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243805f11f | |||
ae198c891f |
@@ -1,3 +1,3 @@
|
||||
((nil . ((compile-command . (concat "make -C "
|
||||
(vc-root-dir)
|
||||
" -k -j4 testing")))))
|
||||
" -k -j4 build=dev")))))
|
||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -20,3 +20,4 @@ perf.data
|
||||
valgrind.out
|
||||
gmon.out
|
||||
compile_commands.json
|
||||
.lastbuild
|
23
MEMO.org
23
MEMO.org
@@ -1,2 +1,23 @@
|
||||
** Some current ideas
|
||||
- helpers for square, pieces, etc: validity, conversions
|
||||
- Test popbit/square_of with intrinsincs, something like :
|
||||
bitboard_t popbit64(bitboard_t *bb)
|
||||
{
|
||||
bitboard_t first = _blsi_u64(*bb);
|
||||
*bb ^= lsb;
|
||||
return first;
|
||||
}
|
||||
|
||||
square_t square_of(bitboard_t bb) {
|
||||
return _tzcnt_u64(bb);
|
||||
}
|
||||
|
||||
loop:
|
||||
while (bb) {
|
||||
bitboard_t first = popbit(bb);
|
||||
square_t sq = square_of(first);
|
||||
}
|
||||
|
||||
Or maybe faster:
|
||||
for (; bb; bb &= bb - 1) {
|
||||
sq = _tzcnt_u64(bb);
|
||||
}
|
||||
|
266
Makefile
266
Makefile
@@ -11,9 +11,7 @@
|
||||
#
|
||||
|
||||
SHELL := /bin/bash
|
||||
CC := gcc
|
||||
#CC := gcc-13
|
||||
#CC := clang
|
||||
|
||||
BEAR := bear
|
||||
TOUCH := touch
|
||||
RM := rm
|
||||
@@ -41,7 +39,7 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
|
||||
TSTSRC := $(wildcard $(TSTDIR)/*.c)
|
||||
|
||||
LIB := br_$(shell uname -m) # library name
|
||||
LIBS := $(strip -l$(LIB) -lreadline)
|
||||
LIBS := $(strip -l$(LIB))
|
||||
|
||||
DEP_FN := $(SRC_FN)
|
||||
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
|
||||
@@ -52,83 +50,139 @@ TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
|
||||
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
|
||||
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
|
||||
|
||||
##################################### Check for compiler and requested build
|
||||
BUILDS := release dev perf debug
|
||||
# last compilation build
|
||||
BUILDFILE := .lastbuild
|
||||
lastbuild := $(file < $(BUILDFILE))
|
||||
|
||||
# default to gcc
|
||||
CC ?= cc
|
||||
ifeq ($(CC),cc)
|
||||
CC = gcc
|
||||
endif
|
||||
|
||||
# if no build specified, use last one
|
||||
ifeq ($(build),)
|
||||
build := $(lastbuild)
|
||||
endif
|
||||
# if build is still undefined, set a default
|
||||
ifeq ($(build),)
|
||||
build := release
|
||||
endif
|
||||
|
||||
# check for valid build
|
||||
ifeq ($(filter $(build),$(BUILDS)),)
|
||||
$(error Error: Unknown build=`$(build)`. Possible builds are: $(BUILDS))
|
||||
endif
|
||||
|
||||
# if new build, rewrite BUILDFILE
|
||||
ifeq ($(build),$(lastbuild))
|
||||
$(info Using last used build:`$(build)`.)
|
||||
else
|
||||
$(info Using new build:`$(build)` (previous:$(lastbuild)))
|
||||
$(file >$(BUILDFILE),$(build))
|
||||
endif
|
||||
|
||||
##################################### set a version string
|
||||
# inspired from:
|
||||
# https://eugene-babichenko.github.io/blog/2019/09/28/nightly-versions-makefiles/
|
||||
|
||||
# last commit and date
|
||||
COMMIT := $(shell git rev-parse --short HEAD)
|
||||
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
|
||||
|
||||
# get last commit w/ tag & associated tag, if any
|
||||
TAG_COMM := $(shell git rev-list --abbrev-commit --tags --max-count=1)
|
||||
ifneq ($(TAG_COMMIT),)
|
||||
TAG := $(shell git describe --abbrev=0 --tags ${TG_COMM} 2>/dev/null || true)
|
||||
VERSION := $(TAG:v%=%)
|
||||
endif
|
||||
|
||||
# if no version, use last commit and date.
|
||||
# else, if last commit != last tag commit, add commit and date to version number
|
||||
ifeq ($(VERSION),)
|
||||
VERSION := $(build)-$(COMMIT)-$(DATE)
|
||||
else ifneq ($(COMMIT), $(TAG_COMMIT))
|
||||
VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
|
||||
endif
|
||||
# if uncommited changes, add "dirty" indicator
|
||||
ifneq ($(shell git status --porcelain),)
|
||||
VERSION := $(VERSION)-dirty
|
||||
endif
|
||||
|
||||
##################################### pre-processor flags
|
||||
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
|
||||
|
||||
CPPFLAGS += -DNDEBUG # assert (unused)
|
||||
CPPFLAGS += -DWARN_ON # brlib bug.h
|
||||
CPPFLAGS += -DBUG_ON # brlib bug.h
|
||||
|
||||
#CPPFLAGS += -DDEBUG # global - unused
|
||||
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
||||
#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
|
||||
#CPPFLAGS += -DDEBUG_POOL # memory pools management
|
||||
#CPPFLAGS += -DDEBUG_POS # position.c
|
||||
#CPPFLAGS += -DDEBUG_MOVE # move generation
|
||||
|
||||
# fen.c
|
||||
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||
|
||||
# hash / TT
|
||||
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
|
||||
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
|
||||
|
||||
# attack.c
|
||||
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
||||
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
||||
|
||||
#CPPFLAGS += -DDEBUG_EVAL # eval functions
|
||||
#CPPFLAGS += -DDEBUG_PIECE # piece list management
|
||||
#CPPFLAGS += -DDEBUG_SEARCH # move search
|
||||
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) -DVERSION=\"$(VERSION)\"
|
||||
|
||||
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
|
||||
|
||||
ifeq ($(build),release)
|
||||
CPPFLAGS += -DNDEBUG # assert (unused)
|
||||
else # ifeq ($(build),dev)
|
||||
CPPFLAGS += -DBUG_ON # brlib bug.h
|
||||
|
||||
# fen.c
|
||||
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||
# hash / TT
|
||||
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
|
||||
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
|
||||
# attack.c
|
||||
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
||||
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
||||
# eval.c eval-simple.c
|
||||
CPPFLAGS += -DDEBUG_EVAL # eval
|
||||
|
||||
# old unused flags
|
||||
#CPPFLAGS += -DDEBUG_POS # position.c
|
||||
#CPPFLAGS += -DDEBUG_MOVE # move generation
|
||||
endif
|
||||
|
||||
# remove extraneous spaces (due to spaces before comments)
|
||||
CPPFLAGS := $(strip $(CPPFLAGS))
|
||||
|
||||
##################################### compiler flags
|
||||
##################################### compiler / linker flags
|
||||
CFLAGS := -std=gnu11
|
||||
|
||||
### dev OR release
|
||||
|
||||
# dev
|
||||
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||
CFLAGS += -ginline-points # inlined funcs debug info
|
||||
#CFLAGS += -Og
|
||||
# for gprof
|
||||
#CFLAGS += -pg
|
||||
# Next one may be useful for valgrind (when invalid instructions)
|
||||
#CFLAGS += -mno-tbm
|
||||
|
||||
# release
|
||||
CFLAGS += -O3
|
||||
|
||||
CFLAGS += -Wall -Wextra -Wshadow -Wmissing-declarations
|
||||
CFLAGS += -march=native
|
||||
CFLAGS += -flto
|
||||
CFLAGS += -funroll-loops
|
||||
CFLAGS += -Wall
|
||||
CFLAGS += -Wextra
|
||||
CFLAGS += -Wshadow
|
||||
CFLAGS += -Wmissing-declarations
|
||||
|
||||
CFLAGS := $(strip $(CFLAGS))
|
||||
|
||||
# development CFLAGS - unused - TODO
|
||||
#DEV_CFLAGS := -Og
|
||||
#DEV_CFLAGS += -g
|
||||
|
||||
# release CFLAGS - unused - TODO
|
||||
#REL_CFLAGS := -Ofast
|
||||
|
||||
##################################### linker flags
|
||||
LDFLAGS := --static
|
||||
LDFLAGS += -L$(BRLIBDIR)
|
||||
LDFLAGS += -flto
|
||||
|
||||
### dev OR release
|
||||
ifeq ($(build),release)
|
||||
CFLAGS += -O3
|
||||
CFLAGS += -funroll-loops
|
||||
CFLAGS += -flto
|
||||
#CFLAGS += -g
|
||||
#CFLAGS += -ginline-points # inlined funcs debug info
|
||||
LDFLAGS += -flto
|
||||
else ifeq ($(build),dev)
|
||||
CFLAGS += -Og
|
||||
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||
CFLAGS += -ginline-points # inlined funcs debug info
|
||||
#CFLAGS += -pg # gprof
|
||||
# Next one may be useful for valgrind (when invalid instructions)
|
||||
#CFLAGS += -mno-tbm
|
||||
else ifeq ($(build),perf)
|
||||
CFLAGS += -O3
|
||||
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||
CFLAGS += -ginline-points # inlined funcs debug info
|
||||
CFLAGS += -funroll-loops
|
||||
else ifeq ($(build),debug)
|
||||
CFLAGS += -Og
|
||||
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||
CFLAGS += -ginline-points # inlined funcs debug info
|
||||
# for gprof
|
||||
#CFLAGS += -pg
|
||||
# Next one may be useful for valgrind (when invalid instructions)
|
||||
#CFLAGS += -mno-tbm
|
||||
endif
|
||||
|
||||
CFLAGS := $(strip $(CFLAGS))
|
||||
LDFLAGS := $(strip $(LDFLAGS))
|
||||
|
||||
##################################### archiver/dependency flags
|
||||
ARFLAGS := rcs
|
||||
##################################### dependency flags
|
||||
DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
|
||||
|
||||
##################################### archiver/dependency flags
|
||||
@@ -168,9 +222,21 @@ $(sort all $(MAKECMDGOALS)):
|
||||
else
|
||||
|
||||
##################################### General targets
|
||||
.PHONY: all compile clean cleanall
|
||||
.PHONY: all release dev perf debug compile libs clean cleanall
|
||||
|
||||
all: $(TARGET)
|
||||
all: libs testing $(TARGET)
|
||||
|
||||
release:
|
||||
$(MAKE) BUILD=release clean all
|
||||
|
||||
dev:
|
||||
$(MAKE) BUILD=dev clean all
|
||||
|
||||
perf:
|
||||
$(MAKE) BUILD=perf clean all
|
||||
|
||||
debug:
|
||||
$(MAKE) BUILD=debug clean all
|
||||
|
||||
compile: brlib objs
|
||||
|
||||
@@ -234,7 +300,8 @@ $(ALLDIRS): $@
|
||||
|
||||
-include $(wildcard $(DEP))
|
||||
|
||||
# Don't use $(DEPDIR)/*.d, to control mismatches between dep and src files.
|
||||
# Don't use "rm $(DEPDIR)/*.d", to understand mismatches between dep/ and src/
|
||||
# files.
|
||||
# See second rule below.
|
||||
cleandep:
|
||||
$(call rmfiles,$(DEP),depend)
|
||||
@@ -258,9 +325,10 @@ cleanobjdir: cleanobj
|
||||
|
||||
# The part right of '|' are "order-only prerequisites": They are build as
|
||||
# "normal" ones, but do not imply to rebuild target.
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR) $(DEPDIR)
|
||||
$(OBJDIR)/%.o: $(BUILDFILE)
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(BUILDFILE) | $(OBJDIR) $(DEPDIR)
|
||||
@echo compiling brchess module: $< "->" $@.
|
||||
@$(CC) -c $(ALL_CFLAGS) $< -o $@
|
||||
$(CC) -c $(ALL_CFLAGS) $< -o $@
|
||||
|
||||
##################################### brlib libraries
|
||||
.PHONY: cleanbrlib cleanallbrlib brlib
|
||||
@@ -271,9 +339,11 @@ cleanbrlib:
|
||||
cleanallbrlib:
|
||||
$(MAKE) -C $(BRLIB) cleanall
|
||||
|
||||
export build
|
||||
brlib:
|
||||
$(MAKE) -C $(BRLIB) libs
|
||||
|
||||
$(info calling with build=$(build))
|
||||
$(MAKE) -e -C $(BRLIB) lib-static
|
||||
unexport build
|
||||
##################################### brchess binaries
|
||||
.PHONY: targets cleanbin cleanbindir
|
||||
|
||||
@@ -286,7 +356,7 @@ cleanbindir:
|
||||
$(call rmdir,$(BINDIR),binaries)
|
||||
|
||||
$(TARGET): libs $(OBJ) | $(BINDIR)
|
||||
@echo generating $@.
|
||||
@echo linking $@.
|
||||
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
|
||||
|
||||
##################################### pre-processed (.i) and assembler (.s) output
|
||||
@@ -301,7 +371,7 @@ cleanasmcpp:
|
||||
|
||||
%.s: %.c
|
||||
@echo "generating $@ (asm)."
|
||||
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
|
||||
##################################### LSP (ccls)
|
||||
.PHONY: ccls
|
||||
@@ -319,7 +389,7 @@ $(CCLSROOT):
|
||||
# maybe run cleanobj cleanlibobj in commands ?
|
||||
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
|
||||
@echo "Generating ccls compile commands file ($@)."
|
||||
@$(BEAR) -- $(MAKE) testing
|
||||
@$(BEAR) -- $(MAKE)
|
||||
|
||||
##################################### valgrind (mem check)
|
||||
.PHONY: memcheck
|
||||
@@ -337,19 +407,20 @@ memcheck: targets
|
||||
@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
|
||||
|
||||
##################################### test binaries
|
||||
.PHONY: testing test
|
||||
.PHONY: testing
|
||||
|
||||
TEST := piece-test fen-test bitboard-test movegen-test attack-test
|
||||
TEST += movedo-test perft-test tt-test
|
||||
|
||||
PIECE_OBJS := piece.o
|
||||
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
|
||||
hyperbola-quintessence.o attack.o hash.o init.o
|
||||
hq.o attack.o hash.o init.o util.o alloc.o move.o \
|
||||
eval.o eval-defs.o eval-simple.o hist.o
|
||||
BB_OBJS := $(FEN_OBJS)
|
||||
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
|
||||
MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
|
||||
ATTACK_OBJS := $(MOVEGEN_OBJS)
|
||||
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o misc.o
|
||||
PERFT_OBJS := $(MOVEDO_OBJS) search.o
|
||||
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
|
||||
PERFT_OBJS := $(MOVEDO_OBJS) perft.o
|
||||
TT_OBJS := $(MOVEDO_OBJS)
|
||||
|
||||
TEST := $(addprefix $(BINDIR)/,$(TEST))
|
||||
@@ -363,53 +434,50 @@ MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
|
||||
PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
|
||||
TT_OBJS := $(addprefix $(OBJDIR)/,$(TT_OBJS))
|
||||
|
||||
test:
|
||||
echo TEST=$(TEST)
|
||||
echo FEN_OBJS=$(FEN_OBJS)
|
||||
|
||||
testing: $(TEST)
|
||||
|
||||
bin/piece-test: test/piece-test.c $(FEN_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
|
||||
@echo compiling $@ test executable.
|
||||
@echo linking $@ test executable.
|
||||
@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
|
||||
|
||||
##################################### Makefile debug
|
||||
.PHONY: showflags wft
|
||||
|
||||
showflags:
|
||||
@echo CFLAGS: "$(CFLAGS)"
|
||||
@echo CPPFLAGS: $(CPPFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
@echo LDFLAGS: $(LDFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
info:
|
||||
@printf "CFLAGS: +%s+\n" "$(CFLAGS)"
|
||||
@printf "CPPFLAGS: +%s+\n" "$(CPPFLAGS)"
|
||||
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
|
||||
@printf "LDFLAGS: +%s+\n" "$(LDFLAGS)"
|
||||
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
|
||||
@printf "VERSION: +%s+\n" "$(VERSION)"
|
||||
|
||||
wtf:
|
||||
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
|
||||
@@ -422,7 +490,7 @@ wtf:
|
||||
@#echo LIBSRC=$(LIBSRC)
|
||||
|
||||
zob:
|
||||
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
||||
@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
||||
|
||||
##################################### End of multi-targets
|
||||
endif
|
||||
|
2
brlib
2
brlib
Submodule brlib updated: 8ff163dcf5...180839c960
543
resources/engine-interface.txt
Normal file
543
resources/engine-interface.txt
Normal file
@@ -0,0 +1,543 @@
|
||||
|
||||
|
||||
Description of the universal chess interface (UCI) April 2006
|
||||
=================================================================
|
||||
|
||||
* The specification is independent of the operating system. For Windows,
|
||||
the engine is a normal exe file, either a console or "real" windows application.
|
||||
|
||||
* all communication is done via standard input and output with text commands,
|
||||
|
||||
* The engine should boot and wait for input from the GUI,
|
||||
the engine should wait for the "isready" or "setoption" command to set up its internal parameters
|
||||
as the boot process should be as quick as possible.
|
||||
|
||||
* the engine must always be able to process input from stdin, even while thinking.
|
||||
|
||||
* all command strings the engine receives will end with '\n',
|
||||
also all commands the GUI receives should end with '\n',
|
||||
Note: '\n' can be 0x0d or 0x0a0d or any combination depending on your OS.
|
||||
If you use Engine and GUI in the same OS this should be no problem if you communicate in text mode,
|
||||
but be aware of this when for example running a Linux engine in a Windows GUI.
|
||||
|
||||
* arbitrary white space between tokens is allowed
|
||||
Example: "debug on\n" and " debug on \n" and "\t debug \t \t\ton\t \n"
|
||||
all set the debug mode of the engine on.
|
||||
|
||||
* The engine will always be in forced mode which means it should never start calculating
|
||||
or pondering without receiving a "go" command first.
|
||||
|
||||
* Before the engine is asked to search on a position, there will always be a position command
|
||||
to tell the engine about the current position.
|
||||
|
||||
* by default all the opening book handling is done by the GUI,
|
||||
but there is an option for the engine to use its own book ("OwnBook" option, see below)
|
||||
|
||||
* if the engine or the GUI receives an unknown command or token it should just ignore it and try to
|
||||
parse the rest of the string in this line.
|
||||
Examples: "joho debug on\n" should switch the debug mode on given that joho is not defined,
|
||||
"debug joho on\n" will be undefined however.
|
||||
|
||||
* if the engine receives a command which is not supposed to come, for example "stop" when the engine is
|
||||
not calculating, it should also just ignore it.
|
||||
|
||||
|
||||
Move format:
|
||||
------------
|
||||
|
||||
The move format is in long algebraic notation.
|
||||
A nullmove from the Engine to the GUI should be sent as 0000.
|
||||
Examples: e2e4, e7e5, e1g1 (white short castling), e7e8q (for promotion)
|
||||
|
||||
|
||||
|
||||
GUI to engine:
|
||||
--------------
|
||||
|
||||
These are all the command the engine gets from the interface.
|
||||
|
||||
* uci
|
||||
tell engine to use the uci (universal chess interface),
|
||||
this will be sent once as a first command after program boot
|
||||
to tell the engine to switch to uci mode.
|
||||
After receiving the uci command the engine must identify itself with the "id" command
|
||||
and send the "option" commands to tell the GUI which engine settings the engine supports if any.
|
||||
After that the engine should send "uciok" to acknowledge the uci mode.
|
||||
If no uciok is sent within a certain time period, the engine task will be killed by the GUI.
|
||||
|
||||
* debug [ on | off ]
|
||||
switch the debug mode of the engine on and off.
|
||||
In debug mode the engine should send additional infos to the GUI, e.g. with the "info string" command,
|
||||
to help debugging, e.g. the commands that the engine has received etc.
|
||||
This mode should be switched off by default and this command can be sent
|
||||
any time, also when the engine is thinking.
|
||||
|
||||
* isready
|
||||
this is used to synchronize the engine with the GUI. When the GUI has sent a command or
|
||||
multiple commands that can take some time to complete,
|
||||
this command can be used to wait for the engine to be ready again or
|
||||
to ping the engine to find out if it is still alive.
|
||||
E.g. this should be sent after setting the path to the tablebases as this can take some time.
|
||||
This command is also required once before the engine is asked to do any search
|
||||
to wait for the engine to finish initializing.
|
||||
This command must always be answered with "readyok" and can be sent also when the engine is calculating
|
||||
in which case the engine should also immediately answer with "readyok" without stopping the search.
|
||||
|
||||
* setoption name <id> [value <x>]
|
||||
this is sent to the engine when the user wants to change the internal parameters
|
||||
of the engine. For the "button" type no value is needed.
|
||||
One string will be sent for each parameter and this will only be sent when the engine is waiting.
|
||||
The name and value of the option in <id> should not be case sensitive and can inlude spaces.
|
||||
The substrings "value" and "name" should be avoided in <id> and <x> to allow unambiguous parsing,
|
||||
for example do not use <name> = "draw value".
|
||||
Here are some strings for the example below:
|
||||
"setoption name Nullmove value true\n"
|
||||
"setoption name Selectivity value 3\n"
|
||||
"setoption name Style value Risky\n"
|
||||
"setoption name Clear Hash\n"
|
||||
"setoption name NalimovPath value c:\chess\tb\4;c:\chess\tb\5\n"
|
||||
|
||||
* register
|
||||
this is the command to try to register an engine or to tell the engine that registration
|
||||
will be done later. This command should always be sent if the engine has sent "registration error"
|
||||
at program startup.
|
||||
The following tokens are allowed:
|
||||
* later
|
||||
the user doesn't want to register the engine now.
|
||||
* name <x>
|
||||
the engine should be registered with the name <x>
|
||||
* code <y>
|
||||
the engine should be registered with the code <y>
|
||||
Example:
|
||||
"register later"
|
||||
"register name Stefan MK code 4359874324"
|
||||
|
||||
* ucinewgame
|
||||
this is sent to the engine when the next search (started with "position" and "go") will be from
|
||||
a different game. This can be a new game the engine should play or a new game it should analyse but
|
||||
also the next position from a testsuite with positions only.
|
||||
If the GUI hasn't sent a "ucinewgame" before the first "position" command, the engine shouldn't
|
||||
expect any further ucinewgame commands as the GUI is probably not supporting the ucinewgame command.
|
||||
So the engine should not rely on this command even though all new GUIs should support it.
|
||||
As the engine's reaction to "ucinewgame" can take some time the GUI should always send "isready"
|
||||
after "ucinewgame" to wait for the engine to finish its operation.
|
||||
|
||||
* position [fen <fenstring> | startpos ] moves <move1> .... <movei>
|
||||
set up the position described in fenstring on the internal board and
|
||||
play the moves on the internal chess board.
|
||||
if the game was played from the start position the string "startpos" will be sent
|
||||
Note: no "new" command is needed. However, if this position is from a different game than
|
||||
the last position sent to the engine, the GUI should have sent a "ucinewgame" inbetween.
|
||||
|
||||
* go
|
||||
start calculating on the current position set up with the "position" command.
|
||||
There are a number of commands that can follow this command, all will be sent in the same string.
|
||||
If one command is not sent its value should be interpreted as it would not influence the search.
|
||||
* searchmoves <move1> .... <movei>
|
||||
restrict search to this moves only
|
||||
Example: After "position startpos" and "go infinite searchmoves e2e4 d2d4"
|
||||
the engine should only search the two moves e2e4 and d2d4 in the initial position.
|
||||
* ponder
|
||||
start searching in pondering mode.
|
||||
Do not exit the search in ponder mode, even if it's mate!
|
||||
This means that the last move sent in in the position string is the ponder move.
|
||||
The engine can do what it wants to do, but after a "ponderhit" command
|
||||
it should execute the suggested move to ponder on. This means that the ponder move sent by
|
||||
the GUI can be interpreted as a recommendation about which move to ponder. However, if the
|
||||
engine decides to ponder on a different move, it should not display any mainlines as they are
|
||||
likely to be misinterpreted by the GUI because the GUI expects the engine to ponder
|
||||
on the suggested move.
|
||||
* wtime <x>
|
||||
white has x msec left on the clock
|
||||
* btime <x>
|
||||
black has x msec left on the clock
|
||||
* winc <x>
|
||||
white increment per move in mseconds if x > 0
|
||||
* binc <x>
|
||||
black increment per move in mseconds if x > 0
|
||||
* movestogo <x>
|
||||
there are x moves to the next time control,
|
||||
this will only be sent if x > 0,
|
||||
if you don't get this and get the wtime and btime it's sudden death
|
||||
* depth <x>
|
||||
search x plies only.
|
||||
* nodes <x>
|
||||
search x nodes only,
|
||||
* mate <x>
|
||||
search for a mate in x moves
|
||||
* movetime <x>
|
||||
search exactly x mseconds
|
||||
* infinite
|
||||
search until the "stop" command. Do not exit the search without being told so in this mode!
|
||||
|
||||
* stop
|
||||
stop calculating as soon as possible,
|
||||
don't forget the "bestmove" and possibly the "ponder" token when finishing the search
|
||||
|
||||
* ponderhit
|
||||
the user has played the expected move. This will be sent if the engine was told to ponder on the same move
|
||||
the user has played. The engine should continue searching but switch from pondering to normal search.
|
||||
|
||||
* quit
|
||||
quit the program as soon as possible
|
||||
|
||||
|
||||
Engine to GUI:
|
||||
--------------
|
||||
|
||||
* id
|
||||
* name <x>
|
||||
this must be sent after receiving the "uci" command to identify the engine,
|
||||
e.g. "id name Shredder X.Y\n"
|
||||
* author <x>
|
||||
this must be sent after receiving the "uci" command to identify the engine,
|
||||
e.g. "id author Stefan MK\n"
|
||||
|
||||
* uciok
|
||||
Must be sent after the id and optional options to tell the GUI that the engine
|
||||
has sent all infos and is ready in uci mode.
|
||||
|
||||
* readyok
|
||||
This must be sent when the engine has received an "isready" command and has
|
||||
processed all input and is ready to accept new commands now.
|
||||
It is usually sent after a command that can take some time to be able to wait for the engine,
|
||||
but it can be used anytime, even when the engine is searching,
|
||||
and must always be answered with "isready".
|
||||
|
||||
* bestmove <move1> [ ponder <move2> ]
|
||||
the engine has stopped searching and found the move <move> best in this position.
|
||||
the engine can send the move it likes to ponder on. The engine must not start pondering automatically.
|
||||
this command must always be sent if the engine stops searching, also in pondering mode if there is a
|
||||
"stop" command, so for every "go" command a "bestmove" command is needed!
|
||||
Directly before that the engine should send a final "info" command with the final search information,
|
||||
the the GUI has the complete statistics about the last search.
|
||||
|
||||
* copyprotection
|
||||
this is needed for copyprotected engines. After the uciok command the engine can tell the GUI,
|
||||
that it will check the copy protection now. This is done by "copyprotection checking".
|
||||
If the check is ok the engine should send "copyprotection ok", otherwise "copyprotection error".
|
||||
If there is an error the engine should not function properly but should not quit alone.
|
||||
If the engine reports "copyprotection error" the GUI should not use this engine
|
||||
and display an error message instead!
|
||||
The code in the engine can look like this
|
||||
TellGUI("copyprotection checking\n");
|
||||
// ... check the copy protection here ...
|
||||
if(ok)
|
||||
TellGUI("copyprotection ok\n");
|
||||
else
|
||||
TellGUI("copyprotection error\n");
|
||||
|
||||
* registration
|
||||
this is needed for engines that need a username and/or a code to function with all features.
|
||||
Analog to the "copyprotection" command the engine can send "registration checking"
|
||||
after the uciok command followed by either "registration ok" or "registration error".
|
||||
Also after every attempt to register the engine it should answer with "registration checking"
|
||||
and then either "registration ok" or "registration error".
|
||||
In contrast to the "copyprotection" command, the GUI can use the engine after the engine has
|
||||
reported an error, but should inform the user that the engine is not properly registered
|
||||
and might not use all its features.
|
||||
In addition the GUI should offer to open a dialog to
|
||||
enable registration of the engine. To try to register an engine the GUI can send
|
||||
the "register" command.
|
||||
The GUI has to always answer with the "register" command if the engine sends "registration error"
|
||||
at engine startup (this can also be done with "register later")
|
||||
and tell the user somehow that the engine is not registered.
|
||||
This way the engine knows that the GUI can deal with the registration procedure and the user
|
||||
will be informed that the engine is not properly registered.
|
||||
|
||||
* info
|
||||
the engine wants to send information to the GUI. This should be done whenever one of the info has changed.
|
||||
The engine can send only selected infos or multiple infos with one info command,
|
||||
e.g. "info currmove e2e4 currmovenumber 1" or
|
||||
"info depth 12 nodes 123456 nps 100000".
|
||||
Also all infos belonging to the pv should be sent together
|
||||
e.g. "info depth 2 score cp 214 time 1242 nodes 2124 nps 34928 pv e2e4 e7e5 g1f3"
|
||||
I suggest to start sending "currmove", "currmovenumber", "currline" and "refutation" only after one second
|
||||
to avoid too much traffic.
|
||||
Additional info:
|
||||
* depth <x>
|
||||
search depth in plies
|
||||
* seldepth <x>
|
||||
selective search depth in plies,
|
||||
if the engine sends seldepth there must also be a "depth" present in the same string.
|
||||
* time <x>
|
||||
the time searched in ms, this should be sent together with the pv.
|
||||
* nodes <x>
|
||||
x nodes searched, the engine should send this info regularly
|
||||
* pv <move1> ... <movei>
|
||||
the best line found
|
||||
* multipv <num>
|
||||
this for the multi pv mode.
|
||||
for the best move/pv add "multipv 1" in the string when you send the pv.
|
||||
in k-best mode always send all k variants in k strings together.
|
||||
* score
|
||||
* cp <x>
|
||||
the score from the engine's point of view in centipawns.
|
||||
* mate <y>
|
||||
mate in y moves, not plies.
|
||||
If the engine is getting mated use negative values for y.
|
||||
* lowerbound
|
||||
the score is just a lower bound.
|
||||
* upperbound
|
||||
the score is just an upper bound.
|
||||
* currmove <move>
|
||||
currently searching this move
|
||||
* currmovenumber <x>
|
||||
currently searching move number x, for the first move x should be 1 not 0.
|
||||
* hashfull <x>
|
||||
the hash is x permill full, the engine should send this info regularly
|
||||
* nps <x>
|
||||
x nodes per second searched, the engine should send this info regularly
|
||||
* tbhits <x>
|
||||
x positions where found in the endgame table bases
|
||||
* sbhits <x>
|
||||
x positions where found in the shredder endgame databases
|
||||
* cpuload <x>
|
||||
the cpu usage of the engine is x permill.
|
||||
* string <str>
|
||||
any string str which will be displayed be the engine,
|
||||
if there is a string command the rest of the line will be interpreted as <str>.
|
||||
* refutation <move1> <move2> ... <movei>
|
||||
move <move1> is refuted by the line <move2> ... <movei>, i can be any number >= 1.
|
||||
Example: after move d1h5 is searched, the engine can send
|
||||
"info refutation d1h5 g6h5"
|
||||
if g6h5 is the best answer after d1h5 or if g6h5 refutes the move d1h5.
|
||||
if there is no refutation for d1h5 found, the engine should just send
|
||||
"info refutation d1h5"
|
||||
The engine should only send this if the option "UCI_ShowRefutations" is set to true.
|
||||
* currline <cpunr> <move1> ... <movei>
|
||||
this is the current line the engine is calculating. <cpunr> is the number of the cpu if
|
||||
the engine is running on more than one cpu. <cpunr> = 1,2,3....
|
||||
if the engine is just using one cpu, <cpunr> can be omitted.
|
||||
If <cpunr> is greater than 1, always send all k lines in k strings together.
|
||||
The engine should only send this if the option "UCI_ShowCurrLine" is set to true.
|
||||
|
||||
|
||||
* option
|
||||
This command tells the GUI which parameters can be changed in the engine.
|
||||
This should be sent once at engine startup after the "uci" and the "id" commands
|
||||
if any parameter can be changed in the engine.
|
||||
The GUI should parse this and build a dialog for the user to change the settings.
|
||||
Note that not every option needs to appear in this dialog as some options like
|
||||
"Ponder", "UCI_AnalyseMode", etc. are better handled elsewhere or are set automatically.
|
||||
If the user wants to change some settings, the GUI will send a "setoption" command to the engine.
|
||||
Note that the GUI need not send the setoption command when starting the engine for every option if
|
||||
it doesn't want to change the default value.
|
||||
For all allowed combinations see the examples below,
|
||||
as some combinations of this tokens don't make sense.
|
||||
One string will be sent for each parameter.
|
||||
* name <id>
|
||||
The option has the name id.
|
||||
Certain options have a fixed value for <id>, which means that the semantics of this option is fixed.
|
||||
Usually those options should not be displayed in the normal engine options window of the GUI but
|
||||
get a special treatment. "Pondering" for example should be set automatically when pondering is
|
||||
enabled or disabled in the GUI options. The same for "UCI_AnalyseMode" which should also be set
|
||||
automatically by the GUI. All those certain options have the prefix "UCI_" except for the
|
||||
first 6 options below. If the GUI gets an unknown Option with the prefix "UCI_", it should just
|
||||
ignore it and not display it in the engine's options dialog.
|
||||
* <id> = Hash, type is spin
|
||||
the value in MB for memory for hash tables can be changed,
|
||||
this should be answered with the first "setoptions" command at program boot
|
||||
if the engine has sent the appropriate "option name Hash" command,
|
||||
which should be supported by all engines!
|
||||
So the engine should use a very small hash first as default.
|
||||
* <id> = NalimovPath, type string
|
||||
this is the path on the hard disk to the Nalimov compressed format.
|
||||
Multiple directories can be concatenated with ";"
|
||||
* <id> = NalimovCache, type spin
|
||||
this is the size in MB for the cache for the nalimov table bases
|
||||
These last two options should also be present in the initial options exchange dialog
|
||||
when the engine is booted if the engine supports it
|
||||
* <id> = Ponder, type check
|
||||
this means that the engine is able to ponder.
|
||||
The GUI will send this whenever pondering is possible or not.
|
||||
Note: The engine should not start pondering on its own if this is enabled, this option is only
|
||||
needed because the engine might change its time management algorithm when pondering is allowed.
|
||||
* <id> = OwnBook, type check
|
||||
this means that the engine has its own book which is accessed by the engine itself.
|
||||
if this is set, the engine takes care of the opening book and the GUI will never
|
||||
execute a move out of its book for the engine. If this is set to false by the GUI,
|
||||
the engine should not access its own book.
|
||||
* <id> = MultiPV, type spin
|
||||
the engine supports multi best line or k-best mode. the default value is 1
|
||||
* <id> = UCI_ShowCurrLine, type check, should be false by default,
|
||||
the engine can show the current line it is calculating. see "info currline" above.
|
||||
* <id> = UCI_ShowRefutations, type check, should be false by default,
|
||||
the engine can show a move and its refutation in a line. see "info refutations" above.
|
||||
* <id> = UCI_LimitStrength, type check, should be false by default,
|
||||
The engine is able to limit its strength to a specific Elo number,
|
||||
This should always be implemented together with "UCI_Elo".
|
||||
* <id> = UCI_Elo, type spin
|
||||
The engine can limit its strength in Elo within this interval.
|
||||
If UCI_LimitStrength is set to false, this value should be ignored.
|
||||
If UCI_LimitStrength is set to true, the engine should play with this specific strength.
|
||||
This should always be implemented together with "UCI_LimitStrength".
|
||||
* <id> = UCI_AnalyseMode, type check
|
||||
The engine wants to behave differently when analysing or playing a game.
|
||||
For example when playing it can use some kind of learning.
|
||||
This is set to false if the engine is playing a game, otherwise it is true.
|
||||
* <id> = UCI_Opponent, type string
|
||||
With this command the GUI can send the name, title, elo and if the engine is playing a human
|
||||
or computer to the engine.
|
||||
The format of the string has to be [GM|IM|FM|WGM|WIM|none] [<elo>|none] [computer|human] <name>
|
||||
Examples:
|
||||
"setoption name UCI_Opponent value GM 2800 human Gary Kasparov"
|
||||
"setoption name UCI_Opponent value none none computer Shredder"
|
||||
* <id> = UCI_EngineAbout, type string
|
||||
With this command, the engine tells the GUI information about itself, for example a license text,
|
||||
usually it doesn't make sense that the GUI changes this text with the setoption command.
|
||||
Example:
|
||||
"option name UCI_EngineAbout type string default Shredder by Stefan Meyer-Kahlen, see www.shredderchess.com"
|
||||
* <id> = UCI_ShredderbasesPath, type string
|
||||
this is either the path to the folder on the hard disk containing the Shredder endgame databases or
|
||||
the path and filename of one Shredder endgame datbase.
|
||||
* <id> = UCI_SetPositionValue, type string
|
||||
the GUI can send this to the engine to tell the engine to use a certain value in centipawns from white's
|
||||
point of view if evaluating this specifix position.
|
||||
The string can have the formats:
|
||||
<value> + <fen> | clear + <fen> | clearall
|
||||
|
||||
* type <t>
|
||||
The option has type t.
|
||||
There are 5 different types of options the engine can send
|
||||
* check
|
||||
a checkbox that can either be true or false
|
||||
* spin
|
||||
a spin wheel that can be an integer in a certain range
|
||||
* combo
|
||||
a combo box that can have different predefined strings as a value
|
||||
* button
|
||||
a button that can be pressed to send a command to the engine
|
||||
* string
|
||||
a text field that has a string as a value,
|
||||
an empty string has the value "<empty>"
|
||||
* default <x>
|
||||
the default value of this parameter is x
|
||||
* min <x>
|
||||
the minimum value of this parameter is x
|
||||
* max <x>
|
||||
the maximum value of this parameter is x
|
||||
* var <x>
|
||||
a predefined value of this parameter is x
|
||||
Examples:
|
||||
Here are 5 strings for each of the 5 possible types of options
|
||||
"option name Nullmove type check default true\n"
|
||||
"option name Selectivity type spin default 2 min 0 max 4\n"
|
||||
"option name Style type combo default Normal var Solid var Normal var Risky\n"
|
||||
"option name NalimovPath type string default c:\\n"
|
||||
"option name Clear Hash type button\n"
|
||||
|
||||
|
||||
|
||||
Examples:
|
||||
---------
|
||||
|
||||
This is how the communication when the engine boots can look like:
|
||||
|
||||
GUI engine
|
||||
|
||||
// tell the engine to switch to UCI mode
|
||||
uci
|
||||
|
||||
// engine identify
|
||||
id name Shredder
|
||||
id author Stefan MK
|
||||
|
||||
// engine sends the options it can change
|
||||
// the engine can change the hash size from 1 to 128 MB
|
||||
option name Hash type spin default 1 min 1 max 128
|
||||
|
||||
// the engine supports Nalimov endgame tablebases
|
||||
option name NalimovPath type string default <empty>
|
||||
option name NalimovCache type spin default 1 min 1 max 32
|
||||
|
||||
// the engine can switch off Nullmove and set the playing style
|
||||
option name Nullmove type check default true
|
||||
option name Style type combo default Normal var Solid var Normal var Risky
|
||||
|
||||
// the engine has sent all parameters and is ready
|
||||
uciok
|
||||
|
||||
// Note: here the GUI can already send a "quit" command if it just wants to find out
|
||||
// details about the engine, so the engine should not initialize its internal
|
||||
// parameters before here.
|
||||
// now the GUI sets some values in the engine
|
||||
// set hash to 32 MB
|
||||
setoption name Hash value 32
|
||||
|
||||
// init tbs
|
||||
setoption name NalimovCache value 1
|
||||
setoption name NalimovPath value d:\tb;c\tb
|
||||
|
||||
// waiting for the engine to finish initializing
|
||||
// this command and the answer is required here!
|
||||
isready
|
||||
|
||||
// engine has finished setting up the internal values
|
||||
readyok
|
||||
|
||||
// now we are ready to go
|
||||
|
||||
// if the GUI is supporting it, tell the engine that is is
|
||||
// searching on a game that it hasn't searched on before
|
||||
ucinewgame
|
||||
|
||||
// if the engine supports the "UCI_AnalyseMode" option and the next search is supposed to
|
||||
// be an analysis, the GUI should set "UCI_AnalyseMode" to true if it is currently
|
||||
// set to false with this engine
|
||||
setoption name UCI_AnalyseMode value true
|
||||
|
||||
// tell the engine to search infinite from the start position after 1.e4 e5
|
||||
position startpos moves e2e4 e7e5
|
||||
go infinite
|
||||
|
||||
// the engine starts sending infos about the search to the GUI
|
||||
// (only some examples are given)
|
||||
|
||||
|
||||
info depth 1 seldepth 0
|
||||
info score cp 13 depth 1 nodes 13 time 15 pv f1b5
|
||||
info depth 2 seldepth 2
|
||||
info nps 15937
|
||||
info score cp 14 depth 2 nodes 255 time 15 pv f1c4 f8c5
|
||||
info depth 2 seldepth 7 nodes 255
|
||||
info depth 3 seldepth 7
|
||||
info nps 26437
|
||||
info score cp 20 depth 3 nodes 423 time 15 pv f1c4 g8f6 b1c3
|
||||
info nps 41562
|
||||
....
|
||||
|
||||
|
||||
// here the user has seen enough and asks to stop the searching
|
||||
stop
|
||||
|
||||
// the engine has finished searching and is sending the bestmove command
|
||||
// which is needed for every "go" command sent to tell the GUI
|
||||
// that the engine is ready again
|
||||
bestmove g1f3 ponder d8f6
|
||||
|
||||
|
||||
|
||||
Chess960
|
||||
========
|
||||
|
||||
UCI could easily be extended to support Chess960 (also known as Fischer Random Chess).
|
||||
|
||||
The engine has to tell the GUI that it is capable of playing Chess960 and the GUI has to tell
|
||||
the engine that is should play according to the Chess960 rules.
|
||||
This is done by the special engine option UCI_Chess960. If the engine knows about Chess960
|
||||
it should send the command 'option name UCI_Chess960 type check default false'
|
||||
to the GUI at program startup.
|
||||
Whenever a Chess960 game is played, the GUI should set this engine option to 'true'.
|
||||
|
||||
Castling is different in Chess960 and the white king move when castling short is not always e1g1.
|
||||
A king move could both be the castling king move or just a normal king move.
|
||||
This is why castling moves are sent in the form king "takes" his own rook.
|
||||
Example: e1h1 for the white short castle move in the normal chess start position.
|
||||
|
||||
In EPD and FEN position strings specifying the castle rights with w and q is not enough as
|
||||
there could be more than one rook on the right or left side of the king.
|
||||
This is why the castle rights are specified with the letter of the castle rook's line.
|
||||
Upper case letters for white's and lower case letters for black's castling rights.
|
||||
Example: The normal chess position would be:
|
||||
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w AHah -
|
102
scripts/git-split.sh
Executable file
102
scripts/git-split.sh
Executable file
@@ -0,0 +1,102 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# git-split.sh - duplicate GIT file, with history (well, sort of)
|
||||
# Sources:
|
||||
# https://stackoverflow.com/a/53849613/3079831
|
||||
# https://stackoverflow.com/a/75942970/3079831
|
||||
#
|
||||
# (C) Bruno Raoult ("br"), 2024
|
||||
# Licensed under the GNU General Public License v3.0 or later.
|
||||
# Some rights reserved. See COPYING.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along with this
|
||||
# program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
|
||||
CMDNAME=${0##*/} # script name
|
||||
|
||||
if (( $# == 0 || $# % 2 )); then
|
||||
printf "Usage: %s orig1 copy [orig2 copy2 ...]\n" "$CMDNAME"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
yes_or_no() {
|
||||
while true; do
|
||||
read -rp "$* [y/N]: " yn
|
||||
case $yn in
|
||||
[Yy])
|
||||
return 0
|
||||
;;
|
||||
[Nn]|"")
|
||||
printf "Aborted.\n"
|
||||
return 1
|
||||
;;
|
||||
esac
|
||||
done
|
||||
# not reached
|
||||
}
|
||||
|
||||
# prints out and run a command.
|
||||
echorun () {
|
||||
printf ">>> %s\n" "$*"
|
||||
"$@"
|
||||
return $?
|
||||
}
|
||||
|
||||
declare -A files
|
||||
declare -a from # to keep order
|
||||
|
||||
while (($#)); do
|
||||
if [[ ! -f "$1" ]]; then
|
||||
printf "Missing '%s'. Aborting.\n" "$1"
|
||||
exit 1
|
||||
elif [[ -f "$2" ]]; then
|
||||
printf "'%s' already exists. Aborting.\n" "$2"
|
||||
exit 1
|
||||
fi
|
||||
files["$1"]="$2"
|
||||
from+=("$1")
|
||||
shift 2
|
||||
done
|
||||
|
||||
printf "The following files will be split :\n"
|
||||
|
||||
for file in "${from[@]}"; do
|
||||
printf "%s -> %s\n" "$file" "${files[$file]}"
|
||||
done
|
||||
|
||||
yes_or_no "Proceed (y/N)? " || exit 1
|
||||
|
||||
branch="split-file"
|
||||
|
||||
printf -v msg1 "Splitting '%s'" "${from[0]}"
|
||||
printf -v msg2 "Restore duplicated %s" "${from[0]}"
|
||||
if (( ${#from[@]} > 1 )); then
|
||||
msg1+=" and $(( ${#from[@]} - 1 )) others"
|
||||
msg2+=" and $(( ${#from[@]} - 1 )) others"
|
||||
|
||||
fi
|
||||
printf "%s using branch '$branch'.\n" "$msg1"
|
||||
|
||||
if git show-ref --verify --quiet "refs/heads/$branch"; then
|
||||
echorun git switch "$branch"
|
||||
echorun git merge master
|
||||
else
|
||||
echorun git switch -c "$branch"
|
||||
fi
|
||||
|
||||
for file in "${from[@]}"; do # make the duplicates
|
||||
echorun git mv "$file" "${files[$file]}"
|
||||
done
|
||||
echorun git commit -m "$msg1" # ... and commit
|
||||
|
||||
for file in "${from[@]}"; do # bring back the original
|
||||
echorun git checkout HEAD~ "$file"
|
||||
done
|
||||
echorun git commit -m "$msg2" # ... and commit
|
||||
|
||||
echorun git checkout - # switch back to source branch
|
||||
echorun git merge --no-ff "$branch" -m "Merge $branch" # merge dup into source branch
|
||||
|
||||
exit 0
|
174
src/alloc.c
Normal file
174
src/alloc.c
Normal file
@@ -0,0 +1,174 @@
|
||||
/* alloc.c - various memory allocation helpers
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "alloc.h"
|
||||
|
||||
/* values for linux
|
||||
* PAGE_SIZE can be obtained with getpagesize(2), but unfortunately nothing for
|
||||
* HUGE_PAGE_SIZE (except looking in /proc/meminfo or such).
|
||||
*/
|
||||
#define PAGE_SIZE (4 * 1024) /* 4 Kb */
|
||||
#define HUGE_PAGE_SIZE (2 * 1024 * 1024) /* 2 Mb */
|
||||
|
||||
/**
|
||||
* alloc() - allocate memory.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate memory on the heap.
|
||||
*
|
||||
* @return: memory address if success, NULL otherwise.
|
||||
*/
|
||||
void *alloc(size_t size)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
/**
|
||||
* alloc_aligned() - allocate aligned memory.
|
||||
* @align: alignment, in bytes
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate aligned memory on the heap. @align must be a power of 2 and
|
||||
* a multiple of sizeof(void *). See aligned_alloc(3) for details.
|
||||
*
|
||||
* @return: memory address if success, NULL otherwise.
|
||||
*/
|
||||
void *alloc_aligned(size_t align, size_t size)
|
||||
{
|
||||
bug_on(!size || !align ||
|
||||
align & (align - 1) || align % sizeof (void *));
|
||||
return aligned_alloc(align, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* alloc_page_aligned() - allocate page-aligned memory.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate page-aligned memory on the heap.
|
||||
*
|
||||
* @return: memory address if success, NULL otherwise.
|
||||
*/
|
||||
void *alloc_aligned_page(size_t size)
|
||||
{
|
||||
/* round size (up) to alignment */
|
||||
//size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
|
||||
void *mem = alloc_aligned(PAGE_SIZE, size);
|
||||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* alloc_huge_page_aligned() - allocate huge-page-aligned memory.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate page-aligned memory on the heap.
|
||||
*
|
||||
* @return: memory address if success, NULL otherwise.
|
||||
*/
|
||||
void *alloc_aligned_hugepage(size_t size)
|
||||
{
|
||||
/* round size (up) to alignment */
|
||||
size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
|
||||
void *mem = alloc_aligned(PAGE_SIZE, rounded);
|
||||
//printf("size=%zu rounded=%zu\n", size, rounded);
|
||||
//void *mem = aligned_alloc(HUGE_PAGE_SIZE, size);
|
||||
if (mem) {
|
||||
if (madvise(mem, rounded, MADV_HUGEPAGE | MADV_RANDOM))
|
||||
perror("madvise");
|
||||
}
|
||||
|
||||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* safe_alloc() - allocate memory or fail.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate memory on the heap. This function does not return if allocation
|
||||
* fails.
|
||||
*
|
||||
* @return: memory address (if success only).
|
||||
*/
|
||||
void *safe_alloc(size_t size)
|
||||
{
|
||||
void *mem = malloc(size);
|
||||
bug_on_always(mem == NULL);
|
||||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* safe_alloc_aligned() - allocate aligned memory or fail.
|
||||
* @align: alignment.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate aligned memory on the heap.
|
||||
* This function does not return if allocation fails. See alloc_aligned()
|
||||
* for more details.
|
||||
*
|
||||
* @return: memory address (if success only).
|
||||
*/
|
||||
void *safe_alloc_aligned(size_t align, size_t size)
|
||||
{
|
||||
void *mem = alloc_aligned(align, size);
|
||||
bug_on_always(mem == NULL);
|
||||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* safe_alloc_aligned_page() - allocate page-aligned memory or fail.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate memory on the heap. This function does not return if allocation
|
||||
* fails. See alloc_aligned() for more details.
|
||||
*
|
||||
* @return: memory address (if success only).
|
||||
*/
|
||||
void *safe_alloc_aligned_page(size_t size)
|
||||
{
|
||||
void *mem = alloc_aligned_page(size);
|
||||
bug_on_always(mem == NULL);
|
||||
return mem;
|
||||
}
|
||||
|
||||
/**
|
||||
* safe_alloc_aligned_hugepage() - allocate huge page aligned memory or fail.
|
||||
* @size: size to allocate
|
||||
*
|
||||
* Allocate memory on the heap. This function does not return if allocation
|
||||
* fails. See alloc_aligned() for more details.
|
||||
*
|
||||
* @return: memory address (if success only).
|
||||
*/
|
||||
void *safe_alloc_aligned_hugepage(size_t size)
|
||||
{
|
||||
/* round size (up) to alignment */
|
||||
//size_t rounded = (size + HUGE_PAGE_SIZE - 1) & -HUGE_PAGE_SIZE;
|
||||
//void *mem = aligned_alloc(rounded, HUGE_PAGE_SIZE);
|
||||
void *mem = alloc_aligned_hugepage(size);
|
||||
bug_on_always(mem == NULL);
|
||||
return mem;
|
||||
}
|
||||
|
||||
void safe_free(void *ptr)
|
||||
{
|
||||
bug_on_always(ptr == NULL);
|
||||
free(ptr);
|
||||
}
|
30
src/alloc.h
Normal file
30
src/alloc.h
Normal file
@@ -0,0 +1,30 @@
|
||||
/* alloc.h - various memory allocation helpers
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _ALLOC_H
|
||||
#define _ALLOC_H
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
void *alloc(size_t size);
|
||||
void *alloc_aligned(size_t align, size_t size);
|
||||
void *alloc_aligned_page(size_t size);
|
||||
void *alloc_aligned_hugepage(size_t size);
|
||||
|
||||
void *safe_alloc(size_t size);
|
||||
void *safe_alloc_aligned(size_t align, size_t size);
|
||||
void *safe_alloc_aligned_page(size_t size);
|
||||
void *safe_alloc_aligned_hugepage(size_t size);
|
||||
void safe_free(void *ptr);
|
||||
|
||||
#endif /* _ALLOC_H */
|
10
src/attack.c
10
src/attack.c
@@ -17,7 +17,7 @@
|
||||
#include "chessdefs.h"
|
||||
#include "bitboard.h"
|
||||
#include "position.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
#include "attack.h"
|
||||
|
||||
|
||||
@@ -52,11 +52,11 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
|
||||
*/
|
||||
|
||||
/* bishop / queen */
|
||||
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
||||
if (hq_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
||||
return true;
|
||||
|
||||
/* rook / queen */
|
||||
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
||||
if (hq_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
||||
return true;
|
||||
|
||||
/* knight */
|
||||
@@ -137,7 +137,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
||||
|
||||
/* bishop / queen */
|
||||
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
||||
tmp = hyperbola_bishop_moves(occ, sq) & to;
|
||||
tmp = hq_bishop_moves(occ, sq) & to;
|
||||
attackers |= tmp;
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||
bb_print("att bishop/queen", tmp);
|
||||
@@ -145,7 +145,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
||||
|
||||
/* rook / queen */
|
||||
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
||||
tmp = hyperbola_rook_moves(occ, sq) & to;
|
||||
tmp = hq_rook_moves(occ, sq) & to;
|
||||
attackers |= tmp;
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||
bb_print("att rook/queen", tmp);
|
||||
|
@@ -14,7 +14,7 @@
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
@@ -30,7 +30,7 @@ bitboard_t bb_line[64][64];
|
||||
bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
|
||||
|
||||
/* vectors are clockwise from N */
|
||||
static int knight_vector[] = {
|
||||
static int knight_vector[8] = {
|
||||
NORTH_EAST + NORTH, NORTH_EAST + EAST,
|
||||
SOUTH_EAST + EAST, SOUTH_EAST + SOUTH,
|
||||
SOUTH_WEST + SOUTH, SOUTH_WEST + WEST,
|
||||
@@ -217,7 +217,7 @@ void bb_print(const char *title, const bitboard_t bitboard)
|
||||
//char c = p? p: 'X';
|
||||
if (title)
|
||||
printf("%s\n", title);
|
||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
||||
for (rank_t r = RANK_8 + 1; r --> RANK_1;) { /* "downto"" op." */
|
||||
printf("%d ", r + 1);
|
||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||
printf(" %c", bitboard & bb_sq[sq_make(f, r)] ? 'X': '.');
|
||||
@@ -252,7 +252,7 @@ void bb_print_multi(const char *title, int n, ...)
|
||||
if (title)
|
||||
printf("%s\n", title);
|
||||
|
||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
||||
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||
for (int i = 0; i < n; ++i) {
|
||||
printf("%d ", r + 1);
|
||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||
|
@@ -115,7 +115,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
|
||||
*/
|
||||
void board_print_raw(const piece_t *board, const int type)
|
||||
{
|
||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
||||
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||
piece_t p = board[sq_make(f, r)];
|
||||
if (type) {
|
||||
|
@@ -14,7 +14,7 @@
|
||||
#ifndef _BOARD_H
|
||||
#define _BOARD_H
|
||||
|
||||
#include "brlib.h"
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
@@ -56,8 +56,8 @@ static __always_inline rank_t sq_rank(square_t square)
|
||||
return square >> 3;
|
||||
}
|
||||
|
||||
#define sq_ok(sq) ((sq) >= A1 && (sq) <= H8)
|
||||
#define sq_coord_ok(c) ((c) >= 0 && (c) < 8)
|
||||
#define sq_ok(sq) ((sq) <= H8)
|
||||
#define sq_coord_ok(c) ((c) < 8)
|
||||
|
||||
/**
|
||||
* sq_dist() - Chebyshev (king) distance between two squares (macro).
|
||||
|
497
src/brchess.c
497
src/brchess.c
@@ -1,6 +1,6 @@
|
||||
/* brchess.c - main loop.
|
||||
*
|
||||
* Copyright (C) 2021-2023 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -12,475 +12,18 @@
|
||||
*/
|
||||
|
||||
|
||||
#include <err.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <readline/readline.h>
|
||||
#include <readline/history.h>
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <list.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "brchess.h"
|
||||
#include "chessdefs.h"
|
||||
#include "board.h"
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
#include "position.h"
|
||||
#include "fen.h"
|
||||
#include "eval.h"
|
||||
#include "eval-simple.h"
|
||||
#include "search.h"
|
||||
#include "hist.h"
|
||||
#include "uci.h"
|
||||
|
||||
struct command {
|
||||
char *name; /* User printable name */
|
||||
int (*func)(pos_t *, char *); /* function doing the job */
|
||||
char *doc; /* function doc */
|
||||
};
|
||||
|
||||
/* readline example inspired by :
|
||||
* - https://thoughtbot.com/blog/tab-completion-in-gnu-readline
|
||||
* - http://web.mit.edu/gnu/doc/html/rlman_2.html
|
||||
*/
|
||||
char **commands_completion(const char *, int, int);
|
||||
char *commands_generator(const char *, int);
|
||||
char *escape(const char *);
|
||||
int quote_detector(char *, int);
|
||||
int execute_line (pos_t *, char *line);
|
||||
struct command *find_command (char *);
|
||||
char *stripwhite (char *string);
|
||||
|
||||
/* The names of functions that actually do the manipulation. */
|
||||
int do_help(pos_t *, char*);
|
||||
int do_fen(pos_t *, char*);
|
||||
int do_init(pos_t *, char*);
|
||||
int do_pos(pos_t *, char*);
|
||||
int do_genmoves(pos_t *, char*);
|
||||
int do_prmoves(pos_t *, char*);
|
||||
//int do_prmovepos(pos_t *pos, char *arg);
|
||||
int do_prpieces(pos_t *pos, char *arg);
|
||||
int do_memstats(pos_t *, char*);
|
||||
int do_eval(pos_t *, char*);
|
||||
int do_simple_eval(pos_t *, char*);
|
||||
int do_move(pos_t *, char*);
|
||||
int do_quit(pos_t *, char*);
|
||||
int do_debug(pos_t *, char*);
|
||||
int do_depth(pos_t *, char*);
|
||||
int do_search(pos_t *, char*);
|
||||
int do_pvs(pos_t *, char*);
|
||||
|
||||
struct command commands[] = {
|
||||
{ "help", do_help, "Display this text" },
|
||||
{ "?", do_help, "Synonym for 'help'" },
|
||||
{ "fen", do_fen, "Set position to FEN" },
|
||||
{ "init", do_init, "Set position to normal start position" },
|
||||
{ "pos", do_pos, "Print current position" },
|
||||
{ "quit", do_quit, "Quit" },
|
||||
{ "genmove", do_genmoves, "Generate move list for " },
|
||||
{ "prmoves", do_prmoves, "Print position move list" },
|
||||
// { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
|
||||
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
|
||||
{ "memstats", do_memstats, "Generate next move list" },
|
||||
{ "eval", do_eval, "Eval current position" },
|
||||
{ "simple-eval", do_simple_eval, "Simple eval current position" },
|
||||
{ "do_move", do_move, "execute nth move on current position" },
|
||||
{ "debug", do_debug, "Set log level to LEVEL" },
|
||||
{ "depth", do_depth, "Set search depth to N" },
|
||||
{ "search", do_search, "Search best move (negamax)" },
|
||||
{ "pvs", do_pvs, "Search best move (Principal Variation Search)" },
|
||||
{ NULL, (int(*)()) NULL, NULL }
|
||||
};
|
||||
|
||||
static int done=0;
|
||||
static int depth=1;
|
||||
|
||||
int brchess(pos_t *pos)
|
||||
{
|
||||
char *buffer, *s;
|
||||
|
||||
rl_attempted_completion_function = commands_completion;
|
||||
rl_completer_quote_characters = "'\"";
|
||||
rl_completer_word_break_characters = " ";
|
||||
rl_char_is_quoted_p = "e_detector;
|
||||
|
||||
while (!done) {
|
||||
buffer = readline("chess> ");
|
||||
if (!buffer)
|
||||
break;
|
||||
/* Remove leading and trailing whitespace from the line.
|
||||
* Then, if there is anything left, add it to the history list
|
||||
* and execute it.
|
||||
*/
|
||||
s = stripwhite(buffer);
|
||||
|
||||
if (*s) {
|
||||
add_history(s);
|
||||
execute_line(pos, s);
|
||||
}
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//char **commands_completion(const char *text, int start, int end)
|
||||
char **commands_completion(const char *text, __unused int start, __unused int end)
|
||||
{
|
||||
rl_attempted_completion_over = 1;
|
||||
return rl_completion_matches(text, commands_generator);
|
||||
}
|
||||
|
||||
char *commands_generator(const char *text, int state)
|
||||
{
|
||||
static int list_index, len;
|
||||
char *name;
|
||||
|
||||
if (!state) {
|
||||
list_index = 0;
|
||||
len = strlen(text);
|
||||
}
|
||||
|
||||
while ((name = commands[list_index++].name)) {
|
||||
if (rl_completion_quote_character) {
|
||||
name = strdup(name);
|
||||
} else {
|
||||
name = escape(name);
|
||||
}
|
||||
|
||||
if (strncmp(name, text, len) == 0) {
|
||||
return name;
|
||||
} else {
|
||||
free(name);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char *escape(const char *original)
|
||||
{
|
||||
size_t original_len;
|
||||
size_t i, j;
|
||||
char *escaped, *resized_escaped;
|
||||
|
||||
original_len = strlen(original);
|
||||
|
||||
if (original_len > SIZE_MAX / 2) {
|
||||
errx(1, "string too long to escape");
|
||||
}
|
||||
|
||||
if ((escaped = malloc(2 * original_len + 1)) == NULL) {
|
||||
err(1, NULL);
|
||||
}
|
||||
|
||||
for (i = 0, j = 0; i < original_len; ++i, ++j) {
|
||||
if (original[i] == ' ') {
|
||||
escaped[j++] = '\\';
|
||||
}
|
||||
escaped[j] = original[i];
|
||||
}
|
||||
escaped[j] = '\0';
|
||||
|
||||
if ((resized_escaped = realloc(escaped, j)) == NULL) {
|
||||
free(escaped);
|
||||
resized_escaped = NULL;
|
||||
err(1, NULL);
|
||||
}
|
||||
|
||||
return resized_escaped;
|
||||
}
|
||||
|
||||
int quote_detector(char *line, int index)
|
||||
{
|
||||
return index > 0
|
||||
&& line[index - 1] == '\\'
|
||||
&&!quote_detector(line, index - 1);
|
||||
}
|
||||
|
||||
/* Execute a command line. */
|
||||
int execute_line(pos_t *pos, char *line)
|
||||
{
|
||||
register int i;
|
||||
struct command *command;
|
||||
char *word;
|
||||
|
||||
/* Isolate the command word. */
|
||||
i = 0;
|
||||
while (line[i] && whitespace(line[i]))
|
||||
i++;
|
||||
word = line + i;
|
||||
|
||||
while (line[i] && !whitespace(line[i]))
|
||||
i++;
|
||||
|
||||
if (line[i])
|
||||
line[i++] = '\0';
|
||||
|
||||
command = find_command(word);
|
||||
|
||||
if (!command) {
|
||||
fprintf(stderr, "%s: Unknown command.\n", word);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Get argument to command, if any. */
|
||||
while (whitespace(line[i]))
|
||||
i++;
|
||||
|
||||
word = line + i;
|
||||
|
||||
/* return command number */
|
||||
return (*command->func)(pos, word);
|
||||
}
|
||||
|
||||
/* Look up NAME as the name of a command, and return a pointer to that
|
||||
command. Return a NULL pointer if NAME isn't a command name. */
|
||||
struct command *find_command(char *name)
|
||||
{
|
||||
register int i;
|
||||
|
||||
for (i = 0; commands[i].name; i++)
|
||||
if (strcmp(name, commands[i].name) == 0)
|
||||
return &commands[i];
|
||||
|
||||
return (struct command *)NULL;
|
||||
}
|
||||
|
||||
/* Strip whitespace from the start and end of STRING. Return a pointer
|
||||
into STRING. */
|
||||
char *stripwhite(char *string)
|
||||
{
|
||||
register char *s, *t;
|
||||
|
||||
for (s = string; whitespace(*s); s++)
|
||||
;
|
||||
|
||||
if (*s == 0)
|
||||
return s;
|
||||
|
||||
t = s + strlen(s) - 1;
|
||||
while (t > s && whitespace(*t))
|
||||
t--;
|
||||
*++t = '\0';
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
int do_eval(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
eval_t material[2], control[2], mobility[2];
|
||||
for (int color = WHITE; color <= BLACK; ++color) {
|
||||
material[color] = eval_material(pos, color);
|
||||
control[color] = eval_square_control(pos, color);
|
||||
mobility[color] = eval_mobility(pos, color);
|
||||
printf("%s: material=%d mobility=%d controlled=%d\n",
|
||||
color? "Black": "White", material[color],
|
||||
mobility[color], control[color]);
|
||||
}
|
||||
eval_t res = eval(pos);
|
||||
printf("eval = %d centipawns\n", res);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_simple_eval(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
eval_t eval = eval_simple(pos);
|
||||
printf("eval = %d centipawns\n", eval);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_fen(pos_t *pos, char *arg)
|
||||
{
|
||||
fen2pos(pos, arg);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_init(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
pos_startpos(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_pos(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
pos_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_genmoves(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
moves_gen_all(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_prmoves(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
uint debug_level = debug_level_get();
|
||||
debug_level_set(1);
|
||||
moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
|
||||
debug_level_set(debug_level);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
* int do_prmovepos(pos_t *pos, char *arg)
|
||||
* {
|
||||
* struct list_head *p_cur, *tmp;
|
||||
* int movenum = atoi(arg), cur = 0; /\* starts with 0 *\/
|
||||
* move_t *move;
|
||||
*
|
||||
* log_f(1, "%s\n", arg);
|
||||
* list_for_each_safe(p_cur, tmp, &pos->moves[pos->turn]) {
|
||||
* move = list_entry(p_cur, move_t, list);
|
||||
* if (cur++ == movenum) {
|
||||
* pos_print(move->newpos);
|
||||
* break;
|
||||
* }
|
||||
* }
|
||||
*
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
int do_prpieces(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
log_f(1, "%s\n", arg);
|
||||
pos_pieces_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_memstats(__unused pos_t *pos,__unused char *arg)
|
||||
{
|
||||
moves_pool_stats();
|
||||
piece_pool_stats();
|
||||
pos_pool_stats();
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_move(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
int i = 1, nmove = atoi(arg);
|
||||
move_t *move;
|
||||
pos_t *newpos;
|
||||
|
||||
if (list_empty(&pos->moves[pos->turn])) {
|
||||
log_f(1, "No moves list.\n");
|
||||
return 0;
|
||||
}
|
||||
list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
if (i == nmove)
|
||||
goto doit;
|
||||
i++;
|
||||
}
|
||||
log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
|
||||
return 0;
|
||||
doit:
|
||||
newpos = move_do(pos, move);
|
||||
pos_print(newpos);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
return done = 1;
|
||||
}
|
||||
|
||||
int do_debug(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
debug_level_set(atoi(arg));
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Print out help for ARG, or for all of the commands if ARG is
|
||||
not present. */
|
||||
int do_help(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
int i;
|
||||
int printed = 0;
|
||||
|
||||
for (i = 0; commands[i].name; i++) {
|
||||
if (!*arg || (strcmp(arg, commands[i].name) == 0)) {
|
||||
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc);
|
||||
printed++;
|
||||
}
|
||||
}
|
||||
|
||||
if (!printed) {
|
||||
printf("No commands match `%s'. Possibilties are:\n", arg);
|
||||
|
||||
for (i = 0; commands[i].name; i++) {
|
||||
/* Print in six columns. */
|
||||
if (printed == 6) {
|
||||
printed = 0;
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
printf("%s\t", commands[i].name);
|
||||
printed++;
|
||||
}
|
||||
|
||||
if (printed)
|
||||
printf("\n");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int do_depth(__unused pos_t *pos, char *arg)
|
||||
{
|
||||
depth = atoi(arg);
|
||||
printf("depth = %d\n", depth);
|
||||
return 1;
|
||||
|
||||
}
|
||||
|
||||
int do_search(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
int debug_level = debug_level_get();
|
||||
float timer1, timer2, nodes_sec;
|
||||
|
||||
timer1 = debug_timer_elapsed();
|
||||
negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
|
||||
timer2 = debug_timer_elapsed();
|
||||
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||
log(1, "best=");
|
||||
debug_level_set(1);
|
||||
move_print(0, pos->bestmove, 0);
|
||||
debug_level_set(debug_level);
|
||||
log(1, " negamax=%d\n", pos->bestmove->negamax);
|
||||
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_pvs(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
int debug_level = debug_level_get();
|
||||
float timer1, timer2, nodes_sec;
|
||||
eval_t _pvs;
|
||||
|
||||
timer1 = debug_timer_elapsed();
|
||||
moves_gen_eval_sort(pos);
|
||||
_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
|
||||
timer2 = debug_timer_elapsed();
|
||||
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||
log(1, "best=");
|
||||
if (pos->bestmove) {
|
||||
debug_level_set(1);
|
||||
move_print(0, pos->bestmove, 0);
|
||||
debug_level_set(debug_level);
|
||||
log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
|
||||
} else {
|
||||
log(1, "<no-best-move>");
|
||||
}
|
||||
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/** main()
|
||||
* options:
|
||||
int brchess(pos_t *pos)
|
||||
/**
|
||||
* usage - brchess usage function.
|
||||
*
|
||||
*/
|
||||
static int usage(char *prg)
|
||||
@@ -489,24 +32,28 @@ static int usage(char *prg)
|
||||
return 1;
|
||||
}
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
int main(int ac, char **av)
|
||||
{
|
||||
pos_t *pos;
|
||||
int opt;
|
||||
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
debug_init(1, stderr, true);
|
||||
eval_simple_init();
|
||||
printf("brchess " VERSION "\n");
|
||||
init_all();
|
||||
pos = pos_new();
|
||||
printf("Engine ready.\n");
|
||||
|
||||
// size_t len = 0;
|
||||
// char *str = NULL;
|
||||
//while (getline(&str, &len, stdin) >= 0) {
|
||||
// printf("[%s] -> ", str);
|
||||
// int newlen = string_trim(str);
|
||||
// printf("%d [%s]\n", newlen, str);
|
||||
//}
|
||||
//exit(0);
|
||||
while ((opt = getopt(ac, av, "d:f:")) != -1) {
|
||||
switch (opt) {
|
||||
case 'd':
|
||||
debug_level_set(atoi(optarg));
|
||||
//debug_level_set(atoi(optarg));
|
||||
break;
|
||||
case 'f':
|
||||
fen2pos(pos, optarg);
|
||||
@@ -518,5 +65,5 @@ int main(int ac, char **av)
|
||||
if (optind < ac)
|
||||
return usage(*av);
|
||||
|
||||
return brchess(pos);
|
||||
return uci(pos);
|
||||
}
|
||||
|
@@ -14,8 +14,4 @@
|
||||
#ifndef BRCHESS_H
|
||||
#define BRCHESS_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
int brchess(pos_t *pos);
|
||||
|
||||
#endif /* BRCHESS_H */
|
||||
|
@@ -14,7 +14,7 @@
|
||||
#ifndef _CHESSDEFS_H
|
||||
#define _CHESSDEFS_H
|
||||
|
||||
#include "brlib.h" /* brlib types */
|
||||
#include <brlib.h> /* brlib types */
|
||||
|
||||
#define ONE 1ul
|
||||
#define U64(const_u64) const_u64##UL
|
||||
@@ -79,12 +79,6 @@ typedef enum {
|
||||
#define clr_ooo(f, c) ((f) & ~(CASTLE_Q << (2 * (c))))
|
||||
#define clr_castle(f, c) ((f) & ~(CASTLE_KQ << (2 * (c)) ))
|
||||
|
||||
/* game phases
|
||||
*/
|
||||
#define OPENING 0
|
||||
#define MIDDLEGAME 1
|
||||
#define ENDGAME 2
|
||||
|
||||
/* forward defs */
|
||||
typedef struct __pos_s pos_t;
|
||||
typedef struct __movelist_s movelist_t;
|
||||
@@ -92,16 +86,15 @@ typedef struct __movelist_s movelist_t;
|
||||
/* basic types
|
||||
*/
|
||||
typedef u64 bitboard_t;
|
||||
typedef s16 eval_t;
|
||||
typedef s8 phase_t;
|
||||
|
||||
/* eval type
|
||||
/* forward enum definition is impossible in C11.
|
||||
* To simplify cross-dependancies, all important enum are moved here.
|
||||
*/
|
||||
//typedef s32 eval_t;
|
||||
|
||||
/* forward enum definition is impossible in C11, to simplify
|
||||
* cross-dependancies, all important enum are moved here.
|
||||
*/
|
||||
typedef enum {
|
||||
_SSQUARE_ = -1, /* force signed enum */
|
||||
enum {
|
||||
//_SSQUARE_ = -1, /* force signed enum */
|
||||
A1 = 0, B1, C1, D1, E1, F1, G1, H1,
|
||||
A2, B2, C2, D2, E2, F2, G2, H2,
|
||||
A3, B3, C3, D3, E3, F3, G3, H3,
|
||||
@@ -110,23 +103,26 @@ typedef enum {
|
||||
A6, B6, C6, D6, E6, F6, G6, H6,
|
||||
A7, B7, C7, D7, E7, F7, G7, H7,
|
||||
A8, B8, C8, D8, E8, F8, G8, H8,
|
||||
SQUARE_MAX = 64,
|
||||
SQUARE_NB = 64,
|
||||
SQUARE_NONE = 64
|
||||
} square_t;
|
||||
};
|
||||
typedef u8 square_t;
|
||||
|
||||
typedef enum {
|
||||
_SFILE_ = -1, /* force signed enum */
|
||||
enum {
|
||||
//_SFILE_ = -1, /* force signed enum */
|
||||
FILE_A = 0, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H,
|
||||
FILE_MAX,
|
||||
} file_t;
|
||||
FILE_NB,
|
||||
};
|
||||
typedef u8 file_t;
|
||||
|
||||
typedef enum {
|
||||
_SRANK_ = -1, /* force signed enum */
|
||||
enum {
|
||||
//_SRANK_ = -1, /* force signed enum */
|
||||
RANK_1 = 0, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8,
|
||||
RANK_MAX,
|
||||
} rank_t;
|
||||
RANK_NB,
|
||||
};
|
||||
typedef u8 rank_t;
|
||||
|
||||
typedef enum {
|
||||
enum {
|
||||
NORTH = 8,
|
||||
EAST = 1,
|
||||
SOUTH = -NORTH,
|
||||
@@ -136,7 +132,8 @@ typedef enum {
|
||||
SOUTH_EAST = (SOUTH + EAST),
|
||||
SOUTH_WEST = (SOUTH + WEST),
|
||||
NORTH_WEST = (NORTH + WEST),
|
||||
} dir_t;
|
||||
};
|
||||
typedef u8 dir_t;
|
||||
|
||||
/* define diff for relative squares */
|
||||
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
|
||||
@@ -145,42 +142,6 @@ typedef enum {
|
||||
#define sq_upwest(up) ((up) - 1)
|
||||
#define sq_upeast(up) ((up) + 1)
|
||||
|
||||
#include <time.h>
|
||||
|
||||
typedef struct mclock {
|
||||
clockid_t clocktype;
|
||||
ulong elapsed_l;
|
||||
double elapsed_f;
|
||||
struct timespec start;
|
||||
} mclock_t;
|
||||
|
||||
#define CLOCK_WALL CLOCK_REALTIME
|
||||
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||
|
||||
/**
|
||||
* CLOCK_DEFINE - define a clock type.
|
||||
* @name: clock name
|
||||
* @type: clock type
|
||||
*
|
||||
* This macro is equivalent to:
|
||||
* mclock_t name;
|
||||
* clock_init(&name, type);
|
||||
*/
|
||||
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||
|
||||
void clock_init(mclock_t *clock, clockid_t type);
|
||||
void clock_start(mclock_t *clock);
|
||||
s64 clock_elapsed_μs(mclock_t *clock);
|
||||
s64 clock_elapsed_ms(mclock_t *clock);
|
||||
double clock_elapsed_sec(mclock_t *clock);
|
||||
|
||||
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
|
||||
|
||||
void rand_init(u64 seed);
|
||||
u64 rand64(void);
|
||||
|
||||
void init_all(void);
|
||||
|
||||
#endif /* _CHESSDEFS_H */
|
||||
|
595
src/eval-defs.c
Normal file
595
src/eval-defs.c
Normal file
@@ -0,0 +1,595 @@
|
||||
/* eval-values.c - eval parameters
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "position.h"
|
||||
#include "piece.h"
|
||||
#include "eval-defs.h"
|
||||
#include "util.h"
|
||||
//#include "eval-simple.h"
|
||||
//#include "eval.h"
|
||||
|
||||
/* eval parameters definition. */
|
||||
static const struct ev_params ev_param_def [EV_PARAMS_NB] = {
|
||||
/* type setable def min max name */
|
||||
[WT_MAT] = { PAR_SPN, true, 100, 0, 400, "material weight" },
|
||||
[WT_PST] = { PAR_SPN, true, 100, 0, 400, "pst weight" },
|
||||
[TST_CHK] = { PAR_CHK, true, 1, 0, 0, "test check" },
|
||||
[TST_SPN] = { PAR_BTN, true, 0, 0, 0, "test button" },
|
||||
|
||||
};
|
||||
|
||||
void param_init()
|
||||
{
|
||||
for (int i = 0; i < EV_PARAMS_NB; ++i)
|
||||
parameters[i] = ev_param_def[i].init;
|
||||
}
|
||||
|
||||
int param_find_name(char *name)
|
||||
{
|
||||
for (int i = 0; i < EV_PARAMS_NB; ++i)
|
||||
if (str_eq_case(ev_param_def[i].name, name))
|
||||
return i;
|
||||
return -1;
|
||||
}
|
||||
char *param_name(const int num)
|
||||
{
|
||||
return ev_param_def[num].name;
|
||||
}
|
||||
|
||||
eval_t param_default(const int num)
|
||||
{
|
||||
return ev_param_def[num].init;
|
||||
}
|
||||
eval_t param_min(const int num)
|
||||
{
|
||||
return ev_param_def[num].min;
|
||||
}
|
||||
eval_t param_max(const int num)
|
||||
{
|
||||
return ev_param_def[num].max;
|
||||
}
|
||||
bool param_setable(const int num)
|
||||
{
|
||||
return ev_param_def[num].setable;
|
||||
}
|
||||
int param_type(const int num)
|
||||
{
|
||||
return ev_param_def[num].type;
|
||||
}
|
||||
|
||||
/* parameters in use */
|
||||
eval_t parameters[EV_PARAMS_NB];
|
||||
void param_set(int num, eval_t val)
|
||||
{
|
||||
if (num >= 0 && num < EV_PARAMS_NB &&
|
||||
val >= param_min(num) && val <= param_max(num)) {
|
||||
parameters[num] = val;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Piece-square tables. For easier reading, they are defined for black side:
|
||||
*
|
||||
* {
|
||||
* A8 .... H8
|
||||
* ..........
|
||||
* ..........
|
||||
* A1 .... H1
|
||||
* }
|
||||
*/
|
||||
static const struct pst {
|
||||
char *name; /* one word only, no spaces */
|
||||
int val[PIECE_TYPE_NB][PHASE_NB][SQUARE_NB]; /* MG then EG */
|
||||
} pst_defs[PST_NB] = {
|
||||
[PST_ROFCHADE] = {
|
||||
/*
|
||||
* rofchade:
|
||||
* https://www.talkchess.com/forum3/viewtopic.php?f=2&t=68311&start=19
|
||||
*/
|
||||
"Rofchade",
|
||||
{
|
||||
/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* midgame */
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+98, 134, 61, 95, 68, 126, 34, -11,
|
||||
- 6, 7, 26, 31, 65, 56, 25, -20,
|
||||
-14, 13, 6, 21, 23, 12, 17, -23,
|
||||
-27, -2, -5, 12, 17, 6, 10, -25,
|
||||
-26, -4, -4, -10, 3, 3, 33, -12,
|
||||
-35, -1, -20, -23, -15, 24, 38, -22,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
178, 173, 158, 134, 147, 132, 165, 187,
|
||||
+94, 100, 85, 67, 56, 53, 82, 84,
|
||||
+32, 24, 13, 5, -2, 4, 17, 17,
|
||||
+13, 9, -3, -7, -7, -8, 3, -1,
|
||||
+ 4, 7, -6, 1, 0, -5, -1, -8,
|
||||
+13, 8, 8, 10, 13, 0, 2, -7,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
}
|
||||
},
|
||||
[KNIGHT] = {
|
||||
{
|
||||
/* midgame */
|
||||
-167, -89, -34, -49, 61, -97, -15, -107,
|
||||
-73, -41, 72, 36, 23, 62, 7, -17,
|
||||
-47, 60, 37, 65, 84, 129, 73, 44,
|
||||
-9, 17, 19, 53, 37, 69, 18, 22,
|
||||
-13, 4, 16, 13, 28, 19, 21, -8,
|
||||
-23, -9, 12, 10, 19, 17, 25, -16,
|
||||
-29, -53, -12, -3, -1, 18, -14, -19,
|
||||
-105, -21, -58, -33, -17, -28, -19, -23,
|
||||
},
|
||||
{ /* endgame */
|
||||
-58, -38, -13, -28, -31, -27, -63, -99,
|
||||
-25, -8, -25, -2, -9, -25, -24, -52,
|
||||
-24, -20, 10, 9, -1, -9, -19, -41,
|
||||
-17, 3, 22, 22, 22, 11, 8, -18,
|
||||
-18, -6, 16, 25, 16, 17, 4, -18,
|
||||
-23, -3, -1, 15, 10, -3, -20, -22,
|
||||
-42, -20, -10, -5, -2, -20, -23, -44,
|
||||
-29, -51, -23, -15, -22, -18, -50, -64,
|
||||
}
|
||||
},
|
||||
[BISHOP] = {
|
||||
{ /* midgame */
|
||||
-29, 4, -82, -37, -25, -42, 7, -8,
|
||||
-26, 16, -18, -13, 30, 59, 18, -47,
|
||||
-16, 37, 43, 40, 35, 50, 37, -2,
|
||||
- 4, 5, 19, 50, 37, 37, 7, -2,
|
||||
- 6, 13, 13, 26, 34, 12, 10, 4,
|
||||
+ 0, 15, 15, 15, 14, 27, 18, 10,
|
||||
+ 4, 15, 16, 0, 7, 21, 33, 1,
|
||||
-33, -3, -14, -21, -13, -12, -39, -21,
|
||||
},
|
||||
{ /* endgame */
|
||||
-14, -21, -11, -8, -7, -9, -17, -24,
|
||||
- 8, -4, 7, -12, -3, -13, -4, -14,
|
||||
+ 2, -8, 0, -1, -2, 6, 0, 4,
|
||||
- 3, 9, 12, 9, 14, 10, 3, 2,
|
||||
- 6, 3, 13, 19, 7, 10, -3, -9,
|
||||
-12, -3, 8, 10, 13, 3, -7, -15,
|
||||
-14, -18, -7, -1, 4, -9, -15, -27,
|
||||
-23, -9, -23, -5, -9, -16, -5, -17,
|
||||
},
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
+32, 42, 32, 51, 63, 9, 31, 43,
|
||||
+27, 32, 58, 62, 80, 67, 26, 44,
|
||||
- 5, 19, 26, 36, 17, 45, 61, 16,
|
||||
-24, -11, 7, 26, 24, 35, -8, -20,
|
||||
-36, -26, -12, -1, 9, -7, 6, -23,
|
||||
-45, -25, -16, -17, 3, 0, -5, -33,
|
||||
-44, -16, -20, -9, -1, 11, -6, -71,
|
||||
-19, -13, 1, 17, 16, 7, -37, -26,
|
||||
},
|
||||
{ /* endgame */
|
||||
13, 10, 18, 15, 12, 12, 8, 5,
|
||||
11, 13, 13, 11, -3, 3, 8, 3,
|
||||
+7, 7, 7, 5, 4, -3, -5, -3,
|
||||
+4, 3, 13, 1, 2, 1, -1, 2,
|
||||
+3, 5, 8, 4, -5, -6, -8, -11,
|
||||
-4, 0, -5, -1, -7, -12, -8, -16,
|
||||
-6, -6, 0, 2, -9, -9, -11, -3,
|
||||
-9, 2, 3, -1, -5, -13, 4, -20,
|
||||
},
|
||||
},
|
||||
[QUEEN] = {
|
||||
{ /* midgame */
|
||||
-28, 0, 29, 12, 59, 44, 43, 45,
|
||||
-24, -39, -5, 1, -16, 57, 28, 54,
|
||||
-13, -17, 7, 8, 29, 56, 47, 57,
|
||||
-27, -27, -16, -16, -1, 17, -2, 1,
|
||||
- 9, -26, -9, -10, -2, -4, 3, -3,
|
||||
-14, 2, -11, -2, -5, 2, 14, 5,
|
||||
-35, -8, 11, 2, 8, 15, -3, 1,
|
||||
- 1, -18, -9, 10, -15, -25, -31, -50,
|
||||
},
|
||||
{ /* endgame */
|
||||
- 9, 22, 22, 27, 27, 19, 10, 20,
|
||||
-17, 20, 32, 41, 58, 25, 30, 0,
|
||||
-20, 6, 9, 49, 47, 35, 19, 9,
|
||||
+ 3, 22, 24, 45, 57, 40, 57, 36,
|
||||
-18, 28, 19, 47, 31, 34, 39, 23,
|
||||
-16, -27, 15, 6, 9, 17, 10, 5,
|
||||
-22, -23, -30, -16, -16, -23, -36, -32,
|
||||
-33, -28, -22, -43, -5, -32, -20, -41,
|
||||
},
|
||||
},
|
||||
[KING] = { /* midgame */
|
||||
{
|
||||
-65, 23, 16, -15, -56, -34, 2, 13,
|
||||
+29, -1, -20, -7, -8, -4, -38, -29,
|
||||
- 9, 24, 2, -16, -20, 6, 22, -22,
|
||||
-17, -20, -12, -27, -30, -25, -14, -36,
|
||||
-49, -1, -27, -39, -46, -44, -33, -51,
|
||||
-14, -14, -22, -46, -44, -30, -15, -27,
|
||||
+ 1, 7, -8, -64, -43, -16, 9, 8,
|
||||
-15, 36, 12, -54, 8, -28, 24, 14,
|
||||
},
|
||||
{ /* endgame */
|
||||
-74, -35, -18, -18, -11, 15, 4, -17,
|
||||
-12, 17, 14, 17, 17, 38, 23, 11,
|
||||
+10, 17, 23, 15, 20, 45, 44, 13,
|
||||
- 8, 22, 24, 27, 26, 33, 26, 3,
|
||||
-18, -4, 21, 24, 27, 23, 9, -11,
|
||||
-19, -3, 11, 21, 23, 16, 7, -9,
|
||||
-27, -11, 4, 13, 14, 4, -5, -17,
|
||||
-53, -34, -21, -11, -28, -14, -24, -43
|
||||
}
|
||||
}
|
||||
}
|
||||
}, /* rofchade end */
|
||||
|
||||
[PST_CPW] = {
|
||||
/*
|
||||
* CPW:
|
||||
* https://www.chessprogramming.org/Simplified_Evaluation_Function
|
||||
* Note: ≠ https://github.com/nescitus/cpw-engine
|
||||
*/
|
||||
"CPW",
|
||||
{
|
||||
/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* H1 H8 */
|
||||
/* midgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
50, 50, 50, 50, 50, 50, 50, 50,
|
||||
10, 10, 20, 30, 30, 20, 10, 10,
|
||||
+5, 5, 10, 25, 25, 10, 5, 5,
|
||||
+0, 0, 0, 20, 20, 0, 0, 0,
|
||||
+5, -5, -10, 0, 0, -10, -5, 5,
|
||||
+5, 10, 10, -20, -20, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
50, 50, 50, 50, 50, 50, 50, 50,
|
||||
10, 10, 20, 30, 30, 20, 10, 10,
|
||||
+5, 5, 10, 25, 25, 10, 5, 5,
|
||||
+0, 0, 0, 20, 20, 0, 0, 0,
|
||||
+5, -5, -10, 0, 0, -10, -5, 5,
|
||||
+5, 10, 10, -20, -20, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[KNIGHT] = {
|
||||
{ /* midgame */
|
||||
-50, -40, -30, -30, -30, -30, -40, -50,
|
||||
-40, -20, 0, 0, 0, 0, -20, -40,
|
||||
-30, 0, 10, 15, 15, 10, 0, -30,
|
||||
-30, 5, 15, 20, 20, 15, 5, -30,
|
||||
-30, 0, 15, 20, 20, 15, 0, -30,
|
||||
-30, 5, 10, 15, 15, 10, 5, -30,
|
||||
-40, -20, 0, 5, 5, 0, -20, -40,
|
||||
-50, -40, -30, -30, -30, -30, -40, -50
|
||||
},
|
||||
{ /* endgame */
|
||||
-50, -40, -30, -30, -30, -30, -40, -50,
|
||||
-40, -20, 0, 0, 0, 0, -20, -40,
|
||||
-30, 0, 10, 15, 15, 10, 0, -30,
|
||||
-30, 5, 15, 20, 20, 15, 5, -30,
|
||||
-30, 0, 15, 20, 20, 15, 0, -30,
|
||||
-30, 5, 10, 15, 15, 10, 5, -30,
|
||||
-40, -20, 0, 5, 5, 0, -20, -40,
|
||||
-50, -40, -30, -30, -30, -30, -40, -50
|
||||
},
|
||||
},
|
||||
[BISHOP] = {
|
||||
{ /* midgame */
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 5, 5, 10, 10, 5, 5, -10,
|
||||
-10, 0, 10, 10, 10, 10, 0, -10,
|
||||
-10, 10, 10, 10, 10, 10, 10, -10,
|
||||
-10, 5, 0, 0, 0, 0, 5, -10,
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 5, 5, 10, 10, 5, 5, -10,
|
||||
-10, 0, 10, 10, 10, 10, 0, -10,
|
||||
-10, 10, 10, 10, 10, 10, 10, -10,
|
||||
-10, 5, 0, 0, 0, 0, 5, -10,
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
},
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[QUEEN] = {
|
||||
{ /* midgame */
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
},
|
||||
},
|
||||
[KING] = { /* midgame */
|
||||
{
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-20, -30, -30, -40, -40, -30, -30, -20,
|
||||
-10, -20, -20, -20, -20, -20, -20, -10,
|
||||
+20, 20, 0, 0, 0, 0, 20, 20,
|
||||
+20, 30, 10, 0, 0, 10, 30, 20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-50, -40, -30, -20, -20, -30, -40, -50,
|
||||
-30, -20, -10, 0, 0, -10, -20, -30,
|
||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||
-30, -30, 0, 0, 0, 0, -30, -30,
|
||||
-50, -30, -30, -30, -30, -30, -30, -50,
|
||||
}
|
||||
}
|
||||
}
|
||||
}, /* CPW end */
|
||||
|
||||
[PST_SJENG] = {
|
||||
/*
|
||||
* sjeng: https://github.com/gcp/sjeng
|
||||
* Rook and Queen from CPW.
|
||||
*/
|
||||
"Sjeng",
|
||||
{
|
||||
/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 15, 20, 20, 15, 10, 5,
|
||||
4, 8, 12, 16, 16, 12, 8, 4,
|
||||
3, 6, 9, 14, 14, 9, 6, 3,
|
||||
2, 4, 6, 12, 12, 6, 4, 2,
|
||||
1, 2, 3, 10, 10, 3, 2, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 15, 20, 20, 15, 10, 5,
|
||||
4, 8, 12, 16, 16, 12, 8, 4,
|
||||
3, 6, 9, 14, 14, 9, 6, 3,
|
||||
2, 4, 6, 12, 12, 6, 4, 2,
|
||||
1, 2, 3, 10, 10, 3, 2, 1,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[KNIGHT] = {
|
||||
{ /* midgame */
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 3, 3, 0, 0, -10,
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
},
|
||||
},
|
||||
[BISHOP] = {
|
||||
{ /* midgame */
|
||||
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||
},
|
||||
{ /* endgame */
|
||||
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||
-2, 2, 5, 4, 4, 5, 2, -2,
|
||||
-2, 3, 3, 5, 5, 3, 3, -2,
|
||||
-2, 8, 5, 5, 5, 5, 8, -2,
|
||||
-2, -2, -2, -2, -2, -2, -2, -2,
|
||||
},
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[QUEEN] = {
|
||||
{ /* midgame */
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-05, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
},
|
||||
},
|
||||
[KING] = { /* midgame */
|
||||
{
|
||||
-55, -55, -89, -89, -89, -89, -55, -55,
|
||||
-34, -34, -55, -55, -55, -55, -34, -34,
|
||||
-21, -21, -34, -34, -34, -34, -21, -21,
|
||||
-13, -13, -21, -21, -21, -21, -13, -13,
|
||||
- 8, -8, -13, -13, -13, -13, -8, -8,
|
||||
- 5, -5, -8, -8, -8, -8, -5, -5,
|
||||
- 3, -5, -6, -6, -6, -6, -5, -3,
|
||||
+ 2, 14, 0, 0, 0, 9, 14, 2,
|
||||
},
|
||||
{ /* endgame */
|
||||
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||
+0, 10, 25, 30, 30, 25, 10, 0,
|
||||
+0, 10, 25, 30, 30, 25, 10, 0,
|
||||
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||
}
|
||||
}
|
||||
},
|
||||
}, /* sjeng end */
|
||||
};
|
||||
|
||||
int pst_current = PST_DEFAULT;
|
||||
eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
|
||||
void pst_set(char *str)
|
||||
{
|
||||
pst_init(pst_find(str));
|
||||
}
|
||||
|
||||
int pst_find(char *str)
|
||||
{
|
||||
for (int i = 0; i < PST_NB; ++i) {
|
||||
if (str_eq_case(pst_defs[i].name, str))
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void pst_init(int set)
|
||||
{
|
||||
const struct pst *pst;
|
||||
|
||||
if (warn(set < 0 || set >= PST_NB, "wrong PST, defaulting to zero."))
|
||||
set = 0;
|
||||
|
||||
# ifdef DEBUG_EVAL2
|
||||
printf("initializing piece-square tables %d ('%s')\n", set, pst_defs[set].name);
|
||||
# endif
|
||||
|
||||
pst = pst_defs + set;
|
||||
pst_current = set;
|
||||
int wmat = param(WT_MAT);
|
||||
int wpst = param(WT_PST);
|
||||
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
|
||||
eval_t mid_pc = piece_midval(pt);
|
||||
eval_t end_pc = piece_endval(pt);
|
||||
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
|
||||
eval_t mid_pst = pst->val[MIDGAME][pt][sq];
|
||||
eval_t end_pst = pst->val[ENDGAME][pt][sq];
|
||||
|
||||
pst_mg[BLACK][pt][sq] = (mid_pc * wmat + mid_pst * wpst) / 100;
|
||||
pst_eg[BLACK][pt][sq] = (end_pc * wmat + end_pst * wpst) / 100;
|
||||
|
||||
pst_mg[WHITE][pt][FLIP_V(sq)] = pst_mg[BLACK][pt][sq];
|
||||
pst_eg[WHITE][pt][FLIP_V(sq)] = pst_eg[BLACK][pt][sq];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char *pst_name(int i)
|
||||
{
|
||||
if (i >= 0 && i < PST_NB)
|
||||
return pst_defs[i].name;
|
||||
return "undef";
|
||||
}
|
119
src/eval-defs.h
Normal file
119
src/eval-defs.h
Normal file
@@ -0,0 +1,119 @@
|
||||
/* eval-defs.h - eval parameters
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EVAL_DEFS_H
|
||||
#define EVAL_DEFS_H
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
#include "eval.h"
|
||||
|
||||
/* game phases
|
||||
*/
|
||||
enum {
|
||||
MIDGAME,
|
||||
ENDGAME,
|
||||
PHASE_NB
|
||||
};
|
||||
|
||||
/* pieces weight in phase calculation.
|
||||
*/
|
||||
enum {
|
||||
P_PHASE = 0,
|
||||
N_PHASE = 1,
|
||||
B_PHASE = 1,
|
||||
R_PHASE = 2,
|
||||
Q_PHASE = 4,
|
||||
ALL_PHASE = P_PHASE*16 + N_PHASE*4 + B_PHASE*4 + R_PHASE*4 + Q_PHASE*2
|
||||
};
|
||||
|
||||
/* max pieces eval is 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
|
||||
* + 2*KNIGHT_VALUE which is (for a pawn valued at 100) well less than 15,000.
|
||||
*/
|
||||
#define EVAL_MAX (SHRT_MAX) /* 32767 */
|
||||
#define EVAL_MIN (-EVAL_MAX)
|
||||
|
||||
#define EVAL_INV EVAL_MIN
|
||||
|
||||
#define EVAL_MATE 30000
|
||||
|
||||
/* eval parameters */
|
||||
enum {
|
||||
WT_MAT,
|
||||
WT_PST,
|
||||
|
||||
TST_SPN,
|
||||
TST_CHK,
|
||||
|
||||
EV_PARAMS_NB
|
||||
};
|
||||
|
||||
enum {
|
||||
PAR_CHK,
|
||||
PAR_SPN,
|
||||
PAR_BTN,
|
||||
PAR_STR,
|
||||
};
|
||||
|
||||
/**
|
||||
* ev_params - parameters definition
|
||||
* @init: eval_t default value
|
||||
* @min, @max: eval_t min and max values
|
||||
* @type: variable type (PARAM_CHECK, etc...)
|
||||
* @setable: bool setable (proposed in UCI options)
|
||||
* @name: char * human readable name
|
||||
*/
|
||||
struct ev_params {
|
||||
int type;
|
||||
bool setable; /* true: proposed in UCI options */
|
||||
eval_t init, min, max;
|
||||
char *name;
|
||||
};
|
||||
void param_init(void);
|
||||
int param_find_name(char *name); /* find parameter number by name */
|
||||
char *param_name(const int num);
|
||||
|
||||
eval_t param_default(const int num); /* get default param value */
|
||||
eval_t param_min(const int num);
|
||||
eval_t param_max(const int num);
|
||||
bool param_setable(const int num);
|
||||
int param_type(const int num);
|
||||
|
||||
/* parameters in use */
|
||||
extern eval_t parameters[EV_PARAMS_NB];
|
||||
#define param(n) parameters[n]
|
||||
void param_set (int num, eval_t val);
|
||||
|
||||
/* PST data */
|
||||
/**
|
||||
* pst_defs - pre-defined piece-square tables.
|
||||
*/
|
||||
enum {
|
||||
PST_ROFCHADE,
|
||||
PST_CPW,
|
||||
PST_SJENG,
|
||||
PST_NB
|
||||
};
|
||||
|
||||
#define PST_DEFAULT PST_CPW
|
||||
extern int pst_current;
|
||||
extern eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
extern eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
|
||||
void pst_set(char *str);
|
||||
int pst_find(char *str);
|
||||
void pst_init(int pst);
|
||||
|
||||
char *pst_name(int i);
|
||||
|
||||
#endif /* EVAL_DEFS_H */
|
@@ -11,139 +11,37 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include "br.h"
|
||||
#include "debug.h"
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
#include "eval-simple.h"
|
||||
#include "position.h"
|
||||
#include "eval-simple.h"
|
||||
#include "eval.h"
|
||||
|
||||
/*
|
||||
* Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function
|
||||
/**
|
||||
* eval_material() - eval position material
|
||||
* @pos: &position to evaluate
|
||||
*
|
||||
* Attention! Tables are black point of view (to be visually easier to read).
|
||||
* Basic material evaluation. Only midgame value is used.
|
||||
*
|
||||
* @return: the @pos material evaluation in centipawns
|
||||
*/
|
||||
|
||||
static int mg_pawn[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
50, 50, 50, 50, 50, 50, 50, 50,
|
||||
10, 10, 20, 30, 30, 20, 10, 10,
|
||||
5, 5, 10, 25, 25, 10, 5, 5,
|
||||
0, 0, 0, 20, 20, 0, 0, 0,
|
||||
5, -5, -10, 0, 0, -10, -5, 5,
|
||||
5, 10, 10, -20, -20, 10, 10, 5,
|
||||
0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
static int mg_knight[] = {
|
||||
-50, -40, -30, -30, -30, -30, -40, -50,
|
||||
-40, -20, 0, 0, 0, 0, -20, -40,
|
||||
-30, 0, 10, 15, 15, 10, 0, -30,
|
||||
-30, 5, 15, 20, 20, 15, 5, -30,
|
||||
-30, 0, 15, 20, 20, 15, 0, -30,
|
||||
-30, 5, 10, 15, 15, 10, 5, -30,
|
||||
-40, -20, 0, 5, 5, 0, -20, -40,
|
||||
-50, -40, -30, -30, -30, -30, -40, -50
|
||||
};
|
||||
|
||||
static int mg_bishop[] = {
|
||||
-20, -10, -10, -10, -10, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 10, 10, 5, 0, -10,
|
||||
-10, 5, 5, 10, 10, 5, 5, -10,
|
||||
-10, 0, 10, 10, 10, 10, 0, -10,
|
||||
-10, 10, 10, 10, 10, 10, 10, -10,
|
||||
-10, 5, 0, 0, 0, 0, 5, -10,
|
||||
-20, -10, -10, -10, -10, -10, -10, -20
|
||||
};
|
||||
|
||||
static int mg_rook[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
0, 0, 0, 5, 5, 0, 0, 0
|
||||
};
|
||||
|
||||
static int mg_queen[] = {
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||
0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20
|
||||
};
|
||||
|
||||
static int mg_king[] = {
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-20, -30, -30, -40, -40, -30, -30, -20,
|
||||
-10, -20, -20, -20, -20, -20, -20, -10,
|
||||
20, 20, 0, 0, 0, 0, 20, 20,
|
||||
20, 30, 10, 0, 0, 10, 30, 20
|
||||
};
|
||||
|
||||
static int eg_king[] = {
|
||||
-50, -40, -30, -20, -20, -30, -40, -50,
|
||||
-30, -20, -10, 0, 0, -10, -20, -30,
|
||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||
-30, -10, 30, 40, 40, 30, -10, -30,
|
||||
-30, -10, 20, 30, 30, 20, -10, -30,
|
||||
-30, -30, 0, 0, 0, 0, -30, -30,
|
||||
-50, -30, -30, -30, -30, -30, -30, -50
|
||||
};
|
||||
|
||||
/* as pieces bitboard tables start at position 2; we make these tables
|
||||
* bigger.
|
||||
*/
|
||||
static int *mg_tables[] = {
|
||||
NULL,
|
||||
NULL,
|
||||
mg_pawn,
|
||||
mg_knight,
|
||||
mg_bishop,
|
||||
mg_rook,
|
||||
mg_queen,
|
||||
mg_king
|
||||
};
|
||||
|
||||
static int *eg_tables[] = {
|
||||
NULL,
|
||||
NULL,
|
||||
mg_pawn,
|
||||
mg_knight,
|
||||
mg_bishop,
|
||||
mg_rook,
|
||||
mg_queen,
|
||||
eg_king
|
||||
};
|
||||
|
||||
/* to flip vertically a square, we need to XOR it with 56
|
||||
*/
|
||||
static int mg_table[2][6 + 2][64];
|
||||
static int eg_table[2][6 + 2][64];
|
||||
|
||||
void eval_simple_init(void)
|
||||
eval_t eval_material(pos_t *pos)
|
||||
{
|
||||
# ifdef DEBUG_EVAL
|
||||
log_f(1, "initializing piece tables\n");
|
||||
# endif
|
||||
for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
|
||||
for (int square = 0; square < 64; ++square) {
|
||||
mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
|
||||
eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
|
||||
mg_table[BLACK][piece][square] = mg_tables[piece][square];
|
||||
eg_table[BLACK][piece][square] = eg_tables[piece][square];
|
||||
}
|
||||
eval_t val[COLOR_NB] = { 0 };
|
||||
|
||||
for (piece_type_t pt = PAWN; pt < KING; ++pt) {
|
||||
eval_t pval = piece_midval(pt);
|
||||
val[WHITE] += popcount64(pos->bb[WHITE][pt]) * pval;
|
||||
val[BLACK] += popcount64(pos->bb[BLACK][pt]) * pval;
|
||||
}
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("material: w:%d b:%d\n", val[WHITE], val[BLACK]);
|
||||
# endif
|
||||
|
||||
return val[WHITE] - val[BLACK];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -152,47 +50,39 @@ void eval_simple_init(void)
|
||||
*
|
||||
* This function is normally used only during initialization,
|
||||
* or when changing phase (middlegame <--> endgame), as the eval
|
||||
* will be done increntally when doing moves.
|
||||
* will be done incrementally when doing moves.
|
||||
*
|
||||
* @return: the @pos evaluation in centipawns
|
||||
*/
|
||||
eval_t eval_simple(pos_t *pos)
|
||||
{
|
||||
eval_t eval[2] = { 0, 0 };
|
||||
int eg = simple_is_endgame(pos);
|
||||
int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
|
||||
eval_t mg_eval[2], eg_eval[2];
|
||||
//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
|
||||
|
||||
pos->eval_simple_phase = ENDGAME;
|
||||
# ifdef DEBUG_EVAL
|
||||
log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
|
||||
# endif
|
||||
//pos->eval_simple_phase = ENDGAME;
|
||||
|
||||
for (int color = WHITE; color <= BLACK; ++color) {
|
||||
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
|
||||
int bb = PIECETOBB(piece), cur;
|
||||
u64 _t;
|
||||
|
||||
# ifdef DEBUG_EVAL
|
||||
log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
|
||||
P_SYM(piece), popcount64(pos->bb[color][bb]),
|
||||
popcount64(pos->bb[color][bb]) * P_VALUE(piece));
|
||||
# endif
|
||||
|
||||
eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
|
||||
bit_for_each64(cur, _t, pos->bb[color][bb]) {
|
||||
# ifdef DEBUG_EVAL
|
||||
log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
|
||||
# endif
|
||||
eval[color] += gg[color][bb][cur];
|
||||
for (color_t color = WHITE; color < COLOR_NB; ++color) {
|
||||
mg_eval[color] = 0;
|
||||
eg_eval[color] = 0;
|
||||
for (piece_type_t pt = PAWN; pt < KING; pt++) {
|
||||
bitboard_t bb = pos->bb[color][pt];
|
||||
while (bb) {
|
||||
square_t sq = bb_next(&bb);
|
||||
mg_eval[color] += pst_mg[color][pt][sq];
|
||||
eg_eval[color] += pst_eg[color][pt][sq];
|
||||
}
|
||||
|
||||
# ifdef DEBUG_EVAL
|
||||
log(5, "\n");
|
||||
printf("c=%d pt=%d mg=%d eg=%d\n", color, pt,
|
||||
mg_eval[color], eg_eval[color]);
|
||||
# endif
|
||||
|
||||
}
|
||||
}
|
||||
# ifdef DEBUG_EVAL
|
||||
log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
|
||||
eval[WHITE], eval[BLACK]);
|
||||
printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
|
||||
pos->phase, mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
|
||||
# endif
|
||||
|
||||
return eval[WHITE] - eval[BLACK];
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/* eval-simple.h - simple position evaluation.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -14,21 +14,22 @@
|
||||
#ifndef EVAL_SIMPLE_H
|
||||
#define EVAL_SIMPLE_H
|
||||
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
#include "eval.h"
|
||||
|
||||
/* no queen on board */
|
||||
#define simple_no_queen(p, c) \
|
||||
( !(p)->bb[c][BB_QUEEN] )
|
||||
( !(p)->bb[c][QUEEN] )
|
||||
|
||||
#define simple_one_queen(p, c) \
|
||||
( popcount64((p)->bb[c][BB_QUEEN]) == 1 )
|
||||
( popcount64((p)->bb[c][QUEEN]) == 1 )
|
||||
|
||||
#define simple_no_rook(p, c) \
|
||||
(!(p)->bb[c][BB_ROOK])
|
||||
(!(p)->bb[c][ROOK])
|
||||
|
||||
#define simple_one_minor_piece(p, c) \
|
||||
(popcount64((p)->bb[c][BB_KNIGHT] | (p)->bb[c][BB_BISHOP]) == 1)
|
||||
(popcount64((p)->bb[c][KNIGHT] | (p)->bb[c][BISHOP]) == 1)
|
||||
|
||||
#define simple_is_endgame(p) \
|
||||
( (simple_no_queen(p, WHITE) || \
|
||||
@@ -41,7 +42,12 @@
|
||||
simple_no_rook(p, BLACK) && \
|
||||
simple_one_minor_piece(p, BLACK))) )
|
||||
|
||||
void eval_simple_init(void);
|
||||
//s16 calc_phase(pos_t *pos);
|
||||
//int eval_simple_find(char *str);
|
||||
//void eval_simple_set(int set);
|
||||
//void eval_simple_init(char *set);
|
||||
|
||||
eval_t eval_material(pos_t *pos);
|
||||
eval_t eval_simple(pos_t *pos);
|
||||
|
||||
#endif /* EVAL_SIMPLE_H */
|
||||
|
107
src/eval.c
107
src/eval.c
@@ -1,6 +1,6 @@
|
||||
/* eval.c - static position evaluation.
|
||||
*
|
||||
* Copyright (C) 2021-2023 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -13,64 +13,89 @@
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <list.h>
|
||||
#include <debug.h>
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "position.h"
|
||||
#include "eval.h"
|
||||
#include "eval-simple.h"
|
||||
|
||||
inline eval_t eval_material(pos_t *pos, bool color)
|
||||
/**
|
||||
* calc_phase - calculate position phase
|
||||
* @pos: &position
|
||||
*
|
||||
* This function should be calculated when a new position is setup, or as
|
||||
* a verification of an incremental one.
|
||||
* phase is clamped between 0 (opening) and 24 (ending).
|
||||
*
|
||||
* @return:
|
||||
*/
|
||||
phase_t calc_phase(pos_t *pos)
|
||||
{
|
||||
eval_t res = 0;
|
||||
int phase = ALL_PHASE;
|
||||
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
||||
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
|
||||
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
|
||||
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
|
||||
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
|
||||
|
||||
/* I need to do something about the king, if it can be potentially taken
|
||||
* if pseudo-moves include a pinned piece on King.
|
||||
*/
|
||||
for (uint piece = PAWN; piece < KING; piece <<= 1) {
|
||||
uint bb = PIECETOBB(piece);
|
||||
# ifdef DEBUG_EVAL
|
||||
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
|
||||
color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
|
||||
P_VALUE(piece));
|
||||
# endif
|
||||
/* attention here */
|
||||
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
|
||||
}
|
||||
return res;
|
||||
phase = max(phase, 0);
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("calc phase:%d\n", phase);
|
||||
# endif
|
||||
return phase;
|
||||
}
|
||||
|
||||
inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||
{
|
||||
return pos->mobility[color];
|
||||
}
|
||||
|
||||
inline eval_t eval_square_control(pos_t *pos, bool color)
|
||||
{
|
||||
return popcount64(pos->controlled[color]);
|
||||
}
|
||||
|
||||
/*
|
||||
* inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||
* {
|
||||
* return pos->mobility[color];
|
||||
* }
|
||||
*
|
||||
*
|
||||
* inline eval_t eval_square_control(pos_t *pos, bool color)
|
||||
* {
|
||||
* return popcount64(pos->controlled[color]);
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||
* {
|
||||
* return pos->mobility[color];
|
||||
* }
|
||||
*
|
||||
*
|
||||
* inline eval_t eval_square_control(pos_t *pos, bool color)
|
||||
* {
|
||||
* return popcount64(pos->controlled[color]);
|
||||
* }
|
||||
*/
|
||||
|
||||
eval_t eval(pos_t *pos)
|
||||
{
|
||||
eval_t simple = 0, control[2] = {0};
|
||||
//eval_t simple = 0, control[2] = {0};
|
||||
eval_t simple = 0;
|
||||
|
||||
if (pos->eval != EVAL_INVALID)
|
||||
return pos->eval;
|
||||
//if (pos->eval != EVAL_INVALID)
|
||||
// return pos->eval;
|
||||
|
||||
/* 1) pieces value */
|
||||
//material[WHITE] = eval_material(pos, WHITE);
|
||||
//material[BLACK] = eval_material(pos, BLACK);
|
||||
simple = eval_simple(pos);
|
||||
|
||||
# ifdef DEBUG_EVAL
|
||||
# ifdef DEBUG_EVAL2
|
||||
log_f(2, "eval_simple=%d\n", simple);
|
||||
# endif
|
||||
|
||||
/* 2) square control: 10 square controls diff = 1 pawn */
|
||||
control[WHITE] = eval_square_control(pos, WHITE);
|
||||
control[BLACK] = eval_square_control(pos, BLACK);
|
||||
//control[WHITE] = eval_square_control(pos, WHITE);
|
||||
//control[BLACK] = eval_square_control(pos, BLACK);
|
||||
|
||||
# ifdef DEBUG_EVAL
|
||||
# ifdef DEBUG_EVAL2
|
||||
log_f(2, "square control: W:%d B:%d diff=%d\n",
|
||||
control[WHITE], control[BLACK],
|
||||
(control[WHITE] - control[BLACK]) * 10);
|
||||
@@ -78,18 +103,18 @@ eval_t eval(pos_t *pos)
|
||||
|
||||
/* 3) mobility: 10 mobility diff = 1 pawn
|
||||
*/
|
||||
# ifdef DEBUG_EVAL
|
||||
# ifdef DEBUG_EVAL2
|
||||
log_f(2, "mobility: W:%u B:%u diff=%d\n",
|
||||
pos->mobility[WHITE], pos->mobility[BLACK],
|
||||
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
|
||||
# endif
|
||||
|
||||
eval_t res = simple +
|
||||
(control[WHITE] - control[BLACK]) * 10 +
|
||||
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
|
||||
# ifdef DEBUG_EVAL
|
||||
//eval_t res = simple +
|
||||
// (control[WHITE] - control[BLACK]) * 10 +
|
||||
// (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
|
||||
# ifdef DEBUG_EVAL2
|
||||
log_f(2, "eval: %d\n", res);
|
||||
# endif
|
||||
pos->eval = res;
|
||||
return res;
|
||||
pos->eval = simple;
|
||||
return simple;
|
||||
}
|
||||
|
12
src/eval.h
12
src/eval.h
@@ -17,18 +17,10 @@
|
||||
#include <limits.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
#include "eval-defs.h"
|
||||
|
||||
/* max pieces eval is KING_VALUE + 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
|
||||
* + 2*KNIGHT_VALUE which around 30000.
|
||||
* We are on secure side with -50000/+50000
|
||||
*/
|
||||
#define EVAL_MAX (50000)
|
||||
#define EVAL_MIN (-EVAL_MAX)
|
||||
#define EVAL_INVALID INT_MIN
|
||||
#define EVAL_MATE EVAL_MAX
|
||||
phase_t calc_phase(pos_t *pos);
|
||||
|
||||
eval_t eval_material(pos_t *pos, bool color);
|
||||
eval_t eval_mobility(pos_t *pos, bool color);
|
||||
eval_t eval_square_control(pos_t *pos, bool color);
|
||||
|
||||
|
16
src/fen.c
16
src/fen.c
@@ -21,10 +21,9 @@
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
//#include "piece.h"
|
||||
//#include "bitboard.h"
|
||||
#include "alloc.h"
|
||||
#include "position.h"
|
||||
#include "eval-defs.h"
|
||||
#include "fen.h"
|
||||
|
||||
/* FEN description:
|
||||
@@ -231,12 +230,12 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
||||
|
||||
/* 5) half moves since last capture or pawn move (50 moves rule)
|
||||
*/
|
||||
tmppos.clock_50 = 0;
|
||||
tmppos.ply50 = 0;
|
||||
tmppos.plycount = 1;
|
||||
if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
|
||||
goto end; /* early end, ignore w/o err */
|
||||
|
||||
tmppos.clock_50 = tmp;
|
||||
tmppos.ply50 = tmp;
|
||||
cur += consumed;
|
||||
SKIP_BLANK(cur);
|
||||
|
||||
@@ -260,6 +259,7 @@ end:
|
||||
return NULL; /* invalid position: ignored */
|
||||
|
||||
tmppos.key = zobrist_calc(&tmppos);
|
||||
tmppos.phase = calc_phase(&tmppos);
|
||||
if (!pos)
|
||||
pos = pos_new();
|
||||
pos_copy(&tmppos, pos);
|
||||
@@ -290,11 +290,11 @@ char *pos2fen(const pos_t *pos, char *fen)
|
||||
int cur = 0;
|
||||
|
||||
if (!fen)
|
||||
fen = safe_malloc(92);
|
||||
fen = safe_alloc(92);
|
||||
|
||||
/* 1) position
|
||||
*/
|
||||
for (rank_t r = RANK_8; r >= RANK_1; --r) {
|
||||
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
|
||||
for (file_t f = FILE_A; f <= FILE_H;) {
|
||||
square_t sq = sq_make(f, r);
|
||||
piece_t piece = pos->board[sq];
|
||||
@@ -350,7 +350,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
||||
/* 5) moves since last capture or pawn move (50 moves rule)
|
||||
* 6) current full move number, starting with 1
|
||||
*/
|
||||
sprintf(fen+cur, "%d %d", pos->clock_50,
|
||||
sprintf(fen+cur, "%d %d", pos->ply50,
|
||||
1 + (pos->plycount - (pos->turn == BLACK)) / 2);
|
||||
return fen;
|
||||
}
|
||||
|
18
src/hash.c
18
src/hash.c
@@ -16,9 +16,11 @@
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "alloc.h"
|
||||
#include "position.h"
|
||||
#include "piece.h"
|
||||
#include "hash.h"
|
||||
@@ -101,13 +103,6 @@ hkey_t zobrist_calc(pos_t *pos)
|
||||
*/
|
||||
#ifdef ZOBRIST_VERIFY
|
||||
|
||||
#pragma push_macro("BUG_ON") /* force BUG_ON and WARN_ON */
|
||||
#pragma push_macro("WARN_ON")
|
||||
#undef BUG_ON
|
||||
#define BUG_ON
|
||||
#undef WARN_ON
|
||||
#define WARN_ON
|
||||
|
||||
bool zobrist_verify(pos_t *pos)
|
||||
{
|
||||
hkey_t diff, key = zobrist_calc(pos);
|
||||
@@ -147,12 +142,10 @@ bool zobrist_verify(pos_t *pos)
|
||||
}
|
||||
warn(true, "zobrist diff %lx is unknown\n", diff);
|
||||
end:
|
||||
bug_on(false);
|
||||
bug_on_always(false);
|
||||
/* not reached */
|
||||
return true;
|
||||
}
|
||||
#pragma pop_macro("WARN_ON")
|
||||
#pragma pop_macro("BUG_ON")
|
||||
|
||||
#endif
|
||||
|
||||
@@ -191,7 +184,6 @@ int tt_create(s32 sizemb)
|
||||
if (sizemb <= 0)
|
||||
sizemb = HASH_SIZE_DEFAULT;
|
||||
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||
//printf("-> %'6d ", sizemb);
|
||||
|
||||
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
|
||||
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
|
||||
@@ -199,7 +191,7 @@ int tt_create(s32 sizemb)
|
||||
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
|
||||
|
||||
if (hash_tt.nbits != nbits) {
|
||||
if (hash_tt.nbits)
|
||||
if (hash_tt.keys)
|
||||
tt_delete();
|
||||
|
||||
hash_tt.nbits = nbits;
|
||||
@@ -212,7 +204,7 @@ int tt_create(s32 sizemb)
|
||||
|
||||
hash_tt.mask = -1ull >> (64 - nbits);
|
||||
|
||||
hash_tt.keys = safe_malloc(hash_tt.bytes);
|
||||
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
|
||||
|
||||
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
|
||||
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);
|
||||
|
17
src/hash.h
17
src/hash.h
@@ -14,14 +14,16 @@
|
||||
#ifndef HASH_H
|
||||
#define HASH_H
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "move.h"
|
||||
|
||||
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
|
||||
|
||||
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
|
||||
#define HASH_SIZE_MIN 4
|
||||
#define HASH_SIZE_DEFAULT 16 /* default: 16Mb */
|
||||
#define HASH_SIZE_MIN 1
|
||||
#define HASH_SIZE_MAX 32768 /* 32Gb */
|
||||
|
||||
#define TT_MISS NULL
|
||||
@@ -30,6 +32,11 @@
|
||||
|
||||
typedef u64 hkey_t; /* cannot use typedef for key_t */
|
||||
|
||||
/**
|
||||
* hash_short: get the most significant 7 nibble of a 64 bits value.
|
||||
*/
|
||||
#define hash_short(hash) ((hash) >> (64 - 4 * 7))
|
||||
|
||||
/**
|
||||
* hentry_t: hashtable bucket.
|
||||
*
|
||||
@@ -43,9 +50,9 @@ typedef struct {
|
||||
struct {
|
||||
u16 depth; /* ply in search */
|
||||
s16 eval;
|
||||
u16 move;
|
||||
u8 flags; /* maybe for locking, etc... */
|
||||
u8 filler;
|
||||
move_t move;
|
||||
//u8 flags; /* maybe for locking, etc... */
|
||||
//u8 filler;
|
||||
};
|
||||
};
|
||||
} hentry_t;
|
||||
|
177
src/hist.c
Normal file
177
src/hist.c
Normal file
@@ -0,0 +1,177 @@
|
||||
/* hist.c - history management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "position.h"
|
||||
#include "hash.h"
|
||||
#include "move.h"
|
||||
#include "hist.h"
|
||||
|
||||
hist_t hist = {
|
||||
.nstates = 1,
|
||||
{ { .move = MOVE_NONE, .key = U64(0), .prev = &hist.state[0] } },
|
||||
};
|
||||
|
||||
/**
|
||||
* hist_init() - initialize history states data.
|
||||
*
|
||||
* This should be done every time a new position must be handled.
|
||||
*/
|
||||
void hist_init(void)
|
||||
{
|
||||
hist.nstates = 1;
|
||||
hist.state[0].key = U64(0);
|
||||
hist.state[0].move = MOVE_NONE;
|
||||
hist.state[0].prev = &hist.state[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_next() - get next history slot.
|
||||
*
|
||||
* return: @state_t next history slot.
|
||||
*/
|
||||
state_t *hist_next(void)
|
||||
{
|
||||
return hist.state + hist.nstates++;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_push() - add a state to hist list
|
||||
* @st: &state_t to add
|
||||
*
|
||||
* Used to add moves when the UCI "position" command includes moves.
|
||||
* These moves, but last one, should be pushed. Last move should be
|
||||
* linked to hist with @hist_link().
|
||||
*/
|
||||
void hist_push(state_t *st) //, move_t *move)
|
||||
{
|
||||
int last = hist.nstates++;
|
||||
|
||||
bug_on(last >= HIST_SIZE);
|
||||
hist.state[last] = *st;
|
||||
hist.state[last].prev = &hist.state[last - 1];
|
||||
// hist.state[last].move = *move;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_link() - link a position to last hist element.
|
||||
* @pos: &pos_t to link
|
||||
*
|
||||
* Used to add position resulting from last "move" in UCI "position" command.
|
||||
* All other moves in UCI "position" command should be pushed instead, with
|
||||
* hist_push().
|
||||
*/
|
||||
void hist_link(pos_t *pos)
|
||||
{
|
||||
pos->prev = hist_last();
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_pop() - return last state from hist entry, and remove it from list
|
||||
*
|
||||
* Not used, only for debug.
|
||||
*/
|
||||
state_t *hist_pop(void)
|
||||
{
|
||||
if (hist.nstates > 1)
|
||||
hist.nstates--;
|
||||
return hist_last();
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_last() - return last state from hist.
|
||||
*/
|
||||
state_t *hist_last(void)
|
||||
{
|
||||
return hist.state + hist.nstates - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_prev() - return a state's ancestor.
|
||||
* @st: &state_t state
|
||||
*
|
||||
* No test is done on ancestor. Caller should check it is different
|
||||
* from HIST_START.
|
||||
*/
|
||||
state_t *hist_prev(state_t *st)
|
||||
{
|
||||
return st->prev;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_prev2() - return a state's second ancestor.
|
||||
* @st: &state_t state
|
||||
*
|
||||
* No test is done on ancestors. Caller should check it is different
|
||||
* from HIST_START.
|
||||
*/
|
||||
state_t *hist_prev2(state_t *st)
|
||||
{
|
||||
return st->prev->prev;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_prev4() - return a state's 4th ancestor.
|
||||
* @st: &state_t state
|
||||
*
|
||||
* No test is done on ancestors. Caller should check it is different
|
||||
* from HIST_START.
|
||||
*/
|
||||
state_t *hist_prev4(state_t *st)
|
||||
{
|
||||
return st->prev->prev->prev->prev;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_static_print() - print hist entries
|
||||
*/
|
||||
void hist_static_print(void)
|
||||
{
|
||||
char movestr[8];
|
||||
state_t *st = hist_last();
|
||||
|
||||
printf("UCI state history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_print() - print position history
|
||||
* @pos: &pos to start from
|
||||
*/
|
||||
void hist_print(pos_t *pos)
|
||||
{
|
||||
char movestr[8];
|
||||
state_t *st = &pos->state;
|
||||
printf("position states history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
62
src/hist.h
Normal file
62
src/hist.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/* hist.h - history management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HIST_H
|
||||
#define HIST_H
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "position.h"
|
||||
#include "hash.h"
|
||||
|
||||
#define HIST_SIZE 4096 /* I know, I know... */
|
||||
|
||||
/**
|
||||
* hist - history states data.
|
||||
*
|
||||
* This variable is of type hist_t, which contains:
|
||||
* @state: state_t array, size HIST_SIZE
|
||||
* @nstates: current number of @state
|
||||
*
|
||||
* hist contains moves already played.
|
||||
*
|
||||
* Only HIST_SIZE - 1 hist elements are available, as the first element is
|
||||
* used as a sentinel value (hist[0].state.prev = &hist[0].state).
|
||||
* This first element allows multiple backards searches (p->prev->prev).
|
||||
*
|
||||
* hist is only written by main thread, and read by other threads/processes,
|
||||
* therefore is never duplicated (even after a fork(), due to COW).
|
||||
*/
|
||||
typedef struct {
|
||||
int nstates;
|
||||
state_t state[HIST_SIZE];
|
||||
} hist_t;
|
||||
|
||||
extern hist_t hist;
|
||||
|
||||
#define HIST_START (hist.state)
|
||||
|
||||
void hist_init(void);
|
||||
state_t *hist_next(void);
|
||||
void hist_push(state_t *st); //, move_t *move);
|
||||
void hist_link(pos_t *pos);
|
||||
state_t *hist_pop(void);
|
||||
state_t *hist_last(void);
|
||||
state_t *hist_prev(state_t *st);
|
||||
state_t *hist_prev2(state_t *st);
|
||||
state_t *hist_prev4(state_t *st);
|
||||
void hist_static_print(void);
|
||||
void hist_print(pos_t *pos);
|
||||
|
||||
#endif /* HIST_H */
|
@@ -1,4 +1,4 @@
|
||||
/* hyperbola-quintessence.c - hyperbola quintessence functions.
|
||||
/* hq.c - hyperbola quintessence functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -14,18 +14,18 @@
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "board.h"
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
|
||||
|
||||
uchar bb_rank_attacks[64 * 8];
|
||||
|
||||
/**
|
||||
* hyperbola_init() - init hyperbola quintessence attack bitboards
|
||||
* hq_init() - init hyperbola quintessence attack bitboards
|
||||
*
|
||||
* See: https://www.chessprogramming.org/Kindergarten_Bitboards
|
||||
* and https://www.chessprogramming.org/Hyperbola_Quintessence
|
||||
@@ -45,18 +45,17 @@ uchar bb_rank_attacks[64 * 8];
|
||||
* (O <<= 2)
|
||||
*
|
||||
* TODO ? create masks excluding slider (eg. bb_diag ^ bb_sq[square]),
|
||||
* to save one operation in hyperbola_moves().
|
||||
* to save one operation in hq_moves().
|
||||
* TODO ? replace rank attack with this idea, mapping rank to diagonal ?
|
||||
* See http://timcooijmans.blogspot.com/2014/04/
|
||||
*/
|
||||
void hyperbola_init()
|
||||
void hq_init()
|
||||
{
|
||||
/* generate rank attacks, not handled by HQ
|
||||
*/
|
||||
for (int occ = 0; occ < 64; ++occ) {
|
||||
for (int file = 0; file < 8; ++file) {
|
||||
int attacks = 0;
|
||||
//int o = mask << 1; /* skip right square */
|
||||
|
||||
/* set f left attacks */
|
||||
for (int slide = file - 1; slide >= 0; --slide) {
|
||||
@@ -70,23 +69,15 @@ void hyperbola_init()
|
||||
int b = bb_sq[slide];
|
||||
attacks |= b;
|
||||
if ((occ << 1) & b) /* piece on b, we stop */
|
||||
//if ((o & b) == b)
|
||||
break;
|
||||
}
|
||||
bb_rank_attacks[(occ << 3) + file] = attacks;
|
||||
|
||||
//if (((occ << 3) + file) == 171) {
|
||||
//char str[64], str2[64];
|
||||
//printf("mask=%x=%s file=%d att=%x=%s\n",
|
||||
// occ, bitboard_rank_sprint(str, occ), file,
|
||||
// attacks, bitboard_rank_sprint(str2, attacks));
|
||||
//}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_rank_moves() - get rank moves for a sliding piece.
|
||||
* hq_rank_moves() - get rank moves for a sliding piece.
|
||||
* @pieces: occupation bitboard
|
||||
* @sq: piece square
|
||||
*
|
||||
@@ -95,22 +86,16 @@ void hyperbola_init()
|
||||
*
|
||||
* @Return: bitboard of @piece available pseudo-moves.
|
||||
*/
|
||||
bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
|
||||
bitboard_t hq_rank_moves(bitboard_t occ, square_t sq)
|
||||
{
|
||||
u32 rank = sq & SQ_RANKMASK;
|
||||
u32 file = sq & SQ_FILEMASK;
|
||||
u64 o = (occ >> rank) & 0176; /* 01111110 clear bits 0 & 7 */
|
||||
//char zob[128], zob2[128];
|
||||
//printf("rank_moves: occ=%lx=%s file=%d o=%lx=%s index=%ld=%ld attack=%lx=%s\n", occ,
|
||||
// bitboard_rank_sprint(zob, occ), file, o,
|
||||
// bitboard_rank_sprint(zob, o), (o << 2) + file, (o * 4) + file,
|
||||
// (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank,
|
||||
// bitboard_rank_sprint(zob2, (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank));
|
||||
return ((bitboard_t)bb_rank_attacks[(o << 2) + file]) << rank;
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_moves() - get hyperbola pseudo-moves for a sliding piece
|
||||
* hq_moves() - get hyperbola pseudo-moves for a sliding piece
|
||||
* @pieces: occupation bitboard
|
||||
* @sq: piece square
|
||||
* @mask: the appropriate mask (pre-calculated)
|
||||
@@ -122,7 +107,7 @@ bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
|
||||
*
|
||||
* @Return: bitboard of piece available pseudo-moves.
|
||||
*/
|
||||
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
|
||||
const bitboard_t mask)
|
||||
{
|
||||
bitboard_t o = pieces & mask;
|
||||
@@ -135,67 +120,67 @@ bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_file_moves() - get file pseudo-moves for a sliding piece.
|
||||
* hq_file_moves() - get file pseudo-moves for a sliding piece.
|
||||
* @pieces: occupation bitboard
|
||||
* @sq: piece square
|
||||
*
|
||||
* @Return: bitboard of piece available pseudo-moves on its file.
|
||||
*/
|
||||
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_moves(occ, sq, bb_sqfile[sq]);
|
||||
return hq_moves(occ, sq, bb_sqfile[sq]);
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_diag_moves() - get diagonal pseudo-moves for a sliding piece.
|
||||
* hq_diag_moves() - get diagonal pseudo-moves for a sliding piece.
|
||||
* @pieces: occupation bitboard
|
||||
* @sq: piece square
|
||||
*
|
||||
* @Return: bitboard of piece available pseudo-moves on its diagonal.
|
||||
*/
|
||||
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_moves(occ, sq, bb_sqdiag[sq]);
|
||||
return hq_moves(occ, sq, bb_sqdiag[sq]);
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
|
||||
* hq_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
|
||||
* @pieces: occupation bitboard
|
||||
* @sq: piece square
|
||||
*
|
||||
* @Return: bitboard of piece available pseudo-moves on its anti-diagonal.
|
||||
*/
|
||||
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_moves(occ, sq, bb_sqanti[sq]);
|
||||
return hq_moves(occ, sq, bb_sqanti[sq]);
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_bishop_moves() - get bitboard of bishop pseudo-moves
|
||||
* hq_bishop_moves() - get bitboard of bishop pseudo-moves
|
||||
* @occ: occupation bitboard
|
||||
* @sq: bishop square
|
||||
*
|
||||
* @Return: bitboard of bishop available pseudo-moves.
|
||||
*/
|
||||
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_diag_moves(occ, sq) | hyperbola_anti_moves(occ, sq);
|
||||
return hq_diag_moves(occ, sq) | hq_anti_moves(occ, sq);
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_rook_moves() - get bitboard of rook pseudo-moves
|
||||
* hq_rook_moves() - get bitboard of rook pseudo-moves
|
||||
* @occ: occupation bitboard
|
||||
* @sq: rook square
|
||||
*
|
||||
* @Return: bitboard of rook available pseudo-moves.
|
||||
*/
|
||||
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_file_moves(occ, sq) | hyperbola_rank_moves(occ, sq);
|
||||
return hq_file_moves(occ, sq) | hq_rank_moves(occ, sq);
|
||||
}
|
||||
|
||||
/**
|
||||
* hyperbola_queen_moves() - get bitboard of queen pseudo-moves
|
||||
* hq_queen_moves() - get bitboard of queen pseudo-moves
|
||||
* @occ: occupation bitboard
|
||||
* @sq: queen square
|
||||
*
|
||||
@@ -204,7 +189,7 @@ bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
|
||||
*
|
||||
* @Return: bitboard of queen available pseudo-moves.
|
||||
*/
|
||||
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq)
|
||||
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq)
|
||||
{
|
||||
return hyperbola_bishop_moves(occ, sq) | hyperbola_rook_moves(occ, sq);
|
||||
return hq_bishop_moves(occ, sq) | hq_rook_moves(occ, sq);
|
||||
}
|
33
src/hq.h
Normal file
33
src/hq.h
Normal file
@@ -0,0 +1,33 @@
|
||||
/* hq.h - hyperbola-quintessence definitions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _HQ_H
|
||||
#define _HQ_H
|
||||
|
||||
#include "board.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
void hq_init(void);
|
||||
|
||||
bitboard_t hq_rank_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
|
||||
const bitboard_t mask);
|
||||
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
#endif /* _HQ_H */
|
@@ -1,33 +0,0 @@
|
||||
/* hyperbola-quintessence.h - hyperbola-quintessence definitions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _HYPERBOLA_QUINTESSENCE_H
|
||||
#define _HYPERBOLA_QUINTESSENCE_H
|
||||
|
||||
#include "board.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
void hyperbola_init(void);
|
||||
|
||||
bitboard_t hyperbola_rank_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
const bitboard_t mask);
|
||||
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
#endif /* _HYPERBOLA_QUINTESSENCE_H */
|
49
src/init.c
49
src/init.c
@@ -12,31 +12,64 @@
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <unistd.h>
|
||||
#include <locale.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#include "util.h"
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
|
||||
#include "hq.h"
|
||||
#include "eval-defs.h"
|
||||
#include "hash.h"
|
||||
#include "hist.h"
|
||||
|
||||
#define printff(x) ({ printf(x); fflush(stdout); })
|
||||
|
||||
void init_all(void)
|
||||
{
|
||||
/* for printf() numeric thousands separator */
|
||||
setlocale(LC_NUMERIC, "");
|
||||
printff("initiazing system: ");
|
||||
/* line-buffered stdout */
|
||||
printff("stdout buffering... ");
|
||||
setlinebuf(stdout);
|
||||
|
||||
printff("locale... ");
|
||||
/* for printf() thousands separator */
|
||||
setlocale(LC_NUMERIC, "");
|
||||
setlocale(LC_CTYPE, "C");
|
||||
|
||||
/* pseudo random generator seed */
|
||||
printff("random generator... ");
|
||||
rand_init(RAND_SEED_DEFAULT);
|
||||
|
||||
/* bitboards & hq */
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing board data: ");
|
||||
/* bitboards & hq */
|
||||
printff("bitboards... ");
|
||||
bitboard_init();
|
||||
|
||||
printff("hq bitboards... ");
|
||||
hq_init();
|
||||
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing move data: ");
|
||||
/* zobrist tables & default tt hashtable */
|
||||
printff("zobrist tables... ");
|
||||
zobrist_init();
|
||||
|
||||
printff("transposition tables... ");
|
||||
tt_create(HASH_SIZE_DEFAULT);
|
||||
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing eval data: ");
|
||||
printf("parameters... ");
|
||||
param_init();
|
||||
|
||||
/* eval tables */
|
||||
printf("pst tables... ");
|
||||
pst_init(PST_DEFAULT);
|
||||
|
||||
printf("done.\n");
|
||||
}
|
||||
|
152
src/misc.c
152
src/misc.c
@@ -1,152 +0,0 @@
|
||||
/* misc.c - generic/catchall functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
/*
|
||||
* 1 sec = 1000 millisec
|
||||
* 1 millisec = 1000 microsec
|
||||
* 1 microsec = 1000 nanosec
|
||||
* milli = sec * 1000 + nanosec / 1000000
|
||||
*
|
||||
*/
|
||||
|
||||
/* We use microsec for all intermediate calcluation */
|
||||
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
|
||||
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
|
||||
|
||||
#define MILLI_IN_SEC 1000ll /* millisecond in second */
|
||||
|
||||
#define MICRO_IN_MILLI 1000ll
|
||||
|
||||
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
|
||||
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
|
||||
|
||||
|
||||
/**
|
||||
* clock_start - start or restart a clock.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* Save current time according to @clock type.
|
||||
*/
|
||||
void clock_start(mclock_t *clock)
|
||||
{
|
||||
clock_gettime(clock->clocktype, &clock->start);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_init - initializes a clock type.
|
||||
* @clock: &mclock_t clock
|
||||
* @type: clock type
|
||||
*
|
||||
* See the clock_gettime(2) for details.
|
||||
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
|
||||
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
|
||||
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
|
||||
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
|
||||
*/
|
||||
void clock_init(mclock_t *clock, clockid_t type)
|
||||
{
|
||||
clock->clocktype = type;
|
||||
clock_start(clock);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: microseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_μs(mclock_t *clock)
|
||||
{
|
||||
struct timespec current;
|
||||
s64 μs;
|
||||
|
||||
clock_gettime(clock->clocktype, ¤t);
|
||||
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
|
||||
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
|
||||
return μs;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: milliseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_ms(mclock_t *clock)
|
||||
{
|
||||
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: seconds elapsed since last clock_start().
|
||||
*/
|
||||
double clock_elapsed_sec(mclock_t *clock)
|
||||
{
|
||||
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||
}
|
||||
|
||||
static u64 rand_seed = 1ull;
|
||||
|
||||
/**
|
||||
* rand_init() - initialize random generator seed.
|
||||
* @seed: u64, the random generator seed.
|
||||
*
|
||||
* No change is made is performed if If @seed is zero. By default, @seed is
|
||||
* 1.
|
||||
* This seed is used by rand64().
|
||||
*/
|
||||
void rand_init(u64 seed)
|
||||
{
|
||||
if (seed)
|
||||
rand_seed = seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* rand64() - get a random number, xorshift method.
|
||||
*
|
||||
* Source:
|
||||
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
|
||||
* We do not want true random numbers, like those offered by getrandom(2), as we
|
||||
* need to be able to get predictable results.
|
||||
* Note: For predictable results in MT, we should use separate seeds.
|
||||
*
|
||||
* @return: a 64 bits random number.
|
||||
*/
|
||||
u64 rand64(void)
|
||||
{
|
||||
bug_on(rand_seed == 0ull);
|
||||
|
||||
rand_seed ^= rand_seed >> 12;
|
||||
rand_seed ^= rand_seed << 25;
|
||||
rand_seed ^= rand_seed >> 27;
|
||||
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||
}
|
@@ -15,15 +15,16 @@
|
||||
#include <ctype.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include "likely.h"
|
||||
#include "bug.h"
|
||||
#include <brlib.h>
|
||||
#include <likely.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "move.h"
|
||||
#include "position.h"
|
||||
#include "move-do.h"
|
||||
#include "hash.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* move_do() - do move.
|
||||
@@ -59,17 +60,20 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
pos->move = move;
|
||||
|
||||
bug_on(COLOR(piece) != us);
|
||||
|
||||
@@ -79,14 +83,13 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
pos->ply50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(H1, us);
|
||||
rookto = sq_rel(F1, us);
|
||||
} else {
|
||||
@@ -99,7 +102,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
@@ -151,6 +154,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
@@ -193,7 +197,7 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||
} else if (is_castle(move)) { /* make reverse rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(F1, us);
|
||||
rookto = sq_rel(H1, us);
|
||||
} else {
|
||||
@@ -209,6 +213,8 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -227,17 +233,20 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
pos->move = move;
|
||||
|
||||
bug_on(COLOR(piece) != us);
|
||||
|
||||
@@ -247,14 +256,13 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
pos->ply50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(H1, us);
|
||||
rookto = sq_rel(F1, us);
|
||||
} else {
|
||||
@@ -267,7 +275,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
@@ -319,6 +327,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
@@ -344,7 +353,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||
} else if (is_castle(move)) { /* make reverse rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(F1, us);
|
||||
rookto = sq_rel(H1, us);
|
||||
} else {
|
||||
@@ -360,5 +369,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
@@ -22,11 +22,10 @@
|
||||
#include "piece.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
#include "attack.h"
|
||||
#include "move-gen.h"
|
||||
|
||||
|
||||
/**
|
||||
* pseudo_is_legal() - check if a move is legal.
|
||||
* @pos: position
|
||||
@@ -36,13 +35,18 @@
|
||||
*/
|
||||
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
{
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
square_t king = pos->king[us];
|
||||
color_t us = pos->turn;
|
||||
color_t them = OPPONENT(us);
|
||||
square_t from = move_from(move);
|
||||
square_t to = move_to(move);
|
||||
square_t kingsq = pos->king[us];
|
||||
square_t ep = pos->en_passant;
|
||||
bitboard_t kingbb = pos->bb[us][KING];
|
||||
bitboard_t occ = pos_occ(pos);
|
||||
u64 pinned = BIT(from) & pos->blockers;
|
||||
u64 checkers = pos->checkers;
|
||||
bitboard_t occ = pos_occ(pos);
|
||||
u64 pinned = BIT(from) & pos->blockers;
|
||||
u64 checkers = pos->checkers;
|
||||
|
||||
bug_on(pos->board[from] == NO_PIECE || COLOR(pos->board[from]) != us);
|
||||
|
||||
/* (1) - Castling & King
|
||||
* For castling, we need to check intermediate squares attacks only.
|
||||
@@ -50,60 +54,52 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
* king from occupation bitboard (to catch king moving away from checker
|
||||
* on same line) !
|
||||
*/
|
||||
if (unlikely(from == king)) {
|
||||
if (unlikely(is_castle(move))) {
|
||||
square_t dir = to > from? 1: -1;
|
||||
if (sq_is_attacked(pos, occ, from + dir, them))
|
||||
return false;
|
||||
}
|
||||
if (is_castle(move)) {
|
||||
int dir = to > from? 1: -1;
|
||||
if (sq_is_attacked(pos, occ, from + dir, them))
|
||||
return false;
|
||||
}
|
||||
if (from == kingsq) {
|
||||
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
|
||||
}
|
||||
|
||||
/* (2) - King is in check
|
||||
* Double-check is already handled in (1), as only K moves were generated
|
||||
* by pseudo legal move generator.
|
||||
* Here, allowed dest squares are only on King-checker line, or on checker
|
||||
* square.
|
||||
* attacker.
|
||||
* Special cases:
|
||||
* e.p., legal if the grabbed pawn is giving check
|
||||
* pinned piece: always illegal
|
||||
* Special cases (illegal):
|
||||
* - e.p., if the grabbed pawn is *not* giving check
|
||||
* - piece is pinned
|
||||
*/
|
||||
if (checkers) {
|
||||
if (pinned)
|
||||
return false;
|
||||
if (bb_multiple(checkers))
|
||||
return false;
|
||||
square_t checker = ctz64(checkers);
|
||||
if (is_enpassant(move)) {
|
||||
return pos->en_passant + sq_up(them) == checker;
|
||||
return ep + sq_up(them) == ctz64(checkers);
|
||||
}
|
||||
return true;
|
||||
//bitboard_t between = bb_between[king][checker] | pos->checkers;
|
||||
//return mask(to) & between;
|
||||
}
|
||||
|
||||
/* (3) - pinned pieces
|
||||
* We verify here that pinned piece P stays on line King-P.
|
||||
* We verify here that pinned piece P stays on line between K & dest square.
|
||||
*/
|
||||
if (BIT(from) & pos->blockers) {
|
||||
return bb_line[from][king] & BIT(to); /* is to on pinner line ? */
|
||||
if (pinned) {
|
||||
return bb_line[from][kingsq] & BIT(to); /* is to on pinner line ? */
|
||||
}
|
||||
|
||||
/* (4) - En-passant
|
||||
* pinned pieces are handled in pinned section.
|
||||
* pinned piece is already handled in (3).
|
||||
* One case not handled anywhere else: when the two "disappearing" pawns
|
||||
* would discover a R/Q horizontal check.
|
||||
* Note: grabbed pawn *cannot* discover a check (impossible position).
|
||||
*/
|
||||
if (unlikely(is_enpassant(move))) {
|
||||
if (is_enpassant(move)) {
|
||||
bitboard_t rank5 = bb_rel_rank(RANK_5, us);
|
||||
|
||||
if (unlikely((pos->bb[us][KING] & rank5))) {
|
||||
bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from);
|
||||
if (kingbb & rank5) {
|
||||
bitboard_t exclude = BIT(ep + sq_up(them)) | BIT(from);
|
||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||
|
||||
if (hyperbola_rank_moves(occ ^ exclude, king) & rooks)
|
||||
return false;
|
||||
return !(hq_rank_moves(occ ^ exclude, kingsq) & rooks);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -216,12 +212,9 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||
* - castling, if king is in check
|
||||
* - castling, if king passes an enemy-controlled square (not final square).
|
||||
* When immediately known, a few move flags are also applied in these cases:
|
||||
* - castling: M_CASTLE_{K,Q}
|
||||
* - capture (excl. en-passant): M_CAPTURE
|
||||
* - castling: M_CASTLE
|
||||
* - en-passant: M_EN_PASSANT
|
||||
* - pawn double push: M_DPUSH
|
||||
* - promotion: M_PROMOTION
|
||||
* - promotion and capture
|
||||
*
|
||||
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||
*
|
||||
@@ -266,8 +259,9 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||
*
|
||||
* @Return: New @moves.
|
||||
*/
|
||||
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
|
||||
__unused move_flags_t flags)
|
||||
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from,
|
||||
bitboard_t to_bb,
|
||||
__unused move_flags_t flags)
|
||||
{
|
||||
square_t to;
|
||||
while(to_bb) {
|
||||
@@ -285,12 +279,15 @@ static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bit
|
||||
*
|
||||
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
|
||||
* pawn @from.
|
||||
* Actual promoted piece type is encoded as piece - 2, i.e. N = 0, B = 1,
|
||||
* R = 2, Q = 3.
|
||||
*
|
||||
* @Return: New @moves.
|
||||
*/
|
||||
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
|
||||
{
|
||||
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
|
||||
/* your attention: "downto operator" */
|
||||
for (piece_type_t pt = QUEEN - 1; pt --> KNIGHT - 2;)
|
||||
*moves++ = move_make_promote(from, to, pt);
|
||||
return moves;
|
||||
}
|
||||
@@ -331,7 +328,6 @@ static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
|
||||
* - castling: M_CASTLE_{K,Q}
|
||||
* - capture (excl. en-passant): M_CAPTURE
|
||||
* - en-passant: M_EN_PASSANT
|
||||
* - pawn double push: M_DPUSH
|
||||
* - promotion: M_PROMOTION
|
||||
* - promotion and capture
|
||||
*
|
||||
@@ -349,12 +345,12 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||
bitboard_t dest_squares = ~my_pieces;
|
||||
bitboard_t occ = my_pieces | enemy_pieces;
|
||||
bitboard_t empty = ~occ;
|
||||
move_t *moves = movelist->move;
|
||||
square_t king = pos->king[us];
|
||||
|
||||
bitboard_t from_bb, to_bb;
|
||||
bitboard_t tmp_bb;
|
||||
move_t *moves = movelist->move;
|
||||
square_t from, to;
|
||||
square_t king = pos->king[us];
|
||||
|
||||
/* king - MUST BE FIRST */
|
||||
to_bb = bb_king_moves(dest_squares, king);
|
||||
@@ -379,15 +375,17 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||
* To square attack check will be done in gen_is_legal.
|
||||
*/
|
||||
if (can_oo(pos->castle, us)) {
|
||||
|
||||
/* CHANGE HERE, either with bitmask >> or direct sq check */
|
||||
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
||||
if (!(occ & occmask)) {
|
||||
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K);
|
||||
*moves++ = move_make_flags(king, king + 2, M_CASTLE);
|
||||
}
|
||||
}
|
||||
if (can_ooo(pos->castle, us)) {
|
||||
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
||||
if (!(occ & occmask)) { // &&
|
||||
*moves++ = move_make_flags(king, king - 2, M_CASTLE_Q);
|
||||
*moves++ = move_make_flags(king, king - 2, M_CASTLE);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -396,13 +394,13 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
|
||||
to_bb = hq_bishop_moves(occ, from) & dest_squares;
|
||||
moves = moves_gen(moves, from, to_bb);
|
||||
}
|
||||
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
|
||||
to_bb = hq_rook_moves(occ, from) & dest_squares;
|
||||
moves = moves_gen(moves, from, to_bb);
|
||||
}
|
||||
|
||||
|
@@ -17,7 +17,7 @@
|
||||
#include "bitops.h"
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
|
||||
|
81
src/move.c
81
src/move.c
@@ -94,6 +94,8 @@
|
||||
* @move: move
|
||||
* @flags: moves selection and display options.
|
||||
*
|
||||
* @dst should be large enough to contain move string + '\0' terminator.
|
||||
*
|
||||
* Possible flags are:
|
||||
* M_PR_CAPT: print move if capture
|
||||
* M_PR_NCAPT: print move if non capture
|
||||
@@ -104,18 +106,78 @@
|
||||
*/
|
||||
char *move_to_str(char *dst, const move_t move, __unused const int flags)
|
||||
{
|
||||
square_t from = move_from(move);
|
||||
square_t to = move_to(move);
|
||||
int len;
|
||||
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
||||
if (move == MOVE_NONE) {
|
||||
strcpy(dst, "none");
|
||||
} else if (move == MOVE_NULL) {
|
||||
strcpy(dst, "null");
|
||||
} else {
|
||||
square_t from = move_from(move);
|
||||
square_t to = move_to(move);
|
||||
int len;
|
||||
|
||||
if (is_promotion(move)) {
|
||||
piece_t promoted = (piece_t) move_promoted(move);
|
||||
sprintf(dst + len, "%s", piece_to_low(promoted));
|
||||
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
||||
|
||||
if (is_promotion(move)) {
|
||||
piece_t promoted = (piece_t) move_promoted(move);
|
||||
sprintf(dst + len, "%s", piece_to_low(promoted));
|
||||
}
|
||||
}
|
||||
return dst;
|
||||
}
|
||||
|
||||
/**
|
||||
* move_from_str() - create a move from an UCI move string
|
||||
* @str: uci move string
|
||||
*
|
||||
* Only from/to squares and promotion information are filled.
|
||||
* To get a full move, @move_find_in_movelist() can be called,
|
||||
* with a list of moves to choose from.
|
||||
*
|
||||
* @return: partial move.
|
||||
*/
|
||||
move_t move_from_str(const char *str)
|
||||
{
|
||||
move_t move;
|
||||
square_t from = sq_from_string(str);
|
||||
square_t to = sq_from_string(str + 2);
|
||||
piece_type_t promoted = piece_t_from_char(*(str+4));
|
||||
|
||||
if (promoted != NO_PIECE_TYPE) { /* promotion */
|
||||
move = move_make_promote(from, to, promoted - 2);
|
||||
} else {
|
||||
move = move_make(from, to);
|
||||
}
|
||||
return move;
|
||||
}
|
||||
|
||||
/**
|
||||
* move_find_in_movelist() - find a partial move in movelist.
|
||||
* @move: move (may be partial)
|
||||
* @movelist: &movelist_t to search
|
||||
*
|
||||
* Look for @target into @list, by comparing its from, to, and promotion
|
||||
* information.
|
||||
*
|
||||
* @return: move in @movelist if match found, MOVE_NONE otherwise.
|
||||
*/
|
||||
move_t move_find_in_movelist(move_t target, movelist_t *list)
|
||||
{
|
||||
move_t *move = list->move, *last = move + list->nmoves;
|
||||
|
||||
for (; move < last; ++move) {
|
||||
/* note that we compare promoted piece without checking if the move
|
||||
* is a promotion. But, in our move representation "promoted Knight"
|
||||
* is encoded as zero, same as when there is no promotion. This can
|
||||
* lead to false match is @target or some @list moves are invalid,
|
||||
* which we do not consider.
|
||||
*/
|
||||
if (move_fromto(target) == move_fromto(*move) &&
|
||||
move_promoted(target) == move_promoted(*move))
|
||||
return *move;
|
||||
}
|
||||
return MOVE_NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
* moves_print() - print movelist moves.
|
||||
* @moves: &movelist_t moves list
|
||||
@@ -148,12 +210,13 @@ static int _moves_cmp_bysquare(const void *p1, const void *p2)
|
||||
square_t t2 = move_to(m2);
|
||||
piece_type_t prom1 = move_promoted(m1);
|
||||
piece_type_t prom2 = move_promoted(m2);
|
||||
/* We compare origin square first */
|
||||
if (f1 < f2) return -1;
|
||||
if (f1 > f2) return 1;
|
||||
/* f1 == f2 */
|
||||
/* f1 == f2, we compare destination squares */
|
||||
if (t1 < t2) return -1;
|
||||
if (t1 > t2) return 1;
|
||||
/* t1 == t2 */
|
||||
/* t1 == t2, we compare promoted piece */
|
||||
if (prom1 < prom2) return -1;
|
||||
if (prom1 > prom2) return 1;
|
||||
return 0;
|
||||
|
72
src/move.h
72
src/move.h
@@ -19,53 +19,45 @@
|
||||
#include "board.h"
|
||||
|
||||
/* move structure:
|
||||
* 3 3 2 2 1 1 1 1 1 1
|
||||
* 1 0 4 3 8 7 5 4 2 1 6 5 0
|
||||
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff
|
||||
* 11 11 1
|
||||
* 54 32 1 6 5 0
|
||||
* FF pp tttttt ffffff
|
||||
*
|
||||
* bits len off range type mask get desc
|
||||
* ffffff 6 0 0-5 square_t 077 &077 from
|
||||
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
|
||||
* ppp 3 12 12-14 piece_type_t 070000 (>>12) &07 promoted
|
||||
* ccc 3 15 15-17 piece_type_t 0700000 (>>15) &07 captured
|
||||
* FFFFFF 6 18 18-23 move_flags_t 077000000 (>>18) &077 N/A flags
|
||||
* UUUUUUU 7 24 24-30 unused 017700000000 future usage
|
||||
* S 1 31 31-31 - 020000000000 sign
|
||||
* bits len off range type mask get desc
|
||||
* ffffff 6 0 0-5 square_t 077 &077 from
|
||||
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
|
||||
* pp 2 12 12-13 piece_type_t 030000 (>>12) &03 promoted
|
||||
* FF 2 14 14-15 move_flags_t 0140000 (>>14) &03 flags
|
||||
*/
|
||||
typedef s32 move_t;
|
||||
|
||||
/* special move_t values */
|
||||
#define MOVE_NONE ((move_t) -1)
|
||||
#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
|
||||
typedef u16 move_t;
|
||||
|
||||
enum {
|
||||
M_OFF_FROM = 0,
|
||||
M_OFF_TO = 6,
|
||||
M_OFF_PROMOTED = 12,
|
||||
// M_OFF_CAPTURED = 15,
|
||||
M_OFF_FLAGS = 15
|
||||
M_OFF_FLAGS = 14
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
M_PROMOTION = 070000,
|
||||
// M_CAPTURE = BIT(M_OFF_FLAGS + 0),
|
||||
M_ENPASSANT = BIT(M_OFF_FLAGS + 0),
|
||||
M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */
|
||||
M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */
|
||||
M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
|
||||
// M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
|
||||
M_PROMOTED_MASK = 0030000,
|
||||
M_FLAGS_MASK = 0140000,
|
||||
|
||||
M_ENPASSANT = 040000, /* 1 << M_OFF_FLAGS */
|
||||
M_CASTLE = 0100000, /* 2 << M_OFF_FLAGS */
|
||||
M_PROMOTION = 0140000, /* 3 << M_OFF_FLAGS */
|
||||
} move_flags_t;
|
||||
|
||||
#define move_set_flags(move, flags) ((move) | (flags))
|
||||
/* special move_t values */
|
||||
#define MOVE_NULL 0 /* hack: from = to = A1 */
|
||||
#define MOVE_NONE 07777 /* hack: from = to = H8 */
|
||||
|
||||
//#define is_capture(m) ((m) & M_CAPTURE)
|
||||
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
||||
#define is_promotion(m) ((m) & M_PROMOTION)
|
||||
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
||||
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
||||
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
||||
#define is_check(m) ((m) & M_CHECK)
|
||||
//#define is_dpush(m) ((m) & M_DPUSH)
|
||||
#define move_set_flags(move, flags) ((move) | (flags))
|
||||
#define move_flags(move) ((move) & M_FLAGS_MASK)
|
||||
|
||||
#define is_promotion(m) (move_flags(m) == M_PROMOTION)
|
||||
#define is_enpassant(m) (move_flags(m) == M_ENPASSANT)
|
||||
#define is_castle(m) (move_flags(m) == M_CASTLE)
|
||||
// #define is_check(m) (move_flags(m) == M_CHECK)
|
||||
|
||||
#define MOVES_MAX 256
|
||||
|
||||
@@ -84,9 +76,14 @@ static inline square_t move_to(move_t move)
|
||||
return (move >> M_OFF_TO) & 077;
|
||||
}
|
||||
|
||||
static inline move_t move_fromto(move_t move)
|
||||
{
|
||||
return move & 07777;
|
||||
}
|
||||
|
||||
static inline piece_type_t move_promoted(move_t move)
|
||||
{
|
||||
return (move >> M_OFF_PROMOTED) & 07;
|
||||
return ((move >> M_OFF_PROMOTED) & 03) + KNIGHT;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -122,7 +119,7 @@ static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||
static inline move_t move_make_promote(square_t from, square_t to,
|
||||
piece_type_t promoted)
|
||||
{
|
||||
return move_make(from, to) | (promoted << M_OFF_PROMOTED);
|
||||
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -151,8 +148,9 @@ static inline move_t move_make_promote(square_t from, square_t to,
|
||||
#define M_PR_SEPARATE 0x40 /* separate captures */
|
||||
#define M_PR_LONG 0x80
|
||||
|
||||
//int move_print(int movenum, move_t *move, move_flags_t flags);
|
||||
char *move_to_str(char *dst, const move_t move, __unused const int flags);
|
||||
move_t move_from_str(const char *str);
|
||||
move_t move_find_in_movelist(move_t target, movelist_t *list);
|
||||
void moves_print(movelist_t *moves, int flags);
|
||||
void move_sort_by_sq(movelist_t *moves);
|
||||
|
||||
|
194
src/perft.c
Normal file
194
src/perft.c
Normal file
@@ -0,0 +1,194 @@
|
||||
/* perft.c - perft functions.
|
||||
*
|
||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "perft.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
|
||||
/**
|
||||
* do_perft() - perft engine
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
*
|
||||
* Run perft on a position.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* gen legal moves
|
||||
* if last depth
|
||||
* return number of legal move
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* if depth == 2
|
||||
*
|
||||
* do_perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
static u64 do_perft(pos_t *pos, int depth)
|
||||
{
|
||||
u64 nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
|
||||
//if (depth == 1)
|
||||
// return movelist.nmoves;
|
||||
|
||||
last = movelist.move + movelist.nmoves;
|
||||
switch (depth) {
|
||||
case 1:
|
||||
/* This case could be removed if 'case 2' is handled in perft()
|
||||
*/
|
||||
return movelist.nmoves;
|
||||
break;
|
||||
case 2:
|
||||
/* For depth 2, we directly calculate the possible legal moves
|
||||
* after each possible moves.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
nodes += pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* Default: Search in TT for same key+depth. Use it if found, create
|
||||
* it otherwise.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
nodes += HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
u64 subnodes = do_perft(pos, depth - 1);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
nodes += subnodes;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
//} else {
|
||||
//subnodes = do_perft(pos, depth - 1);
|
||||
}
|
||||
//move_undo(pos, *move, &state);
|
||||
//nodes += subnodes;
|
||||
//}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen legal moves
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
subnodes = do_perft(pos, depth - 1);
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
if (divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
}
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_alt() - Perform perft on position, experimental version.
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do_alt(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
|
||||
}
|
||||
move_undo_alt(pos, *move, &state);
|
||||
}
|
||||
nodes += subnodes;
|
||||
if (ply == 1 && divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
}
|
||||
|
||||
return nodes;
|
||||
}
|
22
src/perft.h
Normal file
22
src/perft.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/* perft.h.h - perft.
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PERFT_H
|
||||
#define PERFT_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
u64 perft(pos_t *pos, int depth,/* int ply,*/ bool divide);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* PERFT_H */
|
34
src/piece.c
34
src/piece.c
@@ -24,23 +24,23 @@
|
||||
/**
|
||||
* piece_details
|
||||
*/
|
||||
const struct piece_details piece_details[PIECE_MAX] = {
|
||||
/* cap low fen sym name values */
|
||||
[EMPTY] = { "", "", "", "", "", 0, 0, 0 },
|
||||
[W_PAWN] = { "", "", "P", "♙", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
|
||||
[W_KNIGHT] = { "N", "n", "N", "♘", "Knight", N_VAL_OPN, N_VAL_MID, N_VAL_END },
|
||||
[W_BISHOP] = { "B", "b", "B", "♗", "Bishop", B_VAL_OPN, B_VAL_MID, B_VAL_END },
|
||||
[W_ROOK] = { "R", "r", "R", "♖", "Rook", R_VAL_OPN, R_VAL_MID, R_VAL_END },
|
||||
[W_QUEEN] = { "Q", "q", "Q", "♕", "Queen", Q_VAL_OPN, Q_VAL_MID, Q_VAL_END },
|
||||
[W_KING] = { "K", "k", "K", "♔", "King", K_VAL_OPN, K_VAL_MID, K_VAL_END },
|
||||
[7] = { "", "", "", "", "", 0, 0, 0 },
|
||||
[8] = { "", "", "", "", "", 0, 0, 0 },
|
||||
[B_PAWN] = { "", "", "p", "♟", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
|
||||
[B_KNIGHT] = { "N", "n", "n", "♞", "Knight", P_VAL_OPN, N_VAL_MID, N_VAL_END },
|
||||
[B_BISHOP] = { "B", "b", "b", "♝", "Bishop", P_VAL_OPN, B_VAL_MID, B_VAL_END },
|
||||
[B_ROOK] = { "R", "r", "r", "♜", "Rook", P_VAL_OPN, R_VAL_MID, R_VAL_END },
|
||||
[B_QUEEN] = { "Q", "q", "q", "♛", "Queen", P_VAL_OPN, Q_VAL_MID, Q_VAL_END },
|
||||
[B_KING] = { "K", "k", "k", "♚", "King", P_VAL_OPN, K_VAL_MID, K_VAL_END },
|
||||
const struct piece_details piece_details[PIECE_NB] = {
|
||||
/* cap low fen sym name midgame val endgame val */
|
||||
[EMPTY] = { "", "", "", "", "", 0, 0 },
|
||||
[W_PAWN] = { "", "", "P", "♙", "Pawn", P_VAL_MID, P_VAL_END },
|
||||
[W_KNIGHT] = { "N", "n", "N", "♘", "Knight", N_VAL_MID, N_VAL_END },
|
||||
[W_BISHOP] = { "B", "b", "B", "♗", "Bishop", B_VAL_MID, B_VAL_END },
|
||||
[W_ROOK] = { "R", "r", "R", "♖", "Rook", R_VAL_MID, R_VAL_END },
|
||||
[W_QUEEN] = { "Q", "q", "Q", "♕", "Queen", Q_VAL_MID, Q_VAL_END },
|
||||
[W_KING] = { "K", "k", "K", "♔", "King", K_VAL_MID, K_VAL_END },
|
||||
[7] = { "", "", "", "", "", 0, 0 },
|
||||
[8] = { "", "", "", "", "", 0, 0 },
|
||||
[B_PAWN] = { "", "", "p", "♟", "Pawn", P_VAL_MID, P_VAL_END },
|
||||
[B_KNIGHT] = { "N", "n", "n", "♞", "Knight", N_VAL_MID, N_VAL_END },
|
||||
[B_BISHOP] = { "B", "b", "b", "♝", "Bishop", B_VAL_MID, B_VAL_END },
|
||||
[B_ROOK] = { "R", "r", "r", "♜", "Rook", R_VAL_MID, R_VAL_END },
|
||||
[B_QUEEN] = { "Q", "q", "q", "♛", "Queen", Q_VAL_MID, Q_VAL_END },
|
||||
[B_KING] = { "K", "k", "k", "♚", "King", K_VAL_MID, K_VAL_END },
|
||||
};
|
||||
|
||||
const char pieces_str[6+6+1] = "PNBRQKpnbrqk";
|
||||
|
63
src/piece.h
63
src/piece.h
@@ -24,43 +24,39 @@
|
||||
* C: 0 for white, 1: black
|
||||
* PPP: pawn (1), knight, bishop, rook, queen, king (6)
|
||||
*/
|
||||
typedef enum {
|
||||
enum {
|
||||
WHITE, BLACK,
|
||||
COLOR_MAX
|
||||
} color_t;
|
||||
COLOR_NB
|
||||
};
|
||||
typedef u8 color_t;
|
||||
|
||||
typedef enum {
|
||||
enum {
|
||||
ALL_PIECES = 0, /* 'all pieces' bitboard */
|
||||
NO_PIECE_TYPE = 0,
|
||||
PAWN = 1, KNIGHT, BISHOP, ROOK, QUEEN, KING,
|
||||
PIECE_TYPE_MAX = 7 /* bit 4 */
|
||||
} piece_type_t;
|
||||
PIECE_TYPE_NB,
|
||||
PT_NB = PIECE_TYPE_NB
|
||||
};
|
||||
typedef u8 piece_type_t;
|
||||
|
||||
typedef enum __piece_e {
|
||||
enum __piece_e {
|
||||
EMPTY = 0,
|
||||
NO_PIECE = 0,
|
||||
W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
|
||||
B_PAWN = PAWN | 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
|
||||
PIECE_MAX
|
||||
} piece_t;
|
||||
PIECE_NB
|
||||
};
|
||||
typedef u8 piece_t;
|
||||
|
||||
/* default values for opening, midgame, endgame
|
||||
/* default values for midgame, endgame
|
||||
*/
|
||||
#define E_VAL_OPN 0 /* empty */
|
||||
#define P_VAL_OPN 100
|
||||
#define N_VAL_OPN 300
|
||||
#define B_VAL_OPN 300
|
||||
#define R_VAL_OPN 500
|
||||
#define Q_VAL_OPN 900
|
||||
#define K_VAL_OPN 20000
|
||||
|
||||
#define E_VAL_MID 0
|
||||
#define P_VAL_MID 100
|
||||
#define N_VAL_MID 300
|
||||
#define B_VAL_MID 300
|
||||
#define R_VAL_MID 500
|
||||
#define Q_VAL_MID 900
|
||||
#define K_VAL_MID 20000
|
||||
#define K_VAL_MID 10000
|
||||
|
||||
#define E_VAL_END 0
|
||||
#define P_VAL_END 100
|
||||
@@ -68,7 +64,7 @@ typedef enum __piece_e {
|
||||
#define B_VAL_END 300
|
||||
#define R_VAL_END 500
|
||||
#define Q_VAL_END 900
|
||||
#define K_VAL_END 20000
|
||||
#define K_VAL_END 10000
|
||||
|
||||
/* some default values for pieces
|
||||
* @abbr: char, piece capital letter (used for game notation)
|
||||
@@ -86,10 +82,9 @@ extern const struct piece_details {
|
||||
char *fen; /* cap=white, low=black */
|
||||
char *sym; /* UTF-8 symbol */
|
||||
char *name; /* piece name */
|
||||
s64 opn_value; /* value opening */
|
||||
s64 mid_value; /* value midgame */
|
||||
s64 end_value; /* value endgame */
|
||||
} piece_details[PIECE_MAX];
|
||||
s16 mid_value; /* value midgame */
|
||||
s16 end_value; /* value endgame */
|
||||
} piece_details[PIECE_NB];
|
||||
|
||||
extern const char pieces_str[6+6+1]; /* to search from fen/user input */
|
||||
|
||||
@@ -102,13 +97,22 @@ extern const char pieces_str[6+6+1]; /* to search from fen/user inp
|
||||
#define PIECE(p) ((p) & MASK_PIECE)
|
||||
#define MAKE_PIECE(p, c) ((p) | (c) << 3)
|
||||
|
||||
#define IS_WHITE(p) (!COLOR(p))
|
||||
#define IS_BLACK(p) (COLOR(p))
|
||||
#define IS_BLACK(p) ((p) & MASK_COLOR)
|
||||
#define IS_WHITE(p) (! IS_BLACK(p))
|
||||
|
||||
#define SET_WHITE(p) (piece_t)((p) &= ~MASK_COLOR)
|
||||
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
|
||||
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
|
||||
|
||||
static __inline eval_t piece_midval(piece_type_t pt)
|
||||
{
|
||||
return piece_details[pt].mid_value;
|
||||
}
|
||||
static __inline eval_t piece_endval(piece_type_t pt)
|
||||
{
|
||||
return piece_details[pt].end_value;
|
||||
}
|
||||
|
||||
bool piece_ok(piece_t p);
|
||||
|
||||
char *piece_to_cap(piece_t p);
|
||||
@@ -118,18 +122,13 @@ char *piece_to_sym(piece_t p);
|
||||
char *piece_to_name(piece_t p);
|
||||
|
||||
#define piece_to_char(c) piece_to_fen(c)
|
||||
//#define piece_to_char_t(p) piece_to_uci(p)
|
||||
#define piece_to_uci(p) piece_to_low(p)
|
||||
|
||||
//piece_type_t char_to_piece(char c);
|
||||
piece_type_t piece_t_from_char(char c);
|
||||
piece_t piece_from_fen(char c);
|
||||
|
||||
#define piece_from_char(c) piece_from_fen(c)
|
||||
|
||||
/* use short name or symbol - no effect
|
||||
*/
|
||||
#define P_USE_UTF 1
|
||||
|
||||
//void piece_list_print(struct list_head *list);
|
||||
//pool_t *piece_pool_init();
|
||||
//void piece_pool_stats();
|
||||
|
132
src/position.c
132
src/position.c
@@ -20,16 +20,18 @@
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "position.h"
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
#include "fen.h"
|
||||
#include "piece.h"
|
||||
#include "util.h"
|
||||
#include "alloc.h"
|
||||
#include "board.h"
|
||||
#include "attack.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* pos_new() - allocate a new position
|
||||
@@ -41,7 +43,7 @@
|
||||
*/
|
||||
pos_t *pos_new(void)
|
||||
{
|
||||
return safe_malloc(sizeof(pos_t));
|
||||
return safe_alloc(sizeof(pos_t));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -56,7 +58,7 @@ pos_t *pos_new(void)
|
||||
*/
|
||||
pos_t *pos_dup(const pos_t *pos)
|
||||
{
|
||||
pos_t *newpos = safe_malloc(sizeof(pos_t));
|
||||
pos_t *newpos = safe_alloc(sizeof(pos_t));
|
||||
|
||||
*newpos = *pos;
|
||||
return newpos;
|
||||
@@ -98,32 +100,15 @@ pos_t *pos_clear(pos_t *pos)
|
||||
# ifdef DEBUG_POS
|
||||
printf("size(pos_board=%lu elt=%lu\n", sizeof(pos->board), sizeof(int));
|
||||
# endif
|
||||
pos->node_count = 0;
|
||||
pos->turn = WHITE;
|
||||
memset(pos, 0, sizeof (pos_t));
|
||||
|
||||
/* move_do/undo position state */
|
||||
pos->key = 0;
|
||||
/* non-zero values */
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->castle = 0;
|
||||
pos->clock_50 = 0;
|
||||
pos->plycount = 0;
|
||||
pos->captured = NO_PIECE;
|
||||
pos->move = MOVE_NONE;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
pos->board[sq] = EMPTY;
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
||||
pos->bb[color][piece] = 0;
|
||||
//pos->controlled[color] = 0;
|
||||
pos->king[color] = SQUARE_NONE;
|
||||
}
|
||||
|
||||
pos->checkers = 0;
|
||||
pos->pinners = 0;
|
||||
pos->blockers = 0;
|
||||
|
||||
pos->repeat.moves = 0;
|
||||
pos->king[WHITE] = SQUARE_NONE;
|
||||
pos->king[BLACK] = SQUARE_NONE;
|
||||
pos->prev = HIST_START;
|
||||
|
||||
return pos;
|
||||
}
|
||||
@@ -146,7 +131,7 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
|
||||
/* move_do/undo position state */
|
||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||
_cmpf(ply50) || _cmpf(plycount) || _cmpf(captured))
|
||||
goto end;
|
||||
|
||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||
@@ -167,10 +152,12 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
|
||||
goto end;
|
||||
|
||||
if (_cmpf(repeat.moves) ||
|
||||
memcmp(pos1->repeat.key, pos2->repeat.key,
|
||||
pos1->repeat.moves * sizeof pos1->repeat.key))
|
||||
goto end;
|
||||
/*
|
||||
* if (_cmpf(repeat.moves) ||
|
||||
* memcmp(pos1->repeat.key, pos2->repeat.key,
|
||||
* pos1->repeat.moves * sizeof pos1->repeat.key))
|
||||
* goto end;
|
||||
*/
|
||||
|
||||
ret = true;
|
||||
end:
|
||||
@@ -194,6 +181,36 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_repcount() - return position repetition count.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Attention: positions before (and including) root position repcount is
|
||||
* decreased by one. See do_moves() in uci.c.
|
||||
*
|
||||
* @return: The number of repetitions in history, zero otherwise.
|
||||
*/
|
||||
u8 pos_repcount(pos_t *pos)
|
||||
{
|
||||
int c50 = pos->ply50;
|
||||
state_t *st = &pos->state;
|
||||
hkey_t key = pos->key;
|
||||
|
||||
st = hist_prev4(st);
|
||||
//printf("is rep: START=%p ", HIST_START);
|
||||
//printf("state=%p diff=%zd c50=%d k1=%#lx k2=%#lx\n",
|
||||
// st, st - HIST_START, c50, hash_short(pos->key), hash_short(st->key));
|
||||
|
||||
/* attention, what about root position ? Isn't it dangerous to compare with
|
||||
* its key ? like: st->prev != HIST_START
|
||||
*/
|
||||
for (; c50 >= 0 && st != HIST_START; st = hist_prev2(st), c50 -= 2) {
|
||||
if (key == st->key)
|
||||
return st->repcount + 1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||
* @pos: &position
|
||||
@@ -216,7 +233,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
|
||||
|
||||
/* targets is all "target" pieces if K was a bishop */
|
||||
targets = hyperbola_bishop_moves(occ, king) & occ;
|
||||
targets = hq_bishop_moves(occ, king) & occ;
|
||||
|
||||
/* checkers = only opponent B/Q */
|
||||
tmpcheckers = targets & attackers;
|
||||
@@ -227,7 +244,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
|
||||
/* we find second targets, by removing first ones (excl. checkers) */
|
||||
if (maybeblockers) {
|
||||
targets = hyperbola_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
targets = hq_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
|
||||
/* pinners = only B/Q */
|
||||
tmppinners = targets & attackers;
|
||||
@@ -242,14 +259,14 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
|
||||
/* same for rook type */
|
||||
attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
|
||||
targets = hyperbola_rook_moves(occ, king) & occ;
|
||||
targets = hq_rook_moves(occ, king) & occ;
|
||||
|
||||
tmpcheckers = targets & attackers;
|
||||
checkers |= tmpcheckers;
|
||||
|
||||
maybeblockers = targets & ~tmpcheckers;
|
||||
if (maybeblockers) {
|
||||
targets = hyperbola_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
targets = hq_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
tmppinners = targets & attackers;
|
||||
while (tmppinners) {
|
||||
pinner = bb_next(&tmppinners);
|
||||
@@ -360,64 +377,52 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
bool pos_ok(pos_t *pos, const bool strict)
|
||||
{
|
||||
int n, count = 0, bbcount = 0, error = 0;
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
|
||||
/* force BUG_ON and WARN_ON */
|
||||
# pragma push_macro("BUG_ON")
|
||||
# pragma push_macro("WARN_ON")
|
||||
# undef BUG_ON
|
||||
# define BUG_ON
|
||||
# undef WARN_ON
|
||||
# define WARN_ON
|
||||
# include <bug.h>
|
||||
color_t us = pos->turn, __unused them = OPPONENT(us);
|
||||
|
||||
/* pawns on 1st ot 8th rank */
|
||||
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||
(RANK_1bb | RANK_8bb));
|
||||
error += warn_on_or_eval((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||
(RANK_1bb | RANK_8bb));
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
/* pawn count */
|
||||
n = popcount64(pos->bb[color][PAWN]);
|
||||
error += warn_on(n > 8);
|
||||
error += warn_on_or_eval(n > 8);
|
||||
/* king count */
|
||||
n = popcount64(pos->bb[color][KING]);
|
||||
error += warn_on(n != 1);
|
||||
error += warn_on_or_eval(n != 1);
|
||||
/* king mismatch with board */
|
||||
error += warn_on(PIECE(pos->board[pos->king[color]]) != KING);
|
||||
error += warn_on_or_eval(PIECE(pos->board[pos->king[color]]) != KING);
|
||||
/* pieces count */
|
||||
n = popcount64(pos->bb[color][ALL_PIECES]);
|
||||
error += warn_on(n == 0 || n > 16);
|
||||
error += warn_on_or_eval(n == 0 || n > 16);
|
||||
bbcount += n;
|
||||
}
|
||||
for (square_t sq = 0; sq < 64; ++sq) {
|
||||
piece_t piece = pos->board[sq];
|
||||
bitboard_t match;
|
||||
__unused bitboard_t match;
|
||||
if (piece == EMPTY)
|
||||
continue;
|
||||
color_t c = COLOR(piece);
|
||||
piece_type_t p = PIECE(piece);
|
||||
match = pos->bb[c][p] & BIT(sq);
|
||||
error += warn_on(!match);
|
||||
error += warn_on_or_eval(!match);
|
||||
count++;
|
||||
}
|
||||
/* occupied board is different from bitboards */
|
||||
error += warn_on(count != bbcount);
|
||||
error += warn_on_or_eval(count != bbcount);
|
||||
/* is opponent already in check ? */
|
||||
error += warn_on(pos_checkers(pos, them));
|
||||
error += warn_on_or_eval(pos_checkers(pos, them));
|
||||
/* is color to play in check more than twice ? */
|
||||
error += warn_on(popcount64(pos_checkers(pos, us)) > 2);
|
||||
error += warn_on_or_eval(popcount64(pos_checkers(pos, us)) > 2);
|
||||
/* kings distance is less than 2 */
|
||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||
error += warn_on_or_eval(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||
/* e.p. and castling rights check */
|
||||
error += fen_ok(pos, false);
|
||||
|
||||
if (strict) {
|
||||
bug_on(error);
|
||||
/* not reached */
|
||||
bug_on_always(error);
|
||||
}
|
||||
return error? false: true;
|
||||
# pragma pop_macro("WARN_ON")
|
||||
# pragma pop_macro("BUG_ON")
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -429,8 +434,9 @@ void pos_print(const pos_t *pos)
|
||||
char str[128];
|
||||
|
||||
board_print(pos->board);
|
||||
printf("key:%lx ", pos->key);
|
||||
printf("fen: %s\n", pos2fen(pos, str));
|
||||
printf("last move:%s ", move_to_str(str, pos->move, 0));
|
||||
printf("key:%lx\n", pos->key);
|
||||
printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
|
||||
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
|
||||
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));
|
||||
|
@@ -27,13 +27,7 @@
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
#include "board.h"
|
||||
|
||||
#define REPEAT_SIZE 1024
|
||||
|
||||
typedef struct {
|
||||
hkey_t key[REPEAT_SIZE];
|
||||
int moves;
|
||||
} repeat_t;
|
||||
#include "eval-defs.h"
|
||||
|
||||
typedef struct __pos_s {
|
||||
u64 node_count; /* evaluated nodes */
|
||||
@@ -50,21 +44,31 @@ typedef struct __pos_s {
|
||||
* This allows a memcpy on this data (to save/restore position state).
|
||||
*/
|
||||
struct_group_tagged(state_s, state,
|
||||
|
||||
/* 64 bits */
|
||||
struct state_s *prev;
|
||||
hkey_t key;
|
||||
|
||||
/* 16 bits */
|
||||
move_t move;
|
||||
|
||||
/* 8 bits */
|
||||
square_t en_passant;
|
||||
castle_rights_t castle;
|
||||
int clock_50;
|
||||
int plycount; /* plies so far, start from 1 */
|
||||
piece_t captured; /* only used in move_undo */
|
||||
phase_t phase;
|
||||
u8 ply50;
|
||||
u8 repcount; /* repetition count */
|
||||
);
|
||||
eval_t eval;
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
bitboard_t pinners; /* opponent pinners */
|
||||
bitboard_t blockers; /* pieces blocking pin */
|
||||
|
||||
piece_t board[BOARDSIZE];
|
||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
square_t king[2]; /* dup with bb, faster retrieval */
|
||||
repeat_t repeat; /* for repetition detection */
|
||||
u16 plycount; /* plies in game, start from 1 */
|
||||
u8 plyroot; /* plies since search root. root=0 */
|
||||
} pos_t;
|
||||
|
||||
typedef struct state_s state_t;
|
||||
@@ -182,6 +186,7 @@ void pos_del(pos_t *pos);
|
||||
pos_t *pos_clear(pos_t *pos);
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||
|
||||
u8 pos_repcount(pos_t *pos);
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||
void pos_set_pinners_blockers(pos_t *pos);
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||
|
187
src/search.c
187
src/search.c
@@ -1,4 +1,4 @@
|
||||
/* search.c - perft + search.
|
||||
/* search.c - search for perfect move.
|
||||
*
|
||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -20,131 +20,20 @@
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "attack.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @output: output total for 1st level moves.
|
||||
* is_draw() - check if position is draw by 50 or repetition rule.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
* Note that states before (and including) root position state have
|
||||
* their repcount decreased by one.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen legal moves
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output)
|
||||
bool is_draw(pos_t *pos)
|
||||
{
|
||||
u64 subnodes, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
# ifdef PERFT_MOVE_HISTORY
|
||||
static movelist_t stack;
|
||||
if (ply == 1)
|
||||
stack.nmoves = 0;
|
||||
# endif
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
nodes++;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
# ifdef PERFT_MOVE_HISTORY
|
||||
stack.move[stack.nmoves++] = *move;
|
||||
# endif
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else if (ply >= 4) {
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
subnodes = HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, output);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
}
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, output);
|
||||
}
|
||||
if (output && ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo(pos, *move, &state);
|
||||
# ifdef PERFT_MOVE_HISTORY
|
||||
stack.nmoves--;
|
||||
# endif
|
||||
}
|
||||
}
|
||||
|
||||
if (output && ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_alt() - Perform perft on position, experimental version.
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @output: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
|
||||
{
|
||||
u64 subnodes, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
nodes++;
|
||||
} else {
|
||||
move_do_alt(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
subnodes = perft_alt(pos, depth - 1, ply + 1, output);
|
||||
}
|
||||
if (output && ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo_alt(pos, *move, &state);
|
||||
}
|
||||
}
|
||||
|
||||
if (output && ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
return (pos->ply50 > 100 || pos->repcount);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -158,34 +47,36 @@ u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
|
||||
*
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
/*
|
||||
* eval_t negamax(pos_t *pos, int depth, int color)
|
||||
* {
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
* eval_t best = EVAL_MIN, score;
|
||||
*
|
||||
* pos->node_count++;
|
||||
* if (depth == 0) {
|
||||
* moves_gen_all_nomoves(pos);
|
||||
* score = eval(pos) * color;
|
||||
* return score;
|
||||
* }
|
||||
* moves_gen_all(pos);
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* newpos = move_do(pos, move);
|
||||
* score = -negamax(newpos, depth - 1, -color);
|
||||
* pos->node_count += newpos->node_count;
|
||||
* move->negamax = score;
|
||||
* if (score > best) {
|
||||
* best = score;
|
||||
* pos->bestmove = move;
|
||||
* }
|
||||
* move_undo(newpos, move);
|
||||
* }
|
||||
* return best;
|
||||
* }
|
||||
*/
|
||||
eval_t negamax(pos_t *pos, int depth, int color)
|
||||
{
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
eval_t best = EVAL_MIN, score;
|
||||
movelist_t movelist;
|
||||
|
||||
pos->node_count++;
|
||||
if (depth == 0) {
|
||||
score = eval(pos) * color;
|
||||
return score;
|
||||
}
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_gen_legal(pos, &movelist);
|
||||
last = movelist.move + movelist.nmoves;
|
||||
//moves_gen_all(pos);
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
//list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
move_do(pos, *move, &state);
|
||||
score = -negamax(pos, depth - 1, -color);
|
||||
pos->node_count += pos->node_count;
|
||||
//move->negamax = score;
|
||||
if (score > best) {
|
||||
best = score;
|
||||
pos->eval = best;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
|
@@ -16,10 +16,8 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
bool is_draw(pos_t *pos);
|
||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* SEARCH_H */
|
||||
|
70
src/thread.c
Normal file
70
src/thread.c
Normal file
@@ -0,0 +1,70 @@
|
||||
/* thread.c - thread management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <pthread.h>
|
||||
#include <poll.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
#include "thread.h"
|
||||
|
||||
/* Still have to decide: thread or process ?
|
||||
*
|
||||
*/
|
||||
thread_pool_t threadpool;
|
||||
|
||||
|
||||
/**
|
||||
* thrd_create - initialize thrd.
|
||||
*/
|
||||
int thrd_create(__unused int num)
|
||||
{
|
||||
int fd[2];
|
||||
/* shall we make a communication channel via a pipe or socket ? */
|
||||
int __unused ret = socketpair(AF_LOCAL, SOCK_SEQPACKET, PF_LOCAL, fd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* thread_init - initialize thread pool.
|
||||
*/
|
||||
int thread_init(int nb)
|
||||
{
|
||||
nb = clamp(nb, MIN_THRDS, MAX_THRDS);
|
||||
|
||||
/* stop unwanted threads, always keep 1 */
|
||||
for (int i = nb + 1; i < threadpool.nb; ++i) {
|
||||
printf("stopping thread %d - status = \n", i);
|
||||
threadpool.thread[i].cmd = THRD_DO_QUIT;
|
||||
}
|
||||
for (int i = threadpool.nb; i < nb; ++i) {
|
||||
printf("creating thread %d - status = \n", i);
|
||||
thrd_create(i);
|
||||
|
||||
}
|
||||
|
||||
return nb;
|
||||
}
|
||||
|
||||
/*
|
||||
communication:
|
||||
main thread -> thread
|
||||
commands via memory
|
||||
thread -> main thread
|
||||
status via memory
|
||||
output via pipe/socket
|
||||
thread output will be output/filtered by main thread
|
||||
|
||||
*/
|
55
src/thread.h
Normal file
55
src/thread.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/* thread.h - thread management.
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef THREAD_H
|
||||
#define THREAD_H
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "position.h"
|
||||
|
||||
#define MIN_THRDS 1
|
||||
#define MAX_THRDS 16
|
||||
|
||||
typedef enum {
|
||||
THRD_DEAD,
|
||||
THRD_IDLE,
|
||||
THRD_WORKING,
|
||||
} thread_status_t;
|
||||
|
||||
typedef enum {
|
||||
/* main thread to subs */
|
||||
THRD_DO_SEARCH,
|
||||
THRD_DO_STOP,
|
||||
THRD_DO_QUIT,
|
||||
} thread_cmd_t;
|
||||
|
||||
typedef struct {
|
||||
int id;
|
||||
thread_status_t status;
|
||||
thread_cmd_t cmd;
|
||||
int fd[2];
|
||||
pos_t pos;
|
||||
} thread_t;
|
||||
|
||||
typedef struct {
|
||||
int nb;
|
||||
thread_t thread[MAX_THRDS + 1];
|
||||
} thread_pool_t;
|
||||
|
||||
int thrd_create(__unused int num);
|
||||
int thread_init(int nb);
|
||||
|
||||
#endif /* THREAD_H */
|
555
src/uci.c
Normal file
555
src/uci.c
Normal file
@@ -0,0 +1,555 @@
|
||||
/* uci.c - uci protocol
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "position.h"
|
||||
#include "hist.h"
|
||||
#include "fen.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "perft.h"
|
||||
#include "eval-defs.h"
|
||||
#include "uci.h"
|
||||
|
||||
struct command {
|
||||
char *name; /* command name */
|
||||
int (*func)(pos_t *, char *); /* function doing the job */
|
||||
char *doc; /* function doc */
|
||||
};
|
||||
|
||||
int execute_line (pos_t *, struct command *, char *);
|
||||
struct command *find_command (char *);
|
||||
|
||||
/* The names of functions that actually do the stuff.
|
||||
*/
|
||||
|
||||
/* standard UCI commands */
|
||||
int do_ucinewgame(pos_t *, char *);
|
||||
int do_uci(pos_t *, char *);
|
||||
int do_isready(pos_t *, char *);
|
||||
int do_quit(pos_t *, char *);
|
||||
|
||||
int do_setoption(pos_t *, char *);
|
||||
int do_position(pos_t *, char *);
|
||||
|
||||
/* commands *NOT* in UCI standard */
|
||||
int do_moves(pos_t *, char *);
|
||||
int do_diagram(pos_t *, char *);
|
||||
int do_perft(pos_t *, char *);
|
||||
|
||||
int do_hist(pos_t *, char *);
|
||||
int do_help(pos_t *, char *);
|
||||
|
||||
struct command commands[] = {
|
||||
{ "quit", do_quit, "Quit" },
|
||||
{ "uci", do_uci, "" },
|
||||
{ "ucinewgame", do_ucinewgame, "" },
|
||||
{ "isready", do_isready, "" },
|
||||
{ "setoption", do_setoption, ""},
|
||||
{ "position", do_position, "position startpos|fen [moves ...]" },
|
||||
|
||||
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
|
||||
{ "moves", do_moves, "(not UCI) moves ..." },
|
||||
{ "diagram", do_diagram, "(not UCI) print current position diagram" },
|
||||
{ "hist", do_hist, "(not UCI) print history states" },
|
||||
{ "help", do_help, "(not UCI) This help" },
|
||||
{ "?", do_help, "(not UCI) This help" },
|
||||
|
||||
{ NULL, (int(*)()) NULL, NULL }
|
||||
};
|
||||
|
||||
/* Execute a command line. */
|
||||
int execute_line(pos_t *pos, struct command *command, char *args)
|
||||
{
|
||||
return (*command->func)(pos, args);
|
||||
}
|
||||
|
||||
/**
|
||||
* find_command - lookup UCI command.
|
||||
* @name: &command string
|
||||
*
|
||||
* Look up NAME as the name of a command, and return a pointer to that
|
||||
* command. Return a NULL pointer if NAME isn't a command name.
|
||||
*/
|
||||
struct command *find_command(char *name)
|
||||
{
|
||||
register int i;
|
||||
|
||||
for (i = 0; commands[i].name; i++)
|
||||
if (!strcmp(name, commands[i].name))
|
||||
return commands + i;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* int do_eval(__unused pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* eval_t material[2], control[2], mobility[2];
|
||||
* for (int color = WHITE; color <= BLACK; ++color) {
|
||||
* material[color] = eval_material(pos, color);
|
||||
* control[color] = eval_square_control(pos, color);
|
||||
* mobility[color] = eval_mobility(pos, color);
|
||||
* printf("%s: material=%d mobility=%d controlled=%d\n",
|
||||
* color? "Black": "White", material[color],
|
||||
* mobility[color], control[color]);
|
||||
* }
|
||||
* eval_t res = eval(pos);
|
||||
* printf("eval = %d centipawns\n", res);
|
||||
* return 1;
|
||||
* }
|
||||
*
|
||||
* int do_simple_eval(__unused pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* eval_t eval = eval_simple(pos);
|
||||
* printf("eval = %d centipawns\n", eval);
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_init(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* startpos(pos);
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_genmoves(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* moves_gen_all(pos);
|
||||
* return 1;
|
||||
* }
|
||||
*
|
||||
* int do_prmoves(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* uint debug_level = debug_level_get();
|
||||
* debug_level_set(1);
|
||||
* moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
|
||||
* debug_level_set(debug_level);
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_prmovepos(pos_t *pos, char *arg)
|
||||
* {
|
||||
* struct list_head *p_cur, *tmp;
|
||||
* int movenum = atoi(arg), cur = 0; /\* starts with 0 *\/
|
||||
* move_t *move;
|
||||
*
|
||||
* log_f(1, "%s\n", arg);
|
||||
* list_for_each_safe(p_cur, tmp, &pos->moves[pos->turn]) {
|
||||
* move = list_entry(p_cur, move_t, list);
|
||||
* if (cur++ == movenum) {
|
||||
* pos_print(move->newpos);
|
||||
* break;
|
||||
* }
|
||||
* }
|
||||
*
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_prpieces(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* log_f(1, "%s\n", arg);
|
||||
* pos_pieces_print(pos);
|
||||
* return 1;
|
||||
* }
|
||||
*
|
||||
* int do_memstats(__unused pos_t *pos,__unused char *arg)
|
||||
* {
|
||||
* moves_pool_stats();
|
||||
* piece_pool_stats();
|
||||
* pos_pool_stats();
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_move(__unused pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* int i = 1, nmove = atoi(arg);
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
*
|
||||
* if (list_empty(&pos->moves[pos->turn])) {
|
||||
* log_f(1, "No moves list.\n");
|
||||
* return 0;
|
||||
* }
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* if (i == nmove)
|
||||
* goto doit;
|
||||
* i++;
|
||||
* }
|
||||
* log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
|
||||
* return 0;
|
||||
* doit:
|
||||
* newpos = move_do(pos, move);
|
||||
* pos_print(newpos);
|
||||
*
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
int do_ucinewgame(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
pos_clear(pos);
|
||||
tt_clear();
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_uci(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
printf("id name brchess " VERSION "\n");
|
||||
printf("id author Bruno Raoult\n");
|
||||
printf("option name Hash type spin default %d min %d max %d\n",
|
||||
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||
|
||||
if (PST_NB > 1) {
|
||||
printf("option name pst type combo default %s",
|
||||
pst_name(pst_current));
|
||||
for (int i = 0; i < PST_NB; ++i)
|
||||
printf(" var %s", pst_name(i));
|
||||
}
|
||||
printf("\n");
|
||||
for (int var = 0; var < EV_PARAMS_NB; ++var) {
|
||||
if (param_setable(var)) {
|
||||
int ptyp = param_type(var);
|
||||
int pmin = param_min(var);
|
||||
int pmax = param_max(var);
|
||||
int pval = parameters[var];
|
||||
|
||||
printf("option name %s ", param_name(var));
|
||||
switch(ptyp) {
|
||||
case PAR_BTN:
|
||||
printf("type button\n");
|
||||
break;
|
||||
case PAR_CHK:
|
||||
printf("type check default %s\n", pval? "true": "false");
|
||||
break;
|
||||
case PAR_SPN:
|
||||
printf("type spin default %d min %d max %d\n", pval, pmin, pmax);
|
||||
break;
|
||||
};
|
||||
}
|
||||
}
|
||||
printf("uciok\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_isready(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
printf("readyok\n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_setoption(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
char *name, *value = NULL;
|
||||
|
||||
if (str_token(arg, "name") != arg)
|
||||
return 1;
|
||||
if (!(name = str_skip_word(arg)))
|
||||
return 1;
|
||||
/* at this point, we got a valid parameter name */
|
||||
value = str_token(name, "value"); /* put '\0' at name end */
|
||||
if (value) {
|
||||
value = str_skip_word(value);
|
||||
if (!value)
|
||||
return 1;
|
||||
}
|
||||
if (str_eq_case(name, "hash") && value) {
|
||||
tt_create(atoi(value));
|
||||
} else if (str_eq_case(name, "pst")) {
|
||||
pst_set(value);
|
||||
} else {
|
||||
int var = param_find_name(name);
|
||||
if (var < 0) {
|
||||
printf("wrong parameter '%s'\n", name);
|
||||
return 1;
|
||||
}
|
||||
char *pname = param_name(var);
|
||||
printf("found param <%s> = %d\n", pname, var);
|
||||
if (param_setable(var)) {
|
||||
int ptyp = param_min(var);
|
||||
int pmin = param_min(var);
|
||||
int pmax = param_max(var);
|
||||
int pval;
|
||||
|
||||
switch(ptyp) {
|
||||
case PAR_BTN:
|
||||
bug_on (value);
|
||||
printf("do button '%s'\n", pname);
|
||||
break;
|
||||
case PAR_CHK:
|
||||
bug_on (!value);
|
||||
if (str_eq_case(value, "true"))
|
||||
pval = 1;
|
||||
else if (str_eq_case(value, "false"))
|
||||
pval = 0;
|
||||
else {
|
||||
printf("wrong value '%s' to '%s' boolean parameter\n",
|
||||
value, pname);
|
||||
return 1;
|
||||
}
|
||||
printf("set '%s' to %s\n", pname, pval? "true": "false");
|
||||
param_set(var, pval);
|
||||
break;
|
||||
case PAR_SPN:
|
||||
bug_on (!value);
|
||||
pval = clamp(atoi(value), pmin, pmax);
|
||||
printf("set '%s' to %d\n", param_name(var), pval);
|
||||
param_set(var, pval);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int do_position(pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr, *token, *fen, *moves;
|
||||
|
||||
hist_init();
|
||||
|
||||
/* separate "moves" section */
|
||||
moves = str_token(arg, "moves");
|
||||
saveptr = NULL;
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
if (!strcmp(token, "startpos")) {
|
||||
startpos(pos);
|
||||
do_diagram(pos, "");
|
||||
} else if (!strcmp(token, "fen")) {
|
||||
fen = strtok_r(NULL, "", &saveptr); /* full fen (till '\0') */
|
||||
//printf("fen=%s\n", fen);
|
||||
if (!fen)
|
||||
return 1;
|
||||
if (!fen2pos(pos, fen))
|
||||
return 1;
|
||||
//do_diagram(pos, "");
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
//puts("zob");
|
||||
//move_t move_none = MOVE_NONE;
|
||||
//hist_push(&pos->state, &move_none);
|
||||
|
||||
if (moves) {
|
||||
//puts("zobi");
|
||||
saveptr = NULL;
|
||||
moves = strtok_r(moves, " ", &saveptr); /* skip "moves" */
|
||||
moves = strtok_r(NULL, "", &saveptr); /* all moves (till '\0') */
|
||||
//printf("moves = %s\n", moves);
|
||||
do_moves(pos, moves);
|
||||
}
|
||||
/* link last position t history */
|
||||
//hist_pop();
|
||||
//hist_link(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_moves(__unused pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr = NULL, *token, check[8];
|
||||
move_t move;
|
||||
movelist_t movelist;
|
||||
|
||||
saveptr = NULL;
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
while (token) {
|
||||
move = move_from_str(token);
|
||||
move_to_str(check, move, 0);
|
||||
|
||||
printf("move: [%s] %s\n", token, check);
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
move = move_find_in_movelist(move, &movelist);
|
||||
if (move == MOVE_NONE) {
|
||||
/* should we reset here ? */
|
||||
return 1;
|
||||
}
|
||||
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||
//hist_push(&pos->state); /* push previous state */
|
||||
move_do(pos, move, hist_next());
|
||||
printf("repet=%d\n", pos->repcount);
|
||||
//if (is_repetition(pos))
|
||||
// printf("rep detected\n");
|
||||
//else if(is_draw(pos))
|
||||
// printf("draw detected\n");
|
||||
hist_static_print();
|
||||
token = strtok_r(NULL, " ", &saveptr);
|
||||
}
|
||||
/* reset position root, and decrease history moves repcounts.
|
||||
* TODO: Maybe use "ucinewgame" to decide when to perform this decrease ?
|
||||
*/
|
||||
pos->plyroot = 0;
|
||||
for (state_t *st = &pos->state; st != HIST_START; st = hist_prev(st)) {
|
||||
//printf("adjust rep=%d->\n");
|
||||
st->repcount = max(0, st->repcount - 1);
|
||||
}
|
||||
pos_print(pos);
|
||||
hist_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_diagram(pos_t *pos, __unused char *arg)
|
||||
{
|
||||
pos_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_perft(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
char *saveptr, *token;
|
||||
int divide = 0, depth = 6, alt = 0;
|
||||
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
if (!strcmp(token, "divide")) {
|
||||
divide = 1;
|
||||
token = strtok_r(NULL, " ", &saveptr);
|
||||
}
|
||||
if (!strcmp(token, "alt")) {
|
||||
alt = 1;
|
||||
token = strtok_r(NULL, " ", &saveptr);
|
||||
}
|
||||
depth = atoi(token);
|
||||
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||
if (depth > 0) {
|
||||
if (!alt)
|
||||
perft(pos, depth, divide);
|
||||
else
|
||||
perft_alt(pos, depth, 1, divide);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
hist_print(pos);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int do_help(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
for (struct command *cmd = commands; cmd->name; ++cmd) {
|
||||
printf("%12s:\t%s\n", cmd->name, cmd->doc);
|
||||
/* Print in six columns. */
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* int do_depth(__unused pos_t *pos, char *arg)
|
||||
* {
|
||||
* depth = atoi(arg);
|
||||
* printf("depth = %d\n", depth);
|
||||
* return 1;
|
||||
*
|
||||
* }
|
||||
*
|
||||
* int do_search(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* int debug_level = debug_level_get();
|
||||
* float timer1, timer2, nodes_sec;
|
||||
*
|
||||
* timer1 = debug_timer_elapsed();
|
||||
* negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
|
||||
* timer2 = debug_timer_elapsed();
|
||||
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||
* log(1, "best=");
|
||||
* debug_level_set(1);
|
||||
* move_print(0, pos->bestmove, 0);
|
||||
* debug_level_set(debug_level);
|
||||
* log(1, " negamax=%d\n", pos->bestmove->negamax);
|
||||
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int do_pvs(pos_t *pos, __unused char *arg)
|
||||
* {
|
||||
* int debug_level = debug_level_get();
|
||||
* float timer1, timer2, nodes_sec;
|
||||
* eval_t _pvs;
|
||||
*
|
||||
* timer1 = debug_timer_elapsed();
|
||||
* moves_gen_eval_sort(pos);
|
||||
* _pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
|
||||
* timer2 = debug_timer_elapsed();
|
||||
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
|
||||
* log(1, "best=");
|
||||
* if (pos->bestmove) {
|
||||
* debug_level_set(1);
|
||||
* move_print(0, pos->bestmove, 0);
|
||||
* debug_level_set(debug_level);
|
||||
* log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
|
||||
* } else {
|
||||
* log(1, "<no-best-move>");
|
||||
* }
|
||||
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
|
||||
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
|
||||
* return 1;
|
||||
* }
|
||||
*/
|
||||
|
||||
|
||||
static int done = 0;
|
||||
|
||||
int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
return done = 1;
|
||||
}
|
||||
|
||||
int uci(pos_t *pos)
|
||||
{
|
||||
char *str = NULL, *saveptr, *token, *args;
|
||||
size_t lenstr = 0;
|
||||
struct command *command;
|
||||
|
||||
while (!done && getline(&str, &lenstr, stdin) >= 0) {
|
||||
str = str_trim(str);
|
||||
if (! *str)
|
||||
continue;
|
||||
token = strtok_r(str, " ", &saveptr);
|
||||
if (! (command = find_command(token))) {
|
||||
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
|
||||
continue;
|
||||
}
|
||||
args = strtok_r(NULL, "", &saveptr);
|
||||
execute_line(pos, command, args);
|
||||
}
|
||||
|
||||
if (str)
|
||||
free(str);
|
||||
|
||||
return 0;
|
||||
}
|
21
src/uci.h
Normal file
21
src/uci.h
Normal file
@@ -0,0 +1,21 @@
|
||||
/* uci.h - main loop.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef UCI_H
|
||||
#define UCI_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
int uci(pos_t *pos);
|
||||
|
||||
#endif /* UCI_H */
|
264
src/util.c
264
src/util.c
@@ -1,4 +1,4 @@
|
||||
/* util.c - various util functions.
|
||||
/* util.c - generic/catchall functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -11,8 +11,264 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
//#include <time.h>
|
||||
//#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
/*
|
||||
* 1 sec = 1000 millisec
|
||||
* 1 millisec = 1000 microsec
|
||||
* 1 microsec = 1000 nanosec
|
||||
* milli = sec * 1000 + nanosec / 1000000
|
||||
*
|
||||
*/
|
||||
|
||||
/* We use microsec for all intermediate calcluation */
|
||||
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
|
||||
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
|
||||
|
||||
#define MILLI_IN_SEC 1000ll /* millisecond in second */
|
||||
|
||||
#define MICRO_IN_MILLI 1000ll
|
||||
|
||||
/**
|
||||
* clock_start - start or restart a clock.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* Save current time according to @clock type.
|
||||
*/
|
||||
void clock_start(mclock_t *clock)
|
||||
{
|
||||
clock_gettime(clock->clocktype, &clock->start);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_init - initializes a clock type.
|
||||
* @clock: &mclock_t clock
|
||||
* @type: clock type
|
||||
*
|
||||
* See the clock_gettime(2) for details.
|
||||
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
|
||||
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
|
||||
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
|
||||
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
|
||||
*/
|
||||
void clock_init(mclock_t *clock, clockid_t type)
|
||||
{
|
||||
clock->clocktype = type;
|
||||
clock_start(clock);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: microseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_μs(mclock_t *clock)
|
||||
{
|
||||
struct timespec current;
|
||||
s64 μs;
|
||||
|
||||
clock_gettime(clock->clocktype, ¤t);
|
||||
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
|
||||
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
|
||||
return μs;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: milliseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_ms(mclock_t *clock)
|
||||
{
|
||||
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: seconds elapsed since last clock_start().
|
||||
*/
|
||||
double clock_elapsed_sec(mclock_t *clock)
|
||||
{
|
||||
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||
}
|
||||
|
||||
static u64 rand_seed = 1ull;
|
||||
|
||||
/**
|
||||
* rand_init() - initialize random generator seed.
|
||||
* @seed: u64, the random generator seed.
|
||||
*
|
||||
* No change is made is performed if If @seed is zero. By default, @seed is
|
||||
* 1.
|
||||
* This seed is used by rand64().
|
||||
*/
|
||||
void rand_init(u64 seed)
|
||||
{
|
||||
if (seed)
|
||||
rand_seed = seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* rand64() - get a random number, xorshift method.
|
||||
*
|
||||
* Source:
|
||||
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
|
||||
* We do not want true random numbers, like those offered by getrandom(2), as we
|
||||
* need to be able to get predictable results.
|
||||
* Note: For predictable results in MT, we should use separate seeds.
|
||||
*
|
||||
* @return: a 64 bits random number.
|
||||
*/
|
||||
u64 rand64(void)
|
||||
{
|
||||
bug_on(rand_seed == 0ull);
|
||||
|
||||
rand_seed ^= rand_seed >> 12;
|
||||
rand_seed ^= rand_seed << 25;
|
||||
rand_seed ^= rand_seed >> 27;
|
||||
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_eq_case - test if two strings are equal ignoring case
|
||||
* @str1: string1
|
||||
* @str2: string2
|
||||
*
|
||||
* Compare @str1 and @str2 byte-by-byte, ignoring case.
|
||||
*
|
||||
* @return: true is equal, false otherwise.
|
||||
*/
|
||||
bool str_eq_case(char *str1, char *str2)
|
||||
{
|
||||
uchar *s1 = (uchar *) str1;
|
||||
uchar *s2 = (uchar *) str2;
|
||||
|
||||
for (; *s1 && *s2; ++s1, ++s2) {
|
||||
if (tolower(*s1) != tolower(*s2))
|
||||
break;
|
||||
}
|
||||
//printf("d=%lu *s1=%d *s2=%d\n", s1 - (uchar *) str1, *s1, *s2);
|
||||
return *s2 == *s1;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_trim - cleanup (trim) blank characters in string.
|
||||
* @str: &string to clean
|
||||
*
|
||||
* str is cleaned and packed with the following rules:
|
||||
* - Leading and trailing blank characters are removed.
|
||||
* - consecutive blank characters are replaced by one space.
|
||||
* - non printable characters are removed.
|
||||
*
|
||||
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
|
||||
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
|
||||
* tab ('\v').
|
||||
*
|
||||
* @return: new @str len.
|
||||
*/
|
||||
char *str_trim(char *str)
|
||||
{
|
||||
char *to = str, *from = str;
|
||||
int state = 1;
|
||||
|
||||
bug_on(!str);
|
||||
while (*from) {
|
||||
switch (state) {
|
||||
case 1: /* blanks */
|
||||
while (*from && isspace(*from))
|
||||
from++;
|
||||
state = 0;
|
||||
break;
|
||||
case 0: /* token */
|
||||
while (*from && !isspace(*from)) {
|
||||
if (isprint(*from))
|
||||
*to++ = *from;
|
||||
from++;
|
||||
}
|
||||
*to++ = ' ';
|
||||
state = 1;
|
||||
}
|
||||
}
|
||||
if (to > str)
|
||||
to--;
|
||||
*to = 0;
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_token - split a string from next token.
|
||||
* @str: string to search
|
||||
* @token: token to look for
|
||||
*
|
||||
* Look for token @token in string @str, and if found, split @str just before it.
|
||||
* A token is a string delimited by one space character. However, it may contain
|
||||
* space characters itself.
|
||||
* @str should normally be normalized with @str_trim(), so that all consecutive
|
||||
* blank characters are replaced by one, and leading/trailing ones removed.
|
||||
*
|
||||
* @return: @token address if found, NULL otherwise.
|
||||
*/
|
||||
char *str_token(char *str, const char *token)
|
||||
{
|
||||
int len = strlen(token);
|
||||
char *found = str;
|
||||
|
||||
bug_on(!str || !token);
|
||||
if (!*token) /* nothing to search */
|
||||
return str;
|
||||
|
||||
while (found && *found) {
|
||||
//printf("trying pos=%ld\n", found - str);
|
||||
found = strstr(found, token);
|
||||
if (found) {
|
||||
if (!found[len] || isspace(found[len]))
|
||||
break;
|
||||
found = strchr(found, ' ') + 1;
|
||||
//printf("new pos=%ld\n", found - str);
|
||||
}
|
||||
}
|
||||
if (found > str) /* split string */
|
||||
*(found - 1) = 0;
|
||||
return found;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_skip_word - find next word in a string.
|
||||
* @str: input string
|
||||
*
|
||||
* skip current word and following blank char.
|
||||
* @str must be normalized with @str_trim(), so that all consecutive blank
|
||||
* characters are already replaced by one, and leading/trailing ones removed.
|
||||
* Note that 'word' means any sequence of non-space character.
|
||||
*
|
||||
* @str is not modified.
|
||||
*
|
||||
* @return: next word if found, NULL otherwise.
|
||||
*/
|
||||
char *str_skip_word(char *str)
|
||||
{
|
||||
bug_on(!str);
|
||||
str = strchr(str, ' ');
|
||||
return str? str + 1: NULL;
|
||||
}
|
||||
|
57
src/util.h
57
src/util.h
@@ -14,35 +14,48 @@
|
||||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <brlib.h>
|
||||
|
||||
#include <bug.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
typedef struct mclock {
|
||||
clockid_t clocktype;
|
||||
ulong elapsed_l;
|
||||
double elapsed_f;
|
||||
struct timespec start;
|
||||
} mclock_t;
|
||||
|
||||
#undef safe_malloc
|
||||
#undef safe_free
|
||||
#define CLOCK_WALL CLOCK_REALTIME
|
||||
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||
|
||||
/* force BUG_ON, to get a program abort for failed malloc/free
|
||||
/**
|
||||
* CLOCK_DEFINE - define a clock type.
|
||||
* @name: clock name
|
||||
* @type: clock type
|
||||
*
|
||||
* This macro is equivalent to:
|
||||
* mclock_t name;
|
||||
* clock_init(&name, type);
|
||||
*/
|
||||
#pragma push_macro("BUG_ON")
|
||||
#undef BUG_ON
|
||||
#define BUG_ON
|
||||
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||
|
||||
#define safe_malloc(size) ({ \
|
||||
void *_ret = malloc(size); \
|
||||
bug_on(_ret == NULL); \
|
||||
_ret; \
|
||||
})
|
||||
void clock_init(mclock_t *clock, clockid_t type);
|
||||
void clock_start(mclock_t *clock);
|
||||
s64 clock_elapsed_μs(mclock_t *clock);
|
||||
s64 clock_elapsed_ms(mclock_t *clock);
|
||||
double clock_elapsed_sec(mclock_t *clock);
|
||||
|
||||
#define safe_free(ptr) do { \
|
||||
bug_on(ptr == NULL); \
|
||||
free(ptr); \
|
||||
} while (0)
|
||||
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
|
||||
|
||||
/* restore BUG_ON
|
||||
*/
|
||||
#pragma pop_macro("BUG_ON")
|
||||
void rand_init(u64 seed);
|
||||
u64 rand64(void);
|
||||
|
||||
|
||||
bool str_eq_case(char *str1, char *str2);
|
||||
char *str_trim(char *str);
|
||||
char *str_token(char *str, const char *token);
|
||||
char *str_skip_word(char *str);
|
||||
|
||||
#endif /* UTIL_H */
|
||||
|
@@ -33,7 +33,7 @@ int main(int __unused ac, __unused char**av)
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
hq_init();
|
||||
|
||||
while ((fen = next_fen(ATTACK))) {
|
||||
//printf(">>>>> %s\n", test[i]);
|
||||
@@ -53,7 +53,7 @@ int main(int __unused ac, __unused char**av)
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
printf("******* %s\n", cur_comment());
|
||||
printf("******* line %d: %s\n", cur_line(), cur_comment());
|
||||
bb_print_multi("checkers", 2, checkers, pos->checkers);
|
||||
bb_print_multi("pinners", 2, pinners, pos->pinners);
|
||||
bb_print_multi("blockers", 2, blockers, pos->blockers);
|
||||
|
@@ -18,13 +18,13 @@
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "hq.h"
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
{
|
||||
char str[256];
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
hq_init();
|
||||
for (int i = 0; i < 64; ++i) {
|
||||
sprintf(str, "\n%#x:\n %-22s%-22s%-22s%-22s%-22s%-22s%-22s", i,
|
||||
"sliding", "diagonal", "antidiagonal", "file", "rank", "knight",
|
||||
|
@@ -28,20 +28,9 @@ struct fentest {
|
||||
char *comment;
|
||||
char *fen;
|
||||
} fentest[] = {
|
||||
/************************************************************
|
||||
* TEMP TESTS BELOW - only run them (till sentinel below) *
|
||||
************************************************************/
|
||||
|
||||
/*
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
* "startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
|
||||
* "r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
|
||||
* },
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
* "",
|
||||
* "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
|
||||
* },
|
||||
*/
|
||||
/******************************************************************
|
||||
* TEMP TESTS BELOW - only run them (till sentinel below) *
|
||||
******************************************************************/
|
||||
|
||||
/******************************************************************
|
||||
* DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. *
|
||||
@@ -87,20 +76,6 @@ struct fentest {
|
||||
"illegal e.p. bug perft at depth 4",
|
||||
"1nbqkbn1/ppp2ppp/4p3/r1rpP3/6K1/P7/1PPP1PPP/RNBQ1BNR b - - 1 2"
|
||||
},
|
||||
/*
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "illegal e.p. bug perft depth 3",
|
||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r5K1/P7/1PPP1PPP/RNBQ1BNR w - - 2 3"
|
||||
* },
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "illegal e.p. bug perft depth 2",
|
||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r4PK1/P7/1PPP2PP/RNBQ1BNR b - - 0 3"
|
||||
* },
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
* "illegal e.p. bug perft depth 1 - fixed",
|
||||
* "1nb1kbn1/ppp2ppp/4p3/2rpP1q1/r4PK1/P7/1PPP2PP/RNBQ1BNR w - - 1 4"
|
||||
* },
|
||||
*/
|
||||
{ __LINE__, ATTACK,
|
||||
"only 3 K moves (but impossible situation)",
|
||||
"1k6/8/8/8/8/8/8/r2K3r w - - 0 1"
|
||||
@@ -151,24 +126,8 @@ struct fentest {
|
||||
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
/*
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
* "1.e3 - perft bug",
|
||||
* "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
||||
* },
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
* "1.e3 Nc6 - perft bug",
|
||||
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
|
||||
* },
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
* "1.e3 Nc6 2.Ke2 - perft bug",
|
||||
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
|
||||
* },
|
||||
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
* "1.e3 Nc6 2.Ke2 Nd4+ - perft bug",
|
||||
* "r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
|
||||
* },
|
||||
* First game moves
|
||||
*/
|
||||
// First game moves
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"startpos",
|
||||
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
|
||||
@@ -189,10 +148,11 @@ struct fentest {
|
||||
"startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
|
||||
"r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
|
||||
},
|
||||
// castling test
|
||||
// both can castle queen only
|
||||
/******************
|
||||
* Castling tests *
|
||||
******************/
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"no Q castling",
|
||||
"both can castle K-side",
|
||||
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
@@ -200,43 +160,29 @@ struct fentest {
|
||||
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"No castling for white",
|
||||
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1"
|
||||
},
|
||||
//
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"4 castle possible, only K+R",
|
||||
"4 castling possible, only K+R",
|
||||
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
//
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only kings on A1/A8, white to play",
|
||||
"k7/8/8/8/8/8/8/K7 w - - 0 1"
|
||||
},
|
||||
//
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only one move possible (Pf2xBg3)",
|
||||
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1"
|
||||
},
|
||||
//
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only 2 moves possible (Ph5xg6 e.p., Ph5-h6)",
|
||||
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1"
|
||||
},
|
||||
//
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"2 Kings, W/B/ pawns on 7th for promotion",
|
||||
"2 Kings, W/B pawns on 7th for promotion",
|
||||
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1"
|
||||
},
|
||||
// white castled, and can e.p. on c6 black can castle
|
||||
// white is a pawn down
|
||||
// white has 36 moves: P=11 + 1 e.p. N=6+3 B=5+5 R=1 Q=3 K=1 + 1 e.p.
|
||||
// black has 33 moves: P=11 N=2+7 B=5 R=3 Q=3 K=1 + castle
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
{ __LINE__, FEN | MOVEGEN,
|
||||
"movegen: white has 36 moves",
|
||||
"rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7"
|
||||
},
|
||||
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1"
|
||||
@@ -249,38 +195,46 @@ struct fentest {
|
||||
"",
|
||||
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
|
||||
},
|
||||
/*****************************************************
|
||||
* tests from talkchess *
|
||||
*****************************************************/
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
|
||||
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://www.talkchess.com/forum/viewtopic.php?t=42463",
|
||||
"rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||
"8/p7/8/1P6/K1k3p1/6P1/7P/8 w - - 0 1", // Perft(8) == 8,103,790
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||
"8/5p2/8/2k3P1/p3K3/8/1P6/8 b - - 0 1" // Perft(8) == 64,451,405
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||
"n1n5/PPPk4/8/8/8/8/4Kppp/5N1N b - - 0 1" // Perft(6) == 71,179,139
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||
"r3k2r/p6p/8/B7/1pp1p3/3b4/P6P/R3K2R w KQkq - 0 1" // Perft(6) == 77,054,993
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"from https://talkchess.com/viewtopic.php?t=74153",
|
||||
"r3k2r/pb3p2/5npp/n2p4/1p1PPB2/6P1/P2N1PBP/R3K2R w KQkq - 0 1" // Perft(5) == 29,179,893
|
||||
},
|
||||
|
||||
// some of tests below are from:
|
||||
// - Rodent IV
|
||||
// - https://www.chessprogramming.net/perfect-perft/
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
||||
},
|
||||
/*****************************************************
|
||||
* tests from: *
|
||||
* https://www.chessprogramming.net/perfect-perft/ *
|
||||
*****************************************************/
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"8/2p5/3p4/Kp5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1"
|
||||
@@ -301,26 +255,6 @@ struct fentest {
|
||||
"",
|
||||
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1"
|
||||
@@ -410,6 +344,80 @@ struct fentest {
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||
},
|
||||
|
||||
/*****************************************************
|
||||
* test from Rodent III *
|
||||
* https://github.com/nescitus/sources/src/uci.c *
|
||||
* "taken from DiscoCheck by Lucas Braeschcoming" *
|
||||
*****************************************************/
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"1.e4 c5 2.Nf3 Nc6",
|
||||
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq -",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"multiple captures (kiwipete)",
|
||||
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"rook endgame",
|
||||
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - -",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"knight pseudo-sack",
|
||||
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"pawn chain",
|
||||
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"attack for pawn",
|
||||
"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"exchange sack",
|
||||
"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"white pawn center",
|
||||
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"",
|
||||
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"endgame",
|
||||
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
|
||||
},
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"both queens en-prise",
|
||||
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
|
||||
},
|
||||
|
||||
/*****************************************************
|
||||
* broken FEN *
|
||||
*****************************************************/
|
||||
{ __LINE__, FEN,
|
||||
"legal EP",
|
||||
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"
|
||||
|
@@ -1,31 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/fen.h"
|
||||
#include "../src/move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
||||
//pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
||||
moves_gen_all(pos);
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
|
||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
||||
}
|
@@ -224,7 +224,7 @@ int main(int __unused ac, __unused char**av)
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
hq_init();
|
||||
outfd = open_stockfish();
|
||||
|
||||
while ((fen = next_fen(MOVEGEN))) {
|
||||
|
@@ -19,12 +19,13 @@
|
||||
#include <limits.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "fen.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "move-do.h"
|
||||
#include "move-gen.h"
|
||||
#include "search.h"
|
||||
#include "perft.h"
|
||||
|
||||
#include "common-test.h"
|
||||
|
||||
@@ -116,9 +117,9 @@ static void stockfish_fen(FILE *desc, char *fen)
|
||||
}
|
||||
|
||||
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
int depth)
|
||||
int depth, int divide)
|
||||
{
|
||||
char *buf = NULL;
|
||||
char *buf = NULL, movestr[8];
|
||||
u64 count, mycount = 0, fishcount;
|
||||
size_t alloc = 0;
|
||||
ssize_t buflen;
|
||||
@@ -144,30 +145,15 @@ static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
break;
|
||||
}
|
||||
//printf("%d: %s\n", line++, buf);
|
||||
if (sscanf(buf, "%*4s: %lu", &count) == 1) {
|
||||
square_t from = sq_from_string(buf);
|
||||
square_t to = sq_from_string(buf + 2);
|
||||
if (sscanf(buf, "%6[a-z1-8]: %lu", movestr, &count) == 2) {
|
||||
//printf("read:%s movestr:%s count:%lu\n", buf, movestr, count);
|
||||
moves[(*nmoves)++] = move_from_str(movestr);
|
||||
mycount += count;
|
||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[(*nmoves)++] = move_make(from, to);
|
||||
|
||||
} else if (sscanf(buf, "%*5s: %lu", &count) == 1) {
|
||||
square_t from = sq_from_string(buf);
|
||||
square_t to = sq_from_string(buf + 2);
|
||||
piece_type_t promoted = piece_t_from_char(*(buf + 4));
|
||||
mycount += count;
|
||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[(*nmoves)++] = move_make_promote(from, to, promoted);
|
||||
if (divide) {
|
||||
printf("%s: %lu\n", movestr, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
//pos->moves.nmoves = nmoves;
|
||||
// printf("fishcount=%d mycount=%d\n", fishcount, mycount);
|
||||
free(buf);
|
||||
return mycount;
|
||||
}
|
||||
@@ -200,8 +186,6 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
||||
#define t(c) move_to(c)
|
||||
|
||||
for (move_t *c1 = m1, *c2 = m2; (c1 - m1 < n1) || (c2 - m2 < n2);) {
|
||||
// square_t f1 = move_from(*c1); square_t t1 = move_to(*c1);
|
||||
// square_t f2 = move_from(*c2); square_t t2 = move_to(*c2);
|
||||
|
||||
/* no more move in c2 */
|
||||
if (c2 - m2 >= n2) {
|
||||
@@ -257,7 +241,7 @@ static int usage(char *prg)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
|
||||
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
|
||||
fprintf(stderr, "\t-d depth: perft depth (default: 6)");
|
||||
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
|
||||
fprintf(stderr, "\t-m: print moves details\n");
|
||||
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
|
||||
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
|
||||
@@ -270,22 +254,23 @@ int main(int ac, char**av)
|
||||
{
|
||||
int curtest = 0;
|
||||
u64 sf_count = 0, my_count;
|
||||
bool comment = true, sf_run = false, moves_output = false;
|
||||
bool comment = true, sf_run = false, divide = false;
|
||||
char *fen;
|
||||
pos_t *pos = NULL, *fenpos;
|
||||
pos_t *fishpos = pos_new();
|
||||
movelist_t fishmoves;
|
||||
FILE *outfd = NULL;
|
||||
s64 ms, lps;
|
||||
int opt, depth = 6, run = 3, tt = 32, newtt = 32;
|
||||
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
|
||||
struct {
|
||||
s64 count, ms;
|
||||
s64 count, countskipped, ms;
|
||||
s64 minlps, maxlps;
|
||||
int skipped;
|
||||
int err;
|
||||
} res[3] = {
|
||||
{ .minlps=LONG_MAX },
|
||||
{ .minlps=LONG_MAX },
|
||||
{ .minlps=LONG_MAX },
|
||||
{ .minlps = LONG_MAX },
|
||||
{ .minlps = LONG_MAX },
|
||||
{ .minlps = LONG_MAX },
|
||||
};
|
||||
|
||||
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
|
||||
@@ -299,7 +284,7 @@ int main(int ac, char**av)
|
||||
depth = 6;
|
||||
break;
|
||||
case 'm':
|
||||
moves_output = false;
|
||||
divide = true;
|
||||
break;
|
||||
case 'p':
|
||||
run = atoi(optarg);
|
||||
@@ -321,9 +306,12 @@ int main(int ac, char**av)
|
||||
}
|
||||
|
||||
init_all();
|
||||
if (newtt != 32 && newtt > 1) {
|
||||
printf("changing TT size from %d to %d\n", tt, newtt);
|
||||
tt = hash_tt.mb;
|
||||
|
||||
if (run & 1 && newtt != tt) {
|
||||
tt_create(newtt);
|
||||
|
||||
printf("changing TT size from %d to %d\n", tt, newtt);
|
||||
tt = newtt;
|
||||
}
|
||||
printf("%s: depth:%d tt_size:%d run:%x SF:%s\n",
|
||||
@@ -334,8 +322,6 @@ int main(int ac, char**av)
|
||||
tt_info();
|
||||
printf("\n");
|
||||
|
||||
printf("move_t size:%lu\n", sizeof(move_t));
|
||||
|
||||
if (sf_run)
|
||||
outfd = open_stockfish();
|
||||
|
||||
@@ -346,11 +332,10 @@ int main(int ac, char**av)
|
||||
continue;
|
||||
}
|
||||
curtest++;
|
||||
printf("test:%d line:%d", curtest, cur_line());
|
||||
printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
|
||||
if (comment)
|
||||
printf(" comment:%s\n",
|
||||
printf("\t\"%s\"\n",
|
||||
*cur_comment()? cur_comment(): "no test desc");
|
||||
printf("\t%s\n", fen);
|
||||
|
||||
tt_clear();
|
||||
|
||||
@@ -358,10 +343,11 @@ int main(int ac, char**av)
|
||||
if (sf_run) {
|
||||
stockfish_fen(outfd, fen);
|
||||
clock_start(&clock);
|
||||
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
|
||||
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth, divide);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[2].skipped++;
|
||||
res[2].countskipped += sf_count;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = sf_count * 1000l / ms;
|
||||
@@ -378,10 +364,11 @@ int main(int ac, char**av)
|
||||
|
||||
if (run & 1) {
|
||||
clock_start(&clock);
|
||||
my_count = perft(pos, depth, 1, moves_output);
|
||||
my_count = perft(pos, depth, divide);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[0].skipped++;
|
||||
res[0].countskipped += my_count;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = my_count * 1000l / ms;
|
||||
@@ -399,15 +386,17 @@ int main(int ac, char**av)
|
||||
tt_stats();
|
||||
} else {
|
||||
printf("perft : perft:%'lu ***ERROR***\n", my_count);
|
||||
res[0].err++;
|
||||
}
|
||||
}
|
||||
|
||||
if (run & 2) {
|
||||
clock_start(&clock);
|
||||
my_count = perft_alt(pos, depth, 1, moves_output);
|
||||
my_count = perft_alt(pos, depth, 1, divide);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[1].skipped++;
|
||||
res[1].countskipped += my_count;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = my_count * 1000l / ms;
|
||||
@@ -424,6 +413,7 @@ int main(int ac, char**av)
|
||||
my_count, ms, lps);
|
||||
} else {
|
||||
printf("perft_alt : perft:%'lu ***ERROR***\n", my_count);
|
||||
res[1].err++;
|
||||
}
|
||||
}
|
||||
printf("\n");
|
||||
@@ -432,32 +422,32 @@ int main(int ac, char**av)
|
||||
if (sf_run) {
|
||||
if (!res[2].ms)
|
||||
res[2].ms = 1;
|
||||
printf("total Stockfish : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
|
||||
printf("total Stockfish : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||
"(skipped %d/%d)\n",
|
||||
res[2].count, res[2].ms,
|
||||
res[2].count + res[2].countskipped, res[2].ms,
|
||||
res[2].count * 1000l / res[2].ms,
|
||||
res[2].minlps, res[2].maxlps,
|
||||
res[0].skipped, curtest);
|
||||
res[2].skipped, curtest);
|
||||
}
|
||||
if (run & 1) {
|
||||
if (!res[0].ms)
|
||||
res[0].ms = 1;
|
||||
printf("total perft : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
|
||||
"(skipped %d/%d)\n",
|
||||
res[0].count, res[0].ms,
|
||||
printf("total perft : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||
"(pos:%d skipped:%d err:%d)\n",
|
||||
res[0].count + res[0].countskipped, res[0].ms,
|
||||
res[0].count * 1000l / res[0].ms,
|
||||
res[0].minlps, res[0].maxlps,
|
||||
res[0].skipped, curtest);
|
||||
curtest, res[0].skipped, res[0].err);
|
||||
}
|
||||
if (run & 2) {
|
||||
if (!res[1].ms)
|
||||
res[1].ms = 1;
|
||||
printf("total perft_alt : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
|
||||
"(skipped %d/%d)\n",
|
||||
res[1].count, res[1].ms,
|
||||
printf("total perft_alt : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
|
||||
"(pos:%d skipped:%d err:%d)\n",
|
||||
res[1].count + res[1].countskipped, res[1].ms,
|
||||
res[1].count * 1000l / res[1].ms,
|
||||
res[1].minlps, res[1].maxlps,
|
||||
res[0].skipped, curtest);
|
||||
curtest, res[1].skipped, res[1].err);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@@ -29,50 +29,6 @@
|
||||
#include "move-gen.h"
|
||||
#include "search.h"
|
||||
|
||||
// #include "common-test.h"
|
||||
|
||||
static move_t move_in_movelist(movelist_t *ml, square_t from, square_t to, piece_type_t pt)
|
||||
{
|
||||
const int nmoves = ml->nmoves;
|
||||
const move_t *moves = ml->move;
|
||||
int movenum = 0;
|
||||
move_t move;
|
||||
for (movenum = 0; movenum < nmoves; ++movenum) {
|
||||
move = moves[movenum];
|
||||
printf("compare %s%s to %s%s pt=%d ",
|
||||
sq_to_string(from), sq_to_string(to),
|
||||
sq_to_string(move_from(move)),
|
||||
sq_to_string(move_to(move)),
|
||||
pt
|
||||
);
|
||||
if (move_from(move) == from && move_to(move) == to) {
|
||||
printf("HIT!\n");
|
||||
if (pt != NO_PIECE_TYPE && move_promoted(move) != pt)
|
||||
continue;
|
||||
printf("move_in_movelist(%s%s) found from=%s to=%s\n",
|
||||
sq_to_string(from), sq_to_string(to),
|
||||
sq_to_string(move_from(move)),
|
||||
sq_to_string(move_to(move)));
|
||||
return move;
|
||||
} else
|
||||
puts("");
|
||||
}
|
||||
return MOVE_NONE;
|
||||
}
|
||||
|
||||
static move_t move_from_str(pos_t *pos, const char *move)
|
||||
{
|
||||
movelist_t movelist;
|
||||
square_t from = sq_from_string(move);
|
||||
square_t to = sq_from_string(move + 2);
|
||||
piece_type_t promoted = piece_t_from_char(*(move + 4));
|
||||
printf("from=%o to=%o promoted=%d\n", from, to, promoted);
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
return move_in_movelist(&movelist, from, to, promoted);
|
||||
}
|
||||
|
||||
static void pr_entry(hentry_t *entry)
|
||||
{
|
||||
if (!entry)
|
||||
@@ -91,7 +47,7 @@ int main()
|
||||
hentry_t *entry;
|
||||
move_t move;
|
||||
state_t state;
|
||||
//movelist_t movelist;
|
||||
movelist_t movelist;
|
||||
|
||||
const char *moves_array[] = {
|
||||
"e2e4 e7e5 g1f3 b8c6",
|
||||
@@ -113,19 +69,22 @@ int main()
|
||||
depth++;
|
||||
printf("%s ", token);
|
||||
|
||||
//pos_set_checkers_pinners_blockers(pos);
|
||||
//pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
move = move_from_str(pos, token);
|
||||
move = move_from_str(token);
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
printf("move: %s\n", move_to_str(buf, move, 0));
|
||||
move_do(pos, move, &state);
|
||||
if ((entry = tt_probe_perft(pos->key, depth))) {
|
||||
printf("tt hit: depth=%d val=%lu",
|
||||
HASH_PERFT_DEPTH(entry->data),
|
||||
HASH_PERFT_VAL(entry->data));
|
||||
} else {
|
||||
tt_store_perft(pos->key, i + 1, depth);
|
||||
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
|
||||
};
|
||||
move = move_find_in_movelist(move, &movelist);
|
||||
if (move != MOVE_NONE) {
|
||||
move_do(pos, move, &state);
|
||||
if ((entry = tt_probe_perft(pos->key, depth))) {
|
||||
printf("tt hit: depth=%d val=%lu",
|
||||
HASH_PERFT_DEPTH(entry->data),
|
||||
HASH_PERFT_VAL(entry->data));
|
||||
} else {
|
||||
tt_store_perft(pos->key, i + 1, depth);
|
||||
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
|
||||
};
|
||||
}
|
||||
|
||||
token = strtok(NULL, " \t");
|
||||
}
|
||||
|
Reference in New Issue
Block a user