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ad704c216b |
@@ -1,3 +1,3 @@
|
|||||||
((nil . ((compile-command . (concat "make -C "
|
((nil . ((compile-command . (concat "make -C "
|
||||||
(vc-root-dir)
|
(vc-root-dir)
|
||||||
" -k -j2 testing")))))
|
" -k -j4 build=dev")))))
|
||||||
|
2
.gitignore
vendored
2
.gitignore
vendored
@@ -4,6 +4,7 @@ vgcore.*
|
|||||||
*.i
|
*.i
|
||||||
*.old
|
*.old
|
||||||
*.save
|
*.save
|
||||||
|
perf.data
|
||||||
/GPATH
|
/GPATH
|
||||||
/GRTAGS
|
/GRTAGS
|
||||||
/GTAGS
|
/GTAGS
|
||||||
@@ -19,3 +20,4 @@ vgcore.*
|
|||||||
valgrind.out
|
valgrind.out
|
||||||
gmon.out
|
gmon.out
|
||||||
compile_commands.json
|
compile_commands.json
|
||||||
|
.lastbuild
|
23
MEMO.org
23
MEMO.org
@@ -1,2 +1,23 @@
|
|||||||
** Some current ideas
|
** Some current ideas
|
||||||
- helpers for square, pieces, etc: validity, conversions
|
- Test popbit/square_of with intrinsincs, something like :
|
||||||
|
bitboard_t popbit64(bitboard_t *bb)
|
||||||
|
{
|
||||||
|
bitboard_t first = _blsi_u64(*bb);
|
||||||
|
*bb ^= lsb;
|
||||||
|
return first;
|
||||||
|
}
|
||||||
|
|
||||||
|
square_t square_of(bitboard_t bb) {
|
||||||
|
return _tzcnt_u64(bb);
|
||||||
|
}
|
||||||
|
|
||||||
|
loop:
|
||||||
|
while (bb) {
|
||||||
|
bitboard_t first = popbit(bb);
|
||||||
|
square_t sq = square_of(first);
|
||||||
|
}
|
||||||
|
|
||||||
|
Or maybe faster:
|
||||||
|
for (; bb; bb &= bb - 1) {
|
||||||
|
sq = _tzcnt_u64(bb);
|
||||||
|
}
|
||||||
|
309
Makefile
309
Makefile
@@ -11,9 +11,7 @@
|
|||||||
#
|
#
|
||||||
|
|
||||||
SHELL := /bin/bash
|
SHELL := /bin/bash
|
||||||
CC := gcc
|
|
||||||
#CC := clang
|
|
||||||
LD := ld
|
|
||||||
BEAR := bear
|
BEAR := bear
|
||||||
TOUCH := touch
|
TOUCH := touch
|
||||||
RM := rm
|
RM := rm
|
||||||
@@ -21,7 +19,7 @@ RMDIR := rmdir
|
|||||||
MAKE := make
|
MAKE := make
|
||||||
|
|
||||||
SRCDIR := ./src
|
SRCDIR := ./src
|
||||||
INCDIR := ./src # used by ./test sources
|
INCDIR := ./src # used by ./test sources
|
||||||
OBJDIR := ./obj
|
OBJDIR := ./obj
|
||||||
BINDIR := ./bin
|
BINDIR := ./bin
|
||||||
DEPDIR := ./dep
|
DEPDIR := ./dep
|
||||||
@@ -34,14 +32,14 @@ BRLIBDIR := $(BRLIB)/lib
|
|||||||
CCLSROOT := .ccls-root
|
CCLSROOT := .ccls-root
|
||||||
CCLSFILE := compile_commands.json
|
CCLSFILE := compile_commands.json
|
||||||
|
|
||||||
SRC := $(wildcard $(SRCDIR)/*.c) # project sources
|
SRC := $(wildcard $(SRCDIR)/*.c) # project sources
|
||||||
SRC_FN := $(notdir $(SRC)) # source basename
|
SRC_FN := $(notdir $(SRC)) # source basename
|
||||||
OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
|
OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
|
||||||
|
|
||||||
TSTSRC := $(wildcard $(TSTDIR)/*.c)
|
TSTSRC := $(wildcard $(TSTDIR)/*.c)
|
||||||
|
|
||||||
LIB := br_$(shell uname -m) # library name
|
LIB := br_$(shell uname -m) # library name
|
||||||
LIBS := $(strip -l$(LIB) -lreadline)
|
LIBS := $(strip -l$(LIB))
|
||||||
|
|
||||||
DEP_FN := $(SRC_FN)
|
DEP_FN := $(SRC_FN)
|
||||||
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
|
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
|
||||||
@@ -52,85 +50,194 @@ TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
|
|||||||
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
|
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
|
||||||
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
|
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
|
||||||
|
|
||||||
|
##################################### Check for compiler and requested build
|
||||||
|
BUILDS := release dev perf debug
|
||||||
|
# last compilation build
|
||||||
|
BUILDFILE := .lastbuild
|
||||||
|
lastbuild := $(file < $(BUILDFILE))
|
||||||
|
|
||||||
|
# default to gcc
|
||||||
|
CC ?= cc
|
||||||
|
ifeq ($(CC),cc)
|
||||||
|
CC = gcc
|
||||||
|
endif
|
||||||
|
|
||||||
|
# if no build specified, use last one
|
||||||
|
ifeq ($(build),)
|
||||||
|
build := $(lastbuild)
|
||||||
|
endif
|
||||||
|
# if build is still undefined, set a default
|
||||||
|
ifeq ($(build),)
|
||||||
|
build := release
|
||||||
|
endif
|
||||||
|
|
||||||
|
# check for valid build
|
||||||
|
ifeq ($(filter $(build),$(BUILDS)),)
|
||||||
|
$(error Error: Unknown build=`$(build)`. Possible builds are: $(BUILDS))
|
||||||
|
endif
|
||||||
|
|
||||||
|
# if new build, rewrite BUILDFILE
|
||||||
|
ifeq ($(build),$(lastbuild))
|
||||||
|
$(info Using last used build:`$(build)`.)
|
||||||
|
else
|
||||||
|
$(info Using new build:`$(build)` (previous:$(lastbuild)))
|
||||||
|
$(file >$(BUILDFILE),$(build))
|
||||||
|
endif
|
||||||
|
|
||||||
|
##################################### set a version string
|
||||||
|
# inspired from:
|
||||||
|
# https://eugene-babichenko.github.io/blog/2019/09/28/nightly-versions-makefiles/
|
||||||
|
|
||||||
|
# last commit and date
|
||||||
|
COMMIT := $(shell git rev-parse --short HEAD)
|
||||||
|
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
|
||||||
|
|
||||||
|
# get last commit w/ tag & associated tag, if any
|
||||||
|
TAG_COMM := $(shell git rev-list --abbrev-commit --tags --max-count=1)
|
||||||
|
ifneq ($(TAG_COMMIT),)
|
||||||
|
TAG := $(shell git describe --abbrev=0 --tags ${TG_COMM} 2>/dev/null || true)
|
||||||
|
VERSION := $(TAG:v%=%)
|
||||||
|
endif
|
||||||
|
|
||||||
|
# if no version, use last commit and date.
|
||||||
|
# else, if last commit != last tag commit, add commit and date to version number
|
||||||
|
ifeq ($(VERSION),)
|
||||||
|
VERSION := $(build)-$(COMMIT)-$(DATE)
|
||||||
|
else ifneq ($(COMMIT), $(TAG_COMMIT))
|
||||||
|
VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
|
||||||
|
endif
|
||||||
|
# if uncommited changes, add "dirty" indicator
|
||||||
|
ifneq ($(shell git status --porcelain),)
|
||||||
|
VERSION := $(VERSION)-dirty
|
||||||
|
endif
|
||||||
|
|
||||||
##################################### pre-processor flags
|
##################################### pre-processor flags
|
||||||
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
|
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) -DVERSION=\"$(VERSION)\"
|
||||||
|
|
||||||
CPPFLAGS += -DNDEBUG # assert
|
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
|
||||||
|
|
||||||
CPPFLAGS += -DBUG_ON # brlib bug.h
|
ifeq ($(build),release)
|
||||||
CPPFLAGS += -DWARN_ON # brlib bug.h
|
CPPFLAGS += -DNDEBUG # assert (unused)
|
||||||
|
else # ifeq ($(build),dev)
|
||||||
|
CPPFLAGS += -DBUG_ON # brlib bug.h
|
||||||
|
|
||||||
#CPPFLAGS += -DDEBUG # global - unused
|
# fen.c
|
||||||
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||||
#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
|
# hash / TT
|
||||||
#CPPFLAGS += -DDEBUG_POOL # memory pools management
|
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
|
||||||
#CPPFLAGS += -DDEBUG_POS # position.c
|
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
|
||||||
#CPPFLAGS += -DDEBUG_MOVE # move generation
|
# attack.c
|
||||||
|
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
||||||
|
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
||||||
|
# eval.c eval-simple.c
|
||||||
|
CPPFLAGS += -DDEBUG_EVAL # eval
|
||||||
|
|
||||||
# fen.c
|
# old unused flags
|
||||||
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
#CPPFLAGS += -DDEBUG_POS # position.c
|
||||||
|
#CPPFLAGS += -DDEBUG_MOVE # move generation
|
||||||
# attack.c
|
#CPPFLAGS += -DDEBUG_EVAL # eval functions
|
||||||
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
|
endif
|
||||||
CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
|
||||||
CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
|
||||||
|
|
||||||
#CPPFLAGS += -DDEBUG_EVAL # eval functions
|
|
||||||
#CPPFLAGS += -DDEBUG_PIECE # piece list management
|
|
||||||
#CPPFLAGS += -DDEBUG_SEARCH # move search
|
|
||||||
|
|
||||||
CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
|
|
||||||
|
|
||||||
# remove extraneous spaces (due to spaces before comments)
|
# remove extraneous spaces (due to spaces before comments)
|
||||||
CPPFLAGS := $(strip $(CPPFLAGS))
|
CPPFLAGS := $(strip $(CPPFLAGS))
|
||||||
|
|
||||||
##################################### compiler flags
|
##################################### compiler / linker flags
|
||||||
CFLAGS := -std=gnu11
|
CFLAGS := -std=gnu11
|
||||||
|
|
||||||
### dev OR release
|
CFLAGS += -Wall -Wextra -Wshadow -Wmissing-declarations
|
||||||
# dev
|
|
||||||
CFLAGS += -O1
|
|
||||||
#CFLAGS += -g
|
|
||||||
# release
|
|
||||||
#CFLAGS += -Ofast
|
|
||||||
|
|
||||||
CFLAGS += -march=native
|
CFLAGS += -march=native
|
||||||
CFLAGS += -flto
|
|
||||||
CFLAGS += -Wall
|
LDFLAGS := --static
|
||||||
CFLAGS += -Wextra
|
LDFLAGS += -L$(BRLIBDIR)
|
||||||
CFLAGS += -Wmissing-declarations
|
|
||||||
# for gprof
|
### dev OR release
|
||||||
CFLAGS += -pg
|
ifeq ($(build),release)
|
||||||
# Next one may be useful for valgrind (when invalid instructions)
|
CFLAGS += -O3
|
||||||
# CFLAGS += -mno-tbm
|
CFLAGS += -funroll-loops
|
||||||
|
CFLAGS += -flto
|
||||||
|
#CFLAGS += -g
|
||||||
|
#CFLAGS += -ginline-points # inlined funcs debug info
|
||||||
|
LDFLAGS += -flto
|
||||||
|
else ifeq ($(build),dev)
|
||||||
|
CFLAGS += -Og
|
||||||
|
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||||
|
CFLAGS += -ginline-points # inlined funcs debug info
|
||||||
|
#CFLAGS += -pg # gprof
|
||||||
|
# Next one may be useful for valgrind (when invalid instructions)
|
||||||
|
#CFLAGS += -mno-tbm
|
||||||
|
else ifeq ($(build),perf)
|
||||||
|
CFLAGS += -O3
|
||||||
|
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||||
|
CFLAGS += -ginline-points # inlined funcs debug info
|
||||||
|
CFLAGS += -funroll-loops
|
||||||
|
else ifeq ($(build),debug)
|
||||||
|
CFLAGS += -Og
|
||||||
|
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||||
|
CFLAGS += -ginline-points # inlined funcs debug info
|
||||||
|
# for gprof
|
||||||
|
#CFLAGS += -pg
|
||||||
|
# Next one may be useful for valgrind (when invalid instructions)
|
||||||
|
#CFLAGS += -mno-tbm
|
||||||
|
endif
|
||||||
|
|
||||||
CFLAGS := $(strip $(CFLAGS))
|
CFLAGS := $(strip $(CFLAGS))
|
||||||
|
|
||||||
# development CFLAGS - unused - TODO
|
|
||||||
#DEV_CFLAGS := -O1
|
|
||||||
#DEV_CFLAGS += -g
|
|
||||||
|
|
||||||
# release CFLAGS - unused - TODO
|
|
||||||
#REL_CFLAGS := -Ofast
|
|
||||||
|
|
||||||
##################################### linker flags
|
|
||||||
LDFLAGS := -L$(BRLIBDIR)
|
|
||||||
LDFLAGS += -flto
|
|
||||||
|
|
||||||
LDFLAGS := $(strip $(LDFLAGS))
|
LDFLAGS := $(strip $(LDFLAGS))
|
||||||
|
|
||||||
##################################### archiver/dependency flags
|
##################################### dependency flags
|
||||||
ARFLAGS := rcs
|
|
||||||
DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
|
DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
|
||||||
|
|
||||||
##################################### archiver/dependency flags
|
##################################### archiver/dependency flags
|
||||||
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
|
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
|
||||||
ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
|
ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
|
||||||
|
|
||||||
##################################### General targets
|
##################################### Multi-targets
|
||||||
.PHONY: all compile clean cleanall
|
# We can have an issue with Make's "-j" option, in some situations,
|
||||||
|
# for example "make -j2 clean testing".
|
||||||
|
# See https://stackoverflow.com/a/8496333/3079831
|
||||||
|
|
||||||
all: $(TARGET)
|
# Check if job server supported:
|
||||||
|
ifeq ($(filter jobserver, $(.FEATURES)),)
|
||||||
|
# Job server not supported: sub-makes will only start one job unless
|
||||||
|
# you specify a higher number here. Here we use a MS Windows environment
|
||||||
|
# variable specifying number of processors.
|
||||||
|
JOBSARG := -j $(NUMBER_OF_PROCESSORS)
|
||||||
|
else
|
||||||
|
# Job server is supported; let GNU Make work as normal.
|
||||||
|
JOBSARG :=
|
||||||
|
endif
|
||||||
|
|
||||||
|
# .FEATURES only works in GNU Make 3.81+.
|
||||||
|
# If GNU make is older, assume job server support.
|
||||||
|
ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
|
||||||
|
# If you are using GNU Make < 3.81 that does not support job servers, you
|
||||||
|
# might want to specify -jN parameter here instead.
|
||||||
|
JOBSARG :=
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifneq ($(words $(MAKECMDGOALS)),1)
|
||||||
|
.NOTPARALLEL:
|
||||||
|
# The "all" target is required in the list,
|
||||||
|
# in case user invokes make with no targets.
|
||||||
|
$(sort all $(MAKECMDGOALS)):
|
||||||
|
@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
|
||||||
|
else
|
||||||
|
|
||||||
|
##################################### General targets
|
||||||
|
.PHONY: all release dev perf debug compile libs clean cleanall
|
||||||
|
|
||||||
|
all: libs testing $(TARGET)
|
||||||
|
|
||||||
|
release:
|
||||||
|
$(MAKE) BUILD=release clean all
|
||||||
|
|
||||||
|
dev:
|
||||||
|
$(MAKE) BUILD=dev clean all
|
||||||
|
|
||||||
|
perf:
|
||||||
|
$(MAKE) BUILD=perf clean all
|
||||||
|
|
||||||
|
debug:
|
||||||
|
$(MAKE) BUILD=debug clean all
|
||||||
|
|
||||||
compile: brlib objs
|
compile: brlib objs
|
||||||
|
|
||||||
@@ -194,7 +301,8 @@ $(ALLDIRS): $@
|
|||||||
|
|
||||||
-include $(wildcard $(DEP))
|
-include $(wildcard $(DEP))
|
||||||
|
|
||||||
# Don't use $(DEPDIR)/*.d, to control mismatches between dep and src files.
|
# Don't use "rm $(DEPDIR)/*.d", to understand mismatches between dep/ and src/
|
||||||
|
# files.
|
||||||
# See second rule below.
|
# See second rule below.
|
||||||
cleandep:
|
cleandep:
|
||||||
$(call rmfiles,$(DEP),depend)
|
$(call rmfiles,$(DEP),depend)
|
||||||
@@ -218,9 +326,10 @@ cleanobjdir: cleanobj
|
|||||||
|
|
||||||
# The part right of '|' are "order-only prerequisites": They are build as
|
# The part right of '|' are "order-only prerequisites": They are build as
|
||||||
# "normal" ones, but do not imply to rebuild target.
|
# "normal" ones, but do not imply to rebuild target.
|
||||||
$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR) $(DEPDIR)
|
$(OBJDIR)/%.o: $(BUILDFILE)
|
||||||
|
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(BUILDFILE) | $(OBJDIR) $(DEPDIR)
|
||||||
@echo compiling brchess module: $< "->" $@.
|
@echo compiling brchess module: $< "->" $@.
|
||||||
@$(CC) -c $(ALL_CFLAGS) $< -o $@
|
$(CC) -c $(ALL_CFLAGS) $< -o $@
|
||||||
|
|
||||||
##################################### brlib libraries
|
##################################### brlib libraries
|
||||||
.PHONY: cleanbrlib cleanallbrlib brlib
|
.PHONY: cleanbrlib cleanallbrlib brlib
|
||||||
@@ -231,9 +340,11 @@ cleanbrlib:
|
|||||||
cleanallbrlib:
|
cleanallbrlib:
|
||||||
$(MAKE) -C $(BRLIB) cleanall
|
$(MAKE) -C $(BRLIB) cleanall
|
||||||
|
|
||||||
|
export build
|
||||||
brlib:
|
brlib:
|
||||||
$(MAKE) -C $(BRLIB) libs
|
$(info calling with build=$(build))
|
||||||
|
$(MAKE) -e -C $(BRLIB) lib-static
|
||||||
|
unexport build
|
||||||
##################################### brchess binaries
|
##################################### brchess binaries
|
||||||
.PHONY: targets cleanbin cleanbindir
|
.PHONY: targets cleanbin cleanbindir
|
||||||
|
|
||||||
@@ -246,7 +357,7 @@ cleanbindir:
|
|||||||
$(call rmdir,$(BINDIR),binaries)
|
$(call rmdir,$(BINDIR),binaries)
|
||||||
|
|
||||||
$(TARGET): libs $(OBJ) | $(BINDIR)
|
$(TARGET): libs $(OBJ) | $(BINDIR)
|
||||||
@echo generating $@.
|
@echo linking $@.
|
||||||
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
|
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
|
||||||
|
|
||||||
##################################### pre-processed (.i) and assembler (.s) output
|
##################################### pre-processed (.i) and assembler (.s) output
|
||||||
@@ -256,12 +367,12 @@ cleanasmcpp:
|
|||||||
@$(call rmfiles,$(ASMFILES) $(CPPFILES),asm and pre-processed)
|
@$(call rmfiles,$(ASMFILES) $(CPPFILES),asm and pre-processed)
|
||||||
|
|
||||||
%.i: %.c
|
%.i: %.c
|
||||||
@echo generating $@ (cpp processed).
|
@echo "generating $@ (cpp processed)."
|
||||||
@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||||
|
|
||||||
%.s: %.c
|
%.s: %.c
|
||||||
@echo generating $@ (asm).
|
@echo "generating $@ (asm)."
|
||||||
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||||
|
|
||||||
##################################### LSP (ccls)
|
##################################### LSP (ccls)
|
||||||
.PHONY: ccls
|
.PHONY: ccls
|
||||||
@@ -279,7 +390,7 @@ $(CCLSROOT):
|
|||||||
# maybe run cleanobj cleanlibobj in commands ?
|
# maybe run cleanobj cleanlibobj in commands ?
|
||||||
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
|
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
|
||||||
@echo "Generating ccls compile commands file ($@)."
|
@echo "Generating ccls compile commands file ($@)."
|
||||||
@$(BEAR) -- $(MAKE) testing
|
@$(BEAR) -- $(MAKE)
|
||||||
|
|
||||||
##################################### valgrind (mem check)
|
##################################### valgrind (mem check)
|
||||||
.PHONY: memcheck
|
.PHONY: memcheck
|
||||||
@@ -297,19 +408,20 @@ memcheck: targets
|
|||||||
@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
|
@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
|
||||||
|
|
||||||
##################################### test binaries
|
##################################### test binaries
|
||||||
.PHONY: testing test
|
.PHONY: testing
|
||||||
|
|
||||||
TEST := piece-test fen-test bitboard-test movegen-test attack-test
|
TEST := piece-test fen-test bitboard-test movegen-test attack-test
|
||||||
TEST += movedo-test perft-test
|
TEST += movedo-test perft-test tt-test
|
||||||
|
|
||||||
PIECE_OBJS := piece.o
|
PIECE_OBJS := piece.o
|
||||||
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
|
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
|
||||||
hyperbola-quintessence.o attack.o
|
hq.o attack.o hash.o init.o misc.o alloc.o move.o eval-defs.o
|
||||||
BB_OBJS := $(FEN_OBJS)
|
BB_OBJS := $(FEN_OBJS)
|
||||||
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
|
MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
|
||||||
ATTACK_OBJS := $(MOVEGEN_OBJS)
|
ATTACK_OBJS := $(MOVEGEN_OBJS)
|
||||||
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
|
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
|
||||||
PERFT_OBJS := $(MOVEDO_OBJS) search.o
|
PERFT_OBJS := $(MOVEDO_OBJS) search.o
|
||||||
|
TT_OBJS := $(MOVEDO_OBJS)
|
||||||
|
|
||||||
TEST := $(addprefix $(BINDIR)/,$(TEST))
|
TEST := $(addprefix $(BINDIR)/,$(TEST))
|
||||||
|
|
||||||
@@ -320,50 +432,52 @@ MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
|
|||||||
ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
|
ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
|
||||||
MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
|
MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
|
||||||
PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
|
PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
|
||||||
|
TT_OBJS := $(addprefix $(OBJDIR)/,$(TT_OBJS))
|
||||||
test:
|
|
||||||
echo TEST=$(TEST)
|
|
||||||
echo FEN_OBJS=$(FEN_OBJS)
|
|
||||||
|
|
||||||
testing: $(TEST)
|
testing: $(TEST)
|
||||||
|
|
||||||
bin/piece-test: test/piece-test.c $(FEN_OBJS)
|
bin/piece-test: test/piece-test.c $(FEN_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
|
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
|
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
|
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
|
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
|
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
|
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
|
||||||
@echo compiling $@ test executable.
|
@echo linking $@ test executable.
|
||||||
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
|
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
|
bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
|
||||||
|
@echo linking $@ test executable.
|
||||||
|
@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
|
||||||
|
|
||||||
##################################### Makefile debug
|
##################################### Makefile debug
|
||||||
.PHONY: showflags wft
|
.PHONY: showflags wft
|
||||||
|
|
||||||
showflags:
|
info:
|
||||||
@echo CFLAGS: "$(CFLAGS)"
|
@printf "CFLAGS: +%s+\n" "$(CFLAGS)"
|
||||||
@echo CPPFLAGS: $(CPPFLAGS)
|
@printf "CPPFLAGS: +%s+\n" "$(CPPFLAGS)"
|
||||||
@echo DEPFLAGS: $(DEPFLAGS)
|
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
|
||||||
@echo LDFLAGS: $(LDFLAGS)
|
@printf "LDFLAGS: +%s+\n" "$(LDFLAGS)"
|
||||||
@echo DEPFLAGS: $(DEPFLAGS)
|
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
|
||||||
|
@printf "VERSION: +%s+\n" "$(VERSION)"
|
||||||
|
|
||||||
wtf:
|
wtf:
|
||||||
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
|
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
|
||||||
@@ -376,4 +490,7 @@ wtf:
|
|||||||
@#echo LIBSRC=$(LIBSRC)
|
@#echo LIBSRC=$(LIBSRC)
|
||||||
|
|
||||||
zob:
|
zob:
|
||||||
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
||||||
|
|
||||||
|
##################################### End of multi-targets
|
||||||
|
endif
|
||||||
|
2
brlib
2
brlib
Submodule brlib updated: 8ff163dcf5...180839c960
543
resources/engine-interface.txt
Normal file
543
resources/engine-interface.txt
Normal file
@@ -0,0 +1,543 @@
|
|||||||
|
|
||||||
|
|
||||||
|
Description of the universal chess interface (UCI) April 2006
|
||||||
|
=================================================================
|
||||||
|
|
||||||
|
* The specification is independent of the operating system. For Windows,
|
||||||
|
the engine is a normal exe file, either a console or "real" windows application.
|
||||||
|
|
||||||
|
* all communication is done via standard input and output with text commands,
|
||||||
|
|
||||||
|
* The engine should boot and wait for input from the GUI,
|
||||||
|
the engine should wait for the "isready" or "setoption" command to set up its internal parameters
|
||||||
|
as the boot process should be as quick as possible.
|
||||||
|
|
||||||
|
* the engine must always be able to process input from stdin, even while thinking.
|
||||||
|
|
||||||
|
* all command strings the engine receives will end with '\n',
|
||||||
|
also all commands the GUI receives should end with '\n',
|
||||||
|
Note: '\n' can be 0x0d or 0x0a0d or any combination depending on your OS.
|
||||||
|
If you use Engine and GUI in the same OS this should be no problem if you communicate in text mode,
|
||||||
|
but be aware of this when for example running a Linux engine in a Windows GUI.
|
||||||
|
|
||||||
|
* arbitrary white space between tokens is allowed
|
||||||
|
Example: "debug on\n" and " debug on \n" and "\t debug \t \t\ton\t \n"
|
||||||
|
all set the debug mode of the engine on.
|
||||||
|
|
||||||
|
* The engine will always be in forced mode which means it should never start calculating
|
||||||
|
or pondering without receiving a "go" command first.
|
||||||
|
|
||||||
|
* Before the engine is asked to search on a position, there will always be a position command
|
||||||
|
to tell the engine about the current position.
|
||||||
|
|
||||||
|
* by default all the opening book handling is done by the GUI,
|
||||||
|
but there is an option for the engine to use its own book ("OwnBook" option, see below)
|
||||||
|
|
||||||
|
* if the engine or the GUI receives an unknown command or token it should just ignore it and try to
|
||||||
|
parse the rest of the string in this line.
|
||||||
|
Examples: "joho debug on\n" should switch the debug mode on given that joho is not defined,
|
||||||
|
"debug joho on\n" will be undefined however.
|
||||||
|
|
||||||
|
* if the engine receives a command which is not supposed to come, for example "stop" when the engine is
|
||||||
|
not calculating, it should also just ignore it.
|
||||||
|
|
||||||
|
|
||||||
|
Move format:
|
||||||
|
------------
|
||||||
|
|
||||||
|
The move format is in long algebraic notation.
|
||||||
|
A nullmove from the Engine to the GUI should be sent as 0000.
|
||||||
|
Examples: e2e4, e7e5, e1g1 (white short castling), e7e8q (for promotion)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
GUI to engine:
|
||||||
|
--------------
|
||||||
|
|
||||||
|
These are all the command the engine gets from the interface.
|
||||||
|
|
||||||
|
* uci
|
||||||
|
tell engine to use the uci (universal chess interface),
|
||||||
|
this will be sent once as a first command after program boot
|
||||||
|
to tell the engine to switch to uci mode.
|
||||||
|
After receiving the uci command the engine must identify itself with the "id" command
|
||||||
|
and send the "option" commands to tell the GUI which engine settings the engine supports if any.
|
||||||
|
After that the engine should send "uciok" to acknowledge the uci mode.
|
||||||
|
If no uciok is sent within a certain time period, the engine task will be killed by the GUI.
|
||||||
|
|
||||||
|
* debug [ on | off ]
|
||||||
|
switch the debug mode of the engine on and off.
|
||||||
|
In debug mode the engine should send additional infos to the GUI, e.g. with the "info string" command,
|
||||||
|
to help debugging, e.g. the commands that the engine has received etc.
|
||||||
|
This mode should be switched off by default and this command can be sent
|
||||||
|
any time, also when the engine is thinking.
|
||||||
|
|
||||||
|
* isready
|
||||||
|
this is used to synchronize the engine with the GUI. When the GUI has sent a command or
|
||||||
|
multiple commands that can take some time to complete,
|
||||||
|
this command can be used to wait for the engine to be ready again or
|
||||||
|
to ping the engine to find out if it is still alive.
|
||||||
|
E.g. this should be sent after setting the path to the tablebases as this can take some time.
|
||||||
|
This command is also required once before the engine is asked to do any search
|
||||||
|
to wait for the engine to finish initializing.
|
||||||
|
This command must always be answered with "readyok" and can be sent also when the engine is calculating
|
||||||
|
in which case the engine should also immediately answer with "readyok" without stopping the search.
|
||||||
|
|
||||||
|
* setoption name <id> [value <x>]
|
||||||
|
this is sent to the engine when the user wants to change the internal parameters
|
||||||
|
of the engine. For the "button" type no value is needed.
|
||||||
|
One string will be sent for each parameter and this will only be sent when the engine is waiting.
|
||||||
|
The name and value of the option in <id> should not be case sensitive and can inlude spaces.
|
||||||
|
The substrings "value" and "name" should be avoided in <id> and <x> to allow unambiguous parsing,
|
||||||
|
for example do not use <name> = "draw value".
|
||||||
|
Here are some strings for the example below:
|
||||||
|
"setoption name Nullmove value true\n"
|
||||||
|
"setoption name Selectivity value 3\n"
|
||||||
|
"setoption name Style value Risky\n"
|
||||||
|
"setoption name Clear Hash\n"
|
||||||
|
"setoption name NalimovPath value c:\chess\tb\4;c:\chess\tb\5\n"
|
||||||
|
|
||||||
|
* register
|
||||||
|
this is the command to try to register an engine or to tell the engine that registration
|
||||||
|
will be done later. This command should always be sent if the engine has sent "registration error"
|
||||||
|
at program startup.
|
||||||
|
The following tokens are allowed:
|
||||||
|
* later
|
||||||
|
the user doesn't want to register the engine now.
|
||||||
|
* name <x>
|
||||||
|
the engine should be registered with the name <x>
|
||||||
|
* code <y>
|
||||||
|
the engine should be registered with the code <y>
|
||||||
|
Example:
|
||||||
|
"register later"
|
||||||
|
"register name Stefan MK code 4359874324"
|
||||||
|
|
||||||
|
* ucinewgame
|
||||||
|
this is sent to the engine when the next search (started with "position" and "go") will be from
|
||||||
|
a different game. This can be a new game the engine should play or a new game it should analyse but
|
||||||
|
also the next position from a testsuite with positions only.
|
||||||
|
If the GUI hasn't sent a "ucinewgame" before the first "position" command, the engine shouldn't
|
||||||
|
expect any further ucinewgame commands as the GUI is probably not supporting the ucinewgame command.
|
||||||
|
So the engine should not rely on this command even though all new GUIs should support it.
|
||||||
|
As the engine's reaction to "ucinewgame" can take some time the GUI should always send "isready"
|
||||||
|
after "ucinewgame" to wait for the engine to finish its operation.
|
||||||
|
|
||||||
|
* position [fen <fenstring> | startpos ] moves <move1> .... <movei>
|
||||||
|
set up the position described in fenstring on the internal board and
|
||||||
|
play the moves on the internal chess board.
|
||||||
|
if the game was played from the start position the string "startpos" will be sent
|
||||||
|
Note: no "new" command is needed. However, if this position is from a different game than
|
||||||
|
the last position sent to the engine, the GUI should have sent a "ucinewgame" inbetween.
|
||||||
|
|
||||||
|
* go
|
||||||
|
start calculating on the current position set up with the "position" command.
|
||||||
|
There are a number of commands that can follow this command, all will be sent in the same string.
|
||||||
|
If one command is not sent its value should be interpreted as it would not influence the search.
|
||||||
|
* searchmoves <move1> .... <movei>
|
||||||
|
restrict search to this moves only
|
||||||
|
Example: After "position startpos" and "go infinite searchmoves e2e4 d2d4"
|
||||||
|
the engine should only search the two moves e2e4 and d2d4 in the initial position.
|
||||||
|
* ponder
|
||||||
|
start searching in pondering mode.
|
||||||
|
Do not exit the search in ponder mode, even if it's mate!
|
||||||
|
This means that the last move sent in in the position string is the ponder move.
|
||||||
|
The engine can do what it wants to do, but after a "ponderhit" command
|
||||||
|
it should execute the suggested move to ponder on. This means that the ponder move sent by
|
||||||
|
the GUI can be interpreted as a recommendation about which move to ponder. However, if the
|
||||||
|
engine decides to ponder on a different move, it should not display any mainlines as they are
|
||||||
|
likely to be misinterpreted by the GUI because the GUI expects the engine to ponder
|
||||||
|
on the suggested move.
|
||||||
|
* wtime <x>
|
||||||
|
white has x msec left on the clock
|
||||||
|
* btime <x>
|
||||||
|
black has x msec left on the clock
|
||||||
|
* winc <x>
|
||||||
|
white increment per move in mseconds if x > 0
|
||||||
|
* binc <x>
|
||||||
|
black increment per move in mseconds if x > 0
|
||||||
|
* movestogo <x>
|
||||||
|
there are x moves to the next time control,
|
||||||
|
this will only be sent if x > 0,
|
||||||
|
if you don't get this and get the wtime and btime it's sudden death
|
||||||
|
* depth <x>
|
||||||
|
search x plies only.
|
||||||
|
* nodes <x>
|
||||||
|
search x nodes only,
|
||||||
|
* mate <x>
|
||||||
|
search for a mate in x moves
|
||||||
|
* movetime <x>
|
||||||
|
search exactly x mseconds
|
||||||
|
* infinite
|
||||||
|
search until the "stop" command. Do not exit the search without being told so in this mode!
|
||||||
|
|
||||||
|
* stop
|
||||||
|
stop calculating as soon as possible,
|
||||||
|
don't forget the "bestmove" and possibly the "ponder" token when finishing the search
|
||||||
|
|
||||||
|
* ponderhit
|
||||||
|
the user has played the expected move. This will be sent if the engine was told to ponder on the same move
|
||||||
|
the user has played. The engine should continue searching but switch from pondering to normal search.
|
||||||
|
|
||||||
|
* quit
|
||||||
|
quit the program as soon as possible
|
||||||
|
|
||||||
|
|
||||||
|
Engine to GUI:
|
||||||
|
--------------
|
||||||
|
|
||||||
|
* id
|
||||||
|
* name <x>
|
||||||
|
this must be sent after receiving the "uci" command to identify the engine,
|
||||||
|
e.g. "id name Shredder X.Y\n"
|
||||||
|
* author <x>
|
||||||
|
this must be sent after receiving the "uci" command to identify the engine,
|
||||||
|
e.g. "id author Stefan MK\n"
|
||||||
|
|
||||||
|
* uciok
|
||||||
|
Must be sent after the id and optional options to tell the GUI that the engine
|
||||||
|
has sent all infos and is ready in uci mode.
|
||||||
|
|
||||||
|
* readyok
|
||||||
|
This must be sent when the engine has received an "isready" command and has
|
||||||
|
processed all input and is ready to accept new commands now.
|
||||||
|
It is usually sent after a command that can take some time to be able to wait for the engine,
|
||||||
|
but it can be used anytime, even when the engine is searching,
|
||||||
|
and must always be answered with "isready".
|
||||||
|
|
||||||
|
* bestmove <move1> [ ponder <move2> ]
|
||||||
|
the engine has stopped searching and found the move <move> best in this position.
|
||||||
|
the engine can send the move it likes to ponder on. The engine must not start pondering automatically.
|
||||||
|
this command must always be sent if the engine stops searching, also in pondering mode if there is a
|
||||||
|
"stop" command, so for every "go" command a "bestmove" command is needed!
|
||||||
|
Directly before that the engine should send a final "info" command with the final search information,
|
||||||
|
the the GUI has the complete statistics about the last search.
|
||||||
|
|
||||||
|
* copyprotection
|
||||||
|
this is needed for copyprotected engines. After the uciok command the engine can tell the GUI,
|
||||||
|
that it will check the copy protection now. This is done by "copyprotection checking".
|
||||||
|
If the check is ok the engine should send "copyprotection ok", otherwise "copyprotection error".
|
||||||
|
If there is an error the engine should not function properly but should not quit alone.
|
||||||
|
If the engine reports "copyprotection error" the GUI should not use this engine
|
||||||
|
and display an error message instead!
|
||||||
|
The code in the engine can look like this
|
||||||
|
TellGUI("copyprotection checking\n");
|
||||||
|
// ... check the copy protection here ...
|
||||||
|
if(ok)
|
||||||
|
TellGUI("copyprotection ok\n");
|
||||||
|
else
|
||||||
|
TellGUI("copyprotection error\n");
|
||||||
|
|
||||||
|
* registration
|
||||||
|
this is needed for engines that need a username and/or a code to function with all features.
|
||||||
|
Analog to the "copyprotection" command the engine can send "registration checking"
|
||||||
|
after the uciok command followed by either "registration ok" or "registration error".
|
||||||
|
Also after every attempt to register the engine it should answer with "registration checking"
|
||||||
|
and then either "registration ok" or "registration error".
|
||||||
|
In contrast to the "copyprotection" command, the GUI can use the engine after the engine has
|
||||||
|
reported an error, but should inform the user that the engine is not properly registered
|
||||||
|
and might not use all its features.
|
||||||
|
In addition the GUI should offer to open a dialog to
|
||||||
|
enable registration of the engine. To try to register an engine the GUI can send
|
||||||
|
the "register" command.
|
||||||
|
The GUI has to always answer with the "register" command if the engine sends "registration error"
|
||||||
|
at engine startup (this can also be done with "register later")
|
||||||
|
and tell the user somehow that the engine is not registered.
|
||||||
|
This way the engine knows that the GUI can deal with the registration procedure and the user
|
||||||
|
will be informed that the engine is not properly registered.
|
||||||
|
|
||||||
|
* info
|
||||||
|
the engine wants to send information to the GUI. This should be done whenever one of the info has changed.
|
||||||
|
The engine can send only selected infos or multiple infos with one info command,
|
||||||
|
e.g. "info currmove e2e4 currmovenumber 1" or
|
||||||
|
"info depth 12 nodes 123456 nps 100000".
|
||||||
|
Also all infos belonging to the pv should be sent together
|
||||||
|
e.g. "info depth 2 score cp 214 time 1242 nodes 2124 nps 34928 pv e2e4 e7e5 g1f3"
|
||||||
|
I suggest to start sending "currmove", "currmovenumber", "currline" and "refutation" only after one second
|
||||||
|
to avoid too much traffic.
|
||||||
|
Additional info:
|
||||||
|
* depth <x>
|
||||||
|
search depth in plies
|
||||||
|
* seldepth <x>
|
||||||
|
selective search depth in plies,
|
||||||
|
if the engine sends seldepth there must also be a "depth" present in the same string.
|
||||||
|
* time <x>
|
||||||
|
the time searched in ms, this should be sent together with the pv.
|
||||||
|
* nodes <x>
|
||||||
|
x nodes searched, the engine should send this info regularly
|
||||||
|
* pv <move1> ... <movei>
|
||||||
|
the best line found
|
||||||
|
* multipv <num>
|
||||||
|
this for the multi pv mode.
|
||||||
|
for the best move/pv add "multipv 1" in the string when you send the pv.
|
||||||
|
in k-best mode always send all k variants in k strings together.
|
||||||
|
* score
|
||||||
|
* cp <x>
|
||||||
|
the score from the engine's point of view in centipawns.
|
||||||
|
* mate <y>
|
||||||
|
mate in y moves, not plies.
|
||||||
|
If the engine is getting mated use negative values for y.
|
||||||
|
* lowerbound
|
||||||
|
the score is just a lower bound.
|
||||||
|
* upperbound
|
||||||
|
the score is just an upper bound.
|
||||||
|
* currmove <move>
|
||||||
|
currently searching this move
|
||||||
|
* currmovenumber <x>
|
||||||
|
currently searching move number x, for the first move x should be 1 not 0.
|
||||||
|
* hashfull <x>
|
||||||
|
the hash is x permill full, the engine should send this info regularly
|
||||||
|
* nps <x>
|
||||||
|
x nodes per second searched, the engine should send this info regularly
|
||||||
|
* tbhits <x>
|
||||||
|
x positions where found in the endgame table bases
|
||||||
|
* sbhits <x>
|
||||||
|
x positions where found in the shredder endgame databases
|
||||||
|
* cpuload <x>
|
||||||
|
the cpu usage of the engine is x permill.
|
||||||
|
* string <str>
|
||||||
|
any string str which will be displayed be the engine,
|
||||||
|
if there is a string command the rest of the line will be interpreted as <str>.
|
||||||
|
* refutation <move1> <move2> ... <movei>
|
||||||
|
move <move1> is refuted by the line <move2> ... <movei>, i can be any number >= 1.
|
||||||
|
Example: after move d1h5 is searched, the engine can send
|
||||||
|
"info refutation d1h5 g6h5"
|
||||||
|
if g6h5 is the best answer after d1h5 or if g6h5 refutes the move d1h5.
|
||||||
|
if there is no refutation for d1h5 found, the engine should just send
|
||||||
|
"info refutation d1h5"
|
||||||
|
The engine should only send this if the option "UCI_ShowRefutations" is set to true.
|
||||||
|
* currline <cpunr> <move1> ... <movei>
|
||||||
|
this is the current line the engine is calculating. <cpunr> is the number of the cpu if
|
||||||
|
the engine is running on more than one cpu. <cpunr> = 1,2,3....
|
||||||
|
if the engine is just using one cpu, <cpunr> can be omitted.
|
||||||
|
If <cpunr> is greater than 1, always send all k lines in k strings together.
|
||||||
|
The engine should only send this if the option "UCI_ShowCurrLine" is set to true.
|
||||||
|
|
||||||
|
|
||||||
|
* option
|
||||||
|
This command tells the GUI which parameters can be changed in the engine.
|
||||||
|
This should be sent once at engine startup after the "uci" and the "id" commands
|
||||||
|
if any parameter can be changed in the engine.
|
||||||
|
The GUI should parse this and build a dialog for the user to change the settings.
|
||||||
|
Note that not every option needs to appear in this dialog as some options like
|
||||||
|
"Ponder", "UCI_AnalyseMode", etc. are better handled elsewhere or are set automatically.
|
||||||
|
If the user wants to change some settings, the GUI will send a "setoption" command to the engine.
|
||||||
|
Note that the GUI need not send the setoption command when starting the engine for every option if
|
||||||
|
it doesn't want to change the default value.
|
||||||
|
For all allowed combinations see the examples below,
|
||||||
|
as some combinations of this tokens don't make sense.
|
||||||
|
One string will be sent for each parameter.
|
||||||
|
* name <id>
|
||||||
|
The option has the name id.
|
||||||
|
Certain options have a fixed value for <id>, which means that the semantics of this option is fixed.
|
||||||
|
Usually those options should not be displayed in the normal engine options window of the GUI but
|
||||||
|
get a special treatment. "Pondering" for example should be set automatically when pondering is
|
||||||
|
enabled or disabled in the GUI options. The same for "UCI_AnalyseMode" which should also be set
|
||||||
|
automatically by the GUI. All those certain options have the prefix "UCI_" except for the
|
||||||
|
first 6 options below. If the GUI gets an unknown Option with the prefix "UCI_", it should just
|
||||||
|
ignore it and not display it in the engine's options dialog.
|
||||||
|
* <id> = Hash, type is spin
|
||||||
|
the value in MB for memory for hash tables can be changed,
|
||||||
|
this should be answered with the first "setoptions" command at program boot
|
||||||
|
if the engine has sent the appropriate "option name Hash" command,
|
||||||
|
which should be supported by all engines!
|
||||||
|
So the engine should use a very small hash first as default.
|
||||||
|
* <id> = NalimovPath, type string
|
||||||
|
this is the path on the hard disk to the Nalimov compressed format.
|
||||||
|
Multiple directories can be concatenated with ";"
|
||||||
|
* <id> = NalimovCache, type spin
|
||||||
|
this is the size in MB for the cache for the nalimov table bases
|
||||||
|
These last two options should also be present in the initial options exchange dialog
|
||||||
|
when the engine is booted if the engine supports it
|
||||||
|
* <id> = Ponder, type check
|
||||||
|
this means that the engine is able to ponder.
|
||||||
|
The GUI will send this whenever pondering is possible or not.
|
||||||
|
Note: The engine should not start pondering on its own if this is enabled, this option is only
|
||||||
|
needed because the engine might change its time management algorithm when pondering is allowed.
|
||||||
|
* <id> = OwnBook, type check
|
||||||
|
this means that the engine has its own book which is accessed by the engine itself.
|
||||||
|
if this is set, the engine takes care of the opening book and the GUI will never
|
||||||
|
execute a move out of its book for the engine. If this is set to false by the GUI,
|
||||||
|
the engine should not access its own book.
|
||||||
|
* <id> = MultiPV, type spin
|
||||||
|
the engine supports multi best line or k-best mode. the default value is 1
|
||||||
|
* <id> = UCI_ShowCurrLine, type check, should be false by default,
|
||||||
|
the engine can show the current line it is calculating. see "info currline" above.
|
||||||
|
* <id> = UCI_ShowRefutations, type check, should be false by default,
|
||||||
|
the engine can show a move and its refutation in a line. see "info refutations" above.
|
||||||
|
* <id> = UCI_LimitStrength, type check, should be false by default,
|
||||||
|
The engine is able to limit its strength to a specific Elo number,
|
||||||
|
This should always be implemented together with "UCI_Elo".
|
||||||
|
* <id> = UCI_Elo, type spin
|
||||||
|
The engine can limit its strength in Elo within this interval.
|
||||||
|
If UCI_LimitStrength is set to false, this value should be ignored.
|
||||||
|
If UCI_LimitStrength is set to true, the engine should play with this specific strength.
|
||||||
|
This should always be implemented together with "UCI_LimitStrength".
|
||||||
|
* <id> = UCI_AnalyseMode, type check
|
||||||
|
The engine wants to behave differently when analysing or playing a game.
|
||||||
|
For example when playing it can use some kind of learning.
|
||||||
|
This is set to false if the engine is playing a game, otherwise it is true.
|
||||||
|
* <id> = UCI_Opponent, type string
|
||||||
|
With this command the GUI can send the name, title, elo and if the engine is playing a human
|
||||||
|
or computer to the engine.
|
||||||
|
The format of the string has to be [GM|IM|FM|WGM|WIM|none] [<elo>|none] [computer|human] <name>
|
||||||
|
Examples:
|
||||||
|
"setoption name UCI_Opponent value GM 2800 human Gary Kasparov"
|
||||||
|
"setoption name UCI_Opponent value none none computer Shredder"
|
||||||
|
* <id> = UCI_EngineAbout, type string
|
||||||
|
With this command, the engine tells the GUI information about itself, for example a license text,
|
||||||
|
usually it doesn't make sense that the GUI changes this text with the setoption command.
|
||||||
|
Example:
|
||||||
|
"option name UCI_EngineAbout type string default Shredder by Stefan Meyer-Kahlen, see www.shredderchess.com"
|
||||||
|
* <id> = UCI_ShredderbasesPath, type string
|
||||||
|
this is either the path to the folder on the hard disk containing the Shredder endgame databases or
|
||||||
|
the path and filename of one Shredder endgame datbase.
|
||||||
|
* <id> = UCI_SetPositionValue, type string
|
||||||
|
the GUI can send this to the engine to tell the engine to use a certain value in centipawns from white's
|
||||||
|
point of view if evaluating this specifix position.
|
||||||
|
The string can have the formats:
|
||||||
|
<value> + <fen> | clear + <fen> | clearall
|
||||||
|
|
||||||
|
* type <t>
|
||||||
|
The option has type t.
|
||||||
|
There are 5 different types of options the engine can send
|
||||||
|
* check
|
||||||
|
a checkbox that can either be true or false
|
||||||
|
* spin
|
||||||
|
a spin wheel that can be an integer in a certain range
|
||||||
|
* combo
|
||||||
|
a combo box that can have different predefined strings as a value
|
||||||
|
* button
|
||||||
|
a button that can be pressed to send a command to the engine
|
||||||
|
* string
|
||||||
|
a text field that has a string as a value,
|
||||||
|
an empty string has the value "<empty>"
|
||||||
|
* default <x>
|
||||||
|
the default value of this parameter is x
|
||||||
|
* min <x>
|
||||||
|
the minimum value of this parameter is x
|
||||||
|
* max <x>
|
||||||
|
the maximum value of this parameter is x
|
||||||
|
* var <x>
|
||||||
|
a predefined value of this parameter is x
|
||||||
|
Examples:
|
||||||
|
Here are 5 strings for each of the 5 possible types of options
|
||||||
|
"option name Nullmove type check default true\n"
|
||||||
|
"option name Selectivity type spin default 2 min 0 max 4\n"
|
||||||
|
"option name Style type combo default Normal var Solid var Normal var Risky\n"
|
||||||
|
"option name NalimovPath type string default c:\\n"
|
||||||
|
"option name Clear Hash type button\n"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Examples:
|
||||||
|
---------
|
||||||
|
|
||||||
|
This is how the communication when the engine boots can look like:
|
||||||
|
|
||||||
|
GUI engine
|
||||||
|
|
||||||
|
// tell the engine to switch to UCI mode
|
||||||
|
uci
|
||||||
|
|
||||||
|
// engine identify
|
||||||
|
id name Shredder
|
||||||
|
id author Stefan MK
|
||||||
|
|
||||||
|
// engine sends the options it can change
|
||||||
|
// the engine can change the hash size from 1 to 128 MB
|
||||||
|
option name Hash type spin default 1 min 1 max 128
|
||||||
|
|
||||||
|
// the engine supports Nalimov endgame tablebases
|
||||||
|
option name NalimovPath type string default <empty>
|
||||||
|
option name NalimovCache type spin default 1 min 1 max 32
|
||||||
|
|
||||||
|
// the engine can switch off Nullmove and set the playing style
|
||||||
|
option name Nullmove type check default true
|
||||||
|
option name Style type combo default Normal var Solid var Normal var Risky
|
||||||
|
|
||||||
|
// the engine has sent all parameters and is ready
|
||||||
|
uciok
|
||||||
|
|
||||||
|
// Note: here the GUI can already send a "quit" command if it just wants to find out
|
||||||
|
// details about the engine, so the engine should not initialize its internal
|
||||||
|
// parameters before here.
|
||||||
|
// now the GUI sets some values in the engine
|
||||||
|
// set hash to 32 MB
|
||||||
|
setoption name Hash value 32
|
||||||
|
|
||||||
|
// init tbs
|
||||||
|
setoption name NalimovCache value 1
|
||||||
|
setoption name NalimovPath value d:\tb;c\tb
|
||||||
|
|
||||||
|
// waiting for the engine to finish initializing
|
||||||
|
// this command and the answer is required here!
|
||||||
|
isready
|
||||||
|
|
||||||
|
// engine has finished setting up the internal values
|
||||||
|
readyok
|
||||||
|
|
||||||
|
// now we are ready to go
|
||||||
|
|
||||||
|
// if the GUI is supporting it, tell the engine that is is
|
||||||
|
// searching on a game that it hasn't searched on before
|
||||||
|
ucinewgame
|
||||||
|
|
||||||
|
// if the engine supports the "UCI_AnalyseMode" option and the next search is supposed to
|
||||||
|
// be an analysis, the GUI should set "UCI_AnalyseMode" to true if it is currently
|
||||||
|
// set to false with this engine
|
||||||
|
setoption name UCI_AnalyseMode value true
|
||||||
|
|
||||||
|
// tell the engine to search infinite from the start position after 1.e4 e5
|
||||||
|
position startpos moves e2e4 e7e5
|
||||||
|
go infinite
|
||||||
|
|
||||||
|
// the engine starts sending infos about the search to the GUI
|
||||||
|
// (only some examples are given)
|
||||||
|
|
||||||
|
|
||||||
|
info depth 1 seldepth 0
|
||||||
|
info score cp 13 depth 1 nodes 13 time 15 pv f1b5
|
||||||
|
info depth 2 seldepth 2
|
||||||
|
info nps 15937
|
||||||
|
info score cp 14 depth 2 nodes 255 time 15 pv f1c4 f8c5
|
||||||
|
info depth 2 seldepth 7 nodes 255
|
||||||
|
info depth 3 seldepth 7
|
||||||
|
info nps 26437
|
||||||
|
info score cp 20 depth 3 nodes 423 time 15 pv f1c4 g8f6 b1c3
|
||||||
|
info nps 41562
|
||||||
|
....
|
||||||
|
|
||||||
|
|
||||||
|
// here the user has seen enough and asks to stop the searching
|
||||||
|
stop
|
||||||
|
|
||||||
|
// the engine has finished searching and is sending the bestmove command
|
||||||
|
// which is needed for every "go" command sent to tell the GUI
|
||||||
|
// that the engine is ready again
|
||||||
|
bestmove g1f3 ponder d8f6
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Chess960
|
||||||
|
========
|
||||||
|
|
||||||
|
UCI could easily be extended to support Chess960 (also known as Fischer Random Chess).
|
||||||
|
|
||||||
|
The engine has to tell the GUI that it is capable of playing Chess960 and the GUI has to tell
|
||||||
|
the engine that is should play according to the Chess960 rules.
|
||||||
|
This is done by the special engine option UCI_Chess960. If the engine knows about Chess960
|
||||||
|
it should send the command 'option name UCI_Chess960 type check default false'
|
||||||
|
to the GUI at program startup.
|
||||||
|
Whenever a Chess960 game is played, the GUI should set this engine option to 'true'.
|
||||||
|
|
||||||
|
Castling is different in Chess960 and the white king move when castling short is not always e1g1.
|
||||||
|
A king move could both be the castling king move or just a normal king move.
|
||||||
|
This is why castling moves are sent in the form king "takes" his own rook.
|
||||||
|
Example: e1h1 for the white short castle move in the normal chess start position.
|
||||||
|
|
||||||
|
In EPD and FEN position strings specifying the castle rights with w and q is not enough as
|
||||||
|
there could be more than one rook on the right or left side of the king.
|
||||||
|
This is why the castle rights are specified with the letter of the castle rook's line.
|
||||||
|
Upper case letters for white's and lower case letters for black's castling rights.
|
||||||
|
Example: The normal chess position would be:
|
||||||
|
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w AHah -
|
44
scripts/fetch-all.sh
Executable file
44
scripts/fetch-all.sh
Executable file
@@ -0,0 +1,44 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
#
|
||||||
|
# Fetch all branches from remotes, and track missing ones.
|
||||||
|
#
|
||||||
|
# The value of variable ORIGIN is used for repository origin. If
|
||||||
|
# not set, the default is "origin".
|
||||||
|
|
||||||
|
default_origin=origin
|
||||||
|
|
||||||
|
origin=${ORIGIN:-$default_origin}
|
||||||
|
|
||||||
|
declare -a local_b
|
||||||
|
declare -A alocal_b
|
||||||
|
|
||||||
|
# fetch all remotes
|
||||||
|
git fetch --all --tags
|
||||||
|
|
||||||
|
# get local branches, and build reverse associative array
|
||||||
|
readarray -t local_b < <(git for-each-ref --format='%(refname:short)' refs/heads/)
|
||||||
|
for ref in "${local_b[@]}"; do
|
||||||
|
alocal_b[$ref]=1
|
||||||
|
done
|
||||||
|
|
||||||
|
# get "origin" branches
|
||||||
|
readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
|
||||||
|
refs/remotes/"$origin"/)
|
||||||
|
|
||||||
|
# find-out missing local branches and track them.
|
||||||
|
# bugs:
|
||||||
|
# - We only check local branch existence, not tracking information correctness.
|
||||||
|
# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
|
||||||
|
for remote_b in "${orig_b[@]}"; do
|
||||||
|
short=${remote_b#"$origin"/};
|
||||||
|
# OR (??): short=${remote_b##*/}
|
||||||
|
|
||||||
|
if ! [[ -v alocal_b[$short] ]]; then
|
||||||
|
printf "local branch %s set to track %s.\n" "$short" "$remote_b"
|
||||||
|
git branch --track "$short" "$remote_b"
|
||||||
|
else
|
||||||
|
printf "skipping %s.\n" "$remote_b"
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
|
git pull -a
|
102
scripts/git-split.sh
Executable file
102
scripts/git-split.sh
Executable file
@@ -0,0 +1,102 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
#
|
||||||
|
# git-split.sh - duplicate GIT file, with history (well, sort of)
|
||||||
|
# Sources:
|
||||||
|
# https://stackoverflow.com/a/53849613/3079831
|
||||||
|
# https://stackoverflow.com/a/75942970/3079831
|
||||||
|
#
|
||||||
|
# (C) Bruno Raoult ("br"), 2024
|
||||||
|
# Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
# Some rights reserved. See COPYING.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License along with this
|
||||||
|
# program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
|
||||||
|
CMDNAME=${0##*/} # script name
|
||||||
|
|
||||||
|
if (( $# == 0 || $# % 2 )); then
|
||||||
|
printf "Usage: %s orig1 copy [orig2 copy2 ...]\n" "$CMDNAME"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
yes_or_no() {
|
||||||
|
while true; do
|
||||||
|
read -rp "$* [y/N]: " yn
|
||||||
|
case $yn in
|
||||||
|
[Yy])
|
||||||
|
return 0
|
||||||
|
;;
|
||||||
|
[Nn]|"")
|
||||||
|
printf "Aborted.\n"
|
||||||
|
return 1
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
# not reached
|
||||||
|
}
|
||||||
|
|
||||||
|
# prints out and run a command.
|
||||||
|
echorun () {
|
||||||
|
printf ">>> %s\n" "$*"
|
||||||
|
"$@"
|
||||||
|
return $?
|
||||||
|
}
|
||||||
|
|
||||||
|
declare -A files
|
||||||
|
declare -a from # to keep order
|
||||||
|
|
||||||
|
while (($#)); do
|
||||||
|
if [[ ! -f "$1" ]]; then
|
||||||
|
printf "Missing '%s'. Aborting.\n" "$1"
|
||||||
|
exit 1
|
||||||
|
elif [[ -f "$2" ]]; then
|
||||||
|
printf "'%s' already exists. Aborting.\n" "$2"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
files["$1"]="$2"
|
||||||
|
from+=("$1")
|
||||||
|
shift 2
|
||||||
|
done
|
||||||
|
|
||||||
|
printf "The following files will be split :\n"
|
||||||
|
|
||||||
|
for file in "${from[@]}"; do
|
||||||
|
printf "%s -> %s\n" "$file" "${files[$file]}"
|
||||||
|
done
|
||||||
|
|
||||||
|
yes_or_no "Proceed (y/N)? " || exit 1
|
||||||
|
|
||||||
|
branch="split-file"
|
||||||
|
|
||||||
|
printf -v msg1 "Splitting '%s'" "${from[0]}"
|
||||||
|
printf -v msg2 "Restore duplicated %s" "${from[0]}"
|
||||||
|
if (( ${#from[@]} > 1 )); then
|
||||||
|
msg1+=" and $(( ${#from[@]} - 1 )) others"
|
||||||
|
msg2+=" and $(( ${#from[@]} - 1 )) others"
|
||||||
|
|
||||||
|
fi
|
||||||
|
printf "%s using branch '$branch'.\n" "$msg1"
|
||||||
|
|
||||||
|
if git show-ref --verify --quiet "refs/heads/$branch"; then
|
||||||
|
echorun git switch "$branch"
|
||||||
|
echorun git merge master
|
||||||
|
else
|
||||||
|
echorun git switch -c "$branch"
|
||||||
|
fi
|
||||||
|
|
||||||
|
for file in "${from[@]}"; do # make the duplicates
|
||||||
|
echorun git mv "$file" "${files[$file]}"
|
||||||
|
done
|
||||||
|
echorun git commit -m "$msg1" # ... and commit
|
||||||
|
|
||||||
|
for file in "${from[@]}"; do # bring back the original
|
||||||
|
echorun git checkout HEAD~ "$file"
|
||||||
|
done
|
||||||
|
echorun git commit -m "$msg2" # ... and commit
|
||||||
|
|
||||||
|
echorun git checkout - # switch back to source branch
|
||||||
|
echorun git merge --no-ff "$branch" -m "Merge $branch" # merge dup into source branch
|
||||||
|
|
||||||
|
exit 0
|
174
src/alloc.c
Normal file
174
src/alloc.c
Normal file
@@ -0,0 +1,174 @@
|
|||||||
|
/* alloc.c - various memory allocation helpers
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <sys/mman.h>
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bitops.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "alloc.h"
|
||||||
|
|
||||||
|
/* values for linux
|
||||||
|
* PAGE_SIZE can be obtained with getpagesize(2), but unfortunately nothing for
|
||||||
|
* HUGE_PAGE_SIZE (except looking in /proc/meminfo or such).
|
||||||
|
*/
|
||||||
|
#define PAGE_SIZE (4 * 1024) /* 4 Kb */
|
||||||
|
#define HUGE_PAGE_SIZE (2 * 1024 * 1024) /* 2 Mb */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* alloc() - allocate memory.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate memory on the heap.
|
||||||
|
*
|
||||||
|
* @return: memory address if success, NULL otherwise.
|
||||||
|
*/
|
||||||
|
void *alloc(size_t size)
|
||||||
|
{
|
||||||
|
return malloc(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* alloc_aligned() - allocate aligned memory.
|
||||||
|
* @align: alignment, in bytes
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate aligned memory on the heap. @align must be a power of 2 and
|
||||||
|
* a multiple of sizeof(void *). See aligned_alloc(3) for details.
|
||||||
|
*
|
||||||
|
* @return: memory address if success, NULL otherwise.
|
||||||
|
*/
|
||||||
|
void *alloc_aligned(size_t align, size_t size)
|
||||||
|
{
|
||||||
|
bug_on(!size || !align ||
|
||||||
|
align & (align - 1) || align % sizeof (void *));
|
||||||
|
return aligned_alloc(align, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* alloc_page_aligned() - allocate page-aligned memory.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate page-aligned memory on the heap.
|
||||||
|
*
|
||||||
|
* @return: memory address if success, NULL otherwise.
|
||||||
|
*/
|
||||||
|
void *alloc_aligned_page(size_t size)
|
||||||
|
{
|
||||||
|
/* round size (up) to alignment */
|
||||||
|
//size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
|
||||||
|
void *mem = alloc_aligned(PAGE_SIZE, size);
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* alloc_huge_page_aligned() - allocate huge-page-aligned memory.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate page-aligned memory on the heap.
|
||||||
|
*
|
||||||
|
* @return: memory address if success, NULL otherwise.
|
||||||
|
*/
|
||||||
|
void *alloc_aligned_hugepage(size_t size)
|
||||||
|
{
|
||||||
|
/* round size (up) to alignment */
|
||||||
|
size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
|
||||||
|
void *mem = alloc_aligned(PAGE_SIZE, rounded);
|
||||||
|
//printf("size=%zu rounded=%zu\n", size, rounded);
|
||||||
|
//void *mem = aligned_alloc(HUGE_PAGE_SIZE, size);
|
||||||
|
if (mem) {
|
||||||
|
if (madvise(mem, rounded, MADV_HUGEPAGE | MADV_RANDOM))
|
||||||
|
perror("madvise");
|
||||||
|
}
|
||||||
|
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* safe_alloc() - allocate memory or fail.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate memory on the heap. This function does not return if allocation
|
||||||
|
* fails.
|
||||||
|
*
|
||||||
|
* @return: memory address (if success only).
|
||||||
|
*/
|
||||||
|
void *safe_alloc(size_t size)
|
||||||
|
{
|
||||||
|
void *mem = malloc(size);
|
||||||
|
bug_on_always(mem == NULL);
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* safe_alloc_aligned() - allocate aligned memory or fail.
|
||||||
|
* @align: alignment.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate aligned memory on the heap.
|
||||||
|
* This function does not return if allocation fails. See alloc_aligned()
|
||||||
|
* for more details.
|
||||||
|
*
|
||||||
|
* @return: memory address (if success only).
|
||||||
|
*/
|
||||||
|
void *safe_alloc_aligned(size_t align, size_t size)
|
||||||
|
{
|
||||||
|
void *mem = alloc_aligned(align, size);
|
||||||
|
bug_on_always(mem == NULL);
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* safe_alloc_aligned_page() - allocate page-aligned memory or fail.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate memory on the heap. This function does not return if allocation
|
||||||
|
* fails. See alloc_aligned() for more details.
|
||||||
|
*
|
||||||
|
* @return: memory address (if success only).
|
||||||
|
*/
|
||||||
|
void *safe_alloc_aligned_page(size_t size)
|
||||||
|
{
|
||||||
|
void *mem = alloc_aligned_page(size);
|
||||||
|
bug_on_always(mem == NULL);
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* safe_alloc_aligned_hugepage() - allocate huge page aligned memory or fail.
|
||||||
|
* @size: size to allocate
|
||||||
|
*
|
||||||
|
* Allocate memory on the heap. This function does not return if allocation
|
||||||
|
* fails. See alloc_aligned() for more details.
|
||||||
|
*
|
||||||
|
* @return: memory address (if success only).
|
||||||
|
*/
|
||||||
|
void *safe_alloc_aligned_hugepage(size_t size)
|
||||||
|
{
|
||||||
|
/* round size (up) to alignment */
|
||||||
|
//size_t rounded = (size + HUGE_PAGE_SIZE - 1) & -HUGE_PAGE_SIZE;
|
||||||
|
//void *mem = aligned_alloc(rounded, HUGE_PAGE_SIZE);
|
||||||
|
void *mem = alloc_aligned_hugepage(size);
|
||||||
|
bug_on_always(mem == NULL);
|
||||||
|
return mem;
|
||||||
|
}
|
||||||
|
|
||||||
|
void safe_free(void *ptr)
|
||||||
|
{
|
||||||
|
bug_on_always(ptr == NULL);
|
||||||
|
free(ptr);
|
||||||
|
}
|
30
src/alloc.h
Normal file
30
src/alloc.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
/* alloc.h - various memory allocation helpers
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _ALLOC_H
|
||||||
|
#define _ALLOC_H
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
void *alloc(size_t size);
|
||||||
|
void *alloc_aligned(size_t align, size_t size);
|
||||||
|
void *alloc_aligned_page(size_t size);
|
||||||
|
void *alloc_aligned_hugepage(size_t size);
|
||||||
|
|
||||||
|
void *safe_alloc(size_t size);
|
||||||
|
void *safe_alloc_aligned(size_t align, size_t size);
|
||||||
|
void *safe_alloc_aligned_page(size_t size);
|
||||||
|
void *safe_alloc_aligned_hugepage(size_t size);
|
||||||
|
void safe_free(void *ptr);
|
||||||
|
|
||||||
|
#endif /* _ALLOC_H */
|
56
src/attack.c
56
src/attack.c
@@ -17,7 +17,7 @@
|
|||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "hyperbola-quintessence.h"
|
#include "hq.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
|
|
||||||
|
|
||||||
@@ -40,28 +40,33 @@
|
|||||||
*/
|
*/
|
||||||
bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
||||||
{
|
{
|
||||||
bitboard_t sqbb = mask(sq);
|
|
||||||
color_t opp = OPPONENT(c);
|
color_t opp = OPPONENT(c);
|
||||||
|
|
||||||
|
/*
|
||||||
//pos_print_raw(pos, 1);
|
* return (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN])
|
||||||
|
* || hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN])
|
||||||
|
* || bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN]
|
||||||
|
* || bb_knight_moves(pos->bb[c][KNIGHT], sq)
|
||||||
|
* || bb_king_moves(pos->bb[c][KING], sq)
|
||||||
|
* )
|
||||||
|
*/
|
||||||
|
|
||||||
/* bishop / queen */
|
/* bishop / queen */
|
||||||
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
if (hq_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
/* rook / queen */
|
/* rook / queen */
|
||||||
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
if (hq_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
||||||
return true;
|
|
||||||
|
|
||||||
/* pawn */
|
|
||||||
if ((pawn_shift_upleft(sqbb, opp) | pawn_shift_upright(sqbb, opp)) & pos->bb[c][PAWN])
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
/* knight */
|
/* knight */
|
||||||
if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
|
if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
/* pawn */
|
||||||
|
if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
|
||||||
|
return true;
|
||||||
|
|
||||||
/* king */
|
/* king */
|
||||||
if (bb_king_moves(pos->bb[c][KING], sq))
|
if (bb_king_moves(pos->bb[c][KING], sq))
|
||||||
return true;
|
return true;
|
||||||
@@ -104,54 +109,47 @@ bool is_in_check(const pos_t *pos, const color_t color)
|
|||||||
bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
||||||
{
|
{
|
||||||
bitboard_t attackers = 0, tmp;
|
bitboard_t attackers = 0, tmp;
|
||||||
bitboard_t sqbb = mask(sq);
|
bitboard_t sqbb = BIT(sq);
|
||||||
//bitboard_t occ = pos_occ(pos);
|
|
||||||
bitboard_t to;
|
bitboard_t to;
|
||||||
color_t opp = OPPONENT(c);
|
color_t opp = OPPONENT(c);
|
||||||
|
|
||||||
/* pawn */
|
/* pawn */
|
||||||
to = pos->bb[c][PAWN];
|
to = pos->bb[c][PAWN];
|
||||||
tmp = pawn_shift_upleft(sqbb, opp) & to;
|
tmp = bb_pawns_attacks(sqbb, sq_up(opp)) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att pawn upleft", tmp);
|
bb_print("att pawn", tmp);
|
||||||
# endif
|
|
||||||
tmp = pawn_shift_upright(sqbb, opp) & to;
|
|
||||||
attackers |= tmp;
|
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
|
||||||
bb_print("att pawn upright", tmp);
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
/* knight & king */
|
/* knight & king */
|
||||||
to = pos->bb[c][KNIGHT];
|
to = pos->bb[c][KNIGHT];
|
||||||
tmp = bb_knight_moves(to, sq);
|
tmp = bb_knight_moves(to, sq);
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att knight", tmp);
|
bb_print("att knight", tmp);
|
||||||
# endif
|
# endif
|
||||||
to = pos->bb[c][KING];
|
to = pos->bb[c][KING];
|
||||||
tmp = bb_king_moves(to, sq);
|
tmp = bb_king_moves(to, sq);
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att king", tmp);
|
bb_print("att king", tmp);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
/* bishop / queen */
|
/* bishop / queen */
|
||||||
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
||||||
tmp = hyperbola_bishop_moves(occ, sq) & to;
|
tmp = hq_bishop_moves(occ, sq) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att bishop/queen", tmp);
|
bb_print("att bishop/queen", tmp);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
/* rook / queen */
|
/* rook / queen */
|
||||||
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
||||||
tmp = hyperbola_rook_moves(occ, sq) & to;
|
tmp = hq_rook_moves(occ, sq) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att rook/queen", tmp);
|
bb_print("att rook/queen", tmp);
|
||||||
bb_print("ATTACKERS", attackers);
|
bb_print("ATTACKERS", attackers);
|
||||||
printf("attackers=%lx\n", attackers);
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
return attackers;
|
return attackers;
|
||||||
@@ -182,7 +180,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
|||||||
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||||
/* keep only squares between AND on sq diag/anti */
|
/* keep only squares between AND on sq diag/anti */
|
||||||
if (popcount64(between & lines) == 1)
|
if (popcount64(between & lines) == 1)
|
||||||
pinners |= mask(maybe_pinner);
|
pinners |= BIT(maybe_pinner);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* same for rook type */
|
/* same for rook type */
|
||||||
@@ -191,7 +189,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
|||||||
bit_for_each64(maybe_pinner, tmp, attackers) {
|
bit_for_each64(maybe_pinner, tmp, attackers) {
|
||||||
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||||
if (popcount64(between & lines) == 1)
|
if (popcount64(between & lines) == 1)
|
||||||
pinners |= mask(maybe_pinner);
|
pinners |= BIT(maybe_pinner);
|
||||||
}
|
}
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS1
|
||||||
char str[32];
|
char str[32];
|
||||||
|
@@ -14,7 +14,7 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdarg.h>
|
#include <stdarg.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
@@ -27,10 +27,10 @@ bitboard_t bb_between_excl[64][64];
|
|||||||
bitboard_t bb_between[64][64];
|
bitboard_t bb_between[64][64];
|
||||||
bitboard_t bb_line[64][64];
|
bitboard_t bb_line[64][64];
|
||||||
|
|
||||||
bitboard_t bb_knight[64], bb_king[64];
|
bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
|
||||||
|
|
||||||
/* vectors are clockwise from N */
|
/* vectors are clockwise from N */
|
||||||
static int knight_vector[] = {
|
static int knight_vector[8] = {
|
||||||
NORTH_EAST + NORTH, NORTH_EAST + EAST,
|
NORTH_EAST + NORTH, NORTH_EAST + EAST,
|
||||||
SOUTH_EAST + EAST, SOUTH_EAST + SOUTH,
|
SOUTH_EAST + EAST, SOUTH_EAST + SOUTH,
|
||||||
SOUTH_WEST + SOUTH, SOUTH_WEST + WEST,
|
SOUTH_WEST + SOUTH, SOUTH_WEST + WEST,
|
||||||
@@ -53,8 +53,8 @@ static int king_vector[8] = {
|
|||||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
|
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
|
||||||
{
|
{
|
||||||
const bitboard_t m1 = -1;
|
const bitboard_t m1 = -1;
|
||||||
const bitboard_t a2a7 = C64(0x0001010101010100);
|
const bitboard_t a2a7 = U64(0x0001010101010100);
|
||||||
const bitboard_t b7h1 = C64(0x0002040810204080);
|
const bitboard_t b7h1 = U64(0x0002040810204080);
|
||||||
bitboard_t btwn_bits, ray_bits;
|
bitboard_t btwn_bits, ray_bits;
|
||||||
u32 rank_diff, file_diff, anti_diff, diag_diff;
|
u32 rank_diff, file_diff, anti_diff, diag_diff;
|
||||||
|
|
||||||
@@ -105,9 +105,11 @@ void bitboard_init(void)
|
|||||||
} ;
|
} ;
|
||||||
bitboard_t tmpbb[64][4] = { 0 };
|
bitboard_t tmpbb[64][4] = { 0 };
|
||||||
|
|
||||||
/* 1) square to bitboard, and in-between-sq2-excluded */
|
/* 1) square to bitboard
|
||||||
|
* in-between, sq2 excluded
|
||||||
|
*/
|
||||||
for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
|
for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
|
||||||
bb_sq[sq1] = mask(sq1);
|
bb_sq[sq1] = BIT(sq1);
|
||||||
for (square_t sq2 = A1; sq2 <= H8; ++sq2)
|
for (square_t sq2 = A1; sq2 <= H8; ++sq2)
|
||||||
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
|
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
|
||||||
}
|
}
|
||||||
@@ -119,15 +121,15 @@ void bitboard_init(void)
|
|||||||
file_t f = sq_file(sq);
|
file_t f = sq_file(sq);
|
||||||
rank_t r = sq_rank(sq);
|
rank_t r = sq_rank(sq);
|
||||||
for (int vec = 0; vec < 4; ++vec) {
|
for (int vec = 0; vec < 4; ++vec) {
|
||||||
tmpbb[sq][vec] |= mask(sq_make(f, r));
|
tmpbb[sq][vec] |= BIT(sq_make(f, r));
|
||||||
for (int dir = -1; dir <= 1; dir += 2) {
|
for (int dir = -1; dir <= 1; dir += 2) {
|
||||||
file_t df = dir * vecs[vec].df, f2 = f + df;
|
file_t df = dir * vecs[vec].df, f2 = f + df;
|
||||||
rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
|
rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
|
||||||
bitboard_t mask_between = 0;
|
bitboard_t mask_between = 0;
|
||||||
while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
|
while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
|
||||||
square_t dest = sq_make(f2, r2);
|
square_t dest = sq_make(f2, r2);
|
||||||
tmpbb[sq][vec] |= mask(dest);
|
tmpbb[sq][vec] |= BIT(dest);
|
||||||
mask_between |= mask(dest);
|
mask_between |= BIT(dest);
|
||||||
bb_between[sq][dest] = mask_between;
|
bb_between[sq][dest] = mask_between;
|
||||||
f2 += df, r2 += dr;
|
f2 += df, r2 += dr;
|
||||||
}
|
}
|
||||||
@@ -151,18 +153,18 @@ void bitboard_init(void)
|
|||||||
bb_line[sq1][sq2] = bb_sqdiag[sq1];
|
bb_line[sq1][sq2] = bb_sqdiag[sq1];
|
||||||
else if (bb_sqanti[sq1] == bb_sqanti[sq2])
|
else if (bb_sqanti[sq1] == bb_sqanti[sq2])
|
||||||
bb_line[sq1][sq2] = bb_sqanti[sq1];
|
bb_line[sq1][sq2] = bb_sqanti[sq1];
|
||||||
|
|
||||||
//if (bb_line[sq1][sq2]) {
|
|
||||||
// printf("bb_line[%d][%d] = %16lx\n", sq1, sq2, bb_line[sq1][sq2]);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* 3) knight and king moves */
|
/* 3) pawn, knight and king attacks
|
||||||
|
*/
|
||||||
for (square_t sq = A1; sq <= H8; ++sq) {
|
for (square_t sq = A1; sq <= H8; ++sq) {
|
||||||
//rank_t r1 = sq_rank(sq);
|
if (sq <= H7)
|
||||||
//file_t f1 = sq_file(sq);
|
bb_pawn_attacks[WHITE][sq] = bb_pawns_attacks(BIT(sq), sq_up(WHITE));
|
||||||
|
if (sq >= A2)
|
||||||
|
bb_pawn_attacks[BLACK][sq] = bb_pawns_attacks(BIT(sq), sq_up(BLACK));
|
||||||
|
|
||||||
for (int vec = 0; vec < 8; ++vec) {
|
for (int vec = 0; vec < 8; ++vec) {
|
||||||
int dst = sq + knight_vector[vec];
|
int dst = sq + knight_vector[vec];
|
||||||
if (sq_ok(dst)) {
|
if (sq_ok(dst)) {
|
||||||
@@ -215,7 +217,7 @@ void bb_print(const char *title, const bitboard_t bitboard)
|
|||||||
//char c = p? p: 'X';
|
//char c = p? p: 'X';
|
||||||
if (title)
|
if (title)
|
||||||
printf("%s\n", title);
|
printf("%s\n", title);
|
||||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
for (rank_t r = RANK_8 + 1; r --> RANK_1;) { /* "downto"" op." */
|
||||||
printf("%d ", r + 1);
|
printf("%d ", r + 1);
|
||||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||||
printf(" %c", bitboard & bb_sq[sq_make(f, r)] ? 'X': '.');
|
printf(" %c", bitboard & bb_sq[sq_make(f, r)] ? 'X': '.');
|
||||||
@@ -250,7 +252,7 @@ void bb_print_multi(const char *title, int n, ...)
|
|||||||
if (title)
|
if (title)
|
||||||
printf("%s\n", title);
|
printf("%s\n", title);
|
||||||
|
|
||||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||||
for (int i = 0; i < n; ++i) {
|
for (int i = 0; i < n; ++i) {
|
||||||
printf("%d ", r + 1);
|
printf("%d ", r + 1);
|
||||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||||
@@ -279,7 +281,7 @@ char *bb_rank_sprint(char *str, const uchar bb8)
|
|||||||
{
|
{
|
||||||
file_t f;
|
file_t f;
|
||||||
for (f = FILE_A; f <= FILE_H; ++f) {
|
for (f = FILE_A; f <= FILE_H; ++f) {
|
||||||
*(str + f) = bb8 & mask(f) ? '1': '.';
|
*(str + f) = bb8 & BIT(f) ? '1': '.';
|
||||||
}
|
}
|
||||||
*(str + f) = 0;
|
*(str + f) = 0;
|
||||||
//printf(" 0 1 2 3 4 5 6 7\n");
|
//printf(" 0 1 2 3 4 5 6 7\n");
|
||||||
|
133
src/bitboard.h
133
src/bitboard.h
@@ -14,8 +14,8 @@
|
|||||||
#ifndef _BITBOARD_H
|
#ifndef _BITBOARD_H
|
||||||
#define _BITBOARD_H
|
#define _BITBOARD_H
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
@@ -39,9 +39,8 @@ extern bitboard_t bb_sqrank[64], bb_sqfile[64], bb_sqdiag[64], bb_sqanti[64];
|
|||||||
/* line (rank, file, diagonal or anti-diagonal) between two squares */
|
/* line (rank, file, diagonal or anti-diagonal) between two squares */
|
||||||
extern bitboard_t bb_line[64][64];
|
extern bitboard_t bb_line[64][64];
|
||||||
|
|
||||||
/* knight and king moves */
|
/* pawn, knight and king attacks */
|
||||||
extern bitboard_t bb_knight[64], bb_king[64];
|
extern bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
|
||||||
|
|
||||||
|
|
||||||
/* TODO (maybe C23?) when we can ensure an enum can be u64
|
/* TODO (maybe C23?) when we can ensure an enum can be u64
|
||||||
*
|
*
|
||||||
@@ -183,13 +182,77 @@ static __always_inline bitboard_t bb_file(int file)
|
|||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_first_bb() - return bitboard of first square of a bitboard.
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* bb must be non-zero.
|
||||||
|
*
|
||||||
|
* @return: bitboard of first square (lsb) of @bb.
|
||||||
|
*/
|
||||||
|
static __always_inline square_t bb_first_bb(bitboard_t bb)
|
||||||
|
{
|
||||||
|
return bb & -bb;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_next() - clear and return next (lsb) square of a bitboard.
|
||||||
|
* @bb: &bitboard
|
||||||
|
*
|
||||||
|
* The bitboard addressed by @bb must be non-zero.
|
||||||
|
*
|
||||||
|
* @return: first bit (lsb) of @bb.
|
||||||
|
*/
|
||||||
|
static __always_inline square_t bb_next(bitboard_t *bb)
|
||||||
|
{
|
||||||
|
square_t sq = ctz64(*bb);
|
||||||
|
*bb &= *bb - 1;
|
||||||
|
return sq;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_multiple() - test if a bitboard has multiple bits.
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* @return: true if @bb has more than 1 bit, false otherwise.
|
||||||
|
*/
|
||||||
|
static __always_inline bool bb_multiple(bitboard_t bb)
|
||||||
|
{
|
||||||
|
return !!(bb & (bb - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_shift() - shift bitboard
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* No control is done on off-board shifting (i.e. shifting -1 from A2 gives H3).
|
||||||
|
*
|
||||||
|
* @return: true if @bb has more than 1 bit, false otherwise.
|
||||||
|
*/
|
||||||
|
static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
|
||||||
|
{
|
||||||
|
return shift >= 0 ? bb << shift : bb >> -shift;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_pawns_attacks() - shift up pawns on both diagonals (attacks)
|
||||||
|
* @bb: pawns bitboard
|
||||||
|
* @push: shift value for pawn up
|
||||||
|
*
|
||||||
|
* Get the possible attacks for all @bb pawns.
|
||||||
|
*
|
||||||
|
* @return: squares attacked by @bbpawns
|
||||||
|
*/
|
||||||
|
static __always_inline bitboard_t bb_pawns_attacks(const bitboard_t bb, int push)
|
||||||
|
{
|
||||||
|
return bb_shift(bb & ~FILE_Abb, push - 1) | bb_shift(bb & ~FILE_Hbb, push + 1);
|
||||||
|
}
|
||||||
|
|
||||||
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
|
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
|
||||||
#define BB_FILE(f) ((u64) FILE_Abb << (f))
|
#define bb_file(f) ((u64) FILE_Abb << (f))
|
||||||
|
|
||||||
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
||||||
|
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c)) /* likely useless */
|
||||||
//#define BB_REL_RANK(r, c) (RANK_1bb << (SQ_REL_RANK(r, c) * 8))
|
|
||||||
//#define BB_REL_FILE(f, c) (FILE_Abb << (SQ_REL_RANK((f), (c))))
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
||||||
@@ -210,7 +273,7 @@ static __always_inline bool bb_sq_aligned(square_t sq1, square_t sq2)
|
|||||||
*/
|
*/
|
||||||
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
|
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
|
||||||
{
|
{
|
||||||
return bb_line[sq1][sq2] & mask(sq3);
|
return bb_line[sq1][sq2] & BIT(sq3);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -219,59 +282,13 @@ static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t
|
|||||||
* @sq1: square 1
|
* @sq1: square 1
|
||||||
* @sq2: square 2
|
* @sq2: square 2
|
||||||
*
|
*
|
||||||
* @return: bitboard of @betw if between @sq1 and @sq2.
|
* @return: bitboard of @sq if between @sq1 and @sq2.
|
||||||
*/
|
*/
|
||||||
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
||||||
{
|
{
|
||||||
return bb_between_excl[sq1][sq2] & mask(sq);
|
return bb_between_excl[sq1][sq2] & BIT(sq);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* TODO: when OK, replace with macros */
|
|
||||||
static __always_inline bitboard_t shift_n(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return bb << NORTH;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_ne(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) << NORTH_EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_e(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) << EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_se(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) >> -SOUTH_EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_s(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return bb >> -SOUTH;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_sw(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) >> -SOUTH_WEST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_w(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) >> -WEST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_nw(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) << NORTH_WEST;
|
|
||||||
}
|
|
||||||
|
|
||||||
#define pawn_up_value(c) ((c) == WHITE ? 8: -8)
|
|
||||||
/* pawn moves/attacks (for bitboards) */
|
|
||||||
#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
|
|
||||||
#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
|
|
||||||
#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
|
|
||||||
/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
|
|
||||||
* Need to make functions with control instead.
|
|
||||||
*/
|
|
||||||
#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
|
|
||||||
#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
|
|
||||||
#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
|
|
||||||
|
|
||||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
||||||
void bitboard_init(void);
|
void bitboard_init(void);
|
||||||
|
|
||||||
|
@@ -14,7 +14,8 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
|
|
||||||
@@ -93,7 +94,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
|
|||||||
for (int file = 0; file < 8; ++file) {
|
for (int file = 0; file < 8; ++file) {
|
||||||
square_t sq = sq_make(file, rank);
|
square_t sq = sq_make(file, rank);
|
||||||
piece_t pc = board[sq];
|
piece_t pc = board[sq];
|
||||||
bitboard_t set = mask(sq) & mask;
|
bitboard_t set = BIT(sq) & mask;
|
||||||
printf("%s", set? REVERSE : " ");
|
printf("%s", set? REVERSE : " ");
|
||||||
# ifdef DIAGRAM_SYM
|
# ifdef DIAGRAM_SYM
|
||||||
printf("%s", pc? piece_to_sym(pc): " ");
|
printf("%s", pc? piece_to_sym(pc): " ");
|
||||||
@@ -114,7 +115,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
|
|||||||
*/
|
*/
|
||||||
void board_print_raw(const piece_t *board, const int type)
|
void board_print_raw(const piece_t *board, const int type)
|
||||||
{
|
{
|
||||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||||
piece_t p = board[sq_make(f, r)];
|
piece_t p = board[sq_make(f, r)];
|
||||||
if (type) {
|
if (type) {
|
||||||
|
@@ -14,7 +14,7 @@
|
|||||||
#ifndef _BOARD_H
|
#ifndef _BOARD_H
|
||||||
#define _BOARD_H
|
#define _BOARD_H
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
@@ -56,8 +56,8 @@ static __always_inline rank_t sq_rank(square_t square)
|
|||||||
return square >> 3;
|
return square >> 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
#define sq_ok(sq) ((sq) >= A1 && (sq) <= H8)
|
#define sq_ok(sq) ((sq) <= H8)
|
||||||
#define sq_coord_ok(c) ((c) >= 0 && (c) < 8)
|
#define sq_coord_ok(c) ((c) < 8)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* sq_dist() - Chebyshev (king) distance between two squares (macro).
|
* sq_dist() - Chebyshev (king) distance between two squares (macro).
|
||||||
|
496
src/brchess.c
496
src/brchess.c
@@ -1,6 +1,6 @@
|
|||||||
/* brchess.c - main loop.
|
/* brchess.c - main loop.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021-2023 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -12,475 +12,21 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#include <err.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include <readline/readline.h>
|
#include <ctype.h>
|
||||||
#include <readline/history.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
#include <brlib.h>
|
#include <brlib.h>
|
||||||
#include <list.h>
|
|
||||||
#include <debug.h>
|
|
||||||
|
|
||||||
#include "brchess.h"
|
#include "position.h"
|
||||||
#include "chessdefs.h"
|
|
||||||
#include "board.h"
|
|
||||||
#include "piece.h"
|
|
||||||
#include "move.h"
|
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
#include "eval.h"
|
#include "hist.h"
|
||||||
#include "eval-simple.h"
|
#include "uci.h"
|
||||||
#include "search.h"
|
|
||||||
|
|
||||||
struct command {
|
/**
|
||||||
char *name; /* User printable name */
|
* usage - brchess usage function.
|
||||||
int (*func)(pos_t *, char *); /* function doing the job */
|
|
||||||
char *doc; /* function doc */
|
|
||||||
};
|
|
||||||
|
|
||||||
/* readline example inspired by :
|
|
||||||
* - https://thoughtbot.com/blog/tab-completion-in-gnu-readline
|
|
||||||
* - http://web.mit.edu/gnu/doc/html/rlman_2.html
|
|
||||||
*/
|
|
||||||
char **commands_completion(const char *, int, int);
|
|
||||||
char *commands_generator(const char *, int);
|
|
||||||
char *escape(const char *);
|
|
||||||
int quote_detector(char *, int);
|
|
||||||
int execute_line (pos_t *, char *line);
|
|
||||||
struct command *find_command (char *);
|
|
||||||
char *stripwhite (char *string);
|
|
||||||
|
|
||||||
/* The names of functions that actually do the manipulation. */
|
|
||||||
int do_help(pos_t *, char*);
|
|
||||||
int do_fen(pos_t *, char*);
|
|
||||||
int do_init(pos_t *, char*);
|
|
||||||
int do_pos(pos_t *, char*);
|
|
||||||
int do_genmoves(pos_t *, char*);
|
|
||||||
int do_prmoves(pos_t *, char*);
|
|
||||||
//int do_prmovepos(pos_t *pos, char *arg);
|
|
||||||
int do_prpieces(pos_t *pos, char *arg);
|
|
||||||
int do_memstats(pos_t *, char*);
|
|
||||||
int do_eval(pos_t *, char*);
|
|
||||||
int do_simple_eval(pos_t *, char*);
|
|
||||||
int do_move(pos_t *, char*);
|
|
||||||
int do_quit(pos_t *, char*);
|
|
||||||
int do_debug(pos_t *, char*);
|
|
||||||
int do_depth(pos_t *, char*);
|
|
||||||
int do_search(pos_t *, char*);
|
|
||||||
int do_pvs(pos_t *, char*);
|
|
||||||
|
|
||||||
struct command commands[] = {
|
|
||||||
{ "help", do_help, "Display this text" },
|
|
||||||
{ "?", do_help, "Synonym for 'help'" },
|
|
||||||
{ "fen", do_fen, "Set position to FEN" },
|
|
||||||
{ "init", do_init, "Set position to normal start position" },
|
|
||||||
{ "pos", do_pos, "Print current position" },
|
|
||||||
{ "quit", do_quit, "Quit" },
|
|
||||||
{ "genmove", do_genmoves, "Generate move list for " },
|
|
||||||
{ "prmoves", do_prmoves, "Print position move list" },
|
|
||||||
// { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
|
|
||||||
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
|
|
||||||
{ "memstats", do_memstats, "Generate next move list" },
|
|
||||||
{ "eval", do_eval, "Eval current position" },
|
|
||||||
{ "simple-eval", do_simple_eval, "Simple eval current position" },
|
|
||||||
{ "do_move", do_move, "execute nth move on current position" },
|
|
||||||
{ "debug", do_debug, "Set log level to LEVEL" },
|
|
||||||
{ "depth", do_depth, "Set search depth to N" },
|
|
||||||
{ "search", do_search, "Search best move (negamax)" },
|
|
||||||
{ "pvs", do_pvs, "Search best move (Principal Variation Search)" },
|
|
||||||
{ NULL, (int(*)()) NULL, NULL }
|
|
||||||
};
|
|
||||||
|
|
||||||
static int done=0;
|
|
||||||
static int depth=1;
|
|
||||||
|
|
||||||
int brchess(pos_t *pos)
|
|
||||||
{
|
|
||||||
char *buffer, *s;
|
|
||||||
|
|
||||||
rl_attempted_completion_function = commands_completion;
|
|
||||||
rl_completer_quote_characters = "'\"";
|
|
||||||
rl_completer_word_break_characters = " ";
|
|
||||||
rl_char_is_quoted_p = "e_detector;
|
|
||||||
|
|
||||||
while (!done) {
|
|
||||||
buffer = readline("chess> ");
|
|
||||||
if (!buffer)
|
|
||||||
break;
|
|
||||||
/* Remove leading and trailing whitespace from the line.
|
|
||||||
* Then, if there is anything left, add it to the history list
|
|
||||||
* and execute it.
|
|
||||||
*/
|
|
||||||
s = stripwhite(buffer);
|
|
||||||
|
|
||||||
if (*s) {
|
|
||||||
add_history(s);
|
|
||||||
execute_line(pos, s);
|
|
||||||
}
|
|
||||||
free(buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//char **commands_completion(const char *text, int start, int end)
|
|
||||||
char **commands_completion(const char *text, __unused int start, __unused int end)
|
|
||||||
{
|
|
||||||
rl_attempted_completion_over = 1;
|
|
||||||
return rl_completion_matches(text, commands_generator);
|
|
||||||
}
|
|
||||||
|
|
||||||
char *commands_generator(const char *text, int state)
|
|
||||||
{
|
|
||||||
static int list_index, len;
|
|
||||||
char *name;
|
|
||||||
|
|
||||||
if (!state) {
|
|
||||||
list_index = 0;
|
|
||||||
len = strlen(text);
|
|
||||||
}
|
|
||||||
|
|
||||||
while ((name = commands[list_index++].name)) {
|
|
||||||
if (rl_completion_quote_character) {
|
|
||||||
name = strdup(name);
|
|
||||||
} else {
|
|
||||||
name = escape(name);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (strncmp(name, text, len) == 0) {
|
|
||||||
return name;
|
|
||||||
} else {
|
|
||||||
free(name);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
char *escape(const char *original)
|
|
||||||
{
|
|
||||||
size_t original_len;
|
|
||||||
size_t i, j;
|
|
||||||
char *escaped, *resized_escaped;
|
|
||||||
|
|
||||||
original_len = strlen(original);
|
|
||||||
|
|
||||||
if (original_len > SIZE_MAX / 2) {
|
|
||||||
errx(1, "string too long to escape");
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((escaped = malloc(2 * original_len + 1)) == NULL) {
|
|
||||||
err(1, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (i = 0, j = 0; i < original_len; ++i, ++j) {
|
|
||||||
if (original[i] == ' ') {
|
|
||||||
escaped[j++] = '\\';
|
|
||||||
}
|
|
||||||
escaped[j] = original[i];
|
|
||||||
}
|
|
||||||
escaped[j] = '\0';
|
|
||||||
|
|
||||||
if ((resized_escaped = realloc(escaped, j)) == NULL) {
|
|
||||||
free(escaped);
|
|
||||||
resized_escaped = NULL;
|
|
||||||
err(1, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
return resized_escaped;
|
|
||||||
}
|
|
||||||
|
|
||||||
int quote_detector(char *line, int index)
|
|
||||||
{
|
|
||||||
return index > 0
|
|
||||||
&& line[index - 1] == '\\'
|
|
||||||
&&!quote_detector(line, index - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Execute a command line. */
|
|
||||||
int execute_line(pos_t *pos, char *line)
|
|
||||||
{
|
|
||||||
register int i;
|
|
||||||
struct command *command;
|
|
||||||
char *word;
|
|
||||||
|
|
||||||
/* Isolate the command word. */
|
|
||||||
i = 0;
|
|
||||||
while (line[i] && whitespace(line[i]))
|
|
||||||
i++;
|
|
||||||
word = line + i;
|
|
||||||
|
|
||||||
while (line[i] && !whitespace(line[i]))
|
|
||||||
i++;
|
|
||||||
|
|
||||||
if (line[i])
|
|
||||||
line[i++] = '\0';
|
|
||||||
|
|
||||||
command = find_command(word);
|
|
||||||
|
|
||||||
if (!command) {
|
|
||||||
fprintf(stderr, "%s: Unknown command.\n", word);
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Get argument to command, if any. */
|
|
||||||
while (whitespace(line[i]))
|
|
||||||
i++;
|
|
||||||
|
|
||||||
word = line + i;
|
|
||||||
|
|
||||||
/* return command number */
|
|
||||||
return (*command->func)(pos, word);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Look up NAME as the name of a command, and return a pointer to that
|
|
||||||
command. Return a NULL pointer if NAME isn't a command name. */
|
|
||||||
struct command *find_command(char *name)
|
|
||||||
{
|
|
||||||
register int i;
|
|
||||||
|
|
||||||
for (i = 0; commands[i].name; i++)
|
|
||||||
if (strcmp(name, commands[i].name) == 0)
|
|
||||||
return &commands[i];
|
|
||||||
|
|
||||||
return (struct command *)NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Strip whitespace from the start and end of STRING. Return a pointer
|
|
||||||
into STRING. */
|
|
||||||
char *stripwhite(char *string)
|
|
||||||
{
|
|
||||||
register char *s, *t;
|
|
||||||
|
|
||||||
for (s = string; whitespace(*s); s++)
|
|
||||||
;
|
|
||||||
|
|
||||||
if (*s == 0)
|
|
||||||
return s;
|
|
||||||
|
|
||||||
t = s + strlen(s) - 1;
|
|
||||||
while (t > s && whitespace(*t))
|
|
||||||
t--;
|
|
||||||
*++t = '\0';
|
|
||||||
|
|
||||||
return s;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_eval(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
eval_t material[2], control[2], mobility[2];
|
|
||||||
for (int color = WHITE; color <= BLACK; ++color) {
|
|
||||||
material[color] = eval_material(pos, color);
|
|
||||||
control[color] = eval_square_control(pos, color);
|
|
||||||
mobility[color] = eval_mobility(pos, color);
|
|
||||||
printf("%s: material=%d mobility=%d controlled=%d\n",
|
|
||||||
color? "Black": "White", material[color],
|
|
||||||
mobility[color], control[color]);
|
|
||||||
}
|
|
||||||
eval_t res = eval(pos);
|
|
||||||
printf("eval = %d centipawns\n", res);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_simple_eval(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
eval_t eval = eval_simple(pos);
|
|
||||||
printf("eval = %d centipawns\n", eval);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_fen(pos_t *pos, char *arg)
|
|
||||||
{
|
|
||||||
fen2pos(pos, arg);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_init(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
pos_startpos(pos);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_pos(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
pos_print(pos);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_genmoves(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
moves_gen_all(pos);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_prmoves(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
uint debug_level = debug_level_get();
|
|
||||||
debug_level_set(1);
|
|
||||||
moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
|
|
||||||
debug_level_set(debug_level);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* int do_prmovepos(pos_t *pos, char *arg)
|
|
||||||
* {
|
|
||||||
* struct list_head *p_cur, *tmp;
|
|
||||||
* int movenum = atoi(arg), cur = 0; /\* starts with 0 *\/
|
|
||||||
* move_t *move;
|
|
||||||
*
|
|
||||||
* log_f(1, "%s\n", arg);
|
|
||||||
* list_for_each_safe(p_cur, tmp, &pos->moves[pos->turn]) {
|
|
||||||
* move = list_entry(p_cur, move_t, list);
|
|
||||||
* if (cur++ == movenum) {
|
|
||||||
* pos_print(move->newpos);
|
|
||||||
* break;
|
|
||||||
* }
|
|
||||||
* }
|
|
||||||
*
|
|
||||||
* return 1;
|
|
||||||
* }
|
|
||||||
*/
|
|
||||||
|
|
||||||
int do_prpieces(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
log_f(1, "%s\n", arg);
|
|
||||||
pos_pieces_print(pos);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_memstats(__unused pos_t *pos,__unused char *arg)
|
|
||||||
{
|
|
||||||
moves_pool_stats();
|
|
||||||
piece_pool_stats();
|
|
||||||
pos_pool_stats();
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_move(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
int i = 1, nmove = atoi(arg);
|
|
||||||
move_t *move;
|
|
||||||
pos_t *newpos;
|
|
||||||
|
|
||||||
if (list_empty(&pos->moves[pos->turn])) {
|
|
||||||
log_f(1, "No moves list.\n");
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
|
||||||
if (i == nmove)
|
|
||||||
goto doit;
|
|
||||||
i++;
|
|
||||||
}
|
|
||||||
log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
|
|
||||||
return 0;
|
|
||||||
doit:
|
|
||||||
newpos = move_do(pos, move);
|
|
||||||
pos_print(newpos);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_quit(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
return done = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_debug(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
debug_level_set(atoi(arg));
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Print out help for ARG, or for all of the commands if ARG is
|
|
||||||
not present. */
|
|
||||||
int do_help(__unused pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
int printed = 0;
|
|
||||||
|
|
||||||
for (i = 0; commands[i].name; i++) {
|
|
||||||
if (!*arg || (strcmp(arg, commands[i].name) == 0)) {
|
|
||||||
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc);
|
|
||||||
printed++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!printed) {
|
|
||||||
printf("No commands match `%s'. Possibilties are:\n", arg);
|
|
||||||
|
|
||||||
for (i = 0; commands[i].name; i++) {
|
|
||||||
/* Print in six columns. */
|
|
||||||
if (printed == 6) {
|
|
||||||
printed = 0;
|
|
||||||
printf("\n");
|
|
||||||
}
|
|
||||||
|
|
||||||
printf("%s\t", commands[i].name);
|
|
||||||
printed++;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (printed)
|
|
||||||
printf("\n");
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_depth(__unused pos_t *pos, char *arg)
|
|
||||||
{
|
|
||||||
depth = atoi(arg);
|
|
||||||
printf("depth = %d\n", depth);
|
|
||||||
return 1;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_search(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
int debug_level = debug_level_get();
|
|
||||||
float timer1, timer2, nodes_sec;
|
|
||||||
|
|
||||||
timer1 = debug_timer_elapsed();
|
|
||||||
negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
|
|
||||||
timer2 = debug_timer_elapsed();
|
|
||||||
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
|
||||||
log(1, "best=");
|
|
||||||
debug_level_set(1);
|
|
||||||
move_print(0, pos->bestmove, 0);
|
|
||||||
debug_level_set(debug_level);
|
|
||||||
log(1, " negamax=%d\n", pos->bestmove->negamax);
|
|
||||||
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
|
||||||
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
int do_pvs(pos_t *pos, __unused char *arg)
|
|
||||||
{
|
|
||||||
int debug_level = debug_level_get();
|
|
||||||
float timer1, timer2, nodes_sec;
|
|
||||||
eval_t _pvs;
|
|
||||||
|
|
||||||
timer1 = debug_timer_elapsed();
|
|
||||||
moves_gen_eval_sort(pos);
|
|
||||||
_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
|
|
||||||
timer2 = debug_timer_elapsed();
|
|
||||||
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
|
||||||
log(1, "best=");
|
|
||||||
if (pos->bestmove) {
|
|
||||||
debug_level_set(1);
|
|
||||||
move_print(0, pos->bestmove, 0);
|
|
||||||
debug_level_set(debug_level);
|
|
||||||
log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
|
|
||||||
} else {
|
|
||||||
log(1, "<no-best-move>");
|
|
||||||
}
|
|
||||||
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
|
||||||
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/** main()
|
|
||||||
* options:
|
|
||||||
int brchess(pos_t *pos)
|
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
static int usage(char *prg)
|
static int usage(char *prg)
|
||||||
@@ -489,24 +35,28 @@ static int usage(char *prg)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
#include <unistd.h>
|
|
||||||
|
|
||||||
int main(int ac, char **av)
|
int main(int ac, char **av)
|
||||||
{
|
{
|
||||||
pos_t *pos;
|
pos_t *pos;
|
||||||
int opt;
|
int opt;
|
||||||
|
|
||||||
piece_pool_init();
|
init_all();
|
||||||
moves_pool_init();
|
pos = pos_new();
|
||||||
pos_pool_init();
|
hist_link(pos);
|
||||||
pos = pos_get();
|
printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
|
||||||
debug_init(1, stderr, true);
|
|
||||||
eval_simple_init();
|
|
||||||
|
|
||||||
|
// size_t len = 0;
|
||||||
|
// char *str = NULL;
|
||||||
|
//while (getline(&str, &len, stdin) >= 0) {
|
||||||
|
// printf("[%s] -> ", str);
|
||||||
|
// int newlen = string_trim(str);
|
||||||
|
// printf("%d [%s]\n", newlen, str);
|
||||||
|
//}
|
||||||
|
//exit(0);
|
||||||
while ((opt = getopt(ac, av, "d:f:")) != -1) {
|
while ((opt = getopt(ac, av, "d:f:")) != -1) {
|
||||||
switch (opt) {
|
switch (opt) {
|
||||||
case 'd':
|
case 'd':
|
||||||
debug_level_set(atoi(optarg));
|
//debug_level_set(atoi(optarg));
|
||||||
break;
|
break;
|
||||||
case 'f':
|
case 'f':
|
||||||
fen2pos(pos, optarg);
|
fen2pos(pos, optarg);
|
||||||
@@ -518,5 +68,5 @@ int main(int ac, char **av)
|
|||||||
if (optind < ac)
|
if (optind < ac)
|
||||||
return usage(*av);
|
return usage(*av);
|
||||||
|
|
||||||
return brchess(pos);
|
return uci(pos);
|
||||||
}
|
}
|
||||||
|
@@ -14,8 +14,4 @@
|
|||||||
#ifndef BRCHESS_H
|
#ifndef BRCHESS_H
|
||||||
#define BRCHESS_H
|
#define BRCHESS_H
|
||||||
|
|
||||||
#include "position.h"
|
|
||||||
|
|
||||||
int brchess(pos_t *pos);
|
|
||||||
|
|
||||||
#endif /* BRCHESS_H */
|
#endif /* BRCHESS_H */
|
||||||
|
117
src/chessdefs.h
117
src/chessdefs.h
@@ -14,13 +14,14 @@
|
|||||||
#ifndef _CHESSDEFS_H
|
#ifndef _CHESSDEFS_H
|
||||||
#define _CHESSDEFS_H
|
#define _CHESSDEFS_H
|
||||||
|
|
||||||
#include "brlib.h" /* brlib types */
|
#include <brlib.h> /* brlib types */
|
||||||
|
|
||||||
#define ONE 1ull
|
#define ONE 1ul
|
||||||
#define C64(const_u64) const_u64##ULL
|
#define U64(const_u64) const_u64##UL
|
||||||
#define mask(i) ( (u64) (ONE << (i)) )
|
#define BIT(i) ( (u64) (ONE << (i)) )
|
||||||
|
|
||||||
#define BOARDSIZE (8*8)
|
#define BOARDSIZE (8*8)
|
||||||
|
#define GAMESIZE 1024 /* max game size (512 moves) */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* sq_rel - get relative square
|
* sq_rel - get relative square
|
||||||
@@ -45,21 +46,24 @@
|
|||||||
* @return: Relative rank.
|
* @return: Relative rank.
|
||||||
*/
|
*/
|
||||||
#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
|
#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
|
||||||
|
#define sq_rel_file(file, c) ((file_t)((7 * (c)) ^ file))
|
||||||
|
|
||||||
/* castle_t bits structure
|
/* castle_t bits structure
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum {
|
||||||
CASTLE_WK = (1 << 0), /* 0x01 00000001 */
|
CASTLE_NONE = 0,
|
||||||
CASTLE_WQ = (1 << 1), /* 0x02 00000010 */
|
CASTLE_WK = (1 << 0), /* 0001 */
|
||||||
CASTLE_BK = (1 << 2), /* 0x04 00000100 */
|
CASTLE_WQ = (1 << 1), /* 0010 */
|
||||||
CASTLE_BQ = (1 << 3), /* 0x08 00001000 */
|
CASTLE_BK = (1 << 2), /* 0100 */
|
||||||
|
CASTLE_BQ = (1 << 3), /* 1000 */
|
||||||
|
|
||||||
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */
|
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 0011 = 3 = W castle mask */
|
||||||
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */
|
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 1100 = 12 = B castle mask */
|
||||||
|
CASTLE_ALL = (CASTLE_W | CASTLE_B), /* 1111 = 15 */
|
||||||
|
|
||||||
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
|
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
|
||||||
CASTLE_Q = (1 << 1),
|
CASTLE_Q = (1 << 1),
|
||||||
CASTLE_KQ = (CASTLE_K |CASTLE_Q)
|
CASTLE_KQ = (CASTLE_K |CASTLE_Q),
|
||||||
} castle_rights_t;
|
} castle_rights_t;
|
||||||
|
|
||||||
/* determine is oo or ooo is possible with castle flags f and color c
|
/* determine is oo or ooo is possible with castle flags f and color c
|
||||||
@@ -75,29 +79,22 @@ typedef enum {
|
|||||||
#define clr_ooo(f, c) ((f) & ~(CASTLE_Q << (2 * (c))))
|
#define clr_ooo(f, c) ((f) & ~(CASTLE_Q << (2 * (c))))
|
||||||
#define clr_castle(f, c) ((f) & ~(CASTLE_KQ << (2 * (c)) ))
|
#define clr_castle(f, c) ((f) & ~(CASTLE_KQ << (2 * (c)) ))
|
||||||
|
|
||||||
/* game phases
|
|
||||||
*/
|
|
||||||
#define OPENING 0
|
|
||||||
#define MIDDLEGAME 1
|
|
||||||
#define ENDGAME 2
|
|
||||||
|
|
||||||
/* forward defs */
|
/* forward defs */
|
||||||
typedef struct __pos_s pos_t;
|
typedef struct __pos_s pos_t;
|
||||||
typedef struct __movelist_s movelist_t;
|
typedef struct __movelist_s movelist_t;
|
||||||
|
|
||||||
/* basic types
|
/* basic types
|
||||||
*/
|
*/
|
||||||
|
|
||||||
typedef u64 bitboard_t;
|
typedef u64 bitboard_t;
|
||||||
|
typedef s16 eval_t;
|
||||||
|
|
||||||
/* eval type
|
/* forward enum definition is impossible in C11.
|
||||||
|
* To simplify cross-dependancies, all important enum are moved here.
|
||||||
*/
|
*/
|
||||||
//typedef s32 eval_t;
|
|
||||||
|
|
||||||
/* forward enum definition is impossible in C11, to simplify
|
enum {
|
||||||
* cross-dependancies, all important enum are moved here.
|
//_SSQUARE_ = -1, /* force signed enum */
|
||||||
*/
|
|
||||||
typedef enum {
|
|
||||||
_SSQUARE_ = -1, /* force signed enum */
|
|
||||||
A1 = 0, B1, C1, D1, E1, F1, G1, H1,
|
A1 = 0, B1, C1, D1, E1, F1, G1, H1,
|
||||||
A2, B2, C2, D2, E2, F2, G2, H2,
|
A2, B2, C2, D2, E2, F2, G2, H2,
|
||||||
A3, B3, C3, D3, E3, F3, G3, H3,
|
A3, B3, C3, D3, E3, F3, G3, H3,
|
||||||
@@ -106,23 +103,26 @@ typedef enum {
|
|||||||
A6, B6, C6, D6, E6, F6, G6, H6,
|
A6, B6, C6, D6, E6, F6, G6, H6,
|
||||||
A7, B7, C7, D7, E7, F7, G7, H7,
|
A7, B7, C7, D7, E7, F7, G7, H7,
|
||||||
A8, B8, C8, D8, E8, F8, G8, H8,
|
A8, B8, C8, D8, E8, F8, G8, H8,
|
||||||
SQUARE_MAX = 64,
|
SQUARE_NB = 64,
|
||||||
SQUARE_NONE = 64
|
SQUARE_NONE = 64
|
||||||
} square_t;
|
};
|
||||||
|
typedef u8 square_t;
|
||||||
|
|
||||||
typedef enum {
|
enum {
|
||||||
_SFILE_ = -1, /* force signed enum */
|
//_SFILE_ = -1, /* force signed enum */
|
||||||
FILE_A = 0, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H,
|
FILE_A = 0, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H,
|
||||||
FILE_MAX,
|
FILE_NB,
|
||||||
} file_t;
|
};
|
||||||
|
typedef u8 file_t;
|
||||||
|
|
||||||
typedef enum {
|
enum {
|
||||||
_SRANK_ = -1, /* force signed enum */
|
//_SRANK_ = -1, /* force signed enum */
|
||||||
RANK_1 = 0, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8,
|
RANK_1 = 0, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8,
|
||||||
RANK_MAX,
|
RANK_NB,
|
||||||
} rank_t;
|
};
|
||||||
|
typedef u8 rank_t;
|
||||||
|
|
||||||
typedef enum {
|
enum {
|
||||||
NORTH = 8,
|
NORTH = 8,
|
||||||
EAST = 1,
|
EAST = 1,
|
||||||
SOUTH = -NORTH,
|
SOUTH = -NORTH,
|
||||||
@@ -132,7 +132,52 @@ typedef enum {
|
|||||||
SOUTH_EAST = (SOUTH + EAST),
|
SOUTH_EAST = (SOUTH + EAST),
|
||||||
SOUTH_WEST = (SOUTH + WEST),
|
SOUTH_WEST = (SOUTH + WEST),
|
||||||
NORTH_WEST = (NORTH + WEST),
|
NORTH_WEST = (NORTH + WEST),
|
||||||
} dir_t;
|
};
|
||||||
|
typedef u8 dir_t;
|
||||||
|
|
||||||
|
/* define diff for relative squares */
|
||||||
|
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
|
||||||
|
/* Attention here: We mix "up" (color dependent) and W/E, color independant.
|
||||||
|
*/
|
||||||
|
#define sq_upwest(up) ((up) - 1)
|
||||||
|
#define sq_upeast(up) ((up) + 1)
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
typedef struct mclock {
|
||||||
|
clockid_t clocktype;
|
||||||
|
ulong elapsed_l;
|
||||||
|
double elapsed_f;
|
||||||
|
struct timespec start;
|
||||||
|
} mclock_t;
|
||||||
|
|
||||||
|
#define CLOCK_WALL CLOCK_REALTIME
|
||||||
|
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||||
|
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||||
|
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CLOCK_DEFINE - define a clock type.
|
||||||
|
* @name: clock name
|
||||||
|
* @type: clock type
|
||||||
|
*
|
||||||
|
* This macro is equivalent to:
|
||||||
|
* mclock_t name;
|
||||||
|
* clock_init(&name, type);
|
||||||
|
*/
|
||||||
|
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||||
|
|
||||||
|
void clock_init(mclock_t *clock, clockid_t type);
|
||||||
|
void clock_start(mclock_t *clock);
|
||||||
|
s64 clock_elapsed_μs(mclock_t *clock);
|
||||||
|
s64 clock_elapsed_ms(mclock_t *clock);
|
||||||
|
double clock_elapsed_sec(mclock_t *clock);
|
||||||
|
|
||||||
|
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
|
||||||
|
|
||||||
|
void rand_init(u64 seed);
|
||||||
|
u64 rand64(void);
|
||||||
|
|
||||||
|
void init_all(void);
|
||||||
|
|
||||||
#endif /* _CHESSDEFS_H */
|
#endif /* _CHESSDEFS_H */
|
||||||
|
525
src/eval-defs.c
Normal file
525
src/eval-defs.c
Normal file
@@ -0,0 +1,525 @@
|
|||||||
|
/* eval-values.c - eval static definitions.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bitops.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "piece.h"
|
||||||
|
#include "eval-defs.h"
|
||||||
|
//#include "eval-simple.h"
|
||||||
|
//#include "eval.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Piece-square tables. For easier reading, they are defined for black side:
|
||||||
|
*
|
||||||
|
* {
|
||||||
|
* A8 .... H8
|
||||||
|
* ..........
|
||||||
|
* ..........
|
||||||
|
* A1 .... H1
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
const struct pst pst_defs[] = {
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* rofchade:
|
||||||
|
* https://www.talkchess.com/forum3/viewtopic.php?f=2&t=68311&start=19
|
||||||
|
*/
|
||||||
|
"rofchade",
|
||||||
|
{
|
||||||
|
[PAWN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
98, 134, 61, 95, 68, 126, 34, -11,
|
||||||
|
-6, 7, 26, 31, 65, 56, 25, -20,
|
||||||
|
-14, 13, 6, 21, 23, 12, 17, -23,
|
||||||
|
-27, -2, -5, 12, 17, 6, 10, -25,
|
||||||
|
-26, -4, -4, -10, 3, 3, 33, -12,
|
||||||
|
-35, -1, -20, -23, -15, 24, 38, -22,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
178, 173, 158, 134, 147, 132, 165, 187,
|
||||||
|
94, 100, 85, 67, 56, 53, 82, 84,
|
||||||
|
32, 24, 13, 5, -2, 4, 17, 17,
|
||||||
|
13, 9, -3, -7, -7, -8, 3, -1,
|
||||||
|
4, 7, -6, 1, 0, -5, -1, -8,
|
||||||
|
13, 8, 8, 10, 13, 0, 2, -7,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
[KNIGHT] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-167, -89, -34, -49, 61, -97, -15, -107,
|
||||||
|
-73, -41, 72, 36, 23, 62, 7, -17,
|
||||||
|
-47, 60, 37, 65, 84, 129, 73, 44,
|
||||||
|
-9, 17, 19, 53, 37, 69, 18, 22,
|
||||||
|
-13, 4, 16, 13, 28, 19, 21, -8,
|
||||||
|
-23, -9, 12, 10, 19, 17, 25, -16,
|
||||||
|
-29, -53, -12, -3, -1, 18, -14, -19,
|
||||||
|
-105, -21, -58, -33, -17, -28, -19, -23,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-58, -38, -13, -28, -31, -27, -63, -99,
|
||||||
|
-25, -8, -25, -2, -9, -25, -24, -52,
|
||||||
|
-24, -20, 10, 9, -1, -9, -19, -41,
|
||||||
|
-17, 3, 22, 22, 22, 11, 8, -18,
|
||||||
|
-18, -6, 16, 25, 16, 17, 4, -18,
|
||||||
|
-23, -3, -1, 15, 10, -3, -20, -22,
|
||||||
|
-42, -20, -10, -5, -2, -20, -23, -44,
|
||||||
|
-29, -51, -23, -15, -22, -18, -50, -64,
|
||||||
|
}
|
||||||
|
},
|
||||||
|
[BISHOP] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-29, 4, -82, -37, -25, -42, 7, -8,
|
||||||
|
-26, 16, -18, -13, 30, 59, 18, -47,
|
||||||
|
-16, 37, 43, 40, 35, 50, 37, -2,
|
||||||
|
-4, 5, 19, 50, 37, 37, 7, -2,
|
||||||
|
-6, 13, 13, 26, 34, 12, 10, 4,
|
||||||
|
0, 15, 15, 15, 14, 27, 18, 10,
|
||||||
|
4, 15, 16, 0, 7, 21, 33, 1,
|
||||||
|
-33, -3, -14, -21, -13, -12, -39, -21,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-14, -21, -11, -8, -7, -9, -17, -24,
|
||||||
|
-8, -4, 7, -12, -3, -13, -4, -14,
|
||||||
|
2, -8, 0, -1, -2, 6, 0, 4,
|
||||||
|
-3, 9, 12, 9, 14, 10, 3, 2,
|
||||||
|
-6, 3, 13, 19, 7, 10, -3, -9,
|
||||||
|
-12, -3, 8, 10, 13, 3, -7, -15,
|
||||||
|
-14, -18, -7, -1, 4, -9, -15, -27,
|
||||||
|
-23, -9, -23, -5, -9, -16, -5, -17,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[ROOK] = {
|
||||||
|
{ /* midgame */
|
||||||
|
32, 42, 32, 51, 63, 9, 31, 43,
|
||||||
|
27, 32, 58, 62, 80, 67, 26, 44,
|
||||||
|
-5, 19, 26, 36, 17, 45, 61, 16,
|
||||||
|
-24, -11, 7, 26, 24, 35, -8, -20,
|
||||||
|
-36, -26, -12, -1, 9, -7, 6, -23,
|
||||||
|
-45, -25, -16, -17, 3, 0, -5, -33,
|
||||||
|
-44, -16, -20, -9, -1, 11, -6, -71,
|
||||||
|
-19, -13, 1, 17, 16, 7, -37, -26,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
13, 10, 18, 15, 12, 12, 8, 5,
|
||||||
|
11, 13, 13, 11, -3, 3, 8, 3,
|
||||||
|
7, 7, 7, 5, 4, -3, -5, -3,
|
||||||
|
4, 3, 13, 1, 2, 1, -1, 2,
|
||||||
|
3, 5, 8, 4, -5, -6, -8, -11,
|
||||||
|
-4, 0, -5, -1, -7, -12, -8, -16,
|
||||||
|
-6, -6, 0, 2, -9, -9, -11, -3,
|
||||||
|
-9, 2, 3, -1, -5, -13, 4, -20,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[QUEEN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-28, 0, 29, 12, 59, 44, 43, 45,
|
||||||
|
-24, -39, -5, 1, -16, 57, 28, 54,
|
||||||
|
-13, -17, 7, 8, 29, 56, 47, 57,
|
||||||
|
-27, -27, -16, -16, -1, 17, -2, 1,
|
||||||
|
-9, -26, -9, -10, -2, -4, 3, -3,
|
||||||
|
-14, 2, -11, -2, -5, 2, 14, 5,
|
||||||
|
-35, -8, 11, 2, 8, 15, -3, 1,
|
||||||
|
-1, -18, -9, 10, -15, -25, -31, -50,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-9, 22, 22, 27, 27, 19, 10, 20,
|
||||||
|
-17, 20, 32, 41, 58, 25, 30, 0,
|
||||||
|
-20, 6, 9, 49, 47, 35, 19, 9,
|
||||||
|
3, 22, 24, 45, 57, 40, 57, 36,
|
||||||
|
-18, 28, 19, 47, 31, 34, 39, 23,
|
||||||
|
-16, -27, 15, 6, 9, 17, 10, 5,
|
||||||
|
-22, -23, -30, -16, -16, -23, -36, -32,
|
||||||
|
-33, -28, -22, -43, -5, -32, -20, -41,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[KING] = { /* midgame */
|
||||||
|
{
|
||||||
|
-65, 23, 16, -15, -56, -34, 2, 13,
|
||||||
|
29, -1, -20, -7, -8, -4, -38, -29,
|
||||||
|
-9, 24, 2, -16, -20, 6, 22, -22,
|
||||||
|
-17, -20, -12, -27, -30, -25, -14, -36,
|
||||||
|
-49, -1, -27, -39, -46, -44, -33, -51,
|
||||||
|
-14, -14, -22, -46, -44, -30, -15, -27,
|
||||||
|
1, 7, -8, -64, -43, -16, 9, 8,
|
||||||
|
-15, 36, 12, -54, 8, -28, 24, 14,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-74, -35, -18, -18, -11, 15, 4, -17,
|
||||||
|
-12, 17, 14, 17, 17, 38, 23, 11,
|
||||||
|
10, 17, 23, 15, 20, 45, 44, 13,
|
||||||
|
-8, 22, 24, 27, 26, 33, 26, 3,
|
||||||
|
-18, -4, 21, 24, 27, 23, 9, -11,
|
||||||
|
-19, -3, 11, 21, 23, 16, 7, -9,
|
||||||
|
-27, -11, 4, 13, 14, 4, -5, -17,
|
||||||
|
-53, -34, -21, -11, -28, -14, -24, -43
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, /* CPW */
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* CPW:
|
||||||
|
* https://www.chessprogramming.org/Simplified_Evaluation_Function
|
||||||
|
* Note: ≠ https://github.com/nescitus/cpw-engine
|
||||||
|
*/
|
||||||
|
"cpw",
|
||||||
|
{
|
||||||
|
[PAWN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
50, 50, 50, 50, 50, 50, 50, 50,
|
||||||
|
10, 10, 20, 30, 30, 20, 10, 10,
|
||||||
|
5, 5, 10, 25, 25, 10, 5, 5,
|
||||||
|
0, 0, 0, 20, 20, 0, 0, 0,
|
||||||
|
5, -5, -10, 0, 0, -10, -5, 5,
|
||||||
|
5, 10, 10, -20, -20, 10, 10, 5,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
50, 50, 50, 50, 50, 50, 50, 50,
|
||||||
|
10, 10, 20, 30, 30, 20, 10, 10,
|
||||||
|
5, 5, 10, 25, 25, 10, 5, 5,
|
||||||
|
0, 0, 0, 20, 20, 0, 0, 0,
|
||||||
|
5, -5, -10, 0, 0, -10, -5, 5,
|
||||||
|
5, 10, 10, -20, -20, 10, 10, 5,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[KNIGHT] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-50, -40, -30, -30, -30, -30, -40, -50,
|
||||||
|
-40, -20, 0, 0, 0, 0, -20, -40,
|
||||||
|
-30, 0, 10, 15, 15, 10, 0, -30,
|
||||||
|
-30, 5, 15, 20, 20, 15, 5, -30,
|
||||||
|
-30, 0, 15, 20, 20, 15, 0, -30,
|
||||||
|
-30, 5, 10, 15, 15, 10, 5, -30,
|
||||||
|
-40, -20, 0, 5, 5, 0, -20, -40,
|
||||||
|
-50, -40, -30, -30, -30, -30, -40, -50
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-50, -40, -30, -30, -30, -30, -40, -50,
|
||||||
|
-40, -20, 0, 0, 0, 0, -20, -40,
|
||||||
|
-30, 0, 10, 15, 15, 10, 0, -30,
|
||||||
|
-30, 5, 15, 20, 20, 15, 5, -30,
|
||||||
|
-30, 0, 15, 20, 20, 15, 0, -30,
|
||||||
|
-30, 5, 10, 15, 15, 10, 5, -30,
|
||||||
|
-40, -20, 0, 5, 5, 0, -20, -40,
|
||||||
|
-50, -40, -30, -30, -30, -30, -40, -50
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[BISHOP] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 5, 5, 10, 10, 5, 5, -10,
|
||||||
|
-10, 0, 10, 10, 10, 10, 0, -10,
|
||||||
|
-10, 10, 10, 10, 10, 10, 10, -10,
|
||||||
|
-10, 5, 0, 0, 0, 0, 5, -10,
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 5, 5, 10, 10, 5, 5, -10,
|
||||||
|
-10, 0, 10, 10, 10, 10, 0, -10,
|
||||||
|
-10, 10, 10, 10, 10, 10, 10, -10,
|
||||||
|
-10, 5, 0, 0, 0, 0, 5, -10,
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[ROOK] = {
|
||||||
|
{ /* midgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 10, 10, 10, 10, 10, 5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
0, 0, 0, 5, 5, 0, 0, 0,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 10, 10, 10, 10, 10, 5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
0, 0, 0, 5, 5, 0, 0, 0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[QUEEN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
0, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
0, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[KING] = { /* midgame */
|
||||||
|
{
|
||||||
|
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||||
|
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||||
|
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||||
|
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||||
|
-20, -30, -30, -40, -40, -30, -30, -20,
|
||||||
|
-10, -20, -20, -20, -20, -20, -20, -10,
|
||||||
|
20, 20, 0, 0, 0, 0, 20, 20,
|
||||||
|
20, 30, 10, 0, 0, 10, 30, 20,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-50, -40, -30, -20, -20, -30, -40, -50,
|
||||||
|
-30, -20, -10, 0, 0, -10, -20, -30,
|
||||||
|
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||||
|
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||||
|
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||||
|
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||||
|
-30, -30, 0, 0, 0, 0, -30, -30,
|
||||||
|
-50, -30, -30, -30, -30, -30, -30, -50,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}, /* CPW */
|
||||||
|
{
|
||||||
|
/*
|
||||||
|
* sjeng: https://github.com/gcp/sjeng
|
||||||
|
* Rook and Queen from CPW.
|
||||||
|
*/
|
||||||
|
"sjeng",
|
||||||
|
{
|
||||||
|
[PAWN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 15, 20, 20, 15, 10, 5,
|
||||||
|
4, 8, 12, 16, 16, 12, 8, 4,
|
||||||
|
3, 6, 9, 14, 14, 9, 6, 3,
|
||||||
|
2, 4, 6, 12, 12, 6, 4, 2,
|
||||||
|
1, 2, 3, 10, 10, 3, 2, 1,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 15, 20, 20, 15, 10, 5,
|
||||||
|
4, 8, 12, 16, 16, 12, 8, 4,
|
||||||
|
3, 6, 9, 14, 14, 9, 6, 3,
|
||||||
|
2, 4, 6, 12, 12, 6, 4, 2,
|
||||||
|
1, 2, 3, 10, 10, 3, 2, 1,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[KNIGHT] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||||
|
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[BISHOP] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||||
|
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||||
|
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||||
|
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||||
|
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||||
|
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||||
|
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||||
|
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||||
|
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||||
|
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||||
|
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||||
|
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||||
|
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||||
|
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||||
|
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[ROOK] = {
|
||||||
|
{ /* midgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 10, 10, 10, 10, 10, 5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
0, 0, 0, 5, 5, 0, 0, 0,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
5, 10, 10, 10, 10, 10, 10, 5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||||
|
0, 0, 0, 5, 5, 0, 0, 0,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[QUEEN] = {
|
||||||
|
{ /* midgame */
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||||
|
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||||
|
0, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||||
|
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||||
|
0, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||||
|
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||||
|
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||||
|
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
[KING] = { /* midgame */
|
||||||
|
{
|
||||||
|
-55, -55, -89, -89, -89, -89, -55, -55,
|
||||||
|
-34, -34, -55, -55, -55, -55, -34, -34,
|
||||||
|
-21, -21, -34, -34, -34, -34, -21, -21,
|
||||||
|
-13, -13, -21, -21, -21, -21, -13, -13,
|
||||||
|
-8, -8, -13, -13, -13, -13, -8, -8,
|
||||||
|
-5, -5, -8, -8, -8, -8, -5, -5,
|
||||||
|
-3, -5, -6, -6, -6, -6, -5, -3,
|
||||||
|
2, 14, 0, 0, 0, 9, 14, 2,
|
||||||
|
},
|
||||||
|
{ /* endgame */
|
||||||
|
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||||
|
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||||
|
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||||
|
0, 10, 25, 30, 30, 25, 10, 0,
|
||||||
|
0, 10, 25, 30, 30, 25, 10, 0,
|
||||||
|
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||||
|
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||||
|
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}, /* sjeng */
|
||||||
|
};
|
||||||
|
|
||||||
|
const int nb_pc_sq = ARRAY_SIZE(pst_defs); /* # of predefined pc_sq tables */
|
||||||
|
int pst_current = 0;
|
||||||
|
int pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||||
|
int pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||||
|
|
||||||
|
/* phase calculation from Fruit:
|
||||||
|
* https://github.com/Warpten/Fruit-2.1
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* calc_phase - calculate position phase
|
||||||
|
* @pos: &position
|
||||||
|
*
|
||||||
|
* This function should be calculated when a new position is setup, or as
|
||||||
|
* a verification of an incremental one.
|
||||||
|
* phase is clamped between 0 (opening) and 24 (ending).
|
||||||
|
*
|
||||||
|
* @return:
|
||||||
|
*/
|
||||||
|
s16 calc_phase(pos_t *pos)
|
||||||
|
{
|
||||||
|
int phase = ALL_PHASE;
|
||||||
|
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
||||||
|
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
|
||||||
|
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
|
||||||
|
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
|
||||||
|
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
|
||||||
|
|
||||||
|
phase = clamp(phase, 0, ALL_PHASE);
|
||||||
|
# ifdef DEBUG_EVAL
|
||||||
|
printf("calc phase:%d\n", phase);
|
||||||
|
# endif
|
||||||
|
return phase;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int pst_find(char *str)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < nb_pc_sq; ++i)
|
||||||
|
if (!strcmp(pst_defs[i].name, str))
|
||||||
|
return i;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void pst_init(char *name)
|
||||||
|
{
|
||||||
|
const struct pst *cur;
|
||||||
|
int set = pst_find(name);
|
||||||
|
# ifdef DEBUG_EVAL
|
||||||
|
printf("initializing piece-square tables `%s`(%d)\n", name, set);
|
||||||
|
# endif
|
||||||
|
if (set < 0)
|
||||||
|
set = 0;
|
||||||
|
|
||||||
|
cur = pst_defs + set;
|
||||||
|
pst_current = set;
|
||||||
|
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
|
||||||
|
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
|
||||||
|
pst_mg[BLACK][pt][sq] = cur->val[MIDGAME][pt][sq];
|
||||||
|
pst_mg[WHITE][pt][sq] = cur->val[MIDGAME][pt][FLIP_V(sq)];
|
||||||
|
|
||||||
|
pst_eg[BLACK][pt][sq] = cur->val[ENDGAME][pt][sq];
|
||||||
|
pst_eg[WHITE][pt][sq] = cur->val[ENDGAME][pt][FLIP_V(sq)];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@@ -11,139 +11,37 @@
|
|||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "br.h"
|
#include <brlib.h>
|
||||||
#include "debug.h"
|
#include <bitops.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "eval-simple.h"
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
#include "eval-simple.h"
|
||||||
|
#include "eval.h"
|
||||||
|
|
||||||
/*
|
/**
|
||||||
* Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function
|
* eval_material() - eval position material
|
||||||
|
* @pos: &position to evaluate
|
||||||
*
|
*
|
||||||
* Attention! Tables are black point of view (to be visually easier to read).
|
* Basic material evaluation. Only midgame value is used.
|
||||||
|
*
|
||||||
|
* @return: the @pos material evaluation in centipawns
|
||||||
*/
|
*/
|
||||||
|
eval_t eval_material(pos_t *pos)
|
||||||
static int mg_pawn[] = {
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
50, 50, 50, 50, 50, 50, 50, 50,
|
|
||||||
10, 10, 20, 30, 30, 20, 10, 10,
|
|
||||||
5, 5, 10, 25, 25, 10, 5, 5,
|
|
||||||
0, 0, 0, 20, 20, 0, 0, 0,
|
|
||||||
5, -5, -10, 0, 0, -10, -5, 5,
|
|
||||||
5, 10, 10, -20, -20, 10, 10, 5,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0
|
|
||||||
};
|
|
||||||
|
|
||||||
static int mg_knight[] = {
|
|
||||||
-50, -40, -30, -30, -30, -30, -40, -50,
|
|
||||||
-40, -20, 0, 0, 0, 0, -20, -40,
|
|
||||||
-30, 0, 10, 15, 15, 10, 0, -30,
|
|
||||||
-30, 5, 15, 20, 20, 15, 5, -30,
|
|
||||||
-30, 0, 15, 20, 20, 15, 0, -30,
|
|
||||||
-30, 5, 10, 15, 15, 10, 5, -30,
|
|
||||||
-40, -20, 0, 5, 5, 0, -20, -40,
|
|
||||||
-50, -40, -30, -30, -30, -30, -40, -50
|
|
||||||
};
|
|
||||||
|
|
||||||
static int mg_bishop[] = {
|
|
||||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
|
||||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
|
||||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
|
||||||
-10, 5, 5, 10, 10, 5, 5, -10,
|
|
||||||
-10, 0, 10, 10, 10, 10, 0, -10,
|
|
||||||
-10, 10, 10, 10, 10, 10, 10, -10,
|
|
||||||
-10, 5, 0, 0, 0, 0, 5, -10,
|
|
||||||
-20, -10, -10, -10, -10, -10, -10, -20
|
|
||||||
};
|
|
||||||
|
|
||||||
static int mg_rook[] = {
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
5, 10, 10, 10, 10, 10, 10, 5,
|
|
||||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
|
||||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
|
||||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
|
||||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
|
||||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
|
||||||
0, 0, 0, 5, 5, 0, 0, 0
|
|
||||||
};
|
|
||||||
|
|
||||||
static int mg_queen[] = {
|
|
||||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
|
||||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
|
||||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
|
||||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
|
||||||
0, 0, 5, 5, 5, 5, 0, -5,
|
|
||||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
|
||||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
|
||||||
-20, -10, -10, -5, -5, -10, -10, -20
|
|
||||||
};
|
|
||||||
|
|
||||||
static int mg_king[] = {
|
|
||||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
|
||||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
|
||||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
|
||||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
|
||||||
-20, -30, -30, -40, -40, -30, -30, -20,
|
|
||||||
-10, -20, -20, -20, -20, -20, -20, -10,
|
|
||||||
20, 20, 0, 0, 0, 0, 20, 20,
|
|
||||||
20, 30, 10, 0, 0, 10, 30, 20
|
|
||||||
};
|
|
||||||
|
|
||||||
static int eg_king[] = {
|
|
||||||
-50, -40, -30, -20, -20, -30, -40, -50,
|
|
||||||
-30, -20, -10, 0, 0, -10, -20, -30,
|
|
||||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
|
||||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
|
||||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
|
||||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
|
||||||
-30, -30, 0, 0, 0, 0, -30, -30,
|
|
||||||
-50, -30, -30, -30, -30, -30, -30, -50
|
|
||||||
};
|
|
||||||
|
|
||||||
/* as pieces bitboard tables start at position 2; we make these tables
|
|
||||||
* bigger.
|
|
||||||
*/
|
|
||||||
static int *mg_tables[] = {
|
|
||||||
NULL,
|
|
||||||
NULL,
|
|
||||||
mg_pawn,
|
|
||||||
mg_knight,
|
|
||||||
mg_bishop,
|
|
||||||
mg_rook,
|
|
||||||
mg_queen,
|
|
||||||
mg_king
|
|
||||||
};
|
|
||||||
|
|
||||||
static int *eg_tables[] = {
|
|
||||||
NULL,
|
|
||||||
NULL,
|
|
||||||
mg_pawn,
|
|
||||||
mg_knight,
|
|
||||||
mg_bishop,
|
|
||||||
mg_rook,
|
|
||||||
mg_queen,
|
|
||||||
eg_king
|
|
||||||
};
|
|
||||||
|
|
||||||
/* to flip vertically a square, we need to XOR it with 56
|
|
||||||
*/
|
|
||||||
static int mg_table[2][6 + 2][64];
|
|
||||||
static int eg_table[2][6 + 2][64];
|
|
||||||
|
|
||||||
void eval_simple_init(void)
|
|
||||||
{
|
{
|
||||||
# ifdef DEBUG_EVAL
|
eval_t val[COLOR_NB] = { 0 };
|
||||||
log_f(1, "initializing piece tables\n");
|
|
||||||
# endif
|
for (piece_type_t pt = PAWN; pt < KING; ++pt) {
|
||||||
for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
|
eval_t pval = piece_midval(pt);
|
||||||
for (int square = 0; square < 64; ++square) {
|
val[WHITE] += popcount64(pos->bb[WHITE][pt]) * pval;
|
||||||
mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
|
val[BLACK] += popcount64(pos->bb[BLACK][pt]) * pval;
|
||||||
eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
|
|
||||||
mg_table[BLACK][piece][square] = mg_tables[piece][square];
|
|
||||||
eg_table[BLACK][piece][square] = eg_tables[piece][square];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
# ifdef DEBUG_EVAL
|
||||||
|
printf("material: w:%d b:%d\n", val[WHITE], val[BLACK]);
|
||||||
|
# endif
|
||||||
|
|
||||||
|
return val[WHITE] - val[BLACK];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -152,47 +50,39 @@ void eval_simple_init(void)
|
|||||||
*
|
*
|
||||||
* This function is normally used only during initialization,
|
* This function is normally used only during initialization,
|
||||||
* or when changing phase (middlegame <--> endgame), as the eval
|
* or when changing phase (middlegame <--> endgame), as the eval
|
||||||
* will be done increntally when doing moves.
|
* will be done incrementally when doing moves.
|
||||||
*
|
*
|
||||||
* @return: the @pos evaluation in centipawns
|
* @return: the @pos evaluation in centipawns
|
||||||
*/
|
*/
|
||||||
eval_t eval_simple(pos_t *pos)
|
eval_t eval_simple(pos_t *pos)
|
||||||
{
|
{
|
||||||
eval_t eval[2] = { 0, 0 };
|
eval_t eval[2] = { 0, 0 };
|
||||||
int eg = simple_is_endgame(pos);
|
eval_t mg_eval[2], eg_eval[2];
|
||||||
int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
|
//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
|
||||||
|
|
||||||
pos->eval_simple_phase = ENDGAME;
|
//pos->eval_simple_phase = ENDGAME;
|
||||||
# ifdef DEBUG_EVAL
|
|
||||||
log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
|
|
||||||
# endif
|
|
||||||
|
|
||||||
for (int color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color < COLOR_NB; ++color) {
|
||||||
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
|
mg_eval[color] = 0;
|
||||||
int bb = PIECETOBB(piece), cur;
|
eg_eval[color] = 0;
|
||||||
u64 _t;
|
for (piece_type_t pt = PAWN; pt < KING; pt++) {
|
||||||
|
bitboard_t bb = pos->bb[color][pt];
|
||||||
# ifdef DEBUG_EVAL
|
while (bb) {
|
||||||
log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
|
square_t sq = bb_next(&bb);
|
||||||
P_SYM(piece), popcount64(pos->bb[color][bb]),
|
mg_eval[color] += pst_mg[color][pt][sq];
|
||||||
popcount64(pos->bb[color][bb]) * P_VALUE(piece));
|
eg_eval[color] += pst_mg[color][pt][sq];
|
||||||
# endif
|
|
||||||
|
|
||||||
eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
|
|
||||||
bit_for_each64(cur, _t, pos->bb[color][bb]) {
|
|
||||||
# ifdef DEBUG_EVAL
|
|
||||||
log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
|
|
||||||
# endif
|
|
||||||
eval[color] += gg[color][bb][cur];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL
|
||||||
log(5, "\n");
|
printf("c=%d pt=%d mg=%d eg=%d\n", color, pt,
|
||||||
|
mg_eval[color], eg_eval[color]);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL
|
||||||
log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
|
printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
|
||||||
eval[WHITE], eval[BLACK]);
|
pos->phase, mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
return eval[WHITE] - eval[BLACK];
|
return eval[WHITE] - eval[BLACK];
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
/* eval-simple.h - simple position evaluation.
|
/* eval-simple.h - simple position evaluation.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -14,21 +14,22 @@
|
|||||||
#ifndef EVAL_SIMPLE_H
|
#ifndef EVAL_SIMPLE_H
|
||||||
#define EVAL_SIMPLE_H
|
#define EVAL_SIMPLE_H
|
||||||
|
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
|
#include "piece.h"
|
||||||
|
#include "eval.h"
|
||||||
|
|
||||||
/* no queen on board */
|
/* no queen on board */
|
||||||
#define simple_no_queen(p, c) \
|
#define simple_no_queen(p, c) \
|
||||||
( !(p)->bb[c][BB_QUEEN] )
|
( !(p)->bb[c][QUEEN] )
|
||||||
|
|
||||||
#define simple_one_queen(p, c) \
|
#define simple_one_queen(p, c) \
|
||||||
( popcount64((p)->bb[c][BB_QUEEN]) == 1 )
|
( popcount64((p)->bb[c][QUEEN]) == 1 )
|
||||||
|
|
||||||
#define simple_no_rook(p, c) \
|
#define simple_no_rook(p, c) \
|
||||||
(!(p)->bb[c][BB_ROOK])
|
(!(p)->bb[c][ROOK])
|
||||||
|
|
||||||
#define simple_one_minor_piece(p, c) \
|
#define simple_one_minor_piece(p, c) \
|
||||||
(popcount64((p)->bb[c][BB_KNIGHT] | (p)->bb[c][BB_BISHOP]) == 1)
|
(popcount64((p)->bb[c][KNIGHT] | (p)->bb[c][BISHOP]) == 1)
|
||||||
|
|
||||||
#define simple_is_endgame(p) \
|
#define simple_is_endgame(p) \
|
||||||
( (simple_no_queen(p, WHITE) || \
|
( (simple_no_queen(p, WHITE) || \
|
||||||
@@ -41,7 +42,12 @@
|
|||||||
simple_no_rook(p, BLACK) && \
|
simple_no_rook(p, BLACK) && \
|
||||||
simple_one_minor_piece(p, BLACK))) )
|
simple_one_minor_piece(p, BLACK))) )
|
||||||
|
|
||||||
void eval_simple_init(void);
|
//s16 calc_phase(pos_t *pos);
|
||||||
|
//int eval_simple_find(char *str);
|
||||||
|
//void eval_simple_set(int set);
|
||||||
|
//void eval_simple_init(char *set);
|
||||||
|
|
||||||
|
eval_t eval_material(pos_t *pos);
|
||||||
eval_t eval_simple(pos_t *pos);
|
eval_t eval_simple(pos_t *pos);
|
||||||
|
|
||||||
#endif /* EVAL_SIMPLE_H */
|
#endif /* EVAL_SIMPLE_H */
|
||||||
|
76
src/eval.c
76
src/eval.c
@@ -1,6 +1,6 @@
|
|||||||
/* eval.c - static position evaluation.
|
/* eval.c - static position evaluation.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021-2023 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -13,64 +13,48 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#include <list.h>
|
#include <brlib.h>
|
||||||
#include <debug.h>
|
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "eval.h"
|
#include "eval.h"
|
||||||
#include "eval-simple.h"
|
#include "eval-simple.h"
|
||||||
|
|
||||||
inline eval_t eval_material(pos_t *pos, bool color)
|
/*
|
||||||
{
|
* inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||||
eval_t res = 0;
|
* {
|
||||||
|
* return pos->mobility[color];
|
||||||
/* I need to do something about the king, if it can be potentially taken
|
* }
|
||||||
* if pseudo-moves include a pinned piece on King.
|
*
|
||||||
*/
|
*
|
||||||
for (uint piece = PAWN; piece < KING; piece <<= 1) {
|
* inline eval_t eval_square_control(pos_t *pos, bool color)
|
||||||
uint bb = PIECETOBB(piece);
|
* {
|
||||||
# ifdef DEBUG_EVAL
|
* return popcount64(pos->controlled[color]);
|
||||||
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
|
* }
|
||||||
color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
|
*/
|
||||||
P_VALUE(piece));
|
|
||||||
# endif
|
|
||||||
/* attention here */
|
|
||||||
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
|
|
||||||
}
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline eval_t eval_mobility(pos_t *pos, bool color)
|
|
||||||
{
|
|
||||||
return pos->mobility[color];
|
|
||||||
}
|
|
||||||
|
|
||||||
inline eval_t eval_square_control(pos_t *pos, bool color)
|
|
||||||
{
|
|
||||||
return popcount64(pos->controlled[color]);
|
|
||||||
}
|
|
||||||
|
|
||||||
eval_t eval(pos_t *pos)
|
eval_t eval(pos_t *pos)
|
||||||
{
|
{
|
||||||
eval_t simple = 0, control[2] = {0};
|
//eval_t simple = 0, control[2] = {0};
|
||||||
|
eval_t simple = 0;
|
||||||
|
|
||||||
if (pos->eval != EVAL_INVALID)
|
//if (pos->eval != EVAL_INVALID)
|
||||||
return pos->eval;
|
// return pos->eval;
|
||||||
|
|
||||||
/* 1) pieces value */
|
/* 1) pieces value */
|
||||||
//material[WHITE] = eval_material(pos, WHITE);
|
//material[WHITE] = eval_material(pos, WHITE);
|
||||||
//material[BLACK] = eval_material(pos, BLACK);
|
//material[BLACK] = eval_material(pos, BLACK);
|
||||||
simple = eval_simple(pos);
|
simple = eval_simple(pos);
|
||||||
|
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL2
|
||||||
log_f(2, "eval_simple=%d\n", simple);
|
log_f(2, "eval_simple=%d\n", simple);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
/* 2) square control: 10 square controls diff = 1 pawn */
|
/* 2) square control: 10 square controls diff = 1 pawn */
|
||||||
control[WHITE] = eval_square_control(pos, WHITE);
|
//control[WHITE] = eval_square_control(pos, WHITE);
|
||||||
control[BLACK] = eval_square_control(pos, BLACK);
|
//control[BLACK] = eval_square_control(pos, BLACK);
|
||||||
|
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL2
|
||||||
log_f(2, "square control: W:%d B:%d diff=%d\n",
|
log_f(2, "square control: W:%d B:%d diff=%d\n",
|
||||||
control[WHITE], control[BLACK],
|
control[WHITE], control[BLACK],
|
||||||
(control[WHITE] - control[BLACK]) * 10);
|
(control[WHITE] - control[BLACK]) * 10);
|
||||||
@@ -78,18 +62,18 @@ eval_t eval(pos_t *pos)
|
|||||||
|
|
||||||
/* 3) mobility: 10 mobility diff = 1 pawn
|
/* 3) mobility: 10 mobility diff = 1 pawn
|
||||||
*/
|
*/
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL2
|
||||||
log_f(2, "mobility: W:%u B:%u diff=%d\n",
|
log_f(2, "mobility: W:%u B:%u diff=%d\n",
|
||||||
pos->mobility[WHITE], pos->mobility[BLACK],
|
pos->mobility[WHITE], pos->mobility[BLACK],
|
||||||
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
|
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
eval_t res = simple +
|
//eval_t res = simple +
|
||||||
(control[WHITE] - control[BLACK]) * 10 +
|
// (control[WHITE] - control[BLACK]) * 10 +
|
||||||
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
|
// (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
|
||||||
# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL2
|
||||||
log_f(2, "eval: %d\n", res);
|
log_f(2, "eval: %d\n", res);
|
||||||
# endif
|
# endif
|
||||||
pos->eval = res;
|
pos->eval = simple;
|
||||||
return res;
|
return simple;
|
||||||
}
|
}
|
||||||
|
14
src/eval.h
14
src/eval.h
@@ -1,6 +1,6 @@
|
|||||||
/* eval.h - static position evaluation.
|
/* eval.h - static position evaluation.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -17,18 +17,8 @@
|
|||||||
#include <limits.h>
|
#include <limits.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "piece.h"
|
#include "eval-defs.h"
|
||||||
|
|
||||||
/* max pieces eval is KING_VALUE + 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
|
|
||||||
* + 2*KNIGHT_VALUE which around 30000.
|
|
||||||
* We are on secure side with -50000/+50000
|
|
||||||
*/
|
|
||||||
#define EVAL_MAX (50000)
|
|
||||||
#define EVAL_MIN (-EVAL_MAX)
|
|
||||||
#define EVAL_INVALID INT_MIN
|
|
||||||
#define EVAL_MATE EVAL_MAX
|
|
||||||
|
|
||||||
eval_t eval_material(pos_t *pos, bool color);
|
|
||||||
eval_t eval_mobility(pos_t *pos, bool color);
|
eval_t eval_mobility(pos_t *pos, bool color);
|
||||||
eval_t eval_square_control(pos_t *pos, bool color);
|
eval_t eval_square_control(pos_t *pos, bool color);
|
||||||
|
|
||||||
|
112
src/fen.c
112
src/fen.c
@@ -21,10 +21,9 @@
|
|||||||
#include <bug.h>
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "util.h"
|
#include "alloc.h"
|
||||||
//#include "piece.h"
|
|
||||||
//#include "bitboard.h"
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
#include "eval-defs.h"
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
|
|
||||||
/* FEN description:
|
/* FEN description:
|
||||||
@@ -61,46 +60,50 @@ static const char *castle_str = "KQkq";
|
|||||||
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
|
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* fen_check(pos_t *pos) - test (and try to fix) fen-generated position.
|
* fen_ok() - test (and try to fix) fen-generated position.
|
||||||
* @pos: position
|
* @pos: &position
|
||||||
|
* @fixit: action flag
|
||||||
*
|
*
|
||||||
* Test and fix the following:
|
* Test and possibly fix the following:
|
||||||
* - inconsistent castle flags (if K & R are not in correct position)
|
* - inconsistent castle flags (if K & R are not in correct position)
|
||||||
* - inconsistent en-passant square (turn, bad pawn position)
|
* - inconsistent en-passant square (turn, bad pawns positions)
|
||||||
*
|
*
|
||||||
* pos_check() is also called, leading to fatal errors if something is wrong.
|
* if @fixit is true, any error above will be fixed, and pos_ok() will
|
||||||
|
is also called, leading to fatal errors if something is wrong.
|
||||||
*
|
*
|
||||||
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
|
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
|
||||||
*/
|
*/
|
||||||
static int fen_check(pos_t *pos)
|
int fen_ok(pos_t *pos, bool fixit)
|
||||||
{
|
{
|
||||||
char *colstr[2] = { "white", "black"};
|
char *colstr[2] = { "white", "black"};
|
||||||
int warning = 0;
|
int warning = 0;
|
||||||
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
int up = sq_up(us); /* pawn up */
|
||||||
|
square_t ep = pos->en_passant;
|
||||||
|
|
||||||
/* en passant, depends on who plays next */
|
/* en passant, depends on who plays next */
|
||||||
if (pos->en_passant != SQUARE_NONE) {
|
if (ep != SQUARE_NONE) {
|
||||||
rank_t eprank = sq_rank(pos->en_passant);
|
rank_t eprank = sq_rank(ep);
|
||||||
file_t epfile = sq_file(pos->en_passant);
|
rank_t rank6 = sq_rel_rank(RANK_6, us);
|
||||||
rank_t rank5 = sq_rel_rank(RANK_5, pos->turn);
|
piece_t pawn = MAKE_PIECE(PAWN, them);
|
||||||
rank_t rank6 = sq_rel_rank(RANK_6, pos->turn);
|
bitboard_t att = bb_pawn_attacks[them][ep] & pos->bb[us][PAWN];
|
||||||
rank_t rank7 = sq_rel_rank(RANK_7, pos->turn);
|
|
||||||
piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN;
|
if (eprank != rank6 ||
|
||||||
if (warn(eprank != rank6 ||
|
pos->board[ep - up] != pawn ||
|
||||||
pos->board[sq_make(epfile, rank5)] != pawn ||
|
pos->board[ep] != EMPTY ||
|
||||||
pos->board[sq_make(epfile, rank6)] != EMPTY ||
|
pos->board[ep + up] != EMPTY ||
|
||||||
pos->board[sq_make(epfile, rank7)] != EMPTY,
|
att == 0ull) {
|
||||||
"fen warn: wrong en-passant settings. (fixed)\n")) {
|
|
||||||
# ifdef DEBUG_FEN
|
|
||||||
printf("ep5=%o ep6=%o ep7=%o\n", sq_make(epfile, rank5),
|
|
||||||
sq_make(epfile, rank6), sq_make(epfile, rank7));
|
|
||||||
# endif
|
|
||||||
warning++;
|
warning++;
|
||||||
pos->en_passant = SQUARE_NONE;
|
if (fixit) {
|
||||||
|
warn(true, "pos warn: wrong en-passant settings (fixed).\n");
|
||||||
|
pos->en_passant = SQUARE_NONE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int color = WHITE; color <= BLACK; ++color) {
|
for (int color = WHITE; color <= BLACK; ++color) {
|
||||||
rank_t rank1 = color == WHITE? RANK_1: RANK_8;
|
rank_t rank1 = sq_rel_rank(RANK_1, color);
|
||||||
|
|
||||||
/* castling */
|
/* castling */
|
||||||
/* where K and R should be for valid castle flag */
|
/* where K and R should be for valid castle flag */
|
||||||
@@ -109,28 +112,28 @@ static int fen_check(pos_t *pos)
|
|||||||
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
|
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
|
||||||
|
|
||||||
/* where they are */
|
/* where they are */
|
||||||
bitboard_t kings = pos->bb[color][KING];
|
bitboard_t kingbb = pos->bb[color][KING];
|
||||||
bitboard_t rooks = pos->bb[color][ROOK];
|
bitboard_t rookbb = pos->bb[color][ROOK];
|
||||||
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
|
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
|
||||||
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
|
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
|
||||||
if (pos->castle & castle_k) {
|
if (pos->castle & castle_k && !(k & kingbb && r_k & rookbb)) {
|
||||||
if (warn(!(k & kings && r_k & rooks),
|
warning++;
|
||||||
"fen warn: wrong %s short castling K or R position (fixed)\n",
|
if (fixit) {
|
||||||
colstr[color])) {
|
warn(true, "fen warn: wrong %s short castling (fixed)\n",
|
||||||
warning++;
|
colstr[color]);
|
||||||
pos->castle &= ~castle_k;
|
pos->castle &= ~castle_k;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (pos->castle & castle_q) {
|
if (pos->castle & castle_q && !(k & kingbb && r_q & rookbb)) {
|
||||||
if (warn(!(k & kings && r_q & rooks),
|
warning++;
|
||||||
"fen warn: wrong %s long castling K or R position (fixed)\n",
|
if (fixit) {
|
||||||
colstr[color])) {
|
warn(true, "fen warn: wrong %s long castling (fixed)\n",
|
||||||
warning++;
|
colstr[color]);
|
||||||
pos->castle &= ~castle_q;
|
pos->castle &= ~castle_q;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return pos_ok(pos, 0) ? warning: -1;
|
return warning;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -162,7 +165,7 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
|||||||
char *p;
|
char *p;
|
||||||
short rank, file, tmp;
|
short rank, file, tmp;
|
||||||
piece_t piece;
|
piece_t piece;
|
||||||
int consumed, err_line = 0, err_pos, err_char;
|
int consumed, err_line = 0, err_pos = 0, err_char = 0;
|
||||||
pos_t tmppos;
|
pos_t tmppos;
|
||||||
|
|
||||||
pos_clear(&tmppos);
|
pos_clear(&tmppos);
|
||||||
@@ -184,6 +187,8 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
|||||||
piece, PIECE(piece), COLOR(piece));
|
piece, PIECE(piece), COLOR(piece));
|
||||||
# endif
|
# endif
|
||||||
pos_set_sq(&tmppos, sq_make(file, rank), piece);
|
pos_set_sq(&tmppos, sq_make(file, rank), piece);
|
||||||
|
if (PIECE(piece) == KING)
|
||||||
|
tmppos.king[COLOR(piece)] = sq_make(file, rank);
|
||||||
file++;
|
file++;
|
||||||
} else { /* error */
|
} else { /* error */
|
||||||
err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
|
err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
|
||||||
@@ -248,13 +253,16 @@ end:
|
|||||||
err_line, err_pos, err_char, err_char)) {
|
err_line, err_pos, err_char, err_char)) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
if (fen_check(&tmppos) < 0)
|
|
||||||
return NULL;
|
fen_ok(&tmppos, true); /* fix e.p & castling flags */
|
||||||
|
if (!pos_ok(&tmppos, false))
|
||||||
|
return NULL; /* invalid position: ignored */
|
||||||
|
|
||||||
|
tmppos.key = zobrist_calc(&tmppos);
|
||||||
|
tmppos.phase = calc_phase(&tmppos);
|
||||||
if (!pos)
|
if (!pos)
|
||||||
pos = pos_dup(&tmppos);
|
pos = pos_new();
|
||||||
//puts("prout 1");
|
pos_copy(&tmppos, pos);
|
||||||
//pos_print_raw(&tmppos, 1);
|
|
||||||
//puts("prout 2");
|
|
||||||
# ifdef DEBUG_FEN
|
# ifdef DEBUG_FEN
|
||||||
pos_print_raw(&tmppos, 1);
|
pos_print_raw(&tmppos, 1);
|
||||||
# endif
|
# endif
|
||||||
@@ -282,11 +290,11 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
int cur = 0;
|
int cur = 0;
|
||||||
|
|
||||||
if (!fen)
|
if (!fen)
|
||||||
fen = safe_malloc(92);
|
fen = safe_alloc(92);
|
||||||
|
|
||||||
/* 1) position
|
/* 1) position
|
||||||
*/
|
*/
|
||||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||||
for (file_t f = FILE_A; f <= FILE_H;) {
|
for (file_t f = FILE_A; f <= FILE_H;) {
|
||||||
square_t sq = sq_make(f, r);
|
square_t sq = sq_make(f, r);
|
||||||
piece_t piece = pos->board[sq];
|
piece_t piece = pos->board[sq];
|
||||||
@@ -324,7 +332,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
fen[cur++] = '-';
|
fen[cur++] = '-';
|
||||||
} else {
|
} else {
|
||||||
for (int i = 0; i < 4; ++i)
|
for (int i = 0; i < 4; ++i)
|
||||||
if (pos->castle & mask(i))
|
if (pos->castle & BIT(i))
|
||||||
fen[cur++] = castle_str[i];
|
fen[cur++] = castle_str[i];
|
||||||
}
|
}
|
||||||
fen[cur++] = ' ';
|
fen[cur++] = ' ';
|
||||||
@@ -334,8 +342,8 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
if (pos->en_passant == SQUARE_NONE) {
|
if (pos->en_passant == SQUARE_NONE) {
|
||||||
fen[cur++] = '-';
|
fen[cur++] = '-';
|
||||||
} else {
|
} else {
|
||||||
fen[cur++] = FILE2C(sq_file(pos->en_passant));
|
strcpy(fen+cur, sq_to_string(pos->en_passant));
|
||||||
fen[cur++] = RANK2C(sq_rank(pos->en_passant));
|
cur += 2;
|
||||||
}
|
}
|
||||||
fen[cur++] = ' ';
|
fen[cur++] = ' ';
|
||||||
|
|
||||||
|
@@ -20,6 +20,7 @@
|
|||||||
|
|
||||||
extern const char *startfen; /* startup position */
|
extern const char *startfen; /* startup position */
|
||||||
|
|
||||||
|
extern int fen_ok(pos_t *pos, bool fixit);
|
||||||
extern pos_t *startpos(pos_t *pos);
|
extern pos_t *startpos(pos_t *pos);
|
||||||
extern pos_t *fen2pos(pos_t *pos, const char *fen);
|
extern pos_t *fen2pos(pos_t *pos, const char *fen);
|
||||||
extern char *pos2fen(const pos_t *pos, char *fen);
|
extern char *pos2fen(const pos_t *pos, char *fen);
|
||||||
|
414
src/hash.c
Normal file
414
src/hash.c
Normal file
@@ -0,0 +1,414 @@
|
|||||||
|
/* hash.c - hash management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
#include <assert.h>
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bitops.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "alloc.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "piece.h"
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
|
u64 zobrist_pieces[16][64];
|
||||||
|
u64 zobrist_castling[4 * 4 + 1];
|
||||||
|
u64 zobrist_turn; /* for black, XOR each ply */
|
||||||
|
u64 zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||||
|
|
||||||
|
hasht_t hash_tt; /* main transposition table */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_init() - initialize zobrist tables.
|
||||||
|
*
|
||||||
|
* Initialize all zobrist random bitmasks. Must be called before any other
|
||||||
|
* zobrist function, and can be called once only (further calls will be ignored).
|
||||||
|
*/
|
||||||
|
void zobrist_init(void)
|
||||||
|
{
|
||||||
|
static bool called = false;
|
||||||
|
if (!called) {
|
||||||
|
called = true;
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||||
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
|
zobrist_pieces[MAKE_PIECE(p, c)][sq] = rand64();
|
||||||
|
}
|
||||||
|
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c)
|
||||||
|
zobrist_castling[c] = rand64();
|
||||||
|
for (file_t f = FILE_A; f <= FILE_H; ++f)
|
||||||
|
zobrist_ep[f] = rand64();
|
||||||
|
zobrist_ep[8] = 0; /* see EP_ZOBRIST_IDX macro */
|
||||||
|
zobrist_turn = rand64();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_calc() - calculate a position zobrist hash.
|
||||||
|
* @pos: &position
|
||||||
|
*
|
||||||
|
* Normally, Zobrist keys are incrementally calculated when doing or
|
||||||
|
* undoing a move.
|
||||||
|
* This function should normally only be called:
|
||||||
|
* - When starting a new position
|
||||||
|
* - To verify incremental Zobrist calculation is correct
|
||||||
|
*
|
||||||
|
* @return: @pos Zobrist key
|
||||||
|
*/
|
||||||
|
hkey_t zobrist_calc(pos_t *pos)
|
||||||
|
{
|
||||||
|
hkey_t key = 0;
|
||||||
|
|
||||||
|
if (pos->turn == BLACK)
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t pt = PAWN; pt <= KING; ++pt) {
|
||||||
|
piece_t piece = MAKE_PIECE(pt, c);
|
||||||
|
bitboard_t bb = pos->bb[c][pt];
|
||||||
|
while (bb) {
|
||||||
|
square_t sq = bb_next(&bb);
|
||||||
|
key ^= zobrist_pieces[piece][sq];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_verify() - verify current position Zobrist key.
|
||||||
|
* @pos: &position
|
||||||
|
*
|
||||||
|
* Verify that position Zobrist key matches a full Zobrist calculation.
|
||||||
|
* This function cannot be called if ZOBRIST_VERIFY is not set.
|
||||||
|
*
|
||||||
|
* @return: True if Zobrist key is OK.
|
||||||
|
*/
|
||||||
|
#ifdef ZOBRIST_VERIFY
|
||||||
|
|
||||||
|
bool zobrist_verify(pos_t *pos)
|
||||||
|
{
|
||||||
|
hkey_t diff, key = zobrist_calc(pos);
|
||||||
|
if (pos->key == key)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
printf("key verify: cur=%#lx != %#lx\n", pos->key, key);
|
||||||
|
|
||||||
|
/* try to find-out the key in different zobrist tables */
|
||||||
|
diff = pos->key ^ key;
|
||||||
|
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||||
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
|
if (diff == zobrist_pieces[MAKE_PIECE(p, c)][sq]) {
|
||||||
|
warn(true, "zobrist difference is piece:[%s][%s]\n",
|
||||||
|
piece_to_fen(MAKE_PIECE(p, c)), sq_to_string(sq));
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c) {
|
||||||
|
if (diff == zobrist_castling[c]) {
|
||||||
|
warn(true, "zobrist difference is castling:[%d]\n", c);
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||||
|
if (diff == zobrist_ep[f]) {
|
||||||
|
warn(true, "zobrist difference is ep:[%d]\n", f);
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (diff == zobrist_turn) {
|
||||||
|
warn(true, "zobrist difference is turn\n");
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
warn(true, "zobrist diff %lx is unknown\n", diff);
|
||||||
|
end:
|
||||||
|
bug_on_always(false);
|
||||||
|
/* not reached */
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_create() - create transposition table
|
||||||
|
* @sizemb: s32 size of hash table in Mb
|
||||||
|
*
|
||||||
|
* Create a hash table of max @sizemb (or HASH_SIZE_MBif @sizemb <= 0) Mb size.
|
||||||
|
* This function must be called at startup.
|
||||||
|
*
|
||||||
|
* The number of bucket_t entries fitting in @sizemb is calculated, and rounded
|
||||||
|
* (down) to a power of 2.
|
||||||
|
* This means the actual size could be lower than @sizemb (nearly halved in
|
||||||
|
* worst case).
|
||||||
|
*
|
||||||
|
* If transposition hashtable already exists and new size would not change,
|
||||||
|
* the old one is cleared.
|
||||||
|
* If transposition hashtable already exists and new size is different,
|
||||||
|
* the old one is destroyed first (old data is not preserved).
|
||||||
|
*
|
||||||
|
* TODO:
|
||||||
|
* - Rebuild old hashtable data ?
|
||||||
|
*
|
||||||
|
* @return: hash table size in Mb. If memory allocation fails, the function does
|
||||||
|
* not return.
|
||||||
|
*/
|
||||||
|
int tt_create(s32 sizemb)
|
||||||
|
{
|
||||||
|
size_t bytes, target_nbuckets;
|
||||||
|
u32 nbits;
|
||||||
|
|
||||||
|
static_assert(sizeof(hentry_t) == 16, "fatal: hentry_t size != 16");
|
||||||
|
|
||||||
|
//printf("mb = %'7u ", sizemb);
|
||||||
|
/* adjust tt size */
|
||||||
|
if (sizemb <= 0)
|
||||||
|
sizemb = HASH_SIZE_DEFAULT;
|
||||||
|
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||||
|
|
||||||
|
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
|
||||||
|
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
|
||||||
|
|
||||||
|
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
|
||||||
|
|
||||||
|
if (hash_tt.nbits != nbits) {
|
||||||
|
if (hash_tt.keys)
|
||||||
|
tt_delete();
|
||||||
|
|
||||||
|
hash_tt.nbits = nbits;
|
||||||
|
|
||||||
|
hash_tt.nbuckets = BIT(hash_tt.nbits);
|
||||||
|
hash_tt.nkeys = hash_tt.nbuckets * ENTRIES_PER_BUCKET;
|
||||||
|
|
||||||
|
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
|
||||||
|
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
|
||||||
|
|
||||||
|
hash_tt.mask = -1ull >> (64 - nbits);
|
||||||
|
|
||||||
|
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
|
||||||
|
|
||||||
|
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
|
||||||
|
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);
|
||||||
|
//printf("mask=%9x\n", hash_tt.mask);
|
||||||
|
}
|
||||||
|
//else {
|
||||||
|
// printf("unchanged (cleared)\n");
|
||||||
|
//}
|
||||||
|
/* attention - may fail ! */
|
||||||
|
tt_clear();
|
||||||
|
|
||||||
|
return hash_tt.nbits;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_clear() - clear transposition table
|
||||||
|
*
|
||||||
|
* Reset hashtable entries (if available) and statistic information.
|
||||||
|
*/
|
||||||
|
void tt_clear()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys)
|
||||||
|
memset(hash_tt.keys, 0, hash_tt.bytes);
|
||||||
|
|
||||||
|
hash_tt.used_keys = 0;
|
||||||
|
hash_tt.collisions = 0;
|
||||||
|
hash_tt.hits = 0;
|
||||||
|
hash_tt.misses = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_delete() - delete transposition table
|
||||||
|
*
|
||||||
|
* free hashtable data.
|
||||||
|
*/
|
||||||
|
void tt_delete()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys) {
|
||||||
|
safe_free(hash_tt.keys);
|
||||||
|
hash_tt.keys = NULL;
|
||||||
|
}
|
||||||
|
tt_clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_probe() - probe tt for an entry
|
||||||
|
*
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
hentry_t *tt_probe(hkey_t key)
|
||||||
|
{
|
||||||
|
bucket_t *bucket;
|
||||||
|
hentry_t *entry;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
bug_on(!hash_tt.keys);
|
||||||
|
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||||
|
|
||||||
|
/* find key in buckets */
|
||||||
|
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||||
|
entry = bucket->entry + i;
|
||||||
|
if (key == entry->key)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (i < ENTRIES_PER_BUCKET)
|
||||||
|
return entry;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_probe_perft() - probe tt for an entry (perft version)
|
||||||
|
* @key: Zobrist (hkey_t) key
|
||||||
|
* @depth: depth from search root
|
||||||
|
*
|
||||||
|
* Search transposition for @key entry with @depth depth.
|
||||||
|
*
|
||||||
|
* @return: @hentry_t address is found, TT_MISS otherwise.
|
||||||
|
*/
|
||||||
|
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth)
|
||||||
|
{
|
||||||
|
bucket_t *bucket;
|
||||||
|
hentry_t *entry;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
bug_on(!hash_tt.keys);
|
||||||
|
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||||
|
|
||||||
|
/* find key in buckets */
|
||||||
|
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||||
|
entry = bucket->entry + i;
|
||||||
|
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
|
||||||
|
hash_tt.hits++;
|
||||||
|
/*
|
||||||
|
* printf("tt hit: key=%lx depth=%d bucket=%lu entry=%d!\n",
|
||||||
|
* key, depth, bucket - hash_tt.keys, i);
|
||||||
|
*/
|
||||||
|
return entry;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
* printf("tt miss: key=%lx depth=%d ucket=%lu\n",
|
||||||
|
* key, depth, bucket - hash_tt.keys);
|
||||||
|
*/
|
||||||
|
hash_tt.misses++;
|
||||||
|
return TT_MISS;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_store_perft() - store a transposition table entry (perft version)
|
||||||
|
* @key: Zobrist (hkey_t) key
|
||||||
|
* @depth: depth from search root
|
||||||
|
* @nodes: value to store
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes)
|
||||||
|
{
|
||||||
|
bucket_t *bucket;
|
||||||
|
hentry_t *entry;
|
||||||
|
int replace = -1;
|
||||||
|
uint mindepth = 1024;
|
||||||
|
u64 data = HASH_PERFT(depth, nodes);
|
||||||
|
|
||||||
|
//printf("tt_store: key=%lx data=%lx depth=%d=%d nodes=%lu=%lu\n",
|
||||||
|
// key, data, depth, HASH_PERFT_DEPTH(data), nodes, HASH_PERFT_VAL(data));
|
||||||
|
/*
|
||||||
|
* printf("tt_store: key=%lx depth=%d nodes=%lu ",
|
||||||
|
* key, depth, nodes);
|
||||||
|
*/
|
||||||
|
bug_on(!hash_tt.keys);
|
||||||
|
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||||
|
|
||||||
|
/* find key in buckets */
|
||||||
|
for (int i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||||
|
entry = bucket->entry + i;
|
||||||
|
//if (!entry->key) {
|
||||||
|
// replace = i;
|
||||||
|
//hash_tt.used_keys++;
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
if (key == entry->key) {
|
||||||
|
if (depth == HASH_PERFT_DEPTH(entry->data)) {
|
||||||
|
printf("tt_store: dup key=%lx depth=%d, this should not happen!\n",
|
||||||
|
key, depth);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/* always keep higher nodes */
|
||||||
|
if (HASH_PERFT_DEPTH(entry->data) < mindepth) {
|
||||||
|
mindepth = HASH_PERFT_DEPTH(entry->data);
|
||||||
|
replace = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (replace >= 0) {
|
||||||
|
entry = bucket->entry + replace;
|
||||||
|
|
||||||
|
hash_tt.used_keys += entry->key == 0;
|
||||||
|
hash_tt.collisions += entry->key && (key != entry->key);
|
||||||
|
/*
|
||||||
|
* if (HASH_PERFT_VAL(entry->data)) {
|
||||||
|
* printf("REPL entry=%lu[%d] key=%lx->%lx val=%lu->%lu\n",
|
||||||
|
* bucket - hash_tt.keys, replace,
|
||||||
|
* entry->key, key,
|
||||||
|
* HASH_PERFT_VAL(entry->data), nodes);
|
||||||
|
* } else {
|
||||||
|
* printf("NEW entry=%lu[%d] key=%lx val=%lu\n",
|
||||||
|
* bucket - hash_tt.keys, replace,
|
||||||
|
* entry->key, nodes);
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
entry->key = key;
|
||||||
|
entry->data = data;
|
||||||
|
return entry;
|
||||||
|
} else {
|
||||||
|
//printf("TT full, skip\n");
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_info() - print hash-table information.
|
||||||
|
*/
|
||||||
|
void tt_info()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys) {
|
||||||
|
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#x) entries:%'lu\n",
|
||||||
|
hash_tt.mb, hash_tt.nbuckets, hash_tt.nbits,
|
||||||
|
hash_tt.mask, hash_tt.nkeys);
|
||||||
|
} else {
|
||||||
|
printf("TT: not set.\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_stats() - print hash-table usage.
|
||||||
|
*/
|
||||||
|
void tt_stats()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys) {
|
||||||
|
float percent = 100.0 * hash_tt.used_keys / hash_tt.nkeys;
|
||||||
|
printf("hash: used:%'lu/%'lu (%.2f%%) hit:%'lu miss:%'lu coll:%'lu\n",
|
||||||
|
hash_tt.used_keys, hash_tt.nkeys, percent,
|
||||||
|
hash_tt.hits, hash_tt.misses,
|
||||||
|
hash_tt.collisions);
|
||||||
|
} else {
|
||||||
|
printf("hash: not set.\n");
|
||||||
|
}
|
||||||
|
}
|
145
src/hash.h
Normal file
145
src/hash.h
Normal file
@@ -0,0 +1,145 @@
|
|||||||
|
/* hash.h - hash management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef HASH_H
|
||||||
|
#define HASH_H
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "move.h"
|
||||||
|
|
||||||
|
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
|
||||||
|
|
||||||
|
#define HASH_SIZE_DEFAULT 16 /* default: 16Mb */
|
||||||
|
#define HASH_SIZE_MIN 1
|
||||||
|
#define HASH_SIZE_MAX 32768 /* 32Gb */
|
||||||
|
|
||||||
|
#define TT_MISS NULL
|
||||||
|
#define TT_DUP (void *) U64(0x01)
|
||||||
|
#define TT_OK(p) ((p) > (void *)U64(0xF))
|
||||||
|
|
||||||
|
typedef u64 hkey_t; /* cannot use typedef for key_t */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hash_short: get the most significant 7 nibble of a 64 bits value.
|
||||||
|
*/
|
||||||
|
#define hash_short(hash) ((hash) >> (64 - 4 * 7))
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hentry_t: hashtable bucket.
|
||||||
|
*
|
||||||
|
* Size should be exactly 16 bytes. If impossible to fit necessary data in
|
||||||
|
* 16 bytes in future, it should be updated to be exactly 32 bytes.
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
hkey_t key; /* zobrist */
|
||||||
|
union {
|
||||||
|
u64 data;
|
||||||
|
struct {
|
||||||
|
u16 depth; /* ply in search */
|
||||||
|
s16 eval;
|
||||||
|
move_t move;
|
||||||
|
//u8 flags; /* maybe for locking, etc... */
|
||||||
|
//u8 filler;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
} hentry_t;
|
||||||
|
|
||||||
|
/* hentry perft data:
|
||||||
|
* 0-47: perft value
|
||||||
|
* 48-63: depth
|
||||||
|
*/
|
||||||
|
#define HASH_PERFT_MASK U64(0xffffffffffff)
|
||||||
|
#define HASH_PERFT(depth, val) ((((u64) depth) << 48) | ((val) & HASH_PERFT_MASK))
|
||||||
|
#define HASH_PERFT_VAL(data) ((data) & HASH_PERFT_MASK)
|
||||||
|
#define HASH_PERFT_DEPTH(data) ((u16)((data) >> 48))
|
||||||
|
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
hentry_t entry[ENTRIES_PER_BUCKET];
|
||||||
|
} bucket_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
bucket_t *keys; /* &hashtable entries */
|
||||||
|
|
||||||
|
/* memory size in bytes/mb */
|
||||||
|
size_t bytes;
|
||||||
|
u32 mb;
|
||||||
|
|
||||||
|
/* size in buckets/keys */
|
||||||
|
size_t nbuckets;
|
||||||
|
size_t nkeys; /* nbuckets * NBUCKETS */
|
||||||
|
|
||||||
|
/* internal representation */
|
||||||
|
u32 nbits; /* #buckets in bits, power of 2 */
|
||||||
|
u32 mask; /* nbuckets - 1, key mask */
|
||||||
|
|
||||||
|
/* stats - unsure about usage */
|
||||||
|
//size_t used_buckets;
|
||||||
|
size_t used_keys;
|
||||||
|
u64 collisions;
|
||||||
|
u64 hits;
|
||||||
|
u64 misses;
|
||||||
|
} hasht_t;
|
||||||
|
|
||||||
|
/* hack:
|
||||||
|
* ep zobrist key index is 0-7 for each en-passant file, 8 for SQUARE_NONE.
|
||||||
|
* To transform :
|
||||||
|
* - ep == 64 (SQUARE_NONE) to id = 8
|
||||||
|
* - ep == 0~63 to idx = sq_file(ep), i.e. (ep & 7)
|
||||||
|
* we use the formula:
|
||||||
|
* idx = ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep);
|
||||||
|
*/
|
||||||
|
#define EP_ZOBRIST_IDX(ep) ( ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep) )
|
||||||
|
|
||||||
|
extern hkey_t zobrist_pieces[16][64];
|
||||||
|
extern hkey_t zobrist_castling[4 * 4 + 1];
|
||||||
|
extern hkey_t zobrist_turn; /* for black, XOR each ply */
|
||||||
|
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||||
|
|
||||||
|
extern hasht_t hash_tt; /* main transposition table */
|
||||||
|
|
||||||
|
void zobrist_init(void);
|
||||||
|
hkey_t zobrist_calc(pos_t *pos);
|
||||||
|
|
||||||
|
#ifdef ZOBRIST_VERIFY
|
||||||
|
bool zobrist_verify(pos_t *pos);
|
||||||
|
#else
|
||||||
|
#define zobrist_verify(p) true
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* tt_prefetch() - prefetch hash table entry
|
||||||
|
* @hash: u64 key
|
||||||
|
*
|
||||||
|
* Prefetch memory for @key.
|
||||||
|
*/
|
||||||
|
static inline void tt_prefetch(hkey_t key)
|
||||||
|
{
|
||||||
|
bug_on(!hash_tt.keys);
|
||||||
|
__builtin_prefetch(hash_tt.keys + (key & hash_tt.mask));
|
||||||
|
}
|
||||||
|
|
||||||
|
int tt_create(int Mb);
|
||||||
|
void tt_clear(void);
|
||||||
|
void tt_delete(void);
|
||||||
|
|
||||||
|
hentry_t *tt_probe(hkey_t key);
|
||||||
|
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth);
|
||||||
|
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes);
|
||||||
|
void tt_info(void);
|
||||||
|
void tt_stats(void);
|
||||||
|
|
||||||
|
#endif /* HASH_H */
|
165
src/hist.c
Normal file
165
src/hist.c
Normal file
@@ -0,0 +1,165 @@
|
|||||||
|
/* hist.c - history management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "position.h"
|
||||||
|
#include "hash.h"
|
||||||
|
#include "move.h"
|
||||||
|
#include "hist.h"
|
||||||
|
|
||||||
|
hist_t hist = {
|
||||||
|
.nstates = 1,
|
||||||
|
{ { .move = MOVE_NONE, .key = U64(0), .prev = &hist.state[0] } },
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_init() - initialize history states data.
|
||||||
|
*
|
||||||
|
* This should be done every time a new position must be handled.
|
||||||
|
*/
|
||||||
|
void hist_init(void)
|
||||||
|
{
|
||||||
|
hist.nstates = 1;
|
||||||
|
hist.state[0].key = U64(0);
|
||||||
|
hist.state[0].move = MOVE_NONE;
|
||||||
|
hist.state[0].prev = &hist.state[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_push() - add a state to hist list
|
||||||
|
* @st: &state_t to add
|
||||||
|
*
|
||||||
|
* Used to add moves when the UCI "position" command includes moves.
|
||||||
|
* These moves, but last one, should be pushed. Last move should be
|
||||||
|
* linked to hist with @hist_link().
|
||||||
|
*/
|
||||||
|
void hist_push(state_t *st) //, move_t *move)
|
||||||
|
{
|
||||||
|
int last = hist.nstates++;
|
||||||
|
|
||||||
|
bug_on(last >= HIST_SIZE);
|
||||||
|
hist.state[last] = *st;
|
||||||
|
hist.state[last].prev = &hist.state[last - 1];
|
||||||
|
// hist.state[last].move = *move;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_link() - link a position to last hist element.
|
||||||
|
* @pos: &pos_t to link
|
||||||
|
*
|
||||||
|
* Used to add position resulting from last "move" in UCI "position" command.
|
||||||
|
* All other moves in UCI "position" command should be pushed instead, with
|
||||||
|
* hist_push().
|
||||||
|
*/
|
||||||
|
void hist_link(pos_t *pos)
|
||||||
|
{
|
||||||
|
pos->prev = hist_last();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_pop() - return last state from hist entry, and remove it from list
|
||||||
|
*
|
||||||
|
* Not used, only for debug.
|
||||||
|
*/
|
||||||
|
state_t *hist_pop(void)
|
||||||
|
{
|
||||||
|
if (hist.nstates > 1)
|
||||||
|
hist.nstates--;
|
||||||
|
return hist_last();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_last() - return last state from hist.
|
||||||
|
*/
|
||||||
|
state_t *hist_last(void)
|
||||||
|
{
|
||||||
|
return hist.state + hist.nstates - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_prev() - return a state's ancestor.
|
||||||
|
* @st: &state_t state
|
||||||
|
*
|
||||||
|
* No test is done on ancestor. Caller should check it is different
|
||||||
|
* from HIST_START.
|
||||||
|
*/
|
||||||
|
state_t *hist_prev(state_t *st)
|
||||||
|
{
|
||||||
|
return st->prev;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_prev2() - return a state's second ancestor.
|
||||||
|
* @st: &state_t state
|
||||||
|
*
|
||||||
|
* No test is done on ancestors. Caller should check it is different
|
||||||
|
* from HIST_START.
|
||||||
|
*/
|
||||||
|
state_t *hist_prev2(state_t *st)
|
||||||
|
{
|
||||||
|
return st->prev->prev;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_prev4() - return a state's 4th ancestor.
|
||||||
|
* @st: &state_t state
|
||||||
|
*
|
||||||
|
* No test is done on ancestors. Caller should check it is different
|
||||||
|
* from HIST_START.
|
||||||
|
*/
|
||||||
|
state_t *hist_prev4(state_t *st)
|
||||||
|
{
|
||||||
|
return st->prev->prev->prev->prev;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_static_print() - print hist entries
|
||||||
|
*/
|
||||||
|
void hist_static_print(void)
|
||||||
|
{
|
||||||
|
char movestr[8];
|
||||||
|
state_t *st = hist_last();
|
||||||
|
|
||||||
|
printf("UCI state history: ");
|
||||||
|
while (true) {
|
||||||
|
printf("%s(#%lx) ",
|
||||||
|
move_to_str(movestr, st->move, 0),
|
||||||
|
hash_short(st->key));
|
||||||
|
if (st == HIST_START)
|
||||||
|
break;
|
||||||
|
st = hist_prev(st);
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist_print() - print position history
|
||||||
|
* @pos: &pos to start from
|
||||||
|
*/
|
||||||
|
void hist_print(pos_t *pos)
|
||||||
|
{
|
||||||
|
char movestr[8];
|
||||||
|
state_t *st = &pos->state;
|
||||||
|
printf("position states history: ");
|
||||||
|
while (true) {
|
||||||
|
printf("%s(#%lx) ",
|
||||||
|
move_to_str(movestr, st->move, 0),
|
||||||
|
hash_short(st->key));
|
||||||
|
if (st == HIST_START)
|
||||||
|
break;
|
||||||
|
st = hist_prev(st);
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
}
|
61
src/hist.h
Normal file
61
src/hist.h
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
/* hist.h - history management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef HIST_H
|
||||||
|
#define HIST_H
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "position.h"
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
|
#define HIST_SIZE 4096 /* I know, I know... */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hist - history states data.
|
||||||
|
*
|
||||||
|
* This variable is of type hist_t, which contains:
|
||||||
|
* @state: state_t array, size HIST_SIZE
|
||||||
|
* @nstates: current number of @state
|
||||||
|
*
|
||||||
|
* hist contains moves already played.
|
||||||
|
*
|
||||||
|
* Only HIST_SIZE - 1 hist elements are available, as the first element is
|
||||||
|
* used as a sentinel value (hist[0].state.prev = &hist[0].state).
|
||||||
|
* This first element allows multiple backards searches (p->prev->prev).
|
||||||
|
*
|
||||||
|
* hist is only written by main thread, and read by other threads/processes,
|
||||||
|
* therefore is never duplicated (even after a fork(), due to COW).
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
int nstates;
|
||||||
|
state_t state[HIST_SIZE];
|
||||||
|
} hist_t;
|
||||||
|
|
||||||
|
extern hist_t hist;
|
||||||
|
|
||||||
|
#define HIST_START (hist.state)
|
||||||
|
|
||||||
|
void hist_init(void);
|
||||||
|
void hist_push(state_t *st); //, move_t *move);
|
||||||
|
void hist_link(pos_t *pos);
|
||||||
|
state_t *hist_pop(void);
|
||||||
|
state_t *hist_last(void);
|
||||||
|
state_t *hist_prev(state_t *st);
|
||||||
|
state_t *hist_prev2(state_t *st);
|
||||||
|
state_t *hist_prev4(state_t *st);
|
||||||
|
void hist_static_print(void);
|
||||||
|
void hist_print(pos_t *pos);
|
||||||
|
|
||||||
|
#endif /* HIST_H */
|
@@ -1,4 +1,4 @@
|
|||||||
/* hyperbola-quintessence.c - hyperbola quintessence functions.
|
/* hq.c - hyperbola quintessence functions.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
@@ -14,18 +14,18 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdarg.h>
|
#include <stdarg.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "hyperbola-quintessence.h"
|
#include "hq.h"
|
||||||
|
|
||||||
|
|
||||||
uchar bb_rank_attacks[64 * 8];
|
uchar bb_rank_attacks[64 * 8];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_init() - init hyperbola quintessence attack bitboards
|
* hq_init() - init hyperbola quintessence attack bitboards
|
||||||
*
|
*
|
||||||
* See: https://www.chessprogramming.org/Kindergarten_Bitboards
|
* See: https://www.chessprogramming.org/Kindergarten_Bitboards
|
||||||
* and https://www.chessprogramming.org/Hyperbola_Quintessence
|
* and https://www.chessprogramming.org/Hyperbola_Quintessence
|
||||||
@@ -45,18 +45,17 @@ uchar bb_rank_attacks[64 * 8];
|
|||||||
* (O <<= 2)
|
* (O <<= 2)
|
||||||
*
|
*
|
||||||
* TODO ? create masks excluding slider (eg. bb_diag ^ bb_sq[square]),
|
* TODO ? create masks excluding slider (eg. bb_diag ^ bb_sq[square]),
|
||||||
* to save one operation in hyperbola_moves().
|
* to save one operation in hq_moves().
|
||||||
* TODO ? replace rank attack with this idea, mapping rank to diagonal ?
|
* TODO ? replace rank attack with this idea, mapping rank to diagonal ?
|
||||||
* See http://timcooijmans.blogspot.com/2014/04/
|
* See http://timcooijmans.blogspot.com/2014/04/
|
||||||
*/
|
*/
|
||||||
void hyperbola_init()
|
void hq_init()
|
||||||
{
|
{
|
||||||
/* generate rank attacks, not handled by HQ
|
/* generate rank attacks, not handled by HQ
|
||||||
*/
|
*/
|
||||||
for (int occ = 0; occ < 64; ++occ) {
|
for (int occ = 0; occ < 64; ++occ) {
|
||||||
for (int file = 0; file < 8; ++file) {
|
for (int file = 0; file < 8; ++file) {
|
||||||
int attacks = 0;
|
int attacks = 0;
|
||||||
//int o = mask << 1; /* skip right square */
|
|
||||||
|
|
||||||
/* set f left attacks */
|
/* set f left attacks */
|
||||||
for (int slide = file - 1; slide >= 0; --slide) {
|
for (int slide = file - 1; slide >= 0; --slide) {
|
||||||
@@ -70,23 +69,15 @@ void hyperbola_init()
|
|||||||
int b = bb_sq[slide];
|
int b = bb_sq[slide];
|
||||||
attacks |= b;
|
attacks |= b;
|
||||||
if ((occ << 1) & b) /* piece on b, we stop */
|
if ((occ << 1) & b) /* piece on b, we stop */
|
||||||
//if ((o & b) == b)
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
bb_rank_attacks[(occ << 3) + file] = attacks;
|
bb_rank_attacks[(occ << 3) + file] = attacks;
|
||||||
|
|
||||||
//if (((occ << 3) + file) == 171) {
|
|
||||||
//char str[64], str2[64];
|
|
||||||
//printf("mask=%x=%s file=%d att=%x=%s\n",
|
|
||||||
// occ, bitboard_rank_sprint(str, occ), file,
|
|
||||||
// attacks, bitboard_rank_sprint(str2, attacks));
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_rank_moves() - get rank moves for a sliding piece.
|
* hq_rank_moves() - get rank moves for a sliding piece.
|
||||||
* @pieces: occupation bitboard
|
* @pieces: occupation bitboard
|
||||||
* @sq: piece square
|
* @sq: piece square
|
||||||
*
|
*
|
||||||
@@ -95,22 +86,16 @@ void hyperbola_init()
|
|||||||
*
|
*
|
||||||
* @Return: bitboard of @piece available pseudo-moves.
|
* @Return: bitboard of @piece available pseudo-moves.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
|
bitboard_t hq_rank_moves(bitboard_t occ, square_t sq)
|
||||||
{
|
{
|
||||||
u32 rank = sq & SQ_RANKMASK;
|
u32 rank = sq & SQ_RANKMASK;
|
||||||
u32 file = sq & SQ_FILEMASK;
|
u32 file = sq & SQ_FILEMASK;
|
||||||
u64 o = (occ >> rank) & 0176; /* 01111110 clear bits 0 & 7 */
|
u64 o = (occ >> rank) & 0176; /* 01111110 clear bits 0 & 7 */
|
||||||
//char zob[128], zob2[128];
|
|
||||||
//printf("rank_moves: occ=%lx=%s file=%d o=%lx=%s index=%ld=%ld attack=%lx=%s\n", occ,
|
|
||||||
// bitboard_rank_sprint(zob, occ), file, o,
|
|
||||||
// bitboard_rank_sprint(zob, o), (o << 2) + file, (o * 4) + file,
|
|
||||||
// (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank,
|
|
||||||
// bitboard_rank_sprint(zob2, (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank));
|
|
||||||
return ((bitboard_t)bb_rank_attacks[(o << 2) + file]) << rank;
|
return ((bitboard_t)bb_rank_attacks[(o << 2) + file]) << rank;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_moves() - get hyperbola pseudo-moves for a sliding piece
|
* hq_moves() - get hyperbola pseudo-moves for a sliding piece
|
||||||
* @pieces: occupation bitboard
|
* @pieces: occupation bitboard
|
||||||
* @sq: piece square
|
* @sq: piece square
|
||||||
* @mask: the appropriate mask (pre-calculated)
|
* @mask: the appropriate mask (pre-calculated)
|
||||||
@@ -122,80 +107,80 @@ bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
|
|||||||
*
|
*
|
||||||
* @Return: bitboard of piece available pseudo-moves.
|
* @Return: bitboard of piece available pseudo-moves.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
|
||||||
const bitboard_t mask)
|
const bitboard_t mask)
|
||||||
{
|
{
|
||||||
bitboard_t o = pieces & mask;
|
bitboard_t o = pieces & mask;
|
||||||
bitboard_t r = bswap64(o);
|
bitboard_t r = bswap64(o);
|
||||||
square_t r_sq = FLIP_V(sq);
|
square_t r_sq = FLIP_V(sq);
|
||||||
|
|
||||||
return ( (o - 2 * mask(sq) )
|
return ( (o - 2 * BIT(sq) )
|
||||||
^ bswap64(r - 2 * mask(r_sq)))
|
^ bswap64(r - 2 * BIT(r_sq)))
|
||||||
& mask;
|
& mask;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_file_moves() - get file pseudo-moves for a sliding piece.
|
* hq_file_moves() - get file pseudo-moves for a sliding piece.
|
||||||
* @pieces: occupation bitboard
|
* @pieces: occupation bitboard
|
||||||
* @sq: piece square
|
* @sq: piece square
|
||||||
*
|
*
|
||||||
* @Return: bitboard of piece available pseudo-moves on its file.
|
* @Return: bitboard of piece available pseudo-moves on its file.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_moves(occ, sq, bb_sqfile[sq]);
|
return hq_moves(occ, sq, bb_sqfile[sq]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_diag_moves() - get diagonal pseudo-moves for a sliding piece.
|
* hq_diag_moves() - get diagonal pseudo-moves for a sliding piece.
|
||||||
* @pieces: occupation bitboard
|
* @pieces: occupation bitboard
|
||||||
* @sq: piece square
|
* @sq: piece square
|
||||||
*
|
*
|
||||||
* @Return: bitboard of piece available pseudo-moves on its diagonal.
|
* @Return: bitboard of piece available pseudo-moves on its diagonal.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_moves(occ, sq, bb_sqdiag[sq]);
|
return hq_moves(occ, sq, bb_sqdiag[sq]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
|
* hq_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
|
||||||
* @pieces: occupation bitboard
|
* @pieces: occupation bitboard
|
||||||
* @sq: piece square
|
* @sq: piece square
|
||||||
*
|
*
|
||||||
* @Return: bitboard of piece available pseudo-moves on its anti-diagonal.
|
* @Return: bitboard of piece available pseudo-moves on its anti-diagonal.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_moves(occ, sq, bb_sqanti[sq]);
|
return hq_moves(occ, sq, bb_sqanti[sq]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_bishop_moves() - get bitboard of bishop pseudo-moves
|
* hq_bishop_moves() - get bitboard of bishop pseudo-moves
|
||||||
* @occ: occupation bitboard
|
* @occ: occupation bitboard
|
||||||
* @sq: bishop square
|
* @sq: bishop square
|
||||||
*
|
*
|
||||||
* @Return: bitboard of bishop available pseudo-moves.
|
* @Return: bitboard of bishop available pseudo-moves.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_diag_moves(occ, sq) | hyperbola_anti_moves(occ, sq);
|
return hq_diag_moves(occ, sq) | hq_anti_moves(occ, sq);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_rook_moves() - get bitboard of rook pseudo-moves
|
* hq_rook_moves() - get bitboard of rook pseudo-moves
|
||||||
* @occ: occupation bitboard
|
* @occ: occupation bitboard
|
||||||
* @sq: rook square
|
* @sq: rook square
|
||||||
*
|
*
|
||||||
* @Return: bitboard of rook available pseudo-moves.
|
* @Return: bitboard of rook available pseudo-moves.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_file_moves(occ, sq) | hyperbola_rank_moves(occ, sq);
|
return hq_file_moves(occ, sq) | hq_rank_moves(occ, sq);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hyperbola_queen_moves() - get bitboard of queen pseudo-moves
|
* hq_queen_moves() - get bitboard of queen pseudo-moves
|
||||||
* @occ: occupation bitboard
|
* @occ: occupation bitboard
|
||||||
* @sq: queen square
|
* @sq: queen square
|
||||||
*
|
*
|
||||||
@@ -204,7 +189,7 @@ bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
|
|||||||
*
|
*
|
||||||
* @Return: bitboard of queen available pseudo-moves.
|
* @Return: bitboard of queen available pseudo-moves.
|
||||||
*/
|
*/
|
||||||
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq)
|
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq)
|
||||||
{
|
{
|
||||||
return hyperbola_bishop_moves(occ, sq) | hyperbola_rook_moves(occ, sq);
|
return hq_bishop_moves(occ, sq) | hq_rook_moves(occ, sq);
|
||||||
}
|
}
|
33
src/hq.h
Normal file
33
src/hq.h
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
/* hq.h - hyperbola-quintessence definitions.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _HQ_H
|
||||||
|
#define _HQ_H
|
||||||
|
|
||||||
|
#include "board.h"
|
||||||
|
#include "bitboard.h"
|
||||||
|
|
||||||
|
void hq_init(void);
|
||||||
|
|
||||||
|
bitboard_t hq_rank_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
|
||||||
|
const bitboard_t mask);
|
||||||
|
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
|
||||||
|
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq);
|
||||||
|
|
||||||
|
#endif /* _HQ_H */
|
@@ -1,33 +0,0 @@
|
|||||||
/* hyperbola-quintessence.h - hyperbola-quintessence definitions.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
|
||||||
* Some rights reserved. See COPYING.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License along with this
|
|
||||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
|
||||||
*
|
|
||||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef _HYPERBOLA_QUINTESSENCE_H
|
|
||||||
#define _HYPERBOLA_QUINTESSENCE_H
|
|
||||||
|
|
||||||
#include "board.h"
|
|
||||||
#include "bitboard.h"
|
|
||||||
|
|
||||||
void hyperbola_init(void);
|
|
||||||
|
|
||||||
bitboard_t hyperbola_rank_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
|
||||||
const bitboard_t mask);
|
|
||||||
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
|
|
||||||
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq);
|
|
||||||
|
|
||||||
#endif /* _HYPERBOLA_QUINTESSENCE_H */
|
|
61
src/init.c
Normal file
61
src/init.c
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
/* init.c - initialize all.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <locale.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
#include "bitboard.h"
|
||||||
|
#include "hq.h"
|
||||||
|
#include "eval-defs.h"
|
||||||
|
#include "hash.h"
|
||||||
|
#include "hist.h"
|
||||||
|
|
||||||
|
#define printff(x) ({ printf(x); fflush(stdout); })
|
||||||
|
|
||||||
|
void init_all(void)
|
||||||
|
{
|
||||||
|
/* line-buffered stdout */
|
||||||
|
printff("initiazing stdout buffering... ");
|
||||||
|
setlinebuf(stdout);
|
||||||
|
|
||||||
|
/* for printf() numeric thousands separator */
|
||||||
|
printff("locale... ");
|
||||||
|
setlocale(LC_NUMERIC, "");
|
||||||
|
|
||||||
|
/* pseudo random generator seed */
|
||||||
|
printff("random generator... ");
|
||||||
|
rand_init(RAND_SEED_DEFAULT);
|
||||||
|
|
||||||
|
/* bitboards & hq */
|
||||||
|
printff("bitboards... ");
|
||||||
|
bitboard_init();
|
||||||
|
|
||||||
|
printff("hq bitboards... ");
|
||||||
|
hq_init();
|
||||||
|
|
||||||
|
/* zobrist tables & default tt hashtable */
|
||||||
|
printff("zobrist tables... ");
|
||||||
|
zobrist_init();
|
||||||
|
|
||||||
|
printff("hash tables... ");
|
||||||
|
tt_create(HASH_SIZE_DEFAULT);
|
||||||
|
|
||||||
|
/* eval tables */
|
||||||
|
printf("pst data... ");
|
||||||
|
pst_init("cpw");
|
||||||
|
|
||||||
|
printf("done.\n");
|
||||||
|
}
|
152
src/misc.c
Normal file
152
src/misc.c
Normal file
@@ -0,0 +1,152 @@
|
|||||||
|
/* misc.c - generic/catchall functions.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* 1 sec = 1000 millisec
|
||||||
|
* 1 millisec = 1000 microsec
|
||||||
|
* 1 microsec = 1000 nanosec
|
||||||
|
* milli = sec * 1000 + nanosec / 1000000
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* We use microsec for all intermediate calcluation */
|
||||||
|
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
|
||||||
|
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
|
||||||
|
|
||||||
|
#define MILLI_IN_SEC 1000ll /* millisecond in second */
|
||||||
|
|
||||||
|
#define MICRO_IN_MILLI 1000ll
|
||||||
|
|
||||||
|
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
|
||||||
|
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_start - start or restart a clock.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* Save current time according to @clock type.
|
||||||
|
*/
|
||||||
|
void clock_start(mclock_t *clock)
|
||||||
|
{
|
||||||
|
clock_gettime(clock->clocktype, &clock->start);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_init - initializes a clock type.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
* @type: clock type
|
||||||
|
*
|
||||||
|
* See the clock_gettime(2) for details.
|
||||||
|
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
|
||||||
|
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
|
||||||
|
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
|
||||||
|
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
|
||||||
|
*/
|
||||||
|
void clock_init(mclock_t *clock, clockid_t type)
|
||||||
|
{
|
||||||
|
clock->clocktype = type;
|
||||||
|
clock_start(clock);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: microseconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
s64 clock_elapsed_μs(mclock_t *clock)
|
||||||
|
{
|
||||||
|
struct timespec current;
|
||||||
|
s64 μs;
|
||||||
|
|
||||||
|
clock_gettime(clock->clocktype, ¤t);
|
||||||
|
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
|
||||||
|
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
|
||||||
|
return μs;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: milliseconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
s64 clock_elapsed_ms(mclock_t *clock)
|
||||||
|
{
|
||||||
|
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: seconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
double clock_elapsed_sec(mclock_t *clock)
|
||||||
|
{
|
||||||
|
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||||
|
}
|
||||||
|
|
||||||
|
static u64 rand_seed = 1ull;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* rand_init() - initialize random generator seed.
|
||||||
|
* @seed: u64, the random generator seed.
|
||||||
|
*
|
||||||
|
* No change is made is performed if If @seed is zero. By default, @seed is
|
||||||
|
* 1.
|
||||||
|
* This seed is used by rand64().
|
||||||
|
*/
|
||||||
|
void rand_init(u64 seed)
|
||||||
|
{
|
||||||
|
if (seed)
|
||||||
|
rand_seed = seed;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* rand64() - get a random number, xorshift method.
|
||||||
|
*
|
||||||
|
* Source:
|
||||||
|
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
|
||||||
|
* We do not want true random numbers, like those offered by getrandom(2), as we
|
||||||
|
* need to be able to get predictable results.
|
||||||
|
* Note: For predictable results in MT, we should use separate seeds.
|
||||||
|
*
|
||||||
|
* @return: a 64 bits random number.
|
||||||
|
*/
|
||||||
|
u64 rand64(void)
|
||||||
|
{
|
||||||
|
bug_on(rand_seed == 0ull);
|
||||||
|
|
||||||
|
rand_seed ^= rand_seed >> 12;
|
||||||
|
rand_seed ^= rand_seed << 25;
|
||||||
|
rand_seed ^= rand_seed >> 27;
|
||||||
|
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||||
|
}
|
@@ -1,4 +1,4 @@
|
|||||||
/* util.c - various util functions.
|
/* util.h - various util functions.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
@@ -11,8 +11,8 @@
|
|||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include <stdio.h>
|
#ifndef _UTIL_H
|
||||||
#include <stdlib.h>
|
#define _UTIL_H
|
||||||
|
|
||||||
#include "util.h"
|
|
||||||
#include "bitboard.h"
|
#endif /* UTIL_H */
|
241
src/move-do.c
241
src/move-do.c
@@ -15,14 +15,15 @@
|
|||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "likely.h"
|
#include <likely.h>
|
||||||
#include "bug.h"
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* move_do() - do move.
|
* move_do() - do move.
|
||||||
@@ -39,63 +40,82 @@
|
|||||||
* - castling
|
* - castling
|
||||||
* - en-passant
|
* - en-passant
|
||||||
* - captured piece (excl. en-passant)
|
* - captured piece (excl. en-passant)
|
||||||
|
* - tt hash values are updated for:
|
||||||
|
* - side-to-move
|
||||||
|
* - en-passant
|
||||||
|
* - castling rights.
|
||||||
*
|
*
|
||||||
* @return: pos.
|
* @return: updated pos.
|
||||||
*/
|
*/
|
||||||
pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||||
{
|
{
|
||||||
//# ifdef DEBUG_MOVE_DO
|
|
||||||
// move_print(move, M_PR_NL | M_PR_LONG);
|
|
||||||
//# endif
|
|
||||||
//*state = pos->state; /* save irreversible changes */
|
|
||||||
|
|
||||||
color_t us = pos->turn, them = OPPONENT(us);
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
square_t from = move_from(move), to = move_to(move);
|
square_t from = move_from(move), to = move_to(move);
|
||||||
piece_t piece = pos->board[from];
|
piece_t piece = pos->board[from];
|
||||||
|
piece_t captured = pos->board[to];
|
||||||
piece_type_t ptype = PIECE(piece);
|
piece_type_t ptype = PIECE(piece);
|
||||||
color_t pcolor = COLOR(piece);
|
|
||||||
piece_t new_piece = piece;
|
piece_t new_piece = piece;
|
||||||
|
int up = sq_up(us);
|
||||||
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
|
*state = pos->state; /* save irreversible changes */
|
||||||
|
|
||||||
|
/* update key: switch turn, reset castling and ep */
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
++pos->clock_50;
|
++pos->clock_50;
|
||||||
++pos->plycount;
|
++pos->plycount;
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->turn = them;
|
pos->turn = them;
|
||||||
|
pos->captured = captured;
|
||||||
|
pos->move = move;
|
||||||
|
|
||||||
bug_on(pcolor != us);
|
bug_on(COLOR(piece) != us);
|
||||||
|
|
||||||
if (is_promotion(move)) {
|
if (is_promotion(move)) {
|
||||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (is_capture(move)) {
|
if (captured != EMPTY) {
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
pos->captured = pos->board[to]; /* save capture info */
|
|
||||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
|
key ^= zobrist_pieces[captured][to];
|
||||||
pos_clr_sq(pos, to); /* clear square */
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
} else if (is_castle(move)) { /* handle rook move */
|
} else if (is_castle(move)) { /* handle rook move */
|
||||||
square_t rookfrom, rookto;
|
square_t rookfrom, rookto;
|
||||||
if (is_castle_K(move)) {
|
if (to > from) {
|
||||||
rookfrom = sq_rel(H1, us);
|
rookfrom = sq_rel(H1, us);
|
||||||
rookto = sq_rel(F1, us);
|
rookto = sq_rel(F1, us);
|
||||||
} else {
|
} else {
|
||||||
rookfrom = sq_rel(A1, us);
|
rookfrom = sq_rel(A1, us);
|
||||||
rookto = sq_rel(D1, us);
|
rookto = sq_rel(D1, us);
|
||||||
}
|
}
|
||||||
|
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||||
|
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
pos->castle = clr_castle(pos->castle, us);
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
if (is_dpush(move)) /* if pawn double push, set e.p. */
|
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||||
pos->en_passant = pawn_push_up(from, us);
|
square_t ep = from + up;
|
||||||
else if (is_enpassant(move)) { /* clear grabbed pawn */
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
square_t grabbed = pawn_push_up(to, them);
|
pos->en_passant = ep;
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
}
|
||||||
|
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||||
|
square_t grabbed = to - up;
|
||||||
|
piece_t pc = pos->board[grabbed];
|
||||||
|
key ^= zobrist_pieces[pc][grabbed];
|
||||||
pos_clr_sq(pos, grabbed);
|
pos_clr_sq(pos, grabbed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
|
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||||
pos_set_sq(pos, to, new_piece);
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
if (ptype == KING)
|
if (ptype == KING)
|
||||||
@@ -117,7 +137,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
else if (from == rel_h1)
|
else if (from == rel_h1)
|
||||||
pos->castle = clr_oo(pos->castle, us);
|
pos->castle = clr_oo(pos->castle, us);
|
||||||
}
|
}
|
||||||
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
|
if (can_castle(pos->castle, them)) {
|
||||||
square_t rel_a8 = sq_rel(A8, us);
|
square_t rel_a8 = sq_rel(A8, us);
|
||||||
square_t rel_h8 = sq_rel(H8, us);
|
square_t rel_h8 = sq_rel(H8, us);
|
||||||
if (to == rel_a8)
|
if (to == rel_a8)
|
||||||
@@ -126,6 +146,13 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
pos->castle = clr_oo(pos->castle, them);
|
pos->castle = clr_oo(pos->castle, them);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* update castling rights key */
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
|
||||||
|
pos->key = key;
|
||||||
|
|
||||||
|
zobrist_verify(pos);
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -146,31 +173,27 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
*
|
*
|
||||||
* @return: pos.
|
* @return: pos.
|
||||||
*/
|
*/
|
||||||
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||||
{
|
{
|
||||||
//# ifdef DEBUG_MOVE
|
|
||||||
//log(1, "new move: ");
|
|
||||||
//move_print(0, move, M_PR_NL | M_PR_LONG);
|
|
||||||
//# endif
|
|
||||||
color_t them = pos->turn, us = OPPONENT(them);
|
color_t them = pos->turn, us = OPPONENT(them);
|
||||||
square_t from = move_from(move), to = move_to(move);
|
square_t from = move_from(move), to = move_to(move);
|
||||||
piece_t piece = pos->board[to];
|
piece_t piece = pos->board[to];
|
||||||
|
int up = sq_up(them);
|
||||||
|
|
||||||
if (is_promotion(move))
|
if (is_promotion(move))
|
||||||
piece = MAKE_PIECE(PAWN, us);
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
pos_clr_sq(pos, to); /* always clear "to" and set "from" */
|
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||||
pos_set_sq(pos, from, piece);
|
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||||
|
|
||||||
if (PIECE(piece) == KING)
|
if (PIECE(piece) == KING)
|
||||||
pos->king[us] = from;
|
pos->king[us] = from;
|
||||||
|
|
||||||
if (is_capture(move)) {
|
if (pos->captured != EMPTY) {
|
||||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||||
} else if (is_castle(move)) { /* make reverse rook move */
|
} else if (is_castle(move)) { /* make reverse rook move */
|
||||||
square_t rookfrom, rookto;
|
square_t rookfrom, rookto;
|
||||||
if (is_castle_K(move)) {
|
if (to > from) {
|
||||||
rookfrom = sq_rel(F1, us);
|
rookfrom = sq_rel(F1, us);
|
||||||
rookto = sq_rel(H1, us);
|
rookto = sq_rel(H1, us);
|
||||||
} else {
|
} else {
|
||||||
@@ -180,11 +203,163 @@ pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
|||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||||
square_t grabbed = pawn_push_up(to, them);
|
square_t grabbed = to + up;
|
||||||
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
}
|
}
|
||||||
|
|
||||||
//pos->state = *state; /* restore irreversible changes */
|
pos->state = *state; /* restore irreversible changes */
|
||||||
|
pos->turn = us;
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_{do,undo}_alt - alternative move_do/move_undo (to experiment)
|
||||||
|
*/
|
||||||
|
pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||||
|
{
|
||||||
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[from];
|
||||||
|
piece_t captured = pos->board[to];
|
||||||
|
piece_type_t ptype = PIECE(piece);
|
||||||
|
piece_t new_piece = piece;
|
||||||
|
int up = sq_up(us);
|
||||||
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
|
*state = pos->state; /* save irreversible changes */
|
||||||
|
|
||||||
|
/* update key: switch turn, reset castling and ep */
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
|
++pos->clock_50;
|
||||||
|
++pos->plycount;
|
||||||
|
pos->en_passant = SQUARE_NONE;
|
||||||
|
pos->turn = them;
|
||||||
|
pos->captured = captured;
|
||||||
|
pos->move = move;
|
||||||
|
|
||||||
|
bug_on(COLOR(piece) != us);
|
||||||
|
|
||||||
|
if (is_promotion(move)) {
|
||||||
|
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||||
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (captured != EMPTY) {
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
//pos->captured = pos->board[to]; /* save capture info */
|
||||||
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
|
key ^= zobrist_pieces[captured][to];
|
||||||
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
|
} else if (is_castle(move)) { /* handle rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (to > from) {
|
||||||
|
rookfrom = sq_rel(H1, us);
|
||||||
|
rookto = sq_rel(F1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(A1, us);
|
||||||
|
rookto = sq_rel(D1, us);
|
||||||
|
}
|
||||||
|
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||||
|
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||||
|
square_t ep = from + up;
|
||||||
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
|
pos->en_passant = ep;
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
}
|
||||||
|
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||||
|
square_t grabbed = to - up;
|
||||||
|
piece_t pc = pos->board[grabbed];
|
||||||
|
key ^= zobrist_pieces[pc][grabbed];
|
||||||
|
pos_clr_sq(pos, grabbed);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
|
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||||
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
|
if (ptype == KING)
|
||||||
|
pos->king[us] = to;
|
||||||
|
|
||||||
|
/* update castling flags
|
||||||
|
* As we always consider flags are valid, we :
|
||||||
|
* - adjust our flags if relative from is "E1", "A1", H1"
|
||||||
|
* - adjust opp flags if relative to if "A8", H8"
|
||||||
|
*/
|
||||||
|
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
||||||
|
square_t rel_e1 = sq_rel(E1, us);
|
||||||
|
square_t rel_a1 = sq_rel(A1, us);
|
||||||
|
square_t rel_h1 = sq_rel(H1, us);
|
||||||
|
if (from == rel_e1)
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
else if (from == rel_a1)
|
||||||
|
pos->castle = clr_ooo(pos->castle, us);
|
||||||
|
else if (from == rel_h1)
|
||||||
|
pos->castle = clr_oo(pos->castle, us);
|
||||||
|
}
|
||||||
|
if (can_castle(pos->castle, them)) {
|
||||||
|
square_t rel_a8 = sq_rel(A8, us);
|
||||||
|
square_t rel_h8 = sq_rel(H8, us);
|
||||||
|
if (to == rel_a8)
|
||||||
|
pos->castle = clr_ooo(pos->castle, them);
|
||||||
|
else if (to == rel_h8)
|
||||||
|
pos->castle = clr_oo(pos->castle, them);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* update castling rights key */
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
|
||||||
|
pos->key = key;
|
||||||
|
|
||||||
|
zobrist_verify(pos);
|
||||||
|
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
||||||
|
{
|
||||||
|
color_t them = pos->turn, us = OPPONENT(them);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[to];
|
||||||
|
int up = sq_up(them);
|
||||||
|
|
||||||
|
if (is_promotion(move))
|
||||||
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
|
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||||
|
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||||
|
|
||||||
|
if (PIECE(piece) == KING)
|
||||||
|
pos->king[us] = from;
|
||||||
|
|
||||||
|
if (pos->captured != EMPTY) {
|
||||||
|
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||||
|
} else if (is_castle(move)) { /* make reverse rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (to > from) {
|
||||||
|
rookfrom = sq_rel(F1, us);
|
||||||
|
rookto = sq_rel(H1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(D1, us);
|
||||||
|
rookto = sq_rel(A1, us);
|
||||||
|
}
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||||
|
square_t grabbed = to + up;
|
||||||
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
|
}
|
||||||
|
|
||||||
|
pos->state = *state; /* restore irreversible changes */
|
||||||
pos->turn = us;
|
pos->turn = us;
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
/* move-do.h - move do/undo.
|
/* move-do.h - move do/undo.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -16,7 +16,11 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state);
|
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
|
||||||
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state);
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
|
||||||
|
|
||||||
|
/* new version testing */
|
||||||
|
pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state);
|
||||||
|
pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state);
|
||||||
|
|
||||||
#endif /* MOVE_DO_H */
|
#endif /* MOVE_DO_H */
|
||||||
|
506
src/move-gen.c
506
src/move-gen.c
@@ -22,11 +22,10 @@
|
|||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "hyperbola-quintessence.h"
|
#include "hq.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
#include "move-gen.h"
|
#include "move-gen.h"
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pseudo_is_legal() - check if a move is legal.
|
* pseudo_is_legal() - check if a move is legal.
|
||||||
* @pos: position
|
* @pos: position
|
||||||
@@ -36,76 +35,72 @@
|
|||||||
*/
|
*/
|
||||||
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||||
{
|
{
|
||||||
color_t us = pos->turn, them = OPPONENT(us);
|
color_t us = pos->turn;
|
||||||
square_t from = move_from(move), to = move_to(move), king = pos->king[us], sq;
|
color_t them = OPPONENT(us);
|
||||||
piece_type_t piece = PIECE(pos->board[from]);
|
square_t from = move_from(move);
|
||||||
bitboard_t kingbb = pos->bb[us][KING], tmp;
|
square_t to = move_to(move);
|
||||||
u64 pinned = mask(from) & pos->blockers & pos->bb[us][ALL_PIECES];
|
square_t kingsq = pos->king[us];
|
||||||
|
square_t ep = pos->en_passant;
|
||||||
|
bitboard_t kingbb = pos->bb[us][KING];
|
||||||
|
bitboard_t occ = pos_occ(pos);
|
||||||
|
u64 pinned = BIT(from) & pos->blockers;
|
||||||
|
u64 checkers = pos->checkers;
|
||||||
|
|
||||||
/* (1) - King
|
bug_on(pos->board[from] == NO_PIECE || COLOR(pos->board[from]) != us);
|
||||||
* For castling, we already tested intermediate squares attacks
|
|
||||||
* in pseudo move generation, so we only care destination square here.
|
/* (1) - Castling & King
|
||||||
* Attention: We need to exclude king from occupation bitboard !
|
* For castling, we need to check intermediate squares attacks only.
|
||||||
|
* Attention: To test if K is in check after moving, we need to exclude
|
||||||
|
* king from occupation bitboard (to catch king moving away from checker
|
||||||
|
* on same line) !
|
||||||
*/
|
*/
|
||||||
if (piece == KING) {
|
if (is_castle(move)) {
|
||||||
bitboard_t occ = pos_occ(pos) ^ kingbb;
|
int dir = to > from? 1: -1;
|
||||||
return !sq_attackers(pos, occ, to, them);
|
if (sq_is_attacked(pos, occ, from + dir, them))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (from == kingsq) {
|
||||||
|
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (2) - King is in check
|
/* (2) - King is in check
|
||||||
* Double-check is already handled, as only K moves were generated.
|
* Double-check is already handled in (1), as only K moves were generated
|
||||||
* Here, allowed dest squares are only on King-checker line, or on checker
|
* by pseudo legal move generator.
|
||||||
* square.
|
* Special cases (illegal):
|
||||||
* attacker.
|
* - e.p., if the grabbed pawn is *not* giving check
|
||||||
* Special cases:
|
* - piece is pinned
|
||||||
* e.p., legal if the taken pawn is giving check
|
|
||||||
* pinned piece: always illegal
|
|
||||||
*/
|
*/
|
||||||
if (pos->checkers) {
|
if (checkers) {
|
||||||
if (popcount64(pos->checkers) == 1) { /* one checker */
|
if (pinned)
|
||||||
square_t checker = ctz64(pos->checkers);
|
return false;
|
||||||
if (pinned)
|
if (is_enpassant(move)) {
|
||||||
return false;
|
return ep + sq_up(them) == ctz64(checkers);
|
||||||
if (is_enpassant(move)) {
|
|
||||||
return pawn_push_up(pos->en_passant, them) == checker;
|
|
||||||
}
|
|
||||||
bitboard_t between = bb_between[king][checker] | pos->checkers;
|
|
||||||
return mask(to) & between;
|
|
||||||
}
|
}
|
||||||
return false; /* double check */
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (3) - pinned pieces
|
/* (3) - pinned pieces
|
||||||
* We verify here that pinned piece P stays on line King-P.
|
* We verify here that pinned piece P stays on line between K & dest square.
|
||||||
*/
|
*/
|
||||||
//if (mask(from) & pos->blockers & pos->bb[us][ALL_PIECES]) {
|
|
||||||
if (pinned) {
|
if (pinned) {
|
||||||
bitboard_t line = bb_line[from][king];
|
return bb_line[from][kingsq] & BIT(to); /* is to on pinner line ? */
|
||||||
return line & mask(to); /* to is not on pin line */
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (4) - En-passant
|
/* (4) - En-passant
|
||||||
* We only care the situation where our King and enemy R/Q are on
|
* pinned piece is already handled in (3).
|
||||||
* 5th relative rank. To do so, we create an occupation bb without
|
* One case not handled anywhere else: when the two "disappearing" pawns
|
||||||
* the 2 pawns.
|
* would discover a R/Q horizontal check.
|
||||||
|
* Note: grabbed pawn *cannot* discover a check (impossible position).
|
||||||
*/
|
*/
|
||||||
if (is_enpassant(move)) {
|
if (is_enpassant(move)) {
|
||||||
/* from rank bitboard */
|
bitboard_t rank5 = bb_rel_rank(RANK_5, us);
|
||||||
bitboard_t rank5 = bb_sqrank[from];
|
|
||||||
/* enemy rooks/queens on from rank */
|
|
||||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
|
||||||
|
|
||||||
if ((kingbb & rank5) && rooks) { /* K and enemy R/Q on rank */
|
if (kingbb & rank5) {
|
||||||
/* captured pawn square (beside from square) */
|
bitboard_t exclude = BIT(ep + sq_up(them)) | BIT(from);
|
||||||
square_t captured = sq_make(sq_file(pos->en_passant), sq_rank(from));
|
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||||
/* occupation bitboard without the two "disappearing" pawns */
|
|
||||||
bitboard_t occ = pos_occ(pos) ^ mask(from) ^ mask(captured);
|
|
||||||
|
|
||||||
bit_for_each64(sq, tmp, rooks) /* check all rooks/queens */
|
return !(hq_rank_moves(occ ^ exclude, kingsq) & rooks);
|
||||||
if (hyperbola_rank_moves(occ, sq) & kingbb)
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -136,28 +131,190 @@ move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_all_legal() - get the list of legal moves from pseudo-legal.
|
* pos_legal_dup() - get legal moves from pseudo-legal ones in new list.
|
||||||
* @pos: position
|
* @pos: position
|
||||||
* @movelist: &pseudo-legal movelist_t
|
* @pseudo: &movelist_t pseudo-legal moves list
|
||||||
* @dest: &destination movelist_t
|
* @legal: &movelist_t legal moves
|
||||||
*
|
*
|
||||||
* The pseudo-legal moves must be already calculated before calling this function.
|
* The pseudo-legal moves must be already calculated before calling this function.
|
||||||
* No check is done on @dest limits.
|
* No check is done on @legal limits.
|
||||||
|
* This function is similar to pos_legal(), but creates a new list for legal moves.
|
||||||
|
* It should only be used for debug purpose, when we want to keep a copy of
|
||||||
|
* pseudo-legal moves.
|
||||||
*
|
*
|
||||||
* @Return: @dest
|
* @return: @legal
|
||||||
*/
|
*/
|
||||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest)
|
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal)
|
||||||
{
|
{
|
||||||
int tmp = dest->nmoves = 0;
|
int tmp = legal->nmoves = 0;
|
||||||
move_t move;
|
move_t move;
|
||||||
|
|
||||||
while ((move = pos_next_legal(pos, movelist, &tmp)) != MOVE_NONE)
|
while ((move = pos_next_legal(pos, pseudo, &tmp)) != MOVE_NONE)
|
||||||
dest->move[dest->nmoves++] = move;
|
legal->move[legal->nmoves++] = move;
|
||||||
return dest;
|
return legal;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_gen_pseudomoves() - generate position pseudo-legal moves
|
* pos_legal() - get legal moves from pseudo-legal ones in new list.
|
||||||
|
* @pos: position
|
||||||
|
* @list: &movelist_t pseudo-legal moves list
|
||||||
|
*
|
||||||
|
* The pseudo-legal moves must be already calculated before calling this function.
|
||||||
|
* @list is replaced by legal moves.
|
||||||
|
*
|
||||||
|
* @return: @list
|
||||||
|
*/
|
||||||
|
movelist_t *pos_legal(const pos_t *pos, movelist_t *list)
|
||||||
|
{
|
||||||
|
move_t *cur = list->move, *last = list->move + list->nmoves;
|
||||||
|
|
||||||
|
while (cur < last) {
|
||||||
|
if (pseudo_is_legal(pos, *cur))
|
||||||
|
cur++;
|
||||||
|
else {
|
||||||
|
*cur = *--last;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
list->nmoves = last - list->move;
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* gen_pseudo_king() - generate king pseudo-legal moves.
|
||||||
|
* @pos: position
|
||||||
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||||
|
bitboard_t mask)
|
||||||
|
{
|
||||||
|
//color_t us = pos->turn;
|
||||||
|
//square_t from = pos->king[us];
|
||||||
|
//bitboard_t not_my_pieces = ~pos->bb[us][ALL_PIECES];
|
||||||
|
bitboard_t to_bb = bb_king_moves(mask, from);
|
||||||
|
square_t to;
|
||||||
|
while (moves) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_gen_check_pseudomoves() - generate position pseudo-legal moves when in check
|
||||||
|
* @pos: position
|
||||||
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
* Generate all @pos pseudo moves for player-to-move.
|
||||||
|
* @movelist is filled with the moves.
|
||||||
|
*
|
||||||
|
* Only a few validity checks are done here (i.e. moves are not generated):
|
||||||
|
* - castling, if king is in check
|
||||||
|
* - castling, if king passes an enemy-controlled square (not final square).
|
||||||
|
* When immediately known, a few move flags are also applied in these cases:
|
||||||
|
* - castling: M_CASTLE
|
||||||
|
* - en-passant: M_EN_PASSANT
|
||||||
|
* - promotion: M_PROMOTION
|
||||||
|
*
|
||||||
|
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||||
|
*
|
||||||
|
* @Return: The total number of moves.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* gen_pseudo_escape() - generate position pseudo-legal moves when in check
|
||||||
|
* @pos: square_t king position
|
||||||
|
* @mask: possible destinations to consider
|
||||||
|
* @moves: &move_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
* Generate all @pos pseudo moves for player-to-move, when in check.
|
||||||
|
* @movelist is filled with the moves.
|
||||||
|
*
|
||||||
|
* If king is doubles-checked, only King moves will be generated.
|
||||||
|
* Otherwise, only moves where destination in between King or checker, or checker
|
||||||
|
* square.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
/*
|
||||||
|
* static void __always_inline gen_pseudo_escape(pos_t *pos, movelist_t *movelist)
|
||||||
|
* {
|
||||||
|
* color_t us = pos->turn;
|
||||||
|
* color_t them = OPPONENT(us);
|
||||||
|
* square_t king = pos->king[us];
|
||||||
|
*
|
||||||
|
* gen_pseudo_king(pos, movelist);
|
||||||
|
*
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* moves_gen_flags() - generate all moves from square to bitboard (with flags).
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: square_t piece position
|
||||||
|
* @to_bb: destination bitboard
|
||||||
|
* @flags: flags to apply
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) moves from square @from to each square in @to_bb,
|
||||||
|
* with flags @flags.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from,
|
||||||
|
bitboard_t to_bb,
|
||||||
|
__unused move_flags_t flags)
|
||||||
|
{
|
||||||
|
square_t to;
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make_flags(from, to, flags);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_gen_promotions() - generate all promotions for given pawn and dest.
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: pawn position
|
||||||
|
* @to: promotion square
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
|
||||||
|
* pawn @from.
|
||||||
|
* Actual promoted piece type is encoded as piece - 2, i.e. N = 0, B = 1,
|
||||||
|
* R = 2, Q = 3.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
|
||||||
|
{
|
||||||
|
/* your attention: "downto operator" */
|
||||||
|
for (piece_type_t pt = QUEEN - 1; pt --> KNIGHT - 2;)
|
||||||
|
*moves++ = move_make_promote(from, to, pt);
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* moves_gen() - generate all moves from square to bitboard.
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: square_t piece position
|
||||||
|
* @to_bb: destination bitboard
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) moves from square @from to each square in @to_bb.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
|
||||||
|
{
|
||||||
|
square_t to;
|
||||||
|
// bb_print(sq_to_string(from), to_bb);
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_gen_pseudo() - generate position pseudo-legal moves
|
||||||
* @pos: position
|
* @pos: position
|
||||||
* @movelist: &movelist_t array to store pseudo-moves
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
*
|
*
|
||||||
@@ -171,166 +328,155 @@ movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *de
|
|||||||
* - castling: M_CASTLE_{K,Q}
|
* - castling: M_CASTLE_{K,Q}
|
||||||
* - capture (excl. en-passant): M_CAPTURE
|
* - capture (excl. en-passant): M_CAPTURE
|
||||||
* - en-passant: M_EN_PASSANT
|
* - en-passant: M_EN_PASSANT
|
||||||
* - pawn double push: M_DPUSH
|
|
||||||
* - promotion: M_PROMOTION
|
* - promotion: M_PROMOTION
|
||||||
* - promotion and capture
|
* - promotion and capture
|
||||||
*
|
*
|
||||||
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||||
*
|
*
|
||||||
* @Return: The total number of moves.
|
* @Return: movelist
|
||||||
*/
|
*/
|
||||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||||
{
|
{
|
||||||
color_t us = pos->turn;
|
color_t us = pos->turn;
|
||||||
color_t them = OPPONENT(us);
|
color_t them = OPPONENT(us);
|
||||||
|
|
||||||
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
||||||
bitboard_t not_my_pieces = ~my_pieces;
|
|
||||||
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
||||||
|
bitboard_t dest_squares = ~my_pieces;
|
||||||
bitboard_t occ = my_pieces | enemy_pieces;
|
bitboard_t occ = my_pieces | enemy_pieces;
|
||||||
bitboard_t empty = ~occ;
|
bitboard_t empty = ~occ;
|
||||||
|
|
||||||
bitboard_t movebits, from_pawns;
|
|
||||||
bitboard_t tmp1, tmp2;
|
|
||||||
move_t *moves = movelist->move;
|
move_t *moves = movelist->move;
|
||||||
int *nmoves = &movelist->nmoves;
|
square_t king = pos->king[us];
|
||||||
int from, to;
|
|
||||||
|
|
||||||
*nmoves = 0;
|
bitboard_t from_bb, to_bb;
|
||||||
|
bitboard_t tmp_bb;
|
||||||
|
square_t from, to;
|
||||||
|
|
||||||
/* king - MUST BE FIRST (we stop if doubler check) */
|
/* king - MUST BE FIRST */
|
||||||
from = pos->king[us];
|
to_bb = bb_king_moves(dest_squares, king);
|
||||||
movebits = bb_king_moves(not_my_pieces, from);
|
moves = moves_gen(moves, king, to_bb);
|
||||||
bit_for_each64(to, tmp1, movebits & empty) {
|
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
if (bb_multiple(pos->checkers)) /* double check, we stop here */
|
||||||
|
goto finish;
|
||||||
|
|
||||||
|
if (pos->checkers) {
|
||||||
|
/* one checker: we limit destination squares to line between
|
||||||
|
* checker and king + checker square (think: knight).
|
||||||
|
*/
|
||||||
|
square_t checker = ctz64(pos->checkers);
|
||||||
|
dest_squares &= bb_between[king][checker] | pos->checkers;
|
||||||
|
enemy_pieces &= dest_squares;
|
||||||
|
} else {
|
||||||
|
/* no checker: castling moves
|
||||||
|
* Attention ! Castling flags are assumed correct
|
||||||
|
*/
|
||||||
|
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
||||||
|
/* For castle, we check the opponent attacks on squares between from and to.
|
||||||
|
* To square attack check will be done in gen_is_legal.
|
||||||
|
*/
|
||||||
|
if (can_oo(pos->castle, us)) {
|
||||||
|
|
||||||
|
/* CHANGE HERE, either with bitmask >> or direct sq check */
|
||||||
|
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
||||||
|
if (!(occ & occmask)) {
|
||||||
|
*moves++ = move_make_flags(king, king + 2, M_CASTLE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (can_ooo(pos->castle, us)) {
|
||||||
|
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
||||||
|
if (!(occ & occmask)) { // &&
|
||||||
|
*moves++ = move_make_flags(king, king - 2, M_CASTLE);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (popcount64(pos->checkers) > 1) /* double check, we stop here */
|
|
||||||
return *nmoves;
|
|
||||||
|
|
||||||
/* sliding pieces */
|
/* sliding pieces */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][BISHOP] | pos->bb[us][QUEEN]) {
|
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
|
||||||
movebits = hyperbola_bishop_moves(occ, from) & not_my_pieces;
|
while (from_bb) {
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
from = bb_next(&from_bb);
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = hq_bishop_moves(occ, from) & dest_squares;
|
||||||
}
|
moves = moves_gen(moves, from, to_bb);
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][ROOK] | pos->bb[us][QUEEN]) {
|
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
|
||||||
movebits = hyperbola_rook_moves(occ, from) & not_my_pieces;
|
while (from_bb) {
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
from = bb_next(&from_bb);
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = hq_rook_moves(occ, from) & dest_squares;
|
||||||
}
|
moves = moves_gen(moves, from, to_bb);
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* knight */
|
/* knight */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][KNIGHT]) {
|
from_bb = pos->bb[us][KNIGHT];
|
||||||
movebits = bb_knight_moves(not_my_pieces, from);
|
while (from_bb) {
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
from = bb_next(&from_bb);
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = bb_knight_moves(dest_squares, from);
|
||||||
}
|
moves = moves_gen(moves, from, to_bb);
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: relative rank and files */
|
/* pawn: relative rank and files */
|
||||||
bitboard_t rel_rank8 = bb_rel_rank(RANK_8, us);
|
bitboard_t rel_rank8 = bb_rel_rank(RANK_8, us);
|
||||||
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
||||||
|
|
||||||
/* pawn: ranks 2-6 push 1 and 2 squares */
|
/* pawn: push */
|
||||||
movebits = pawn_shift_up(pos->bb[us][PAWN], us) & empty;
|
int shift = sq_up(us);
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
tmp_bb = bb_shift(pos->bb[us][PAWN], shift) & empty;
|
||||||
from = pawn_push_up(to, them); /* reverse push */
|
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = tmp_bb & ~rel_rank8 & dest_squares; /* non promotion */
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
from = to - shift;
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) { /* promotions */
|
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
|
||||||
from = pawn_push_up(to, them); /* reverse push */
|
while(to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, QUEEN);
|
to = bb_next(&to_bb);
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, ROOK);
|
from = to - shift;
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, BISHOP);
|
moves = move_gen_promotions(moves, from, to);
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, KNIGHT);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* possible second push */
|
/* possible second push */
|
||||||
movebits = pawn_shift_up(movebits & rel_rank3, us) & empty;
|
to_bb = bb_shift(tmp_bb & rel_rank3, shift) & empty & dest_squares;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
while(to_bb) {
|
||||||
from = pawn_push_up(pawn_push_up(to, them), them);
|
to = bb_next(&to_bb);
|
||||||
moves[(*nmoves)++] = move_make_flags(from, to, M_DPUSH);
|
from = to - shift - shift;
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: captures left */
|
/* pawn: captures */
|
||||||
movebits = pawn_shift_upleft(pos->bb[us][PAWN], us) & enemy_pieces;
|
tmp_bb = bb_pawns_attacks(pos->bb[us][PAWN], shift) & enemy_pieces;
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
to_bb = tmp_bb & ~rel_rank8;
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
while (to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
to = bb_next(&to_bb);
|
||||||
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
|
while (from_bb) {
|
||||||
|
from = bb_next(&from_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) {
|
to_bb = tmp_bb & rel_rank8;
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
while (to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, QUEEN);
|
to = bb_next(&to_bb);
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, ROOK);
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, BISHOP);
|
while (from_bb) {
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, KNIGHT);
|
from = bb_next(&from_bb);
|
||||||
}
|
moves = move_gen_promotions(moves, from, to);
|
||||||
|
|
||||||
/* pawn: captures right */
|
|
||||||
movebits = pawn_shift_upright(pos->bb[us][PAWN], us) & enemy_pieces;
|
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
|
||||||
from = pawn_push_upright(to, them); /* reverse capture */
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) {
|
|
||||||
from = pawn_push_upright(to, them); /* reverse capture */
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, QUEEN);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, ROOK);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, BISHOP);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, KNIGHT);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* pawn: en-passant */
|
|
||||||
if ((to = pos->en_passant) != SQUARE_NONE) {
|
|
||||||
movebits = mask(to);
|
|
||||||
from_pawns = pos->bb[us][PAWN]
|
|
||||||
& (pawn_shift_upleft(movebits, them) | pawn_shift_upright(movebits, them));
|
|
||||||
bit_for_each64(from, tmp1, from_pawns) {
|
|
||||||
moves[(*nmoves)++] = move_make_enpassant(from, to);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* castle - Attention ! Castling flags are assumed correct
|
/* pawn: en-passant
|
||||||
|
* TODO: special case when in-check here ?
|
||||||
*/
|
*/
|
||||||
if (!pos->checkers) {
|
if ((to = pos->en_passant) != SQUARE_NONE) {
|
||||||
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
from = pos->king[us];
|
while (from_bb) {
|
||||||
square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
from = bb_next(&from_bb);
|
||||||
bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
*moves++ = move_make_enpassant(from, to);
|
||||||
/* For castle, we check the opponent attacks on squares between from and to.
|
|
||||||
* To square attack check will be done in gen_is_legal.
|
|
||||||
*/
|
|
||||||
if (can_oo(pos->castle, us)) {
|
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
|
||||||
if (!(occ & occmask) &&
|
|
||||||
!sq_attackers(pos, occ, from+1, them)) { /* f1/f8 */
|
|
||||||
moves[(*nmoves)++] = move_make_flags(from, from + 2, M_CASTLE_K);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (can_ooo(pos->castle, us)) {
|
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
|
||||||
if (!(occ & occmask) &&
|
|
||||||
!sq_attackers(pos, occ, from-1, them)) { /* d1/d8 */
|
|
||||||
moves[(*nmoves)++] = move_make_flags(from, from - 2, M_CASTLE_Q);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* TODO: add function per piece, and type, for easier debug
|
/* TODO: add function per piece, and type, for easier debug
|
||||||
*/
|
*/
|
||||||
return *nmoves;
|
finish:
|
||||||
|
movelist->nmoves = moves - movelist->move;
|
||||||
|
return movelist;
|
||||||
|
//return movelist->nmoves = moves - movelist->move;
|
||||||
}
|
}
|
||||||
|
@@ -17,13 +17,15 @@
|
|||||||
#include "bitops.h"
|
#include "bitops.h"
|
||||||
|
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "hyperbola-quintessence.h"
|
#include "hq.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
|
|
||||||
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
||||||
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
||||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest);
|
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal);
|
||||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist);
|
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||||
|
|
||||||
|
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||||
|
|
||||||
#endif /* MOVEGEN_H */
|
#endif /* MOVEGEN_H */
|
||||||
|
88
src/move.c
88
src/move.c
@@ -1,6 +1,6 @@
|
|||||||
/* move.c - move management.
|
/* move.c - move management.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -89,11 +89,13 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* move_str() - get a move string
|
* move_to_str() - get a move string
|
||||||
* @dst: destination memory
|
* @dst: destination memory
|
||||||
* @move: move
|
* @move: move
|
||||||
* @flags: moves selection and display options.
|
* @flags: moves selection and display options.
|
||||||
*
|
*
|
||||||
|
* @dst should be large enough to contain move string + '\0' terminator.
|
||||||
|
*
|
||||||
* Possible flags are:
|
* Possible flags are:
|
||||||
* M_PR_CAPT: print move if capture
|
* M_PR_CAPT: print move if capture
|
||||||
* M_PR_NCAPT: print move if non capture
|
* M_PR_NCAPT: print move if non capture
|
||||||
@@ -102,20 +104,79 @@
|
|||||||
* M_PR_NL: print a newline after move
|
* M_PR_NL: print a newline after move
|
||||||
* M_PR_EVAL: print move eval
|
* M_PR_EVAL: print move eval
|
||||||
*/
|
*/
|
||||||
char *move_str(char *dst, const move_t move, __unused const int flags)
|
char *move_to_str(char *dst, const move_t move, __unused const int flags)
|
||||||
{
|
{
|
||||||
square_t from = move_from(move);
|
if (move == MOVE_NONE) {
|
||||||
square_t to = move_to(move);
|
strcpy(dst, "none");
|
||||||
int len;
|
} else if (move == MOVE_NULL) {
|
||||||
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
strcpy(dst, "null");
|
||||||
|
} else {
|
||||||
|
square_t from = move_from(move);
|
||||||
|
square_t to = move_to(move);
|
||||||
|
int len;
|
||||||
|
|
||||||
if (is_promotion(move)) {
|
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
||||||
piece_t promoted = (piece_t) move_promoted(move);
|
|
||||||
sprintf(dst + len, "%s", piece_to_low(promoted));
|
if (is_promotion(move)) {
|
||||||
|
piece_t promoted = (piece_t) move_promoted(move);
|
||||||
|
sprintf(dst + len, "%s", piece_to_low(promoted));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return dst;
|
return dst;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_from_str() - create a move from an UCI move string
|
||||||
|
* @str: uci move string
|
||||||
|
*
|
||||||
|
* Only from/to squares and promotion information are filled.
|
||||||
|
* To get a full move, @move_find_in_movelist() can be called,
|
||||||
|
* with a list of moves to choose from.
|
||||||
|
*
|
||||||
|
* @return: partial move.
|
||||||
|
*/
|
||||||
|
move_t move_from_str(const char *str)
|
||||||
|
{
|
||||||
|
move_t move;
|
||||||
|
square_t from = sq_from_string(str);
|
||||||
|
square_t to = sq_from_string(str + 2);
|
||||||
|
piece_type_t promoted = piece_t_from_char(*(str+4));
|
||||||
|
|
||||||
|
if (promoted != NO_PIECE_TYPE) { /* promotion */
|
||||||
|
move = move_make_promote(from, to, promoted - 2);
|
||||||
|
} else {
|
||||||
|
move = move_make(from, to);
|
||||||
|
}
|
||||||
|
return move;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_find_in_movelist() - find a partial move in movelist.
|
||||||
|
* @move: move (may be partial)
|
||||||
|
* @movelist: &movelist_t to search
|
||||||
|
*
|
||||||
|
* Look for @target into @list, by comparing its from, to, and promotion
|
||||||
|
* information.
|
||||||
|
*
|
||||||
|
* @return: move in @movelist if match found, MOVE_NONE otherwise.
|
||||||
|
*/
|
||||||
|
move_t move_find_in_movelist(move_t target, movelist_t *list)
|
||||||
|
{
|
||||||
|
move_t *move = list->move, *last = move + list->nmoves;
|
||||||
|
|
||||||
|
for (; move < last; ++move) {
|
||||||
|
/* note that we compare promoted piece without checking if the move
|
||||||
|
* is a promotion. But, in our move representation "promoted Knight"
|
||||||
|
* is encoded as zero, same as when there is no promotion. This can
|
||||||
|
* lead to false match is @target or some @list moves are invalid,
|
||||||
|
* which we do not consider.
|
||||||
|
*/
|
||||||
|
if (move_fromto(target) == move_fromto(*move) &&
|
||||||
|
move_promoted(target) == move_promoted(*move))
|
||||||
|
return *move;
|
||||||
|
}
|
||||||
|
return MOVE_NONE;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* moves_print() - print movelist moves.
|
* moves_print() - print movelist moves.
|
||||||
@@ -135,7 +196,7 @@ void moves_print(movelist_t *moves, __unused int flags)
|
|||||||
char str[16];
|
char str[16];
|
||||||
//printf("%2d:", moves->nmoves);
|
//printf("%2d:", moves->nmoves);
|
||||||
for (int m = 0; m < moves->nmoves; ++m)
|
for (int m = 0; m < moves->nmoves; ++m)
|
||||||
printf("%s ", move_str(str, moves->move[m], flags));
|
printf("%s ", move_to_str(str, moves->move[m], flags));
|
||||||
printf("\n");
|
printf("\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -149,12 +210,13 @@ static int _moves_cmp_bysquare(const void *p1, const void *p2)
|
|||||||
square_t t2 = move_to(m2);
|
square_t t2 = move_to(m2);
|
||||||
piece_type_t prom1 = move_promoted(m1);
|
piece_type_t prom1 = move_promoted(m1);
|
||||||
piece_type_t prom2 = move_promoted(m2);
|
piece_type_t prom2 = move_promoted(m2);
|
||||||
|
/* We compare origin square first */
|
||||||
if (f1 < f2) return -1;
|
if (f1 < f2) return -1;
|
||||||
if (f1 > f2) return 1;
|
if (f1 > f2) return 1;
|
||||||
/* f1 == f2 */
|
/* f1 == f2, we compare destination squares */
|
||||||
if (t1 < t2) return -1;
|
if (t1 < t2) return -1;
|
||||||
if (t1 > t2) return 1;
|
if (t1 > t2) return 1;
|
||||||
/* t1 == t2 */
|
/* t1 == t2, we compare promoted piece */
|
||||||
if (prom1 < prom2) return -1;
|
if (prom1 < prom2) return -1;
|
||||||
if (prom1 > prom2) return 1;
|
if (prom1 > prom2) return 1;
|
||||||
return 0;
|
return 0;
|
||||||
|
117
src/move.h
117
src/move.h
@@ -1,6 +1,6 @@
|
|||||||
/* move.h - move management.
|
/* move.h - move management.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -19,53 +19,45 @@
|
|||||||
#include "board.h"
|
#include "board.h"
|
||||||
|
|
||||||
/* move structure:
|
/* move structure:
|
||||||
* 3 3 2 2 1 1 1 1 1 1
|
* 11 11 1
|
||||||
* 1 0 4 3 8 7 5 4 2 1 6 5 0
|
* 54 32 1 6 5 0
|
||||||
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff
|
* FF pp tttttt ffffff
|
||||||
*
|
*
|
||||||
* bits len off range type mask get desc
|
* bits len off range type mask get desc
|
||||||
* ffffff 6 0 0-5 square_t 077 &077 from
|
* ffffff 6 0 0-5 square_t 077 &077 from
|
||||||
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
|
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
|
||||||
* ppp 3 12 12-14 piece_type_t 070000 (>>12) &07 promoted
|
* pp 2 12 12-13 piece_type_t 030000 (>>12) &03 promoted
|
||||||
* ccc 3 15 15-17 piece_type_t 0700000 (>>15) &07 captured
|
* FF 2 14 14-15 move_flags_t 0140000 (>>14) &03 flags
|
||||||
* FFFFFF 6 18 18-23 move_flags_t 077000000 (>>18) &077 N/A flags
|
|
||||||
* UUUUUUU 7 24 24-30 unused 017700000000 future usage
|
|
||||||
* S 1 31 31-31 - 020000000000 sign
|
|
||||||
*/
|
*/
|
||||||
typedef s32 move_t;
|
typedef u16 move_t;
|
||||||
|
|
||||||
/* special move_t values */
|
|
||||||
#define MOVE_NONE ((move_t) -1)
|
|
||||||
#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
|
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
M_OFF_FROM = 0,
|
M_OFF_FROM = 0,
|
||||||
M_OFF_TO = 6,
|
M_OFF_TO = 6,
|
||||||
M_OFF_PROMOTED = 12,
|
M_OFF_PROMOTED = 12,
|
||||||
M_OFF_CAPTURED = 15,
|
M_OFF_FLAGS = 14
|
||||||
M_OFF_FLAGS = 18
|
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
M_CAPTURE = mask(M_OFF_FLAGS + 0),
|
M_PROMOTED_MASK = 0030000,
|
||||||
M_ENPASSANT = mask(M_OFF_FLAGS + 1),
|
M_FLAGS_MASK = 0140000,
|
||||||
M_PROMOTION = mask(M_OFF_FLAGS + 2),
|
|
||||||
M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */
|
M_ENPASSANT = 040000, /* 1 << M_OFF_FLAGS */
|
||||||
M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */
|
M_CASTLE = 0100000, /* 2 << M_OFF_FLAGS */
|
||||||
M_CHECK = mask(M_OFF_FLAGS + 6), /* maybe unknown/useless ? */
|
M_PROMOTION = 0140000, /* 3 << M_OFF_FLAGS */
|
||||||
M_DPUSH = mask(M_OFF_FLAGS + 7) /* pawn double push */
|
|
||||||
} move_flags_t;
|
} move_flags_t;
|
||||||
|
|
||||||
#define move_set_flags(move, flags) ((move) | (flags))
|
/* special move_t values */
|
||||||
|
#define MOVE_NULL 0 /* hack: from = to = A1 */
|
||||||
|
#define MOVE_NONE 07777 /* hack: from = to = H8 */
|
||||||
|
|
||||||
#define is_capture(m) ((m) & M_CAPTURE)
|
#define move_set_flags(move, flags) ((move) | (flags))
|
||||||
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
#define move_flags(move) ((move) & M_FLAGS_MASK)
|
||||||
#define is_promotion(m) ((m) & M_PROMOTION)
|
|
||||||
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
#define is_promotion(m) (move_flags(m) == M_PROMOTION)
|
||||||
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
#define is_enpassant(m) (move_flags(m) == M_ENPASSANT)
|
||||||
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
#define is_castle(m) (move_flags(m) == M_CASTLE)
|
||||||
#define is_check(m) ((m) & M_CHECK)
|
// #define is_check(m) (move_flags(m) == M_CHECK)
|
||||||
#define is_dpush(m) ((m) & M_DPUSH)
|
|
||||||
|
|
||||||
#define MOVES_MAX 256
|
#define MOVES_MAX 256
|
||||||
|
|
||||||
@@ -84,16 +76,23 @@ static inline square_t move_to(move_t move)
|
|||||||
return (move >> M_OFF_TO) & 077;
|
return (move >> M_OFF_TO) & 077;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline piece_type_t move_promoted(move_t move)
|
static inline move_t move_fromto(move_t move)
|
||||||
{
|
{
|
||||||
return (move >> M_OFF_PROMOTED) & 07;
|
return move & 07777;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline piece_type_t move_captured(move_t move)
|
static inline piece_type_t move_promoted(move_t move)
|
||||||
{
|
{
|
||||||
return (move >> M_OFF_CAPTURED) & 07;
|
return ((move >> M_OFF_PROMOTED) & 03) + KNIGHT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* static inline piece_type_t move_captured(move_t move)
|
||||||
|
* {
|
||||||
|
* return (move >> M_OFF_CAPTURED) & 07;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_make(square_t from, square_t to)
|
static inline move_t move_make(square_t from, square_t to)
|
||||||
{
|
{
|
||||||
return (to << M_OFF_TO) | from;
|
return (to << M_OFF_TO) | from;
|
||||||
@@ -101,13 +100,16 @@ static inline move_t move_make(square_t from, square_t to)
|
|||||||
|
|
||||||
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
||||||
{
|
{
|
||||||
return move_set_flags(move_make(from, to), flags);
|
return (to << M_OFF_TO) | from | flags;
|
||||||
|
//move_set_flags(move_make(from, to), flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_capture(square_t from, square_t to)
|
/*
|
||||||
{
|
* static inline move_t move_make_capture(square_t from, square_t to)
|
||||||
return move_make_flags(from, to, M_CAPTURE);
|
* {
|
||||||
}
|
* return move_make_flags(from, to, M_CAPTURE);
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_make_enpassant(square_t from, square_t to)
|
static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||||
{
|
{
|
||||||
@@ -120,16 +122,20 @@ static inline move_t move_make_promote(square_t from, square_t to,
|
|||||||
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_promote_capture(square_t from, square_t to,
|
/*
|
||||||
piece_type_t promoted)
|
* static inline move_t move_make_promote_capture(square_t from, square_t to,
|
||||||
{
|
* piece_type_t promoted)
|
||||||
return move_make_promote(from, to, promoted) | M_CAPTURE;
|
* {
|
||||||
}
|
* return move_make_promote(from, to, promoted) | M_CAPTURE;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
/*
|
||||||
{
|
* static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||||
return move | (captured << M_OFF_CAPTURED);
|
* {
|
||||||
}
|
* return move | (captured << M_OFF_CAPTURED);
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
/* moves_print flags
|
/* moves_print flags
|
||||||
*/
|
*/
|
||||||
@@ -142,8 +148,9 @@ static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
|||||||
#define M_PR_SEPARATE 0x40 /* separate captures */
|
#define M_PR_SEPARATE 0x40 /* separate captures */
|
||||||
#define M_PR_LONG 0x80
|
#define M_PR_LONG 0x80
|
||||||
|
|
||||||
//int move_print(int movenum, move_t *move, move_flags_t flags);
|
char *move_to_str(char *dst, const move_t move, __unused const int flags);
|
||||||
char *move_str(char *dst, const move_t move, __unused const int flags);
|
move_t move_from_str(const char *str);
|
||||||
|
move_t move_find_in_movelist(move_t target, movelist_t *list);
|
||||||
void moves_print(movelist_t *moves, int flags);
|
void moves_print(movelist_t *moves, int flags);
|
||||||
void move_sort_by_sq(movelist_t *moves);
|
void move_sort_by_sq(movelist_t *moves);
|
||||||
|
|
||||||
|
42
src/piece.c
42
src/piece.c
@@ -24,23 +24,23 @@
|
|||||||
/**
|
/**
|
||||||
* piece_details
|
* piece_details
|
||||||
*/
|
*/
|
||||||
const struct piece_details piece_details[PIECE_MAX] = {
|
const struct piece_details piece_details[PIECE_NB] = {
|
||||||
/* cap low fen sym name values */
|
/* cap low fen sym name midgame val endgame val */
|
||||||
[EMPTY] = { "", "", "", "", "", 0, 0, 0 },
|
[EMPTY] = { "", "", "", "", "", 0, 0 },
|
||||||
[W_PAWN] = { "", "", "P", "♙", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
|
[W_PAWN] = { "", "", "P", "♙", "Pawn", P_VAL_MID, P_VAL_END },
|
||||||
[W_KNIGHT] = { "N", "n", "N", "♘", "Knight", N_VAL_OPN, N_VAL_MID, N_VAL_END },
|
[W_KNIGHT] = { "N", "n", "N", "♘", "Knight", N_VAL_MID, N_VAL_END },
|
||||||
[W_BISHOP] = { "B", "b", "B", "♗", "Bishop", B_VAL_OPN, B_VAL_MID, B_VAL_END },
|
[W_BISHOP] = { "B", "b", "B", "♗", "Bishop", B_VAL_MID, B_VAL_END },
|
||||||
[W_ROOK] = { "R", "r", "R", "♖", "Rook", R_VAL_OPN, R_VAL_MID, R_VAL_END },
|
[W_ROOK] = { "R", "r", "R", "♖", "Rook", R_VAL_MID, R_VAL_END },
|
||||||
[W_QUEEN] = { "Q", "q", "Q", "♕", "Queen", Q_VAL_OPN, Q_VAL_MID, Q_VAL_END },
|
[W_QUEEN] = { "Q", "q", "Q", "♕", "Queen", Q_VAL_MID, Q_VAL_END },
|
||||||
[W_KING] = { "K", "k", "K", "♔", "King", K_VAL_OPN, K_VAL_MID, K_VAL_END },
|
[W_KING] = { "K", "k", "K", "♔", "King", K_VAL_MID, K_VAL_END },
|
||||||
[7] = { "", "", "", "", "", 0, 0, 0 },
|
[7] = { "", "", "", "", "", 0, 0 },
|
||||||
[8] = { "", "", "", "", "", 0, 0, 0 },
|
[8] = { "", "", "", "", "", 0, 0 },
|
||||||
[B_PAWN] = { "", "", "p", "♟", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
|
[B_PAWN] = { "", "", "p", "♟", "Pawn", P_VAL_MID, P_VAL_END },
|
||||||
[B_KNIGHT] = { "N", "n", "n", "♞", "Knight", P_VAL_OPN, N_VAL_MID, N_VAL_END },
|
[B_KNIGHT] = { "N", "n", "n", "♞", "Knight", N_VAL_MID, N_VAL_END },
|
||||||
[B_BISHOP] = { "B", "b", "b", "♝", "Bishop", P_VAL_OPN, B_VAL_MID, B_VAL_END },
|
[B_BISHOP] = { "B", "b", "b", "♝", "Bishop", B_VAL_MID, B_VAL_END },
|
||||||
[B_ROOK] = { "R", "r", "r", "♜", "Rook", P_VAL_OPN, R_VAL_MID, R_VAL_END },
|
[B_ROOK] = { "R", "r", "r", "♜", "Rook", R_VAL_MID, R_VAL_END },
|
||||||
[B_QUEEN] = { "Q", "q", "q", "♛", "Queen", P_VAL_OPN, Q_VAL_MID, Q_VAL_END },
|
[B_QUEEN] = { "Q", "q", "q", "♛", "Queen", Q_VAL_MID, Q_VAL_END },
|
||||||
[B_KING] = { "K", "k", "k", "♚", "King", P_VAL_OPN, K_VAL_MID, K_VAL_END },
|
[B_KING] = { "K", "k", "k", "♚", "King", K_VAL_MID, K_VAL_END },
|
||||||
};
|
};
|
||||||
|
|
||||||
const char pieces_str[6+6+1] = "PNBRQKpnbrqk";
|
const char pieces_str[6+6+1] = "PNBRQKpnbrqk";
|
||||||
@@ -78,8 +78,12 @@ char *piece_to_name(piece_t p)
|
|||||||
|
|
||||||
piece_type_t piece_t_from_char(char c)
|
piece_type_t piece_t_from_char(char c)
|
||||||
{
|
{
|
||||||
char *p = strchr(pieces_str, c);
|
char *p;
|
||||||
return p? (p - pieces_str) % 6 + 1: NO_PIECE_TYPE;
|
piece_type_t pt = NO_PIECE_TYPE;
|
||||||
|
if (c && (p = strchr(pieces_str, c))) {
|
||||||
|
pt = (p - pieces_str) % 6 + 1;
|
||||||
|
}
|
||||||
|
return pt;
|
||||||
}
|
}
|
||||||
|
|
||||||
//piece_type_t piece_from_promotion(char c, color_t color)
|
//piece_type_t piece_from_promotion(char c, color_t color)
|
||||||
|
65
src/piece.h
65
src/piece.h
@@ -24,43 +24,38 @@
|
|||||||
* C: 0 for white, 1: black
|
* C: 0 for white, 1: black
|
||||||
* PPP: pawn (1), knight, bishop, rook, queen, king (6)
|
* PPP: pawn (1), knight, bishop, rook, queen, king (6)
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
enum {
|
||||||
WHITE, BLACK,
|
WHITE, BLACK,
|
||||||
COLOR_MAX
|
COLOR_NB
|
||||||
} color_t;
|
};
|
||||||
|
typedef u8 color_t;
|
||||||
|
|
||||||
typedef enum {
|
enum {
|
||||||
ALL_PIECES = 0, /* 'all pieces' bitboard */
|
ALL_PIECES = 0, /* 'all pieces' bitboard */
|
||||||
NO_PIECE_TYPE = 0,
|
NO_PIECE_TYPE = 0,
|
||||||
PAWN = 1, KNIGHT, BISHOP, ROOK, QUEEN, KING,
|
PAWN = 1, KNIGHT, BISHOP, ROOK, QUEEN, KING,
|
||||||
PIECE_TYPE_MAX = 7 /* bit 4 */
|
PIECE_TYPE_NB,
|
||||||
} piece_type_t;
|
PT_NB = PIECE_TYPE_NB
|
||||||
|
};
|
||||||
|
typedef u8 piece_type_t;
|
||||||
|
|
||||||
typedef enum __piece_e {
|
enum __piece_e {
|
||||||
EMPTY = 0,
|
EMPTY = 0,
|
||||||
NO_PIECE = 0,
|
NO_PIECE = 0,
|
||||||
W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
|
W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
|
||||||
B_PAWN = PAWN | 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
|
B_PAWN = PAWN | 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
|
||||||
PIECE_MAX
|
PIECE_NB
|
||||||
} piece_t;
|
};
|
||||||
|
typedef u8 piece_t;
|
||||||
/* default values for opening, midgame, endgame
|
/* default values for midgame, endgame
|
||||||
*/
|
*/
|
||||||
#define E_VAL_OPN 0 /* empty */
|
|
||||||
#define P_VAL_OPN 100
|
|
||||||
#define N_VAL_OPN 300
|
|
||||||
#define B_VAL_OPN 300
|
|
||||||
#define R_VAL_OPN 500
|
|
||||||
#define Q_VAL_OPN 900
|
|
||||||
#define K_VAL_OPN 20000
|
|
||||||
|
|
||||||
#define E_VAL_MID 0
|
#define E_VAL_MID 0
|
||||||
#define P_VAL_MID 100
|
#define P_VAL_MID 100
|
||||||
#define N_VAL_MID 300
|
#define N_VAL_MID 300
|
||||||
#define B_VAL_MID 300
|
#define B_VAL_MID 300
|
||||||
#define R_VAL_MID 500
|
#define R_VAL_MID 500
|
||||||
#define Q_VAL_MID 900
|
#define Q_VAL_MID 900
|
||||||
#define K_VAL_MID 20000
|
#define K_VAL_MID 10000
|
||||||
|
|
||||||
#define E_VAL_END 0
|
#define E_VAL_END 0
|
||||||
#define P_VAL_END 100
|
#define P_VAL_END 100
|
||||||
@@ -68,7 +63,7 @@ typedef enum __piece_e {
|
|||||||
#define B_VAL_END 300
|
#define B_VAL_END 300
|
||||||
#define R_VAL_END 500
|
#define R_VAL_END 500
|
||||||
#define Q_VAL_END 900
|
#define Q_VAL_END 900
|
||||||
#define K_VAL_END 20000
|
#define K_VAL_END 10000
|
||||||
|
|
||||||
/* some default values for pieces
|
/* some default values for pieces
|
||||||
* @abbr: char, piece capital letter (used for game notation)
|
* @abbr: char, piece capital letter (used for game notation)
|
||||||
@@ -86,10 +81,9 @@ extern const struct piece_details {
|
|||||||
char *fen; /* cap=white, low=black */
|
char *fen; /* cap=white, low=black */
|
||||||
char *sym; /* UTF-8 symbol */
|
char *sym; /* UTF-8 symbol */
|
||||||
char *name; /* piece name */
|
char *name; /* piece name */
|
||||||
s64 opn_value; /* value opening */
|
s16 mid_value; /* value midgame */
|
||||||
s64 mid_value; /* value midgame */
|
s16 end_value; /* value endgame */
|
||||||
s64 end_value; /* value endgame */
|
} piece_details[PIECE_NB];
|
||||||
} piece_details[PIECE_MAX];
|
|
||||||
|
|
||||||
extern const char pieces_str[6+6+1]; /* to search from fen/user input */
|
extern const char pieces_str[6+6+1]; /* to search from fen/user input */
|
||||||
|
|
||||||
@@ -102,13 +96,23 @@ extern const char pieces_str[6+6+1]; /* to search from fen/user inp
|
|||||||
#define PIECE(p) ((p) & MASK_PIECE)
|
#define PIECE(p) ((p) & MASK_PIECE)
|
||||||
#define MAKE_PIECE(p, c) ((p) | (c) << 3)
|
#define MAKE_PIECE(p, c) ((p) | (c) << 3)
|
||||||
|
|
||||||
#define IS_WHITE(p) (!COLOR(p))
|
#define IS_BLACK(p) ((p) & MASK_COLOR)
|
||||||
#define IS_BLACK(p) (COLOR(p))
|
#define IS_WHITE(p) (! IS_BLACK(p))
|
||||||
|
|
||||||
#define SET_WHITE(p) (piece_t)((p) &= ~MASK_COLOR)
|
#define SET_WHITE(p) (piece_t)((p) &= ~MASK_COLOR)
|
||||||
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
|
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
|
||||||
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
|
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
|
||||||
|
|
||||||
|
static __inline s16 piece_midval(piece_type_t pt)
|
||||||
|
{
|
||||||
|
return piece_details[pt].mid_value;
|
||||||
|
}
|
||||||
|
static __inline s16 piece_endval(piece_type_t pt)
|
||||||
|
{
|
||||||
|
return piece_details[pt].mid_value;
|
||||||
|
}
|
||||||
|
#define piece_val(pt) piece_midval(pt)
|
||||||
|
|
||||||
bool piece_ok(piece_t p);
|
bool piece_ok(piece_t p);
|
||||||
|
|
||||||
char *piece_to_cap(piece_t p);
|
char *piece_to_cap(piece_t p);
|
||||||
@@ -118,18 +122,13 @@ char *piece_to_sym(piece_t p);
|
|||||||
char *piece_to_name(piece_t p);
|
char *piece_to_name(piece_t p);
|
||||||
|
|
||||||
#define piece_to_char(c) piece_to_fen(c)
|
#define piece_to_char(c) piece_to_fen(c)
|
||||||
//#define piece_to_char_t(p) piece_to_uci(p)
|
#define piece_to_uci(p) piece_to_low(p)
|
||||||
|
|
||||||
//piece_type_t char_to_piece(char c);
|
|
||||||
piece_type_t piece_t_from_char(char c);
|
piece_type_t piece_t_from_char(char c);
|
||||||
piece_t piece_from_fen(char c);
|
piece_t piece_from_fen(char c);
|
||||||
|
|
||||||
#define piece_from_char(c) piece_from_fen(c)
|
#define piece_from_char(c) piece_from_fen(c)
|
||||||
|
|
||||||
/* use short name or symbol - no effect
|
|
||||||
*/
|
|
||||||
#define P_USE_UTF 1
|
|
||||||
|
|
||||||
//void piece_list_print(struct list_head *list);
|
//void piece_list_print(struct list_head *list);
|
||||||
//pool_t *piece_pool_init();
|
//pool_t *piece_pool_init();
|
||||||
//void piece_pool_stats();
|
//void piece_pool_stats();
|
||||||
|
205
src/position.c
205
src/position.c
@@ -18,17 +18,20 @@
|
|||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
|
#include "hq.h"
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "util.h"
|
#include "alloc.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
|
#include "hist.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_new() - allocate a new position
|
* pos_new() - allocate a new position
|
||||||
@@ -40,7 +43,7 @@
|
|||||||
*/
|
*/
|
||||||
pos_t *pos_new(void)
|
pos_t *pos_new(void)
|
||||||
{
|
{
|
||||||
return safe_malloc(sizeof(pos_t));
|
return safe_alloc(sizeof(pos_t));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -55,15 +58,31 @@ pos_t *pos_new(void)
|
|||||||
*/
|
*/
|
||||||
pos_t *pos_dup(const pos_t *pos)
|
pos_t *pos_dup(const pos_t *pos)
|
||||||
{
|
{
|
||||||
pos_t *newpos = safe_malloc(sizeof(pos_t));
|
pos_t *newpos = safe_alloc(sizeof(pos_t));
|
||||||
|
|
||||||
*newpos = *pos;
|
*newpos = *pos;
|
||||||
return newpos;
|
return newpos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_copy() - copy a position into another one.
|
||||||
|
* @from: &position to duplicate.
|
||||||
|
* @to: &destination position.
|
||||||
|
*
|
||||||
|
* Return a copy of @from into @to.
|
||||||
|
*
|
||||||
|
* @Return: @to.
|
||||||
|
*/
|
||||||
|
pos_t *pos_copy(const pos_t *from, pos_t *to)
|
||||||
|
{
|
||||||
|
*to = *from;
|
||||||
|
return to;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_del() - delete a position.
|
* pos_del() - delete a position.
|
||||||
* @pos: &position.
|
* @pos: &position.
|
||||||
|
*
|
||||||
*/
|
*/
|
||||||
void pos_del(pos_t *pos)
|
void pos_del(pos_t *pos)
|
||||||
{
|
{
|
||||||
@@ -85,11 +104,13 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
pos->turn = WHITE;
|
pos->turn = WHITE;
|
||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
|
pos->key = 0;
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->castle = 0;
|
pos->castle = 0;
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
pos->plycount = 0;
|
pos->plycount = 0;
|
||||||
//pos->captured = NO_PIECE;
|
pos->move = MOVE_NONE;
|
||||||
|
pos->captured = NO_PIECE;
|
||||||
|
|
||||||
for (square_t sq = A1; sq <= H8; ++sq)
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
pos->board[sq] = EMPTY;
|
pos->board[sq] = EMPTY;
|
||||||
@@ -105,7 +126,6 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
pos->pinners = 0;
|
pos->pinners = 0;
|
||||||
pos->blockers = 0;
|
pos->blockers = 0;
|
||||||
|
|
||||||
//pos->moves.nmoves = 0;
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -113,55 +133,46 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
* pos_cmp() - compare two positions..
|
* pos_cmp() - compare two positions..
|
||||||
* @pos1, @pos2: The two &position.
|
* @pos1, @pos2: The two &position.
|
||||||
*
|
*
|
||||||
|
* Used only for move_{do,undo} test/debug.
|
||||||
|
*
|
||||||
* @return: true if equal, false otherwise.
|
* @return: true if equal, false otherwise.
|
||||||
*/
|
*/
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||||
{
|
{
|
||||||
#define _cmpf(a) (pos1->a != pos2->a)
|
#define _cmpf(a) (pos1->a != pos2->a)
|
||||||
bool ret = false;
|
bool ret = false;
|
||||||
if (warn_on(_cmpf(node_count)))
|
|
||||||
goto end;
|
if (_cmpf(node_count) || _cmpf(turn))
|
||||||
if (warn_on(_cmpf(turn)))
|
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
if (warn_on(_cmpf(en_passant)))
|
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||||
|
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||||
goto end;
|
goto end;
|
||||||
if (warn_on(_cmpf(castle)))
|
|
||||||
|
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||||
goto end;
|
goto end;
|
||||||
if (warn_on(_cmpf(clock_50)))
|
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(plycount)))
|
|
||||||
goto end;
|
|
||||||
//if (warn_on(_cmpf(captured)))
|
|
||||||
// goto end;
|
|
||||||
|
|
||||||
for (square_t sq = A1; sq <= H8; ++sq)
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
if (warn_on(_cmpf(board[sq])))
|
if (_cmpf(board[sq]))
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
for (piece_type_t piece = ALL_PIECES; piece <= KING; ++piece)
|
||||||
if (warn_on(_cmpf(bb[color][piece])))
|
if (_cmpf(bb[color][piece]))
|
||||||
goto end;
|
goto end;
|
||||||
//pos->controlled[color] = 0;
|
if (_cmpf(king[color]))
|
||||||
if (warn_on(_cmpf(king[color])))
|
|
||||||
goto end;
|
goto end;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (warn_on(_cmpf(checkers)))
|
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(pinners)))
|
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(blockers)))
|
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* if (warn_on(_cmpf(moves.nmoves)))
|
* if (_cmpf(repeat.moves) ||
|
||||||
|
* memcmp(pos1->repeat.key, pos2->repeat.key,
|
||||||
|
* pos1->repeat.moves * sizeof pos1->repeat.key))
|
||||||
* goto end;
|
* goto end;
|
||||||
* for (int i = 0; i < pos1->moves.nmoves; ++i)
|
|
||||||
* if (warn_on(_cmpf(moves.move[i])))
|
|
||||||
* goto end;
|
|
||||||
*/
|
*/
|
||||||
|
|
||||||
ret = true;
|
ret = true;
|
||||||
@@ -178,7 +189,7 @@ end:
|
|||||||
* Get a bitboard of all checkers on @color king.
|
* Get a bitboard of all checkers on @color king.
|
||||||
* Just a wrapper over @sq_attackers().
|
* Just a wrapper over @sq_attackers().
|
||||||
*
|
*
|
||||||
* @return: a bitboard of attackers.
|
* @return: a bitboard of checkers.
|
||||||
*/
|
*/
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||||
{
|
{
|
||||||
@@ -191,20 +202,73 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
|||||||
* @pos: &position
|
* @pos: &position
|
||||||
*
|
*
|
||||||
* Set position checkers, pinners and blockers on player-to-play king.
|
* Set position checkers, pinners and blockers on player-to-play king.
|
||||||
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
|
* It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||||
* some calculation will be done once.
|
* some calculation will be done once.
|
||||||
*/
|
*/
|
||||||
/*
|
void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||||
* void pos_set_checkers_pinners_blockers(pos_t *pos)
|
{
|
||||||
* {
|
int us = pos->turn, them = OPPONENT(us);
|
||||||
* bitboard_t b_bb = pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP];
|
bitboard_t occ = pos_occ(pos);
|
||||||
* bitboard_t r_bb = pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK];
|
bitboard_t attackers;
|
||||||
* bitboard_t q_bb = pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN];
|
bitboard_t checkers = 0, blockers = 0, pinners = 0;
|
||||||
*
|
bitboard_t targets, tmpcheckers, maybeblockers, tmppinners;
|
||||||
* /\* find out first piece on every diagonal *\/
|
square_t king = pos->king[us];
|
||||||
*
|
int pinner;
|
||||||
* }
|
|
||||||
*/
|
/* bishop type - we attack with a bishop from king position */
|
||||||
|
attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
|
||||||
|
|
||||||
|
/* targets is all "target" pieces if K was a bishop */
|
||||||
|
targets = hq_bishop_moves(occ, king) & occ;
|
||||||
|
|
||||||
|
/* checkers = only opponent B/Q */
|
||||||
|
tmpcheckers = targets & attackers;
|
||||||
|
checkers |= tmpcheckers;
|
||||||
|
|
||||||
|
/* maybe blockers = we remove checkers, to look "behind" */
|
||||||
|
maybeblockers = targets & ~tmpcheckers;
|
||||||
|
|
||||||
|
/* we find second targets, by removing first ones (excl. checkers) */
|
||||||
|
if (maybeblockers) {
|
||||||
|
targets = hq_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||||
|
|
||||||
|
/* pinners = only B/Q */
|
||||||
|
tmppinners = targets & attackers;
|
||||||
|
|
||||||
|
/* blockers = we find occupied squares between pinner and king */
|
||||||
|
while (tmppinners) {
|
||||||
|
pinner = bb_next(&tmppinners);
|
||||||
|
pinners |= BIT(pinner);
|
||||||
|
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* same for rook type */
|
||||||
|
attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
|
||||||
|
targets = hq_rook_moves(occ, king) & occ;
|
||||||
|
|
||||||
|
tmpcheckers = targets & attackers;
|
||||||
|
checkers |= tmpcheckers;
|
||||||
|
|
||||||
|
maybeblockers = targets & ~tmpcheckers;
|
||||||
|
if (maybeblockers) {
|
||||||
|
targets = hq_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||||
|
tmppinners = targets & attackers;
|
||||||
|
while (tmppinners) {
|
||||||
|
pinner = bb_next(&tmppinners);
|
||||||
|
pinners |= BIT(pinner);
|
||||||
|
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* pawns & knights */
|
||||||
|
checkers |= bb_pawn_attacks[us][king] & pos->bb[them][PAWN];
|
||||||
|
checkers |= bb_knight[king] & pos->bb[them][KNIGHT];
|
||||||
|
|
||||||
|
pos->checkers = checkers;
|
||||||
|
pos->pinners = pinners;
|
||||||
|
pos->blockers = blockers;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_set_pinners_blockers() - set position pinners and blockers.
|
* pos_set_pinners_blockers() - set position pinners and blockers.
|
||||||
@@ -282,11 +346,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
|||||||
* - total number of pieces > 16 or zero (per color)
|
* - total number of pieces > 16 or zero (per color)
|
||||||
* - number of kings != 1 (per color)
|
* - number of kings != 1 (per color)
|
||||||
* - discrepancy between board and king (per color)
|
* - discrepancy between board and king (per color)
|
||||||
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
|
|
||||||
* - discrepancy between bitboards and board (per color)
|
* - discrepancy between bitboards and board (per color)
|
||||||
* - side-to-move already checking opponent king
|
* - side-to-move already checking opponent king
|
||||||
* - side-to-move in check more than twice
|
* - side-to-move in check more than twice
|
||||||
* - kings distance is 1
|
* - kings distance is 1
|
||||||
|
* - TODO: - castling / e.p. flags
|
||||||
*
|
*
|
||||||
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
||||||
* be terminated.
|
* be terminated.
|
||||||
@@ -294,55 +358,56 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
|||||||
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
||||||
* corruption).
|
* corruption).
|
||||||
*
|
*
|
||||||
* TODO: add more checks:
|
|
||||||
* - kings attacking each other
|
|
||||||
*
|
|
||||||
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
||||||
*/
|
*/
|
||||||
bool pos_ok(const pos_t *pos, const bool strict)
|
bool pos_ok(pos_t *pos, const bool strict)
|
||||||
{
|
{
|
||||||
int n, count = 0, bbcount = 0, error = 0;
|
int n, count = 0, bbcount = 0, error = 0;
|
||||||
bitboard_t tmp;
|
color_t us = pos->turn, __unused them = OPPONENT(us);
|
||||||
|
|
||||||
/* pawns on 1st ot 8th rank */
|
/* pawns on 1st ot 8th rank */
|
||||||
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
|
error += warn_on_or_eval((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||||
error += warn_on(tmp);
|
(RANK_1bb | RANK_8bb));
|
||||||
|
|
||||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
/* pawn count */
|
/* pawn count */
|
||||||
n = popcount64(pos->bb[color][PAWN]);
|
n = popcount64(pos->bb[color][PAWN]);
|
||||||
error += warn_on(n > 8);
|
error += warn_on_or_eval(n > 8);
|
||||||
/* king count */
|
/* king count */
|
||||||
n = popcount64(pos->bb[color][KING]);
|
n = popcount64(pos->bb[color][KING]);
|
||||||
error += warn_on(n != 1);
|
error += warn_on_or_eval(n != 1);
|
||||||
/* king mismatch with board */
|
/* king mismatch with board */
|
||||||
error += warn_on(PIECE(pos->board[pos->king[color]]) != KING);
|
error += warn_on_or_eval(PIECE(pos->board[pos->king[color]]) != KING);
|
||||||
/* pieces count */
|
/* pieces count */
|
||||||
n = popcount64(pos->bb[color][ALL_PIECES]);
|
n = popcount64(pos->bb[color][ALL_PIECES]);
|
||||||
error += warn_on(n == 0 || n > 16);
|
error += warn_on_or_eval(n == 0 || n > 16);
|
||||||
bbcount += n;
|
bbcount += n;
|
||||||
}
|
}
|
||||||
for (square_t sq = 0; sq < 64; ++sq) {
|
for (square_t sq = 0; sq < 64; ++sq) {
|
||||||
piece_t piece = pos->board[sq];
|
piece_t piece = pos->board[sq];
|
||||||
bitboard_t match;
|
__unused bitboard_t match;
|
||||||
if (piece == EMPTY)
|
if (piece == EMPTY)
|
||||||
continue;
|
continue;
|
||||||
color_t c = COLOR(piece);
|
color_t c = COLOR(piece);
|
||||||
piece_type_t p = PIECE(piece);
|
piece_type_t p = PIECE(piece);
|
||||||
match = pos->bb[c][p] & mask(sq);
|
match = pos->bb[c][p] & BIT(sq);
|
||||||
error += warn_on(!match);
|
error += warn_on_or_eval(!match);
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
/* occupied occupation is different from bitboards */
|
/* occupied board is different from bitboards */
|
||||||
error += warn_on(count != bbcount);
|
error += warn_on_or_eval(count != bbcount);
|
||||||
/* is opponent already in check ? */
|
/* is opponent already in check ? */
|
||||||
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn)));
|
error += warn_on_or_eval(pos_checkers(pos, them));
|
||||||
/* is color to play in check more than twice ? */
|
/* is color to play in check more than twice ? */
|
||||||
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2);
|
error += warn_on_or_eval(popcount64(pos_checkers(pos, us)) > 2);
|
||||||
/* kings distance is less than 2 */
|
/* kings distance is less than 2 */
|
||||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
error += warn_on_or_eval(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||||
|
/* e.p. and castling rights check */
|
||||||
|
error += fen_ok(pos, false);
|
||||||
|
|
||||||
bug_on(strict && error);
|
if (strict) {
|
||||||
|
bug_on_always(error);
|
||||||
|
}
|
||||||
return error? false: true;
|
return error? false: true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -355,9 +420,11 @@ void pos_print(const pos_t *pos)
|
|||||||
char str[128];
|
char str[128];
|
||||||
|
|
||||||
board_print(pos->board);
|
board_print(pos->board);
|
||||||
printf("fen %s\n", pos2fen(pos, str));
|
printf("fen: %s\n", pos2fen(pos, str));
|
||||||
printf("checkers: %s\n", pos_checkers2str(pos, str, sizeof(str)));
|
printf("last move:%s ", move_to_str(str, pos->move, 0));
|
||||||
printf("pinners : %s\n", pos_pinners2str(pos, str, sizeof(str)));
|
printf("key:%lx\n", pos->key);
|
||||||
|
printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
|
||||||
|
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
|
||||||
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));
|
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -16,11 +16,13 @@
|
|||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
#include "struct-group.h"
|
#include <struct-group.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
|
#include "hash.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
@@ -30,29 +32,40 @@ typedef struct __pos_s {
|
|||||||
u64 node_count; /* evaluated nodes */
|
u64 node_count; /* evaluated nodes */
|
||||||
int turn; /* WHITE or BLACK */
|
int turn; /* WHITE or BLACK */
|
||||||
|
|
||||||
/* data which cannot be recovered by move_undo (like castle_rights, ...),
|
/* data which cannot be recovered by move_undo (like castle_rights, ...).
|
||||||
* or would be expensive to recover (checkers, ...)
|
*
|
||||||
* following data can be accessed either directly, either via "movesave"
|
* Attention: checkers/pinners/blockers are not included here, and
|
||||||
|
* are not available in move_undo or any following legality check.
|
||||||
|
*
|
||||||
|
* Following data can be accessed either directly, either via "state"
|
||||||
* structure name.
|
* structure name.
|
||||||
* For example, pos->en_passant and pos->state.en_passant are the same.
|
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||||
* This allows a memcpy on this data (to save/restore position state).
|
* This allows a memcpy on this data (to save/restore position state).
|
||||||
*/
|
*/
|
||||||
struct_group_tagged(state_s, state,
|
struct_group_tagged(state_s, state,
|
||||||
|
|
||||||
|
/* 64 bits */
|
||||||
|
struct state_s *prev;
|
||||||
|
hkey_t key;
|
||||||
|
|
||||||
|
/* 16 bits */
|
||||||
|
move_t move;
|
||||||
|
u16 plycount; /* plies so far, start from 1 */
|
||||||
|
s16 phase;
|
||||||
|
|
||||||
|
/* 8 bits */
|
||||||
square_t en_passant;
|
square_t en_passant;
|
||||||
castle_rights_t castle;
|
castle_rights_t castle;
|
||||||
u16 clock_50;
|
piece_t captured; /* only used in move_undo */
|
||||||
u16 plycount; /* plies so far, start from 1 */
|
u8 clock_50;
|
||||||
piece_t captured; /* only for move_undo */
|
|
||||||
bitboard_t checkers; /* opponent checkers */
|
|
||||||
bitboard_t pinners; /* opponent pinners */
|
|
||||||
bitboard_t blockers; /* pieces blocking pin */
|
|
||||||
);
|
);
|
||||||
|
eval_t eval;
|
||||||
|
bitboard_t checkers; /* opponent checkers */
|
||||||
|
bitboard_t pinners; /* opponent pinners */
|
||||||
|
bitboard_t blockers; /* pieces blocking pin */
|
||||||
piece_t board[BOARDSIZE];
|
piece_t board[BOARDSIZE];
|
||||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||||
//bitboard_t controlled[2]; /* unsure */
|
|
||||||
square_t king[2]; /* dup with bb, faster retrieval */
|
square_t king[2]; /* dup with bb, faster retrieval */
|
||||||
//movelist_t moves;
|
|
||||||
} pos_t;
|
} pos_t;
|
||||||
|
|
||||||
typedef struct state_s state_t;
|
typedef struct state_s state_t;
|
||||||
@@ -71,11 +84,16 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
|
|||||||
{
|
{
|
||||||
color_t color = COLOR(piece);
|
color_t color = COLOR(piece);
|
||||||
piece_type_t type = PIECE(piece);
|
piece_type_t type = PIECE(piece);
|
||||||
|
|
||||||
|
bug_on(pos->board[square] != EMPTY);
|
||||||
|
|
||||||
pos->board[square] = piece;
|
pos->board[square] = piece;
|
||||||
pos->bb[color][type] |= mask(square);
|
pos->bb[color][type] |= BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] |= mask(square);
|
pos->bb[color][ALL_PIECES] |= BIT(square);
|
||||||
if (type == KING)
|
//if (type == KING)
|
||||||
pos->king[color] = square;
|
// pos->king[color] = square;
|
||||||
|
|
||||||
|
//pos->key ^= zobrist_pieces[piece][square];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -90,11 +108,16 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
|
|||||||
piece_t piece = pos->board[square];
|
piece_t piece = pos->board[square];
|
||||||
piece_type_t type = PIECE(piece);
|
piece_type_t type = PIECE(piece);
|
||||||
color_t color = COLOR(piece);
|
color_t color = COLOR(piece);
|
||||||
|
|
||||||
|
bug_on(pos->board[square] == EMPTY);
|
||||||
|
|
||||||
|
//pos->key ^= zobrist_pieces[piece][square];
|
||||||
|
|
||||||
pos->board[square] = EMPTY;
|
pos->board[square] = EMPTY;
|
||||||
pos->bb[color][type] &= ~mask(square);
|
pos->bb[color][type] &= ~BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] &= ~mask(square);
|
pos->bb[color][ALL_PIECES] &= ~BIT(square);
|
||||||
if (type == KING)
|
//if (type == KING)
|
||||||
pos->king[color] = SQUARE_NONE;
|
// pos->king[color] = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -155,17 +178,18 @@ static __always_inline int pos_between_count(const pos_t *pos,
|
|||||||
|
|
||||||
pos_t *pos_new();
|
pos_t *pos_new();
|
||||||
pos_t *pos_dup(const pos_t *pos);
|
pos_t *pos_dup(const pos_t *pos);
|
||||||
|
pos_t *pos_copy(const pos_t *from, pos_t *to);
|
||||||
void pos_del(pos_t *pos);
|
void pos_del(pos_t *pos);
|
||||||
pos_t *pos_clear(pos_t *pos);
|
pos_t *pos_clear(pos_t *pos);
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||||
|
|
||||||
//bitboard_t set_king_pinners_blockers(pos_t *pos);
|
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||||
void pos_set_pinners_blockers(pos_t *pos);
|
void pos_set_pinners_blockers(pos_t *pos);
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||||
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
||||||
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
||||||
|
|
||||||
bool pos_ok(const pos_t *pos, const bool strict);
|
bool pos_ok(pos_t *pos, const bool strict);
|
||||||
|
|
||||||
void pos_print(const pos_t *pos);
|
void pos_print(const pos_t *pos);
|
||||||
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
||||||
|
186
src/search.c
186
src/search.c
@@ -1,4 +1,4 @@
|
|||||||
/* search.c - search good moves.
|
/* search.c - perft + search.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
@@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move-gen.h"
|
#include "move-gen.h"
|
||||||
@@ -21,86 +21,114 @@
|
|||||||
#include "search.h"
|
#include "search.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
|
|
||||||
//#include "move.h"
|
|
||||||
//#include "eval.h"
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* perft() - Perform perft on position
|
* perft() - Perform perft on position
|
||||||
* @pos: &position to search
|
* @pos: &position to search
|
||||||
* @depth: Wanted depth.
|
* @depth: Wanted depth.
|
||||||
* @ply: Depth level where perft is consolidated.
|
* @ply: current perft depth level (root = 1)
|
||||||
|
* @divide: output total for 1st level moves.
|
||||||
*
|
*
|
||||||
* Print perftCalculate the negamax value of @pos. This is an extensive search, with
|
* Run perft on a position. This function displays the available moves at @depth
|
||||||
* absolutely no cutoff.
|
* level for each possible first move, and the total of moves.
|
||||||
*
|
*
|
||||||
* @return: The @pos negamax evaluation.
|
* This version uses the algorithm:
|
||||||
|
* if last depth
|
||||||
|
* return 1;
|
||||||
|
* gen legal moves
|
||||||
|
* loop for legal move
|
||||||
|
* do-move
|
||||||
|
* perft (depth -1)
|
||||||
|
* undo-move
|
||||||
|
*
|
||||||
|
* @return: total moves found at @depth level.
|
||||||
*/
|
*/
|
||||||
u64 perft(pos_t *pos, int depth, int ply)
|
u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
||||||
{
|
{
|
||||||
int subnodes, movetmp = 0;
|
u64 subnodes = 0, nodes = 0;
|
||||||
u64 nodes = 0;
|
movelist_t movelist;
|
||||||
movelist_t pseudo = { .nmoves = 0 };
|
move_t *move, *last;
|
||||||
move_t move;
|
|
||||||
state_t state;
|
state_t state;
|
||||||
|
|
||||||
if (depth == 0)
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
return 1;
|
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
|
||||||
pos_set_pinners_blockers(pos);
|
|
||||||
state = pos->state;
|
|
||||||
|
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
last = movelist.move + movelist.nmoves;
|
||||||
move_do(pos, move);
|
for (move = movelist.move; move < last; ++move) {
|
||||||
subnodes = perft(pos, depth - 1, ply + 1);
|
if (depth == 1) {
|
||||||
if (ply == 1) {
|
subnodes = 1;
|
||||||
char movestr[8];
|
} else {
|
||||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
move_do(pos, *move, &state);
|
||||||
|
if (depth == 2) {
|
||||||
|
movelist_t movelist2;
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||||
|
} else if (ply >= 3) {
|
||||||
|
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||||
|
if (entry != TT_MISS) {
|
||||||
|
subnodes = HASH_PERFT_VAL(entry->data);
|
||||||
|
} else {
|
||||||
|
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||||
|
tt_store_perft(pos->key, depth, subnodes);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||||
|
}
|
||||||
|
move_undo(pos, *move, &state);
|
||||||
}
|
}
|
||||||
nodes += subnodes;
|
nodes += subnodes;
|
||||||
move_undo(pos, move);
|
if (ply == 1 && divide) {
|
||||||
pos->state = state;
|
char movestr[8];
|
||||||
|
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ply == 1)
|
|
||||||
printf("\nTotal: %lu\n", nodes);
|
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 perft2(pos_t *pos, int depth, int ply)
|
/**
|
||||||
|
* perft_alt() - Perform perft on position, experimental version.
|
||||||
|
* @pos: &position to search
|
||||||
|
* @depth: Wanted depth.
|
||||||
|
* @ply: current perft depth level (root = 1)
|
||||||
|
* @divide: output total for 1st level moves.
|
||||||
|
*
|
||||||
|
* Run perft on a position. This function displays the available moves at @depth
|
||||||
|
* level for each possible first move, and the total of moves.
|
||||||
|
*
|
||||||
|
* @return: total moves found at @depth level.
|
||||||
|
*/
|
||||||
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
|
||||||
{
|
{
|
||||||
int subnodes, nmove = 0;
|
u64 subnodes = 0, nodes = 0;
|
||||||
u64 nodes = 0;
|
movelist_t movelist;
|
||||||
movelist_t pseudo = { .nmoves = 0 };
|
move_t *move, *last;
|
||||||
move_t move;
|
|
||||||
state_t state;
|
state_t state;
|
||||||
|
|
||||||
if (is_in_check(pos, OPPONENT(pos->turn)))
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
return 0;
|
|
||||||
if (depth == 0)
|
|
||||||
return 1;
|
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
|
||||||
pos_set_pinners_blockers(pos);
|
|
||||||
state = pos->state;
|
|
||||||
|
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
|
last = movelist.move + movelist.nmoves;
|
||||||
for (nmove = 0; nmove < pseudo.nmoves; ++nmove ) {
|
for (move = movelist.move; move < last; ++move) {
|
||||||
move = pseudo.move[nmove];
|
if (depth == 1) {
|
||||||
move_do(pos, move);
|
subnodes = 1;
|
||||||
//if (!is_in_check(pos, OPPONENT(pos->turn))) {
|
} else {
|
||||||
subnodes = perft2(pos, depth - 1, ply + 1);
|
move_do_alt(pos, *move, &state);
|
||||||
nodes += subnodes;
|
if (depth == 2) {
|
||||||
if (ply == 1) {
|
movelist_t movelist2;
|
||||||
char movestr[8];
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||||
|
} else {
|
||||||
|
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
|
||||||
|
}
|
||||||
|
move_undo_alt(pos, *move, &state);
|
||||||
|
}
|
||||||
|
nodes += subnodes;
|
||||||
|
if (ply == 1 && divide) {
|
||||||
|
char movestr[8];
|
||||||
|
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||||
}
|
}
|
||||||
//}
|
|
||||||
move_undo(pos, move);
|
|
||||||
pos->state = state;
|
|
||||||
}
|
}
|
||||||
if (ply == 1)
|
|
||||||
printf("\nTotal: %lu\n", nodes);
|
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -302,24 +330,24 @@ u64 perft2(pos_t *pos, int depth, int ply)
|
|||||||
* @return: The @pos negamax evaluation.
|
* @return: The @pos negamax evaluation.
|
||||||
*/
|
*/
|
||||||
/*int ab_negamax(pos_t *pos, int alpha, int beta, int depth)
|
/*int ab_negamax(pos_t *pos, int alpha, int beta, int depth)
|
||||||
{
|
{
|
||||||
move_t *move;
|
move_t *move;
|
||||||
pos_t *newpos;
|
pos_t *newpos;
|
||||||
eval_t best = EVAL_MIN, score;
|
eval_t best = EVAL_MIN, score;
|
||||||
|
|
||||||
if(depth == 0) {
|
if(depth == 0) {
|
||||||
//return quiesce( alpha, beta );
|
//return quiesce( alpha, beta );
|
||||||
moves_gen_all_nomoves(pos);
|
moves_gen_all_nomoves(pos);
|
||||||
score = eval(pos) * color;
|
score = eval(pos) * color;
|
||||||
return score;
|
return score;
|
||||||
}
|
}
|
||||||
for ( all moves) {
|
for ( all moves) {
|
||||||
score = -alphaBeta( -beta, -alpha, depthleft - 1 );
|
score = -alphaBeta( -beta, -alpha, depthleft - 1 );
|
||||||
if( score >= beta )
|
if( score >= beta )
|
||||||
return beta; // fail hard beta-cutoff
|
return beta; // fail hard beta-cutoff
|
||||||
if( score > alpha )
|
if( score > alpha )
|
||||||
alpha = score; // alpha acts like max in MiniMax
|
alpha = score; // alpha acts like max in MiniMax
|
||||||
}
|
}
|
||||||
return alpha;
|
return alpha;
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||||
|
|
||||||
u64 perft(pos_t *pos, int depth, int ply);
|
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||||
u64 perft2(pos_t *pos, int depth, int ply);
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||||
|
|
||||||
#endif /* SEARCH_H */
|
#endif /* SEARCH_H */
|
||||||
|
492
src/uci.c
Normal file
492
src/uci.c
Normal file
@@ -0,0 +1,492 @@
|
|||||||
|
/* uci.c - uci protocol
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <ctype.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "uci.h"
|
||||||
|
#include "hist.h"
|
||||||
|
#include "fen.h"
|
||||||
|
#include "move-gen.h"
|
||||||
|
#include "move-do.h"
|
||||||
|
#include "search.h"
|
||||||
|
|
||||||
|
struct command {
|
||||||
|
char *name; /* User printable name */
|
||||||
|
int (*func)(pos_t *, char *); /* function doing the job */
|
||||||
|
char *doc; /* function doc */
|
||||||
|
};
|
||||||
|
|
||||||
|
int execute_line (pos_t *, struct command *, char *);
|
||||||
|
|
||||||
|
struct command *find_command (char *);
|
||||||
|
int string_trim (char *str);
|
||||||
|
|
||||||
|
/* The names of functions that actually do the manipulation. */
|
||||||
|
|
||||||
|
/* standard UCI commands */
|
||||||
|
int do_ucinewgame(pos_t *, char *);
|
||||||
|
int do_uci(pos_t *, char *);
|
||||||
|
int do_isready(pos_t *, char *);
|
||||||
|
|
||||||
|
int do_position(pos_t *, char *);
|
||||||
|
|
||||||
|
/* commands *NOT* in UCI standard */
|
||||||
|
int do_moves(pos_t *, char *);
|
||||||
|
int do_diagram(pos_t *, char *);
|
||||||
|
int do_perft(pos_t *, char *);
|
||||||
|
|
||||||
|
int do_hist(pos_t *, char *);
|
||||||
|
int do_help(pos_t *, char *);
|
||||||
|
int do_quit(pos_t *, char *);
|
||||||
|
|
||||||
|
struct command commands[] = {
|
||||||
|
{ "help", do_help, "(not UCI) This help" },
|
||||||
|
{ "?", do_help, "(not UCI) This help" },
|
||||||
|
{ "quit", do_quit, "Quit" },
|
||||||
|
|
||||||
|
{ "uci", do_uci, "" },
|
||||||
|
{ "ucinewgame", do_ucinewgame, "" },
|
||||||
|
{ "isready", do_isready, "" },
|
||||||
|
|
||||||
|
{ "position", do_position, "position startpos|fen [moves ...]" },
|
||||||
|
|
||||||
|
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
|
||||||
|
{ "moves", do_moves, "(not UCI) moves ..." },
|
||||||
|
{ "diagram", do_diagram, "(not UCI) print current position diagram" },
|
||||||
|
{ "hist", do_hist, "(not UCI) print history states" },
|
||||||
|
|
||||||
|
{ NULL, (int(*)()) NULL, NULL }
|
||||||
|
};
|
||||||
|
|
||||||
|
static int done = 0;
|
||||||
|
|
||||||
|
int uci(pos_t *pos)
|
||||||
|
{
|
||||||
|
char *str = NULL, *saveptr, *token, *args;
|
||||||
|
int len;
|
||||||
|
size_t lenstr = 0;
|
||||||
|
struct command *command;
|
||||||
|
|
||||||
|
while (!done && getline(&str, &lenstr, stdin) >= 0) {
|
||||||
|
if (!(len = string_trim(str)))
|
||||||
|
continue;
|
||||||
|
token = strtok_r(str, " ", &saveptr);
|
||||||
|
if (! (command= find_command(token))) {
|
||||||
|
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
args = strtok_r(NULL, "", &saveptr);
|
||||||
|
execute_line(pos, command, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (str)
|
||||||
|
free(str);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Execute a command line. */
|
||||||
|
int execute_line(pos_t *pos, struct command *command, char *args)
|
||||||
|
{
|
||||||
|
return (*command->func)(pos, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* find_command - lookup UCI command.
|
||||||
|
* @name: &command string
|
||||||
|
*
|
||||||
|
* Look up NAME as the name of a command, and return a pointer to that
|
||||||
|
* command. Return a NULL pointer if NAME isn't a command name.
|
||||||
|
*/
|
||||||
|
struct command *find_command(char *name)
|
||||||
|
{
|
||||||
|
register int i;
|
||||||
|
|
||||||
|
for (i = 0; commands[i].name; i++)
|
||||||
|
if (!strcmp(name, commands[i].name))
|
||||||
|
return commands + i;
|
||||||
|
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_eval(__unused pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* eval_t material[2], control[2], mobility[2];
|
||||||
|
* for (int color = WHITE; color <= BLACK; ++color) {
|
||||||
|
* material[color] = eval_material(pos, color);
|
||||||
|
* control[color] = eval_square_control(pos, color);
|
||||||
|
* mobility[color] = eval_mobility(pos, color);
|
||||||
|
* printf("%s: material=%d mobility=%d controlled=%d\n",
|
||||||
|
* color? "Black": "White", material[color],
|
||||||
|
* mobility[color], control[color]);
|
||||||
|
* }
|
||||||
|
* eval_t res = eval(pos);
|
||||||
|
* printf("eval = %d centipawns\n", res);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* int do_simple_eval(__unused pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* eval_t eval = eval_simple(pos);
|
||||||
|
* printf("eval = %d centipawns\n", eval);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_init(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* startpos(pos);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_genmoves(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* moves_gen_all(pos);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* int do_prmoves(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* uint debug_level = debug_level_get();
|
||||||
|
* debug_level_set(1);
|
||||||
|
* moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
|
||||||
|
* debug_level_set(debug_level);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_prmovepos(pos_t *pos, char *arg)
|
||||||
|
* {
|
||||||
|
* struct list_head *p_cur, *tmp;
|
||||||
|
* int movenum = atoi(arg), cur = 0; /\* starts with 0 *\/
|
||||||
|
* move_t *move;
|
||||||
|
*
|
||||||
|
* log_f(1, "%s\n", arg);
|
||||||
|
* list_for_each_safe(p_cur, tmp, &pos->moves[pos->turn]) {
|
||||||
|
* move = list_entry(p_cur, move_t, list);
|
||||||
|
* if (cur++ == movenum) {
|
||||||
|
* pos_print(move->newpos);
|
||||||
|
* break;
|
||||||
|
* }
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_prpieces(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* log_f(1, "%s\n", arg);
|
||||||
|
* pos_pieces_print(pos);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* int do_memstats(__unused pos_t *pos,__unused char *arg)
|
||||||
|
* {
|
||||||
|
* moves_pool_stats();
|
||||||
|
* piece_pool_stats();
|
||||||
|
* pos_pool_stats();
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_move(__unused pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* int i = 1, nmove = atoi(arg);
|
||||||
|
* move_t *move;
|
||||||
|
* pos_t *newpos;
|
||||||
|
*
|
||||||
|
* if (list_empty(&pos->moves[pos->turn])) {
|
||||||
|
* log_f(1, "No moves list.\n");
|
||||||
|
* return 0;
|
||||||
|
* }
|
||||||
|
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||||
|
* if (i == nmove)
|
||||||
|
* goto doit;
|
||||||
|
* i++;
|
||||||
|
* }
|
||||||
|
* log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
|
||||||
|
* return 0;
|
||||||
|
* doit:
|
||||||
|
* newpos = move_do(pos, move);
|
||||||
|
* pos_print(newpos);
|
||||||
|
*
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
int do_ucinewgame(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
pos_clear(pos);
|
||||||
|
tt_clear();
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_uci(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
printf("id name brchess " VERSION "\n");
|
||||||
|
printf("id author Bruno Raoult\n");
|
||||||
|
printf("option option name Hash type spin default %d min %d max %d\n",
|
||||||
|
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||||
|
printf("uciok\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_isready(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
printf("readyok\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_position(pos_t *pos, char *arg)
|
||||||
|
{
|
||||||
|
char *saveptr, *token, *fen, *moves;
|
||||||
|
|
||||||
|
hist_init();
|
||||||
|
|
||||||
|
/* separate "moves" section */
|
||||||
|
if ((moves = strstr(arg, "moves"))) {
|
||||||
|
*(moves - 1) = 0;
|
||||||
|
}
|
||||||
|
saveptr = NULL;
|
||||||
|
token = strtok_r(arg, " ", &saveptr);
|
||||||
|
if (!strcmp(token, "startpos")) {
|
||||||
|
startpos(pos);
|
||||||
|
do_diagram(pos, "");
|
||||||
|
} else if (!strcmp(token, "fen")) {
|
||||||
|
fen = strtok_r(NULL, "", &saveptr); /* full fen (till '\0') */
|
||||||
|
//printf("fen=%s\n", fen);
|
||||||
|
if (!fen)
|
||||||
|
return 1;
|
||||||
|
if (!fen2pos(pos, fen))
|
||||||
|
return 1;
|
||||||
|
//do_diagram(pos, "");
|
||||||
|
} else {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
//puts("zob");
|
||||||
|
//move_t move_none = MOVE_NONE;
|
||||||
|
//hist_push(&pos->state, &move_none);
|
||||||
|
|
||||||
|
if (moves) {
|
||||||
|
//puts("zobi");
|
||||||
|
saveptr = NULL;
|
||||||
|
moves = strtok_r(moves, " ", &saveptr); /* skip "moves" */
|
||||||
|
moves = strtok_r(NULL, "", &saveptr); /* all moves (till '\0') */
|
||||||
|
//printf("moves = %s\n", moves);
|
||||||
|
do_moves(pos, moves);
|
||||||
|
}
|
||||||
|
/* link last position t history */
|
||||||
|
//hist_pop();
|
||||||
|
hist_link(pos);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_moves(__unused pos_t *pos, char *arg)
|
||||||
|
{
|
||||||
|
char *saveptr = NULL, *token, check[8];
|
||||||
|
move_t move;
|
||||||
|
state_t state;
|
||||||
|
movelist_t movelist;
|
||||||
|
saveptr = NULL;
|
||||||
|
token = strtok_r(arg, " ", &saveptr);
|
||||||
|
while (token) {
|
||||||
|
move = move_from_str(token);
|
||||||
|
move_to_str(check, move, 0);
|
||||||
|
|
||||||
|
printf("move: [%s] %s\n", token, check);
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
|
move = move_find_in_movelist(move, &movelist);
|
||||||
|
if (move == MOVE_NONE) {
|
||||||
|
/* should we reset here ? */
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||||
|
hist_push(&pos->state); /* push previous state */
|
||||||
|
move_do(pos, move, &state);
|
||||||
|
pos_print(pos);
|
||||||
|
hist_static_print();
|
||||||
|
token = strtok_r(NULL, " ", &saveptr);
|
||||||
|
}
|
||||||
|
//hist_static_print();
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_diagram(pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
pos_print(pos);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_perft(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
char *saveptr, *token;
|
||||||
|
int divide = 0, depth = 6, alt = 0;
|
||||||
|
|
||||||
|
token = strtok_r(arg, " ", &saveptr);
|
||||||
|
if (!strcmp(token, "divide")) {
|
||||||
|
divide = 1;
|
||||||
|
token = strtok_r(NULL, " ", &saveptr);
|
||||||
|
}
|
||||||
|
if (!strcmp(token, "alt")) {
|
||||||
|
alt = 1;
|
||||||
|
token = strtok_r(NULL, " ", &saveptr);
|
||||||
|
}
|
||||||
|
depth = atoi(token);
|
||||||
|
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||||
|
if (depth > 0) {
|
||||||
|
if (!alt)
|
||||||
|
perft(pos, depth, 1, divide);
|
||||||
|
else
|
||||||
|
perft_alt(pos, depth, 1, divide);
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
hist_static_print();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_help(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
for (struct command *cmd = commands; cmd->name; ++cmd) {
|
||||||
|
printf("%12s:\t%s\n", cmd->name, cmd->doc);
|
||||||
|
/* Print in six columns. */
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||||
|
{
|
||||||
|
return done = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_depth(__unused pos_t *pos, char *arg)
|
||||||
|
* {
|
||||||
|
* depth = atoi(arg);
|
||||||
|
* printf("depth = %d\n", depth);
|
||||||
|
* return 1;
|
||||||
|
*
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* int do_search(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* int debug_level = debug_level_get();
|
||||||
|
* float timer1, timer2, nodes_sec;
|
||||||
|
*
|
||||||
|
* timer1 = debug_timer_elapsed();
|
||||||
|
* negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
|
||||||
|
* timer2 = debug_timer_elapsed();
|
||||||
|
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||||
|
* log(1, "best=");
|
||||||
|
* debug_level_set(1);
|
||||||
|
* move_print(0, pos->bestmove, 0);
|
||||||
|
* debug_level_set(debug_level);
|
||||||
|
* log(1, " negamax=%d\n", pos->bestmove->negamax);
|
||||||
|
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||||
|
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/*
|
||||||
|
* int do_pvs(pos_t *pos, __unused char *arg)
|
||||||
|
* {
|
||||||
|
* int debug_level = debug_level_get();
|
||||||
|
* float timer1, timer2, nodes_sec;
|
||||||
|
* eval_t _pvs;
|
||||||
|
*
|
||||||
|
* timer1 = debug_timer_elapsed();
|
||||||
|
* moves_gen_eval_sort(pos);
|
||||||
|
* _pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
|
||||||
|
* timer2 = debug_timer_elapsed();
|
||||||
|
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||||
|
* log(1, "best=");
|
||||||
|
* if (pos->bestmove) {
|
||||||
|
* debug_level_set(1);
|
||||||
|
* move_print(0, pos->bestmove, 0);
|
||||||
|
* debug_level_set(debug_level);
|
||||||
|
* log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
|
||||||
|
* } else {
|
||||||
|
* log(1, "<no-best-move>");
|
||||||
|
* }
|
||||||
|
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||||
|
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||||
|
* return 1;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* string_trim - cleanup (trim) blank characters in string.
|
||||||
|
* @str: &string to clean
|
||||||
|
*
|
||||||
|
* str is cleaned and packed with the following rules:
|
||||||
|
* - Leading and trailing blank characters are removed.
|
||||||
|
* - consecutive blank characters are replaced by one space.
|
||||||
|
* - non printable characters are removed.
|
||||||
|
*
|
||||||
|
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
|
||||||
|
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
|
||||||
|
* tab ('\v').
|
||||||
|
*
|
||||||
|
* @return: new @str len.
|
||||||
|
*/
|
||||||
|
int string_trim(char *str)
|
||||||
|
{
|
||||||
|
char *to = str, *from = str;
|
||||||
|
int state = 1;
|
||||||
|
|
||||||
|
while (*from) {
|
||||||
|
switch (state) {
|
||||||
|
case 1: /* blanks */
|
||||||
|
while (*from && isspace(*from))
|
||||||
|
from++;
|
||||||
|
state = 0;
|
||||||
|
break;
|
||||||
|
case 0: /* token */
|
||||||
|
while (*from && !isspace(*from)) {
|
||||||
|
if (isprint(*from))
|
||||||
|
*to++ = *from;
|
||||||
|
from++;
|
||||||
|
}
|
||||||
|
*to++ = ' ';
|
||||||
|
state = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (to > str)
|
||||||
|
to--;
|
||||||
|
*to = 0;
|
||||||
|
return to - str;
|
||||||
|
}
|
38
src/util.h
38
src/util.h
@@ -1,38 +0,0 @@
|
|||||||
/* util.h - various util functions.
|
|
||||||
*
|
|
||||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
|
||||||
* Some rights reserved. See COPYING.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License along with this
|
|
||||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
|
||||||
*
|
|
||||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef _UTIL_H
|
|
||||||
#define _UTIL_H
|
|
||||||
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
|
|
||||||
#include "bug.h"
|
|
||||||
|
|
||||||
#include "chessdefs.h"
|
|
||||||
|
|
||||||
#undef safe_malloc
|
|
||||||
#undef safe_free
|
|
||||||
|
|
||||||
#define safe_malloc(size) ({ \
|
|
||||||
void *_ret = malloc(size); \
|
|
||||||
bug_on(_ret == NULL); \
|
|
||||||
_ret; \
|
|
||||||
})
|
|
||||||
|
|
||||||
#define safe_free(ptr) do { \
|
|
||||||
bug_on(ptr == NULL); \
|
|
||||||
free(ptr); \
|
|
||||||
} while (0)
|
|
||||||
|
|
||||||
#endif /* UTIL_H */
|
|
@@ -28,11 +28,12 @@ int main(int __unused ac, __unused char**av)
|
|||||||
int i = 0;
|
int i = 0;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos;//, *fishpos = pos_new();
|
pos_t *pos;//, *fishpos = pos_new();
|
||||||
|
bitboard_t checkers, pinners, blockers;
|
||||||
|
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
setlinebuf(stdout); /* line-buffered stdout */
|
||||||
|
|
||||||
bitboard_init();
|
bitboard_init();
|
||||||
hyperbola_init();
|
hq_init();
|
||||||
|
|
||||||
while ((fen = next_fen(ATTACK))) {
|
while ((fen = next_fen(ATTACK))) {
|
||||||
//printf(">>>>> %s\n", test[i]);
|
//printf(">>>>> %s\n", test[i]);
|
||||||
@@ -41,8 +42,22 @@ int main(int __unused ac, __unused char**av)
|
|||||||
printf("wrong fen %d: [%s]\n", i, fen);
|
printf("wrong fen %d: [%s]\n", i, fen);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
pos->checkers = pos_checkers(pos, pos->turn);
|
||||||
|
pos_set_pinners_blockers(pos);
|
||||||
|
|
||||||
pos_print(pos);
|
pos_print(pos);
|
||||||
|
|
||||||
|
checkers = pos->checkers;
|
||||||
|
pinners = pos->pinners;
|
||||||
|
blockers = pos->blockers;
|
||||||
|
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
|
||||||
|
printf("******* line %d: %s\n", cur_line(), cur_comment());
|
||||||
|
bb_print_multi("checkers", 2, checkers, pos->checkers);
|
||||||
|
bb_print_multi("pinners", 2, pinners, pos->pinners);
|
||||||
|
bb_print_multi("blockers", 2, blockers, pos->blockers);
|
||||||
|
|
||||||
pos_del(pos);
|
pos_del(pos);
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
@@ -18,13 +18,13 @@
|
|||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "hyperbola-quintessence.h"
|
#include "hq.h"
|
||||||
|
|
||||||
int main(int __unused ac, __unused char**av)
|
int main(int __unused ac, __unused char**av)
|
||||||
{
|
{
|
||||||
char str[256];
|
char str[256];
|
||||||
bitboard_init();
|
bitboard_init();
|
||||||
hyperbola_init();
|
hq_init();
|
||||||
for (int i = 0; i < 64; ++i) {
|
for (int i = 0; i < 64; ++i) {
|
||||||
sprintf(str, "\n%#x:\n %-22s%-22s%-22s%-22s%-22s%-22s%-22s", i,
|
sprintf(str, "\n%#x:\n %-22s%-22s%-22s%-22s%-22s%-22s%-22s", i,
|
||||||
"sliding", "diagonal", "antidiagonal", "file", "rank", "knight",
|
"sliding", "diagonal", "antidiagonal", "file", "rank", "knight",
|
||||||
@@ -46,16 +46,24 @@ int main(int __unused ac, __unused char**av)
|
|||||||
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||||
"c3-c6", "c3-f6", "c3-f3", "c3-e1", "c3-c1", "c3-a1", "c3-a3", "c3-a5");
|
"c3-c6", "c3-f6", "c3-f3", "c3-e1", "c3-c1", "c3-a1", "c3-a3", "c3-a5");
|
||||||
bb_print_multi(str, 8,
|
bb_print_multi(str, 8,
|
||||||
bb_between[C3][C6], bb_between[C3][F6],
|
bb_between[C3][C6], bb_between[C3][F6],
|
||||||
bb_between[C3][F3], bb_between[C3][E1],
|
bb_between[C3][F3], bb_between[C3][E1],
|
||||||
bb_between[C3][C1], bb_between[C3][A1],
|
bb_between[C3][C1], bb_between[C3][A1],
|
||||||
bb_between[C3][A3], bb_between[C3][A5]);
|
bb_between[C3][A3], bb_between[C3][A5]);
|
||||||
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||||
"c4-c6", "c4-f6", "c4-f3", "c4-e1", "c4-c1", "c4-a1", "c4-a3", "c4-a5");
|
"c4-c6", "c4-f6", "c4-f3", "c4-e1", "c4-c1", "c4-a1", "c4-a3", "c4-a5");
|
||||||
bb_print_multi(str, 8,
|
bb_print_multi(str, 8,
|
||||||
bb_between[C4][C6], bb_between[C4][F6],
|
bb_between[C4][C6], bb_between[C4][F6],
|
||||||
bb_between[C4][F3], bb_between[C4][E1],
|
bb_between[C4][F3], bb_between[C4][E1],
|
||||||
bb_between[C4][C1], bb_between[C4][A1],
|
bb_between[C4][C1], bb_between[C4][A1],
|
||||||
bb_between[C4][A3], bb_between[C4][A5]);
|
bb_between[C4][A3], bb_between[C4][A5]);
|
||||||
|
sprintf(str, "Pwn att: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||||
|
"White a2", "Black a2", "White h7", "Black h7",
|
||||||
|
"White c3", "Black c3", "White e5", "Black e5");
|
||||||
|
bb_print_multi(str, 8,
|
||||||
|
bb_pawn_attacks[WHITE][A2], bb_pawn_attacks[BLACK][A2],
|
||||||
|
bb_pawn_attacks[WHITE][H7], bb_pawn_attacks[BLACK][H7],
|
||||||
|
bb_pawn_attacks[WHITE][C3], bb_pawn_attacks[BLACK][C3],
|
||||||
|
bb_pawn_attacks[WHITE][E5], bb_pawn_attacks[BLACK][E5]);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@@ -28,17 +28,16 @@ struct fentest {
|
|||||||
char *comment;
|
char *comment;
|
||||||
char *fen;
|
char *fen;
|
||||||
} fentest[] = {
|
} fentest[] = {
|
||||||
/*
|
/******************************************************************
|
||||||
{ __LINE__.
|
* TEMP TESTS BELOW - only run them (till sentinel below) *
|
||||||
ATTACK,
|
******************************************************************/
|
||||||
"checkers: ",
|
|
||||||
""
|
/******************************************************************
|
||||||
},
|
* DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. *
|
||||||
*/
|
* ignored if first array entry. *
|
||||||
/* tests rank movegen bug - FIXED
|
******************************************************************/
|
||||||
*/
|
{ __LINE__, 0, NULL, NULL },
|
||||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/2BRK3 w - - 0 1",
|
|
||||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/1B1R1K2 w - - 0 1",
|
|
||||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
"illegal white e.p.",
|
"illegal white e.p.",
|
||||||
"3k4/8/5K2/3pP3/8/2b5/8/8 w - d6 0 1",
|
"3k4/8/5K2/3pP3/8/2b5/8/8 w - d6 0 1",
|
||||||
@@ -77,58 +76,44 @@ struct fentest {
|
|||||||
"illegal e.p. bug perft at depth 4",
|
"illegal e.p. bug perft at depth 4",
|
||||||
"1nbqkbn1/ppp2ppp/4p3/r1rpP3/6K1/P7/1PPP1PPP/RNBQ1BNR b - - 1 2"
|
"1nbqkbn1/ppp2ppp/4p3/r1rpP3/6K1/P7/1PPP1PPP/RNBQ1BNR b - - 1 2"
|
||||||
},
|
},
|
||||||
/*
|
|
||||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
|
||||||
* "illegal e.p. bug perft depth 3",
|
|
||||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r5K1/P7/1PPP1PPP/RNBQ1BNR w - - 2 3"
|
|
||||||
* },
|
|
||||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
|
||||||
* "illegal e.p. bug perft depth 2",
|
|
||||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r4PK1/P7/1PPP2PP/RNBQ1BNR b - - 0 3"
|
|
||||||
* },
|
|
||||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT | PERFT,
|
|
||||||
* "illegal e.p. bug perft depth 1 - fixed",
|
|
||||||
* "1nb1kbn1/ppp2ppp/4p3/2rpP1q1/r4PK1/P7/1PPP2PP/RNBQ1BNR w - - 1 4"
|
|
||||||
* },
|
|
||||||
*/
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: a1 h1",
|
"only 3 K moves (but impossible situation)",
|
||||||
"1k6/8/8/8/8/8/8/r2K3r w - - 1 1"
|
"1k6/8/8/8/8/8/8/r2K3r w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: a8 h8",
|
"checkers: a8 h8",
|
||||||
"R2k3R/8/8/8/8/8/8/1K6 b - - 1 1"
|
"R2k3R/8/8/8/8/8/8/1K6 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: b3 g3",
|
"checkers: b3 g3",
|
||||||
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 1 1"
|
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: b6 g6",
|
"checkers: b6 g6",
|
||||||
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 1 1"
|
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: g2 g7",
|
"checkers: g2 g7",
|
||||||
"8/k5r1/8/8/6K1/8/6r1/8 w - - 1 1"
|
"8/k5r1/8/8/6K1/8/6r1/8 w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: g2 g7",
|
"checkers: g2 g7",
|
||||||
"8/6R1/8/6k1/8/8/K5R1/8 b - - 1 1"
|
"8/6R1/8/6k1/8/8/K5R1/8 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d5 e3, pinners: none (2 pieces between attacker & K)",
|
"checkers: d5 e3, pinners: none (2 pieces between attacker & K)",
|
||||||
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 1 1"
|
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d4 e6 pinners: h4 a5 a8 h8",
|
"checkers: d4 e6 pinners: h4 a5 a8 h8",
|
||||||
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 1 1"
|
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d5 e3, pinners: a1 h1 a4 h5",
|
"checkers: d5 e3, pinners: a1 h1 a4 h5",
|
||||||
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 1 0"
|
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
@@ -140,44 +125,34 @@ struct fentest {
|
|||||||
"checker: h4",
|
"checker: h4",
|
||||||
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
|
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
|
||||||
},
|
},
|
||||||
// First game moves
|
/*
|
||||||
|
* First game moves
|
||||||
|
*/
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"startpos",
|
"startpos",
|
||||||
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
|
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
|
||||||
},
|
},
|
||||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
// "1.e3 - perft bug",
|
|
||||||
// "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
|
||||||
//},
|
|
||||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
|
||||||
// "1.e3 Nc6 - perft bug",
|
|
||||||
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
|
|
||||||
//},
|
|
||||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
|
||||||
// "1.e3 Nc6 2.Ke2 - perft bug",
|
|
||||||
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
|
|
||||||
//},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"1.e3 Nc6 2.Ke2 Nd4+ - perft bug",
|
"startpos + 1.e4",
|
||||||
"r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"1.e4",
|
|
||||||
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"1.Nh3",
|
"startpos + 1.e4 e5 2.Nf3",
|
||||||
"rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1"
|
"rnbqkbnr/pppp1ppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"1.e4 e5 2.Nf3 Nc6",
|
"startpos + 1.e4 e5 2.Nf3 Nc6",
|
||||||
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 0 1"
|
"r1bqkbnr/pppp1ppp/2n5/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 2 3"
|
||||||
},
|
},
|
||||||
|
|
||||||
// castling test
|
|
||||||
// both can castle queen only
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"no Q castling",
|
"startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
|
||||||
|
"r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
|
||||||
|
},
|
||||||
|
/******************
|
||||||
|
* Castling tests *
|
||||||
|
******************/
|
||||||
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"both can castle K-side",
|
||||||
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1"
|
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
@@ -185,43 +160,29 @@ struct fentest {
|
|||||||
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1"
|
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"",
|
"No castling for white",
|
||||||
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1"
|
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1"
|
||||||
},
|
},
|
||||||
//
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"4 castle possible, only K+R",
|
"4 castling possible, only K+R",
|
||||||
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
|
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
|
||||||
},
|
},
|
||||||
//
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"only kings on A1/A8, white to play",
|
|
||||||
"k7/8/8/8/8/8/8/K7 w - - 0 1"
|
|
||||||
},
|
|
||||||
//
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"only one move possible (Pf2xBg3)",
|
"only one move possible (Pf2xBg3)",
|
||||||
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1"
|
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1"
|
||||||
},
|
},
|
||||||
//
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"only 2 moves possible (Ph5xg6 e.p., Ph5-h6)",
|
"only 2 moves possible (Ph5xg6 e.p., Ph5-h6)",
|
||||||
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1"
|
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1"
|
||||||
},
|
},
|
||||||
//
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"2 Kings, W/B/ pawns on 7th for promotion",
|
"2 Kings, W/B pawns on 7th for promotion",
|
||||||
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1"
|
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1"
|
||||||
},
|
},
|
||||||
// white castled, and can e.p. on c6 black can castle
|
{ __LINE__, FEN | MOVEGEN,
|
||||||
// white is a pawn down
|
"movegen: white has 36 moves",
|
||||||
// white has 36 moves: P=11 + 1 e.p. N=6+3 B=5+5 R=1 Q=3 K=1 + 1 e.p.
|
|
||||||
// black has 33 moves: P=11 N=2+7 B=5 R=3 Q=3 K=1 + castle
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7"
|
"rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"",
|
"",
|
||||||
"4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1"
|
"4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1"
|
||||||
@@ -234,38 +195,46 @@ struct fentest {
|
|||||||
"",
|
"",
|
||||||
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
|
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
|
||||||
},
|
},
|
||||||
|
/*****************************************************
|
||||||
|
* tests from talkchess *
|
||||||
|
*****************************************************/
|
||||||
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
|
||||||
|
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
|
||||||
|
},
|
||||||
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://www.talkchess.com/forum/viewtopic.php?t=42463",
|
||||||
|
"rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||||
|
"8/p7/8/1P6/K1k3p1/6P1/7P/8 w - - 0 1", // Perft(8) == 8,103,790
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||||
|
"8/5p2/8/2k3P1/p3K3/8/1P6/8 b - - 0 1" // Perft(8) == 64,451,405
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||||
|
"n1n5/PPPk4/8/8/8/8/4Kppp/5N1N b - - 0 1" // Perft(6) == 71,179,139
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||||
|
"r3k2r/p6p/8/B7/1pp1p3/3b4/P6P/R3K2R w KQkq - 0 1" // Perft(6) == 77,054,993
|
||||||
|
},
|
||||||
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||||
|
"r3k2r/pb3p2/5npp/n2p4/1p1PPB2/6P1/P2N1PBP/R3K2R w KQkq - 0 1" // Perft(5) == 29,179,893
|
||||||
|
},
|
||||||
|
|
||||||
// some of tests below are from:
|
/*****************************************************
|
||||||
// - Rodent IV
|
* tests from: *
|
||||||
// - https://www.chessprogramming.net/perfect-perft/
|
* https://www.chessprogramming.net/perfect-perft/ *
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
*****************************************************/
|
||||||
"",
|
|
||||||
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"",
|
"",
|
||||||
"8/2p5/3p4/Kp5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
"8/2p5/3p4/Kp5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"",
|
"",
|
||||||
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1"
|
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1"
|
||||||
@@ -286,26 +255,6 @@ struct fentest {
|
|||||||
"",
|
"",
|
||||||
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1"
|
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
|
||||||
"",
|
|
||||||
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26"
|
|
||||||
},
|
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"",
|
"",
|
||||||
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1"
|
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1"
|
||||||
@@ -393,11 +342,89 @@ struct fentest {
|
|||||||
},
|
},
|
||||||
{ __LINE__, MOVEDO | PERFT,
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
"simple movedo/undo: only 2 W knights",
|
"simple movedo/undo: only 2 W knights",
|
||||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||||
|
},
|
||||||
|
|
||||||
|
/*****************************************************
|
||||||
|
* test from Rodent III *
|
||||||
|
* https://github.com/nescitus/sources/src/uci.c *
|
||||||
|
* "taken from DiscoCheck by Lucas Braeschcoming" *
|
||||||
|
*****************************************************/
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"1.e4 c5 2.Nf3 Nc6",
|
||||||
|
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq -",
|
||||||
},
|
},
|
||||||
{ __LINE__, MOVEDO | PERFT,
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
"simple movedo/undo: only 2 W knights",
|
"multiple captures (kiwipete)",
|
||||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"rook endgame",
|
||||||
|
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - -",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"knight pseudo-sack",
|
||||||
|
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"pawn chain",
|
||||||
|
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"attack for pawn",
|
||||||
|
"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"exchange sack",
|
||||||
|
"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"white pawn center",
|
||||||
|
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"",
|
||||||
|
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"endgame",
|
||||||
|
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
|
||||||
|
},
|
||||||
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
|
"both queens en-prise",
|
||||||
|
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
|
||||||
|
},
|
||||||
|
|
||||||
|
/*****************************************************
|
||||||
|
* broken FEN *
|
||||||
|
*****************************************************/
|
||||||
|
{ __LINE__, FEN,
|
||||||
|
"legal EP",
|
||||||
|
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"
|
||||||
|
},
|
||||||
|
{ __LINE__, FEN,
|
||||||
|
"illegal EP, fix-able by fen parser",
|
||||||
|
"4k3/8/8/3p1P2/8/8/8/4K3 w - d6 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, FEN,
|
{ __LINE__, FEN,
|
||||||
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
||||||
@@ -418,22 +445,26 @@ struct fentest {
|
|||||||
{ __LINE__, 0, NULL, NULL }
|
{ __LINE__, 0, NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
static int cur = -1;
|
static int fentest_cur = -1;
|
||||||
|
|
||||||
static char *next_fen(uint module)
|
static char *next_fen(uint module)
|
||||||
{
|
{
|
||||||
cur++;
|
fentest_cur++;
|
||||||
while (fentest[cur].fen && !(fentest[cur].modules & module))
|
|
||||||
cur++;
|
/* skip first entry if NULL - for special testing, see */
|
||||||
return fentest[cur].fen;
|
if (fentest_cur == 0 && fentest[fentest_cur].fen == NULL)
|
||||||
|
fentest_cur++;
|
||||||
|
while (fentest[fentest_cur].fen && !(fentest[fentest_cur].modules & module))
|
||||||
|
fentest_cur++;
|
||||||
|
return fentest[fentest_cur].fen;
|
||||||
}
|
}
|
||||||
|
|
||||||
static __unused char* cur_comment()
|
static __unused char* cur_comment()
|
||||||
{
|
{
|
||||||
return fentest[cur].comment;
|
return fentest[fentest_cur].comment;
|
||||||
}
|
}
|
||||||
|
|
||||||
static __unused int cur_line()
|
static __unused int cur_line()
|
||||||
{
|
{
|
||||||
return fentest[cur].line;
|
return fentest[fentest_cur].line;
|
||||||
}
|
}
|
||||||
|
@@ -31,8 +31,7 @@ int main(__unused int ac, __unused char**av)
|
|||||||
bitboard_init();
|
bitboard_init();
|
||||||
|
|
||||||
while ((fen = next_fen(FEN))) {
|
while ((fen = next_fen(FEN))) {
|
||||||
printf("***** [%s] ", fen);
|
printf("line %3d: [%s] ", cur_line(), fen);
|
||||||
fflush(stdout);
|
|
||||||
if (!(pos = fen2pos(NULL, fen))) {
|
if (!(pos = fen2pos(NULL, fen))) {
|
||||||
printf("**INVALID\n");
|
printf("**INVALID\n");
|
||||||
} else {
|
} else {
|
||||||
|
@@ -1,31 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include "debug.h"
|
|
||||||
|
|
||||||
#include "../src/fen.h"
|
|
||||||
#include "../src/move.h"
|
|
||||||
|
|
||||||
int main(int ac, char**av)
|
|
||||||
{
|
|
||||||
pos_t *pos;
|
|
||||||
|
|
||||||
debug_init(5, stderr, true);
|
|
||||||
piece_pool_init();
|
|
||||||
moves_pool_init();
|
|
||||||
pos_pool_init();
|
|
||||||
pos = pos_get();
|
|
||||||
|
|
||||||
if (ac == 1) {
|
|
||||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
|
||||||
//pos_startpos(pos);
|
|
||||||
} else {
|
|
||||||
fen2pos(pos, av[1]);
|
|
||||||
}
|
|
||||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
|
||||||
moves_gen_all(pos);
|
|
||||||
pos_print(pos);
|
|
||||||
pos_pieces_print(pos);
|
|
||||||
moves_print(pos, M_PR_SEPARATE);
|
|
||||||
|
|
||||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
|
||||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
|
||||||
}
|
|
@@ -29,13 +29,10 @@ int main(int __unused ac, __unused char**av)
|
|||||||
int i = 0, test_line;
|
int i = 0, test_line;
|
||||||
char *fen, movebuf[8];;
|
char *fen, movebuf[8];;
|
||||||
pos_t *pos, *savepos;
|
pos_t *pos, *savepos;
|
||||||
movelist_t pseudo;
|
movelist_t movelist;
|
||||||
move_t move;
|
move_t *move, *last;
|
||||||
|
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
init_all();
|
||||||
|
|
||||||
bitboard_init();
|
|
||||||
hyperbola_init();
|
|
||||||
|
|
||||||
while ((fen = next_fen(MOVEDO))) {
|
while ((fen = next_fen(MOVEDO))) {
|
||||||
test_line = cur_line();
|
test_line = cur_line();
|
||||||
@@ -44,39 +41,39 @@ int main(int __unused ac, __unused char**av)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
movelist.nmoves = 0;
|
||||||
pos_set_pinners_blockers(pos);
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
last = movelist.move + movelist.nmoves;
|
||||||
savepos = pos_dup(pos);
|
savepos = pos_dup(pos);
|
||||||
|
|
||||||
state_t state = pos->state;
|
state_t state = pos->state;
|
||||||
int tmp = 0, j = 0;
|
int j = 0;
|
||||||
while ((move = pos_next_legal(pos, &pseudo, &tmp)) != MOVE_NONE) {
|
for (move = movelist.move; move < last; ++move) {
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||||
// move_str(movebuf, move, 0));
|
// move_str(movebuf, move, 0));
|
||||||
//move_p
|
//move_p
|
||||||
move_do(pos, move);
|
move_do(pos, *move, &state);
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
if (!pos_ok(pos, false)) {
|
if (!pos_ok(pos, false)) {
|
||||||
printf("*** fen %d move %d [%s] invalid position after move_do\n",
|
printf("*** fen %d [%s] move %d [%s] invalid position after move_do\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, move_to_str(movebuf, *move, 0));
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
//printf("%d/%d move_do check ok\n", i, j);
|
//printf("%d/%d move_do check ok\n", i, j);
|
||||||
move_undo(pos, move);
|
move_undo(pos, *move, &state);
|
||||||
pos->state = state;
|
pos->state = state;
|
||||||
if (!pos_ok(pos, false)) {
|
if (!pos_ok(pos, false)) {
|
||||||
printf("*** fen %d move %d [%s] invalid position after move_undo\n",
|
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, movebuf);
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
if (pos_cmp(pos, savepos) != true) {
|
if (pos_cmp(pos, savepos) != true) {
|
||||||
printf("*** fen %d move %d [%s] position differ after move_{do,undo}\n",
|
printf("*** fen %d [%s] move %d [%s] position differ after move_{do,undo}\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, movebuf);
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
|
@@ -216,7 +216,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
FILE *outfd;
|
FILE *outfd;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos, *fishpos = pos_new();
|
pos_t *pos, *fishpos = pos_new();
|
||||||
movelist_t pseudo, legal, fishmoves;
|
movelist_t pseudo, fishmoves;
|
||||||
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
||||||
//bit_for_each64(loop, tmp, )
|
//bit_for_each64(loop, tmp, )
|
||||||
//printf("fishpos 1=%p\n", fishpos);
|
//printf("fishpos 1=%p\n", fishpos);
|
||||||
@@ -224,7 +224,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
setlinebuf(stdout); /* line-buffered stdout */
|
setlinebuf(stdout); /* line-buffered stdout */
|
||||||
|
|
||||||
bitboard_init();
|
bitboard_init();
|
||||||
hyperbola_init();
|
hq_init();
|
||||||
outfd = open_stockfish();
|
outfd = open_stockfish();
|
||||||
|
|
||||||
while ((fen = next_fen(MOVEGEN))) {
|
while ((fen = next_fen(MOVEGEN))) {
|
||||||
@@ -237,9 +237,11 @@ int main(int __unused ac, __unused char**av)
|
|||||||
}
|
}
|
||||||
/* print movelists */
|
/* print movelists */
|
||||||
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_gen_pseudo(pos, &pseudo);
|
||||||
//moves_print(&pseudo, 0);
|
//moves_print(&pseudo, 0);
|
||||||
pos_all_legal(pos, &pseudo, &legal);
|
pos_legal(pos, &pseudo);
|
||||||
|
|
||||||
//moves_print(&legal, 0);
|
//moves_print(&legal, 0);
|
||||||
//printf("Fu ");
|
//printf("Fu ");
|
||||||
@@ -251,7 +253,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
|
|
||||||
/* sort and print movelists */
|
/* sort and print movelists */
|
||||||
move_sort_by_sq(&fishmoves);
|
move_sort_by_sq(&fishmoves);
|
||||||
move_sort_by_sq(&legal);
|
move_sort_by_sq(&pseudo);
|
||||||
// printf("\nFs ");
|
// printf("\nFs ");
|
||||||
// moves_print(fishpos, 0);
|
// moves_print(fishpos, 0);
|
||||||
// fflush(stdout);
|
// fflush(stdout);
|
||||||
@@ -260,14 +262,14 @@ int main(int __unused ac, __unused char**av)
|
|||||||
// fflush(stdout);
|
// fflush(stdout);
|
||||||
|
|
||||||
/* compare movelists */
|
/* compare movelists */
|
||||||
if (!movelists_equal(&fishmoves, &legal)) {
|
if (!movelists_equal(&fishmoves, &pseudo)) {
|
||||||
pos_print(pos);
|
pos_print(pos);
|
||||||
printf("F: ");
|
printf("F: ");
|
||||||
moves_print(&fishmoves, 0);
|
moves_print(&fishmoves, 0);
|
||||||
printf("M: ");
|
printf("M: ");
|
||||||
moves_print(&legal, 0);
|
moves_print(&pseudo, 0);
|
||||||
} else {
|
} else {
|
||||||
printf("[%s]: OK (%d Moves)\n", fen, legal.nmoves);
|
printf("[%s]: OK (%d Moves)\n", fen, pseudo.nmoves);
|
||||||
//moves_print(&fishpos->moves, 0);
|
//moves_print(&fishpos->moves, 0);
|
||||||
}
|
}
|
||||||
//compare_moves(&fishpos->moves, &legal);
|
//compare_moves(&fishpos->moves, &legal);
|
||||||
|
@@ -16,6 +16,7 @@
|
|||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <locale.h>
|
#include <locale.h>
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
@@ -43,6 +44,9 @@ static FILE *open_stockfish()
|
|||||||
int rpipe[2], wpipe[2];
|
int rpipe[2], wpipe[2];
|
||||||
FILE *out_desc;
|
FILE *out_desc;
|
||||||
pid_t pid;
|
pid_t pid;
|
||||||
|
char *buf = NULL;
|
||||||
|
size_t alloc = 0;
|
||||||
|
ssize_t buflen;
|
||||||
|
|
||||||
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
||||||
perror("pipe");
|
perror("pipe");
|
||||||
@@ -83,13 +87,38 @@ static FILE *open_stockfish()
|
|||||||
out_desc = fdopen(wpipe[WR], "w");
|
out_desc = fdopen(wpipe[WR], "w");
|
||||||
setvbuf(out_desc, NULL, _IOLBF, 0);
|
setvbuf(out_desc, NULL, _IOLBF, 0);
|
||||||
|
|
||||||
|
fprintf(out_desc, "uci\n");
|
||||||
|
while (true) {
|
||||||
|
if ((buflen = getline(&buf, &alloc, stdin)) < 0) {
|
||||||
|
perror("getline");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
if (!strncmp(buf, "uciok", 5))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
free(buf);
|
||||||
return out_desc;
|
return out_desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
static void stockfish_fen(FILE *desc, char *fen)
|
||||||
char *fen, int depth)
|
|
||||||
{
|
{
|
||||||
char *buf = NULL;
|
char *buf = NULL;
|
||||||
|
size_t alloc = 0;
|
||||||
|
ssize_t buflen;
|
||||||
|
|
||||||
|
fprintf(desc, "ucinewgame\nisready\n");
|
||||||
|
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||||
|
if (!strncmp(buf, "readyok", 7))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
fprintf(desc, "position fen %s\n", fen);
|
||||||
|
free(buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||||
|
int depth, int divide)
|
||||||
|
{
|
||||||
|
char *buf = NULL, movestr[8];
|
||||||
u64 count, mycount = 0, fishcount;
|
u64 count, mycount = 0, fishcount;
|
||||||
size_t alloc = 0;
|
size_t alloc = 0;
|
||||||
ssize_t buflen;
|
ssize_t buflen;
|
||||||
@@ -101,10 +130,12 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
|||||||
*nmoves = 0;
|
*nmoves = 0;
|
||||||
//char nodescount[] = "Nodes searched";
|
//char nodescount[] = "Nodes searched";
|
||||||
//printf("nmoves = %d\n", nmoves);
|
//printf("nmoves = %d\n", nmoves);
|
||||||
fflush(stdout);
|
//fflush(stdout);
|
||||||
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
||||||
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
//fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
||||||
//fflush(desc);
|
//fflush(desc);
|
||||||
|
fprintf(desc, "go perft %d\n", depth);
|
||||||
|
|
||||||
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||||
buf[--buflen] = 0;
|
buf[--buflen] = 0;
|
||||||
if (buflen == 0)
|
if (buflen == 0)
|
||||||
@@ -113,30 +144,15 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
//printf("%d: %s\n", line++, buf);
|
//printf("%d: %s\n", line++, buf);
|
||||||
if (sscanf(buf, "%*4s: %lu", &count) == 1) {
|
if (sscanf(buf, "%6[a-z1-8]: %lu", movestr, &count) == 2) {
|
||||||
square_t from = sq_from_string(buf);
|
//printf("read:%s movestr:%s count:%lu\n", buf, movestr, count);
|
||||||
square_t to = sq_from_string(buf + 2);
|
moves[(*nmoves)++] = move_from_str(movestr);
|
||||||
mycount += count;
|
mycount += count;
|
||||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
if (divide) {
|
||||||
// buf[0], buf[1], buf[2], buf[3],
|
printf("%s: %lu\n", movestr, count);
|
||||||
// sq_to_string(from), sq_to_string(to),
|
}
|
||||||
// count);
|
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
|
||||||
|
|
||||||
} else if (sscanf(buf, "%*5s: %lu", &count) == 1) {
|
|
||||||
square_t from = sq_from_string(buf);
|
|
||||||
square_t to = sq_from_string(buf + 2);
|
|
||||||
piece_type_t promoted = piece_t_from_char(*(buf + 4));
|
|
||||||
mycount += count;
|
|
||||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
|
||||||
// buf[0], buf[1], buf[2], buf[3],
|
|
||||||
// sq_to_string(from), sq_to_string(to),
|
|
||||||
// count);
|
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, promoted);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//pos->moves.nmoves = nmoves;
|
|
||||||
// printf("fishcount=%d mycount=%d\n", fishcount, mycount);
|
|
||||||
free(buf);
|
free(buf);
|
||||||
return mycount;
|
return mycount;
|
||||||
}
|
}
|
||||||
@@ -169,8 +185,6 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
|||||||
#define t(c) move_to(c)
|
#define t(c) move_to(c)
|
||||||
|
|
||||||
for (move_t *c1 = m1, *c2 = m2; (c1 - m1 < n1) || (c2 - m2 < n2);) {
|
for (move_t *c1 = m1, *c2 = m2; (c1 - m1 < n1) || (c2 - m2 < n2);) {
|
||||||
// square_t f1 = move_from(*c1); square_t t1 = move_to(*c1);
|
|
||||||
// square_t f2 = move_from(*c2); square_t t2 = move_to(*c2);
|
|
||||||
|
|
||||||
/* no more move in c2 */
|
/* no more move in c2 */
|
||||||
if (c2 - m2 >= n2) {
|
if (c2 - m2 >= n2) {
|
||||||
@@ -222,82 +236,217 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
|||||||
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int usage(char *prg)
|
||||||
int main(int __unused ac, __unused char**av)
|
|
||||||
{
|
{
|
||||||
int i = 0, test_line;
|
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
|
||||||
u64 sf_count, my_count;
|
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
|
||||||
|
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
|
||||||
|
fprintf(stderr, "\t-m: print moves details\n");
|
||||||
|
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
|
||||||
|
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
|
||||||
|
fprintf(stderr,
|
||||||
|
"\t-p flavor: perft flavor, 1:perft, 2:perft_alt 3:both, default:1\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int ac, char**av)
|
||||||
|
{
|
||||||
|
int curtest = 0;
|
||||||
|
u64 sf_count = 0, my_count;
|
||||||
|
bool comment = true, sf_run = false, divide = false;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos, *savepos, *fishpos = pos_new();
|
pos_t *pos = NULL, *fenpos;
|
||||||
|
pos_t *fishpos = pos_new();
|
||||||
movelist_t fishmoves;
|
movelist_t fishmoves;
|
||||||
//move_t move;
|
FILE *outfd = NULL;
|
||||||
FILE *outfd;
|
s64 ms, lps;
|
||||||
int depth = 6;
|
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
|
||||||
|
struct {
|
||||||
|
s64 count, countskipped, ms;
|
||||||
|
s64 minlps, maxlps;
|
||||||
|
int skipped;
|
||||||
|
int err;
|
||||||
|
} res[3] = {
|
||||||
|
{ .minlps = LONG_MAX },
|
||||||
|
{ .minlps = LONG_MAX },
|
||||||
|
{ .minlps = LONG_MAX },
|
||||||
|
};
|
||||||
|
|
||||||
if (ac > 1)
|
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
|
||||||
depth = atoi(av[1]);
|
switch (opt) {
|
||||||
printf("depth = %d\n", depth);
|
case 'c':
|
||||||
|
comment = false;
|
||||||
|
break;
|
||||||
|
case 'd':
|
||||||
|
depth = atoi(optarg);
|
||||||
|
if (depth <= 0)
|
||||||
|
depth = 6;
|
||||||
|
break;
|
||||||
|
case 'm':
|
||||||
|
divide = true;
|
||||||
|
break;
|
||||||
|
case 'p':
|
||||||
|
run = atoi(optarg);
|
||||||
|
break;
|
||||||
|
case 's':
|
||||||
|
sf_run = true;
|
||||||
|
break;
|
||||||
|
case 't':
|
||||||
|
newtt = atoi(optarg);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return usage(*av);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
setlocale(LC_NUMERIC, "");
|
if (!run) {
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
printf("Nothing to do, exiting\n");
|
||||||
outfd = open_stockfish();
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
bitboard_init();
|
init_all();
|
||||||
hyperbola_init();
|
tt = hash_tt.mb;
|
||||||
|
|
||||||
|
if (run & 1 && newtt != tt) {
|
||||||
|
tt_create(newtt);
|
||||||
|
|
||||||
|
printf("changing TT size from %d to %d\n", tt, newtt);
|
||||||
|
tt = newtt;
|
||||||
|
}
|
||||||
|
printf("%s: depth:%d tt_size:%d run:%x SF:%s\n",
|
||||||
|
*av,
|
||||||
|
depth, newtt, run,
|
||||||
|
sf_run? "yes": "no");
|
||||||
|
|
||||||
|
tt_info();
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
if (sf_run)
|
||||||
|
outfd = open_stockfish();
|
||||||
|
|
||||||
|
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
|
||||||
while ((fen = next_fen(PERFT | MOVEDO))) {
|
while ((fen = next_fen(PERFT | MOVEDO))) {
|
||||||
test_line = cur_line();
|
if (!(fenpos = fen2pos(pos, fen))) {
|
||||||
if (!(pos = fen2pos(NULL, fen))) {
|
printf("wrong fen line:%d fen:%s\n\n", cur_line(), fen);
|
||||||
printf("wrong fen %d: [%s]\n", i, fen);
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
|
curtest++;
|
||||||
//pos_gen_pseudomoves(pos, &pseudo);
|
printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
|
||||||
savepos = pos_dup(pos);
|
if (comment)
|
||||||
//int j = 0;
|
printf("\t\"%s\"\n",
|
||||||
|
*cur_comment()? cur_comment(): "no test desc");
|
||||||
|
|
||||||
#define NANOSEC 1000000000 /* nano sec in sec */
|
tt_clear();
|
||||||
#define MILLISEC 1000000 /* milli sec in sec */
|
|
||||||
|
|
||||||
// 1 sec = 1000 millisec
|
pos = fenpos;
|
||||||
// 1 millisec = 1000 microsec
|
if (sf_run) {
|
||||||
// 1 microsec = 1000 nanosec
|
stockfish_fen(outfd, fen);
|
||||||
// milli = sec * 1000 + nanosec / 1000000
|
clock_start(&clock);
|
||||||
struct timespec ts1, ts2;
|
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth, divide);
|
||||||
s64 microsecs;
|
ms = clock_elapsed_ms(&clock);
|
||||||
|
if (!ms) {
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts1);
|
res[2].skipped++;
|
||||||
my_count = perft(pos, depth, 1);
|
res[2].countskipped += sf_count;
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts2);
|
lps = 0;
|
||||||
|
} else {
|
||||||
microsecs = ((s64)ts2.tv_sec - (s64)ts1.tv_sec) * 1000000l
|
lps = sf_count * 1000l / ms;
|
||||||
+ ((s64)ts2.tv_nsec - (s64)ts1.tv_nsec) / 1000l ;
|
res[2].ms += ms;
|
||||||
if (sf_count == my_count) {
|
res[2].count += sf_count;
|
||||||
printf("pt1 OK : line=%03d perft=%lu ms=%'ldms lps=%'lu \"%s\"\n",
|
if (lps > res[2].maxlps)
|
||||||
test_line, my_count, microsecs/1000l,
|
res[2].maxlps = lps;
|
||||||
my_count*1000000l/microsecs, fen);
|
if (lps < res[2].minlps)
|
||||||
} else {
|
res[2].minlps = lps;
|
||||||
printf("pt1 ERR: line=%03d sf=%lu me=%lu \"%s\"\n",
|
}
|
||||||
test_line, sf_count, my_count, fen);
|
printf("Stockfish : perft:%'lu ms:%'ld lps:%'lu\n",
|
||||||
|
sf_count, ms, lps);
|
||||||
}
|
}
|
||||||
|
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts1);
|
if (run & 1) {
|
||||||
my_count = perft2(pos, depth, 1);
|
clock_start(&clock);
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts2);
|
my_count = perft(pos, depth, 1, divide);
|
||||||
|
ms = clock_elapsed_ms(&clock);
|
||||||
|
if (!ms) {
|
||||||
|
res[0].skipped++;
|
||||||
|
res[0].countskipped += my_count;
|
||||||
|
lps = 0;
|
||||||
|
} else {
|
||||||
|
lps = my_count * 1000l / ms;
|
||||||
|
res[0].ms += ms;
|
||||||
|
res[0].count += my_count;
|
||||||
|
if (lps > res[0].maxlps)
|
||||||
|
res[0].maxlps = lps;
|
||||||
|
if (lps < res[0].minlps)
|
||||||
|
res[0].minlps = lps;
|
||||||
|
}
|
||||||
|
|
||||||
microsecs = ((s64)ts2.tv_sec - (s64)ts1.tv_sec) * 1000000l
|
if (!sf_run || sf_count == my_count) {
|
||||||
+ ((s64)ts2.tv_nsec - (s64)ts1.tv_nsec) / 1000l ;
|
printf("perft : perft:%'lu ms:%'ld lps:%'lu ",
|
||||||
if (sf_count == my_count) {
|
my_count, ms, lps);
|
||||||
printf("pt2 OK : line=%03d perft=%lu ms=%'ldms lps=%'lu \"%s\"\n\n",
|
tt_stats();
|
||||||
test_line, my_count, microsecs/1000l,
|
} else {
|
||||||
my_count*1000000l/microsecs, fen);
|
printf("perft : perft:%'lu ***ERROR***\n", my_count);
|
||||||
} else {
|
res[0].err++;
|
||||||
printf("pt2 ERR: line=%03d sf=%lu me=%lu \"%s\"\n\n",
|
}
|
||||||
test_line, sf_count, my_count, fen);
|
|
||||||
}
|
}
|
||||||
pos_del(savepos);
|
|
||||||
pos_del(pos);
|
if (run & 2) {
|
||||||
i++;
|
clock_start(&clock);
|
||||||
|
my_count = perft_alt(pos, depth, 1, divide);
|
||||||
|
ms = clock_elapsed_ms(&clock);
|
||||||
|
if (!ms) {
|
||||||
|
res[1].skipped++;
|
||||||
|
res[1].countskipped += my_count;
|
||||||
|
lps = 0;
|
||||||
|
} else {
|
||||||
|
lps = my_count * 1000l / ms;
|
||||||
|
res[1].ms += ms;
|
||||||
|
res[1].count += my_count;
|
||||||
|
if (lps > res[1].maxlps)
|
||||||
|
res[1].maxlps = lps;
|
||||||
|
if (lps < res[1].minlps)
|
||||||
|
res[1].minlps = lps;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!sf_run || sf_count == my_count) {
|
||||||
|
printf("perft_alt : perft:%'lu ms:%'ld lps:%'lu\n",
|
||||||
|
my_count, ms, lps);
|
||||||
|
} else {
|
||||||
|
printf("perft_alt : perft:%'lu ***ERROR***\n", my_count);
|
||||||
|
res[1].err++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
}
|
||||||
|
pos_del(pos);
|
||||||
|
if (sf_run) {
|
||||||
|
if (!res[2].ms)
|
||||||
|
res[2].ms = 1;
|
||||||
|
printf("total Stockfish : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||||
|
"(skipped %d/%d)\n",
|
||||||
|
res[2].count + res[2].countskipped, res[2].ms,
|
||||||
|
res[2].count * 1000l / res[2].ms,
|
||||||
|
res[2].minlps, res[2].maxlps,
|
||||||
|
res[2].skipped, curtest);
|
||||||
|
}
|
||||||
|
if (run & 1) {
|
||||||
|
if (!res[0].ms)
|
||||||
|
res[0].ms = 1;
|
||||||
|
printf("total perft : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||||
|
"(pos:%d skipped:%d err:%d)\n",
|
||||||
|
res[0].count + res[0].countskipped, res[0].ms,
|
||||||
|
res[0].count * 1000l / res[0].ms,
|
||||||
|
res[0].minlps, res[0].maxlps,
|
||||||
|
curtest, res[0].skipped, res[0].err);
|
||||||
|
}
|
||||||
|
if (run & 2) {
|
||||||
|
if (!res[1].ms)
|
||||||
|
res[1].ms = 1;
|
||||||
|
printf("total perft_alt : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||||
|
"(pos:%d skipped:%d err:%d)\n",
|
||||||
|
res[1].count + res[1].countskipped, res[1].ms,
|
||||||
|
res[1].count * 1000l / res[1].ms,
|
||||||
|
res[1].minlps, res[1].maxlps,
|
||||||
|
curtest, res[1].skipped, res[1].err);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
118
test/tt-test.c
Normal file
118
test/tt-test.c
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
/* tt-test.c - transposition table test.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <ctype.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <locale.h>
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "fen.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "move.h"
|
||||||
|
#include "move-do.h"
|
||||||
|
#include "move-gen.h"
|
||||||
|
#include "search.h"
|
||||||
|
|
||||||
|
static void pr_entry(hentry_t *entry)
|
||||||
|
{
|
||||||
|
if (!entry)
|
||||||
|
printf("entry: NULL\n");
|
||||||
|
else {
|
||||||
|
printf("entry: key=%lx depth=%d n=%lu\n",
|
||||||
|
entry->key, HASH_PERFT_DEPTH(entry->data),
|
||||||
|
HASH_PERFT_VAL(entry->data));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int main()
|
||||||
|
{
|
||||||
|
pos_t *pos = NULL;
|
||||||
|
char *token, *str, buf[128];
|
||||||
|
hentry_t *entry;
|
||||||
|
move_t move;
|
||||||
|
state_t state;
|
||||||
|
movelist_t movelist;
|
||||||
|
|
||||||
|
const char *moves_array[] = {
|
||||||
|
"e2e4 e7e5 g1f3 b8c6",
|
||||||
|
"e2e4 b8c6 g1f3 e7e5"
|
||||||
|
};
|
||||||
|
|
||||||
|
init_all();
|
||||||
|
|
||||||
|
for (uint i = 0; i < ARRAY_SIZE(moves_array); ++i) {
|
||||||
|
int depth = 0;
|
||||||
|
str = strdup(moves_array[i]);
|
||||||
|
printf("%2d: ", i + 1);
|
||||||
|
|
||||||
|
pos = startpos(pos);
|
||||||
|
entry = tt_store_perft(pos->key, 0, 123 + depth);
|
||||||
|
pr_entry(entry);
|
||||||
|
token = strtok(str, " \t");
|
||||||
|
while (token) {
|
||||||
|
depth++;
|
||||||
|
printf("%s ", token);
|
||||||
|
|
||||||
|
move = move_from_str(token);
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
|
printf("move: %s\n", move_to_str(buf, move, 0));
|
||||||
|
move = move_find_in_movelist(move, &movelist);
|
||||||
|
if (move != MOVE_NONE) {
|
||||||
|
move_do(pos, move, &state);
|
||||||
|
if ((entry = tt_probe_perft(pos->key, depth))) {
|
||||||
|
printf("tt hit: depth=%d val=%lu",
|
||||||
|
HASH_PERFT_DEPTH(entry->data),
|
||||||
|
HASH_PERFT_VAL(entry->data));
|
||||||
|
} else {
|
||||||
|
tt_store_perft(pos->key, i + 1, depth);
|
||||||
|
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
token = strtok(NULL, " \t");
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
free(str);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ccls bug report: https://github.com/emacs-lsp/emacs-ccls/issues/126
|
||||||
|
*/
|
||||||
|
/*
|
||||||
|
* int called(int), caller();
|
||||||
|
*
|
||||||
|
* /\**
|
||||||
|
* * called() - test ccls.
|
||||||
|
* * @x: int, the test value
|
||||||
|
* *
|
||||||
|
* * @called() description.
|
||||||
|
* *
|
||||||
|
* * @return: int, a very interesting value.
|
||||||
|
* *\/
|
||||||
|
* int called(int x) { return x; }
|
||||||
|
*
|
||||||
|
* int caller()
|
||||||
|
* {
|
||||||
|
* int i = 0;
|
||||||
|
* called(int x)
|
||||||
|
* return i;
|
||||||
|
* }
|
||||||
|
*/
|
Reference in New Issue
Block a user