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9 Commits
movegen-re
...
473cc8683e
Author | SHA1 | Date | |
---|---|---|---|
473cc8683e | |||
f0acdb6a66 | |||
a49c712471 | |||
2b72fac45e | |||
0330696f87 | |||
a6eedebc19 | |||
ab31274d17 | |||
03da11cc9c | |||
bfed0f417d |
42
Makefile
42
Makefile
@@ -70,15 +70,14 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
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CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_EVAL # eval functions
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#CPPFLAGS += -DDEBUG_PIECE # piece list management
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#CPPFLAGS += -DDEBUG_SEARCH # move search
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CPPFLAGS += -DDIAGRAM_SYM # diagram with symbols
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CPPFLAGS += -DDIAGRAM_SYM # UTF8 symbols in diagrams
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# remove extraneous spaces (due to spaces before comments)
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CPPFLAGS := $(strip $(CPPFLAGS))
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@@ -130,6 +129,38 @@ DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
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ALL_CFLAGS = $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS)
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ALL_LDFLAGS = $(LDFLAGS) $(LIBS)
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##################################### Multi-targets
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# We can have an issue with Make's "-j" option, in some situations,
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# for example "make -j2 clean testing".
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# See https://stackoverflow.com/a/8496333/3079831
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# Check if job server supported:
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ifeq ($(filter jobserver, $(.FEATURES)),)
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# Job server not supported: sub-makes will only start one job unless
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# you specify a higher number here. Here we use a MS Windows environment
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# variable specifying number of processors.
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JOBSARG := -j $(NUMBER_OF_PROCESSORS)
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else
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# Job server is supported; let GNU Make work as normal.
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JOBSARG :=
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endif
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# .FEATURES only works in GNU Make 3.81+.
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# If GNU make is older, assume job server support.
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ifneq ($(firstword $(sort 3.81 $(MAKE_VERSION))),3.81)
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# If you are using GNU Make < 3.81 that does not support job servers, you
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# might want to specify -jN parameter here instead.
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JOBSARG :=
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endif
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ifneq ($(words $(MAKECMDGOALS)),1)
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.NOTPARALLEL:
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# The "all" target is required in the list,
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# in case user invokes make with no targets.
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$(sort all $(MAKECMDGOALS)):
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@$(MAKE) $(JOBSARG) -f $(firstword $(MAKEFILE_LIST)) $@
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else
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##################################### General targets
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.PHONY: all compile clean cleanall
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@@ -380,3 +411,6 @@ wtf:
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zob:
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$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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##################################### End of multi-targets
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endif
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13
src/attack.c
13
src/attack.c
@@ -101,7 +101,6 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
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{
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bitboard_t attackers = 0, tmp;
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bitboard_t sqbb = mask(sq);
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//bitboard_t occ = pos_occ(pos);
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bitboard_t to;
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color_t opp = OPPONENT(c);
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@@ -109,12 +108,12 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
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to = pos->bb[c][PAWN];
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tmp = pawn_shift_upleft(sqbb, opp) & to;
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att pawn upleft", tmp);
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# endif
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tmp = pawn_shift_upright(sqbb, opp) & to;
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att pawn upright", tmp);
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# endif
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@@ -122,13 +121,13 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
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to = pos->bb[c][KNIGHT];
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tmp = bb_knight_moves(to, sq);
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att knight", tmp);
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# endif
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to = pos->bb[c][KING];
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tmp = bb_king_moves(to, sq);
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att king", tmp);
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# endif
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@@ -136,7 +135,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
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to = pos->bb[c][BISHOP] | pos->bb[c][QUEEN];
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tmp = hyperbola_bishop_moves(occ, sq) & to;
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att bishop/queen", tmp);
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# endif
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@@ -144,7 +143,7 @@ bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t s
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to = pos->bb[c][ROOK] | pos->bb[c][QUEEN];
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tmp = hyperbola_rook_moves(occ, sq) & to;
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attackers |= tmp;
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# ifdef DEBUG_ATTACK_ATTACKERS1
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# ifdef DEBUG_ATTACK_ATTACKERS
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bb_print("att rook/queen", tmp);
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bb_print("ATTACKERS", attackers);
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printf("attackers=%lx\n", attackers);
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@@ -54,7 +54,6 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
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piece_t piece = pos->board[from];
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piece_t captured = pos->board[to];
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piece_type_t ptype = PIECE(piece);
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color_t pcolor = COLOR(piece);
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piece_t new_piece = piece;
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int up = sq_up(us);
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@@ -64,7 +63,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
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pos->turn = them;
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pos->captured = captured;
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bug_on(pcolor != us);
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bug_on(COLOR(piece) != us);
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if (is_promotion(move)) {
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bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
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@@ -149,12 +148,8 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
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*
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* @return: pos.
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*/
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pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
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pos_t *move_undo(pos_t *pos, const move_t move)
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{
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//# ifdef DEBUG_MOVE
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//log(1, "new move: ");
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//move_print(0, move, M_PR_NL | M_PR_LONG);
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//# endif
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color_t them = pos->turn, us = OPPONENT(them);
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square_t from = move_from(move), to = move_to(move);
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piece_t piece = pos->board[to];
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115
src/move-gen.c
115
src/move-gen.c
@@ -53,10 +53,10 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
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if (unlikely(from == king)) {
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if (unlikely(is_castle(move))) {
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square_t dir = to > from? 1: -1;
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if (sq_attackers(pos, occ, from + dir, them))
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if (sq_is_attacked(pos, occ, from + dir, them))
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return false;
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}
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return !sq_attackers(pos, occ ^ kingbb, to, them);
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return !sq_is_attacked(pos, occ ^ kingbb, to, them);
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}
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/* (2) - King is in check
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@@ -230,22 +230,67 @@ static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
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*/
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/**
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* move_make_promotions() - generate all promotions for given pawn and dest.
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* moves_gen_flags() - generate all moves from square to bitboard (with flags).
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* @moves: &move_t array where to store moves
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* @from: square_t piece position
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* @to_bb: destination bitboard
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* @flags: flags to apply
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*
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* Generate (at address @moves) moves from square @from to each square in @to_bb,
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* with flags @flags.
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*
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* @Return: New @moves.
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*/
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static inline __unused move_t *moves_gen_flags(move_t *moves, square_t from, bitboard_t to_bb,
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__unused move_flags_t flags)
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{
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square_t to;
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make_flags(from, to, flags);
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}
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return moves;
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}
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/**
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* move_gen_promotions() - generate all promotions for given pawn and dest.
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* @moves: &move_t array where to store moves
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* @from: pawn position
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* @to: promotion square
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*
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* Generate all (Q/R/B/N) promotion moves on @to for pawn @from.
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* Generate (at address @moves) all promotion (Q/R/B/N) moves on @to for
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* pawn @from.
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*
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* @Return: New @moves (incremented by 4).
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* @Return: New @moves.
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*/
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static inline move_t *move_make_promotions(move_t *moves, square_t from, square_t to)
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static inline move_t *move_gen_promotions(move_t *moves, square_t from, square_t to)
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{
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for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
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*moves++ = move_make_promote(from, to, pt);
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return moves;
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}
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/**
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* moves_gen() - generate all moves from square to bitboard.
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* @moves: &move_t array where to store moves
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* @from: square_t piece position
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* @to_bb: destination bitboard
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*
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* Generate (at address @moves) moves from square @from to each square in @to_bb.
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*
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* @Return: New @moves.
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*/
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static inline move_t *moves_gen(move_t *moves, square_t from, bitboard_t to_bb)
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{
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square_t to;
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// bb_print(sq_to_string(from), to_bb);
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make(from, to);
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}
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return moves;
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}
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/**
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* pos_gen_pseudomoves() - generate position pseudo-legal moves
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* @pos: position
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@@ -289,12 +334,13 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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//*nmoves = 0;
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/* king - MUST BE FIRST (we stop if doubler check) */
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/* king - MUST BE FIRST */
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to_bb = bb_king_moves(dest_squares, king);
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make(king, to);
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}
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moves = moves_gen(moves, king, to_bb);
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//while(to_bb) {
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// to = bb_next(&to_bb);
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// *moves++ = move_make(king, to);
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//}
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if (bb_multiple(pos->checkers)) /* double check, we stop here */
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goto finish;
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@@ -334,19 +380,21 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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while (from_bb) {
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from = bb_next(&from_bb);
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to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make(from, to);
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}
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moves = moves_gen(moves, from, to_bb);
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//while(to_bb) {
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// to = bb_next(&to_bb);
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// *moves++ = move_make(from, to);
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//}
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}
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from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
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while (from_bb) {
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from = bb_next(&from_bb);
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to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make(from, to);
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}
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moves = moves_gen(moves, from, to_bb);
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//while(to_bb) {
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// to = bb_next(&to_bb);
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// *moves++ = move_make(from, to);
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//}
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}
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/* knight */
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@@ -354,10 +402,11 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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while (from_bb) {
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from = bb_next(&from_bb);
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to_bb = bb_knight_moves(dest_squares, from);
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while(to_bb) {
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to = bb_next(&to_bb);
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*moves++ = move_make(from, to);
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}
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moves = moves_gen(moves, from, to_bb);
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//while(to_bb) {
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// to = bb_next(&to_bb);
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// *moves++ = move_make(from, to);
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//}
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}
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/* pawn: relative rank and files */
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@@ -378,7 +427,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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while(to_bb) {
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to = bb_next(&to_bb);
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from = to - shift;
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moves = move_make_promotions(moves, from, to);
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moves = move_gen_promotions(moves, from, to);
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}
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/* possible second push */
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@@ -428,7 +477,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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while (to_bb) {
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to = bb_next(&to_bb);
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from = to - shift;
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moves = move_make_promotions(moves, from, to);
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moves = move_gen_promotions(moves, from, to);
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}
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/* pawn: captures right */
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@@ -445,7 +494,7 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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while (to_bb) {
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to = bb_next(&to_bb);
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from = to - shift;
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moves = move_make_promotions(moves, from, to);
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moves = move_gen_promotions(moves, from, to);
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}
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/* pawn: en-passant
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@@ -458,20 +507,6 @@ int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
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*moves++ = move_make_enpassant(from, to);
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}
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}
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/*
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* to_bb = mask(to);
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* /\* if e.p not on file H, we may add an e.p move to "up-left" *\/
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* filter = ~bb_rel_file(FILE_A, us);
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* shift = sq_upleft(us);
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* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
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* *moves++ = move_make_enpassant(to - shift, to);
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*
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* filter = ~bb_rel_file(FILE_H, us);
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* shift = sq_upright(us);
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* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
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* *moves++ = move_make_enpassant(to - shift, to);
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* }
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*/
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/* TODO: add function per piece, and type, for easier debug
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*/
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|
@@ -101,7 +101,8 @@ static inline move_t move_make(square_t from, square_t to)
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static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
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{
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return move_set_flags(move_make(from, to), flags);
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return (to << M_OFF_TO) | from | flags;
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//move_set_flags(move_make(from, to), flags);
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}
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static inline move_t move_make_capture(square_t from, square_t to)
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|
@@ -18,8 +18,8 @@
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#include <ctype.h>
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#include <assert.h>
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#include "brlib.h"
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#include "bitops.h"
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#include <brlib.h>
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#include <bitops.h>
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#include "chessdefs.h"
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#include "position.h"
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@@ -65,6 +65,7 @@ pos_t *pos_dup(const pos_t *pos)
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/**
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* pos_del() - delete a position.
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* @pos: &position.
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*
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*/
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void pos_del(pos_t *pos)
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{
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@@ -120,50 +121,29 @@ bool pos_cmp(__unused const pos_t *pos1, __unused const pos_t *pos2)
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{
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#define _cmpf(a) (pos1->a != pos2->a)
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bool ret = false;
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if (warn_on(_cmpf(node_count)))
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goto end;
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if (warn_on(_cmpf(turn)))
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if (_cmpf(node_count) || _cmpf(turn))
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goto end;
|
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|
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/* move_do/undo position state */
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if (warn_on(_cmpf(en_passant)))
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if (_cmpf(en_passant) || _cmpf(castle) ||
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_cmpf(clock_50) || _cmpf(plycount))
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goto end;
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if (warn_on(_cmpf(castle)))
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goto end;
|
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if (warn_on(_cmpf(clock_50)))
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goto end;
|
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if (warn_on(_cmpf(plycount)))
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goto end;
|
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//if (warn_on(_cmpf(captured)))
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// goto end;
|
||||
|
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for (square_t sq = A1; sq <= H8; ++sq)
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if (warn_on(_cmpf(board[sq])))
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if (_cmpf(board[sq]))
|
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goto end;
|
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|
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for (color_t color = WHITE; color <= BLACK; ++color) {
|
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for (piece_type_t piece = 0; piece <= KING; ++piece)
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if (warn_on(_cmpf(bb[color][piece])))
|
||||
if (_cmpf(bb[color][piece]))
|
||||
goto end;
|
||||
//pos->controlled[color] = 0;
|
||||
if (warn_on(_cmpf(king[color])))
|
||||
if (_cmpf(king[color]))
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (warn_on(_cmpf(checkers)))
|
||||
if (_cmpf(checkers) ||_cmpf(pinners) || _cmpf(blockers))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(pinners)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(blockers)))
|
||||
goto end;
|
||||
|
||||
/*
|
||||
* if (warn_on(_cmpf(moves.nmoves)))
|
||||
* goto end;
|
||||
* for (int i = 0; i < pos1->moves.nmoves; ++i)
|
||||
* if (warn_on(_cmpf(moves.move[i])))
|
||||
* goto end;
|
||||
*/
|
||||
|
||||
ret = true;
|
||||
end:
|
||||
@@ -179,7 +159,7 @@ end:
|
||||
* Get a bitboard of all checkers on @color king.
|
||||
* Just a wrapper over @sq_attackers().
|
||||
*
|
||||
* @return: a bitboard of attackers.
|
||||
* @return: a bitboard of checkers.
|
||||
*/
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
{
|
||||
@@ -192,7 +172,7 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
* @pos: &position
|
||||
*
|
||||
* Set position checkers, pinners and blockers on player-to-play king.
|
||||
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||
* It should be slightly faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||
* some calculation will be done once.
|
||||
*/
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
@@ -336,11 +316,11 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
* - total number of pieces > 16 or zero (per color)
|
||||
* - number of kings != 1 (per color)
|
||||
* - discrepancy between board and king (per color)
|
||||
* - discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
|
||||
* - discrepancy between bitboards and board (per color)
|
||||
* - side-to-move already checking opponent king
|
||||
* - side-to-move in check more than twice
|
||||
* - kings distance is 1
|
||||
* - TODO: discrepancy between piece bitboards and ALL_PIECES bitboards (per color)
|
||||
*
|
||||
* In case of errors, and @strict is true, @bug_on() is called, and program will
|
||||
* be terminated.
|
||||
@@ -348,19 +328,23 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
* (eg after fen parsing), and with @strict == true otherwise (as we have some data
|
||||
* corruption).
|
||||
*
|
||||
* TODO: add more checks:
|
||||
* - kings attacking each other
|
||||
*
|
||||
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
||||
*/
|
||||
bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
bool pos_ok(const pos_t *pos, const bool strict)
|
||||
{
|
||||
int n, count = 0, bbcount = 0, error = 0;
|
||||
__unused bitboard_t tmp;
|
||||
|
||||
/* force BUG_ON and WARN_ON */
|
||||
# pragma push_macro("BUG_ON")
|
||||
# pragma push_macro("WARN_ON")
|
||||
# undef BUG_ON
|
||||
# define BUG_ON
|
||||
# undef WARN_ON
|
||||
# define WARN_ON
|
||||
|
||||
/* pawns on 1st ot 8th rank */
|
||||
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
|
||||
error += warn_on(tmp);
|
||||
error += warn_on((pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) &
|
||||
(RANK_1bb | RANK_8bb));
|
||||
|
||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||
/* pawn count */
|
||||
@@ -378,7 +362,7 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
}
|
||||
for (square_t sq = 0; sq < 64; ++sq) {
|
||||
piece_t piece = pos->board[sq];
|
||||
__unused bitboard_t match;
|
||||
bitboard_t match;
|
||||
if (piece == EMPTY)
|
||||
continue;
|
||||
color_t c = COLOR(piece);
|
||||
@@ -387,17 +371,22 @@ bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
error += warn_on(!match);
|
||||
count++;
|
||||
}
|
||||
/* occupied occupation is different from bitboards */
|
||||
/* occupied board is different from bitboards */
|
||||
error += warn_on(count != bbcount);
|
||||
/* is opponent already in check ? */
|
||||
error += warn_on(pos_checkers(pos, OPPONENT(pos->turn)));
|
||||
/* is color to play in check more than twice ? */
|
||||
error += warn_on(popcount64(pos_checkers(pos, OPPONENT(pos->turn))) > 2);
|
||||
error += warn_on(popcount64(pos_checkers(pos, pos->turn)) > 2);
|
||||
/* kings distance is less than 2 */
|
||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||
|
||||
bug_on(strict && error);
|
||||
if (strict) {
|
||||
bug_on(error);
|
||||
/* not reached */
|
||||
}
|
||||
return error? false: true;
|
||||
# pragma pop_macro("WARN_ON")
|
||||
# pragma pop_macro("BUG_ON")
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -32,7 +32,7 @@ typedef struct __pos_s {
|
||||
|
||||
/* data which cannot be recovered by move_undo (like castle_rights, ...),
|
||||
* or would be expensive to recover (checkers, ...)
|
||||
* following data can be accessed either directly, either via "movesave"
|
||||
* following data can be accessed either directly, either via "state"
|
||||
* structure name.
|
||||
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||
* This allows a memcpy on this data (to save/restore position state).
|
||||
@@ -40,8 +40,8 @@ typedef struct __pos_s {
|
||||
struct_group_tagged(state_s, state,
|
||||
square_t en_passant;
|
||||
castle_rights_t castle;
|
||||
u16 clock_50;
|
||||
u16 plycount; /* plies so far, start from 1 */
|
||||
int clock_50;
|
||||
int plycount; /* plies so far, start from 1 */
|
||||
piece_t captured; /* only for move_undo */
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
bitboard_t pinners; /* opponent pinners */
|
||||
|
@@ -52,8 +52,7 @@ u64 perft(pos_t *pos, int depth, int ply)
|
||||
if (depth == 0)
|
||||
return 1;
|
||||
pseudo.nmoves = 0;
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
state = pos->state;
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
|
@@ -29,9 +29,8 @@ struct fentest {
|
||||
char *fen;
|
||||
} fentest[] = {
|
||||
/*
|
||||
{ __LINE__.
|
||||
ATTACK,
|
||||
"checkers: ",
|
||||
{ __LINE__, 1,
|
||||
"",
|
||||
""
|
||||
},
|
||||
*/
|
||||
|
@@ -222,31 +222,54 @@ static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
||||
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
||||
}
|
||||
|
||||
static int usage(char *prg)
|
||||
{
|
||||
fprintf(stderr, "Usage: %s [-d depth] [-p pertf-modules] -n\n", prg);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
{
|
||||
int i = 0, test_line;
|
||||
u64 sf_count, my_count;
|
||||
u64 sf_count = 0, my_count;
|
||||
char *fen;
|
||||
pos_t *pos, *savepos, *fishpos = pos_new();
|
||||
movelist_t fishmoves;
|
||||
//move_t move;
|
||||
FILE *outfd;
|
||||
FILE *outfd = NULL;
|
||||
s64 ms1 = 0, ms1_total = 0;
|
||||
s64 ms2 = 0, ms2_total = 0;
|
||||
|
||||
int depth = 6, run = 3;
|
||||
int opt, depth = 6, run = 3;
|
||||
bool sf_run = true;
|
||||
|
||||
if (ac > 1)
|
||||
depth = atoi(av[1]);
|
||||
if (ac > 2)
|
||||
run = atoi(av[2]) & 3;
|
||||
printf("depth = %d run=%d\n", depth, run);
|
||||
while ((opt = getopt(ac, av, "nd:p:")) != -1) {
|
||||
switch (opt) {
|
||||
case 'd':
|
||||
depth = atoi(optarg);
|
||||
break;
|
||||
case 'p': /* 1 or 2 */
|
||||
run = atoi(optarg);
|
||||
break;
|
||||
case 'n':
|
||||
sf_run = false;
|
||||
break;
|
||||
default:
|
||||
return usage(*av);
|
||||
}
|
||||
}
|
||||
//if (ac > 1)
|
||||
// depth = atoi(av[1]);
|
||||
//if (ac > 2)
|
||||
// run = atoi(av[2]) & 3;
|
||||
printf("depth = %d run = %x sf = %s\n", depth, run, sf_run? "true": "false");
|
||||
|
||||
if (!run)
|
||||
exit(0);
|
||||
setlocale(LC_NUMERIC, "");
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
if (sf_run)
|
||||
outfd = open_stockfish();
|
||||
|
||||
bitboard_init();
|
||||
@@ -259,7 +282,9 @@ int main(int __unused ac, __unused char**av)
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
continue;
|
||||
}
|
||||
if (sf_run)
|
||||
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
|
||||
|
||||
savepos = pos_dup(pos);
|
||||
|
||||
if (run & 1) {
|
||||
@@ -268,7 +293,7 @@ int main(int __unused ac, __unused char**av)
|
||||
ms1 = clock_elapsed_ms(&clock);
|
||||
ms1_total += ms1;
|
||||
|
||||
if (sf_count == my_count) {
|
||||
if (!sf_run || sf_count == my_count) {
|
||||
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms1,
|
||||
ms1? my_count*1000l/ms1: 0,
|
||||
@@ -285,7 +310,7 @@ int main(int __unused ac, __unused char**av)
|
||||
ms2 = clock_elapsed_ms(&clock);
|
||||
ms2_total += ms2;
|
||||
|
||||
if (sf_count == my_count) {
|
||||
if (!sf_run || sf_count == my_count) {
|
||||
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms2,
|
||||
ms2? my_count*1000l/ms2: 0,
|
||||
|
Reference in New Issue
Block a user