9 Commits

10 changed files with 202 additions and 126 deletions

View File

@@ -70,15 +70,14 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
#CPPFLAGS += -DDEBUG_FEN # FEN decoding
# attack.c
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
#CPPFLAGS += -DDEBUG_EVAL # eval functions
#CPPFLAGS += -DDEBUG_PIECE # piece list management
#CPPFLAGS += -DDEBUG_SEARCH # move search
CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
# remove extraneous spaces (due to spaces before comments)
CPPFLAGS := $(strip $(CPPFLAGS))
@@ -130,6 +129,38 @@ DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
##################################### Multi-targets
# We can have an issue with Make's "-j" option, in some situations,
# for example "make -j2 clean testing".
# See https://stackoverflow.com/a/8496333/3079831
# Check if job server supported:
ifeq ($(filter jobserver, $(.FEATURES)),)
# Job server not supported: sub-makes will only start one job unless
# you specify a higher number here. Here we use a MS Windows environment
# variable specifying number of processors.
JOBSARG := -j $(NUMBER_OF_PROCESSORS)
else
# Job server is supported; let GNU Make work as normal.
JOBSARG :=
endif
# .FEATURES only works in GNU Make 3.81+.
# If GNU make is older, assume job server support.
ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
# If you are using GNU Make < 3.81 that does not support job servers, you
# might want to specify -jN parameter here instead.
JOBSARG :=
endif
ifneq ($(words $(MAKECMDGOALS)),1)
.NOTPARALLEL:
# The "all" target is required in the list,
# in case user invokes make with no targets.
$(sort all $(MAKECMDGOALS)):
@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
else
##################################### General targets
.PHONY: all compile clean cleanall
@@ -380,3 +411,6 @@ wtf:
zob:
$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
##################################### End of multi-targets
endif

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@@ -101,7 +101,6 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
{
bitboard_t attackers = 0, tmp;
bitboard_t sqbb = mask(sq);
//bitboard_t occ = pos_occ(pos);
bitboard_t to;
color_t opp = OPPONENT(c);
@@ -109,12 +108,12 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][PAWN];
tmp = pawn_shift_upleft(sqbb, opp) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att pawn upleft", tmp);
# endif
tmp = pawn_shift_upright(sqbb, opp) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att pawn upright", tmp);
# endif
@@ -122,13 +121,13 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][KNIGHT];
tmp = bb_knight_moves(to, sq);
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att knight", tmp);
# endif
to = pos->bb[c][KING];
tmp = bb_king_moves(to, sq);
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att king", tmp);
# endif
@@ -136,7 +135,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
tmp = hyperbola_bishop_moves(occ, sq) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att bishop/queen", tmp);
# endif
@@ -144,7 +143,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
tmp = hyperbola_rook_moves(occ, sq) & to;
attackers |= tmp;
# ifdef DEBUG_ATTACK_ATTACKERS1
# ifdef DEBUG_ATTACK_ATTACKERS
bb_print("att rook/queen", tmp);
bb_print("ATTACKERS", attackers);
printf("attackers=%lx\n", attackers);

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@@ -54,7 +54,6 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
piece_t piece = pos->board[from];
piece_t captured = pos->board[to];
piece_type_t ptype = PIECE(piece);
color_t pcolor = COLOR(piece);
piece_t new_piece = piece;
int up = sq_up(us);
@@ -64,7 +63,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
pos->turn = them;
pos->captured = captured;
bug_on(pcolor != us);
bug_on(COLOR(piece) != us);
if (is_promotion(move)) {
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
@@ -149,12 +148,8 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
*
* @return: pos.
*/
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
pos_t *move_undo(pos_t *pos, const move_t move)
{
//# ifdef DEBUG_MOVE
//log(1, "new move: ");
//move_print(0, move, M_PR_NL | M_PR_LONG);
//# endif
color_t them = pos->turn, us = OPPONENT(them);
square_t from = move_from(move), to = move_to(move);
piece_t piece = pos->board[to];

View File

@@ -53,10 +53,10 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
if (unlikely(from == king)) {
if (unlikely(is_castle(move))) {
square_t dir = to > from? 1: -1;
if (sq_attackers(pos, occ, from + dir, them))
if (sq_is_attacked(pos, occ, from + dir, them))
return false;
}
return !sq_attackers(pos, occ ^ kingbb, to, them);
return !sq_is_attacked(pos, occ ^ kingbb, to, them);
}
/* (2) - King is in check
@@ -230,22 +230,67 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
*/
/**
* move_make_promotions() - generate all promotions for given pawn and dest.
* moves_gen_flags() - generate all moves from square to bitboard (with flags).
* @moves: &move_t array where to store moves
* @from: square_t piece position
* @to_bb: destination bitboard
* @flags: flags to apply
*
* Generate (at address @moves) moves from square @from to each square in @to_bb,
* with flags @flags.
*
* @Return: New @moves.
*/
static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
__unused move_flags_t flags)
{
square_t to;
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make_flags(from, to, flags);
}
return moves;
}
/**
* move_gen_promotions() - generate all promotions for given pawn and dest.
* @moves: &move_t array where to store moves
* @from: pawn position
* @to: promotion square
*
* Generate all (Q/R/B/N) promotion moves on @to for pawn @from.
* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
* pawn @from.
*
* @Return: New @moves (incremented by 4).
* @Return: New @moves.
*/
static inline move_t *move_make_promotions(move_t *moves, square_t from, square_t to)
static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
{
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
*moves++ = move_make_promote(from, to, pt);
return moves;
}
/**
* moves_gen() - generate all moves from square to bitboard.
* @moves: &move_t array where to store moves
* @from: square_t piece position
* @to_bb: destination bitboard
*
* Generate (at address @moves) moves from square @from to each square in @to_bb.
*
* @Return: New @moves.
*/
static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
{
square_t to;
// bb_print(sq_to_string(from), to_bb);
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
return moves;
}
/**
* pos_gen_pseudomoves() - generate position pseudo-legal moves
* @pos: position
@@ -289,12 +334,13 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
//*nmoves = 0;
/* king - MUST BE FIRST (we stop if doubler check) */
/* king - MUST BE FIRST */
to_bb = bb_king_moves(dest_squares, king);
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(king, to);
}
moves = moves_gen(moves, king, to_bb);
//while(to_bb) {
// to = bb_next(&to_bb);
// *moves++ = move_make(king, to);
//}
if (bb_multiple(pos->checkers)) /* double check, we stop here */
goto finish;
@@ -334,19 +380,21 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while (from_bb) {
from = bb_next(&from_bb);
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
moves = moves_gen(moves, from, to_bb);
//while(to_bb) {
// to = bb_next(&to_bb);
// *moves++ = move_make(from, to);
//}
}
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
while (from_bb) {
from = bb_next(&from_bb);
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
moves = moves_gen(moves, from, to_bb);
//while(to_bb) {
// to = bb_next(&to_bb);
// *moves++ = move_make(from, to);
//}
}
/* knight */
@@ -354,10 +402,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while (from_bb) {
from = bb_next(&from_bb);
to_bb = bb_knight_moves(dest_squares, from);
while(to_bb) {
to = bb_next(&to_bb);
*moves++ = move_make(from, to);
}
moves = moves_gen(moves, from, to_bb);
//while(to_bb) {
// to = bb_next(&to_bb);
// *moves++ = move_make(from, to);
//}
}
/* pawn: relative rank and files */
@@ -374,11 +423,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
from = to - shift;
*moves++ = move_make(from, to);
}
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
while(to_bb) {
to = bb_next(&to_bb);
from = to - shift;
moves = move_make_promotions(moves, from, to);
moves = move_gen_promotions(moves, from, to);
}
/* possible second push */
@@ -428,7 +477,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while (to_bb) {
to = bb_next(&to_bb);
from = to - shift;
moves = move_make_promotions(moves, from, to);
moves = move_gen_promotions(moves, from, to);
}
/* pawn: captures right */
@@ -445,7 +494,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
while (to_bb) {
to = bb_next(&to_bb);
from = to - shift;
moves = move_make_promotions(moves, from, to);
moves = move_gen_promotions(moves, from, to);
}
/* pawn: en-passant
@@ -458,20 +507,6 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
*moves++ = move_make_enpassant(from, to);
}
}
/*
* to_bb = mask(to);
* /\* if e.p not on file H, we may add an e.p move to "up-left" *\/
* filter = ~bb_rel_file(FILE_A, us);
* shift = sq_upleft(us);
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
* *moves++ = move_make_enpassant(to - shift, to);
*
* filter = ~bb_rel_file(FILE_H, us);
* shift = sq_upright(us);
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
* *moves++ = move_make_enpassant(to - shift, to);
* }
*/
/* TODO: add function per piece, and type, for easier debug
*/

View File

@@ -101,7 +101,8 @@ static inline move_t move_make(square_t from, square_t to)
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
{
return move_set_flags(move_make(from, to), flags);
return (to << M_OFF_TO) | from | flags;
//move_set_flags(move_make(from, to), flags);
}
static inline move_t move_make_capture(square_t from, square_t to)

View File

@@ -18,8 +18,8 @@
#include <ctype.h>
#include <assert.h>
#include "brlib.h"
#include "bitops.h"
#include <brlib.h>
#include <bitops.h>
#include "chessdefs.h"
#include "position.h"
@@ -65,6 +65,7 @@ pos_t *pos_dup(const pos_t *pos)
/**
* pos_del() - delete a position.
* @pos: &position.
*
*/
void pos_del(pos_t *pos)
{
@@ -120,50 +121,29 @@ bool pos_cmp(__unused const pos_t *pos1, __unused const pos_t *pos2)
{
#define _cmpf(a) (pos1->a != pos2->a)
bool ret = false;
if (warn_on(_cmpf(node_count)))
goto end;
if (warn_on(_cmpf(turn)))
if (_cmpf(node_count) || _cmpf(turn))
goto end;
/* move_do/undo position state */
if (warn_on(_cmpf(en_passant)))
if (_cmpf(en_passant) || _cmpf(castle) ||
_cmpf(clock_50) || _cmpf(plycount))
goto end;
if (warn_on(_cmpf(castle)))
goto end;
if (warn_on(_cmpf(clock_50)))
goto end;
if (warn_on(_cmpf(plycount)))
goto end;
//if (warn_on(_cmpf(captured)))
// goto end;
for (square_t sq = A1; sq <= H8; ++sq)
if (warn_on(_cmpf(board[sq])))
if (_cmpf(board[sq]))
goto end;
for (color_t color = WHITE; color <= BLACK; ++color) {
for (piece_type_t piece = 0; piece <= KING; ++piece)
if (warn_on(_cmpf(bb[color][piece])))
if (_cmpf(bb[color][piece]))
goto end;
//pos->controlled[color] = 0;
if (warn_on(_cmpf(king[color])))
if (_cmpf(king[color]))
goto end;
}
if (warn_on(_cmpf(checkers)))
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
goto end;
if (warn_on(_cmpf(pinners)))
goto end;
if (warn_on(_cmpf(blockers)))
goto end;
/*
* if (warn_on(_cmpf(moves.nmoves)))
* goto end;
* for (int i = 0; i < pos1->moves.nmoves; ++i)
* if (warn_on(_cmpf(moves.move[i])))
* goto end;
*/
ret = true;
end:
@@ -179,7 +159,7 @@ end:
* Get a bitboard of all checkers on @color king.
* Just a wrapper over @sq_attackers().
*
* @return: a bitboard of attackers.
* @return: a bitboard of checkers.
*/
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
{
@@ -192,7 +172,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
* @pos: &position
*
* Set position checkers, pinners and blockers on player-to-play king.
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
* It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
* some calculation will be done once.
*/
void pos_set_checkers_pinners_blockers(pos_t *pos)
@@ -336,11 +316,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
* - total number of pieces > 16 or zero (per color)
* - number of kings != 1 (per color)
* - discrepancy between board and king (per color)
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
* - discrepancy between bitboards and board (per color)
* - side-to-move already checking opponent king
* - side-to-move in check more than twice
* - kings distance is 1
* - TODO: discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
*
* In case of errors, and @strict is true, @bug_on() is called, and program will
* be terminated.
@@ -348,19 +328,23 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
* corruption).
*
* TODO: add more checks:
* - kings attacking each other
*
* @return: (if @strict is false) return true if check is ok, false otherwise.
*/
bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
bool pos_ok(const pos_t *pos, const bool strict)
{
int n, count = 0, bbcount = 0, error = 0;
__unused bitboard_t tmp;
/* force BUG_ON and WARN_ON */
# pragma push_macro("BUG_ON")
# pragma push_macro("WARN_ON")
# undef BUG_ON
# define BUG_ON
# undef WARN_ON
# define WARN_ON
/* pawns on 1st ot 8th rank */
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
error += warn_on(tmp);
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
(RANK_1bb | RANK_8bb));
for (color_t color = WHITE; color <= BLACK; ++color) {
/* pawn count */
@@ -378,7 +362,7 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
}
for (square_t sq = 0; sq < 64; ++sq) {
piece_t piece = pos->board[sq];
__unused bitboard_t match;
bitboard_t match;
if (piece == EMPTY)
continue;
color_t c = COLOR(piece);
@@ -387,17 +371,22 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
error += warn_on(!match);
count++;
}
/* occupied occupation is different from bitboards */
/* occupied board is different from bitboards */
error += warn_on(count != bbcount);
/* is opponent already in check ? */
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn)));
/* is color to play in check more than twice ? */
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2);
error += warn_on(popcount64(pos_checkers(pos, pos->turn)) > 2);
/* kings distance is less than 2 */
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
bug_on(strict && error);
if (strict) {
bug_on(error);
/* not reached */
}
return error? false: true;
# pragma pop_macro("WARN_ON")
# pragma pop_macro("BUG_ON")
}
/**

View File

@@ -32,7 +32,7 @@ typedef struct __pos_s {
/* data which cannot be recovered by move_undo (like castle_rights, ...),
* or would be expensive to recover (checkers, ...)
* following data can be accessed either directly, either via "movesave"
* following data can be accessed either directly, either via "state"
* structure name.
* For example, pos->en_passant and pos->state.en_passant are the same.
* This allows a memcpy on this data (to save/restore position state).
@@ -40,8 +40,8 @@ typedef struct __pos_s {
struct_group_tagged(state_s, state,
square_t en_passant;
castle_rights_t castle;
u16 clock_50;
u16 plycount; /* plies so far, start from 1 */
int clock_50;
int plycount; /* plies so far, start from 1 */
piece_t captured; /* only for move_undo */
bitboard_t checkers; /* opponent checkers */
bitboard_t pinners; /* opponent pinners */

View File

@@ -52,8 +52,7 @@ u64 perft(pos_t *pos, int depth, int ply)
if (depth == 0)
return 1;
pseudo.nmoves = 0;
pos->checkers = pos_checkers(pos, pos->turn);
pos_set_pinners_blockers(pos);
pos_set_checkers_pinners_blockers(pos);
state = pos->state;
pos_gen_pseudomoves(pos, &pseudo);

View File

@@ -29,12 +29,11 @@ struct fentest {
char *fen;
} fentest[] = {
/*
{ __LINE__.
ATTACK,
"checkers: ",
{ __LINE__, 1,
"",
""
},
*/
*/
/* ***************** TEMP TESTS ABOVE ************************** */

View File

@@ -222,32 +222,55 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
}
static int usage(char *prg)
{
fprintf(stderr, "Usage: %s [-d depth] [-p pertf-modules] -n\n", prg);
return 1;
}
int main(int __unused ac, __unused char**av)
{
int i = 0, test_line;
u64 sf_count, my_count;
u64 sf_count = 0, my_count;
char *fen;
pos_t *pos, *savepos, *fishpos = pos_new();
movelist_t fishmoves;
//move_t move;
FILE *outfd;
FILE *outfd = NULL;
s64 ms1 = 0, ms1_total = 0;
s64 ms2 = 0, ms2_total = 0;
int depth = 6, run = 3;
int opt, depth = 6, run = 3;
bool sf_run = true;
if (ac > 1)
depth = atoi(av[1]);
if (ac > 2)
run = atoi(av[2]) & 3;
printf("depth = %d run=%d\n", depth, run);
while ((opt = getopt(ac, av, "nd:p:")) != -1) {
switch (opt) {
case 'd':
depth = atoi(optarg);
break;
case 'p': /* 1 or 2 */
run = atoi(optarg);
break;
case 'n':
sf_run = false;
break;
default:
return usage(*av);
}
}
//if (ac > 1)
// depth = atoi(av[1]);
//if (ac > 2)
// run = atoi(av[2]) & 3;
printf("depth = %d run = %x sf = %s\n", depth, run, sf_run? "true": "false");
if (!run)
exit(0);
setlocale(LC_NUMERIC, "");
setlinebuf(stdout); /* line-buffered stdout */
outfd = open_stockfish();
if (sf_run)
outfd = open_stockfish();
bitboard_init();
hyperbola_init();
@@ -259,7 +282,9 @@ int main(int __unused ac, __unused char**av)
printf("wrong fen %d: [%s]\n", i, fen);
continue;
}
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
if (sf_run)
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
savepos = pos_dup(pos);
if (run & 1) {
@@ -268,7 +293,7 @@ int main(int __unused ac, __unused char**av)
ms1 = clock_elapsed_ms(&clock);
ms1_total += ms1;
if (sf_count == my_count) {
if (!sf_run || sf_count == my_count) {
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
test_line, my_count, ms1,
ms1? my_count*1000l/ms1: 0,
@@ -285,7 +310,7 @@ int main(int __unused ac, __unused char**av)
ms2 = clock_elapsed_ms(&clock);
ms2_total += ms2;
if (sf_count == my_count) {
if (!sf_run || sf_count == my_count) {
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
test_line, my_count, ms2,
ms2? my_count*1000l/ms2: 0,