move_do2: save/restore state inside func; perft: add silent option

This commit is contained in:
2024-04-18 09:54:58 +02:00
parent 36e1d987f3
commit c710da4bf9
6 changed files with 206 additions and 34 deletions

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@@ -110,7 +110,7 @@ CFLAGS += -Wmissing-declarations
CFLAGS := $(strip $(CFLAGS))
# development CFLAGS - unused - TODO
#DEV_CFLAGS := -O1
#DEV_CFLAGS := -Og
#DEV_CFLAGS += -g
# release CFLAGS - unused - TODO

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@@ -131,6 +131,95 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
return pos;
}
pos_t *move_do2(pos_t *pos, const move_t move, state_t *state)
{
//# ifdef DEBUG_MOVE_DO
// move_print(move, M_PR_NL | M_PR_LONG);
//# endif
color_t us = pos->turn, them = OPPONENT(us);
square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[from];
piece_t captured = pos->board[to];
piece_type_t ptype = PIECE(piece);
piece_t new_piece = piece;
int up = sq_up(us);
*state = pos->state; /* save irreversible changes */
++pos->clock_50;
++pos->plycount;
pos->en_passant = SQUARE_NONE;
pos->turn = them;
pos->captured = captured;
bug_on(COLOR(piece) != us);
if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
new_piece = MAKE_PIECE(move_promoted(move), us);
}
if (captured != EMPTY) {
pos->clock_50 = 0;
//pos->captured = pos->board[to]; /* save capture info */
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us);
} else {
rookfrom = sq_rel(A1, us);
rookto = sq_rel(D1, us);
}
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
pos->castle = clr_castle(pos->castle, us);
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
pos->clock_50 = 0;
if (is_dpush(move)) /* if pawn double push, set e.p. */
pos->en_passant = from + up;
else if (is_enpassant(move)) { /* clear grabbed pawn */
square_t grabbed = to - up;
pos_clr_sq(pos, grabbed);
}
}
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
pos_set_sq(pos, to, new_piece);
if (ptype == KING)
pos->king[us] = to;
/* update castling flags
* As we always consider flags are valid, we :
* - adjust our flags if relative from is "E1", "A1", H1"
* - adjust opp flags if relative to if "A8", H8"
*/
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
square_t rel_e1 = sq_rel(E1, us);
square_t rel_a1 = sq_rel(A1, us);
square_t rel_h1 = sq_rel(H1, us);
if (from == rel_e1)
pos->castle = clr_castle(pos->castle, us);
else if (from == rel_a1)
pos->castle = clr_ooo(pos->castle, us);
else if (from == rel_h1)
pos->castle = clr_oo(pos->castle, us);
}
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
square_t rel_a8 = sq_rel(A8, us);
square_t rel_h8 = sq_rel(H8, us);
if (to == rel_a8)
pos->castle = clr_ooo(pos->castle, them);
else if (to == rel_h8)
pos->castle = clr_oo(pos->castle, them);
}
return pos;
}
/**
* move_undo() - undo move.
* @pos: &pos_t position
@@ -186,3 +275,42 @@ pos_t *move_undo(pos_t *pos, const move_t move)
pos->turn = us;
return pos;
}
pos_t *move_undo2(pos_t *pos, const move_t move, const state_t *state)
{
color_t them = pos->turn, us = OPPONENT(them);
square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[to];
int up = sq_up(them);
if (is_promotion(move))
piece = MAKE_PIECE(PAWN, us);
pos_clr_sq(pos, to); /* always clear "to" ... */
pos_set_sq(pos, from, piece); /* ... and set "from" */
if (PIECE(piece) == KING)
pos->king[us] = from;
if (pos->captured != EMPTY) {
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us);
} else {
rookfrom = sq_rel(D1, us);
rookto = sq_rel(A1, us);
}
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
} else if (is_enpassant(move)) { /* restore grabbed pawn */
square_t grabbed = to + up;
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
}
pos->state = *state; /* restore irreversible changes */
pos->turn = us;
return pos;
}

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@@ -19,4 +19,7 @@
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state);
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state);
pos_t *move_do2(pos_t *pos, const move_t move, state_t *state);
pos_t *move_undo2(pos_t *pos, const move_t move, const state_t *state);
#endif /* MOVE_DO_H */

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@@ -41,7 +41,7 @@
*
* @return: total moves found at @depth level.
*/
u64 perft(pos_t *pos, int depth, int ply)
u64 perft(pos_t *pos, int depth, int ply, bool output)
{
int subnodes;
u64 nodes = 0;
@@ -60,8 +60,8 @@ u64 perft(pos_t *pos, int depth, int ply)
nodes++;
} else {
move_do(pos, *move);
subnodes = perft(pos, depth - 1, ply + 1);
if (ply == 1) {
subnodes = perft(pos, depth - 1, ply + 1, output);
if (output && ply == 1) {
char movestr[8];
printf("%s: %d\n", move_str(movestr, *move, 0), subnodes);
}
@@ -71,7 +71,7 @@ u64 perft(pos_t *pos, int depth, int ply)
}
}
if (ply == 1)
if (output && ply == 1)
printf("Total: %lu\n", nodes);
return nodes;
}
@@ -87,7 +87,7 @@ u64 perft(pos_t *pos, int depth, int ply)
*
* @return: total moves found at @depth level.
*/
u64 perft_test(pos_t *pos, int depth, int ply)
u64 perft_test(pos_t *pos, int depth, int ply, bool output)
{
int subnodes;
u64 nodes = 0;
@@ -97,7 +97,6 @@ u64 perft_test(pos_t *pos, int depth, int ply)
movelist.nmoves = 0;
pos_set_checkers_pinners_blockers(pos);
state = pos->state;
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
last = movelist.move + movelist.nmoves;
@@ -105,19 +104,18 @@ u64 perft_test(pos_t *pos, int depth, int ply)
if (depth == 1) {
nodes++;
} else {
move_do(pos, *move);
subnodes = perft(pos, depth - 1, ply + 1);
if (ply == 1) {
move_do2(pos, *move, &state);
subnodes = perft(pos, depth - 1, ply + 1, output);
if (output && ply == 1) {
char movestr[8];
printf("%s: %d\n", move_str(movestr, *move, 0), subnodes);
}
nodes += subnodes;
move_undo(pos, *move);
pos->state = state;
move_undo2(pos, *move, &state);
}
}
if (ply == 1)
if (output && ply == 1)
printf("Total: %lu\n", nodes);
return nodes;
}

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@@ -19,7 +19,7 @@
//eval_t negamax(pos_t *pos, int depth, int color);
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
u64 perft(pos_t *pos, int depth, int ply);
u64 perft_test(pos_t *pos, int depth, int ply);
u64 perft(pos_t *pos, int depth, int ply, bool output);
u64 perft_test(pos_t *pos, int depth, int ply, bool output);
#endif /* SEARCH_H */

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@@ -16,6 +16,7 @@
#include <unistd.h>
#include <time.h>
#include <locale.h>
#include <limits.h>
#include "chessdefs.h"
#include "fen.h"
@@ -105,6 +106,7 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
//fflush(desc);
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
buf[--buflen] = 0;
if (buflen == 0)
@@ -233,17 +235,25 @@ int main(int __unused ac, __unused char**av)
int i = 0, test_line;
u64 sf_count = 0, my_count;
char *fen;
pos_t *pos, *savepos, *fishpos = pos_new();
pos_t *pos;
pos_t *fishpos = pos_new();
movelist_t fishmoves;
//move_t move;
FILE *outfd = NULL;
s64 ms1 = 0, ms1_total = 0;
s64 ms2 = 0, ms2_total = 0;
struct {
s64 count, ms;
s64 minlps, maxlps;
int skipped;
} res[2] = {
{ .minlps=LONG_MAX },
{ .minlps=LONG_MAX },
};
s64 ms, lps;
int opt, depth = 6, run = 3;
bool sf_run = true;
bool sf_run = true, perft_output = false;
while ((opt = getopt(ac, av, "nd:p:")) != -1) {
while ((opt = getopt(ac, av, "vnd:p:")) != -1) {
switch (opt) {
case 'd':
depth = atoi(optarg);
@@ -254,6 +264,9 @@ int main(int __unused ac, __unused char**av)
case 'n':
sf_run = false;
break;
case 'v':
perft_output = true;
break;
default:
return usage(*av);
}
@@ -285,18 +298,29 @@ int main(int __unused ac, __unused char**av)
if (sf_run)
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
savepos = pos_dup(pos);
// savepos = pos_dup(pos);
if (run & 1) {
clock_start(&clock);
my_count = perft(pos, depth, 1);
ms1 = clock_elapsed_ms(&clock);
ms1_total += ms1;
my_count = perft(pos, depth, 1, perft_output);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[0].skipped++;
lps = 0;
} else {
lps = my_count * 1000l / ms;
res[0].ms += ms;
res[0].count += my_count;
if (lps > res[0].maxlps)
res[0].maxlps = lps;
if (lps < res[0].minlps)
res[0].minlps = lps;
}
if (!sf_run || sf_count == my_count) {
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
test_line, my_count, ms1,
ms1? my_count*1000l/ms1: 0,
test_line, my_count, ms,
lps,
fen);
} else {
printf("pt1 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
@@ -306,14 +330,25 @@ int main(int __unused ac, __unused char**av)
if (run & 2) {
clock_start(&clock);
my_count = perft_test(pos, depth, 1);
ms2 = clock_elapsed_ms(&clock);
ms2_total += ms2;
my_count = perft_test(pos, depth, 1, perft_output);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[1].skipped++;
lps = 0;
} else {
lps = my_count * 1000l / ms;
res[1].ms += ms;
res[1].count += my_count;
if (lps > res[1].maxlps)
res[1].maxlps = lps;
if (lps < res[1].minlps)
res[1].minlps = lps;
}
if (!sf_run || sf_count == my_count) {
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
test_line, my_count, ms2,
ms2? my_count*1000l/ms2: 0,
test_line, my_count, ms,
lps,
fen);
} else {
printf("pt2 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
@@ -321,15 +356,23 @@ int main(int __unused ac, __unused char**av)
}
}
printf("\n");
pos_del(savepos);
// pos_del(savepos);
pos_del(pos);
i++;
/* to run first test only */
// exit(0);
}
if (run & 1)
printf("total perft %'ldms\n", ms1_total);
printf("total perft %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
res[0].count, res[0].ms,
res[0].count * 1000l / res[0].ms,
res[0].minlps, res[0].maxlps,
res[0].skipped);
if (run & 2)
printf("total perft2 %'ldms\n", ms2_total);
printf("total perft2 %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
res[1].count, res[1].ms,
res[1].count * 1000l / res[1].ms,
res[1].minlps, res[1].maxlps,
res[1].skipped);
return 0;
}