31 Commits

Author SHA1 Message Date
e18a237347 empty MEMO.org 2024-06-29 11:47:02 +02:00
6fc1ebcc9a add 'hist' command, fix strkok fails, use move_find_in_movelist 2024-06-29 11:37:16 +02:00
8c94c6beb1 add hist_link, hist_push: remove 'move' parameter 2024-06-29 11:35:33 +02:00
a44483e36c init_all: add output for all steps 2024-06-29 11:33:50 +02:00
4e6885f26f makefile: default build: 'dev' 2024-06-29 11:31:48 +02:00
bb13eae0b8 move-do: save move in state, pos-print: print last move 2024-06-28 11:44:38 +02:00
b8f0f6a120 remove MOVE_NO_MOVE (use only MOVE_NONE) 2024-06-28 11:43:52 +02:00
b4f008b223 Emacs .dirs-local.el: change default make target 2024-06-28 09:41:17 +02:00
46f42ae59b move.c: complete move_from_str(), add move_find_in_movelist() 2024-06-28 09:35:56 +02:00
cffb0f7b95 hash.h: fix hash_short(), and hentry_t move size 2024-06-28 09:33:13 +02:00
c5a1936e3b UCI moves && games states list 2024-06-27 10:11:24 +02:00
46aed01079 hash: add hash_short macro, state_s: add prev and move 2024-06-27 08:36:08 +02:00
ffd5d056cc move_t flags: mask -> value, unique castling flag (1 bit saved) 2024-06-25 15:33:56 +02:00
5cb90f5396 remove move-test 2024-06-25 13:16:47 +02:00
da489bad65 update include syntax 2024-06-25 13:07:33 +02:00
f4280dfa13 perft-test: add error and skipped counts 2024-06-24 09:01:55 +02:00
d1cc7a8066 movegen: cleanup + change casling/king moves handling 2024-06-24 09:00:24 +02:00
cfa8b42077 add UCI "perft_alt" command 2024-06-24 08:52:23 +02:00
0c2d30c938 put back bug_on() following brlib change 2024-06-23 19:52:59 +02:00
3a6c1d11c0 rename util.h -> misc.h (2) 2024-06-23 19:22:22 +02:00
a7311a546f add perf target 2024-06-23 19:16:05 +02:00
84b6c41107 update brlib 2024-06-23 19:15:34 +02:00
19d10fdfa8 rename util.h -> misc.h 2024-06-23 19:15:14 +02:00
6e38de58cb brchess: remove any readline dependancy (issue with static linking) 2024-06-22 21:06:06 +02:00
0c15be28b1 remove bug.h include in any .h file 2024-06-20 09:13:28 +02:00
879bda850c pos_ok, remove unused var warnings for 'release' target 2024-06-20 09:04:54 +02:00
0a0c3227b8 Makefile: add release & dev targets 2024-06-20 09:04:28 +02:00
242b501404 cleanup 2024-06-20 05:36:42 +02:00
f530a13481 prepare brchess, eval, eval-simple for future use 2024-06-19 11:01:48 +02:00
243805f11f add git-split.sh (NOT WORKING!) 2024-06-18 06:38:04 +02:00
ae198c891f Merge branch 'tt' 2024-06-17 07:51:45 +02:00
31 changed files with 1365 additions and 1003 deletions

View File

@@ -1,3 +1,3 @@
((nil . ((compile-command . (concat "make -C " ((nil . ((compile-command . (concat "make -C "
(vc-root-dir) (vc-root-dir)
" -k -j4 testing"))))) " -k -j4 dev")))))

View File

@@ -1,2 +1,2 @@
** Some current ideas ** Some current ideas
- helpers for square, pieces, etc: validity, conversions - hmmm. Empty brain.

209
Makefile
View File

@@ -11,9 +11,17 @@
# #
SHELL := /bin/bash SHELL := /bin/bash
CC := gcc
#CC := gcc-13 ifeq ($(CC),)
#CC := clang CC = gcc
endif
ifeq ($(CC),cc)
CC = gcc
endif
ifeq ($(BUILD),)
BUILD = dev
endif
BEAR := bear BEAR := bear
TOUCH := touch TOUCH := touch
RM := rm RM := rm
@@ -41,7 +49,7 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
TSTSRC := $(wildcard $(TSTDIR)/*.c) TSTSRC := $(wildcard $(TSTDIR)/*.c)
LIB := br_$(shell uname -m) # library name LIB := br_$(shell uname -m) # library name
LIBS := $(strip -l$(LIB) -lreadline) LIBS := $(strip -l$(LIB))
DEP_FN := $(SRC_FN) DEP_FN := $(SRC_FN)
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d)) DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
@@ -52,34 +60,60 @@ TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s) ASMFILES := $(SRC:.c=.s) $(TSTSRC:.c=.s)
CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i) CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
##################################### set a version string
# inspired from:
# https://eugene-babichenko.github.io/blog/2019/09/28/nightly-versions-makefiles/
# last commit and date
COMMIT := $(shell git rev-parse --short HEAD)
DATE := $(shell git log -1 --format=%cd --date=format:"%Y%m%d")
# get last commit w/ tag & associated tag, if any
TAG_COMM := $(shell git rev-list --abbrev-commit --tags --max-count=1)
ifneq ($(TAG_COMMIT),)
TAG := $(shell git describe --abbrev=0 --tags ${TG_COMM} 2>/dev/null || true)
VERSION := $(TAG:v%=%)
endif
# if no version, use last commit and date.
# else, if last commit != last tag commit, add commit and date to version number
ifeq ($(VERSION),)
VERSION := build-$(COMMIT)-$(DATE)
else ifneq ($(COMMIT), $(TAG_COMMIT))
VERSION := $(VERSION)-next-$(COMMIT)-$(DATE)
endif
# if uncommited changes, add "dirty" indicator
ifneq ($(shell git status --porcelain),)
VERSION := $(VERSION)-dirty
endif
##################################### pre-processor flags ##################################### pre-processor flags
CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR) -DVERSION=\"$(VERSION)\"
CPPFLAGS += -DNDEBUG # assert (unused) ifeq ($(BUILD),release)
CPPFLAGS += -DWARN_ON # brlib bug.h CPPFLAGS += -DNDEBUG # assert (unused)
CPPFLAGS += -DBUG_ON # brlib bug.h else # ifeq ($(BUILD),dev)
CPPFLAGS += -DWARN_ON # brlib bug.h
CPPFLAGS += -DBUG_ON # brlib bug.h
#CPPFLAGS += -DDEBUG # global - unused #CPPFLAGS += -DDEBUG # global - unused
#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions #CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings #CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
#CPPFLAGS += -DDEBUG_POOL # memory pools management #CPPFLAGS += -DDEBUG_POOL # memory pools management
#CPPFLAGS += -DDEBUG_POS # position.c #CPPFLAGS += -DDEBUG_POS # position.c
#CPPFLAGS += -DDEBUG_MOVE # move generation #CPPFLAGS += -DDEBUG_MOVE # move generation
# fen.c
# fen.c #CPPFLAGS += -DDEBUG_FEN # FEN decoding
#CPPFLAGS += -DDEBUG_FEN # FEN decoding # hash / TT
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
# hash / TT #CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist # attack.c
#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves #CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
# attack.c # CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers #CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details #CPPFLAGS += -DDEBUG_SEARCH # move search
endif
#CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
@@ -89,41 +123,49 @@ CPPFLAGS := $(strip $(CPPFLAGS))
##################################### compiler flags ##################################### compiler flags
CFLAGS := -std=gnu11 CFLAGS := -std=gnu11
### dev OR release
# dev
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -Og
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
# release
CFLAGS += -O3
CFLAGS += -march=native
CFLAGS += -flto
CFLAGS += -funroll-loops
CFLAGS += -Wall CFLAGS += -Wall
CFLAGS += -Wextra CFLAGS += -Wextra
CFLAGS += -Wshadow CFLAGS += -Wshadow
CFLAGS += -Wmissing-declarations CFLAGS += -Wmissing-declarations
CFLAGS += -march=native
### dev OR release
ifeq ($(BUILD),release)
CFLAGS += -O3
CFLAGS += -g
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
CFLAGS += -flto
else ifeq ($(BUILD),dev)
CFLAGS += -Og
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
#CFLAGS += -pg # gprof
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
else ifeq ($(BUILD),perf)
CFLAGS += -O3
CFLAGS += -g # symbols (gdb, perf, etc.)
CFLAGS += -ginline-points # inlined funcs debug info
CFLAGS += -funroll-loops
else ifeq ($(BUILD),debug)
CFLAGS += -O0
CFLAGS += -g # symbols (gdb, perf, etc.)
# for gprof
#CFLAGS += -pg
# Next one may be useful for valgrind (when invalid instructions)
#CFLAGS += -mno-tbm
endif
CFLAGS := $(strip $(CFLAGS)) CFLAGS := $(strip $(CFLAGS))
# development CFLAGS - unused - TODO
#DEV_CFLAGS := -Og
#DEV_CFLAGS += -g
# release CFLAGS - unused - TODO
#REL_CFLAGS := -Ofast
##################################### linker flags ##################################### linker flags
LDFLAGS := --static LDFLAGS := --static
LDFLAGS += -L$(BRLIBDIR) LDFLAGS += -L$(BRLIBDIR)
LDFLAGS += -flto
ifeq ($(BUILD),release)
LDFLAGS += -flto
endif
LDFLAGS := $(strip $(LDFLAGS)) LDFLAGS := $(strip $(LDFLAGS))
@@ -168,9 +210,21 @@ $(sort all $(MAKECMDGOALS)):
else else
##################################### General targets ##################################### General targets
.PHONY: all compile clean cleanall .PHONY: all release dev perf debug compile clean cleanall
all: $(TARGET) all: testing $(TARGET)
release:
$(MAKE) BUILD=release clean all
dev:
$(MAKE) BUILD=dev clean all
perf:
$(MAKE) BUILD=perf clean all
debug:
$(MAKE) BUILD=debug clean all
compile: brlib objs compile: brlib objs
@@ -286,7 +340,7 @@ cleanbindir:
$(call rmdir,$(BINDIR),binaries) $(call rmdir,$(BINDIR),binaries)
$(TARGET): libs $(OBJ) | $(BINDIR) $(TARGET): libs $(OBJ) | $(BINDIR)
@echo generating $@. @echo linking $@.
$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@ $(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
##################################### pre-processed (.i) and assembler (.s) output ##################################### pre-processed (.i) and assembler (.s) output
@@ -301,7 +355,7 @@ cleanasmcpp:
%.s: %.c %.s: %.c
@echo "generating $@ (asm)." @echo "generating $@ (asm)."
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@ $(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
##################################### LSP (ccls) ##################################### LSP (ccls)
.PHONY: ccls .PHONY: ccls
@@ -319,7 +373,7 @@ $(CCLSROOT):
# maybe run cleanobj cleanlibobj in commands ? # maybe run cleanobj cleanlibobj in commands ?
$(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT) $(CCLSFILE): cleanobj cleanbrlib libs | $(CCLSROOT)
@echo "Generating ccls compile commands file ($@)." @echo "Generating ccls compile commands file ($@)."
@$(BEAR) -- $(MAKE) testing @$(BEAR) -- $(MAKE)
##################################### valgrind (mem check) ##################################### valgrind (mem check)
.PHONY: memcheck .PHONY: memcheck
@@ -344,11 +398,11 @@ TEST += movedo-test perft-test tt-test
PIECE_OBJS := piece.o PIECE_OBJS := piece.o
FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \ FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
hyperbola-quintessence.o attack.o hash.o init.o hyperbola-quintessence.o attack.o hash.o init.o misc.o move.o
BB_OBJS := $(FEN_OBJS) BB_OBJS := $(FEN_OBJS)
MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
ATTACK_OBJS := $(MOVEGEN_OBJS) ATTACK_OBJS := $(MOVEGEN_OBJS)
MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o misc.o MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
PERFT_OBJS := $(MOVEDO_OBJS) search.o PERFT_OBJS := $(MOVEDO_OBJS) search.o
TT_OBJS := $(MOVEDO_OBJS) TT_OBJS := $(MOVEDO_OBJS)
@@ -370,46 +424,47 @@ test:
testing: $(TEST) testing: $(TEST)
bin/piece-test: test/piece-test.c $(FEN_OBJS) bin/piece-test: test/piece-test.c $(FEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS) bin/fen-test: test/fen-test.c test/common-test.h $(FEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(FEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS) bin/bitboard-test: test/bitboard-test.c test/common-test.h $(BB_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(BB_OBJS) $(ALL_LDFLAGS) -o $@
bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS) bin/movegen-test: test/movegen-test.c test/common-test.h $(MOVEGEN_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(MOVEGEN_OBJS) $(ALL_LDFLAGS) -o $@
bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS) bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS) bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS) bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS) bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
@echo compiling $@ test executable. @echo linking $@ test executable.
@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@ @$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
##################################### Makefile debug ##################################### Makefile debug
.PHONY: showflags wft .PHONY: showflags wft
showflags: info:
@echo CFLAGS: "$(CFLAGS)" @printf "CFLAGS: +%s+\n" "$(CFLAGS)"
@echo CPPFLAGS: $(CPPFLAGS) @printf "CPPFLAGS: +%s+\n" "$(CPPFLAGS)"
@echo DEPFLAGS: $(DEPFLAGS) @printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@echo LDFLAGS: $(LDFLAGS) @printf "LDFLAGS: +%s+\n" "$(LDFLAGS)"
@echo DEPFLAGS: $(DEPFLAGS) @printf "DEPFLAGS: +%s+\n" "$(DEPFLAGS)"
@printf "VERSION: +%s+\n" "$(VERSION)"
wtf: wtf:
@printf "BRLIBDIR=%s\n" "$(BRLIBDIR)" @printf "BRLIBDIR=%s\n" "$(BRLIBDIR)"
@@ -422,7 +477,7 @@ wtf:
@#echo LIBSRC=$(LIBSRC) @#echo LIBSRC=$(LIBSRC)
zob: zob:
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util @#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
##################################### End of multi-targets ##################################### End of multi-targets
endif endif

2
brlib

Submodule brlib updated: 8ff163dcf5...553dc6bd07

35
scripts/git-split.sh Executable file
View File

@@ -0,0 +1,35 @@
#!/usr/bin/env bash
#
# Duplicate file, with history (well, sort of)
#
# Copy a git file, keeping history.
# Sources:
# https://stackoverflow.com/a/53849613/3079831
# https://stackoverflow.com/a/75942970/3079831
CMDNAME=${0##*/} # script name
if (( $# != 2 )); then
printf "Usage: %s original copy\n" "$CMDNAME"
exit 1
fi
from="$1"
to="$2"
branch="split-file"
printf "Dup from=[%s] to=[%s] branch=[%s]\n" "$from" "$to" "$branch"
git checkout -b "$branch" # create and switch to branch
git mv "$from" "$to" # make the duplicate
git commit -m "Duplicate $from to $to"
git checkout HEAD~ "$from" # bring back the original
git commit -m "Restore duplicated $from"
git checkout - # switch back to source branch
git merge --no-ff "$branch" -m "Merge $branch" # merge dup into source branch
exit 0

View File

@@ -14,7 +14,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdarg.h> #include <stdarg.h>
#include "brlib.h" #include <brlib.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "piece.h" #include "piece.h"

View File

@@ -14,7 +14,7 @@
#ifndef _BOARD_H #ifndef _BOARD_H
#define _BOARD_H #define _BOARD_H
#include "brlib.h" #include <brlib.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "piece.h" #include "piece.h"

View File

@@ -1,6 +1,6 @@
/* brchess.c - main loop. /* brchess.c - main loop.
* *
* Copyright (C) 2021-2023 Bruno Raoult ("br") * Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later. * Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING. * Some rights reserved. See COPYING.
* *
@@ -12,25 +12,23 @@
*/ */
#include <err.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <readline/readline.h> #include <ctype.h>
#include <readline/history.h> #include <unistd.h>
#include <brlib.h> #include <brlib.h>
#include <list.h>
#include <debug.h>
#include "brchess.h"
#include "chessdefs.h" #include "chessdefs.h"
#include "board.h" #include "position.h"
#include "piece.h" #include "brchess.h"
#include "move.h" #include "hash.h"
#include "fen.h" #include "fen.h"
#include "eval.h"
#include "eval-simple.h"
#include "search.h" #include "search.h"
#include "hist.h"
#include "move-gen.h"
#include "move-do.h"
struct command { struct command {
char *name; /* User printable name */ char *name; /* User printable name */
@@ -38,289 +36,159 @@ struct command {
char *doc; /* function doc */ char *doc; /* function doc */
}; };
/* readline example inspired by : int execute_line (pos_t *, struct command *, char *);
* - https://thoughtbot.com/blog/tab-completion-in-gnu-readline
* - http://web.mit.edu/gnu/doc/html/rlman_2.html
*/
char **commands_completion(const char *, int, int);
char *commands_generator(const char *, int);
char *escape(const char *);
int quote_detector(char *, int);
int execute_line (pos_t *, char *line);
struct command *find_command (char *); struct command *find_command (char *);
char *stripwhite (char *string); int string_trim (char *str);
/* The names of functions that actually do the manipulation. */ /* The names of functions that actually do the manipulation. */
int do_help(pos_t *, char*); int do_ucinewgame(pos_t *, char *);
int do_fen(pos_t *, char*); int do_uci(pos_t *, char *);
int do_init(pos_t *, char*); int do_isready(pos_t *, char *);
int do_pos(pos_t *, char*);
int do_genmoves(pos_t *, char*); int do_position(pos_t *, char *);
int do_prmoves(pos_t *, char*); int do_moves(pos_t *, char *);
//int do_prmovepos(pos_t *pos, char *arg); int do_diagram(pos_t *, char *);
int do_prpieces(pos_t *pos, char *arg); int do_perft(pos_t *, char *);
int do_memstats(pos_t *, char*);
int do_eval(pos_t *, char*); int do_hist(pos_t *, char *);
int do_simple_eval(pos_t *, char*); int do_help(pos_t *, char *);
int do_move(pos_t *, char*); int do_quit(pos_t *, char *);
int do_quit(pos_t *, char*);
int do_debug(pos_t *, char*);
int do_depth(pos_t *, char*);
int do_search(pos_t *, char*);
int do_pvs(pos_t *, char*);
struct command commands[] = { struct command commands[] = {
{ "help", do_help, "Display this text" }, { "help", do_help, "(not UCI) This help" },
{ "?", do_help, "Synonym for 'help'" }, { "?", do_help, "(not UCI) This help" },
{ "fen", do_fen, "Set position to FEN" }, { "quit", do_quit, "Quit" },
{ "init", do_init, "Set position to normal start position" },
{ "pos", do_pos, "Print current position" }, { "uci", do_uci, "" },
{ "quit", do_quit, "Quit" }, { "ucinewgame", do_ucinewgame, "" },
{ "genmove", do_genmoves, "Generate move list for " }, { "isready", do_isready, "" },
{ "prmoves", do_prmoves, "Print position move list" },
// { "prmovepos", do_prmovepos, "Print Nth move resulting position" }, { "position", do_position, "position startpos|fen [moves ...]" },
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
{ "memstats", do_memstats, "Generate next move list" }, { "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
{ "eval", do_eval, "Eval current position" }, { "moves", do_moves, "(not UCI) moves ..." },
{ "simple-eval", do_simple_eval, "Simple eval current position" }, { "diagram", do_diagram, "(not UCI) print current position diagram" },
{ "do_move", do_move, "execute nth move on current position" }, { "hist", do_hist, "(not UCI) print history states" },
{ "debug", do_debug, "Set log level to LEVEL" },
{ "depth", do_depth, "Set search depth to N" }, /*
{ "search", do_search, "Search best move (negamax)" }, * { "init", do_init, "Set position to normal start position" },
{ "pvs", do_pvs, "Search best move (Principal Variation Search)" },
* { "genmove", do_genmoves, "Generate move list for " },
* { "prmoves", do_prmoves, "Print position move list" },
* // { "prmovepos", do_prmovepos, "Print Nth move resulting position" },
* { "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
* { "memstats", do_memstats, "Generate next move list" },
* { "eval", do_eval, "Eval current position" },
* { "simple-eval", do_simple_eval, "Simple eval current position" },
* { "do_move", do_move, "execute nth move on current position" },
* { "debug", do_debug, "Set log level to LEVEL" },
* { "depth", do_depth, "Set search depth to N" },
* { "search", do_search, "Search best move (negamax)" },
* { "pvs", do_pvs, "Search best move (Principal Variation Search)" },
*/
{ NULL, (int(*)()) NULL, NULL } { NULL, (int(*)()) NULL, NULL }
}; };
static int done=0; static int done = 0;
static int depth=1;
int brchess(pos_t *pos) int brchess(pos_t *pos)
{ {
char *buffer, *s; char *str = NULL, *saveptr, *token, *args;
int len;
size_t lenstr = 0;
struct command *command;
rl_attempted_completion_function = commands_completion; while (!done && getline(&str, &lenstr, stdin) >= 0) {
rl_completer_quote_characters = "'\""; if (!(len = string_trim(str)))
rl_completer_word_break_characters = " "; continue;
rl_char_is_quoted_p = &quote_detector; token = strtok_r(str, " ", &saveptr);
if (! (command= find_command(token))) {
while (!done) { fprintf(stderr, "Unknown [%s] command. Try 'help'.\n", token);
buffer = readline("chess> "); continue;
if (!buffer)
break;
/* Remove leading and trailing whitespace from the line.
* Then, if there is anything left, add it to the history list
* and execute it.
*/
s = stripwhite(buffer);
if (*s) {
add_history(s);
execute_line(pos, s);
} }
free(buffer); args = strtok_r(NULL, "", &saveptr);
execute_line(pos, command, args);
} }
if (str)
free(str);
return 0; return 0;
} }
//char **commands_completion(const char *text, int start, int end)
char **commands_completion(const char *text, __unused int start, __unused int end)
{
rl_attempted_completion_over = 1;
return rl_completion_matches(text, commands_generator);
}
char *commands_generator(const char *text, int state)
{
static int list_index, len;
char *name;
if (!state) {
list_index = 0;
len = strlen(text);
}
while ((name = commands[list_index++].name)) {
if (rl_completion_quote_character) {
name = strdup(name);
} else {
name = escape(name);
}
if (strncmp(name, text, len) == 0) {
return name;
} else {
free(name);
}
}
return NULL;
}
char *escape(const char *original)
{
size_t original_len;
size_t i, j;
char *escaped, *resized_escaped;
original_len = strlen(original);
if (original_len > SIZE_MAX / 2) {
errx(1, "string too long to escape");
}
if ((escaped = malloc(2 * original_len + 1)) == NULL) {
err(1, NULL);
}
for (i = 0, j = 0; i < original_len; ++i, ++j) {
if (original[i] == ' ') {
escaped[j++] = '\\';
}
escaped[j] = original[i];
}
escaped[j] = '\0';
if ((resized_escaped = realloc(escaped, j)) == NULL) {
free(escaped);
resized_escaped = NULL;
err(1, NULL);
}
return resized_escaped;
}
int quote_detector(char *line, int index)
{
return index > 0
&& line[index - 1] == '\\'
&&!quote_detector(line, index - 1);
}
/* Execute a command line. */ /* Execute a command line. */
int execute_line(pos_t *pos, char *line) int execute_line(pos_t *pos, struct command *command, char *args)
{ {
register int i; return (*command->func)(pos, args);
struct command *command;
char *word;
/* Isolate the command word. */
i = 0;
while (line[i] && whitespace(line[i]))
i++;
word = line + i;
while (line[i] && !whitespace(line[i]))
i++;
if (line[i])
line[i++] = '\0';
command = find_command(word);
if (!command) {
fprintf(stderr, "%s: Unknown command.\n", word);
return -1;
}
/* Get argument to command, if any. */
while (whitespace(line[i]))
i++;
word = line + i;
/* return command number */
return (*command->func)(pos, word);
} }
/* Look up NAME as the name of a command, and return a pointer to that /**
command. Return a NULL pointer if NAME isn't a command name. */ * find_command - lookup UCI command.
* @name: &command string
*
* Look up NAME as the name of a command, and return a pointer to that
* command. Return a NULL pointer if NAME isn't a command name.
*/
struct command *find_command(char *name) struct command *find_command(char *name)
{ {
register int i; register int i;
for (i = 0; commands[i].name; i++) for (i = 0; commands[i].name; i++)
if (strcmp(name, commands[i].name) == 0) if (!strcmp(name, commands[i].name))
return &commands[i]; return commands + i;
return (struct command *)NULL; return NULL;
} }
/* Strip whitespace from the start and end of STRING. Return a pointer /*
into STRING. */ * int do_eval(__unused pos_t *pos, __unused char *arg)
char *stripwhite(char *string) * {
{ * eval_t material[2], control[2], mobility[2];
register char *s, *t; * for (int color = WHITE; color <= BLACK; ++color) {
* material[color] = eval_material(pos, color);
* control[color] = eval_square_control(pos, color);
* mobility[color] = eval_mobility(pos, color);
* printf("%s: material=%d mobility=%d controlled=%d\n",
* color? "Black": "White", material[color],
* mobility[color], control[color]);
* }
* eval_t res = eval(pos);
* printf("eval = %d centipawns\n", res);
* return 1;
* }
*
* int do_simple_eval(__unused pos_t *pos, __unused char *arg)
* {
* eval_t eval = eval_simple(pos);
* printf("eval = %d centipawns\n", eval);
* return 1;
* }
*/
for (s = string; whitespace(*s); s++) /*
; * int do_init(pos_t *pos, __unused char *arg)
* {
* startpos(pos);
* return 1;
* }
*/
if (*s == 0) /*
return s; * int do_genmoves(pos_t *pos, __unused char *arg)
* {
t = s + strlen(s) - 1; * moves_gen_all(pos);
while (t > s && whitespace(*t)) * return 1;
t--; * }
*++t = '\0'; *
* int do_prmoves(pos_t *pos, __unused char *arg)
return s; * {
} * uint debug_level = debug_level_get();
* debug_level_set(1);
int do_eval(__unused pos_t *pos, __unused char *arg) * moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
{ * debug_level_set(debug_level);
eval_t material[2], control[2], mobility[2]; * return 1;
for (int color = WHITE; color <= BLACK; ++color) { * }
material[color] = eval_material(pos, color); */
control[color] = eval_square_control(pos, color);
mobility[color] = eval_mobility(pos, color);
printf("%s: material=%d mobility=%d controlled=%d\n",
color? "Black": "White", material[color],
mobility[color], control[color]);
}
eval_t res = eval(pos);
printf("eval = %d centipawns\n", res);
return 1;
}
int do_simple_eval(__unused pos_t *pos, __unused char *arg)
{
eval_t eval = eval_simple(pos);
printf("eval = %d centipawns\n", eval);
return 1;
}
int do_fen(pos_t *pos, char *arg)
{
fen2pos(pos, arg);
return 1;
}
int do_init(pos_t *pos, __unused char *arg)
{
pos_startpos(pos);
return 1;
}
int do_pos(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_genmoves(pos_t *pos, __unused char *arg)
{
moves_gen_all(pos);
return 1;
}
int do_prmoves(pos_t *pos, __unused char *arg)
{
uint debug_level = debug_level_get();
debug_level_set(1);
moves_print(pos, M_PR_SEPARATE | M_PR_NUM | M_PR_LONG);
debug_level_set(debug_level);
return 1;
}
/* /*
* int do_prmovepos(pos_t *pos, char *arg) * int do_prmovepos(pos_t *pos, char *arg)
@@ -342,43 +210,193 @@ int do_prmoves(pos_t *pos, __unused char *arg)
* } * }
*/ */
int do_prpieces(pos_t *pos, __unused char *arg) /*
* int do_prpieces(pos_t *pos, __unused char *arg)
* {
* log_f(1, "%s\n", arg);
* pos_pieces_print(pos);
* return 1;
* }
*
* int do_memstats(__unused pos_t *pos,__unused char *arg)
* {
* moves_pool_stats();
* piece_pool_stats();
* pos_pool_stats();
* return 1;
* }
*/
/*
* int do_move(__unused pos_t *pos, __unused char *arg)
* {
* int i = 1, nmove = atoi(arg);
* move_t *move;
* pos_t *newpos;
*
* if (list_empty(&pos->moves[pos->turn])) {
* log_f(1, "No moves list.\n");
* return 0;
* }
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
* if (i == nmove)
* goto doit;
* i++;
* }
* log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i);
* return 0;
* doit:
* newpos = move_do(pos, move);
* pos_print(newpos);
*
* return 1;
* }
*/
int do_ucinewgame(__unused pos_t *pos, __unused char *arg)
{ {
log_f(1, "%s\n", arg); pos_clear(pos);
pos_pieces_print(pos); tt_clear();
return 1; return 1;
} }
int do_memstats(__unused pos_t *pos,__unused char *arg) int do_uci(__unused pos_t *pos, __unused char *arg)
{ {
moves_pool_stats(); printf("id name brchess " VERSION "\n");
piece_pool_stats(); printf("id author Bruno Raoult\n");
pos_pool_stats(); printf("option option name Hash type spin default %d min %d max %d\n",
hash_tt.mb, HASH_SIZE_MIN, HASH_SIZE_MAX);
printf("uciok\n");
return 1; return 1;
} }
int do_move(__unused pos_t *pos, __unused char *arg) int do_isready(__unused pos_t *pos, __unused char *arg)
{ {
int i = 1, nmove = atoi(arg); printf("readyok\n");
move_t *move; return 1;
pos_t *newpos; }
if (list_empty(&pos->moves[pos->turn])) { int do_position(pos_t *pos, char *arg)
log_f(1, "No moves list.\n"); {
return 0; char *saveptr, *token, *fen, *moves;
hist_init();
/* separate "moves" section */
if ((moves = strstr(arg, "moves"))) {
*(moves - 1) = 0;
} }
list_for_each_entry(move, &pos->moves[pos->turn], list) { saveptr = NULL;
if (i == nmove) token = strtok_r(arg, " ", &saveptr);
goto doit; if (!strcmp(token, "startpos")) {
i++; startpos(pos);
do_diagram(pos, "");
} else if (!strcmp(token, "fen")) {
fen = strtok_r(NULL, "", &saveptr); /* full fen (till '\0') */
//printf("fen=%s\n", fen);
if (!fen)
return 1;
if (!fen2pos(pos, fen))
return 1;
//do_diagram(pos, "");
} else {
return 1;
} }
log_f(1, "Invalid <%d> move, should be <1-%d>.\n", nmove, i); //puts("zob");
//move_t move_none = MOVE_NONE;
//hist_push(&pos->state, &move_none);
if (moves) {
//puts("zobi");
saveptr = NULL;
moves = strtok_r(moves, " ", &saveptr); /* skip "moves" */
moves = strtok_r(NULL, "", &saveptr); /* all moves (till '\0') */
//printf("moves = %s\n", moves);
do_moves(pos, moves);
}
/* link last position t history */
//hist_pop();
hist_link(pos);
return 1;
}
int do_moves(__unused pos_t *pos, char *arg)
{
char *saveptr = NULL, *token, check[8];
move_t move;
state_t state;
movelist_t movelist;
saveptr = NULL;
token = strtok_r(arg, " ", &saveptr);
while (token) {
move = move_from_str(token);
move_to_str(check, move, 0);
printf("move: [%s] %s\n", token, check);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
move = move_find_in_movelist(move, &movelist);
if (move == MOVE_NONE) {
/* should we reset here ? */
return 1;
}
//printf("move: %s\n", move_to_str(check, move, 0));
hist_push(&pos->state); /* push previous state */
move_do(pos, move, &state);
pos_print(pos);
hist_static_print();
token = strtok_r(NULL, " ", &saveptr);
}
//hist_static_print();
return 1;
}
int do_diagram(pos_t *pos, __unused char *arg)
{
pos_print(pos);
return 1;
}
int do_perft(__unused pos_t *pos, __unused char *arg)
{
char *saveptr, *token;
int divide = 0, depth = 6, alt = 0;
token = strtok_r(arg, " ", &saveptr);
if (!strcmp(token, "divide")) {
divide = 1;
token = strtok_r(NULL, " ", &saveptr);
}
if (!strcmp(token, "alt")) {
alt = 1;
token = strtok_r(NULL, " ", &saveptr);
}
depth = atoi(token);
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
if (depth > 0) {
if (!alt)
perft(pos, depth, 1, divide);
else
perft_alt(pos, depth, 1, divide);
}
return 1;
}
int do_hist(__unused pos_t *pos, __unused char *arg)
{
hist_static_print();
return 0; return 0;
doit: }
newpos = move_do(pos, move);
pos_print(newpos);
return 1; int do_help(__unused pos_t *pos, __unused char *arg)
{
for (struct command *cmd = commands; cmd->name; ++cmd) {
printf("%12s:\t%s\n", cmd->name, cmd->doc);
/* Print in six columns. */
}
return 0;
} }
int do_quit(__unused pos_t *pos, __unused char *arg) int do_quit(__unused pos_t *pos, __unused char *arg)
@@ -386,101 +404,108 @@ int do_quit(__unused pos_t *pos, __unused char *arg)
return done = 1; return done = 1;
} }
int do_debug(__unused pos_t *pos, __unused char *arg) /*
{ * int do_depth(__unused pos_t *pos, char *arg)
debug_level_set(atoi(arg)); * {
return 1; * depth = atoi(arg);
} * printf("depth = %d\n", depth);
* return 1;
*
* }
*
* int do_search(pos_t *pos, __unused char *arg)
* {
* int debug_level = debug_level_get();
* float timer1, timer2, nodes_sec;
*
* timer1 = debug_timer_elapsed();
* negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " negamax=%d\n", pos->bestmove->negamax);
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
/* Print out help for ARG, or for all of the commands if ARG is /*
not present. */ * int do_pvs(pos_t *pos, __unused char *arg)
int do_help(__unused pos_t *pos, __unused char *arg) * {
{ * int debug_level = debug_level_get();
int i; * float timer1, timer2, nodes_sec;
int printed = 0; * eval_t _pvs;
*
* timer1 = debug_timer_elapsed();
* moves_gen_eval_sort(pos);
* _pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
* timer2 = debug_timer_elapsed();
* nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
* log(1, "best=");
* if (pos->bestmove) {
* debug_level_set(1);
* move_print(0, pos->bestmove, 0);
* debug_level_set(debug_level);
* log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
* } else {
* log(1, "<no-best-move>");
* }
* printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
* pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
* return 1;
* }
*/
for (i = 0; commands[i].name; i++) { /**
if (!*arg || (strcmp(arg, commands[i].name) == 0)) { * string_trim - cleanup (trim) blank characters in string.
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc); * @str: &string to clean
printed++; *
* str is cleaned and packed with the following rules:
* - Leading and trailing blank characters are removed.
* - consecutive blank characters are replaced by one space.
* - non printable characters are removed.
*
* "blank" means characters as understood by isspace(3): space, form-feed ('\f'),
* newline ('\n'), carriage return ('\r'), horizontal tab ('\t'), and vertical
* tab ('\v').
*
* @return: new @str len.
*/
int string_trim(char *str)
{
char *to = str, *from = str;
int state = 1;
while (*from) {
switch (state) {
case 1: /* blanks */
while (*from && isspace(*from))
from++;
state = 0;
break;
case 0: /* token */
while (*from && !isspace(*from)) {
if (isprint(*from))
*to++ = *from;
from++;
}
*to++ = ' ';
state = 1;
} }
} }
if (to > str)
if (!printed) { to--;
printf("No commands match `%s'. Possibilties are:\n", arg); *to = 0;
return to - str;
for (i = 0; commands[i].name; i++) {
/* Print in six columns. */
if (printed == 6) {
printed = 0;
printf("\n");
}
printf("%s\t", commands[i].name);
printed++;
}
if (printed)
printf("\n");
}
return 0;
} }
int do_depth(__unused pos_t *pos, char *arg)
{
depth = atoi(arg);
printf("depth = %d\n", depth);
return 1;
} /**
* usage - brchess usage function.
int do_search(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
timer1 = debug_timer_elapsed();
negamax(pos, depth, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " negamax=%d\n", pos->bestmove->negamax);
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
int do_pvs(pos_t *pos, __unused char *arg)
{
int debug_level = debug_level_get();
float timer1, timer2, nodes_sec;
eval_t _pvs;
timer1 = debug_timer_elapsed();
moves_gen_eval_sort(pos);
_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
timer2 = debug_timer_elapsed();
nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
log(1, "best=");
if (pos->bestmove) {
debug_level_set(1);
move_print(0, pos->bestmove, 0);
debug_level_set(debug_level);
log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
} else {
log(1, "<no-best-move>");
}
printf("Depth:%d Nodes:%luK time:%.02fs (%.0f kn/s)\n", depth,
pos->node_count / 1000, (timer2 - timer1)/NANOSEC, nodes_sec/1000);
return 1;
}
/** main()
* options:
int brchess(pos_t *pos)
* *
*/ */
static int usage(char *prg) static int usage(char *prg)
@@ -489,24 +514,28 @@ static int usage(char *prg)
return 1; return 1;
} }
#include <unistd.h>
int main(int ac, char **av) int main(int ac, char **av)
{ {
pos_t *pos; pos_t *pos;
int opt; int opt;
piece_pool_init(); init_all();
moves_pool_init(); pos = pos_new();
pos_pool_init(); hist_link(pos);
pos = pos_get(); printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
debug_init(1, stderr, true);
eval_simple_init();
// size_t len = 0;
// char *str = NULL;
//while (getline(&str, &len, stdin) >= 0) {
// printf("[%s] -> ", str);
// int newlen = string_trim(str);
// printf("%d [%s]\n", newlen, str);
//}
//exit(0);
while ((opt = getopt(ac, av, "d:f:")) != -1) { while ((opt = getopt(ac, av, "d:f:")) != -1) {
switch (opt) { switch (opt) {
case 'd': case 'd':
debug_level_set(atoi(optarg)); //debug_level_set(atoi(optarg));
break; break;
case 'f': case 'f':
fen2pos(pos, optarg); fen2pos(pos, optarg);

View File

@@ -14,7 +14,7 @@
#ifndef _CHESSDEFS_H #ifndef _CHESSDEFS_H
#define _CHESSDEFS_H #define _CHESSDEFS_H
#include "brlib.h" /* brlib types */ #include <brlib.h> /* brlib types */
#define ONE 1ul #define ONE 1ul
#define U64(const_u64) const_u64##UL #define U64(const_u64) const_u64##UL
@@ -97,9 +97,10 @@ typedef u64 bitboard_t;
*/ */
//typedef s32 eval_t; //typedef s32 eval_t;
/* forward enum definition is impossible in C11, to simplify /* forward enum definition is impossible in C11.
* cross-dependancies, all important enum are moved here. * To simplify cross-dependancies, all important enum are moved here.
*/ */
typedef enum { typedef enum {
_SSQUARE_ = -1, /* force signed enum */ _SSQUARE_ = -1, /* force signed enum */
A1 = 0, B1, C1, D1, E1, F1, G1, H1, A1 = 0, B1, C1, D1, E1, F1, G1, H1,

View File

@@ -1,199 +1,201 @@
/* eval-simple.c - simple position evaluation.
*
* Copyright (C) 2023 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include "br.h"
#include "debug.h"
#include "piece.h"
#include "eval-simple.h"
#include "position.h"
/* /*
* Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function * /\* eval-simple.c - simple position evaluation.
* *
* * Copyright (C) 2023 Bruno Raoult ("br")
* * Licensed under the GNU General Public License v3.0 or later.
* * Some rights reserved. See COPYING.
* *
* * You should have received a copy of the GNU General Public License along with this
* * program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
* *
* * SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
* *
* *\/
* *
* Attention! Tables are black point of view (to be visually easier to read). * #include "br.h"
*/ * #include "debug.h"
static int mg_pawn[] = {
0, 0, 0, 0, 0, 0, 0, 0,
50, 50, 50, 50, 50, 50, 50, 50,
10, 10, 20, 30, 30, 20, 10, 10,
5, 5, 10, 25, 25, 10, 5, 5,
0, 0, 0, 20, 20, 0, 0, 0,
5, -5, -10, 0, 0, -10, -5, 5,
5, 10, 10, -20, -20, 10, 10, 5,
0, 0, 0, 0, 0, 0, 0, 0
};
static int mg_knight[] = {
-50, -40, -30, -30, -30, -30, -40, -50,
-40, -20, 0, 0, 0, 0, -20, -40,
-30, 0, 10, 15, 15, 10, 0, -30,
-30, 5, 15, 20, 20, 15, 5, -30,
-30, 0, 15, 20, 20, 15, 0, -30,
-30, 5, 10, 15, 15, 10, 5, -30,
-40, -20, 0, 5, 5, 0, -20, -40,
-50, -40, -30, -30, -30, -30, -40, -50
};
static int mg_bishop[] = {
-20, -10, -10, -10, -10, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 10, 10, 5, 0, -10,
-10, 5, 5, 10, 10, 5, 5, -10,
-10, 0, 10, 10, 10, 10, 0, -10,
-10, 10, 10, 10, 10, 10, 10, -10,
-10, 5, 0, 0, 0, 0, 5, -10,
-20, -10, -10, -10, -10, -10, -10, -20
};
static int mg_rook[] = {
0, 0, 0, 0, 0, 0, 0, 0,
5, 10, 10, 10, 10, 10, 10, 5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
-5, 0, 0, 0, 0, 0, 0, -5,
0, 0, 0, 5, 5, 0, 0, 0
};
static int mg_queen[] = {
-20, -10, -10, -5, -5, -10, -10, -20,
-10, 0, 0, 0, 0, 0, 0, -10,
-10, 0, 5, 5, 5, 5, 0, -10,
-5, 0, 5, 5, 5, 5, 0, -5,
0, 0, 5, 5, 5, 5, 0, -5,
-10, 5, 5, 5, 5, 5, 0, -10,
-10, 0, 5, 0, 0, 0, 0, -10,
-20, -10, -10, -5, -5, -10, -10, -20
};
static int mg_king[] = {
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-30, -40, -40, -50, -50, -40, -40, -30,
-20, -30, -30, -40, -40, -30, -30, -20,
-10, -20, -20, -20, -20, -20, -20, -10,
20, 20, 0, 0, 0, 0, 20, 20,
20, 30, 10, 0, 0, 10, 30, 20
};
static int eg_king[] = {
-50, -40, -30, -20, -20, -30, -40, -50,
-30, -20, -10, 0, 0, -10, -20, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 30, 40, 40, 30, -10, -30,
-30, -10, 20, 30, 30, 20, -10, -30,
-30, -30, 0, 0, 0, 0, -30, -30,
-50, -30, -30, -30, -30, -30, -30, -50
};
/* as pieces bitboard tables start at position 2; we make these tables
* bigger.
*/
static int *mg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
mg_king
};
static int *eg_tables[] = {
NULL,
NULL,
mg_pawn,
mg_knight,
mg_bishop,
mg_rook,
mg_queen,
eg_king
};
/* to flip vertically a square, we need to XOR it with 56
*/
static int mg_table[2][6 + 2][64];
static int eg_table[2][6 + 2][64];
void eval_simple_init(void)
{
# ifdef DEBUG_EVAL
log_f(1, "initializing piece tables\n");
# endif
for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
for (int square = 0; square < 64; ++square) {
mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
mg_table[BLACK][piece][square] = mg_tables[piece][square];
eg_table[BLACK][piece][square] = eg_tables[piece][square];
}
}
}
/**
* eval_simple() - simple and fast position evaluation
* @pos: &position to evaluate
* *
* This function is normally used only during initialization, * #include "piece.h"
* or when changing phase (middlegame <--> endgame), as the eval * #include "eval-simple.h"
* will be done increntally when doing moves. * #include "position.h"
* *
* @return: the @pos evaluation in centipawns * /\*
* * Tables are from https://www.chessprogramming.org/Simplified_Evaluation_Function
* *
* * Attention! Tables are black point of view (to be visually easier to read).
* *\/
*
* static int mg_pawn[] = {
* 0, 0, 0, 0, 0, 0, 0, 0,
* 50, 50, 50, 50, 50, 50, 50, 50,
* 10, 10, 20, 30, 30, 20, 10, 10,
* 5, 5, 10, 25, 25, 10, 5, 5,
* 0, 0, 0, 20, 20, 0, 0, 0,
* 5, -5, -10, 0, 0, -10, -5, 5,
* 5, 10, 10, -20, -20, 10, 10, 5,
* 0, 0, 0, 0, 0, 0, 0, 0
* };
*
* static int mg_knight[] = {
* -50, -40, -30, -30, -30, -30, -40, -50,
* -40, -20, 0, 0, 0, 0, -20, -40,
* -30, 0, 10, 15, 15, 10, 0, -30,
* -30, 5, 15, 20, 20, 15, 5, -30,
* -30, 0, 15, 20, 20, 15, 0, -30,
* -30, 5, 10, 15, 15, 10, 5, -30,
* -40, -20, 0, 5, 5, 0, -20, -40,
* -50, -40, -30, -30, -30, -30, -40, -50
* };
*
* static int mg_bishop[] = {
* -20, -10, -10, -10, -10, -10, -10, -20,
* -10, 0, 0, 0, 0, 0, 0, -10,
* -10, 0, 5, 10, 10, 5, 0, -10,
* -10, 5, 5, 10, 10, 5, 5, -10,
* -10, 0, 10, 10, 10, 10, 0, -10,
* -10, 10, 10, 10, 10, 10, 10, -10,
* -10, 5, 0, 0, 0, 0, 5, -10,
* -20, -10, -10, -10, -10, -10, -10, -20
* };
*
* static int mg_rook[] = {
* 0, 0, 0, 0, 0, 0, 0, 0,
* 5, 10, 10, 10, 10, 10, 10, 5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* -5, 0, 0, 0, 0, 0, 0, -5,
* 0, 0, 0, 5, 5, 0, 0, 0
* };
*
* static int mg_queen[] = {
* -20, -10, -10, -5, -5, -10, -10, -20,
* -10, 0, 0, 0, 0, 0, 0, -10,
* -10, 0, 5, 5, 5, 5, 0, -10,
* -5, 0, 5, 5, 5, 5, 0, -5,
* 0, 0, 5, 5, 5, 5, 0, -5,
* -10, 5, 5, 5, 5, 5, 0, -10,
* -10, 0, 5, 0, 0, 0, 0, -10,
* -20, -10, -10, -5, -5, -10, -10, -20
* };
*
* static int mg_king[] = {
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -30, -40, -40, -50, -50, -40, -40, -30,
* -20, -30, -30, -40, -40, -30, -30, -20,
* -10, -20, -20, -20, -20, -20, -20, -10,
* 20, 20, 0, 0, 0, 0, 20, 20,
* 20, 30, 10, 0, 0, 10, 30, 20
* };
*
* static int eg_king[] = {
* -50, -40, -30, -20, -20, -30, -40, -50,
* -30, -20, -10, 0, 0, -10, -20, -30,
* -30, -10, 20, 30, 30, 20, -10, -30,
* -30, -10, 30, 40, 40, 30, -10, -30,
* -30, -10, 30, 40, 40, 30, -10, -30,
* -30, -10, 20, 30, 30, 20, -10, -30,
* -30, -30, 0, 0, 0, 0, -30, -30,
* -50, -30, -30, -30, -30, -30, -30, -50
* };
*
* /\* as pieces bitboard tables start at position 2; we make these tables
* * bigger.
* *\/
* static int *mg_tables[] = {
* NULL,
* NULL,
* mg_pawn,
* mg_knight,
* mg_bishop,
* mg_rook,
* mg_queen,
* mg_king
* };
*
* static int *eg_tables[] = {
* NULL,
* NULL,
* mg_pawn,
* mg_knight,
* mg_bishop,
* mg_rook,
* mg_queen,
* eg_king
* };
*
* /\* to flip vertically a square, we need to XOR it with 56
* *\/
* static int mg_table[2][6 + 2][64];
* static int eg_table[2][6 + 2][64];
*
* void eval_simple_init(void)
* {
* # ifdef DEBUG_EVAL
* log_f(1, "initializing piece tables\n");
* # endif
* for (int piece = BB_PAWN; piece <= BB_KING; ++piece) {
* for (int square = 0; square < 64; ++square) {
* mg_table[WHITE][piece][square] = mg_tables[piece][FLIP_V(square)];
* eg_table[WHITE][piece][square] = eg_tables[piece][FLIP_V(square)];
* mg_table[BLACK][piece][square] = mg_tables[piece][square];
* eg_table[BLACK][piece][square] = eg_tables[piece][square];
* }
* }
* }
*
* /\**
* * eval_simple() - simple and fast position evaluation
* * @pos: &position to evaluate
* *
* * This function is normally used only during initialization,
* * or when changing phase (middlegame <--> endgame), as the eval
* * will be done increntally when doing moves.
* *
* * @return: the @pos evaluation in centipawns
* *\/
* eval_t eval_simple(pos_t *pos)
* {
* eval_t eval[2] = { 0, 0 };
* int eg = simple_is_endgame(pos);
* int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
*
* pos->eval_simple_phase = ENDGAME;
* # ifdef DEBUG_EVAL
* log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
* # endif
*
* for (int color = WHITE; color <= BLACK; ++color) {
* for (uint piece = PAWN; piece <= KING; piece <<= 1) {
* int bb = PIECETOBB(piece), cur;
* u64 _t;
*
* # ifdef DEBUG_EVAL
* log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
* P_SYM(piece), popcount64(pos->bb[color][bb]),
* popcount64(pos->bb[color][bb]) * P_VALUE(piece));
* # endif
*
* eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
* bit_for_each64(cur, _t, pos->bb[color][bb]) {
* # ifdef DEBUG_EVAL
* log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
* # endif
* eval[color] += gg[color][bb][cur];
* }
* # ifdef DEBUG_EVAL
* log(5, "\n");
* # endif
* }
* }
* # ifdef DEBUG_EVAL
* log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
* eval[WHITE], eval[BLACK]);
* # endif
*
* return eval[WHITE] - eval[BLACK];
* }
*/ */
eval_t eval_simple(pos_t *pos)
{
eval_t eval[2] = { 0, 0 };
int eg = simple_is_endgame(pos);
int (*gg)[6 + 2][64]= eg? eg_table: mg_table;
pos->eval_simple_phase = ENDGAME;
# ifdef DEBUG_EVAL
log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
# endif
for (int color = WHITE; color <= BLACK; ++color) {
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
int bb = PIECETOBB(piece), cur;
u64 _t;
# ifdef DEBUG_EVAL
log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
P_SYM(piece), popcount64(pos->bb[color][bb]),
popcount64(pos->bb[color][bb]) * P_VALUE(piece));
# endif
eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
bit_for_each64(cur, _t, pos->bb[color][bb]) {
# ifdef DEBUG_EVAL
log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
# endif
eval[color] += gg[color][bb][cur];
}
# ifdef DEBUG_EVAL
log(5, "\n");
# endif
}
}
# ifdef DEBUG_EVAL
log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
eval[WHITE], eval[BLACK]);
# endif
return eval[WHITE] - eval[BLACK];
}

View File

@@ -1,95 +1,97 @@
/* eval.c - static position evaluation. /*
* /\* eval.c - static position evaluation.
* *
* * Copyright (C) 2021-2023 Bruno Raoult ("br")
* * Licensed under the GNU General Public License v3.0 or later.
* * Some rights reserved. See COPYING.
* *
* * You should have received a copy of the GNU General Public License along with this
* * program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
* *
* * SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
* *
* *\/
* *
* Copyright (C) 2021-2023 Bruno Raoult ("br") * #include <stdio.h>
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
* *
* You should have received a copy of the GNU General Public License along with this * #include <list.h>
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>. * #include <debug.h>
* *
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html> * #include "position.h"
* #include "eval.h"
* #include "eval-simple.h"
* *
* inline eval_t eval_material(pos_t *pos, bool color)
* {
* eval_t res = 0;
*
* /\* I need to do something about the king, if it can be potentially taken
* * if pseudo-moves include a pinned piece on King.
* *\/
* for (uint piece = PAWN; piece < KING; piece <<= 1) {
* uint bb = PIECETOBB(piece);
* # ifdef DEBUG_EVAL
* log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
* color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
* P_VALUE(piece));
* # endif
* /\* attention here *\/
* res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
* }
* return res;
* }
*
* inline eval_t eval_mobility(pos_t *pos, bool color)
* {
* return pos->mobility[color];
* }
*
* inline eval_t eval_square_control(pos_t *pos, bool color)
* {
* return popcount64(pos->controlled[color]);
* }
*
* eval_t eval(pos_t *pos)
* {
* eval_t simple = 0, control[2] = {0};
*
* if (pos->eval != EVAL_INVALID)
* return pos->eval;
*
* /\* 1) pieces value *\/
* //material[WHITE] = eval_material(pos, WHITE);
* //material[BLACK] = eval_material(pos, BLACK);
* simple = eval_simple(pos);
*
* # ifdef DEBUG_EVAL
* log_f(2, "eval_simple=%d\n", simple);
* # endif
*
* /\* 2) square control: 10 square controls diff = 1 pawn *\/
* control[WHITE] = eval_square_control(pos, WHITE);
* control[BLACK] = eval_square_control(pos, BLACK);
*
* # ifdef DEBUG_EVAL
* log_f(2, "square control: W:%d B:%d diff=%d\n",
* control[WHITE], control[BLACK],
* (control[WHITE] - control[BLACK]) * 10);
* # endif
*
* /\* 3) mobility: 10 mobility diff = 1 pawn
* *\/
* # ifdef DEBUG_EVAL
* log_f(2, "mobility: W:%u B:%u diff=%d\n",
* pos->mobility[WHITE], pos->mobility[BLACK],
* (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
* # endif
*
* eval_t res = simple +
* (control[WHITE] - control[BLACK]) * 10 +
* (pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
* # ifdef DEBUG_EVAL
* log_f(2, "eval: %d\n", res);
* # endif
* pos->eval = res;
* return res;
* }
*/ */
#include <stdio.h>
#include <list.h>
#include <debug.h>
#include "position.h"
#include "eval.h"
#include "eval-simple.h"
inline eval_t eval_material(pos_t *pos, bool color)
{
eval_t res = 0;
/* I need to do something about the king, if it can be potentially taken
* if pseudo-moves include a pinned piece on King.
*/
for (uint piece = PAWN; piece < KING; piece <<= 1) {
uint bb = PIECETOBB(piece);
# ifdef DEBUG_EVAL
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
color, piece, bb, P_LETTER(piece), popcount64(pos->bb[color][bb]),
P_VALUE(piece));
# endif
/* attention here */
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
}
return res;
}
inline eval_t eval_mobility(pos_t *pos, bool color)
{
return pos->mobility[color];
}
inline eval_t eval_square_control(pos_t *pos, bool color)
{
return popcount64(pos->controlled[color]);
}
eval_t eval(pos_t *pos)
{
eval_t simple = 0, control[2] = {0};
if (pos->eval != EVAL_INVALID)
return pos->eval;
/* 1) pieces value */
//material[WHITE] = eval_material(pos, WHITE);
//material[BLACK] = eval_material(pos, BLACK);
simple = eval_simple(pos);
# ifdef DEBUG_EVAL
log_f(2, "eval_simple=%d\n", simple);
# endif
/* 2) square control: 10 square controls diff = 1 pawn */
control[WHITE] = eval_square_control(pos, WHITE);
control[BLACK] = eval_square_control(pos, BLACK);
# ifdef DEBUG_EVAL
log_f(2, "square control: W:%d B:%d diff=%d\n",
control[WHITE], control[BLACK],
(control[WHITE] - control[BLACK]) * 10);
# endif
/* 3) mobility: 10 mobility diff = 1 pawn
*/
# ifdef DEBUG_EVAL
log_f(2, "mobility: W:%u B:%u diff=%d\n",
pos->mobility[WHITE], pos->mobility[BLACK],
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
# endif
eval_t res = simple +
(control[WHITE] - control[BLACK]) * 10 +
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
# ifdef DEBUG_EVAL
log_f(2, "eval: %d\n", res);
# endif
pos->eval = res;
return res;
}

View File

@@ -21,9 +21,7 @@
#include <bug.h> #include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "util.h" #include "misc.h"
//#include "piece.h"
//#include "bitboard.h"
#include "position.h" #include "position.h"
#include "fen.h" #include "fen.h"

View File

@@ -18,7 +18,7 @@
#include <bitops.h> #include <bitops.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "util.h" #include "misc.h"
#include "position.h" #include "position.h"
#include "piece.h" #include "piece.h"
#include "hash.h" #include "hash.h"
@@ -191,7 +191,6 @@ int tt_create(s32 sizemb)
if (sizemb <= 0) if (sizemb <= 0)
sizemb = HASH_SIZE_DEFAULT; sizemb = HASH_SIZE_DEFAULT;
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX); sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
//printf("-> %'6d ", sizemb);
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */ bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */ target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
@@ -199,7 +198,7 @@ int tt_create(s32 sizemb)
nbits = msb64(target_nbuckets); /* adjust to power of 2 */ nbits = msb64(target_nbuckets); /* adjust to power of 2 */
if (hash_tt.nbits != nbits) { if (hash_tt.nbits != nbits) {
if (hash_tt.nbits) if (hash_tt.keys)
tt_delete(); tt_delete();
hash_tt.nbits = nbits; hash_tt.nbits = nbits;

View File

@@ -14,14 +14,16 @@
#ifndef HASH_H #ifndef HASH_H
#define HASH_H #define HASH_H
#include <brlib.h>
#include <bug.h> #include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "move.h"
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */ #define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */ #define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
#define HASH_SIZE_MIN 4 #define HASH_SIZE_MIN 1
#define HASH_SIZE_MAX 32768 /* 32Gb */ #define HASH_SIZE_MAX 32768 /* 32Gb */
#define TT_MISS NULL #define TT_MISS NULL
@@ -30,6 +32,11 @@
typedef u64 hkey_t; /* cannot use typedef for key_t */ typedef u64 hkey_t; /* cannot use typedef for key_t */
/**
* hash_short: get the most significant 7 nibble of a 64 bits value.
*/
#define hash_short(hash) ((hash) >> (64 - 4 * 7))
/** /**
* hentry_t: hashtable bucket. * hentry_t: hashtable bucket.
* *
@@ -43,9 +50,9 @@ typedef struct {
struct { struct {
u16 depth; /* ply in search */ u16 depth; /* ply in search */
s16 eval; s16 eval;
u16 move; move_t move;
u8 flags; /* maybe for locking, etc... */ //u8 flags; /* maybe for locking, etc... */
u8 filler; //u8 filler;
}; };
}; };
} hentry_t; } hentry_t;

165
src/hist.c Normal file
View File

@@ -0,0 +1,165 @@
/* hist.c - history management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <brlib.h>
#include <bug.h>
#include "position.h"
#include "hash.h"
#include "move.h"
#include "hist.h"
hist_t hist = {
.nstates = 1,
{ { .move = MOVE_NONE, .key = U64(0), .prev = &hist.state[0] } },
};
/**
* hist_init() - initialize history states data.
*
* This should be done every time a new position must be handled.
*/
void hist_init(void)
{
hist.nstates = 1;
hist.state[0].key = U64(0);
hist.state[0].move = MOVE_NONE;
hist.state[0].prev = &hist.state[0];
}
/**
* hist_push() - add a state to hist list
* @st: &state_t to add
*
* Used to add moves when the UCI "position" command includes moves.
* These moves, but last one, should be pushed. Last move should be
* linked to hist with @hist_link().
*/
void hist_push(state_t *st) //, move_t *move)
{
int last = hist.nstates++;
bug_on(last >= HIST_SIZE);
hist.state[last] = *st;
hist.state[last].prev = &hist.state[last - 1];
// hist.state[last].move = *move;
}
/**
* hist_link() - link a position to last hist element.
* @pos: &pos_t to link
*
* Used to add position resulting from last "move" in UCI "position" command.
* All other moves in UCI "position" command should be pushed instead, with
* hist_push().
*/
void hist_link(pos_t *pos)
{
pos->prev = hist_last();
}
/**
* hist_pop() - return last state from hist entry, and remove it from list
*
* Not used, only for debug.
*/
state_t *hist_pop(void)
{
if (hist.nstates > 1)
hist.nstates--;
return hist_last();
}
/**
* hist_last() - return last state from hist.
*/
state_t *hist_last(void)
{
return hist.state + hist.nstates - 1;
}
/**
* hist_prev() - return a state's ancestor.
* @st: &state_t state
*
* No test is done on ancestor. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev(state_t *st)
{
return st->prev;
}
/**
* hist_prev2() - return a state's second ancestor.
* @st: &state_t state
*
* No test is done on ancestors. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev2(state_t *st)
{
return st->prev->prev;
}
/**
* hist_prev4() - return a state's 4th ancestor.
* @st: &state_t state
*
* No test is done on ancestors. Caller should check it is different
* from HIST_START.
*/
state_t *hist_prev4(state_t *st)
{
return st->prev->prev->prev->prev;
}
/**
* hist_static_print() - print hist entries
*/
void hist_static_print(void)
{
char movestr[8];
state_t *st = hist_last();
printf("UCI state history: ");
while (true) {
printf("%s(#%lx) ",
move_to_str(movestr, st->move, 0),
hash_short(st->key));
if (st == HIST_START)
break;
st = hist_prev(st);
}
printf("\n");
}
/**
* hist_print() - print position history
* @pos: &pos to start from
*/
void hist_print(pos_t *pos)
{
char movestr[8];
state_t *st = &pos->state;
printf("position states history: ");
while (true) {
printf("%s(#%lx) ",
move_to_str(movestr, st->move, 0),
hash_short(st->key));
if (st == HIST_START)
break;
st = hist_prev(st);
}
printf("\n");
}

61
src/hist.h Normal file
View File

@@ -0,0 +1,61 @@
/* hist.h - history management.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#ifndef HIST_H
#define HIST_H
#include <brlib.h>
#include <bug.h>
#include "position.h"
#include "hash.h"
#define HIST_SIZE 4096 /* I know, I know... */
/**
* hist - history states data.
*
* This variable is of type hist_t, which contains:
* @state: state_t array, size HIST_SIZE
* @nstates: current number of @state
*
* hist contains moves already played.
*
* Only HIST_SIZE - 1 hist elements are available, as the first element is
* used as a sentinel value (hist[0].state.prev = &hist[0].state).
* This first element allows multiple backards searches (p->prev->prev).
*
* hist is only written by main thread, and read by other threads/processes,
* therefore is never duplicated (even after a fork(), due to COW).
*/
typedef struct {
int nstates;
state_t state[HIST_SIZE];
} hist_t;
extern hist_t hist;
#define HIST_START (hist.state)
void hist_init(void);
void hist_push(state_t *st); //, move_t *move);
void hist_link(pos_t *pos);
state_t *hist_pop(void);
state_t *hist_last(void);
state_t *hist_prev(state_t *st);
state_t *hist_prev2(state_t *st);
state_t *hist_prev4(state_t *st);
void hist_static_print(void);
void hist_print(pos_t *pos);
#endif /* HIST_H */

View File

@@ -14,7 +14,7 @@
#include <stdio.h> #include <stdio.h>
#include <stdarg.h> #include <stdarg.h>
#include "brlib.h" #include <brlib.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "board.h" #include "board.h"

View File

@@ -12,6 +12,7 @@
*/ */
#include <stdio.h> #include <stdio.h>
#include <unistd.h>
#include <locale.h> #include <locale.h>
#include "chessdefs.h" #include "chessdefs.h"
@@ -20,23 +21,36 @@
#include "hyperbola-quintessence.h" #include "hyperbola-quintessence.h"
#include "hash.h" #include "hash.h"
#include "hist.h"
#define printff(x) ({ printf(x); fflush(stdout); })
void init_all(void) void init_all(void)
{ {
/* for printf() numeric thousands separator */
setlocale(LC_NUMERIC, "");
/* line-buffered stdout */ /* line-buffered stdout */
printff("initiazing stdout buffering... ");
setlinebuf(stdout); setlinebuf(stdout);
/* for printf() numeric thousands separator */
printff("locale... ");
setlocale(LC_NUMERIC, "");
/* pseudo random generator seed */ /* pseudo random generator seed */
printff("random generator... ");
rand_init(RAND_SEED_DEFAULT); rand_init(RAND_SEED_DEFAULT);
/* bitboards & hq */ /* bitboards & hq */
printff("bitboards... ");
bitboard_init(); bitboard_init();
printff("hq bitboards... ");
hyperbola_init(); hyperbola_init();
/* zobrist tables & default tt hashtable */ /* zobrist tables & default tt hashtable */
printff("zobrist tables... ");
zobrist_init(); zobrist_init();
printff("transposition tables... ");
tt_create(HASH_SIZE_DEFAULT); tt_create(HASH_SIZE_DEFAULT);
printf("done.\n");
} }

View File

@@ -17,8 +17,6 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#undef safe_malloc #undef safe_malloc
@@ -29,6 +27,7 @@
#pragma push_macro("BUG_ON") #pragma push_macro("BUG_ON")
#undef BUG_ON #undef BUG_ON
#define BUG_ON #define BUG_ON
#include <bug.h>
#define safe_malloc(size) ({ \ #define safe_malloc(size) ({ \
void *_ret = malloc(size); \ void *_ret = malloc(size); \

View File

@@ -15,9 +15,9 @@
#include <ctype.h> #include <ctype.h>
#include <stdlib.h> #include <stdlib.h>
#include "brlib.h" #include <brlib.h>
#include "likely.h" #include <likely.h>
#include "bug.h" #include <bug.h>
#include "chessdefs.h" #include "chessdefs.h"
#include "move.h" #include "move.h"
@@ -70,6 +70,7 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
pos->en_passant = SQUARE_NONE; pos->en_passant = SQUARE_NONE;
pos->turn = them; pos->turn = them;
pos->captured = captured; pos->captured = captured;
pos->move = move;
bug_on(COLOR(piece) != us); bug_on(COLOR(piece) != us);
@@ -80,13 +81,12 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
if (captured != EMPTY) { if (captured != EMPTY) {
pos->clock_50 = 0; pos->clock_50 = 0;
//pos->captured = pos->board[to]; /* save capture info */
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them); bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
key ^= zobrist_pieces[captured][to]; key ^= zobrist_pieces[captured][to];
pos_clr_sq(pos, to); /* clear square */ pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */ } else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto; square_t rookfrom, rookto;
if (is_castle_K(move)) { if (to > from) {
rookfrom = sq_rel(H1, us); rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us); rookto = sq_rel(F1, us);
} else { } else {
@@ -193,7 +193,7 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
pos_set_sq(pos, to, pos->captured); /* restore captured piece */ pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */ } else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto; square_t rookfrom, rookto;
if (is_castle_K(move)) { if (to > from) {
rookfrom = sq_rel(F1, us); rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us); rookto = sq_rel(H1, us);
} else { } else {
@@ -238,6 +238,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
pos->en_passant = SQUARE_NONE; pos->en_passant = SQUARE_NONE;
pos->turn = them; pos->turn = them;
pos->captured = captured; pos->captured = captured;
pos->move = move;
bug_on(COLOR(piece) != us); bug_on(COLOR(piece) != us);
@@ -254,7 +255,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
pos_clr_sq(pos, to); /* clear square */ pos_clr_sq(pos, to); /* clear square */
} else if (is_castle(move)) { /* handle rook move */ } else if (is_castle(move)) { /* handle rook move */
square_t rookfrom, rookto; square_t rookfrom, rookto;
if (is_castle_K(move)) { if (to > from) {
rookfrom = sq_rel(H1, us); rookfrom = sq_rel(H1, us);
rookto = sq_rel(F1, us); rookto = sq_rel(F1, us);
} else { } else {
@@ -344,7 +345,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
pos_set_sq(pos, to, pos->captured); /* restore captured piece */ pos_set_sq(pos, to, pos->captured); /* restore captured piece */
} else if (is_castle(move)) { /* make reverse rook move */ } else if (is_castle(move)) { /* make reverse rook move */
square_t rookfrom, rookto; square_t rookfrom, rookto;
if (is_castle_K(move)) { if (to > from) {
rookfrom = sq_rel(F1, us); rookfrom = sq_rel(F1, us);
rookto = sq_rel(H1, us); rookto = sq_rel(H1, us);
} else { } else {

View File

@@ -26,7 +26,6 @@
#include "attack.h" #include "attack.h"
#include "move-gen.h" #include "move-gen.h"
/** /**
* pseudo_is_legal() - check if a move is legal. * pseudo_is_legal() - check if a move is legal.
* @pos: position * @pos: position
@@ -36,13 +35,18 @@
*/ */
bool pseudo_is_legal(const pos_t *pos, const move_t move) bool pseudo_is_legal(const pos_t *pos, const move_t move)
{ {
color_t us = pos->turn, them = OPPONENT(us); color_t us = pos->turn;
square_t from = move_from(move), to = move_to(move); color_t them = OPPONENT(us);
square_t king = pos->king[us]; square_t from = move_from(move);
square_t to = move_to(move);
square_t kingsq = pos->king[us];
square_t ep = pos->en_passant;
bitboard_t kingbb = pos->bb[us][KING]; bitboard_t kingbb = pos->bb[us][KING];
bitboard_t occ = pos_occ(pos); bitboard_t occ = pos_occ(pos);
u64 pinned = BIT(from) & pos->blockers; u64 pinned = BIT(from) & pos->blockers;
u64 checkers = pos->checkers; u64 checkers = pos->checkers;
bug_on(pos->board[from] == NO_PIECE || COLOR(pos->board[from]) != us);
/* (1) - Castling & King /* (1) - Castling & King
* For castling, we need to check intermediate squares attacks only. * For castling, we need to check intermediate squares attacks only.
@@ -50,60 +54,52 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
* king from occupation bitboard (to catch king moving away from checker * king from occupation bitboard (to catch king moving away from checker
* on same line) ! * on same line) !
*/ */
if (unlikely(from == king)) { if (is_castle(move)) {
if (unlikely(is_castle(move))) { int dir = to > from? 1: -1;
square_t dir = to > from? 1: -1; if (sq_is_attacked(pos, occ, from + dir, them))
if (sq_is_attacked(pos, occ, from + dir, them)) return false;
return false; }
} if (from == kingsq) {
return !sq_is_attacked(pos, occ ^ kingbb, to, them); return !sq_is_attacked(pos, occ ^ kingbb, to, them);
} }
/* (2) - King is in check /* (2) - King is in check
* Double-check is already handled in (1), as only K moves were generated * Double-check is already handled in (1), as only K moves were generated
* by pseudo legal move generator. * by pseudo legal move generator.
* Here, allowed dest squares are only on King-checker line, or on checker * Special cases (illegal):
* square. * - e.p., if the grabbed pawn is *not* giving check
* attacker. * - piece is pinned
* Special cases:
* e.p., legal if the grabbed pawn is giving check
* pinned piece: always illegal
*/ */
if (checkers) { if (checkers) {
if (pinned) if (pinned)
return false; return false;
if (bb_multiple(checkers))
return false;
square_t checker = ctz64(checkers);
if (is_enpassant(move)) { if (is_enpassant(move)) {
return pos->en_passant + sq_up(them) == checker; return ep + sq_up(them) == ctz64(checkers);
} }
return true; return true;
//bitboard_t between = bb_between[king][checker] | pos->checkers;
//return mask(to) & between;
} }
/* (3) - pinned pieces /* (3) - pinned pieces
* We verify here that pinned piece P stays on line King-P. * We verify here that pinned piece P stays on line between K & dest square.
*/ */
if (BIT(from) & pos->blockers) { if (pinned) {
return bb_line[from][king] & BIT(to); /* is to on pinner line ? */ return bb_line[from][kingsq] & BIT(to); /* is to on pinner line ? */
} }
/* (4) - En-passant /* (4) - En-passant
* pinned pieces are handled in pinned section. * pinned piece is already handled in (3).
* One case not handled anywhere else: when the two "disappearing" pawns * One case not handled anywhere else: when the two "disappearing" pawns
* would discover a R/Q horizontal check. * would discover a R/Q horizontal check.
* Note: grabbed pawn *cannot* discover a check (impossible position).
*/ */
if (unlikely(is_enpassant(move))) { if (is_enpassant(move)) {
bitboard_t rank5 = bb_rel_rank(RANK_5, us); bitboard_t rank5 = bb_rel_rank(RANK_5, us);
if (unlikely((pos->bb[us][KING] & rank5))) { if (kingbb & rank5) {
bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from); bitboard_t exclude = BIT(ep + sq_up(them)) | BIT(from);
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5; bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
if (hyperbola_rank_moves(occ ^ exclude, king) & rooks) return !(hyperbola_rank_moves(occ ^ exclude, kingsq) & rooks);
return false;
} }
} }
return true; return true;
@@ -349,12 +345,12 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
bitboard_t dest_squares = ~my_pieces; bitboard_t dest_squares = ~my_pieces;
bitboard_t occ = my_pieces | enemy_pieces; bitboard_t occ = my_pieces | enemy_pieces;
bitboard_t empty = ~occ; bitboard_t empty = ~occ;
move_t *moves = movelist->move;
square_t king = pos->king[us];
bitboard_t from_bb, to_bb; bitboard_t from_bb, to_bb;
bitboard_t tmp_bb; bitboard_t tmp_bb;
move_t *moves = movelist->move;
square_t from, to; square_t from, to;
square_t king = pos->king[us];
/* king - MUST BE FIRST */ /* king - MUST BE FIRST */
to_bb = bb_king_moves(dest_squares, king); to_bb = bb_king_moves(dest_squares, king);
@@ -379,15 +375,17 @@ movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
* To square attack check will be done in gen_is_legal. * To square attack check will be done in gen_is_legal.
*/ */
if (can_oo(pos->castle, us)) { if (can_oo(pos->castle, us)) {
/* CHANGE HERE, either with bitmask >> or direct sq check */
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb); bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
if (!(occ & occmask)) { if (!(occ & occmask)) {
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K); *moves++ = move_make_flags(king, king + 2, M_CASTLE);
} }
} }
if (can_ooo(pos->castle, us)) { if (can_ooo(pos->castle, us)) {
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb); bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
if (!(occ & occmask)) { // && if (!(occ & occmask)) { // &&
*moves++ = move_make_flags(king, king - 2, M_CASTLE_Q); *moves++ = move_make_flags(king, king - 2, M_CASTLE);
} }
} }
} }

View File

@@ -94,6 +94,8 @@
* @move: move * @move: move
* @flags: moves selection and display options. * @flags: moves selection and display options.
* *
* @dst should be large enough to contain move string + '\0' terminator.
*
* Possible flags are: * Possible flags are:
* M_PR_CAPT: print move if capture * M_PR_CAPT: print move if capture
* M_PR_NCAPT: print move if non capture * M_PR_NCAPT: print move if non capture
@@ -104,18 +106,75 @@
*/ */
char *move_to_str(char *dst, const move_t move, __unused const int flags) char *move_to_str(char *dst, const move_t move, __unused const int flags)
{ {
square_t from = move_from(move); if (move == MOVE_NONE) {
square_t to = move_to(move); strcpy(dst, "none");
int len; } else if (move == MOVE_NULL) {
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len); strcpy(dst, "null");
} else {
square_t from = move_from(move);
square_t to = move_to(move);
int len;
if (is_promotion(move)) { sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
piece_t promoted = (piece_t) move_promoted(move);
sprintf(dst + len, "%s", piece_to_low(promoted)); if (is_promotion(move)) {
piece_t promoted = (piece_t) move_promoted(move);
sprintf(dst + len, "%s", piece_to_low(promoted));
}
} }
return dst; return dst;
} }
/**
* move_from_str() - create a move from an UCI move string
* @str: uci move string
*
* Only from/to squares and promotion information are filled.
* To get a full move, @move_find_in_movelist() can be called,
* with a list of moves to choose from.
*
* @return: partial move.
*/
move_t move_from_str(const char *str)
{
move_t move;
square_t from = sq_from_string(str);
square_t to = sq_from_string(str + 2);
piece_type_t promoted = piece_t_from_char(*(str+4));
if (promoted != NO_PIECE_TYPE) { /* promotion */
move = move_make_promote(from, to, promoted);
} else {
move = move_make(from, to);
}
return move;
}
/**
* move_find_in_movelist() - find a partial move in movelist.
* @target: partial move
* @list: &movelist_t to search
*
* Look for @target into @list. @target must at least contain from and
* to square, as well as promotion information - see move_from_str().
* If these three pieces of information match, the corresponding move in
* @list is returned.
*
* @return: move, or MOVE_NONE if error.
*/
move_t move_find_in_movelist(move_t target, movelist_t *list)
{
move_t *move = list->move, *last = move + list->nmoves;
for (; move < last; ++move) {
if (move_from(target) == move_from(*move) &&
move_to(target) == move_to(*move) &&
move_promoted(target) == move_promoted(*move))
return *move;
}
return MOVE_NONE;
}
/** /**
* moves_print() - print movelist moves. * moves_print() - print movelist moves.
* @moves: &movelist_t moves list * @moves: &movelist_t moves list

View File

@@ -19,53 +19,45 @@
#include "board.h" #include "board.h"
/* move structure: /* move structure:
* 3 3 2 2 1 1 1 1 1 1 * 1 1 1 1 1
* 1 0 4 3 8 7 5 4 2 1 6 5 0 * 8 5 4 2 1 6 5 0
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff * FFFF ppp tttttt ffffff
* *
* bits len off range type mask get desc * bits len off range type mask get desc
* ffffff 6 0 0-5 square_t 077 &077 from * ffffff 6 0 0-5 square_t 077 &077 from
* tttttt 6 6 6-11 square_t 07700 (>>6) &077 to * tttttt 6 6 6-11 square_t 07700 (>>6) &077 to
* ppp 3 12 12-14 piece_type_t 070000 (>>12) &07 promoted * ppp 3 12 12-14 piece_type_t 070000 (>>12) &07 promoted
* ccc 3 15 15-17 piece_type_t 0700000 (>>15) &07 captured * FFF 3 15 15-17 move_flags_t 0700000 (>>15) &07 flags
* FFFFFF 6 18 18-23 move_flags_t 077000000 (>>18) &077 N/A flags
* UUUUUUU 7 24 24-30 unused 017700000000 future usage
* S 1 31 31-31 - 020000000000 sign
*/ */
typedef s32 move_t; typedef u32 move_t;
/* special move_t values */
#define MOVE_NONE ((move_t) -1)
#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
enum { enum {
M_OFF_FROM = 0, M_OFF_FROM = 0,
M_OFF_TO = 6, M_OFF_TO = 6,
M_OFF_PROMOTED = 12, M_OFF_PROMOTED = 12,
// M_OFF_CAPTURED = 15,
M_OFF_FLAGS = 15 M_OFF_FLAGS = 15
}; };
typedef enum { typedef enum {
M_PROMOTION = 070000, M_PROMOTION = 070000,
// M_CAPTURE = BIT(M_OFF_FLAGS + 0), M_FLAGS_MASK = 0700000,
M_ENPASSANT = BIT(M_OFF_FLAGS + 0), M_ENPASSANT = (1 << M_OFF_FLAGS),
M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */ M_CASTLE = (2 << M_OFF_FLAGS), /* maybe only one ? */
M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */ // M_CHECK = (3 << M_OFF_FLAGS) /* maybe unknown/useless ? */
M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
// M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
} move_flags_t; } move_flags_t;
#define move_set_flags(move, flags) ((move) | (flags)) /* special move_t values */
#define MOVE_NULL 0 /* hack: from = to = A1 */
#define MOVE_NONE 07777 /* hack: from = to = H8 */
// #define MOVE_NO_MOVE 01010 /* hack: from = to = A2 */
//#define is_capture(m) ((m) & M_CAPTURE) #define move_set_flags(move, flags) ((move) | (flags))
#define is_enpassant(m) ((m) & M_ENPASSANT) #define move_flags(move) ((move) & M_FLAGS_MASK)
#define is_promotion(m) ((m) & M_PROMOTION)
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q)) #define is_promotion(m) ((m) & M_PROMOTION)
#define is_castle_K(m) ((m) & M_CASTLE_K) #define is_enpassant(m) (move_flags(m) == M_ENPASSANT)
#define is_castle_Q(m) ((m) & M_CASTLE_Q) #define is_castle(m) (move_flags(m) == M_CASTLE)
#define is_check(m) ((m) & M_CHECK) #define is_check(m) (move_flags(m) == M_CHECK)
//#define is_dpush(m) ((m) & M_DPUSH)
#define MOVES_MAX 256 #define MOVES_MAX 256
@@ -151,8 +143,9 @@ static inline move_t move_make_promote(square_t from, square_t to,
#define M_PR_SEPARATE 0x40 /* separate captures */ #define M_PR_SEPARATE 0x40 /* separate captures */
#define M_PR_LONG 0x80 #define M_PR_LONG 0x80
//int move_print(int movenum, move_t *move, move_flags_t flags);
char *move_to_str(char *dst, const move_t move, __unused const int flags); char *move_to_str(char *dst, const move_t move, __unused const int flags);
move_t move_from_str(const char *str);
move_t move_find_in_movelist(move_t target, movelist_t *list);
void moves_print(movelist_t *moves, int flags); void moves_print(movelist_t *moves, int flags);
void move_sort_by_sq(movelist_t *moves); void move_sort_by_sq(movelist_t *moves);

View File

@@ -27,9 +27,10 @@
#include "hyperbola-quintessence.h" #include "hyperbola-quintessence.h"
#include "fen.h" #include "fen.h"
#include "piece.h" #include "piece.h"
#include "util.h" #include "misc.h"
#include "board.h" #include "board.h"
#include "attack.h" #include "attack.h"
#include "hist.h"
/** /**
* pos_new() - allocate a new position * pos_new() - allocate a new position
@@ -107,6 +108,7 @@ pos_t *pos_clear(pos_t *pos)
pos->castle = 0; pos->castle = 0;
pos->clock_50 = 0; pos->clock_50 = 0;
pos->plycount = 0; pos->plycount = 0;
pos->move = MOVE_NONE;
pos->captured = NO_PIECE; pos->captured = NO_PIECE;
for (square_t sq = A1; sq <= H8; ++sq) for (square_t sq = A1; sq <= H8; ++sq)
@@ -123,8 +125,6 @@ pos_t *pos_clear(pos_t *pos)
pos->pinners = 0; pos->pinners = 0;
pos->blockers = 0; pos->blockers = 0;
pos->repeat.moves = 0;
return pos; return pos;
} }
@@ -167,10 +167,12 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers)) if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
goto end; goto end;
if (_cmpf(repeat.moves) || /*
memcmp(pos1->repeat.key, pos2->repeat.key, * if (_cmpf(repeat.moves) ||
pos1->repeat.moves * sizeof pos1->repeat.key)) * memcmp(pos1->repeat.key, pos2->repeat.key,
goto end; * pos1->repeat.moves * sizeof pos1->repeat.key))
* goto end;
*/
ret = true; ret = true;
end: end:
@@ -360,7 +362,7 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
bool pos_ok(pos_t *pos, const bool strict) bool pos_ok(pos_t *pos, const bool strict)
{ {
int n, count = 0, bbcount = 0, error = 0; int n, count = 0, bbcount = 0, error = 0;
color_t us = pos->turn, them = OPPONENT(us); color_t __unused us = pos->turn, __unused them = OPPONENT(us);
/* force BUG_ON and WARN_ON */ /* force BUG_ON and WARN_ON */
# pragma push_macro("BUG_ON") # pragma push_macro("BUG_ON")
@@ -391,7 +393,7 @@ bool pos_ok(pos_t *pos, const bool strict)
} }
for (square_t sq = 0; sq < 64; ++sq) { for (square_t sq = 0; sq < 64; ++sq) {
piece_t piece = pos->board[sq]; piece_t piece = pos->board[sq];
bitboard_t match; __unused bitboard_t match;
if (piece == EMPTY) if (piece == EMPTY)
continue; continue;
color_t c = COLOR(piece); color_t c = COLOR(piece);
@@ -429,8 +431,9 @@ void pos_print(const pos_t *pos)
char str[128]; char str[128];
board_print(pos->board); board_print(pos->board);
printf("key:%lx ", pos->key);
printf("fen: %s\n", pos2fen(pos, str)); printf("fen: %s\n", pos2fen(pos, str));
printf("last move:%s ", move_to_str(str, pos->move, 0));
printf("key:%lx\n", pos->key);
printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str))); printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str))); printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str))); printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));

View File

@@ -28,13 +28,6 @@
#include "move.h" #include "move.h"
#include "board.h" #include "board.h"
#define REPEAT_SIZE 1024
typedef struct {
hkey_t key[REPEAT_SIZE];
int moves;
} repeat_t;
typedef struct __pos_s { typedef struct __pos_s {
u64 node_count; /* evaluated nodes */ u64 node_count; /* evaluated nodes */
int turn; /* WHITE or BLACK */ int turn; /* WHITE or BLACK */
@@ -56,6 +49,8 @@ typedef struct __pos_s {
int clock_50; int clock_50;
int plycount; /* plies so far, start from 1 */ int plycount; /* plies so far, start from 1 */
piece_t captured; /* only used in move_undo */ piece_t captured; /* only used in move_undo */
move_t move;
struct state_s *prev;
); );
bitboard_t checkers; /* opponent checkers */ bitboard_t checkers; /* opponent checkers */
bitboard_t pinners; /* opponent pinners */ bitboard_t pinners; /* opponent pinners */
@@ -64,7 +59,6 @@ typedef struct __pos_s {
piece_t board[BOARDSIZE]; piece_t board[BOARDSIZE];
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */ bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
square_t king[2]; /* dup with bb, faster retrieval */ square_t king[2]; /* dup with bb, faster retrieval */
repeat_t repeat; /* for repetition detection */
} pos_t; } pos_t;
typedef struct state_s state_t; typedef struct state_s state_t;

View File

@@ -70,7 +70,7 @@ u64 perft(pos_t *pos, int depth, int ply, bool output)
movelist_t movelist2; movelist_t movelist2;
pos_set_checkers_pinners_blockers(pos); pos_set_checkers_pinners_blockers(pos);
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves; subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
} else if (ply >= 4) { } else if (ply >= 3) {
hentry_t *entry = tt_probe_perft(pos->key, depth); hentry_t *entry = tt_probe_perft(pos->key, depth);
if (entry != TT_MISS) { if (entry != TT_MISS) {
subnodes = HASH_PERFT_VAL(entry->data); subnodes = HASH_PERFT_VAL(entry->data);

View File

@@ -1,18 +0,0 @@
/* util.c - various util functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include <stdlib.h>
#include "util.h"
#include "bitboard.h"

View File

@@ -43,6 +43,33 @@ struct fentest {
* }, * },
*/ */
/*
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "8/p7/8/1P6/K1k3p1/6P1/7P/8 w - - 0 1", // Perft(8) == 8,103,790
* },
* 8/5p2/8/2k3P1/p3K3/8/1P6/8 b - - // Perft(8) == 64,451,405
*/
/*
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "n1n5/PPPk4/8/8/8/8/4Kppp/5N1N b - - 0 1" // Perft(6) == 71,179,139
* },
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
* "from https://talkchess.com/viewtopic.php?t=74153",
* "r3k2r/p6p/8/B7/1pp1p3/3b4/P6P/R3K2R w KQkq - 0 1" // Perft(6) == 77,054,993
* },
*/
/*
* { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
* "from https://www.talkchess.com/forum/viewtopic.php?t=42463",
* "rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
* },
*/
/*
r3k2r/pb3p2/5npp/n2p4/1p1PPB2/6P1/P2N1PBP/R3K2R w KQkq - // Perft(5) == 29,179,893
*/
/****************************************************************** /******************************************************************
* DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. * * DO NOT DELETE NEXT LINE - sentinel entry for temp tests above. *
* ignored if first array entry. * * ignored if first array entry. *
@@ -249,12 +276,16 @@ struct fentest {
"", "",
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3" "6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"from https://www.talkchess.com/forum/viewtopic.php?t=42463",
"rnbqkb1r/pp1p1ppp/2p5/4P3/2B5/8/PPP1NnPP/RNBQK2R w KQkq - 0 6"
},
// some of tests below are from: // some of tests below are from:
// - Rodent IV // - Rodent IV
// - https://www.chessprogramming.net/perfect-perft/ // - https://www.chessprogramming.net/perfect-perft/
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
"", "\"kiwipete\"",
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1" "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
}, },
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT, { __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,

View File

@@ -1,31 +0,0 @@
#include <stdio.h>
#include "debug.h"
#include "../src/fen.h"
#include "../src/move.h"
int main(int ac, char**av)
{
pos_t *pos;
debug_init(5, stderr, true);
piece_pool_init();
moves_pool_init();
pos_pool_init();
pos = pos_get();
if (ac == 1) {
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
//pos_startpos(pos);
} else {
fen2pos(pos, av[1]);
}
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
moves_gen_all(pos);
pos_print(pos);
pos_pieces_print(pos);
moves_print(pos, M_PR_SEPARATE);
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
}

View File

@@ -277,15 +277,16 @@ int main(int ac, char**av)
movelist_t fishmoves; movelist_t fishmoves;
FILE *outfd = NULL; FILE *outfd = NULL;
s64 ms, lps; s64 ms, lps;
int opt, depth = 6, run = 3, tt = 32, newtt = 32; int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
struct { struct {
s64 count, ms; s64 count, countskipped, ms;
s64 minlps, maxlps; s64 minlps, maxlps;
int skipped; int skipped;
int err;
} res[3] = { } res[3] = {
{ .minlps=LONG_MAX }, { .minlps = LONG_MAX },
{ .minlps=LONG_MAX }, { .minlps = LONG_MAX },
{ .minlps=LONG_MAX }, { .minlps = LONG_MAX },
}; };
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) { while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
@@ -321,9 +322,12 @@ int main(int ac, char**av)
} }
init_all(); init_all();
if (newtt != 32 && newtt > 1) { tt = hash_tt.mb;
printf("changing TT size from %d to %d\n", tt, newtt);
if (run & 1 && newtt != tt) {
tt_create(newtt); tt_create(newtt);
printf("changing TT size from %d to %d\n", tt, newtt);
tt = newtt; tt = newtt;
} }
printf("%s: depth:%d tt_size:%d run:%x SF:%s\n", printf("%s: depth:%d tt_size:%d run:%x SF:%s\n",
@@ -334,8 +338,6 @@ int main(int ac, char**av)
tt_info(); tt_info();
printf("\n"); printf("\n");
printf("move_t size:%lu\n", sizeof(move_t));
if (sf_run) if (sf_run)
outfd = open_stockfish(); outfd = open_stockfish();
@@ -346,11 +348,10 @@ int main(int ac, char**av)
continue; continue;
} }
curtest++; curtest++;
printf("test:%d line:%d", curtest, cur_line()); printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
if (comment) if (comment)
printf(" comment:%s\n", printf("\t\"%s\"\n",
*cur_comment()? cur_comment(): "no test desc"); *cur_comment()? cur_comment(): "no test desc");
printf("\t%s\n", fen);
tt_clear(); tt_clear();
@@ -362,6 +363,7 @@ int main(int ac, char**av)
ms = clock_elapsed_ms(&clock); ms = clock_elapsed_ms(&clock);
if (!ms) { if (!ms) {
res[2].skipped++; res[2].skipped++;
res[2].countskipped += sf_count;
lps = 0; lps = 0;
} else { } else {
lps = sf_count * 1000l / ms; lps = sf_count * 1000l / ms;
@@ -382,6 +384,7 @@ int main(int ac, char**av)
ms = clock_elapsed_ms(&clock); ms = clock_elapsed_ms(&clock);
if (!ms) { if (!ms) {
res[0].skipped++; res[0].skipped++;
res[0].countskipped += my_count;
lps = 0; lps = 0;
} else { } else {
lps = my_count * 1000l / ms; lps = my_count * 1000l / ms;
@@ -399,6 +402,7 @@ int main(int ac, char**av)
tt_stats(); tt_stats();
} else { } else {
printf("perft : perft:%'lu ***ERROR***\n", my_count); printf("perft : perft:%'lu ***ERROR***\n", my_count);
res[0].err++;
} }
} }
@@ -408,6 +412,7 @@ int main(int ac, char**av)
ms = clock_elapsed_ms(&clock); ms = clock_elapsed_ms(&clock);
if (!ms) { if (!ms) {
res[1].skipped++; res[1].skipped++;
res[1].countskipped += my_count;
lps = 0; lps = 0;
} else { } else {
lps = my_count * 1000l / ms; lps = my_count * 1000l / ms;
@@ -424,6 +429,7 @@ int main(int ac, char**av)
my_count, ms, lps); my_count, ms, lps);
} else { } else {
printf("perft_alt : perft:%'lu ***ERROR***\n", my_count); printf("perft_alt : perft:%'lu ***ERROR***\n", my_count);
res[1].err++;
} }
} }
printf("\n"); printf("\n");
@@ -432,32 +438,32 @@ int main(int ac, char**av)
if (sf_run) { if (sf_run) {
if (!res[2].ms) if (!res[2].ms)
res[2].ms = 1; res[2].ms = 1;
printf("total Stockfish : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu " printf("total Stockfish : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n", "(skipped %d/%d)\n",
res[2].count, res[2].ms, res[2].count + res[2].countskipped, res[2].ms,
res[2].count * 1000l / res[2].ms, res[2].count * 1000l / res[2].ms,
res[2].minlps, res[2].maxlps, res[2].minlps, res[2].maxlps,
res[0].skipped, curtest); res[2].skipped, curtest);
} }
if (run & 1) { if (run & 1) {
if (!res[0].ms) if (!res[0].ms)
res[0].ms = 1; res[0].ms = 1;
printf("total perft : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu " printf("total perft : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n", "(pos:%d skipped:%d err:%d)\n",
res[0].count, res[0].ms, res[0].count + res[0].countskipped, res[0].ms,
res[0].count * 1000l / res[0].ms, res[0].count * 1000l / res[0].ms,
res[0].minlps, res[0].maxlps, res[0].minlps, res[0].maxlps,
res[0].skipped, curtest); curtest, res[0].skipped, res[0].err);
} }
if (run & 2) { if (run & 2) {
if (!res[1].ms) if (!res[1].ms)
res[1].ms = 1; res[1].ms = 1;
printf("total perft_alt : perft:%'lums ms:%'lums lps:%'lu min:%'lu max:%'lu " printf("total perft_alt : perft:%'lu ms:%'lu lps:%'lu min:%'lu max:%'lu "
"(skipped %d/%d)\n", "(pos:%d skipped:%d err:%d)\n",
res[1].count, res[1].ms, res[1].count + res[1].countskipped, res[1].ms,
res[1].count * 1000l / res[1].ms, res[1].count * 1000l / res[1].ms,
res[1].minlps, res[1].maxlps, res[1].minlps, res[1].maxlps,
res[0].skipped, curtest); curtest, res[1].skipped, res[1].err);
} }
return 0; return 0;
} }

View File

@@ -29,50 +29,6 @@
#include "move-gen.h" #include "move-gen.h"
#include "search.h" #include "search.h"
// #include "common-test.h"
static move_t move_in_movelist(movelist_t *ml, square_t from, square_t to, piece_type_t pt)
{
const int nmoves = ml->nmoves;
const move_t *moves = ml->move;
int movenum = 0;
move_t move;
for (movenum = 0; movenum < nmoves; ++movenum) {
move = moves[movenum];
printf("compare %s%s to %s%s pt=%d ",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)),
pt
);
if (move_from(move) == from && move_to(move) == to) {
printf("HIT!\n");
if (pt != NO_PIECE_TYPE && move_promoted(move) != pt)
continue;
printf("move_in_movelist(%s%s) found from=%s to=%s\n",
sq_to_string(from), sq_to_string(to),
sq_to_string(move_from(move)),
sq_to_string(move_to(move)));
return move;
} else
puts("");
}
return MOVE_NONE;
}
static move_t move_from_str(pos_t *pos, const char *move)
{
movelist_t movelist;
square_t from = sq_from_string(move);
square_t to = sq_from_string(move + 2);
piece_type_t promoted = piece_t_from_char(*(move + 4));
printf("from=%o to=%o promoted=%d\n", from, to, promoted);
pos_set_checkers_pinners_blockers(pos);
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
return move_in_movelist(&movelist, from, to, promoted);
}
static void pr_entry(hentry_t *entry) static void pr_entry(hentry_t *entry)
{ {
if (!entry) if (!entry)
@@ -91,7 +47,7 @@ int main()
hentry_t *entry; hentry_t *entry;
move_t move; move_t move;
state_t state; state_t state;
//movelist_t movelist; movelist_t movelist;
const char *moves_array[] = { const char *moves_array[] = {
"e2e4 e7e5 g1f3 b8c6", "e2e4 e7e5 g1f3 b8c6",
@@ -113,19 +69,22 @@ int main()
depth++; depth++;
printf("%s ", token); printf("%s ", token);
//pos_set_checkers_pinners_blockers(pos); move = move_from_str(token);
//pos_legal(pos, pos_gen_pseudo(pos, &movelist)); pos_set_checkers_pinners_blockers(pos);
move = move_from_str(pos, token); pos_legal(pos, pos_gen_pseudo(pos, &movelist));
printf("move: %s\n", move_to_str(buf, move, 0)); printf("move: %s\n", move_to_str(buf, move, 0));
move_do(pos, move, &state); move = move_find_in_movelist(move, &movelist);
if ((entry = tt_probe_perft(pos->key, depth))) { if (move != MOVE_NONE) {
printf("tt hit: depth=%d val=%lu", move_do(pos, move, &state);
HASH_PERFT_DEPTH(entry->data), if ((entry = tt_probe_perft(pos->key, depth))) {
HASH_PERFT_VAL(entry->data)); printf("tt hit: depth=%d val=%lu",
} else { HASH_PERFT_DEPTH(entry->data),
tt_store_perft(pos->key, i + 1, depth); HASH_PERFT_VAL(entry->data));
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123); } else {
}; tt_store_perft(pos->key, i + 1, depth);
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
};
}
token = strtok(NULL, " \t"); token = strtok(NULL, " \t");
} }