17 Commits

Author SHA1 Message Date
8d46ff9829 move-do: use castling flags, other improvements (~12% on perft)
- always set K square and castling flags (remove expensive tests on K and castling flags)
- simplify castling rook move
- more restrictive sq_castle[]
2024-09-12 08:37:30 +02:00
8bf4262e11 position: use XOR in square clr/set, for castling flags to 8 bits 2024-09-11 08:14:55 +02:00
9dd7c7064d perft-test: improve displayed info, add selective tests
- print total #tests, #tests to do and VERSION string
- add starting point for tests, and #tests to run
2024-09-11 08:09:40 +02:00
7e65fbc205 change some bit macros, fix pst_init bug (thx gcc!), TT mask 64 bits 2024-09-04 20:07:19 +02:00
cf77a78aa6 Makefile: Fix dev/debug flags (issue with -Og & -g) 2024-09-04 20:01:18 +02:00
7ae6604e10 Makefile: add dependency on brlib file 2024-08-08 08:43:14 +02:00
f7a6e582ed movegen: add pos_gen_legal() to simplify code 2024-08-05 08:40:03 +02:00
e1debcc3ae create (unused) thread.[ch] files.
I am still unsure if I will go to thread or process...
2024-07-31 07:30:20 +02:00
01af1f5c49 separate perft (from search.c) 2024-07-29 09:56:27 +02:00
6ea77c85e1 Restore duplicated search.c and 1 others 2024-07-29 08:11:41 +02:00
3fb0c92653 Splitting 'search.c' and 1 others 2024-07-29 08:11:41 +02:00
a6a21626c7 uci: complete option/setoption
- eval-defs.c: add parameter type in ev_params
- util.c:
  - new str_eq_case()
  - new str_skip_word
  - str_token(): split string before token
2024-07-28 15:14:07 +02:00
2cd1289cd6 misc.c -> util.c, add str_token()
move util funtions declarations to util.h
2024-07-27 14:02:07 +02:00
d5920886a3 add uci pst option (not handled) 2024-07-25 09:56:27 +02:00
4733a1d65f add structure for eval parameters 2024-07-25 09:27:30 +02:00
c93ed5ba01 cleanup 2024-07-25 09:26:07 +02:00
e5a9303d08 simplify pos_clear 2024-07-25 09:24:31 +02:00
32 changed files with 1229 additions and 554 deletions

View File

@@ -39,7 +39,9 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
TSTSRC := $(wildcard $(TSTDIR)/*.c)
LIB := br_$(shell uname -m) # library name
LIBS := $(strip -l$(LIB))
LIB := $(strip $(LIB))
LIBFILE := ${BRLIBDIR}/lib$(strip ${LIB}).a
LIBS := $(addprefix -l,$(strip $(LIB)))
DEP_FN := $(SRC_FN)
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
@@ -102,7 +104,7 @@ endif
# if no version, use last commit and date.
# else, if last commit != last tag commit, add commit and date to version number
ifeq ($(VERSION),)
VERSION := $(build)-$(COMMIT)-$(DATE)
VERSION := $(build)-git.$(COMMIT)-$(DATE)
else ifneq ($(COMMIT), $(TAG_COMMIT))
VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
endif
@@ -124,7 +126,7 @@ else # ifeq ($(build),dev)
# fen.c
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# hash / TT
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
@@ -135,7 +137,6 @@ else # ifeq ($(build),dev)
# old unused flags
#CPPFLAGS += -DDEBUG_POS # position.c
#CPPFLAGS += -DDEBUG_MOVE # move generation
#CPPFLAGS += -DDEBUG_EVAL # eval functions
endif
# remove extraneous spaces (due to spaces before comments)
@@ -158,22 +159,22 @@ ifeq ($(build),release)
#CFLAGS += -g
#CFLAGS += -ginline-points # inlined funcs debug info
LDFLAGS += -flto
else ifeq ($(build),perf)
CFLAGS += -O3
CFLAGS += -ggdb0 # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
else ifeq ($(build),dev)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -O1
CFLAGS += -ggdb # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -pg # gprof
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
else ifeq ($(build),perf)
CFLAGS += -O3
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
else ifeq ($(build),debug)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -O0 # -Og hides some variables
CFLAGS += -ggdb3 # symbols (including macro)
#CFLAGS += -ginline-points # inlined funcs debug info
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
@@ -228,16 +229,16 @@ else
all: libs testing $(TARGET)
release:
$(MAKE) BUILD=release clean all
$(MAKE) build=release clean all
dev:
$(MAKE) BUILD=dev clean all
$(MAKE) build=dev clean all
perf:
$(MAKE) BUILD=perf clean all
$(MAKE) build=perf clean all
debug:
$(MAKE) BUILD=debug clean all
$(MAKE) build=debug clean all
compile: brlib objs
@@ -345,6 +346,7 @@ brlib:
$(info calling with build=$(build))
$(MAKE) -e -C $(BRLIB) lib-static
unexport build
##################################### brchess binaries
.PHONY: targets cleanbin cleanbindir
@@ -356,9 +358,9 @@ cleanbin:
cleanbindir:
$(call rmdir,$(BINDIR),binaries)
$(TARGET): libs $(OBJ) | $(BINDIR)
$(TARGET): $(LIBFILE) $(OBJ) | $(BINDIR) libs
@echo linking $@.
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
$(CC) $(ALL_LDFLAGS) $(OBJ) -o $@
##################################### pre-processed (.i) and assembler (.s) output
.PHONY: cleanasmcpp
@@ -415,12 +417,13 @@ TEST += movedo-test perft-test tt-test
PIECE_OBJS := piece.o
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
hq.o attack.o hash.o init.o misc.o alloc.o move.o eval-defs.o
hq.o attack.o hash.o init.o util.o alloc.o move.o \
eval.o eval-defs.o eval-simple.o hist.o
BB_OBJS := $(FEN_OBJS)
MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
ATTACK_OBJS := $(MOVEGEN_OBJS)
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
PERFT_OBJS := $(MOVEDO_OBJS) search.o
PERFT_OBJS := $(MOVEDO_OBJS) perft.o
TT_OBJS := $(MOVEDO_OBJS)
TEST := $(addprefix $(BINDIR)/,$(TEST))
@@ -490,6 +493,7 @@ wtf:
@#echo LIBSRC=$(LIBSRC)
zob:
echo $(LIBFILE)
@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
##################################### End of multi-targets

View File

@@ -182,19 +182,6 @@ static __always_inline bitboard_t bb_file(int file)
}
*/
/**
* bb_first_bb() - return bitboard of first square of a bitboard.
* @bb: bitboard
*
* bb must be non-zero.
*
* @return: bitboard of first square (lsb) of @bb.
*/
static __always_inline square_t bb_first_bb(bitboard_t bb)
{
return bb & -bb;
}
/**
* bb_next() - clear and return next (lsb) square of a bitboard.
* @bb: &bitboard
@@ -205,7 +192,7 @@ static __always_inline square_t bb_first_bb(bitboard_t bb)
*/
static __always_inline square_t bb_next(bitboard_t *bb)
{
square_t sq = ctz64(*bb);
square_t sq = lsb64(*bb);
*bb &= *bb - 1;
return sq;
}

View File

@@ -13,9 +13,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <unistd.h>
#include <brlib.h>

View File

@@ -16,9 +16,10 @@
#include <brlib.h> /* brlib types */
#define ONE 1ul
#define U64(const_u64) const_u64##UL
#define BIT(i) ( (u64) (ONE << (i)) )
#define BIT(i) ( U64(1) << (i) )
#define BIT_NONE ( U64(0) )
#define BIT_ALL ( ~BIT_NONE )
#define BOARDSIZE (8*8)
#define GAMESIZE 1024 /* max game size (512 moves) */
@@ -50,7 +51,7 @@
/* castle_t bits structure
*/
typedef enum {
enum {
CASTLE_NONE = 0,
CASTLE_WK = (1 << 0), /* 0001 */
CASTLE_WQ = (1 << 1), /* 0010 */
@@ -64,7 +65,9 @@ typedef enum {
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
CASTLE_Q = (1 << 1),
CASTLE_KQ = (CASTLE_K |CASTLE_Q),
} castle_rights_t;
};
typedef u8 castle_rights_t;
/* determine is oo or ooo is possible with castle flags f and color c
*/
@@ -142,42 +145,6 @@ typedef u8 dir_t;
#define sq_upwest(up) ((up) - 1)
#define sq_upeast(up) ((up) + 1)
#include <time.h>
typedef struct mclock {
clockid_t clocktype;
ulong elapsed_l;
double elapsed_f;
struct timespec start;
} mclock_t;
#define CLOCK_WALL CLOCK_REALTIME
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
/**
* CLOCK_DEFINE - define a clock type.
* @name: clock name
* @type: clock type
*
* This macro is equivalent to:
* mclock_t name;
* clock_init(&name, type);
*/
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
void clock_init(mclock_t *clock, clockid_t type);
void clock_start(mclock_t *clock);
s64 clock_elapsed_μs(mclock_t *clock);
s64 clock_elapsed_ms(mclock_t *clock);
double clock_elapsed_sec(mclock_t *clock);
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
void rand_init(u64 seed);
u64 rand64(void);
void init_all(void);
#endif /* _CHESSDEFS_H */

View File

@@ -1,4 +1,4 @@
/* eval-values.c - eval static definitions.
/* eval-values.c - eval parameters
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -18,9 +18,70 @@
#include "position.h"
#include "piece.h"
#include "eval-defs.h"
#include "util.h"
//#include "eval-simple.h"
//#include "eval.h"
/* eval parameters definition. */
static const struct ev_params ev_param_def [EV_PARAMS_NB] = {
/* type setable def min max name */
[WT_MAT] = { PAR_SPN, true, 100, 0, 400, "material weight" },
[WT_PST] = { PAR_SPN, true, 100, 0, 400, "pst weight" },
[TST_CHK] = { PAR_CHK, true, 1, 0, 0, "test check" },
[TST_SPN] = { PAR_BTN, true, 0, 0, 0, "test button" },
};
void param_init()
{
for (int i = 0; i < EV_PARAMS_NB; ++i)
parameters[i] = ev_param_def[i].init;
}
int param_find_name(char *name)
{
for (int i = 0; i < EV_PARAMS_NB; ++i)
if (str_eq_case(ev_param_def[i].name, name))
return i;
return -1;
}
char *param_name(const int num)
{
return ev_param_def[num].name;
}
eval_t param_default(const int num)
{
return ev_param_def[num].init;
}
eval_t param_min(const int num)
{
return ev_param_def[num].min;
}
eval_t param_max(const int num)
{
return ev_param_def[num].max;
}
bool param_setable(const int num)
{
return ev_param_def[num].setable;
}
int param_type(const int num)
{
return ev_param_def[num].type;
}
/* parameters in use */
eval_t parameters[EV_PARAMS_NB];
void param_set(int num, eval_t val)
{
if (num >= 0 && num < EV_PARAMS_NB &&
val >= param_min(num) && val <= param_max(num)) {
parameters[num] = val;
}
}
/*
* Piece-square tables. For easier reading, they are defined for black side:
*
@@ -31,38 +92,46 @@
* A1 .... H1
* }
*/
const struct pst pst_defs[] = {
{
static const struct pst {
char *name; /* one word only, no spaces */
int val[PIECE_TYPE_NB][PHASE_NB][SQUARE_NB]; /* MG then EG */
} pst_defs[PST_NB] = {
[PST_ROFCHADE] = {
/*
* rofchade:
* https://www.talkchess.com/forum3/viewtopic.php?f=2&t=68311&start=19
*/
"rofchade",
"Rofchade",
{
/* A8 ..... H8
* ...........
* A1 ..... H1
*/
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
98, 134, 61, 95, 68, 126, 34, -11,
-6, 7, 26, 31, 65, 56, 25, -20,
+ 0, 0, 0, 0, 0, 0, 0, 0,
+98, 134, 61, 95, 68, 126, 34, -11,
- 6, 7, 26, 31, 65, 56, 25, -20,
-14, 13, 6, 21, 23, 12, 17, -23,
-27, -2, -5, 12, 17, 6, 10, -25,
-26, -4, -4, -10, 3, 3, 33, -12,
-35, -1, -20, -23, -15, 24, 38, -22,
0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
178, 173, 158, 134, 147, 132, 165, 187,
94, 100, 85, 67, 56, 53, 82, 84,
32, 24, 13, 5, -2, 4, 17, 17,
13, 9, -3, -7, -7, -8, 3, -1,
4, 7, -6, 1, 0, -5, -1, -8,
13, 8, 8, 10, 13, 0, 2, -7,
0, 0, 0, 0, 0, 0, 0, 0,
+94, 100, 85, 67, 56, 53, 82, 84,
+32, 24, 13, 5, -2, 4, 17, 17,
+13, 9, -3, -7, -7, -8, 3, -1,
+ 4, 7, -6, 1, 0, -5, -1, -8,
+13, 8, 8, 10, 13, 0, 2, -7,
+ 0, 0, 0, 0, 0, 0, 0, 0,
}
},
[KNIGHT] = {
{ /* midgame */
{
/* midgame */
-167, -89, -34, -49, 61, -97, -15, -107,
-73, -41, 72, 36, 23, 62, 7, -17,
-47, 60, 37, 65, 84, 129, 73, 44,
@@ -88,18 +157,18 @@ const struct pst pst_defs[] = {
-29, 4, -82, -37, -25, -42, 7, -8,
-26, 16, -18, -13, 30, 59, 18, -47,
-16, 37, 43, 40, 35, 50, 37, -2,
-4, 5, 19, 50, 37, 37, 7, -2,
-6, 13, 13, 26, 34, 12, 10, 4,
0, 15, 15, 15, 14, 27, 18, 10,
4, 15, 16, 0, 7, 21, 33, 1,
- 4, 5, 19, 50, 37, 37, 7, -2,
- 6, 13, 13, 26, 34, 12, 10, 4,
+ 0, 15, 15, 15, 14, 27, 18, 10,
+ 4, 15, 16, 0, 7, 21, 33, 1,
-33, -3, -14, -21, -13, -12, -39, -21,
},
{ /* endgame */
-14, -21, -11, -8, -7, -9, -17, -24,
-8, -4, 7, -12, -3, -13, -4, -14,
2, -8, 0, -1, -2, 6, 0, 4,
-3, 9, 12, 9, 14, 10, 3, 2,
-6, 3, 13, 19, 7, 10, -3, -9,
- 8, -4, 7, -12, -3, -13, -4, -14,
+ 2, -8, 0, -1, -2, 6, 0, 4,
- 3, 9, 12, 9, 14, 10, 3, 2,
- 6, 3, 13, 19, 7, 10, -3, -9,
-12, -3, 8, 10, 13, 3, -7, -15,
-14, -18, -7, -1, 4, -9, -15, -27,
-23, -9, -23, -5, -9, -16, -5, -17,
@@ -107,9 +176,9 @@ const struct pst pst_defs[] = {
},
[ROOK] = {
{ /* midgame */
32, 42, 32, 51, 63, 9, 31, 43,
27, 32, 58, 62, 80, 67, 26, 44,
-5, 19, 26, 36, 17, 45, 61, 16,
+32, 42, 32, 51, 63, 9, 31, 43,
+27, 32, 58, 62, 80, 67, 26, 44,
- 5, 19, 26, 36, 17, 45, 61, 16,
-24, -11, 7, 26, 24, 35, -8, -20,
-36, -26, -12, -1, 9, -7, 6, -23,
-45, -25, -16, -17, 3, 0, -5, -33,
@@ -119,9 +188,9 @@ const struct pst pst_defs[] = {
{ /* endgame */
13, 10, 18, 15, 12, 12, 8, 5,
11, 13, 13, 11, -3, 3, 8, 3,
7, 7, 7, 5, 4, -3, -5, -3,
4, 3, 13, 1, 2, 1, -1, 2,
3, 5, 8, 4, -5, -6, -8, -11,
+7, 7, 7, 5, 4, -3, -5, -3,
+4, 3, 13, 1, 2, 1, -1, 2,
+3, 5, 8, 4, -5, -6, -8, -11,
-4, 0, -5, -1, -7, -12, -8, -16,
-6, -6, 0, 2, -9, -9, -11, -3,
-9, 2, 3, -1, -5, -13, 4, -20,
@@ -133,16 +202,16 @@ const struct pst pst_defs[] = {
-24, -39, -5, 1, -16, 57, 28, 54,
-13, -17, 7, 8, 29, 56, 47, 57,
-27, -27, -16, -16, -1, 17, -2, 1,
-9, -26, -9, -10, -2, -4, 3, -3,
- 9, -26, -9, -10, -2, -4, 3, -3,
-14, 2, -11, -2, -5, 2, 14, 5,
-35, -8, 11, 2, 8, 15, -3, 1,
-1, -18, -9, 10, -15, -25, -31, -50,
- 1, -18, -9, 10, -15, -25, -31, -50,
},
{ /* endgame */
-9, 22, 22, 27, 27, 19, 10, 20,
- 9, 22, 22, 27, 27, 19, 10, 20,
-17, 20, 32, 41, 58, 25, 30, 0,
-20, 6, 9, 49, 47, 35, 19, 9,
3, 22, 24, 45, 57, 40, 57, 36,
+ 3, 22, 24, 45, 57, 40, 57, 36,
-18, 28, 19, 47, 31, 34, 39, 23,
-16, -27, 15, 6, 9, 17, 10, 5,
-22, -23, -30, -16, -16, -23, -36, -32,
@@ -152,19 +221,19 @@ const struct pst pst_defs[] = {
[KING] = { /* midgame */
{
-65, 23, 16, -15, -56, -34, 2, 13,
29, -1, -20, -7, -8, -4, -38, -29,
-9, 24, 2, -16, -20, 6, 22, -22,
+29, -1, -20, -7, -8, -4, -38, -29,
- 9, 24, 2, -16, -20, 6, 22, -22,
-17, -20, -12, -27, -30, -25, -14, -36,
-49, -1, -27, -39, -46, -44, -33, -51,
-14, -14, -22, -46, -44, -30, -15, -27,
1, 7, -8, -64, -43, -16, 9, 8,
+ 1, 7, -8, -64, -43, -16, 9, 8,
-15, 36, 12, -54, 8, -28, 24, 14,
},
{ /* endgame */
-74, -35, -18, -18, -11, 15, 4, -17,
-12, 17, 14, 17, 17, 38, 23, 11,
10, 17, 23, 15, 20, 45, 44, 13,
-8, 22, 24, 27, 26, 33, 26, 3,
+10, 17, 23, 15, 20, 45, 44, 13,
- 8, 22, 24, 27, 26, 33, 26, 3,
-18, -4, 21, 24, 27, 23, 9, -11,
-19, -3, 11, 21, 23, 16, 7, -9,
-27, -11, 4, 13, 14, 4, -5, -17,
@@ -172,35 +241,40 @@ const struct pst pst_defs[] = {
}
}
}
}, /* CPW */
{
}, /* rofchade end */
[PST_CPW] = {
/*
* CPW:
* https://www.chessprogramming.org/Simplified_Evaluation_Function
* Note: ≠ https://github.com/nescitus/cpw-engine
*/
"cpw",
"CPW",
{
/* A8 ..... H8
* ...........
* A1 ..... H1
*/
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0,
+5, 5, 10, 25, 25, 10, 5, 5,
+0, 0, 0, 20, 20, 0, 0, 0,
+5, -5, -10, 0, 0, -10, -5, 5,
+5, 10, 10, -20, -20, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
+0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0,
+5, 5, 10, 25, 25, 10, 5, 5,
+0, 0, 0, 20, 20, 0, 0, 0,
+5, -5, -10, 0, 0, -10, -5, 5,
+5, 10, 10, -20, -20, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
},
},
[KNIGHT] = {
@@ -249,24 +323,24 @@ const struct pst pst_defs[] = {
},
[ROOK] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
+5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
+0, 0, 0, 5, 5, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
+5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
+0, 0, 0, 5, 5, 0, 0, 0,
},
},
[QUEEN] = {
@@ -274,8 +348,8 @@ const struct pst pst_defs[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
- 5, 0, 5, 5, 5, 5, 0, -5,
+ 0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
@@ -284,8 +358,8 @@ const struct pst pst_defs[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
- 5, 0, 5, 5, 5, 5, 0, -5,
+ 0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
@@ -299,8 +373,8 @@ const struct pst pst_defs[] = {
-30, -40, -40, -50, -50, -40, -40, -30,
-20, -30, -30, -40, -40, -30, -30, -20,
-10, -20, -20, -20, -20, -20, -20, -10,
20, 20, 0, 0, 0, 0, 20, 20,
20, 30, 10, 0, 0, 10, 30, 20,
+20, 20, 0, 0, 0, 0, 20, 20,
+20, 30, 10, 0, 0, 10, 30, 20,
},
{ /* endgame */
-50, -40, -30, -20, -20, -30, -40, -50,
@@ -314,14 +388,19 @@ const struct pst pst_defs[] = {
}
}
}
}, /* CPW */
{
}, /* CPW end */
[PST_SJENG] = {
/*
* sjeng: https://github.com/gcp/sjeng
* Rook and Queen from CPW.
*/
"sjeng",
"Sjeng",
{
/* A8 ..... H8
* ...........
* A1 ..... H1
*/
[PAWN] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
@@ -390,24 +469,24 @@ const struct pst pst_defs[] = {
},
[ROOK] = {
{ /* midgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
+5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
+0, 0, 0, 5, 5, 0, 0, 0,
},
{ /* endgame */
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
+0, 0, 0, 0, 0, 0, 0, 0,
+5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0,
+0, 0, 0, 5, 5, 0, 0, 0,
},
},
[QUEEN] = {
@@ -415,8 +494,8 @@ const struct pst pst_defs[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 5, 0, 0, 0, 0, -10,
-10, 5, 5, 5, 5, 5, 0, -10,
0, 0, 5, 5, 5, 5, 0, -5,
-5, 0, 5, 5, 5, 5, 0, -5,
+ 0, 0, 5, 5, 5, 5, 0, -5,
-05, 0, 5, 5, 5, 5, 0, -5,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
@@ -425,8 +504,8 @@ const struct pst pst_defs[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 5, 0, 0, 0, 0, -10,
-10, 5, 5, 5, 5, 5, 0, -10,
0, 0, 5, 5, 5, 5, 0, -5,
-5, 0, 5, 5, 5, 5, 0, -5,
+ 0, 0, 5, 5, 5, 5, 0, -5,
- 5, 0, 5, 5, 5, 5, 0, -5,
-10, 0, 5, 5, 5, 5, 0, -10,
-10, 0, 0, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20,
@@ -438,88 +517,78 @@ const struct pst pst_defs[] = {
-34, -34, -55, -55, -55, -55, -34, -34,
-21, -21, -34, -34, -34, -34, -21, -21,
-13, -13, -21, -21, -21, -21, -13, -13,
-8, -8, -13, -13, -13, -13, -8, -8,
-5, -5, -8, -8, -8, -8, -5, -5,
-3, -5, -6, -6, -6, -6, -5, -3,
2, 14, 0, 0, 0, 9, 14, 2,
- 8, -8, -13, -13, -13, -13, -8, -8,
- 5, -5, -8, -8, -8, -8, -5, -5,
- 3, -5, -6, -6, -6, -6, -5, -3,
+ 2, 14, 0, 0, 0, 9, 14, 2,
},
{ /* endgame */
-5, -3, -1, 0, 0, -1, -3, -5,
-3, 10, 10, 10, 10, 10, 10, -3,
-1, 10, 25, 25, 25, 25, 10, -1,
0, 10, 25, 30, 30, 25, 10, 0,
0, 10, 25, 30, 30, 25, 10, 0,
+0, 10, 25, 30, 30, 25, 10, 0,
+0, 10, 25, 30, 30, 25, 10, 0,
-1, 10, 25, 25, 25, 25, 10, -1,
-3, 10, 10, 10, 10, 10, 10, -3,
-5, -3, -1, 0, 0, -1, -3, -5,
}
}
},
}, /* sjeng */
}, /* sjeng end */
};
const int nb_pc_sq = ARRAY_SIZE(pst_defs); /* # of predefined pc_sq tables */
int pst_current = 0;
int pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
int pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
int pst_current = PST_DEFAULT;
eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
/* phase calculation from Fruit:
* https://github.com/Warpten/Fruit-2.1
*/
/**
* calc_phase - calculate position phase
* @pos: &position
*
* This function should be calculated when a new position is setup, or as
* a verification of an incremental one.
* phase is clamped between 0 (opening) and 24 (ending).
*
* @return:
*/
s16 calc_phase(pos_t *pos)
void pst_set(char *str)
{
int phase = ALL_PHASE;
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
phase = clamp(phase, 0, ALL_PHASE);
# ifdef DEBUG_EVAL
printf("calc phase:%d\n", phase);
# endif
return phase;
pst_init(pst_find(str));
}
static int pst_find(char *str)
int pst_find(char *str)
{
for (int i = 0; i < nb_pc_sq; ++i)
if (!strcmp(pst_defs[i].name, str))
for (int i = 0; i < PST_NB; ++i) {
if (str_eq_case(pst_defs[i].name, str))
return i;
}
return -1;
}
void pst_init(char *name)
void pst_init(int set)
{
const struct pst *cur;
int set = pst_find(name);
# ifdef DEBUG_EVAL
printf("initializing piece-square tables `%s`(%d)\n", name, set);
# endif
if (set < 0)
const struct pst *pst;
if (warn(set < 0 || set >= PST_NB, "wrong PST, defaulting to zero."))
set = 0;
cur = pst_defs + set;
pst_current = set;
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
pst_mg[BLACK][pt][sq] = cur->val[MIDGAME][pt][sq];
pst_mg[WHITE][pt][sq] = cur->val[MIDGAME][pt][FLIP_V(sq)];
# ifdef DEBUG_EVAL2
printf("initializing piece-square tables %d ('%s')\n", set, pst_defs[set].name);
# endif
pst_eg[BLACK][pt][sq] = cur->val[ENDGAME][pt][sq];
pst_eg[WHITE][pt][sq] = cur->val[ENDGAME][pt][FLIP_V(sq)];
pst = pst_defs + set;
pst_current = set;
int wmat = param(WT_MAT);
int wpst = param(WT_PST);
for (piece_type_t pt = PAWN; pt < PT_NB; ++pt) {
eval_t mid_pc = piece_midval(pt);
eval_t end_pc = piece_endval(pt);
for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
eval_t mid_pst = pst->val[pt][MIDGAME][sq];
eval_t end_pst = pst->val[pt][ENDGAME][sq];
pst_mg[BLACK][pt][sq] = (mid_pc * wmat + mid_pst * wpst) / 100;
pst_eg[BLACK][pt][sq] = (end_pc * wmat + end_pst * wpst) / 100;
pst_mg[WHITE][pt][FLIP_V(sq)] = pst_mg[BLACK][pt][sq];
pst_eg[WHITE][pt][FLIP_V(sq)] = pst_eg[BLACK][pt][sq];
}
}
}
char *pst_name(int i)
{
if (i >= 0 && i < PST_NB)
return pst_defs[i].name;
return "undef";
}

121
src/eval-defs.h Normal file
View File

@@ -0,0 +1,121 @@
/* eval-defs.h - eval parameters
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef EVAL_DEFS_H
#define EVAL_DEFS_H
#include "chessdefs.h"
#include "piece.h"
#include "eval.h"
/* game phases
*/
enum {
MIDGAME,
ENDGAME,
PHASE_NB
};
typedef s16 phase_t;
/* pieces weight in phase calculation.
*/
enum {
P_PHASE = 0,
N_PHASE = 1,
B_PHASE = 1,
R_PHASE = 2,
Q_PHASE = 4,
ALL_PHASE = P_PHASE*16 + N_PHASE*4 + B_PHASE*4 + R_PHASE*4 + Q_PHASE*2
};
/* max pieces eval is 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
* + 2*KNIGHT_VALUE which is (for a pawn valued at 100) well less than 15,000.
*/
#define EVAL_MAX (SHRT_MAX) /* 32767 */
#define EVAL_MIN (-EVAL_MAX)
#define EVAL_INV EVAL_MIN
#define EVAL_MATE 30000
/* eval parameters */
enum {
WT_MAT,
WT_PST,
TST_SPN,
TST_CHK,
EV_PARAMS_NB
};
enum {
PAR_CHK,
PAR_SPN,
PAR_BTN,
PAR_STR,
};
/**
* ev_params - parameters definition
* @init: eval_t default value
* @min, @max: eval_t min and max values
* @type: variable type (PARAM_CHECK, etc...)
* @setable: bool setable (proposed in UCI options)
* @name: char * human readable name
*/
struct ev_params {
int type;
bool setable; /* true: proposed in UCI options */
eval_t init, min, max;
char *name;
};
void param_init(void);
int param_find_name(char *name); /* find parameter number by name */
char *param_name(const int num);
eval_t param_default(const int num); /* get default param value */
eval_t param_min(const int num);
eval_t param_max(const int num);
bool param_setable(const int num);
int param_type(const int num);
/* parameters in use */
extern eval_t parameters[EV_PARAMS_NB];
#define param(n) parameters[n]
void param_set (int num, eval_t val);
/* PST data */
/**
* pst_defs - pre-defined piece-square tables.
*/
enum {
PST_ROFCHADE,
PST_CPW,
PST_SJENG,
PST_NB
};
#define PST_DEFAULT PST_CPW
extern int pst_current;
extern eval_t pst_mg[COLOR_NB][PT_NB][SQUARE_NB];
extern eval_t pst_eg[COLOR_NB][PT_NB][SQUARE_NB];
void pst_set(char *str);
int pst_find(char *str);
void pst_init(int pst);
char *pst_name(int i);
#endif /* EVAL_DEFS_H */

View File

@@ -70,7 +70,7 @@ eval_t eval_simple(pos_t *pos)
while (bb) {
square_t sq = bb_next(&bb);
mg_eval[color] += pst_mg[color][pt][sq];
eg_eval[color] += pst_mg[color][pt][sq];
eg_eval[color] += pst_eg[color][pt][sq];
}
# ifdef DEBUG_EVAL

View File

@@ -20,6 +20,47 @@
#include "eval.h"
#include "eval-simple.h"
/**
* calc_phase - calculate position phase
* @pos: &position
*
* This function should be calculated when a new position is setup, or as
* a verification of an incremental one.
* phase is clamped between 0 (opening) and 24 (ending).
*
* @return:
*/
s16 calc_phase(pos_t *pos)
{
int phase = ALL_PHASE;
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
phase -= N_PHASE * popcount64(pos->bb[WHITE][KNIGHT] | pos->bb[BLACK][KNIGHT]);
phase -= B_PHASE * popcount64(pos->bb[WHITE][BISHOP] | pos->bb[BLACK][BISHOP]);
phase -= R_PHASE * popcount64(pos->bb[WHITE][ROOK] | pos->bb[BLACK][ROOK]);
phase -= Q_PHASE * popcount64(pos->bb[WHITE][QUEEN] | pos->bb[BLACK][QUEEN]);
phase = max(phase, 0);
# ifdef DEBUG_EVAL
printf("calculated phase:%d\n", phase);
# endif
return phase;
}
/*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {
* return pos->mobility[color];
* }
*
*
* inline eval_t eval_square_control(pos_t *pos, bool color)
* {
* return popcount64(pos->controlled[color]);
* }
*/
/*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {

View File

@@ -19,6 +19,8 @@
#include "chessdefs.h"
#include "eval-defs.h"
s16 calc_phase(pos_t *pos);
eval_t eval_mobility(pos_t *pos, bool color);
eval_t eval_square_control(pos_t *pos, bool color);

View File

@@ -19,6 +19,7 @@
#include <bug.h>
#include "chessdefs.h"
#include "util.h"
#include "alloc.h"
#include "position.h"
#include "piece.h"
@@ -201,7 +202,7 @@ int tt_create(s32 sizemb)
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
hash_tt.mask = -1ull >> (64 - nbits);
hash_tt.mask = BIT_ALL >> (64 - nbits);
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
@@ -294,6 +295,7 @@ hentry_t *tt_probe_perft(const hkey_t key, const u16 depth)
/* find key in buckets */
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
entry = bucket->entry + i;
bug_on(entry->key && (key & hash_tt.mask) != (entry->key & hash_tt.mask));
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
hash_tt.hits++;
/*
@@ -389,7 +391,7 @@ hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes)
void tt_info()
{
if (hash_tt.keys) {
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#x) entries:%'lu\n",
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#lx) entries:%'lu\n",
hash_tt.mb, hash_tt.nbuckets, hash_tt.nbits,
hash_tt.mask, hash_tt.nkeys);
} else {

View File

@@ -76,15 +76,15 @@ typedef struct {
/* memory size in bytes/mb */
size_t bytes;
u32 mb;
u32 mb;
/* size in buckets/keys */
size_t nbuckets;
size_t nkeys; /* nbuckets * NBUCKETS */
/* internal representation */
u32 nbits; /* #buckets in bits, power of 2 */
u32 mask; /* nbuckets - 1, key mask */
u32 nbits; /* #buckets in bits, power of 2 */
u64 mask; /* nbuckets - 1, bucket mask */
/* stats - unsure about usage */
//size_t used_buckets;
@@ -106,8 +106,8 @@ typedef struct {
extern hkey_t zobrist_pieces[16][64];
extern hkey_t zobrist_castling[4 * 4 + 1];
extern hkey_t zobrist_turn; /* for black, XOR each ply */
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
extern hkey_t zobrist_turn; /* for black, XOR each ply */
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
extern hasht_t hash_tt; /* main transposition table */

View File

@@ -16,7 +16,7 @@
#include <locale.h>
#include "chessdefs.h"
#include "util.h"
#include "bitboard.h"
#include "hq.h"
#include "eval-defs.h"
@@ -27,18 +27,23 @@
void init_all(void)
{
printff("initiazing system: ");
/* line-buffered stdout */
printff("initiazing stdout buffering... ");
printff("stdout buffering... ");
setlinebuf(stdout);
/* for printf() numeric thousands separator */
printff("locale... ");
/* for printf() thousands separator */
setlocale(LC_NUMERIC, "");
setlocale(LC_CTYPE, "C");
/* pseudo random generator seed */
printff("random generator... ");
rand_init(RAND_SEED_DEFAULT);
printf("done.\n");
printff("initiazing board data: ");
/* bitboards & hq */
printff("bitboards... ");
bitboard_init();
@@ -46,16 +51,25 @@ void init_all(void)
printff("hq bitboards... ");
hq_init();
printf("done.\n");
printff("initiazing move data: ");
/* zobrist tables & default tt hashtable */
printff("zobrist tables... ");
zobrist_init();
printff("hash tables... ");
printff("transposition tables... ");
tt_create(HASH_SIZE_DEFAULT);
printf("done.\n");
printff("initiazing eval data: ");
printf("parameters... ");
param_init();
/* eval tables */
printf("pst data... ");
pst_init("cpw");
printf("pst tables... ");
pst_init(PST_DEFAULT);
printf("done.\n");
}

View File

@@ -25,6 +25,20 @@
#include "move-do.h"
#include "hash.h"
/**
* sq_castle - castling rights per square.
*
* position castling rights mask has to be AND'ed with this array 'from' and 'to'.
*/
castle_rights_t sq_castle[64] = {
[A1] = ~CASTLE_WQ, [B1 ... D1] = CASTLE_ALL,
[E1] = ~CASTLE_W, [F1 ... G1] = CASTLE_ALL,
[H1] = ~CASTLE_WK, [A2 ... H7] = CASTLE_ALL,
[A8] = ~CASTLE_BQ, [B8 ... D8] = CASTLE_ALL,
[E8] = ~CASTLE_B, [F8 ... G8] = CASTLE_ALL,
[H8] = ~CASTLE_BK,
};
/**
* move_do() - do move.
* @pos: &pos_t position
@@ -60,9 +74,8 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
*state = pos->state; /* save irreversible changes */
/* update key: switch turn, reset castling and ep */
/* update key: switch turn, reset ep */
key ^= zobrist_turn;
key ^= zobrist_castling[pos->castle];
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
++pos->clock_50;
@@ -74,80 +87,69 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
bug_on(COLOR(piece) != us);
if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
new_piece = MAKE_PIECE(move_promoted(move), us);
}
if (captured != EMPTY) {
/* special moves: captures, pawn double push, en-passant, castling.
* All these moves are exclusive (so we use if ... else)
*/
if (captured != EMPTY) { /* capture: remove piece */
pos->clock_50 = 0;
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
key ^= zobrist_pieces[captured][to];
pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto;
if (to > from) {
rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us);
} else {
rookfrom = sq_rel(A1, us);
rookto = sq_rel(D1, us);
}
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
zobrist_pieces[pos->board[rookfrom]][rookfrom];
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
pos->castle = clr_castle(pos->castle, us);
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
pos_clr_sq(pos, to);
} else if (ptype == PAWN) {
pos->clock_50 = 0;
if (from + up + up == to) { /* if pawn double push, set e.p. */
if (from + up + up == to) { /* double push: set e.p. */
square_t ep = from + up;
/* check that opponent can e.p. */
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
pos->en_passant = ep;
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
}
} else if (is_enpassant(move)) { /* clear grabbed pawn */
} else if (is_enpassant(move)) { /* e.p.: clear grabbed pawn */
square_t grabbed = to - up;
piece_t pc = pos->board[grabbed];
key ^= zobrist_pieces[pc][grabbed];
pos_clr_sq(pos, grabbed);
}
} else if (is_castle(move)) { /* castling: handle rook move */
square_t rookfrom, rookto;
if (to > from) { /* o-o */
rookfrom = to + 1;
rookto = to - 1;
} else { /* o-o-o */
rookfrom = to - 2;
rookto = to + 1;
}
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
zobrist_pieces[pos->board[rookfrom]][rookfrom];
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
}
/* common part: captures and non captures
* We could improve slightly, as en-passant and double push will make
* the following tests.
* Improvement could be to add promotion test and king test twice above.
* (in capture and after ).
*/
if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
new_piece = MAKE_PIECE(move_promoted(move), us);
}
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
pos_clr_sq(pos, from); /* clear "from" and set "to" */
pos_clr_sq(pos, from);
pos_set_sq(pos, to, new_piece);
if (ptype == KING)
pos->king[us] = to;
/* update castling flags
* As we always consider flags are valid, we :
* - adjust our flags if relative from is "E1", "A1", H1"
* - adjust opp flags if relative to if "A8", H8"
*/
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
square_t rel_e1 = sq_rel(E1, us);
square_t rel_a1 = sq_rel(A1, us);
square_t rel_h1 = sq_rel(H1, us);
if (from == rel_e1)
pos->castle = clr_castle(pos->castle, us);
else if (from == rel_a1)
pos->castle = clr_ooo(pos->castle, us);
else if (from == rel_h1)
pos->castle = clr_oo(pos->castle, us);
}
if (can_castle(pos->castle, them)) {
square_t rel_a8 = sq_rel(A8, us);
square_t rel_h8 = sq_rel(H8, us);
if (to == rel_a8)
pos->castle = clr_ooo(pos->castle, them);
else if (to == rel_h8)
pos->castle = clr_oo(pos->castle, them);
}
/* update castling rights key */
/* update castling flags */
key ^= zobrist_castling[pos->castle];
pos->castle &= sq_castle[from] & sq_castle[to];
key ^= zobrist_castling[pos->castle];
//if (ptype == KING) {
// pos->king[us] = to;
//} else
/* do this always, cheaper than test on K move */
pos->king[us] = ctz64(pos->bb[us][KING]);
pos->key = key;
@@ -180,33 +182,43 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
piece_t piece = pos->board[to];
int up = sq_up(them);
/* common part: captures and non captures
* We could improve slightly, as en-passant and double push will make
* the following tests.
* Improvement could be to add promotion test and king test twice above.
* (in capture and after ).
*/
if (is_promotion(move))
piece = MAKE_PIECE(PAWN, us);
pos_clr_sq(pos, to); /* always clear "to" ... */
pos_set_sq(pos, from, piece); /* ... and set "from" */
pos_clr_sq(pos, to);
pos_set_sq(pos, from, piece);
if (PIECE(piece) == KING)
pos->king[us] = from;
if (pos->captured != EMPTY) {
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */
/* special moves: capture, king (+ castling), en-passant
*/
if (pos->captured != EMPTY) { /* captured: restore piece */
pos_set_sq(pos, to, pos->captured);
} else if (is_castle(move)) { /* castle: rook move */
square_t rookfrom, rookto;
if (to > from) {
rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us);
} else {
rookfrom = sq_rel(D1, us);
rookto = sq_rel(A1, us);
if (to > from) { /* o-o */
rookfrom = to - 1;
rookto = to + 1;
} else { /* o-o-o */
rookfrom = to + 1;
rookto = to - 2;
}
pos_set_sq(pos, rookto, pos->board[rookfrom]);
pos_clr_sq(pos, rookfrom);
} else if (is_enpassant(move)) { /* restore grabbed pawn */
} else if (is_enpassant(move)) { /* e.p.: restore grabbed pawn */
square_t grabbed = to + up;
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
}
/* do this always, cheaper than test on K move */
pos->king[us] = ctz64(pos->bb[us][KING]);
//if (PIECE(piece) == KING)
// pos->king[us] = from;
pos->state = *state; /* restore irreversible changes */
pos->turn = us;
return pos;
@@ -284,7 +296,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
}
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
pos_clr_sq(pos, from); /* clear "from" and set "to" */
pos_clr_sq(pos, from);
pos_set_sq(pos, to, new_piece);
if (ptype == KING)

View File

@@ -14,8 +14,11 @@
#ifndef MOVE_DO_H
#define MOVE_DO_H
#include "chessdefs.h"
#include "position.h"
extern castle_rights_t sq_castle[64]; /* to adjust castling rights */
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);

View File

@@ -480,3 +480,18 @@ finish:
return movelist;
//return movelist->nmoves = moves - movelist->move;
}
/**
* pos_gen_legal() - generate position legal moves
* @pos: position
* @movelist: &movelist_t array to store moves
*
* Generate all @pos legal moves for player-to-move.
* @movelist is filled with the moves.
*
* @Return: movelist
*/
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist)
{
return pos_legal(pos, pos_gen_pseudo(pos, movelist));
}

View File

@@ -27,5 +27,6 @@ movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *lega
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist);
#endif /* MOVEGEN_H */

131
src/perft.c Normal file
View File

@@ -0,0 +1,131 @@
/* perft.c - perft functions.
*
* Copyright (C) 2023-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <brlib.h>
#include "perft.h"
#include "move-gen.h"
#include "move-do.h"
/**
* perft() - Perform perft on position
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
*
* This version uses the algorithm:
* if last depth
* return 1;
* gen legal moves
* loop for legal move
* do-move
* perft (depth -1)
* undo-move
*
* @return: total moves found at @depth level.
*/
u64 perft(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
subnodes = 1;
} else {
move_do(pos, *move, &state);
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else if (ply >= 3) {
hentry_t *entry = tt_probe_perft(pos->key, depth);
if (entry != TT_MISS) {
subnodes = HASH_PERFT_VAL(entry->data);
} else {
subnodes = perft(pos, depth - 1, ply + 1, divide);
tt_store_perft(pos->key, depth, subnodes);
}
} else {
subnodes = perft(pos, depth - 1, ply + 1, divide);
}
move_undo(pos, *move, &state);
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
return nodes;
}
/**
* perft_alt() - Perform perft on position, experimental version.
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
*
* @return: total moves found at @depth level.
*/
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
subnodes = 1;
} else {
move_do_alt(pos, *move, &state);
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else {
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
}
move_undo_alt(pos, *move, &state);
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
return nodes;
}

22
src/perft.h Normal file
View File

@@ -0,0 +1,22 @@
/* perft.h.h - perft.
*
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef PERFT_H
#define PERFT_H
#include "position.h"
u64 perft(pos_t *pos, int depth, int ply, bool output);
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
#endif /* PERFT_H */

View File

@@ -47,6 +47,7 @@ enum __piece_e {
PIECE_NB
};
typedef u8 piece_t;
/* default values for midgame, endgame
*/
#define E_VAL_MID 0
@@ -103,15 +104,14 @@ extern const char pieces_str[6+6+1]; /* to search from fen/user inp
#define SET_BLACK(p) (piece_t)((p) |= MASK_COLOR)
#define SET_COLOR(p, c) (piece_t)(!(c)? SET_WHITE(p): SET_BLACK(p))
static __inline s16 piece_midval(piece_type_t pt)
static __inline eval_t piece_midval(piece_type_t pt)
{
return piece_details[pt].mid_value;
}
static __inline s16 piece_endval(piece_type_t pt)
static __inline eval_t piece_endval(piece_type_t pt)
{
return piece_details[pt].mid_value;
return piece_details[pt].end_value;
}
#define piece_val(pt) piece_midval(pt)
bool piece_ok(piece_t p);

View File

@@ -100,31 +100,14 @@ pos_t *pos_clear(pos_t *pos)
# ifdef DEBUG_POS
printf("size(pos_board=%lu elt=%lu\n", sizeof(pos->board), sizeof(int));
# endif
pos->node_count = 0;
pos->turn = WHITE;
memset(pos, 0, sizeof (pos_t));
/* move_do/undo position state */
pos->key = 0;
/* non-zero values */
pos->en_passant = SQUARE_NONE;
pos->castle = 0;
pos->clock_50 = 0;
pos->plycount = 0;
pos->move = MOVE_NONE;
pos->captured = NO_PIECE;
for (square_t sq = A1; sq <= H8; ++sq)
pos->board[sq] = EMPTY;
for (color_t color = WHITE; color <= BLACK; ++color) {
for (piece_type_t piece = 0; piece <= KING; ++piece)
pos->bb[color][piece] = 0;
//pos->controlled[color] = 0;
pos->king[color] = SQUARE_NONE;
}
pos->checkers = 0;
pos->pinners = 0;
pos->blockers = 0;
pos->king[WHITE] = SQUARE_NONE;
pos->king[BLACK] = SQUARE_NONE;
return pos;
}

View File

@@ -88,8 +88,8 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
bug_on(pos->board[square] != EMPTY);
pos->board[square] = piece;
pos->bb[color][type] |= BIT(square);
pos->bb[color][ALL_PIECES] |= BIT(square);
pos->bb[color][type] ^= BIT(square);
pos->bb[color][ALL_PIECES] ^= BIT(square);
//if (type == KING)
// pos->king[color] = square;
@@ -114,12 +114,38 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
//pos->key ^= zobrist_pieces[piece][square];
pos->board[square] = EMPTY;
pos->bb[color][type] &= ~BIT(square);
pos->bb[color][ALL_PIECES] &= ~BIT(square);
pos->bb[color][type] ^= BIT(square);
pos->bb[color][ALL_PIECES] ^= BIT(square);
//if (type == KING)
// pos->king[color] = SQUARE_NONE;
}
/**
* pos_mv_sq - move a piece from a square to another one.
* @pos: position
* @from: source square
* @to: dest square
*
* Both position board and bitboards are modified.
* This function is equivalent to:
* pos_set_sq(pos, to, pos->board[from]);
* pos_clr_sq(pos, from);
*/
static __always_inline void pos_mv_sq(pos_t *pos, square_t from, square_t to)
{
piece_t pc = pos->board[from];
piece_type_t pt = PIECE(pc);
color_t color = COLOR(pc);
bitboard_t bb_squares = BIT(from) | BIT(to);
bug_on(pc == EMPTY || pos->board[to] != EMPTY);
pos->board[from] = EMPTY;
pos->board[to] = pc;
pos->bb[color][pt] ^= bb_squares;
pos->bb[color][ALL_PIECES] ^= bb_squares;
}
/**
* pos_occ() - get position occupation (all pieces)
* @pos: position

View File

@@ -1,4 +1,4 @@
/* search.c - perft + search.
/* search.c - search for perfect move.
*
* Copyright (C) 2023-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -21,117 +21,6 @@
#include "search.h"
#include "attack.h"
/**
* perft() - Perform perft on position
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
*
* This version uses the algorithm:
* if last depth
* return 1;
* gen legal moves
* loop for legal move
* do-move
* perft (depth -1)
* undo-move
*
* @return: total moves found at @depth level.
*/
u64 perft(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
subnodes = 1;
} else {
move_do(pos, *move, &state);
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else if (ply >= 3) {
hentry_t *entry = tt_probe_perft(pos->key, depth);
if (entry != TT_MISS) {
subnodes = HASH_PERFT_VAL(entry->data);
} else {
subnodes = perft(pos, depth - 1, ply + 1, divide);
tt_store_perft(pos->key, depth, subnodes);
}
} else {
subnodes = perft(pos, depth - 1, ply + 1, divide);
}
move_undo(pos, *move, &state);
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
return nodes;
}
/**
* perft_alt() - Perform perft on position, experimental version.
* @pos: &position to search
* @depth: Wanted depth.
* @ply: current perft depth level (root = 1)
* @divide: output total for 1st level moves.
*
* Run perft on a position. This function displays the available moves at @depth
* level for each possible first move, and the total of moves.
*
* @return: total moves found at @depth level.
*/
u64 perft_alt(pos_t *pos, int depth, int ply, bool divide)
{
u64 subnodes = 0, nodes = 0;
movelist_t movelist;
move_t *move, *last;
state_t state;
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
last = movelist.move + movelist.nmoves;
for (move = movelist.move; move < last; ++move) {
if (depth == 1) {
subnodes = 1;
} else {
move_do_alt(pos, *move, &state);
if (depth == 2) {
movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else {
subnodes = perft_alt(pos, depth - 1, ply + 1, divide);
}
move_undo_alt(pos, *move, &state);
}
nodes += subnodes;
if (ply == 1 && divide) {
char movestr[8];
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
}
}
return nodes;
}
/**
* negamax() - search position negamax.
* @pos: &position to search

View File

@@ -19,7 +19,4 @@
//eval_t negamax(pos_t *pos, int depth, int color);
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
u64 perft(pos_t *pos, int depth, int ply, bool output);
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
#endif /* SEARCH_H */

70
src/thread.c Normal file
View File

@@ -0,0 +1,70 @@
/* thread.c - thread management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <brlib.h>
#include <pthread.h>
#include <poll.h>
#include <sys/socket.h>
#include "thread.h"
/* Still have to decide: thread or process ?
*
*/
thread_pool_t threadpool;
/**
* thrd_create - initialize thrd.
*/
int thrd_create(__unused int num)
{
int fd[2];
/* shall we make a communication channel via a pipe or socket ? */
int __unused ret = socketpair(AF_LOCAL, SOCK_SEQPACKET, PF_LOCAL, fd);
return 1;
}
/**
* thread_init - initialize thread pool.
*/
int thread_init(int nb)
{
nb = clamp(nb, MIN_THRDS, MAX_THRDS);
/* stop unwanted threads, always keep 1 */
for (int i = nb + 1; i < threadpool.nb; ++i) {
printf("stopping thread %d - status = \n", i);
threadpool.thread[i].cmd = THRD_DO_QUIT;
}
for (int i = threadpool.nb; i < nb; ++i) {
printf("creating thread %d - status = \n", i);
thrd_create(i);
}
return nb;
}
/*
communication:
main thread -> thread
commands via memory
thread -> main thread
status via memory
output via pipe/socket
thread output will be output/filtered by main thread
*/

55
src/thread.h Normal file
View File

@@ -0,0 +1,55 @@
/* thread.h - thread management.
*
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef THREAD_H
#define THREAD_H
#include <pthread.h>
#include <brlib.h>
#include "position.h"
#define MIN_THRDS 1
#define MAX_THRDS 16
typedef enum {
THRD_DEAD,
THRD_IDLE,
THRD_WORKING,
} thread_status_t;
typedef enum {
/* main thread to subs */
THRD_DO_SEARCH,
THRD_DO_STOP,
THRD_DO_QUIT,
} thread_cmd_t;
typedef struct {
int id;
thread_status_t status;
thread_cmd_t cmd;
int fd[2];
pos_t pos;
} thread_t;
typedef struct {
int nb;
thread_t thread[MAX_THRDS + 1];
} thread_pool_t;
int thrd_create(__unused int num);
int thread_init(int nb);
#endif /* THREAD_H */

234
src/uci.c
View File

@@ -1,6 +1,6 @@
/* uci.c - uci protocol
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -11,42 +11,44 @@
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <unistd.h>
#include <ctype.h>
#include <brlib.h>
#include "chessdefs.h"
#include "util.h"
#include "position.h"
#include "uci.h"
#include "hist.h"
#include "fen.h"
#include "move-gen.h"
#include "move-do.h"
#include "search.h"
#include "perft.h"
#include "eval-defs.h"
#include "uci.h"
struct command {
char *name; /* User printable name */
char *name; /* command name */
int (*func)(pos_t *, char *); /* function doing the job */
char *doc; /* function doc */
};
int execute_line (pos_t *, struct command *, char *);
struct command *find_command (char *);
int string_trim (char *str);
/* The names of functions that actually do the manipulation. */
/* The names of functions that actually do the stuff.
*/
/* standard UCI commands */
int do_ucinewgame(pos_t *, char *);
int do_uci(pos_t *, char *);
int do_isready(pos_t *, char *);
int do_quit(pos_t *, char *);
int do_setoption(pos_t *, char *);
int do_position(pos_t *, char *);
/* commands *NOT* in UCI standard */
@@ -56,54 +58,25 @@ int do_perft(pos_t *, char *);
int do_hist(pos_t *, char *);
int do_help(pos_t *, char *);
int do_quit(pos_t *, char *);
struct command commands[] = {
{ "help", do_help, "(not UCI) This help" },
{ "?", do_help, "(not UCI) This help" },
{ "quit", do_quit, "Quit" },
{ "uci", do_uci, "" },
{ "ucinewgame", do_ucinewgame, "" },
{ "isready", do_isready, "" },
{ "setoption", do_setoption, ""},
{ "position", do_position, "position startpos|fen [moves ...]" },
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
{ "moves", do_moves, "(not UCI) moves ..." },
{ "diagram", do_diagram, "(not UCI) print current position diagram" },
{ "hist", do_hist, "(not UCI) print history states" },
{ "help", do_help, "(not UCI) This help" },
{ "?", do_help, "(not UCI) This help" },
{ NULL, (int(*)()) NULL, NULL }
};
static int done = 0;
int uci(pos_t *pos)
{
char *str = NULL, *saveptr, *token, *args;
int len;
size_t lenstr = 0;
struct command *command;
while (!done && getline(&str, &lenstr, stdin) >= 0) {
if (!(len = string_trim(str)))
continue;
token = strtok_r(str, " ", &saveptr);
if (! (command= find_command(token))) {
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
continue;
}
args = strtok_r(NULL, "", &saveptr);
execute_line(pos, command, args);
}
if (str)
free(str);
return 0;
}
/* Execute a command line. */
int execute_line(pos_t *pos, struct command *command, char *args)
{
@@ -115,7 +88,7 @@ int execute_line(pos_t *pos, struct command *command, char *args)
* @name: &command string
*
* Look up NAME as the name of a command, and return a pointer to that
* command. Return a NULL pointer if NAME isn't a command name.
* command. Return a NULL pointer if NAME isn't a command name.
*/
struct command *find_command(char *name)
{
@@ -252,8 +225,37 @@ int do_uci(__unused pos_t *pos, __unused char *arg)
{
printf("id name brchess " VERSION "\n");
printf("id author Bruno Raoult\n");
printf("option option name Hash type spin default %d min %d max %d\n",
printf("option name Hash type spin default %d min %d max %d\n",
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
if (PST_NB > 1) {
printf("option name pst type combo default %s",
pst_name(pst_current));
for (int i = 0; i < PST_NB; ++i)
printf(" var %s", pst_name(i));
}
printf("\n");
for (int var = 0; var < EV_PARAMS_NB; ++var) {
if (param_setable(var)) {
int ptyp = param_type(var);
int pmin = param_min(var);
int pmax = param_max(var);
int pval = parameters[var];
printf("option name %s ", param_name(var));
switch(ptyp) {
case PAR_BTN:
printf("type button\n");
break;
case PAR_CHK:
printf("type check default %s\n", pval? "true": "false");
break;
case PAR_SPN:
printf("type spin default %d min %d max %d\n", pval, pmin, pmax);
break;
};
}
}
printf("uciok\n");
return 1;
}
@@ -264,6 +266,72 @@ int do_isready(__unused pos_t *pos, __unused char *arg)
return 1;
}
int do_setoption(__unused pos_t *pos, __unused char *arg)
{
char *name, *value = NULL;
if (str_token(arg, "name") != arg)
return 1;
if (!(name = str_skip_word(arg)))
return 1;
/* at this point, we got a valid parameter name */
value = str_token(name, "value"); /* put '\0' at name end */
if (value) {
value = str_skip_word(value);
if (!value)
return 1;
}
if (str_eq_case(name, "hash") && value) {
tt_create(atoi(value));
} else if (str_eq_case(name, "pst")) {
pst_set(value);
} else {
int var = param_find_name(name);
if (var < 0) {
printf("wrong parameter '%s'\n", name);
return 1;
}
char *pname = param_name(var);
printf("found param <%s> = %d\n", pname, var);
if (param_setable(var)) {
int ptyp = param_min(var);
int pmin = param_min(var);
int pmax = param_max(var);
int pval;
switch(ptyp) {
case PAR_BTN:
bug_on (value);
printf("do button '%s'\n", pname);
break;
case PAR_CHK:
bug_on (!value);
if (str_eq_case(value, "true"))
pval = 1;
else if (str_eq_case(value, "false"))
pval = 0;
else {
printf("wrong value '%s' to '%s' boolean parameter\n",
value, pname);
return 1;
}
printf("set '%s' to %s\n", pname, pval? "true": "false");
param_set(var, pval);
break;
case PAR_SPN:
bug_on (!value);
pval = clamp(atoi(value), pmin, pmax);
printf("set '%s' to %d\n", param_name(var), pval);
param_set(var, pval);
break;
}
}
}
return 0;
}
int do_position(pos_t *pos, char *arg)
{
char *saveptr, *token, *fen, *moves;
@@ -271,9 +339,7 @@ int do_position(pos_t *pos, char *arg)
hist_init();
/* separate "moves" section */
if ((moves = strstr(arg, "moves"))) {
*(moves - 1) = 0;
}
moves = str_token(arg, "moves");
saveptr = NULL;
token = strtok_r(arg, " ", &saveptr);
if (!strcmp(token, "startpos")) {
@@ -370,7 +436,6 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
return 1;
}
int do_hist(__unused pos_t *pos, __unused char *arg)
{
hist_static_print();
@@ -387,11 +452,6 @@ int do_help(__unused pos_t *pos, __unused char *arg)
return 0;
}
int do_quit(__unused pos_t *pos, __unused char *arg)
{
return done = 1;
}
/*
* int do_depth(__unused pos_t *pos, char *arg)
* {
@@ -448,45 +508,35 @@ int do_quit(__unused pos_t *pos, __unused char *arg)
* }
*/
/**
* string_trim - cleanup (trim) blank characters in string.
* @str: &string to clean
*
* str is cleaned and packed with the following rules:
* - Leading and trailing blank characters are removed.
* - consecutive blank characters are replaced by one space.
* - non printable characters are removed.
*
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
* tab ('\v').
*
* @return: new @str len.
*/
int string_trim(char *str)
{
char *to = str, *from = str;
int state = 1;
while (*from) {
switch (state) {
case 1: /* blanks */
while (*from && isspace(*from))
from++;
state = 0;
break;
case 0: /* token */
while (*from && !isspace(*from)) {
if (isprint(*from))
*to++ = *from;
from++;
}
*to++ = ' ';
state = 1;
}
}
if (to > str)
to--;
*to = 0;
return to - str;
static int done = 0;
int do_quit(__unused pos_t *pos, __unused char *arg)
{
return done = 1;
}
int uci(pos_t *pos)
{
char *str = NULL, *saveptr, *token, *args;
size_t lenstr = 0;
struct command *command;
while (!done && getline(&str, &lenstr, stdin) >= 0) {
str = str_trim(str);
if (! *str)
continue;
token = strtok_r(str, " ", &saveptr);
if (! (command = find_command(token))) {
fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
continue;
}
args = strtok_r(NULL, "", &saveptr);
execute_line(pos, command, args);
}
if (str)
free(str);
return 0;
}

View File

@@ -1,4 +1,4 @@
/* util.h - various util functions.
/* uci.h - main loop.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -11,8 +11,11 @@
*
*/
#ifndef _UTIL_H
#define _UTIL_H
#ifndef UCI_H
#define UCI_H
#include "position.h"
#endif /* UTIL_H */
int uci(pos_t *pos);
#endif /* UCI_H */

View File

@@ -1,4 +1,4 @@
/* misc.c - generic/catchall functions.
/* util.c - generic/catchall functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
@@ -11,12 +11,15 @@
*
*/
#include <time.h>
#include <stdlib.h>
//#include <time.h>
//#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <bug.h>
#include "chessdefs.h"
#include "util.h"
/*
* 1 sec = 1000 millisec
@@ -34,10 +37,6 @@
#define MICRO_IN_MILLI 1000ll
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
/**
* clock_start - start or restart a clock.
* @clock: &mclock_t clock
@@ -150,3 +149,126 @@ u64 rand64(void)
rand_seed ^= rand_seed >> 27;
return rand_seed * 0x2545f4914f6cdd1dull;
}
/**
* str_eq_case - test if two strings are equal ignoring case
* @str1: string1
* @str2: string2
*
* Compare @str1 and @str2 byte-by-byte, ignoring case.
*
* @return: true is equal, false otherwise.
*/
bool str_eq_case(char *str1, char *str2)
{
uchar *s1 = (uchar *) str1;
uchar *s2 = (uchar *) str2;
for (; *s1 && *s2; ++s1, ++s2) {
if (tolower(*s1) != tolower(*s2))
break;
}
//printf("d=%lu *s1=%d *s2=%d\n", s1 - (uchar *) str1, *s1, *s2);
return *s2 == *s1;
}
/**
* str_trim - cleanup (trim) blank characters in string.
* @str: &string to clean
*
* str is cleaned and packed with the following rules:
* - Leading and trailing blank characters are removed.
* - consecutive blank characters are replaced by one space.
* - non printable characters are removed.
*
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
* tab ('\v').
*
* @return: new @str len.
*/
char *str_trim(char *str)
{
char *to = str, *from = str;
int state = 1;
bug_on(!str);
while (*from) {
switch (state) {
case 1: /* blanks */
while (*from && isspace(*from))
from++;
state = 0;
break;
case 0: /* token */
while (*from && !isspace(*from)) {
if (isprint(*from))
*to++ = *from;
from++;
}
*to++ = ' ';
state = 1;
}
}
if (to > str)
to--;
*to = 0;
return str;
}
/**
* str_token - split a string from next token.
* @str: string to search
* @token: token to look for
*
* Look for token @token in string @str, and if found, split @str just before it.
* A token is a string delimited by one space character. However, it may contain
* space characters itself.
* @str should normally be normalized with @str_trim(), so that all consecutive
* blank characters are replaced by one, and leading/trailing ones removed.
*
* @return: @token address if found, NULL otherwise.
*/
char *str_token(char *str, const char *token)
{
int len = strlen(token);
char *found = str;
bug_on(!str || !token);
if (!*token) /* nothing to search */
return str;
while (found && *found) {
//printf("trying pos=%ld\n", found - str);
found = strstr(found, token);
if (found) {
if (!found[len] || isspace(found[len]))
break;
found = strchr(found, ' ') + 1;
//printf("new pos=%ld\n", found - str);
}
}
if (found > str) /* split string */
*(found - 1) = 0;
return found;
}
/**
* str_skip_word - find next word in a string.
* @str: input string
*
* skip current word and following blank char.
* @str must be normalized with @str_trim(), so that all consecutive blank
* characters are already replaced by one, and leading/trailing ones removed.
* Note that 'word' means any sequence of non-space character.
*
* @str is not modified.
*
* @return: next word if found, NULL otherwise.
*/
char *str_skip_word(char *str)
{
bug_on(!str);
str = strchr(str, ' ');
return str? str + 1: NULL;
}

61
src/util.h Normal file
View File

@@ -0,0 +1,61 @@
/* util.h - various util functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef _UTIL_H
#define _UTIL_H
#include <brlib.h>
#include <time.h>
typedef struct mclock {
clockid_t clocktype;
ulong elapsed_l;
double elapsed_f;
struct timespec start;
} mclock_t;
#define CLOCK_WALL CLOCK_REALTIME
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
/**
* CLOCK_DEFINE - define a clock type.
* @name: clock name
* @type: clock type
*
* This macro is equivalent to:
* mclock_t name;
* clock_init(&name, type);
*/
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
void clock_init(mclock_t *clock, clockid_t type);
void clock_start(mclock_t *clock);
s64 clock_elapsed_μs(mclock_t *clock);
s64 clock_elapsed_ms(mclock_t *clock);
double clock_elapsed_sec(mclock_t *clock);
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
void rand_init(u64 seed);
u64 rand64(void);
bool str_eq_case(char *str1, char *str2);
char *str_trim(char *str);
char *str_token(char *str, const char *token);
char *str_skip_word(char *str);
#endif /* UTIL_H */

View File

@@ -198,6 +198,10 @@ struct fentest {
/*****************************************************
* tests from talkchess *
*****************************************************/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"https://talkchess.com/viewtopic.php?t=21343",
"8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - 0 1"
},
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
@@ -447,7 +451,12 @@ struct fentest {
static int fentest_cur = -1;
static char *next_fen(uint module)
static __unused void restart_fen(void)
{
fentest_cur = -1;
}
static __unused char *next_fen(uint module)
{
fentest_cur++;

View File

@@ -52,8 +52,8 @@ int main(int __unused ac, __unused char**av)
for (move = movelist.move; move < last; ++move) {
//pos_print(pos);
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
// move_str(movebuf, move, 0));
//move_p
// move_to_str(movebuf, *move, 0));
move_do(pos, *move, &state);
//pos_print(pos);
//fflush(stdout);
@@ -67,6 +67,7 @@ int main(int __unused ac, __unused char**av)
move_undo(pos, *move, &state);
pos->state = state;
if (!pos_ok(pos, false)) {
//pos_print(pos);
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
test_line, fen, j, movebuf);
exit(0);

View File

@@ -19,12 +19,13 @@
#include <limits.h>
#include "chessdefs.h"
#include "util.h"
#include "fen.h"
#include "position.h"
#include "move.h"
#include "move-do.h"
#include "move-gen.h"
#include "search.h"
#include "perft.h"
#include "common-test.h"
@@ -241,7 +242,9 @@ static int usage(char *prg)
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
fprintf(stderr, "\t-l line: start from 'line' test\n");
fprintf(stderr, "\t-m: print moves details\n");
fprintf(stderr, "\t-n number: do 'number' tests (default: all)\n");
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
fprintf(stderr,
@@ -251,7 +254,7 @@ static int usage(char *prg)
int main(int ac, char**av)
{
int curtest = 0;
int curtest = 0, totalfen = 0;
u64 sf_count = 0, my_count;
bool comment = true, sf_run = false, divide = false;
char *fen;
@@ -261,6 +264,8 @@ int main(int ac, char**av)
FILE *outfd = NULL;
s64 ms, lps;
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
int startline = 1, ntests = INT_MAX;
struct {
s64 count, countskipped, ms;
s64 minlps, maxlps;
@@ -272,7 +277,8 @@ int main(int ac, char**av)
{ .minlps = LONG_MAX },
};
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
printf("Perft " VERSION "\n");
while ((opt = getopt(ac, av, "cd:l:mn:p:st:")) != -1) {
switch (opt) {
case 'c':
comment = false;
@@ -282,9 +288,15 @@ int main(int ac, char**av)
if (depth <= 0)
depth = 6;
break;
case 'l':
startline = atoi(optarg);
break;
case 'm':
divide = true;
break;
case 'n':
ntests = atoi(optarg);
break;
case 'p':
run = atoi(optarg);
break;
@@ -324,14 +336,23 @@ int main(int ac, char**av)
if (sf_run)
outfd = open_stockfish();
/* count total fen tests we will do */
while (next_fen(PERFT | MOVEDO))
totalfen++;
restart_fen();
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
while ((fen = next_fen(PERFT | MOVEDO))) {
if (cur_line() < startline)
continue;
if (curtest >= ntests)
break;
if (!(fenpos = fen2pos(pos, fen))) {
printf("wrong fen line:%d fen:%s\n\n", cur_line(), fen);
continue;
}
curtest++;
printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
printf("test:%d/%d line:%d fen:%s\n", curtest, totalfen, cur_line(), fen);
if (comment)
printf("\t\"%s\"\n",
*cur_comment()? cur_comment(): "no test desc");