misc unfinished changes (kinda stash)
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@@ -48,19 +48,15 @@ eval_t eval_material(pos_t *pos)
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* eval_simple() - simple and fast position evaluation
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* @pos: &position to evaluate
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*
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* This function is normally used only during initialization,
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* or when changing phase (middlegame <--> endgame), as the eval
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* will be done incrementally when doing moves.
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*
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* @return: the @pos evaluation in centipawns
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*/
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eval_t eval_simple(pos_t *pos)
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{
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eval_t eval[2] = { 0, 0 };
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eval_t eval[2] = { 0, 0 }, res;
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eval_t mg_eval[2], eg_eval[2];
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//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
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//pos->eval_simple_phase = ENDGAME;
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int eg_weight = clamp((int) pos->phase, ALL_PHASE, 0);
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int mg_weight = ALL_PHASE - pos->phase;
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for (color_t color = WHITE; color < COLOR_NB; ++color) {
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mg_eval[color] = 0;
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@@ -80,10 +76,15 @@ eval_t eval_simple(pos_t *pos)
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}
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}
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eval[WHITE] = mg_eval[WHITE] * mg_weight + eg_eval[WHITE] * eg_weight;
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eval[BLACK] = mg_eval[BLACK] * mg_weight + eg_eval[BLACK] * eg_weight;
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res = (eval[WHITE] - eval[BLACK]) / ALL_PHASE;
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# ifdef DEBUG_EVAL
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printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
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pos->phase, mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
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printf("phase:%d mg:%d/%d eg:%d/%d ev:%d/%d RES=%d\n",
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pos->phase, mg_eval[WHITE], mg_eval[BLACK],
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eg_eval[WHITE], eg_eval[BLACK],
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eval[WHITE], eval[BLACK], res
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);
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# endif
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return eval[WHITE] - eval[BLACK];
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return res;
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}
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12
src/hash.h
12
src/hash.h
@@ -44,14 +44,16 @@ typedef u64 hkey_t; /* cannot use typedef for key_
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* 16 bytes in future, it should be updated to be exactly 32 bytes.
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*/
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typedef struct {
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hkey_t key; /* zobrist */
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hkey_t key; /* position key */
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union {
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u64 data;
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struct {
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u16 depth; /* ply in search */
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s16 eval;
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move_t move;
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//u8 flags; /* maybe for locking, etc... */
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s16 eval; /* 16: eval */
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move_t move; /* 16: best move */
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u8 depth; /* 8: search depth */
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u8 gen8; /* 8: search generation */
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//flags; /* maybe for locking, etc... */
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//u8 filler;
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};
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};
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36
src/search.c
36
src/search.c
@@ -15,6 +15,8 @@
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#include <brlib.h>
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#include "chessdefs.h"
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#include "position.h"
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#include "move-gen.h"
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#include "move-do.h"
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@@ -22,6 +24,8 @@
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#include "attack.h"
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#include "hist.h"
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search_uci_t search_uci;
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/**
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* is_draw() - check if position is draw by 50 or repetition rule.
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* @pos: &position to search
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@@ -55,20 +59,25 @@ eval_t negamax(pos_t *pos, int depth, int color)
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movelist_t movelist;
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pos->node_count++;
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if (pos_repcount(pos)) /* repetition */
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return EVAL_DRAW * color;
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pos_set_checkers_pinners_blockers(pos);
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pos_gen_legal(pos, &movelist);
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if (!movelist.nmoves) /* no move: mate ot draw */
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return (pos->checkers? EVAL_MATE: EVAL_DRAW) * color;
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if (depth == 0) {
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score = eval(pos) * color;
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return score;
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}
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pos_set_checkers_pinners_blockers(pos);
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pos_gen_legal(pos, &movelist);
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last = movelist.move + movelist.nmoves;
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//moves_gen_all(pos);
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for (move = movelist.move; move < last; ++move) {
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//list_for_each_entry(move, &pos->moves[pos->turn], list) {
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move_do(pos, *move, &state);
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score = -negamax(pos, depth - 1, -color);
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pos->node_count += pos->node_count;
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//move->negamax = score;
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if (score > best) {
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best = score;
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pos->eval = best;
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@@ -78,6 +87,21 @@ eval_t negamax(pos_t *pos, int depth, int color)
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return best;
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}
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/**
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* search() - do (iterative) search.
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* @pos: &position to search
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* @depth: wanted depth.
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* @alpha: alpha.
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* @beta: beta.
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* @color: 1 for white, -1 for black.
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*
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*
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* @return: The @pos PVS evaluation.
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*/
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void search(__unused pos_t *pos)
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{
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}
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/**
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* pvs() - Principal Variation Search.
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15
src/search.h
15
src/search.h
@@ -16,8 +16,21 @@
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#include "position.h"
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/**
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* search_values_t - search values given by "go" command
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* @depth: max depth "go depth X", MAX_DEPTH for no limit
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*
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*
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*/
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typedef struct {
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u16 depth; /* go depth X */
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} search_uci_t;
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extern search_uci_t search_uci;
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bool is_draw(pos_t *pos);
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//eval_t negamax(pos_t *pos, int depth, int color);
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eval_t negamax(pos_t *pos, int depth, int color);
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void search(pos_t *pos);
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//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
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#endif /* SEARCH_H */
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52
src/uci.c
52
src/uci.c
@@ -17,6 +17,7 @@
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#include <ctype.h>
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#include <brlib.h>
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#include <bug.h>
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#include "chessdefs.h"
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#include "util.h"
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@@ -50,6 +51,7 @@ int do_quit(pos_t *, char *);
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int do_setoption(pos_t *, char *);
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int do_position(pos_t *, char *);
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int do_go(pos_t *, char *);
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/* commands *NOT* in UCI standard */
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int do_moves(pos_t *, char *);
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@@ -66,6 +68,8 @@ struct command commands[] = {
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{ "isready", do_isready, "" },
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{ "setoption", do_setoption, ""},
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{ "position", do_position, "position startpos|fen [moves ...]" },
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{ "go", do_go, "go" },
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{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
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{ "moves", do_moves, "(not UCI) moves ..." },
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@@ -334,13 +338,12 @@ int do_setoption(__unused pos_t *pos, __unused char *arg)
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int do_position(pos_t *pos, char *arg)
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{
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char *saveptr, *token, *fen, *moves;
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char *saveptr = NULL, *token, *fen, *moves;
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hist_init();
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/* separate "moves" section */
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moves = str_token(arg, "moves");
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saveptr = NULL;
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token = strtok_r(arg, " ", &saveptr);
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if (!strcmp(token, "startpos")) {
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startpos(pos);
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@@ -374,13 +377,56 @@ int do_position(pos_t *pos, char *arg)
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return 1;
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}
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int do_go(pos_t *pos, char *arg)
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{
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char *ptr = NULL, *tok, *val;
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//token = strtok_r(arg, " ", &saveptr);
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for (tok = strtok_r(arg, " ", &ptr); tok; tok = strtok_r(arg, " ", &ptr)) {
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/* TODO: Find a "clever" way to get the different values without
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* multiple "strcmp"
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*/
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if (!strcmp(tok, "searchmoves")) { /* moves list */
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;
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} else if (!strcmp(tok, "wtime")) { /* integer */
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;
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} else if (!strcmp(tok, "btime")) { /* integer */
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;
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} else if (!strcmp(tok, "winc")) { /* integer */
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;
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} else if (!strcmp(tok, "binc")) { /* integer */
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;
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} else if (!strcmp(tok, "movestogo")) { /* integer */
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;
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} else if (!strcmp(tok, "depth")) { /* integer */
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if ((val = strtok_r(arg, " ", &ptr)))
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search_uci.depth = atoi(val);
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;
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} else if (!strcmp(tok, "nodes")) { /* integer */
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;
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} else if (!strcmp(tok, "mate")) { /* integer */
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;
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} else if (!strcmp(tok, "movetime")) { /* integer */
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;
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} else if (!strcmp(tok, "ponder")) { /* no param */
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;
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} else if (!strcmp(tok, "infinite")) { /* no param */
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;
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}
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}
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search(pos);
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return 1;
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}
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int do_moves(__unused pos_t *pos, char *arg)
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{
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char *saveptr = NULL, *token, check[8];
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move_t move;
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movelist_t movelist;
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saveptr = NULL;
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token = strtok_r(arg, " ", &saveptr);
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while (token) {
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move = move_from_str(token);
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