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perft
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ec2d2291d4
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ad704c216b |
@@ -1,3 +1,3 @@
|
|||||||
((nil . ((compile-command . (concat "make -C "
|
((nil . ((compile-command . (concat "make -C "
|
||||||
(vc-root-dir)
|
(vc-root-dir)
|
||||||
" -k -j2 testing")))))
|
" -k -j4 testing")))))
|
||||||
|
1
.gitignore
vendored
1
.gitignore
vendored
@@ -4,6 +4,7 @@ vgcore.*
|
|||||||
*.i
|
*.i
|
||||||
*.old
|
*.old
|
||||||
*.save
|
*.save
|
||||||
|
perf.data
|
||||||
/GPATH
|
/GPATH
|
||||||
/GRTAGS
|
/GRTAGS
|
||||||
/GTAGS
|
/GTAGS
|
||||||
|
86
Makefile
86
Makefile
@@ -11,9 +11,9 @@
|
|||||||
#
|
#
|
||||||
|
|
||||||
SHELL := /bin/bash
|
SHELL := /bin/bash
|
||||||
CC := gcc
|
#CC := gcc
|
||||||
|
CC := gcc-13
|
||||||
#CC := clang
|
#CC := clang
|
||||||
LD := ld
|
|
||||||
BEAR := bear
|
BEAR := bear
|
||||||
TOUCH := touch
|
TOUCH := touch
|
||||||
RM := rm
|
RM := rm
|
||||||
@@ -55,10 +55,9 @@ CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
|
|||||||
##################################### pre-processor flags
|
##################################### pre-processor flags
|
||||||
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
|
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
|
||||||
|
|
||||||
CPPFLAGS += -DNDEBUG # assert
|
CPPFLAGS += -DNDEBUG # assert (unused)
|
||||||
|
|
||||||
CPPFLAGS += -DBUG_ON # brlib bug.h
|
|
||||||
CPPFLAGS += -DWARN_ON # brlib bug.h
|
CPPFLAGS += -DWARN_ON # brlib bug.h
|
||||||
|
CPPFLAGS += -DBUG_ON # brlib bug.h
|
||||||
|
|
||||||
#CPPFLAGS += -DDEBUG # global - unused
|
#CPPFLAGS += -DDEBUG # global - unused
|
||||||
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
||||||
@@ -70,16 +69,18 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
|
|||||||
# fen.c
|
# fen.c
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||||||
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||||
|
|
||||||
|
# hash.c
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||||||
|
#CPPFLAGS += -HASH_VERIFY # chk zobrist consistency
|
||||||
|
|
||||||
# attack.c
|
# attack.c
|
||||||
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
|
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
||||||
CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
|
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
||||||
CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
|
|
||||||
|
|
||||||
#CPPFLAGS += -DDEBUG_EVAL # eval functions
|
#CPPFLAGS += -DDEBUG_EVAL # eval functions
|
||||||
#CPPFLAGS += -DDEBUG_PIECE # piece list management
|
#CPPFLAGS += -DDEBUG_PIECE # piece list management
|
||||||
#CPPFLAGS += -DDEBUG_SEARCH # move search
|
#CPPFLAGS += -DDEBUG_SEARCH # move search
|
||||||
|
|
||||||
CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
|
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
|
||||||
|
|
||||||
# remove extraneous spaces (due to spaces before comments)
|
# remove extraneous spaces (due to spaces before comments)
|
||||||
CPPFLAGS := $(strip $(CPPFLAGS))
|
CPPFLAGS := $(strip $(CPPFLAGS))
|
||||||
@@ -88,33 +89,39 @@ CPPFLAGS := $(strip $(CPPFLAGS))
|
|||||||
CFLAGS := -std=gnu11
|
CFLAGS := -std=gnu11
|
||||||
|
|
||||||
### dev OR release
|
### dev OR release
|
||||||
|
|
||||||
# dev
|
# dev
|
||||||
CFLAGS += -O1
|
CFLAGS += -g # symbols (gdb, perf, etc.)
|
||||||
#CFLAGS += -g
|
CFLAGS += -ginline-points # inlined funcs debug info
|
||||||
|
#CFLAGS += -Og
|
||||||
|
# for gprof
|
||||||
|
#CFLAGS += -pg
|
||||||
|
# Next one may be useful for valgrind (when invalid instructions)
|
||||||
|
#CFLAGS += -mno-tbm
|
||||||
|
|
||||||
# release
|
# release
|
||||||
#CFLAGS += -Ofast
|
CFLAGS += -O3
|
||||||
|
|
||||||
CFLAGS += -march=native
|
CFLAGS += -march=native
|
||||||
CFLAGS += -flto
|
CFLAGS += -flto
|
||||||
|
CFLAGS += -funroll-loops
|
||||||
CFLAGS += -Wall
|
CFLAGS += -Wall
|
||||||
CFLAGS += -Wextra
|
CFLAGS += -Wextra
|
||||||
|
CFLAGS += -Wshadow
|
||||||
CFLAGS += -Wmissing-declarations
|
CFLAGS += -Wmissing-declarations
|
||||||
# for gprof
|
|
||||||
CFLAGS += -pg
|
|
||||||
# Next one may be useful for valgrind (when invalid instructions)
|
|
||||||
# CFLAGS += -mno-tbm
|
|
||||||
|
|
||||||
CFLAGS := $(strip $(CFLAGS))
|
CFLAGS := $(strip $(CFLAGS))
|
||||||
|
|
||||||
# development CFLAGS - unused - TODO
|
# development CFLAGS - unused - TODO
|
||||||
#DEV_CFLAGS := -O1
|
#DEV_CFLAGS := -Og
|
||||||
#DEV_CFLAGS += -g
|
#DEV_CFLAGS += -g
|
||||||
|
|
||||||
# release CFLAGS - unused - TODO
|
# release CFLAGS - unused - TODO
|
||||||
#REL_CFLAGS := -Ofast
|
#REL_CFLAGS := -Ofast
|
||||||
|
|
||||||
##################################### linker flags
|
##################################### linker flags
|
||||||
LDFLAGS := -L$(BRLIBDIR)
|
LDFLAGS := --static
|
||||||
|
LDFLAGS += -L$(BRLIBDIR)
|
||||||
LDFLAGS += -flto
|
LDFLAGS += -flto
|
||||||
|
|
||||||
LDFLAGS := $(strip $(LDFLAGS))
|
LDFLAGS := $(strip $(LDFLAGS))
|
||||||
@@ -127,6 +134,38 @@ DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
|
|||||||
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
|
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
|
||||||
ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
|
ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
|
||||||
|
|
||||||
|
##################################### Multi-targets
|
||||||
|
# We can have an issue with Make's "-j" option, in some situations,
|
||||||
|
# for example "make -j2 clean testing".
|
||||||
|
# See https://stackoverflow.com/a/8496333/3079831
|
||||||
|
|
||||||
|
# Check if job server supported:
|
||||||
|
ifeq ($(filter jobserver, $(.FEATURES)),)
|
||||||
|
# Job server not supported: sub-makes will only start one job unless
|
||||||
|
# you specify a higher number here. Here we use a MS Windows environment
|
||||||
|
# variable specifying number of processors.
|
||||||
|
JOBSARG := -j $(NUMBER_OF_PROCESSORS)
|
||||||
|
else
|
||||||
|
# Job server is supported; let GNU Make work as normal.
|
||||||
|
JOBSARG :=
|
||||||
|
endif
|
||||||
|
|
||||||
|
# .FEATURES only works in GNU Make 3.81+.
|
||||||
|
# If GNU make is older, assume job server support.
|
||||||
|
ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
|
||||||
|
# If you are using GNU Make < 3.81 that does not support job servers, you
|
||||||
|
# might want to specify -jN parameter here instead.
|
||||||
|
JOBSARG :=
|
||||||
|
endif
|
||||||
|
|
||||||
|
ifneq ($(words $(MAKECMDGOALS)),1)
|
||||||
|
.NOTPARALLEL:
|
||||||
|
# The "all" target is required in the list,
|
||||||
|
# in case user invokes make with no targets.
|
||||||
|
$(sort all $(MAKECMDGOALS)):
|
||||||
|
@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
|
||||||
|
else
|
||||||
|
|
||||||
##################################### General targets
|
##################################### General targets
|
||||||
.PHONY: all compile clean cleanall
|
.PHONY: all compile clean cleanall
|
||||||
|
|
||||||
@@ -256,11 +295,11 @@ cleanasmcpp:
|
|||||||
@$(call rmfiles,$(ASMFILES) $(CPPFILES),asm and pre-processed)
|
@$(call rmfiles,$(ASMFILES) $(CPPFILES),asm and pre-processed)
|
||||||
|
|
||||||
%.i: %.c
|
%.i: %.c
|
||||||
@echo generating $@ (cpp processed).
|
@echo "generating $@ (cpp processed)."
|
||||||
@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||||
|
|
||||||
%.s: %.c
|
%.s: %.c
|
||||||
@echo generating $@ (asm).
|
@echo "generating $@ (asm)."
|
||||||
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||||
|
|
||||||
##################################### LSP (ccls)
|
##################################### LSP (ccls)
|
||||||
@@ -304,11 +343,11 @@ TEST += movedo-test perft-test
|
|||||||
|
|
||||||
PIECE_OBJS := piece.o
|
PIECE_OBJS := piece.o
|
||||||
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
|
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
|
||||||
hyperbola-quintessence.o attack.o
|
hyperbola-quintessence.o attack.o hash.o init.o
|
||||||
BB_OBJS := $(FEN_OBJS)
|
BB_OBJS := $(FEN_OBJS)
|
||||||
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
|
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
|
||||||
ATTACK_OBJS := $(MOVEGEN_OBJS)
|
ATTACK_OBJS := $(MOVEGEN_OBJS)
|
||||||
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
|
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o misc.o
|
||||||
PERFT_OBJS := $(MOVEDO_OBJS) search.o
|
PERFT_OBJS := $(MOVEDO_OBJS) search.o
|
||||||
|
|
||||||
TEST := $(addprefix $(BINDIR)/,$(TEST))
|
TEST := $(addprefix $(BINDIR)/,$(TEST))
|
||||||
@@ -377,3 +416,6 @@ wtf:
|
|||||||
|
|
||||||
zob:
|
zob:
|
||||||
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
|
||||||
|
|
||||||
|
##################################### End of multi-targets
|
||||||
|
endif
|
||||||
|
44
scripts/fetch-all.sh
Executable file
44
scripts/fetch-all.sh
Executable file
@@ -0,0 +1,44 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
#
|
||||||
|
# Fetch all branches from remotes, and track missing ones.
|
||||||
|
#
|
||||||
|
# The value of variable ORIGIN is used for repository origin. If
|
||||||
|
# not set, the default is "origin".
|
||||||
|
|
||||||
|
default_origin=origin
|
||||||
|
|
||||||
|
origin=${ORIGIN:-$default_origin}
|
||||||
|
|
||||||
|
declare -a local_b
|
||||||
|
declare -A alocal_b
|
||||||
|
|
||||||
|
# fetch all remotes
|
||||||
|
git fetch --all --tags
|
||||||
|
|
||||||
|
# get local branches, and build reverse associative array
|
||||||
|
readarray -t local_b < <(git for-each-ref --format='%(refname:short)' refs/heads/)
|
||||||
|
for ref in "${local_b[@]}"; do
|
||||||
|
alocal_b[$ref]=1
|
||||||
|
done
|
||||||
|
|
||||||
|
# get "origin" branches
|
||||||
|
readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
|
||||||
|
refs/remotes/"$origin"/)
|
||||||
|
|
||||||
|
# find-out missing local branches and track them.
|
||||||
|
# bugs:
|
||||||
|
# - We only check local branch existence, not tracking information correctness.
|
||||||
|
# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
|
||||||
|
for remote_b in "${orig_b[@]}"; do
|
||||||
|
short=${remote_b#"$origin"/};
|
||||||
|
# OR (??): short=${remote_b##*/}
|
||||||
|
|
||||||
|
if ! [[ -v alocal_b[$short] ]]; then
|
||||||
|
printf "local branch %s set to track %s.\n" "$short" "$remote_b"
|
||||||
|
git branch --track "$short" "$remote_b"
|
||||||
|
else
|
||||||
|
printf "skipping %s.\n" "$remote_b"
|
||||||
|
fi
|
||||||
|
done
|
||||||
|
|
||||||
|
git pull -a
|
46
src/attack.c
46
src/attack.c
@@ -40,11 +40,16 @@
|
|||||||
*/
|
*/
|
||||||
bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
||||||
{
|
{
|
||||||
bitboard_t sqbb = mask(sq);
|
|
||||||
color_t opp = OPPONENT(c);
|
color_t opp = OPPONENT(c);
|
||||||
|
|
||||||
|
/*
|
||||||
//pos_print_raw(pos, 1);
|
* return (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN])
|
||||||
|
* || hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN])
|
||||||
|
* || bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN]
|
||||||
|
* || bb_knight_moves(pos->bb[c][KNIGHT], sq)
|
||||||
|
* || bb_king_moves(pos->bb[c][KING], sq)
|
||||||
|
* )
|
||||||
|
*/
|
||||||
|
|
||||||
/* bishop / queen */
|
/* bishop / queen */
|
||||||
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
|
||||||
@@ -54,14 +59,14 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
|
|||||||
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
/* pawn */
|
|
||||||
if ((pawn_shift_upleft(sqbb, opp) | pawn_shift_upright(sqbb, opp)) & pos->bb[c][PAWN])
|
|
||||||
return true;
|
|
||||||
|
|
||||||
/* knight */
|
/* knight */
|
||||||
if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
|
if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
/* pawn */
|
||||||
|
if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
|
||||||
|
return true;
|
||||||
|
|
||||||
/* king */
|
/* king */
|
||||||
if (bb_king_moves(pos->bb[c][KING], sq))
|
if (bb_king_moves(pos->bb[c][KING], sq))
|
||||||
return true;
|
return true;
|
||||||
@@ -104,35 +109,29 @@ bool is_in_check(const pos_t *pos, const color_t color)
|
|||||||
bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
|
||||||
{
|
{
|
||||||
bitboard_t attackers = 0, tmp;
|
bitboard_t attackers = 0, tmp;
|
||||||
bitboard_t sqbb = mask(sq);
|
bitboard_t sqbb = BIT(sq);
|
||||||
//bitboard_t occ = pos_occ(pos);
|
|
||||||
bitboard_t to;
|
bitboard_t to;
|
||||||
color_t opp = OPPONENT(c);
|
color_t opp = OPPONENT(c);
|
||||||
|
|
||||||
/* pawn */
|
/* pawn */
|
||||||
to = pos->bb[c][PAWN];
|
to = pos->bb[c][PAWN];
|
||||||
tmp = pawn_shift_upleft(sqbb, opp) & to;
|
tmp = bb_pawns_attacks(sqbb, sq_up(opp)) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att pawn upleft", tmp);
|
bb_print("att pawn", tmp);
|
||||||
# endif
|
|
||||||
tmp = pawn_shift_upright(sqbb, opp) & to;
|
|
||||||
attackers |= tmp;
|
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
|
||||||
bb_print("att pawn upright", tmp);
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
/* knight & king */
|
/* knight & king */
|
||||||
to = pos->bb[c][KNIGHT];
|
to = pos->bb[c][KNIGHT];
|
||||||
tmp = bb_knight_moves(to, sq);
|
tmp = bb_knight_moves(to, sq);
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att knight", tmp);
|
bb_print("att knight", tmp);
|
||||||
# endif
|
# endif
|
||||||
to = pos->bb[c][KING];
|
to = pos->bb[c][KING];
|
||||||
tmp = bb_king_moves(to, sq);
|
tmp = bb_king_moves(to, sq);
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att king", tmp);
|
bb_print("att king", tmp);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
@@ -140,7 +139,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
|||||||
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
||||||
tmp = hyperbola_bishop_moves(occ, sq) & to;
|
tmp = hyperbola_bishop_moves(occ, sq) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att bishop/queen", tmp);
|
bb_print("att bishop/queen", tmp);
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
@@ -148,10 +147,9 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
|||||||
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
||||||
tmp = hyperbola_rook_moves(occ, sq) & to;
|
tmp = hyperbola_rook_moves(occ, sq) & to;
|
||||||
attackers |= tmp;
|
attackers |= tmp;
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||||
bb_print("att rook/queen", tmp);
|
bb_print("att rook/queen", tmp);
|
||||||
bb_print("ATTACKERS", attackers);
|
bb_print("ATTACKERS", attackers);
|
||||||
printf("attackers=%lx\n", attackers);
|
|
||||||
# endif
|
# endif
|
||||||
|
|
||||||
return attackers;
|
return attackers;
|
||||||
@@ -182,7 +180,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
|||||||
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||||
/* keep only squares between AND on sq diag/anti */
|
/* keep only squares between AND on sq diag/anti */
|
||||||
if (popcount64(between & lines) == 1)
|
if (popcount64(between & lines) == 1)
|
||||||
pinners |= mask(maybe_pinner);
|
pinners |= BIT(maybe_pinner);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* same for rook type */
|
/* same for rook type */
|
||||||
@@ -191,7 +189,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
|||||||
bit_for_each64(maybe_pinner, tmp, attackers) {
|
bit_for_each64(maybe_pinner, tmp, attackers) {
|
||||||
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||||
if (popcount64(between & lines) == 1)
|
if (popcount64(between & lines) == 1)
|
||||||
pinners |= mask(maybe_pinner);
|
pinners |= BIT(maybe_pinner);
|
||||||
}
|
}
|
||||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
# ifdef DEBUG_ATTACK_ATTACKERS1
|
||||||
char str[32];
|
char str[32];
|
||||||
|
@@ -27,7 +27,7 @@ bitboard_t bb_between_excl[64][64];
|
|||||||
bitboard_t bb_between[64][64];
|
bitboard_t bb_between[64][64];
|
||||||
bitboard_t bb_line[64][64];
|
bitboard_t bb_line[64][64];
|
||||||
|
|
||||||
bitboard_t bb_knight[64], bb_king[64];
|
bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
|
||||||
|
|
||||||
/* vectors are clockwise from N */
|
/* vectors are clockwise from N */
|
||||||
static int knight_vector[] = {
|
static int knight_vector[] = {
|
||||||
@@ -53,8 +53,8 @@ static int king_vector[8] = {
|
|||||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
|
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
|
||||||
{
|
{
|
||||||
const bitboard_t m1 = -1;
|
const bitboard_t m1 = -1;
|
||||||
const bitboard_t a2a7 = C64(0x0001010101010100);
|
const bitboard_t a2a7 = U64(0x0001010101010100);
|
||||||
const bitboard_t b7h1 = C64(0x0002040810204080);
|
const bitboard_t b7h1 = U64(0x0002040810204080);
|
||||||
bitboard_t btwn_bits, ray_bits;
|
bitboard_t btwn_bits, ray_bits;
|
||||||
u32 rank_diff, file_diff, anti_diff, diag_diff;
|
u32 rank_diff, file_diff, anti_diff, diag_diff;
|
||||||
|
|
||||||
@@ -105,9 +105,11 @@ void bitboard_init(void)
|
|||||||
} ;
|
} ;
|
||||||
bitboard_t tmpbb[64][4] = { 0 };
|
bitboard_t tmpbb[64][4] = { 0 };
|
||||||
|
|
||||||
/* 1) square to bitboard, and in-between-sq2-excluded */
|
/* 1) square to bitboard
|
||||||
|
* in-between, sq2 excluded
|
||||||
|
*/
|
||||||
for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
|
for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
|
||||||
bb_sq[sq1] = mask(sq1);
|
bb_sq[sq1] = BIT(sq1);
|
||||||
for (square_t sq2 = A1; sq2 <= H8; ++sq2)
|
for (square_t sq2 = A1; sq2 <= H8; ++sq2)
|
||||||
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
|
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
|
||||||
}
|
}
|
||||||
@@ -119,15 +121,15 @@ void bitboard_init(void)
|
|||||||
file_t f = sq_file(sq);
|
file_t f = sq_file(sq);
|
||||||
rank_t r = sq_rank(sq);
|
rank_t r = sq_rank(sq);
|
||||||
for (int vec = 0; vec < 4; ++vec) {
|
for (int vec = 0; vec < 4; ++vec) {
|
||||||
tmpbb[sq][vec] |= mask(sq_make(f, r));
|
tmpbb[sq][vec] |= BIT(sq_make(f, r));
|
||||||
for (int dir = -1; dir <= 1; dir += 2) {
|
for (int dir = -1; dir <= 1; dir += 2) {
|
||||||
file_t df = dir * vecs[vec].df, f2 = f + df;
|
file_t df = dir * vecs[vec].df, f2 = f + df;
|
||||||
rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
|
rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
|
||||||
bitboard_t mask_between = 0;
|
bitboard_t mask_between = 0;
|
||||||
while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
|
while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
|
||||||
square_t dest = sq_make(f2, r2);
|
square_t dest = sq_make(f2, r2);
|
||||||
tmpbb[sq][vec] |= mask(dest);
|
tmpbb[sq][vec] |= BIT(dest);
|
||||||
mask_between |= mask(dest);
|
mask_between |= BIT(dest);
|
||||||
bb_between[sq][dest] = mask_between;
|
bb_between[sq][dest] = mask_between;
|
||||||
f2 += df, r2 += dr;
|
f2 += df, r2 += dr;
|
||||||
}
|
}
|
||||||
@@ -151,18 +153,18 @@ void bitboard_init(void)
|
|||||||
bb_line[sq1][sq2] = bb_sqdiag[sq1];
|
bb_line[sq1][sq2] = bb_sqdiag[sq1];
|
||||||
else if (bb_sqanti[sq1] == bb_sqanti[sq2])
|
else if (bb_sqanti[sq1] == bb_sqanti[sq2])
|
||||||
bb_line[sq1][sq2] = bb_sqanti[sq1];
|
bb_line[sq1][sq2] = bb_sqanti[sq1];
|
||||||
|
|
||||||
//if (bb_line[sq1][sq2]) {
|
|
||||||
// printf("bb_line[%d][%d] = %16lx\n", sq1, sq2, bb_line[sq1][sq2]);
|
|
||||||
//}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* 3) knight and king moves */
|
/* 3) pawn, knight and king attacks
|
||||||
|
*/
|
||||||
for (square_t sq = A1; sq <= H8; ++sq) {
|
for (square_t sq = A1; sq <= H8; ++sq) {
|
||||||
//rank_t r1 = sq_rank(sq);
|
if (sq <= H7)
|
||||||
//file_t f1 = sq_file(sq);
|
bb_pawn_attacks[WHITE][sq] = bb_pawns_attacks(BIT(sq), sq_up(WHITE));
|
||||||
|
if (sq >= A2)
|
||||||
|
bb_pawn_attacks[BLACK][sq] = bb_pawns_attacks(BIT(sq), sq_up(BLACK));
|
||||||
|
|
||||||
for (int vec = 0; vec < 8; ++vec) {
|
for (int vec = 0; vec < 8; ++vec) {
|
||||||
int dst = sq + knight_vector[vec];
|
int dst = sq + knight_vector[vec];
|
||||||
if (sq_ok(dst)) {
|
if (sq_ok(dst)) {
|
||||||
@@ -279,7 +281,7 @@ char *bb_rank_sprint(char *str, const uchar bb8)
|
|||||||
{
|
{
|
||||||
file_t f;
|
file_t f;
|
||||||
for (f = FILE_A; f <= FILE_H; ++f) {
|
for (f = FILE_A; f <= FILE_H; ++f) {
|
||||||
*(str + f) = bb8 & mask(f) ? '1': '.';
|
*(str + f) = bb8 & BIT(f) ? '1': '.';
|
||||||
}
|
}
|
||||||
*(str + f) = 0;
|
*(str + f) = 0;
|
||||||
//printf(" 0 1 2 3 4 5 6 7\n");
|
//printf(" 0 1 2 3 4 5 6 7\n");
|
||||||
|
133
src/bitboard.h
133
src/bitboard.h
@@ -14,8 +14,8 @@
|
|||||||
#ifndef _BITBOARD_H
|
#ifndef _BITBOARD_H
|
||||||
#define _BITBOARD_H
|
#define _BITBOARD_H
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
@@ -39,9 +39,8 @@ extern bitboard_t bb_sqrank[64], bb_sqfile[64], bb_sqdiag[64], bb_sqanti[64];
|
|||||||
/* line (rank, file, diagonal or anti-diagonal) between two squares */
|
/* line (rank, file, diagonal or anti-diagonal) between two squares */
|
||||||
extern bitboard_t bb_line[64][64];
|
extern bitboard_t bb_line[64][64];
|
||||||
|
|
||||||
/* knight and king moves */
|
/* pawn, knight and king attacks */
|
||||||
extern bitboard_t bb_knight[64], bb_king[64];
|
extern bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
|
||||||
|
|
||||||
|
|
||||||
/* TODO (maybe C23?) when we can ensure an enum can be u64
|
/* TODO (maybe C23?) when we can ensure an enum can be u64
|
||||||
*
|
*
|
||||||
@@ -183,13 +182,77 @@ static __always_inline bitboard_t bb_file(int file)
|
|||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_first_bb() - return bitboard of first square of a bitboard.
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* bb must be non-zero.
|
||||||
|
*
|
||||||
|
* @return: bitboard of first square (lsb) of @bb.
|
||||||
|
*/
|
||||||
|
static __always_inline square_t bb_first_bb(bitboard_t bb)
|
||||||
|
{
|
||||||
|
return bb & -bb;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_next() - clear and return next (lsb) square of a bitboard.
|
||||||
|
* @bb: &bitboard
|
||||||
|
*
|
||||||
|
* The bitboard addressed by @bb must be non-zero.
|
||||||
|
*
|
||||||
|
* @return: first bit (lsb) of @bb.
|
||||||
|
*/
|
||||||
|
static __always_inline square_t bb_next(bitboard_t *bb)
|
||||||
|
{
|
||||||
|
square_t sq = ctz64(*bb);
|
||||||
|
*bb &= *bb - 1;
|
||||||
|
return sq;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_multiple() - test if a bitboard has multiple bits.
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* @return: true if @bb has more than 1 bit, false otherwise.
|
||||||
|
*/
|
||||||
|
static __always_inline bool bb_multiple(bitboard_t bb)
|
||||||
|
{
|
||||||
|
return !!(bb & (bb - 1));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_shift() - shift bitboard
|
||||||
|
* @bb: bitboard
|
||||||
|
*
|
||||||
|
* No control is done on off-board shifting (i.e. shifting -1 from A2 gives H3).
|
||||||
|
*
|
||||||
|
* @return: true if @bb has more than 1 bit, false otherwise.
|
||||||
|
*/
|
||||||
|
static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
|
||||||
|
{
|
||||||
|
return shift >= 0 ? bb << shift : bb >> -shift;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* bb_pawns_attacks() - shift up pawns on both diagonals (attacks)
|
||||||
|
* @bb: pawns bitboard
|
||||||
|
* @push: shift value for pawn up
|
||||||
|
*
|
||||||
|
* Get the possible attacks for all @bb pawns.
|
||||||
|
*
|
||||||
|
* @return: squares attacked by @bbpawns
|
||||||
|
*/
|
||||||
|
static __always_inline bitboard_t bb_pawns_attacks(const bitboard_t bb, int push)
|
||||||
|
{
|
||||||
|
return bb_shift(bb & ~FILE_Abb, push - 1) | bb_shift(bb & ~FILE_Hbb, push + 1);
|
||||||
|
}
|
||||||
|
|
||||||
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
|
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
|
||||||
#define BB_FILE(f) ((u64) FILE_Abb << (f))
|
#define bb_file(f) ((u64) FILE_Abb << (f))
|
||||||
|
|
||||||
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
||||||
|
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c)) /* likely useless */
|
||||||
//#define BB_REL_RANK(r, c) (RANK_1bb << (SQ_REL_RANK(r, c) * 8))
|
|
||||||
//#define BB_REL_FILE(f, c) (FILE_Abb << (SQ_REL_RANK((f), (c))))
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
||||||
@@ -210,7 +273,7 @@ static __always_inline bool bb_sq_aligned(square_t sq1, square_t sq2)
|
|||||||
*/
|
*/
|
||||||
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
|
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
|
||||||
{
|
{
|
||||||
return bb_line[sq1][sq2] & mask(sq3);
|
return bb_line[sq1][sq2] & BIT(sq3);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -219,59 +282,13 @@ static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t
|
|||||||
* @sq1: square 1
|
* @sq1: square 1
|
||||||
* @sq2: square 2
|
* @sq2: square 2
|
||||||
*
|
*
|
||||||
* @return: bitboard of @betw if between @sq1 and @sq2.
|
* @return: bitboard of @sq if between @sq1 and @sq2.
|
||||||
*/
|
*/
|
||||||
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
||||||
{
|
{
|
||||||
return bb_between_excl[sq1][sq2] & mask(sq);
|
return bb_between_excl[sq1][sq2] & BIT(sq);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* TODO: when OK, replace with macros */
|
|
||||||
static __always_inline bitboard_t shift_n(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return bb << NORTH;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_ne(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) << NORTH_EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_e(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) << EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_se(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Hbb) >> -SOUTH_EAST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_s(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return bb >> -SOUTH;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_sw(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) >> -SOUTH_WEST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_w(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) >> -WEST;
|
|
||||||
}
|
|
||||||
static __always_inline bitboard_t shift_nw(const bitboard_t bb)
|
|
||||||
{
|
|
||||||
return (bb & ~FILE_Abb) << NORTH_WEST;
|
|
||||||
}
|
|
||||||
|
|
||||||
#define pawn_up_value(c) ((c) == WHITE ? 8: -8)
|
|
||||||
/* pawn moves/attacks (for bitboards) */
|
|
||||||
#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
|
|
||||||
#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
|
|
||||||
#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
|
|
||||||
/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
|
|
||||||
* Need to make functions with control instead.
|
|
||||||
*/
|
|
||||||
#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
|
|
||||||
#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
|
|
||||||
#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
|
|
||||||
|
|
||||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
||||||
void bitboard_init(void);
|
void bitboard_init(void);
|
||||||
|
|
||||||
|
@@ -14,7 +14,8 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
|
|
||||||
@@ -93,7 +94,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
|
|||||||
for (int file = 0; file < 8; ++file) {
|
for (int file = 0; file < 8; ++file) {
|
||||||
square_t sq = sq_make(file, rank);
|
square_t sq = sq_make(file, rank);
|
||||||
piece_t pc = board[sq];
|
piece_t pc = board[sq];
|
||||||
bitboard_t set = mask(sq) & mask;
|
bitboard_t set = BIT(sq) & mask;
|
||||||
printf("%s", set? REVERSE : " ");
|
printf("%s", set? REVERSE : " ");
|
||||||
# ifdef DIAGRAM_SYM
|
# ifdef DIAGRAM_SYM
|
||||||
printf("%s", pc? piece_to_sym(pc): " ");
|
printf("%s", pc? piece_to_sym(pc): " ");
|
||||||
|
@@ -17,10 +17,11 @@
|
|||||||
#include "brlib.h" /* brlib types */
|
#include "brlib.h" /* brlib types */
|
||||||
|
|
||||||
#define ONE 1ull
|
#define ONE 1ull
|
||||||
#define C64(const_u64) const_u64##ULL
|
#define U64(const_u64) const_u64##ULL
|
||||||
#define mask(i) ( (u64) (ONE << (i)) )
|
#define BIT(i) ( (u64) (ONE << (i)) )
|
||||||
|
|
||||||
#define BOARDSIZE (8*8)
|
#define BOARDSIZE (8*8)
|
||||||
|
#define GAMESIZE 1024 /* max game size (512 moves) */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* sq_rel - get relative square
|
* sq_rel - get relative square
|
||||||
@@ -45,21 +46,24 @@
|
|||||||
* @return: Relative rank.
|
* @return: Relative rank.
|
||||||
*/
|
*/
|
||||||
#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
|
#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
|
||||||
|
#define sq_rel_file(file, c) ((file_t)((7 * (c)) ^ file))
|
||||||
|
|
||||||
/* castle_t bits structure
|
/* castle_t bits structure
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum {
|
||||||
CASTLE_WK = (1 << 0), /* 0x01 00000001 */
|
CASTLE_NONE = 0,
|
||||||
CASTLE_WQ = (1 << 1), /* 0x02 00000010 */
|
CASTLE_WK = (1 << 0), /* 0001 */
|
||||||
CASTLE_BK = (1 << 2), /* 0x04 00000100 */
|
CASTLE_WQ = (1 << 1), /* 0010 */
|
||||||
CASTLE_BQ = (1 << 3), /* 0x08 00001000 */
|
CASTLE_BK = (1 << 2), /* 0100 */
|
||||||
|
CASTLE_BQ = (1 << 3), /* 1000 */
|
||||||
|
|
||||||
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */
|
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 0011 = 3 = W castle mask */
|
||||||
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */
|
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 1100 = 12 = B castle mask */
|
||||||
|
CASTLE_ALL = (CASTLE_W | CASTLE_B), /* 1111 = 15 */
|
||||||
|
|
||||||
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
|
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
|
||||||
CASTLE_Q = (1 << 1),
|
CASTLE_Q = (1 << 1),
|
||||||
CASTLE_KQ = (CASTLE_K |CASTLE_Q)
|
CASTLE_KQ = (CASTLE_K |CASTLE_Q),
|
||||||
} castle_rights_t;
|
} castle_rights_t;
|
||||||
|
|
||||||
/* determine is oo or ooo is possible with castle flags f and color c
|
/* determine is oo or ooo is possible with castle flags f and color c
|
||||||
@@ -134,5 +138,49 @@ typedef enum {
|
|||||||
NORTH_WEST = (NORTH + WEST),
|
NORTH_WEST = (NORTH + WEST),
|
||||||
} dir_t;
|
} dir_t;
|
||||||
|
|
||||||
|
/* define diff for relative squares */
|
||||||
|
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
|
||||||
|
/* Attention here: We mix "up" (color dependent) and W/E, color independant.
|
||||||
|
*/
|
||||||
|
#define sq_upwest(up) ((up) - 1)
|
||||||
|
#define sq_upeast(up) ((up) + 1)
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
|
||||||
|
typedef struct mclock {
|
||||||
|
clockid_t clocktype;
|
||||||
|
ulong elapsed_l;
|
||||||
|
double elapsed_f;
|
||||||
|
struct timespec start;
|
||||||
|
} mclock_t;
|
||||||
|
|
||||||
|
#define CLOCK_WALL CLOCK_REALTIME
|
||||||
|
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||||
|
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||||
|
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||||
|
|
||||||
|
/**
|
||||||
|
* CLOCK_DEFINE - define a clock type.
|
||||||
|
* @name: clock name
|
||||||
|
* @type: clock type
|
||||||
|
*
|
||||||
|
* This macro is equivalent to:
|
||||||
|
* mclock_t name;
|
||||||
|
* clock_init(&name, type);
|
||||||
|
*/
|
||||||
|
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||||
|
|
||||||
|
void clock_init(mclock_t *clock, clockid_t type);
|
||||||
|
void clock_start(mclock_t *clock);
|
||||||
|
s64 clock_elapsed_μs(mclock_t *clock);
|
||||||
|
s64 clock_elapsed_ms(mclock_t *clock);
|
||||||
|
double clock_elapsed_sec(mclock_t *clock);
|
||||||
|
|
||||||
|
#define RAND_SEED_DEFAULT U64(1)
|
||||||
|
|
||||||
|
void rand_init(u64 seed);
|
||||||
|
u64 rand64(void);
|
||||||
|
|
||||||
|
void init_all(void);
|
||||||
|
|
||||||
#endif /* _CHESSDEFS_H */
|
#endif /* _CHESSDEFS_H */
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
/* eval.h - static position evaluation.
|
/* eval.h - static position evaluation.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
|
96
src/fen.c
96
src/fen.c
@@ -61,46 +61,50 @@ static const char *castle_str = "KQkq";
|
|||||||
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
|
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* fen_check(pos_t *pos) - test (and try to fix) fen-generated position.
|
* fen_ok() - test (and try to fix) fen-generated position.
|
||||||
* @pos: position
|
* @pos: &position
|
||||||
|
* @fixit: action flag
|
||||||
*
|
*
|
||||||
* Test and fix the following:
|
* Test and possibly fix the following:
|
||||||
* - inconsistent castle flags (if K & R are not in correct position)
|
* - inconsistent castle flags (if K & R are not in correct position)
|
||||||
* - inconsistent en-passant square (turn, bad pawn position)
|
* - inconsistent en-passant square (turn, bad pawns positions)
|
||||||
*
|
*
|
||||||
* pos_check() is also called, leading to fatal errors if something is wrong.
|
* if @fixit is true, any error above will be fixed, and pos_ok() will
|
||||||
|
is also called, leading to fatal errors if something is wrong.
|
||||||
*
|
*
|
||||||
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
|
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
|
||||||
*/
|
*/
|
||||||
static int fen_check(pos_t *pos)
|
int fen_ok(pos_t *pos, bool fixit)
|
||||||
{
|
{
|
||||||
char *colstr[2] = { "white", "black"};
|
char *colstr[2] = { "white", "black"};
|
||||||
int warning = 0;
|
int warning = 0;
|
||||||
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
int up = sq_up(us); /* pawn up */
|
||||||
|
square_t ep = pos->en_passant;
|
||||||
|
|
||||||
/* en passant, depends on who plays next */
|
/* en passant, depends on who plays next */
|
||||||
if (pos->en_passant != SQUARE_NONE) {
|
if (ep != SQUARE_NONE) {
|
||||||
rank_t eprank = sq_rank(pos->en_passant);
|
rank_t eprank = sq_rank(ep);
|
||||||
file_t epfile = sq_file(pos->en_passant);
|
rank_t rank6 = sq_rel_rank(RANK_6, us);
|
||||||
rank_t rank5 = sq_rel_rank(RANK_5, pos->turn);
|
piece_t pawn = MAKE_PIECE(PAWN, them);
|
||||||
rank_t rank6 = sq_rel_rank(RANK_6, pos->turn);
|
bitboard_t att = bb_pawn_attacks[them][ep] & pos->bb[us][PAWN];
|
||||||
rank_t rank7 = sq_rel_rank(RANK_7, pos->turn);
|
|
||||||
piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN;
|
if (eprank != rank6 ||
|
||||||
if (warn(eprank != rank6 ||
|
pos->board[ep - up] != pawn ||
|
||||||
pos->board[sq_make(epfile, rank5)] != pawn ||
|
pos->board[ep] != EMPTY ||
|
||||||
pos->board[sq_make(epfile, rank6)] != EMPTY ||
|
pos->board[ep + up] != EMPTY ||
|
||||||
pos->board[sq_make(epfile, rank7)] != EMPTY,
|
att == 0ull) {
|
||||||
"fen warn: wrong en-passant settings. (fixed)\n")) {
|
|
||||||
# ifdef DEBUG_FEN
|
|
||||||
printf("ep5=%o ep6=%o ep7=%o\n", sq_make(epfile, rank5),
|
|
||||||
sq_make(epfile, rank6), sq_make(epfile, rank7));
|
|
||||||
# endif
|
|
||||||
warning++;
|
warning++;
|
||||||
|
if (fixit) {
|
||||||
|
warn(true, "pos warn: wrong en-passant settings (fixed).\n");
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
for (int color = WHITE; color <= BLACK; ++color) {
|
for (int color = WHITE; color <= BLACK; ++color) {
|
||||||
rank_t rank1 = color == WHITE? RANK_1: RANK_8;
|
rank_t rank1 = sq_rel_rank(RANK_1, color);
|
||||||
|
|
||||||
/* castling */
|
/* castling */
|
||||||
/* where K and R should be for valid castle flag */
|
/* where K and R should be for valid castle flag */
|
||||||
@@ -109,28 +113,28 @@ static int fen_check(pos_t *pos)
|
|||||||
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
|
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
|
||||||
|
|
||||||
/* where they are */
|
/* where they are */
|
||||||
bitboard_t kings = pos->bb[color][KING];
|
bitboard_t kingbb = pos->bb[color][KING];
|
||||||
bitboard_t rooks = pos->bb[color][ROOK];
|
bitboard_t rookbb = pos->bb[color][ROOK];
|
||||||
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
|
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
|
||||||
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
|
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
|
||||||
if (pos->castle & castle_k) {
|
if (pos->castle & castle_k && !(k & kingbb && r_k & rookbb)) {
|
||||||
if (warn(!(k & kings && r_k & rooks),
|
|
||||||
"fen warn: wrong %s short castling K or R position (fixed)\n",
|
|
||||||
colstr[color])) {
|
|
||||||
warning++;
|
warning++;
|
||||||
|
if (fixit) {
|
||||||
|
warn(true, "fen warn: wrong %s short castling (fixed)\n",
|
||||||
|
colstr[color]);
|
||||||
pos->castle &= ~castle_k;
|
pos->castle &= ~castle_k;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (pos->castle & castle_q) {
|
if (pos->castle & castle_q && !(k & kingbb && r_q & rookbb)) {
|
||||||
if (warn(!(k & kings && r_q & rooks),
|
|
||||||
"fen warn: wrong %s long castling K or R position (fixed)\n",
|
|
||||||
colstr[color])) {
|
|
||||||
warning++;
|
warning++;
|
||||||
|
if (fixit) {
|
||||||
|
warn(true, "fen warn: wrong %s long castling (fixed)\n",
|
||||||
|
colstr[color]);
|
||||||
pos->castle &= ~castle_q;
|
pos->castle &= ~castle_q;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return pos_ok(pos, 0) ? warning: -1;
|
return warning;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -162,7 +166,7 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
|||||||
char *p;
|
char *p;
|
||||||
short rank, file, tmp;
|
short rank, file, tmp;
|
||||||
piece_t piece;
|
piece_t piece;
|
||||||
int consumed, err_line = 0, err_pos, err_char;
|
int consumed, err_line = 0, err_pos = 0, err_char = 0;
|
||||||
pos_t tmppos;
|
pos_t tmppos;
|
||||||
|
|
||||||
pos_clear(&tmppos);
|
pos_clear(&tmppos);
|
||||||
@@ -184,6 +188,8 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
|||||||
piece, PIECE(piece), COLOR(piece));
|
piece, PIECE(piece), COLOR(piece));
|
||||||
# endif
|
# endif
|
||||||
pos_set_sq(&tmppos, sq_make(file, rank), piece);
|
pos_set_sq(&tmppos, sq_make(file, rank), piece);
|
||||||
|
if (PIECE(piece) == KING)
|
||||||
|
tmppos.king[COLOR(piece)] = sq_make(file, rank);
|
||||||
file++;
|
file++;
|
||||||
} else { /* error */
|
} else { /* error */
|
||||||
err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
|
err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
|
||||||
@@ -248,13 +254,15 @@ end:
|
|||||||
err_line, err_pos, err_char, err_char)) {
|
err_line, err_pos, err_char, err_char)) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
if (fen_check(&tmppos) < 0)
|
|
||||||
return NULL;
|
fen_ok(&tmppos, true); /* fix e.p & castling flags */
|
||||||
|
if (!pos_ok(&tmppos, false))
|
||||||
|
return NULL; /* invalid position: ignored */
|
||||||
|
|
||||||
|
tmppos.key = zobrist_calc(&tmppos);
|
||||||
if (!pos)
|
if (!pos)
|
||||||
pos = pos_dup(&tmppos);
|
pos = pos_new();
|
||||||
//puts("prout 1");
|
pos_copy(&tmppos, pos);
|
||||||
//pos_print_raw(&tmppos, 1);
|
|
||||||
//puts("prout 2");
|
|
||||||
# ifdef DEBUG_FEN
|
# ifdef DEBUG_FEN
|
||||||
pos_print_raw(&tmppos, 1);
|
pos_print_raw(&tmppos, 1);
|
||||||
# endif
|
# endif
|
||||||
@@ -324,7 +332,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
fen[cur++] = '-';
|
fen[cur++] = '-';
|
||||||
} else {
|
} else {
|
||||||
for (int i = 0; i < 4; ++i)
|
for (int i = 0; i < 4; ++i)
|
||||||
if (pos->castle & mask(i))
|
if (pos->castle & BIT(i))
|
||||||
fen[cur++] = castle_str[i];
|
fen[cur++] = castle_str[i];
|
||||||
}
|
}
|
||||||
fen[cur++] = ' ';
|
fen[cur++] = ' ';
|
||||||
@@ -334,8 +342,8 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
if (pos->en_passant == SQUARE_NONE) {
|
if (pos->en_passant == SQUARE_NONE) {
|
||||||
fen[cur++] = '-';
|
fen[cur++] = '-';
|
||||||
} else {
|
} else {
|
||||||
fen[cur++] = FILE2C(sq_file(pos->en_passant));
|
strcpy(fen+cur, sq_to_string(pos->en_passant));
|
||||||
fen[cur++] = RANK2C(sq_rank(pos->en_passant));
|
cur += 2;
|
||||||
}
|
}
|
||||||
fen[cur++] = ' ';
|
fen[cur++] = ' ';
|
||||||
|
|
||||||
|
@@ -20,6 +20,7 @@
|
|||||||
|
|
||||||
extern const char *startfen; /* startup position */
|
extern const char *startfen; /* startup position */
|
||||||
|
|
||||||
|
extern int fen_ok(pos_t *pos, bool fixit);
|
||||||
extern pos_t *startpos(pos_t *pos);
|
extern pos_t *startpos(pos_t *pos);
|
||||||
extern pos_t *fen2pos(pos_t *pos, const char *fen);
|
extern pos_t *fen2pos(pos_t *pos, const char *fen);
|
||||||
extern char *pos2fen(const pos_t *pos, char *fen);
|
extern char *pos2fen(const pos_t *pos, char *fen);
|
||||||
|
240
src/hash.c
Normal file
240
src/hash.c
Normal file
@@ -0,0 +1,240 @@
|
|||||||
|
/* hash.c - hash management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#include <brlib.h>
|
||||||
|
#include <bitops.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "util.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "piece.h"
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
|
u64 zobrist_pieces[16][64];
|
||||||
|
u64 zobrist_castling[4 * 4 + 1];
|
||||||
|
u64 zobrist_turn; /* for black, XOR each ply */
|
||||||
|
u64 zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||||
|
|
||||||
|
hasht_t hash_tt; /* main transposition table */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_init() - initialize zobrist tables.
|
||||||
|
*
|
||||||
|
* Initialize all zobrist random bitmasks. Must be called before any other
|
||||||
|
* zobrist function, and can be called once only (further calls will be ignored).
|
||||||
|
*/
|
||||||
|
void zobrist_init(void)
|
||||||
|
{
|
||||||
|
static bool called = false;
|
||||||
|
if (!called) {
|
||||||
|
called = true;
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||||
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
|
zobrist_pieces[MAKE_PIECE(p, c)][sq] = rand64();
|
||||||
|
}
|
||||||
|
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c)
|
||||||
|
zobrist_castling[c] = rand64();
|
||||||
|
for (file_t f = FILE_A; f <= FILE_H; ++f)
|
||||||
|
zobrist_ep[f] = rand64();
|
||||||
|
zobrist_ep[8] = 0; /* see EP_ZOBRIST_IDX macro */
|
||||||
|
zobrist_turn = rand64();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_calc() - calculate a position zobrist hash.
|
||||||
|
* @pos: &position
|
||||||
|
*
|
||||||
|
* Normally, Zobrist keys are incrementally calculated when doing or
|
||||||
|
* undoing a move.
|
||||||
|
* This function should normally only be called:
|
||||||
|
* - When starting a new position
|
||||||
|
* - To verify incremental Zobrist calculation is correct
|
||||||
|
*
|
||||||
|
* @return: @pos Zobrist key
|
||||||
|
*/
|
||||||
|
hkey_t zobrist_calc(pos_t *pos)
|
||||||
|
{
|
||||||
|
hkey_t key = 0;
|
||||||
|
|
||||||
|
if (pos->turn == BLACK)
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t pt = PAWN; pt <= KING; ++pt) {
|
||||||
|
piece_t piece = MAKE_PIECE(pt, c);
|
||||||
|
bitboard_t bb = pos->bb[c][pt];
|
||||||
|
while (bb) {
|
||||||
|
square_t sq = bb_next(&bb);
|
||||||
|
key ^= zobrist_pieces[piece][sq];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
|
return key;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* zobrist_verify() - verify current position Zobrist key.
|
||||||
|
* @pos: &position
|
||||||
|
*
|
||||||
|
* Verify that position Zobrist key matches a full Zobrist calculation.
|
||||||
|
* This function cannot be called if ZOBRIST_VERIFY is not set.
|
||||||
|
*
|
||||||
|
* @return: True if Zobrist key is OK.
|
||||||
|
*/
|
||||||
|
#ifdef ZOBRIST_VERIFY
|
||||||
|
bool zobrist_verify(pos_t *pos)
|
||||||
|
{
|
||||||
|
key_t diff, key = zobrist_calc(pos);
|
||||||
|
|
||||||
|
if (pos->key == key)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
printf("key verify: cur=%#lx != %#lx\n", pos->key, key);
|
||||||
|
|
||||||
|
/* try to find-out the key in different zobrist tables */
|
||||||
|
diff = pos->key ^ key;
|
||||||
|
|
||||||
|
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||||
|
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||||
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
|
if (diff == zobrist_pieces[MAKE_PIECE(p, c)][sq]) {
|
||||||
|
warn(true, "zobrist difference is piece:[%s][%s]\n",
|
||||||
|
piece_to_fen(MAKE_PIECE(p, c)), sq_to_string(sq));
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c)
|
||||||
|
if (diff == zobrist_castling[c]) {
|
||||||
|
warn(true, "zobrist difference is castling:[%d]\n", c);
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (file_t f = FILE_A; f <= FILE_H; ++f)
|
||||||
|
if (diff == zobrist_ep[f]) {
|
||||||
|
warn(true, "zobrist difference is ep:[%d]\n", f);
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
if (diff == zobrist_turn) {
|
||||||
|
warn(true, "zobrist difference is turn\n");
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
warn(true, "zobrist diff %lx is unknown\n", diff);
|
||||||
|
end:
|
||||||
|
bug_on(false);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hash_create() - hashtable creation.
|
||||||
|
* @sizemb: s32 size of hash table in Mb
|
||||||
|
*
|
||||||
|
* Create a hash table of max @sizemb (or HASH_SIZE_MBif @sizemb <= 0) Mb size.
|
||||||
|
* This function must be called at startup.
|
||||||
|
*
|
||||||
|
* The number of bucket_t entries fitting in @sizemb is calculated, and rounded
|
||||||
|
* (down) to a power of 2.
|
||||||
|
* This means the actual size could be lower than @sizemb (nearly halved in
|
||||||
|
* worst case).
|
||||||
|
*
|
||||||
|
* If transposition hashtable already exists and new size would not change,
|
||||||
|
* the old one is cleared.
|
||||||
|
* If transposition hashtable already exists and new size is different,
|
||||||
|
* the old one is destroyed first (old data is not preserved).
|
||||||
|
*
|
||||||
|
* TODO:
|
||||||
|
* - Rebuild old hashtable data ?
|
||||||
|
*
|
||||||
|
* @return: hash table size in Mb. If memory allocation fails, the function does
|
||||||
|
* not return.
|
||||||
|
*/
|
||||||
|
int hash_create(s32 sizemb)
|
||||||
|
{
|
||||||
|
size_t bytes, target_nbuckets;
|
||||||
|
u32 nbits;
|
||||||
|
|
||||||
|
static_assert(sizeof(hentry_t) == 16, "fatal: hentry_t size != 16");
|
||||||
|
|
||||||
|
//printf("mb = %'7u ", sizemb);
|
||||||
|
/* adjust tt size */
|
||||||
|
if (sizemb <= 0)
|
||||||
|
sizemb = HASH_SIZE_DEFAULT;
|
||||||
|
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||||
|
//printf("-> %'6d ", sizemb);
|
||||||
|
|
||||||
|
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
|
||||||
|
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
|
||||||
|
|
||||||
|
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
|
||||||
|
|
||||||
|
if (hash_tt.nbits != nbits) {
|
||||||
|
if (hash_tt.nbits)
|
||||||
|
hash_delete();
|
||||||
|
|
||||||
|
hash_tt.nbits = nbits;
|
||||||
|
|
||||||
|
hash_tt.nbuckets = BIT(hash_tt.nbits);
|
||||||
|
hash_tt.nkeys = hash_tt.nbuckets * NBUCKETS;
|
||||||
|
|
||||||
|
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
|
||||||
|
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
|
||||||
|
|
||||||
|
hash_tt.mask = -1ull >> (64 - nbits);
|
||||||
|
|
||||||
|
hash_tt.keys = safe_malloc(hash_tt.bytes);
|
||||||
|
|
||||||
|
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
|
||||||
|
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);
|
||||||
|
//printf("mask=%9x\n", hash_tt.mask);
|
||||||
|
}
|
||||||
|
//else {
|
||||||
|
// printf("unchanged (cleared)\n");
|
||||||
|
//}
|
||||||
|
/* attention - may fail ! */
|
||||||
|
hash_clear();
|
||||||
|
|
||||||
|
return hash_tt.nbits;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hash_clear() - clear hashtable data.
|
||||||
|
*
|
||||||
|
* Reset hashtable entries (if available) and statistic information.
|
||||||
|
*/
|
||||||
|
void hash_clear()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys)
|
||||||
|
memset(hash_tt.keys, 0, hash_tt.bytes);
|
||||||
|
|
||||||
|
hash_tt.used_buckets = 0;
|
||||||
|
hash_tt.used_keys = 0;
|
||||||
|
hash_tt.collisions = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hash_delete() - delete hashtable data.
|
||||||
|
*
|
||||||
|
* free hashtable data.
|
||||||
|
*/
|
||||||
|
void hash_delete()
|
||||||
|
{
|
||||||
|
if (hash_tt.keys)
|
||||||
|
safe_free(hash_tt.keys);
|
||||||
|
memset(&hash_tt, 0, sizeof(hash_tt));
|
||||||
|
}
|
104
src/hash.h
Normal file
104
src/hash.h
Normal file
@@ -0,0 +1,104 @@
|
|||||||
|
/* hash.h - hash management.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef HASH_H
|
||||||
|
#define HASH_H
|
||||||
|
|
||||||
|
#include <assert.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
#define NBUCKETS 4 /* buckets per hash table entry */
|
||||||
|
|
||||||
|
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
|
||||||
|
#define HASH_SIZE_MIN 4
|
||||||
|
#define HASH_SIZE_MAX 32768 /* 32Gb */
|
||||||
|
|
||||||
|
typedef u64 hkey_t; /* cannot use typedef for key_t */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* hentry_t: hashtable bucket.
|
||||||
|
*
|
||||||
|
* Size should be exactly 16 bytes. If impossible to fit necessary data in
|
||||||
|
* 16 bytes in future, it should be updated to be exactly 32 bytes.
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
hkey_t key; /* zobrist */
|
||||||
|
union {
|
||||||
|
u64 data;
|
||||||
|
struct {
|
||||||
|
u16 depth; /* ply in search */
|
||||||
|
s16 eval;
|
||||||
|
u16 move;
|
||||||
|
u8 flags; /* maybe for locking, etc... */
|
||||||
|
u8 filler;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
} hentry_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
hentry_t buckets[NBUCKETS];
|
||||||
|
} bucket_t;
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
bucket_t *keys; /* &hashtable entries */
|
||||||
|
|
||||||
|
/* memory size in bytes/mb */
|
||||||
|
size_t bytes;
|
||||||
|
u32 mb;
|
||||||
|
|
||||||
|
/* size in buckets/keys */
|
||||||
|
size_t nbuckets;
|
||||||
|
size_t nkeys; /* nbuckets * NBUCKETS */
|
||||||
|
|
||||||
|
/* internal representation */
|
||||||
|
u32 nbits; /* #buckets in bits, power of 2 */
|
||||||
|
u32 mask; /* nbuckets - 1, key mask */
|
||||||
|
|
||||||
|
/* stats - unsure about usage */
|
||||||
|
size_t used_buckets;
|
||||||
|
size_t used_keys;
|
||||||
|
u64 collisions;
|
||||||
|
} hasht_t;
|
||||||
|
|
||||||
|
/* hack:
|
||||||
|
* ep zobrist key index is 0-7 for each en-passant file, 8 for SQUARE_NONE.
|
||||||
|
* To transform :
|
||||||
|
* - ep == 64 (SQUARE_NONE) to id = 8
|
||||||
|
* - ep == 0~63 to idx = sq_file(ep), i.e. (ep & 7)
|
||||||
|
* we use the formula:
|
||||||
|
* idx = ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep);
|
||||||
|
*/
|
||||||
|
#define EP_ZOBRIST_IDX(ep) ( ( (ep) >> 3 ) | sq_file(ep) )
|
||||||
|
|
||||||
|
extern hkey_t zobrist_pieces[16][64];
|
||||||
|
extern hkey_t zobrist_castling[4 * 4 + 1];
|
||||||
|
extern hkey_t zobrist_turn; /* for black, XOR each ply */
|
||||||
|
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||||
|
|
||||||
|
extern hasht_t hash_tt; /* main transposition table */
|
||||||
|
|
||||||
|
void zobrist_init(void);
|
||||||
|
hkey_t zobrist_calc(pos_t *pos);
|
||||||
|
|
||||||
|
#ifdef ZOBRIST_VERIFY
|
||||||
|
bool zobrist_verify(pos_t *pos);
|
||||||
|
#else
|
||||||
|
#define zobrist_verify(p) true
|
||||||
|
#endif
|
||||||
|
|
||||||
|
int hash_create(int Mb);
|
||||||
|
void hash_clear(void);
|
||||||
|
void hash_delete(void);
|
||||||
|
|
||||||
|
#endif /* HASH_H */
|
@@ -129,8 +129,8 @@ bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
|||||||
bitboard_t r = bswap64(o);
|
bitboard_t r = bswap64(o);
|
||||||
square_t r_sq = FLIP_V(sq);
|
square_t r_sq = FLIP_V(sq);
|
||||||
|
|
||||||
return ( (o - 2 * mask(sq) )
|
return ( (o - 2 * BIT(sq) )
|
||||||
^ bswap64(r - 2 * mask(r_sq)))
|
^ bswap64(r - 2 * BIT(r_sq)))
|
||||||
& mask;
|
& mask;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
42
src/init.c
Normal file
42
src/init.c
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
/* init.c - initialize all.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <locale.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
#include "bitboard.h"
|
||||||
|
#include "hyperbola-quintessence.h"
|
||||||
|
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
|
void init_all(void)
|
||||||
|
{
|
||||||
|
/* for printf() numeric thousands separator */
|
||||||
|
setlocale(LC_NUMERIC, "");
|
||||||
|
/* line-buffered stdout */
|
||||||
|
setlinebuf(stdout);
|
||||||
|
|
||||||
|
/* pseudo random generator seed */
|
||||||
|
rand_init(RAND_SEED_DEFAULT);
|
||||||
|
|
||||||
|
/* bitboards & hq */
|
||||||
|
bitboard_init();
|
||||||
|
hyperbola_init();
|
||||||
|
|
||||||
|
/* zobrist tables & default tt hashtable */
|
||||||
|
zobrist_init();
|
||||||
|
hash_create(HASH_SIZE_DEFAULT);
|
||||||
|
|
||||||
|
}
|
152
src/misc.c
Normal file
152
src/misc.c
Normal file
@@ -0,0 +1,152 @@
|
|||||||
|
/* misc.c - generic/catchall functions.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
|
||||||
|
/*
|
||||||
|
* 1 sec = 1000 millisec
|
||||||
|
* 1 millisec = 1000 microsec
|
||||||
|
* 1 microsec = 1000 nanosec
|
||||||
|
* milli = sec * 1000 + nanosec / 1000000
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* We use microsec for all intermediate calcluation */
|
||||||
|
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
|
||||||
|
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
|
||||||
|
|
||||||
|
#define MILLI_IN_SEC 1000ll /* millisecond in second */
|
||||||
|
|
||||||
|
#define MICRO_IN_MILLI 1000ll
|
||||||
|
|
||||||
|
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
|
||||||
|
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_start - start or restart a clock.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* Save current time according to @clock type.
|
||||||
|
*/
|
||||||
|
void clock_start(mclock_t *clock)
|
||||||
|
{
|
||||||
|
clock_gettime(clock->clocktype, &clock->start);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_init - initializes a clock type.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
* @type: clock type
|
||||||
|
*
|
||||||
|
* See the clock_gettime(2) for details.
|
||||||
|
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
|
||||||
|
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
|
||||||
|
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
|
||||||
|
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
|
||||||
|
*/
|
||||||
|
void clock_init(mclock_t *clock, clockid_t type)
|
||||||
|
{
|
||||||
|
clock->clocktype = type;
|
||||||
|
clock_start(clock);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: microseconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
s64 clock_elapsed_μs(mclock_t *clock)
|
||||||
|
{
|
||||||
|
struct timespec current;
|
||||||
|
s64 μs;
|
||||||
|
|
||||||
|
clock_gettime(clock->clocktype, ¤t);
|
||||||
|
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
|
||||||
|
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
|
||||||
|
return μs;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: milliseconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
s64 clock_elapsed_ms(mclock_t *clock)
|
||||||
|
{
|
||||||
|
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
|
||||||
|
* @clock: &mclock_t clock
|
||||||
|
*
|
||||||
|
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||||
|
* call time.
|
||||||
|
*
|
||||||
|
* @return: seconds elapsed since last clock_start().
|
||||||
|
*/
|
||||||
|
double clock_elapsed_sec(mclock_t *clock)
|
||||||
|
{
|
||||||
|
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||||
|
}
|
||||||
|
|
||||||
|
static u64 rand_seed = 1ull;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* rand_init() - initialize random generator seed.
|
||||||
|
* @seed: u64, the random generator seed.
|
||||||
|
*
|
||||||
|
* No change is made is performed if If @seed is zero. By default, @seed is
|
||||||
|
* 1.
|
||||||
|
* This seed is used by rand64().
|
||||||
|
*/
|
||||||
|
void rand_init(u64 seed)
|
||||||
|
{
|
||||||
|
if (seed)
|
||||||
|
rand_seed = seed;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* rand64() - get a random number, xorshift method.
|
||||||
|
*
|
||||||
|
* Source:
|
||||||
|
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
|
||||||
|
* We do not want true random numbers, like those offered by getrandom(2), as we
|
||||||
|
* need to be able to get predictable results.
|
||||||
|
* Note: For predictable results in MT, we should use separate seeds.
|
||||||
|
*
|
||||||
|
* @return: a 64 bits random number.
|
||||||
|
*/
|
||||||
|
u64 rand64(void)
|
||||||
|
{
|
||||||
|
bug_on(rand_seed == 0ull);
|
||||||
|
|
||||||
|
rand_seed ^= rand_seed >> 12;
|
||||||
|
rand_seed ^= rand_seed << 25;
|
||||||
|
rand_seed ^= rand_seed >> 27;
|
||||||
|
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||||
|
}
|
224
src/move-do.c
224
src/move-do.c
@@ -23,6 +23,7 @@
|
|||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
|
#include "hash.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* move_do() - do move.
|
* move_do() - do move.
|
||||||
@@ -39,39 +40,49 @@
|
|||||||
* - castling
|
* - castling
|
||||||
* - en-passant
|
* - en-passant
|
||||||
* - captured piece (excl. en-passant)
|
* - captured piece (excl. en-passant)
|
||||||
|
* - tt hash values are updated for:
|
||||||
|
* - side-to-move
|
||||||
|
* - en-passant
|
||||||
|
* - castling rights.
|
||||||
*
|
*
|
||||||
* @return: pos.
|
* @return: updated pos.
|
||||||
*/
|
*/
|
||||||
pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||||
{
|
{
|
||||||
//# ifdef DEBUG_MOVE_DO
|
|
||||||
// move_print(move, M_PR_NL | M_PR_LONG);
|
|
||||||
//# endif
|
|
||||||
//*state = pos->state; /* save irreversible changes */
|
|
||||||
|
|
||||||
color_t us = pos->turn, them = OPPONENT(us);
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
square_t from = move_from(move), to = move_to(move);
|
square_t from = move_from(move), to = move_to(move);
|
||||||
piece_t piece = pos->board[from];
|
piece_t piece = pos->board[from];
|
||||||
|
piece_t captured = pos->board[to];
|
||||||
piece_type_t ptype = PIECE(piece);
|
piece_type_t ptype = PIECE(piece);
|
||||||
color_t pcolor = COLOR(piece);
|
|
||||||
piece_t new_piece = piece;
|
piece_t new_piece = piece;
|
||||||
|
int up = sq_up(us);
|
||||||
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
|
*state = pos->state; /* save irreversible changes */
|
||||||
|
|
||||||
|
/* update key: switch turn, reset castling and ep */
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
++pos->clock_50;
|
++pos->clock_50;
|
||||||
++pos->plycount;
|
++pos->plycount;
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->turn = them;
|
pos->turn = them;
|
||||||
|
pos->captured = captured;
|
||||||
|
|
||||||
bug_on(pcolor != us);
|
bug_on(COLOR(piece) != us);
|
||||||
|
|
||||||
if (is_promotion(move)) {
|
if (is_promotion(move)) {
|
||||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (is_capture(move)) {
|
if (captured != EMPTY) {
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
pos->captured = pos->board[to]; /* save capture info */
|
//pos->captured = pos->board[to]; /* save capture info */
|
||||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
|
key ^= zobrist_pieces[captured][to];
|
||||||
pos_clr_sq(pos, to); /* clear square */
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
} else if (is_castle(move)) { /* handle rook move */
|
} else if (is_castle(move)) { /* handle rook move */
|
||||||
square_t rookfrom, rookto;
|
square_t rookfrom, rookto;
|
||||||
@@ -82,20 +93,28 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
rookfrom = sq_rel(A1, us);
|
rookfrom = sq_rel(A1, us);
|
||||||
rookto = sq_rel(D1, us);
|
rookto = sq_rel(D1, us);
|
||||||
}
|
}
|
||||||
|
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||||
|
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
pos->castle = clr_castle(pos->castle, us);
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
if (is_dpush(move)) /* if pawn double push, set e.p. */
|
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||||
pos->en_passant = pawn_push_up(from, us);
|
square_t ep = from + up;;
|
||||||
else if (is_enpassant(move)) { /* clear grabbed pawn */
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
square_t grabbed = pawn_push_up(to, them);
|
pos->en_passant = ep;
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
}
|
||||||
|
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||||
|
square_t grabbed = to - up;
|
||||||
|
key ^= zobrist_pieces[pos->board[grabbed]][grabbed];
|
||||||
pos_clr_sq(pos, grabbed);
|
pos_clr_sq(pos, grabbed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
|
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||||
pos_set_sq(pos, to, new_piece);
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
if (ptype == KING)
|
if (ptype == KING)
|
||||||
@@ -117,7 +136,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
else if (from == rel_h1)
|
else if (from == rel_h1)
|
||||||
pos->castle = clr_oo(pos->castle, us);
|
pos->castle = clr_oo(pos->castle, us);
|
||||||
}
|
}
|
||||||
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
|
if (can_castle(pos->castle, them)) {
|
||||||
square_t rel_a8 = sq_rel(A8, us);
|
square_t rel_a8 = sq_rel(A8, us);
|
||||||
square_t rel_h8 = sq_rel(H8, us);
|
square_t rel_h8 = sq_rel(H8, us);
|
||||||
if (to == rel_a8)
|
if (to == rel_a8)
|
||||||
@@ -126,6 +145,13 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
pos->castle = clr_oo(pos->castle, them);
|
pos->castle = clr_oo(pos->castle, them);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* update castling rights key */
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
|
||||||
|
pos->key = key;
|
||||||
|
|
||||||
|
zobrist_verify(pos);
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -146,27 +172,23 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
|||||||
*
|
*
|
||||||
* @return: pos.
|
* @return: pos.
|
||||||
*/
|
*/
|
||||||
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||||
{
|
{
|
||||||
//# ifdef DEBUG_MOVE
|
|
||||||
//log(1, "new move: ");
|
|
||||||
//move_print(0, move, M_PR_NL | M_PR_LONG);
|
|
||||||
//# endif
|
|
||||||
color_t them = pos->turn, us = OPPONENT(them);
|
color_t them = pos->turn, us = OPPONENT(them);
|
||||||
square_t from = move_from(move), to = move_to(move);
|
square_t from = move_from(move), to = move_to(move);
|
||||||
piece_t piece = pos->board[to];
|
piece_t piece = pos->board[to];
|
||||||
|
int up = sq_up(them);
|
||||||
|
|
||||||
if (is_promotion(move))
|
if (is_promotion(move))
|
||||||
piece = MAKE_PIECE(PAWN, us);
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
pos_clr_sq(pos, to); /* always clear "to" and set "from" */
|
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||||
pos_set_sq(pos, from, piece);
|
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||||
|
|
||||||
if (PIECE(piece) == KING)
|
if (PIECE(piece) == KING)
|
||||||
pos->king[us] = from;
|
pos->king[us] = from;
|
||||||
|
|
||||||
if (is_capture(move)) {
|
if (pos->captured != EMPTY) {
|
||||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||||
} else if (is_castle(move)) { /* make reverse rook move */
|
} else if (is_castle(move)) { /* make reverse rook move */
|
||||||
square_t rookfrom, rookto;
|
square_t rookfrom, rookto;
|
||||||
@@ -180,7 +202,155 @@ pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
|||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||||
square_t grabbed = pawn_push_up(to, them);
|
square_t grabbed = to + up;
|
||||||
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
|
}
|
||||||
|
|
||||||
|
pos->state = *state; /* restore irreversible changes */
|
||||||
|
pos->turn = us;
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_{do,undo}_alt - alternative move_do/move_undo (to experiment)
|
||||||
|
*/
|
||||||
|
pos_t *move_do_alt(pos_t *pos, const move_t move) //, state_t *state)
|
||||||
|
{
|
||||||
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[from];
|
||||||
|
piece_t captured = pos->board[to];
|
||||||
|
piece_type_t ptype = PIECE(piece);
|
||||||
|
piece_t new_piece = piece;
|
||||||
|
int up = sq_up(us);
|
||||||
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
|
/* update key: switch turn, reset castling and ep */
|
||||||
|
key ^= zobrist_turn;
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
|
++pos->clock_50;
|
||||||
|
++pos->plycount;
|
||||||
|
pos->en_passant = SQUARE_NONE;
|
||||||
|
pos->turn = them;
|
||||||
|
pos->captured = captured;
|
||||||
|
|
||||||
|
bug_on(COLOR(piece) != us);
|
||||||
|
|
||||||
|
if (is_promotion(move)) {
|
||||||
|
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||||
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (captured != EMPTY) {
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
//pos->captured = pos->board[to]; /* save capture info */
|
||||||
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
|
key ^= zobrist_pieces[captured][to];
|
||||||
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
|
} else if (is_castle(move)) { /* handle rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (is_castle_K(move)) {
|
||||||
|
rookfrom = sq_rel(H1, us);
|
||||||
|
rookto = sq_rel(F1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(A1, us);
|
||||||
|
rookto = sq_rel(D1, us);
|
||||||
|
}
|
||||||
|
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||||
|
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||||
|
square_t ep = from + up;;
|
||||||
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
|
pos->en_passant = ep;
|
||||||
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
}
|
||||||
|
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||||
|
square_t grabbed = to - up;
|
||||||
|
key ^= zobrist_pieces[pos->board[grabbed]][grabbed];
|
||||||
|
pos_clr_sq(pos, grabbed);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
|
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||||
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
|
if (ptype == KING)
|
||||||
|
pos->king[us] = to;
|
||||||
|
|
||||||
|
/* update castling flags
|
||||||
|
* As we always consider flags are valid, we :
|
||||||
|
* - adjust our flags if relative from is "E1", "A1", H1"
|
||||||
|
* - adjust opp flags if relative to if "A8", H8"
|
||||||
|
*/
|
||||||
|
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
||||||
|
square_t rel_e1 = sq_rel(E1, us);
|
||||||
|
square_t rel_a1 = sq_rel(A1, us);
|
||||||
|
square_t rel_h1 = sq_rel(H1, us);
|
||||||
|
if (from == rel_e1)
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
else if (from == rel_a1)
|
||||||
|
pos->castle = clr_ooo(pos->castle, us);
|
||||||
|
else if (from == rel_h1)
|
||||||
|
pos->castle = clr_oo(pos->castle, us);
|
||||||
|
}
|
||||||
|
if (can_castle(pos->castle, them)) {
|
||||||
|
square_t rel_a8 = sq_rel(A8, us);
|
||||||
|
square_t rel_h8 = sq_rel(H8, us);
|
||||||
|
if (to == rel_a8)
|
||||||
|
pos->castle = clr_ooo(pos->castle, them);
|
||||||
|
else if (to == rel_h8)
|
||||||
|
pos->castle = clr_oo(pos->castle, them);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* update castling rights key */
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
|
||||||
|
pos->key = key;
|
||||||
|
|
||||||
|
zobrist_verify(pos);
|
||||||
|
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
pos_t *move_undo_alt(pos_t *pos, const move_t move)
|
||||||
|
{
|
||||||
|
color_t them = pos->turn, us = OPPONENT(them);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[to];
|
||||||
|
int up = sq_up(them);
|
||||||
|
|
||||||
|
if (is_promotion(move))
|
||||||
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
|
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||||
|
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||||
|
|
||||||
|
if (PIECE(piece) == KING)
|
||||||
|
pos->king[us] = from;
|
||||||
|
|
||||||
|
if (pos->captured != EMPTY) {
|
||||||
|
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||||
|
} else if (is_castle(move)) { /* make reverse rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (is_castle_K(move)) {
|
||||||
|
rookfrom = sq_rel(F1, us);
|
||||||
|
rookto = sq_rel(H1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(D1, us);
|
||||||
|
rookto = sq_rel(A1, us);
|
||||||
|
}
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||||
|
square_t grabbed = to + up;
|
||||||
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
/* move-do.h - move do/undo.
|
/* move-do.h - move do/undo.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -16,7 +16,10 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state);
|
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
|
||||||
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state);
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
|
||||||
|
|
||||||
|
pos_t *move_do_alt(pos_t *pos, const move_t move);//, state_t *state);
|
||||||
|
pos_t *move_undo_alt(pos_t *pos, const move_t move);//, const state_t *state);
|
||||||
|
|
||||||
#endif /* MOVE_DO_H */
|
#endif /* MOVE_DO_H */
|
||||||
|
502
src/move-gen.c
502
src/move-gen.c
@@ -37,75 +37,74 @@
|
|||||||
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||||
{
|
{
|
||||||
color_t us = pos->turn, them = OPPONENT(us);
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
square_t from = move_from(move), to = move_to(move), king = pos->king[us], sq;
|
square_t from = move_from(move), to = move_to(move);
|
||||||
piece_type_t piece = PIECE(pos->board[from]);
|
square_t king = pos->king[us];
|
||||||
bitboard_t kingbb = pos->bb[us][KING], tmp;
|
bitboard_t kingbb = pos->bb[us][KING];
|
||||||
u64 pinned = mask(from) & pos->blockers & pos->bb[us][ALL_PIECES];
|
bitboard_t occ = pos_occ(pos);
|
||||||
|
u64 pinned = BIT(from) & pos->blockers;
|
||||||
|
u64 checkers = pos->checkers;
|
||||||
|
|
||||||
/* (1) - King
|
/* (1) - Castling & King
|
||||||
* For castling, we already tested intermediate squares attacks
|
* For castling, we need to check intermediate squares attacks only.
|
||||||
* in pseudo move generation, so we only care destination square here.
|
* Attention: To test if K is in check after moving, we need to exclude
|
||||||
* Attention: We need to exclude king from occupation bitboard !
|
* king from occupation bitboard (to catch king moving away from checker
|
||||||
|
* on same line) !
|
||||||
*/
|
*/
|
||||||
if (piece == KING) {
|
if (unlikely(from == king)) {
|
||||||
bitboard_t occ = pos_occ(pos) ^ kingbb;
|
if (unlikely(is_castle(move))) {
|
||||||
return !sq_attackers(pos, occ, to, them);
|
square_t dir = to > from? 1: -1;
|
||||||
|
if (sq_is_attacked(pos, occ, from + dir, them))
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (2) - King is in check
|
/* (2) - King is in check
|
||||||
* Double-check is already handled, as only K moves were generated.
|
* Double-check is already handled in (1), as only K moves were generated
|
||||||
|
* by pseudo legal move generator.
|
||||||
* Here, allowed dest squares are only on King-checker line, or on checker
|
* Here, allowed dest squares are only on King-checker line, or on checker
|
||||||
* square.
|
* square.
|
||||||
* attacker.
|
* attacker.
|
||||||
* Special cases:
|
* Special cases:
|
||||||
* e.p., legal if the taken pawn is giving check
|
* e.p., legal if the grabbed pawn is giving check
|
||||||
* pinned piece: always illegal
|
* pinned piece: always illegal
|
||||||
*/
|
*/
|
||||||
if (pos->checkers) {
|
if (checkers) {
|
||||||
if (popcount64(pos->checkers) == 1) { /* one checker */
|
|
||||||
square_t checker = ctz64(pos->checkers);
|
|
||||||
if (pinned)
|
if (pinned)
|
||||||
return false;
|
return false;
|
||||||
|
if (bb_multiple(checkers))
|
||||||
|
return false;
|
||||||
|
square_t checker = ctz64(checkers);
|
||||||
if (is_enpassant(move)) {
|
if (is_enpassant(move)) {
|
||||||
return pawn_push_up(pos->en_passant, them) == checker;
|
return pos->en_passant + sq_up(them) == checker;
|
||||||
}
|
}
|
||||||
bitboard_t between = bb_between[king][checker] | pos->checkers;
|
return true;
|
||||||
return mask(to) & between;
|
//bitboard_t between = bb_between[king][checker] | pos->checkers;
|
||||||
}
|
//return mask(to) & between;
|
||||||
return false; /* double check */
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (3) - pinned pieces
|
/* (3) - pinned pieces
|
||||||
* We verify here that pinned piece P stays on line King-P.
|
* We verify here that pinned piece P stays on line King-P.
|
||||||
*/
|
*/
|
||||||
//if (mask(from) & pos->blockers & pos->bb[us][ALL_PIECES]) {
|
if (BIT(from) & pos->blockers) {
|
||||||
if (pinned) {
|
return bb_line[from][king] & BIT(to); /* is to on pinner line ? */
|
||||||
bitboard_t line = bb_line[from][king];
|
|
||||||
return line & mask(to); /* to is not on pin line */
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* (4) - En-passant
|
/* (4) - En-passant
|
||||||
* We only care the situation where our King and enemy R/Q are on
|
* pinned pieces are handled in pinned section.
|
||||||
* 5th relative rank. To do so, we create an occupation bb without
|
* One case not handled anywhere else: when the two "disappearing" pawns
|
||||||
* the 2 pawns.
|
* would discover a R/Q horizontal check.
|
||||||
*/
|
*/
|
||||||
if (is_enpassant(move)) {
|
if (unlikely(is_enpassant(move))) {
|
||||||
/* from rank bitboard */
|
bitboard_t rank5 = bb_rel_rank(RANK_5, us);
|
||||||
bitboard_t rank5 = bb_sqrank[from];
|
|
||||||
/* enemy rooks/queens on from rank */
|
if (unlikely((pos->bb[us][KING] & rank5))) {
|
||||||
|
bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from);
|
||||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||||
|
|
||||||
if ((kingbb & rank5) && rooks) { /* K and enemy R/Q on rank */
|
if (hyperbola_rank_moves(occ ^ exclude, king) & rooks)
|
||||||
/* captured pawn square (beside from square) */
|
|
||||||
square_t captured = sq_make(sq_file(pos->en_passant), sq_rank(from));
|
|
||||||
/* occupation bitboard without the two "disappearing" pawns */
|
|
||||||
bitboard_t occ = pos_occ(pos) ^ mask(from) ^ mask(captured);
|
|
||||||
|
|
||||||
bit_for_each64(sq, tmp, rooks) /* check all rooks/queens */
|
|
||||||
if (hyperbola_rank_moves(occ, sq) & kingbb)
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@@ -136,28 +135,77 @@ move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_all_legal() - get the list of legal moves from pseudo-legal.
|
* pos_legal_dup() - get legal moves from pseudo-legal ones in new list.
|
||||||
* @pos: position
|
* @pos: position
|
||||||
* @movelist: &pseudo-legal movelist_t
|
* @pseudo: &movelist_t pseudo-legal moves list
|
||||||
* @dest: &destination movelist_t
|
* @legal: &movelist_t legal moves
|
||||||
*
|
*
|
||||||
* The pseudo-legal moves must be already calculated before calling this function.
|
* The pseudo-legal moves must be already calculated before calling this function.
|
||||||
* No check is done on @dest limits.
|
* No check is done on @legal limits.
|
||||||
|
* This function is similar to pos_legal(), but creates a new list for legal moves.
|
||||||
|
* It should only be used for debug purpose, when we want to keep a copy of
|
||||||
|
* pseudo-legal moves.
|
||||||
*
|
*
|
||||||
* @Return: @dest
|
* @return: @legal
|
||||||
*/
|
*/
|
||||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest)
|
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal)
|
||||||
{
|
{
|
||||||
int tmp = dest->nmoves = 0;
|
int tmp = legal->nmoves = 0;
|
||||||
move_t move;
|
move_t move;
|
||||||
|
|
||||||
while ((move = pos_next_legal(pos, movelist, &tmp)) != MOVE_NONE)
|
while ((move = pos_next_legal(pos, pseudo, &tmp)) != MOVE_NONE)
|
||||||
dest->move[dest->nmoves++] = move;
|
legal->move[legal->nmoves++] = move;
|
||||||
return dest;
|
return legal;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_gen_pseudomoves() - generate position pseudo-legal moves
|
* pos_legal() - get legal moves from pseudo-legal ones in new list.
|
||||||
|
* @pos: position
|
||||||
|
* @list: &movelist_t pseudo-legal moves list
|
||||||
|
*
|
||||||
|
* The pseudo-legal moves must be already calculated before calling this function.
|
||||||
|
* @list is replaced by legal moves.
|
||||||
|
*
|
||||||
|
* @return: @list
|
||||||
|
*/
|
||||||
|
movelist_t *pos_legal(const pos_t *pos, movelist_t *list)
|
||||||
|
{
|
||||||
|
move_t *cur = list->move, *last = list->move + list->nmoves;
|
||||||
|
|
||||||
|
while (cur < last) {
|
||||||
|
if (pseudo_is_legal(pos, *cur))
|
||||||
|
cur++;
|
||||||
|
else {
|
||||||
|
*cur = *--last;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
list->nmoves = last - list->move;
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* gen_pseudo_king() - generate king pseudo-legal moves.
|
||||||
|
* @pos: position
|
||||||
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||||
|
bitboard_t mask)
|
||||||
|
{
|
||||||
|
//color_t us = pos->turn;
|
||||||
|
//square_t from = pos->king[us];
|
||||||
|
//bitboard_t not_my_pieces = ~pos->bb[us][ALL_PIECES];
|
||||||
|
bitboard_t to_bb = bb_king_moves(mask, from);
|
||||||
|
square_t to;
|
||||||
|
while (moves) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_gen_check_pseudomoves() - generate position pseudo-legal moves when in check
|
||||||
* @pos: position
|
* @pos: position
|
||||||
* @movelist: &movelist_t array to store pseudo-moves
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
*
|
*
|
||||||
@@ -179,158 +227,280 @@ movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *de
|
|||||||
*
|
*
|
||||||
* @Return: The total number of moves.
|
* @Return: The total number of moves.
|
||||||
*/
|
*/
|
||||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
|
||||||
|
/**
|
||||||
|
* gen_pseudo_escape() - generate position pseudo-legal moves when in check
|
||||||
|
* @pos: square_t king position
|
||||||
|
* @mask: possible destinations to consider
|
||||||
|
* @moves: &move_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
* Generate all @pos pseudo moves for player-to-move, when in check.
|
||||||
|
* @movelist is filled with the moves.
|
||||||
|
*
|
||||||
|
* If king is doubles-checked, only King moves will be generated.
|
||||||
|
* Otherwise, only moves where destination in between King or checker, or checker
|
||||||
|
* square.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
/*
|
||||||
|
* static void __always_inline gen_pseudo_escape(pos_t *pos, movelist_t *movelist)
|
||||||
|
* {
|
||||||
|
* color_t us = pos->turn;
|
||||||
|
* color_t them = OPPONENT(us);
|
||||||
|
* square_t king = pos->king[us];
|
||||||
|
*
|
||||||
|
* gen_pseudo_king(pos, movelist);
|
||||||
|
*
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* moves_gen_flags() - generate all moves from square to bitboard (with flags).
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: square_t piece position
|
||||||
|
* @to_bb: destination bitboard
|
||||||
|
* @flags: flags to apply
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) moves from square @from to each square in @to_bb,
|
||||||
|
* with flags @flags.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
|
||||||
|
__unused move_flags_t flags)
|
||||||
|
{
|
||||||
|
square_t to;
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make_flags(from, to, flags);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_gen_promotions() - generate all promotions for given pawn and dest.
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: pawn position
|
||||||
|
* @to: promotion square
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
|
||||||
|
* pawn @from.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
|
||||||
|
{
|
||||||
|
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
|
||||||
|
*moves++ = move_make_promote(from, to, pt);
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* moves_gen() - generate all moves from square to bitboard.
|
||||||
|
* @moves: &move_t array where to store moves
|
||||||
|
* @from: square_t piece position
|
||||||
|
* @to_bb: destination bitboard
|
||||||
|
*
|
||||||
|
* Generate (at address @moves) moves from square @from to each square in @to_bb.
|
||||||
|
*
|
||||||
|
* @Return: New @moves.
|
||||||
|
*/
|
||||||
|
static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
|
||||||
|
{
|
||||||
|
square_t to;
|
||||||
|
// bb_print(sq_to_string(from), to_bb);
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
|
return moves;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_gen_pseudo() - generate position pseudo-legal moves
|
||||||
|
* @pos: position
|
||||||
|
* @movelist: &movelist_t array to store pseudo-moves
|
||||||
|
*
|
||||||
|
* Generate all @pos pseudo moves for player-to-move.
|
||||||
|
* @movelist is filled with the moves.
|
||||||
|
*
|
||||||
|
* Only a few validity checks are done here (i.e. moves are not generated):
|
||||||
|
* - castling, if king is in check
|
||||||
|
* - castling, if king passes an enemy-controlled square (not final square).
|
||||||
|
* When immediately known, a few move flags are also applied in these cases:
|
||||||
|
* - castling: M_CASTLE_{K,Q}
|
||||||
|
* - capture (excl. en-passant): M_CAPTURE
|
||||||
|
* - en-passant: M_EN_PASSANT
|
||||||
|
* - pawn double push: M_DPUSH
|
||||||
|
* - promotion: M_PROMOTION
|
||||||
|
* - promotion and capture
|
||||||
|
*
|
||||||
|
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||||
|
*
|
||||||
|
* @Return: movelist
|
||||||
|
*/
|
||||||
|
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||||
{
|
{
|
||||||
color_t us = pos->turn;
|
color_t us = pos->turn;
|
||||||
color_t them = OPPONENT(us);
|
color_t them = OPPONENT(us);
|
||||||
|
|
||||||
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
||||||
bitboard_t not_my_pieces = ~my_pieces;
|
|
||||||
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
||||||
|
bitboard_t dest_squares = ~my_pieces;
|
||||||
bitboard_t occ = my_pieces | enemy_pieces;
|
bitboard_t occ = my_pieces | enemy_pieces;
|
||||||
bitboard_t empty = ~occ;
|
bitboard_t empty = ~occ;
|
||||||
|
|
||||||
bitboard_t movebits, from_pawns;
|
bitboard_t from_bb, to_bb;
|
||||||
bitboard_t tmp1, tmp2;
|
bitboard_t tmp_bb;
|
||||||
move_t *moves = movelist->move;
|
move_t *moves = movelist->move;
|
||||||
int *nmoves = &movelist->nmoves;
|
//int *nmoves = &movelist->nmoves;
|
||||||
int from, to;
|
square_t from, to;
|
||||||
|
square_t king = pos->king[us];
|
||||||
|
|
||||||
*nmoves = 0;
|
//*nmoves = 0;
|
||||||
|
|
||||||
/* king - MUST BE FIRST (we stop if doubler check) */
|
/* king - MUST BE FIRST */
|
||||||
from = pos->king[us];
|
to_bb = bb_king_moves(dest_squares, king);
|
||||||
movebits = bb_king_moves(not_my_pieces, from);
|
moves = moves_gen(moves, king, to_bb);
|
||||||
bit_for_each64(to, tmp1, movebits & empty) {
|
//while(to_bb) {
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
// to = bb_next(&to_bb);
|
||||||
|
// *moves++ = move_make(king, to);
|
||||||
|
//}
|
||||||
|
|
||||||
|
if (bb_multiple(pos->checkers)) /* double check, we stop here */
|
||||||
|
goto finish;
|
||||||
|
|
||||||
|
if (pos->checkers) {
|
||||||
|
/* one checker: we limit destination squares to line between
|
||||||
|
* checker and king + checker square (think: knight).
|
||||||
|
*/
|
||||||
|
square_t checker = ctz64(pos->checkers);
|
||||||
|
dest_squares &= bb_between[king][checker] | pos->checkers;
|
||||||
|
enemy_pieces &= dest_squares;
|
||||||
|
} else {
|
||||||
|
/* no checker: castling moves
|
||||||
|
* Attention ! Castling flags are assumed correct
|
||||||
|
*/
|
||||||
|
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
||||||
|
//square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
||||||
|
//bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
||||||
|
/* For castle, we check the opponent attacks on squares between from and to.
|
||||||
|
* To square attack check will be done in gen_is_legal.
|
||||||
|
*/
|
||||||
|
if (can_oo(pos->castle, us)) {
|
||||||
|
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
||||||
|
if (!(occ & occmask)) {
|
||||||
|
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (can_ooo(pos->castle, us)) {
|
||||||
|
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
||||||
|
if (!(occ & occmask)) { // &&
|
||||||
|
*moves++ = move_make_flags(king, king - 2, M_CASTLE_Q);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (popcount64(pos->checkers) > 1) /* double check, we stop here */
|
|
||||||
return *nmoves;
|
|
||||||
|
|
||||||
/* sliding pieces */
|
/* sliding pieces */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][BISHOP] | pos->bb[us][QUEEN]) {
|
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
|
||||||
movebits = hyperbola_bishop_moves(occ, from) & not_my_pieces;
|
while (from_bb) {
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
from = bb_next(&from_bb);
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
|
||||||
}
|
moves = moves_gen(moves, from, to_bb);
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
//while(to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
// to = bb_next(&to_bb);
|
||||||
}
|
// *moves++ = move_make(from, to);
|
||||||
}
|
//}
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][ROOK] | pos->bb[us][QUEEN]) {
|
|
||||||
movebits = hyperbola_rook_moves(occ, from) & not_my_pieces;
|
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
|
||||||
}
|
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
}
|
||||||
|
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
|
||||||
|
while (from_bb) {
|
||||||
|
from = bb_next(&from_bb);
|
||||||
|
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
|
||||||
|
moves = moves_gen(moves, from, to_bb);
|
||||||
|
//while(to_bb) {
|
||||||
|
// to = bb_next(&to_bb);
|
||||||
|
// *moves++ = move_make(from, to);
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* knight */
|
/* knight */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][KNIGHT]) {
|
from_bb = pos->bb[us][KNIGHT];
|
||||||
movebits = bb_knight_moves(not_my_pieces, from);
|
while (from_bb) {
|
||||||
bit_for_each64(to, tmp2, movebits & empty) {
|
from = bb_next(&from_bb);
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = bb_knight_moves(dest_squares, from);
|
||||||
}
|
moves = moves_gen(moves, from, to_bb);
|
||||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
//while(to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
// to = bb_next(&to_bb);
|
||||||
}
|
// *moves++ = move_make(from, to);
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: relative rank and files */
|
/* pawn: relative rank and files */
|
||||||
bitboard_t rel_rank8 = bb_rel_rank(RANK_8, us);
|
bitboard_t rel_rank8 = bb_rel_rank(RANK_8, us);
|
||||||
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
||||||
|
|
||||||
/* pawn: ranks 2-6 push 1 and 2 squares */
|
/* pawn: push */
|
||||||
movebits = pawn_shift_up(pos->bb[us][PAWN], us) & empty;
|
int shift = sq_up(us);
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
tmp_bb = bb_shift(pos->bb[us][PAWN], shift) & empty;
|
||||||
from = pawn_push_up(to, them); /* reverse push */
|
|
||||||
moves[(*nmoves)++] = move_make(from, to);
|
to_bb = tmp_bb & ~rel_rank8 & dest_squares; /* non promotion */
|
||||||
|
while(to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
from = to - shift;
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) { /* promotions */
|
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
|
||||||
from = pawn_push_up(to, them); /* reverse push */
|
while(to_bb) {
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, QUEEN);
|
to = bb_next(&to_bb);
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, ROOK);
|
from = to - shift;
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, BISHOP);
|
moves = move_gen_promotions(moves, from, to);
|
||||||
moves[(*nmoves)++] = move_make_promote(from, to, KNIGHT);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* possible second push */
|
/* possible second push */
|
||||||
movebits = pawn_shift_up(movebits & rel_rank3, us) & empty;
|
to_bb = bb_shift(tmp_bb & rel_rank3, shift) & empty & dest_squares;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
while(to_bb) {
|
||||||
from = pawn_push_up(pawn_push_up(to, them), them);
|
to = bb_next(&to_bb);
|
||||||
moves[(*nmoves)++] = move_make_flags(from, to, M_DPUSH);
|
from = to - shift - shift;
|
||||||
|
//*moves++ = move_make_flags(from, to, M_DPUSH);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: captures left */
|
/* pawn: captures */
|
||||||
movebits = pawn_shift_upleft(pos->bb[us][PAWN], us) & enemy_pieces;
|
tmp_bb = bb_pawns_attacks(pos->bb[us][PAWN], shift) & enemy_pieces;
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
//bb_print("FAIL", tmp_bb);
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
to_bb = tmp_bb & ~rel_rank8;
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
while (to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
|
while (from_bb) {
|
||||||
|
from = bb_next(&from_bb);
|
||||||
|
*moves++ = move_make(from, to);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
to_bb = tmp_bb & rel_rank8;
|
||||||
|
while (to_bb) {
|
||||||
|
to = bb_next(&to_bb);
|
||||||
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
|
while (from_bb) {
|
||||||
|
from = bb_next(&from_bb);
|
||||||
|
moves = move_gen_promotions(moves, from, to);
|
||||||
}
|
}
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) {
|
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, QUEEN);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, ROOK);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, BISHOP);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, KNIGHT);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: captures right */
|
/* pawn: en-passant
|
||||||
movebits = pawn_shift_upright(pos->bb[us][PAWN], us) & enemy_pieces;
|
* TODO: special case when in-check here ?
|
||||||
bit_for_each64(to, tmp1, movebits & ~rel_rank8) {
|
*/
|
||||||
from = pawn_push_upright(to, them); /* reverse capture */
|
|
||||||
moves[(*nmoves)++] = move_make_capture(from, to);
|
|
||||||
}
|
|
||||||
bit_for_each64(to, tmp1, movebits & rel_rank8) {
|
|
||||||
from = pawn_push_upright(to, them); /* reverse capture */
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, QUEEN);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, ROOK);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, BISHOP);
|
|
||||||
moves[(*nmoves)++] = move_make_promote_capture(from, to, KNIGHT);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* pawn: en-passant */
|
|
||||||
if ((to = pos->en_passant) != SQUARE_NONE) {
|
if ((to = pos->en_passant) != SQUARE_NONE) {
|
||||||
movebits = mask(to);
|
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||||
from_pawns = pos->bb[us][PAWN]
|
while (from_bb) {
|
||||||
& (pawn_shift_upleft(movebits, them) | pawn_shift_upright(movebits, them));
|
from = bb_next(&from_bb);
|
||||||
bit_for_each64(from, tmp1, from_pawns) {
|
*moves++ = move_make_enpassant(from, to);
|
||||||
moves[(*nmoves)++] = move_make_enpassant(from, to);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* castle - Attention ! Castling flags are assumed correct
|
|
||||||
*/
|
|
||||||
if (!pos->checkers) {
|
|
||||||
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
|
||||||
from = pos->king[us];
|
|
||||||
square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
|
||||||
bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
|
||||||
/* For castle, we check the opponent attacks on squares between from and to.
|
|
||||||
* To square attack check will be done in gen_is_legal.
|
|
||||||
*/
|
|
||||||
if (can_oo(pos->castle, us)) {
|
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
|
||||||
if (!(occ & occmask) &&
|
|
||||||
!sq_attackers(pos, occ, from+1, them)) { /* f1/f8 */
|
|
||||||
moves[(*nmoves)++] = move_make_flags(from, from + 2, M_CASTLE_K);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (can_ooo(pos->castle, us)) {
|
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
|
||||||
if (!(occ & occmask) &&
|
|
||||||
!sq_attackers(pos, occ, from-1, them)) { /* d1/d8 */
|
|
||||||
moves[(*nmoves)++] = move_make_flags(from, from - 2, M_CASTLE_Q);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/* TODO: add function per piece, and type, for easier debug
|
/* TODO: add function per piece, and type, for easier debug
|
||||||
*/
|
*/
|
||||||
return *nmoves;
|
finish:
|
||||||
|
movelist->nmoves = moves - movelist->move;
|
||||||
|
return movelist;
|
||||||
|
//return movelist->nmoves = moves - movelist->move;
|
||||||
}
|
}
|
||||||
|
@@ -23,7 +23,9 @@
|
|||||||
|
|
||||||
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
||||||
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
||||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest);
|
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal);
|
||||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist);
|
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||||
|
|
||||||
|
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||||
|
|
||||||
#endif /* MOVEGEN_H */
|
#endif /* MOVEGEN_H */
|
||||||
|
@@ -1,6 +1,6 @@
|
|||||||
/* move.c - move management.
|
/* move.c - move management.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -89,7 +89,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* move_str() - get a move string
|
* move_to_str() - get a move string
|
||||||
* @dst: destination memory
|
* @dst: destination memory
|
||||||
* @move: move
|
* @move: move
|
||||||
* @flags: moves selection and display options.
|
* @flags: moves selection and display options.
|
||||||
@@ -102,7 +102,7 @@
|
|||||||
* M_PR_NL: print a newline after move
|
* M_PR_NL: print a newline after move
|
||||||
* M_PR_EVAL: print move eval
|
* M_PR_EVAL: print move eval
|
||||||
*/
|
*/
|
||||||
char *move_str(char *dst, const move_t move, __unused const int flags)
|
char *move_to_str(char *dst, const move_t move, __unused const int flags)
|
||||||
{
|
{
|
||||||
square_t from = move_from(move);
|
square_t from = move_from(move);
|
||||||
square_t to = move_to(move);
|
square_t to = move_to(move);
|
||||||
@@ -116,7 +116,6 @@ char *move_str(char *dst, const move_t move, __unused const int flags)
|
|||||||
return dst;
|
return dst;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* moves_print() - print movelist moves.
|
* moves_print() - print movelist moves.
|
||||||
* @moves: &movelist_t moves list
|
* @moves: &movelist_t moves list
|
||||||
@@ -135,7 +134,7 @@ void moves_print(movelist_t *moves, __unused int flags)
|
|||||||
char str[16];
|
char str[16];
|
||||||
//printf("%2d:", moves->nmoves);
|
//printf("%2d:", moves->nmoves);
|
||||||
for (int m = 0; m < moves->nmoves; ++m)
|
for (int m = 0; m < moves->nmoves; ++m)
|
||||||
printf("%s ", move_str(str, moves->move[m], flags));
|
printf("%s ", move_to_str(str, moves->move[m], flags));
|
||||||
printf("\n");
|
printf("\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
73
src/move.h
73
src/move.h
@@ -1,6 +1,6 @@
|
|||||||
/* move.h - move management.
|
/* move.h - move management.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
* Some rights reserved. See COPYING.
|
* Some rights reserved. See COPYING.
|
||||||
*
|
*
|
||||||
@@ -42,30 +42,30 @@ enum {
|
|||||||
M_OFF_FROM = 0,
|
M_OFF_FROM = 0,
|
||||||
M_OFF_TO = 6,
|
M_OFF_TO = 6,
|
||||||
M_OFF_PROMOTED = 12,
|
M_OFF_PROMOTED = 12,
|
||||||
M_OFF_CAPTURED = 15,
|
// M_OFF_CAPTURED = 15,
|
||||||
M_OFF_FLAGS = 18
|
M_OFF_FLAGS = 15
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
M_CAPTURE = mask(M_OFF_FLAGS + 0),
|
M_PROMOTION = 070000,
|
||||||
M_ENPASSANT = mask(M_OFF_FLAGS + 1),
|
// M_CAPTURE = BIT(M_OFF_FLAGS + 0),
|
||||||
M_PROMOTION = mask(M_OFF_FLAGS + 2),
|
M_ENPASSANT = BIT(M_OFF_FLAGS + 0),
|
||||||
M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */
|
M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */
|
||||||
M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */
|
M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */
|
||||||
M_CHECK = mask(M_OFF_FLAGS + 6), /* maybe unknown/useless ? */
|
M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
|
||||||
M_DPUSH = mask(M_OFF_FLAGS + 7) /* pawn double push */
|
// M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
|
||||||
} move_flags_t;
|
} move_flags_t;
|
||||||
|
|
||||||
#define move_set_flags(move, flags) ((move) | (flags))
|
#define move_set_flags(move, flags) ((move) | (flags))
|
||||||
|
|
||||||
#define is_capture(m) ((m) & M_CAPTURE)
|
//#define is_capture(m) ((m) & M_CAPTURE)
|
||||||
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
||||||
#define is_promotion(m) ((m) & M_PROMOTION)
|
#define is_promotion(m) ((m) & M_PROMOTION)
|
||||||
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
||||||
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
||||||
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
||||||
#define is_check(m) ((m) & M_CHECK)
|
#define is_check(m) ((m) & M_CHECK)
|
||||||
#define is_dpush(m) ((m) & M_DPUSH)
|
//#define is_dpush(m) ((m) & M_DPUSH)
|
||||||
|
|
||||||
#define MOVES_MAX 256
|
#define MOVES_MAX 256
|
||||||
|
|
||||||
@@ -89,10 +89,12 @@ static inline piece_type_t move_promoted(move_t move)
|
|||||||
return (move >> M_OFF_PROMOTED) & 07;
|
return (move >> M_OFF_PROMOTED) & 07;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline piece_type_t move_captured(move_t move)
|
/*
|
||||||
{
|
* static inline piece_type_t move_captured(move_t move)
|
||||||
return (move >> M_OFF_CAPTURED) & 07;
|
* {
|
||||||
}
|
* return (move >> M_OFF_CAPTURED) & 07;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_make(square_t from, square_t to)
|
static inline move_t move_make(square_t from, square_t to)
|
||||||
{
|
{
|
||||||
@@ -101,13 +103,16 @@ static inline move_t move_make(square_t from, square_t to)
|
|||||||
|
|
||||||
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
||||||
{
|
{
|
||||||
return move_set_flags(move_make(from, to), flags);
|
return (to << M_OFF_TO) | from | flags;
|
||||||
|
//move_set_flags(move_make(from, to), flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_capture(square_t from, square_t to)
|
/*
|
||||||
{
|
* static inline move_t move_make_capture(square_t from, square_t to)
|
||||||
return move_make_flags(from, to, M_CAPTURE);
|
* {
|
||||||
}
|
* return move_make_flags(from, to, M_CAPTURE);
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_make_enpassant(square_t from, square_t to)
|
static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||||
{
|
{
|
||||||
@@ -117,19 +122,23 @@ static inline move_t move_make_enpassant(square_t from, square_t to)
|
|||||||
static inline move_t move_make_promote(square_t from, square_t to,
|
static inline move_t move_make_promote(square_t from, square_t to,
|
||||||
piece_type_t promoted)
|
piece_type_t promoted)
|
||||||
{
|
{
|
||||||
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
return move_make(from, to) | (promoted << M_OFF_PROMOTED);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_promote_capture(square_t from, square_t to,
|
/*
|
||||||
piece_type_t promoted)
|
* static inline move_t move_make_promote_capture(square_t from, square_t to,
|
||||||
{
|
* piece_type_t promoted)
|
||||||
return move_make_promote(from, to, promoted) | M_CAPTURE;
|
* {
|
||||||
}
|
* return move_make_promote(from, to, promoted) | M_CAPTURE;
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
/*
|
||||||
{
|
* static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||||
return move | (captured << M_OFF_CAPTURED);
|
* {
|
||||||
}
|
* return move | (captured << M_OFF_CAPTURED);
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
|
||||||
/* moves_print flags
|
/* moves_print flags
|
||||||
*/
|
*/
|
||||||
@@ -143,7 +152,7 @@ static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
|||||||
#define M_PR_LONG 0x80
|
#define M_PR_LONG 0x80
|
||||||
|
|
||||||
//int move_print(int movenum, move_t *move, move_flags_t flags);
|
//int move_print(int movenum, move_t *move, move_flags_t flags);
|
||||||
char *move_str(char *dst, const move_t move, __unused const int flags);
|
char *move_to_str(char *dst, const move_t move, __unused const int flags);
|
||||||
void moves_print(movelist_t *moves, int flags);
|
void moves_print(movelist_t *moves, int flags);
|
||||||
void move_sort_by_sq(movelist_t *moves);
|
void move_sort_by_sq(movelist_t *moves);
|
||||||
|
|
||||||
|
@@ -78,8 +78,12 @@ char *piece_to_name(piece_t p)
|
|||||||
|
|
||||||
piece_type_t piece_t_from_char(char c)
|
piece_type_t piece_t_from_char(char c)
|
||||||
{
|
{
|
||||||
char *p = strchr(pieces_str, c);
|
char *p;
|
||||||
return p? (p - pieces_str) % 6 + 1: NO_PIECE_TYPE;
|
piece_type_t pt = NO_PIECE_TYPE;
|
||||||
|
if (c && (p = strchr(pieces_str, c))) {
|
||||||
|
pt = (p - pieces_str) % 6 + 1;
|
||||||
|
}
|
||||||
|
return pt;
|
||||||
}
|
}
|
||||||
|
|
||||||
//piece_type_t piece_from_promotion(char c, color_t color)
|
//piece_type_t piece_from_promotion(char c, color_t color)
|
||||||
|
190
src/position.c
190
src/position.c
@@ -18,12 +18,13 @@
|
|||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
|
#include "hyperbola-quintessence.h"
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "util.h"
|
#include "util.h"
|
||||||
@@ -61,9 +62,25 @@ pos_t *pos_dup(const pos_t *pos)
|
|||||||
return newpos;
|
return newpos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_copy() - copy a position into another one.
|
||||||
|
* @from: &position to duplicate.
|
||||||
|
* @to: &destination position.
|
||||||
|
*
|
||||||
|
* Return a copy of @from into @to.
|
||||||
|
*
|
||||||
|
* @Return: @to.
|
||||||
|
*/
|
||||||
|
pos_t *pos_copy(const pos_t *from, pos_t *to)
|
||||||
|
{
|
||||||
|
*to = *from;
|
||||||
|
return to;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_del() - delete a position.
|
* pos_del() - delete a position.
|
||||||
* @pos: &position.
|
* @pos: &position.
|
||||||
|
*
|
||||||
*/
|
*/
|
||||||
void pos_del(pos_t *pos)
|
void pos_del(pos_t *pos)
|
||||||
{
|
{
|
||||||
@@ -85,11 +102,12 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
pos->turn = WHITE;
|
pos->turn = WHITE;
|
||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
|
pos->key = 0;
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->castle = 0;
|
pos->castle = 0;
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
pos->plycount = 0;
|
pos->plycount = 0;
|
||||||
//pos->captured = NO_PIECE;
|
pos->captured = NO_PIECE;
|
||||||
|
|
||||||
for (square_t sq = A1; sq <= H8; ++sq)
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
pos->board[sq] = EMPTY;
|
pos->board[sq] = EMPTY;
|
||||||
@@ -105,7 +123,8 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
pos->pinners = 0;
|
pos->pinners = 0;
|
||||||
pos->blockers = 0;
|
pos->blockers = 0;
|
||||||
|
|
||||||
//pos->moves.nmoves = 0;
|
pos->repeat.moves = 0;
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -113,56 +132,45 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
* pos_cmp() - compare two positions..
|
* pos_cmp() - compare two positions..
|
||||||
* @pos1, @pos2: The two &position.
|
* @pos1, @pos2: The two &position.
|
||||||
*
|
*
|
||||||
|
* Used only for move_{do,undo} test/debug.
|
||||||
|
*
|
||||||
* @return: true if equal, false otherwise.
|
* @return: true if equal, false otherwise.
|
||||||
*/
|
*/
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||||
{
|
{
|
||||||
#define _cmpf(a) (pos1->a != pos2->a)
|
#define _cmpf(a) (pos1->a != pos2->a)
|
||||||
bool ret = false;
|
bool ret = false;
|
||||||
if (warn_on(_cmpf(node_count)))
|
|
||||||
goto end;
|
if (_cmpf(node_count) || _cmpf(turn))
|
||||||
if (warn_on(_cmpf(turn)))
|
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
if (warn_on(_cmpf(en_passant)))
|
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||||
|
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||||
goto end;
|
goto end;
|
||||||
if (warn_on(_cmpf(castle)))
|
|
||||||
|
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||||
goto end;
|
goto end;
|
||||||
if (warn_on(_cmpf(clock_50)))
|
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(plycount)))
|
|
||||||
goto end;
|
|
||||||
//if (warn_on(_cmpf(captured)))
|
|
||||||
// goto end;
|
|
||||||
|
|
||||||
for (square_t sq = A1; sq <= H8; ++sq)
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
if (warn_on(_cmpf(board[sq])))
|
if (_cmpf(board[sq]))
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
for (piece_type_t piece = ALL_PIECES; piece <= KING; ++piece)
|
||||||
if (warn_on(_cmpf(bb[color][piece])))
|
if (_cmpf(bb[color][piece]))
|
||||||
goto end;
|
goto end;
|
||||||
//pos->controlled[color] = 0;
|
if (_cmpf(king[color]))
|
||||||
if (warn_on(_cmpf(king[color])))
|
|
||||||
goto end;
|
goto end;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (warn_on(_cmpf(checkers)))
|
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(pinners)))
|
|
||||||
goto end;
|
|
||||||
if (warn_on(_cmpf(blockers)))
|
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
/*
|
if (_cmpf(repeat.moves) ||
|
||||||
* if (warn_on(_cmpf(moves.nmoves)))
|
memcmp(pos1->repeat.key, pos2->repeat.key,
|
||||||
* goto end;
|
pos1->repeat.moves * sizeof pos1->repeat.key))
|
||||||
* for (int i = 0; i < pos1->moves.nmoves; ++i)
|
goto end;
|
||||||
* if (warn_on(_cmpf(moves.move[i])))
|
|
||||||
* goto end;
|
|
||||||
*/
|
|
||||||
|
|
||||||
ret = true;
|
ret = true;
|
||||||
end:
|
end:
|
||||||
@@ -178,7 +186,7 @@ end:
|
|||||||
* Get a bitboard of all checkers on @color king.
|
* Get a bitboard of all checkers on @color king.
|
||||||
* Just a wrapper over @sq_attackers().
|
* Just a wrapper over @sq_attackers().
|
||||||
*
|
*
|
||||||
* @return: a bitboard of attackers.
|
* @return: a bitboard of checkers.
|
||||||
*/
|
*/
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||||
{
|
{
|
||||||
@@ -191,20 +199,73 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
|||||||
* @pos: &position
|
* @pos: &position
|
||||||
*
|
*
|
||||||
* Set position checkers, pinners and blockers on player-to-play king.
|
* Set position checkers, pinners and blockers on player-to-play king.
|
||||||
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
|
* It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||||
* some calculation will be done once.
|
* some calculation will be done once.
|
||||||
*/
|
*/
|
||||||
/*
|
void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||||
* void pos_set_checkers_pinners_blockers(pos_t *pos)
|
{
|
||||||
* {
|
int us = pos->turn, them = OPPONENT(us);
|
||||||
* bitboard_t b_bb = pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP];
|
bitboard_t occ = pos_occ(pos);
|
||||||
* bitboard_t r_bb = pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK];
|
bitboard_t attackers;
|
||||||
* bitboard_t q_bb = pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN];
|
bitboard_t checkers = 0, blockers = 0, pinners = 0;
|
||||||
*
|
bitboard_t targets, tmpcheckers, maybeblockers, tmppinners;
|
||||||
* /\* find out first piece on every diagonal *\/
|
square_t king = pos->king[us];
|
||||||
*
|
int pinner;
|
||||||
* }
|
|
||||||
*/
|
/* bishop type - we attack with a bishop from king position */
|
||||||
|
attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
|
||||||
|
|
||||||
|
/* targets is all "target" pieces if K was a bishop */
|
||||||
|
targets = hyperbola_bishop_moves(occ, king) & occ;
|
||||||
|
|
||||||
|
/* checkers = only opponent B/Q */
|
||||||
|
tmpcheckers = targets & attackers;
|
||||||
|
checkers |= tmpcheckers;
|
||||||
|
|
||||||
|
/* maybe blockers = we remove checkers, to look "behind" */
|
||||||
|
maybeblockers = targets & ~tmpcheckers;
|
||||||
|
|
||||||
|
/* we find second targets, by removing first ones (excl. checkers) */
|
||||||
|
if (maybeblockers) {
|
||||||
|
targets = hyperbola_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||||
|
|
||||||
|
/* pinners = only B/Q */
|
||||||
|
tmppinners = targets & attackers;
|
||||||
|
|
||||||
|
/* blockers = we find occupied squares between pinner and king */
|
||||||
|
while (tmppinners) {
|
||||||
|
pinner = bb_next(&tmppinners);
|
||||||
|
pinners |= BIT(pinner);
|
||||||
|
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* same for rook type */
|
||||||
|
attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
|
||||||
|
targets = hyperbola_rook_moves(occ, king) & occ;
|
||||||
|
|
||||||
|
tmpcheckers = targets & attackers;
|
||||||
|
checkers |= tmpcheckers;
|
||||||
|
|
||||||
|
maybeblockers = targets & ~tmpcheckers;
|
||||||
|
if (maybeblockers) {
|
||||||
|
targets = hyperbola_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||||
|
tmppinners = targets & attackers;
|
||||||
|
while (tmppinners) {
|
||||||
|
pinner = bb_next(&tmppinners);
|
||||||
|
pinners |= BIT(pinner);
|
||||||
|
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* pawns & knights */
|
||||||
|
checkers |= bb_pawn_attacks[us][king] & pos->bb[them][PAWN];
|
||||||
|
checkers |= bb_knight[king] & pos->bb[them][KNIGHT];
|
||||||
|
|
||||||
|
pos->checkers = checkers;
|
||||||
|
pos->pinners = pinners;
|
||||||
|
pos->blockers = blockers;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_set_pinners_blockers() - set position pinners and blockers.
|
* pos_set_pinners_blockers() - set position pinners and blockers.
|
||||||
@@ -282,11 +343,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
|||||||
* - total number of pieces > 16 or zero (per color)
|
* - total number of pieces > 16 or zero (per color)
|
||||||
* - number of kings != 1 (per color)
|
* - number of kings != 1 (per color)
|
||||||
* - discrepancy between board and king (per color)
|
* - discrepancy between board and king (per color)
|
||||||
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
|
|
||||||
* - discrepancy between bitboards and board (per color)
|
* - discrepancy between bitboards and board (per color)
|
||||||
* - side-to-move already checking opponent king
|
* - side-to-move already checking opponent king
|
||||||
* - side-to-move in check more than twice
|
* - side-to-move in check more than twice
|
||||||
* - kings distance is 1
|
* - kings distance is 1
|
||||||
|
* - TODO: - castling / e.p. flags
|
||||||
*
|
*
|
||||||
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
||||||
* be terminated.
|
* be terminated.
|
||||||
@@ -294,19 +355,25 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
|||||||
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
||||||
* corruption).
|
* corruption).
|
||||||
*
|
*
|
||||||
* TODO: add more checks:
|
|
||||||
* - kings attacking each other
|
|
||||||
*
|
|
||||||
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
||||||
*/
|
*/
|
||||||
bool pos_ok(const pos_t *pos, const bool strict)
|
bool pos_ok(pos_t *pos, const bool strict)
|
||||||
{
|
{
|
||||||
int n, count = 0, bbcount = 0, error = 0;
|
int n, count = 0, bbcount = 0, error = 0;
|
||||||
bitboard_t tmp;
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
|
||||||
|
/* force BUG_ON and WARN_ON */
|
||||||
|
# pragma push_macro("BUG_ON")
|
||||||
|
# pragma push_macro("WARN_ON")
|
||||||
|
# undef BUG_ON
|
||||||
|
# define BUG_ON
|
||||||
|
# undef WARN_ON
|
||||||
|
# define WARN_ON
|
||||||
|
# include <bug.h>
|
||||||
|
|
||||||
/* pawns on 1st ot 8th rank */
|
/* pawns on 1st ot 8th rank */
|
||||||
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
|
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||||
error += warn_on(tmp);
|
(RANK_1bb | RANK_8bb));
|
||||||
|
|
||||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
/* pawn count */
|
/* pawn count */
|
||||||
@@ -329,21 +396,28 @@ bool pos_ok(const pos_t *pos, const bool strict)
|
|||||||
continue;
|
continue;
|
||||||
color_t c = COLOR(piece);
|
color_t c = COLOR(piece);
|
||||||
piece_type_t p = PIECE(piece);
|
piece_type_t p = PIECE(piece);
|
||||||
match = pos->bb[c][p] & mask(sq);
|
match = pos->bb[c][p] & BIT(sq);
|
||||||
error += warn_on(!match);
|
error += warn_on(!match);
|
||||||
count++;
|
count++;
|
||||||
}
|
}
|
||||||
/* occupied occupation is different from bitboards */
|
/* occupied board is different from bitboards */
|
||||||
error += warn_on(count != bbcount);
|
error += warn_on(count != bbcount);
|
||||||
/* is opponent already in check ? */
|
/* is opponent already in check ? */
|
||||||
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn)));
|
error += warn_on(pos_checkers(pos, them));
|
||||||
/* is color to play in check more than twice ? */
|
/* is color to play in check more than twice ? */
|
||||||
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2);
|
error += warn_on(popcount64(pos_checkers(pos, us)) > 2);
|
||||||
/* kings distance is less than 2 */
|
/* kings distance is less than 2 */
|
||||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||||
|
/* e.p. and castling rights check */
|
||||||
|
error += fen_ok(pos, false);
|
||||||
|
|
||||||
bug_on(strict && error);
|
if (strict) {
|
||||||
|
bug_on(error);
|
||||||
|
/* not reached */
|
||||||
|
}
|
||||||
return error? false: true;
|
return error? false: true;
|
||||||
|
# pragma pop_macro("WARN_ON")
|
||||||
|
# pragma pop_macro("BUG_ON")
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -16,43 +16,55 @@
|
|||||||
|
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
#include "bitops.h"
|
#include <bitops.h>
|
||||||
#include "struct-group.h"
|
#include <struct-group.h>
|
||||||
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
|
#include "hash.h"
|
||||||
#include "bitboard.h"
|
#include "bitboard.h"
|
||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
|
|
||||||
|
#define REPEAT_SIZE 1024
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
hkey_t key[REPEAT_SIZE];
|
||||||
|
int moves;
|
||||||
|
} repeat_t;
|
||||||
|
|
||||||
typedef struct __pos_s {
|
typedef struct __pos_s {
|
||||||
u64 node_count; /* evaluated nodes */
|
u64 node_count; /* evaluated nodes */
|
||||||
int turn; /* WHITE or BLACK */
|
int turn; /* WHITE or BLACK */
|
||||||
|
|
||||||
/* data which cannot be recovered by move_undo (like castle_rights, ...),
|
/* data which cannot be recovered by move_undo (like castle_rights, ...).
|
||||||
* or would be expensive to recover (checkers, ...)
|
*
|
||||||
* following data can be accessed either directly, either via "movesave"
|
* Attention: checkers/pinners/blockers are not included here, and
|
||||||
|
* are not available in move_undo or any following legality check.
|
||||||
|
*
|
||||||
|
* Following data can be accessed either directly, either via "state"
|
||||||
* structure name.
|
* structure name.
|
||||||
* For example, pos->en_passant and pos->state.en_passant are the same.
|
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||||
* This allows a memcpy on this data (to save/restore position state).
|
* This allows a memcpy on this data (to save/restore position state).
|
||||||
*/
|
*/
|
||||||
struct_group_tagged(state_s, state,
|
struct_group_tagged(state_s, state,
|
||||||
|
hkey_t key;
|
||||||
square_t en_passant;
|
square_t en_passant;
|
||||||
castle_rights_t castle;
|
castle_rights_t castle;
|
||||||
u16 clock_50;
|
int clock_50;
|
||||||
u16 plycount; /* plies so far, start from 1 */
|
int plycount; /* plies so far, start from 1 */
|
||||||
piece_t captured; /* only for move_undo */
|
piece_t captured; /* only used in move_undo */
|
||||||
|
);
|
||||||
bitboard_t checkers; /* opponent checkers */
|
bitboard_t checkers; /* opponent checkers */
|
||||||
bitboard_t pinners; /* opponent pinners */
|
bitboard_t pinners; /* opponent pinners */
|
||||||
bitboard_t blockers; /* pieces blocking pin */
|
bitboard_t blockers; /* pieces blocking pin */
|
||||||
);
|
|
||||||
|
|
||||||
piece_t board[BOARDSIZE];
|
piece_t board[BOARDSIZE];
|
||||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||||
//bitboard_t controlled[2]; /* unsure */
|
|
||||||
square_t king[2]; /* dup with bb, faster retrieval */
|
square_t king[2]; /* dup with bb, faster retrieval */
|
||||||
//movelist_t moves;
|
repeat_t repeat; /* for repetition detection */
|
||||||
} pos_t;
|
} pos_t;
|
||||||
|
|
||||||
typedef struct state_s state_t;
|
typedef struct state_s state_t;
|
||||||
@@ -71,11 +83,16 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
|
|||||||
{
|
{
|
||||||
color_t color = COLOR(piece);
|
color_t color = COLOR(piece);
|
||||||
piece_type_t type = PIECE(piece);
|
piece_type_t type = PIECE(piece);
|
||||||
|
|
||||||
|
bug_on(pos->board[square] != EMPTY);
|
||||||
|
|
||||||
pos->board[square] = piece;
|
pos->board[square] = piece;
|
||||||
pos->bb[color][type] |= mask(square);
|
pos->bb[color][type] |= BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] |= mask(square);
|
pos->bb[color][ALL_PIECES] |= BIT(square);
|
||||||
if (type == KING)
|
//if (type == KING)
|
||||||
pos->king[color] = square;
|
// pos->king[color] = square;
|
||||||
|
|
||||||
|
//pos->key ^= zobrist_pieces[piece][square];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -90,11 +107,16 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
|
|||||||
piece_t piece = pos->board[square];
|
piece_t piece = pos->board[square];
|
||||||
piece_type_t type = PIECE(piece);
|
piece_type_t type = PIECE(piece);
|
||||||
color_t color = COLOR(piece);
|
color_t color = COLOR(piece);
|
||||||
|
|
||||||
|
bug_on(pos->board[square] == EMPTY);
|
||||||
|
|
||||||
|
//pos->key ^= zobrist_pieces[piece][square];
|
||||||
|
|
||||||
pos->board[square] = EMPTY;
|
pos->board[square] = EMPTY;
|
||||||
pos->bb[color][type] &= ~mask(square);
|
pos->bb[color][type] &= ~BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] &= ~mask(square);
|
pos->bb[color][ALL_PIECES] &= ~BIT(square);
|
||||||
if (type == KING)
|
//if (type == KING)
|
||||||
pos->king[color] = SQUARE_NONE;
|
// pos->king[color] = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -155,17 +177,18 @@ static __always_inline int pos_between_count(const pos_t *pos,
|
|||||||
|
|
||||||
pos_t *pos_new();
|
pos_t *pos_new();
|
||||||
pos_t *pos_dup(const pos_t *pos);
|
pos_t *pos_dup(const pos_t *pos);
|
||||||
|
pos_t *pos_copy(const pos_t *from, pos_t *to);
|
||||||
void pos_del(pos_t *pos);
|
void pos_del(pos_t *pos);
|
||||||
pos_t *pos_clear(pos_t *pos);
|
pos_t *pos_clear(pos_t *pos);
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||||
|
|
||||||
//bitboard_t set_king_pinners_blockers(pos_t *pos);
|
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||||
void pos_set_pinners_blockers(pos_t *pos);
|
void pos_set_pinners_blockers(pos_t *pos);
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||||
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
||||||
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
||||||
|
|
||||||
bool pos_ok(const pos_t *pos, const bool strict);
|
bool pos_ok(pos_t *pos, const bool strict);
|
||||||
|
|
||||||
void pos_print(const pos_t *pos);
|
void pos_print(const pos_t *pos);
|
||||||
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
||||||
|
138
src/search.c
138
src/search.c
@@ -1,4 +1,4 @@
|
|||||||
/* search.c - search good moves.
|
/* search.c - perft + search.
|
||||||
*
|
*
|
||||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||||
* Licensed under the GNU General Public License v3.0 or later.
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
@@ -13,7 +13,7 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
#include "brlib.h"
|
#include <brlib.h>
|
||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move-gen.h"
|
#include "move-gen.h"
|
||||||
@@ -21,86 +21,114 @@
|
|||||||
#include "search.h"
|
#include "search.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
|
|
||||||
//#include "move.h"
|
|
||||||
//#include "eval.h"
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* perft() - Perform perft on position
|
* perft() - Perform perft on position
|
||||||
* @pos: &position to search
|
* @pos: &position to search
|
||||||
* @depth: Wanted depth.
|
* @depth: Wanted depth.
|
||||||
* @ply: Depth level where perft is consolidated.
|
* @ply: perft depth level.
|
||||||
*
|
*
|
||||||
* Print perftCalculate the negamax value of @pos. This is an extensive search, with
|
* Run perft on a position. This function displays the available moves at @depth
|
||||||
* absolutely no cutoff.
|
* level for each possible first move, and the total of moves.
|
||||||
*
|
*
|
||||||
* @return: The @pos negamax evaluation.
|
* This version uses the algorithm:
|
||||||
|
* if last depth
|
||||||
|
* return 1;
|
||||||
|
* gen legal moves
|
||||||
|
* loop for legal move
|
||||||
|
* do-move
|
||||||
|
* perft (depth -1)
|
||||||
|
* undo-move
|
||||||
|
*
|
||||||
|
* @return: total moves found at @depth level.
|
||||||
*/
|
*/
|
||||||
u64 perft(pos_t *pos, int depth, int ply)
|
u64 perft(pos_t *pos, int depth, int ply, bool output)
|
||||||
{
|
{
|
||||||
int subnodes, movetmp = 0;
|
int subnodes;
|
||||||
u64 nodes = 0;
|
u64 nodes = 0;
|
||||||
movelist_t pseudo = { .nmoves = 0 };
|
movelist_t movelist;
|
||||||
move_t move;
|
move_t *move, *last;
|
||||||
state_t state;
|
state_t state;
|
||||||
|
|
||||||
if (depth == 0)
|
movelist.nmoves = 0;
|
||||||
return 1;
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
|
||||||
pos_set_pinners_blockers(pos);
|
|
||||||
state = pos->state;
|
|
||||||
|
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
last = movelist.move + movelist.nmoves;
|
||||||
move_do(pos, move);
|
for (move = movelist.move; move < last; ++move) {
|
||||||
subnodes = perft(pos, depth - 1, ply + 1);
|
if (depth == 1) {
|
||||||
if (ply == 1) {
|
nodes++;
|
||||||
|
} else {
|
||||||
|
move_do(pos, *move, &state);
|
||||||
|
if (depth == 2) {
|
||||||
|
movelist_t movelist2;
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||||
|
} else {
|
||||||
|
subnodes = perft(pos, depth - 1, ply + 1, output);
|
||||||
|
}
|
||||||
|
if (output && ply == 1) {
|
||||||
char movestr[8];
|
char movestr[8];
|
||||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
printf("%s: %d\n", move_str(movestr, *move, 0), subnodes);
|
||||||
}
|
}
|
||||||
nodes += subnodes;
|
nodes += subnodes;
|
||||||
move_undo(pos, move);
|
move_undo(pos, *move, &state);
|
||||||
pos->state = state;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ply == 1)
|
if (output && ply == 1)
|
||||||
printf("\nTotal: %lu\n", nodes);
|
printf("Total: %lu\n", nodes);
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 perft2(pos_t *pos, int depth, int ply)
|
/**
|
||||||
|
* perft_alt() - Perform perft on position, experimental version.
|
||||||
|
* @pos: &position to search
|
||||||
|
* @depth: Wanted depth.
|
||||||
|
* @ply: perft depth level.
|
||||||
|
*
|
||||||
|
* Run perft on a position. This function displays the available moves at @depth
|
||||||
|
* level for each possible first move, and the total of moves.
|
||||||
|
*
|
||||||
|
* @return: total moves found at @depth level.
|
||||||
|
*/
|
||||||
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
|
||||||
{
|
{
|
||||||
int subnodes, nmove = 0;
|
int subnodes;
|
||||||
u64 nodes = 0;
|
u64 nodes = 0;
|
||||||
movelist_t pseudo = { .nmoves = 0 };
|
movelist_t movelist;
|
||||||
move_t move;
|
move_t *move, *last;
|
||||||
state_t state;
|
state_t state;
|
||||||
|
|
||||||
if (is_in_check(pos, OPPONENT(pos->turn)))
|
movelist.nmoves = 0;
|
||||||
return 0;
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
if (depth == 0)
|
|
||||||
return 1;
|
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
|
||||||
pos_set_pinners_blockers(pos);
|
|
||||||
state = pos->state;
|
state = pos->state;
|
||||||
|
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
|
last = movelist.move + movelist.nmoves;
|
||||||
for (nmove = 0; nmove < pseudo.nmoves; ++nmove ) {
|
for (move = movelist.move; move < last; ++move) {
|
||||||
move = pseudo.move[nmove];
|
if (depth == 1) {
|
||||||
move_do(pos, move);
|
nodes++;
|
||||||
//if (!is_in_check(pos, OPPONENT(pos->turn))) {
|
} else {
|
||||||
subnodes = perft2(pos, depth - 1, ply + 1);
|
move_do_alt(pos, *move);
|
||||||
nodes += subnodes;
|
if (depth == 2) {
|
||||||
if (ply == 1) {
|
movelist_t movelist2;
|
||||||
char movestr[8];
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||||
|
} else {
|
||||||
|
subnodes = perft_alt(pos, depth - 1, ply + 1, output);
|
||||||
}
|
}
|
||||||
//}
|
if (output && ply == 1) {
|
||||||
move_undo(pos, move);
|
char movestr[8];
|
||||||
|
printf("%s: %d\n", move_str(movestr, *move, 0), subnodes);
|
||||||
|
}
|
||||||
|
nodes += subnodes;
|
||||||
|
move_undo_alt(pos, *move);
|
||||||
pos->state = state;
|
pos->state = state;
|
||||||
}
|
}
|
||||||
if (ply == 1)
|
}
|
||||||
printf("\nTotal: %lu\n", nodes);
|
|
||||||
|
if (output && ply == 1)
|
||||||
|
printf("Total: %lu\n", nodes);
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -302,7 +330,7 @@ u64 perft2(pos_t *pos, int depth, int ply)
|
|||||||
* @return: The @pos negamax evaluation.
|
* @return: The @pos negamax evaluation.
|
||||||
*/
|
*/
|
||||||
/*int ab_negamax(pos_t *pos, int alpha, int beta, int depth)
|
/*int ab_negamax(pos_t *pos, int alpha, int beta, int depth)
|
||||||
{
|
{
|
||||||
move_t *move;
|
move_t *move;
|
||||||
pos_t *newpos;
|
pos_t *newpos;
|
||||||
eval_t best = EVAL_MIN, score;
|
eval_t best = EVAL_MIN, score;
|
||||||
@@ -321,5 +349,5 @@ u64 perft2(pos_t *pos, int depth, int ply)
|
|||||||
alpha = score; // alpha acts like max in MiniMax
|
alpha = score; // alpha acts like max in MiniMax
|
||||||
}
|
}
|
||||||
return alpha;
|
return alpha;
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||||
|
|
||||||
u64 perft(pos_t *pos, int depth, int ply);
|
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||||
u64 perft2(pos_t *pos, int depth, int ply);
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||||
|
|
||||||
#endif /* SEARCH_H */
|
#endif /* SEARCH_H */
|
||||||
|
12
src/util.h
12
src/util.h
@@ -17,13 +17,19 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
#include "bug.h"
|
#include <bug.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
|
|
||||||
#undef safe_malloc
|
#undef safe_malloc
|
||||||
#undef safe_free
|
#undef safe_free
|
||||||
|
|
||||||
|
/* force BUG_ON, to get a program abort for failed malloc/free
|
||||||
|
*/
|
||||||
|
#pragma push_macro("BUG_ON")
|
||||||
|
#undef BUG_ON
|
||||||
|
#define BUG_ON
|
||||||
|
|
||||||
#define safe_malloc(size) ({ \
|
#define safe_malloc(size) ({ \
|
||||||
void *_ret = malloc(size); \
|
void *_ret = malloc(size); \
|
||||||
bug_on(_ret == NULL); \
|
bug_on(_ret == NULL); \
|
||||||
@@ -35,4 +41,8 @@
|
|||||||
free(ptr); \
|
free(ptr); \
|
||||||
} while (0)
|
} while (0)
|
||||||
|
|
||||||
|
/* restore BUG_ON
|
||||||
|
*/
|
||||||
|
#pragma pop_macro("BUG_ON")
|
||||||
|
|
||||||
#endif /* UTIL_H */
|
#endif /* UTIL_H */
|
||||||
|
@@ -28,6 +28,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
int i = 0;
|
int i = 0;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos;//, *fishpos = pos_new();
|
pos_t *pos;//, *fishpos = pos_new();
|
||||||
|
bitboard_t checkers, pinners, blockers;
|
||||||
|
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
setlinebuf(stdout); /* line-buffered stdout */
|
||||||
|
|
||||||
@@ -41,8 +42,22 @@ int main(int __unused ac, __unused char**av)
|
|||||||
printf("wrong fen %d: [%s]\n", i, fen);
|
printf("wrong fen %d: [%s]\n", i, fen);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
pos->checkers = pos_checkers(pos, pos->turn);
|
||||||
|
pos_set_pinners_blockers(pos);
|
||||||
|
|
||||||
pos_print(pos);
|
pos_print(pos);
|
||||||
|
|
||||||
|
checkers = pos->checkers;
|
||||||
|
pinners = pos->pinners;
|
||||||
|
blockers = pos->blockers;
|
||||||
|
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
|
||||||
|
printf("******* %s\n", cur_comment());
|
||||||
|
bb_print_multi("checkers", 2, checkers, pos->checkers);
|
||||||
|
bb_print_multi("pinners", 2, pinners, pos->pinners);
|
||||||
|
bb_print_multi("blockers", 2, blockers, pos->blockers);
|
||||||
|
|
||||||
pos_del(pos);
|
pos_del(pos);
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
@@ -57,5 +57,13 @@ int main(int __unused ac, __unused char**av)
|
|||||||
bb_between[C4][F3], bb_between[C4][E1],
|
bb_between[C4][F3], bb_between[C4][E1],
|
||||||
bb_between[C4][C1], bb_between[C4][A1],
|
bb_between[C4][C1], bb_between[C4][A1],
|
||||||
bb_between[C4][A3], bb_between[C4][A5]);
|
bb_between[C4][A3], bb_between[C4][A5]);
|
||||||
|
sprintf(str, "Pwn att: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||||
|
"White a2", "Black a2", "White h7", "Black h7",
|
||||||
|
"White c3", "Black c3", "White e5", "Black e5");
|
||||||
|
bb_print_multi(str, 8,
|
||||||
|
bb_pawn_attacks[WHITE][A2], bb_pawn_attacks[BLACK][A2],
|
||||||
|
bb_pawn_attacks[WHITE][H7], bb_pawn_attacks[BLACK][H7],
|
||||||
|
bb_pawn_attacks[WHITE][C3], bb_pawn_attacks[BLACK][C3],
|
||||||
|
bb_pawn_attacks[WHITE][E5], bb_pawn_attacks[BLACK][E5]);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@@ -29,16 +29,14 @@ struct fentest {
|
|||||||
char *fen;
|
char *fen;
|
||||||
} fentest[] = {
|
} fentest[] = {
|
||||||
/*
|
/*
|
||||||
{ __LINE__.
|
{ __LINE__, 1,
|
||||||
ATTACK,
|
"",
|
||||||
"checkers: ",
|
|
||||||
""
|
""
|
||||||
},
|
},
|
||||||
*/
|
*/
|
||||||
/* tests rank movegen bug - FIXED
|
|
||||||
*/
|
/* ***************** TEMP TESTS ABOVE ************************** */
|
||||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/2BRK3 w - - 0 1",
|
|
||||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/1B1R1K2 w - - 0 1",
|
|
||||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
"illegal white e.p.",
|
"illegal white e.p.",
|
||||||
"3k4/8/5K2/3pP3/8/2b5/8/8 w - d6 0 1",
|
"3k4/8/5K2/3pP3/8/2b5/8/8 w - d6 0 1",
|
||||||
@@ -92,43 +90,43 @@ struct fentest {
|
|||||||
* },
|
* },
|
||||||
*/
|
*/
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: a1 h1",
|
"only 3 K moves (but impossible situation)",
|
||||||
"1k6/8/8/8/8/8/8/r2K3r w - - 1 1"
|
"1k6/8/8/8/8/8/8/r2K3r w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: a8 h8",
|
"checkers: a8 h8",
|
||||||
"R2k3R/8/8/8/8/8/8/1K6 b - - 1 1"
|
"R2k3R/8/8/8/8/8/8/1K6 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: b3 g3",
|
"checkers: b3 g3",
|
||||||
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 1 1"
|
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: b6 g6",
|
"checkers: b6 g6",
|
||||||
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 1 1"
|
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: g2 g7",
|
"checkers: g2 g7",
|
||||||
"8/k5r1/8/8/6K1/8/6r1/8 w - - 1 1"
|
"8/k5r1/8/8/6K1/8/6r1/8 w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: g2 g7",
|
"checkers: g2 g7",
|
||||||
"8/6R1/8/6k1/8/8/K5R1/8 b - - 1 1"
|
"8/6R1/8/6k1/8/8/K5R1/8 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d5 e3, pinners: none (2 pieces between attacker & K)",
|
"checkers: d5 e3, pinners: none (2 pieces between attacker & K)",
|
||||||
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 1 1"
|
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d4 e6 pinners: h4 a5 a8 h8",
|
"checkers: d4 e6 pinners: h4 a5 a8 h8",
|
||||||
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 1 1"
|
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, ATTACK,
|
{ __LINE__, ATTACK,
|
||||||
"checkers: d5 e3, pinners: a1 h1 a4 h5",
|
"checkers: d5 e3, pinners: a1 h1 a4 h5",
|
||||||
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 1 0"
|
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 0 1"
|
||||||
},
|
},
|
||||||
|
|
||||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||||
@@ -391,14 +389,18 @@ struct fentest {
|
|||||||
"simple movedo/undo: only 2 W knights",
|
"simple movedo/undo: only 2 W knights",
|
||||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||||
},
|
},
|
||||||
{ __LINE__, MOVEDO | PERFT,
|
|
||||||
"simple movedo/undo: only 2 W knights",
|
|
||||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
|
||||||
},
|
|
||||||
{ __LINE__, MOVEDO | PERFT,
|
{ __LINE__, MOVEDO | PERFT,
|
||||||
"simple movedo/undo: only 2 W knights",
|
"simple movedo/undo: only 2 W knights",
|
||||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||||
},
|
},
|
||||||
|
{ __LINE__, FEN,
|
||||||
|
"legal EP",
|
||||||
|
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"
|
||||||
|
},
|
||||||
|
{ __LINE__, FEN,
|
||||||
|
"illegal EP, fix-able by fen parser",
|
||||||
|
"4k3/8/8/3p1P2/8/8/8/4K3 w - d6 0 1"
|
||||||
|
},
|
||||||
{ __LINE__, FEN,
|
{ __LINE__, FEN,
|
||||||
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
||||||
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
|
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
|
||||||
@@ -418,22 +420,22 @@ struct fentest {
|
|||||||
{ __LINE__, 0, NULL, NULL }
|
{ __LINE__, 0, NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
static int cur = -1;
|
static int fentest_cur = -1;
|
||||||
|
|
||||||
static char *next_fen(uint module)
|
static char *next_fen(uint module)
|
||||||
{
|
{
|
||||||
cur++;
|
fentest_cur++;
|
||||||
while (fentest[cur].fen && !(fentest[cur].modules & module))
|
while (fentest[fentest_cur].fen && !(fentest[fentest_cur].modules & module))
|
||||||
cur++;
|
fentest_cur++;
|
||||||
return fentest[cur].fen;
|
return fentest[fentest_cur].fen;
|
||||||
}
|
}
|
||||||
|
|
||||||
static __unused char* cur_comment()
|
static __unused char* cur_comment()
|
||||||
{
|
{
|
||||||
return fentest[cur].comment;
|
return fentest[fentest_cur].comment;
|
||||||
}
|
}
|
||||||
|
|
||||||
static __unused int cur_line()
|
static __unused int cur_line()
|
||||||
{
|
{
|
||||||
return fentest[cur].line;
|
return fentest[fentest_cur].line;
|
||||||
}
|
}
|
||||||
|
@@ -31,8 +31,7 @@ int main(__unused int ac, __unused char**av)
|
|||||||
bitboard_init();
|
bitboard_init();
|
||||||
|
|
||||||
while ((fen = next_fen(FEN))) {
|
while ((fen = next_fen(FEN))) {
|
||||||
printf("***** [%s] ", fen);
|
printf("line %3d: [%s] ", cur_line(), fen);
|
||||||
fflush(stdout);
|
|
||||||
if (!(pos = fen2pos(NULL, fen))) {
|
if (!(pos = fen2pos(NULL, fen))) {
|
||||||
printf("**INVALID\n");
|
printf("**INVALID\n");
|
||||||
} else {
|
} else {
|
||||||
|
@@ -29,13 +29,10 @@ int main(int __unused ac, __unused char**av)
|
|||||||
int i = 0, test_line;
|
int i = 0, test_line;
|
||||||
char *fen, movebuf[8];;
|
char *fen, movebuf[8];;
|
||||||
pos_t *pos, *savepos;
|
pos_t *pos, *savepos;
|
||||||
movelist_t pseudo;
|
movelist_t movelist;
|
||||||
move_t move;
|
move_t *move, *last;
|
||||||
|
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
init_all();
|
||||||
|
|
||||||
bitboard_init();
|
|
||||||
hyperbola_init();
|
|
||||||
|
|
||||||
while ((fen = next_fen(MOVEDO))) {
|
while ((fen = next_fen(MOVEDO))) {
|
||||||
test_line = cur_line();
|
test_line = cur_line();
|
||||||
@@ -44,39 +41,39 @@ int main(int __unused ac, __unused char**av)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
pos->checkers = pos_checkers(pos, pos->turn);
|
movelist.nmoves = 0;
|
||||||
pos_set_pinners_blockers(pos);
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
last = movelist.move + movelist.nmoves;
|
||||||
savepos = pos_dup(pos);
|
savepos = pos_dup(pos);
|
||||||
|
|
||||||
state_t state = pos->state;
|
state_t state = pos->state;
|
||||||
int tmp = 0, j = 0;
|
int j = 0;
|
||||||
while ((move = pos_next_legal(pos, &pseudo, &tmp)) != MOVE_NONE) {
|
for (move = movelist.move; move < last; ++move) {
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||||
// move_str(movebuf, move, 0));
|
// move_str(movebuf, move, 0));
|
||||||
//move_p
|
//move_p
|
||||||
move_do(pos, move);
|
move_do(pos, *move, &state);
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
if (!pos_ok(pos, false)) {
|
if (!pos_ok(pos, false)) {
|
||||||
printf("*** fen %d move %d [%s] invalid position after move_do\n",
|
printf("*** fen %d [%s] move %d [%s] invalid position after move_do\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, move_str(movebuf, *move, 0));
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
//printf("%d/%d move_do check ok\n", i, j);
|
//printf("%d/%d move_do check ok\n", i, j);
|
||||||
move_undo(pos, move);
|
move_undo(pos, *move, &state);
|
||||||
pos->state = state;
|
pos->state = state;
|
||||||
if (!pos_ok(pos, false)) {
|
if (!pos_ok(pos, false)) {
|
||||||
printf("*** fen %d move %d [%s] invalid position after move_undo\n",
|
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, movebuf);
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
if (pos_cmp(pos, savepos) != true) {
|
if (pos_cmp(pos, savepos) != true) {
|
||||||
printf("*** fen %d move %d [%s] position differ after move_{do,undo}\n",
|
printf("*** fen %d [%s] move %d [%s] position differ after move_{do,undo}\n",
|
||||||
test_line, j, movebuf);
|
test_line, fen, j, movebuf);
|
||||||
exit(0);
|
exit(0);
|
||||||
}
|
}
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
|
@@ -216,7 +216,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
FILE *outfd;
|
FILE *outfd;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos, *fishpos = pos_new();
|
pos_t *pos, *fishpos = pos_new();
|
||||||
movelist_t pseudo, legal, fishmoves;
|
movelist_t pseudo, fishmoves;
|
||||||
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
||||||
//bit_for_each64(loop, tmp, )
|
//bit_for_each64(loop, tmp, )
|
||||||
//printf("fishpos 1=%p\n", fishpos);
|
//printf("fishpos 1=%p\n", fishpos);
|
||||||
@@ -237,9 +237,11 @@ int main(int __unused ac, __unused char**av)
|
|||||||
}
|
}
|
||||||
/* print movelists */
|
/* print movelists */
|
||||||
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
||||||
pos_gen_pseudomoves(pos, &pseudo);
|
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
pos_gen_pseudo(pos, &pseudo);
|
||||||
//moves_print(&pseudo, 0);
|
//moves_print(&pseudo, 0);
|
||||||
pos_all_legal(pos, &pseudo, &legal);
|
pos_legal(pos, &pseudo);
|
||||||
|
|
||||||
//moves_print(&legal, 0);
|
//moves_print(&legal, 0);
|
||||||
//printf("Fu ");
|
//printf("Fu ");
|
||||||
@@ -251,7 +253,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
|
|
||||||
/* sort and print movelists */
|
/* sort and print movelists */
|
||||||
move_sort_by_sq(&fishmoves);
|
move_sort_by_sq(&fishmoves);
|
||||||
move_sort_by_sq(&legal);
|
move_sort_by_sq(&pseudo);
|
||||||
// printf("\nFs ");
|
// printf("\nFs ");
|
||||||
// moves_print(fishpos, 0);
|
// moves_print(fishpos, 0);
|
||||||
// fflush(stdout);
|
// fflush(stdout);
|
||||||
@@ -260,14 +262,14 @@ int main(int __unused ac, __unused char**av)
|
|||||||
// fflush(stdout);
|
// fflush(stdout);
|
||||||
|
|
||||||
/* compare movelists */
|
/* compare movelists */
|
||||||
if (!movelists_equal(&fishmoves, &legal)) {
|
if (!movelists_equal(&fishmoves, &pseudo)) {
|
||||||
pos_print(pos);
|
pos_print(pos);
|
||||||
printf("F: ");
|
printf("F: ");
|
||||||
moves_print(&fishmoves, 0);
|
moves_print(&fishmoves, 0);
|
||||||
printf("M: ");
|
printf("M: ");
|
||||||
moves_print(&legal, 0);
|
moves_print(&pseudo, 0);
|
||||||
} else {
|
} else {
|
||||||
printf("[%s]: OK (%d Moves)\n", fen, legal.nmoves);
|
printf("[%s]: OK (%d Moves)\n", fen, pseudo.nmoves);
|
||||||
//moves_print(&fishpos->moves, 0);
|
//moves_print(&fishpos->moves, 0);
|
||||||
}
|
}
|
||||||
//compare_moves(&fishpos->moves, &legal);
|
//compare_moves(&fishpos->moves, &legal);
|
||||||
|
@@ -16,6 +16,7 @@
|
|||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#include <locale.h>
|
#include <locale.h>
|
||||||
|
#include <limits.h>
|
||||||
|
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "fen.h"
|
#include "fen.h"
|
||||||
@@ -43,6 +44,9 @@ static FILE *open_stockfish()
|
|||||||
int rpipe[2], wpipe[2];
|
int rpipe[2], wpipe[2];
|
||||||
FILE *out_desc;
|
FILE *out_desc;
|
||||||
pid_t pid;
|
pid_t pid;
|
||||||
|
char *buf = NULL;
|
||||||
|
size_t alloc = 0;
|
||||||
|
ssize_t buflen;
|
||||||
|
|
||||||
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
||||||
perror("pipe");
|
perror("pipe");
|
||||||
@@ -83,11 +87,36 @@ static FILE *open_stockfish()
|
|||||||
out_desc = fdopen(wpipe[WR], "w");
|
out_desc = fdopen(wpipe[WR], "w");
|
||||||
setvbuf(out_desc, NULL, _IOLBF, 0);
|
setvbuf(out_desc, NULL, _IOLBF, 0);
|
||||||
|
|
||||||
|
fprintf(out_desc, "uci\n");
|
||||||
|
while (true) {
|
||||||
|
if ((buflen = getline(&buf, &alloc, stdin)) < 0) {
|
||||||
|
perror("getline");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
if (!strncmp(buf, "uciok", 5))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
free(buf);
|
||||||
return out_desc;
|
return out_desc;
|
||||||
}
|
}
|
||||||
|
|
||||||
static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
static void stockfish_fen(FILE *desc, char *fen)
|
||||||
char *fen, int depth)
|
{
|
||||||
|
char *buf = NULL;
|
||||||
|
size_t alloc = 0;
|
||||||
|
ssize_t buflen;
|
||||||
|
|
||||||
|
fprintf(desc, "ucinewgame\nisready\n");
|
||||||
|
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||||
|
if (!strncmp(buf, "readyok", 7))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
fprintf(desc, "position fen %s\n", fen);
|
||||||
|
free(buf);
|
||||||
|
}
|
||||||
|
|
||||||
|
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||||
|
int depth)
|
||||||
{
|
{
|
||||||
char *buf = NULL;
|
char *buf = NULL;
|
||||||
u64 count, mycount = 0, fishcount;
|
u64 count, mycount = 0, fishcount;
|
||||||
@@ -101,10 +130,12 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
|||||||
*nmoves = 0;
|
*nmoves = 0;
|
||||||
//char nodescount[] = "Nodes searched";
|
//char nodescount[] = "Nodes searched";
|
||||||
//printf("nmoves = %d\n", nmoves);
|
//printf("nmoves = %d\n", nmoves);
|
||||||
fflush(stdout);
|
//fflush(stdout);
|
||||||
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
||||||
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
//fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
||||||
//fflush(desc);
|
//fflush(desc);
|
||||||
|
fprintf(desc, "go perft %d\n", depth);
|
||||||
|
|
||||||
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||||
buf[--buflen] = 0;
|
buf[--buflen] = 0;
|
||||||
if (buflen == 0)
|
if (buflen == 0)
|
||||||
@@ -222,82 +253,181 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
|||||||
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int usage(char *prg)
|
||||||
int main(int __unused ac, __unused char**av)
|
|
||||||
{
|
{
|
||||||
int i = 0, test_line;
|
fprintf(stderr, "Usage: %s [-d depth] [-p pertf-modules] [-n][-v]\n", prg);
|
||||||
u64 sf_count, my_count;
|
fprintf(stderr, "\t-d: depth, -p: 1-3, -n: no SF res check, -v: output moves\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int ac, char**av)
|
||||||
|
{
|
||||||
|
int test_line;
|
||||||
|
u64 sf_count = 0, my_count;
|
||||||
char *fen;
|
char *fen;
|
||||||
pos_t *pos, *savepos, *fishpos = pos_new();
|
pos_t *pos = NULL, *fenpos;
|
||||||
|
pos_t *fishpos = pos_new();
|
||||||
movelist_t fishmoves;
|
movelist_t fishmoves;
|
||||||
//move_t move;
|
FILE *outfd = NULL;
|
||||||
FILE *outfd;
|
struct {
|
||||||
int depth = 6;
|
s64 count, ms;
|
||||||
|
s64 minlps, maxlps;
|
||||||
|
int skipped;
|
||||||
|
} res[3] = {
|
||||||
|
{ .minlps=LONG_MAX },
|
||||||
|
{ .minlps=LONG_MAX },
|
||||||
|
{ .minlps=LONG_MAX },
|
||||||
|
};
|
||||||
|
s64 ms, lps;
|
||||||
|
|
||||||
if (ac > 1)
|
int opt, depth = 6, run = 3;
|
||||||
depth = atoi(av[1]);
|
bool sf_run = true, perft_output = false;
|
||||||
printf("depth = %d\n", depth);
|
|
||||||
|
|
||||||
setlocale(LC_NUMERIC, "");
|
while ((opt = getopt(ac, av, "vnd:p:")) != -1) {
|
||||||
setlinebuf(stdout); /* line-buffered stdout */
|
switch (opt) {
|
||||||
|
case 'd':
|
||||||
|
depth = atoi(optarg);
|
||||||
|
break;
|
||||||
|
case 'p': /* 1 or 2 or 3 for both */
|
||||||
|
run = atoi(optarg);
|
||||||
|
break;
|
||||||
|
case 'n':
|
||||||
|
sf_run = false;
|
||||||
|
break;
|
||||||
|
case 'v':
|
||||||
|
perft_output = true;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return usage(*av);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
printf("perft: depth = %d run = %x stockfish = %s\n",
|
||||||
|
depth, run, sf_run? "true": "false");
|
||||||
|
|
||||||
|
init_all();
|
||||||
|
|
||||||
|
if (!run)
|
||||||
|
exit(0);
|
||||||
|
|
||||||
|
if (sf_run)
|
||||||
outfd = open_stockfish();
|
outfd = open_stockfish();
|
||||||
|
|
||||||
bitboard_init();
|
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
|
||||||
hyperbola_init();
|
|
||||||
|
|
||||||
while ((fen = next_fen(PERFT | MOVEDO))) {
|
while ((fen = next_fen(PERFT | MOVEDO))) {
|
||||||
test_line = cur_line();
|
test_line = cur_line();
|
||||||
if (!(pos = fen2pos(NULL, fen))) {
|
if (!(fenpos = fen2pos(pos, fen))) {
|
||||||
printf("wrong fen %d: [%s]\n", i, fen);
|
printf("wrong fen line = %d: [%s]\n", test_line, fen);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
|
pos = fenpos;
|
||||||
//pos_gen_pseudomoves(pos, &pseudo);
|
if (sf_run) {
|
||||||
savepos = pos_dup(pos);
|
stockfish_fen(outfd, fen);
|
||||||
//int j = 0;
|
clock_start(&clock);
|
||||||
|
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
|
||||||
#define NANOSEC 1000000000 /* nano sec in sec */
|
ms = clock_elapsed_ms(&clock);
|
||||||
#define MILLISEC 1000000 /* milli sec in sec */
|
if (!ms) {
|
||||||
|
res[2].skipped++;
|
||||||
// 1 sec = 1000 millisec
|
lps = 0;
|
||||||
// 1 millisec = 1000 microsec
|
|
||||||
// 1 microsec = 1000 nanosec
|
|
||||||
// milli = sec * 1000 + nanosec / 1000000
|
|
||||||
struct timespec ts1, ts2;
|
|
||||||
s64 microsecs;
|
|
||||||
|
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts1);
|
|
||||||
my_count = perft(pos, depth, 1);
|
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts2);
|
|
||||||
|
|
||||||
microsecs = ((s64)ts2.tv_sec - (s64)ts1.tv_sec) * 1000000l
|
|
||||||
+ ((s64)ts2.tv_nsec - (s64)ts1.tv_nsec) / 1000l ;
|
|
||||||
if (sf_count == my_count) {
|
|
||||||
printf("pt1 OK : line=%03d perft=%lu ms=%'ldms lps=%'lu \"%s\"\n",
|
|
||||||
test_line, my_count, microsecs/1000l,
|
|
||||||
my_count*1000000l/microsecs, fen);
|
|
||||||
} else {
|
} else {
|
||||||
printf("pt1 ERR: line=%03d sf=%lu me=%lu \"%s\"\n",
|
lps = sf_count * 1000l / ms;
|
||||||
test_line, sf_count, my_count, fen);
|
res[2].ms += ms;
|
||||||
|
res[2].count += sf_count;
|
||||||
|
if (lps > res[2].maxlps)
|
||||||
|
res[2].maxlps = lps;
|
||||||
|
if (lps < res[2].minlps)
|
||||||
|
res[2].minlps = lps;
|
||||||
|
}
|
||||||
|
printf("SF : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||||
|
test_line, sf_count, ms,
|
||||||
|
lps,
|
||||||
|
fen);
|
||||||
}
|
}
|
||||||
|
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts1);
|
if (run & 1) {
|
||||||
my_count = perft2(pos, depth, 1);
|
clock_start(&clock);
|
||||||
clock_gettime(CLOCK_MONOTONIC_RAW, &ts2);
|
my_count = perft(pos, depth, 1, perft_output);
|
||||||
|
ms = clock_elapsed_ms(&clock);
|
||||||
microsecs = ((s64)ts2.tv_sec - (s64)ts1.tv_sec) * 1000000l
|
if (!ms) {
|
||||||
+ ((s64)ts2.tv_nsec - (s64)ts1.tv_nsec) / 1000l ;
|
res[0].skipped++;
|
||||||
if (sf_count == my_count) {
|
lps = 0;
|
||||||
printf("pt2 OK : line=%03d perft=%lu ms=%'ldms lps=%'lu \"%s\"\n\n",
|
|
||||||
test_line, my_count, microsecs/1000l,
|
|
||||||
my_count*1000000l/microsecs, fen);
|
|
||||||
} else {
|
} else {
|
||||||
printf("pt2 ERR: line=%03d sf=%lu me=%lu \"%s\"\n\n",
|
lps = my_count * 1000l / ms;
|
||||||
|
res[0].ms += ms;
|
||||||
|
res[0].count += my_count;
|
||||||
|
if (lps > res[0].maxlps)
|
||||||
|
res[0].maxlps = lps;
|
||||||
|
if (lps < res[0].minlps)
|
||||||
|
res[0].minlps = lps;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!sf_run || sf_count == my_count) {
|
||||||
|
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||||
|
test_line, my_count, ms,
|
||||||
|
lps,
|
||||||
|
fen);
|
||||||
|
} else {
|
||||||
|
printf("pt1 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||||
test_line, sf_count, my_count, fen);
|
test_line, sf_count, my_count, fen);
|
||||||
}
|
}
|
||||||
pos_del(savepos);
|
}
|
||||||
|
|
||||||
|
if (run & 2) {
|
||||||
|
clock_start(&clock);
|
||||||
|
my_count = perft_alt(pos, depth, 1, perft_output);
|
||||||
|
ms = clock_elapsed_ms(&clock);
|
||||||
|
if (!ms) {
|
||||||
|
res[1].skipped++;
|
||||||
|
lps = 0;
|
||||||
|
} else {
|
||||||
|
lps = my_count * 1000l / ms;
|
||||||
|
res[1].ms += ms;
|
||||||
|
res[1].count += my_count;
|
||||||
|
if (lps > res[1].maxlps)
|
||||||
|
res[1].maxlps = lps;
|
||||||
|
if (lps < res[1].minlps)
|
||||||
|
res[1].minlps = lps;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!sf_run || sf_count == my_count) {
|
||||||
|
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||||
|
test_line, my_count, ms,
|
||||||
|
lps,
|
||||||
|
fen);
|
||||||
|
} else {
|
||||||
|
printf("pt2 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||||
|
test_line, sf_count, my_count, fen);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
}
|
||||||
pos_del(pos);
|
pos_del(pos);
|
||||||
i++;
|
if (sf_run) {
|
||||||
|
if (!res[2].ms)
|
||||||
|
res[2].ms = 1;
|
||||||
|
printf("total SF %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||||
|
res[2].count, res[2].ms,
|
||||||
|
res[2].count * 1000l / res[2].ms,
|
||||||
|
res[2].minlps, res[2].maxlps,
|
||||||
|
res[2].skipped);
|
||||||
|
}
|
||||||
|
if (run & 1) {
|
||||||
|
if (!res[0].ms)
|
||||||
|
res[0].ms = 1;
|
||||||
|
printf("total perft %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||||
|
res[0].count, res[0].ms,
|
||||||
|
res[0].count * 1000l / res[0].ms,
|
||||||
|
res[0].minlps, res[0].maxlps,
|
||||||
|
res[0].skipped);
|
||||||
|
}
|
||||||
|
if (run & 2) {
|
||||||
|
if (!res[1].ms)
|
||||||
|
res[1].ms = 1;
|
||||||
|
printf("total perft2 %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||||
|
res[1].count, res[1].ms,
|
||||||
|
res[1].count * 1000l / res[1].ms,
|
||||||
|
res[1].minlps, res[1].maxlps,
|
||||||
|
res[1].skipped);
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user