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Author | SHA1 | Date | |
---|---|---|---|
b7a5d0fe56 | |||
87555f5405 | |||
bb866cb933 | |||
7ae6604e10 | |||
fcd54b44ce | |||
aef14db3e4 | |||
f7a6e582ed | |||
f7fd2cb657 | |||
1ca4eb4443 | |||
0ff41c408b | |||
e1debcc3ae | |||
01af1f5c49 | |||
6ea77c85e1 | |||
3fb0c92653 | |||
a6a21626c7 | |||
2cd1289cd6 | |||
d5920886a3 | |||
4733a1d65f | |||
c93ed5ba01 | |||
e5a9303d08 |
23
Makefile
23
Makefile
@@ -39,7 +39,9 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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TSTSRC := $(wildcard $(TSTDIR)/*.c)
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LIB := br_$(shell uname -m) # library name
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LIBS := $(strip -l$(LIB))
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LIB := $(strip $(LIB))
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LIBFILE := ${BRLIBDIR}/lib$(strip ${LIB}).a
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LIBS := $(addprefix -l,$(strip $(LIB)))
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DEP_FN := $(SRC_FN)
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DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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@@ -102,7 +104,7 @@ endif
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# if no version, use last commit and date.
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# else, if last commit != last tag commit, add commit and date to version number
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ifeq ($(VERSION),)
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VERSION := $(build)-$(COMMIT)-$(DATE)
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VERSION := $(build)-git.$(COMMIT)-$(DATE)
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else ifneq ($(COMMIT), $(TAG_COMMIT))
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VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
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endif
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@@ -124,18 +126,18 @@ else # ifeq ($(build),dev)
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# fen.c
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# hash / TT
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#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
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#CPPFLAGS += -DZOBRIST_VERIFY # incr. zobrist check
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#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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# eval.c eval-simple.c
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CPPFLAGS += -DDEBUG_EVAL # eval
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CPPFLAGS += -DDEBUG_EVAL # eval
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CPPFLAGS += -DPHASE_VERIFY # incr. phase check
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# old unused flags
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#CPPFLAGS += -DDEBUG_POS # position.c
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#CPPFLAGS += -DDEBUG_MOVE # move generation
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#CPPFLAGS += -DDEBUG_EVAL # eval functions
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endif
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# remove extraneous spaces (due to spaces before comments)
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@@ -345,6 +347,7 @@ brlib:
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$(info calling with build=$(build))
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$(MAKE) -e -C $(BRLIB) lib-static
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unexport build
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##################################### brchess binaries
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.PHONY: targets cleanbin cleanbindir
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@@ -356,9 +359,9 @@ cleanbin:
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cleanbindir:
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$(call rmdir,$(BINDIR),binaries)
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$(TARGET): libs $(OBJ) | $(BINDIR)
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$(TARGET): $(LIBFILE) $(OBJ) | $(BINDIR) libs
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@echo linking $@.
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$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
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$(CC) $(ALL_LDFLAGS) $(OBJ) -o $@
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##################################### pre-processed (.i) and assembler (.s) output
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.PHONY: cleanasmcpp
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@@ -415,12 +418,13 @@ TEST += movedo-test perft-test tt-test
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PIECE_OBJS := piece.o
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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hq.o attack.o hash.o init.o misc.o alloc.o move.o eval-defs.o
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hq.o attack.o hash.o init.o util.o alloc.o move.o \
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eval.o eval-defs.o eval-simple.o hist.o
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BB_OBJS := $(FEN_OBJS)
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MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
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PERFT_OBJS := $(MOVEDO_OBJS) search.o
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PERFT_OBJS := $(MOVEDO_OBJS) perft.o
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TT_OBJS := $(MOVEDO_OBJS)
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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@@ -490,6 +494,7 @@ wtf:
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@#echo LIBSRC=$(LIBSRC)
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zob:
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echo $(LIBFILE)
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@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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##################################### End of multi-targets
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|
@@ -29,6 +29,9 @@ readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
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# bugs:
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# - We only check local branch existence, not tracking information correctness.
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# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
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#for i in `git branch -a | grep remote | grep -v HEAD | grep -v master`; do
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# git branch --track ${i#remotes/origin/} $i
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#done
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for remote_b in "${orig_b[@]}"; do
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short=${remote_b#"$origin"/};
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# OR (??): short=${remote_b##*/}
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|
@@ -13,9 +13,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <brlib.h>
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@@ -40,10 +37,10 @@ int main(int ac, char **av)
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pos_t *pos;
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int opt;
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printf("brchess " VERSION "\n");
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init_all();
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pos = pos_new();
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hist_link(pos);
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printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
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printf("Engine ready.\n");
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// size_t len = 0;
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// char *str = NULL;
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|
@@ -85,9 +85,9 @@ typedef struct __movelist_s movelist_t;
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/* basic types
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*/
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||||
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typedef u64 bitboard_t;
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typedef s16 eval_t;
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typedef s8 phase_t;
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/* forward enum definition is impossible in C11.
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* To simplify cross-dependancies, all important enum are moved here.
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@@ -142,42 +142,6 @@ typedef u8 dir_t;
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#define sq_upwest(up) ((up) - 1)
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#define sq_upeast(up) ((up) + 1)
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#include <time.h>
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typedef struct mclock {
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clockid_t clocktype;
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ulong elapsed_l;
|
||||
double elapsed_f;
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||||
struct timespec start;
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} mclock_t;
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#define CLOCK_WALL CLOCK_REALTIME
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#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
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#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
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#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
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||||
|
||||
/**
|
||||
* CLOCK_DEFINE - define a clock type.
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||||
* @name: clock name
|
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* @type: clock type
|
||||
*
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* This macro is equivalent to:
|
||||
* mclock_t name;
|
||||
* clock_init(&name, type);
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*/
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||||
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
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void clock_init(mclock_t *clock, clockid_t type);
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void clock_start(mclock_t *clock);
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||||
s64 clock_elapsed_μs(mclock_t *clock);
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s64 clock_elapsed_ms(mclock_t *clock);
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double clock_elapsed_sec(mclock_t *clock);
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||||
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#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
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||||
void rand_init(u64 seed);
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u64 rand64(void);
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||||
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||||
void init_all(void);
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#endif /* _CHESSDEFS_H */
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|
346
src/eval-defs.c
346
src/eval-defs.c
@@ -1,4 +1,4 @@
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/* eval-values.c - eval static definitions.
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/* eval-values.c - eval parameters
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*
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* Copyright (C) 2024 Bruno Raoult ("br")
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* Licensed under the GNU General Public License v3.0 or later.
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@@ -18,9 +18,74 @@
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#include "position.h"
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#include "piece.h"
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#include "eval-defs.h"
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#include "util.h"
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//#include "eval-simple.h"
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//#include "eval.h"
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phase_t piece_phase[PIECE_TYPE_NB] = {
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0, P_PHASE, N_PHASE, B_PHASE, R_PHASE, Q_PHASE, 0
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};
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/* eval parameters definition. */
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static const struct ev_params ev_param_def [EV_PARAMS_NB] = {
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/* type setable def min max name */
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[WT_MAT] = { PAR_SPN, true, 100, 0, 400, "material weight" },
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[WT_PST] = { PAR_SPN, true, 100, 0, 400, "pst weight" },
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[TST_CHK] = { PAR_CHK, true, 1, 0, 0, "test check" },
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[TST_SPN] = { PAR_BTN, true, 0, 0, 0, "test button" },
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};
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void param_init()
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{
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for (int i = 0; i < EV_PARAMS_NB; ++i)
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parameters[i] = ev_param_def[i].init;
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}
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int param_find_name(char *name)
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{
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for (int i = 0; i < EV_PARAMS_NB; ++i)
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if (str_eq_case(ev_param_def[i].name, name))
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return i;
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return -1;
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}
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char *param_name(const int num)
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{
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return ev_param_def[num].name;
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}
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eval_t param_default(const int num)
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{
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return ev_param_def[num].init;
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}
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eval_t param_min(const int num)
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{
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return ev_param_def[num].min;
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}
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eval_t param_max(const int num)
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{
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return ev_param_def[num].max;
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}
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bool param_setable(const int num)
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{
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return ev_param_def[num].setable;
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}
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int param_type(const int num)
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{
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return ev_param_def[num].type;
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}
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/* parameters in use */
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eval_t parameters[EV_PARAMS_NB];
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void param_set(int num, eval_t val)
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{
|
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if (num >= 0 && num < EV_PARAMS_NB &&
|
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val >= param_min(num) && val <= param_max(num)) {
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parameters[num] = val;
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}
|
||||
}
|
||||
|
||||
|
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/*
|
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* Piece-square tables. For easier reading, they are defined for black side:
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*
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||||
@@ -31,38 +96,46 @@
|
||||
* A1 .... H1
|
||||
* }
|
||||
*/
|
||||
const struct pst pst_defs[] = {
|
||||
{
|
||||
static const struct pst {
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||||
char *name; /* one word only, no spaces */
|
||||
int val[PIECE_TYPE_NB][PHASE_NB][SQUARE_NB]; /* MG then EG */
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||||
} pst_defs[PST_NB] = {
|
||||
[PST_ROFCHADE] = {
|
||||
/*
|
||||
* rofchade:
|
||||
* https://www.talkchess.com/forum3/viewtopic.php?f=2&t=68311&start=19
|
||||
*/
|
||||
"rofchade",
|
||||
"Rofchade",
|
||||
{
|
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/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
98, 134, 61, 95, 68, 126, 34, -11,
|
||||
-6, 7, 26, 31, 65, 56, 25, -20,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+98, 134, 61, 95, 68, 126, 34, -11,
|
||||
- 6, 7, 26, 31, 65, 56, 25, -20,
|
||||
-14, 13, 6, 21, 23, 12, 17, -23,
|
||||
-27, -2, -5, 12, 17, 6, 10, -25,
|
||||
-26, -4, -4, -10, 3, 3, 33, -12,
|
||||
-35, -1, -20, -23, -15, 24, 38, -22,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
178, 173, 158, 134, 147, 132, 165, 187,
|
||||
94, 100, 85, 67, 56, 53, 82, 84,
|
||||
32, 24, 13, 5, -2, 4, 17, 17,
|
||||
13, 9, -3, -7, -7, -8, 3, -1,
|
||||
4, 7, -6, 1, 0, -5, -1, -8,
|
||||
13, 8, 8, 10, 13, 0, 2, -7,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+94, 100, 85, 67, 56, 53, 82, 84,
|
||||
+32, 24, 13, 5, -2, 4, 17, 17,
|
||||
+13, 9, -3, -7, -7, -8, 3, -1,
|
||||
+ 4, 7, -6, 1, 0, -5, -1, -8,
|
||||
+13, 8, 8, 10, 13, 0, 2, -7,
|
||||
+ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
}
|
||||
},
|
||||
[KNIGHT] = {
|
||||
{ /* midgame */
|
||||
{
|
||||
/* midgame */
|
||||
-167, -89, -34, -49, 61, -97, -15, -107,
|
||||
-73, -41, 72, 36, 23, 62, 7, -17,
|
||||
-47, 60, 37, 65, 84, 129, 73, 44,
|
||||
@@ -88,18 +161,18 @@ const struct pst pst_defs[] = {
|
||||
-29, 4, -82, -37, -25, -42, 7, -8,
|
||||
-26, 16, -18, -13, 30, 59, 18, -47,
|
||||
-16, 37, 43, 40, 35, 50, 37, -2,
|
||||
-4, 5, 19, 50, 37, 37, 7, -2,
|
||||
-6, 13, 13, 26, 34, 12, 10, 4,
|
||||
0, 15, 15, 15, 14, 27, 18, 10,
|
||||
4, 15, 16, 0, 7, 21, 33, 1,
|
||||
- 4, 5, 19, 50, 37, 37, 7, -2,
|
||||
- 6, 13, 13, 26, 34, 12, 10, 4,
|
||||
+ 0, 15, 15, 15, 14, 27, 18, 10,
|
||||
+ 4, 15, 16, 0, 7, 21, 33, 1,
|
||||
-33, -3, -14, -21, -13, -12, -39, -21,
|
||||
},
|
||||
{ /* endgame */
|
||||
-14, -21, -11, -8, -7, -9, -17, -24,
|
||||
-8, -4, 7, -12, -3, -13, -4, -14,
|
||||
2, -8, 0, -1, -2, 6, 0, 4,
|
||||
-3, 9, 12, 9, 14, 10, 3, 2,
|
||||
-6, 3, 13, 19, 7, 10, -3, -9,
|
||||
- 8, -4, 7, -12, -3, -13, -4, -14,
|
||||
+ 2, -8, 0, -1, -2, 6, 0, 4,
|
||||
- 3, 9, 12, 9, 14, 10, 3, 2,
|
||||
- 6, 3, 13, 19, 7, 10, -3, -9,
|
||||
-12, -3, 8, 10, 13, 3, -7, -15,
|
||||
-14, -18, -7, -1, 4, -9, -15, -27,
|
||||
-23, -9, -23, -5, -9, -16, -5, -17,
|
||||
@@ -107,9 +180,9 @@ const struct pst pst_defs[] = {
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
32, 42, 32, 51, 63, 9, 31, 43,
|
||||
27, 32, 58, 62, 80, 67, 26, 44,
|
||||
-5, 19, 26, 36, 17, 45, 61, 16,
|
||||
+32, 42, 32, 51, 63, 9, 31, 43,
|
||||
+27, 32, 58, 62, 80, 67, 26, 44,
|
||||
- 5, 19, 26, 36, 17, 45, 61, 16,
|
||||
-24, -11, 7, 26, 24, 35, -8, -20,
|
||||
-36, -26, -12, -1, 9, -7, 6, -23,
|
||||
-45, -25, -16, -17, 3, 0, -5, -33,
|
||||
@@ -119,9 +192,9 @@ const struct pst pst_defs[] = {
|
||||
{ /* endgame */
|
||||
13, 10, 18, 15, 12, 12, 8, 5,
|
||||
11, 13, 13, 11, -3, 3, 8, 3,
|
||||
7, 7, 7, 5, 4, -3, -5, -3,
|
||||
4, 3, 13, 1, 2, 1, -1, 2,
|
||||
3, 5, 8, 4, -5, -6, -8, -11,
|
||||
+7, 7, 7, 5, 4, -3, -5, -3,
|
||||
+4, 3, 13, 1, 2, 1, -1, 2,
|
||||
+3, 5, 8, 4, -5, -6, -8, -11,
|
||||
-4, 0, -5, -1, -7, -12, -8, -16,
|
||||
-6, -6, 0, 2, -9, -9, -11, -3,
|
||||
-9, 2, 3, -1, -5, -13, 4, -20,
|
||||
@@ -133,16 +206,16 @@ const struct pst pst_defs[] = {
|
||||
-24, -39, -5, 1, -16, 57, 28, 54,
|
||||
-13, -17, 7, 8, 29, 56, 47, 57,
|
||||
-27, -27, -16, -16, -1, 17, -2, 1,
|
||||
-9, -26, -9, -10, -2, -4, 3, -3,
|
||||
- 9, -26, -9, -10, -2, -4, 3, -3,
|
||||
-14, 2, -11, -2, -5, 2, 14, 5,
|
||||
-35, -8, 11, 2, 8, 15, -3, 1,
|
||||
-1, -18, -9, 10, -15, -25, -31, -50,
|
||||
- 1, -18, -9, 10, -15, -25, -31, -50,
|
||||
},
|
||||
{ /* endgame */
|
||||
-9, 22, 22, 27, 27, 19, 10, 20,
|
||||
- 9, 22, 22, 27, 27, 19, 10, 20,
|
||||
-17, 20, 32, 41, 58, 25, 30, 0,
|
||||
-20, 6, 9, 49, 47, 35, 19, 9,
|
||||
3, 22, 24, 45, 57, 40, 57, 36,
|
||||
+ 3, 22, 24, 45, 57, 40, 57, 36,
|
||||
-18, 28, 19, 47, 31, 34, 39, 23,
|
||||
-16, -27, 15, 6, 9, 17, 10, 5,
|
||||
-22, -23, -30, -16, -16, -23, -36, -32,
|
||||
@@ -152,19 +225,19 @@ const struct pst pst_defs[] = {
|
||||
[KING] = { /* midgame */
|
||||
{
|
||||
-65, 23, 16, -15, -56, -34, 2, 13,
|
||||
29, -1, -20, -7, -8, -4, -38, -29,
|
||||
-9, 24, 2, -16, -20, 6, 22, -22,
|
||||
+29, -1, -20, -7, -8, -4, -38, -29,
|
||||
- 9, 24, 2, -16, -20, 6, 22, -22,
|
||||
-17, -20, -12, -27, -30, -25, -14, -36,
|
||||
-49, -1, -27, -39, -46, -44, -33, -51,
|
||||
-14, -14, -22, -46, -44, -30, -15, -27,
|
||||
1, 7, -8, -64, -43, -16, 9, 8,
|
||||
+ 1, 7, -8, -64, -43, -16, 9, 8,
|
||||
-15, 36, 12, -54, 8, -28, 24, 14,
|
||||
},
|
||||
{ /* endgame */
|
||||
-74, -35, -18, -18, -11, 15, 4, -17,
|
||||
-12, 17, 14, 17, 17, 38, 23, 11,
|
||||
10, 17, 23, 15, 20, 45, 44, 13,
|
||||
-8, 22, 24, 27, 26, 33, 26, 3,
|
||||
+10, 17, 23, 15, 20, 45, 44, 13,
|
||||
- 8, 22, 24, 27, 26, 33, 26, 3,
|
||||
-18, -4, 21, 24, 27, 23, 9, -11,
|
||||
-19, -3, 11, 21, 23, 16, 7, -9,
|
||||
-27, -11, 4, 13, 14, 4, -5, -17,
|
||||
@@ -172,35 +245,41 @@ const struct pst pst_defs[] = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}, /* CPW */
|
||||
{
|
||||
}, /* rofchade end */
|
||||
|
||||
[PST_CPW] = {
|
||||
/*
|
||||
* CPW:
|
||||
* https://www.chessprogramming.org/Simplified_Evaluation_Function
|
||||
* Note: ≠ https://github.com/nescitus/cpw-engine
|
||||
*/
|
||||
"cpw",
|
||||
"CPW",
|
||||
{
|
||||
/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
{ /* H1 H8 */
|
||||
/* midgame */
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
50, 50, 50, 50, 50, 50, 50, 50,
|
||||
10, 10, 20, 30, 30, 20, 10, 10,
|
||||
5, 5, 10, 25, 25, 10, 5, 5,
|
||||
0, 0, 0, 20, 20, 0, 0, 0,
|
||||
5, -5, -10, 0, 0, -10, -5, 5,
|
||||
5, 10, 10, -20, -20, 10, 10, 5,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 5, 10, 25, 25, 10, 5, 5,
|
||||
+0, 0, 0, 20, 20, 0, 0, 0,
|
||||
+5, -5, -10, 0, 0, -10, -5, 5,
|
||||
+5, 10, 10, -20, -20, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
50, 50, 50, 50, 50, 50, 50, 50,
|
||||
10, 10, 20, 30, 30, 20, 10, 10,
|
||||
5, 5, 10, 25, 25, 10, 5, 5,
|
||||
0, 0, 0, 20, 20, 0, 0, 0,
|
||||
5, -5, -10, 0, 0, -10, -5, 5,
|
||||
5, 10, 10, -20, -20, 10, 10, 5,
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 5, 10, 25, 25, 10, 5, 5,
|
||||
+0, 0, 0, 20, 20, 0, 0, 0,
|
||||
+5, -5, -10, 0, 0, -10, -5, 5,
|
||||
+5, 10, 10, -20, -20, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[KNIGHT] = {
|
||||
@@ -249,24 +328,24 @@ const struct pst pst_defs[] = {
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 10, 10, 10, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
0, 0, 0, 5, 5, 0, 0, 0,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 10, 10, 10, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
0, 0, 0, 5, 5, 0, 0, 0,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[QUEEN] = {
|
||||
@@ -274,8 +353,8 @@ const struct pst pst_defs[] = {
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||
0, 0, 5, 5, 5, 5, 0, -5,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
@@ -284,8 +363,8 @@ const struct pst pst_defs[] = {
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||
0, 0, 5, 5, 5, 5, 0, -5,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
@@ -299,8 +378,8 @@ const struct pst pst_defs[] = {
|
||||
-30, -40, -40, -50, -50, -40, -40, -30,
|
||||
-20, -30, -30, -40, -40, -30, -30, -20,
|
||||
-10, -20, -20, -20, -20, -20, -20, -10,
|
||||
20, 20, 0, 0, 0, 0, 20, 20,
|
||||
20, 30, 10, 0, 0, 10, 30, 20,
|
||||
+20, 20, 0, 0, 0, 0, 20, 20,
|
||||
+20, 30, 10, 0, 0, 10, 30, 20,
|
||||
},
|
||||
{ /* endgame */
|
||||
-50, -40, -30, -20, -20, -30, -40, -50,
|
||||
@@ -314,14 +393,19 @@ const struct pst pst_defs[] = {
|
||||
}
|
||||
}
|
||||
}
|
||||
}, /* CPW */
|
||||
{
|
||||
}, /* CPW end */
|
||||
|
||||
[PST_SJENG] = {
|
||||
/*
|
||||
* sjeng: https://github.com/gcp/sjeng
|
||||
* Rook and Queen from CPW.
|
||||
*/
|
||||
"sjeng",
|
||||
"Sjeng",
|
||||
{
|
||||
/* A8 ..... H8
|
||||
* ...........
|
||||
* A1 ..... H1
|
||||
*/
|
||||
[PAWN] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
@@ -390,24 +474,24 @@ const struct pst pst_defs[] = {
|
||||
},
|
||||
[ROOK] = {
|
||||
{ /* midgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 10, 10, 10, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
0, 0, 0, 5, 5, 0, 0, 0,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
{ /* endgame */
|
||||
0, 0, 0, 0, 0, 0, 0, 0,
|
||||
5, 10, 10, 10, 10, 10, 10, 5,
|
||||
+0, 0, 0, 0, 0, 0, 0, 0,
|
||||
+5, 10, 10, 10, 10, 10, 10, 5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
-5, 0, 0, 0, 0, 0, 0, -5,
|
||||
0, 0, 0, 5, 5, 0, 0, 0,
|
||||
+0, 0, 0, 5, 5, 0, 0, 0,
|
||||
},
|
||||
},
|
||||
[QUEEN] = {
|
||||
@@ -415,8 +499,8 @@ const struct pst pst_defs[] = {
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-05, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
@@ -425,8 +509,8 @@ const struct pst pst_defs[] = {
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
-10, 0, 5, 0, 0, 0, 0, -10,
|
||||
-10, 5, 5, 5, 5, 5, 0, -10,
|
||||
0, 0, 5, 5, 5, 5, 0, -5,
|
||||
-5, 0, 5, 5, 5, 5, 0, -5,
|
||||
+ 0, 0, 5, 5, 5, 5, 0, -5,
|
||||
- 5, 0, 5, 5, 5, 5, 0, -5,
|
||||
-10, 0, 5, 5, 5, 5, 0, -10,
|
||||
-10, 0, 0, 0, 0, 0, 0, -10,
|
||||
-20, -10, -10, -5, -5, -10, -10, -20,
|
||||
@@ -438,88 +522,78 @@ const struct pst pst_defs[] = {
|
||||
-34, -34, -55, -55, -55, -55, -34, -34,
|
||||
-21, -21, -34, -34, -34, -34, -21, -21,
|
||||
-13, -13, -21, -21, -21, -21, -13, -13,
|
||||
-8, -8, -13, -13, -13, -13, -8, -8,
|
||||
-5, -5, -8, -8, -8, -8, -5, -5,
|
||||
-3, -5, -6, -6, -6, -6, -5, -3,
|
||||
2, 14, 0, 0, 0, 9, 14, 2,
|
||||
- 8, -8, -13, -13, -13, -13, -8, -8,
|
||||
- 5, -5, -8, -8, -8, -8, -5, -5,
|
||||
- 3, -5, -6, -6, -6, -6, -5, -3,
|
||||
+ 2, 14, 0, 0, 0, 9, 14, 2,
|
||||
},
|
||||
{ /* endgame */
|
||||
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||
0, 10, 25, 30, 30, 25, 10, 0,
|
||||
0, 10, 25, 30, 30, 25, 10, 0,
|
||||
+0, 10, 25, 30, 30, 25, 10, 0,
|
||||
+0, 10, 25, 30, 30, 25, 10, 0,
|
||||
-1, 10, 25, 25, 25, 25, 10, -1,
|
||||
-3, 10, 10, 10, 10, 10, 10, -3,
|
||||
-5, -3, -1, 0, 0, -1, -3, -5,
|
||||
}
|
||||
}
|
||||
},
|
||||
}, /* sjeng */
|
||||
}, /* sjeng end */
|
||||
};
|
||||
|
||||
const int nb_pc_sq = ARRAY_SIZE(pst_defs); /* # of predefined pc_sq tables */
|
||||
int pst_current = 0;
|
||||
int pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
int pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
int pst_current = PST_DEFAULT;
|
||||
eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
|
||||
/* phase calculation from Fruit:
|
||||
* https://github.com/Warpten/Fruit-2.1
|
||||
*/
|
||||
|
||||
/**
|
||||
* calc_phase - calculate position phase
|
||||
* @pos: &position
|
||||
*
|
||||
* This function should be calculated when a new position is setup, or as
|
||||
* a verification of an incremental one.
|
||||
* phase is clamped between 0 (opening) and 24 (ending).
|
||||
*
|
||||
* @return:
|
||||
*/
|
||||
s16 calc_phase(pos_t *pos)
|
||||
void pst_set(char *str)
|
||||
{
|
||||
int phase = ALL_PHASE;
|
||||
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
||||
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
|
||||
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
|
||||
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
|
||||
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
|
||||
|
||||
phase = clamp(phase, 0, ALL_PHASE);
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("calc phase:%d\n", phase);
|
||||
# endif
|
||||
return phase;
|
||||
pst_init(pst_find(str));
|
||||
}
|
||||
|
||||
static int pst_find(char *str)
|
||||
int pst_find(char *str)
|
||||
{
|
||||
for (int i = 0; i < nb_pc_sq; ++i)
|
||||
if (!strcmp(pst_defs[i].name, str))
|
||||
for (int i = 0; i < PST_NB; ++i) {
|
||||
if (str_eq_case(pst_defs[i].name, str))
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void pst_init(char *name)
|
||||
void pst_init(int set)
|
||||
{
|
||||
const struct pst *cur;
|
||||
int set = pst_find(name);
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("initializing piece-square tables `%s`(%d)\n", name, set);
|
||||
# endif
|
||||
if (set < 0)
|
||||
const struct pst *pst;
|
||||
|
||||
if (warn(set < 0 || set >= PST_NB, "wrong PST, defaulting to zero."))
|
||||
set = 0;
|
||||
|
||||
cur = pst_defs + set;
|
||||
pst_current = set;
|
||||
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
|
||||
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
|
||||
pst_mg[BLACK][pt][sq] = cur->val[MIDGAME][pt][sq];
|
||||
pst_mg[WHITE][pt][sq] = cur->val[MIDGAME][pt][FLIP_V(sq)];
|
||||
# ifdef DEBUG_EVAL2
|
||||
printf("initializing piece-square tables %d ('%s')\n", set, pst_defs[set].name);
|
||||
# endif
|
||||
|
||||
pst_eg[BLACK][pt][sq] = cur->val[ENDGAME][pt][sq];
|
||||
pst_eg[WHITE][pt][sq] = cur->val[ENDGAME][pt][FLIP_V(sq)];
|
||||
pst = pst_defs + set;
|
||||
pst_current = set;
|
||||
int wmat = param(WT_MAT);
|
||||
int wpst = param(WT_PST);
|
||||
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
|
||||
eval_t mid_pc = piece_midval(pt);
|
||||
eval_t end_pc = piece_endval(pt);
|
||||
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
|
||||
eval_t mid_pst = pst->val[MIDGAME][pt][sq];
|
||||
eval_t end_pst = pst->val[ENDGAME][pt][sq];
|
||||
|
||||
pst_mg[BLACK][pt][sq] = (mid_pc * wmat + mid_pst * wpst) / 100;
|
||||
pst_eg[BLACK][pt][sq] = (end_pc * wmat + end_pst * wpst) / 100;
|
||||
|
||||
pst_mg[WHITE][pt][FLIP_V(sq)] = pst_mg[BLACK][pt][sq];
|
||||
pst_eg[WHITE][pt][FLIP_V(sq)] = pst_eg[BLACK][pt][sq];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char *pst_name(int i)
|
||||
{
|
||||
if (i >= 0 && i < PST_NB)
|
||||
return pst_defs[i].name;
|
||||
return "undef";
|
||||
}
|
||||
|
125
src/eval-defs.h
Normal file
125
src/eval-defs.h
Normal file
@@ -0,0 +1,125 @@
|
||||
/* eval-defs.h - eval parameters
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef EVAL_DEFS_H
|
||||
#define EVAL_DEFS_H
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "piece.h"
|
||||
#include "eval.h"
|
||||
|
||||
/* game phases
|
||||
*/
|
||||
enum {
|
||||
MIDGAME,
|
||||
ENDGAME,
|
||||
PHASE_NB
|
||||
};
|
||||
|
||||
/* pieces weight in phase calculation.
|
||||
*/
|
||||
enum {
|
||||
P_PHASE = 0,
|
||||
N_PHASE = 1,
|
||||
B_PHASE = 1,
|
||||
R_PHASE = 2,
|
||||
Q_PHASE = 4,
|
||||
ALL_PHASE = P_PHASE*16 + N_PHASE*4 + B_PHASE*4 + R_PHASE*4 + Q_PHASE*2
|
||||
};
|
||||
extern phase_t piece_phase[PIECE_TYPE_NB];
|
||||
|
||||
static inline phase_t pt_phase(piece_type_t pt)
|
||||
{
|
||||
return piece_phase[pt];
|
||||
}
|
||||
|
||||
/* max pieces eval is 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
|
||||
* + 2*KNIGHT_VALUE which is (for a pawn valued at 100) well less than 15,000.
|
||||
*/
|
||||
#define EVAL_MAX (SHRT_MAX) /* 32767 */
|
||||
#define EVAL_MIN (-EVAL_MAX)
|
||||
#define EVAL_DRAW 0
|
||||
#define EVAL_INV EVAL_MIN
|
||||
|
||||
#define EVAL_MATE 30000
|
||||
|
||||
/* engine parameters */
|
||||
enum {
|
||||
WT_MAT,
|
||||
WT_PST,
|
||||
|
||||
TST_SPN,
|
||||
TST_CHK,
|
||||
|
||||
EV_PARAMS_NB
|
||||
};
|
||||
|
||||
enum {
|
||||
PAR_CHK,
|
||||
PAR_SPN,
|
||||
PAR_BTN,
|
||||
PAR_STR,
|
||||
};
|
||||
|
||||
/**
|
||||
* ev_params - parameters definition
|
||||
* @init: eval_t default value
|
||||
* @min, @max: eval_t min and max values
|
||||
* @type: variable type (PARAM_CHECK, etc...)
|
||||
* @setable: bool setable (proposed in UCI options)
|
||||
* @name: char * human readable name
|
||||
*/
|
||||
struct ev_params {
|
||||
int type;
|
||||
bool setable; /* true: proposed in UCI options */
|
||||
eval_t init, min, max;
|
||||
char *name;
|
||||
};
|
||||
void param_init(void);
|
||||
int param_find_name(char *name); /* find parameter number by name */
|
||||
char *param_name(const int num);
|
||||
|
||||
eval_t param_default(const int num); /* get default param value */
|
||||
eval_t param_min(const int num);
|
||||
eval_t param_max(const int num);
|
||||
bool param_setable(const int num);
|
||||
int param_type(const int num);
|
||||
|
||||
/* parameters in use */
|
||||
extern eval_t parameters[EV_PARAMS_NB];
|
||||
#define param(n) parameters[n]
|
||||
void param_set (int num, eval_t val);
|
||||
|
||||
/* PST data */
|
||||
/**
|
||||
* pst_defs - pre-defined piece-square tables.
|
||||
*/
|
||||
enum {
|
||||
PST_ROFCHADE,
|
||||
PST_CPW,
|
||||
PST_SJENG,
|
||||
PST_NB
|
||||
};
|
||||
|
||||
#define PST_DEFAULT PST_CPW
|
||||
extern int pst_current;
|
||||
extern eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
extern eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
|
||||
|
||||
void pst_set(char *str);
|
||||
int pst_find(char *str);
|
||||
void pst_init(int pst);
|
||||
|
||||
char *pst_name(int i);
|
||||
|
||||
#endif /* EVAL_DEFS_H */
|
@@ -48,19 +48,15 @@ eval_t eval_material(pos_t *pos)
|
||||
* eval_simple() - simple and fast position evaluation
|
||||
* @pos: &position to evaluate
|
||||
*
|
||||
* This function is normally used only during initialization,
|
||||
* or when changing phase (middlegame <--> endgame), as the eval
|
||||
* will be done incrementally when doing moves.
|
||||
*
|
||||
* @return: the @pos evaluation in centipawns
|
||||
*/
|
||||
eval_t eval_simple(pos_t *pos)
|
||||
{
|
||||
eval_t eval[2] = { 0, 0 };
|
||||
eval_t eval[2] = { 0, 0 }, res;
|
||||
eval_t mg_eval[2], eg_eval[2];
|
||||
//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
|
||||
|
||||
//pos->eval_simple_phase = ENDGAME;
|
||||
int eg_weight = clamp((int) pos->phase, ALL_PHASE, 0);
|
||||
int mg_weight = ALL_PHASE - pos->phase;
|
||||
|
||||
for (color_t color = WHITE; color < COLOR_NB; ++color) {
|
||||
mg_eval[color] = 0;
|
||||
@@ -70,7 +66,7 @@ eval_t eval_simple(pos_t *pos)
|
||||
while (bb) {
|
||||
square_t sq = bb_next(&bb);
|
||||
mg_eval[color] += pst_mg[color][pt][sq];
|
||||
eg_eval[color] += pst_mg[color][pt][sq];
|
||||
eg_eval[color] += pst_eg[color][pt][sq];
|
||||
}
|
||||
|
||||
# ifdef DEBUG_EVAL
|
||||
@@ -80,10 +76,15 @@ eval_t eval_simple(pos_t *pos)
|
||||
|
||||
}
|
||||
}
|
||||
eval[WHITE] = mg_eval[WHITE] * mg_weight + eg_eval[WHITE] * eg_weight;
|
||||
eval[BLACK] = mg_eval[BLACK] * mg_weight + eg_eval[BLACK] * eg_weight;
|
||||
res = (eval[WHITE] - eval[BLACK]) / ALL_PHASE;
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
|
||||
pos->phase, mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
|
||||
printf("phase:%d mg:%d/%d eg:%d/%d ev:%d/%d RES=%d\n",
|
||||
pos->phase, mg_eval[WHITE], mg_eval[BLACK],
|
||||
eg_eval[WHITE], eg_eval[BLACK],
|
||||
eval[WHITE], eval[BLACK], res
|
||||
);
|
||||
# endif
|
||||
|
||||
return eval[WHITE] - eval[BLACK];
|
||||
return res;
|
||||
}
|
||||
|
85
src/eval.c
85
src/eval.c
@@ -19,6 +19,91 @@
|
||||
#include "position.h"
|
||||
#include "eval.h"
|
||||
#include "eval-simple.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* calc_phase - calculate position phase
|
||||
* @pos: &position
|
||||
*
|
||||
* This function should be calculated when a new position is setup, or as
|
||||
* a verification of an incremental one.
|
||||
* Note: phase is *not* clamped, to avoid update errors.
|
||||
*
|
||||
* @return: phase value
|
||||
*/
|
||||
phase_t calc_phase(pos_t *pos)
|
||||
{
|
||||
int phase = ALL_PHASE;
|
||||
for (piece_type_t pt = PAWN; pt < KING; ++pt)
|
||||
phase -= piece_phase[pt] * popcount64(pos->bb[WHITE][pt] | pos->bb[BLACK][pt]);
|
||||
# ifdef DEBUG_PHASE
|
||||
printf("calc phase:%d\n", phase);
|
||||
# endif
|
||||
return phase;
|
||||
}
|
||||
|
||||
/**
|
||||
* phase_verify() - verify position phase.
|
||||
* @pos: &position
|
||||
*
|
||||
* Verify that position phase is correct (a full recalculation is performed).
|
||||
* This function is inactive if PHASE_VERIFY is not set.
|
||||
*
|
||||
* @return: True if phase key is OK, no return otherwise.
|
||||
*/
|
||||
#ifdef PHASE_VERIFY
|
||||
bool phase_verify(pos_t *pos)
|
||||
{
|
||||
phase_t verif = calc_phase(pos);
|
||||
if (pos->phase != verif) {
|
||||
warn(true, "warn phase=%d verif=%d\n", pos->phase, verif);
|
||||
hist_print(pos);
|
||||
bug_on(pos->phase != verif);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* calc_phase - calculate position phase
|
||||
* @pos: &position
|
||||
*
|
||||
* This function should be calculated when a new position is setup, or as
|
||||
* a verification of an incremental one.
|
||||
* phase is clamped between 0 (opening) and 24 (ending).
|
||||
*
|
||||
* @return:
|
||||
*/
|
||||
__unused static phase_t calc_phase2(pos_t *pos)
|
||||
{
|
||||
int phase = ALL_PHASE;
|
||||
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
||||
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
|
||||
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
|
||||
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
|
||||
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
|
||||
|
||||
phase = max(phase, 0);
|
||||
# ifdef DEBUG_EVAL
|
||||
printf("calc phase:%d verif=%d\n", phase, calc_phase(pos));
|
||||
# endif
|
||||
return phase;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||
* {
|
||||
* return pos->mobility[color];
|
||||
* }
|
||||
*
|
||||
*
|
||||
* inline eval_t eval_square_control(pos_t *pos, bool color)
|
||||
* {
|
||||
* return popcount64(pos->controlled[color]);
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* inline eval_t eval_mobility(pos_t *pos, bool color)
|
||||
|
@@ -19,6 +19,13 @@
|
||||
#include "chessdefs.h"
|
||||
#include "eval-defs.h"
|
||||
|
||||
phase_t calc_phase(pos_t *pos);
|
||||
#ifdef PHASE_VERIFY
|
||||
bool phase_verify(pos_t *pos);
|
||||
#else
|
||||
#define phase_verify(p) true
|
||||
#endif
|
||||
|
||||
eval_t eval_mobility(pos_t *pos, bool color);
|
||||
eval_t eval_square_control(pos_t *pos, bool color);
|
||||
|
||||
|
@@ -230,12 +230,12 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
||||
|
||||
/* 5) half moves since last capture or pawn move (50 moves rule)
|
||||
*/
|
||||
tmppos.clock_50 = 0;
|
||||
tmppos.ply50 = 0;
|
||||
tmppos.plycount = 1;
|
||||
if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
|
||||
goto end; /* early end, ignore w/o err */
|
||||
|
||||
tmppos.clock_50 = tmp;
|
||||
tmppos.ply50 = tmp;
|
||||
cur += consumed;
|
||||
SKIP_BLANK(cur);
|
||||
|
||||
@@ -350,7 +350,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
||||
/* 5) moves since last capture or pawn move (50 moves rule)
|
||||
* 6) current full move number, starting with 1
|
||||
*/
|
||||
sprintf(fen+cur, "%d %d", pos->clock_50,
|
||||
sprintf(fen+cur, "%d %d", pos->ply50,
|
||||
1 + (pos->plycount - (pos->turn == BLACK)) / 2);
|
||||
return fen;
|
||||
}
|
||||
|
10
src/hash.c
10
src/hash.c
@@ -19,6 +19,7 @@
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "alloc.h"
|
||||
#include "position.h"
|
||||
#include "piece.h"
|
||||
@@ -96,12 +97,11 @@ hkey_t zobrist_calc(pos_t *pos)
|
||||
* @pos: &position
|
||||
*
|
||||
* Verify that position Zobrist key matches a full Zobrist calculation.
|
||||
* This function cannot be called if ZOBRIST_VERIFY is not set.
|
||||
* This function is inactive if ZOBRIST_VERIFY is not set.
|
||||
*
|
||||
* @return: True if Zobrist key is OK.
|
||||
* @return: True if Zobrist key is OK, no return otherwise.
|
||||
*/
|
||||
#ifdef ZOBRIST_VERIFY
|
||||
|
||||
bool zobrist_verify(pos_t *pos)
|
||||
{
|
||||
hkey_t diff, key = zobrist_calc(pos);
|
||||
@@ -266,10 +266,8 @@ hentry_t *tt_probe(hkey_t key)
|
||||
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||
entry = bucket->entry + i;
|
||||
if (key == entry->key)
|
||||
break;
|
||||
return entry;
|
||||
}
|
||||
if (i < ENTRIES_PER_BUCKET)
|
||||
return entry;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
12
src/hash.h
12
src/hash.h
@@ -44,14 +44,16 @@ typedef u64 hkey_t; /* cannot use typedef for key_
|
||||
* 16 bytes in future, it should be updated to be exactly 32 bytes.
|
||||
*/
|
||||
typedef struct {
|
||||
hkey_t key; /* zobrist */
|
||||
hkey_t key; /* position key */
|
||||
union {
|
||||
u64 data;
|
||||
struct {
|
||||
u16 depth; /* ply in search */
|
||||
s16 eval;
|
||||
move_t move;
|
||||
//u8 flags; /* maybe for locking, etc... */
|
||||
s16 eval; /* 16: eval */
|
||||
move_t move; /* 16: best move */
|
||||
u8 depth; /* 8: search depth */
|
||||
u8 gen8; /* 8: search generation */
|
||||
|
||||
//flags; /* maybe for locking, etc... */
|
||||
//u8 filler;
|
||||
};
|
||||
};
|
||||
|
20
src/hist.c
20
src/hist.c
@@ -37,6 +37,16 @@ void hist_init(void)
|
||||
hist.state[0].prev = &hist.state[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_next() - get next history slot.
|
||||
*
|
||||
* return: @state_t next history slot.
|
||||
*/
|
||||
state_t *hist_next(void)
|
||||
{
|
||||
return hist.state + hist.nstates++;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_push() - add a state to hist list
|
||||
* @st: &state_t to add
|
||||
@@ -134,9 +144,10 @@ void hist_static_print(void)
|
||||
|
||||
printf("UCI state history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx) ",
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key));
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
@@ -154,9 +165,10 @@ void hist_print(pos_t *pos)
|
||||
state_t *st = &pos->state;
|
||||
printf("position states history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx) ",
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key));
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
|
@@ -48,6 +48,7 @@ extern hist_t hist;
|
||||
#define HIST_START (hist.state)
|
||||
|
||||
void hist_init(void);
|
||||
state_t *hist_next(void);
|
||||
void hist_push(state_t *st); //, move_t *move);
|
||||
void hist_link(pos_t *pos);
|
||||
state_t *hist_pop(void);
|
||||
|
26
src/init.c
26
src/init.c
@@ -16,7 +16,7 @@
|
||||
#include <locale.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#include "util.h"
|
||||
#include "bitboard.h"
|
||||
#include "hq.h"
|
||||
#include "eval-defs.h"
|
||||
@@ -27,18 +27,23 @@
|
||||
|
||||
void init_all(void)
|
||||
{
|
||||
printff("initiazing system: ");
|
||||
/* line-buffered stdout */
|
||||
printff("initiazing stdout buffering... ");
|
||||
printff("stdout buffering... ");
|
||||
setlinebuf(stdout);
|
||||
|
||||
/* for printf() numeric thousands separator */
|
||||
printff("locale... ");
|
||||
/* for printf() thousands separator */
|
||||
setlocale(LC_NUMERIC, "");
|
||||
setlocale(LC_CTYPE, "C");
|
||||
|
||||
/* pseudo random generator seed */
|
||||
printff("random generator... ");
|
||||
rand_init(RAND_SEED_DEFAULT);
|
||||
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing board data: ");
|
||||
/* bitboards & hq */
|
||||
printff("bitboards... ");
|
||||
bitboard_init();
|
||||
@@ -46,16 +51,25 @@ void init_all(void)
|
||||
printff("hq bitboards... ");
|
||||
hq_init();
|
||||
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing move data: ");
|
||||
/* zobrist tables & default tt hashtable */
|
||||
printff("zobrist tables... ");
|
||||
zobrist_init();
|
||||
|
||||
printff("hash tables... ");
|
||||
printff("transposition tables... ");
|
||||
tt_create(HASH_SIZE_DEFAULT);
|
||||
|
||||
printf("done.\n");
|
||||
|
||||
printff("initiazing eval data: ");
|
||||
printf("parameters... ");
|
||||
param_init();
|
||||
|
||||
/* eval tables */
|
||||
printf("pst data... ");
|
||||
pst_init("cpw");
|
||||
printf("pst tables... ");
|
||||
pst_init(PST_DEFAULT);
|
||||
|
||||
printf("done.\n");
|
||||
}
|
||||
|
@@ -24,6 +24,7 @@
|
||||
#include "position.h"
|
||||
#include "move-do.h"
|
||||
#include "hash.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* move_do() - do move.
|
||||
@@ -59,14 +60,16 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
@@ -76,16 +79,21 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
if (is_promotion(move)) {
|
||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||
piece_t promoted = move_promoted(move);
|
||||
new_piece = MAKE_PIECE(promoted, us);
|
||||
pos->phase += pt_phase(PAWN) - pt_phase(promoted);
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
pos->ply50 = 0;
|
||||
pos->phase += pt_phase(PIECE(captured));
|
||||
|
||||
bug_on(COLOR(captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(H1, us);
|
||||
rookto = sq_rel(F1, us);
|
||||
@@ -99,9 +107,10 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
pos->en_passant = ep;
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
@@ -109,6 +118,8 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
square_t grabbed = to - up;
|
||||
piece_t pc = pos->board[grabbed];
|
||||
|
||||
pos->phase += pt_phase(PAWN);
|
||||
key ^= zobrist_pieces[pc][grabbed];
|
||||
pos_clr_sq(pos, grabbed);
|
||||
}
|
||||
@@ -151,7 +162,13 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
|
||||
/* consistency checks.
|
||||
* Checks done only if compiled with '-DZOBRIST_VERIFY' or '-DPHASE_VERIFY'
|
||||
*/
|
||||
zobrist_verify(pos);
|
||||
phase_verify(pos);
|
||||
|
||||
return pos;
|
||||
}
|
||||
@@ -209,6 +226,8 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -227,14 +246,16 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
@@ -248,8 +269,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
pos->ply50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
@@ -268,7 +288,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
@@ -320,6 +340,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
@@ -361,5 +382,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
@@ -480,3 +480,18 @@ finish:
|
||||
return movelist;
|
||||
//return movelist->nmoves = moves - movelist->move;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_legal() - generate position legal moves
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store moves
|
||||
*
|
||||
* Generate all @pos legal moves for player-to-move.
|
||||
* @movelist is filled with the moves.
|
||||
*
|
||||
* @Return: movelist
|
||||
*/
|
||||
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist)
|
||||
{
|
||||
return pos_legal(pos, pos_gen_pseudo(pos, movelist));
|
||||
}
|
||||
|
@@ -27,5 +27,6 @@ movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *lega
|
||||
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||
|
||||
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist);
|
||||
|
||||
#endif /* MOVEGEN_H */
|
||||
|
194
src/perft.c
Normal file
194
src/perft.c
Normal file
@@ -0,0 +1,194 @@
|
||||
/* perft.c - perft functions.
|
||||
*
|
||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "perft.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
|
||||
/**
|
||||
* do_perft() - perft engine
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
*
|
||||
* Run perft on a position.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* gen legal moves
|
||||
* if last depth
|
||||
* return number of legal move
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* if depth == 2
|
||||
*
|
||||
* do_perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
static u64 do_perft(pos_t *pos, int depth)
|
||||
{
|
||||
u64 nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
|
||||
//if (depth == 1)
|
||||
// return movelist.nmoves;
|
||||
|
||||
last = movelist.move + movelist.nmoves;
|
||||
switch (depth) {
|
||||
case 1:
|
||||
/* This case could be removed if 'case 2' is handled in perft()
|
||||
*/
|
||||
return movelist.nmoves;
|
||||
break;
|
||||
case 2:
|
||||
/* For depth 2, we directly calculate the possible legal moves
|
||||
* after each possible moves.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
nodes += pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* Default: Search in TT for same key+depth. Use it if found, create
|
||||
* it otherwise.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
nodes += HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
u64 subnodes = do_perft(pos, depth - 1);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
nodes += subnodes;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
//} else {
|
||||
//subnodes = do_perft(pos, depth - 1);
|
||||
}
|
||||
//move_undo(pos, *move, &state);
|
||||
//nodes += subnodes;
|
||||
//}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen legal moves
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
subnodes = do_perft(pos, depth - 1);
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
if (divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
}
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_alt() - Perform perft on position, experimental version.
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do_alt(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
|
||||
}
|
||||
move_undo_alt(pos, *move, &state);
|
||||
}
|
||||
nodes += subnodes;
|
||||
if (ply == 1 && divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
}
|
||||
|
||||
return nodes;
|
||||
}
|
22
src/perft.h
Normal file
22
src/perft.h
Normal file
@@ -0,0 +1,22 @@
|
||||
/* perft.h.h - perft.
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PERFT_H
|
||||
#define PERFT_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
u64 perft(pos_t *pos, int depth,/* int ply,*/ bool divide);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* PERFT_H */
|
@@ -47,6 +47,7 @@ enum __piece_e {
|
||||
PIECE_NB
|
||||
};
|
||||
typedef u8 piece_t;
|
||||
|
||||
/* default values for midgame, endgame
|
||||
*/
|
||||
#define E_VAL_MID 0
|
||||
@@ -103,15 +104,14 @@ extern const char pieces_str[6+6+1]; /* to search from fen/user inp
|
||||
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
|
||||
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
|
||||
|
||||
static __inline s16 piece_midval(piece_type_t pt)
|
||||
static __inline eval_t piece_midval(piece_type_t pt)
|
||||
{
|
||||
return piece_details[pt].mid_value;
|
||||
}
|
||||
static __inline s16 piece_endval(piece_type_t pt)
|
||||
static __inline eval_t piece_endval(piece_type_t pt)
|
||||
{
|
||||
return piece_details[pt].mid_value;
|
||||
return piece_details[pt].end_value;
|
||||
}
|
||||
#define piece_val(pt) piece_midval(pt)
|
||||
|
||||
bool piece_ok(piece_t p);
|
||||
|
||||
|
@@ -100,31 +100,15 @@ pos_t *pos_clear(pos_t *pos)
|
||||
# ifdef DEBUG_POS
|
||||
printf("size(pos_board=%lu elt=%lu\n", sizeof(pos->board), sizeof(int));
|
||||
# endif
|
||||
pos->node_count = 0;
|
||||
pos->turn = WHITE;
|
||||
memset(pos, 0, sizeof (pos_t));
|
||||
|
||||
/* move_do/undo position state */
|
||||
pos->key = 0;
|
||||
/* non-zero values */
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->castle = 0;
|
||||
pos->clock_50 = 0;
|
||||
pos->plycount = 0;
|
||||
pos->move = MOVE_NONE;
|
||||
pos->captured = NO_PIECE;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
pos->board[sq] = EMPTY;
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
||||
pos->bb[color][piece] = 0;
|
||||
//pos->controlled[color] = 0;
|
||||
pos->king[color] = SQUARE_NONE;
|
||||
}
|
||||
|
||||
pos->checkers = 0;
|
||||
pos->pinners = 0;
|
||||
pos->blockers = 0;
|
||||
pos->king[WHITE] = SQUARE_NONE;
|
||||
pos->king[BLACK] = SQUARE_NONE;
|
||||
pos->prev = HIST_START;
|
||||
|
||||
return pos;
|
||||
}
|
||||
@@ -147,7 +131,7 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
|
||||
/* move_do/undo position state */
|
||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||
_cmpf(ply50) || _cmpf(plycount) || _cmpf(captured))
|
||||
goto end;
|
||||
|
||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||
@@ -197,6 +181,36 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_repcount() - return position repetition count.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Attention: positions before (and including) root position repcount are
|
||||
* already decreased by one. See do_moves() in uci.c.
|
||||
*
|
||||
* @return: The number of repetitions in history, zero otherwise.
|
||||
*/
|
||||
u8 pos_repcount(pos_t *pos)
|
||||
{
|
||||
int c50 = pos->ply50;
|
||||
state_t *st = &pos->state;
|
||||
hkey_t key = pos->key;
|
||||
|
||||
st = hist_prev4(st);
|
||||
//printf("is rep: START=%p ", HIST_START);
|
||||
//printf("state=%p diff=%zd c50=%d k1=%#lx k2=%#lx\n",
|
||||
// st, st - HIST_START, c50, hash_short(pos->key), hash_short(st->key));
|
||||
|
||||
/* attention, what about root position ? Isn't it dangerous to compare with
|
||||
* its key ? like: st->prev != HIST_START
|
||||
*/
|
||||
for (; c50 >= 0 && st != HIST_START; st = hist_prev2(st), c50 -= 2) {
|
||||
if (key == st->key)
|
||||
return st->repcount + 1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||
* @pos: &position
|
||||
|
@@ -27,6 +27,7 @@
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
#include "board.h"
|
||||
#include "eval-defs.h"
|
||||
|
||||
typedef struct __pos_s {
|
||||
u64 node_count; /* evaluated nodes */
|
||||
@@ -50,14 +51,14 @@ typedef struct __pos_s {
|
||||
|
||||
/* 16 bits */
|
||||
move_t move;
|
||||
u16 plycount; /* plies so far, start from 1 */
|
||||
s16 phase;
|
||||
|
||||
/* 8 bits */
|
||||
square_t en_passant;
|
||||
castle_rights_t castle;
|
||||
piece_t captured; /* only used in move_undo */
|
||||
u8 clock_50;
|
||||
phase_t phase;
|
||||
u8 ply50;
|
||||
u8 repcount; /* repetition count */
|
||||
);
|
||||
eval_t eval;
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
@@ -66,6 +67,8 @@ typedef struct __pos_s {
|
||||
piece_t board[BOARDSIZE];
|
||||
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
square_t king[2]; /* dup with bb, faster retrieval */
|
||||
u16 plycount; /* plies in game, start from 1 */
|
||||
u8 plyroot; /* plies since search root. root=0 */
|
||||
} pos_t;
|
||||
|
||||
typedef struct state_s state_t;
|
||||
@@ -183,6 +186,7 @@ void pos_del(pos_t *pos);
|
||||
pos_t *pos_clear(pos_t *pos);
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||
|
||||
u8 pos_repcount(pos_t *pos);
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||
void pos_set_pinners_blockers(pos_t *pos);
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||
|
53
src/pv.h
Normal file
53
src/pv.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/* pv.c - Principal variation.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "move.h"
|
||||
|
||||
/*
|
||||
* For PV, we use a triangular structure. The following table is adapted from
|
||||
* https://www.chessprogramming.org/Triangular_PV-Table.
|
||||
*
|
||||
* ply Search maxLengthPV
|
||||
* Depth
|
||||
* +--------------------------------------------+
|
||||
* 0=root N |N |
|
||||
* +------------------------------------------+-+
|
||||
* 1 N-1 |N-1 |
|
||||
* +----------------------------------------+-+
|
||||
* 2 N-2 |N-2 |
|
||||
* +----------------------------------------+-+
|
||||
* ... /
|
||||
* +-----+-+
|
||||
* N-3 3 |3 |
|
||||
* +---+-+
|
||||
* N-2 2 |2 |
|
||||
* +-+-+
|
||||
* N-1 1 |1|
|
||||
* +-+
|
||||
*
|
||||
* The offsets will be:
|
||||
* Depth (=size): 1 2 3 4 5 6 7 ...
|
||||
* Offset: 0 1 3 6 10 15 21 ...
|
||||
*
|
||||
* Off(n) = n * (n - 1) / 2 (direct calc)
|
||||
* Off(n + 1) = Off(n) + n (calc from previous)
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
move[];
|
||||
} foo;
|
196
src/search.c
196
src/search.c
@@ -1,4 +1,4 @@
|
||||
/* search.c - perft + search.
|
||||
/* search.c - search for perfect move.
|
||||
*
|
||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -15,121 +15,29 @@
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#include "position.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "attack.h"
|
||||
#include "hist.h"
|
||||
|
||||
search_uci_t search_uci;
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
* is_draw() - check if position is draw by 50 or repetition rule.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
* Note that states before (and including) root position state have
|
||||
* their repcount decreased by one.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen legal moves
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
||||
bool is_draw(pos_t *pos)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else if (ply >= 3) {
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
subnodes = HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
}
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
nodes += subnodes;
|
||||
if (ply == 1 && divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_alt() - Perform perft on position, experimental version.
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: current perft depth level (root = 1)
|
||||
* @divide: output total for 1st level moves.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do_alt(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
|
||||
}
|
||||
move_undo_alt(pos, *move, &state);
|
||||
}
|
||||
nodes += subnodes;
|
||||
if (ply == 1 && divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
}
|
||||
|
||||
return nodes;
|
||||
return (pos->ply50 > 100 || pos->repcount);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -143,35 +51,57 @@ u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
|
||||
*
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
/*
|
||||
* eval_t negamax(pos_t *pos, int depth, int color)
|
||||
* {
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
* eval_t best = EVAL_MIN, score;
|
||||
*
|
||||
* pos->node_count++;
|
||||
* if (depth == 0) {
|
||||
* moves_gen_all_nomoves(pos);
|
||||
* score = eval(pos) * color;
|
||||
* return score;
|
||||
* }
|
||||
* moves_gen_all(pos);
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* newpos = move_do(pos, move);
|
||||
* score = -negamax(newpos, depth - 1, -color);
|
||||
* pos->node_count += newpos->node_count;
|
||||
* move->negamax = score;
|
||||
* if (score > best) {
|
||||
* best = score;
|
||||
* pos->bestmove = move;
|
||||
* }
|
||||
* move_undo(newpos, move);
|
||||
* }
|
||||
* return best;
|
||||
* }
|
||||
*/
|
||||
eval_t negamax(pos_t *pos, int depth, int color)
|
||||
{
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
eval_t best = EVAL_MIN, score;
|
||||
movelist_t movelist;
|
||||
|
||||
pos->node_count++;
|
||||
|
||||
if (pos_repcount(pos)) /* repetition */
|
||||
return EVAL_DRAW * color;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_gen_legal(pos, &movelist);
|
||||
|
||||
if (!movelist.nmoves) /* no move: mate ot draw */
|
||||
return (pos->checkers? EVAL_MATE: EVAL_DRAW) * color;
|
||||
|
||||
if (depth == 0) {
|
||||
score = eval(pos) * color;
|
||||
return score;
|
||||
}
|
||||
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
score = -negamax(pos, depth - 1, -color);
|
||||
if (score > best) {
|
||||
best = score;
|
||||
pos->eval = best;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
/**
|
||||
* search() - do (iterative) search.
|
||||
* @pos: &position to search
|
||||
* @depth: wanted depth.
|
||||
* @alpha: alpha.
|
||||
* @beta: beta.
|
||||
* @color: 1 for white, -1 for black.
|
||||
*
|
||||
*
|
||||
* @return: The @pos PVS evaluation.
|
||||
*/
|
||||
void search(__unused pos_t *pos)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* pvs() - Principal Variation Search.
|
||||
|
19
src/search.h
19
src/search.h
@@ -16,10 +16,21 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||
/**
|
||||
* search_values_t - search values given by "go" command
|
||||
* @depth: max depth "go depth X", MAX_DEPTH for no limit
|
||||
*
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
u16 depth; /* go depth X */
|
||||
} search_uci_t;
|
||||
|
||||
extern search_uci_t search_uci;
|
||||
|
||||
bool is_draw(pos_t *pos);
|
||||
eval_t negamax(pos_t *pos, int depth, int color);
|
||||
void search(pos_t *pos);
|
||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* SEARCH_H */
|
||||
|
70
src/thread.c
Normal file
70
src/thread.c
Normal file
@@ -0,0 +1,70 @@
|
||||
/* thread.c - thread management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <pthread.h>
|
||||
#include <poll.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
#include "thread.h"
|
||||
|
||||
/* Still have to decide: thread or process ?
|
||||
*
|
||||
*/
|
||||
thread_pool_t threadpool;
|
||||
|
||||
|
||||
/**
|
||||
* thrd_create - initialize thrd.
|
||||
*/
|
||||
int thrd_create(__unused int num)
|
||||
{
|
||||
int fd[2];
|
||||
/* shall we make a communication channel via a pipe or socket ? */
|
||||
int __unused ret = socketpair(AF_LOCAL, SOCK_SEQPACKET, PF_LOCAL, fd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* thread_init - initialize thread pool.
|
||||
*/
|
||||
int thread_init(int nb)
|
||||
{
|
||||
nb = clamp(nb, MIN_THRDS, MAX_THRDS);
|
||||
|
||||
/* stop unwanted threads, always keep 1 */
|
||||
for (int i = nb + 1; i < threadpool.nb; ++i) {
|
||||
printf("stopping thread %d - status = \n", i);
|
||||
threadpool.thread[i].cmd = THRD_DO_QUIT;
|
||||
}
|
||||
for (int i = threadpool.nb; i < nb; ++i) {
|
||||
printf("creating thread %d - status = \n", i);
|
||||
thrd_create(i);
|
||||
|
||||
}
|
||||
|
||||
return nb;
|
||||
}
|
||||
|
||||
/*
|
||||
communication:
|
||||
main thread -> thread
|
||||
commands via memory
|
||||
thread -> main thread
|
||||
status via memory
|
||||
output via pipe/socket
|
||||
thread output will be output/filtered by main thread
|
||||
|
||||
*/
|
55
src/thread.h
Normal file
55
src/thread.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/* thread.h - thread management.
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef THREAD_H
|
||||
#define THREAD_H
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "position.h"
|
||||
|
||||
#define MIN_THRDS 1
|
||||
#define MAX_THRDS 16
|
||||
|
||||
typedef enum {
|
||||
THRD_DEAD,
|
||||
THRD_IDLE,
|
||||
THRD_WORKING,
|
||||
} thread_status_t;
|
||||
|
||||
typedef enum {
|
||||
/* main thread to subs */
|
||||
THRD_DO_SEARCH,
|
||||
THRD_DO_STOP,
|
||||
THRD_DO_QUIT,
|
||||
} thread_cmd_t;
|
||||
|
||||
typedef struct {
|
||||
int id;
|
||||
thread_status_t status;
|
||||
thread_cmd_t cmd;
|
||||
int fd[2];
|
||||
pos_t pos;
|
||||
} thread_t;
|
||||
|
||||
typedef struct {
|
||||
int nb;
|
||||
thread_t thread[MAX_THRDS + 1];
|
||||
} thread_pool_t;
|
||||
|
||||
int thrd_create(__unused int num);
|
||||
int thread_init(int nb);
|
||||
|
||||
#endif /* THREAD_H */
|
315
src/uci.c
315
src/uci.c
@@ -1,6 +1,6 @@
|
||||
/* uci.c - uci protocol
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -11,43 +11,47 @@
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include <unistd.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "position.h"
|
||||
#include "uci.h"
|
||||
#include "hist.h"
|
||||
#include "fen.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "perft.h"
|
||||
#include "eval-defs.h"
|
||||
#include "uci.h"
|
||||
|
||||
struct command {
|
||||
char *name; /* User printable name */
|
||||
char *name; /* command name */
|
||||
int (*func)(pos_t *, char *); /* function doing the job */
|
||||
char *doc; /* function doc */
|
||||
};
|
||||
|
||||
int execute_line (pos_t *, struct command *, char *);
|
||||
|
||||
struct command *find_command (char *);
|
||||
int string_trim (char *str);
|
||||
|
||||
/* The names of functions that actually do the manipulation. */
|
||||
/* The names of functions that actually do the stuff.
|
||||
*/
|
||||
|
||||
/* standard UCI commands */
|
||||
int do_ucinewgame(pos_t *, char *);
|
||||
int do_uci(pos_t *, char *);
|
||||
int do_isready(pos_t *, char *);
|
||||
int do_quit(pos_t *, char *);
|
||||
|
||||
int do_setoption(pos_t *, char *);
|
||||
int do_position(pos_t *, char *);
|
||||
int do_go(pos_t *, char *);
|
||||
|
||||
/* commands *NOT* in UCI standard */
|
||||
int do_moves(pos_t *, char *);
|
||||
@@ -56,54 +60,27 @@ int do_perft(pos_t *, char *);
|
||||
|
||||
int do_hist(pos_t *, char *);
|
||||
int do_help(pos_t *, char *);
|
||||
int do_quit(pos_t *, char *);
|
||||
|
||||
struct command commands[] = {
|
||||
{ "help", do_help, "(not UCI) This help" },
|
||||
{ "?", do_help, "(not UCI) This help" },
|
||||
{ "quit", do_quit, "Quit" },
|
||||
|
||||
{ "uci", do_uci, "" },
|
||||
{ "ucinewgame", do_ucinewgame, "" },
|
||||
{ "isready", do_isready, "" },
|
||||
|
||||
{ "setoption", do_setoption, ""},
|
||||
{ "position", do_position, "position startpos|fen [moves ...]" },
|
||||
{ "go", do_go, "go" },
|
||||
|
||||
|
||||
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
|
||||
{ "moves", do_moves, "(not UCI) moves ..." },
|
||||
{ "diagram", do_diagram, "(not UCI) print current position diagram" },
|
||||
{ "hist", do_hist, "(not UCI) print history states" },
|
||||
{ "help", do_help, "(not UCI) This help" },
|
||||
{ "?", do_help, "(not UCI) This help" },
|
||||
|
||||
{ NULL, (int(*)()) NULL, NULL }
|
||||
};
|
||||
|
||||
static int done = 0;
|
||||
|
||||
int uci(pos_t *pos)
|
||||
{
|
||||
char *str = NULL, *saveptr, *token, *args;
|
||||
int len;
|
||||
size_t lenstr = 0;
|
||||
struct command *command;
|
||||
|
||||
while (!done && getline(&str, &lenstr, stdin) >= 0) {
|
||||
if (!(len = string_trim(str)))
|
||||
continue;
|
||||
token = strtok_r(str, " ", &saveptr);
|
||||
if (! (command= find_command(token))) {
|
||||
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
|
||||
continue;
|
||||
}
|
||||
args = strtok_r(NULL, "", &saveptr);
|
||||
execute_line(pos, command, args);
|
||||
}
|
||||
|
||||
if (str)
|
||||
free(str);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Execute a command line. */
|
||||
int execute_line(pos_t *pos, struct command *command, char *args)
|
||||
{
|
||||
@@ -115,7 +92,7 @@ int execute_line(pos_t *pos, struct command *command, char *args)
|
||||
* @name: &command string
|
||||
*
|
||||
* Look up NAME as the name of a command, and return a pointer to that
|
||||
* command. Return a NULL pointer if NAME isn't a command name.
|
||||
* command. Return a NULL pointer if NAME isn't a command name.
|
||||
*/
|
||||
struct command *find_command(char *name)
|
||||
{
|
||||
@@ -252,8 +229,37 @@ int do_uci(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
printf("id name brchess " VERSION "\n");
|
||||
printf("id author Bruno Raoult\n");
|
||||
printf("option option name Hash type spin default %d min %d max %d\n",
|
||||
printf("option name Hash type spin default %d min %d max %d\n",
|
||||
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||
|
||||
if (PST_NB > 1) {
|
||||
printf("option name pst type combo default %s",
|
||||
pst_name(pst_current));
|
||||
for (int i = 0; i < PST_NB; ++i)
|
||||
printf(" var %s", pst_name(i));
|
||||
}
|
||||
printf("\n");
|
||||
for (int var = 0; var < EV_PARAMS_NB; ++var) {
|
||||
if (param_setable(var)) {
|
||||
int ptyp = param_type(var);
|
||||
int pmin = param_min(var);
|
||||
int pmax = param_max(var);
|
||||
int pval = parameters[var];
|
||||
|
||||
printf("option name %s ", param_name(var));
|
||||
switch(ptyp) {
|
||||
case PAR_BTN:
|
||||
printf("type button\n");
|
||||
break;
|
||||
case PAR_CHK:
|
||||
printf("type check default %s\n", pval? "true": "false");
|
||||
break;
|
||||
case PAR_SPN:
|
||||
printf("type spin default %d min %d max %d\n", pval, pmin, pmax);
|
||||
break;
|
||||
};
|
||||
}
|
||||
}
|
||||
printf("uciok\n");
|
||||
return 1;
|
||||
}
|
||||
@@ -264,17 +270,80 @@ int do_isready(__unused pos_t *pos, __unused char *arg)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int do_setoption(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
char *name, *value = NULL;
|
||||
|
||||
if (str_token(arg, "name") != arg)
|
||||
return 1;
|
||||
if (!(name = str_skip_word(arg)))
|
||||
return 1;
|
||||
/* at this point, we got a valid parameter name */
|
||||
value = str_token(name, "value"); /* put '\0' at name end */
|
||||
if (value) {
|
||||
value = str_skip_word(value);
|
||||
if (!value)
|
||||
return 1;
|
||||
}
|
||||
if (str_eq_case(name, "hash") && value) {
|
||||
tt_create(atoi(value));
|
||||
} else if (str_eq_case(name, "pst")) {
|
||||
pst_set(value);
|
||||
} else {
|
||||
int var = param_find_name(name);
|
||||
if (var < 0) {
|
||||
printf("wrong parameter '%s'\n", name);
|
||||
return 1;
|
||||
}
|
||||
char *pname = param_name(var);
|
||||
printf("found param <%s> = %d\n", pname, var);
|
||||
if (param_setable(var)) {
|
||||
int ptyp = param_min(var);
|
||||
int pmin = param_min(var);
|
||||
int pmax = param_max(var);
|
||||
int pval;
|
||||
|
||||
switch(ptyp) {
|
||||
case PAR_BTN:
|
||||
bug_on (value);
|
||||
printf("do button '%s'\n", pname);
|
||||
break;
|
||||
case PAR_CHK:
|
||||
bug_on (!value);
|
||||
if (str_eq_case(value, "true"))
|
||||
pval = 1;
|
||||
else if (str_eq_case(value, "false"))
|
||||
pval = 0;
|
||||
else {
|
||||
printf("wrong value '%s' to '%s' boolean parameter\n",
|
||||
value, pname);
|
||||
return 1;
|
||||
}
|
||||
printf("set '%s' to %s\n", pname, pval? "true": "false");
|
||||
param_set(var, pval);
|
||||
break;
|
||||
case PAR_SPN:
|
||||
bug_on (!value);
|
||||
pval = clamp(atoi(value), pmin, pmax);
|
||||
printf("set '%s' to %d\n", param_name(var), pval);
|
||||
param_set(var, pval);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int do_position(pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr, *token, *fen, *moves;
|
||||
char *saveptr = NULL, *token, *fen, *moves;
|
||||
|
||||
hist_init();
|
||||
|
||||
/* separate "moves" section */
|
||||
if ((moves = strstr(arg, "moves"))) {
|
||||
*(moves - 1) = 0;
|
||||
}
|
||||
saveptr = NULL;
|
||||
moves = str_token(arg, "moves");
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
if (!strcmp(token, "startpos")) {
|
||||
startpos(pos);
|
||||
@@ -304,7 +373,51 @@ int do_position(pos_t *pos, char *arg)
|
||||
}
|
||||
/* link last position t history */
|
||||
//hist_pop();
|
||||
hist_link(pos);
|
||||
//hist_link(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int do_go(pos_t *pos, char *arg)
|
||||
{
|
||||
char *ptr = NULL, *tok, *val;
|
||||
|
||||
//token = strtok_r(arg, " ", &saveptr);
|
||||
for (tok = strtok_r(arg, " ", &ptr); tok; tok = strtok_r(arg, " ", &ptr)) {
|
||||
/* TODO: Find a "clever" way to get the different values without
|
||||
* multiple "strcmp"
|
||||
*/
|
||||
|
||||
if (!strcmp(tok, "searchmoves")) { /* moves list */
|
||||
;
|
||||
} else if (!strcmp(tok, "wtime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "btime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "winc")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "binc")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "movestogo")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "depth")) { /* integer */
|
||||
if ((val = strtok_r(arg, " ", &ptr)))
|
||||
search_uci.depth = atoi(val);
|
||||
;
|
||||
} else if (!strcmp(tok, "nodes")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "mate")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "movetime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "ponder")) { /* no param */
|
||||
;
|
||||
} else if (!strcmp(tok, "infinite")) { /* no param */
|
||||
;
|
||||
}
|
||||
|
||||
}
|
||||
search(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -312,9 +425,8 @@ int do_moves(__unused pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr = NULL, *token, check[8];
|
||||
move_t move;
|
||||
state_t state;
|
||||
movelist_t movelist;
|
||||
saveptr = NULL;
|
||||
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
while (token) {
|
||||
move = move_from_str(token);
|
||||
@@ -329,13 +441,26 @@ int do_moves(__unused pos_t *pos, char *arg)
|
||||
return 1;
|
||||
}
|
||||
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||
hist_push(&pos->state); /* push previous state */
|
||||
move_do(pos, move, &state);
|
||||
pos_print(pos);
|
||||
//hist_push(&pos->state); /* push previous state */
|
||||
move_do(pos, move, hist_next());
|
||||
printf("repet=%d\n", pos->repcount);
|
||||
//if (is_repetition(pos))
|
||||
// printf("rep detected\n");
|
||||
//else if(is_draw(pos))
|
||||
// printf("draw detected\n");
|
||||
hist_static_print();
|
||||
token = strtok_r(NULL, " ", &saveptr);
|
||||
}
|
||||
//hist_static_print();
|
||||
/* reset position root, and decrease history moves repcounts.
|
||||
* TODO: Maybe use "ucinewgame" to decide when to perform this decrease ?
|
||||
*/
|
||||
pos->plyroot = 0;
|
||||
for (state_t *st = &pos->state; st != HIST_START; st = hist_prev(st)) {
|
||||
//printf("adjust rep=%d->\n");
|
||||
st->repcount = max(0, st->repcount - 1);
|
||||
}
|
||||
pos_print(pos);
|
||||
hist_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -363,17 +488,16 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
||||
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||
if (depth > 0) {
|
||||
if (!alt)
|
||||
perft(pos, depth, 1, divide);
|
||||
perft(pos, depth, divide);
|
||||
else
|
||||
perft_alt(pos, depth, 1, divide);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
hist_static_print();
|
||||
hist_print(pos);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -387,11 +511,6 @@ int do_help(__unused pos_t *pos, __unused char *arg)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
return done = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
* int do_depth(__unused pos_t *pos, char *arg)
|
||||
* {
|
||||
@@ -448,45 +567,35 @@ int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||
* }
|
||||
*/
|
||||
|
||||
/**
|
||||
* string_trim - cleanup (trim) blank characters in string.
|
||||
* @str: &string to clean
|
||||
*
|
||||
* str is cleaned and packed with the following rules:
|
||||
* - Leading and trailing blank characters are removed.
|
||||
* - consecutive blank characters are replaced by one space.
|
||||
* - non printable characters are removed.
|
||||
*
|
||||
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
|
||||
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
|
||||
* tab ('\v').
|
||||
*
|
||||
* @return: new @str len.
|
||||
*/
|
||||
int string_trim(char *str)
|
||||
{
|
||||
char *to = str, *from = str;
|
||||
int state = 1;
|
||||
|
||||
while (*from) {
|
||||
switch (state) {
|
||||
case 1: /* blanks */
|
||||
while (*from && isspace(*from))
|
||||
from++;
|
||||
state = 0;
|
||||
break;
|
||||
case 0: /* token */
|
||||
while (*from && !isspace(*from)) {
|
||||
if (isprint(*from))
|
||||
*to++ = *from;
|
||||
from++;
|
||||
}
|
||||
*to++ = ' ';
|
||||
state = 1;
|
||||
}
|
||||
}
|
||||
if (to > str)
|
||||
to--;
|
||||
*to = 0;
|
||||
return to - str;
|
||||
static int done = 0;
|
||||
|
||||
int do_quit(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
return done = 1;
|
||||
}
|
||||
|
||||
int uci(pos_t *pos)
|
||||
{
|
||||
char *str = NULL, *saveptr, *token, *args;
|
||||
size_t lenstr = 0;
|
||||
struct command *command;
|
||||
|
||||
while (!done && getline(&str, &lenstr, stdin) >= 0) {
|
||||
str = str_trim(str);
|
||||
if (! *str)
|
||||
continue;
|
||||
token = strtok_r(str, " ", &saveptr);
|
||||
if (! (command = find_command(token))) {
|
||||
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
|
||||
continue;
|
||||
}
|
||||
args = strtok_r(NULL, "", &saveptr);
|
||||
execute_line(pos, command, args);
|
||||
}
|
||||
|
||||
if (str)
|
||||
free(str);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* util.h - various util functions.
|
||||
/* uci.h - main loop.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -11,8 +11,11 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
#ifndef UCI_H
|
||||
#define UCI_H
|
||||
|
||||
#include "position.h"
|
||||
|
||||
#endif /* UTIL_H */
|
||||
int uci(pos_t *pos);
|
||||
|
||||
#endif /* UCI_H */
|
@@ -1,4 +1,4 @@
|
||||
/* misc.c - generic/catchall functions.
|
||||
/* util.c - generic/catchall functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
@@ -11,12 +11,15 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
//#include <time.h>
|
||||
//#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
|
||||
/*
|
||||
* 1 sec = 1000 millisec
|
||||
@@ -34,10 +37,6 @@
|
||||
|
||||
#define MICRO_IN_MILLI 1000ll
|
||||
|
||||
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
|
||||
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
|
||||
|
||||
|
||||
/**
|
||||
* clock_start - start or restart a clock.
|
||||
* @clock: &mclock_t clock
|
||||
@@ -150,3 +149,126 @@ u64 rand64(void)
|
||||
rand_seed ^= rand_seed >> 27;
|
||||
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_eq_case - test if two strings are equal ignoring case
|
||||
* @str1: string1
|
||||
* @str2: string2
|
||||
*
|
||||
* Compare @str1 and @str2 byte-by-byte, ignoring case.
|
||||
*
|
||||
* @return: true is equal, false otherwise.
|
||||
*/
|
||||
bool str_eq_case(char *str1, char *str2)
|
||||
{
|
||||
uchar *s1 = (uchar *) str1;
|
||||
uchar *s2 = (uchar *) str2;
|
||||
|
||||
for (; *s1 && *s2; ++s1, ++s2) {
|
||||
if (tolower(*s1) != tolower(*s2))
|
||||
break;
|
||||
}
|
||||
//printf("d=%lu *s1=%d *s2=%d\n", s1 - (uchar *) str1, *s1, *s2);
|
||||
return *s2 == *s1;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_trim - cleanup (trim) blank characters in string.
|
||||
* @str: &string to clean
|
||||
*
|
||||
* str is cleaned and packed with the following rules:
|
||||
* - Leading and trailing blank characters are removed.
|
||||
* - consecutive blank characters are replaced by one space.
|
||||
* - non printable characters are removed.
|
||||
*
|
||||
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
|
||||
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
|
||||
* tab ('\v').
|
||||
*
|
||||
* @return: new @str len.
|
||||
*/
|
||||
char *str_trim(char *str)
|
||||
{
|
||||
char *to = str, *from = str;
|
||||
int state = 1;
|
||||
|
||||
bug_on(!str);
|
||||
while (*from) {
|
||||
switch (state) {
|
||||
case 1: /* blanks */
|
||||
while (*from && isspace(*from))
|
||||
from++;
|
||||
state = 0;
|
||||
break;
|
||||
case 0: /* token */
|
||||
while (*from && !isspace(*from)) {
|
||||
if (isprint(*from))
|
||||
*to++ = *from;
|
||||
from++;
|
||||
}
|
||||
*to++ = ' ';
|
||||
state = 1;
|
||||
}
|
||||
}
|
||||
if (to > str)
|
||||
to--;
|
||||
*to = 0;
|
||||
return str;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_token - split a string from next token.
|
||||
* @str: string to search
|
||||
* @token: token to look for
|
||||
*
|
||||
* Look for token @token in string @str, and if found, split @str just before it.
|
||||
* A token is a string delimited by one space character. However, it may contain
|
||||
* space characters itself.
|
||||
* @str should normally be normalized with @str_trim(), so that all consecutive
|
||||
* blank characters are replaced by one, and leading/trailing ones removed.
|
||||
*
|
||||
* @return: @token address if found, NULL otherwise.
|
||||
*/
|
||||
char *str_token(char *str, const char *token)
|
||||
{
|
||||
int len = strlen(token);
|
||||
char *found = str;
|
||||
|
||||
bug_on(!str || !token);
|
||||
if (!*token) /* nothing to search */
|
||||
return str;
|
||||
|
||||
while (found && *found) {
|
||||
//printf("trying pos=%ld\n", found - str);
|
||||
found = strstr(found, token);
|
||||
if (found) {
|
||||
if (!found[len] || isspace(found[len]))
|
||||
break;
|
||||
found = strchr(found, ' ') + 1;
|
||||
//printf("new pos=%ld\n", found - str);
|
||||
}
|
||||
}
|
||||
if (found > str) /* split string */
|
||||
*(found - 1) = 0;
|
||||
return found;
|
||||
}
|
||||
|
||||
/**
|
||||
* str_skip_word - find next word in a string.
|
||||
* @str: input string
|
||||
*
|
||||
* skip current word and following blank char.
|
||||
* @str must be normalized with @str_trim(), so that all consecutive blank
|
||||
* characters are already replaced by one, and leading/trailing ones removed.
|
||||
* Note that 'word' means any sequence of non-space character.
|
||||
*
|
||||
* @str is not modified.
|
||||
*
|
||||
* @return: next word if found, NULL otherwise.
|
||||
*/
|
||||
char *str_skip_word(char *str)
|
||||
{
|
||||
bug_on(!str);
|
||||
str = strchr(str, ' ');
|
||||
return str? str + 1: NULL;
|
||||
}
|
61
src/util.h
Normal file
61
src/util.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/* util.h - various util functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include <time.h>
|
||||
|
||||
typedef struct mclock {
|
||||
clockid_t clocktype;
|
||||
ulong elapsed_l;
|
||||
double elapsed_f;
|
||||
struct timespec start;
|
||||
} mclock_t;
|
||||
|
||||
#define CLOCK_WALL CLOCK_REALTIME
|
||||
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||
|
||||
/**
|
||||
* CLOCK_DEFINE - define a clock type.
|
||||
* @name: clock name
|
||||
* @type: clock type
|
||||
*
|
||||
* This macro is equivalent to:
|
||||
* mclock_t name;
|
||||
* clock_init(&name, type);
|
||||
*/
|
||||
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||
|
||||
void clock_init(mclock_t *clock, clockid_t type);
|
||||
void clock_start(mclock_t *clock);
|
||||
s64 clock_elapsed_μs(mclock_t *clock);
|
||||
s64 clock_elapsed_ms(mclock_t *clock);
|
||||
double clock_elapsed_sec(mclock_t *clock);
|
||||
|
||||
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
|
||||
|
||||
void rand_init(u64 seed);
|
||||
u64 rand64(void);
|
||||
|
||||
|
||||
bool str_eq_case(char *str1, char *str2);
|
||||
char *str_trim(char *str);
|
||||
char *str_token(char *str, const char *token);
|
||||
char *str_skip_word(char *str);
|
||||
|
||||
#endif /* UTIL_H */
|
@@ -19,12 +19,13 @@
|
||||
#include <limits.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "fen.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "move-do.h"
|
||||
#include "move-gen.h"
|
||||
#include "search.h"
|
||||
#include "perft.h"
|
||||
|
||||
#include "common-test.h"
|
||||
|
||||
@@ -363,7 +364,7 @@ int main(int ac, char**av)
|
||||
|
||||
if (run & 1) {
|
||||
clock_start(&clock);
|
||||
my_count = perft(pos, depth, 1, divide);
|
||||
my_count = perft(pos, depth, divide);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[0].skipped++;
|
||||
|
Reference in New Issue
Block a user