54 Commits

Author SHA1 Message Date
e630a73f26 remove test FEN dups 2024-07-22 09:16:27 +02:00
c8fd3b87ac add Rodent-III FEN tests 2024-07-22 09:03:31 +02:00
14a2cae072 eval-simple.c: game phases, multiple PST 2024-07-21 18:10:33 +02:00
30ac647fe5 update bug_on (brlib + hash.c + position.h), new alloc.[ch] 2024-07-15 08:23:11 +02:00
ca76b28b00 Makefile: simplify flags/build, adapt Emacs .dirs-local.el 2024-07-15 08:13:39 +02:00
f8bb5c06e5 comment move_find_in_movelist() limitations 2024-07-10 07:51:29 +02:00
f52454903c cleanup 2024-07-10 07:50:31 +02:00
5401e83db8 Memory allocation: moved to alloc.[ch] 2024-07-10 07:49:44 +02:00
3100504fa2 Makefile: add 'build=' option 2024-07-10 07:47:02 +02:00
470109768f finalize hyperbola funcs/files rename: Makefile, wrong calls, etc... 2024-07-06 20:44:25 +02:00
96be21231b improve git-split.sh (multiple splits, etc...) 2024-07-06 19:27:22 +02:00
7ce64c3aee rename hyperbola-quintessence files to hq 2024-07-06 19:16:47 +02:00
23051cb427 rename hyperbola functions to hq 2024-07-06 19:11:56 +02:00
8483ffa101 cleanup 2024-07-05 08:23:16 +02:00
a8f7bd12b8 add tricky FEN from talkchess 2024-07-03 21:13:15 +02:00
73d09ec37f perft: fix divide (untested for ages!). perft-test: SF uses divide 2024-07-03 21:10:41 +02:00
2870101896 move_from_str(): fix new move_t promotion 2024-07-03 21:09:00 +02:00
91abc3e26d convert piece_t, square_t etc. to u8 (no more typed enum. See C23 ?). 2024-07-03 08:49:54 +02:00
902c224aa9 simplify promotion generation 2024-07-02 17:28:35 +02:00
44f604abac cleanup 2024-07-01 14:06:51 +02:00
a2451d79db finish fitting move_t in 16 bits 2024-07-01 13:56:13 +02:00
58c985f52f eval.c, eval-simple.c: start to migrate from 0x88 (does not compile) 2024-06-30 10:00:35 +02:00
4d1870ffb3 eval_t: s16 + add in pos_t + remove useless opening pieces values 2024-06-30 09:59:18 +02:00
e18a237347 empty MEMO.org 2024-06-29 11:47:02 +02:00
6fc1ebcc9a add 'hist' command, fix strkok fails, use move_find_in_movelist 2024-06-29 11:37:16 +02:00
8c94c6beb1 add hist_link, hist_push: remove 'move' parameter 2024-06-29 11:35:33 +02:00
a44483e36c init_all: add output for all steps 2024-06-29 11:33:50 +02:00
4e6885f26f makefile: default build: 'dev' 2024-06-29 11:31:48 +02:00
bb13eae0b8 move-do: save move in state, pos-print: print last move 2024-06-28 11:44:38 +02:00
b8f0f6a120 remove MOVE_NO_MOVE (use only MOVE_NONE) 2024-06-28 11:43:52 +02:00
b4f008b223 Emacs .dirs-local.el: change default make target 2024-06-28 09:41:17 +02:00
46f42ae59b move.c: complete move_from_str(), add move_find_in_movelist() 2024-06-28 09:35:56 +02:00
cffb0f7b95 hash.h: fix hash_short(), and hentry_t move size 2024-06-28 09:33:13 +02:00
c5a1936e3b UCI moves && games states list 2024-06-27 10:11:24 +02:00
46aed01079 hash: add hash_short macro, state_s: add prev and move 2024-06-27 08:36:08 +02:00
ffd5d056cc move_t flags: mask -> value, unique castling flag (1 bit saved) 2024-06-25 15:33:56 +02:00
5cb90f5396 remove move-test 2024-06-25 13:16:47 +02:00
da489bad65 update include syntax 2024-06-25 13:07:33 +02:00
f4280dfa13 perft-test: add error and skipped counts 2024-06-24 09:01:55 +02:00
d1cc7a8066 movegen: cleanup + change casling/king moves handling 2024-06-24 09:00:24 +02:00
cfa8b42077 add UCI "perft_alt" command 2024-06-24 08:52:23 +02:00
0c2d30c938 put back bug_on() following brlib change 2024-06-23 19:52:59 +02:00
3a6c1d11c0 rename util.h -> misc.h (2) 2024-06-23 19:22:22 +02:00
a7311a546f add perf target 2024-06-23 19:16:05 +02:00
84b6c41107 update brlib 2024-06-23 19:15:34 +02:00
19d10fdfa8 rename util.h -> misc.h 2024-06-23 19:15:14 +02:00
6e38de58cb brchess: remove any readline dependancy (issue with static linking) 2024-06-22 21:06:06 +02:00
0c15be28b1 remove bug.h include in any .h file 2024-06-20 09:13:28 +02:00
879bda850c pos_ok, remove unused var warnings for 'release' target 2024-06-20 09:04:54 +02:00
0a0c3227b8 Makefile: add release & dev targets 2024-06-20 09:04:28 +02:00
242b501404 cleanup 2024-06-20 05:36:42 +02:00
f530a13481 prepare brchess, eval, eval-simple for future use 2024-06-19 11:01:48 +02:00
243805f11f add git-split.sh (NOT WORKING!) 2024-06-18 06:38:04 +02:00
ae198c891f Merge branch 'tt' 2024-06-17 07:51:45 +02:00
46 changed files with 2307 additions and 1348 deletions

View File

@@ -1,3 +1,3 @@
((nil . ((compile-command . (concat "make -C "
(vc-root-dir)
" -k -j4 testing")))))
" -k -j4 build=dev")))))

1
.gitignore vendored
View File

@@ -20,3 +20,4 @@ perf.data
valgrind.out
gmon.out
compile_commands.json
.lastbuild

View File

@@ -1,2 +1,23 @@
** Some current ideas
- helpers for square, pieces, etc: validity, conversions
- Test popbit/square_of with intrinsincs, something like :
bitboard_t popbit64(bitboard_t *bb)
{
bitboard_t first = _blsi_u64(*bb);
*bb ^= lsb;
return first;
}
square_t square_of(bitboard_t bb) {
return _tzcnt_u64(bb);
}
loop:
while (bb) {
bitboard_t first = popbit(bb);
square_t sq = square_of(first);
}
Or maybe faster:
for (; bb; bb &= bb - 1) {
sq = _tzcnt_u64(bb);
}

264
Makefile
View File

@@ -11,9 +11,7 @@
#
SHELL := /bin/bash
CC := gcc
#CC := gcc-13
#CC := clang
BEAR := bear
TOUCH := touch
RM := rm
@@ -41,7 +39,7 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
TSTSRC := $(wildcard $(TSTDIR)/*.c)
LIB := br_$(shell uname -m) # library name
LIBS := $(strip -l$(LIB) -lreadline)
LIBS := $(strip -l$(LIB))
DEP_FN := $(SRC_FN)
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
@@ -52,83 +50,140 @@ TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
##################################### Check for compiler and requested build
BUILDS := release dev perf debug
# last compilation build
BUILDFILE := .lastbuild
lastbuild := $(file < $(BUILDFILE))
# default to gcc
CC ?= cc
ifeq ($(CC),cc)
CC = gcc
endif
# if no build specified, use last one
ifeq ($(build),)
build := $(lastbuild)
endif
# if build is still undefined, set a default
ifeq ($(build),)
build := release
endif
# check for valid build
ifeq ($(filter $(build),$(BUILDS)),)
$(error Error: Unknown build=`$(build)`. Possible builds are: $(BUILDS))
endif
# if new build, rewrite BUILDFILE
ifeq ($(build),$(lastbuild))
$(info Using last used build:`$(build)`.)
else
$(info Using new build:`$(build)` (previous:$(lastbuild)))
$(file >$(BUILDFILE),$(build))
endif
##################################### set a version string
# inspired from:
# https://eugene-babichenko.github.io/blog/2019/09/28/nightly-versions-makefiles/
# last commit and date
COMMIT := $(shell git rev-parse --short HEAD)
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
# get last commit w/ tag & associated tag, if any
TAG_COMM := $(shell git rev-list --abbrev-commit --tags --max-count=1)
ifneq ($(TAG_COMMIT),)
TAG := $(shell git describe --abbrev=0 --tags ${TG_COMM} 2>/dev/null || true)
VERSION := $(TAG:v%=%)
endif
# if no version, use last commit and date.
# else, if last commit != last tag commit, add commit and date to version number
ifeq ($(VERSION),)
VERSION := $(build)-$(COMMIT)-$(DATE)
else ifneq ($(COMMIT), $(TAG_COMMIT))
VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
endif
# if uncommited changes, add "dirty" indicator
ifneq ($(shell git status --porcelain),)
VERSION := $(VERSION)-dirty
endif
##################################### pre-processor flags
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
CPPFLAGS += -DNDEBUG # assert (unused)
CPPFLAGS += -DWARN_ON # brlib bug.h
CPPFLAGS += -DBUG_ON # brlib bug.h
#CPPFLAGS += -DDEBUG # global - unused
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
#CPPFLAGS += -DDEBUG_POOL # memory pools management
#CPPFLAGS += -DDEBUG_POS # position.c
#CPPFLAGS += -DDEBUG_MOVE # move generation
# fen.c
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# hash / TT
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
#CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) -DVERSION=\"$(VERSION)\"
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
ifeq ($(build),release)
CPPFLAGS += -DNDEBUG # assert (unused)
else # ifeq ($(build),dev)
CPPFLAGS += -DBUG_ON # brlib bug.h
# fen.c
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# hash / TT
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
# eval.c eval-simple.c
CPPFLAGS += -DEVAL # eval
# old unused flags
#CPPFLAGS += -DDEBUG_POS # position.c
#CPPFLAGS += -DDEBUG_MOVE # move generation
#CPPFLAGS += -DDEBUG_EVAL # eval functions
endif
# remove extraneous spaces (due to spaces before comments)
CPPFLAGS := $(strip $(CPPFLAGS))
##################################### compiler flags
##################################### compiler / linker flags
CFLAGS := -std=gnu11
### dev OR release
# dev
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -Og
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
# release
CFLAGS += -O3
CFLAGS += -Wall -Wextra -Wshadow -Wmissing-declarations
CFLAGS += -march=native
CFLAGS += -flto
CFLAGS += -funroll-loops
CFLAGS += -Wall
CFLAGS += -Wextra
CFLAGS += -Wshadow
CFLAGS += -Wmissing-declarations
CFLAGS := $(strip $(CFLAGS))
# development CFLAGS - unused - TODO
#DEV_CFLAGS := -Og
#DEV_CFLAGS += -g
# release CFLAGS - unused - TODO
#REL_CFLAGS := -Ofast
##################################### linker flags
LDFLAGS := --static
LDFLAGS += -L$(BRLIBDIR)
LDFLAGS += -flto
### dev OR release
ifeq ($(build),release)
CFLAGS += -O3
CFLAGS += -funroll-loops
CFLAGS += -flto
#CFLAGS += -g
#CFLAGS += -ginline-points # inlined funcs debug info
LDFLAGS += -flto
else ifeq ($(build),dev)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -pg # gprof
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
else ifeq ($(build),perf)
CFLAGS += -O3
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
else ifeq ($(build),debug)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
endif
CFLAGS := $(strip $(CFLAGS))
LDFLAGS := $(strip $(LDFLAGS))
##################################### archiver/dependency flags
ARFLAGS := rcs
##################################### dependency flags
DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
##################################### archiver/dependency flags
@@ -168,9 +223,21 @@ $(sort all $(MAKECMDGOALS)):
else
##################################### General targets
.PHONY: all compile clean cleanall
.PHONY: all release dev perf debug compile libs clean cleanall
all: $(TARGET)
all: libs testing $(TARGET)
release:
$(MAKE) BUILD=release clean all
dev:
$(MAKE) BUILD=dev clean all
perf:
$(MAKE) BUILD=perf clean all
debug:
$(MAKE) BUILD=debug clean all
compile: brlib objs
@@ -234,7 +301,8 @@ $(ALLDIRS): $@
-include $(wildcard $(DEP))
# Don't use $(DEPDIR)/*.d, to control mismatches between dep and src files.
# Don't use "rm $(DEPDIR)/*.d", to understand mismatches between dep/ and src/
# files.
# See second rule below.
cleandep:
$(call rmfiles,$(DEP),depend)
@@ -258,9 +326,10 @@ cleanobjdir: cleanobj
# The part right of '|' are "order-only prerequisites": They are build as
# "normal" ones, but do not imply to rebuild target.
$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR) $(DEPDIR)
$(OBJDIR)/%.o: $(BUILDFILE)
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(BUILDFILE) | $(OBJDIR) $(DEPDIR)
@echo compiling brchess module: $< "->" $@.
@$(CC) -c $(ALL_CFLAGS) $< -o $@
$(CC) -c $(ALL_CFLAGS) $< -o $@
##################################### brlib libraries
.PHONY: cleanbrlib cleanallbrlib brlib
@@ -271,9 +340,11 @@ cleanbrlib:
cleanallbrlib:
$(MAKE) -C $(BRLIB) cleanall
export build
brlib:
$(MAKE) -C $(BRLIB) libs
$(info calling with build=$(build))
$(MAKE) -e -C $(BRLIB) lib-static
unexport build
##################################### brchess binaries
.PHONY: targets cleanbin cleanbindir
@@ -286,7 +357,7 @@ cleanbindir:
$(call rmdir,$(BINDIR),binaries)
$(TARGET): libs $(OBJ) | $(BINDIR)
@echo generating $@.
@echo linking $@.
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
##################################### pre-processed (.i) and assembler (.s) output
@@ -301,7 +372,7 @@ cleanasmcpp:
%.s: %.c
@echo "generating $@ (asm)."
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
##################################### LSP (ccls)
.PHONY: ccls
@@ -319,7 +390,7 @@ $(CCLSROOT):
# maybe run cleanobj cleanlibobj in commands ?
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
@echo "Generating ccls compile commands file ($@)."
@$(BEAR) -- $(MAKE) testing
@$(BEAR) -- $(MAKE)
##################################### valgrind (mem check)
.PHONY: memcheck
@@ -337,18 +408,18 @@ memcheck: targets
@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
##################################### test binaries
.PHONY: testing test
.PHONY: testing
TEST := piece-test fen-test bitboard-test movegen-test attack-test
TEST += movedo-test perft-test tt-test
PIECE_OBJS := piece.o
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
hyperbola-quintessence.o attack.o hash.o init.o
hq.o attack.o hash.o init.o misc.o alloc.o move.o eval-simple.o
BB_OBJS := $(FEN_OBJS)
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
ATTACK_OBJS := $(MOVEGEN_OBJS)
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o misc.o
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
PERFT_OBJS := $(MOVEDO_OBJS) search.o
TT_OBJS := $(MOVEDO_OBJS)
@@ -363,53 +434,50 @@ MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
TT_OBJS := $(addprefix $(OBJDIR)/,$(TT_OBJS))
test:
echo TEST=$(TEST)
echo FEN_OBJS=$(FEN_OBJS)
testing: $(TEST)
bin/piece-test: test/piece-test.c $(FEN_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
@echo compiling $@ test executable.
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
##################################### Makefile debug
.PHONY: showflags wft
showflags:
@echo CFLAGS: "$(CFLAGS)"
@echo CPPFLAGS: $(CPPFLAGS)
@echo DEPFLAGS: $(DEPFLAGS)
@echo LDFLAGS: $(LDFLAGS)
@echo DEPFLAGS: $(DEPFLAGS)
info:
@printf "CFLAGS: +%s+\n" "$(CFLAGS)"
@printf "CPPFLAGS: +%s+\n" "$(CPPFLAGS)"
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@printf "LDFLAGS: +%s+\n" "$(LDFLAGS)"
@printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@printf "VERSION: +%s+\n" "$(VERSION)"
wtf:
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
@@ -422,7 +490,7 @@ wtf:
@#echo LIBSRC=$(LIBSRC)
zob:
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
##################################### End of multi-targets
endif

2
brlib

Submodule brlib updated: 8ff163dcf5...180839c960

102
scripts/git-split.sh Executable file
View File

@@ -0,0 +1,102 @@
#!/usr/bin/env bash
#
# git-split.sh - duplicate GIT file, with history (well, sort of)
# Sources:
# https://stackoverflow.com/a/53849613/3079831
# https://stackoverflow.com/a/75942970/3079831
#
# (C) Bruno Raoult ("br"), 2024
# Licensed under the GNU General Public License v3.0 or later.
# Some rights reserved. See COPYING.
#
# You should have received a copy of the GNU General Public License along with this
# program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
#
# SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
CMDNAME=${0##*/} # script name
if (( $# == 0 || $# % 2 )); then
printf "Usage: %s orig1 copy [orig2 copy2 ...]\n" "$CMDNAME"
exit 1
fi
yes_or_no() {
while true; do
read -rp "$* [y/N]: " yn
case $yn in
[Yy])
return 0
;;
[Nn]|"")
printf "Aborted.\n"
return 1
;;
esac
done
# not reached
}
# prints out and run a command.
echorun () {
printf ">>> %s\n" "$*"
"$@"
return $?
}
declare -A files
declare -a from # to keep order
while (($#)); do
if [[ ! -f "$1" ]]; then
printf "Missing '%s'. Aborting.\n" "$1"
exit 1
elif [[ -f "$2" ]]; then
printf "'%s' already exists. Aborting.\n" "$2"
exit 1
fi
files["$1"]="$2"
from+=("$1")
shift 2
done
printf "The following files will be split :\n"
for file in "${from[@]}"; do
printf "%s -> %s\n" "$file" "${files[$file]}"
done
yes_or_no "Proceed (y/N)? " || exit 1
branch="split-file"
printf -v msg1 "Splitting '%s'" "${from[0]}"
printf -v msg2 "Restore duplicated %s" "${from[0]}"
if (( ${#from[@]} > 1 )); then
msg1+=" and $(( ${#from[@]} - 1 )) others"
msg2+=" and $(( ${#from[@]} - 1 )) others"
fi
printf "%s using branch '$branch'.\n" "$msg1"
if git show-ref --verify --quiet "refs/heads/$branch"; then
echorun git switch "$branch"
echorun git merge master
else
echorun git switch -c "$branch"
fi
for file in "${from[@]}"; do # make the duplicates
echorun git mv "$file" "${files[$file]}"
done
echorun git commit -m "$msg1" # ... and commit
for file in "${from[@]}"; do # bring back the original
echorun git checkout HEAD~ "$file"
done
echorun git commit -m "$msg2" # ... and commit
echorun git checkout - # switch back to source branch
echorun git merge --no-ff "$branch" -m "Merge $branch" # merge dup into source branch
exit 0

174
src/alloc.c Normal file
View File

@@ -0,0 +1,174 @@
/* alloc.c - various memory allocation helpers
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
#include <brlib.h>
#include <bitops.h>
#include <bug.h>
#include "chessdefs.h"
#include "alloc.h"
/* values for linux
* PAGE_SIZE can be obtained with getpagesize(2), but unfortunately nothing for
* HUGE_PAGE_SIZE (except looking in /proc/meminfo or such).
*/
#define PAGE_SIZE (4 * 1024) /* 4 Kb */
#define HUGE_PAGE_SIZE (2 * 1024 * 1024) /* 2 Mb */
/**
* alloc() - allocate memory.
* @size: size to allocate
*
* Allocate memory on the heap.
*
* @return: memory address if success, NULL otherwise.
*/
void *alloc(size_t size)
{
return malloc(size);
}
/**
* alloc_aligned() - allocate aligned memory.
* @align: alignment, in bytes
* @size: size to allocate
*
* Allocate aligned memory on the heap. @align must be a power of 2 and
* a multiple of sizeof(void *). See aligned_alloc(3) for details.
*
* @return: memory address if success, NULL otherwise.
*/
void *alloc_aligned(size_t align, size_t size)
{
bug_on(!size || !align ||
align & (align - 1) || align % sizeof (void *));
return aligned_alloc(align, size);
}
/**
* alloc_page_aligned() - allocate page-aligned memory.
* @size: size to allocate
*
* Allocate page-aligned memory on the heap.
*
* @return: memory address if success, NULL otherwise.
*/
void *alloc_aligned_page(size_t size)
{
/* round size (up) to alignment */
//size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
void *mem = alloc_aligned(PAGE_SIZE, size);
return mem;
}
/**
* alloc_huge_page_aligned() - allocate huge-page-aligned memory.
* @size: size to allocate
*
* Allocate page-aligned memory on the heap.
*
* @return: memory address if success, NULL otherwise.
*/
void *alloc_aligned_hugepage(size_t size)
{
/* round size (up) to alignment */
size_t rounded = (size + PAGE_SIZE - 1) & -PAGE_SIZE;
void *mem = alloc_aligned(PAGE_SIZE, rounded);
printf("size=%zu rounded=%zu\n", size, rounded);
//void *mem = aligned_alloc(HUGE_PAGE_SIZE, size);
if (mem) {
if (madvise(mem, rounded, MADV_HUGEPAGE | MADV_RANDOM))
perror("madvise");
}
return mem;
}
/**
* safe_alloc() - allocate memory or fail.
* @size: size to allocate
*
* Allocate memory on the heap. This function does not return if allocation
* fails.
*
* @return: memory address (if success only).
*/
void *safe_alloc(size_t size)
{
void *mem = malloc(size);
bug_on_always(mem == NULL);
return mem;
}
/**
* safe_alloc_aligned() - allocate aligned memory or fail.
* @align: alignment.
* @size: size to allocate
*
* Allocate aligned memory on the heap.
* This function does not return if allocation fails. See alloc_aligned()
* for more details.
*
* @return: memory address (if success only).
*/
void *safe_alloc_aligned(size_t align, size_t size)
{
void *mem = alloc_aligned(align, size);
bug_on_always(mem == NULL);
return mem;
}
/**
* safe_alloc_aligned_page() - allocate page-aligned memory or fail.
* @size: size to allocate
*
* Allocate memory on the heap. This function does not return if allocation
* fails. See alloc_aligned() for more details.
*
* @return: memory address (if success only).
*/
void *safe_alloc_aligned_page(size_t size)
{
void *mem = alloc_aligned_page(size);
bug_on_always(mem == NULL);
return mem;
}
/**
* safe_alloc_aligned_hugepage() - allocate huge page aligned memory or fail.
* @size: size to allocate
*
* Allocate memory on the heap. This function does not return if allocation
* fails. See alloc_aligned() for more details.
*
* @return: memory address (if success only).
*/
void *safe_alloc_aligned_hugepage(size_t size)
{
/* round size (up) to alignment */
//size_t rounded = (size + HUGE_PAGE_SIZE - 1) & -HUGE_PAGE_SIZE;
//void *mem = aligned_alloc(rounded, HUGE_PAGE_SIZE);
void *mem = alloc_aligned_hugepage(size);
bug_on_always(mem == NULL);
return mem;
}
void safe_free(void *ptr)
{
bug_on_always(ptr == NULL);
free(ptr);
}

30
src/alloc.h Normal file
View File

@@ -0,0 +1,30 @@
/* alloc.h - various memory allocation helpers
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef _ALLOC_H
#define _ALLOC_H
#include "chessdefs.h"
void *alloc(size_t size);
void *alloc_aligned(size_t align, size_t size);
void *alloc_aligned_page(size_t size);
void *alloc_aligned_hugepage(size_t size);
void *safe_alloc(size_t size);
void *safe_alloc_aligned(size_t align, size_t size);
void *safe_alloc_aligned_page(size_t size);
void *safe_alloc_aligned_hugepage(size_t size);
void safe_free(void *ptr);
#endif /* _ALLOC_H */

View File

@@ -17,7 +17,7 @@
#include "chessdefs.h"
#include "bitboard.h"
#include "position.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
#include "attack.h"
@@ -52,11 +52,11 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
*/
/* bishop / queen */
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
if (hq_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
return true;
/* rook / queen */
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
if (hq_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
return true;
/* knight */
@@ -137,7 +137,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
/* bishop / queen */
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
tmp = hyperbola_bishop_moves(occ, sq) & to;
tmp = hq_bishop_moves(occ, sq) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att bishop/queen", tmp);
@@ -145,7 +145,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
/* rook / queen */
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
tmp = hyperbola_rook_moves(occ, sq) & to;
tmp = hq_rook_moves(occ, sq) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att rook/queen", tmp);

View File

@@ -14,7 +14,7 @@
#include <stdio.h>
#include <stdarg.h>
#include "brlib.h"
#include <brlib.h>
#include "chessdefs.h"
#include "piece.h"
@@ -30,7 +30,7 @@ bitboard_t bb_line[64][64];
bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
/* vectors are clockwise from N */
static int knight_vector[] = {
static int knight_vector[8] = {
NORTH_EAST + NORTH, NORTH_EAST + EAST,
SOUTH_EAST + EAST, SOUTH_EAST + SOUTH,
SOUTH_WEST + SOUTH, SOUTH_WEST + WEST,
@@ -217,7 +217,7 @@ void bb_print(const char *title, const bitboard_t bitboard)
//char c = p? p: 'X';
if (title)
printf("%s\n", title);
for (rank_t r = RANK_8; r >= RANK_1; --r) {
for (rank_t r = RANK_8 + 1; r --> RANK_1;) { /* "downto"" op." */
printf("%d ", r + 1);
for (file_t f = FILE_A; f <= FILE_H; ++f) {
printf(" %c", bitboard & bb_sq[sq_make(f, r)] ? 'X': '.');
@@ -252,7 +252,7 @@ void bb_print_multi(const char *title, int n, ...)
if (title)
printf("%s\n", title);
for (rank_t r = RANK_8; r >= RANK_1; --r) {
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
for (int i = 0; i < n; ++i) {
printf("%d ", r + 1);
for (file_t f = FILE_A; f <= FILE_H; ++f) {

View File

@@ -115,7 +115,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
*/
void board_print_raw(const piece_t *board, const int type)
{
for (rank_t r = RANK_8; r >= RANK_1; --r) {
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
for (file_t f = FILE_A; f <= FILE_H; ++f) {
piece_t p = board[sq_make(f, r)];
if (type) {

View File

@@ -14,7 +14,7 @@
#ifndef _BOARD_H
#define _BOARD_H
#include "brlib.h"
#include <brlib.h>
#include "chessdefs.h"
#include "piece.h"
@@ -56,8 +56,8 @@ static __always_inline rank_t sq_rank(square_t square)
return square >> 3;
}
#define sq_ok(sq) ((sq) >= A1 && (sq) <= H8)
#define sq_coord_ok(c) ((c) >= 0 && (c) < 8)
#define sq_ok(sq) ((sq) <= H8)
#define sq_coord_ok(c) ((c) < 8)
/**
* sq_dist() - Chebyshev (king) distance between two squares (macro).

View File

@@ -1,6 +1,6 @@
/* brchess.c - main loop.
*
* Copyright (C) 2021-2023 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -12,25 +12,23 @@
*/
#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <readline/readline.h>
#include <readline/history.h>
#include <ctype.h>
#include <unistd.h>
#include <brlib.h>
#include <list.h>
#include <debug.h>
#include "brchess.h"
#include "chessdefs.h"
#include "board.h"
#include "piece.h"
#include "move.h"
#include "position.h"
#include "brchess.h"
#include "hash.h"
#include "fen.h"
#include "eval.h"
#include "eval-simple.h"
#include "search.h"
#include "hist.h"
#include "move-gen.h"
#include "move-do.h"
struct command {
char *name; /* User printable name */
@@ -38,289 +36,148 @@ struct command {
char *doc; /* function doc */
};
/* readline example inspired by :
* - https://thoughtbot.com/blog/tab-completion-in-gnu-readline
* - http://web.mit.edu/gnu/doc/html/rlman_2.html
*/
char **commands_completion(const char *, int, int);
char *commands_generator(const char *, int);
char *escape(const char *);
int quote_detector(char *, int);
int execute_line (pos_t *, char *line);
int execute_line (pos_t *, struct command *, char *);
struct command *find_command (char *);
char *stripwhite (char *string);
int string_trim (char *str);
/* The names of functions that actually do the manipulation. */
int do_help(pos_t *, char*);
int do_fen(pos_t *, char*);
int do_init(pos_t *, char*);
int do_pos(pos_t *, char*);
int do_genmoves(pos_t *, char*);
int do_prmoves(pos_t *, char*);
//int do_prmovepos(pos_t *pos, char *arg);
int do_prpieces(pos_t *pos, char *arg);
int do_memstats(pos_t *, char*);
int do_eval(pos_t *, char*);
int do_simple_eval(pos_t *, char*);
int do_move(pos_t *, char*);
int do_quit(pos_t *, char*);
int do_debug(pos_t *, char*);
int do_depth(pos_t *, char*);
int do_search(pos_t *, char*);
int do_pvs(pos_t *, char*);
/* standard UCI commands */
int do_ucinewgame(pos_t *, char *);
int do_uci(pos_t *, char *);
int do_isready(pos_t *, char *);
int do_position(pos_t *, char *);
/* commands *NOT* in UCI standard */
int do_moves(pos_t *, char *);
int do_diagram(pos_t *, char *);
int do_perft(pos_t *, char *);
int do_hist(pos_t *, char *);
int do_help(pos_t *, char *);
int do_quit(pos_t *, char *);
struct command commands[] = {
{ "help", do_help, "Display this text" },
{ "?", do_help, "Synonym for 'help'" },
{ "fen", do_fen, "Set position to FEN" },
{ "init", do_init, "Set position to normal start position" },
{ "pos", do_pos, "Print current position" },
{ "quit", do_quit, "Quit" },
{ "genmove", do_genmoves, "Generate move list for " },
{ "prmoves", do_prmoves, "Print position move list" },
// { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
{ "memstats", do_memstats, "Generate next move list" },
{ "eval", do_eval, "Eval current position" },
{ "simple-eval", do_simple_eval, "Simple eval current position" },
{ "do_move", do_move, "execute nth move on current position" },
{ "debug", do_debug, "Set log level to LEVEL" },
{ "depth", do_depth, "Set search depth to N" },
{ "search", do_search, "Search best move (negamax)" },
{ "pvs", do_pvs, "Search best move (Principal Variation Search)" },
{ "help", do_help, "(not UCI) This help" },
{ "?", do_help, "(not UCI) This help" },
{ "quit", do_quit, "Quit" },
{ "uci", do_uci, "" },
{ "ucinewgame", do_ucinewgame, "" },
{ "isready", do_isready, "" },
{ "position", do_position, "position startpos|fen [moves ...]" },
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
{ "moves", do_moves, "(not UCI) moves ..." },
{ "diagram", do_diagram, "(not UCI) print current position diagram" },
{ "hist", do_hist, "(not UCI) print history states" },
{ NULL, (int(*)()) NULL, NULL }
};
static int done=0;
static int depth=1;
static int done = 0;
int brchess(pos_t *pos)
{
char *buffer, *s;
char *str = NULL, *saveptr, *token, *args;
int len;
size_t lenstr = 0;
struct command *command;
rl_attempted_completion_function = commands_completion;
rl_completer_quote_characters = "'\"";
rl_completer_word_break_characters = " ";
rl_char_is_quoted_p = &quote_detector;
while (!done) {
buffer = readline("chess> ");
if (!buffer)
break;
/* Remove leading and trailing whitespace from the line.
* Then, if there is anything left, add it to the history list
* and execute it.
*/
s = stripwhite(buffer);
if (*s) {
add_history(s);
execute_line(pos, s);
while (!done && getline(&str, &lenstr, stdin) >= 0) {
if (!(len = string_trim(str)))
continue;
token = strtok_r(str, " ", &saveptr);
if (! (command= find_command(token))) {
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
continue;
}
free(buffer);
args = strtok_r(NULL, "", &saveptr);
execute_line(pos, command, args);
}
if (str)
free(str);
return 0;
}
//char **commands_completion(const char *text, int start, int end)
char **commands_completion(const char *text, __unused int start, __unused int end)
{
rl_attempted_completion_over = 1;
return rl_completion_matches(text, commands_generator);
}
char *commands_generator(const char *text, int state)
{
static int list_index, len;
char *name;
if (!state) {
list_index = 0;
len = strlen(text);
}
while ((name = commands[list_index++].name)) {
if (rl_completion_quote_character) {
name = strdup(name);
} else {
name = escape(name);
}
if (strncmp(name, text, len) == 0) {
return name;
} else {
free(name);
}
}
return NULL;
}
char *escape(const char *original)
{
size_t original_len;
size_t i, j;
char *escaped, *resized_escaped;
original_len = strlen(original);
if (original_len > SIZE_MAX / 2) {
errx(1, "string too long to escape");
}
if ((escaped = malloc(2 * original_len + 1)) == NULL) {
err(1, NULL);
}
for (i = 0, j = 0; i < original_len; ++i, ++j) {
if (original[i] == ' ') {
escaped[j++] = '\\';
}
escaped[j] = original[i];
}
escaped[j] = '\0';
if ((resized_escaped = realloc(escaped, j)) == NULL) {
free(escaped);
resized_escaped = NULL;
err(1, NULL);
}
return resized_escaped;
}
int quote_detector(char *line, int index)
{
return index > 0
&& line[index - 1] == '\\'
&&!quote_detector(line, index - 1);
}
/* Execute a command line. */
int execute_line(pos_t *pos, char *line)
int execute_line(pos_t *pos, struct command *command, char *args)
{
register int i;
struct command *command;
char *word;
/* Isolate the command word. */
i = 0;
while (line[i] && whitespace(line[i]))
i++;
word = line + i;
while (line[i] && !whitespace(line[i]))
i++;
if (line[i])
line[i++] = '\0';
command = find_command(word);
if (!command) {
fprintf(stderr, "%s: Unknown command.\n", word);
return -1;
}
/* Get argument to command, if any. */
while (whitespace(line[i]))
i++;
word = line + i;
/* return command number */
return (*command->func)(pos, word);
return (*command->func)(pos, args);
}
/* Look up NAME as the name of a command, and return a pointer to that
command. Return a NULL pointer if NAME isn't a command name. */
/**
* find_command - lookup UCI command.
* @name: &command string
*
* Look up NAME as the name of a command, and return a pointer to that
* command. Return a NULL pointer if NAME isn't a command name.
*/
struct command *find_command(char *name)
{
register int i;
for (i = 0; commands[i].name; i++)
if (strcmp(name, commands[i].name) == 0)
return &commands[i];
if (!strcmp(name, commands[i].name))
return commands + i;
return (struct command *)NULL;
return NULL;
}
/* Strip whitespace from the start and end of STRING. Return a pointer
into STRING. */
char *stripwhite(char *string)
{
register char *s, *t;
/*
* int do_eval(__unused pos_t *pos, __unused char *arg)
* {
* eval_t material[2], control[2], mobility[2];
* for (int color = WHITE; color <= BLACK; ++color) {
* material[color] = eval_material(pos, color);
* control[color] = eval_square_control(pos, color);
* mobility[color] = eval_mobility(pos, color);
* printf("%s: material=%d mobility=%d controlled=%d\n",
* color? "Black": "White", material[color],
* mobility[color], control[color]);
* }
* eval_t res = eval(pos);
* printf("eval = %d centipawns\n", res);
* return 1;
* }
*
* int do_simple_eval(__unused pos_t *pos, __unused char *arg)
* {
* eval_t eval = eval_simple(pos);
* printf("eval = %d centipawns\n", eval);
* return 1;
* }
*/
for (s = string; whitespace(*s); s++)
;
/*
* int do_init(pos_t *pos, __unused char *arg)
* {
* startpos(pos);
* return 1;
* }
*/
if (*s == 0)
return s;
t = s + strlen(s) - 1;
while (t > s && whitespace(*t))
t--;
*++t = '\0';
return s;
}
int do_eval(__unused pos_t *pos, __unused char *arg)
{
eval_t material[2], control[2], mobility[2];
for (int color = WHITE; color <= BLACK; ++color) {
material[color] = eval_material(pos, color);
control[color] = eval_square_control(pos, color);
mobility[color] = eval_mobility(pos, color);
printf("%s: material=%d mobility=%d controlled=%d\n",
color? "Black": "White", material[color],
mobility[color], control[color]);
}
eval_t res = eval(pos);
printf("eval = %d centipawns\n", res);
return 1;
}
int do_simple_eval(__unused pos_t *pos, __unused char *arg)
{
eval_t eval = eval_simple(pos);
printf("eval = %d centipawns\n", eval);
return 1;
}
int do_fen(pos_t *pos, char *arg)
{
fen2pos(pos, arg);
return 1;
}
int do_init(pos_t *pos, __unused char *arg)
{
pos_startpos(pos);
return 1;
}
int do_pos(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_genmoves(pos_t *pos, __unused char *arg)
{
moves_gen_all(pos);
return 1;
}
int do_prmoves(pos_t *pos, __unused char *arg)
{
uint debug_level = debug_level_get();
debug_level_set(1);
moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
debug_level_set(debug_level);
return 1;
}
/*
* int do_genmoves(pos_t *pos, __unused char *arg)
* {
* moves_gen_all(pos);
* return 1;
* }
*
* int do_prmoves(pos_t *pos, __unused char *arg)
* {
* uint debug_level = debug_level_get();
* debug_level_set(1);
* moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
* debug_level_set(debug_level);
* return 1;
* }
*/
/*
* int do_prmovepos(pos_t *pos, char *arg)
@@ -342,43 +199,193 @@ int do_prmoves(pos_t *pos, __unused char *arg)
* }
*/
int do_prpieces(pos_t *pos, __unused char *arg)
/*
* int do_prpieces(pos_t *pos, __unused char *arg)
* {
* log_f(1, "%s\n", arg);
* pos_pieces_print(pos);
* return 1;
* }
*
* int do_memstats(__unused pos_t *pos,__unused char *arg)
* {
* moves_pool_stats();
* piece_pool_stats();
* pos_pool_stats();
* return 1;
* }
*/
/*
* int do_move(__unused pos_t *pos, __unused char *arg)
* {
* int i = 1, nmove = atoi(arg);
* move_t *move;
* pos_t *newpos;
*
* if (list_empty(&pos->moves[pos->turn])) {
* log_f(1, "No moves list.\n");
* return 0;
* }
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
* if (i == nmove)
* goto doit;
* i++;
* }
* log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
* return 0;
* doit:
* newpos = move_do(pos, move);
* pos_print(newpos);
*
* return 1;
* }
*/
int do_ucinewgame(__unused pos_t *pos, __unused char *arg)
{
log_f(1, "%s\n", arg);
pos_pieces_print(pos);
pos_clear(pos);
tt_clear();
return 1;
}
int do_memstats(__unused pos_t *pos,__unused char *arg)
int do_uci(__unused pos_t *pos, __unused char *arg)
{
moves_pool_stats();
piece_pool_stats();
pos_pool_stats();
printf("id name brchess " VERSION "\n");
printf("id author Bruno Raoult\n");
printf("option option name Hash type spin default %d min %d max %d\n",
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
printf("uciok\n");
return 1;
}
int do_move(__unused pos_t *pos, __unused char *arg)
int do_isready(__unused pos_t *pos, __unused char *arg)
{
int i = 1, nmove = atoi(arg);
move_t *move;
pos_t *newpos;
printf("readyok\n");
return 1;
}
if (list_empty(&pos->moves[pos->turn])) {
log_f(1, "No moves list.\n");
return 0;
int do_position(pos_t *pos, char *arg)
{
char *saveptr, *token, *fen, *moves;
hist_init();
/* separate "moves" section */
if ((moves = strstr(arg, "moves"))) {
*(moves - 1) = 0;
}
list_for_each_entry(move, &pos->moves[pos->turn], list) {
if (i == nmove)
goto doit;
i++;
saveptr = NULL;
token = strtok_r(arg, " ", &saveptr);
if (!strcmp(token, "startpos")) {
startpos(pos);
do_diagram(pos, "");
} else if (!strcmp(token, "fen")) {
fen = strtok_r(NULL, "", &saveptr); /* full fen (till '\0') */
//printf("fen=%s\n", fen);
if (!fen)
return 1;
if (!fen2pos(pos, fen))
return 1;
//do_diagram(pos, "");
} else {
return 1;
}
log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
//puts("zob");
//move_t move_none = MOVE_NONE;
//hist_push(&pos->state, &move_none);
if (moves) {
//puts("zobi");
saveptr = NULL;
moves = strtok_r(moves, " ", &saveptr); /* skip "moves" */
moves = strtok_r(NULL, "", &saveptr); /* all moves (till '\0') */
//printf("moves = %s\n", moves);
do_moves(pos, moves);
}
/* link last position t history */
//hist_pop();
hist_link(pos);
return 1;
}
int do_moves(__unused pos_t *pos, char *arg)
{
char *saveptr = NULL, *token, check[8];
move_t move;
state_t state;
movelist_t movelist;
saveptr = NULL;
token = strtok_r(arg, " ", &saveptr);
while (token) {
move = move_from_str(token);
move_to_str(check, move, 0);
printf("move: [%s] %s\n", token, check);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
move = move_find_in_movelist(move, &movelist);
if (move == MOVE_NONE) {
/* should we reset here ? */
return 1;
}
//printf("move: %s\n", move_to_str(check, move, 0));
hist_push(&pos->state); /* push previous state */
move_do(pos, move, &state);
pos_print(pos);
hist_static_print();
token = strtok_r(NULL, " ", &saveptr);
}
//hist_static_print();
return 1;
}
int do_diagram(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_perft(__unused pos_t *pos, __unused char *arg)
{
char *saveptr, *token;
int divide = 0, depth = 6, alt = 0;
token = strtok_r(arg, " ", &saveptr);
if (!strcmp(token, "divide")) {
divide = 1;
token = strtok_r(NULL, " ", &saveptr);
}
if (!strcmp(token, "alt")) {
alt = 1;
token = strtok_r(NULL, " ", &saveptr);
}
depth = atoi(token);
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
if (depth > 0) {
if (!alt)
perft(pos, depth, 1, divide);
else
perft_alt(pos, depth, 1, divide);
}
return 1;
}
int do_hist(__unused pos_t *pos, __unused char *arg)
{
hist_static_print();
return 0;
doit:
newpos = move_do(pos, move);
pos_print(newpos);
}
return 1;
int do_help(__unused pos_t *pos, __unused char *arg)
{
for (struct command *cmd = commands; cmd->name; ++cmd) {
printf("%12s:\t%s\n", cmd->name, cmd->doc);
/* Print in six columns. */
}
return 0;
}
int do_quit(__unused pos_t *pos, __unused char *arg)
@@ -386,101 +393,108 @@ int do_quit(__unused pos_t *pos, __unused char *arg)
return done = 1;
}
int do_debug(__unused pos_t *pos, __unused char *arg)
{
debug_level_set(atoi(arg));
return 1;
}
/*
* int do_depth(__unused pos_t *pos, char *arg)
* {
* depth = atoi(arg);
* printf("depth = %d\n", depth);
* return 1;
*
* }
*
* int do_search(pos_t *pos, __unused char *arg)
* {
* int debug_level = debug_level_get();
* float timer1, timer2, nodes_sec;
*
* timer1 = debug_timer_elapsed();
* negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " negamax=%d\n", pos->bestmove->negamax);
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
/* Print out help for ARG, or for all of the commands if ARG is
not present. */
int do_help(__unused pos_t *pos, __unused char *arg)
{
int i;
int printed = 0;
/*
* int do_pvs(pos_t *pos, __unused char *arg)
* {
* int debug_level = debug_level_get();
* float timer1, timer2, nodes_sec;
* eval_t _pvs;
*
* timer1 = debug_timer_elapsed();
* moves_gen_eval_sort(pos);
* _pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* if (pos->bestmove) {
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
* } else {
* log(1, "<no-best-move>");
* }
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
for (i = 0; commands[i].name; i++) {
if (!*arg || (strcmp(arg, commands[i].name) == 0)) {
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc);
printed++;
/**
* string_trim - cleanup (trim) blank characters in string.
* @str: &string to clean
*
* str is cleaned and packed with the following rules:
* - Leading and trailing blank characters are removed.
* - consecutive blank characters are replaced by one space.
* - non printable characters are removed.
*
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
* tab ('\v').
*
* @return: new @str len.
*/
int string_trim(char *str)
{
char *to = str, *from = str;
int state = 1;
while (*from) {
switch (state) {
case 1: /* blanks */
while (*from && isspace(*from))
from++;
state = 0;
break;
case 0: /* token */
while (*from && !isspace(*from)) {
if (isprint(*from))
*to++ = *from;
from++;
}
*to++ = ' ';
state = 1;
}
}
if (!printed) {
printf("No commands match `%s'. Possibilties are:\n", arg);
for (i = 0; commands[i].name; i++) {
/* Print in six columns. */
if (printed == 6) {
printed = 0;
printf("\n");
}
printf("%s\t", commands[i].name);
printed++;
}
if (printed)
printf("\n");
}
return 0;
if (to > str)
to--;
*to = 0;
return to - str;
}
int do_depth(__unused pos_t *pos, char *arg)
{
depth = atoi(arg);
printf("depth = %d\n", depth);
return 1;
}
int do_search(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
timer1 = debug_timer_elapsed();
negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " negamax=%d\n", pos->bestmove->negamax);
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
int do_pvs(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
eval_t _pvs;
timer1 = debug_timer_elapsed();
moves_gen_eval_sort(pos);
_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
if (pos->bestmove) {
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
} else {
log(1, "<no-best-move>");
}
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
/** main()
* options:
int brchess(pos_t *pos)
/**
* usage - brchess usage function.
*
*/
static int usage(char *prg)
@@ -489,24 +503,28 @@ static int usage(char *prg)
return 1;
}
#include <unistd.h>
int main(int ac, char **av)
{
pos_t *pos;
int opt;
piece_pool_init();
moves_pool_init();
pos_pool_init();
pos = pos_get();
debug_init(1, stderr, true);
eval_simple_init();
init_all();
pos = pos_new();
hist_link(pos);
printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
// size_t len = 0;
// char *str = NULL;
//while (getline(&str, &len, stdin) >= 0) {
// printf("[%s] -> ", str);
// int newlen = string_trim(str);
// printf("%d [%s]\n", newlen, str);
//}
//exit(0);
while ((opt = getopt(ac, av, "d:f:")) != -1) {
switch (opt) {
case 'd':
debug_level_set(atoi(optarg));
//debug_level_set(atoi(optarg));
break;
case 'f':
fen2pos(pos, optarg);

View File

@@ -14,7 +14,7 @@
#ifndef _CHESSDEFS_H
#define _CHESSDEFS_H
#include "brlib.h" /* brlib types */
#include <brlib.h> /* brlib types */
#define ONE 1ul
#define U64(const_u64) const_u64##UL
@@ -81,9 +81,11 @@ typedef enum {
/* game phases
*/
#define OPENING 0
#define MIDDLEGAME 1
#define ENDGAME 2
typedef enum {
MIDGAME,
ENDGAME,
PHASE_NB
} phase_t;
/* forward defs */
typedef struct __pos_s pos_t;
@@ -91,17 +93,16 @@ typedef struct __movelist_s movelist_t;
/* basic types
*/
typedef u64 bitboard_t;
typedef s16 eval_t;
/* eval type
/* forward enum definition is impossible in C11.
* To simplify cross-dependancies, all important enum are moved here.
*/
//typedef s32 eval_t;
/* forward enum definition is impossible in C11, to simplify
* cross-dependancies, all important enum are moved here.
*/
typedef enum {
_SSQUARE_ = -1, /* force signed enum */
enum {
//_SSQUARE_ = -1, /* force signed enum */
A1 = 0, B1, C1, D1, E1, F1, G1, H1,
A2, B2, C2, D2, E2, F2, G2, H2,
A3, B3, C3, D3, E3, F3, G3, H3,
@@ -110,23 +111,26 @@ typedef enum {
A6, B6, C6, D6, E6, F6, G6, H6,
A7, B7, C7, D7, E7, F7, G7, H7,
A8, B8, C8, D8, E8, F8, G8, H8,
SQUARE_MAX = 64,
SQUARE_NB = 64,
SQUARE_NONE = 64
} square_t;
};
typedef u8 square_t;
typedef enum {
_SFILE_ = -1, /* force signed enum */
enum {
//_SFILE_ = -1, /* force signed enum */
FILE_A = 0, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H,
FILE_MAX,
} file_t;
FILE_NB,
};
typedef u8 file_t;
typedef enum {
_SRANK_ = -1, /* force signed enum */
enum {
//_SRANK_ = -1, /* force signed enum */
RANK_1 = 0, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8,
RANK_MAX,
} rank_t;
RANK_NB,
};
typedef u8 rank_t;
typedef enum {
enum {
NORTH = 8,
EAST = 1,
SOUTH = -NORTH,
@@ -136,7 +140,8 @@ typedef enum {
SOUTH_EAST = (SOUTH + EAST),
SOUTH_WEST = (SOUTH + WEST),
NORTH_WEST = (NORTH + WEST),
} dir_t;
};
typedef u8 dir_t;
/* define diff for relative squares */
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)

View File

@@ -11,139 +11,515 @@
*
*/
#include "br.h"
#include "debug.h"
#include <brlib.h>
#include "chessdefs.h"
#include "piece.h"
#include "eval-simple.h"
#include "position.h"
#include "eval-simple.h"
/*
* Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function
* Piece-square tables. For easier reading, they are defined for black side:
*
* Attention! Tables are black point of view (to be visually easier to read).
* {
* A8 .... H8
* ..........
* ..........
* A1 .... H1
* }
*/
static int mg_pawn[] = {
0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0
const struct pc_sq pc_sq_def[] = {
{
/*
* rofchade:
* https://www.talkchess.com/forum3/viewtopic.php?f=2&t=68311&start=19
*/
"rofchade",
{
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
98, 134, 61, 95, 68, 126, 34, -11,
-6, 7, 26, 31, 65, 56, 25, -20,
-14, 13, 6, 21, 23, 12, 17, -23,
-27, -2, -5, 12, 17, 6, 10, -25,
-26, -4, -4, -10, 3, 3, 33, -12,
-35, -1, -20, -23, -15, 24, 38, -22,
0, 0, 0, 0, 0, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
178, 173, 158, 134, 147, 132, 165, 187,
94, 100, 85, 67, 56, 53, 82, 84,
32, 24, 13, 5, -2, 4, 17, 17,
13, 9, -3, -7, -7, -8, 3, -1,
4, 7, -6, 1, 0, -5, -1, -8,
13, 8, 8, 10, 13, 0, 2, -7,
0, 0, 0, 0, 0, 0, 0, 0,
}
},
[KNIGHT] = {
{ /* midgame */
-167, -89, -34, -49, 61, -97, -15, -107,
-73, -41, 72, 36, 23, 62, 7, -17,
-47, 60, 37, 65, 84, 129, 73, 44,
-9, 17, 19, 53, 37, 69, 18, 22,
-13, 4, 16, 13, 28, 19, 21, -8,
-23, -9, 12, 10, 19, 17, 25, -16,
-29, -53, -12, -3, -1, 18, -14, -19,
-105, -21, -58, -33, -17, -28, -19, -23,
},
{ /* endgame */
-58, -38, -13, -28, -31, -27, -63, -99,
-25, -8, -25, -2, -9, -25, -24, -52,
-24, -20, 10, 9, -1, -9, -19, -41,
-17, 3, 22, 22, 22, 11, 8, -18,
-18, -6, 16, 25, 16, 17, 4, -18,
-23, -3, -1, 15, 10, -3, -20, -22,
-42, -20, -10, -5, -2, -20, -23, -44,
-29, -51, -23, -15, -22, -18, -50, -64,
}
},
[BISHOP] = {
{ /* midgame */
-29, 4, -82, -37, -25, -42, 7, -8,
-26, 16, -18, -13, 30, 59, 18, -47,
-16, 37, 43, 40, 35, 50, 37, -2,
-4, 5, 19, 50, 37, 37, 7, -2,
-6, 13, 13, 26, 34, 12, 10, 4,
0, 15, 15, 15, 14, 27, 18, 10,
4, 15, 16, 0, 7, 21, 33, 1,
-33, -3, -14, -21, -13, -12, -39, -21,
},
{ /* endgame */
-14, -21, -11, -8, -7, -9, -17, -24,
-8, -4, 7, -12, -3, -13, -4, -14,
2, -8, 0, -1, -2, 6, 0, 4,
-3, 9, 12, 9, 14, 10, 3, 2,
-6, 3, 13, 19, 7, 10, -3, -9,
-12, -3, 8, 10, 13, 3, -7, -15,
-14, -18, -7, -1, 4, -9, -15, -27,
-23, -9, -23, -5, -9, -16, -5, -17,
},
},
[ROOK] = {
{ /* midgame */
32, 42, 32, 51, 63, 9, 31, 43,
27, 32, 58, 62, 80, 67, 26, 44,
-5, 19, 26, 36, 17, 45, 61, 16,
-24, -11, 7, 26, 24, 35, -8, -20,
-36, -26, -12, -1, 9, -7, 6, -23,
-45, -25, -16, -17, 3, 0, -5, -33,
-44, -16, -20, -9, -1, 11, -6, -71,
-19, -13, 1, 17, 16, 7, -37, -26,
},
{ /* endgame */
13, 10, 18, 15, 12, 12, 8, 5,
11, 13, 13, 11, -3, 3, 8, 3,
7, 7, 7, 5, 4, -3, -5, -3,
4, 3, 13, 1, 2, 1, -1, 2,
3, 5, 8, 4, -5, -6, -8, -11,
-4, 0, -5, -1, -7, -12, -8, -16,
-6, -6, 0, 2, -9, -9, -11, -3,
-9, 2, 3, -1, -5, -13, 4, -20,
},
},
[QUEEN] = {
{ /* midgame */
-28, 0, 29, 12, 59, 44, 43, 45,
-24, -39, -5, 1, -16, 57, 28, 54,
-13, -17, 7, 8, 29, 56, 47, 57,
-27, -27, -16, -16, -1, 17, -2, 1,
-9, -26, -9, -10, -2, -4, 3, -3,
-14, 2, -11, -2, -5, 2, 14, 5,
-35, -8, 11, 2, 8, 15, -3, 1,
-1, -18, -9, 10, -15, -25, -31, -50,
},
{ /* endgame */
-9, 22, 22, 27, 27, 19, 10, 20,
-17, 20, 32, 41, 58, 25, 30, 0,
-20, 6, 9, 49, 47, 35, 19, 9,
3, 22, 24, 45, 57, 40, 57, 36,
-18, 28, 19, 47, 31, 34, 39, 23,
-16, -27, 15, 6, 9, 17, 10, 5,
-22, -23, -30, -16, -16, -23, -36, -32,
-33, -28, -22, -43, -5, -32, -20, -41,
},
},
[KING] = { /* midgame */
{
-65, 23, 16, -15, -56, -34, 2, 13,
29, -1, -20, -7, -8, -4, -38, -29,
-9, 24, 2, -16, -20, 6, 22, -22,
-17, -20, -12, -27, -30, -25, -14, -36,
-49, -1, -27, -39, -46, -44, -33, -51,
-14, -14, -22, -46, -44, -30, -15, -27,
1, 7, -8, -64, -43, -16, 9, 8,
-15, 36, 12, -54, 8, -28, 24, 14,
},
{ /* endgame */
-74, -35, -18, -18, -11, 15, 4, -17,
-12, 17, 14, 17, 17, 38, 23, 11,
10, 17, 23, 15, 20, 45, 44, 13,
-8, 22, 24, 27, 26, 33, 26, 3,
-18, -4, 21, 24, 27, 23, 9, -11,
-19, -3, 11, 21, 23, 16, 7, -9,
-27, -11, 4, 13, 14, 4, -5, -17,
-53, -34, -21, -11, -28, -14, -24, -43
}
}
}
}, /* CPW */
{
/*
* CPW:
* https://www.chessprogramming.org/Simplified_Evaluation_Function
* Note: ≠ https://github.com/nescitus/cpw-engine
*/
"cpw",
{
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0,
},
},
[KNIGHT] = {
{ /* midgame */
-50, -40, -30, -30, -30, -30, -40, -50,
-40, -20, 0, 0, 0, 0, -20, -40,
-30, 0, 10, 15, 15, 10, 0, -30,
-30, 5, 15, 20, 20, 15, 5, -30,
-30, 0, 15, 20, 20, 15, 0, -30,
-30, 5, 10, 15, 15, 10, 5, -30,
-40, -20, 0, 5, 5, 0, -20, -40,
-50, -40, -30, -30, -30, -30, -40, -50
},
{ /* endgame */
-50, -40, -30, -30, -30, -30, -40, -50,
-40, -20, 0, 0, 0, 0, -20, -40,
-30, 0, 10, 15, 15, 10, 0, -30,
-30, 5, 15, 20, 20, 15, 5, -30,
-30, 0, 15, 20, 20, 15, 0, -30,
-30, 5, 10, 15, 15, 10, 5, -30,
-40, -20, 0, 5, 5, 0, -20, -40,
-50, -40, -30, -30, -30, -30, -40, -50
},
},
[BISHOP] = {
{ /* midgame */
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 5, 5, 10, 10, 5, 5, -10,
-10, 0, 10, 10, 10, 10, 0, -10,
-10, 10, 10, 10, 10, 10, 10, -10,
-10, 5, 0, 0, 0, 0, 5, -10,
-20, -10, -10, -10, -10, -10, -10, -20,
},
{ /* endgame */
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 5, 5, 10, 10, 5, 5, -10,
-10, 0, 10, 10, 10, 10, 0, -10,
-10, 10, 10, 10, 10, 10, 10, -10,
-10, 5, 0, 0, 0, 0, 5, -10,
-20, -10, -10, -10, -10, -10, -10, -20,
},
},
[ROOK] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
},
},
[QUEEN] = {
{ /* midgame */
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
},
{ /* endgame */
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
},
},
[KING] = { /* midgame */
{
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-20, -30, -30, -40, -40, -30, -30, -20,
-10, -20, -20, -20, -20, -20, -20, -10,
20, 20, 0, 0, 0, 0, 20, 20,
20, 30, 10, 0, 0, 10, 30, 20,
},
{ /* endgame */
-50, -40, -30, -20, -20, -30, -40, -50,
-30, -20, -10, 0, 0, -10, -20, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -30, 0, 0, 0, 0, -30, -30,
-50, -30, -30, -30, -30, -30, -30, -50,
}
}
}
}, /* CPW */
{
/*
* sjeng: https://github.com/gcp/sjeng
* Rook and Queen from CPW.
*/
"sjeng",
{
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 15, 20, 20, 15, 10, 5,
4, 8, 12, 16, 16, 12, 8, 4,
3, 6, 9, 14, 14, 9, 6, 3,
2, 4, 6, 12, 12, 6, 4, 2,
1, 2, 3, 10, 10, 3, 2, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 15, 20, 20, 15, 10, 5,
4, 8, 12, 16, 16, 12, 8, 4,
3, 6, 9, 14, 14, 9, 6, 3,
2, 4, 6, 12, 12, 6, 4, 2,
1, 2, 3, 10, 10, 3, 2, 1,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
},
},
[KNIGHT] = {
{ /* midgame */
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 3, 3, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 3, 3, 0, 0, -10,
-20, -10, -10, -10, -10, -10, -10, -20,
},
{ /* endgame */
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 3, 3, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 3, 3, 0, 0, -10,
-20, -10, -10, -10, -10, -10, -10, -20,
},
},
[BISHOP] = {
{ /* midgame */
-2, -2, -2, -2, -2, -2, -2, -2,
-2, 8, 5, 5, 5, 5, 8, -2,
-2, 3, 3, 5, 5, 3, 3, -2,
-2, 2, 5, 4, 4, 5, 2, -2,
-2, 2, 5, 4, 4, 5, 2, -2,
-2, 3, 3, 5, 5, 3, 3, -2,
-2, 8, 5, 5, 5, 5, 8, -2,
-2, -2, -2, -2, -2, -2, -2, -2,
},
{ /* endgame */
-2, -2, -2, -2, -2, -2, -2, -2,
-2, 8, 5, 5, 5, 5, 8, -2,
-2, 3, 3, 5, 5, 3, 3, -2,
-2, 2, 5, 4, 4, 5, 2, -2,
-2, 2, 5, 4, 4, 5, 2, -2,
-2, 3, 3, 5, 5, 3, 3, -2,
-2, 8, 5, 5, 5, 5, 8, -2,
-2, -2, -2, -2, -2, -2, -2, -2,
},
},
[ROOK] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
},
},
[QUEEN] = {
{ /* midgame */
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 5, 0, 0, 0, 0, -10,
-10, 5, 5, 5, 5, 5, 0, -10,
0, 0, 5, 5, 5, 5, 0, -5,
-5, 0, 5, 5, 5, 5, 0, -5,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
},
{ /* endgame */
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 5, 0, 0, 0, 0, -10,
-10, 5, 5, 5, 5, 5, 0, -10,
0, 0, 5, 5, 5, 5, 0, -5,
-5, 0, 5, 5, 5, 5, 0, -5,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
},
},
[KING] = { /* midgame */
{
-55, -55, -89, -89, -89, -89, -55, -55,
-34, -34, -55, -55, -55, -55, -34, -34,
-21, -21, -34, -34, -34, -34, -21, -21,
-13, -13, -21, -21, -21, -21, -13, -13,
-8, -8, -13, -13, -13, -13, -8, -8,
-5, -5, -8, -8, -8, -8, -5, -5,
-3, -5, -6, -6, -6, -6, -5, -3,
2, 14, 0, 0, 0, 9, 14, 2,
},
{ /* endgame */
-5, -3, -1, 0, 0, -1, -3, -5,
-3, 10, 10, 10, 10, 10, 10, -3,
-1, 10, 25, 25, 25, 25, 10, -1,
0, 10, 25, 30, 30, 25, 10, 0,
0, 10, 25, 30, 30, 25, 10, 0,
-1, 10, 25, 25, 25, 25, 10, -1,
-3, 10, 10, 10, 10, 10, 10, -3,
-5, -3, -1, 0, 0, -1, -3, -5,
}
}
},
}, /* sjeng */
};
static int mg_knight[] = {
-50, -40, -30, -30, -30, -30, -40, -50,
-40, -20, 0, 0, 0, 0, -20, -40,
-30, 0, 10, 15, 15, 10, 0, -30,
-30, 5, 15, 20, 20, 15, 5, -30,
-30, 0, 15, 20, 20, 15, 0, -30,
-30, 5, 10, 15, 15, 10, 5, -30,
-40, -20, 0, 5, 5, 0, -20, -40,
-50, -40, -30, -30, -30, -30, -40, -50
};
const int nb_pc_sq = ARRAY_SIZE(pc_sq_def); /* # of predefined pc_sq tables */
int pc_sq_current = 0;
int pc_sq_mg[COLOR_NB][PT_NB][SQUARE_NB];
int pc_sq_eg[COLOR_NB][PT_NB][SQUARE_NB];
static int mg_bishop[] = {
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 5, 5, 10, 10, 5, 5, -10,
-10, 0, 10, 10, 10, 10, 0, -10,
-10, 10, 10, 10, 10, 10, 10, -10,
-10, 5, 0, 0, 0, 0, 5, -10,
-20, -10, -10, -10, -10, -10, -10, -20
};
/* phase calculation from Fruit:
* https://github.com/Warpten/Fruit-2.1
*/
int phase;
static u16 piece_phase[] = { 0, 1, 1, 2, 4, 0 };
static int mg_rook[] = {
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0
};
static const int p_phase = 0;
static const int n_phase = 1;
static const int b_phase = 1;
static const int r_phase = 2;
static const int q_phase = 4;
static int mg_queen[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20
};
static const int total_phase = p_phase * 16 + n_phase * 4 +
b_phase * 4 + r_phase * 4 + q_phase * 2;
static int mg_king[] = {
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-20, -30, -30, -40, -40, -30, -30, -20,
-10, -20, -20, -20, -20, -20, -20, -10,
20, 20, 0, 0, 0, 0, 20, 20,
20, 30, 10, 0, 0, 10, 30, 20
};
int calc_phase(pos_t *pos)
{
phase = total_phase;
phase -= p_phase * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
phase -= n_phase * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
phase -= b_phase * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
phase -= r_phase * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
phase -= q_phase * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
static int eg_king[] = {
-50, -40, -30, -20, -20, -30, -40, -50,
-30, -20, -10, 0, 0, -10, -20, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -30, 0, 0, 0, 0, -30, -30,
-50, -30, -30, -30, -30, -30, -30, -50
};
phase = max(phase, 0);
return (phase * 256 + (total_phase / 2)) / total_phase;
}
/* as pieces bitboard tables start at position 2; we make these tables
* bigger.
*/
static int *mg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
mg_king
};
int eval_simple_find(char *str)
{
for (int i = 0; i < nb_pc_sq; ++i)
if (!strcmp(pc_sq_def[i].name, str))
return i;
return -1;
}
static int *eg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
eg_king
};
void eval_simple_set(int set)
{
const struct pc_sq *cur = pc_sq_def + set;
# ifdef DEBUG_EVAL
printf("initializing piece-square tables %d\n", set);
# endif
pc_sq_current = set;
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
pc_sq_mg[BLACK][pt][sq] = cur->val[MIDGAME][pt][sq];
pc_sq_mg[WHITE][pt][sq] = cur->val[MIDGAME][pt][FLIP_V(sq)];
/* to flip vertically a square, we need to XOR it with 56
*/
static int mg_table[2][6 + 2][64];
static int eg_table[2][6 + 2][64];
pc_sq_eg[BLACK][pt][sq] = cur->val[ENDGAME][pt][sq];
pc_sq_eg[WHITE][pt][sq] = cur->val[ENDGAME][pt][FLIP_V(sq)];
}
}
}
void eval_simple_init(void)
{
# ifdef DEBUG_EVAL
log_f(1, "initializing piece tables\n");
printf("initializing eval_simple\n");
# endif
for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
for (int square = 0; square < 64; ++square) {
mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
mg_table[BLACK][piece][square] = mg_tables[piece][square];
eg_table[BLACK][piece][square] = eg_tables[piece][square];
}
}
eval_simple_set(pc_sq_current);
}
/**
@@ -152,47 +528,43 @@ void eval_simple_init(void)
*
* This function is normally used only during initialization,
* or when changing phase (middlegame <--> endgame), as the eval
* will be done increntally when doing moves.
* will be done incrementally when doing moves.
*
* @return: the @pos evaluation in centipawns
*/
eval_t eval_simple(pos_t *pos)
{
eval_t eval[2] = { 0, 0 };
int eg = simple_is_endgame(pos);
int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
eval_t mg_eval[2], eg_eval[2];
//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
pos->eval_simple_phase = ENDGAME;
//pos->eval_simple_phase = ENDGAME;
# ifdef DEBUG_EVAL
log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
log_f(5, "phase = %d\n", eg? "endgame": "midgame");
# endif
for (int color = WHITE; color <= BLACK; ++color) {
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
int bb = PIECETOBB(piece), cur;
u64 _t;
# ifdef DEBUG_EVAL
log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
P_SYM(piece), popcount64(pos->bb[color][bb]),
popcount64(pos->bb[color][bb]) * P_VALUE(piece));
# endif
eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
bit_for_each64(cur, _t, pos->bb[color][bb]) {
# ifdef DEBUG_EVAL
log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
# endif
eval[color] += gg[color][bb][cur];
for (color_t color = WHITE; color < COLOR_NB; ++color) {
mg_eval[color] = 0;
eg_eval[color] = 0;
for (piece_type_t pt = PAWN; pt < KING; pt++) {
bitboard_t bb = pos->bb[color][pt];
while (bb) {
square_t sq = bb_next(&bb);
mg_eval[color] += pc_sq_mg[color][pt][sq];
eg_eval[color] += pc_sq_eg[color][pt][sq];
}
# ifdef DEBUG_EVAL
log(5, "\n");
printf("c=%d p=%d mg=%ld eg=%ld\n", color, pt,
popcount64(pos->bb[color][pt]),
mg_eval[color], eg_eval[color]);
# endif
}
}
# ifdef DEBUG_EVAL
log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
eval[WHITE], eval[BLACK]);
printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
# endif
return eval[WHITE] - eval[BLACK];

View File

@@ -1,6 +1,6 @@
/* eval-simple.h - simple position evaluation.
*
* Copyright (C) 2021 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -16,19 +16,35 @@
#include "chessdefs.h"
#include "piece.h"
struct pc_sq {
char *name; /* one word only, no spaces */
int val[PIECE_TYPE_NB][PHASE_NB][SQUARE_NB]; /* MG then EG */
};
/**
* pc_sq - pre-defined piece-square tables.
*/
extern const struct pc_sq pc_sq_def[];
extern const int nb_pc_sq; /* # of pc_sq_def */
extern int pc_sq_current;
extern int pc_sq_mg[COLOR_NB][PT_NB][SQUARE_NB];
extern int pc_sq_eg[COLOR_NB][PT_NB][SQUARE_NB];
/* no queen on board */
#define simple_no_queen(p, c) \
( !(p)->bb[c][BB_QUEEN] )
( !(p)->bb[c][QUEEN] )
#define simple_one_queen(p, c) \
( popcount64((p)->bb[c][BB_QUEEN]) == 1 )
( popcount64((p)->bb[c][QUEEN]) == 1 )
#define simple_no_rook(p, c) \
(!(p)->bb[c][BB_ROOK])
(!(p)->bb[c][ROOK])
#define simple_one_minor_piece(p, c) \
(popcount64((p)->bb[c][BB_KNIGHT] | (p)->bb[c][BB_BISHOP]) == 1)
(popcount64((p)->bb[c][KNIGHT] | (p)->bb[c][BISHOP]) == 1)
#define simple_is_endgame(p) \
( (simple_no_queen(p, WHITE) || \
@@ -41,6 +57,9 @@
simple_no_rook(p, BLACK) && \
simple_one_minor_piece(p, BLACK))) )
int calc_phase(pos_t *pos);
int eval_simple_find(char *str);
void eval_simple_set(int set);
void eval_simple_init(void);
eval_t eval_simple(pos_t *pos);

View File

@@ -1,6 +1,6 @@
/* eval.c - static position evaluation.
*
* Copyright (C) 2021-2023 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -13,9 +13,9 @@
#include <stdio.h>
#include <list.h>
#include <debug.h>
#include <brlib.h>
#include "chessdefs.h"
#include "position.h"
#include "eval.h"
#include "eval-simple.h"
@@ -27,35 +27,39 @@ inline eval_t eval_material(pos_t *pos, bool color)
/* I need to do something about the king, if it can be potentially taken
* if pseudo-moves include a pinned piece on King.
*/
for (uint piece = PAWN; piece < KING; piece <<= 1) {
uint bb = PIECETOBB(piece);
for (piece_type_t pt = PAWN; pt < KING; ++pt) {
# ifdef DEBUG_EVAL
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
P_VALUE(piece));
# endif
/* attention here */
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
res += popcount64(pos->bb[color][pt]) * piece_val(pt);
}
return res;
}
inline eval_t eval_mobility(pos_t *pos, bool color)
{
return pos->mobility[color];
}
inline eval_t eval_square_control(pos_t *pos, bool color)
{
return popcount64(pos->controlled[color]);
}
/*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {
* return pos->mobility[color];
* }
*
*
* inline eval_t eval_square_control(pos_t *pos, bool color)
* {
* return popcount64(pos->controlled[color]);
* }
*/
eval_t eval(pos_t *pos)
{
eval_t simple = 0, control[2] = {0};
//eval_t simple = 0, control[2] = {0};
eval_t simple = 0;
if (pos->eval != EVAL_INVALID)
return pos->eval;
//if (pos->eval != EVAL_INVALID)
// return pos->eval;
/* 1) pieces value */
//material[WHITE] = eval_material(pos, WHITE);
@@ -67,8 +71,8 @@ eval_t eval(pos_t *pos)
# endif
/* 2) square control: 10 square controls diff = 1 pawn */
control[WHITE] = eval_square_control(pos, WHITE);
control[BLACK] = eval_square_control(pos, BLACK);
//control[WHITE] = eval_square_control(pos, WHITE);
//control[BLACK] = eval_square_control(pos, BLACK);
# ifdef DEBUG_EVAL
log_f(2, "square control: W:%d B:%d diff=%d\n",
@@ -84,12 +88,12 @@ eval_t eval(pos_t *pos)
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
# endif
eval_t res = simple +
(control[WHITE] - control[BLACK]) * 10 +
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
//eval_t res = simple +
// (control[WHITE] - control[BLACK]) * 10 +
// (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
# ifdef DEBUG_EVAL
log_f(2, "eval: %d\n", res);
# endif
pos->eval = res;
return res;
pos->eval = simple;
return simple;
}

View File

@@ -17,16 +17,16 @@
#include <limits.h>
#include "chessdefs.h"
#include "piece.h"
/* max pieces eval is KING_VALUE + 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
* + 2*KNIGHT_VALUE which around 30000.
* We are on secure side with -50000/+50000
/* max pieces eval is 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
* + 2*KNIGHT_VALUE which is (for a pawn valued at 100) well less than 10,000.
*/
#define EVAL_MAX (50000)
#define EVAL_MAX (SHRT_MAX) /* 32767 */
#define EVAL_MIN (-EVAL_MAX)
#define EVAL_INVALID INT_MIN
#define EVAL_MATE EVAL_MAX
#define EVAL_INVALID EVAL_MIN
#define EVAL_MATE 30000
eval_t eval_material(pos_t *pos, bool color);
eval_t eval_mobility(pos_t *pos, bool color);

View File

@@ -21,9 +21,7 @@
#include <bug.h>
#include "chessdefs.h"
#include "util.h"
//#include "piece.h"
//#include "bitboard.h"
#include "alloc.h"
#include "position.h"
#include "fen.h"
@@ -290,11 +288,11 @@ char *pos2fen(const pos_t *pos, char *fen)
int cur = 0;
if (!fen)
fen = safe_malloc(92);
fen = safe_alloc(92);
/* 1) position
*/
for (rank_t r = RANK_8; r >= RANK_1; --r) {
for (rank_t r = RANK_8 + 1; r --> RANK_1;) {
for (file_t f = FILE_A; f <= FILE_H;) {
square_t sq = sq_make(f, r);
piece_t piece = pos->board[sq];

View File

@@ -16,9 +16,10 @@
#include <brlib.h>
#include <bitops.h>
#include <bug.h>
#include "chessdefs.h"
#include "util.h"
#include "alloc.h"
#include "position.h"
#include "piece.h"
#include "hash.h"
@@ -101,13 +102,6 @@ hkey_t zobrist_calc(pos_t *pos)
*/
#ifdef ZOBRIST_VERIFY
#pragma push_macro("BUG_ON") /* force BUG_ON and WARN_ON */
#pragma push_macro("WARN_ON")
#undef BUG_ON
#define BUG_ON
#undef WARN_ON
#define WARN_ON
bool zobrist_verify(pos_t *pos)
{
hkey_t diff, key = zobrist_calc(pos);
@@ -147,12 +141,10 @@ bool zobrist_verify(pos_t *pos)
}
warn(true, "zobrist diff %lx is unknown\n", diff);
end:
bug_on(false);
bug_on_always(false);
/* not reached */
return true;
}
#pragma pop_macro("WARN_ON")
#pragma pop_macro("BUG_ON")
#endif
@@ -191,7 +183,6 @@ int tt_create(s32 sizemb)
if (sizemb <= 0)
sizemb = HASH_SIZE_DEFAULT;
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
//printf("-> %'6d ", sizemb);
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
@@ -199,7 +190,7 @@ int tt_create(s32 sizemb)
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
if (hash_tt.nbits != nbits) {
if (hash_tt.nbits)
if (hash_tt.keys)
tt_delete();
hash_tt.nbits = nbits;
@@ -212,7 +203,7 @@ int tt_create(s32 sizemb)
hash_tt.mask = -1ull >> (64 - nbits);
hash_tt.keys = safe_malloc(hash_tt.bytes);
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);

View File

@@ -14,14 +14,16 @@
#ifndef HASH_H
#define HASH_H
#include <brlib.h>
#include <bug.h>
#include "chessdefs.h"
#include "move.h"
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
#define HASH_SIZE_MIN 4
#define HASH_SIZE_DEFAULT 16 /* default: 16Mb */
#define HASH_SIZE_MIN 1
#define HASH_SIZE_MAX 32768 /* 32Gb */
#define TT_MISS NULL
@@ -30,6 +32,11 @@
typedef u64 hkey_t; /* cannot use typedef for key_t */
/**
* hash_short: get the most significant 7 nibble of a 64 bits value.
*/
#define hash_short(hash) ((hash) >> (64 - 4 * 7))
/**
* hentry_t: hashtable bucket.
*
@@ -43,9 +50,9 @@ typedef struct {
struct {
u16 depth; /* ply in search */
s16 eval;
u16 move;
u8 flags; /* maybe for locking, etc... */
u8 filler;
move_t move;
//u8 flags; /* maybe for locking, etc... */
//u8 filler;
};
};
} hentry_t;

165
src/hist.c Normal file
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@@ -0,0 +1,165 @@
/* hist.c - history management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <brlib.h>
#include <bug.h>
#include "position.h"
#include "hash.h"
#include "move.h"
#include "hist.h"
hist_t hist = {
.nstates = 1,
{ { .move = MOVE_NONE, .key = U64(0), .prev = &hist.state[0] } },
};
/**
* hist_init() - initialize history states data.
*
* This should be done every time a new position must be handled.
*/
void hist_init(void)
{
hist.nstates = 1;
hist.state[0].key = U64(0);
hist.state[0].move = MOVE_NONE;
hist.state[0].prev = &hist.state[0];
}
/**
* hist_push() - add a state to hist list
* @st: &state_t to add
*
* Used to add moves when the UCI "position" command includes moves.
* These moves, but last one, should be pushed. Last move should be
* linked to hist with @hist_link().
*/
void hist_push(state_t *st) //, move_t *move)
{
int last = hist.nstates++;
bug_on(last >= HIST_SIZE);
hist.state[last] = *st;
hist.state[last].prev = &hist.state[last - 1];
// hist.state[last].move = *move;
}
/**
* hist_link() - link a position to last hist element.
* @pos: &pos_t to link
*
* Used to add position resulting from last "move" in UCI "position" command.
* All other moves in UCI "position" command should be pushed instead, with
* hist_push().
*/
void hist_link(pos_t *pos)
{
pos->prev = hist_last();
}
/**
* hist_pop() - return last state from hist entry, and remove it from list
*
* Not used, only for debug.
*/
state_t *hist_pop(void)
{
if (hist.nstates > 1)
hist.nstates--;
return hist_last();
}
/**
* hist_last() - return last state from hist.
*/
state_t *hist_last(void)
{
return hist.state + hist.nstates - 1;
}
/**
* hist_prev() - return a state's ancestor.
* @st: &state_t state
*
* No test is done on ancestor. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev(state_t *st)
{
return st->prev;
}
/**
* hist_prev2() - return a state's second ancestor.
* @st: &state_t state
*
* No test is done on ancestors. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev2(state_t *st)
{
return st->prev->prev;
}
/**
* hist_prev4() - return a state's 4th ancestor.
* @st: &state_t state
*
* No test is done on ancestors. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev4(state_t *st)
{
return st->prev->prev->prev->prev;
}
/**
* hist_static_print() - print hist entries
*/
void hist_static_print(void)
{
char movestr[8];
state_t *st = hist_last();
printf("UCI state history: ");
while (true) {
printf("%s(#%lx) ",
move_to_str(movestr, st->move, 0),
hash_short(st->key));
if (st == HIST_START)
break;
st = hist_prev(st);
}
printf("\n");
}
/**
* hist_print() - print position history
* @pos: &pos to start from
*/
void hist_print(pos_t *pos)
{
char movestr[8];
state_t *st = &pos->state;
printf("position states history: ");
while (true) {
printf("%s(#%lx) ",
move_to_str(movestr, st->move, 0),
hash_short(st->key));
if (st == HIST_START)
break;
st = hist_prev(st);
}
printf("\n");
}

61
src/hist.h Normal file
View File

@@ -0,0 +1,61 @@
/* hist.h - history management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef HIST_H
#define HIST_H
#include <brlib.h>
#include <bug.h>
#include "position.h"
#include "hash.h"
#define HIST_SIZE 4096 /* I know, I know... */
/**
* hist - history states data.
*
* This variable is of type hist_t, which contains:
* @state: state_t array, size HIST_SIZE
* @nstates: current number of @state
*
* hist contains moves already played.
*
* Only HIST_SIZE - 1 hist elements are available, as the first element is
* used as a sentinel value (hist[0].state.prev = &hist[0].state).
* This first element allows multiple backards searches (p->prev->prev).
*
* hist is only written by main thread, and read by other threads/processes,
* therefore is never duplicated (even after a fork(), due to COW).
*/
typedef struct {
int nstates;
state_t state[HIST_SIZE];
} hist_t;
extern hist_t hist;
#define HIST_START (hist.state)
void hist_init(void);
void hist_push(state_t *st); //, move_t *move);
void hist_link(pos_t *pos);
state_t *hist_pop(void);
state_t *hist_last(void);
state_t *hist_prev(state_t *st);
state_t *hist_prev2(state_t *st);
state_t *hist_prev4(state_t *st);
void hist_static_print(void);
void hist_print(pos_t *pos);
#endif /* HIST_H */

View File

@@ -1,4 +1,4 @@
/* hyperbola-quintessence.c - hyperbola quintessence functions.
/* hq.c - hyperbola quintessence functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -14,18 +14,18 @@
#include <stdio.h>
#include <stdarg.h>
#include "brlib.h"
#include <brlib.h>
#include "chessdefs.h"
#include "board.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
uchar bb_rank_attacks[64 * 8];
/**
* hyperbola_init() - init hyperbola quintessence attack bitboards
* hq_init() - init hyperbola quintessence attack bitboards
*
* See: https://www.chessprogramming.org/Kindergarten_Bitboards
* and https://www.chessprogramming.org/Hyperbola_Quintessence
@@ -45,18 +45,17 @@ uchar bb_rank_attacks[64 * 8];
* (O <<= 2)
*
* TODO ? create masks excluding slider (eg. bb_diag ^ bb_sq[square]),
* to save one operation in hyperbola_moves().
* to save one operation in hq_moves().
* TODO ? replace rank attack with this idea, mapping rank to diagonal ?
* See http://timcooijmans.blogspot.com/2014/04/
*/
void hyperbola_init()
void hq_init()
{
/* generate rank attacks, not handled by HQ
*/
for (int occ = 0; occ < 64; ++occ) {
for (int file = 0; file < 8; ++file) {
int attacks = 0;
//int o = mask << 1; /* skip right square */
/* set f left attacks */
for (int slide = file - 1; slide >= 0; --slide) {
@@ -70,23 +69,15 @@ void hyperbola_init()
int b = bb_sq[slide];
attacks |= b;
if ((occ << 1) & b) /* piece on b, we stop */
//if ((o & b) == b)
break;
}
bb_rank_attacks[(occ << 3) + file] = attacks;
//if (((occ << 3) + file) == 171) {
//char str[64], str2[64];
//printf("mask=%x=%s file=%d att=%x=%s\n",
// occ, bitboard_rank_sprint(str, occ), file,
// attacks, bitboard_rank_sprint(str2, attacks));
//}
}
}
}
/**
* hyperbola_rank_moves() - get rank moves for a sliding piece.
* hq_rank_moves() - get rank moves for a sliding piece.
* @pieces: occupation bitboard
* @sq: piece square
*
@@ -95,22 +86,16 @@ void hyperbola_init()
*
* @Return: bitboard of @piece available pseudo-moves.
*/
bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
bitboard_t hq_rank_moves(bitboard_t occ, square_t sq)
{
u32 rank = sq & SQ_RANKMASK;
u32 file = sq & SQ_FILEMASK;
u64 o = (occ >> rank) & 0176; /* 01111110 clear bits 0 & 7 */
//char zob[128], zob2[128];
//printf("rank_moves: occ=%lx=%s file=%d o=%lx=%s index=%ld=%ld attack=%lx=%s\n", occ,
// bitboard_rank_sprint(zob, occ), file, o,
// bitboard_rank_sprint(zob, o), (o << 2) + file, (o * 4) + file,
// (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank,
// bitboard_rank_sprint(zob2, (bitboard_t)bb_rank_attacks[(o << 2) + file] << rank));
return ((bitboard_t)bb_rank_attacks[(o << 2) + file]) << rank;
}
/**
* hyperbola_moves() - get hyperbola pseudo-moves for a sliding piece
* hq_moves() - get hyperbola pseudo-moves for a sliding piece
* @pieces: occupation bitboard
* @sq: piece square
* @mask: the appropriate mask (pre-calculated)
@@ -122,7 +107,7 @@ bitboard_t hyperbola_rank_moves(bitboard_t occ, square_t sq)
*
* @Return: bitboard of piece available pseudo-moves.
*/
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
const bitboard_t mask)
{
bitboard_t o = pieces & mask;
@@ -135,67 +120,67 @@ bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
}
/**
* hyperbola_file_moves() - get file pseudo-moves for a sliding piece.
* hq_file_moves() - get file pseudo-moves for a sliding piece.
* @pieces: occupation bitboard
* @sq: piece square
*
* @Return: bitboard of piece available pseudo-moves on its file.
*/
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_moves(occ, sq, bb_sqfile[sq]);
return hq_moves(occ, sq, bb_sqfile[sq]);
}
/**
* hyperbola_diag_moves() - get diagonal pseudo-moves for a sliding piece.
* hq_diag_moves() - get diagonal pseudo-moves for a sliding piece.
* @pieces: occupation bitboard
* @sq: piece square
*
* @Return: bitboard of piece available pseudo-moves on its diagonal.
*/
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_moves(occ, sq, bb_sqdiag[sq]);
return hq_moves(occ, sq, bb_sqdiag[sq]);
}
/**
* hyperbola_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
* hq_anti_moves() - get anti-diagonal pseudo-moves for a sliding piece.
* @pieces: occupation bitboard
* @sq: piece square
*
* @Return: bitboard of piece available pseudo-moves on its anti-diagonal.
*/
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_moves(occ, sq, bb_sqanti[sq]);
return hq_moves(occ, sq, bb_sqanti[sq]);
}
/**
* hyperbola_bishop_moves() - get bitboard of bishop pseudo-moves
* hq_bishop_moves() - get bitboard of bishop pseudo-moves
* @occ: occupation bitboard
* @sq: bishop square
*
* @Return: bitboard of bishop available pseudo-moves.
*/
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_diag_moves(occ, sq) | hyperbola_anti_moves(occ, sq);
return hq_diag_moves(occ, sq) | hq_anti_moves(occ, sq);
}
/**
* hyperbola_rook_moves() - get bitboard of rook pseudo-moves
* hq_rook_moves() - get bitboard of rook pseudo-moves
* @occ: occupation bitboard
* @sq: rook square
*
* @Return: bitboard of rook available pseudo-moves.
*/
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_file_moves(occ, sq) | hyperbola_rank_moves(occ, sq);
return hq_file_moves(occ, sq) | hq_rank_moves(occ, sq);
}
/**
* hyperbola_queen_moves() - get bitboard of queen pseudo-moves
* hq_queen_moves() - get bitboard of queen pseudo-moves
* @occ: occupation bitboard
* @sq: queen square
*
@@ -204,7 +189,7 @@ bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq)
*
* @Return: bitboard of queen available pseudo-moves.
*/
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq)
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq)
{
return hyperbola_bishop_moves(occ, sq) | hyperbola_rook_moves(occ, sq);
return hq_bishop_moves(occ, sq) | hq_rook_moves(occ, sq);
}

33
src/hq.h Normal file
View File

@@ -0,0 +1,33 @@
/* hq.h - hyperbola-quintessence definitions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef _HQ_H
#define _HQ_H
#include "board.h"
#include "bitboard.h"
void hq_init(void);
bitboard_t hq_rank_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_moves(const bitboard_t pieces, const square_t sq,
const bitboard_t mask);
bitboard_t hq_file_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_diag_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_anti_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_bishop_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_rook_moves(const bitboard_t occ, const square_t sq);
bitboard_t hq_queen_moves(const bitboard_t occ, const square_t sq);
#endif /* _HQ_H */

View File

@@ -1,33 +0,0 @@
/* hyperbola-quintessence.h - hyperbola-quintessence definitions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef _HYPERBOLA_QUINTESSENCE_H
#define _HYPERBOLA_QUINTESSENCE_H
#include "board.h"
#include "bitboard.h"
void hyperbola_init(void);
bitboard_t hyperbola_rank_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
const bitboard_t mask);
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq);
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq);
#endif /* _HYPERBOLA_QUINTESSENCE_H */

View File

@@ -12,31 +12,49 @@
*/
#include <stdio.h>
#include <unistd.h>
#include <locale.h>
#include "chessdefs.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
#include "eval-simple.h"
#include "hash.h"
#include "hist.h"
#define printff(x) ({ printf(x); fflush(stdout); })
void init_all(void)
{
/* for printf() numeric thousands separator */
setlocale(LC_NUMERIC, "");
/* line-buffered stdout */
printff("initiazing stdout buffering... ");
setlinebuf(stdout);
/* for printf() numeric thousands separator */
printff("locale... ");
setlocale(LC_NUMERIC, "");
/* pseudo random generator seed */
printff("random generator... ");
rand_init(RAND_SEED_DEFAULT);
/* bitboards & hq */
printff("bitboards... ");
bitboard_init();
hyperbola_init();
printff("hq bitboards... ");
hq_init();
/* zobrist tables & default tt hashtable */
printff("zobrist tables... ");
zobrist_init();
printff("transposition tables... ");
tt_create(HASH_SIZE_DEFAULT);
/* eval tables */
printf("eval data... ");
eval_simple_init();
printf("done.\n");
}

View File

@@ -1,4 +1,4 @@
/* util.c - various util functions.
/* util.h - various util functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -11,8 +11,8 @@
*
*/
#include <stdio.h>
#include <stdlib.h>
#ifndef _UTIL_H
#define _UTIL_H
#include "util.h"
#include "bitboard.h"
#endif /* UTIL_H */

View File

@@ -15,9 +15,9 @@
#include <ctype.h>
#include <stdlib.h>
#include "brlib.h"
#include "likely.h"
#include "bug.h"
#include <brlib.h>
#include <likely.h>
#include <bug.h>
#include "chessdefs.h"
#include "move.h"
@@ -70,6 +70,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
pos->en_passant = SQUARE_NONE;
pos->turn = them;
pos->captured = captured;
pos->move = move;
bug_on(COLOR(piece) != us);
@@ -80,13 +81,12 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
if (captured != EMPTY) {
pos->clock_50 = 0;
//pos->captured = pos->board[to]; /* save capture info */
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
key ^= zobrist_pieces[captured][to];
pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
if (to > from) {
rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us);
} else {
@@ -193,7 +193,7 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
if (to > from) {
rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us);
} else {
@@ -238,6 +238,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
pos->en_passant = SQUARE_NONE;
pos->turn = them;
pos->captured = captured;
pos->move = move;
bug_on(COLOR(piece) != us);
@@ -254,7 +255,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
if (to > from) {
rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us);
} else {
@@ -344,7 +345,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
if (to > from) {
rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us);
} else {

View File

@@ -22,11 +22,10 @@
#include "piece.h"
#include "position.h"
#include "move.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
#include "attack.h"
#include "move-gen.h"
/**
* pseudo_is_legal() - check if a move is legal.
* @pos: position
@@ -36,13 +35,18 @@
*/
bool pseudo_is_legal(const pos_t *pos, const move_t move)
{
color_t us = pos->turn, them = OPPONENT(us);
square_t from = move_from(move), to = move_to(move);
square_t king = pos->king[us];
color_t us = pos->turn;
color_t them = OPPONENT(us);
square_t from = move_from(move);
square_t to = move_to(move);
square_t kingsq = pos->king[us];
square_t ep = pos->en_passant;
bitboard_t kingbb = pos->bb[us][KING];
bitboard_t occ = pos_occ(pos);
u64 pinned = BIT(from) & pos->blockers;
u64 checkers = pos->checkers;
bitboard_t occ = pos_occ(pos);
u64 pinned = BIT(from) & pos->blockers;
u64 checkers = pos->checkers;
bug_on(pos->board[from] == NO_PIECE || COLOR(pos->board[from]) != us);
/* (1) - Castling & King
* For castling, we need to check intermediate squares attacks only.
@@ -50,60 +54,52 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
* king from occupation bitboard (to catch king moving away from checker
* on same line) !
*/
if (unlikely(from == king)) {
if (unlikely(is_castle(move))) {
square_t dir = to > from? 1: -1;
if (sq_is_attacked(pos, occ, from + dir, them))
return false;
}
if (is_castle(move)) {
int dir = to > from? 1: -1;
if (sq_is_attacked(pos, occ, from + dir, them))
return false;
}
if (from == kingsq) {
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
}
/* (2) - King is in check
* Double-check is already handled in (1), as only K moves were generated
* by pseudo legal move generator.
* Here, allowed dest squares are only on King-checker line, or on checker
* square.
* attacker.
* Special cases:
* e.p., legal if the grabbed pawn is giving check
* pinned piece: always illegal
* Special cases (illegal):
* - e.p., if the grabbed pawn is *not* giving check
* - piece is pinned
*/
if (checkers) {
if (pinned)
return false;
if (bb_multiple(checkers))
return false;
square_t checker = ctz64(checkers);
if (is_enpassant(move)) {
return pos->en_passant + sq_up(them) == checker;
return ep + sq_up(them) == ctz64(checkers);
}
return true;
//bitboard_t between = bb_between[king][checker] | pos->checkers;
//return mask(to) & between;
}
/* (3) - pinned pieces
* We verify here that pinned piece P stays on line King-P.
* We verify here that pinned piece P stays on line between K & dest square.
*/
if (BIT(from) & pos->blockers) {
return bb_line[from][king] & BIT(to); /* is to on pinner line ? */
if (pinned) {
return bb_line[from][kingsq] & BIT(to); /* is to on pinner line ? */
}
/* (4) - En-passant
* pinned pieces are handled in pinned section.
* pinned piece is already handled in (3).
* One case not handled anywhere else: when the two "disappearing" pawns
* would discover a R/Q horizontal check.
* Note: grabbed pawn *cannot* discover a check (impossible position).
*/
if (unlikely(is_enpassant(move))) {
if (is_enpassant(move)) {
bitboard_t rank5 = bb_rel_rank(RANK_5, us);
if (unlikely((pos->bb[us][KING] & rank5))) {
bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from);
if (kingbb & rank5) {
bitboard_t exclude = BIT(ep + sq_up(them)) | BIT(from);
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
if (hyperbola_rank_moves(occ ^ exclude, king) & rooks)
return false;
return !(hq_rank_moves(occ ^ exclude, kingsq) & rooks);
}
}
return true;
@@ -216,12 +212,9 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
* - castling, if king is in check
* - castling, if king passes an enemy-controlled square (not final square).
* When immediately known, a few move flags are also applied in these cases:
* - castling: M_CASTLE_{K,Q}
* - capture (excl. en-passant): M_CAPTURE
* - castling: M_CASTLE
* - en-passant: M_EN_PASSANT
* - pawn double push: M_DPUSH
* - promotion: M_PROMOTION
* - promotion and capture
*
* TODO: move code to specific functions (especially castling, pawn push/capture)
*
@@ -266,8 +259,9 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
*
* @Return: New @moves.
*/
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
__unused move_flags_t flags)
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from,
bitboard_t to_bb,
__unused move_flags_t flags)
{
square_t to;
while(to_bb) {
@@ -285,12 +279,15 @@ static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bit
*
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
* pawn @from.
* Actual promoted piece type is encoded as piece - 2, i.e. N = 0, B = 1,
* R = 2, Q = 3.
*
* @Return: New @moves.
*/
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
{
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
/* your attention: "downto operator" */
for (piece_type_t pt = QUEEN - 1; pt --> KNIGHT - 2;)
*moves++ = move_make_promote(from, to, pt);
return moves;
}
@@ -331,7 +328,6 @@ static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
* - castling: M_CASTLE_{K,Q}
* - capture (excl. en-passant): M_CAPTURE
* - en-passant: M_EN_PASSANT
* - pawn double push: M_DPUSH
* - promotion: M_PROMOTION
* - promotion and capture
*
@@ -349,12 +345,12 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
bitboard_t dest_squares = ~my_pieces;
bitboard_t occ = my_pieces | enemy_pieces;
bitboard_t empty = ~occ;
move_t *moves = movelist->move;
square_t king = pos->king[us];
bitboard_t from_bb, to_bb;
bitboard_t tmp_bb;
move_t *moves = movelist->move;
square_t from, to;
square_t king = pos->king[us];
/* king - MUST BE FIRST */
to_bb = bb_king_moves(dest_squares, king);
@@ -379,15 +375,17 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
* To square attack check will be done in gen_is_legal.
*/
if (can_oo(pos->castle, us)) {
/* CHANGE HERE, either with bitmask >> or direct sq check */
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
if (!(occ & occmask)) {
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K);
*moves++ = move_make_flags(king, king + 2, M_CASTLE);
}
}
if (can_ooo(pos->castle, us)) {
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
if (!(occ & occmask)) { // &&
*moves++ = move_make_flags(king, king - 2, M_CASTLE_Q);
*moves++ = move_make_flags(king, king - 2, M_CASTLE);
}
}
}
@@ -396,13 +394,13 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
while (from_bb) {
from = bb_next(&from_bb);
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
to_bb = hq_bishop_moves(occ, from) & dest_squares;
moves = moves_gen(moves, from, to_bb);
}
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
while (from_bb) {
from = bb_next(&from_bb);
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
to_bb = hq_rook_moves(occ, from) & dest_squares;
moves = moves_gen(moves, from, to_bb);
}

View File

@@ -17,7 +17,7 @@
#include "bitops.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
#include "piece.h"
#include "move.h"

View File

@@ -94,6 +94,8 @@
* @move: move
* @flags: moves selection and display options.
*
* @dst should be large enough to contain move string + '\0' terminator.
*
* Possible flags are:
* M_PR_CAPT: print move if capture
* M_PR_NCAPT: print move if non capture
@@ -104,18 +106,78 @@
*/
char *move_to_str(char *dst, const move_t move, __unused const int flags)
{
square_t from = move_from(move);
square_t to = move_to(move);
int len;
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
if (move == MOVE_NONE) {
strcpy(dst, "none");
} else if (move == MOVE_NULL) {
strcpy(dst, "null");
} else {
square_t from = move_from(move);
square_t to = move_to(move);
int len;
if (is_promotion(move)) {
piece_t promoted = (piece_t) move_promoted(move);
sprintf(dst + len, "%s", piece_to_low(promoted));
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
if (is_promotion(move)) {
piece_t promoted = (piece_t) move_promoted(move);
sprintf(dst + len, "%s", piece_to_low(promoted));
}
}
return dst;
}
/**
* move_from_str() - create a move from an UCI move string
* @str: uci move string
*
* Only from/to squares and promotion information are filled.
* To get a full move, @move_find_in_movelist() can be called,
* with a list of moves to choose from.
*
* @return: partial move.
*/
move_t move_from_str(const char *str)
{
move_t move;
square_t from = sq_from_string(str);
square_t to = sq_from_string(str + 2);
piece_type_t promoted = piece_t_from_char(*(str+4));
if (promoted != NO_PIECE_TYPE) { /* promotion */
move = move_make_promote(from, to, promoted - 2);
} else {
move = move_make(from, to);
}
return move;
}
/**
* move_find_in_movelist() - find a partial move in movelist.
* @move: move (may be partial)
* @movelist: &movelist_t to search
*
* Look for @target into @list, by comparing its from, to, and promotion
* information.
*
* @return: move in @movelist if match found, MOVE_NONE otherwise.
*/
move_t move_find_in_movelist(move_t target, movelist_t *list)
{
move_t *move = list->move, *last = move + list->nmoves;
for (; move < last; ++move) {
/* note that we compare promoted piece without checking if the move
* is a promotion. But, in our move representation "promoted Knight"
* is encoded as zero, same as when there is no promotion. This can
* lead to false match is @target or some @list moves are invalid,
* which we do not consider.
*/
if (move_fromto(target) == move_fromto(*move) &&
move_promoted(target) == move_promoted(*move))
return *move;
}
return MOVE_NONE;
}
/**
* moves_print() - print movelist moves.
* @moves: &movelist_t moves list
@@ -148,12 +210,13 @@ static int _moves_cmp_bysquare(const void *p1, const void *p2)
square_t t2 = move_to(m2);
piece_type_t prom1 = move_promoted(m1);
piece_type_t prom2 = move_promoted(m2);
/* We compare origin square first */
if (f1 < f2) return -1;
if (f1 > f2) return 1;
/* f1 == f2 */
/* f1 == f2, we compare destination squares */
if (t1 < t2) return -1;
if (t1 > t2) return 1;
/* t1 == t2 */
/* t1 == t2, we compare promoted piece */
if (prom1 < prom2) return -1;
if (prom1 > prom2) return 1;
return 0;

View File

@@ -19,53 +19,45 @@
#include "board.h"
/* move structure:
* 3 3 2 2 1 1 1 1 1 1
* 1 0 4 3 8 7 5 4 2 1 6 5 0
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff
* 11 11 1
* 54 32 1 6 5 0
* FF pp tttttt ffffff
*
* bits len off range type mask get desc
* ffffff 6 0 0-5 square_t 077 &077 from
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
* ppp 3 12 12-14 piece_type_t 070000 (>>12) &07 promoted
* ccc 3 15 15-17 piece_type_t 0700000 (>>15) &07 captured
* FFFFFF 6 18 18-23 move_flags_t 077000000 (>>18) &077 N/A flags
* UUUUUUU 7 24 24-30 unused 017700000000 future usage
* S 1 31 31-31 - 020000000000 sign
* bits len off range type mask get desc
* ffffff 6 0 0-5 square_t 077 &077 from
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
* pp 2 12 12-13 piece_type_t 030000 (>>12) &03 promoted
* FF 2 14 14-15 move_flags_t 0140000 (>>14) &03 flags
*/
typedef s32 move_t;
/* special move_t values */
#define MOVE_NONE ((move_t) -1)
#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
typedef u16 move_t;
enum {
M_OFF_FROM = 0,
M_OFF_TO = 6,
M_OFF_PROMOTED = 12,
// M_OFF_CAPTURED = 15,
M_OFF_FLAGS = 15
M_OFF_FLAGS = 14
};
typedef enum {
M_PROMOTION = 070000,
// M_CAPTURE = BIT(M_OFF_FLAGS + 0),
M_ENPASSANT = BIT(M_OFF_FLAGS + 0),
M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */
M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */
M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
// M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
M_PROMOTED_MASK = 0030000,
M_FLAGS_MASK = 0140000,
M_ENPASSANT = 040000, /* 1 << M_OFF_FLAGS */
M_CASTLE = 0100000, /* 2 << M_OFF_FLAGS */
M_PROMOTION = 0140000, /* 3 << M_OFF_FLAGS */
} move_flags_t;
#define move_set_flags(move, flags) ((move) | (flags))
/* special move_t values */
#define MOVE_NULL 0 /* hack: from = to = A1 */
#define MOVE_NONE 07777 /* hack: from = to = H8 */
//#define is_capture(m) ((m) & M_CAPTURE)
#define is_enpassant(m) ((m) & M_ENPASSANT)
#define is_promotion(m) ((m) & M_PROMOTION)
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
#define is_castle_K(m) ((m) & M_CASTLE_K)
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
#define is_check(m) ((m) & M_CHECK)
//#define is_dpush(m) ((m) & M_DPUSH)
#define move_set_flags(move, flags) ((move) | (flags))
#define move_flags(move) ((move) & M_FLAGS_MASK)
#define is_promotion(m) (move_flags(m) == M_PROMOTION)
#define is_enpassant(m) (move_flags(m) == M_ENPASSANT)
#define is_castle(m) (move_flags(m) == M_CASTLE)
// #define is_check(m) (move_flags(m) == M_CHECK)
#define MOVES_MAX 256
@@ -84,9 +76,14 @@ static inline square_t move_to(move_t move)
return (move >> M_OFF_TO) & 077;
}
static inline move_t move_fromto(move_t move)
{
return move & 07777;
}
static inline piece_type_t move_promoted(move_t move)
{
return (move >> M_OFF_PROMOTED) & 07;
return ((move >> M_OFF_PROMOTED) & 03) + KNIGHT;
}
/*
@@ -122,7 +119,7 @@ static inline move_t move_make_enpassant(square_t from, square_t to)
static inline move_t move_make_promote(square_t from, square_t to,
piece_type_t promoted)
{
return move_make(from, to) | (promoted << M_OFF_PROMOTED);
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
}
/*
@@ -151,8 +148,9 @@ static inline move_t move_make_promote(square_t from, square_t to,
#define M_PR_SEPARATE 0x40 /* separate captures */
#define M_PR_LONG 0x80
//int move_print(int movenum, move_t *move, move_flags_t flags);
char *move_to_str(char *dst, const move_t move, __unused const int flags);
move_t move_from_str(const char *str);
move_t move_find_in_movelist(move_t target, movelist_t *list);
void moves_print(movelist_t *moves, int flags);
void move_sort_by_sq(movelist_t *moves);

View File

@@ -24,23 +24,23 @@
/**
* piece_details
*/
const struct piece_details piece_details[PIECE_MAX] = {
/* cap low fen sym name values */
[EMPTY] = { "", "", "", "", "", 0, 0, 0 },
[W_PAWN] = { "", "", "P", "", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
[W_KNIGHT] = { "N", "n", "N", "", "Knight", N_VAL_OPN, N_VAL_MID, N_VAL_END },
[W_BISHOP] = { "B", "b", "B", "", "Bishop", B_VAL_OPN, B_VAL_MID, B_VAL_END },
[W_ROOK] = { "R", "r", "R", "", "Rook", R_VAL_OPN, R_VAL_MID, R_VAL_END },
[W_QUEEN] = { "Q", "q", "Q", "", "Queen", Q_VAL_OPN, Q_VAL_MID, Q_VAL_END },
[W_KING] = { "K", "k", "K", "", "King", K_VAL_OPN, K_VAL_MID, K_VAL_END },
[7] = { "", "", "", "", "", 0, 0, 0 },
[8] = { "", "", "", "", "", 0, 0, 0 },
[B_PAWN] = { "", "", "p", "", "Pawn", P_VAL_OPN, P_VAL_MID, P_VAL_END },
[B_KNIGHT] = { "N", "n", "n", "", "Knight", P_VAL_OPN, N_VAL_MID, N_VAL_END },
[B_BISHOP] = { "B", "b", "b", "", "Bishop", P_VAL_OPN, B_VAL_MID, B_VAL_END },
[B_ROOK] = { "R", "r", "r", "", "Rook", P_VAL_OPN, R_VAL_MID, R_VAL_END },
[B_QUEEN] = { "Q", "q", "q", "", "Queen", P_VAL_OPN, Q_VAL_MID, Q_VAL_END },
[B_KING] = { "K", "k", "k", "", "King", P_VAL_OPN, K_VAL_MID, K_VAL_END },
const struct piece_details piece_details[PIECE_NB] = {
/* cap low fen sym name midgame val endgame val */
[EMPTY] = { "", "", "", "", "", 0, 0 },
[W_PAWN] = { "", "", "P", "", "Pawn", P_VAL_MID, P_VAL_END },
[W_KNIGHT] = { "N", "n", "N", "", "Knight", N_VAL_MID, N_VAL_END },
[W_BISHOP] = { "B", "b", "B", "", "Bishop", B_VAL_MID, B_VAL_END },
[W_ROOK] = { "R", "r", "R", "", "Rook", R_VAL_MID, R_VAL_END },
[W_QUEEN] = { "Q", "q", "Q", "", "Queen", Q_VAL_MID, Q_VAL_END },
[W_KING] = { "K", "k", "K", "", "King", K_VAL_MID, K_VAL_END },
[7] = { "", "", "", "", "", 0, 0 },
[8] = { "", "", "", "", "", 0, 0 },
[B_PAWN] = { "", "", "p", "", "Pawn", P_VAL_MID, P_VAL_END },
[B_KNIGHT] = { "N", "n", "n", "", "Knight", N_VAL_MID, N_VAL_END },
[B_BISHOP] = { "B", "b", "b", "", "Bishop", B_VAL_MID, B_VAL_END },
[B_ROOK] = { "R", "r", "r", "", "Rook", R_VAL_MID, R_VAL_END },
[B_QUEEN] = { "Q", "q", "q", "", "Queen", Q_VAL_MID, Q_VAL_END },
[B_KING] = { "K", "k", "k", "", "King", K_VAL_MID, K_VAL_END },
};
const char pieces_str[6+6+1] = "PNBRQKpnbrqk";

View File

@@ -24,43 +24,38 @@
* C: 0 for white, 1: black
* PPP: pawn (1), knight, bishop, rook, queen, king (6)
*/
typedef enum {
enum {
WHITE, BLACK,
COLOR_MAX
} color_t;
COLOR_NB
};
typedef u8 color_t;
typedef enum {
enum {
ALL_PIECES = 0, /* 'all pieces' bitboard */
NO_PIECE_TYPE = 0,
PAWN = 1, KNIGHT, BISHOP, ROOK, QUEEN, KING,
PIECE_TYPE_MAX = 7 /* bit 4 */
} piece_type_t;
PIECE_TYPE_NB,
PT_NB = PIECE_TYPE_NB
};
typedef u8 piece_type_t;
typedef enum __piece_e {
enum __piece_e {
EMPTY = 0,
NO_PIECE = 0,
W_PAWN = PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
B_PAWN = PAWN | 8, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING,
PIECE_MAX
} piece_t;
/* default values for opening, midgame, endgame
PIECE_NB
};
typedef u8 piece_t;
/* default values for midgame, endgame
*/
#define E_VAL_OPN 0 /* empty */
#define P_VAL_OPN 100
#define N_VAL_OPN 300
#define B_VAL_OPN 300
#define R_VAL_OPN 500
#define Q_VAL_OPN 900
#define K_VAL_OPN 20000
#define E_VAL_MID 0
#define P_VAL_MID 100
#define N_VAL_MID 300
#define B_VAL_MID 300
#define R_VAL_MID 500
#define Q_VAL_MID 900
#define K_VAL_MID 20000
#define K_VAL_MID 10000
#define E_VAL_END 0
#define P_VAL_END 100
@@ -68,7 +63,7 @@ typedef enum __piece_e {
#define B_VAL_END 300
#define R_VAL_END 500
#define Q_VAL_END 900
#define K_VAL_END 20000
#define K_VAL_END 10000
/* some default values for pieces
* @abbr: char, piece capital letter (used for game notation)
@@ -86,10 +81,9 @@ extern const struct piece_details {
char *fen; /* cap=white, low=black */
char *sym; /* UTF-8 symbol */
char *name; /* piece name */
s64 opn_value; /* value opening */
s64 mid_value; /* value midgame */
s64 end_value; /* value endgame */
} piece_details[PIECE_MAX];
s16 mid_value; /* value midgame */
s16 end_value; /* value endgame */
} piece_details[PIECE_NB];
extern const char pieces_str[6+6+1]; /* to search from fen/user input */
@@ -102,13 +96,18 @@ extern const char pieces_str[6+6+1]; /* to search from fen/user inp
#define PIECE(p) ((p) & MASK_PIECE)
#define MAKE_PIECE(p, c) ((p) | (c) << 3)
#define IS_WHITE(p) (!COLOR(p))
#define IS_BLACK(p) (COLOR(p))
#define IS_BLACK(p) ((p) & MASK_COLOR)
#define IS_WHITE(p) (! IS_BLACK(p))
#define SET_WHITE(p) (piece_t)((p) &= ~MASK_COLOR)
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
static __inline s16 piece_val(piece_type_t pt)
{
return piece_details[pt].mid_value;
}
bool piece_ok(piece_t p);
char *piece_to_cap(piece_t p);
@@ -118,18 +117,13 @@ char *piece_to_sym(piece_t p);
char *piece_to_name(piece_t p);
#define piece_to_char(c) piece_to_fen(c)
//#define piece_to_char_t(p) piece_to_uci(p)
#define piece_to_uci(p) piece_to_low(p)
//piece_type_t char_to_piece(char c);
piece_type_t piece_t_from_char(char c);
piece_t piece_from_fen(char c);
#define piece_from_char(c) piece_from_fen(c)
/* use short name or symbol - no effect
*/
#define P_USE_UTF 1
//void piece_list_print(struct list_head *list);
//pool_t *piece_pool_init();
//void piece_pool_stats();

View File

@@ -20,16 +20,18 @@
#include <brlib.h>
#include <bitops.h>
#include <bug.h>
#include "chessdefs.h"
#include "position.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
#include "fen.h"
#include "piece.h"
#include "util.h"
#include "alloc.h"
#include "board.h"
#include "attack.h"
#include "hist.h"
/**
* pos_new() - allocate a new position
@@ -41,7 +43,7 @@
*/
pos_t *pos_new(void)
{
return safe_malloc(sizeof(pos_t));
return safe_alloc(sizeof(pos_t));
}
/**
@@ -56,7 +58,7 @@ pos_t *pos_new(void)
*/
pos_t *pos_dup(const pos_t *pos)
{
pos_t *newpos = safe_malloc(sizeof(pos_t));
pos_t *newpos = safe_alloc(sizeof(pos_t));
*newpos = *pos;
return newpos;
@@ -107,6 +109,7 @@ pos_t *pos_clear(pos_t *pos)
pos->castle = 0;
pos->clock_50 = 0;
pos->plycount = 0;
pos->move = MOVE_NONE;
pos->captured = NO_PIECE;
for (square_t sq = A1; sq <= H8; ++sq)
@@ -123,8 +126,6 @@ pos_t *pos_clear(pos_t *pos)
pos->pinners = 0;
pos->blockers = 0;
pos->repeat.moves = 0;
return pos;
}
@@ -167,10 +168,12 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
goto end;
if (_cmpf(repeat.moves) ||
memcmp(pos1->repeat.key, pos2->repeat.key,
pos1->repeat.moves * sizeof pos1->repeat.key))
goto end;
/*
* if (_cmpf(repeat.moves) ||
* memcmp(pos1->repeat.key, pos2->repeat.key,
* pos1->repeat.moves * sizeof pos1->repeat.key))
* goto end;
*/
ret = true;
end:
@@ -216,7 +219,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
/* targets is all "target" pieces if K was a bishop */
targets = hyperbola_bishop_moves(occ, king) & occ;
targets = hq_bishop_moves(occ, king) & occ;
/* checkers = only opponent B/Q */
tmpcheckers = targets & attackers;
@@ -227,7 +230,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
/* we find second targets, by removing first ones (excl. checkers) */
if (maybeblockers) {
targets = hyperbola_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
targets = hq_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
/* pinners = only B/Q */
tmppinners = targets & attackers;
@@ -242,14 +245,14 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
/* same for rook type */
attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
targets = hyperbola_rook_moves(occ, king) & occ;
targets = hq_rook_moves(occ, king) & occ;
tmpcheckers = targets & attackers;
checkers |= tmpcheckers;
maybeblockers = targets & ~tmpcheckers;
if (maybeblockers) {
targets = hyperbola_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
targets = hq_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
tmppinners = targets & attackers;
while (tmppinners) {
pinner = bb_next(&tmppinners);
@@ -360,64 +363,52 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
bool pos_ok(pos_t *pos, const bool strict)
{
int n, count = 0, bbcount = 0, error = 0;
color_t us = pos->turn, them = OPPONENT(us);
/* force BUG_ON and WARN_ON */
# pragma push_macro("BUG_ON")
# pragma push_macro("WARN_ON")
# undef BUG_ON
# define BUG_ON
# undef WARN_ON
# define WARN_ON
# include <bug.h>
color_t us = pos->turn, __unused them = OPPONENT(us);
/* pawns on 1st ot 8th rank */
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
(RANK_1bb | RANK_8bb));
error += warn_on_or_eval((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
(RANK_1bb | RANK_8bb));
for (color_t color = WHITE; color <= BLACK; ++color) {
/* pawn count */
n = popcount64(pos->bb[color][PAWN]);
error += warn_on(n > 8);
error += warn_on_or_eval(n > 8);
/* king count */
n = popcount64(pos->bb[color][KING]);
error += warn_on(n != 1);
error += warn_on_or_eval(n != 1);
/* king mismatch with board */
error += warn_on(PIECE(pos->board[pos->king[color]]) != KING);
error += warn_on_or_eval(PIECE(pos->board[pos->king[color]]) != KING);
/* pieces count */
n = popcount64(pos->bb[color][ALL_PIECES]);
error += warn_on(n == 0 || n > 16);
error += warn_on_or_eval(n == 0 || n > 16);
bbcount += n;
}
for (square_t sq = 0; sq < 64; ++sq) {
piece_t piece = pos->board[sq];
bitboard_t match;
__unused bitboard_t match;
if (piece == EMPTY)
continue;
color_t c = COLOR(piece);
piece_type_t p = PIECE(piece);
match = pos->bb[c][p] & BIT(sq);
error += warn_on(!match);
error += warn_on_or_eval(!match);
count++;
}
/* occupied board is different from bitboards */
error += warn_on(count != bbcount);
error += warn_on_or_eval(count != bbcount);
/* is opponent already in check ? */
error += warn_on(pos_checkers(pos, them));
error += warn_on_or_eval(pos_checkers(pos, them));
/* is color to play in check more than twice ? */
error += warn_on(popcount64(pos_checkers(pos, us)) > 2);
error += warn_on_or_eval(popcount64(pos_checkers(pos, us)) > 2);
/* kings distance is less than 2 */
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
error += warn_on_or_eval(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
/* e.p. and castling rights check */
error += fen_ok(pos, false);
if (strict) {
bug_on(error);
/* not reached */
bug_on_always(error);
}
return error? false: true;
# pragma pop_macro("WARN_ON")
# pragma pop_macro("BUG_ON")
}
/**
@@ -429,8 +420,9 @@ void pos_print(const pos_t *pos)
char str[128];
board_print(pos->board);
printf("key:%lx ", pos->key);
printf("fen: %s\n", pos2fen(pos, str));
printf("last move:%s ", move_to_str(str, pos->move, 0));
printf("key:%lx\n", pos->key);
printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));

View File

@@ -28,13 +28,6 @@
#include "move.h"
#include "board.h"
#define REPEAT_SIZE 1024
typedef struct {
hkey_t key[REPEAT_SIZE];
int moves;
} repeat_t;
typedef struct __pos_s {
u64 node_count; /* evaluated nodes */
int turn; /* WHITE or BLACK */
@@ -50,21 +43,29 @@ typedef struct __pos_s {
* This allows a memcpy on this data (to save/restore position state).
*/
struct_group_tagged(state_s, state,
/* 64 bits */
struct state_s *prev;
hkey_t key;
/* 16 bits */
move_t move;
u16 plycount; /* plies so far, start from 1 */
s16 phase;
/* 8 bits */
square_t en_passant;
castle_rights_t castle;
int clock_50;
int plycount; /* plies so far, start from 1 */
piece_t captured; /* only used in move_undo */
u8 clock_50;
);
eval_t eval;
bitboard_t checkers; /* opponent checkers */
bitboard_t pinners; /* opponent pinners */
bitboard_t blockers; /* pieces blocking pin */
piece_t board[BOARDSIZE];
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
square_t king[2]; /* dup with bb, faster retrieval */
repeat_t repeat; /* for repetition detection */
} pos_t;
typedef struct state_s state_t;

View File

@@ -26,7 +26,7 @@
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @output: output total for 1st level moves.
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
@@ -42,17 +42,12 @@
*
* @return: total moves found at @depth level.
*/
u64 perft(pos_t *pos, int depth, int ply, bool output)
u64 perft(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes, nodes = 0;
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
# ifdef PERFT_MOVE_HISTORY
static movelist_t stack;
if (ply == 1)
stack.nmoves = 0;
# endif
pos_set_checkers_pinners_blockers(pos);
@@ -60,41 +55,33 @@ u64 perft(pos_t *pos, int depth, int ply, bool output)
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
nodes++;
subnodes = 1;
} else {
move_do(pos, *move, &state);
# ifdef PERFT_MOVE_HISTORY
stack.move[stack.nmoves++] = *move;
# endif
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else if (ply >= 4) {
} else if (ply >= 3) {
hentry_t *entry = tt_probe_perft(pos->key, depth);
if (entry != TT_MISS) {
subnodes = HASH_PERFT_VAL(entry->data);
} else {
subnodes = perft(pos, depth - 1, ply + 1, output);
subnodes = perft(pos, depth - 1, ply + 1, divide);
tt_store_perft(pos->key, depth, subnodes);
}
} else {
subnodes = perft(pos, depth - 1, ply + 1, output);
subnodes = perft(pos, depth - 1, ply + 1, divide);
}
if (output && ply == 1) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
nodes += subnodes;
move_undo(pos, *move, &state);
# ifdef PERFT_MOVE_HISTORY
stack.nmoves--;
# endif
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
if (output && ply == 1)
printf("Total: %lu\n", nodes);
return nodes;
}
@@ -103,16 +90,16 @@ u64 perft(pos_t *pos, int depth, int ply, bool output)
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @output: output total for 1st level moves.
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
*
* @return: total moves found at @depth level.
*/
u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes, nodes = 0;
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
@@ -123,7 +110,7 @@ u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
nodes++;
subnodes = 1;
} else {
move_do_alt(pos, *move, &state);
if (depth == 2) {
@@ -131,19 +118,17 @@ u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else {
subnodes = perft_alt(pos, depth - 1, ply + 1, output);
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
}
if (output && ply == 1) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
nodes += subnodes;
move_undo_alt(pos, *move, &state);
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
if (output && ply == 1)
printf("Total: %lu\n", nodes);
return nodes;
}

View File

@@ -1,48 +0,0 @@
/* util.h - various util functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef _UTIL_H
#define _UTIL_H
#include <stdio.h>
#include <stdlib.h>
#include <bug.h>
#include "chessdefs.h"
#undef safe_malloc
#undef safe_free
/* force BUG_ON, to get a program abort for failed malloc/free
*/
#pragma push_macro("BUG_ON")
#undef BUG_ON
#define BUG_ON
#define safe_malloc(size) ({ \
void *_ret = malloc(size); \
bug_on(_ret == NULL); \
_ret; \
})
#define safe_free(ptr) do { \
bug_on(ptr == NULL); \
free(ptr); \
} while (0)
/* restore BUG_ON
*/
#pragma pop_macro("BUG_ON")
#endif /* UTIL_H */

View File

@@ -33,7 +33,7 @@ int main(int __unused ac, __unused char**av)
setlinebuf(stdout); /* line-buffered stdout */
bitboard_init();
hyperbola_init();
hq_init();
while ((fen = next_fen(ATTACK))) {
//printf(">>>>> %s\n", test[i]);
@@ -53,7 +53,7 @@ int main(int __unused ac, __unused char**av)
pos_set_checkers_pinners_blockers(pos);
printf("******* %s\n", cur_comment());
printf("******* line %d: %s\n", cur_line(), cur_comment());
bb_print_multi("checkers", 2, checkers, pos->checkers);
bb_print_multi("pinners", 2, pinners, pos->pinners);
bb_print_multi("blockers", 2, blockers, pos->blockers);

View File

@@ -18,13 +18,13 @@
#include "chessdefs.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hq.h"
int main(int __unused ac, __unused char**av)
{
char str[256];
bitboard_init();
hyperbola_init();
hq_init();
for (int i = 0; i < 64; ++i) {
sprintf(str, "\n%#x:\n %-22s%-22s%-22s%-22s%-22s%-22s%-22s", i,
"sliding", "diagonal", "antidiagonal", "file", "rank", "knight",

View File

@@ -28,20 +28,9 @@ struct fentest {
char *comment;
char *fen;
} fentest[] = {
/************************************************************
* TEMP TESTS BELOW - only run them (till sentinel below) *
************************************************************/
/*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
* "r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "",
* "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
* },
*/
/******************************************************************
* TEMP TESTS BELOW - only run them (till sentinel below) *
******************************************************************/
/******************************************************************
* DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. *
@@ -87,20 +76,6 @@ struct fentest {
"illegal e.p. bug perft at depth 4",
"1nbqkbn1/ppp2ppp/4p3/r1rpP3/6K1/P7/1PPP1PPP/RNBQ1BNR b - - 1 2"
},
/*
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "illegal e.p. bug perft depth 3",
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r5K1/P7/1PPP1PPP/RNBQ1BNR w - - 2 3"
* },
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "illegal e.p. bug perft depth 2",
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r4PK1/P7/1PPP2PP/RNBQ1BNR b - - 0 3"
* },
* { __LINE__, MOVEGEN | MOVEDO | PERFT | PERFT,
* "illegal e.p. bug perft depth 1 - fixed",
* "1nb1kbn1/ppp2ppp/4p3/2rpP1q1/r4PK1/P7/1PPP2PP/RNBQ1BNR w - - 1 4"
* },
*/
{ __LINE__, ATTACK,
"only 3 K moves (but impossible situation)",
"1k6/8/8/8/8/8/8/r2K3r w - - 0 1"
@@ -151,24 +126,8 @@ struct fentest {
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
},
/*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "1.e3 - perft bug",
* "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
* "1.e3 Nc6 - perft bug",
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
* "1.e3 Nc6 2.Ke2 - perft bug",
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "1.e3 Nc6 2.Ke2 Nd4+ - perft bug",
* "r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
* },
* First game moves
*/
// First game moves
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"startpos",
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
@@ -189,10 +148,11 @@ struct fentest {
"startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
"r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
},
// castling test
// both can castle queen only
/******************
* Castling tests *
******************/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"no Q castling",
"both can castle K-side",
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
@@ -200,30 +160,27 @@ struct fentest {
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"No castling for white",
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1"
},
//
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"4 castle possible, only K+R",
"4 castling possible, only K+R",
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
},
//
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"only kings on A1/A8, white to play",
"k7/8/8/8/8/8/8/K7 w - - 0 1"
},
//
/*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "only kings on A1/A8, white to play",
* "k7/8/8/8/8/8/8/K7 w - - 0 1"
* },
*/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"only one move possible (Pf2xBg3)",
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1"
},
//
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"only 2 moves possible (Ph5xg6 e.p., Ph5-h6)",
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1"
},
//
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"2 Kings, W/B/ pawns on 7th for promotion",
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1"
@@ -249,38 +206,46 @@ struct fentest {
"",
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
},
/*************************************
* Some FEN found on talkchess forum *
*************************************/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"from https://www.talkchess.com/forum/viewtopic.php?t=42463",
"rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
},
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
"from https://talkchess.com/viewtopic.php?t=74153",
"8/p7/8/1P6/K1k3p1/6P1/7P/8 w - - 0 1", // Perft(8) == 8,103,790
},
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
"from https://talkchess.com/viewtopic.php?t=74153",
"8/5p2/8/2k3P1/p3K3/8/1P6/8 b - - 0 1" // Perft(8) == 64,451,405
},
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
"from https://talkchess.com/viewtopic.php?t=74153",
"n1n5/PPPk4/8/8/8/8/4Kppp/5N1N b - - 0 1" // Perft(6) == 71,179,139
},
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
"from https://talkchess.com/viewtopic.php?t=74153",
"r3k2r/p6p/8/B7/1pp1p3/3b4/P6P/R3K2R w KQkq - 0 1" // Perft(6) == 77,054,993
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"from https://talkchess.com/viewtopic.php?t=74153",
"r3k2r/pb3p2/5npp/n2p4/1p1PPB2/6P1/P2N1PBP/R3K2R w KQkq - 0 1" // Perft(5) == 29,179,893
},
// some of tests below are from:
// - Rodent IV
// - https://www.chessprogramming.net/perfect-perft/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1"
},
/*****************************************************
* some of tests below are from: *
* https://www.chessprogramming.net/perfect-perft/ *
*****************************************************/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"8/2p5/3p4/Kp5r/1R3p1k/8/4P1P1/8 w - - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1"
@@ -301,26 +266,6 @@ struct fentest {
"",
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"",
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1"
@@ -410,6 +355,80 @@ struct fentest {
"simple movedo/undo: only 2 W knights",
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
},
/*****************************************************
* test from Rodent III *
* https://github.com/nescitus/sources/src/uci.c *
* "taken from DiscoCheck by Lucas Braeschcoming" *
*****************************************************/
{ __LINE__, MOVEDO | PERFT,
"1.e4 c5 2.Nf3 Nc6",
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq -",
},
{ __LINE__, MOVEDO | PERFT,
"multiple captures (kiwipete)",
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -",
},
{ __LINE__, MOVEDO | PERFT,
"rook endgame",
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - -",
},
{ __LINE__, MOVEDO | PERFT,
"",
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
},
{ __LINE__, MOVEDO | PERFT,
"knight pseudo-sack",
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
},
{ __LINE__, MOVEDO | PERFT,
"pawn chain",
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
},
{ __LINE__, MOVEDO | PERFT,
"",
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15",
},
{ __LINE__, MOVEDO | PERFT,
"",
"r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13",
},
{ __LINE__, MOVEDO | PERFT,
"attack for pawn",
"r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16",
},
{ __LINE__, MOVEDO | PERFT,
"exchange sack",
"4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17",
},
{ __LINE__, MOVEDO | PERFT,
"",
"2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11",
},
{ __LINE__, MOVEDO | PERFT,
"white pawn center",
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16",
},
{ __LINE__, MOVEDO | PERFT,
"",
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
},
{ __LINE__, MOVEDO | PERFT,
"",
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
},
{ __LINE__, MOVEDO | PERFT,
"endgame",
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
},
{ __LINE__, MOVEDO | PERFT,
"both queens en-prise",
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
},
/*****************************************************
* broken FEN *
*****************************************************/
{ __LINE__, FEN,
"legal EP",
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"

View File

@@ -1,31 +0,0 @@
#include <stdio.h>
#include "debug.h"
#include "../src/fen.h"
#include "../src/move.h"
int main(int ac, char**av)
{
pos_t *pos;
debug_init(5, stderr, true);
piece_pool_init();
moves_pool_init();
pos_pool_init();
pos = pos_get();
if (ac == 1) {
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
//pos_startpos(pos);
} else {
fen2pos(pos, av[1]);
}
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
moves_gen_all(pos);
pos_print(pos);
pos_pieces_print(pos);
moves_print(pos, M_PR_SEPARATE);
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
}

View File

@@ -224,7 +224,7 @@ int main(int __unused ac, __unused char**av)
setlinebuf(stdout); /* line-buffered stdout */
bitboard_init();
hyperbola_init();
hq_init();
outfd = open_stockfish();
while ((fen = next_fen(MOVEGEN))) {

View File

@@ -116,9 +116,9 @@ static void stockfish_fen(FILE *desc, char *fen)
}
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
int depth)
int depth, int divide)
{
char *buf = NULL;
char *buf = NULL, movestr[8];
u64 count, mycount = 0, fishcount;
size_t alloc = 0;
ssize_t buflen;
@@ -144,30 +144,15 @@ static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
break;
}
//printf("%d: %s\n", line++, buf);
if (sscanf(buf, "%*4s: %lu", &count) == 1) {
square_t from = sq_from_string(buf);
square_t to = sq_from_string(buf + 2);
if (sscanf(buf, "%6[a-z1-8]: %lu", movestr, &count) == 2) {
//printf("read:%s movestr:%s count:%lu\n", buf, movestr, count);
moves[(*nmoves)++] = move_from_str(movestr);
mycount += count;
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
// buf[0], buf[1], buf[2], buf[3],
// sq_to_string(from), sq_to_string(to),
// count);
moves[(*nmoves)++] = move_make(from, to);
} else if (sscanf(buf, "%*5s: %lu", &count) == 1) {
square_t from = sq_from_string(buf);
square_t to = sq_from_string(buf + 2);
piece_type_t promoted = piece_t_from_char(*(buf + 4));
mycount += count;
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
// buf[0], buf[1], buf[2], buf[3],
// sq_to_string(from), sq_to_string(to),
// count);
moves[(*nmoves)++] = move_make_promote(from, to, promoted);
if (divide) {
printf("%s: %lu\n", movestr, count);
}
}
}
//pos->moves.nmoves = nmoves;
// printf("fishcount=%d mycount=%d\n", fishcount, mycount);
free(buf);
return mycount;
}
@@ -200,8 +185,6 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
#define t(c) move_to(c)
for (move_t *c1 = m1, *c2 = m2; (c1 - m1 < n1) || (c2 - m2 < n2);) {
// square_t f1 = move_from(*c1); square_t t1 = move_to(*c1);
// square_t f2 = move_from(*c2); square_t t2 = move_to(*c2);
/* no more move in c2 */
if (c2 - m2 >= n2) {
@@ -257,7 +240,7 @@ static int usage(char *prg)
{
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
fprintf(stderr, "\t-d depth: perft depth (default: 6)");
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
fprintf(stderr, "\t-m: print moves details\n");
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
@@ -270,22 +253,23 @@ int main(int ac, char**av)
{
int curtest = 0;
u64 sf_count = 0, my_count;
bool comment = true, sf_run = false, moves_output = false;
bool comment = true, sf_run = false, divide = false;
char *fen;
pos_t *pos = NULL, *fenpos;
pos_t *fishpos = pos_new();
movelist_t fishmoves;
FILE *outfd = NULL;
s64 ms, lps;
int opt, depth = 6, run = 3, tt = 32, newtt = 32;
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
struct {
s64 count, ms;
s64 count, countskipped, ms;
s64 minlps, maxlps;
int skipped;
int err;
} res[3] = {
{ .minlps=LONG_MAX },
{ .minlps=LONG_MAX },
{ .minlps=LONG_MAX },
{ .minlps = LONG_MAX },
{ .minlps = LONG_MAX },
{ .minlps = LONG_MAX },
};
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
@@ -299,7 +283,7 @@ int main(int ac, char**av)
depth = 6;
break;
case 'm':
moves_output = false;
divide = true;
break;
case 'p':
run = atoi(optarg);
@@ -321,9 +305,12 @@ int main(int ac, char**av)
}
init_all();
if (newtt != 32 && newtt > 1) {
printf("changing TT size from %d to %d\n", tt, newtt);
tt = hash_tt.mb;
if (run & 1 && newtt != tt) {
tt_create(newtt);
printf("changing TT size from %d to %d\n", tt, newtt);
tt = newtt;
}
printf("%s: depth:%d tt_size:%d run:%x SF:%s\n",
@@ -334,8 +321,6 @@ int main(int ac, char**av)
tt_info();
printf("\n");
printf("move_t size:%lu\n", sizeof(move_t));
if (sf_run)
outfd = open_stockfish();
@@ -346,11 +331,10 @@ int main(int ac, char**av)
continue;
}
curtest++;
printf("test:%d line:%d", curtest, cur_line());
printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
if (comment)
printf(" comment:%s\n",
printf("\t\"%s\"\n",
*cur_comment()? cur_comment(): "no test desc");
printf("\t%s\n", fen);
tt_clear();
@@ -358,10 +342,11 @@ int main(int ac, char**av)
if (sf_run) {
stockfish_fen(outfd, fen);
clock_start(&clock);
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth, divide);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[2].skipped++;
res[2].countskipped += sf_count;
lps = 0;
} else {
lps = sf_count * 1000l / ms;
@@ -378,10 +363,11 @@ int main(int ac, char**av)
if (run & 1) {
clock_start(&clock);
my_count = perft(pos, depth, 1, moves_output);
my_count = perft(pos, depth, 1, divide);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[0].skipped++;
res[0].countskipped += my_count;
lps = 0;
} else {
lps = my_count * 1000l / ms;
@@ -399,15 +385,17 @@ int main(int ac, char**av)
tt_stats();
} else {
printf("perft : perft:%'lu ***ERROR***\n", my_count);
res[0].err++;
}
}
if (run & 2) {
clock_start(&clock);
my_count = perft_alt(pos, depth, 1, moves_output);
my_count = perft_alt(pos, depth, 1, divide);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[1].skipped++;
res[1].countskipped += my_count;
lps = 0;
} else {
lps = my_count * 1000l / ms;
@@ -424,6 +412,7 @@ int main(int ac, char**av)
my_count, ms, lps);
} else {
printf("perft_alt : perft:%'lu ***ERROR***\n", my_count);
res[1].err++;
}
}
printf("\n");
@@ -432,32 +421,32 @@ int main(int ac, char**av)
if (sf_run) {
if (!res[2].ms)
res[2].ms = 1;
printf("total Stockfish : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
printf("total Stockfish : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n",
res[2].count, res[2].ms,
res[2].count + res[2].countskipped, res[2].ms,
res[2].count * 1000l / res[2].ms,
res[2].minlps, res[2].maxlps,
res[0].skipped, curtest);
res[2].skipped, curtest);
}
if (run & 1) {
if (!res[0].ms)
res[0].ms = 1;
printf("total perft : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n",
res[0].count, res[0].ms,
printf("total perft : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(pos:%d skipped:%d err:%d)\n",
res[0].count + res[0].countskipped, res[0].ms,
res[0].count * 1000l / res[0].ms,
res[0].minlps, res[0].maxlps,
res[0].skipped, curtest);
curtest, res[0].skipped, res[0].err);
}
if (run & 2) {
if (!res[1].ms)
res[1].ms = 1;
printf("total perft_alt : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n",
res[1].count, res[1].ms,
printf("total perft_alt : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(pos:%d skipped:%d err:%d)\n",
res[1].count + res[1].countskipped, res[1].ms,
res[1].count * 1000l / res[1].ms,
res[1].minlps, res[1].maxlps,
res[0].skipped, curtest);
curtest, res[1].skipped, res[1].err);
}
return 0;
}

View File

@@ -29,50 +29,6 @@
#include "move-gen.h"
#include "search.h"
// #include "common-test.h"
static move_t move_in_movelist(movelist_t *ml, square_t from, square_t to, piece_type_t pt)
{
const int nmoves = ml->nmoves;
const move_t *moves = ml->move;
int movenum = 0;
move_t move;
for (movenum = 0; movenum < nmoves; ++movenum) {
move = moves[movenum];
printf("compare %s%s to %s%s pt=%d ",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)),
pt
);
if (move_from(move) == from && move_to(move) == to) {
printf("HIT!\n");
if (pt != NO_PIECE_TYPE && move_promoted(move) != pt)
continue;
printf("move_in_movelist(%s%s) found from=%s to=%s\n",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)));
return move;
} else
puts("");
}
return MOVE_NONE;
}
static move_t move_from_str(pos_t *pos, const char *move)
{
movelist_t movelist;
square_t from = sq_from_string(move);
square_t to = sq_from_string(move + 2);
piece_type_t promoted = piece_t_from_char(*(move + 4));
printf("from=%o to=%o promoted=%d\n", from, to, promoted);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
return move_in_movelist(&movelist, from, to, promoted);
}
static void pr_entry(hentry_t *entry)
{
if (!entry)
@@ -91,7 +47,7 @@ int main()
hentry_t *entry;
move_t move;
state_t state;
//movelist_t movelist;
movelist_t movelist;
const char *moves_array[] = {
"e2e4 e7e5 g1f3 b8c6",
@@ -113,19 +69,22 @@ int main()
depth++;
printf("%s ", token);
//pos_set_checkers_pinners_blockers(pos);
//pos_legal(pos, pos_gen_pseudo(pos, &movelist));
move = move_from_str(pos, token);
move = move_from_str(token);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
printf("move: %s\n", move_to_str(buf, move, 0));
move_do(pos, move, &state);
if ((entry = tt_probe_perft(pos->key, depth))) {
printf("tt hit: depth=%d val=%lu",
HASH_PERFT_DEPTH(entry->data),
HASH_PERFT_VAL(entry->data));
} else {
tt_store_perft(pos->key, i + 1, depth);
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
};
move = move_find_in_movelist(move, &movelist);
if (move != MOVE_NONE) {
move_do(pos, move, &state);
if ((entry = tt_probe_perft(pos->key, depth))) {
printf("tt hit: depth=%d val=%lu",
HASH_PERFT_DEPTH(entry->data),
HASH_PERFT_VAL(entry->data));
} else {
tt_store_perft(pos->key, i + 1, depth);
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
};
}
token = strtok(NULL, " \t");
}