70 Commits

Author SHA1 Message Date
f4280dfa13 perft-test: add error and skipped counts 2024-06-24 09:01:55 +02:00
d1cc7a8066 movegen: cleanup + change casling/king moves handling 2024-06-24 09:00:24 +02:00
cfa8b42077 add UCI "perft_alt" command 2024-06-24 08:52:23 +02:00
0c2d30c938 put back bug_on() following brlib change 2024-06-23 19:52:59 +02:00
3a6c1d11c0 rename util.h -> misc.h (2) 2024-06-23 19:22:22 +02:00
a7311a546f add perf target 2024-06-23 19:16:05 +02:00
84b6c41107 update brlib 2024-06-23 19:15:34 +02:00
19d10fdfa8 rename util.h -> misc.h 2024-06-23 19:15:14 +02:00
6e38de58cb brchess: remove any readline dependancy (issue with static linking) 2024-06-22 21:06:06 +02:00
0c15be28b1 remove bug.h include in any .h file 2024-06-20 09:13:28 +02:00
879bda850c pos_ok, remove unused var warnings for 'release' target 2024-06-20 09:04:54 +02:00
0a0c3227b8 Makefile: add release & dev targets 2024-06-20 09:04:28 +02:00
242b501404 cleanup 2024-06-20 05:36:42 +02:00
f530a13481 prepare brchess, eval, eval-simple for future use 2024-06-19 11:01:48 +02:00
243805f11f add git-split.sh (NOT WORKING!) 2024-06-18 06:38:04 +02:00
ae198c891f Merge branch 'tt' 2024-06-17 07:51:45 +02:00
f1657e9806 working TT with perft 2024-06-17 07:45:57 +02:00
840202dc0e perft-test.c/common-test.h: add sentinel for temp tests / TT stats 2024-06-17 07:39:13 +02:00
dfecad9ea6 cleanup 2024-06-17 07:38:43 +02:00
e61e1518f4 move_do_alt: use &state (as move_do) 2024-06-17 07:37:22 +02:00
2fbad1319e fix EP_ZOBRIST_IDX macro (oops !) 2024-06-17 07:35:14 +02:00
148fef20ea add info in pos_print, start perft TT testing 2024-06-13 10:28:32 +02:00
8be03c6230 rename TT funcs to TT_xxx() 2024-06-12 07:50:19 +02:00
ec2d2291d4 clean move_t: Remove capture/dpush/promotion flags, captured piece 2024-06-12 07:45:22 +02:00
49b678e3ce fix piece_t_from_char() 2024-06-12 07:40:13 +02:00
ebf01bc7db perft_test -> perft, perf -> perft_alt move2 -> move, move -> move_alt 2024-06-09 22:15:20 +02:00
660d181e41 add GAMESIZE (attention: **WRONG**, as for repeat only !) 2024-06-08 20:12:19 +02:00
5a2cdfca56 perft-test: add SF ucinewgame / isready + check sync 2024-06-08 20:10:17 +02:00
00fc61020c "#define key_t" -> hkey_t type 2024-06-06 07:38:01 +02:00
06904f8a77 cleanup fetch-all.sh 2024-06-06 07:32:48 +02:00
431baa43d4 cleanup 2024-05-30 10:47:02 +02:00
cee262e31d fetch-all.sh: use git-branch - still "echo", no real command 2024-05-28 09:44:34 +02:00
ec64e2e44d replace pawn_shift_xxx with bb_pawns_attacks 2024-05-28 09:40:20 +02:00
972046351b fen: simplify fen_check() + fix e.p. when no possible capture 2024-05-27 14:54:44 +02:00
a7495b67d2 update brlib 2024-05-21 10:22:06 +02:00
8703c892af Merge branch 'hash' 2024-05-21 07:53:55 +02:00
1670b21dfa fetch-all: add possible local branch creation (still only echo) 2024-05-21 07:52:01 +02:00
07a545adae protect hash_init() against multiple calls 2024-05-21 07:49:49 +02:00
77695574aa fetch-all.sh 2024-05-18 13:38:27 +02:00
6da0f80d46 allow bug.h multiple inclusions (w/ different BUG_ON/WARN_ON values) 2024-05-18 13:37:23 +02:00
f657f8498a perft-test: output also SF perf 2024-05-16 09:07:15 +02:00
4a0c734eba perft: Avoid recursion at depth 2 2024-05-16 09:06:44 +02:00
239498bc2a cleanup 2024-05-16 07:29:02 +02:00
a012af30fc fix wrong recursive call in perft_test() 2024-05-16 07:27:59 +02:00
d1cb1f3c2c perft-test: re-use pos 2024-05-16 07:27:35 +02:00
2069d6073d add pos_copy(); pos->king[] set at higher level 2024-05-16 07:16:17 +02:00
5db45a760a fen: calc pos hash, hash: fix zobrist_init, add zobrist_verify 2024-05-15 18:36:30 +02:00
86f8184c56 misc.c: init_all() 2024-05-15 18:34:50 +02:00
022daf0a89 typedef key -> #define key_t - can't use typedef, due to <sys/types.h> 2024-05-15 09:42:33 +02:00
9ef262af48 clean hash.c 2024-05-14 11:57:51 +02:00
038f6b5669 add hash.c: zobrist init + pos zobrist calc + tt hash creation 2024-05-14 11:40:44 +02:00
7baf66f1b6 add init.c, force BUG_ON in safe_malloc() 2024-05-14 11:39:37 +02:00
a0b1d289a7 add rand funcs 2024-05-06 07:47:14 +02:00
fec1dc68b5 fen-test: fix total stats when total time is 0 (like depth 1 or 2) 2024-05-06 07:45:32 +02:00
32ade1777f ren macros mask->BIT/C64->U64, del pinners/checkers/blockers in state_s 2024-05-06 07:41:27 +02:00
c710da4bf9 move_do2: save/restore state inside func; perft: add silent option 2024-04-18 09:54:58 +02:00
36e1d987f3 rename second perft function, perft_test() 2024-04-17 18:43:09 +02:00
a13bdb04f1 sq_is_attacked: N before P 2024-04-17 12:10:45 +02:00
b884c1d65c Makefile: Use -Og instead of -O1 for dev build 2024-04-17 12:09:38 +02:00
2505217c70 rename pos_all_legal() to pos_legal_dup(), new pos_legal() 2024-04-17 09:13:21 +02:00
8b3202fac0 add CFLAGS -Wshadow and -funroll-loops, fix related common-test.h 2024-04-17 08:21:20 +02:00
473cc8683e perf-test: add command-line options, optional SF's perft compare 2024-04-16 12:33:11 +02:00
f0acdb6a66 pos_ok(): always set BUG_ON and WARN_ON 2024-04-16 12:32:37 +02:00
a49c712471 Makefile add support for multiple targets w/ first one not parallel 2024-04-14 09:35:53 +02:00
2b72fac45e comments, removal useless Makefile CFLAGS, etc... 2024-04-14 09:10:31 +02:00
0330696f87 pseudo_is_legal(): use sq_is_attacked() instead of sq_attackers() 2024-04-13 06:52:27 +02:00
a6eedebc19 perft: always use set_checkers_pinners_blockers() - To be cont'd 2024-04-11 10:04:13 +02:00
ab31274d17 movegen: add some generic fonctions 2024-04-11 10:03:35 +02:00
03da11cc9c cleanup when using bug_on()/warn_on() 2024-04-11 10:02:49 +02:00
bfed0f417d merge movegen-review. Performance issue was in perft, not movegen ! 2024-04-10 17:49:08 +02:00
40 changed files with 2820 additions and 1400 deletions

View File

@@ -1,3 +1,3 @@
((nil . ((compile-command . (concat "make -C " ((nil . ((compile-command . (concat "make -C "
(vc-root-dir) (vc-root-dir)
" -k -j2 testing"))))) " -k -j4 testing")))))

243
Makefile
View File

@@ -11,9 +11,17 @@
# #
SHELL := /bin/bash SHELL := /bin/bash
CC := gcc
#CC := clang ifeq ($(CC),)
LD := ld CC = gcc
endif
ifeq ($(CC),cc)
CC = gcc
endif
ifeq ($(BUILD),)
BUILD = perf
endif
BEAR := bear BEAR := bear
TOUCH := touch TOUCH := touch
RM := rm RM := rm
@@ -41,7 +49,7 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
TSTSRC := $(wildcard $(TSTDIR)/*.c) TSTSRC := $(wildcard $(TSTDIR)/*.c)
LIB := br_$(shell uname -m) # library name LIB := br_$(shell uname -m) # library name
LIBS := $(strip -l$(LIB) -lreadline) LIBS := $(strip -l$(LIB))
DEP_FN := $(SRC_FN) DEP_FN := $(SRC_FN)
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d)) DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
@@ -52,33 +60,62 @@ TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s) ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i) CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
##################################### set a version string
# inspired from:
# https://eugene-babichenko.github.io/blog/2019/09/28/nightly-versions-makefiles/
# last commit and date
COMMIT := $(shell git rev-parse --short HEAD)
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
# get last commit w/ tag & associated tag, if any
TAG_COMM := $(shell git rev-list --abbrev-commit --tags --max-count=1)
ifneq ($(TAG_COMMIT),)
TAG := $(shell git describe --abbrev=0 --tags ${TG_COMM} 2>/dev/null || true)
VERSION := $(TAG:v%=%)
endif
# if no version, use last commit and date.
# else, if last commit != last tag commit, add commit and date to version number
ifeq ($(VERSION),)
VERSION := build-$(COMMIT)-$(DATE)
else ifneq ($(COMMIT), $(TAG_COMMIT))
VERSION := $(VERSION)-next-$(COMMIT)-$(DATE)
endif
# if uncommited changes, add "dirty" indicator
ifneq ($(shell git status --porcelain),)
VERSION := $(VERSION)-dirty
endif
##################################### pre-processor flags ##################################### pre-processor flags
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) -DVERSION=\"$(VERSION)\"
CPPFLAGS += -DNDEBUG # assert ifeq ($(BUILD),release)
CPPFLAGS += -DBUG_ON # brlib bug.h CPPFLAGS += -DNDEBUG # assert (unused)
CPPFLAGS += -DWARN_ON # brlib bug.h else # ifeq ($(BUILD),dev)
CPPFLAGS += -DWARN_ON # brlib bug.h
CPPFLAGS += -DBUG_ON # brlib bug.h
#CPPFLAGS += -DDEBUG # global - unused #CPPFLAGS += -DDEBUG # global - unused
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions #CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings #CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
#CPPFLAGS += -DDEBUG_POOL # memory pools management #CPPFLAGS += -DDEBUG_POOL # memory pools management
#CPPFLAGS += -DDEBUG_POS # position.c #CPPFLAGS += -DDEBUG_POS # position.c
#CPPFLAGS += -DDEBUG_MOVE # move generation #CPPFLAGS += -DDEBUG_MOVE # move generation
# fen.c
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# hash / TT
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
# CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search
endif
# fen.c CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
#CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search
CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
# remove extraneous spaces (due to spaces before comments) # remove extraneous spaces (due to spaces before comments)
CPPFLAGS := $(strip $(CPPFLAGS)) CPPFLAGS := $(strip $(CPPFLAGS))
@@ -86,39 +123,46 @@ CPPFLAGS := $(strip $(CPPFLAGS))
##################################### compiler flags ##################################### compiler flags
CFLAGS := -std=gnu11 CFLAGS := -std=gnu11
### dev OR release
# dev
# CFLAGS += -O1
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
# release
CFLAGS += -Ofast
CFLAGS += -march=native
CFLAGS += -flto
CFLAGS += -Wall CFLAGS += -Wall
CFLAGS += -Wextra CFLAGS += -Wextra
CFLAGS += -Wshadow
CFLAGS += -Wmissing-declarations CFLAGS += -Wmissing-declarations
CFLAGS += -march=native
### dev OR release
ifeq ($(BUILD),release)
CFLAGS += -O3
CFLAGS += -g
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
CFLAGS += -flto
else ifeq ($(BUILD),dev)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -pg # gprof
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
else ifeq ($(BUILD),perf)
CFLAGS += -O3
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
endif
CFLAGS := $(strip $(CFLAGS)) CFLAGS := $(strip $(CFLAGS))
# development CFLAGS - unused - TODO
#DEV_CFLAGS := -O1
#DEV_CFLAGS += -g
# release CFLAGS - unused - TODO
#REL_CFLAGS := -Ofast
##################################### linker flags ##################################### linker flags
LDFLAGS := --static LDFLAGS := --static
LDFLAGS += -L$(BRLIBDIR) LDFLAGS += -L$(BRLIBDIR)
LDFLAGS += -flto
ifeq ($(BUILD),release)
LDFLAGS += -flto
endif
LDFLAGS := $(strip $(LDFLAGS)) LDFLAGS := $(strip $(LDFLAGS))
@@ -130,10 +174,51 @@ DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
ALL_LDFLAGS = $(LDFLAGS) $(LIBS) ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
##################################### General targets ##################################### Multi-targets
.PHONY: all compile clean cleanall # We can have an issue with Make's "-j" option, in some situations,
# for example "make -j2 clean testing".
# See https://stackoverflow.com/a/8496333/3079831
all: $(TARGET) # Check if job server supported:
ifeq ($(filter jobserver, $(.FEATURES)),)
# Job server not supported: sub-makes will only start one job unless
# you specify a higher number here. Here we use a MS Windows environment
# variable specifying number of processors.
JOBSARG := -j $(NUMBER_OF_PROCESSORS)
else
# Job server is supported; let GNU Make work as normal.
JOBSARG :=
endif
# .FEATURES only works in GNU Make 3.81+.
# If GNU make is older, assume job server support.
ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
# If you are using GNU Make < 3.81 that does not support job servers, you
# might want to specify -jN parameter here instead.
JOBSARG :=
endif
ifneq ($(words $(MAKECMDGOALS)),1)
.NOTPARALLEL:
# The "all" target is required in the list,
# in case user invokes make with no targets.
$(sort all $(MAKECMDGOALS)):
@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
else
##################################### General targets
.PHONY: all release dev perf compile clean cleanall
all: testing $(TARGET)
release:
$(MAKE) BUILD=release clean all
dev:
$(MAKE) BUILD=dev clean all
perf:
$(MAKE) BUILD=perf clean all
compile: brlib objs compile: brlib objs
@@ -249,7 +334,7 @@ cleanbindir:
$(call rmdir,$(BINDIR),binaries) $(call rmdir,$(BINDIR),binaries)
$(TARGET): libs $(OBJ) | $(BINDIR) $(TARGET): libs $(OBJ) | $(BINDIR)
@echo generating $@. @echo linking $@.
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@ $(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
##################################### pre-processed (.i) and assembler (.s) output ##################################### pre-processed (.i) and assembler (.s) output
@@ -264,7 +349,7 @@ cleanasmcpp:
%.s: %.c %.s: %.c
@echo "generating $@ (asm)." @echo "generating $@ (asm)."
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@ $(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
##################################### LSP (ccls) ##################################### LSP (ccls)
.PHONY: ccls .PHONY: ccls
@@ -282,7 +367,7 @@ $(CCLSROOT):
# maybe run cleanobj cleanlibobj in commands ? # maybe run cleanobj cleanlibobj in commands ?
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT) $(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
@echo "Generating ccls compile commands file ($@)." @echo "Generating ccls compile commands file ($@)."
@$(BEAR) -- $(MAKE) testing @$(BEAR) -- $(MAKE)
##################################### valgrind (mem check) ##################################### valgrind (mem check)
.PHONY: memcheck .PHONY: memcheck
@@ -303,16 +388,17 @@ memcheck: targets
.PHONY: testing test .PHONY: testing test
TEST := piece-test fen-test bitboard-test movegen-test attack-test TEST := piece-test fen-test bitboard-test movegen-test attack-test
TEST += movedo-test perft-test TEST += movedo-test perft-test tt-test
PIECE_OBJS := piece.o PIECE_OBJS := piece.o
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \ FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
hyperbola-quintessence.o attack.o hyperbola-quintessence.o attack.o hash.o init.o misc.o
BB_OBJS := $(FEN_OBJS) BB_OBJS := $(FEN_OBJS)
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
ATTACK_OBJS := $(MOVEGEN_OBJS) ATTACK_OBJS := $(MOVEGEN_OBJS)
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
PERFT_OBJS := $(MOVEDO_OBJS) search.o misc.o PERFT_OBJS := $(MOVEDO_OBJS) search.o
TT_OBJS := $(MOVEDO_OBJS)
TEST := $(addprefix $(BINDIR)/,$(TEST)) TEST := $(addprefix $(BINDIR)/,$(TEST))
@@ -323,6 +409,7 @@ MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS)) ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS)) MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS)) PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
TT_OBJS := $(addprefix $(OBJDIR)/,$(TT_OBJS))
test: test:
echo TEST=$(TEST) echo TEST=$(TEST)
@@ -331,42 +418,47 @@ test:
testing: $(TEST) testing: $(TEST)
bin/piece-test: test/piece-test.c $(FEN_OBJS) bin/piece-test: test/piece-test.c $(FEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS) bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS) bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS) bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS) bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS) bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS) bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
@echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
##################################### Makefile debug ##################################### Makefile debug
.PHONY: showflags wft .PHONY: showflags wft
showflags: info:
@echo CFLAGS: "$(CFLAGS)" @printf "CFLAGS: +%s+\n" "$(CFLAGS)"
@echo CPPFLAGS: $(CPPFLAGS) @printf "CPPFLAGS: +%s+\n" "$(CPPFLAGS)"
@echo DEPFLAGS: $(DEPFLAGS) @printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@echo LDFLAGS: $(LDFLAGS) @printf "LDFLAGS: +%s+\n" "$(LDFLAGS)"
@echo DEPFLAGS: $(DEPFLAGS) @printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@printf "VERSION: +%s+\n" "$(VERSION)"
wtf: wtf:
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)" @printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
@@ -379,4 +471,7 @@ wtf:
@#echo LIBSRC=$(LIBSRC) @#echo LIBSRC=$(LIBSRC)
zob: zob:
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util @#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
##################################### End of multi-targets
endif

2
brlib

Submodule brlib updated: 8ff163dcf5...553dc6bd07

44
scripts/fetch-all.sh Executable file
View File

@@ -0,0 +1,44 @@
#!/usr/bin/env bash
#
# Fetch all branches from remotes, and track missing ones.
#
# The value of variable ORIGIN is used for repository origin. If
# not set, the default is "origin".
default_origin=origin
origin=${ORIGIN:-$default_origin}
declare -a local_b
declare -A alocal_b
# fetch all remotes
git fetch --all --tags
# get local branches, and build reverse associative array
readarray -t local_b < <(git for-each-ref --format='%(refname:short)' refs/heads/)
for ref in "${local_b[@]}"; do
alocal_b[$ref]=1
done
# get "origin" branches
readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
refs/remotes/"$origin"/)
# find-out missing local branches and track them.
# bugs:
# - We only check local branch existence, not tracking information correctness.
# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
for remote_b in "${orig_b[@]}"; do
short=${remote_b#"$origin"/};
# OR (??): short=${remote_b##*/}
if ! [[ -v alocal_b[$short] ]]; then
printf "local branch %s set to track %s.\n" "$short" "$remote_b"
git branch --track "$short" "$remote_b"
else
printf "skipping %s.\n" "$remote_b"
fi
done
git pull -a

35
scripts/git-split.sh Executable file
View File

@@ -0,0 +1,35 @@
#!/usr/bin/env bash
#
# Duplicate file, with history (well, sort of)
#
# Copy a git file, keeping history.
# Sources:
# https://stackoverflow.com/a/53849613/3079831
# https://stackoverflow.com/a/75942970/3079831
CMDNAME=${0##*/} # script name
if (( $# != 2 )); then
printf "Usage: %s original copy\n" "$CMDNAME"
exit 1
fi
from="$1"
to="$2"
branch="split-file"
printf "Dup from=[%s] to=[%s] branch=[%s]\n" "$from" "$to" "$branch"
git checkout -b "$branch" # create and switch to branch
git mv "$from" "$to" # make the duplicate
git commit -m "Duplicate $from to $to"
git checkout HEAD~ "$from" # bring back the original
git commit -m "Restore duplicated $from"
git checkout - # switch back to source branch
git merge --no-ff "$branch" -m "Merge $branch" # merge dup into source branch
exit 0

View File

@@ -42,6 +42,15 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
{ {
color_t opp = OPPONENT(c); color_t opp = OPPONENT(c);
/*
* return (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN])
* || hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN])
* || bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN]
* || bb_knight_moves(pos->bb[c][KNIGHT], sq)
* || bb_king_moves(pos->bb[c][KING], sq)
* )
*/
/* bishop / queen */ /* bishop / queen */
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN])) if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
return true; return true;
@@ -50,14 +59,14 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN])) if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
return true; return true;
/* pawn */
if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
return true;
/* knight */ /* knight */
if (bb_knight_moves(pos->bb[c][KNIGHT], sq)) if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
return true; return true;
/* pawn */
if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
return true;
/* king */ /* king */
if (bb_king_moves(pos->bb[c][KING], sq)) if (bb_king_moves(pos->bb[c][KING], sq))
return true; return true;
@@ -100,35 +109,29 @@ bool is_in_check(const pos_t *pos, const color_t color)
bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c) bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
{ {
bitboard_t attackers = 0, tmp; bitboard_t attackers = 0, tmp;
bitboard_t sqbb = mask(sq); bitboard_t sqbb = BIT(sq);
//bitboard_t occ = pos_occ(pos);
bitboard_t to; bitboard_t to;
color_t opp = OPPONENT(c); color_t opp = OPPONENT(c);
/* pawn */ /* pawn */
to = pos->bb[c][PAWN]; to = pos->bb[c][PAWN];
tmp = pawn_shift_upleft(sqbb, opp) & to; tmp = bb_pawns_attacks(sqbb, sq_up(opp)) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att pawn upleft", tmp); bb_print("att pawn", tmp);
# endif
tmp = pawn_shift_upright(sqbb, opp) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
bb_print("att pawn upright", tmp);
# endif # endif
/* knight & king */ /* knight & king */
to = pos->bb[c][KNIGHT]; to = pos->bb[c][KNIGHT];
tmp = bb_knight_moves(to, sq); tmp = bb_knight_moves(to, sq);
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att knight", tmp); bb_print("att knight", tmp);
# endif # endif
to = pos->bb[c][KING]; to = pos->bb[c][KING];
tmp = bb_king_moves(to, sq); tmp = bb_king_moves(to, sq);
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att king", tmp); bb_print("att king", tmp);
# endif # endif
@@ -136,7 +139,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN]; to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
tmp = hyperbola_bishop_moves(occ, sq) & to; tmp = hyperbola_bishop_moves(occ, sq) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att bishop/queen", tmp); bb_print("att bishop/queen", tmp);
# endif # endif
@@ -144,10 +147,9 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN]; to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
tmp = hyperbola_rook_moves(occ, sq) & to; tmp = hyperbola_rook_moves(occ, sq) & to;
attackers |= tmp; attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att rook/queen", tmp); bb_print("att rook/queen", tmp);
bb_print("ATTACKERS", attackers); bb_print("ATTACKERS", attackers);
printf("attackers=%lx\n", attackers);
# endif # endif
return attackers; return attackers;
@@ -178,7 +180,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
bitboard_t between = bb_between_excl[maybe_pinner][sq]; bitboard_t between = bb_between_excl[maybe_pinner][sq];
/* keep only squares between AND on sq diag/anti */ /* keep only squares between AND on sq diag/anti */
if (popcount64(between & lines) == 1) if (popcount64(between & lines) == 1)
pinners |= mask(maybe_pinner); pinners |= BIT(maybe_pinner);
} }
/* same for rook type */ /* same for rook type */
@@ -187,7 +189,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
bit_for_each64(maybe_pinner, tmp, attackers) { bit_for_each64(maybe_pinner, tmp, attackers) {
bitboard_t between = bb_between_excl[maybe_pinner][sq]; bitboard_t between = bb_between_excl[maybe_pinner][sq];
if (popcount64(between & lines) == 1) if (popcount64(between & lines) == 1)
pinners |= mask(maybe_pinner); pinners |= BIT(maybe_pinner);
} }
# ifdef DEBUG_ATTACK_ATTACKERS1 # ifdef DEBUG_ATTACK_ATTACKERS1
char str[32]; char str[32];

View File

@@ -53,8 +53,8 @@ static int king_vector[8] = {
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2) bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
{ {
const bitboard_t m1 = -1; const bitboard_t m1 = -1;
const bitboard_t a2a7 = C64(0x0001010101010100); const bitboard_t a2a7 = U64(0x0001010101010100);
const bitboard_t b7h1 = C64(0x0002040810204080); const bitboard_t b7h1 = U64(0x0002040810204080);
bitboard_t btwn_bits, ray_bits; bitboard_t btwn_bits, ray_bits;
u32 rank_diff, file_diff, anti_diff, diag_diff; u32 rank_diff, file_diff, anti_diff, diag_diff;
@@ -109,7 +109,7 @@ void bitboard_init(void)
* in-between, sq2 excluded * in-between, sq2 excluded
*/ */
for (square_t sq1 = A1; sq1 <= H8; ++sq1) { for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
bb_sq[sq1] = mask(sq1); bb_sq[sq1] = BIT(sq1);
for (square_t sq2 = A1; sq2 <= H8; ++sq2) for (square_t sq2 = A1; sq2 <= H8; ++sq2)
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2); bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
} }
@@ -121,15 +121,15 @@ void bitboard_init(void)
file_t f = sq_file(sq); file_t f = sq_file(sq);
rank_t r = sq_rank(sq); rank_t r = sq_rank(sq);
for (int vec = 0; vec < 4; ++vec) { for (int vec = 0; vec < 4; ++vec) {
tmpbb[sq][vec] |= mask(sq_make(f, r)); tmpbb[sq][vec] |= BIT(sq_make(f, r));
for (int dir = -1; dir <= 1; dir += 2) { for (int dir = -1; dir <= 1; dir += 2) {
file_t df = dir * vecs[vec].df, f2 = f + df; file_t df = dir * vecs[vec].df, f2 = f + df;
rank_t dr = dir * vecs[vec].dr, r2 = r + dr; rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
bitboard_t mask_between = 0; bitboard_t mask_between = 0;
while (sq_coord_ok(f2) && sq_coord_ok(r2)) { while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
square_t dest = sq_make(f2, r2); square_t dest = sq_make(f2, r2);
tmpbb[sq][vec] |= mask(dest); tmpbb[sq][vec] |= BIT(dest);
mask_between |= mask(dest); mask_between |= BIT(dest);
bb_between[sq][dest] = mask_between; bb_between[sq][dest] = mask_between;
f2 += df, r2 += dr; f2 += df, r2 += dr;
} }
@@ -160,10 +160,10 @@ void bitboard_init(void)
/* 3) pawn, knight and king attacks /* 3) pawn, knight and king attacks
*/ */
for (square_t sq = A1; sq <= H8; ++sq) { for (square_t sq = A1; sq <= H8; ++sq) {
if (sq >= A2) if (sq <= H7)
bb_pawn_attacks[BLACK][sq] = pawn_attacks_bb(mask(sq), BLACK); bb_pawn_attacks[WHITE][sq] = bb_pawns_attacks(BIT(sq), sq_up(WHITE));
if (sq <= H7) if (sq >= A2)
bb_pawn_attacks[WHITE][sq] = pawn_attacks_bb(mask(sq), WHITE); bb_pawn_attacks[BLACK][sq] = bb_pawns_attacks(BIT(sq), sq_up(BLACK));
for (int vec = 0; vec < 8; ++vec) { for (int vec = 0; vec < 8; ++vec) {
int dst = sq + knight_vector[vec]; int dst = sq + knight_vector[vec];
@@ -281,7 +281,7 @@ char *bb_rank_sprint(char *str, const uchar bb8)
{ {
file_t f; file_t f;
for (f = FILE_A; f <= FILE_H; ++f) { for (f = FILE_A; f <= FILE_H; ++f) {
*(str + f) = bb8 & mask(f) ? '1': '.'; *(str + f) = bb8 & BIT(f) ? '1': '.';
} }
*(str + f) = 0; *(str + f) = 0;
//printf(" 0 1 2 3 4 5 6 7\n"); //printf(" 0 1 2 3 4 5 6 7\n");

View File

@@ -234,12 +234,25 @@ static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
return shift >= 0 ? bb << shift : bb >> -shift; return shift >= 0 ? bb << shift : bb >> -shift;
} }
/**
* bb_pawns_attacks() - shift up pawns on both diagonals (attacks)
* @bb: pawns bitboard
* @push: shift value for pawn up
*
* Get the possible attacks for all @bb pawns.
*
* @return: squares attacked by @bbpawns
*/
static __always_inline bitboard_t bb_pawns_attacks(const bitboard_t bb, int push)
{
return bb_shift(bb & ~FILE_Abb, push - 1) | bb_shift(bb & ~FILE_Hbb, push + 1);
}
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8)) #define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
#define bb_file(f) ((u64) FILE_Abb << (f)) #define bb_file(f) ((u64) FILE_Abb << (f))
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c)) #define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c)) #define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c)) /* likely useless */
/** /**
* bb_sq_aligned() - check if two squares are aligned (same file or rank). * bb_sq_aligned() - check if two squares are aligned (same file or rank).
@@ -260,7 +273,7 @@ static __always_inline bool bb_sq_aligned(square_t sq1, square_t sq2)
*/ */
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3) static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
{ {
return bb_line[sq1][sq2] & mask(sq3); return bb_line[sq1][sq2] & BIT(sq3);
} }
/** /**
@@ -273,58 +286,9 @@ static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t
*/ */
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2) static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
{ {
return bb_between_excl[sq1][sq2] & mask(sq); return bb_between_excl[sq1][sq2] & BIT(sq);
} }
/* TODO: when OK, replace with macros */
static __always_inline bitboard_t shift_n(const bitboard_t bb)
{
return bb << NORTH;
}
static __always_inline bitboard_t shift_ne(const bitboard_t bb)
{
return (bb & ~FILE_Hbb) << NORTH_EAST;
}
static __always_inline bitboard_t shift_e(const bitboard_t bb)
{
return (bb & ~FILE_Hbb) << EAST;
}
static __always_inline bitboard_t shift_se(const bitboard_t bb)
{
return (bb & ~FILE_Hbb) >> -SOUTH_EAST;
}
static __always_inline bitboard_t shift_s(const bitboard_t bb)
{
return bb >> -SOUTH;
}
static __always_inline bitboard_t shift_sw(const bitboard_t bb)
{
return (bb & ~FILE_Abb) >> -SOUTH_WEST;
}
static __always_inline bitboard_t shift_w(const bitboard_t bb)
{
return (bb & ~FILE_Abb) >> -WEST;
}
static __always_inline bitboard_t shift_nw(const bitboard_t bb)
{
return (bb & ~FILE_Abb) << NORTH_WEST;
}
/* pawn moves/attacks (for bitboards) */
#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
#define pawn_attacks_bb(bb, c) (pawn_shift_upleft(bb, c) | \
pawn_shift_upright(bb, c))
/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
* Need to make functions with control instead.
*/
#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
//#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
//#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2); bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
void bitboard_init(void); void bitboard_init(void);

View File

@@ -14,7 +14,8 @@
#include <stdio.h> #include <stdio.h>
#include <ctype.h> #include <ctype.h>
#include "brlib.h" #include <brlib.h>
#include "board.h" #include "board.h"
#include "bitboard.h" #include "bitboard.h"
@@ -93,7 +94,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
for (int file = 0; file < 8; ++file) { for (int file = 0; file < 8; ++file) {
square_t sq = sq_make(file, rank); square_t sq = sq_make(file, rank);
piece_t pc = board[sq]; piece_t pc = board[sq];
bitboard_t set = mask(sq) & mask; bitboard_t set = BIT(sq) & mask;
printf("%s", set? REVERSE : " "); printf("%s", set? REVERSE : " ");
# ifdef DIAGRAM_SYM # ifdef DIAGRAM_SYM
printf("%s", pc? piece_to_sym(pc): " "); printf("%s", pc? piece_to_sym(pc): " ");

View File

@@ -1,6 +1,6 @@
/* brchess.c - main loop. /* brchess.c - main loop.
* *
* Copyright (C) 2021-2023 Bruno Raoult ("br") * Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later. * Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING. * Some rights reserved. See COPYING.
* *
@@ -12,24 +12,19 @@
*/ */
#include <err.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <readline/readline.h> #include <ctype.h>
#include <readline/history.h> #include <unistd.h>
#include <brlib.h> #include <brlib.h>
#include <list.h>
#include <debug.h>
#include "brchess.h"
#include "chessdefs.h" #include "chessdefs.h"
#include "board.h" #include "position.h"
#include "piece.h" #include "brchess.h"
#include "move.h" #include "hash.h"
#include "fen.h" #include "fen.h"
#include "eval.h"
#include "eval-simple.h"
#include "search.h" #include "search.h"
struct command { struct command {
@@ -38,289 +33,157 @@ struct command {
char *doc; /* function doc */ char *doc; /* function doc */
}; };
/* readline example inspired by : int execute_line (pos_t *, struct command *, char *);
* - https://thoughtbot.com/blog/tab-completion-in-gnu-readline
* - http://web.mit.edu/gnu/doc/html/rlman_2.html
*/
char **commands_completion(const char *, int, int);
char *commands_generator(const char *, int);
char *escape(const char *);
int quote_detector(char *, int);
int execute_line (pos_t *, char *line);
struct command *find_command (char *); struct command *find_command (char *);
char *stripwhite (char *string); int string_trim (char *str);
/* The names of functions that actually do the manipulation. */ /* The names of functions that actually do the manipulation. */
int do_help(pos_t *, char*); int do_ucinewgame(pos_t *, char *);
int do_fen(pos_t *, char*); int do_uci(pos_t *, char *);
int do_init(pos_t *, char*); int do_isready(pos_t *, char *);
int do_pos(pos_t *, char*);
int do_genmoves(pos_t *, char*); int do_position(pos_t *, char *);
int do_prmoves(pos_t *, char*); int do_moves(pos_t *, char *);
//int do_prmovepos(pos_t *pos, char *arg); int do_diagram(pos_t *, char *);
int do_prpieces(pos_t *pos, char *arg); int do_perft(pos_t *, char *);
int do_memstats(pos_t *, char*);
int do_eval(pos_t *, char*); int do_help(pos_t *, char *);
int do_simple_eval(pos_t *, char*); int do_quit(pos_t *, char *);
int do_move(pos_t *, char*);
int do_quit(pos_t *, char*);
int do_debug(pos_t *, char*);
int do_depth(pos_t *, char*);
int do_search(pos_t *, char*);
int do_pvs(pos_t *, char*);
struct command commands[] = { struct command commands[] = {
{ "help", do_help, "Display this text" }, { "help", do_help, "(not UCI) This help" },
{ "?", do_help, "Synonym for 'help'" }, { "?", do_help, "(not UCI) This help" },
{ "fen", do_fen, "Set position to FEN" }, { "quit", do_quit, "Quit" },
{ "init", do_init, "Set position to normal start position" },
{ "pos", do_pos, "Print current position" }, { "uci", do_uci, "" },
{ "quit", do_quit, "Quit" }, { "ucinewgame", do_ucinewgame, "" },
{ "genmove", do_genmoves, "Generate move list for " }, { "isready", do_isready, "" },
{ "prmoves", do_prmoves, "Print position move list" },
// { "prmovepos", do_prmovepos, "Print Nth move resulting position" }, { "position", do_position, "position startpos|fen [moves ...]" },
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
{ "memstats", do_memstats, "Generate next move list" }, { "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
{ "eval", do_eval, "Eval current position" }, { "moves", do_moves, "(not UCI) moves ..." },
{ "simple-eval", do_simple_eval, "Simple eval current position" }, { "diagram", do_diagram, "(not UCI) print current position diagram" },
{ "do_move", do_move, "execute nth move on current position" },
{ "debug", do_debug, "Set log level to LEVEL" }, /*
{ "depth", do_depth, "Set search depth to N" }, * { "init", do_init, "Set position to normal start position" },
{ "search", do_search, "Search best move (negamax)" },
{ "pvs", do_pvs, "Search best move (Principal Variation Search)" }, * { "genmove", do_genmoves, "Generate move list for " },
* { "prmoves", do_prmoves, "Print position move list" },
* // { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
* { "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
* { "memstats", do_memstats, "Generate next move list" },
* { "eval", do_eval, "Eval current position" },
* { "simple-eval", do_simple_eval, "Simple eval current position" },
* { "do_move", do_move, "execute nth move on current position" },
* { "debug", do_debug, "Set log level to LEVEL" },
* { "depth", do_depth, "Set search depth to N" },
* { "search", do_search, "Search best move (negamax)" },
* { "pvs", do_pvs, "Search best move (Principal Variation Search)" },
*/
{ NULL, (int(*)()) NULL, NULL } { NULL, (int(*)()) NULL, NULL }
}; };
static int done=0; static int done = 0;
static int depth=1;
int brchess(pos_t *pos) int brchess(pos_t *pos)
{ {
char *buffer, *s; char *str = NULL, *saveptr, *token, *args;
int len;
size_t lenstr = 0;
struct command *command;
rl_attempted_completion_function = commands_completion; while (!done && getline(&str, &lenstr, stdin) >= 0) {
rl_completer_quote_characters = "'\""; if (!(len = string_trim(str)))
rl_completer_word_break_characters = " "; continue;
rl_char_is_quoted_p = &quote_detector; token = strtok_r(str, " ", &saveptr);
if (! (command= find_command(token))) {
while (!done) { fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
buffer = readline("chess> "); continue;
if (!buffer)
break;
/* Remove leading and trailing whitespace from the line.
* Then, if there is anything left, add it to the history list
* and execute it.
*/
s = stripwhite(buffer);
if (*s) {
add_history(s);
execute_line(pos, s);
} }
free(buffer); args = strtok_r(NULL, "", &saveptr);
execute_line(pos, command, args);
} }
if (str)
free(str);
return 0; return 0;
} }
//char **commands_completion(const char *text, int start, int end)
char **commands_completion(const char *text, __unused int start, __unused int end)
{
rl_attempted_completion_over = 1;
return rl_completion_matches(text, commands_generator);
}
char *commands_generator(const char *text, int state)
{
static int list_index, len;
char *name;
if (!state) {
list_index = 0;
len = strlen(text);
}
while ((name = commands[list_index++].name)) {
if (rl_completion_quote_character) {
name = strdup(name);
} else {
name = escape(name);
}
if (strncmp(name, text, len) == 0) {
return name;
} else {
free(name);
}
}
return NULL;
}
char *escape(const char *original)
{
size_t original_len;
size_t i, j;
char *escaped, *resized_escaped;
original_len = strlen(original);
if (original_len > SIZE_MAX / 2) {
errx(1, "string too long to escape");
}
if ((escaped = malloc(2 * original_len + 1)) == NULL) {
err(1, NULL);
}
for (i = 0, j = 0; i < original_len; ++i, ++j) {
if (original[i] == ' ') {
escaped[j++] = '\\';
}
escaped[j] = original[i];
}
escaped[j] = '\0';
if ((resized_escaped = realloc(escaped, j)) == NULL) {
free(escaped);
resized_escaped = NULL;
err(1, NULL);
}
return resized_escaped;
}
int quote_detector(char *line, int index)
{
return index > 0
&& line[index - 1] == '\\'
&&!quote_detector(line, index - 1);
}
/* Execute a command line. */ /* Execute a command line. */
int execute_line(pos_t *pos, char *line) int execute_line(pos_t *pos, struct command *command, char *args)
{ {
register int i; return (*command->func)(pos, args);
struct command *command;
char *word;
/* Isolate the command word. */
i = 0;
while (line[i] && whitespace(line[i]))
i++;
word = line + i;
while (line[i] && !whitespace(line[i]))
i++;
if (line[i])
line[i++] = '\0';
command = find_command(word);
if (!command) {
fprintf(stderr, "%s: Unknown command.\n", word);
return -1;
}
/* Get argument to command, if any. */
while (whitespace(line[i]))
i++;
word = line + i;
/* return command number */
return (*command->func)(pos, word);
} }
/* Look up NAME as the name of a command, and return a pointer to that /**
command. Return a NULL pointer if NAME isn't a command name. */ * find_command - lookup UCI command.
* @name: &command string
*
* Look up NAME as the name of a command, and return a pointer to that
* command. Return a NULL pointer if NAME isn't a command name.
*/
struct command *find_command(char *name) struct command *find_command(char *name)
{ {
register int i; register int i;
for (i = 0; commands[i].name; i++) for (i = 0; commands[i].name; i++)
if (strcmp(name, commands[i].name) == 0) if (!strcmp(name, commands[i].name))
return &commands[i]; return commands + i;
return (struct command *)NULL; return NULL;
} }
/* Strip whitespace from the start and end of STRING. Return a pointer /*
into STRING. */ * int do_eval(__unused pos_t *pos, __unused char *arg)
char *stripwhite(char *string) * {
{ * eval_t material[2], control[2], mobility[2];
register char *s, *t; * for (int color = WHITE; color <= BLACK; ++color) {
* material[color] = eval_material(pos, color);
* control[color] = eval_square_control(pos, color);
* mobility[color] = eval_mobility(pos, color);
* printf("%s: material=%d mobility=%d controlled=%d\n",
* color? "Black": "White", material[color],
* mobility[color], control[color]);
* }
* eval_t res = eval(pos);
* printf("eval = %d centipawns\n", res);
* return 1;
* }
*
* int do_simple_eval(__unused pos_t *pos, __unused char *arg)
* {
* eval_t eval = eval_simple(pos);
* printf("eval = %d centipawns\n", eval);
* return 1;
* }
*/
for (s = string; whitespace(*s); s++) /*
; * int do_init(pos_t *pos, __unused char *arg)
* {
* startpos(pos);
* return 1;
* }
*/
if (*s == 0) /*
return s; * int do_genmoves(pos_t *pos, __unused char *arg)
* {
t = s + strlen(s) - 1; * moves_gen_all(pos);
while (t > s && whitespace(*t)) * return 1;
t--; * }
*++t = '\0'; *
* int do_prmoves(pos_t *pos, __unused char *arg)
return s; * {
} * uint debug_level = debug_level_get();
* debug_level_set(1);
int do_eval(__unused pos_t *pos, __unused char *arg) * moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
{ * debug_level_set(debug_level);
eval_t material[2], control[2], mobility[2]; * return 1;
for (int color = WHITE; color <= BLACK; ++color) { * }
material[color] = eval_material(pos, color); */
control[color] = eval_square_control(pos, color);
mobility[color] = eval_mobility(pos, color);
printf("%s: material=%d mobility=%d controlled=%d\n",
color? "Black": "White", material[color],
mobility[color], control[color]);
}
eval_t res = eval(pos);
printf("eval = %d centipawns\n", res);
return 1;
}
int do_simple_eval(__unused pos_t *pos, __unused char *arg)
{
eval_t eval = eval_simple(pos);
printf("eval = %d centipawns\n", eval);
return 1;
}
int do_fen(pos_t *pos, char *arg)
{
fen2pos(pos, arg);
return 1;
}
int do_init(pos_t *pos, __unused char *arg)
{
pos_startpos(pos);
return 1;
}
int do_pos(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_genmoves(pos_t *pos, __unused char *arg)
{
moves_gen_all(pos);
return 1;
}
int do_prmoves(pos_t *pos, __unused char *arg)
{
uint debug_level = debug_level_get();
debug_level_set(1);
moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
debug_level_set(debug_level);
return 1;
}
/* /*
* int do_prmovepos(pos_t *pos, char *arg) * int do_prmovepos(pos_t *pos, char *arg)
@@ -342,43 +205,157 @@ int do_prmoves(pos_t *pos, __unused char *arg)
* } * }
*/ */
int do_prpieces(pos_t *pos, __unused char *arg) /*
* int do_prpieces(pos_t *pos, __unused char *arg)
* {
* log_f(1, "%s\n", arg);
* pos_pieces_print(pos);
* return 1;
* }
*
* int do_memstats(__unused pos_t *pos,__unused char *arg)
* {
* moves_pool_stats();
* piece_pool_stats();
* pos_pool_stats();
* return 1;
* }
*/
/*
* int do_move(__unused pos_t *pos, __unused char *arg)
* {
* int i = 1, nmove = atoi(arg);
* move_t *move;
* pos_t *newpos;
*
* if (list_empty(&pos->moves[pos->turn])) {
* log_f(1, "No moves list.\n");
* return 0;
* }
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
* if (i == nmove)
* goto doit;
* i++;
* }
* log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
* return 0;
* doit:
* newpos = move_do(pos, move);
* pos_print(newpos);
*
* return 1;
* }
*/
int do_ucinewgame(__unused pos_t *pos, __unused char *arg)
{ {
log_f(1, "%s\n", arg); pos_clear(pos);
pos_pieces_print(pos); tt_clear();
return 1; return 1;
} }
int do_memstats(__unused pos_t *pos,__unused char *arg) int do_uci(__unused pos_t *pos, __unused char *arg)
{ {
moves_pool_stats(); printf("id name brchess " VERSION "\n");
piece_pool_stats(); printf("id author Bruno Raoult\n");
pos_pool_stats(); printf("option option name Hash type spin default %d min %d max %d\n",
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
printf("uciok\n");
return 1; return 1;
} }
int do_move(__unused pos_t *pos, __unused char *arg) int do_isready(__unused pos_t *pos, __unused char *arg)
{ {
int i = 1, nmove = atoi(arg); printf("readyok\n");
move_t *move; return 1;
pos_t *newpos; }
if (list_empty(&pos->moves[pos->turn])) { int do_position(pos_t *pos, char *arg)
log_f(1, "No moves list.\n"); {
return 0; char *saveptr, *token, *fen, *moves;
/* separate "moves" section */
saveptr = NULL;
if ((moves = strstr(arg, "moves"))) {
*(moves - 1) = 0;
token = strtok_r(moves, " ", &saveptr);
moves = strtok_r(NULL, "", &saveptr);
printf("moves = %s\n", moves);
do_moves(pos, moves);
} }
list_for_each_entry(move, &pos->moves[pos->turn], list) {
if (i == nmove) saveptr = NULL;
goto doit; token = strtok_r(arg, " ", &saveptr);
i++; if (!strcmp(token, "startpos")) {
startpos(pos);
} else if (!strcmp(token, "fen")) {
fen = strtok_r(NULL, "", &saveptr);
fen2pos(pos, fen);
} }
log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i); return 1;
}
int do_moves(__unused pos_t *pos, char *arg)
{
char *saveptr = NULL, *move;
saveptr = NULL;
move = strtok_r(arg, " ", &saveptr);
while (move) {
printf("move: [%s]\n", move);
move = strtok_r(NULL, " ", &saveptr);
}
return 1;
}
int do_diagram(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_perft(__unused pos_t *pos, __unused char *arg)
{
char *saveptr, *token;
int divide = 0, depth = 6, alt = 0;
token = strtok_r(arg, " ", &saveptr);
if (!strcmp(token, "divide")) {
divide = 1;
token = strtok_r(NULL, " ", &saveptr);
}
if (!strcmp(token, "alt")) {
alt = 1;
token = strtok_r(NULL, " ", &saveptr);
}
depth = atoi(token);
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
if (depth > 0) {
if (!alt)
perft(pos, depth, 1, divide);
else
perft_alt(pos, depth, 1, divide);
}
return 1;
}
/*
* int do_debug(__unused pos_t *pos, __unused char *arg)
* {
* debug_level_set(atoi(arg));
* return 1;
* }
*/
int do_help(__unused pos_t *pos, __unused char *arg)
{
for (struct command *cmd = commands; cmd->name; ++cmd) {
printf("%12s:\t%s\n", cmd->name, cmd->doc);
/* Print in six columns. */
}
return 0; return 0;
doit:
newpos = move_do(pos, move);
pos_print(newpos);
return 1;
} }
int do_quit(__unused pos_t *pos, __unused char *arg) int do_quit(__unused pos_t *pos, __unused char *arg)
@@ -386,101 +363,108 @@ int do_quit(__unused pos_t *pos, __unused char *arg)
return done = 1; return done = 1;
} }
int do_debug(__unused pos_t *pos, __unused char *arg) /*
{ * int do_depth(__unused pos_t *pos, char *arg)
debug_level_set(atoi(arg)); * {
return 1; * depth = atoi(arg);
} * printf("depth = %d\n", depth);
* return 1;
*
* }
*
* int do_search(pos_t *pos, __unused char *arg)
* {
* int debug_level = debug_level_get();
* float timer1, timer2, nodes_sec;
*
* timer1 = debug_timer_elapsed();
* negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " negamax=%d\n", pos->bestmove->negamax);
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
/* Print out help for ARG, or for all of the commands if ARG is /*
not present. */ * int do_pvs(pos_t *pos, __unused char *arg)
int do_help(__unused pos_t *pos, __unused char *arg) * {
{ * int debug_level = debug_level_get();
int i; * float timer1, timer2, nodes_sec;
int printed = 0; * eval_t _pvs;
*
* timer1 = debug_timer_elapsed();
* moves_gen_eval_sort(pos);
* _pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* if (pos->bestmove) {
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
* } else {
* log(1, "<no-best-move>");
* }
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
for (i = 0; commands[i].name; i++) { /**
if (!*arg || (strcmp(arg, commands[i].name) == 0)) { * string_trim - cleanup (trim) blank characters in string.
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc); * @str: &string to clean
printed++; *
* str is cleaned and packed with the following rules:
* - Leading and trailing blank characters are removed.
* - consecutive blank characters are replaced by one space.
* - non printable characters are removed.
*
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
* tab ('\v').
*
* @return: new @str len.
*/
int string_trim(char *str)
{
char *to = str, *from = str;
int state = 1;
while (*from) {
switch (state) {
case 1: /* blanks */
while (*from && isspace(*from))
from++;
state = 0;
break;
case 0: /* token */
while (*from && !isspace(*from)) {
if (isprint(*from))
*to++ = *from;
from++;
}
*to++ = ' ';
state = 1;
} }
} }
if (to > str)
if (!printed) { to--;
printf("No commands match `%s'. Possibilties are:\n", arg); *to = 0;
return to - str;
for (i = 0; commands[i].name; i++) {
/* Print in six columns. */
if (printed == 6) {
printed = 0;
printf("\n");
}
printf("%s\t", commands[i].name);
printed++;
}
if (printed)
printf("\n");
}
return 0;
} }
int do_depth(__unused pos_t *pos, char *arg)
{
depth = atoi(arg);
printf("depth = %d\n", depth);
return 1;
} /**
* usage - brchess usage function.
int do_search(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
timer1 = debug_timer_elapsed();
negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " negamax=%d\n", pos->bestmove->negamax);
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
int do_pvs(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
eval_t _pvs;
timer1 = debug_timer_elapsed();
moves_gen_eval_sort(pos);
_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
if (pos->bestmove) {
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
} else {
log(1, "<no-best-move>");
}
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
/** main()
* options:
int brchess(pos_t *pos)
* *
*/ */
static int usage(char *prg) static int usage(char *prg)
@@ -489,24 +473,26 @@ static int usage(char *prg)
return 1; return 1;
} }
#include <unistd.h>
int main(int ac, char **av) int main(int ac, char **av)
{ {
pos_t *pos; pos_t *pos = pos_new();
int opt; int opt;
piece_pool_init(); printf("brchess " VERSION "\n");
moves_pool_init(); init_all();
pos_pool_init();
pos = pos_get();
debug_init(1, stderr, true);
eval_simple_init();
// size_t len = 0;
// char *str = NULL;
//while (getline(&str, &len, stdin) >= 0) {
// printf("[%s] -> ", str);
// int newlen = string_trim(str);
// printf("%d [%s]\n", newlen, str);
//}
//exit(0);
while ((opt = getopt(ac, av, "d:f:")) != -1) { while ((opt = getopt(ac, av, "d:f:")) != -1) {
switch (opt) { switch (opt) {
case 'd': case 'd':
debug_level_set(atoi(optarg)); //debug_level_set(atoi(optarg));
break; break;
case 'f': case 'f':
fen2pos(pos, optarg); fen2pos(pos, optarg);

View File

@@ -16,11 +16,12 @@
#include "brlib.h" /* brlib types */ #include "brlib.h" /* brlib types */
#define ONE 1ull #define ONE 1ul
#define C64(const_u64) const_u64##ULL #define U64(const_u64) const_u64##UL
#define mask(i) ( (u64) (ONE << (i)) ) #define BIT(i) ( (u64) (ONE << (i)) )
#define BOARDSIZE (8*8) #define BOARDSIZE (8*8)
#define GAMESIZE 1024 /* max game size (512 moves) */
/** /**
* sq_rel - get relative square * sq_rel - get relative square
@@ -50,17 +51,19 @@
/* castle_t bits structure /* castle_t bits structure
*/ */
typedef enum { typedef enum {
CASTLE_WK = (1 << 0), /* 0x01 00000001 */ CASTLE_NONE = 0,
CASTLE_WQ = (1 << 1), /* 0x02 00000010 */ CASTLE_WK = (1 << 0), /* 0001 */
CASTLE_BK = (1 << 2), /* 0x04 00000100 */ CASTLE_WQ = (1 << 1), /* 0010 */
CASTLE_BQ = (1 << 3), /* 0x08 00001000 */ CASTLE_BK = (1 << 2), /* 0100 */
CASTLE_BQ = (1 << 3), /* 1000 */
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */ CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 0011 = 3 = W castle mask */
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */ CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 1100 = 12 = B castle mask */
CASTLE_ALL = (CASTLE_W | CASTLE_B), /* 1111 = 15 */
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */ CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
CASTLE_Q = (1 << 1), CASTLE_Q = (1 << 1),
CASTLE_KQ = (CASTLE_K |CASTLE_Q) CASTLE_KQ = (CASTLE_K |CASTLE_Q),
} castle_rights_t; } castle_rights_t;
/* determine is oo or ooo is possible with castle flags f and color c /* determine is oo or ooo is possible with castle flags f and color c
@@ -137,8 +140,10 @@ typedef enum {
/* define diff for relative squares */ /* define diff for relative squares */
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH) #define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
#define sq_upleft(c) ((c) == WHITE ? NORTH_WEST: SOUTH_EAST) /* Attention here: We mix "up" (color dependent) and W/E, color independant.
#define sq_upright(c) ((c) == WHITE ? NORTH_EAST: SOUTH_WEST) */
#define sq_upwest(up) ((up) - 1)
#define sq_upeast(up) ((up) + 1)
#include <time.h> #include <time.h>
@@ -171,4 +176,11 @@ s64 clock_elapsed_μs(mclock_t *clock);
s64 clock_elapsed_ms(mclock_t *clock); s64 clock_elapsed_ms(mclock_t *clock);
double clock_elapsed_sec(mclock_t *clock); double clock_elapsed_sec(mclock_t *clock);
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
void rand_init(u64 seed);
u64 rand64(void);
void init_all(void);
#endif /* _CHESSDEFS_H */ #endif /* _CHESSDEFS_H */

View File

@@ -1,199 +1,201 @@
/* eval-simple.c - simple position evaluation.
*
* Copyright (C) 2023 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include "br.h"
#include "debug.h"
#include "piece.h"
#include "eval-simple.h"
#include "position.h"
/* /*
* Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function * /\* eval-simple.c - simple position evaluation.
* *
* * Copyright (C) 2023 Bruno Raoult ("br")
* * Licensed under the GNU General Public License v3.0 or later.
* * Some rights reserved. See COPYING.
* *
* * You should have received a copy of the GNU General Public License along with this
* * program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
* *
* * SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
* *
* *\/
* *
* Attention! Tables are black point of view (to be visually easier to read). * #include "br.h"
*/ * #include "debug.h"
static int mg_pawn[] = {
0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0
};
static int mg_knight[] = {
-50, -40, -30, -30, -30, -30, -40, -50,
-40, -20, 0, 0, 0, 0, -20, -40,
-30, 0, 10, 15, 15, 10, 0, -30,
-30, 5, 15, 20, 20, 15, 5, -30,
-30, 0, 15, 20, 20, 15, 0, -30,
-30, 5, 10, 15, 15, 10, 5, -30,
-40, -20, 0, 5, 5, 0, -20, -40,
-50, -40, -30, -30, -30, -30, -40, -50
};
static int mg_bishop[] = {
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 5, 5, 10, 10, 5, 5, -10,
-10, 0, 10, 10, 10, 10, 0, -10,
-10, 10, 10, 10, 10, 10, 10, -10,
-10, 5, 0, 0, 0, 0, 5, -10,
-20, -10, -10, -10, -10, -10, -10, -20
};
static int mg_rook[] = {
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0
};
static int mg_queen[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20
};
static int mg_king[] = {
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-20, -30, -30, -40, -40, -30, -30, -20,
-10, -20, -20, -20, -20, -20, -20, -10,
20, 20, 0, 0, 0, 0, 20, 20,
20, 30, 10, 0, 0, 10, 30, 20
};
static int eg_king[] = {
-50, -40, -30, -20, -20, -30, -40, -50,
-30, -20, -10, 0, 0, -10, -20, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -30, 0, 0, 0, 0, -30, -30,
-50, -30, -30, -30, -30, -30, -30, -50
};
/* as pieces bitboard tables start at position 2; we make these tables
* bigger.
*/
static int *mg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
mg_king
};
static int *eg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
eg_king
};
/* to flip vertically a square, we need to XOR it with 56
*/
static int mg_table[2][6 + 2][64];
static int eg_table[2][6 + 2][64];
void eval_simple_init(void)
{
# ifdef DEBUG_EVAL
log_f(1, "initializing piece tables\n");
# endif
for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
for (int square = 0; square < 64; ++square) {
mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
mg_table[BLACK][piece][square] = mg_tables[piece][square];
eg_table[BLACK][piece][square] = eg_tables[piece][square];
}
}
}
/**
* eval_simple() - simple and fast position evaluation
* @pos: &position to evaluate
* *
* This function is normally used only during initialization, * #include "piece.h"
* or when changing phase (middlegame <--> endgame), as the eval * #include "eval-simple.h"
* will be done increntally when doing moves. * #include "position.h"
* *
* @return: the @pos evaluation in centipawns * /\*
* * Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function
* *
* * Attention! Tables are black point of view (to be visually easier to read).
* *\/
*
* static int mg_pawn[] = {
* 0, 0, 0, 0, 0, 0, 0, 0,
* 50, 50, 50, 50, 50, 50, 50, 50,
* 10, 10, 20, 30, 30, 20, 10, 10,
* 5, 5, 10, 25, 25, 10, 5, 5,
* 0, 0, 0, 20, 20, 0, 0, 0,
* 5, -5, -10, 0, 0, -10, -5, 5,
* 5, 10, 10, -20, -20, 10, 10, 5,
* 0, 0, 0, 0, 0, 0, 0, 0
* };
*
* static int mg_knight[] = {
* -50, -40, -30, -30, -30, -30, -40, -50,
* -40, -20, 0, 0, 0, 0, -20, -40,
* -30, 0, 10, 15, 15, 10, 0, -30,
* -30, 5, 15, 20, 20, 15, 5, -30,
* -30, 0, 15, 20, 20, 15, 0, -30,
* -30, 5, 10, 15, 15, 10, 5, -30,
* -40, -20, 0, 5, 5, 0, -20, -40,
* -50, -40, -30, -30, -30, -30, -40, -50
* };
*
* static int mg_bishop[] = {
* -20, -10, -10, -10, -10, -10, -10, -20,
* -10, 0, 0, 0, 0, 0, 0, -10,
* -10, 0, 5, 10, 10, 5, 0, -10,
* -10, 5, 5, 10, 10, 5, 5, -10,
* -10, 0, 10, 10, 10, 10, 0, -10,
* -10, 10, 10, 10, 10, 10, 10, -10,
* -10, 5, 0, 0, 0, 0, 5, -10,
* -20, -10, -10, -10, -10, -10, -10, -20
* };
*
* static int mg_rook[] = {
* 0, 0, 0, 0, 0, 0, 0, 0,
* 5, 10, 10, 10, 10, 10, 10, 5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* 0, 0, 0, 5, 5, 0, 0, 0
* };
*
* static int mg_queen[] = {
* -20, -10, -10, -5, -5, -10, -10, -20,
* -10, 0, 0, 0, 0, 0, 0, -10,
* -10, 0, 5, 5, 5, 5, 0, -10,
* -5, 0, 5, 5, 5, 5, 0, -5,
* 0, 0, 5, 5, 5, 5, 0, -5,
* -10, 5, 5, 5, 5, 5, 0, -10,
* -10, 0, 5, 0, 0, 0, 0, -10,
* -20, -10, -10, -5, -5, -10, -10, -20
* };
*
* static int mg_king[] = {
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -20, -30, -30, -40, -40, -30, -30, -20,
* -10, -20, -20, -20, -20, -20, -20, -10,
* 20, 20, 0, 0, 0, 0, 20, 20,
* 20, 30, 10, 0, 0, 10, 30, 20
* };
*
* static int eg_king[] = {
* -50, -40, -30, -20, -20, -30, -40, -50,
* -30, -20, -10, 0, 0, -10, -20, -30,
* -30, -10, 20, 30, 30, 20, -10, -30,
* -30, -10, 30, 40, 40, 30, -10, -30,
* -30, -10, 30, 40, 40, 30, -10, -30,
* -30, -10, 20, 30, 30, 20, -10, -30,
* -30, -30, 0, 0, 0, 0, -30, -30,
* -50, -30, -30, -30, -30, -30, -30, -50
* };
*
* /\* as pieces bitboard tables start at position 2; we make these tables
* * bigger.
* *\/
* static int *mg_tables[] = {
* NULL,
* NULL,
* mg_pawn,
* mg_knight,
* mg_bishop,
* mg_rook,
* mg_queen,
* mg_king
* };
*
* static int *eg_tables[] = {
* NULL,
* NULL,
* mg_pawn,
* mg_knight,
* mg_bishop,
* mg_rook,
* mg_queen,
* eg_king
* };
*
* /\* to flip vertically a square, we need to XOR it with 56
* *\/
* static int mg_table[2][6 + 2][64];
* static int eg_table[2][6 + 2][64];
*
* void eval_simple_init(void)
* {
* # ifdef DEBUG_EVAL
* log_f(1, "initializing piece tables\n");
* # endif
* for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
* for (int square = 0; square < 64; ++square) {
* mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
* eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
* mg_table[BLACK][piece][square] = mg_tables[piece][square];
* eg_table[BLACK][piece][square] = eg_tables[piece][square];
* }
* }
* }
*
* /\**
* * eval_simple() - simple and fast position evaluation
* * @pos: &position to evaluate
* *
* * This function is normally used only during initialization,
* * or when changing phase (middlegame <--> endgame), as the eval
* * will be done increntally when doing moves.
* *
* * @return: the @pos evaluation in centipawns
* *\/
* eval_t eval_simple(pos_t *pos)
* {
* eval_t eval[2] = { 0, 0 };
* int eg = simple_is_endgame(pos);
* int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
*
* pos->eval_simple_phase = ENDGAME;
* # ifdef DEBUG_EVAL
* log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
* # endif
*
* for (int color = WHITE; color <= BLACK; ++color) {
* for (uint piece = PAWN; piece <= KING; piece <<= 1) {
* int bb = PIECETOBB(piece), cur;
* u64 _t;
*
* # ifdef DEBUG_EVAL
* log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
* P_SYM(piece), popcount64(pos->bb[color][bb]),
* popcount64(pos->bb[color][bb]) * P_VALUE(piece));
* # endif
*
* eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
* bit_for_each64(cur, _t, pos->bb[color][bb]) {
* # ifdef DEBUG_EVAL
* log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
* # endif
* eval[color] += gg[color][bb][cur];
* }
* # ifdef DEBUG_EVAL
* log(5, "\n");
* # endif
* }
* }
* # ifdef DEBUG_EVAL
* log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
* eval[WHITE], eval[BLACK]);
* # endif
*
* return eval[WHITE] - eval[BLACK];
* }
*/ */
eval_t eval_simple(pos_t *pos)
{
eval_t eval[2] = { 0, 0 };
int eg = simple_is_endgame(pos);
int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
pos->eval_simple_phase = ENDGAME;
# ifdef DEBUG_EVAL
log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
# endif
for (int color = WHITE; color <= BLACK; ++color) {
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
int bb = PIECETOBB(piece), cur;
u64 _t;
# ifdef DEBUG_EVAL
log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
P_SYM(piece), popcount64(pos->bb[color][bb]),
popcount64(pos->bb[color][bb]) * P_VALUE(piece));
# endif
eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
bit_for_each64(cur, _t, pos->bb[color][bb]) {
# ifdef DEBUG_EVAL
log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
# endif
eval[color] += gg[color][bb][cur];
}
# ifdef DEBUG_EVAL
log(5, "\n");
# endif
}
}
# ifdef DEBUG_EVAL
log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
eval[WHITE], eval[BLACK]);
# endif
return eval[WHITE] - eval[BLACK];
}

View File

@@ -1,95 +1,97 @@
/* eval.c - static position evaluation. /*
* /\* eval.c - static position evaluation.
* *
* * Copyright (C) 2021-2023 Bruno Raoult ("br")
* * Licensed under the GNU General Public License v3.0 or later.
* * Some rights reserved. See COPYING.
* *
* * You should have received a copy of the GNU General Public License along with this
* * program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
* *
* * SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
* *
* *\/
* *
* Copyright (C) 2021-2023 Bruno Raoult ("br") * #include <stdio.h>
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
* *
* You should have received a copy of the GNU General Public License along with this * #include <list.h>
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>. * #include <debug.h>
* *
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html> * #include "position.h"
* #include "eval.h"
* #include "eval-simple.h"
* *
* inline eval_t eval_material(pos_t *pos, bool color)
* {
* eval_t res = 0;
*
* /\* I need to do something about the king, if it can be potentially taken
* * if pseudo-moves include a pinned piece on King.
* *\/
* for (uint piece = PAWN; piece < KING; piece <<= 1) {
* uint bb = PIECETOBB(piece);
* # ifdef DEBUG_EVAL
* log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
* color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
* P_VALUE(piece));
* # endif
* /\* attention here *\/
* res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
* }
* return res;
* }
*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {
* return pos->mobility[color];
* }
*
* inline eval_t eval_square_control(pos_t *pos, bool color)
* {
* return popcount64(pos->controlled[color]);
* }
*
* eval_t eval(pos_t *pos)
* {
* eval_t simple = 0, control[2] = {0};
*
* if (pos->eval != EVAL_INVALID)
* return pos->eval;
*
* /\* 1) pieces value *\/
* //material[WHITE] = eval_material(pos, WHITE);
* //material[BLACK] = eval_material(pos, BLACK);
* simple = eval_simple(pos);
*
* # ifdef DEBUG_EVAL
* log_f(2, "eval_simple=%d\n", simple);
* # endif
*
* /\* 2) square control: 10 square controls diff = 1 pawn *\/
* control[WHITE] = eval_square_control(pos, WHITE);
* control[BLACK] = eval_square_control(pos, BLACK);
*
* # ifdef DEBUG_EVAL
* log_f(2, "square control: W:%d B:%d diff=%d\n",
* control[WHITE], control[BLACK],
* (control[WHITE] - control[BLACK]) * 10);
* # endif
*
* /\* 3) mobility: 10 mobility diff = 1 pawn
* *\/
* # ifdef DEBUG_EVAL
* log_f(2, "mobility: W:%u B:%u diff=%d\n",
* pos->mobility[WHITE], pos->mobility[BLACK],
* (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
* # endif
*
* eval_t res = simple +
* (control[WHITE] - control[BLACK]) * 10 +
* (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
* # ifdef DEBUG_EVAL
* log_f(2, "eval: %d\n", res);
* # endif
* pos->eval = res;
* return res;
* }
*/ */
#include <stdio.h>
#include <list.h>
#include <debug.h>
#include "position.h"
#include "eval.h"
#include "eval-simple.h"
inline eval_t eval_material(pos_t *pos, bool color)
{
eval_t res = 0;
/* I need to do something about the king, if it can be potentially taken
* if pseudo-moves include a pinned piece on King.
*/
for (uint piece = PAWN; piece < KING; piece <<= 1) {
uint bb = PIECETOBB(piece);
# ifdef DEBUG_EVAL
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
P_VALUE(piece));
# endif
/* attention here */
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
}
return res;
}
inline eval_t eval_mobility(pos_t *pos, bool color)
{
return pos->mobility[color];
}
inline eval_t eval_square_control(pos_t *pos, bool color)
{
return popcount64(pos->controlled[color]);
}
eval_t eval(pos_t *pos)
{
eval_t simple = 0, control[2] = {0};
if (pos->eval != EVAL_INVALID)
return pos->eval;
/* 1) pieces value */
//material[WHITE] = eval_material(pos, WHITE);
//material[BLACK] = eval_material(pos, BLACK);
simple = eval_simple(pos);
# ifdef DEBUG_EVAL
log_f(2, "eval_simple=%d\n", simple);
# endif
/* 2) square control: 10 square controls diff = 1 pawn */
control[WHITE] = eval_square_control(pos, WHITE);
control[BLACK] = eval_square_control(pos, BLACK);
# ifdef DEBUG_EVAL
log_f(2, "square control: W:%d B:%d diff=%d\n",
control[WHITE], control[BLACK],
(control[WHITE] - control[BLACK]) * 10);
# endif
/* 3) mobility: 10 mobility diff = 1 pawn
*/
# ifdef DEBUG_EVAL
log_f(2, "mobility: W:%u B:%u diff=%d\n",
pos->mobility[WHITE], pos->mobility[BLACK],
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
# endif
eval_t res = simple +
(control[WHITE] - control[BLACK]) * 10 +
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
# ifdef DEBUG_EVAL
log_f(2, "eval: %d\n", res);
# endif
pos->eval = res;
return res;
}

View File

@@ -1,6 +1,6 @@
/* eval.h - static position evaluation. /* eval.h - static position evaluation.
* *
* Copyright (C) 2021 Bruno Raoult ("br") * Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later. * Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING. * Some rights reserved. See COPYING.
* *

106
src/fen.c
View File

@@ -21,9 +21,7 @@
#include <bug.h> #include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "util.h" #include "misc.h"
//#include "piece.h"
//#include "bitboard.h"
#include "position.h" #include "position.h"
#include "fen.h" #include "fen.h"
@@ -61,46 +59,50 @@ static const char *castle_str = "KQkq";
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++) #define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
/** /**
* fen_check(pos_t *pos) - test (and try to fix) fen-generated position. * fen_ok() - test (and try to fix) fen-generated position.
* @pos: position * @pos: &position
* @fixit: action flag
* *
* Test and fix the following: * Test and possibly fix the following:
* - inconsistent castle flags (if K & R are not in correct position) * - inconsistent castle flags (if K & R are not in correct position)
* - inconsistent en-passant square (turn, bad pawn position) * - inconsistent en-passant square (turn, bad pawns positions)
* *
* pos_check() is also called, leading to fatal errors if something is wrong. * if @fixit is true, any error above will be fixed, and pos_ok() will
is also called, leading to fatal errors if something is wrong.
* *
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue. * @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
*/ */
static int fen_check(pos_t *pos) int fen_ok(pos_t *pos, bool fixit)
{ {
char *colstr[2] = { "white", "black"}; char *colstr[2] = { "white", "black"};
int warning = 0; int warning = 0;
color_t us = pos->turn, them = OPPONENT(us);
int up = sq_up(us); /* pawn up */
square_t ep = pos->en_passant;
/* en passant, depends on who plays next */ /* en passant, depends on who plays next */
if (pos->en_passant != SQUARE_NONE) { if (ep != SQUARE_NONE) {
rank_t eprank = sq_rank(pos->en_passant); rank_t eprank = sq_rank(ep);
file_t epfile = sq_file(pos->en_passant); rank_t rank6 = sq_rel_rank(RANK_6, us);
rank_t rank5 = sq_rel_rank(RANK_5, pos->turn); piece_t pawn = MAKE_PIECE(PAWN, them);
rank_t rank6 = sq_rel_rank(RANK_6, pos->turn); bitboard_t att = bb_pawn_attacks[them][ep] & pos->bb[us][PAWN];
rank_t rank7 = sq_rel_rank(RANK_7, pos->turn);
piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN; if (eprank != rank6 ||
if (warn(eprank != rank6 || pos->board[ep - up] != pawn ||
pos->board[sq_make(epfile, rank5)] != pawn || pos->board[ep] != EMPTY ||
pos->board[sq_make(epfile, rank6)] != EMPTY || pos->board[ep + up] != EMPTY ||
pos->board[sq_make(epfile, rank7)] != EMPTY, att == 0ull) {
"fen warn: wrong en-passant settings. (fixed)\n")) {
# ifdef DEBUG_FEN
printf("ep5=%o ep6=%o ep7=%o\n", sq_make(epfile, rank5),
sq_make(epfile, rank6), sq_make(epfile, rank7));
# endif
warning++; warning++;
pos->en_passant = SQUARE_NONE; if (fixit) {
warn(true, "pos warn: wrong en-passant settings (fixed).\n");
pos->en_passant = SQUARE_NONE;
}
} }
} }
for (int color = WHITE; color <= BLACK; ++color) { for (int color = WHITE; color <= BLACK; ++color) {
rank_t rank1 = color == WHITE? RANK_1: RANK_8; rank_t rank1 = sq_rel_rank(RANK_1, color);
/* castling */ /* castling */
/* where K and R should be for valid castle flag */ /* where K and R should be for valid castle flag */
@@ -109,28 +111,28 @@ static int fen_check(pos_t *pos)
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)]; bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
/* where they are */ /* where they are */
bitboard_t kings = pos->bb[color][KING]; bitboard_t kingbb = pos->bb[color][KING];
bitboard_t rooks = pos->bb[color][ROOK]; bitboard_t rookbb = pos->bb[color][ROOK];
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK; castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ; castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
if (pos->castle & castle_k) { if (pos->castle & castle_k && !(k & kingbb && r_k & rookbb)) {
if (warn(!(k & kings && r_k & rooks), warning++;
"fen warn: wrong %s short castling K or R position (fixed)\n", if (fixit) {
colstr[color])) { warn(true, "fen warn: wrong %s short castling (fixed)\n",
warning++; colstr[color]);
pos->castle &= ~castle_k; pos->castle &= ~castle_k;
} }
} }
if (pos->castle & castle_q) { if (pos->castle & castle_q && !(k & kingbb && r_q & rookbb)) {
if (warn(!(k & kings && r_q & rooks), warning++;
"fen warn: wrong %s long castling K or R position (fixed)\n", if (fixit) {
colstr[color])) { warn(true, "fen warn: wrong %s long castling (fixed)\n",
warning++; colstr[color]);
pos->castle &= ~castle_q; pos->castle &= ~castle_q;
} }
} }
} }
return pos_ok(pos, 0) ? warning: -1; return warning;
} }
/** /**
@@ -162,7 +164,7 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
char *p; char *p;
short rank, file, tmp; short rank, file, tmp;
piece_t piece; piece_t piece;
int consumed, err_line = 0, err_pos, err_char; int consumed, err_line = 0, err_pos = 0, err_char = 0;
pos_t tmppos; pos_t tmppos;
pos_clear(&tmppos); pos_clear(&tmppos);
@@ -184,6 +186,8 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
piece, PIECE(piece), COLOR(piece)); piece, PIECE(piece), COLOR(piece));
# endif # endif
pos_set_sq(&tmppos, sq_make(file, rank), piece); pos_set_sq(&tmppos, sq_make(file, rank), piece);
if (PIECE(piece) == KING)
tmppos.king[COLOR(piece)] = sq_make(file, rank);
file++; file++;
} else { /* error */ } else { /* error */
err_line = __LINE__, err_char = *cur, err_pos = cur - fen; err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
@@ -248,13 +252,15 @@ end:
err_line, err_pos, err_char, err_char)) { err_line, err_pos, err_char, err_char)) {
return NULL; return NULL;
} }
if (fen_check(&tmppos) < 0)
return NULL; fen_ok(&tmppos, true); /* fix e.p & castling flags */
if (!pos_ok(&tmppos, false))
return NULL; /* invalid position: ignored */
tmppos.key = zobrist_calc(&tmppos);
if (!pos) if (!pos)
pos = pos_dup(&tmppos); pos = pos_new();
//puts("prout 1"); pos_copy(&tmppos, pos);
//pos_print_raw(&tmppos, 1);
//puts("prout 2");
# ifdef DEBUG_FEN # ifdef DEBUG_FEN
pos_print_raw(&tmppos, 1); pos_print_raw(&tmppos, 1);
# endif # endif
@@ -324,7 +330,7 @@ char *pos2fen(const pos_t *pos, char *fen)
fen[cur++] = '-'; fen[cur++] = '-';
} else { } else {
for (int i = 0; i < 4; ++i) for (int i = 0; i < 4; ++i)
if (pos->castle & mask(i)) if (pos->castle & BIT(i))
fen[cur++] = castle_str[i]; fen[cur++] = castle_str[i];
} }
fen[cur++] = ' '; fen[cur++] = ' ';
@@ -334,8 +340,8 @@ char *pos2fen(const pos_t *pos, char *fen)
if (pos->en_passant == SQUARE_NONE) { if (pos->en_passant == SQUARE_NONE) {
fen[cur++] = '-'; fen[cur++] = '-';
} else { } else {
fen[cur++] = FILE2C(sq_file(pos->en_passant)); strcpy(fen+cur, sq_to_string(pos->en_passant));
fen[cur++] = RANK2C(sq_rank(pos->en_passant)); cur += 2;
} }
fen[cur++] = ' '; fen[cur++] = ' ';

View File

@@ -20,6 +20,7 @@
extern const char *startfen; /* startup position */ extern const char *startfen; /* startup position */
extern int fen_ok(pos_t *pos, bool fixit);
extern pos_t *startpos(pos_t *pos); extern pos_t *startpos(pos_t *pos);
extern pos_t *fen2pos(pos_t *pos, const char *fen); extern pos_t *fen2pos(pos_t *pos, const char *fen);
extern char *pos2fen(const pos_t *pos, char *fen); extern char *pos2fen(const pos_t *pos, char *fen);

422
src/hash.c Normal file
View File

@@ -0,0 +1,422 @@
/* hash.c - hash management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <string.h>
#include <assert.h>
#include <brlib.h>
#include <bitops.h>
#include "chessdefs.h"
#include "misc.h"
#include "position.h"
#include "piece.h"
#include "hash.h"
u64 zobrist_pieces[16][64];
u64 zobrist_castling[4 * 4 + 1];
u64 zobrist_turn; /* for black, XOR each ply */
u64 zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
hasht_t hash_tt; /* main transposition table */
/**
* zobrist_init() - initialize zobrist tables.
*
* Initialize all zobrist random bitmasks. Must be called before any other
* zobrist function, and can be called once only (further calls will be ignored).
*/
void zobrist_init(void)
{
static bool called = false;
if (!called) {
called = true;
for (color_t c = WHITE; c <= BLACK; ++c) {
for (piece_type_t p = PAWN; p <= KING; ++p)
for (square_t sq = A1; sq <= H8; ++sq)
zobrist_pieces[MAKE_PIECE(p, c)][sq] = rand64();
}
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c)
zobrist_castling[c] = rand64();
for (file_t f = FILE_A; f <= FILE_H; ++f)
zobrist_ep[f] = rand64();
zobrist_ep[8] = 0; /* see EP_ZOBRIST_IDX macro */
zobrist_turn = rand64();
}
}
/**
* zobrist_calc() - calculate a position zobrist hash.
* @pos: &position
*
* Normally, Zobrist keys are incrementally calculated when doing or
* undoing a move.
* This function should normally only be called:
* - When starting a new position
* - To verify incremental Zobrist calculation is correct
*
* @return: @pos Zobrist key
*/
hkey_t zobrist_calc(pos_t *pos)
{
hkey_t key = 0;
if (pos->turn == BLACK)
key ^= zobrist_turn;
for (color_t c = WHITE; c <= BLACK; ++c) {
for (piece_type_t pt = PAWN; pt <= KING; ++pt) {
piece_t piece = MAKE_PIECE(pt, c);
bitboard_t bb = pos->bb[c][pt];
while (bb) {
square_t sq = bb_next(&bb);
key ^= zobrist_pieces[piece][sq];
}
}
}
key ^= zobrist_castling[pos->castle];
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
return key;
}
/**
* zobrist_verify() - verify current position Zobrist key.
* @pos: &position
*
* Verify that position Zobrist key matches a full Zobrist calculation.
* This function cannot be called if ZOBRIST_VERIFY is not set.
*
* @return: True if Zobrist key is OK.
*/
#ifdef ZOBRIST_VERIFY
#pragma push_macro("BUG_ON") /* force BUG_ON and WARN_ON */
#pragma push_macro("WARN_ON")
#undef BUG_ON
#define BUG_ON
#undef WARN_ON
#define WARN_ON
bool zobrist_verify(pos_t *pos)
{
hkey_t diff, key = zobrist_calc(pos);
if (pos->key == key)
return true;
printf("key verify: cur=%#lx != %#lx\n", pos->key, key);
/* try to find-out the key in different zobrist tables */
diff = pos->key ^ key;
for (color_t c = WHITE; c <= BLACK; ++c) {
for (piece_type_t p = PAWN; p <= KING; ++p)
for (square_t sq = A1; sq <= H8; ++sq)
if (diff == zobrist_pieces[MAKE_PIECE(p, c)][sq]) {
warn(true, "zobrist difference is piece:[%s][%s]\n",
piece_to_fen(MAKE_PIECE(p, c)), sq_to_string(sq));
goto end;
}
}
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c) {
if (diff == zobrist_castling[c]) {
warn(true, "zobrist difference is castling:[%d]\n", c);
goto end;
}
}
for (file_t f = FILE_A; f <= FILE_H; ++f) {
if (diff == zobrist_ep[f]) {
warn(true, "zobrist difference is ep:[%d]\n", f);
goto end;
}
}
if (diff == zobrist_turn) {
warn(true, "zobrist difference is turn\n");
goto end;
}
warn(true, "zobrist diff %lx is unknown\n", diff);
end:
bug_on(false);
/* not reached */
return true;
}
#pragma pop_macro("WARN_ON")
#pragma pop_macro("BUG_ON")
#endif
/**
* tt_create() - create transposition table
* @sizemb: s32 size of hash table in Mb
*
* Create a hash table of max @sizemb (or HASH_SIZE_MBif @sizemb <= 0) Mb size.
* This function must be called at startup.
*
* The number of bucket_t entries fitting in @sizemb is calculated, and rounded
* (down) to a power of 2.
* This means the actual size could be lower than @sizemb (nearly halved in
* worst case).
*
* If transposition hashtable already exists and new size would not change,
* the old one is cleared.
* If transposition hashtable already exists and new size is different,
* the old one is destroyed first (old data is not preserved).
*
* TODO:
* - Rebuild old hashtable data ?
*
* @return: hash table size in Mb. If memory allocation fails, the function does
* not return.
*/
int tt_create(s32 sizemb)
{
size_t bytes, target_nbuckets;
u32 nbits;
static_assert(sizeof(hentry_t) == 16, "fatal: hentry_t size != 16");
//printf("mb = %'7u ", sizemb);
/* adjust tt size */
if (sizemb <= 0)
sizemb = HASH_SIZE_DEFAULT;
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
if (hash_tt.nbits != nbits) {
if (hash_tt.keys)
tt_delete();
hash_tt.nbits = nbits;
hash_tt.nbuckets = BIT(hash_tt.nbits);
hash_tt.nkeys = hash_tt.nbuckets * ENTRIES_PER_BUCKET;
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
hash_tt.mask = -1ull >> (64 - nbits);
hash_tt.keys = safe_malloc(hash_tt.bytes);
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);
//printf("mask=%9x\n", hash_tt.mask);
}
//else {
// printf("unchanged (cleared)\n");
//}
/* attention - may fail ! */
tt_clear();
return hash_tt.nbits;
}
/**
* tt_clear() - clear transposition table
*
* Reset hashtable entries (if available) and statistic information.
*/
void tt_clear()
{
if (hash_tt.keys)
memset(hash_tt.keys, 0, hash_tt.bytes);
hash_tt.used_keys = 0;
hash_tt.collisions = 0;
hash_tt.hits = 0;
hash_tt.misses = 0;
}
/**
* tt_delete() - delete transposition table
*
* free hashtable data.
*/
void tt_delete()
{
if (hash_tt.keys) {
safe_free(hash_tt.keys);
hash_tt.keys = NULL;
}
tt_clear();
}
/**
* tt_probe() - probe tt for an entry
*
*
*/
hentry_t *tt_probe(hkey_t key)
{
bucket_t *bucket;
hentry_t *entry;
int i;
bug_on(!hash_tt.keys);
bucket = hash_tt.keys + (key & hash_tt.mask);
/* find key in buckets */
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
entry = bucket->entry + i;
if (key == entry->key)
break;
}
if (i < ENTRIES_PER_BUCKET)
return entry;
return NULL;
}
/**
* tt_probe_perft() - probe tt for an entry (perft version)
* @key: Zobrist (hkey_t) key
* @depth: depth from search root
*
* Search transposition for @key entry with @depth depth.
*
* @return: @hentry_t address is found, TT_MISS otherwise.
*/
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth)
{
bucket_t *bucket;
hentry_t *entry;
int i;
bug_on(!hash_tt.keys);
bucket = hash_tt.keys + (key & hash_tt.mask);
/* find key in buckets */
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
entry = bucket->entry + i;
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
hash_tt.hits++;
/*
* printf("tt hit: key=%lx depth=%d bucket=%lu entry=%d!\n",
* key, depth, bucket - hash_tt.keys, i);
*/
return entry;
}
}
/*
* printf("tt miss: key=%lx depth=%d ucket=%lu\n",
* key, depth, bucket - hash_tt.keys);
*/
hash_tt.misses++;
return TT_MISS;
}
/**
* tt_store_perft() - store a transposition table entry (perft version)
* @key: Zobrist (hkey_t) key
* @depth: depth from search root
* @nodes: value to store
*
*/
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes)
{
bucket_t *bucket;
hentry_t *entry;
int replace = -1;
uint mindepth = 1024;
u64 data = HASH_PERFT(depth, nodes);
//printf("tt_store: key=%lx data=%lx depth=%d=%d nodes=%lu=%lu\n",
// key, data, depth, HASH_PERFT_DEPTH(data), nodes, HASH_PERFT_VAL(data));
/*
* printf("tt_store: key=%lx depth=%d nodes=%lu ",
* key, depth, nodes);
*/
bug_on(!hash_tt.keys);
bucket = hash_tt.keys + (key & hash_tt.mask);
/* find key in buckets */
for (int i = 0; i < ENTRIES_PER_BUCKET; ++i) {
entry = bucket->entry + i;
//if (!entry->key) {
// replace = i;
//hash_tt.used_keys++;
// break;
//}
if (key == entry->key) {
if (depth == HASH_PERFT_DEPTH(entry->data)) {
printf("tt_store: dup key=%lx depth=%d, this should not happen!\n",
key, depth);
return NULL;
}
}
/* always keep higher nodes */
if (HASH_PERFT_DEPTH(entry->data) < mindepth) {
mindepth = HASH_PERFT_DEPTH(entry->data);
replace = i;
}
}
if (replace >= 0) {
entry = bucket->entry + replace;
hash_tt.used_keys += entry->key == 0;
hash_tt.collisions += entry->key && (key != entry->key);
/*
* if (HASH_PERFT_VAL(entry->data)) {
* printf("REPL entry=%lu[%d] key=%lx->%lx val=%lu->%lu\n",
* bucket - hash_tt.keys, replace,
* entry->key, key,
* HASH_PERFT_VAL(entry->data), nodes);
* } else {
* printf("NEW entry=%lu[%d] key=%lx val=%lu\n",
* bucket - hash_tt.keys, replace,
* entry->key, nodes);
* }
*/
entry->key = key;
entry->data = data;
return entry;
} else {
//printf("TT full, skip\n");
}
return NULL;
}
/**
* tt_info() - print hash-table information.
*/
void tt_info()
{
if (hash_tt.keys) {
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#x) entries:%'lu\n",
hash_tt.mb, hash_tt.nbuckets, hash_tt.nbits,
hash_tt.mask, hash_tt.nkeys);
} else {
printf("TT: not set.\n");
}
}
/**
* tt_stats() - print hash-table usage.
*/
void tt_stats()
{
if (hash_tt.keys) {
float percent = 100.0 * hash_tt.used_keys / hash_tt.nkeys;
printf("hash: used:%'lu/%'lu (%.2f%%) hit:%'lu miss:%'lu coll:%'lu\n",
hash_tt.used_keys, hash_tt.nkeys, percent,
hash_tt.hits, hash_tt.misses,
hash_tt.collisions);
} else {
printf("hash: not set.\n");
}
}

138
src/hash.h Normal file
View File

@@ -0,0 +1,138 @@
/* hash.h - hash management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef HASH_H
#define HASH_H
#include <bug.h>
#include "chessdefs.h"
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
#define HASH_SIZE_MIN 1
#define HASH_SIZE_MAX 32768 /* 32Gb */
#define TT_MISS NULL
#define TT_DUP (void *) U64(0x01)
#define TT_OK(p) ((p) > (void *)U64(0xF))
typedef u64 hkey_t; /* cannot use typedef for key_t */
/**
* hentry_t: hashtable bucket.
*
* Size should be exactly 16 bytes. If impossible to fit necessary data in
* 16 bytes in future, it should be updated to be exactly 32 bytes.
*/
typedef struct {
hkey_t key; /* zobrist */
union {
u64 data;
struct {
u16 depth; /* ply in search */
s16 eval;
u16 move;
u8 flags; /* maybe for locking, etc... */
u8 filler;
};
};
} hentry_t;
/* hentry perft data:
* 0-47: perft value
* 48-63: depth
*/
#define HASH_PERFT_MASK U64(0xffffffffffff)
#define HASH_PERFT(depth, val) ((((u64) depth) << 48) | ((val) & HASH_PERFT_MASK))
#define HASH_PERFT_VAL(data) ((data) & HASH_PERFT_MASK)
#define HASH_PERFT_DEPTH(data) ((u16)((data) >> 48))
typedef struct {
hentry_t entry[ENTRIES_PER_BUCKET];
} bucket_t;
typedef struct {
bucket_t *keys; /* &hashtable entries */
/* memory size in bytes/mb */
size_t bytes;
u32 mb;
/* size in buckets/keys */
size_t nbuckets;
size_t nkeys; /* nbuckets * NBUCKETS */
/* internal representation */
u32 nbits; /* #buckets in bits, power of 2 */
u32 mask; /* nbuckets - 1, key mask */
/* stats - unsure about usage */
//size_t used_buckets;
size_t used_keys;
u64 collisions;
u64 hits;
u64 misses;
} hasht_t;
/* hack:
* ep zobrist key index is 0-7 for each en-passant file, 8 for SQUARE_NONE.
* To transform :
* - ep == 64 (SQUARE_NONE) to id = 8
* - ep == 0~63 to idx = sq_file(ep), i.e. (ep & 7)
* we use the formula:
* idx = ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep);
*/
#define EP_ZOBRIST_IDX(ep) ( ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep) )
extern hkey_t zobrist_pieces[16][64];
extern hkey_t zobrist_castling[4 * 4 + 1];
extern hkey_t zobrist_turn; /* for black, XOR each ply */
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
extern hasht_t hash_tt; /* main transposition table */
void zobrist_init(void);
hkey_t zobrist_calc(pos_t *pos);
#ifdef ZOBRIST_VERIFY
bool zobrist_verify(pos_t *pos);
#else
#define zobrist_verify(p) true
#endif
/**
* tt_prefetch() - prefetch hash table entry
* @hash: u64 key
*
* Prefetch memory for @key.
*/
static inline void tt_prefetch(hkey_t key)
{
bug_on(!hash_tt.keys);
__builtin_prefetch(hash_tt.keys + (key & hash_tt.mask));
}
int tt_create(int Mb);
void tt_clear(void);
void tt_delete(void);
hentry_t *tt_probe(hkey_t key);
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth);
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes);
void tt_info(void);
void tt_stats(void);
#endif /* HASH_H */

View File

@@ -129,8 +129,8 @@ bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
bitboard_t r = bswap64(o); bitboard_t r = bswap64(o);
square_t r_sq = FLIP_V(sq); square_t r_sq = FLIP_V(sq);
return ( (o - 2 * mask(sq) ) return ( (o - 2 * BIT(sq) )
^ bswap64(r - 2 * mask(r_sq))) ^ bswap64(r - 2 * BIT(r_sq)))
& mask; & mask;
} }

42
src/init.c Normal file
View File

@@ -0,0 +1,42 @@
/* init.c - initialize all.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <locale.h>
#include "chessdefs.h"
#include "bitboard.h"
#include "hyperbola-quintessence.h"
#include "hash.h"
void init_all(void)
{
/* for printf() numeric thousands separator */
setlocale(LC_NUMERIC, "");
/* line-buffered stdout */
setlinebuf(stdout);
/* pseudo random generator seed */
rand_init(RAND_SEED_DEFAULT);
/* bitboards & hq */
bitboard_init();
hyperbola_init();
/* zobrist tables & default tt hashtable */
zobrist_init();
tt_create(HASH_SIZE_DEFAULT);
}

View File

@@ -12,6 +12,9 @@
*/ */
#include <time.h> #include <time.h>
#include <stdlib.h>
#include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
@@ -110,3 +113,40 @@ double clock_elapsed_sec(mclock_t *clock)
{ {
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC; return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
} }
static u64 rand_seed = 1ull;
/**
* rand_init() - initialize random generator seed.
* @seed: u64, the random generator seed.
*
* No change is made is performed if If @seed is zero. By default, @seed is
* 1.
* This seed is used by rand64().
*/
void rand_init(u64 seed)
{
if (seed)
rand_seed = seed;
}
/**
* rand64() - get a random number, xorshift method.
*
* Source:
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
* We do not want true random numbers, like those offered by getrandom(2), as we
* need to be able to get predictable results.
* Note: For predictable results in MT, we should use separate seeds.
*
* @return: a 64 bits random number.
*/
u64 rand64(void)
{
bug_on(rand_seed == 0ull);
rand_seed ^= rand_seed >> 12;
rand_seed ^= rand_seed << 25;
rand_seed ^= rand_seed >> 27;
return rand_seed * 0x2545f4914f6cdd1dull;
}

View File

@@ -17,13 +17,18 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include "bug.h"
#include "chessdefs.h" #include "chessdefs.h"
#undef safe_malloc #undef safe_malloc
#undef safe_free #undef safe_free
/* force BUG_ON, to get a program abort for failed malloc/free
*/
#pragma push_macro("BUG_ON")
#undef BUG_ON
#define BUG_ON
#include <bug.h>
#define safe_malloc(size) ({ \ #define safe_malloc(size) ({ \
void *_ret = malloc(size); \ void *_ret = malloc(size); \
bug_on(_ret == NULL); \ bug_on(_ret == NULL); \
@@ -35,4 +40,8 @@
free(ptr); \ free(ptr); \
} while (0) } while (0)
/* restore BUG_ON
*/
#pragma pop_macro("BUG_ON")
#endif /* UTIL_H */ #endif /* UTIL_H */

View File

@@ -23,6 +23,7 @@
#include "move.h" #include "move.h"
#include "position.h" #include "position.h"
#include "move-do.h" #include "move-do.h"
#include "hash.h"
/** /**
* move_do() - do move. * move_do() - do move.
@@ -39,24 +40,30 @@
* - castling * - castling
* - en-passant * - en-passant
* - captured piece (excl. en-passant) * - captured piece (excl. en-passant)
* - tt hash values are updated for:
* - side-to-move
* - en-passant
* - castling rights.
* *
* @return: pos. * @return: updated pos.
*/ */
pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state) pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
{ {
//# ifdef DEBUG_MOVE_DO
// move_print(move, M_PR_NL | M_PR_LONG);
//# endif
//*state = pos->state; /* save irreversible changes */
color_t us = pos->turn, them = OPPONENT(us); color_t us = pos->turn, them = OPPONENT(us);
square_t from = move_from(move), to = move_to(move); square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[from]; piece_t piece = pos->board[from];
piece_t captured = pos->board[to]; piece_t captured = pos->board[to];
piece_type_t ptype = PIECE(piece); piece_type_t ptype = PIECE(piece);
color_t pcolor = COLOR(piece);
piece_t new_piece = piece; piece_t new_piece = piece;
int up = sq_up(us); int up = sq_up(us);
hkey_t key = pos->key;
*state = pos->state; /* save irreversible changes */
/* update key: switch turn, reset castling and ep */
key ^= zobrist_turn;
key ^= zobrist_castling[pos->castle];
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
++pos->clock_50; ++pos->clock_50;
++pos->plycount; ++pos->plycount;
@@ -64,7 +71,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
pos->turn = them; pos->turn = them;
pos->captured = captured; pos->captured = captured;
bug_on(pcolor != us); bug_on(COLOR(piece) != us);
if (is_promotion(move)) { if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us)); bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
@@ -75,6 +82,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
pos->clock_50 = 0; pos->clock_50 = 0;
//pos->captured = pos->board[to]; /* save capture info */ //pos->captured = pos->board[to]; /* save capture info */
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them); bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
key ^= zobrist_pieces[captured][to];
pos_clr_sq(pos, to); /* clear square */ pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */ } else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto; square_t rookfrom, rookto;
@@ -85,20 +93,29 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
rookfrom = sq_rel(A1, us); rookfrom = sq_rel(A1, us);
rookto = sq_rel(D1, us); rookto = sq_rel(D1, us);
} }
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
zobrist_pieces[pos->board[rookfrom]][rookfrom];
pos_set_sq(pos, rookto, pos->board[rookfrom]); pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom); pos_clr_sq(pos, rookfrom);
pos->castle = clr_castle(pos->castle, us); pos->castle = clr_castle(pos->castle, us);
} else if (ptype == PAWN) { /* pawn non capture or e.p. */ } else if (ptype == PAWN) { /* pawn non capture or e.p. */
pos->clock_50 = 0; pos->clock_50 = 0;
if (is_dpush(move)) /* if pawn double push, set e.p. */ if (from + up + up == to) { /* if pawn double push, set e.p. */
pos->en_passant = from + up; square_t ep = from + up;
else if (is_enpassant(move)) { /* clear grabbed pawn */ if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
pos->en_passant = ep;
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
}
} else if (is_enpassant(move)) { /* clear grabbed pawn */
square_t grabbed = to - up; square_t grabbed = to - up;
piece_t pc = pos->board[grabbed];
key ^= zobrist_pieces[pc][grabbed];
pos_clr_sq(pos, grabbed); pos_clr_sq(pos, grabbed);
} }
} }
pos_clr_sq(pos, from); /* always clear "from" and set "to" */ key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
pos_clr_sq(pos, from); /* clear "from" and set "to" */
pos_set_sq(pos, to, new_piece); pos_set_sq(pos, to, new_piece);
if (ptype == KING) if (ptype == KING)
@@ -120,7 +137,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
else if (from == rel_h1) else if (from == rel_h1)
pos->castle = clr_oo(pos->castle, us); pos->castle = clr_oo(pos->castle, us);
} }
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */ if (can_castle(pos->castle, them)) {
square_t rel_a8 = sq_rel(A8, us); square_t rel_a8 = sq_rel(A8, us);
square_t rel_h8 = sq_rel(H8, us); square_t rel_h8 = sq_rel(H8, us);
if (to == rel_a8) if (to == rel_a8)
@@ -129,6 +146,13 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
pos->castle = clr_oo(pos->castle, them); pos->castle = clr_oo(pos->castle, them);
} }
/* update castling rights key */
key ^= zobrist_castling[pos->castle];
pos->key = key;
zobrist_verify(pos);
return pos; return pos;
} }
@@ -149,12 +173,8 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
* *
* @return: pos. * @return: pos.
*/ */
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state) pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
{ {
//# ifdef DEBUG_MOVE
//log(1, "new move: ");
//move_print(0, move, M_PR_NL | M_PR_LONG);
//# endif
color_t them = pos->turn, us = OPPONENT(them); color_t them = pos->turn, us = OPPONENT(them);
square_t from = move_from(move), to = move_to(move); square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[to]; piece_t piece = pos->board[to];
@@ -187,7 +207,158 @@ pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them)); pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
} }
//pos->state = *state; /* restore irreversible changes */ pos->state = *state; /* restore irreversible changes */
pos->turn = us;
return pos;
}
/**
* move_{do,undo}_alt - alternative move_do/move_undo (to experiment)
*/
pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
{
color_t us = pos->turn, them = OPPONENT(us);
square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[from];
piece_t captured = pos->board[to];
piece_type_t ptype = PIECE(piece);
piece_t new_piece = piece;
int up = sq_up(us);
hkey_t key = pos->key;
*state = pos->state; /* save irreversible changes */
/* update key: switch turn, reset castling and ep */
key ^= zobrist_turn;
key ^= zobrist_castling[pos->castle];
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
++pos->clock_50;
++pos->plycount;
pos->en_passant = SQUARE_NONE;
pos->turn = them;
pos->captured = captured;
bug_on(COLOR(piece) != us);
if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
new_piece = MAKE_PIECE(move_promoted(move), us);
}
if (captured != EMPTY) {
pos->clock_50 = 0;
//pos->captured = pos->board[to]; /* save capture info */
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
key ^= zobrist_pieces[captured][to];
pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us);
} else {
rookfrom = sq_rel(A1, us);
rookto = sq_rel(D1, us);
}
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
zobrist_pieces[pos->board[rookfrom]][rookfrom];
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
pos->castle = clr_castle(pos->castle, us);
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
pos->clock_50 = 0;
if (from + up + up == to) { /* if pawn double push, set e.p. */
square_t ep = from + up;
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
pos->en_passant = ep;
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
}
} else if (is_enpassant(move)) { /* clear grabbed pawn */
square_t grabbed = to - up;
piece_t pc = pos->board[grabbed];
key ^= zobrist_pieces[pc][grabbed];
pos_clr_sq(pos, grabbed);
}
}
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
pos_clr_sq(pos, from); /* clear "from" and set "to" */
pos_set_sq(pos, to, new_piece);
if (ptype == KING)
pos->king[us] = to;
/* update castling flags
* As we always consider flags are valid, we :
* - adjust our flags if relative from is "E1", "A1", H1"
* - adjust opp flags if relative to if "A8", H8"
*/
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
square_t rel_e1 = sq_rel(E1, us);
square_t rel_a1 = sq_rel(A1, us);
square_t rel_h1 = sq_rel(H1, us);
if (from == rel_e1)
pos->castle = clr_castle(pos->castle, us);
else if (from == rel_a1)
pos->castle = clr_ooo(pos->castle, us);
else if (from == rel_h1)
pos->castle = clr_oo(pos->castle, us);
}
if (can_castle(pos->castle, them)) {
square_t rel_a8 = sq_rel(A8, us);
square_t rel_h8 = sq_rel(H8, us);
if (to == rel_a8)
pos->castle = clr_ooo(pos->castle, them);
else if (to == rel_h8)
pos->castle = clr_oo(pos->castle, them);
}
/* update castling rights key */
key ^= zobrist_castling[pos->castle];
pos->key = key;
zobrist_verify(pos);
return pos;
}
pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
{
color_t them = pos->turn, us = OPPONENT(them);
square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[to];
int up = sq_up(them);
if (is_promotion(move))
piece = MAKE_PIECE(PAWN, us);
pos_clr_sq(pos, to); /* always clear "to" ... */
pos_set_sq(pos, from, piece); /* ... and set "from" */
if (PIECE(piece) == KING)
pos->king[us] = from;
if (pos->captured != EMPTY) {
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto;
if (is_castle_K(move)) {
rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us);
} else {
rookfrom = sq_rel(D1, us);
rookto = sq_rel(A1, us);
}
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
} else if (is_enpassant(move)) { /* restore grabbed pawn */
square_t grabbed = to + up;
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
}
pos->state = *state; /* restore irreversible changes */
pos->turn = us; pos->turn = us;
return pos; return pos;
} }

View File

@@ -16,7 +16,11 @@
#include "position.h" #include "position.h"
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state); pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state); pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
/* new version testing */
pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state);
pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state);
#endif /* MOVE_DO_H */ #endif /* MOVE_DO_H */

View File

@@ -26,7 +26,6 @@
#include "attack.h" #include "attack.h"
#include "move-gen.h" #include "move-gen.h"
/** /**
* pseudo_is_legal() - check if a move is legal. * pseudo_is_legal() - check if a move is legal.
* @pos: position * @pos: position
@@ -36,13 +35,18 @@
*/ */
bool pseudo_is_legal(const pos_t *pos, const move_t move) bool pseudo_is_legal(const pos_t *pos, const move_t move)
{ {
color_t us = pos->turn, them = OPPONENT(us); color_t us = pos->turn;
square_t from = move_from(move), to = move_to(move); color_t them = OPPONENT(us);
square_t king = pos->king[us]; square_t from = move_from(move);
square_t to = move_to(move);
square_t kingsq = pos->king[us];
square_t ep = pos->en_passant;
bitboard_t kingbb = pos->bb[us][KING]; bitboard_t kingbb = pos->bb[us][KING];
bitboard_t occ = pos_occ(pos); bitboard_t occ = pos_occ(pos);
u64 pinned = mask(from) & pos->blockers; u64 pinned = BIT(from) & pos->blockers;
u64 checkers = pos->checkers; u64 checkers = pos->checkers;
bug_on(pos->board[from] == NO_PIECE || COLOR(pos->board[from]) != us);
/* (1) - Castling & King /* (1) - Castling & King
* For castling, we need to check intermediate squares attacks only. * For castling, we need to check intermediate squares attacks only.
@@ -50,63 +54,52 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
* king from occupation bitboard (to catch king moving away from checker * king from occupation bitboard (to catch king moving away from checker
* on same line) ! * on same line) !
*/ */
if (unlikely(from == king)) { if (is_castle(move)) {
if (unlikely(is_castle(move))) { int dir = to > from? 1: -1;
square_t dir = to > from? 1: -1; if (sq_is_attacked(pos, occ, from + dir, them))
if (sq_attackers(pos, occ, from + dir, them)) return false;
return false; }
} if (from == kingsq) {
return !sq_attackers(pos, occ ^ kingbb, to, them); return !sq_is_attacked(pos, occ ^ kingbb, to, them);
} }
/* (2) - King is in check /* (2) - King is in check
* Double-check is already handled in (1), as only K moves were generated * Double-check is already handled in (1), as only K moves were generated
* by pseudo legal move generator. * by pseudo legal move generator.
* Here, allowed dest squares are only on King-checker line, or on checker * Special cases (illegal):
* square. * - e.p., if the grabbed pawn is *not* giving check
* attacker. * - piece is pinned
* Special cases:
* e.p., legal if the grabbed pawn is giving check
* pinned piece: always illegal
*/ */
if (checkers) { if (checkers) {
if (pinned) if (pinned)
return false; return false;
if (bb_multiple(checkers))
return false;
square_t checker = ctz64(checkers);
if (is_enpassant(move)) { if (is_enpassant(move)) {
return pos->en_passant + sq_up(them) == checker; return ep + sq_up(them) == ctz64(checkers);
} }
return true; return true;
//bitboard_t between = bb_between[king][checker] | pos->checkers;
//return mask(to) & between;
} }
/* (3) - pinned pieces /* (3) - pinned pieces
* We verify here that pinned piece P stays on line King-P. * We verify here that pinned piece P stays on line between K & dest square.
*/ */
if (mask(from) & pos->blockers) { if (pinned) {
return bb_line[from][king] & mask(to); /* is to on pinner line ? */ return bb_line[from][kingsq] & BIT(to); /* is to on pinner line ? */
} }
/* (4) - En-passant /* (4) - En-passant
* pinned pieces are handled in pinned section. * pinned piece is already handled in (3).
* One case not handled anywhere else: when the two "disappearing" pawns * One case not handled anywhere else: when the two "disappearing" pawns
* would discover a R/Q horizontal check. * would discover a R/Q horizontal check.
* Note: grabbed pawn *cannot* discover a check (impossible position).
*/ */
if (is_enpassant(move)) { if (is_enpassant(move)) {
bitboard_t rank5 = us == WHITE? RANK_5bb: RANK_4bb; bitboard_t rank5 = bb_rel_rank(RANK_5, us);
if ((pos->bb[us][KING] & rank5)) { if (kingbb & rank5) {
bitboard_t exclude = mask(pos->en_passant - sq_up(us)) | mask(from); bitboard_t exclude = BIT(ep + sq_up(them)) | BIT(from);
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5; bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
while (rooks) { return !(hyperbola_rank_moves(occ ^ exclude, kingsq) & rooks);
square_t rook = bb_next(&rooks);
if (hyperbola_rank_moves(occ ^ exclude, rook) & kingbb)
return false;
}
} }
} }
return true; return true;
@@ -138,24 +131,52 @@ move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start)
} }
/** /**
* pos_all_legal() - get the list of legal moves from pseudo-legal. * pos_legal_dup() - get legal moves from pseudo-legal ones in new list.
* @pos: position * @pos: position
* @movelist: &pseudo-legal movelist_t * @pseudo: &movelist_t pseudo-legal moves list
* @dest: &destination movelist_t * @legal: &movelist_t legal moves
* *
* The pseudo-legal moves must be already calculated before calling this function. * The pseudo-legal moves must be already calculated before calling this function.
* No check is done on @dest limits. * No check is done on @legal limits.
* This function is similar to pos_legal(), but creates a new list for legal moves.
* It should only be used for debug purpose, when we want to keep a copy of
* pseudo-legal moves.
* *
* @Return: @dest * @return: @legal
*/ */
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest) movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal)
{ {
int tmp = dest->nmoves = 0; int tmp = legal->nmoves = 0;
move_t move; move_t move;
while ((move = pos_next_legal(pos, movelist, &tmp)) != MOVE_NONE) while ((move = pos_next_legal(pos, pseudo, &tmp)) != MOVE_NONE)
dest->move[dest->nmoves++] = move; legal->move[legal->nmoves++] = move;
return dest; return legal;
}
/**
* pos_legal() - get legal moves from pseudo-legal ones in new list.
* @pos: position
* @list: &movelist_t pseudo-legal moves list
*
* The pseudo-legal moves must be already calculated before calling this function.
* @list is replaced by legal moves.
*
* @return: @list
*/
movelist_t *pos_legal(const pos_t *pos, movelist_t *list)
{
move_t *cur = list->move, *last = list->move + list->nmoves;
while (cur < last) {
if (pseudo_is_legal(pos, *cur))
cur++;
else {
*cur = *--last;
}
}
list->nmoves = last - list->move;
return list;
} }
/** /**
@@ -230,16 +251,40 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
*/ */
/** /**
* move_make_promotions() - generate all promotions for given pawn and dest. * moves_gen_flags() - generate all moves from square to bitboard (with flags).
* @moves: &move_t array where to store moves
* @from: square_t piece position
* @to_bb: destination bitboard
* @flags: flags to apply
*
* Generate (at address @moves) moves from square @from to each square in @to_bb,
* with flags @flags.
*
* @Return: New @moves.
*/
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
__unused move_flags_t flags)
{
square_t to;
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make_flags(from, to, flags);
}
return moves;
}
/**
* move_gen_promotions() - generate all promotions for given pawn and dest.
* @moves: &move_t array where to store moves * @moves: &move_t array where to store moves
* @from: pawn position * @from: pawn position
* @to: promotion square * @to: promotion square
* *
* Generate all (Q/R/B/N) promotion moves on @to for pawn @from. * Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
* pawn @from.
* *
* @Return: New @moves (incremented by 4). * @Return: New @moves.
*/ */
static inline move_t *move_make_promotions(move_t *moves, square_t from, square_t to) static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
{ {
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt) for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
*moves++ = move_make_promote(from, to, pt); *moves++ = move_make_promote(from, to, pt);
@@ -247,7 +292,28 @@ static inline move_t *move_make_promotions(move_t *moves, square_t from, square_
} }
/** /**
* pos_gen_pseudomoves() - generate position pseudo-legal moves * moves_gen() - generate all moves from square to bitboard.
* @moves: &move_t array where to store moves
* @from: square_t piece position
* @to_bb: destination bitboard
*
* Generate (at address @moves) moves from square @from to each square in @to_bb.
*
* @Return: New @moves.
*/
static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
{
square_t to;
// bb_print(sq_to_string(from), to_bb);
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
return moves;
}
/**
* pos_gen_pseudo() - generate position pseudo-legal moves
* @pos: position * @pos: position
* @movelist: &movelist_t array to store pseudo-moves * @movelist: &movelist_t array to store pseudo-moves
* *
@@ -267,9 +333,9 @@ static inline move_t *move_make_promotions(move_t *moves, square_t from, square_
* *
* TODO: move code to specific functions (especially castling, pawn push/capture) * TODO: move code to specific functions (especially castling, pawn push/capture)
* *
* @Return: The total number of moves. * @Return: movelist
*/ */
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist) movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
{ {
color_t us = pos->turn; color_t us = pos->turn;
color_t them = OPPONENT(us); color_t them = OPPONENT(us);
@@ -279,22 +345,16 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
bitboard_t dest_squares = ~my_pieces; bitboard_t dest_squares = ~my_pieces;
bitboard_t occ = my_pieces | enemy_pieces; bitboard_t occ = my_pieces | enemy_pieces;
bitboard_t empty = ~occ; bitboard_t empty = ~occ;
move_t *moves = movelist->move;
square_t king = pos->king[us];
bitboard_t from_bb, to_bb; bitboard_t from_bb, to_bb;
bitboard_t tmp_bb; bitboard_t tmp_bb;
move_t *moves = movelist->move;
//int *nmoves = &movelist->nmoves;
square_t from, to; square_t from, to;
square_t king = pos->king[us];
//*nmoves = 0; /* king - MUST BE FIRST */
/* king - MUST BE FIRST (we stop if doubler check) */
to_bb = bb_king_moves(dest_squares, king); to_bb = bb_king_moves(dest_squares, king);
while(to_bb) { moves = moves_gen(moves, king, to_bb);
to = bb_next(&to_bb);
*moves++ = move_make(king, to);
}
if (bb_multiple(pos->checkers)) /* double check, we stop here */ if (bb_multiple(pos->checkers)) /* double check, we stop here */
goto finish; goto finish;
@@ -311,12 +371,12 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
* Attention ! Castling flags are assumed correct * Attention ! Castling flags are assumed correct
*/ */
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us); bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
//square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
//bug_on(can_castle(pos->castle, us) && from != from_square[us]);
/* For castle, we check the opponent attacks on squares between from and to. /* For castle, we check the opponent attacks on squares between from and to.
* To square attack check will be done in gen_is_legal. * To square attack check will be done in gen_is_legal.
*/ */
if (can_oo(pos->castle, us)) { if (can_oo(pos->castle, us)) {
/* CHANGE HERE, either with bitmask >> or direct sq check */
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb); bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
if (!(occ & occmask)) { if (!(occ & occmask)) {
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K); *moves++ = move_make_flags(king, king + 2, M_CASTLE_K);
@@ -329,24 +389,19 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
} }
} }
} }
/* sliding pieces */ /* sliding pieces */
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN]; from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
while (from_bb) { while (from_bb) {
from = bb_next(&from_bb); from = bb_next(&from_bb);
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares; to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
while(to_bb) { moves = moves_gen(moves, from, to_bb);
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
} }
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN]; from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
while (from_bb) { while (from_bb) {
from = bb_next(&from_bb); from = bb_next(&from_bb);
to_bb = hyperbola_rook_moves(occ, from) & dest_squares; to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
while(to_bb) { moves = moves_gen(moves, from, to_bb);
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
} }
/* knight */ /* knight */
@@ -354,10 +409,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while (from_bb) { while (from_bb) {
from = bb_next(&from_bb); from = bb_next(&from_bb);
to_bb = bb_knight_moves(dest_squares, from); to_bb = bb_knight_moves(dest_squares, from);
while(to_bb) { moves = moves_gen(moves, from, to_bb);
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
} }
/* pawn: relative rank and files */ /* pawn: relative rank and files */
@@ -374,11 +426,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
from = to - shift; from = to - shift;
*moves++ = move_make(from, to); *moves++ = move_make(from, to);
} }
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */ to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
while(to_bb) { while(to_bb) {
to = bb_next(&to_bb); to = bb_next(&to_bb);
from = to - shift; from = to - shift;
moves = move_make_promotions(moves, from, to); moves = move_gen_promotions(moves, from, to);
} }
/* possible second push */ /* possible second push */
@@ -386,66 +438,28 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while(to_bb) { while(to_bb) {
to = bb_next(&to_bb); to = bb_next(&to_bb);
from = to - shift - shift; from = to - shift - shift;
*moves++ = move_make_flags(from, to, M_DPUSH); *moves++ = move_make(from, to);
} }
/* pawn: captures */ /* pawn: captures */
/* tmp_bb = bb_pawns_attacks(pos->bb[us][PAWN], shift) & enemy_pieces;
* tmp_bb = pawn_attacks_bb(pos->bb[us][PAWN], us) & enemy_pieces;
* //bb_print("FAIL", tmp_bb);
* to_bb = tmp_bb & ~rel_rank8;
* while (to_bb) {
* to = bb_next(&to_bb);
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
* while (from_bb) {
* from = bb_next(&from_bb);
* *moves++ = move_make(from, to);
* }
* }
* to_bb = tmp_bb & rel_rank8;
* while (to_bb) {
* to = bb_next(&to_bb);
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
* while (from_bb) {
* from = bb_next(&from_bb);
* moves = move_make_promotions(moves, from, to);
* }
* }
*/
/* pawn: captures left */
bitboard_t filter = ~bb_rel_file(FILE_A, us);
shift = sq_upleft(us);
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
to_bb = tmp_bb & ~rel_rank8; to_bb = tmp_bb & ~rel_rank8;
while (to_bb) { while (to_bb) {
to = bb_next(&to_bb); to = bb_next(&to_bb);
from = to - shift; from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
*moves++ = move_make(from, to); while (from_bb) {
from = bb_next(&from_bb);
*moves++ = move_make(from, to);
}
} }
to_bb = tmp_bb & rel_rank8; to_bb = tmp_bb & rel_rank8;
while (to_bb) { while (to_bb) {
to = bb_next(&to_bb); to = bb_next(&to_bb);
from = to - shift; from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
moves = move_make_promotions(moves, from, to); while (from_bb) {
} from = bb_next(&from_bb);
moves = move_gen_promotions(moves, from, to);
/* pawn: captures right */ }
filter = ~bb_rel_file(FILE_H, us);
shift = sq_upright(us);
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
to_bb = tmp_bb & ~rel_rank8;
while (to_bb) {
to = bb_next(&to_bb);
from = to - shift;
*moves++ = move_make(from, to);
}
to_bb = tmp_bb & rel_rank8;
while (to_bb) {
to = bb_next(&to_bb);
from = to - shift;
moves = move_make_promotions(moves, from, to);
} }
/* pawn: en-passant /* pawn: en-passant
@@ -458,23 +472,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
*moves++ = move_make_enpassant(from, to); *moves++ = move_make_enpassant(from, to);
} }
} }
/*
* to_bb = mask(to);
* /\* if e.p not on file H, we may add an e.p move to "up-left" *\/
* filter = ~bb_rel_file(FILE_A, us);
* shift = sq_upleft(us);
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
* *moves++ = move_make_enpassant(to - shift, to);
*
* filter = ~bb_rel_file(FILE_H, us);
* shift = sq_upright(us);
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
* *moves++ = move_make_enpassant(to - shift, to);
* }
*/
/* TODO: add function per piece, and type, for easier debug /* TODO: add function per piece, and type, for easier debug
*/ */
finish: finish:
return movelist->nmoves = moves - movelist->move; movelist->nmoves = moves - movelist->move;
return movelist;
//return movelist->nmoves = moves - movelist->move;
} }

View File

@@ -23,7 +23,9 @@
bool pseudo_is_legal(const pos_t *pos, const move_t move); bool pseudo_is_legal(const pos_t *pos, const move_t move);
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start); move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest); movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal);
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist); movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
#endif /* MOVEGEN_H */ #endif /* MOVEGEN_H */

View File

@@ -89,7 +89,7 @@
*/ */
/** /**
* move_str() - get a move string * move_to_str() - get a move string
* @dst: destination memory * @dst: destination memory
* @move: move * @move: move
* @flags: moves selection and display options. * @flags: moves selection and display options.
@@ -102,7 +102,7 @@
* M_PR_NL: print a newline after move * M_PR_NL: print a newline after move
* M_PR_EVAL: print move eval * M_PR_EVAL: print move eval
*/ */
char *move_str(char *dst, const move_t move, __unused const int flags) char *move_to_str(char *dst, const move_t move, __unused const int flags)
{ {
square_t from = move_from(move); square_t from = move_from(move);
square_t to = move_to(move); square_t to = move_to(move);
@@ -116,7 +116,6 @@ char *move_str(char *dst, const move_t move, __unused const int flags)
return dst; return dst;
} }
/** /**
* moves_print() - print movelist moves. * moves_print() - print movelist moves.
* @moves: &movelist_t moves list * @moves: &movelist_t moves list
@@ -135,7 +134,7 @@ void moves_print(movelist_t *moves, __unused int flags)
char str[16]; char str[16];
//printf("%2d:", moves->nmoves); //printf("%2d:", moves->nmoves);
for (int m = 0; m < moves->nmoves; ++m) for (int m = 0; m < moves->nmoves; ++m)
printf("%s ", move_str(str, moves->move[m], flags)); printf("%s ", move_to_str(str, moves->move[m], flags));
printf("\n"); printf("\n");
} }

View File

@@ -42,30 +42,30 @@ enum {
M_OFF_FROM = 0, M_OFF_FROM = 0,
M_OFF_TO = 6, M_OFF_TO = 6,
M_OFF_PROMOTED = 12, M_OFF_PROMOTED = 12,
M_OFF_CAPTURED = 15, // M_OFF_CAPTURED = 15,
M_OFF_FLAGS = 18 M_OFF_FLAGS = 15
}; };
typedef enum { typedef enum {
M_CAPTURE = mask(M_OFF_FLAGS + 0), M_PROMOTION = 070000,
M_ENPASSANT = mask(M_OFF_FLAGS + 1), // M_CAPTURE = BIT(M_OFF_FLAGS + 0),
M_PROMOTION = mask(M_OFF_FLAGS + 2), M_ENPASSANT = BIT(M_OFF_FLAGS + 0),
M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */ M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */
M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */ M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */
M_CHECK = mask(M_OFF_FLAGS + 6), /* maybe unknown/useless ? */ M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
M_DPUSH = mask(M_OFF_FLAGS + 7) /* pawn double push */ // M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
} move_flags_t; } move_flags_t;
#define move_set_flags(move, flags) ((move) | (flags)) #define move_set_flags(move, flags) ((move) | (flags))
#define is_capture(m) ((m) & M_CAPTURE) //#define is_capture(m) ((m) & M_CAPTURE)
#define is_enpassant(m) ((m) & M_ENPASSANT) #define is_enpassant(m) ((m) & M_ENPASSANT)
#define is_promotion(m) ((m) & M_PROMOTION) #define is_promotion(m) ((m) & M_PROMOTION)
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q)) #define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
#define is_castle_K(m) ((m) & M_CASTLE_K) #define is_castle_K(m) ((m) & M_CASTLE_K)
#define is_castle_Q(m) ((m) & M_CASTLE_Q) #define is_castle_Q(m) ((m) & M_CASTLE_Q)
#define is_check(m) ((m) & M_CHECK) #define is_check(m) ((m) & M_CHECK)
#define is_dpush(m) ((m) & M_DPUSH) //#define is_dpush(m) ((m) & M_DPUSH)
#define MOVES_MAX 256 #define MOVES_MAX 256
@@ -89,10 +89,12 @@ static inline piece_type_t move_promoted(move_t move)
return (move >> M_OFF_PROMOTED) & 07; return (move >> M_OFF_PROMOTED) & 07;
} }
static inline piece_type_t move_captured(move_t move) /*
{ * static inline piece_type_t move_captured(move_t move)
return (move >> M_OFF_CAPTURED) & 07; * {
} * return (move >> M_OFF_CAPTURED) & 07;
* }
*/
static inline move_t move_make(square_t from, square_t to) static inline move_t move_make(square_t from, square_t to)
{ {
@@ -101,13 +103,16 @@ static inline move_t move_make(square_t from, square_t to)
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags) static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
{ {
return move_set_flags(move_make(from, to), flags); return (to << M_OFF_TO) | from | flags;
//move_set_flags(move_make(from, to), flags);
} }
static inline move_t move_make_capture(square_t from, square_t to) /*
{ * static inline move_t move_make_capture(square_t from, square_t to)
return move_make_flags(from, to, M_CAPTURE); * {
} * return move_make_flags(from, to, M_CAPTURE);
* }
*/
static inline move_t move_make_enpassant(square_t from, square_t to) static inline move_t move_make_enpassant(square_t from, square_t to)
{ {
@@ -117,19 +122,23 @@ static inline move_t move_make_enpassant(square_t from, square_t to)
static inline move_t move_make_promote(square_t from, square_t to, static inline move_t move_make_promote(square_t from, square_t to,
piece_type_t promoted) piece_type_t promoted)
{ {
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED); return move_make(from, to) | (promoted << M_OFF_PROMOTED);
} }
static inline move_t move_make_promote_capture(square_t from, square_t to, /*
piece_type_t promoted) * static inline move_t move_make_promote_capture(square_t from, square_t to,
{ * piece_type_t promoted)
return move_make_promote(from, to, promoted) | M_CAPTURE; * {
} * return move_make_promote(from, to, promoted) | M_CAPTURE;
* }
*/
static inline move_t move_set_captured(move_t move, piece_type_t captured) /*
{ * static inline move_t move_set_captured(move_t move, piece_type_t captured)
return move | (captured << M_OFF_CAPTURED); * {
} * return move | (captured << M_OFF_CAPTURED);
* }
*/
/* moves_print flags /* moves_print flags
*/ */
@@ -143,7 +152,7 @@ static inline move_t move_set_captured(move_t move, piece_type_t captured)
#define M_PR_LONG 0x80 #define M_PR_LONG 0x80
//int move_print(int movenum, move_t *move, move_flags_t flags); //int move_print(int movenum, move_t *move, move_flags_t flags);
char *move_str(char *dst, const move_t move, __unused const int flags); char *move_to_str(char *dst, const move_t move, __unused const int flags);
void moves_print(movelist_t *moves, int flags); void moves_print(movelist_t *moves, int flags);
void move_sort_by_sq(movelist_t *moves); void move_sort_by_sq(movelist_t *moves);

View File

@@ -78,8 +78,12 @@ char *piece_to_name(piece_t p)
piece_type_t piece_t_from_char(char c) piece_type_t piece_t_from_char(char c)
{ {
char *p = strchr(pieces_str, c); char *p;
return p? (p - pieces_str) % 6 + 1: NO_PIECE_TYPE; piece_type_t pt = NO_PIECE_TYPE;
if (c && (p = strchr(pieces_str, c))) {
pt = (p - pieces_str) % 6 + 1;
}
return pt;
} }
//piece_type_t piece_from_promotion(char c, color_t color) //piece_type_t piece_from_promotion(char c, color_t color)

View File

@@ -18,8 +18,8 @@
#include <ctype.h> #include <ctype.h>
#include <assert.h> #include <assert.h>
#include "brlib.h" #include <brlib.h>
#include "bitops.h" #include <bitops.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "position.h" #include "position.h"
@@ -27,7 +27,7 @@
#include "hyperbola-quintessence.h" #include "hyperbola-quintessence.h"
#include "fen.h" #include "fen.h"
#include "piece.h" #include "piece.h"
#include "util.h" #include "misc.h"
#include "board.h" #include "board.h"
#include "attack.h" #include "attack.h"
@@ -62,9 +62,25 @@ pos_t *pos_dup(const pos_t *pos)
return newpos; return newpos;
} }
/**
* pos_copy() - copy a position into another one.
* @from: &position to duplicate.
* @to: &destination position.
*
* Return a copy of @from into @to.
*
* @Return: @to.
*/
pos_t *pos_copy(const pos_t *from, pos_t *to)
{
*to = *from;
return to;
}
/** /**
* pos_del() - delete a position. * pos_del() - delete a position.
* @pos: &position. * @pos: &position.
*
*/ */
void pos_del(pos_t *pos) void pos_del(pos_t *pos)
{ {
@@ -86,11 +102,12 @@ pos_t *pos_clear(pos_t *pos)
pos->turn = WHITE; pos->turn = WHITE;
/* move_do/undo position state */ /* move_do/undo position state */
pos->key = 0;
pos->en_passant = SQUARE_NONE; pos->en_passant = SQUARE_NONE;
pos->castle = 0; pos->castle = 0;
pos->clock_50 = 0; pos->clock_50 = 0;
pos->plycount = 0; pos->plycount = 0;
//pos->captured = NO_PIECE; pos->captured = NO_PIECE;
for (square_t sq = A1; sq <= H8; ++sq) for (square_t sq = A1; sq <= H8; ++sq)
pos->board[sq] = EMPTY; pos->board[sq] = EMPTY;
@@ -106,7 +123,8 @@ pos_t *pos_clear(pos_t *pos)
pos->pinners = 0; pos->pinners = 0;
pos->blockers = 0; pos->blockers = 0;
//pos->moves.nmoves = 0; pos->repeat.moves = 0;
return pos; return pos;
} }
@@ -114,56 +132,45 @@ pos_t *pos_clear(pos_t *pos)
* pos_cmp() - compare two positions.. * pos_cmp() - compare two positions..
* @pos1, @pos2: The two &position. * @pos1, @pos2: The two &position.
* *
* Used only for move_{do,undo} test/debug.
*
* @return: true if equal, false otherwise. * @return: true if equal, false otherwise.
*/ */
bool pos_cmp(__unused const pos_t *pos1, __unused const pos_t *pos2) bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
{ {
#define _cmpf(a) (pos1->a != pos2->a) #define _cmpf(a) (pos1->a != pos2->a)
bool ret = false; bool ret = false;
if (warn_on(_cmpf(node_count)))
goto end; if (_cmpf(node_count) || _cmpf(turn))
if (warn_on(_cmpf(turn)))
goto end; goto end;
/* move_do/undo position state */ /* move_do/undo position state */
if (warn_on(_cmpf(en_passant))) if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
goto end; goto end;
if (warn_on(_cmpf(castle)))
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
goto end; goto end;
if (warn_on(_cmpf(clock_50)))
goto end;
if (warn_on(_cmpf(plycount)))
goto end;
//if (warn_on(_cmpf(captured)))
// goto end;
for (square_t sq = A1; sq <= H8; ++sq) for (square_t sq = A1; sq <= H8; ++sq)
if (warn_on(_cmpf(board[sq]))) if (_cmpf(board[sq]))
goto end; goto end;
for (color_t color = WHITE; color <= BLACK; ++color) { for (color_t color = WHITE; color <= BLACK; ++color) {
for (piece_type_t piece = 0; piece <= KING; ++piece) for (piece_type_t piece = ALL_PIECES; piece <= KING; ++piece)
if (warn_on(_cmpf(bb[color][piece]))) if (_cmpf(bb[color][piece]))
goto end; goto end;
//pos->controlled[color] = 0; if (_cmpf(king[color]))
if (warn_on(_cmpf(king[color])))
goto end; goto end;
} }
if (warn_on(_cmpf(checkers))) if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
goto end;
if (warn_on(_cmpf(pinners)))
goto end;
if (warn_on(_cmpf(blockers)))
goto end; goto end;
/* if (_cmpf(repeat.moves) ||
* if (warn_on(_cmpf(moves.nmoves))) memcmp(pos1->repeat.key, pos2->repeat.key,
* goto end; pos1->repeat.moves * sizeof pos1->repeat.key))
* for (int i = 0; i < pos1->moves.nmoves; ++i) goto end;
* if (warn_on(_cmpf(moves.move[i])))
* goto end;
*/
ret = true; ret = true;
end: end:
@@ -179,7 +186,7 @@ end:
* Get a bitboard of all checkers on @color king. * Get a bitboard of all checkers on @color king.
* Just a wrapper over @sq_attackers(). * Just a wrapper over @sq_attackers().
* *
* @return: a bitboard of attackers. * @return: a bitboard of checkers.
*/ */
bitboard_t pos_checkers(const pos_t *pos, const color_t color) bitboard_t pos_checkers(const pos_t *pos, const color_t color)
{ {
@@ -192,7 +199,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
* @pos: &position * @pos: &position
* *
* Set position checkers, pinners and blockers on player-to-play king. * Set position checkers, pinners and blockers on player-to-play king.
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as * It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
* some calculation will be done once. * some calculation will be done once.
*/ */
void pos_set_checkers_pinners_blockers(pos_t *pos) void pos_set_checkers_pinners_blockers(pos_t *pos)
@@ -228,7 +235,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
/* blockers = we find occupied squares between pinner and king */ /* blockers = we find occupied squares between pinner and king */
while (tmppinners) { while (tmppinners) {
pinner = bb_next(&tmppinners); pinner = bb_next(&tmppinners);
pinners |= mask(pinner); pinners |= BIT(pinner);
blockers |= bb_between[pinner][king] & maybeblockers; blockers |= bb_between[pinner][king] & maybeblockers;
} }
} }
@@ -246,7 +253,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
tmppinners = targets & attackers; tmppinners = targets & attackers;
while (tmppinners) { while (tmppinners) {
pinner = bb_next(&tmppinners); pinner = bb_next(&tmppinners);
pinners |= mask(pinner); pinners |= BIT(pinner);
blockers |= bb_between[pinner][king] & maybeblockers; blockers |= bb_between[pinner][king] & maybeblockers;
} }
} }
@@ -336,11 +343,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
* - total number of pieces > 16 or zero (per color) * - total number of pieces > 16 or zero (per color)
* - number of kings != 1 (per color) * - number of kings != 1 (per color)
* - discrepancy between board and king (per color) * - discrepancy between board and king (per color)
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
* - discrepancy between bitboards and board (per color) * - discrepancy between bitboards and board (per color)
* - side-to-move already checking opponent king * - side-to-move already checking opponent king
* - side-to-move in check more than twice * - side-to-move in check more than twice
* - kings distance is 1 * - kings distance is 1
* - TODO: - castling / e.p. flags
* *
* In case of errors, and @strict is true, @bug_on() is called, and program will * In case of errors, and @strict is true, @bug_on() is called, and program will
* be terminated. * be terminated.
@@ -348,19 +355,25 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
* (eg after fen parsing), and with @strict == true otherwise (as we have some data * (eg after fen parsing), and with @strict == true otherwise (as we have some data
* corruption). * corruption).
* *
* TODO: add more checks:
* - kings attacking each other
*
* @return: (if @strict is false) return true if check is ok, false otherwise. * @return: (if @strict is false) return true if check is ok, false otherwise.
*/ */
bool pos_ok(__unused const pos_t *pos, __unused const bool strict) bool pos_ok(pos_t *pos, const bool strict)
{ {
int n, count = 0, bbcount = 0, error = 0; int n, count = 0, bbcount = 0, error = 0;
__unused bitboard_t tmp; color_t __unused us = pos->turn, __unused them = OPPONENT(us);
/* force BUG_ON and WARN_ON */
# pragma push_macro("BUG_ON")
# pragma push_macro("WARN_ON")
# undef BUG_ON
# define BUG_ON
# undef WARN_ON
# define WARN_ON
# include <bug.h>
/* pawns on 1st ot 8th rank */ /* pawns on 1st ot 8th rank */
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb); error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
error += warn_on(tmp); (RANK_1bb | RANK_8bb));
for (color_t color = WHITE; color <= BLACK; ++color) { for (color_t color = WHITE; color <= BLACK; ++color) {
/* pawn count */ /* pawn count */
@@ -383,21 +396,28 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
continue; continue;
color_t c = COLOR(piece); color_t c = COLOR(piece);
piece_type_t p = PIECE(piece); piece_type_t p = PIECE(piece);
match = pos->bb[c][p] & mask(sq); match = pos->bb[c][p] & BIT(sq);
error += warn_on(!match); error += warn_on(!match);
count++; count++;
} }
/* occupied occupation is different from bitboards */ /* occupied board is different from bitboards */
error += warn_on(count != bbcount); error += warn_on(count != bbcount);
/* is opponent already in check ? */ /* is opponent already in check ? */
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn))); error += warn_on(pos_checkers(pos, them));
/* is color to play in check more than twice ? */ /* is color to play in check more than twice ? */
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2); error += warn_on(popcount64(pos_checkers(pos, us)) > 2);
/* kings distance is less than 2 */ /* kings distance is less than 2 */
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2); error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
/* e.p. and castling rights check */
error += fen_ok(pos, false);
bug_on(strict && error); if (strict) {
bug_on(error);
/* not reached */
}
return error? false: true; return error? false: true;
# pragma pop_macro("WARN_ON")
# pragma pop_macro("BUG_ON")
} }
/** /**
@@ -409,9 +429,10 @@ void pos_print(const pos_t *pos)
char str[128]; char str[128];
board_print(pos->board); board_print(pos->board);
printf("fen %s\n", pos2fen(pos, str)); printf("key:%lx ", pos->key);
printf("checkers: %s\n", pos_checkers2str(pos, str, sizeof(str))); printf("fen: %s\n", pos2fen(pos, str));
printf("pinners : %s\n", pos_pinners2str(pos, str, sizeof(str))); printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str))); printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));
} }

View File

@@ -16,43 +16,55 @@
#include <stdint.h> #include <stdint.h>
#include "brlib.h" #include <brlib.h>
#include "bitops.h" #include <bitops.h>
#include "struct-group.h" #include <struct-group.h>
#include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "hash.h"
#include "bitboard.h" #include "bitboard.h"
#include "piece.h" #include "piece.h"
#include "move.h" #include "move.h"
#include "board.h" #include "board.h"
#define REPEAT_SIZE 1024
typedef struct {
hkey_t key[REPEAT_SIZE];
int moves;
} repeat_t;
typedef struct __pos_s { typedef struct __pos_s {
u64 node_count; /* evaluated nodes */ u64 node_count; /* evaluated nodes */
int turn; /* WHITE or BLACK */ int turn; /* WHITE or BLACK */
/* data which cannot be recovered by move_undo (like castle_rights, ...), /* data which cannot be recovered by move_undo (like castle_rights, ...).
* or would be expensive to recover (checkers, ...) *
* following data can be accessed either directly, either via "movesave" * Attention: checkers/pinners/blockers are not included here, and
* are not available in move_undo or any following legality check.
*
* Following data can be accessed either directly, either via "state"
* structure name. * structure name.
* For example, pos->en_passant and pos->state.en_passant are the same. * For example, pos->en_passant and pos->state.en_passant are the same.
* This allows a memcpy on this data (to save/restore position state). * This allows a memcpy on this data (to save/restore position state).
*/ */
struct_group_tagged(state_s, state, struct_group_tagged(state_s, state,
hkey_t key;
square_t en_passant; square_t en_passant;
castle_rights_t castle; castle_rights_t castle;
u16 clock_50; int clock_50;
u16 plycount; /* plies so far, start from 1 */ int plycount; /* plies so far, start from 1 */
piece_t captured; /* only for move_undo */ piece_t captured; /* only used in move_undo */
bitboard_t checkers; /* opponent checkers */
bitboard_t pinners; /* opponent pinners */
bitboard_t blockers; /* pieces blocking pin */
); );
bitboard_t checkers; /* opponent checkers */
bitboard_t pinners; /* opponent pinners */
bitboard_t blockers; /* pieces blocking pin */
piece_t board[BOARDSIZE]; piece_t board[BOARDSIZE];
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */ bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
//bitboard_t controlled[2]; /* unsure */
square_t king[2]; /* dup with bb, faster retrieval */ square_t king[2]; /* dup with bb, faster retrieval */
//movelist_t moves; repeat_t repeat; /* for repetition detection */
} pos_t; } pos_t;
typedef struct state_s state_t; typedef struct state_s state_t;
@@ -71,11 +83,16 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
{ {
color_t color = COLOR(piece); color_t color = COLOR(piece);
piece_type_t type = PIECE(piece); piece_type_t type = PIECE(piece);
bug_on(pos->board[square] != EMPTY);
pos->board[square] = piece; pos->board[square] = piece;
pos->bb[color][type] |= mask(square); pos->bb[color][type] |= BIT(square);
pos->bb[color][ALL_PIECES] |= mask(square); pos->bb[color][ALL_PIECES] |= BIT(square);
if (type == KING) //if (type == KING)
pos->king[color] = square; // pos->king[color] = square;
//pos->key ^= zobrist_pieces[piece][square];
} }
/** /**
@@ -90,11 +107,16 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
piece_t piece = pos->board[square]; piece_t piece = pos->board[square];
piece_type_t type = PIECE(piece); piece_type_t type = PIECE(piece);
color_t color = COLOR(piece); color_t color = COLOR(piece);
bug_on(pos->board[square] == EMPTY);
//pos->key ^= zobrist_pieces[piece][square];
pos->board[square] = EMPTY; pos->board[square] = EMPTY;
pos->bb[color][type] &= ~mask(square); pos->bb[color][type] &= ~BIT(square);
pos->bb[color][ALL_PIECES] &= ~mask(square); pos->bb[color][ALL_PIECES] &= ~BIT(square);
if (type == KING) //if (type == KING)
pos->king[color] = SQUARE_NONE; // pos->king[color] = SQUARE_NONE;
} }
/** /**
@@ -155,6 +177,7 @@ static __always_inline int pos_between_count(const pos_t *pos,
pos_t *pos_new(); pos_t *pos_new();
pos_t *pos_dup(const pos_t *pos); pos_t *pos_dup(const pos_t *pos);
pos_t *pos_copy(const pos_t *from, pos_t *to);
void pos_del(pos_t *pos); void pos_del(pos_t *pos);
pos_t *pos_clear(pos_t *pos); pos_t *pos_clear(pos_t *pos);
bool pos_cmp(const pos_t *pos1, const pos_t *pos2); bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
@@ -165,7 +188,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color);
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color); bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t ); bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
bool pos_ok(const pos_t *pos, const bool strict); bool pos_ok(pos_t *pos, const bool strict);
void pos_print(const pos_t *pos); void pos_print(const pos_t *pos);
void pos_print_mask(const pos_t *pos, const bitboard_t mask); void pos_print_mask(const pos_t *pos, const bitboard_t mask);

View File

@@ -23,9 +23,10 @@
/** /**
* perft() - Perform perft on position * perft() - Perform perft on position
* @pos: &position to search * @pos: &position to search
* @depth: Wanted depth. * @depth: Wanted depth.
* @ply: perft depth level. * @ply: current perft depth level (root = 1)
* @output: output total for 1st level moves.
* *
* Run perft on a position. This function displays the available moves at @depth * Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves. * level for each possible first move, and the total of moves.
@@ -33,86 +34,115 @@
* This version uses the algorithm: * This version uses the algorithm:
* if last depth * if last depth
* return 1; * return 1;
* gen pseudo-legal moves * gen legal moves
* loop for each legal move * loop for legal move
* do-move * do-move
* perft (depth -1) * perft (depth -1)
* undo-move * undo-move
* *
* @return: total moves found at @depth level. * @return: total moves found at @depth level.
*/ */
u64 perft(pos_t *pos, int depth, int ply) u64 perft(pos_t *pos, int depth, int ply, bool output)
{ {
int subnodes, movetmp = 0; u64 subnodes, nodes = 0;
u64 nodes = 0; movelist_t movelist;
movelist_t pseudo; move_t *move, *last;
move_t move;
state_t state; state_t state;
# ifdef PERFT_MOVE_HISTORY
static movelist_t stack;
if (ply == 1)
stack.nmoves = 0;
# endif
if (depth == 0) pos_set_checkers_pinners_blockers(pos);
return 1;
pseudo.nmoves = 0;
pos->checkers = pos_checkers(pos, pos->turn);
pos_set_pinners_blockers(pos);
state = pos->state;
pos_gen_pseudomoves(pos, &pseudo); pos_legal(pos, pos_gen_pseudo(pos, &movelist));
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) { last = movelist.move + movelist.nmoves;
move_do(pos, move); for (move = movelist.move; move < last; ++move) {
subnodes = perft(pos, depth - 1, ply + 1); if (depth == 1) {
if (ply == 1) { nodes++;
char movestr[8]; } else {
printf("%s: %d\n", move_str(movestr, move, 0), subnodes); move_do(pos, *move, &state);
# ifdef PERFT_MOVE_HISTORY
stack.move[stack.nmoves++] = *move;
# endif
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else if (ply >= 3) {
hentry_t *entry = tt_probe_perft(pos->key, depth);
if (entry != TT_MISS) {
subnodes = HASH_PERFT_VAL(entry->data);
} else {
subnodes = perft(pos, depth - 1, ply + 1, output);
tt_store_perft(pos->key, depth, subnodes);
}
} else {
subnodes = perft(pos, depth - 1, ply + 1, output);
}
if (output && ply == 1) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
nodes += subnodes;
move_undo(pos, *move, &state);
# ifdef PERFT_MOVE_HISTORY
stack.nmoves--;
# endif
} }
nodes += subnodes;
move_undo(pos, move);
pos->state = state;
} }
if (ply == 1) if (output && ply == 1)
printf("Total: %lu\n", nodes); printf("Total: %lu\n", nodes);
return nodes; return nodes;
} }
/** /**
* perft_new_pinners() - Perform perft on position * perft_alt() - Perform perft on position, experimental version.
* @pos: &position to search * @pos: &position to search
* @depth: Wanted depth. * @depth: Wanted depth.
* @ply: perft depth level. * @ply: current perft depth level (root = 1)
* @output: output total for 1st level moves.
* *
* Run perft on a position. This function displays the available moves at @depth * Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves. * level for each possible first move, and the total of moves.
* *
* @return: total moves found at @depth level. * @return: total moves found at @depth level.
*/ */
u64 perft_new_pinners(pos_t *pos, int depth, int ply) u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
{ {
int subnodes, movetmp = 0; u64 subnodes, nodes = 0;
u64 nodes = 0; movelist_t movelist;
movelist_t pseudo; move_t *move, *last;
move_t move;
state_t state; state_t state;
if (depth == 0)
return 1;
pseudo.nmoves = 0;
pos_set_checkers_pinners_blockers(pos); pos_set_checkers_pinners_blockers(pos);
state = pos->state;
pos_gen_pseudomoves(pos, &pseudo); pos_legal(pos, pos_gen_pseudo(pos, &movelist));
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) { last = movelist.move + movelist.nmoves;
move_do(pos, move); for (move = movelist.move; move < last; ++move) {
subnodes = perft_new_pinners(pos, depth - 1, ply + 1); if (depth == 1) {
if (ply == 1) { nodes++;
char movestr[8]; } else {
printf("%s: %d\n", move_str(movestr, move, 0), subnodes); move_do_alt(pos, *move, &state);
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else {
subnodes = perft_alt(pos, depth - 1, ply + 1, output);
}
if (output && ply == 1) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
nodes += subnodes;
move_undo_alt(pos, *move, &state);
} }
nodes += subnodes;
move_undo(pos, move);
pos->state = state;
} }
if (ply == 1) if (output && ply == 1)
printf("Total: %lu\n", nodes); printf("Total: %lu\n", nodes);
return nodes; return nodes;
} }
@@ -315,24 +345,24 @@ u64 perft_new_pinners(pos_t *pos, int depth, int ply)
* @return: The @pos negamax evaluation. * @return: The @pos negamax evaluation.
*/ */
/*int ab_negamax(pos_t *pos, int alpha, int beta, int depth) /*int ab_negamax(pos_t *pos, int alpha, int beta, int depth)
{ {
move_t *move; move_t *move;
pos_t *newpos; pos_t *newpos;
eval_t best = EVAL_MIN, score; eval_t best = EVAL_MIN, score;
if(depth == 0) { if(depth == 0) {
//return quiesce( alpha, beta ); //return quiesce( alpha, beta );
moves_gen_all_nomoves(pos); moves_gen_all_nomoves(pos);
score = eval(pos) * color; score = eval(pos) * color;
return score; return score;
} }
for ( all moves) { for ( all moves) {
score = -alphaBeta( -beta, -alpha, depthleft - 1 ); score = -alphaBeta( -beta, -alpha, depthleft - 1 );
if( score >= beta ) if( score >= beta )
return beta; // fail hard beta-cutoff return beta; // fail hard beta-cutoff
if( score > alpha ) if( score > alpha )
alpha = score; // alpha acts like max in MiniMax alpha = score; // alpha acts like max in MiniMax
} }
return alpha; return alpha;
} }
*/ */

View File

@@ -19,8 +19,7 @@
//eval_t negamax(pos_t *pos, int depth, int color); //eval_t negamax(pos_t *pos, int depth, int color);
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color); //eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
u64 perft(pos_t *pos, int depth, int ply); u64 perft(pos_t *pos, int depth, int ply, bool output);
u64 perft2(pos_t *pos, int depth, int ply); u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
u64 perft_new_pinners(pos_t *pos, int depth, int ply);
#endif /* SEARCH_H */ #endif /* SEARCH_H */

View File

@@ -1,18 +0,0 @@
/* util.c - various util functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "util.h"
#include "bitboard.h"

View File

@@ -28,15 +28,53 @@ struct fentest {
char *comment; char *comment;
char *fen; char *fen;
} fentest[] = { } fentest[] = {
/************************************************************
* TEMP TESTS BELOW - only run them (till sentinel below) *
************************************************************/
/* /*
{ __LINE__. * { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
ATTACK, * "startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
"checkers: ", * "r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
"" * },
}, * { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "",
* "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
* },
*/ */
/* ***************** TEMP TESTS ABOVE ************************** */ /*
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "8/p7/8/1P6/K1k3p1/6P1/7P/8 w - - 0 1", // Perft(8) == 8,103,790
* },
* 8/5p2/8/2k3P1/p3K3/8/1P6/8 b - - // Perft(8) == 64,451,405
*/
/*
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "n1n5/PPPk4/8/8/8/8/4Kppp/5N1N b - - 0 1" // Perft(6) == 71,179,139
* },
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "r3k2r/p6p/8/B7/1pp1p3/3b4/P6P/R3K2R w KQkq - 0 1" // Perft(6) == 77,054,993
* },
*/
/*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "from https://www.talkchess.com/forum/viewtopic.php?t=42463",
* "rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
* },
*/
/*
r3k2r/pb3p2/5npp/n2p4/1p1PPB2/6P1/P2N1PBP/R3K2R w KQkq - // Perft(5) == 29,179,893
*/
/******************************************************************
* DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. *
* ignored if first array entry. *
******************************************************************/
{ __LINE__, 0, NULL, NULL },
{ __LINE__, MOVEGEN | MOVEDO | PERFT, { __LINE__, MOVEGEN | MOVEDO | PERFT,
"illegal white e.p.", "illegal white e.p.",
@@ -139,40 +177,45 @@ struct fentest {
"checker: h4", "checker: h4",
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1" "4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
}, },
// First game moves /*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "1.e3 - perft bug",
* "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
* "1.e3 Nc6 - perft bug",
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
* "1.e3 Nc6 2.Ke2 - perft bug",
* "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
* },
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "1.e3 Nc6 2.Ke2 Nd4+ - perft bug",
* "r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
* },
*/
// First game moves
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"startpos", "startpos",
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1" "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
}, },
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
// "1.e3 - perft bug",
// "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
//},
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
// "1.e3 Nc6 - perft bug",
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
//},
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
// "1.e3 Nc6 2.Ke2 - perft bug",
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
//},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"1.e3 Nc6 2.Ke2 Nd4+ - perft bug", "startpos + 1.e4",
"r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"1.e4",
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1" "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"1.Nh3", "startpos + 1.e4 e5 2.Nf3",
"rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1" "rnbqkbnr/pppp1ppp/8/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"1.e4 e5 2.Nf3 Nc6", "startpos + 1.e4 e5 2.Nf3 Nc6",
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 0 1" "r1bqkbnr/pppp1ppp/2n5/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 2 3"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"startpos + 1.e4 e5 2.Nf3 Nc6 3.Bb5 a6 4.Ba4",
"r1bqkbnr/1ppp1ppp/p1n5/4p3/B3P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 1 4"
}, },
// castling test // castling test
// both can castle queen only // both can castle queen only
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
@@ -233,12 +276,16 @@ struct fentest {
"", "",
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3" "6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"from https://www.talkchess.com/forum/viewtopic.php?t=42463",
"rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
},
// some of tests below are from: // some of tests below are from:
// - Rodent IV // - Rodent IV
// - https://www.chessprogramming.net/perfect-perft/ // - https://www.chessprogramming.net/perfect-perft/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"", "\"kiwipete\"",
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1" "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
@@ -394,6 +441,14 @@ struct fentest {
"simple movedo/undo: only 2 W knights", "simple movedo/undo: only 2 W knights",
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1" "5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
}, },
{ __LINE__, FEN,
"legal EP",
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"
},
{ __LINE__, FEN,
"illegal EP, fix-able by fen parser",
"4k3/8/8/3p1P2/8/8/8/4K3 w - d6 0 1"
},
{ __LINE__, FEN, { __LINE__, FEN,
"illegal EP and castle flags, fix-able by fen parser, SF crash", "illegal EP and castle flags, fix-able by fen parser, SF crash",
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1" "4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
@@ -413,22 +468,26 @@ struct fentest {
{ __LINE__, 0, NULL, NULL } { __LINE__, 0, NULL, NULL }
}; };
static int cur = -1; static int fentest_cur = -1;
static char *next_fen(uint module) static char *next_fen(uint module)
{ {
cur++; fentest_cur++;
while (fentest[cur].fen && !(fentest[cur].modules & module))
cur++; /* skip first entry if NULL - for special testing, see */
return fentest[cur].fen; if (fentest_cur == 0 && fentest[fentest_cur].fen == NULL)
fentest_cur++;
while (fentest[fentest_cur].fen && !(fentest[fentest_cur].modules & module))
fentest_cur++;
return fentest[fentest_cur].fen;
} }
static __unused char* cur_comment() static __unused char* cur_comment()
{ {
return fentest[cur].comment; return fentest[fentest_cur].comment;
} }
static __unused int cur_line() static __unused int cur_line()
{ {
return fentest[cur].line; return fentest[fentest_cur].line;
} }

View File

@@ -31,8 +31,7 @@ int main(__unused int ac, __unused char**av)
bitboard_init(); bitboard_init();
while ((fen = next_fen(FEN))) { while ((fen = next_fen(FEN))) {
printf("***** [%s] ", fen); printf("line %3d: [%s] ", cur_line(), fen);
fflush(stdout);
if (!(pos = fen2pos(NULL, fen))) { if (!(pos = fen2pos(NULL, fen))) {
printf("**INVALID\n"); printf("**INVALID\n");
} else { } else {

View File

@@ -29,13 +29,10 @@ int main(int __unused ac, __unused char**av)
int i = 0, test_line; int i = 0, test_line;
char *fen, movebuf[8];; char *fen, movebuf[8];;
pos_t *pos, *savepos; pos_t *pos, *savepos;
movelist_t pseudo; movelist_t movelist;
move_t move; move_t *move, *last;
setlinebuf(stdout); /* line-buffered stdout */ init_all();
bitboard_init();
hyperbola_init();
while ((fen = next_fen(MOVEDO))) { while ((fen = next_fen(MOVEDO))) {
test_line = cur_line(); test_line = cur_line();
@@ -44,39 +41,39 @@ int main(int __unused ac, __unused char**av)
continue; continue;
} }
pos->checkers = pos_checkers(pos, pos->turn); movelist.nmoves = 0;
pos_set_pinners_blockers(pos); pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
pos_gen_pseudomoves(pos, &pseudo); last = movelist.move + movelist.nmoves;
savepos = pos_dup(pos); savepos = pos_dup(pos);
state_t state = pos->state; state_t state = pos->state;
int tmp = 0, j = 0; int j = 0;
while ((move = pos_next_legal(pos, &pseudo, &tmp)) != MOVE_NONE) { for (move = movelist.move; move < last; ++move) {
//pos_print(pos); //pos_print(pos);
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn, //printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
// move_str(movebuf, move, 0)); // move_str(movebuf, move, 0));
//move_p //move_p
move_do(pos, move); move_do(pos, *move, &state);
//pos_print(pos); //pos_print(pos);
//fflush(stdout); //fflush(stdout);
if (!pos_ok(pos, false)) { if (!pos_ok(pos, false)) {
printf("*** fen %d move %d [%s] invalid position after move_do\n", printf("*** fen %d [%s] move %d [%s] invalid position after move_do\n",
test_line, j, movebuf); test_line, fen, j, move_to_str(movebuf, *move, 0));
exit(0); exit(0);
} }
//printf("%d/%d move_do check ok\n", i, j); //printf("%d/%d move_do check ok\n", i, j);
move_undo(pos, move); move_undo(pos, *move, &state);
pos->state = state; pos->state = state;
if (!pos_ok(pos, false)) { if (!pos_ok(pos, false)) {
printf("*** fen %d move %d [%s] invalid position after move_undo\n", printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
test_line, j, movebuf); test_line, fen, j, movebuf);
exit(0); exit(0);
} }
if (pos_cmp(pos, savepos) != true) { if (pos_cmp(pos, savepos) != true) {
printf("*** fen %d move %d [%s] position differ after move_{do,undo}\n", printf("*** fen %d [%s] move %d [%s] position differ after move_{do,undo}\n",
test_line, j, movebuf); test_line, fen, j, movebuf);
exit(0); exit(0);
} }
//fflush(stdout); //fflush(stdout);

View File

@@ -216,7 +216,7 @@ int main(int __unused ac, __unused char**av)
FILE *outfd; FILE *outfd;
char *fen; char *fen;
pos_t *pos, *fishpos = pos_new(); pos_t *pos, *fishpos = pos_new();
movelist_t pseudo, legal, fishmoves; movelist_t pseudo, fishmoves;
//bitboard_t wrong = 0x5088000040, tmp, loop; //bitboard_t wrong = 0x5088000040, tmp, loop;
//bit_for_each64(loop, tmp, ) //bit_for_each64(loop, tmp, )
//printf("fishpos 1=%p\n", fishpos); //printf("fishpos 1=%p\n", fishpos);
@@ -239,9 +239,9 @@ int main(int __unused ac, __unused char**av)
send_stockfish_fen(outfd, fishpos, &fishmoves, fen); send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
pos_set_checkers_pinners_blockers(pos); pos_set_checkers_pinners_blockers(pos);
pos_gen_pseudomoves(pos, &pseudo); pos_gen_pseudo(pos, &pseudo);
//moves_print(&pseudo, 0); //moves_print(&pseudo, 0);
pos_all_legal(pos, &pseudo, &legal); pos_legal(pos, &pseudo);
//moves_print(&legal, 0); //moves_print(&legal, 0);
//printf("Fu "); //printf("Fu ");
@@ -253,7 +253,7 @@ int main(int __unused ac, __unused char**av)
/* sort and print movelists */ /* sort and print movelists */
move_sort_by_sq(&fishmoves); move_sort_by_sq(&fishmoves);
move_sort_by_sq(&legal); move_sort_by_sq(&pseudo);
// printf("\nFs "); // printf("\nFs ");
// moves_print(fishpos, 0); // moves_print(fishpos, 0);
// fflush(stdout); // fflush(stdout);
@@ -262,14 +262,14 @@ int main(int __unused ac, __unused char**av)
// fflush(stdout); // fflush(stdout);
/* compare movelists */ /* compare movelists */
if (!movelists_equal(&fishmoves, &legal)) { if (!movelists_equal(&fishmoves, &pseudo)) {
pos_print(pos); pos_print(pos);
printf("F: "); printf("F: ");
moves_print(&fishmoves, 0); moves_print(&fishmoves, 0);
printf("M: "); printf("M: ");
moves_print(&legal, 0); moves_print(&pseudo, 0);
} else { } else {
printf("[%s]: OK (%d Moves)\n", fen, legal.nmoves); printf("[%s]: OK (%d Moves)\n", fen, pseudo.nmoves);
//moves_print(&fishpos->moves, 0); //moves_print(&fishpos->moves, 0);
} }
//compare_moves(&fishpos->moves, &legal); //compare_moves(&fishpos->moves, &legal);

View File

@@ -16,6 +16,7 @@
#include <unistd.h> #include <unistd.h>
#include <time.h> #include <time.h>
#include <locale.h> #include <locale.h>
#include <limits.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "fen.h" #include "fen.h"
@@ -43,6 +44,9 @@ static FILE *open_stockfish()
int rpipe[2], wpipe[2]; int rpipe[2], wpipe[2];
FILE *out_desc; FILE *out_desc;
pid_t pid; pid_t pid;
char *buf = NULL;
size_t alloc = 0;
ssize_t buflen;
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) { if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
perror("pipe"); perror("pipe");
@@ -83,11 +87,36 @@ static FILE *open_stockfish()
out_desc = fdopen(wpipe[WR], "w"); out_desc = fdopen(wpipe[WR], "w");
setvbuf(out_desc, NULL, _IOLBF, 0); setvbuf(out_desc, NULL, _IOLBF, 0);
fprintf(out_desc, "uci\n");
while (true) {
if ((buflen = getline(&buf, &alloc, stdin)) < 0) {
perror("getline");
exit(1);
}
if (!strncmp(buf, "uciok", 5))
break;
}
free(buf);
return out_desc; return out_desc;
} }
static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist, static void stockfish_fen(FILE *desc, char *fen)
char *fen, int depth) {
char *buf = NULL;
size_t alloc = 0;
ssize_t buflen;
fprintf(desc, "ucinewgame\nisready\n");
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
if (!strncmp(buf, "readyok", 7))
break;
}
fprintf(desc, "position fen %s\n", fen);
free(buf);
}
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
int depth)
{ {
char *buf = NULL; char *buf = NULL;
u64 count, mycount = 0, fishcount; u64 count, mycount = 0, fishcount;
@@ -101,10 +130,12 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
*nmoves = 0; *nmoves = 0;
//char nodescount[] = "Nodes searched"; //char nodescount[] = "Nodes searched";
//printf("nmoves = %d\n", nmoves); //printf("nmoves = %d\n", nmoves);
fflush(stdout); //fflush(stdout);
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen); //sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth); //fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
//fflush(desc); //fflush(desc);
fprintf(desc, "go perft %d\n", depth);
while ((buflen = getline(&buf, &alloc, stdin)) > 0) { while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
buf[--buflen] = 0; buf[--buflen] = 0;
if (buflen == 0) if (buflen == 0)
@@ -222,89 +253,217 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2); printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
} }
static int usage(char *prg)
int main(int __unused ac, __unused char**av)
{ {
int i = 0, test_line; fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
u64 sf_count, my_count; fprintf(stderr, "\t-c: do *not* print FEN comments\n");
fprintf(stderr, "\t-d depth: perft depth (default: 6)");
fprintf(stderr, "\t-m: print moves details\n");
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
fprintf(stderr,
"\t-p flavor: perft flavor, 1:perft, 2:perft_alt 3:both, default:1\n");
return 1;
}
int main(int ac, char**av)
{
int curtest = 0;
u64 sf_count = 0, my_count;
bool comment = true, sf_run = false, moves_output = false;
char *fen; char *fen;
pos_t *pos, *savepos, *fishpos = pos_new(); pos_t *pos = NULL, *fenpos;
pos_t *fishpos = pos_new();
movelist_t fishmoves; movelist_t fishmoves;
//move_t move; FILE *outfd = NULL;
FILE *outfd; s64 ms, lps;
s64 ms1 = 0, ms1_total = 0; int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
s64 ms2 = 0, ms2_total = 0; struct {
s64 count, countskipped, ms;
s64 minlps, maxlps;
int skipped;
int err;
} res[3] = {
{ .minlps = LONG_MAX },
{ .minlps = LONG_MAX },
{ .minlps = LONG_MAX },
};
int depth = 6, run = 3; while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
switch (opt) {
case 'c':
comment = false;
break;
case 'd':
depth = atoi(optarg);
if (depth <= 0)
depth = 6;
break;
case 'm':
moves_output = false;
break;
case 'p':
run = atoi(optarg);
break;
case 's':
sf_run = true;
break;
case 't':
newtt = atoi(optarg);
break;
default:
return usage(*av);
}
}
if (ac > 1) if (!run) {
depth = atoi(av[1]); printf("Nothing to do, exiting\n");
if (ac > 2)
run = atoi(av[2]) & 3;
printf("depth = %d run=%d\n", depth, run);
if (!run)
exit(0); exit(0);
setlocale(LC_NUMERIC, ""); }
setlinebuf(stdout); /* line-buffered stdout */
outfd = open_stockfish();
bitboard_init(); init_all();
hyperbola_init(); tt = hash_tt.mb;
CLOCK_DEFINE(clock, CLOCK_PROCESS); if (run & 1 && newtt != tt) {
tt_create(newtt);
printf("changing TT size from %d to %d\n", tt, newtt);
tt = newtt;
}
printf("%s: depth:%d tt_size:%d run:%x SF:%s\n",
*av,
depth, newtt, run,
sf_run? "yes": "no");
tt_info();
printf("\n");
if (sf_run)
outfd = open_stockfish();
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
while ((fen = next_fen(PERFT | MOVEDO))) { while ((fen = next_fen(PERFT | MOVEDO))) {
test_line = cur_line(); if (!(fenpos = fen2pos(pos, fen))) {
if (!(pos = fen2pos(NULL, fen))) { printf("wrong fen line:%d fen:%s\n\n", cur_line(), fen);
printf("wrong fen %d: [%s]\n", i, fen);
continue; continue;
} }
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth); curtest++;
savepos = pos_dup(pos); printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
if (comment)
printf("\t\"%s\"\n",
*cur_comment()? cur_comment(): "no test desc");
tt_clear();
pos = fenpos;
if (sf_run) {
stockfish_fen(outfd, fen);
clock_start(&clock);
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
ms = clock_elapsed_ms(&clock);
if (!ms) {
res[2].skipped++;
res[2].countskipped += sf_count;
lps = 0;
} else {
lps = sf_count * 1000l / ms;
res[2].ms += ms;
res[2].count += sf_count;
if (lps > res[2].maxlps)
res[2].maxlps = lps;
if (lps < res[2].minlps)
res[2].minlps = lps;
}
printf("Stockfish : perft:%'lu ms:%'ld lps:%'lu\n",
sf_count, ms, lps);
}
if (run & 1) { if (run & 1) {
clock_start(&clock); clock_start(&clock);
my_count = perft(pos, depth, 1); my_count = perft(pos, depth, 1, moves_output);
ms1 = clock_elapsed_ms(&clock); ms = clock_elapsed_ms(&clock);
ms1_total += ms1; if (!ms) {
res[0].skipped++;
res[0].countskipped += my_count;
lps = 0;
} else {
lps = my_count * 1000l / ms;
res[0].ms += ms;
res[0].count += my_count;
if (lps > res[0].maxlps)
res[0].maxlps = lps;
if (lps < res[0].minlps)
res[0].minlps = lps;
}
if (sf_count == my_count) { if (!sf_run || sf_count == my_count) {
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n", printf("perft : perft:%'lu ms:%'ld lps:%'lu ",
test_line, my_count, ms1, my_count, ms, lps);
ms1? my_count*1000l/ms1: 0, tt_stats();
fen);
} else { } else {
printf("pt1 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n", printf("perft : perft:%'lu ***ERROR***\n", my_count);
test_line, sf_count, my_count, fen); res[0].err++;
} }
} }
if (run & 2) { if (run & 2) {
clock_start(&clock); clock_start(&clock);
my_count = perft_new_pinners(pos, depth, 1); my_count = perft_alt(pos, depth, 1, moves_output);
ms2 = clock_elapsed_ms(&clock); ms = clock_elapsed_ms(&clock);
ms2_total += ms2; if (!ms) {
res[1].skipped++;
res[1].countskipped += my_count;
lps = 0;
} else {
lps = my_count * 1000l / ms;
res[1].ms += ms;
res[1].count += my_count;
if (lps > res[1].maxlps)
res[1].maxlps = lps;
if (lps < res[1].minlps)
res[1].minlps = lps;
}
if (sf_count == my_count) { if (!sf_run || sf_count == my_count) {
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n", printf("perft_alt : perft:%'lu ms:%'ld lps:%'lu\n",
test_line, my_count, ms2, my_count, ms, lps);
ms2? my_count*1000l/ms2: 0,
fen);
} else { } else {
printf("pt2 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n", printf("perft_alt : perft:%'lu ***ERROR***\n", my_count);
test_line, sf_count, my_count, fen); res[1].err++;
} }
} }
printf("\n"); printf("\n");
pos_del(savepos);
pos_del(pos);
i++;
/* to run first test only */
// exit(0);
} }
if (run & 1) pos_del(pos);
printf("total perft %'ldms\n", ms1_total); if (sf_run) {
if (run & 2) if (!res[2].ms)
printf("total perft2 %'ldms\n", ms2_total); res[2].ms = 1;
printf("total Stockfish : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n",
res[2].count + res[2].countskipped, res[2].ms,
res[2].count * 1000l / res[2].ms,
res[2].minlps, res[2].maxlps,
res[2].skipped, curtest);
}
if (run & 1) {
if (!res[0].ms)
res[0].ms = 1;
printf("total perft : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(pos:%d skipped:%d err:%d)\n",
res[0].count + res[0].countskipped, res[0].ms,
res[0].count * 1000l / res[0].ms,
res[0].minlps, res[0].maxlps,
curtest, res[0].skipped, res[0].err);
}
if (run & 2) {
if (!res[1].ms)
res[1].ms = 1;
printf("total perft_alt : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(pos:%d skipped:%d err:%d)\n",
res[1].count + res[1].countskipped, res[1].ms,
res[1].count * 1000l / res[1].ms,
res[1].minlps, res[1].maxlps,
curtest, res[1].skipped, res[1].err);
}
return 0; return 0;
} }

159
test/tt-test.c Normal file
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@@ -0,0 +1,159 @@
/* tt-test.c - transposition table test.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <unistd.h>
#include <time.h>
#include <locale.h>
#include <limits.h>
#include <brlib.h>
#include "chessdefs.h"
#include "fen.h"
#include "position.h"
#include "move.h"
#include "move-do.h"
#include "move-gen.h"
#include "search.h"
// #include "common-test.h"
static move_t move_in_movelist(movelist_t *ml, square_t from, square_t to, piece_type_t pt)
{
const int nmoves = ml->nmoves;
const move_t *moves = ml->move;
int movenum = 0;
move_t move;
for (movenum = 0; movenum < nmoves; ++movenum) {
move = moves[movenum];
printf("compare %s%s to %s%s pt=%d ",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)),
pt
);
if (move_from(move) == from && move_to(move) == to) {
printf("HIT!\n");
if (pt != NO_PIECE_TYPE && move_promoted(move) != pt)
continue;
printf("move_in_movelist(%s%s) found from=%s to=%s\n",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)));
return move;
} else
puts("");
}
return MOVE_NONE;
}
static move_t move_from_str(pos_t *pos, const char *move)
{
movelist_t movelist;
square_t from = sq_from_string(move);
square_t to = sq_from_string(move + 2);
piece_type_t promoted = piece_t_from_char(*(move + 4));
printf("from=%o to=%o promoted=%d\n", from, to, promoted);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
return move_in_movelist(&movelist, from, to, promoted);
}
static void pr_entry(hentry_t *entry)
{
if (!entry)
printf("entry: NULL\n");
else {
printf("entry: key=%lx depth=%d n=%lu\n",
entry->key, HASH_PERFT_DEPTH(entry->data),
HASH_PERFT_VAL(entry->data));
}
}
int main()
{
pos_t *pos = NULL;
char *token, *str, buf[128];
hentry_t *entry;
move_t move;
state_t state;
//movelist_t movelist;
const char *moves_array[] = {
"e2e4 e7e5 g1f3 b8c6",
"e2e4 b8c6 g1f3 e7e5"
};
init_all();
for (uint i = 0; i < ARRAY_SIZE(moves_array); ++i) {
int depth = 0;
str = strdup(moves_array[i]);
printf("%2d: ", i + 1);
pos = startpos(pos);
entry = tt_store_perft(pos->key, 0, 123 + depth);
pr_entry(entry);
token = strtok(str, " \t");
while (token) {
depth++;
printf("%s ", token);
//pos_set_checkers_pinners_blockers(pos);
//pos_legal(pos, pos_gen_pseudo(pos, &movelist));
move = move_from_str(pos, token);
printf("move: %s\n", move_to_str(buf, move, 0));
move_do(pos, move, &state);
if ((entry = tt_probe_perft(pos->key, depth))) {
printf("tt hit: depth=%d val=%lu",
HASH_PERFT_DEPTH(entry->data),
HASH_PERFT_VAL(entry->data));
} else {
tt_store_perft(pos->key, i + 1, depth);
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
};
token = strtok(NULL, " \t");
}
printf("\n");
free(str);
}
return 0;
}
/* ccls bug report: https://github.com/emacs-lsp/emacs-ccls/issues/126
*/
/*
* int called(int), caller();
*
* /\**
* * called() - test ccls.
* * @x: int, the test value
* *
* * @called() description.
* *
* * @return: int, a very interesting value.
* *\/
* int called(int x) { return x; }
*
* int caller()
* {
* int i = 0;
* called(int x)
* return i;
* }
*/