Occupancy & square control bitboards + continue printf->logX

This commit is contained in:
2021-11-08 08:38:38 +01:00
parent c7faa88bfa
commit d38e2f4543
13 changed files with 184 additions and 89 deletions

2
.gitignore vendored
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@@ -6,6 +6,8 @@ fen
pool
piece
move
bits
debug
*.s
/test/
/obj/

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@@ -25,9 +25,12 @@ OBJ=$(addprefix $(OBJDIR)/,$(SRC_S:.c=.o))
BIN=fen pool piece move debug
CFLAGS += -std=gnu99
FLAGS += -O2
CFLAGS += -g
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -march=native
#CFLAGS += -pedantic
#CFLAGS += -Wno-pointer-arith
#CFLAGS += -Werror
@@ -37,6 +40,7 @@ CFLAGS += -Wmissing-declarations
CFLAGS += -DDEBUG # global
CFLAGS += -DDEBUG_POOL # memory pools management
CFLAGS += -DDEBUG_FEN # FEN decoding
CFLAGS += -DDEBUG_MOVE # move generation
#CFLAGS += -DDEBUG_MAINSLEEP # sleep 1 sec within main loop (SIGINTR test)
#CFLAGS += -DDEBUG_EVAL2 # eval 2
@@ -85,3 +89,8 @@ $(BIN): $$(subst $(OBJDIR)/$$@.o,,$(OBJ)) $(SRCDIR)/$$@.c
# debug: CFLAGS+=-DDEBUGBIN
# debug: $$(subst $(OBJDIR)/$$@.o,,$(OBJ)) $(SRCDIR)/$$@.c
# $(CC) $(CFLAGS) $^ -o $@
.PHONY: bits
bits: test/bits.c
$(CC) $(CFLAGS) -S $^ -o $@.s
$(CC) -DFOO $(CFLAGS) $^ -o $@

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@@ -2,7 +2,7 @@
./obj/fen.o:: src/fen.c src/debug.h src/chessdefs.h src/position.h src/board.h \
src/piece.h src/list.h src/pool.h src/fen.h
./obj/move.o:: src/move.c src/chessdefs.h src/piece.h src/board.h src/position.h \
src/list.h src/pool.h src/move.h
src/list.h src/pool.h src/move.h src/debug.h
./obj/piece.o:: src/piece.c src/chessdefs.h src/piece.h src/board.h \
src/position.h src/list.h src/pool.h src/debug.h
./obj/pool.o:: src/pool.c src/list.h src/pool.h src/debug.h

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@@ -34,6 +34,15 @@ typedef struct board_s {
#define SQ88_NOK(s) ((s) & 0x88) /* invalid square */
#define SQ88_OK(s) (!SQ88_NOK(s))
/* definitions for bitboard representation
*/
#define BB(f, r) (8 * (r) + (f)) /* from rank,file to bitboard */
#define FILEBB(b) ((b) % 8) /* from sq88 to file */
#define RANKBB(b) ((b) / 8) /* from sq88 to rank */
#define SQ88_NOK(s) ((s) & 0x88) /* invalid square */
#define SQ88_OK(s) (!SQ88_NOK(s))
/* piece human notation
*/
#define CHAR_EMPTY ' '

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@@ -69,9 +69,14 @@ typedef unsigned char castle_t;
#define CASTLE_W 0x03 /* 00000011 W castle mask */
#define CASTLE_B 0x0C /* 00001100 B castle mask */
/* bitboard
*/
typedef uint64_t bitboard_t;
/* eval type
*/
typedef int64_t eval_t;
typedef int64_t eval_t;
/* forward typedefs
*/

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@@ -30,7 +30,7 @@ void debug(uint32_t level, bool timestamp, uint32_t indent,
#define log(level, fmt, args...) \
debug((level), false, 0, NULL, 0, fmt, ##args)
/* format: func name, no line number, indent, no timestamp
/* format: func name, no line number, no indent, no timestamp
* foo:15 val=2
*/
#define log_f(level, fmt, args...) \
@@ -40,13 +40,13 @@ void debug(uint32_t level, bool timestamp, uint32_t indent,
* foo:15 val=2
*/
#define log_i(level, fmt, args...) \
debug((level), false, (level), __func__, __LINE__, fmt, args)
debug((level), false, (level), __func__, __LINE__, fmt, ##args)
/* format : func name, indent, timestamp
* []foo:15 val=2
*/
#define log_it(level, fmt, args...) \
debug((level), true, (level), __func__, __LINE__, fmt, args)
debug((level), true, (level), __func__, __LINE__, fmt, ##args)
/* format: file name, no indent, no timestamp
* foo:15 val=2

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@@ -76,12 +76,14 @@ pos_t *fen2pos(pos_t *pos, char *fen)
goto set_square;
case CHAR_KING:
piece = KING;
pos->king[color]=SQ88(file, rank);
//goto set_square;
set_square:
# ifdef DEBUG_FEN
log_i(5, "f=%d r=%d *p=%c piece=%c color=%d\n",
file, rank, *p, cp, color);
# endif
pos->occupied[color] |= (1LL << BB(file, rank));
piece |= color;
board[SQ88(file, rank)].piece = piece;
board[SQ88(file, rank)].s_piece = piece_add(pos, piece, SQUARE(file, rank));

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@@ -17,19 +17,20 @@
#include "piece.h"
#include "move.h"
#include "list.h"
#include "debug.h"
static pool_t *moves_pool;
static struct vector {
unsigned char ndirs;
char slide;
char dir[8];
char slide;
char dir[8];
} vectors[] = {
[KNIGHT] = { 8, 0, { -33, -31, -18, -14, 14, 18, 31, 33}},
[BISHOP] = { 4, 1, { -15, -17, 15, 17}},
[ROOK] = { 4, 1, { -1, -16, 1, 16}},
[QUEEN] = { 8, 1, { -1, -16, 1, 16, -15, -17, 15, 17}},
[KING] = { 8, 0, { -1, -16, 1, 16, -15, -17, 15, 17}},
[KNIGHT] = { 8, 0, { -33, -31, -18, -14, 14, 18, 31, 33 }},
[BISHOP] = { 4, 1, { -15, -17, 15, 17 }},
[ROOK] = { 4, 1, { -1, -16, 1, 16 }},
[QUEEN] = { 8, 1, { -1, -16, 1, 16, -15, -17, 15, 17 }},
[KING] = { 8, 0, { -1, -16, 1, 16, -15, -17, 15, 17 }}
};
pool_t *moves_pool_init()
@@ -42,11 +43,15 @@ pool_t *moves_pool_init()
void move_print(move_t *move, move_flags_t flags)
{
if (flags & M_PR_CAPT && !(move->flags & M_CAPTURE)) {
// printf("capture & %#04x\n", move->flags);
# ifdef DEBUG_MOVE
log_i(4, "capture & %#04x\n", move->flags);
# endif
return;
}
if (flags & M_PR_NCAPT && move->flags & M_CAPTURE) {
// printf("!capture & %#04x\n", move->flags);
# ifdef DEBUG_MOVE
log_i(4, "!capture & %#04x\n", move->flags);
# endif
return;
}
if (move->flags & M_CASTLE_K) {
@@ -73,11 +78,6 @@ void move_print(move_t *move, move_flags_t flags)
printf("e.p.");
if (move->promotion)
printf("=%s", P_SYM(move->promotion));
/*if (move->flags & M_CASTLE_K)
printf("(O-O)");
if (move->flags & M_CASTLE_Q)
printf("(O-O-O)");
*/
end:
printf(" ");
}
@@ -124,6 +124,8 @@ inline static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
board_t *board = pos->board;
move_t *move;
if (COLOR(piece) != pos->turn)
return NULL;
if (!(move = pool_get(moves_pool)))
return NULL;
move->piece = piece;
@@ -141,11 +143,12 @@ inline static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
inline static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
square_t to, unsigned char rank7)
{
//board_t *board = pos->board;
move_t *move;
piece_t promote;
unsigned char color = COLOR(piece);
if (color != pos->turn)
return NULL;
if (RANK88(from) == rank7) { /* promotion */
for (promote = QUEEN; promote > PAWN; promote >>= 1) {
if ((move = move_add(pos, piece, from, to))) {
@@ -165,8 +168,8 @@ inline static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
{
piece_t piece = PIECE(ppiece->piece);
square_t square = ppiece->square, new;
unsigned char color = COLOR(ppiece->piece);
square_t square = ppiece->square, new;
board_t *board = pos->board;
unsigned char rank2, rank7, rank5;
move_t *move = NULL;
@@ -189,19 +192,20 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
/* normal push. We do not test for valid destination square here,
* assuming position is valid. Is that correct ?
*/
//moves_print(pos);
new = square + dir * 16;
if (!board[new].piece) {
//printf("pushing pawn %#04x\n", square);
# ifdef DEBUG_MOVE
log_i(4, "pushing pawn %#04x\n", square);
# endif
if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
count++;
//moves_print(pos);
/* push 2 squares */
if (move && RANK88(square) == rank2) {
new += dir * 16;
if (SQ88_OK(new) && !board[new].piece) {
//printf("pushing pawn %#04x 2 squares\n", square);
# ifdef DEBUG_MOVE
log_i(4, "pushing pawn %#04x 2 squares\n", square);
# endif
if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
count++;
}
@@ -213,9 +217,10 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
unsigned char ep_file = FILE88(pos->en_passant);
unsigned char sq_file = FILE88(square);
//printf("possible en passant on rank %#x (current = %#0x)\n", ep_file,
// sq_file);
# ifdef DEBUG_MOVE
log_i(4, "possible en passant on rank %#x (current = %#0x)\n", ep_file,
sq_file);
# endif
if (sq_file == ep_file - 1 || sq_file == ep_file + 1) {
square_t taken = board[SQUARE(ep_file, rank5)].piece;
move = move_pawn_add(pos, piece | color , square, pos->en_passant, rank7);
@@ -230,10 +235,12 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
/* capture */
int two=0;
for (new = square + dir * 15; two < 2; new = square + dir * 17, two++) {
//for (new = square + dir * 15; new <= square + dir * 17; new += 2) {
//printf("pawn capture %#04x\n", square);
# ifdef DEBUG_MOVE
log_i(3, "pawn capture %#04x %#04x\n", square, new);
# endif
if (SQ88_NOK(new))
continue;
pos->controlled[color] |= (1ULL << BB(FILE88(new), RANK88(new)));
if (board[new].piece && COLOR(board[new].piece) != color) {
if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
count++;
@@ -291,47 +298,64 @@ int pseudo_moves_castle(pos_t *pos)
int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
{
piece_t piece = PIECE(ppiece->piece);
unsigned char color = COLOR(ppiece->piece);
struct vector *vector = vectors+piece;
square_t square = ppiece->square;
unsigned char ndirs = vector->ndirs;
char slide = vector->slide;
board_t *board = pos->board;
unsigned char color = COLOR(ppiece->piece);
move_t *move;
int count = 0;
/*printf("square=%#04x piece=%#04x color = %s\n", square, piece, color==WHITE? "white": "black");
printf("%s: pos:%p piece:%d [%s] at %#04x[%c%c]\n", __func__, pos, piece,
P_NAME(piece),
square,
FILE2C(GET_F(square)),
RANK2C(GET_R(square)));
printf("\tvector=%ld ndirs=%d slide=%d\n", vector-vectors, ndirs, slide);
*/
# ifdef DEBUG_MOVE
log_i(4, "square=%#04x piece=%#04x color = %s\n", square, piece,
color==WHITE? "white": "black");
log_f(3, "pos:%p piece:%d [%s] at %#04x[%c%c]\n", pos, piece,
P_NAME(piece), square,
FILE2C(GET_F(square)), RANK2C(GET_R(square)));
log_i(4, "vector=%ld ndirs=%d slide=%d\n", vector-vectors, ndirs, slide);
# endif
for (int curdir = 0; curdir < ndirs; ++curdir) {
char dir = vector->dir[curdir];
for (square_t new = square + dir; ; new = new + dir) {
/* outside board */
if (SQ88_NOK(new)) {
//printf("\t\tskipping %04x (invalid square)\n", new);
# ifdef DEBUG_MOVE
log_i(4,"skipping %04x (invalid square)\n", new);
# endif
break;
}
// printf("\ttrying %c%c", FILE2C(GET_F(new)), RANK2C(GET_R(new)));
# ifdef DEBUG_MOVE
log_i(3, "trying %c%c\n", FILE2C(GET_F(new)), RANK2C(GET_R(new)));
# endif
/* own color on dest square */
/*if (board[new].piece) {
printf("color=%d color2=%d\n", color, COLOR(board[new].piece));
}*/
if (board[new].piece && COLOR(board[new].piece) == color) {
//printf("\t\tskipping %04x (same color piece)\n", new);
break;
if (board[new].piece) {
# ifdef DEBUG_MOVE
log_i(4, "color=%d color2=%d\n", color, COLOR(board[new].piece));
# endif
}
pos->controlled[color] |= (1ULL << BB(FILE88(new), RANK88(new)));
if (board[new].piece) {
if (COLOR(board[new].piece) == color) {
# ifdef DEBUG_MOVE
log_i(3, "skipping %04x (same color piece)\n", new);
# endif
break;
}
}
/* we are sure the move is valid : we create move */
if ((move = move_add(pos, piece, square, new)))
count++;
if (move->taken)
if (color == pos->turn) {
if ((move = move_add(pos, piece, square, new))) {
count++;
//if (move->taken)
// break;
}
}
if (board[new].piece) {
break;
}
if (!slide)
break;
}
@@ -339,13 +363,13 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
return count;
}
int moves_get(pos_t *pos)
int moves_gen(pos_t *pos, bool color)
{
struct list_head *p_cur, *tmp, *piece_list;
piece_list_t *piece;
int count = 0;
piece_list = pos->turn == WHITE? &pos->pieces_white: &pos->pieces_black;
piece_list = &pos->pieces[color];
pseudo_moves_castle(pos);
list_for_each_safe(p_cur, tmp, piece_list) {
@@ -360,17 +384,6 @@ int moves_get(pos_t *pos)
return count;
}
/* unused
move_t *(*moves_fct[])(pos_t *) = {
[PAWN] = pseudo_moves_pawn,
[KNIGHT] = pseudo_moves_knight,
[BISHOP] = pseudo_moves_bishop,
[ROOK] = pseudo_moves_rook,
[QUEEN] = pseudo_moves_queen,
[KING] = pseudo_moves_king
};
*/
#ifdef BIN_move
#include "fen.h"
#include "debug.h"
@@ -378,19 +391,20 @@ int main(int ac, char**av)
{
pos_t *pos;
debug_init(1);
pos = pos_create();
debug_init(2);
piece_pool_init();
moves_pool_init();
pos = pos_create();
if (ac == 1) {
pos_startpos(pos);
} else {
fen2pos(pos, av[1]);
}
moves_gen(pos, WHITE);
moves_gen(pos, BLACK);
pos_print(pos);
pieces_print_pos_pieces(pos);
moves_get(pos);
pos_pieces_print(pos);
moves_print(pos, M_PR_SEPARATE);
}
#endif

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@@ -19,6 +19,10 @@
#include "pool.h"
#include "piece.h"
/* move_add() return value when generating
*/
/* move flags
*/
typedef unsigned char move_flags_t;
@@ -52,6 +56,6 @@ void moves_print(pos_t *move, move_flags_t flags);
int pseudo_moves_castle(pos_t *pos);
int pseudo_moves_gen(pos_t *pos, piece_list_t *piece);
int pseudo_moves_pawn(pos_t *pos, piece_list_t *piece);
int moves_get(pos_t *pos);
int moves_gen(pos_t *pos, bool color);
#endif /* MODE_H */

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@@ -46,14 +46,6 @@ void piece_list_print(struct list_head *list)
printf("Total pieces = %d\n", i);
}
void pieces_print_pos_pieces(pos_t *pos)
{
printf("White pieces : \n\t");
piece_list_print(&pos->pieces_white);
printf("Black pieces : \n\t");
piece_list_print(&pos->pieces_black);
}
pool_t *piece_pool_init()
{
if (!pieces_pool)
@@ -81,8 +73,8 @@ piece_list_t *piece_add(pos_t *pos, piece_t piece, square_t square)
piece2string(piece), FILE2C(GET_F(square)), RANK2C(GET_R(square)));
# endif
if ((new = pool_get(pieces_pool))) {
list_add_tail(&new->list,
color? &pos->pieces_black: &pos->pieces_white);
list_add_tail(&new->list, &pos->pieces[color]);
//color? &pos->pieces_black: &pos->pieces_white);
new->piece = piece;
new->square = square;
new->castle = 0;
@@ -108,6 +100,6 @@ int main(int ac, char**av)
fen2pos(pos, av[1]);
}
pos_print(pos);
pieces_print_pos_pieces(pos);
pos_pieces_print(pos);
}
#endif

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@@ -63,7 +63,6 @@ extern struct piece_details {
#define P_USE_UTF 1
void piece_list_print(struct list_head *list);
void pieces_print_pos_pieces(pos_t *pos);
pool_t *piece_pool_init();
piece_list_t *piece_add(pos_t *pos, piece_t piece, square_t square);

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@@ -22,6 +22,43 @@
#include "fen.h"
#include "piece.h"
#define BYTE_PRINT "%c%c%c%c%c%c%c%c"
#define BYTE2BIN(b) ((b) & 0x01 ? '1' : '0'), \
((b) & 0x02 ? '1' : '0'), \
((b) & 0x04 ? '1' : '0'), \
((b) & 0x08 ? '1' : '0'), \
((b) & 0x10 ? '1' : '0'), \
((b) & 0x20 ? '1' : '0'), \
((b) & 0x40 ? '1' : '0'), \
((b) & 0x80 ? '1' : '0')
inline void bitboard_print(bitboard_t bb)
{
int i;
printf("%#018lx\n", bb);
for (i=56; i; i-=8)
printf("\t"BYTE_PRINT"\n",
BYTE2BIN(bb>>i));
}
inline void bitboard_print2(bitboard_t bb1, bitboard_t bb2)
{
int i;
printf("\tW: %#018lx\tB: %#018lx\n", bb1, bb2);
for (i=56; i>=0; i-=8)
printf("\t"BYTE_PRINT"\t\t"BYTE_PRINT"\n",
BYTE2BIN(bb1>>i),
BYTE2BIN(bb2>>i));
}
void pos_pieces_print(pos_t *pos)
{
printf("White pieces : \n\t");
piece_list_print(&pos->pieces[WHITE]);
printf("Black pieces : \n\t");
piece_list_print(&pos->pieces[BLACK]);
}
/* void pos_print - Print position on stdout.
* @pos: Position address (pos_t * )
*
@@ -43,7 +80,12 @@ void pos_print(pos_t *pos)
printf("\n +---+---+---+---+---+---+---+---+\n");
}
printf(" A B C D E F G H\n\n");
printf("Next move: %s.\n", IS_WHITE(pos->turn) ? "white" : "black");
printf("Turn: %s.\n", IS_WHITE(pos->turn) ? "white" : "black");
printf("Kings: W:%c%c B:%c%c\n",
FILE2C(GET_F(pos->king[WHITE])),
RANK2C(GET_R(pos->king[WHITE])),
FILE2C(GET_F(pos->king[BLACK])),
RANK2C(GET_R(pos->king[BLACK])));
printf("Possible en-passant: [%#x] ", pos->en_passant);
if (pos->en_passant == 0)
printf("None.\n");
@@ -66,6 +108,10 @@ void pos_print(pos_t *pos)
printf("\n50 half-moves-rule = %d\n", pos->clock_50);
printf("Current move = %d\n", pos->curmove);
printf("Bitbords occupied :\n");
bitboard_print2(pos->occupied[WHITE], pos->occupied[BLACK]);
printf("Bitbords controlled :\n");
bitboard_print2(pos->controlled[WHITE], pos->controlled[BLACK]);
}
pos_t *pos_init(pos_t *pos)
@@ -87,10 +133,16 @@ pos_t *pos_init(pos_t *pos)
pos->castle = 0;
pos->clock_50 = 0;
pos->curmove = 0;
pos->eval = 0;
pos->en_passant = 0;
pos->en_passant = 0;
INIT_LIST_HEAD(&pos->pieces_white);
INIT_LIST_HEAD(&pos->pieces_black);
pos->king[WHITE] = 0;
pos->king[BLACK] = 0;
pos->occupied[WHITE] = 0;
pos->occupied[BLACK] = 0;
pos->controlled[WHITE] = 0;
pos->controlled[BLACK] = 0;
INIT_LIST_HEAD(&pos->pieces[WHITE]);
INIT_LIST_HEAD(&pos->pieces[BLACK]);
INIT_LIST_HEAD(&pos->moves);
return pos;

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@@ -22,16 +22,23 @@
typedef struct pos_s {
piece_t turn; /* we use only color bit */
castle_t castle;
square_t en_passant;
short clock_50;
short curmove;
eval_t eval;
struct list_head pieces_white;
struct list_head pieces_black;
struct list_head moves;
board_t *board;
square_t en_passant;
square_t king[2];
bitboard_t occupied[2];
bitboard_t controlled[2];
struct list_head pieces[2];
struct list_head moves;
} pos_t;
void bitboard_print(bitboard_t bb);
void bitboard_print2(bitboard_t bb1, bitboard_t bb2);
void pos_pieces_print(pos_t *pos);
void pos_print(pos_t *pos);
pos_t *pos_init(pos_t *pos);
pos_t *pos_startpos(pos_t *pos);