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1aa419392e
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adapt to brlib 0.3
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2024-01-06 19:54:22 +01:00 |
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48b5420830
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Add check array in position structure
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2023-07-25 06:54:33 +02:00 |
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ed9b9cc646
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add nodes_count and moves_{generated,counted} in pos struct
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2023-07-11 22:22:33 +02:00 |
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0df87ff41c
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Add bestmove in pos struct, add pos_check()
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2023-07-09 15:36:14 +02:00 |
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120a459206
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add pos_del function
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2023-07-07 15:53:57 +02:00 |
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183e9ef2be
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Improve move gen, delete ling pos, 3 steps moves generation
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2023-07-07 02:21:14 +02:00 |
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09ceca44e5
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pos: keep possibility to have opponent moves (NULL move)
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2023-06-25 16:02:23 +02:00 |
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1154f141c9
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start bitboard integration
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2023-06-22 16:08:57 +02:00 |
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f0e1836f2f
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add memstats / clear lists when new fen position
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2021-11-14 16:03:36 +01:00 |
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5bf5d6bae9
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bodichess main loop (move gen/eval/fen init/print pos/print moves)
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2021-11-14 11:35:03 +01:00 |
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451afea6b5
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refactor position: now contains board (not board *)
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2021-11-12 20:22:20 +01:00 |
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bd7d9f8551
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add memory pool for positions
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2021-11-12 18:33:39 +01:00 |
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bd88da013c
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pos: added mobility. move_gen: hangle castling
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2021-11-12 11:00:59 +01:00 |
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5623dc78a5
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dummy eval func (pieces + square control), bit ops, shorter int types
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2021-11-09 20:57:18 +01:00 |
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d38e2f4543
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Occupancy & square control bitboards + continue printf->logX
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2021-11-08 08:38:38 +01:00 |
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c7faa88bfa
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structures forward declarations
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2021-11-04 13:06:24 +01:00 |
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16c0c06095
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remove piece2char/piece2string (global var instead)
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2021-10-31 13:44:08 +01:00 |
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2f701c4bd5
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pseudo-moves for pieces (not pawns nor special moves)
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2021-10-31 12:16:11 +01:00 |
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4bba067cd6
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Add player's pieces list management + change board def.
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2021-10-30 22:03:17 +02:00 |
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7bdc428485
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add license information & rename typedefs
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2021-10-29 09:00:10 +02:00 |
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264459dc0f
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initial files
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2021-10-27 16:09:56 +02:00 |
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