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brchess/src/position.h

51 lines
1.3 KiB
C

/* position.h - position management definitions.
*
* Copyright (C) 2021 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.htmlL>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef POSITION_H
#define POSITION_H
#include <stdint.h>
#include "chessdefs.h"
#include "board.h"
#include "pool.h"
#include "list.h"
typedef struct pos_s {
piece_t turn; /* we use only color bit */
castle_t castle;
u16 clock_50;
u16 curmove;
u16 mobility[2];
eval_t eval;
board_t *board;
square_t en_passant;
square_t king[2];
bitboard_t occupied[2];
bitboard_t controlled[2];
struct list_head pieces[2];
struct list_head moves;
} pos_t;
void bitboard_print(bitboard_t bb);
void bitboard_print2(bitboard_t bb1, bitboard_t bb2);
void pos_pieces_print(pos_t *pos);
void pos_print(pos_t *pos);
pos_t *pos_clear(pos_t *pos);
pos_t *pos_startpos(pos_t *pos);
pos_t *pos_create();
pool_t *pos_pool_init();
pos_t *pos_get();
#endif