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movegen-re
...
148fef20ea
Author | SHA1 | Date | |
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148fef20ea | |||
8be03c6230 | |||
ec2d2291d4 | |||
49b678e3ce | |||
ebf01bc7db | |||
660d181e41 | |||
5a2cdfca56 | |||
00fc61020c | |||
06904f8a77 | |||
431baa43d4 | |||
cee262e31d | |||
ec64e2e44d | |||
972046351b | |||
a7495b67d2 | |||
8703c892af | |||
1670b21dfa | |||
07a545adae | |||
77695574aa | |||
6da0f80d46 | |||
f657f8498a | |||
4a0c734eba | |||
239498bc2a | |||
a012af30fc | |||
d1cb1f3c2c | |||
2069d6073d | |||
5db45a760a | |||
86f8184c56 | |||
022daf0a89 | |||
9ef262af48 | |||
038f6b5669 | |||
7baf66f1b6 | |||
a0b1d289a7 | |||
fec1dc68b5 | |||
32ade1777f | |||
c710da4bf9 | |||
36e1d987f3 | |||
a13bdb04f1 | |||
b884c1d65c | |||
2505217c70 | |||
8b3202fac0 | |||
473cc8683e | |||
f0acdb6a66 | |||
a49c712471 | |||
2b72fac45e | |||
0330696f87 | |||
a6eedebc19 | |||
ab31274d17 | |||
03da11cc9c | |||
bfed0f417d |
@@ -1,3 +1,3 @@
|
||||
((nil . ((compile-command . (concat "make -C "
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(vc-root-dir)
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" -k -j2 testing")))))
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" -k -j4 testing")))))
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|
75
Makefile
75
Makefile
@@ -11,9 +11,9 @@
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||||
#
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||||
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||||
SHELL := /bin/bash
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||||
CC := gcc
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||||
#CC := gcc
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||||
CC := gcc-13
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||||
#CC := clang
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||||
LD := ld
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BEAR := bear
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TOUCH := touch
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RM := rm
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||||
@@ -55,9 +55,9 @@ CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
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##################################### pre-processor flags
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CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
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CPPFLAGS += -DNDEBUG # assert
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CPPFLAGS += -DBUG_ON # brlib bug.h
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CPPFLAGS += -DNDEBUG # assert (unused)
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CPPFLAGS += -DWARN_ON # brlib bug.h
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CPPFLAGS += -DBUG_ON # brlib bug.h
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#CPPFLAGS += -DDEBUG # global - unused
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#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
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@@ -69,16 +69,18 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
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# fen.c
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# hash.c
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CPPFLAGS += -DZOBRIST_VERIFY # chk zobrist consistency
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
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CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_EVAL # eval functions
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#CPPFLAGS += -DDEBUG_PIECE # piece list management
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#CPPFLAGS += -DDEBUG_SEARCH # move search
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CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
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CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
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# remove extraneous spaces (due to spaces before comments)
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CPPFLAGS := $(strip $(CPPFLAGS))
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@@ -89,27 +91,29 @@ CFLAGS := -std=gnu11
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### dev OR release
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# dev
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# CFLAGS += -O1
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CFLAGS += -g # symbols (gdb, perf, etc.)
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CFLAGS += -ginline-points # inlined funcs debug info
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#CFLAGS += -Og
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# for gprof
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#CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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#CFLAGS += -mno-tbm
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# release
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CFLAGS += -Ofast
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CFLAGS += -O3
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CFLAGS += -march=native
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CFLAGS += -flto
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CFLAGS += -funroll-loops
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -Wshadow
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CFLAGS += -Wmissing-declarations
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CFLAGS := $(strip $(CFLAGS))
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# development CFLAGS - unused - TODO
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#DEV_CFLAGS := -O1
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#DEV_CFLAGS := -Og
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#DEV_CFLAGS += -g
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# release CFLAGS - unused - TODO
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@@ -130,6 +134,38 @@ DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
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ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
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ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
|
||||
|
||||
##################################### Multi-targets
|
||||
# We can have an issue with Make's "-j" option, in some situations,
|
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# for example "make -j2 clean testing".
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# See https://stackoverflow.com/a/8496333/3079831
|
||||
|
||||
# Check if job server supported:
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ifeq ($(filter jobserver, $(.FEATURES)),)
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||||
# Job server not supported: sub-makes will only start one job unless
|
||||
# you specify a higher number here. Here we use a MS Windows environment
|
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# variable specifying number of processors.
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JOBSARG := -j $(NUMBER_OF_PROCESSORS)
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else
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||||
# Job server is supported; let GNU Make work as normal.
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||||
JOBSARG :=
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endif
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||||
|
||||
# .FEATURES only works in GNU Make 3.81+.
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# If GNU make is older, assume job server support.
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ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
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||||
# If you are using GNU Make < 3.81 that does not support job servers, you
|
||||
# might want to specify -jN parameter here instead.
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||||
JOBSARG :=
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endif
|
||||
|
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ifneq ($(words $(MAKECMDGOALS)),1)
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.NOTPARALLEL:
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# The "all" target is required in the list,
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||||
# in case user invokes make with no targets.
|
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$(sort all $(MAKECMDGOALS)):
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@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
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else
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||||
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##################################### General targets
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.PHONY: all compile clean cleanall
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@@ -303,16 +339,17 @@ memcheck: targets
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.PHONY: testing test
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TEST := piece-test fen-test bitboard-test movegen-test attack-test
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TEST += movedo-test perft-test
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TEST += movedo-test perft-test tt-test
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PIECE_OBJS := piece.o
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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hyperbola-quintessence.o attack.o
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hyperbola-quintessence.o attack.o hash.o init.o
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BB_OBJS := $(FEN_OBJS)
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MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
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PERFT_OBJS := $(MOVEDO_OBJS) search.o misc.o
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MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o misc.o
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PERFT_OBJS := $(MOVEDO_OBJS) search.o
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TT_OBJS := $(MOVEDO_OBJS)
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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@@ -323,6 +360,7 @@ MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
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ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
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MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
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PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
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TT_OBJS := $(addprefix $(OBJDIR)/,$(TT_OBJS))
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test:
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echo TEST=$(TEST)
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@@ -358,6 +396,10 @@ bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
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bin/tt-test: test/tt-test.c test/common-test.h $(TT_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(TT_OBJS) $(ALL_LDFLAGS) -o $@
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##################################### Makefile debug
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.PHONY: showflags wft
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@@ -380,3 +422,6 @@ wtf:
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zob:
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$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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##################################### End of multi-targets
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endif
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|
44
scripts/fetch-all.sh
Executable file
44
scripts/fetch-all.sh
Executable file
@@ -0,0 +1,44 @@
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#!/usr/bin/env bash
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#
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# Fetch all branches from remotes, and track missing ones.
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#
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# The value of variable ORIGIN is used for repository origin. If
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# not set, the default is "origin".
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default_origin=origin
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origin=${ORIGIN:-$default_origin}
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declare -a local_b
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declare -A alocal_b
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# fetch all remotes
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git fetch --all --tags
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# get local branches, and build reverse associative array
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readarray -t local_b < <(git for-each-ref --format='%(refname:short)' refs/heads/)
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for ref in "${local_b[@]}"; do
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alocal_b[$ref]=1
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done
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|
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# get "origin" branches
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readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
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refs/remotes/"$origin"/)
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# find-out missing local branches and track them.
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# bugs:
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||||
# - We only check local branch existence, not tracking information correctness.
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# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
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for remote_b in "${orig_b[@]}"; do
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short=${remote_b#"$origin"/};
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# OR (??): short=${remote_b##*/}
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|
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if ! [[ -v alocal_b[$short] ]]; then
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printf "local branch %s set to track %s.\n" "$short" "$remote_b"
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git branch --track "$short" "$remote_b"
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else
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printf "skipping %s.\n" "$remote_b"
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fi
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done
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git pull -a
|
44
src/attack.c
44
src/attack.c
@@ -42,6 +42,15 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
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{
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color_t opp = OPPONENT(c);
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/*
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* return (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN])
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* || hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN])
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* || bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN]
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* || bb_knight_moves(pos->bb[c][KNIGHT], sq)
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* || bb_king_moves(pos->bb[c][KING], sq)
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* )
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*/
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/* bishop / queen */
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if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
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return true;
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@@ -50,14 +59,14 @@ bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, c
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if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
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return true;
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/* pawn */
|
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if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
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return true;
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/* knight */
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if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
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return true;
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|
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/* pawn */
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if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
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return true;
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|
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/* king */
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if (bb_king_moves(pos->bb[c][KING], sq))
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return true;
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@@ -100,35 +109,29 @@ bool is_in_check(const pos_t *pos, const color_t color)
|
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bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
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{
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bitboard_t attackers = 0, tmp;
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bitboard_t sqbb = mask(sq);
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//bitboard_t occ = pos_occ(pos);
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bitboard_t sqbb = BIT(sq);
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bitboard_t to;
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color_t opp = OPPONENT(c);
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|
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/* pawn */
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to = pos->bb[c][PAWN];
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tmp = pawn_shift_upleft(sqbb, opp) & to;
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tmp = bb_pawns_attacks(sqbb, sq_up(opp)) & to;
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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bb_print("att pawn upleft", tmp);
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# endif
|
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tmp = pawn_shift_upright(sqbb, opp) & to;
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attackers |= tmp;
|
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# ifdef DEBUG_ATTACK_ATTACKERS1
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bb_print("att pawn upright", tmp);
|
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att pawn", tmp);
|
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# endif
|
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|
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/* knight & king */
|
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to = pos->bb[c][KNIGHT];
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tmp = bb_knight_moves(to, sq);
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attackers |= tmp;
|
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# ifdef DEBUG_ATTACK_ATTACKERS1
|
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att knight", tmp);
|
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# endif
|
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to = pos->bb[c][KING];
|
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tmp = bb_king_moves(to, sq);
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attackers |= tmp;
|
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# ifdef DEBUG_ATTACK_ATTACKERS1
|
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att king", tmp);
|
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# endif
|
||||
|
||||
@@ -136,7 +139,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
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to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
|
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tmp = hyperbola_bishop_moves(occ, sq) & to;
|
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attackers |= tmp;
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS
|
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bb_print("att bishop/queen", tmp);
|
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# endif
|
||||
|
||||
@@ -144,10 +147,9 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
|
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to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
|
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tmp = hyperbola_rook_moves(occ, sq) & to;
|
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attackers |= tmp;
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS
|
||||
bb_print("att rook/queen", tmp);
|
||||
bb_print("ATTACKERS", attackers);
|
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printf("attackers=%lx\n", attackers);
|
||||
# endif
|
||||
|
||||
return attackers;
|
||||
@@ -178,7 +180,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
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bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||
/* keep only squares between AND on sq diag/anti */
|
||||
if (popcount64(between & lines) == 1)
|
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pinners |= mask(maybe_pinner);
|
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pinners |= BIT(maybe_pinner);
|
||||
}
|
||||
|
||||
/* same for rook type */
|
||||
@@ -187,7 +189,7 @@ bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t color)
|
||||
bit_for_each64(maybe_pinner, tmp, attackers) {
|
||||
bitboard_t between = bb_between_excl[maybe_pinner][sq];
|
||||
if (popcount64(between & lines) == 1)
|
||||
pinners |= mask(maybe_pinner);
|
||||
pinners |= BIT(maybe_pinner);
|
||||
}
|
||||
# ifdef DEBUG_ATTACK_ATTACKERS1
|
||||
char str[32];
|
||||
|
@@ -53,8 +53,8 @@ static int king_vector[8] = {
|
||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2)
|
||||
{
|
||||
const bitboard_t m1 = -1;
|
||||
const bitboard_t a2a7 = C64(0x0001010101010100);
|
||||
const bitboard_t b7h1 = C64(0x0002040810204080);
|
||||
const bitboard_t a2a7 = U64(0x0001010101010100);
|
||||
const bitboard_t b7h1 = U64(0x0002040810204080);
|
||||
bitboard_t btwn_bits, ray_bits;
|
||||
u32 rank_diff, file_diff, anti_diff, diag_diff;
|
||||
|
||||
@@ -109,7 +109,7 @@ void bitboard_init(void)
|
||||
* in-between, sq2 excluded
|
||||
*/
|
||||
for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
|
||||
bb_sq[sq1] = mask(sq1);
|
||||
bb_sq[sq1] = BIT(sq1);
|
||||
for (square_t sq2 = A1; sq2 <= H8; ++sq2)
|
||||
bb_between_excl[sq1][sq2] = bitboard_between_excl(sq1, sq2);
|
||||
}
|
||||
@@ -121,15 +121,15 @@ void bitboard_init(void)
|
||||
file_t f = sq_file(sq);
|
||||
rank_t r = sq_rank(sq);
|
||||
for (int vec = 0; vec < 4; ++vec) {
|
||||
tmpbb[sq][vec] |= mask(sq_make(f, r));
|
||||
tmpbb[sq][vec] |= BIT(sq_make(f, r));
|
||||
for (int dir = -1; dir <= 1; dir += 2) {
|
||||
file_t df = dir * vecs[vec].df, f2 = f + df;
|
||||
rank_t dr = dir * vecs[vec].dr, r2 = r + dr;
|
||||
bitboard_t mask_between = 0;
|
||||
while (sq_coord_ok(f2) && sq_coord_ok(r2)) {
|
||||
square_t dest = sq_make(f2, r2);
|
||||
tmpbb[sq][vec] |= mask(dest);
|
||||
mask_between |= mask(dest);
|
||||
tmpbb[sq][vec] |= BIT(dest);
|
||||
mask_between |= BIT(dest);
|
||||
bb_between[sq][dest] = mask_between;
|
||||
f2 += df, r2 += dr;
|
||||
}
|
||||
@@ -160,10 +160,10 @@ void bitboard_init(void)
|
||||
/* 3) pawn, knight and king attacks
|
||||
*/
|
||||
for (square_t sq = A1; sq <= H8; ++sq) {
|
||||
if (sq >= A2)
|
||||
bb_pawn_attacks[BLACK][sq] = pawn_attacks_bb(mask(sq), BLACK);
|
||||
if (sq <= H7)
|
||||
bb_pawn_attacks[WHITE][sq] = pawn_attacks_bb(mask(sq), WHITE);
|
||||
bb_pawn_attacks[WHITE][sq] = bb_pawns_attacks(BIT(sq), sq_up(WHITE));
|
||||
if (sq >= A2)
|
||||
bb_pawn_attacks[BLACK][sq] = bb_pawns_attacks(BIT(sq), sq_up(BLACK));
|
||||
|
||||
for (int vec = 0; vec < 8; ++vec) {
|
||||
int dst = sq + knight_vector[vec];
|
||||
@@ -281,7 +281,7 @@ char *bb_rank_sprint(char *str, const uchar bb8)
|
||||
{
|
||||
file_t f;
|
||||
for (f = FILE_A; f <= FILE_H; ++f) {
|
||||
*(str + f) = bb8 & mask(f) ? '1': '.';
|
||||
*(str + f) = bb8 & BIT(f) ? '1': '.';
|
||||
}
|
||||
*(str + f) = 0;
|
||||
//printf(" 0 1 2 3 4 5 6 7\n");
|
||||
|
@@ -234,12 +234,25 @@ static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
|
||||
return shift >= 0 ? bb << shift : bb >> -shift;
|
||||
}
|
||||
|
||||
/**
|
||||
* bb_pawns_attacks() - shift up pawns on both diagonals (attacks)
|
||||
* @bb: pawns bitboard
|
||||
* @push: shift value for pawn up
|
||||
*
|
||||
* Get the possible attacks for all @bb pawns.
|
||||
*
|
||||
* @return: squares attacked by @bbpawns
|
||||
*/
|
||||
static __always_inline bitboard_t bb_pawns_attacks(const bitboard_t bb, int push)
|
||||
{
|
||||
return bb_shift(bb & ~FILE_Abb, push - 1) | bb_shift(bb & ~FILE_Hbb, push + 1);
|
||||
}
|
||||
|
||||
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
|
||||
#define bb_file(f) ((u64) FILE_Abb << (f))
|
||||
|
||||
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
||||
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c))
|
||||
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c)) /* likely useless */
|
||||
|
||||
/**
|
||||
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
||||
@@ -260,7 +273,7 @@ static __always_inline bool bb_sq_aligned(square_t sq1, square_t sq2)
|
||||
*/
|
||||
static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t sq3)
|
||||
{
|
||||
return bb_line[sq1][sq2] & mask(sq3);
|
||||
return bb_line[sq1][sq2] & BIT(sq3);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -273,58 +286,9 @@ static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t
|
||||
*/
|
||||
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
||||
{
|
||||
return bb_between_excl[sq1][sq2] & mask(sq);
|
||||
return bb_between_excl[sq1][sq2] & BIT(sq);
|
||||
}
|
||||
|
||||
/* TODO: when OK, replace with macros */
|
||||
static __always_inline bitboard_t shift_n(const bitboard_t bb)
|
||||
{
|
||||
return bb << NORTH;
|
||||
}
|
||||
static __always_inline bitboard_t shift_ne(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Hbb) << NORTH_EAST;
|
||||
}
|
||||
static __always_inline bitboard_t shift_e(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Hbb) << EAST;
|
||||
}
|
||||
static __always_inline bitboard_t shift_se(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Hbb) >> -SOUTH_EAST;
|
||||
}
|
||||
static __always_inline bitboard_t shift_s(const bitboard_t bb)
|
||||
{
|
||||
return bb >> -SOUTH;
|
||||
}
|
||||
static __always_inline bitboard_t shift_sw(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Abb) >> -SOUTH_WEST;
|
||||
}
|
||||
static __always_inline bitboard_t shift_w(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Abb) >> -WEST;
|
||||
}
|
||||
static __always_inline bitboard_t shift_nw(const bitboard_t bb)
|
||||
{
|
||||
return (bb & ~FILE_Abb) << NORTH_WEST;
|
||||
}
|
||||
|
||||
/* pawn moves/attacks (for bitboards) */
|
||||
#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
|
||||
#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
|
||||
#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
|
||||
|
||||
#define pawn_attacks_bb(bb, c) (pawn_shift_upleft(bb, c) | \
|
||||
pawn_shift_upright(bb, c))
|
||||
|
||||
/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
|
||||
* Need to make functions with control instead.
|
||||
*/
|
||||
#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
|
||||
//#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
|
||||
//#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
|
||||
|
||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
||||
void bitboard_init(void);
|
||||
|
||||
|
@@ -14,7 +14,8 @@
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include <brlib.h>
|
||||
|
||||
#include "board.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
@@ -93,7 +94,7 @@ void board_print_mask(const piece_t *board, const bitboard_t mask)
|
||||
for (int file = 0; file < 8; ++file) {
|
||||
square_t sq = sq_make(file, rank);
|
||||
piece_t pc = board[sq];
|
||||
bitboard_t set = mask(sq) & mask;
|
||||
bitboard_t set = BIT(sq) & mask;
|
||||
printf("%s", set? REVERSE : " ");
|
||||
# ifdef DIAGRAM_SYM
|
||||
printf("%s", pc? piece_to_sym(pc): " ");
|
||||
|
@@ -16,11 +16,12 @@
|
||||
|
||||
#include "brlib.h" /* brlib types */
|
||||
|
||||
#define ONE 1ull
|
||||
#define C64(const_u64) const_u64##ULL
|
||||
#define mask(i) ( (u64) (ONE << (i)) )
|
||||
#define ONE 1ul
|
||||
#define U64(const_u64) const_u64##UL
|
||||
#define BIT(i) ( (u64) (ONE << (i)) )
|
||||
|
||||
#define BOARDSIZE (8*8)
|
||||
#define GAMESIZE 1024 /* max game size (512 moves) */
|
||||
|
||||
/**
|
||||
* sq_rel - get relative square
|
||||
@@ -50,17 +51,19 @@
|
||||
/* castle_t bits structure
|
||||
*/
|
||||
typedef enum {
|
||||
CASTLE_WK = (1 << 0), /* 0x01 00000001 */
|
||||
CASTLE_WQ = (1 << 1), /* 0x02 00000010 */
|
||||
CASTLE_BK = (1 << 2), /* 0x04 00000100 */
|
||||
CASTLE_BQ = (1 << 3), /* 0x08 00001000 */
|
||||
CASTLE_NONE = 0,
|
||||
CASTLE_WK = (1 << 0), /* 0001 */
|
||||
CASTLE_WQ = (1 << 1), /* 0010 */
|
||||
CASTLE_BK = (1 << 2), /* 0100 */
|
||||
CASTLE_BQ = (1 << 3), /* 1000 */
|
||||
|
||||
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */
|
||||
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */
|
||||
CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 0011 = 3 = W castle mask */
|
||||
CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 1100 = 12 = B castle mask */
|
||||
CASTLE_ALL = (CASTLE_W | CASTLE_B), /* 1111 = 15 */
|
||||
|
||||
CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
|
||||
CASTLE_Q = (1 << 1),
|
||||
CASTLE_KQ = (CASTLE_K |CASTLE_Q)
|
||||
CASTLE_KQ = (CASTLE_K |CASTLE_Q),
|
||||
} castle_rights_t;
|
||||
|
||||
/* determine is oo or ooo is possible with castle flags f and color c
|
||||
@@ -137,8 +140,10 @@ typedef enum {
|
||||
|
||||
/* define diff for relative squares */
|
||||
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
|
||||
#define sq_upleft(c) ((c) == WHITE ? NORTH_WEST: SOUTH_EAST)
|
||||
#define sq_upright(c) ((c) == WHITE ? NORTH_EAST: SOUTH_WEST)
|
||||
/* Attention here: We mix "up" (color dependent) and W/E, color independant.
|
||||
*/
|
||||
#define sq_upwest(up) ((up) - 1)
|
||||
#define sq_upeast(up) ((up) + 1)
|
||||
|
||||
#include <time.h>
|
||||
|
||||
@@ -171,4 +176,11 @@ s64 clock_elapsed_μs(mclock_t *clock);
|
||||
s64 clock_elapsed_ms(mclock_t *clock);
|
||||
double clock_elapsed_sec(mclock_t *clock);
|
||||
|
||||
#define RAND_SEED_DEFAULT U64(0xb0d1ccea)
|
||||
|
||||
void rand_init(u64 seed);
|
||||
u64 rand64(void);
|
||||
|
||||
void init_all(void);
|
||||
|
||||
#endif /* _CHESSDEFS_H */
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/* eval.h - static position evaluation.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
|
96
src/fen.c
96
src/fen.c
@@ -61,46 +61,50 @@ static const char *castle_str = "KQkq";
|
||||
#define SKIP_BLANK(p) for(;isspace(*(p)); (p)++)
|
||||
|
||||
/**
|
||||
* fen_check(pos_t *pos) - test (and try to fix) fen-generated position.
|
||||
* @pos: position
|
||||
* fen_ok() - test (and try to fix) fen-generated position.
|
||||
* @pos: &position
|
||||
* @fixit: action flag
|
||||
*
|
||||
* Test and fix the following:
|
||||
* Test and possibly fix the following:
|
||||
* - inconsistent castle flags (if K & R are not in correct position)
|
||||
* - inconsistent en-passant square (turn, bad pawn position)
|
||||
* - inconsistent en-passant square (turn, bad pawns positions)
|
||||
*
|
||||
* pos_check() is also called, leading to fatal errors if something is wrong.
|
||||
* if @fixit is true, any error above will be fixed, and pos_ok() will
|
||||
is also called, leading to fatal errors if something is wrong.
|
||||
*
|
||||
* @return: 0 if OK, 1 if OK after fix, -1 if fatal issue.
|
||||
*/
|
||||
static int fen_check(pos_t *pos)
|
||||
int fen_ok(pos_t *pos, bool fixit)
|
||||
{
|
||||
char *colstr[2] = { "white", "black"};
|
||||
int warning = 0;
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
int up = sq_up(us); /* pawn up */
|
||||
square_t ep = pos->en_passant;
|
||||
|
||||
/* en passant, depends on who plays next */
|
||||
if (pos->en_passant != SQUARE_NONE) {
|
||||
rank_t eprank = sq_rank(pos->en_passant);
|
||||
file_t epfile = sq_file(pos->en_passant);
|
||||
rank_t rank5 = sq_rel_rank(RANK_5, pos->turn);
|
||||
rank_t rank6 = sq_rel_rank(RANK_6, pos->turn);
|
||||
rank_t rank7 = sq_rel_rank(RANK_7, pos->turn);
|
||||
piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN;
|
||||
if (warn(eprank != rank6 ||
|
||||
pos->board[sq_make(epfile, rank5)] != pawn ||
|
||||
pos->board[sq_make(epfile, rank6)] != EMPTY ||
|
||||
pos->board[sq_make(epfile, rank7)] != EMPTY,
|
||||
"fen warn: wrong en-passant settings. (fixed)\n")) {
|
||||
# ifdef DEBUG_FEN
|
||||
printf("ep5=%o ep6=%o ep7=%o\n", sq_make(epfile, rank5),
|
||||
sq_make(epfile, rank6), sq_make(epfile, rank7));
|
||||
# endif
|
||||
if (ep != SQUARE_NONE) {
|
||||
rank_t eprank = sq_rank(ep);
|
||||
rank_t rank6 = sq_rel_rank(RANK_6, us);
|
||||
piece_t pawn = MAKE_PIECE(PAWN, them);
|
||||
bitboard_t att = bb_pawn_attacks[them][ep] & pos->bb[us][PAWN];
|
||||
|
||||
if (eprank != rank6 ||
|
||||
pos->board[ep - up] != pawn ||
|
||||
pos->board[ep] != EMPTY ||
|
||||
pos->board[ep + up] != EMPTY ||
|
||||
att == 0ull) {
|
||||
|
||||
warning++;
|
||||
if (fixit) {
|
||||
warn(true, "pos warn: wrong en-passant settings (fixed).\n");
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int color = WHITE; color <= BLACK; ++color) {
|
||||
rank_t rank1 = color == WHITE? RANK_1: RANK_8;
|
||||
rank_t rank1 = sq_rel_rank(RANK_1, color);
|
||||
|
||||
/* castling */
|
||||
/* where K and R should be for valid castle flag */
|
||||
@@ -109,28 +113,28 @@ static int fen_check(pos_t *pos)
|
||||
bitboard_t r_q = bb_sq[sq_make(FILE_A, rank1)];
|
||||
|
||||
/* where they are */
|
||||
bitboard_t kings = pos->bb[color][KING];
|
||||
bitboard_t rooks = pos->bb[color][ROOK];
|
||||
bitboard_t kingbb = pos->bb[color][KING];
|
||||
bitboard_t rookbb = pos->bb[color][ROOK];
|
||||
castle_rights_t castle_k = color == WHITE? CASTLE_WK: CASTLE_BK;
|
||||
castle_rights_t castle_q = color == WHITE? CASTLE_WQ: CASTLE_BQ;
|
||||
if (pos->castle & castle_k) {
|
||||
if (warn(!(k & kings && r_k & rooks),
|
||||
"fen warn: wrong %s short castling K or R position (fixed)\n",
|
||||
colstr[color])) {
|
||||
if (pos->castle & castle_k && !(k & kingbb && r_k & rookbb)) {
|
||||
warning++;
|
||||
if (fixit) {
|
||||
warn(true, "fen warn: wrong %s short castling (fixed)\n",
|
||||
colstr[color]);
|
||||
pos->castle &= ~castle_k;
|
||||
}
|
||||
}
|
||||
if (pos->castle & castle_q) {
|
||||
if (warn(!(k & kings && r_q & rooks),
|
||||
"fen warn: wrong %s long castling K or R position (fixed)\n",
|
||||
colstr[color])) {
|
||||
if (pos->castle & castle_q && !(k & kingbb && r_q & rookbb)) {
|
||||
warning++;
|
||||
if (fixit) {
|
||||
warn(true, "fen warn: wrong %s long castling (fixed)\n",
|
||||
colstr[color]);
|
||||
pos->castle &= ~castle_q;
|
||||
}
|
||||
}
|
||||
}
|
||||
return pos_ok(pos, 0) ? warning: -1;
|
||||
return warning;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -162,7 +166,7 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
||||
char *p;
|
||||
short rank, file, tmp;
|
||||
piece_t piece;
|
||||
int consumed, err_line = 0, err_pos, err_char;
|
||||
int consumed, err_line = 0, err_pos = 0, err_char = 0;
|
||||
pos_t tmppos;
|
||||
|
||||
pos_clear(&tmppos);
|
||||
@@ -184,6 +188,8 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
||||
piece, PIECE(piece), COLOR(piece));
|
||||
# endif
|
||||
pos_set_sq(&tmppos, sq_make(file, rank), piece);
|
||||
if (PIECE(piece) == KING)
|
||||
tmppos.king[COLOR(piece)] = sq_make(file, rank);
|
||||
file++;
|
||||
} else { /* error */
|
||||
err_line = __LINE__, err_char = *cur, err_pos = cur - fen;
|
||||
@@ -248,13 +254,15 @@ end:
|
||||
err_line, err_pos, err_char, err_char)) {
|
||||
return NULL;
|
||||
}
|
||||
if (fen_check(&tmppos) < 0)
|
||||
return NULL;
|
||||
|
||||
fen_ok(&tmppos, true); /* fix e.p & castling flags */
|
||||
if (!pos_ok(&tmppos, false))
|
||||
return NULL; /* invalid position: ignored */
|
||||
|
||||
tmppos.key = zobrist_calc(&tmppos);
|
||||
if (!pos)
|
||||
pos = pos_dup(&tmppos);
|
||||
//puts("prout 1");
|
||||
//pos_print_raw(&tmppos, 1);
|
||||
//puts("prout 2");
|
||||
pos = pos_new();
|
||||
pos_copy(&tmppos, pos);
|
||||
# ifdef DEBUG_FEN
|
||||
pos_print_raw(&tmppos, 1);
|
||||
# endif
|
||||
@@ -324,7 +332,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
||||
fen[cur++] = '-';
|
||||
} else {
|
||||
for (int i = 0; i < 4; ++i)
|
||||
if (pos->castle & mask(i))
|
||||
if (pos->castle & BIT(i))
|
||||
fen[cur++] = castle_str[i];
|
||||
}
|
||||
fen[cur++] = ' ';
|
||||
@@ -334,8 +342,8 @@ char *pos2fen(const pos_t *pos, char *fen)
|
||||
if (pos->en_passant == SQUARE_NONE) {
|
||||
fen[cur++] = '-';
|
||||
} else {
|
||||
fen[cur++] = FILE2C(sq_file(pos->en_passant));
|
||||
fen[cur++] = RANK2C(sq_rank(pos->en_passant));
|
||||
strcpy(fen+cur, sq_to_string(pos->en_passant));
|
||||
cur += 2;
|
||||
}
|
||||
fen[cur++] = ' ';
|
||||
|
||||
|
@@ -20,6 +20,7 @@
|
||||
|
||||
extern const char *startfen; /* startup position */
|
||||
|
||||
extern int fen_ok(pos_t *pos, bool fixit);
|
||||
extern pos_t *startpos(pos_t *pos);
|
||||
extern pos_t *fen2pos(pos_t *pos, const char *fen);
|
||||
extern char *pos2fen(const pos_t *pos, char *fen);
|
||||
|
395
src/hash.c
Normal file
395
src/hash.c
Normal file
@@ -0,0 +1,395 @@
|
||||
/* hash.c - hash management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <string.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
#include "position.h"
|
||||
#include "piece.h"
|
||||
#include "hash.h"
|
||||
|
||||
u64 zobrist_pieces[16][64];
|
||||
u64 zobrist_castling[4 * 4 + 1];
|
||||
u64 zobrist_turn; /* for black, XOR each ply */
|
||||
u64 zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||
|
||||
hasht_t hash_tt; /* main transposition table */
|
||||
|
||||
/**
|
||||
* zobrist_init() - initialize zobrist tables.
|
||||
*
|
||||
* Initialize all zobrist random bitmasks. Must be called before any other
|
||||
* zobrist function, and can be called once only (further calls will be ignored).
|
||||
*/
|
||||
void zobrist_init(void)
|
||||
{
|
||||
static bool called = false;
|
||||
if (!called) {
|
||||
called = true;
|
||||
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
zobrist_pieces[MAKE_PIECE(p, c)][sq] = rand64();
|
||||
}
|
||||
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c)
|
||||
zobrist_castling[c] = rand64();
|
||||
for (file_t f = FILE_A; f <= FILE_H; ++f)
|
||||
zobrist_ep[f] = rand64();
|
||||
zobrist_ep[8] = 0; /* see EP_ZOBRIST_IDX macro */
|
||||
zobrist_turn = rand64();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* zobrist_calc() - calculate a position zobrist hash.
|
||||
* @pos: &position
|
||||
*
|
||||
* Normally, Zobrist keys are incrementally calculated when doing or
|
||||
* undoing a move.
|
||||
* This function should normally only be called:
|
||||
* - When starting a new position
|
||||
* - To verify incremental Zobrist calculation is correct
|
||||
*
|
||||
* @return: @pos Zobrist key
|
||||
*/
|
||||
hkey_t zobrist_calc(pos_t *pos)
|
||||
{
|
||||
hkey_t key = 0;
|
||||
|
||||
if (pos->turn == BLACK)
|
||||
key ^= zobrist_turn;
|
||||
|
||||
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||
for (piece_type_t pt = PAWN; pt <= KING; ++pt) {
|
||||
piece_t piece = MAKE_PIECE(pt, c);
|
||||
bitboard_t bb = pos->bb[c][pt];
|
||||
while (bb) {
|
||||
square_t sq = bb_next(&bb);
|
||||
key ^= zobrist_pieces[piece][sq];
|
||||
}
|
||||
}
|
||||
}
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
/**
|
||||
* zobrist_verify() - verify current position Zobrist key.
|
||||
* @pos: &position
|
||||
*
|
||||
* Verify that position Zobrist key matches a full Zobrist calculation.
|
||||
* This function cannot be called if ZOBRIST_VERIFY is not set.
|
||||
*
|
||||
* @return: True if Zobrist key is OK.
|
||||
*/
|
||||
#ifdef ZOBRIST_VERIFY
|
||||
|
||||
#pragma push_macro("BUG_ON") /* force BUG_ON and WARN_ON */
|
||||
#pragma push_macro("WARN_ON")
|
||||
#undef BUG_ON
|
||||
#define BUG_ON
|
||||
#undef WARN_ON
|
||||
#define WARN_ON
|
||||
|
||||
bool zobrist_verify(pos_t *pos)
|
||||
{
|
||||
hkey_t diff, key = zobrist_calc(pos);
|
||||
|
||||
if (pos->key == key)
|
||||
return true;
|
||||
|
||||
printf("key verify: cur=%#lx != %#lx\n", pos->key, key);
|
||||
|
||||
/* try to find-out the key in different zobrist tables */
|
||||
diff = pos->key ^ key;
|
||||
|
||||
for (color_t c = WHITE; c <= BLACK; ++c) {
|
||||
for (piece_type_t p = PAWN; p <= KING; ++p)
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
if (diff == zobrist_pieces[MAKE_PIECE(p, c)][sq]) {
|
||||
warn(true, "zobrist difference is piece:[%s][%s]\n",
|
||||
piece_to_fen(MAKE_PIECE(p, c)), sq_to_string(sq));
|
||||
goto end;
|
||||
}
|
||||
}
|
||||
for (castle_rights_t c = CASTLE_NONE; c <= CASTLE_ALL; ++c) {
|
||||
if (diff == zobrist_castling[c]) {
|
||||
warn(true, "zobrist difference is castling:[%d]\n", c);
|
||||
goto end;
|
||||
}
|
||||
}
|
||||
|
||||
for (file_t f = FILE_A; f <= FILE_H; ++f) {
|
||||
if (diff == zobrist_ep[f]) {
|
||||
warn(true, "zobrist difference is ep:[%d]\n", f);
|
||||
goto end;
|
||||
}
|
||||
}
|
||||
if (diff == zobrist_turn) {
|
||||
warn(true, "zobrist difference is turn\n");
|
||||
goto end;
|
||||
}
|
||||
warn(true, "zobrist diff %lx is unknown\n", diff);
|
||||
end:
|
||||
bug_on(false);
|
||||
/* not reached */
|
||||
return true;
|
||||
}
|
||||
#pragma pop_macro("WARN_ON")
|
||||
#pragma pop_macro("BUG_ON")
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* tt_create() - create transposition table
|
||||
* @sizemb: s32 size of hash table in Mb
|
||||
*
|
||||
* Create a hash table of max @sizemb (or HASH_SIZE_MBif @sizemb <= 0) Mb size.
|
||||
* This function must be called at startup.
|
||||
*
|
||||
* The number of bucket_t entries fitting in @sizemb is calculated, and rounded
|
||||
* (down) to a power of 2.
|
||||
* This means the actual size could be lower than @sizemb (nearly halved in
|
||||
* worst case).
|
||||
*
|
||||
* If transposition hashtable already exists and new size would not change,
|
||||
* the old one is cleared.
|
||||
* If transposition hashtable already exists and new size is different,
|
||||
* the old one is destroyed first (old data is not preserved).
|
||||
*
|
||||
* TODO:
|
||||
* - Rebuild old hashtable data ?
|
||||
*
|
||||
* @return: hash table size in Mb. If memory allocation fails, the function does
|
||||
* not return.
|
||||
*/
|
||||
int tt_create(s32 sizemb)
|
||||
{
|
||||
size_t bytes, target_nbuckets;
|
||||
u32 nbits;
|
||||
|
||||
static_assert(sizeof(hentry_t) == 16, "fatal: hentry_t size != 16");
|
||||
|
||||
//printf("mb = %'7u ", sizemb);
|
||||
/* adjust tt size */
|
||||
if (sizemb <= 0)
|
||||
sizemb = HASH_SIZE_DEFAULT;
|
||||
sizemb = clamp(sizemb, HASH_SIZE_MIN, HASH_SIZE_MAX);
|
||||
//printf("-> %'6d ", sizemb);
|
||||
|
||||
bytes = sizemb * 1024ull * 1024ull; /* bytes wanted */
|
||||
target_nbuckets = bytes / sizeof(bucket_t); /* target buckets */
|
||||
|
||||
nbits = msb64(target_nbuckets); /* adjust to power of 2 */
|
||||
|
||||
if (hash_tt.nbits != nbits) {
|
||||
if (hash_tt.nbits)
|
||||
tt_delete();
|
||||
|
||||
hash_tt.nbits = nbits;
|
||||
|
||||
hash_tt.nbuckets = BIT(hash_tt.nbits);
|
||||
hash_tt.nkeys = hash_tt.nbuckets * ENTRIES_PER_BUCKET;
|
||||
|
||||
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
|
||||
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
|
||||
|
||||
hash_tt.mask = -1ull >> (64 - nbits);
|
||||
|
||||
hash_tt.keys = safe_malloc(hash_tt.bytes);
|
||||
|
||||
//printf("bits=%2d size=%'15lu/%'6d Mb/%'14lu buckets ",
|
||||
// hash_tt.nbits, hash_tt.bytes, hash_tt.mb, hash_tt.nbuckets);
|
||||
//printf("mask=%9x\n", hash_tt.mask);
|
||||
}
|
||||
//else {
|
||||
// printf("unchanged (cleared)\n");
|
||||
//}
|
||||
/* attention - may fail ! */
|
||||
tt_clear();
|
||||
|
||||
return hash_tt.nbits;
|
||||
}
|
||||
|
||||
/**
|
||||
* tt_clear() - clear transposition table
|
||||
*
|
||||
* Reset hashtable entries (if available) and statistic information.
|
||||
*/
|
||||
void tt_clear()
|
||||
{
|
||||
if (hash_tt.keys)
|
||||
memset(hash_tt.keys, 0, hash_tt.bytes);
|
||||
|
||||
hash_tt.used_keys = 0;
|
||||
hash_tt.collisions = 0;
|
||||
hash_tt.hits = 0;
|
||||
hash_tt.misses = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* tt_delete() - delete transposition table
|
||||
*
|
||||
* free hashtable data.
|
||||
*/
|
||||
void tt_delete()
|
||||
{
|
||||
if (hash_tt.keys)
|
||||
safe_free(hash_tt.keys);
|
||||
memset(&hash_tt, 0, sizeof(hash_tt));
|
||||
}
|
||||
|
||||
/**
|
||||
* tt_probe() - probe tt for an entry
|
||||
*
|
||||
*
|
||||
*/
|
||||
hentry_t *tt_probe(hkey_t key)
|
||||
{
|
||||
bucket_t *bucket;
|
||||
hentry_t *entry;
|
||||
int i;
|
||||
|
||||
bug_on(!hash_tt.keys);
|
||||
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||
|
||||
/* find key in buckets */
|
||||
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||
entry = bucket->entry + i;
|
||||
if (key == entry->key)
|
||||
break;
|
||||
}
|
||||
if (i < ENTRIES_PER_BUCKET)
|
||||
return entry;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* tt_probe_perft() - probe tt for an entry (perft version)
|
||||
* @key: Zobrist (hkey_t) key
|
||||
* @depth: depth from search root
|
||||
*
|
||||
* Search transposition for @key entry with @depth depth.
|
||||
*
|
||||
* @return: @hentry_t address is found, TT_MISS otherwise.
|
||||
*/
|
||||
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth)
|
||||
{
|
||||
bucket_t *bucket;
|
||||
hentry_t *entry;
|
||||
int i;
|
||||
|
||||
bug_on(!hash_tt.keys);
|
||||
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||
|
||||
/* find key in buckets */
|
||||
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||
entry = bucket->entry + i;
|
||||
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
|
||||
hash_tt.hits++;
|
||||
//printf("tt hit: key=%lx bucket=%lu entry=%d!\n",
|
||||
// key, bucket - hash_tt.keys, i);
|
||||
return entry;
|
||||
}
|
||||
}
|
||||
//printf("tt miss: key=%lx bucket=%lu\n",
|
||||
// key, bucket - hash_tt.keys);
|
||||
hash_tt.misses++;
|
||||
return TT_MISS;
|
||||
}
|
||||
|
||||
/**
|
||||
* tt_store_perft() - store a transposition table entry (perft version)
|
||||
* @key: Zobrist (hkey_t) key
|
||||
* @depth: depth from search root
|
||||
* @nodes: value to store
|
||||
*
|
||||
*/
|
||||
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes)
|
||||
{
|
||||
bucket_t *bucket;
|
||||
hentry_t *entry;
|
||||
int replace = -1, newkey = 0;
|
||||
uint mindepth = 1024;
|
||||
u64 data = HASH_PERFT(depth, nodes);
|
||||
|
||||
//printf("tt_store: key=%lx data=%lx depth=%d=%d nodes=%lu=%lu\n",
|
||||
// key, data, depth, HASH_PERFT_DEPTH(data), nodes, HASH_PERFT_VAL(data));
|
||||
printf("tt_store: key=%lx depth=%d nodes=%lu ",
|
||||
key, depth, nodes);
|
||||
bug_on(!hash_tt.keys);
|
||||
bucket = hash_tt.keys + (key & hash_tt.mask);
|
||||
|
||||
/* find key in buckets */
|
||||
for (int i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||
entry = bucket->entry + i;
|
||||
if (key == entry->key && HASH_PERFT_DEPTH(entry->data)) {
|
||||
printf("tt_store: sup key/depth, this should not happen!\n");
|
||||
return NULL;
|
||||
}
|
||||
if (!entry->key) {
|
||||
replace = i;
|
||||
break;
|
||||
}
|
||||
/* we replace hash if we are higher in tree */
|
||||
if (HASH_PERFT_DEPTH(entry->data) < mindepth) {
|
||||
mindepth = HASH_PERFT_DEPTH(entry->data);
|
||||
replace = i;
|
||||
}
|
||||
/*
|
||||
* else {
|
||||
*
|
||||
* if (key == entry->key && HASH_PERFT_DEPTH(entry->data) > mindepth) {
|
||||
* mindepth = HASH_PERFT_DEPTH(entry->data);
|
||||
* replace = i;
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
}
|
||||
if (replace >= 0) {
|
||||
entry = bucket->entry + replace;
|
||||
if (HASH_PERFT_VAL(entry->data)) {
|
||||
printf("REPL entry=%lu[%d] key=%lx->%lx val=%lu->%lu\n",
|
||||
bucket - hash_tt.keys, replace,
|
||||
entry->key, key,
|
||||
HASH_PERFT_VAL(entry->data), nodes);
|
||||
} else {
|
||||
printf("NEW entry=%lu[%d] key=%lx val=%lu\n",
|
||||
bucket - hash_tt.keys, replace,
|
||||
entry->key, nodes);
|
||||
}
|
||||
entry->key = key;
|
||||
entry->data = data;
|
||||
return entry;
|
||||
} else {
|
||||
printf("TT full, skip\n");
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void tt_stats()
|
||||
{
|
||||
printf("TT: sz=%u bits=%u bcks=%'lu entries=%'lu mask=%10x"
|
||||
"used=%lu hits/miss=%'lu/%'lu\n",
|
||||
hash_tt.mb, hash_tt.nbits, hash_tt.nbuckets, hash_tt.nkeys, hash_tt.mask,
|
||||
hash_tt.used_keys, hash_tt.hits, hash_tt.misses);
|
||||
//printf("\tused=%lu hits/miss=%lu/%lu\n",
|
||||
// hash_tt.used_keys, hash_tt.hits, hash_tt.misses);
|
||||
}
|
135
src/hash.h
Normal file
135
src/hash.h
Normal file
@@ -0,0 +1,135 @@
|
||||
/* hash.h - hash management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef HASH_H
|
||||
#define HASH_H
|
||||
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#define ENTRIES_PER_BUCKET 4 /* buckets per hash table entry */
|
||||
|
||||
#define HASH_SIZE_DEFAULT 32 /* default: 32Mb */
|
||||
#define HASH_SIZE_MIN 4
|
||||
#define HASH_SIZE_MAX 32768 /* 32Gb */
|
||||
|
||||
#define TT_MISS NULL
|
||||
|
||||
typedef u64 hkey_t; /* cannot use typedef for key_t */
|
||||
|
||||
/**
|
||||
* hentry_t: hashtable bucket.
|
||||
*
|
||||
* Size should be exactly 16 bytes. If impossible to fit necessary data in
|
||||
* 16 bytes in future, it should be updated to be exactly 32 bytes.
|
||||
*/
|
||||
typedef struct {
|
||||
hkey_t key; /* zobrist */
|
||||
union {
|
||||
u64 data;
|
||||
struct {
|
||||
u16 depth; /* ply in search */
|
||||
s16 eval;
|
||||
u16 move;
|
||||
u8 flags; /* maybe for locking, etc... */
|
||||
u8 filler;
|
||||
};
|
||||
};
|
||||
} hentry_t;
|
||||
|
||||
/* hentry perft data:
|
||||
* 0-47: perft value
|
||||
* 48-63: depth
|
||||
*/
|
||||
#define HASH_PERFT_MASK U64(0xffffffffffff)
|
||||
#define HASH_PERFT(depth, val) ((((u64) depth) << 48) | ((val) & HASH_PERFT_MASK))
|
||||
#define HASH_PERFT_VAL(data) ((data) & HASH_PERFT_MASK)
|
||||
#define HASH_PERFT_DEPTH(data) ((u16)((data) >> 48))
|
||||
|
||||
|
||||
typedef struct {
|
||||
hentry_t entry[ENTRIES_PER_BUCKET];
|
||||
} bucket_t;
|
||||
|
||||
typedef struct {
|
||||
bucket_t *keys; /* &hashtable entries */
|
||||
|
||||
/* memory size in bytes/mb */
|
||||
size_t bytes;
|
||||
u32 mb;
|
||||
|
||||
/* size in buckets/keys */
|
||||
size_t nbuckets;
|
||||
size_t nkeys; /* nbuckets * NBUCKETS */
|
||||
|
||||
/* internal representation */
|
||||
u32 nbits; /* #buckets in bits, power of 2 */
|
||||
u32 mask; /* nbuckets - 1, key mask */
|
||||
|
||||
/* stats - unsure about usage */
|
||||
//size_t used_buckets;
|
||||
size_t used_keys;
|
||||
u64 collisions;
|
||||
u64 hits;
|
||||
u64 misses;
|
||||
} hasht_t;
|
||||
|
||||
/* hack:
|
||||
* ep zobrist key index is 0-7 for each en-passant file, 8 for SQUARE_NONE.
|
||||
* To transform :
|
||||
* - ep == 64 (SQUARE_NONE) to id = 8
|
||||
* - ep == 0~63 to idx = sq_file(ep), i.e. (ep & 7)
|
||||
* we use the formula:
|
||||
* idx = ( ( ep & SQUARE_NONE ) >> 3 ) | sq_file(ep);
|
||||
*/
|
||||
#define EP_ZOBRIST_IDX(ep) ( ( (ep) >> 3 ) | sq_file(ep) )
|
||||
|
||||
extern hkey_t zobrist_pieces[16][64];
|
||||
extern hkey_t zobrist_castling[4 * 4 + 1];
|
||||
extern hkey_t zobrist_turn; /* for black, XOR each ply */
|
||||
extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
|
||||
|
||||
extern hasht_t hash_tt; /* main transposition table */
|
||||
|
||||
void zobrist_init(void);
|
||||
hkey_t zobrist_calc(pos_t *pos);
|
||||
|
||||
#ifdef ZOBRIST_VERIFY
|
||||
bool zobrist_verify(pos_t *pos);
|
||||
#else
|
||||
#define zobrist_verify(p) true
|
||||
#endif
|
||||
|
||||
/**
|
||||
* tt_prefetch() - prefetch hash table entry
|
||||
* @hash: u64 key
|
||||
*
|
||||
* Prefetch memory for @key.
|
||||
*/
|
||||
static inline void tt_prefetch(hkey_t key)
|
||||
{
|
||||
bug_on(!hash_tt.keys);
|
||||
__builtin_prefetch(hash_tt.keys + (key & hash_tt.mask));
|
||||
}
|
||||
|
||||
int tt_create(int Mb);
|
||||
void tt_clear(void);
|
||||
void tt_delete(void);
|
||||
|
||||
hentry_t *tt_probe(hkey_t key);
|
||||
hentry_t *tt_probe_perft(const hkey_t key, const u16 depth);
|
||||
hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes);
|
||||
void tt_stats(void);
|
||||
|
||||
#endif /* HASH_H */
|
@@ -129,8 +129,8 @@ bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
bitboard_t r = bswap64(o);
|
||||
square_t r_sq = FLIP_V(sq);
|
||||
|
||||
return ( (o - 2 * mask(sq) )
|
||||
^ bswap64(r - 2 * mask(r_sq)))
|
||||
return ( (o - 2 * BIT(sq) )
|
||||
^ bswap64(r - 2 * BIT(r_sq)))
|
||||
& mask;
|
||||
}
|
||||
|
||||
|
42
src/init.c
Normal file
42
src/init.c
Normal file
@@ -0,0 +1,42 @@
|
||||
/* init.c - initialize all.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <locale.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
|
||||
#include "hash.h"
|
||||
|
||||
void init_all(void)
|
||||
{
|
||||
/* for printf() numeric thousands separator */
|
||||
setlocale(LC_NUMERIC, "");
|
||||
/* line-buffered stdout */
|
||||
setlinebuf(stdout);
|
||||
|
||||
/* pseudo random generator seed */
|
||||
rand_init(RAND_SEED_DEFAULT);
|
||||
|
||||
/* bitboards & hq */
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
|
||||
/* zobrist tables & default tt hashtable */
|
||||
zobrist_init();
|
||||
tt_create(HASH_SIZE_DEFAULT);
|
||||
|
||||
}
|
40
src/misc.c
40
src/misc.c
@@ -12,6 +12,9 @@
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
@@ -110,3 +113,40 @@ double clock_elapsed_sec(mclock_t *clock)
|
||||
{
|
||||
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||
}
|
||||
|
||||
static u64 rand_seed = 1ull;
|
||||
|
||||
/**
|
||||
* rand_init() - initialize random generator seed.
|
||||
* @seed: u64, the random generator seed.
|
||||
*
|
||||
* No change is made is performed if If @seed is zero. By default, @seed is
|
||||
* 1.
|
||||
* This seed is used by rand64().
|
||||
*/
|
||||
void rand_init(u64 seed)
|
||||
{
|
||||
if (seed)
|
||||
rand_seed = seed;
|
||||
}
|
||||
|
||||
/**
|
||||
* rand64() - get a random number, xorshift method.
|
||||
*
|
||||
* Source:
|
||||
* https://en.wikipedia.org/wiki/Xorshift#xorshift*
|
||||
* We do not want true random numbers, like those offered by getrandom(2), as we
|
||||
* need to be able to get predictable results.
|
||||
* Note: For predictable results in MT, we should use separate seeds.
|
||||
*
|
||||
* @return: a 64 bits random number.
|
||||
*/
|
||||
u64 rand64(void)
|
||||
{
|
||||
bug_on(rand_seed == 0ull);
|
||||
|
||||
rand_seed ^= rand_seed >> 12;
|
||||
rand_seed ^= rand_seed << 25;
|
||||
rand_seed ^= rand_seed >> 27;
|
||||
return rand_seed * 0x2545f4914f6cdd1dull;
|
||||
}
|
||||
|
206
src/move-do.c
206
src/move-do.c
@@ -23,6 +23,7 @@
|
||||
#include "move.h"
|
||||
#include "position.h"
|
||||
#include "move-do.h"
|
||||
#include "hash.h"
|
||||
|
||||
/**
|
||||
* move_do() - do move.
|
||||
@@ -39,24 +40,30 @@
|
||||
* - castling
|
||||
* - en-passant
|
||||
* - captured piece (excl. en-passant)
|
||||
* - tt hash values are updated for:
|
||||
* - side-to-move
|
||||
* - en-passant
|
||||
* - castling rights.
|
||||
*
|
||||
* @return: pos.
|
||||
* @return: updated pos.
|
||||
*/
|
||||
pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
{
|
||||
//# ifdef DEBUG_MOVE_DO
|
||||
// move_print(move, M_PR_NL | M_PR_LONG);
|
||||
//# endif
|
||||
//*state = pos->state; /* save irreversible changes */
|
||||
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[from];
|
||||
piece_t captured = pos->board[to];
|
||||
piece_type_t ptype = PIECE(piece);
|
||||
color_t pcolor = COLOR(piece);
|
||||
piece_t new_piece = piece;
|
||||
int up = sq_up(us);
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->plycount;
|
||||
@@ -64,7 +71,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
|
||||
bug_on(pcolor != us);
|
||||
bug_on(COLOR(piece) != us);
|
||||
|
||||
if (is_promotion(move)) {
|
||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||
@@ -75,6 +82,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
@@ -85,20 +93,29 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
rookfrom = sq_rel(A1, us);
|
||||
rookto = sq_rel(D1, us);
|
||||
}
|
||||
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
if (is_dpush(move)) /* if pawn double push, set e.p. */
|
||||
pos->en_passant = from + up;
|
||||
else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
pos->en_passant = ep;
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
}
|
||||
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
square_t grabbed = to - up;
|
||||
piece_t pc = pos->board[grabbed];
|
||||
key ^= zobrist_pieces[pc][grabbed];
|
||||
pos_clr_sq(pos, grabbed);
|
||||
}
|
||||
}
|
||||
|
||||
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
|
||||
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||
pos_set_sq(pos, to, new_piece);
|
||||
|
||||
if (ptype == KING)
|
||||
@@ -120,7 +137,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
else if (from == rel_h1)
|
||||
pos->castle = clr_oo(pos->castle, us);
|
||||
}
|
||||
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
|
||||
if (can_castle(pos->castle, them)) {
|
||||
square_t rel_a8 = sq_rel(A8, us);
|
||||
square_t rel_h8 = sq_rel(H8, us);
|
||||
if (to == rel_a8)
|
||||
@@ -129,6 +146,13 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
pos->castle = clr_oo(pos->castle, them);
|
||||
}
|
||||
|
||||
/* update castling rights key */
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
|
||||
pos->key = key;
|
||||
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -149,12 +173,156 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
*
|
||||
* @return: pos.
|
||||
*/
|
||||
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
||||
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
{
|
||||
color_t them = pos->turn, us = OPPONENT(them);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[to];
|
||||
int up = sq_up(them);
|
||||
|
||||
if (is_promotion(move))
|
||||
piece = MAKE_PIECE(PAWN, us);
|
||||
|
||||
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||
|
||||
if (PIECE(piece) == KING)
|
||||
pos->king[us] = from;
|
||||
|
||||
if (pos->captured != EMPTY) {
|
||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||
} else if (is_castle(move)) { /* make reverse rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
rookfrom = sq_rel(F1, us);
|
||||
rookto = sq_rel(H1, us);
|
||||
} else {
|
||||
rookfrom = sq_rel(D1, us);
|
||||
rookto = sq_rel(A1, us);
|
||||
}
|
||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||
square_t grabbed = to + up;
|
||||
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||
}
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
return pos;
|
||||
}
|
||||
|
||||
/**
|
||||
* move_{do,undo}_alt - alternative move_do/move_undo (to experiment)
|
||||
*/
|
||||
pos_t *move_do_alt(pos_t *pos, const move_t move) //, state_t *state)
|
||||
{
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[from];
|
||||
piece_t captured = pos->board[to];
|
||||
piece_type_t ptype = PIECE(piece);
|
||||
piece_t new_piece = piece;
|
||||
int up = sq_up(us);
|
||||
hkey_t key = pos->key;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->plycount;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
|
||||
bug_on(COLOR(piece) != us);
|
||||
|
||||
if (is_promotion(move)) {
|
||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
if (is_castle_K(move)) {
|
||||
rookfrom = sq_rel(H1, us);
|
||||
rookto = sq_rel(F1, us);
|
||||
} else {
|
||||
rookfrom = sq_rel(A1, us);
|
||||
rookto = sq_rel(D1, us);
|
||||
}
|
||||
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
pos->en_passant = ep;
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
}
|
||||
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
square_t grabbed = to - up;
|
||||
key ^= zobrist_pieces[pos->board[grabbed]][grabbed];
|
||||
pos_clr_sq(pos, grabbed);
|
||||
}
|
||||
}
|
||||
|
||||
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
||||
pos_set_sq(pos, to, new_piece);
|
||||
|
||||
if (ptype == KING)
|
||||
pos->king[us] = to;
|
||||
|
||||
/* update castling flags
|
||||
* As we always consider flags are valid, we :
|
||||
* - adjust our flags if relative from is "E1", "A1", H1"
|
||||
* - adjust opp flags if relative to if "A8", H8"
|
||||
*/
|
||||
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
||||
square_t rel_e1 = sq_rel(E1, us);
|
||||
square_t rel_a1 = sq_rel(A1, us);
|
||||
square_t rel_h1 = sq_rel(H1, us);
|
||||
if (from == rel_e1)
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
else if (from == rel_a1)
|
||||
pos->castle = clr_ooo(pos->castle, us);
|
||||
else if (from == rel_h1)
|
||||
pos->castle = clr_oo(pos->castle, us);
|
||||
}
|
||||
if (can_castle(pos->castle, them)) {
|
||||
square_t rel_a8 = sq_rel(A8, us);
|
||||
square_t rel_h8 = sq_rel(H8, us);
|
||||
if (to == rel_a8)
|
||||
pos->castle = clr_ooo(pos->castle, them);
|
||||
else if (to == rel_h8)
|
||||
pos->castle = clr_oo(pos->castle, them);
|
||||
}
|
||||
|
||||
/* update castling rights key */
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
|
||||
pos->key = key;
|
||||
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
pos_t *move_undo_alt(pos_t *pos, const move_t move)
|
||||
{
|
||||
//# ifdef DEBUG_MOVE
|
||||
//log(1, "new move: ");
|
||||
//move_print(0, move, M_PR_NL | M_PR_LONG);
|
||||
//# endif
|
||||
color_t them = pos->turn, us = OPPONENT(them);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[to];
|
||||
|
@@ -16,7 +16,10 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state);
|
||||
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state);
|
||||
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
|
||||
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
|
||||
|
||||
pos_t *move_do_alt(pos_t *pos, const move_t move);//, state_t *state);
|
||||
pos_t *move_undo_alt(pos_t *pos, const move_t move);//, const state_t *state);
|
||||
|
||||
#endif /* MOVE_DO_H */
|
||||
|
248
src/move-gen.c
248
src/move-gen.c
@@ -41,7 +41,7 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
square_t king = pos->king[us];
|
||||
bitboard_t kingbb = pos->bb[us][KING];
|
||||
bitboard_t occ = pos_occ(pos);
|
||||
u64 pinned = mask(from) & pos->blockers;
|
||||
u64 pinned = BIT(from) & pos->blockers;
|
||||
u64 checkers = pos->checkers;
|
||||
|
||||
/* (1) - Castling & King
|
||||
@@ -53,10 +53,10 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
if (unlikely(from == king)) {
|
||||
if (unlikely(is_castle(move))) {
|
||||
square_t dir = to > from? 1: -1;
|
||||
if (sq_attackers(pos, occ, from + dir, them))
|
||||
if (sq_is_attacked(pos, occ, from + dir, them))
|
||||
return false;
|
||||
}
|
||||
return !sq_attackers(pos, occ ^ kingbb, to, them);
|
||||
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
|
||||
}
|
||||
|
||||
/* (2) - King is in check
|
||||
@@ -86,8 +86,8 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
/* (3) - pinned pieces
|
||||
* We verify here that pinned piece P stays on line King-P.
|
||||
*/
|
||||
if (mask(from) & pos->blockers) {
|
||||
return bb_line[from][king] & mask(to); /* is to on pinner line ? */
|
||||
if (BIT(from) & pos->blockers) {
|
||||
return bb_line[from][king] & BIT(to); /* is to on pinner line ? */
|
||||
}
|
||||
|
||||
/* (4) - En-passant
|
||||
@@ -95,20 +95,17 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
* One case not handled anywhere else: when the two "disappearing" pawns
|
||||
* would discover a R/Q horizontal check.
|
||||
*/
|
||||
if (is_enpassant(move)) {
|
||||
bitboard_t rank5 = us == WHITE? RANK_5bb: RANK_4bb;
|
||||
if (unlikely(is_enpassant(move))) {
|
||||
bitboard_t rank5 = bb_rel_rank(RANK_5, us);
|
||||
|
||||
if ((pos->bb[us][KING] & rank5)) {
|
||||
bitboard_t exclude = mask(pos->en_passant - sq_up(us)) | mask(from);
|
||||
if (unlikely((pos->bb[us][KING] & rank5))) {
|
||||
bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from);
|
||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||
|
||||
while (rooks) {
|
||||
square_t rook = bb_next(&rooks);
|
||||
if (hyperbola_rank_moves(occ ^ exclude, rook) & kingbb)
|
||||
if (hyperbola_rank_moves(occ ^ exclude, king) & rooks)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -138,24 +135,52 @@ move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start)
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_all_legal() - get the list of legal moves from pseudo-legal.
|
||||
* pos_legal_dup() - get legal moves from pseudo-legal ones in new list.
|
||||
* @pos: position
|
||||
* @movelist: &pseudo-legal movelist_t
|
||||
* @dest: &destination movelist_t
|
||||
* @pseudo: &movelist_t pseudo-legal moves list
|
||||
* @legal: &movelist_t legal moves
|
||||
*
|
||||
* The pseudo-legal moves must be already calculated before calling this function.
|
||||
* No check is done on @dest limits.
|
||||
* No check is done on @legal limits.
|
||||
* This function is similar to pos_legal(), but creates a new list for legal moves.
|
||||
* It should only be used for debug purpose, when we want to keep a copy of
|
||||
* pseudo-legal moves.
|
||||
*
|
||||
* @Return: @dest
|
||||
* @return: @legal
|
||||
*/
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest)
|
||||
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal)
|
||||
{
|
||||
int tmp = dest->nmoves = 0;
|
||||
int tmp = legal->nmoves = 0;
|
||||
move_t move;
|
||||
|
||||
while ((move = pos_next_legal(pos, movelist, &tmp)) != MOVE_NONE)
|
||||
dest->move[dest->nmoves++] = move;
|
||||
return dest;
|
||||
while ((move = pos_next_legal(pos, pseudo, &tmp)) != MOVE_NONE)
|
||||
legal->move[legal->nmoves++] = move;
|
||||
return legal;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_legal() - get legal moves from pseudo-legal ones in new list.
|
||||
* @pos: position
|
||||
* @list: &movelist_t pseudo-legal moves list
|
||||
*
|
||||
* The pseudo-legal moves must be already calculated before calling this function.
|
||||
* @list is replaced by legal moves.
|
||||
*
|
||||
* @return: @list
|
||||
*/
|
||||
movelist_t *pos_legal(const pos_t *pos, movelist_t *list)
|
||||
{
|
||||
move_t *cur = list->move, *last = list->move + list->nmoves;
|
||||
|
||||
while (cur < last) {
|
||||
if (pseudo_is_legal(pos, *cur))
|
||||
cur++;
|
||||
else {
|
||||
*cur = *--last;
|
||||
}
|
||||
}
|
||||
list->nmoves = last - list->move;
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -230,16 +255,40 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||
*/
|
||||
|
||||
/**
|
||||
* move_make_promotions() - generate all promotions for given pawn and dest.
|
||||
* moves_gen_flags() - generate all moves from square to bitboard (with flags).
|
||||
* @moves: &move_t array where to store moves
|
||||
* @from: square_t piece position
|
||||
* @to_bb: destination bitboard
|
||||
* @flags: flags to apply
|
||||
*
|
||||
* Generate (at address @moves) moves from square @from to each square in @to_bb,
|
||||
* with flags @flags.
|
||||
*
|
||||
* @Return: New @moves.
|
||||
*/
|
||||
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
|
||||
__unused move_flags_t flags)
|
||||
{
|
||||
square_t to;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make_flags(from, to, flags);
|
||||
}
|
||||
return moves;
|
||||
}
|
||||
|
||||
/**
|
||||
* move_gen_promotions() - generate all promotions for given pawn and dest.
|
||||
* @moves: &move_t array where to store moves
|
||||
* @from: pawn position
|
||||
* @to: promotion square
|
||||
*
|
||||
* Generate all (Q/R/B/N) promotion moves on @to for pawn @from.
|
||||
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
|
||||
* pawn @from.
|
||||
*
|
||||
* @Return: New @moves (incremented by 4).
|
||||
* @Return: New @moves.
|
||||
*/
|
||||
static inline move_t *move_make_promotions(move_t *moves, square_t from, square_t to)
|
||||
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
|
||||
{
|
||||
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
|
||||
*moves++ = move_make_promote(from, to, pt);
|
||||
@@ -247,7 +296,28 @@ static inline move_t *move_make_promotions(move_t *moves, square_t from, square_
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_pseudomoves() - generate position pseudo-legal moves
|
||||
* moves_gen() - generate all moves from square to bitboard.
|
||||
* @moves: &move_t array where to store moves
|
||||
* @from: square_t piece position
|
||||
* @to_bb: destination bitboard
|
||||
*
|
||||
* Generate (at address @moves) moves from square @from to each square in @to_bb.
|
||||
*
|
||||
* @Return: New @moves.
|
||||
*/
|
||||
static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
|
||||
{
|
||||
square_t to;
|
||||
// bb_print(sq_to_string(from), to_bb);
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
return moves;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_pseudo() - generate position pseudo-legal moves
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store pseudo-moves
|
||||
*
|
||||
@@ -267,9 +337,9 @@ static inline move_t *move_make_promotions(move_t *moves, square_t from, square_
|
||||
*
|
||||
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||
*
|
||||
* @Return: The total number of moves.
|
||||
* @Return: movelist
|
||||
*/
|
||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist)
|
||||
{
|
||||
color_t us = pos->turn;
|
||||
color_t them = OPPONENT(us);
|
||||
@@ -289,12 +359,13 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
|
||||
//*nmoves = 0;
|
||||
|
||||
/* king - MUST BE FIRST (we stop if doubler check) */
|
||||
/* king - MUST BE FIRST */
|
||||
to_bb = bb_king_moves(dest_squares, king);
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(king, to);
|
||||
}
|
||||
moves = moves_gen(moves, king, to_bb);
|
||||
//while(to_bb) {
|
||||
// to = bb_next(&to_bb);
|
||||
// *moves++ = move_make(king, to);
|
||||
//}
|
||||
|
||||
if (bb_multiple(pos->checkers)) /* double check, we stop here */
|
||||
goto finish;
|
||||
@@ -334,19 +405,21 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
moves = moves_gen(moves, from, to_bb);
|
||||
//while(to_bb) {
|
||||
// to = bb_next(&to_bb);
|
||||
// *moves++ = move_make(from, to);
|
||||
//}
|
||||
}
|
||||
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
moves = moves_gen(moves, from, to_bb);
|
||||
//while(to_bb) {
|
||||
// to = bb_next(&to_bb);
|
||||
// *moves++ = move_make(from, to);
|
||||
//}
|
||||
}
|
||||
|
||||
/* knight */
|
||||
@@ -354,10 +427,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = bb_knight_moves(dest_squares, from);
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
moves = moves_gen(moves, from, to_bb);
|
||||
//while(to_bb) {
|
||||
// to = bb_next(&to_bb);
|
||||
// *moves++ = move_make(from, to);
|
||||
//}
|
||||
}
|
||||
|
||||
/* pawn: relative rank and files */
|
||||
@@ -378,7 +452,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
moves = move_gen_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* possible second push */
|
||||
@@ -386,66 +460,30 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift - shift;
|
||||
*moves++ = move_make_flags(from, to, M_DPUSH);
|
||||
//*moves++ = move_make_flags(from, to, M_DPUSH);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
|
||||
/* pawn: captures */
|
||||
/*
|
||||
* tmp_bb = pawn_attacks_bb(pos->bb[us][PAWN], us) & enemy_pieces;
|
||||
* //bb_print("FAIL", tmp_bb);
|
||||
* to_bb = tmp_bb & ~rel_rank8;
|
||||
* while (to_bb) {
|
||||
* to = bb_next(&to_bb);
|
||||
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
* while (from_bb) {
|
||||
* from = bb_next(&from_bb);
|
||||
* *moves++ = move_make(from, to);
|
||||
* }
|
||||
* }
|
||||
* to_bb = tmp_bb & rel_rank8;
|
||||
* while (to_bb) {
|
||||
* to = bb_next(&to_bb);
|
||||
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
* while (from_bb) {
|
||||
* from = bb_next(&from_bb);
|
||||
* moves = move_make_promotions(moves, from, to);
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
|
||||
/* pawn: captures left */
|
||||
bitboard_t filter = ~bb_rel_file(FILE_A, us);
|
||||
shift = sq_upleft(us);
|
||||
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
|
||||
|
||||
tmp_bb = bb_pawns_attacks(pos->bb[us][PAWN], shift) & enemy_pieces;
|
||||
//bb_print("FAIL", tmp_bb);
|
||||
to_bb = tmp_bb & ~rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
}
|
||||
to_bb = tmp_bb & rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
moves = move_gen_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* pawn: captures right */
|
||||
filter = ~bb_rel_file(FILE_H, us);
|
||||
shift = sq_upright(us);
|
||||
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
|
||||
to_bb = tmp_bb & ~rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
to_bb = tmp_bb & rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* pawn: en-passant
|
||||
@@ -458,23 +496,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
*moves++ = move_make_enpassant(from, to);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* to_bb = mask(to);
|
||||
* /\* if e.p not on file H, we may add an e.p move to "up-left" *\/
|
||||
* filter = ~bb_rel_file(FILE_A, us);
|
||||
* shift = sq_upleft(us);
|
||||
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
|
||||
* *moves++ = move_make_enpassant(to - shift, to);
|
||||
*
|
||||
* filter = ~bb_rel_file(FILE_H, us);
|
||||
* shift = sq_upright(us);
|
||||
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
|
||||
* *moves++ = move_make_enpassant(to - shift, to);
|
||||
* }
|
||||
*/
|
||||
|
||||
/* TODO: add function per piece, and type, for easier debug
|
||||
*/
|
||||
finish:
|
||||
return movelist->nmoves = moves - movelist->move;
|
||||
movelist->nmoves = moves - movelist->move;
|
||||
return movelist;
|
||||
//return movelist->nmoves = moves - movelist->move;
|
||||
}
|
||||
|
@@ -23,7 +23,9 @@
|
||||
|
||||
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
||||
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest);
|
||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist);
|
||||
movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *legal);
|
||||
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||
|
||||
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||
|
||||
#endif /* MOVEGEN_H */
|
||||
|
@@ -89,7 +89,7 @@
|
||||
*/
|
||||
|
||||
/**
|
||||
* move_str() - get a move string
|
||||
* move_to_str() - get a move string
|
||||
* @dst: destination memory
|
||||
* @move: move
|
||||
* @flags: moves selection and display options.
|
||||
@@ -102,7 +102,7 @@
|
||||
* M_PR_NL: print a newline after move
|
||||
* M_PR_EVAL: print move eval
|
||||
*/
|
||||
char *move_str(char *dst, const move_t move, __unused const int flags)
|
||||
char *move_to_str(char *dst, const move_t move, __unused const int flags)
|
||||
{
|
||||
square_t from = move_from(move);
|
||||
square_t to = move_to(move);
|
||||
@@ -116,7 +116,6 @@ char *move_str(char *dst, const move_t move, __unused const int flags)
|
||||
return dst;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* moves_print() - print movelist moves.
|
||||
* @moves: &movelist_t moves list
|
||||
@@ -135,7 +134,7 @@ void moves_print(movelist_t *moves, __unused int flags)
|
||||
char str[16];
|
||||
//printf("%2d:", moves->nmoves);
|
||||
for (int m = 0; m < moves->nmoves; ++m)
|
||||
printf("%s ", move_str(str, moves->move[m], flags));
|
||||
printf("%s ", move_to_str(str, moves->move[m], flags));
|
||||
printf("\n");
|
||||
}
|
||||
|
||||
|
71
src/move.h
71
src/move.h
@@ -42,30 +42,30 @@ enum {
|
||||
M_OFF_FROM = 0,
|
||||
M_OFF_TO = 6,
|
||||
M_OFF_PROMOTED = 12,
|
||||
M_OFF_CAPTURED = 15,
|
||||
M_OFF_FLAGS = 18
|
||||
// M_OFF_CAPTURED = 15,
|
||||
M_OFF_FLAGS = 15
|
||||
};
|
||||
|
||||
typedef enum {
|
||||
M_CAPTURE = mask(M_OFF_FLAGS + 0),
|
||||
M_ENPASSANT = mask(M_OFF_FLAGS + 1),
|
||||
M_PROMOTION = mask(M_OFF_FLAGS + 2),
|
||||
M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */
|
||||
M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */
|
||||
M_CHECK = mask(M_OFF_FLAGS + 6), /* maybe unknown/useless ? */
|
||||
M_DPUSH = mask(M_OFF_FLAGS + 7) /* pawn double push */
|
||||
M_PROMOTION = 070000,
|
||||
// M_CAPTURE = BIT(M_OFF_FLAGS + 0),
|
||||
M_ENPASSANT = BIT(M_OFF_FLAGS + 0),
|
||||
M_CASTLE_K = BIT(M_OFF_FLAGS + 1), /* maybe only one ? */
|
||||
M_CASTLE_Q = BIT(M_OFF_FLAGS + 2), /* maybe only one ? */
|
||||
M_CHECK = BIT(M_OFF_FLAGS + 3), /* maybe unknown/useless ? */
|
||||
// M_DPUSH = BIT(M_OFF_FLAGS + 7) /* pawn double push */
|
||||
} move_flags_t;
|
||||
|
||||
#define move_set_flags(move, flags) ((move) | (flags))
|
||||
|
||||
#define is_capture(m) ((m) & M_CAPTURE)
|
||||
//#define is_capture(m) ((m) & M_CAPTURE)
|
||||
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
||||
#define is_promotion(m) ((m) & M_PROMOTION)
|
||||
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
||||
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
||||
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
||||
#define is_check(m) ((m) & M_CHECK)
|
||||
#define is_dpush(m) ((m) & M_DPUSH)
|
||||
//#define is_dpush(m) ((m) & M_DPUSH)
|
||||
|
||||
#define MOVES_MAX 256
|
||||
|
||||
@@ -89,10 +89,12 @@ static inline piece_type_t move_promoted(move_t move)
|
||||
return (move >> M_OFF_PROMOTED) & 07;
|
||||
}
|
||||
|
||||
static inline piece_type_t move_captured(move_t move)
|
||||
{
|
||||
return (move >> M_OFF_CAPTURED) & 07;
|
||||
}
|
||||
/*
|
||||
* static inline piece_type_t move_captured(move_t move)
|
||||
* {
|
||||
* return (move >> M_OFF_CAPTURED) & 07;
|
||||
* }
|
||||
*/
|
||||
|
||||
static inline move_t move_make(square_t from, square_t to)
|
||||
{
|
||||
@@ -101,13 +103,16 @@ static inline move_t move_make(square_t from, square_t to)
|
||||
|
||||
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
||||
{
|
||||
return move_set_flags(move_make(from, to), flags);
|
||||
return (to << M_OFF_TO) | from | flags;
|
||||
//move_set_flags(move_make(from, to), flags);
|
||||
}
|
||||
|
||||
static inline move_t move_make_capture(square_t from, square_t to)
|
||||
{
|
||||
return move_make_flags(from, to, M_CAPTURE);
|
||||
}
|
||||
/*
|
||||
* static inline move_t move_make_capture(square_t from, square_t to)
|
||||
* {
|
||||
* return move_make_flags(from, to, M_CAPTURE);
|
||||
* }
|
||||
*/
|
||||
|
||||
static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||
{
|
||||
@@ -117,19 +122,23 @@ static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||
static inline move_t move_make_promote(square_t from, square_t to,
|
||||
piece_type_t promoted)
|
||||
{
|
||||
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
||||
return move_make(from, to) | (promoted << M_OFF_PROMOTED);
|
||||
}
|
||||
|
||||
static inline move_t move_make_promote_capture(square_t from, square_t to,
|
||||
piece_type_t promoted)
|
||||
{
|
||||
return move_make_promote(from, to, promoted) | M_CAPTURE;
|
||||
}
|
||||
/*
|
||||
* static inline move_t move_make_promote_capture(square_t from, square_t to,
|
||||
* piece_type_t promoted)
|
||||
* {
|
||||
* return move_make_promote(from, to, promoted) | M_CAPTURE;
|
||||
* }
|
||||
*/
|
||||
|
||||
static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||
{
|
||||
return move | (captured << M_OFF_CAPTURED);
|
||||
}
|
||||
/*
|
||||
* static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||
* {
|
||||
* return move | (captured << M_OFF_CAPTURED);
|
||||
* }
|
||||
*/
|
||||
|
||||
/* moves_print flags
|
||||
*/
|
||||
@@ -143,7 +152,7 @@ static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||
#define M_PR_LONG 0x80
|
||||
|
||||
//int move_print(int movenum, move_t *move, move_flags_t flags);
|
||||
char *move_str(char *dst, const move_t move, __unused const int flags);
|
||||
char *move_to_str(char *dst, const move_t move, __unused const int flags);
|
||||
void moves_print(movelist_t *moves, int flags);
|
||||
void move_sort_by_sq(movelist_t *moves);
|
||||
|
||||
|
@@ -78,8 +78,12 @@ char *piece_to_name(piece_t p)
|
||||
|
||||
piece_type_t piece_t_from_char(char c)
|
||||
{
|
||||
char *p = strchr(pieces_str, c);
|
||||
return p? (p - pieces_str) % 6 + 1: NO_PIECE_TYPE;
|
||||
char *p;
|
||||
piece_type_t pt = NO_PIECE_TYPE;
|
||||
if (c && (p = strchr(pieces_str, c))) {
|
||||
pt = (p - pieces_str) % 6 + 1;
|
||||
}
|
||||
return pt;
|
||||
}
|
||||
|
||||
//piece_type_t piece_from_promotion(char c, color_t color)
|
||||
|
129
src/position.c
129
src/position.c
@@ -18,8 +18,8 @@
|
||||
#include <ctype.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include "bitops.h"
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "position.h"
|
||||
@@ -62,9 +62,25 @@ pos_t *pos_dup(const pos_t *pos)
|
||||
return newpos;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_copy() - copy a position into another one.
|
||||
* @from: &position to duplicate.
|
||||
* @to: &destination position.
|
||||
*
|
||||
* Return a copy of @from into @to.
|
||||
*
|
||||
* @Return: @to.
|
||||
*/
|
||||
pos_t *pos_copy(const pos_t *from, pos_t *to)
|
||||
{
|
||||
*to = *from;
|
||||
return to;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_del() - delete a position.
|
||||
* @pos: &position.
|
||||
*
|
||||
*/
|
||||
void pos_del(pos_t *pos)
|
||||
{
|
||||
@@ -86,11 +102,12 @@ pos_t *pos_clear(pos_t *pos)
|
||||
pos->turn = WHITE;
|
||||
|
||||
/* move_do/undo position state */
|
||||
pos->key = 0;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->castle = 0;
|
||||
pos->clock_50 = 0;
|
||||
pos->plycount = 0;
|
||||
//pos->captured = NO_PIECE;
|
||||
pos->captured = NO_PIECE;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
pos->board[sq] = EMPTY;
|
||||
@@ -106,7 +123,8 @@ pos_t *pos_clear(pos_t *pos)
|
||||
pos->pinners = 0;
|
||||
pos->blockers = 0;
|
||||
|
||||
//pos->moves.nmoves = 0;
|
||||
pos->repeat.moves = 0;
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -114,56 +132,45 @@ pos_t *pos_clear(pos_t *pos)
|
||||
* pos_cmp() - compare two positions..
|
||||
* @pos1, @pos2: The two &position.
|
||||
*
|
||||
* Used only for move_{do,undo} test/debug.
|
||||
*
|
||||
* @return: true if equal, false otherwise.
|
||||
*/
|
||||
bool pos_cmp(__unused const pos_t *pos1, __unused const pos_t *pos2)
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
{
|
||||
#define _cmpf(a) (pos1->a != pos2->a)
|
||||
bool ret = false;
|
||||
if (warn_on(_cmpf(node_count)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(turn)))
|
||||
|
||||
if (_cmpf(node_count) || _cmpf(turn))
|
||||
goto end;
|
||||
|
||||
/* move_do/undo position state */
|
||||
if (warn_on(_cmpf(en_passant)))
|
||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(castle)))
|
||||
|
||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(clock_50)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(plycount)))
|
||||
goto end;
|
||||
//if (warn_on(_cmpf(captured)))
|
||||
// goto end;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
if (warn_on(_cmpf(board[sq])))
|
||||
if (_cmpf(board[sq]))
|
||||
goto end;
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
||||
if (warn_on(_cmpf(bb[color][piece])))
|
||||
for (piece_type_t piece = ALL_PIECES; piece <= KING; ++piece)
|
||||
if (_cmpf(bb[color][piece]))
|
||||
goto end;
|
||||
//pos->controlled[color] = 0;
|
||||
if (warn_on(_cmpf(king[color])))
|
||||
if (_cmpf(king[color]))
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (warn_on(_cmpf(checkers)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(pinners)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(blockers)))
|
||||
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
|
||||
goto end;
|
||||
|
||||
/*
|
||||
* if (warn_on(_cmpf(moves.nmoves)))
|
||||
* goto end;
|
||||
* for (int i = 0; i < pos1->moves.nmoves; ++i)
|
||||
* if (warn_on(_cmpf(moves.move[i])))
|
||||
* goto end;
|
||||
*/
|
||||
if (_cmpf(repeat.moves) ||
|
||||
memcmp(pos1->repeat.key, pos2->repeat.key,
|
||||
pos1->repeat.moves * sizeof pos1->repeat.key))
|
||||
goto end;
|
||||
|
||||
ret = true;
|
||||
end:
|
||||
@@ -179,7 +186,7 @@ end:
|
||||
* Get a bitboard of all checkers on @color king.
|
||||
* Just a wrapper over @sq_attackers().
|
||||
*
|
||||
* @return: a bitboard of attackers.
|
||||
* @return: a bitboard of checkers.
|
||||
*/
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
{
|
||||
@@ -192,7 +199,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
* @pos: &position
|
||||
*
|
||||
* Set position checkers, pinners and blockers on player-to-play king.
|
||||
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||
* It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||
* some calculation will be done once.
|
||||
*/
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
@@ -228,7 +235,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
/* blockers = we find occupied squares between pinner and king */
|
||||
while (tmppinners) {
|
||||
pinner = bb_next(&tmppinners);
|
||||
pinners |= mask(pinner);
|
||||
pinners |= BIT(pinner);
|
||||
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||
}
|
||||
}
|
||||
@@ -246,7 +253,7 @@ void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
tmppinners = targets & attackers;
|
||||
while (tmppinners) {
|
||||
pinner = bb_next(&tmppinners);
|
||||
pinners |= mask(pinner);
|
||||
pinners |= BIT(pinner);
|
||||
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||
}
|
||||
}
|
||||
@@ -336,11 +343,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
* - total number of pieces > 16 or zero (per color)
|
||||
* - number of kings != 1 (per color)
|
||||
* - discrepancy between board and king (per color)
|
||||
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
|
||||
* - discrepancy between bitboards and board (per color)
|
||||
* - side-to-move already checking opponent king
|
||||
* - side-to-move in check more than twice
|
||||
* - kings distance is 1
|
||||
* - TODO: - castling / e.p. flags
|
||||
*
|
||||
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
||||
* be terminated.
|
||||
@@ -348,19 +355,25 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
||||
* corruption).
|
||||
*
|
||||
* TODO: add more checks:
|
||||
* - kings attacking each other
|
||||
*
|
||||
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
||||
*/
|
||||
bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
bool pos_ok(pos_t *pos, const bool strict)
|
||||
{
|
||||
int n, count = 0, bbcount = 0, error = 0;
|
||||
__unused bitboard_t tmp;
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
|
||||
/* force BUG_ON and WARN_ON */
|
||||
# pragma push_macro("BUG_ON")
|
||||
# pragma push_macro("WARN_ON")
|
||||
# undef BUG_ON
|
||||
# define BUG_ON
|
||||
# undef WARN_ON
|
||||
# define WARN_ON
|
||||
# include <bug.h>
|
||||
|
||||
/* pawns on 1st ot 8th rank */
|
||||
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
|
||||
error += warn_on(tmp);
|
||||
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||
(RANK_1bb | RANK_8bb));
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
/* pawn count */
|
||||
@@ -378,26 +391,33 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
}
|
||||
for (square_t sq = 0; sq < 64; ++sq) {
|
||||
piece_t piece = pos->board[sq];
|
||||
__unused bitboard_t match;
|
||||
bitboard_t match;
|
||||
if (piece == EMPTY)
|
||||
continue;
|
||||
color_t c = COLOR(piece);
|
||||
piece_type_t p = PIECE(piece);
|
||||
match = pos->bb[c][p] & mask(sq);
|
||||
match = pos->bb[c][p] & BIT(sq);
|
||||
error += warn_on(!match);
|
||||
count++;
|
||||
}
|
||||
/* occupied occupation is different from bitboards */
|
||||
/* occupied board is different from bitboards */
|
||||
error += warn_on(count != bbcount);
|
||||
/* is opponent already in check ? */
|
||||
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn)));
|
||||
error += warn_on(pos_checkers(pos, them));
|
||||
/* is color to play in check more than twice ? */
|
||||
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2);
|
||||
error += warn_on(popcount64(pos_checkers(pos, us)) > 2);
|
||||
/* kings distance is less than 2 */
|
||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||
/* e.p. and castling rights check */
|
||||
error += fen_ok(pos, false);
|
||||
|
||||
bug_on(strict && error);
|
||||
if (strict) {
|
||||
bug_on(error);
|
||||
/* not reached */
|
||||
}
|
||||
return error? false: true;
|
||||
# pragma pop_macro("WARN_ON")
|
||||
# pragma pop_macro("BUG_ON")
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -409,9 +429,10 @@ void pos_print(const pos_t *pos)
|
||||
char str[128];
|
||||
|
||||
board_print(pos->board);
|
||||
printf("fen %s\n", pos2fen(pos, str));
|
||||
printf("checkers: %s\n", pos_checkers2str(pos, str, sizeof(str)));
|
||||
printf("pinners : %s\n", pos_pinners2str(pos, str, sizeof(str)));
|
||||
printf("key:%lx ", pos->key);
|
||||
printf("fen: %s\n", pos2fen(pos, str));
|
||||
printf("checkers:%s ", pos_checkers2str(pos, str, sizeof(str)));
|
||||
printf("pinners: %s ", pos_pinners2str(pos, str, sizeof(str)));
|
||||
printf("blockers: %s\n", pos_blockers2str(pos, str, sizeof(str)));
|
||||
}
|
||||
|
||||
|
@@ -16,43 +16,55 @@
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include "brlib.h"
|
||||
#include "bitops.h"
|
||||
#include "struct-group.h"
|
||||
#include <brlib.h>
|
||||
#include <bitops.h>
|
||||
#include <struct-group.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "hash.h"
|
||||
#include "bitboard.h"
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
#include "board.h"
|
||||
|
||||
#define REPEAT_SIZE 1024
|
||||
|
||||
typedef struct {
|
||||
hkey_t key[REPEAT_SIZE];
|
||||
int moves;
|
||||
} repeat_t;
|
||||
|
||||
typedef struct __pos_s {
|
||||
u64 node_count; /* evaluated nodes */
|
||||
int turn; /* WHITE or BLACK */
|
||||
|
||||
/* data which cannot be recovered by move_undo (like castle_rights, ...),
|
||||
* or would be expensive to recover (checkers, ...)
|
||||
* following data can be accessed either directly, either via "movesave"
|
||||
/* data which cannot be recovered by move_undo (like castle_rights, ...).
|
||||
*
|
||||
* Attention: checkers/pinners/blockers are not included here, and
|
||||
* are not available in move_undo or any following legality check.
|
||||
*
|
||||
* Following data can be accessed either directly, either via "state"
|
||||
* structure name.
|
||||
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||
* This allows a memcpy on this data (to save/restore position state).
|
||||
*/
|
||||
struct_group_tagged(state_s, state,
|
||||
hkey_t key;
|
||||
square_t en_passant;
|
||||
castle_rights_t castle;
|
||||
u16 clock_50;
|
||||
u16 plycount; /* plies so far, start from 1 */
|
||||
piece_t captured; /* only for move_undo */
|
||||
int clock_50;
|
||||
int plycount; /* plies so far, start from 1 */
|
||||
piece_t captured; /* only used in move_undo */
|
||||
);
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
bitboard_t pinners; /* opponent pinners */
|
||||
bitboard_t blockers; /* pieces blocking pin */
|
||||
);
|
||||
|
||||
piece_t board[BOARDSIZE];
|
||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
//bitboard_t controlled[2]; /* unsure */
|
||||
square_t king[2]; /* dup with bb, faster retrieval */
|
||||
//movelist_t moves;
|
||||
repeat_t repeat; /* for repetition detection */
|
||||
} pos_t;
|
||||
|
||||
typedef struct state_s state_t;
|
||||
@@ -71,11 +83,16 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
|
||||
{
|
||||
color_t color = COLOR(piece);
|
||||
piece_type_t type = PIECE(piece);
|
||||
|
||||
bug_on(pos->board[square] != EMPTY);
|
||||
|
||||
pos->board[square] = piece;
|
||||
pos->bb[color][type] |= mask(square);
|
||||
pos->bb[color][ALL_PIECES] |= mask(square);
|
||||
if (type == KING)
|
||||
pos->king[color] = square;
|
||||
pos->bb[color][type] |= BIT(square);
|
||||
pos->bb[color][ALL_PIECES] |= BIT(square);
|
||||
//if (type == KING)
|
||||
// pos->king[color] = square;
|
||||
|
||||
//pos->key ^= zobrist_pieces[piece][square];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -90,11 +107,16 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
|
||||
piece_t piece = pos->board[square];
|
||||
piece_type_t type = PIECE(piece);
|
||||
color_t color = COLOR(piece);
|
||||
|
||||
bug_on(pos->board[square] == EMPTY);
|
||||
|
||||
//pos->key ^= zobrist_pieces[piece][square];
|
||||
|
||||
pos->board[square] = EMPTY;
|
||||
pos->bb[color][type] &= ~mask(square);
|
||||
pos->bb[color][ALL_PIECES] &= ~mask(square);
|
||||
if (type == KING)
|
||||
pos->king[color] = SQUARE_NONE;
|
||||
pos->bb[color][type] &= ~BIT(square);
|
||||
pos->bb[color][ALL_PIECES] &= ~BIT(square);
|
||||
//if (type == KING)
|
||||
// pos->king[color] = SQUARE_NONE;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -155,6 +177,7 @@ static __always_inline int pos_between_count(const pos_t *pos,
|
||||
|
||||
pos_t *pos_new();
|
||||
pos_t *pos_dup(const pos_t *pos);
|
||||
pos_t *pos_copy(const pos_t *from, pos_t *to);
|
||||
void pos_del(pos_t *pos);
|
||||
pos_t *pos_clear(pos_t *pos);
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||
@@ -165,7 +188,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
||||
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
||||
|
||||
bool pos_ok(const pos_t *pos, const bool strict);
|
||||
bool pos_ok(pos_t *pos, const bool strict);
|
||||
|
||||
void pos_print(const pos_t *pos);
|
||||
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
||||
|
121
src/search.c
121
src/search.c
@@ -33,49 +33,85 @@
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen pseudo-legal moves
|
||||
* loop for each legal move
|
||||
* gen legal moves
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, int ply)
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output)
|
||||
{
|
||||
int subnodes, movetmp = 0;
|
||||
u64 nodes = 0;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
static movelist_t stack;
|
||||
//int subnodes;
|
||||
u64 subnodes, nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
if (depth == 0)
|
||||
return 1;
|
||||
pseudo.nmoves = 0;
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
state = pos->state;
|
||||
if (ply == 1)
|
||||
stack.nmoves = 0;
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
||||
move_do(pos, move);
|
||||
subnodes = perft(pos, depth - 1, ply + 1);
|
||||
if (ply == 1) {
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
nodes++;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
stack.move[stack.nmoves++] = *move;
|
||||
if (ply == 2 &&
|
||||
//move_from(*move) == F7 &&
|
||||
//move_to(*move) == F5 &&
|
||||
move_from(stack.move[stack.nmoves-2]) == B2 &&
|
||||
move_to(stack.move[stack.nmoves-2]) == B4 &&
|
||||
move_from(stack.move[stack.nmoves-1]) == F7 &&
|
||||
move_to(stack.move[stack.nmoves-1]) == F5
|
||||
) {
|
||||
//&& pos->board[F5] == B_PAWN) {
|
||||
moves_print(&stack, 0);
|
||||
pos_print(pos);
|
||||
}
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
hentry_t *entry;
|
||||
//if (ply >= 4 && ply <= 8) {
|
||||
if (ply == 4) {
|
||||
if ((entry = tt_probe_perft(pos->key, depth))) {
|
||||
subnodes = HASH_PERFT_VAL(entry->data);
|
||||
printf("tt hit key=%lx ply=%d depth=%d nodes=%lu\n",
|
||||
pos->key, ply, depth, subnodes);
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, output);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
}
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, output);
|
||||
}
|
||||
}
|
||||
if (output && ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo(pos, move);
|
||||
pos->state = state;
|
||||
move_undo(pos, *move, &state);
|
||||
stack.nmoves--;
|
||||
}
|
||||
}
|
||||
|
||||
if (ply == 1)
|
||||
if (output && ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_new_pinners() - Perform perft on position
|
||||
* perft_alt() - Perform perft on position, experimental version.
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: perft depth level.
|
||||
@@ -85,34 +121,43 @@ u64 perft(pos_t *pos, int depth, int ply)
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_new_pinners(pos_t *pos, int depth, int ply)
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output)
|
||||
{
|
||||
int subnodes, movetmp = 0;
|
||||
int subnodes;
|
||||
u64 nodes = 0;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
if (depth == 0)
|
||||
return 1;
|
||||
pseudo.nmoves = 0;
|
||||
//movelist.nmoves = 0;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
state = pos->state;
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
||||
move_do(pos, move);
|
||||
subnodes = perft_new_pinners(pos, depth - 1, ply + 1);
|
||||
if (ply == 1) {
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
if (depth == 1) {
|
||||
nodes++;
|
||||
} else {
|
||||
move_do_alt(pos, *move);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else {
|
||||
subnodes = perft_alt(pos, depth - 1, ply + 1, output);
|
||||
}
|
||||
if (output && ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
||||
printf("%s: %d\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo(pos, move);
|
||||
move_undo_alt(pos, *move);
|
||||
pos->state = state;
|
||||
}
|
||||
}
|
||||
|
||||
if (ply == 1)
|
||||
if (output && ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
}
|
||||
|
@@ -19,8 +19,7 @@
|
||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
|
||||
u64 perft(pos_t *pos, int depth, int ply);
|
||||
u64 perft2(pos_t *pos, int depth, int ply);
|
||||
u64 perft_new_pinners(pos_t *pos, int depth, int ply);
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* SEARCH_H */
|
||||
|
12
src/util.h
12
src/util.h
@@ -17,13 +17,19 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "bug.h"
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#undef safe_malloc
|
||||
#undef safe_free
|
||||
|
||||
/* force BUG_ON, to get a program abort for failed malloc/free
|
||||
*/
|
||||
#pragma push_macro("BUG_ON")
|
||||
#undef BUG_ON
|
||||
#define BUG_ON
|
||||
|
||||
#define safe_malloc(size) ({ \
|
||||
void *_ret = malloc(size); \
|
||||
bug_on(_ret == NULL); \
|
||||
@@ -35,4 +41,8 @@
|
||||
free(ptr); \
|
||||
} while (0)
|
||||
|
||||
/* restore BUG_ON
|
||||
*/
|
||||
#pragma pop_macro("BUG_ON")
|
||||
|
||||
#endif /* UTIL_H */
|
||||
|
@@ -28,15 +28,30 @@ struct fentest {
|
||||
char *comment;
|
||||
char *fen;
|
||||
} fentest[] = {
|
||||
/******************* TEMP TESTS BELOW *******************/
|
||||
|
||||
/*
|
||||
{ __LINE__.
|
||||
ATTACK,
|
||||
"checkers: ",
|
||||
""
|
||||
},
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "bug perft TT après 1.b4 f5",
|
||||
* "1nbqkbn1/ppp1p1pp/8/r1rpPpK1/1P6/8/P1PP1PPP/RNBQ1BNR w - f6 0 2"
|
||||
* },
|
||||
*/
|
||||
|
||||
/* ***************** TEMP TESTS ABOVE ************************** */
|
||||
/*
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "bug perft TT après 1.b4",
|
||||
* "1nbqkbn1/ppp1pppp/8/r1rpP1K1/1P6/8/P1PP1PPP/RNBQ1BNR b - - 0 1",
|
||||
* },
|
||||
*/
|
||||
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"bug perft TT",
|
||||
"1nbqkbn1/ppp1pppp/8/r1rpP1K1/8/8/PPPP1PPP/RNBQ1BNR w - d6 0 1",
|
||||
},
|
||||
|
||||
/* ***************** END of TEMP TESTS ******************/
|
||||
/* below line ignored if first test */
|
||||
{ __LINE__, 0, NULL, NULL },
|
||||
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal white e.p.",
|
||||
@@ -394,6 +409,14 @@ struct fentest {
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"legal EP",
|
||||
"4k3/8/8/3pP3/8/8/8/4K3 w - d6 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"illegal EP, fix-able by fen parser",
|
||||
"4k3/8/8/3p1P2/8/8/8/4K3 w - d6 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
||||
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
|
||||
@@ -413,22 +436,26 @@ struct fentest {
|
||||
{ __LINE__, 0, NULL, NULL }
|
||||
};
|
||||
|
||||
static int cur = -1;
|
||||
static int fentest_cur = -1;
|
||||
|
||||
static char *next_fen(uint module)
|
||||
{
|
||||
cur++;
|
||||
while (fentest[cur].fen && !(fentest[cur].modules & module))
|
||||
cur++;
|
||||
return fentest[cur].fen;
|
||||
fentest_cur++;
|
||||
|
||||
/* skip first entry if NULL - for special testing, see */
|
||||
if (fentest_cur == 0 && fentest[fentest_cur].fen == NULL)
|
||||
fentest_cur++;
|
||||
while (fentest[fentest_cur].fen && !(fentest[fentest_cur].modules & module))
|
||||
fentest_cur++;
|
||||
return fentest[fentest_cur].fen;
|
||||
}
|
||||
|
||||
static __unused char* cur_comment()
|
||||
{
|
||||
return fentest[cur].comment;
|
||||
return fentest[fentest_cur].comment;
|
||||
}
|
||||
|
||||
static __unused int cur_line()
|
||||
{
|
||||
return fentest[cur].line;
|
||||
return fentest[fentest_cur].line;
|
||||
}
|
||||
|
@@ -31,8 +31,7 @@ int main(__unused int ac, __unused char**av)
|
||||
bitboard_init();
|
||||
|
||||
while ((fen = next_fen(FEN))) {
|
||||
printf("***** [%s] ", fen);
|
||||
fflush(stdout);
|
||||
printf("line %3d: [%s] ", cur_line(), fen);
|
||||
if (!(pos = fen2pos(NULL, fen))) {
|
||||
printf("**INVALID\n");
|
||||
} else {
|
||||
|
@@ -29,13 +29,10 @@ int main(int __unused ac, __unused char**av)
|
||||
int i = 0, test_line;
|
||||
char *fen, movebuf[8];;
|
||||
pos_t *pos, *savepos;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
init_all();
|
||||
|
||||
while ((fen = next_fen(MOVEDO))) {
|
||||
test_line = cur_line();
|
||||
@@ -44,39 +41,39 @@ int main(int __unused ac, __unused char**av)
|
||||
continue;
|
||||
}
|
||||
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
movelist.nmoves = 0;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
last = movelist.move + movelist.nmoves;
|
||||
savepos = pos_dup(pos);
|
||||
|
||||
state_t state = pos->state;
|
||||
int tmp = 0, j = 0;
|
||||
while ((move = pos_next_legal(pos, &pseudo, &tmp)) != MOVE_NONE) {
|
||||
int j = 0;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
//pos_print(pos);
|
||||
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||
// move_str(movebuf, move, 0));
|
||||
//move_p
|
||||
move_do(pos, move);
|
||||
move_do(pos, *move, &state);
|
||||
//pos_print(pos);
|
||||
//fflush(stdout);
|
||||
if (!pos_ok(pos, false)) {
|
||||
printf("*** fen %d move %d [%s] invalid position after move_do\n",
|
||||
test_line, j, movebuf);
|
||||
printf("*** fen %d [%s] move %d [%s] invalid position after move_do\n",
|
||||
test_line, fen, j, move_to_str(movebuf, *move, 0));
|
||||
exit(0);
|
||||
}
|
||||
|
||||
//printf("%d/%d move_do check ok\n", i, j);
|
||||
move_undo(pos, move);
|
||||
move_undo(pos, *move, &state);
|
||||
pos->state = state;
|
||||
if (!pos_ok(pos, false)) {
|
||||
printf("*** fen %d move %d [%s] invalid position after move_undo\n",
|
||||
test_line, j, movebuf);
|
||||
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
|
||||
test_line, fen, j, movebuf);
|
||||
exit(0);
|
||||
}
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** fen %d move %d [%s] position differ after move_{do,undo}\n",
|
||||
test_line, j, movebuf);
|
||||
printf("*** fen %d [%s] move %d [%s] position differ after move_{do,undo}\n",
|
||||
test_line, fen, j, movebuf);
|
||||
exit(0);
|
||||
}
|
||||
//fflush(stdout);
|
||||
|
@@ -216,7 +216,7 @@ int main(int __unused ac, __unused char**av)
|
||||
FILE *outfd;
|
||||
char *fen;
|
||||
pos_t *pos, *fishpos = pos_new();
|
||||
movelist_t pseudo, legal, fishmoves;
|
||||
movelist_t pseudo, fishmoves;
|
||||
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
||||
//bit_for_each64(loop, tmp, )
|
||||
//printf("fishpos 1=%p\n", fishpos);
|
||||
@@ -239,9 +239,9 @@ int main(int __unused ac, __unused char**av)
|
||||
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
pos_gen_pseudo(pos, &pseudo);
|
||||
//moves_print(&pseudo, 0);
|
||||
pos_all_legal(pos, &pseudo, &legal);
|
||||
pos_legal(pos, &pseudo);
|
||||
|
||||
//moves_print(&legal, 0);
|
||||
//printf("Fu ");
|
||||
@@ -253,7 +253,7 @@ int main(int __unused ac, __unused char**av)
|
||||
|
||||
/* sort and print movelists */
|
||||
move_sort_by_sq(&fishmoves);
|
||||
move_sort_by_sq(&legal);
|
||||
move_sort_by_sq(&pseudo);
|
||||
// printf("\nFs ");
|
||||
// moves_print(fishpos, 0);
|
||||
// fflush(stdout);
|
||||
@@ -262,14 +262,14 @@ int main(int __unused ac, __unused char**av)
|
||||
// fflush(stdout);
|
||||
|
||||
/* compare movelists */
|
||||
if (!movelists_equal(&fishmoves, &legal)) {
|
||||
if (!movelists_equal(&fishmoves, &pseudo)) {
|
||||
pos_print(pos);
|
||||
printf("F: ");
|
||||
moves_print(&fishmoves, 0);
|
||||
printf("M: ");
|
||||
moves_print(&legal, 0);
|
||||
moves_print(&pseudo, 0);
|
||||
} else {
|
||||
printf("[%s]: OK (%d Moves)\n", fen, legal.nmoves);
|
||||
printf("[%s]: OK (%d Moves)\n", fen, pseudo.nmoves);
|
||||
//moves_print(&fishpos->moves, 0);
|
||||
}
|
||||
//compare_moves(&fishpos->moves, &legal);
|
||||
|
@@ -16,6 +16,7 @@
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include <locale.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "fen.h"
|
||||
@@ -43,6 +44,9 @@ static FILE *open_stockfish()
|
||||
int rpipe[2], wpipe[2];
|
||||
FILE *out_desc;
|
||||
pid_t pid;
|
||||
char *buf = NULL;
|
||||
size_t alloc = 0;
|
||||
ssize_t buflen;
|
||||
|
||||
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
||||
perror("pipe");
|
||||
@@ -83,11 +87,36 @@ static FILE *open_stockfish()
|
||||
out_desc = fdopen(wpipe[WR], "w");
|
||||
setvbuf(out_desc, NULL, _IOLBF, 0);
|
||||
|
||||
fprintf(out_desc, "uci\n");
|
||||
while (true) {
|
||||
if ((buflen = getline(&buf, &alloc, stdin)) < 0) {
|
||||
perror("getline");
|
||||
exit(1);
|
||||
}
|
||||
if (!strncmp(buf, "uciok", 5))
|
||||
break;
|
||||
}
|
||||
free(buf);
|
||||
return out_desc;
|
||||
}
|
||||
|
||||
static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
char *fen, int depth)
|
||||
static void stockfish_fen(FILE *desc, char *fen)
|
||||
{
|
||||
char *buf = NULL;
|
||||
size_t alloc = 0;
|
||||
ssize_t buflen;
|
||||
|
||||
fprintf(desc, "ucinewgame\nisready\n");
|
||||
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||
if (!strncmp(buf, "readyok", 7))
|
||||
break;
|
||||
}
|
||||
fprintf(desc, "position fen %s\n", fen);
|
||||
free(buf);
|
||||
}
|
||||
|
||||
static u64 stockfish_perft(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
int depth)
|
||||
{
|
||||
char *buf = NULL;
|
||||
u64 count, mycount = 0, fishcount;
|
||||
@@ -101,10 +130,12 @@ static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
*nmoves = 0;
|
||||
//char nodescount[] = "Nodes searched";
|
||||
//printf("nmoves = %d\n", nmoves);
|
||||
fflush(stdout);
|
||||
//fflush(stdout);
|
||||
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
||||
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
||||
//fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
||||
//fflush(desc);
|
||||
fprintf(desc, "go perft %d\n", depth);
|
||||
|
||||
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||
buf[--buflen] = 0;
|
||||
if (buflen == 0)
|
||||
@@ -222,73 +253,154 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
||||
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
||||
}
|
||||
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
static int usage(char *prg)
|
||||
{
|
||||
int i = 0, test_line;
|
||||
u64 sf_count, my_count;
|
||||
fprintf(stderr, "Usage: %s [-cmv][-d depth] [-p perft-version] \n", prg);
|
||||
fprintf(stderr, "\t-c/m: print comments/moves, -n: no SF check, -d: depth, -p: 1-3, \n");
|
||||
return 1;
|
||||
}
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
int test_line;
|
||||
u64 sf_count = 0, my_count;
|
||||
bool comment = false;
|
||||
char *fen;
|
||||
pos_t *pos, *savepos, *fishpos = pos_new();
|
||||
pos_t *pos = NULL, *fenpos;
|
||||
pos_t *fishpos = pos_new();
|
||||
movelist_t fishmoves;
|
||||
//move_t move;
|
||||
FILE *outfd;
|
||||
s64 ms1 = 0, ms1_total = 0;
|
||||
s64 ms2 = 0, ms2_total = 0;
|
||||
FILE *outfd = NULL;
|
||||
struct {
|
||||
s64 count, ms;
|
||||
s64 minlps, maxlps;
|
||||
int skipped;
|
||||
} res[3] = {
|
||||
{ .minlps=LONG_MAX },
|
||||
{ .minlps=LONG_MAX },
|
||||
{ .minlps=LONG_MAX },
|
||||
};
|
||||
s64 ms, lps;
|
||||
|
||||
int depth = 6, run = 3;
|
||||
int opt, depth = 6, run = 3;
|
||||
bool sf_run = true, perft_output = false;
|
||||
|
||||
if (ac > 1)
|
||||
depth = atoi(av[1]);
|
||||
if (ac > 2)
|
||||
run = atoi(av[2]) & 3;
|
||||
printf("depth = %d run=%d\n", depth, run);
|
||||
while ((opt = getopt(ac, av, "cmnd:p:")) != -1) {
|
||||
switch (opt) {
|
||||
case 'c':
|
||||
comment = true;
|
||||
break;
|
||||
case 'd':
|
||||
depth = atoi(optarg);
|
||||
break;
|
||||
case 'p': /* 1 or 2 or 3 for both */
|
||||
run = atoi(optarg);
|
||||
break;
|
||||
case 'n':
|
||||
sf_run = false;
|
||||
break;
|
||||
case 'm':
|
||||
perft_output = true;
|
||||
break;
|
||||
default:
|
||||
return usage(*av);
|
||||
}
|
||||
}
|
||||
|
||||
printf("perft: depth = %d run = %x stockfish = %s\n",
|
||||
depth, run, sf_run? "true": "false");
|
||||
|
||||
init_all();
|
||||
|
||||
if (!run)
|
||||
exit(0);
|
||||
setlocale(LC_NUMERIC, "");
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
if (sf_run)
|
||||
outfd = open_stockfish();
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
|
||||
CLOCK_DEFINE(clock, CLOCK_PROCESS);
|
||||
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
|
||||
while ((fen = next_fen(PERFT | MOVEDO))) {
|
||||
if (comment)
|
||||
printf("%s\n", *cur_comment()? cur_comment(): "<FIXME>");
|
||||
test_line = cur_line();
|
||||
if (!(pos = fen2pos(NULL, fen))) {
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
tt_clear();
|
||||
if (!(fenpos = fen2pos(pos, fen))) {
|
||||
printf("wrong fen line = %d: [%s]\n", test_line, fen);
|
||||
continue;
|
||||
}
|
||||
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
|
||||
savepos = pos_dup(pos);
|
||||
pos = fenpos;
|
||||
if (sf_run) {
|
||||
stockfish_fen(outfd, fen);
|
||||
clock_start(&clock);
|
||||
sf_count = stockfish_perft(outfd, fishpos, &fishmoves, depth);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[2].skipped++;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = sf_count * 1000l / ms;
|
||||
res[2].ms += ms;
|
||||
res[2].count += sf_count;
|
||||
if (lps > res[2].maxlps)
|
||||
res[2].maxlps = lps;
|
||||
if (lps < res[2].minlps)
|
||||
res[2].minlps = lps;
|
||||
}
|
||||
printf("SF : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, sf_count, ms,
|
||||
lps,
|
||||
fen);
|
||||
}
|
||||
|
||||
if (run & 1) {
|
||||
clock_start(&clock);
|
||||
my_count = perft(pos, depth, 1);
|
||||
ms1 = clock_elapsed_ms(&clock);
|
||||
ms1_total += ms1;
|
||||
my_count = perft(pos, depth, 1, perft_output);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[0].skipped++;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = my_count * 1000l / ms;
|
||||
res[0].ms += ms;
|
||||
res[0].count += my_count;
|
||||
if (lps > res[0].maxlps)
|
||||
res[0].maxlps = lps;
|
||||
if (lps < res[0].minlps)
|
||||
res[0].minlps = lps;
|
||||
}
|
||||
|
||||
if (sf_count == my_count) {
|
||||
if (!sf_run || sf_count == my_count) {
|
||||
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms1,
|
||||
ms1? my_count*1000l/ms1: 0,
|
||||
test_line, my_count, ms,
|
||||
lps,
|
||||
fen);
|
||||
} else {
|
||||
printf("pt1 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||
test_line, sf_count, my_count, fen);
|
||||
}
|
||||
tt_stats();
|
||||
}
|
||||
|
||||
if (run & 2) {
|
||||
clock_start(&clock);
|
||||
my_count = perft_new_pinners(pos, depth, 1);
|
||||
ms2 = clock_elapsed_ms(&clock);
|
||||
ms2_total += ms2;
|
||||
my_count = perft_alt(pos, depth, 1, perft_output);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[1].skipped++;
|
||||
lps = 0;
|
||||
} else {
|
||||
lps = my_count * 1000l / ms;
|
||||
res[1].ms += ms;
|
||||
res[1].count += my_count;
|
||||
if (lps > res[1].maxlps)
|
||||
res[1].maxlps = lps;
|
||||
if (lps < res[1].minlps)
|
||||
res[1].minlps = lps;
|
||||
}
|
||||
|
||||
if (sf_count == my_count) {
|
||||
if (!sf_run || sf_count == my_count) {
|
||||
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms2,
|
||||
ms2? my_count*1000l/ms2: 0,
|
||||
test_line, my_count, ms,
|
||||
lps,
|
||||
fen);
|
||||
} else {
|
||||
printf("pt2 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||
@@ -296,15 +408,34 @@ int main(int __unused ac, __unused char**av)
|
||||
}
|
||||
}
|
||||
printf("\n");
|
||||
pos_del(savepos);
|
||||
pos_del(pos);
|
||||
i++;
|
||||
/* to run first test only */
|
||||
// exit(0);
|
||||
}
|
||||
if (run & 1)
|
||||
printf("total perft %'ldms\n", ms1_total);
|
||||
if (run & 2)
|
||||
printf("total perft2 %'ldms\n", ms2_total);
|
||||
pos_del(pos);
|
||||
if (sf_run) {
|
||||
if (!res[2].ms)
|
||||
res[2].ms = 1;
|
||||
printf("total SF %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||
res[2].count, res[2].ms,
|
||||
res[2].count * 1000l / res[2].ms,
|
||||
res[2].minlps, res[2].maxlps,
|
||||
res[2].skipped);
|
||||
}
|
||||
if (run & 1) {
|
||||
if (!res[0].ms)
|
||||
res[0].ms = 1;
|
||||
printf("total perft %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||
res[0].count, res[0].ms,
|
||||
res[0].count * 1000l / res[0].ms,
|
||||
res[0].minlps, res[0].maxlps,
|
||||
res[0].skipped);
|
||||
}
|
||||
if (run & 2) {
|
||||
if (!res[1].ms)
|
||||
res[1].ms = 1;
|
||||
printf("total perft2 %'lums %'lums lps=%'lu min=%'lu max=%'lu (skipped %d)\n",
|
||||
res[1].count, res[1].ms,
|
||||
res[1].count * 1000l / res[1].ms,
|
||||
res[1].minlps, res[1].maxlps,
|
||||
res[1].skipped);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
159
test/tt-test.c
Normal file
159
test/tt-test.c
Normal file
@@ -0,0 +1,159 @@
|
||||
/* tt-test.c - transposition table test.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ctype.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include <locale.h>
|
||||
#include <limits.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "fen.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "move-do.h"
|
||||
#include "move-gen.h"
|
||||
#include "search.h"
|
||||
|
||||
// #include "common-test.h"
|
||||
|
||||
static move_t move_in_movelist(movelist_t *ml, square_t from, square_t to, piece_type_t pt)
|
||||
{
|
||||
const int nmoves = ml->nmoves;
|
||||
const move_t *moves = ml->move;
|
||||
int movenum = 0;
|
||||
move_t move;
|
||||
for (movenum = 0; movenum < nmoves; ++movenum) {
|
||||
move = moves[movenum];
|
||||
printf("compare %s%s to %s%s pt=%d ",
|
||||
sq_to_string(from), sq_to_string(to),
|
||||
sq_to_string(move_from(move)),
|
||||
sq_to_string(move_to(move)),
|
||||
pt
|
||||
);
|
||||
if (move_from(move) == from && move_to(move) == to) {
|
||||
printf("HIT!\n");
|
||||
if (pt != NO_PIECE_TYPE && move_promoted(move) != pt)
|
||||
continue;
|
||||
printf("move_in_movelist(%s%s) found from=%s to=%s\n",
|
||||
sq_to_string(from), sq_to_string(to),
|
||||
sq_to_string(move_from(move)),
|
||||
sq_to_string(move_to(move)));
|
||||
return move;
|
||||
} else
|
||||
puts("");
|
||||
}
|
||||
return MOVE_NONE;
|
||||
}
|
||||
|
||||
static move_t move_from_str(pos_t *pos, const char *move)
|
||||
{
|
||||
movelist_t movelist;
|
||||
square_t from = sq_from_string(move);
|
||||
square_t to = sq_from_string(move + 2);
|
||||
piece_type_t promoted = piece_t_from_char(*(move + 4));
|
||||
printf("from=%o to=%o promoted=%d\n", from, to, promoted);
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
return move_in_movelist(&movelist, from, to, promoted);
|
||||
}
|
||||
|
||||
static void pr_entry(hentry_t *entry)
|
||||
{
|
||||
if (!entry)
|
||||
printf("entry: NULL\n");
|
||||
else {
|
||||
printf("entry: key=%lx depth=%d n=%lu\n",
|
||||
entry->key, HASH_PERFT_DEPTH(entry->data),
|
||||
HASH_PERFT_VAL(entry->data));
|
||||
}
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
pos_t *pos = NULL;
|
||||
char *token, *str, buf[128];
|
||||
hentry_t *entry;
|
||||
move_t move;
|
||||
state_t state;
|
||||
//movelist_t movelist;
|
||||
|
||||
const char *moves_array[] = {
|
||||
"e2e4 e7e5 g1f3 b8c6",
|
||||
"e2e4 b8c6 g1f3 e7e5"
|
||||
};
|
||||
|
||||
init_all();
|
||||
|
||||
for (uint i = 0; i < ARRAY_SIZE(moves_array); ++i) {
|
||||
int depth = 0;
|
||||
str = strdup(moves_array[i]);
|
||||
printf("%2d: ", i + 1);
|
||||
|
||||
pos = startpos(pos);
|
||||
entry = tt_store_perft(pos->key, 0, 123 + depth);
|
||||
pr_entry(entry);
|
||||
token = strtok(str, " \t");
|
||||
while (token) {
|
||||
depth++;
|
||||
printf("%s ", token);
|
||||
|
||||
//pos_set_checkers_pinners_blockers(pos);
|
||||
//pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
move = move_from_str(pos, token);
|
||||
printf("move: %s\n", move_to_str(buf, move, 0));
|
||||
move_do(pos, move, &state);
|
||||
if ((entry = tt_probe_perft(pos->key, depth))) {
|
||||
printf("tt hit: depth=%d val=%lu",
|
||||
HASH_PERFT_DEPTH(entry->data),
|
||||
HASH_PERFT_VAL(entry->data));
|
||||
} else {
|
||||
tt_store_perft(pos->key, i + 1, depth);
|
||||
printf("tt store: depth=%d val=%lu", depth, (u64)i * 123);
|
||||
};
|
||||
|
||||
token = strtok(NULL, " \t");
|
||||
}
|
||||
printf("\n");
|
||||
free(str);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* ccls bug report: https://github.com/emacs-lsp/emacs-ccls/issues/126
|
||||
*/
|
||||
/*
|
||||
* int called(int), caller();
|
||||
*
|
||||
* /\**
|
||||
* * called() - test ccls.
|
||||
* * @x: int, the test value
|
||||
* *
|
||||
* * @called() description.
|
||||
* *
|
||||
* * @return: int, a very interesting value.
|
||||
* *\/
|
||||
* int called(int x) { return x; }
|
||||
*
|
||||
* int caller()
|
||||
* {
|
||||
* int i = 0;
|
||||
* called(int x)
|
||||
* return i;
|
||||
* }
|
||||
*/
|
Reference in New Issue
Block a user