add bb_pawn_attacks[][], bb_shift()
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@@ -43,9 +43,6 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
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bitboard_t sqbb = mask(sq);
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color_t opp = OPPONENT(c);
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//pos_print_raw(pos, 1);
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/* bishop / queen */
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if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
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return true;
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@@ -55,7 +52,7 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
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return true;
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/* pawn */
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if ((pawn_shift_upleft(sqbb, opp) | pawn_shift_upright(sqbb, opp)) & pos->bb[c][PAWN])
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if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
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return true;
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/* knight */
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@@ -27,7 +27,7 @@ bitboard_t bb_between_excl[64][64];
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bitboard_t bb_between[64][64];
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bitboard_t bb_line[64][64];
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bitboard_t bb_knight[64], bb_king[64];
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bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
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/* vectors are clockwise from N */
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static int knight_vector[] = {
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@@ -105,7 +105,9 @@ void bitboard_init(void)
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} ;
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bitboard_t tmpbb[64][4] = { 0 };
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/* 1) square to bitboard, and in-between-sq2-excluded */
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/* 1) square to bitboard
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* in-between, sq2 excluded
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*/
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for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
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bb_sq[sq1] = mask(sq1);
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for (square_t sq2 = A1; sq2 <= H8; ++sq2)
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@@ -151,18 +153,18 @@ void bitboard_init(void)
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bb_line[sq1][sq2] = bb_sqdiag[sq1];
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else if (bb_sqanti[sq1] == bb_sqanti[sq2])
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bb_line[sq1][sq2] = bb_sqanti[sq1];
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//if (bb_line[sq1][sq2]) {
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// printf("bb_line[%d][%d] = %16lx\n", sq1, sq2, bb_line[sq1][sq2]);
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//}
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}
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}
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}
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/* 3) knight and king moves */
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/* 3) pawn, knight and king attacks
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*/
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for (square_t sq = A1; sq <= H8; ++sq) {
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//rank_t r1 = sq_rank(sq);
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//file_t f1 = sq_file(sq);
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if (sq >= A2 && sq <= H7) {
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bb_pawn_attacks[WHITE][sq] = pawn_attacks_bb(mask(sq), WHITE);
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bb_pawn_attacks[BLACK][sq] = pawn_attacks_bb(mask(sq), BLACK);
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}
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for (int vec = 0; vec < 8; ++vec) {
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int dst = sq + knight_vector[vec];
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if (sq_ok(dst)) {
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@@ -39,9 +39,8 @@ extern bitboard_t bb_sqrank[64], bb_sqfile[64], bb_sqdiag[64], bb_sqanti[64];
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/* line (rank, file, diagonal or anti-diagonal) between two squares */
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extern bitboard_t bb_line[64][64];
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/* knight and king moves */
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extern bitboard_t bb_knight[64], bb_king[64];
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/* pawn, knight and king attacks */
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extern bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
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/* TODO (maybe C23?) when we can ensure an enum can be u64
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*
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@@ -222,11 +221,25 @@ static __always_inline bool bb_multiple(bitboard_t bb)
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return !!(bb & (bb - 1));
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}
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/**
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* bb_shift() - shift bitboard
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* @bb: bitboard
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*
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* No control is done on off-board shifting (i.e. shifting -1 from A2 gives H3).
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*
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* @return: true if @bb has more than 1 bit, false otherwise.
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*/
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static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
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{
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return shift >= 0 ? bb << shift : bb >> -shift;
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}
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#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
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#define bb_file(f) ((u64) FILE_Abb << (f))
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#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
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#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c))
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/**
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* bb_sq_aligned() - check if two squares are aligned (same file or rank).
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@@ -301,6 +314,9 @@ static __always_inline bitboard_t shift_nw(const bitboard_t bb)
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#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
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#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
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#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
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#define pawn_attacks_bb(bb, c) (pawn_shift_upleft(bb, c) | \
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pawn_shift_upright(bb, c))
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/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
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* Need to make functions with control instead.
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*/
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@@ -45,6 +45,7 @@
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* @return: Relative rank.
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*/
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#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
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#define sq_rel_file(file, c) ((file_t)((7 * (c)) ^ file))
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/* castle_t bits structure
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*/
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@@ -46,16 +46,24 @@ int main(int __unused ac, __unused char**av)
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sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
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"c3-c6", "c3-f6", "c3-f3", "c3-e1", "c3-c1", "c3-a1", "c3-a3", "c3-a5");
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bb_print_multi(str, 8,
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bb_between[C3][C6], bb_between[C3][F6],
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bb_between[C3][F3], bb_between[C3][E1],
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bb_between[C3][C1], bb_between[C3][A1],
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bb_between[C3][A3], bb_between[C3][A5]);
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bb_between[C3][C6], bb_between[C3][F6],
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bb_between[C3][F3], bb_between[C3][E1],
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bb_between[C3][C1], bb_between[C3][A1],
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bb_between[C3][A3], bb_between[C3][A5]);
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sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
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"c4-c6", "c4-f6", "c4-f3", "c4-e1", "c4-c1", "c4-a1", "c4-a3", "c4-a5");
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bb_print_multi(str, 8,
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bb_between[C4][C6], bb_between[C4][F6],
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bb_between[C4][F3], bb_between[C4][E1],
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bb_between[C4][C1], bb_between[C4][A1],
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bb_between[C4][A3], bb_between[C4][A5]);
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bb_between[C4][C6], bb_between[C4][F6],
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bb_between[C4][F3], bb_between[C4][E1],
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bb_between[C4][C1], bb_between[C4][A1],
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bb_between[C4][A3], bb_between[C4][A5]);
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sprintf(str, "Pwn att: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
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"White a2", "Black a2", "White h7", "Black h7",
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"White c3", "Black c3", "White e5", "Black e5");
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bb_print_multi(str, 8,
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bb_pawn_attacks[WHITE][A2], bb_pawn_attacks[BLACK][A2],
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bb_pawn_attacks[WHITE][H7], bb_pawn_attacks[BLACK][H7],
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bb_pawn_attacks[WHITE][C3], bb_pawn_attacks[BLACK][C3],
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bb_pawn_attacks[WHITE][E5], bb_pawn_attacks[BLACK][E5]);
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return 0;
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}
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@@ -391,10 +391,6 @@ struct fentest {
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"simple movedo/undo: only 2 W knights",
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"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
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},
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{ __LINE__, MOVEDO | PERFT,
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"simple movedo/undo: only 2 W knights",
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"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
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},
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{ __LINE__, MOVEDO | PERFT,
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"simple movedo/undo: only 2 W knights",
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"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
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@@ -262,9 +262,7 @@ int main(int __unused ac, __unused char**av)
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continue;
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}
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sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
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//pos_gen_pseudomoves(pos, &pseudo);
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savepos = pos_dup(pos);
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//int j = 0;
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if (run & 1) {
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clock_start(&clock);
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