perft-test: add SF ucinewgame / isready + check sync
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4
Makefile
4
Makefile
@@ -11,9 +11,9 @@
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#
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SHELL := /bin/bash
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CC := gcc
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#CC := gcc
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CC := gcc-13
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#CC := clang
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LD := ld
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BEAR := bear
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TOUCH := touch
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RM := rm
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@@ -44,6 +44,9 @@ static FILE *open_stockfish()
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int rpipe[2], wpipe[2];
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FILE *out_desc;
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pid_t pid;
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char *buf = NULL;
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size_t alloc = 0;
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ssize_t buflen;
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if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
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perror("pipe");
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@@ -84,11 +87,36 @@ static FILE *open_stockfish()
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out_desc = fdopen(wpipe[WR], "w");
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setvbuf(out_desc, NULL, _IOLBF, 0);
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fprintf(out_desc, "uci\n");
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while (true) {
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if ((buflen = getline(&buf, &alloc, stdin)) < 0) {
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perror("getline");
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exit(1);
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}
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if (!strncmp(buf, "uciok", 5))
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break;
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}
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free(buf);
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return out_desc;
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}
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static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
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char *fen, int depth)
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static void stockfish_fen(FILE *desc, char *fen)
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{
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char *buf = NULL;
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size_t alloc = 0;
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ssize_t buflen;
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fprintf(desc, "ucinewgame\nisready\n");
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while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
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if (!strncmp(buf, "readyok", 7))
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break;
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}
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fprintf(desc, "position fen %s\n", fen);
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free(buf);
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}
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static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
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int depth)
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{
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char *buf = NULL;
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u64 count, mycount = 0, fishcount;
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@@ -102,10 +130,11 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
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*nmoves = 0;
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//char nodescount[] = "Nodes searched";
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//printf("nmoves = %d\n", nmoves);
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fflush(stdout);
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//fflush(stdout);
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//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
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fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
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//fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
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//fflush(desc);
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fprintf(desc, "go perft %d\n", depth);
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while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
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buf[--buflen] = 0;
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@@ -293,8 +322,9 @@ int main(int ac, char**av)
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}
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pos = fenpos;
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if (sf_run) {
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stockfish_fen(outfd, fen);
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clock_start(&clock);
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sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
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sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
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ms = clock_elapsed_ms(&clock);
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if (!ms) {
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res[2].skipped++;
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