Compare commits
33 Commits
bitboard-s
...
movegen-re
Author | SHA1 | Date | |
---|---|---|---|
926dfa0765 | |||
374116b1e7 | |||
9b5c2253b1 | |||
e301e6c726 | |||
e78eae21e6 | |||
711306c92a | |||
660722fadc | |||
e8240c6cab | |||
eb590f1438 | |||
f2ce20a504 | |||
027aa2c132 | |||
30af886594 | |||
afecbeb955 | |||
05748e19ab | |||
4816b4a53a | |||
96744cea20 | |||
24207583d1 | |||
92d6909546 | |||
85ae4a2230 | |||
ad8a9609ce | |||
ad704c216b | |||
26b9a5b58a | |||
65fe74c9c5 | |||
9b2f5ff751 | |||
edcc87be5a | |||
09afd98971 | |||
08ba989170 | |||
7637bdad10 | |||
70d6c23c00 | |||
aaeab03089 | |||
ce2e0e8459 | |||
d0279125ae | |||
798047b84d |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -4,6 +4,7 @@ vgcore.*
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*.i
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*.old
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*.save
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perf.data
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/GPATH
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/GRTAGS
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/GTAGS
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|
85
Makefile
85
Makefile
@@ -1,6 +1,6 @@
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# Makefile - brchess Makefile, **GNU make only**
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#
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# Copyright (C) 2021-2023 Bruno Raoult ("br")
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# Copyright (C) 2021-2024 Bruno Raoult ("br")
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# Licensed under the GNU General Public License v3.0 or later.
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# Some rights reserved. See COPYING.
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#
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@@ -21,7 +21,7 @@ RMDIR := rmdir
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MAKE := make
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SRCDIR := ./src
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INCDIR := ./src # used by ./test sources
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INCDIR := ./src # used by ./test sources
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OBJDIR := ./obj
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BINDIR := ./bin
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DEPDIR := ./dep
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@@ -34,13 +34,13 @@ BRLIBDIR := $(BRLIB)/lib
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CCLSROOT := .ccls-root
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CCLSFILE := compile_commands.json
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SRC := $(wildcard $(SRCDIR)/*.c) # project sources
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SRC_FN := $(notdir $(SRC)) # source basename
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SRC := $(wildcard $(SRCDIR)/*.c) # project sources
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SRC_FN := $(notdir $(SRC)) # source basename
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OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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TSTSRC := $(wildcard $(TSTDIR)/*.c)
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LIB := br_$(shell uname -m) # library name
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LIB := br_$(shell uname -m) # library name
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LIBS := $(strip -l$(LIB) -lreadline)
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DEP_FN := $(SRC_FN)
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@@ -56,7 +56,6 @@ CPPFILES := $(SRC:.c=.i) $(TSTSRC:.c=.i)
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CPPFLAGS := -I$(BRINCDIR) -I$(INCDIR)
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CPPFLAGS += -DNDEBUG # assert
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CPPFLAGS += -DBUG_ON # brlib bug.h
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CPPFLAGS += -DWARN_ON # brlib bug.h
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@@ -64,16 +63,16 @@ CPPFLAGS += -DWARN_ON # brlib bug.h
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#CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
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#CPPFLAGS += -DDEBUG_DEBUG_C # enable log() settings
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#CPPFLAGS += -DDEBUG_POOL # memory pools management
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#CPPFLAGS += -DDEBUG_POS # position.c
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#CPPFLAGS += -DDEBUG_POS # position.c
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#CPPFLAGS += -DDEBUG_MOVE # move generation
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# fen.c
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
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CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS1 # sq_attackers details
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CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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#CPPFLAGS += -DDEBUG_EVAL # eval functions
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#CPPFLAGS += -DDEBUG_PIECE # piece list management
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@@ -86,23 +85,40 @@ CPPFLAGS := $(strip $(CPPFLAGS))
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##################################### compiler flags
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CFLAGS := -std=gnu11
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#CFLAGS += -flto
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CFLAGS += -O1
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CFLAGS += -g
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### dev OR release
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# dev
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# CFLAGS += -O1
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CFLAGS += -g # symbols (gdb, perf, etc.)
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CFLAGS += -ginline-points # inlined funcs debug info
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# for gprof
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#CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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#CFLAGS += -mno-tbm
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# release
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CFLAGS += -Ofast
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CFLAGS += -march=native
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CFLAGS += -flto
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -march=native
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CFLAGS += -Wmissing-declarations
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# for gprof
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# CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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# CFLAGS += -mno-tbm
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CFLAGS := $(strip $(CFLAGS))
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# development CFLAGS - unused - TODO
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#DEV_CFLAGS := -O1
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#DEV_CFLAGS += -g
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# release CFLAGS - unused - TODO
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#REL_CFLAGS := -Ofast
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##################################### linker flags
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LDFLAGS := -L$(BRLIBDIR)
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#LDFLAGS += -flto
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LDFLAGS := --static
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LDFLAGS += -L$(BRLIBDIR)
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LDFLAGS += -flto
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LDFLAGS := $(strip $(LDFLAGS))
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@@ -243,11 +259,11 @@ cleanasmcpp:
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@$(call rmfiles,$(ASMFILES) $(CPPFILES),asm and pre-processed)
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%.i: %.c
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@echo generating $@ (cpp processed).
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@echo "generating $@ (cpp processed)."
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@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
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%.s: %.c
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@echo generating $@ (asm).
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@echo "generating $@ (asm)."
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@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
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##################################### LSP (ccls)
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@@ -286,19 +302,17 @@ memcheck: targets
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##################################### test binaries
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.PHONY: testing test
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TEST := piece-test fen-test bitboard-test movegen-test attack-test movedo-test
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TEST := piece-test fen-test bitboard-test movegen-test attack-test
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TEST += movedo-test perft-test
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PIECE_OBJS := piece.o
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FEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o
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BB_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o
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MOVEGEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o
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ATTACK_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o
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MOVEDO_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o move-do.o
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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hyperbola-quintessence.o attack.o
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BB_OBJS := $(FEN_OBJS)
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MOVEGEN_OBJS := $(BB_OBJS) move.o move-gen.o
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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MOVEDO_OBJS := $(ATTACK_OBJS) move-do.o
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PERFT_OBJS := $(MOVEDO_OBJS) search.o misc.o
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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@@ -308,6 +322,7 @@ BB_OBJS := $(addprefix $(OBJDIR)/,$(BB_OBJS))
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MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
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ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
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MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
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PERFT_OBJS := $(addprefix $(OBJDIR)/,$(PERFT_OBJS))
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test:
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echo TEST=$(TEST)
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@@ -339,6 +354,10 @@ bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
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bin/perft-test: test/perft-test.c test/common-test.h $(PERFT_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(PERFT_OBJS) $(ALL_LDFLAGS) -o $@
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##################################### Makefile debug
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.PHONY: showflags wft
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59
src/attack.c
59
src/attack.c
@@ -21,7 +21,64 @@
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#include "attack.h"
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// #define DEBUG_ATTACK_ATTACKERS1
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/**
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* sq_is_attacked() - find if a square is attacked
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* @pos: position
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* @occ: occupation mask used
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* @sq: square to test
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* @c: attacker color
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*
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* Find if a @c piece attacks @sq.
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*
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* Algorithm: We perform a reverse attack, and check if any given
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* piece type on @sq can attack a @c piece of same type.
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*
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* For example, if @c is white, we test for all T in P,N,B,R,Q,K if
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* T on @sq could attack a white T piece.
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*
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* @Return: true if @sq is attacked by a @c piece, false otherwise.
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*/
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bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c)
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{
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color_t opp = OPPONENT(c);
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/* bishop / queen */
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if (hyperbola_bishop_moves(occ, sq) & (pos->bb[c][BISHOP] | pos->bb[c][QUEEN]))
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return true;
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/* rook / queen */
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if (hyperbola_rook_moves(occ, sq) & (pos->bb[c][ROOK] | pos->bb[c][QUEEN]))
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return true;
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/* pawn */
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if (bb_pawn_attacks[opp][sq] & pos->bb[c][PAWN])
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return true;
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/* knight */
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if (bb_knight_moves(pos->bb[c][KNIGHT], sq))
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return true;
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/* king */
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if (bb_king_moves(pos->bb[c][KING], sq))
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return true;
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return false;
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}
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/**
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* is_in_check() - find if a king is in check.
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* @pos: position
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* @color: king color
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*
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* Find if a @c king is in check. This function is a wrapper over @sq_is_attacked().
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*
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* @Return: true if @sq is attacked by a @c piece, false otherwise.
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*/
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bool is_in_check(const pos_t *pos, const color_t color)
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{
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bitboard_t occ = pos_occ(pos);
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return sq_is_attacked(pos, occ, pos->king[color], OPPONENT(color));
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}
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/**
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* sq_attackers() - find attackers on a square
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@@ -17,6 +17,9 @@
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#include "chessdefs.h"
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#include "bitboard.h"
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bool sq_is_attacked(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c);
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bool is_in_check(const pos_t *pos, const color_t color);
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bitboard_t sq_attackers(const pos_t *pos, const bitboard_t occ, const square_t sq, const color_t c);
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bitboard_t sq_attackers_all(const pos_t *pos, const square_t sq);
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bitboard_t sq_pinners(const pos_t *pos, const square_t sq, const color_t c);
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@@ -27,7 +27,7 @@ bitboard_t bb_between_excl[64][64];
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bitboard_t bb_between[64][64];
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bitboard_t bb_line[64][64];
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bitboard_t bb_knight[64], bb_king[64];
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bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
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/* vectors are clockwise from N */
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static int knight_vector[] = {
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@@ -105,7 +105,9 @@ void bitboard_init(void)
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} ;
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bitboard_t tmpbb[64][4] = { 0 };
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/* 1) square to bitboard, and in-between-sq2-excluded */
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/* 1) square to bitboard
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* in-between, sq2 excluded
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*/
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for (square_t sq1 = A1; sq1 <= H8; ++sq1) {
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bb_sq[sq1] = mask(sq1);
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for (square_t sq2 = A1; sq2 <= H8; ++sq2)
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@@ -151,18 +153,18 @@ void bitboard_init(void)
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bb_line[sq1][sq2] = bb_sqdiag[sq1];
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else if (bb_sqanti[sq1] == bb_sqanti[sq2])
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bb_line[sq1][sq2] = bb_sqanti[sq1];
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//if (bb_line[sq1][sq2]) {
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// printf("bb_line[%d][%d] = %16lx\n", sq1, sq2, bb_line[sq1][sq2]);
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//}
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}
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}
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}
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/* 3) knight and king moves */
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/* 3) pawn, knight and king attacks
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*/
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for (square_t sq = A1; sq <= H8; ++sq) {
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//rank_t r1 = sq_rank(sq);
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//file_t f1 = sq_file(sq);
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if (sq >= A2)
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bb_pawn_attacks[BLACK][sq] = pawn_attacks_bb(mask(sq), BLACK);
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if (sq <= H7)
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bb_pawn_attacks[WHITE][sq] = pawn_attacks_bb(mask(sq), WHITE);
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for (int vec = 0; vec < 8; ++vec) {
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int dst = sq + knight_vector[vec];
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if (sq_ok(dst)) {
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@@ -190,8 +192,6 @@ void bitboard_init(void)
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*/
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bitboard_t bb_knight_moves(bitboard_t notmine, square_t sq)
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{
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//bitboard_print("bb_knight_move mask", bb_knight[sq]);
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//bitboard_print("bb_knight_move res", bb_knight[sq] & notmine);
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return bb_knight[sq] & notmine;
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}
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|
@@ -14,8 +14,8 @@
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#ifndef _BITBOARD_H
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#define _BITBOARD_H
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#include "brlib.h"
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#include "bitops.h"
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#include <brlib.h>
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#include <bitops.h>
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#include "chessdefs.h"
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#include "board.h"
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@@ -39,9 +39,8 @@ extern bitboard_t bb_sqrank[64], bb_sqfile[64], bb_sqdiag[64], bb_sqanti[64];
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/* line (rank, file, diagonal or anti-diagonal) between two squares */
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extern bitboard_t bb_line[64][64];
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/* knight and king moves */
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extern bitboard_t bb_knight[64], bb_king[64];
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/* pawn, knight and king attacks */
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extern bitboard_t bb_knight[64], bb_king[64], bb_pawn_attacks[2][64];
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/* TODO (maybe C23?) when we can ensure an enum can be u64
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*
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@@ -183,13 +182,64 @@ static __always_inline bitboard_t bb_file(int file)
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}
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*/
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/**
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* bb_first_bb() - return bitboard of first square of a bitboard.
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* @bb: bitboard
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*
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* bb must be non-zero.
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*
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* @return: bitboard of first square (lsb) of @bb.
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*/
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static __always_inline square_t bb_first_bb(bitboard_t bb)
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{
|
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return bb & -bb;
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}
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|
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/**
|
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* bb_next() - clear and return next (lsb) square of a bitboard.
|
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* @bb: &bitboard
|
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*
|
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* The bitboard addressed by @bb must be non-zero.
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*
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* @return: first bit (lsb) of @bb.
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*/
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static __always_inline square_t bb_next(bitboard_t *bb)
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{
|
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square_t sq = ctz64(*bb);
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*bb &= *bb - 1;
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return sq;
|
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}
|
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|
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/**
|
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* bb_multiple() - test if a bitboard has multiple bits.
|
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* @bb: bitboard
|
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*
|
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* @return: true if @bb has more than 1 bit, false otherwise.
|
||||
*/
|
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static __always_inline bool bb_multiple(bitboard_t bb)
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{
|
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return !!(bb & (bb - 1));
|
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}
|
||||
|
||||
/**
|
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* bb_shift() - shift bitboard
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* @bb: bitboard
|
||||
*
|
||||
* No control is done on off-board shifting (i.e. shifting -1 from A2 gives H3).
|
||||
*
|
||||
* @return: true if @bb has more than 1 bit, false otherwise.
|
||||
*/
|
||||
static __always_inline bitboard_t bb_shift(bitboard_t bb, int shift)
|
||||
{
|
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return shift >= 0 ? bb << shift : bb >> -shift;
|
||||
}
|
||||
|
||||
|
||||
#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
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#define BB_FILE(f) ((u64) FILE_Abb << (f))
|
||||
#define bb_file(f) ((u64) FILE_Abb << (f))
|
||||
|
||||
#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
|
||||
|
||||
//#define BB_REL_RANK(r, c) (RANK_1bb << (SQ_REL_RANK(r, c) * 8))
|
||||
//#define BB_REL_FILE(f, c) (FILE_Abb << (SQ_REL_RANK((f), (c))))
|
||||
#define bb_rel_file(f, c) bb_file(sq_rel_rank(f, c))
|
||||
|
||||
/**
|
||||
* bb_sq_aligned() - check if two squares are aligned (same file or rank).
|
||||
@@ -219,7 +269,7 @@ static __always_inline bool bb_sq_aligned3(square_t sq1, square_t sq2, square_t
|
||||
* @sq1: square 1
|
||||
* @sq2: square 2
|
||||
*
|
||||
* @return: bitboard of @betw if between @sq1 and @sq2.
|
||||
* @return: bitboard of @sq if between @sq1 and @sq2.
|
||||
*/
|
||||
static __always_inline bitboard_t bb_sq_between(square_t sq, square_t sq1, square_t sq2)
|
||||
{
|
||||
@@ -260,27 +310,30 @@ static __always_inline bitboard_t shift_nw(const bitboard_t bb)
|
||||
return (bb & ~FILE_Abb) << NORTH_WEST;
|
||||
}
|
||||
|
||||
#define pawn_up_value(c) ((c) == WHITE ? 8: -8)
|
||||
/* pawn moves/attacks (for bitboards) */
|
||||
#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
|
||||
#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
|
||||
#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
|
||||
|
||||
#define pawn_attacks_bb(bb, c) (pawn_shift_upleft(bb, c) | \
|
||||
pawn_shift_upright(bb, c))
|
||||
|
||||
/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
|
||||
* Need to make functions with control instead.
|
||||
*/
|
||||
#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
|
||||
#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
|
||||
#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
|
||||
//#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
|
||||
//#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
|
||||
|
||||
extern bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
||||
extern void bitboard_init(void);
|
||||
bitboard_t bitboard_between_excl(square_t sq1, square_t sq2);
|
||||
void bitboard_init(void);
|
||||
|
||||
extern bitboard_t bb_knight_moves(bitboard_t occ, square_t sq);
|
||||
extern bitboard_t bb_king_moves(bitboard_t occ, square_t sq);
|
||||
bitboard_t bb_knight_moves(bitboard_t notmine, square_t sq);
|
||||
bitboard_t bb_king_moves(bitboard_t notmine, square_t sq);
|
||||
|
||||
extern void bb_print(const char *title, const bitboard_t bitboard);
|
||||
extern void bb_print_multi(const char *title, const int n, ...);
|
||||
extern char *bb_rank_sprint(char *str, const uchar bb8);
|
||||
extern char *bb_sq2str(const bitboard_t bb, char *str, int len);
|
||||
void bb_print(const char *title, const bitboard_t bitboard);
|
||||
void bb_print_multi(const char *title, const int n, ...);
|
||||
char *bb_rank_sprint(char *str, const uchar bb8);
|
||||
char *bb_sq2str(const bitboard_t bb, char *str, int len);
|
||||
|
||||
#endif /* _BITBOARD_H */
|
||||
|
@@ -45,6 +45,7 @@
|
||||
* @return: Relative rank.
|
||||
*/
|
||||
#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
|
||||
#define sq_rel_file(file, c) ((file_t)((7 * (c)) ^ file))
|
||||
|
||||
/* castle_t bits structure
|
||||
*/
|
||||
@@ -134,5 +135,40 @@ typedef enum {
|
||||
NORTH_WEST = (NORTH + WEST),
|
||||
} dir_t;
|
||||
|
||||
/* define diff for relative squares */
|
||||
#define sq_up(c) ((c) == WHITE ? NORTH: SOUTH)
|
||||
#define sq_upleft(c) ((c) == WHITE ? NORTH_WEST: SOUTH_EAST)
|
||||
#define sq_upright(c) ((c) == WHITE ? NORTH_EAST: SOUTH_WEST)
|
||||
|
||||
#include <time.h>
|
||||
|
||||
typedef struct mclock {
|
||||
clockid_t clocktype;
|
||||
ulong elapsed_l;
|
||||
double elapsed_f;
|
||||
struct timespec start;
|
||||
} mclock_t;
|
||||
|
||||
#define CLOCK_WALL CLOCK_REALTIME
|
||||
#define CLOCK_SYSTEM CLOCK_MONOTONIC_RAW
|
||||
#define CLOCK_PROCESS CLOCK_PROCESS_CPUTIME_ID
|
||||
#define CLOCK_THREAD CLOCK_THREAD_CPUTIME_ID
|
||||
|
||||
/**
|
||||
* CLOCK_DEFINE - define a clock type.
|
||||
* @name: clock name
|
||||
* @type: clock type
|
||||
*
|
||||
* This macro is equivalent to:
|
||||
* mclock_t name;
|
||||
* clock_init(&name, type);
|
||||
*/
|
||||
#define CLOCK_DEFINE(name, type) struct mclock name = { .clocktype = type }
|
||||
|
||||
void clock_init(mclock_t *clock, clockid_t type);
|
||||
void clock_start(mclock_t *clock);
|
||||
s64 clock_elapsed_μs(mclock_t *clock);
|
||||
s64 clock_elapsed_ms(mclock_t *clock);
|
||||
double clock_elapsed_sec(mclock_t *clock);
|
||||
|
||||
#endif /* _CHESSDEFS_H */
|
||||
|
10
src/fen.c
10
src/fen.c
@@ -75,7 +75,7 @@ static const char *castle_str = "KQkq";
|
||||
static int fen_check(pos_t *pos)
|
||||
{
|
||||
char *colstr[2] = { "white", "black"};
|
||||
int error = 0, warning = 0;
|
||||
int warning = 0;
|
||||
|
||||
/* en passant, depends on who plays next */
|
||||
if (pos->en_passant != SQUARE_NONE) {
|
||||
@@ -130,13 +130,7 @@ static int fen_check(pos_t *pos)
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!(error = pos_check(pos, 0))) {
|
||||
/* TODO: Should it really be here ? */
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos->pinners = pos_king_pinners(pos, pos->turn);
|
||||
pos->blockers = pos_king_blockers(pos, pos->turn, pos->pinners);
|
||||
}
|
||||
return error ? -1: warning;
|
||||
return pos_ok(pos, 0) ? warning: -1;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@@ -17,17 +17,17 @@
|
||||
#include "board.h"
|
||||
#include "bitboard.h"
|
||||
|
||||
extern void hyperbola_init(void);
|
||||
void hyperbola_init(void);
|
||||
|
||||
extern bitboard_t hyperbola_rank_moves(const bitboard_t occ, const square_t sq);
|
||||
extern bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
const bitboard_t mask);
|
||||
extern bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq);
|
||||
extern bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq);
|
||||
extern bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_rank_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_moves(const bitboard_t pieces, const square_t sq,
|
||||
const bitboard_t mask);
|
||||
bitboard_t hyperbola_file_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_diag_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_anti_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
extern bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq);
|
||||
extern bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq);
|
||||
extern bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_bishop_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_rook_moves(const bitboard_t occ, const square_t sq);
|
||||
bitboard_t hyperbola_queen_moves(const bitboard_t occ, const square_t sq);
|
||||
|
||||
#endif /* _HYPERBOLA_QUINTESSENCE_H */
|
||||
|
112
src/misc.c
Normal file
112
src/misc.c
Normal file
@@ -0,0 +1,112 @@
|
||||
/* misc.c - generic/catchall functions.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <time.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
/*
|
||||
* 1 sec = 1000 millisec
|
||||
* 1 millisec = 1000 microsec
|
||||
* 1 microsec = 1000 nanosec
|
||||
* milli = sec * 1000 + nanosec / 1000000
|
||||
*
|
||||
*/
|
||||
|
||||
/* We use microsec for all intermediate calcluation */
|
||||
#define NANO_IN_MICRO 1000ll /* nanosecond in millisecond */
|
||||
#define MICRO_IN_SEC 1000000ll /* millisecond in second */
|
||||
|
||||
#define MILLI_IN_SEC 1000ll /* millisecond in second */
|
||||
|
||||
#define MICRO_IN_MILLI 1000ll
|
||||
|
||||
//#define NANO_IN_MILLI 1000000ll /* nanosecond in millisecond */
|
||||
//#define NANO_IN_SEC (NANOS_IN_MS * MS_IN_SEC)
|
||||
|
||||
|
||||
/**
|
||||
* clock_start - start or restart a clock.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* Save current time according to @clock type.
|
||||
*/
|
||||
void clock_start(mclock_t *clock)
|
||||
{
|
||||
clock_gettime(clock->clocktype, &clock->start);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_init - initializes a clock type.
|
||||
* @clock: &mclock_t clock
|
||||
* @type: clock type
|
||||
*
|
||||
* See the clock_gettime(2) for details.
|
||||
* CLOCK_WALL (a.k.a CLOCK_REALTIME): Wall clock.
|
||||
* CLOCK_SYSTEM (a.k.a CLOCK_MONOTONIC_RAW): System clock.
|
||||
* CLOCK_PROCESS (a.k.a CLOCK_PROCESS_CPUTIME_ID): Process CPU clock (incl. threads).
|
||||
* CLOCK_THREAD (a.k.a CLOCK_THREAD_CPUTIME_ID): Thread CPU clock.
|
||||
*/
|
||||
void clock_init(mclock_t *clock, clockid_t type)
|
||||
{
|
||||
clock->clocktype = type;
|
||||
clock_start(clock);
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_μs - return a mclock_t elapsed time in microseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: microseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_μs(mclock_t *clock)
|
||||
{
|
||||
struct timespec current;
|
||||
s64 μs;
|
||||
|
||||
clock_gettime(clock->clocktype, ¤t);
|
||||
μs = ((s64)current.tv_sec - (s64)clock->start.tv_sec) * MICRO_IN_SEC +
|
||||
((s64)current.tv_nsec - (s64)clock->start.tv_nsec) / NANO_IN_MICRO ;
|
||||
return μs;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_ms - return a mclock_t elapsed time in milliseconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: milliseconds elapsed since last clock_start().
|
||||
*/
|
||||
s64 clock_elapsed_ms(mclock_t *clock)
|
||||
{
|
||||
return clock_elapsed_μs(clock) / MICRO_IN_MILLI;
|
||||
}
|
||||
|
||||
/**
|
||||
* clock_elapsed_sec - return a mclock_t elapsed time in seconds.
|
||||
* @clock: &mclock_t clock
|
||||
*
|
||||
* The elapsed time is calculated between current time and last clock_start(@clock)
|
||||
* call time.
|
||||
*
|
||||
* @return: seconds elapsed since last clock_start().
|
||||
*/
|
||||
double clock_elapsed_sec(mclock_t *clock)
|
||||
{
|
||||
return (double) clock_elapsed_μs(clock) / (double) MICRO_IN_SEC;
|
||||
}
|
@@ -17,10 +17,12 @@
|
||||
|
||||
#include "brlib.h"
|
||||
#include "likely.h"
|
||||
#include "bug.h"
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "move.h"
|
||||
#include "position.h"
|
||||
#include "move-do.h"
|
||||
|
||||
/**
|
||||
* move_do() - do move.
|
||||
@@ -40,29 +42,39 @@
|
||||
*
|
||||
* @return: pos.
|
||||
*/
|
||||
pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
|
||||
{
|
||||
//# ifdef DEBUG_MOVE_DO
|
||||
// move_print(move, M_PR_NL | M_PR_LONG);
|
||||
//# endif
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
//*state = pos->state; /* save irreversible changes */
|
||||
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[from];
|
||||
piece_t captured = pos->board[to];
|
||||
piece_type_t ptype = PIECE(piece);
|
||||
color_t pcolor = COLOR(piece);
|
||||
piece_t new_piece = piece;
|
||||
int up = sq_up(us);
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->plycount;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
|
||||
if (is_promotion(move))
|
||||
bug_on(pcolor != us);
|
||||
|
||||
if (is_promotion(move)) {
|
||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||
}
|
||||
|
||||
if (is_capture(move)) {
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
pos->captured = pos->board[to]; /* save capture info */
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
@@ -76,12 +88,12 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (PIECE(piece) == PAWN) { /* pawn non capture or e.p. */
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
if (is_dpush(move)) /* if pawn double push, set e.p. */
|
||||
pos->en_passant = pawn_push_up(from, us);
|
||||
pos->en_passant = from + up;
|
||||
else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
square_t grabbed = pawn_push_up(to, them);
|
||||
square_t grabbed = to - up;
|
||||
pos_clr_sq(pos, grabbed);
|
||||
}
|
||||
}
|
||||
@@ -89,6 +101,9 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
|
||||
pos_set_sq(pos, to, new_piece);
|
||||
|
||||
if (ptype == KING)
|
||||
pos->king[us] = to;
|
||||
|
||||
/* update castling flags
|
||||
* As we always consider flags are valid, we :
|
||||
* - adjust our flags if relative from is "E1", "A1", H1"
|
||||
@@ -96,7 +111,8 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
*/
|
||||
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
||||
square_t rel_e1 = sq_rel(E1, us);
|
||||
square_t rel_a1 = sq_rel(A1, us); square_t rel_h1 = sq_rel(H1, us);
|
||||
square_t rel_a1 = sq_rel(A1, us);
|
||||
square_t rel_h1 = sq_rel(H1, us);
|
||||
if (from == rel_e1)
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
else if (from == rel_a1)
|
||||
@@ -105,7 +121,8 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
pos->castle = clr_oo(pos->castle, us);
|
||||
}
|
||||
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
|
||||
square_t rel_a8 = sq_rel(A8, us); square_t rel_h8 = sq_rel(H8, us);
|
||||
square_t rel_a8 = sq_rel(A8, us);
|
||||
square_t rel_h8 = sq_rel(H8, us);
|
||||
if (to == rel_a8)
|
||||
pos->castle = clr_ooo(pos->castle, them);
|
||||
else if (to == rel_h8)
|
||||
@@ -132,7 +149,7 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||
*
|
||||
* @return: pos.
|
||||
*/
|
||||
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
pos_t *move_undo(pos_t *pos, const move_t move)//, const state_t *state)
|
||||
{
|
||||
//# ifdef DEBUG_MOVE
|
||||
//log(1, "new move: ");
|
||||
@@ -141,16 +158,18 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
color_t them = pos->turn, us = OPPONENT(them);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
piece_t piece = pos->board[to];
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
int up = sq_up(them);
|
||||
|
||||
if (is_promotion(move))
|
||||
piece = MAKE_PIECE(PAWN, us);
|
||||
|
||||
pos_clr_sq(pos, to); /* always clear "to" and set "from" */
|
||||
pos_set_sq(pos, from, piece);
|
||||
pos_clr_sq(pos, to); /* always clear "to" ... */
|
||||
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
||||
|
||||
if (is_capture(move)) {
|
||||
if (PIECE(piece) == KING)
|
||||
pos->king[us] = from;
|
||||
|
||||
if (pos->captured != EMPTY) {
|
||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||
} else if (is_castle(move)) { /* make reverse rook move */
|
||||
square_t rookfrom, rookto;
|
||||
@@ -164,9 +183,11 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||
square_t grabbed = pawn_push_up(to, them);
|
||||
square_t grabbed = to + up;
|
||||
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||
}
|
||||
|
||||
//pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
return pos;
|
||||
}
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/* move-do.h - move do/undo.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -14,7 +14,9 @@
|
||||
#ifndef MOVE_DO_H
|
||||
#define MOVE_DO_H
|
||||
|
||||
//extern pos_t *move_do(pos_t *pos, move_t *move);
|
||||
//extern void move_undo(pos_t *pos, move_t *move);
|
||||
#include "position.h"
|
||||
|
||||
pos_t *move_do(pos_t *pos, const move_t move);//, state_t *state);
|
||||
pos_t *move_undo(pos_t *pos, const move_t move);//, const state_t *state);
|
||||
|
||||
#endif /* MOVE_DO_H */
|
||||
|
529
src/move-gen.c
529
src/move-gen.c
@@ -36,66 +36,78 @@
|
||||
*/
|
||||
bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
{
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move), king = pos->king[us], sq;
|
||||
piece_type_t piece = PIECE(pos->board[from]);
|
||||
bitboard_t kingbb = pos->bb[us][KING], tmp;
|
||||
color_t us = pos->turn, them = OPPONENT(us);
|
||||
square_t from = move_from(move), to = move_to(move);
|
||||
square_t king = pos->king[us];
|
||||
bitboard_t kingbb = pos->bb[us][KING];
|
||||
bitboard_t occ = pos_occ(pos);
|
||||
u64 pinned = mask(from) & pos->blockers;
|
||||
u64 checkers = pos->checkers;
|
||||
|
||||
/* (1) - King
|
||||
* For castling, we already tested intermediate squares attacks
|
||||
* in pseudo move generation, so we only care destination square here.
|
||||
* Attention: We need to exclude king from occupation bitboard !
|
||||
/* (1) - Castling & King
|
||||
* For castling, we need to check intermediate squares attacks only.
|
||||
* Attention: To test if K is in check after moving, we need to exclude
|
||||
* king from occupation bitboard (to catch king moving away from checker
|
||||
* on same line) !
|
||||
*/
|
||||
if (piece == KING) {
|
||||
bitboard_t occ = pos_occ(pos) ^ kingbb;
|
||||
return !sq_attackers(pos, occ, to, them);
|
||||
if (unlikely(from == king)) {
|
||||
if (unlikely(is_castle(move))) {
|
||||
square_t dir = to > from? 1: -1;
|
||||
if (sq_attackers(pos, occ, from + dir, them))
|
||||
return false;
|
||||
}
|
||||
return !sq_attackers(pos, occ ^ kingbb, to, them);
|
||||
}
|
||||
|
||||
/* (2) - King is in check
|
||||
* Double-check is already handled, as only K moves were generated.
|
||||
* Here, allowed moves are only on King-attacker line, including
|
||||
* attacker.We can move a piece on
|
||||
* in pseudo move generation, so we only care destination square here.
|
||||
* Double-check is already handled in (1), as only K moves were generated
|
||||
* by pseudo legal move generator.
|
||||
* Here, allowed dest squares are only on King-checker line, or on checker
|
||||
* square.
|
||||
* attacker.
|
||||
* Special cases:
|
||||
* e.p., legal if the grabbed pawn is giving check
|
||||
* pinned piece: always illegal
|
||||
*/
|
||||
if (pos->checkers) {
|
||||
if (popcount64(pos->checkers) == 1) { /* one checker */
|
||||
square_t checker = ctz64(pos->checkers);
|
||||
bitboard_t between = bb_between[king][checker];
|
||||
return mask(to) & between;
|
||||
if (checkers) {
|
||||
if (pinned)
|
||||
return false;
|
||||
if (bb_multiple(checkers))
|
||||
return false;
|
||||
square_t checker = ctz64(checkers);
|
||||
if (is_enpassant(move)) {
|
||||
return pos->en_passant + sq_up(them) == checker;
|
||||
}
|
||||
return false; /* double check */
|
||||
return true;
|
||||
//bitboard_t between = bb_between[king][checker] | pos->checkers;
|
||||
//return mask(to) & between;
|
||||
}
|
||||
|
||||
/* (3) - pinned pieces
|
||||
* We verify here that pinned piece P stays on line King-P.
|
||||
*/
|
||||
if (mask(from) & pos->blockers & pos->bb[us][ALL_PIECES]) {
|
||||
bitboard_t line = bb_line[from][king];
|
||||
return line & mask(to); /* to is not on pin line */
|
||||
if (mask(from) & pos->blockers) {
|
||||
return bb_line[from][king] & mask(to); /* is to on pinner line ? */
|
||||
}
|
||||
|
||||
/* (4) - En-passant
|
||||
* We only care the situation where our King and enemy R/Q are on
|
||||
* 5th relative rank. To do so, we create an occupation bb without
|
||||
* the 2 pawns.
|
||||
* pinned pieces are handled in pinned section.
|
||||
* One case not handled anywhere else: when the two "disappearing" pawns
|
||||
* would discover a R/Q horizontal check.
|
||||
*/
|
||||
if (is_enpassant(move)) {
|
||||
/* from rank bitboard */
|
||||
bitboard_t rank5 = bb_sqrank[from];
|
||||
/* enemy rooks/queens on from rank */
|
||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||
bitboard_t rank5 = us == WHITE? RANK_5bb: RANK_4bb;
|
||||
|
||||
if ((kingbb & rank5) && rooks) { /* K and enemy R/Q on rank */
|
||||
/* captured pawn square (beside from square) */
|
||||
square_t captured = sq_make(sq_file(pos->en_passant), sq_rank(from));
|
||||
/* occupation bitboard without the two "disappearing" pawns */
|
||||
bitboard_t occ = pos_occ(pos) ^ mask(from) ^ mask(captured);
|
||||
if ((pos->bb[us][KING] & rank5)) {
|
||||
bitboard_t exclude = mask(pos->en_passant - sq_up(us)) | mask(from);
|
||||
bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
|
||||
|
||||
bit_for_each64(sq, tmp, rooks) /* check all rooks/queens */
|
||||
if (hyperbola_rank_moves(occ, sq) & kingbb)
|
||||
while (rooks) {
|
||||
square_t rook = bb_next(&rooks);
|
||||
if (hyperbola_rank_moves(occ ^ exclude, rook) & kingbb)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -103,18 +115,19 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
||||
/**
|
||||
* pos_next_legal() - get next legal move in position.
|
||||
* @pos: position
|
||||
* @start: &int, starting position in move list
|
||||
* @movelist: &pseudo-legal movelist
|
||||
* @start: &int, starting position in @movelist
|
||||
*
|
||||
* Get next valid move in @pos move list, from move @start, or MOVE_NONE.
|
||||
* @start is set to next non-checked move in pseudo-legal list.
|
||||
* Position pseudo-legal moves must be already calculated before calling this function.
|
||||
*
|
||||
* @return: move, or -1 if no move.
|
||||
* @return: move, or MOVE_NONE if no move.
|
||||
*/
|
||||
move_t pos_next_legal(const pos_t *pos, int *start)
|
||||
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start)
|
||||
{
|
||||
const int nmoves = pos->moves.nmoves;
|
||||
const move_t *moves = pos->moves.move;
|
||||
const int nmoves = movelist->nmoves;
|
||||
const move_t *moves = movelist->move;
|
||||
move_t move;
|
||||
|
||||
while (*start < nmoves) {
|
||||
@@ -127,37 +140,59 @@ move_t pos_next_legal(const pos_t *pos, int *start)
|
||||
/**
|
||||
* pos_all_legal() - get the list of legal moves from pseudo-legal.
|
||||
* @pos: position
|
||||
* @dest: destination &movelist_t
|
||||
* @movelist: &pseudo-legal movelist_t
|
||||
* @dest: &destination movelist_t
|
||||
*
|
||||
* The pseudo-legal moves must be already calculated before calling this function.
|
||||
* No check is done on @dest limits.
|
||||
*
|
||||
* @Return: @dest
|
||||
*/
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *dest)
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest)
|
||||
{
|
||||
int tmp = dest->nmoves = 0;
|
||||
move_t move;
|
||||
//int tmp = 0;
|
||||
|
||||
while ((move = pos_next_legal(pos, &tmp)) != MOVE_NONE)
|
||||
while ((move = pos_next_legal(pos, movelist, &tmp)) != MOVE_NONE)
|
||||
dest->move[dest->nmoves++] = move;
|
||||
return dest;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_pseudomoves() - generate position pseudo-legal moves
|
||||
* gen_pseudo_king() - generate king pseudo-legal moves.
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store pseudo-moves
|
||||
*
|
||||
*/
|
||||
static inline __unused move_t *gen_pseudo_king(move_t *moves, square_t from,
|
||||
bitboard_t mask)
|
||||
{
|
||||
//color_t us = pos->turn;
|
||||
//square_t from = pos->king[us];
|
||||
//bitboard_t not_my_pieces = ~pos->bb[us][ALL_PIECES];
|
||||
bitboard_t to_bb = bb_king_moves(mask, from);
|
||||
square_t to;
|
||||
while (moves) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
return moves;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_check_pseudomoves() - generate position pseudo-legal moves when in check
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store pseudo-moves
|
||||
*
|
||||
* Generate all @pos pseudo moves for player-to-move.
|
||||
* The @pos->moves table is filled with the moves.
|
||||
* @movelist is filled with the moves.
|
||||
*
|
||||
* Only a few validity checks are done here (i.e. moves are not generated):
|
||||
* - castling, if king is in check
|
||||
* - castling, if king passes an enemy-controlled square (not final square).
|
||||
* When immediately known, a few move flags are also applied in these cases:
|
||||
* - castling: M_CASTLE_{K,Q}
|
||||
* - pawn capture (excl. en-passant): M_CAPTURE
|
||||
* - capture (excl. en-passant): M_CAPTURE
|
||||
* - en-passant: M_EN_PASSANT
|
||||
* - pawn double push: M_DPUSH
|
||||
* - promotion: M_PROMOTION
|
||||
@@ -167,179 +202,279 @@ movelist_t *pos_all_legal(const pos_t *pos, movelist_t *dest)
|
||||
*
|
||||
* @Return: The total number of moves.
|
||||
*/
|
||||
int pos_gen_pseudomoves(pos_t *pos)
|
||||
|
||||
/**
|
||||
* gen_pseudo_escape() - generate position pseudo-legal moves when in check
|
||||
* @pos: square_t king position
|
||||
* @mask: possible destinations to consider
|
||||
* @moves: &move_t array to store pseudo-moves
|
||||
*
|
||||
* Generate all @pos pseudo moves for player-to-move, when in check.
|
||||
* @movelist is filled with the moves.
|
||||
*
|
||||
* If king is doubles-checked, only King moves will be generated.
|
||||
* Otherwise, only moves where destination in between King or checker, or checker
|
||||
* square.
|
||||
*
|
||||
*/
|
||||
/*
|
||||
* static void __always_inline gen_pseudo_escape(pos_t *pos, movelist_t *movelist)
|
||||
* {
|
||||
* color_t us = pos->turn;
|
||||
* color_t them = OPPONENT(us);
|
||||
* square_t king = pos->king[us];
|
||||
*
|
||||
* gen_pseudo_king(pos, movelist);
|
||||
*
|
||||
* }
|
||||
*/
|
||||
|
||||
/**
|
||||
* move_make_promotions() - generate all promotions for given pawn and dest.
|
||||
* @moves: &move_t array where to store moves
|
||||
* @from: pawn position
|
||||
* @to: promotion square
|
||||
*
|
||||
* Generate all (Q/R/B/N) promotion moves on @to for pawn @from.
|
||||
*
|
||||
* @Return: New @moves (incremented by 4).
|
||||
*/
|
||||
static inline move_t *move_make_promotions(move_t *moves, square_t from, square_t to)
|
||||
{
|
||||
for (piece_type_t pt = QUEEN; pt >= KNIGHT; --pt)
|
||||
*moves++ = move_make_promote(from, to, pt);
|
||||
return moves;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_pseudomoves() - generate position pseudo-legal moves
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store pseudo-moves
|
||||
*
|
||||
* Generate all @pos pseudo moves for player-to-move.
|
||||
* @movelist is filled with the moves.
|
||||
*
|
||||
* Only a few validity checks are done here (i.e. moves are not generated):
|
||||
* - castling, if king is in check
|
||||
* - castling, if king passes an enemy-controlled square (not final square).
|
||||
* When immediately known, a few move flags are also applied in these cases:
|
||||
* - castling: M_CASTLE_{K,Q}
|
||||
* - capture (excl. en-passant): M_CAPTURE
|
||||
* - en-passant: M_EN_PASSANT
|
||||
* - pawn double push: M_DPUSH
|
||||
* - promotion: M_PROMOTION
|
||||
* - promotion and capture
|
||||
*
|
||||
* TODO: move code to specific functions (especially castling, pawn push/capture)
|
||||
*
|
||||
* @Return: The total number of moves.
|
||||
*/
|
||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist)
|
||||
{
|
||||
color_t us = pos->turn;
|
||||
color_t them = OPPONENT(us);
|
||||
|
||||
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
||||
bitboard_t not_my_pieces = ~my_pieces;
|
||||
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
||||
bitboard_t dest_squares = ~my_pieces;
|
||||
bitboard_t occ = my_pieces | enemy_pieces;
|
||||
bitboard_t empty = ~occ;
|
||||
|
||||
bitboard_t movebits, from_pawns;
|
||||
bitboard_t tmp1, tmp2;
|
||||
bitboard_t from_bb, to_bb;
|
||||
bitboard_t tmp_bb;
|
||||
move_t *moves = movelist->move;
|
||||
//int *nmoves = &movelist->nmoves;
|
||||
square_t from, to;
|
||||
square_t king = pos->king[us];
|
||||
|
||||
move_t *moves = pos->moves.move;
|
||||
int nmoves = pos->moves.nmoves;
|
||||
int from, to;
|
||||
|
||||
bug_on(nmoves != 0);
|
||||
//*nmoves = 0;
|
||||
|
||||
/* king - MUST BE FIRST (we stop if doubler check) */
|
||||
from = pos->king[us];
|
||||
movebits = bb_king_moves(not_my_pieces, from);
|
||||
bit_for_each64(to, tmp1, movebits & empty) {
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
}
|
||||
bit_for_each64(to, tmp1, movebits & enemy_pieces) {
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
to_bb = bb_king_moves(dest_squares, king);
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(king, to);
|
||||
}
|
||||
|
||||
if (popcount64(pos->checkers) > 1) /* double check, we stop here */
|
||||
return (pos->moves.nmoves = nmoves);
|
||||
if (bb_multiple(pos->checkers)) /* double check, we stop here */
|
||||
goto finish;
|
||||
|
||||
/* sliding pieces */
|
||||
bit_for_each64(from, tmp1, pos->bb[us][BISHOP] | pos->bb[us][QUEEN]) {
|
||||
movebits = hyperbola_bishop_moves(occ, from) & not_my_pieces;
|
||||
bit_for_each64(to, tmp2, movebits & empty) {
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
}
|
||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
}
|
||||
}
|
||||
bit_for_each64(from, tmp1, pos->bb[us][ROOK] | pos->bb[us][QUEEN]) {
|
||||
// printf("rook=%d/%s\n", from, sq_to_string(from));
|
||||
movebits = hyperbola_rook_moves(occ, from) & not_my_pieces;
|
||||
bit_for_each64(to, tmp2, movebits & empty) {
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
}
|
||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/* knight */
|
||||
bit_for_each64(from, tmp1, pos->bb[us][KNIGHT]) {
|
||||
movebits = bb_knight_moves(not_my_pieces, from);
|
||||
bit_for_each64(to, tmp2, movebits & empty) {
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
}
|
||||
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/* pawn: relative rank and files */
|
||||
bitboard_t rel_rank7 = bb_rel_rank(RANK_7, us);
|
||||
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
||||
|
||||
/* pawn: ranks 2-6 push 1 and 2 squares */
|
||||
movebits = pawn_shift_up(pos->bb[us][PAWN] & ~rel_rank7, us) & empty;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_up(to, them); /* reverse push */
|
||||
//printf("push %d->%d %s->%s", from, to, sq_to_string(from), sq_to_string(to));
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
}
|
||||
/* possible second push */
|
||||
movebits = pawn_shift_up(movebits & rel_rank3, us) & empty;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_up(pawn_push_up(to, them), them);
|
||||
moves[nmoves++] = move_make_flags(from, to, M_DPUSH);
|
||||
}
|
||||
|
||||
/* pawn: ranks 2-6 captures left */
|
||||
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_filea;
|
||||
movebits = pawn_shift_upleft(from_pawns, us) & enemy_pieces;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
}
|
||||
/* pawn: ranks 2-6 captures right */
|
||||
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_fileh;
|
||||
movebits = pawn_shift_upright(from_pawns, us) & enemy_pieces;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_upright(to, them);
|
||||
moves[nmoves++] = move_make_capture(from, to);
|
||||
}
|
||||
|
||||
/* pawn: en-passant */
|
||||
if ((to = pos->en_passant) != SQUARE_NONE) {
|
||||
movebits = mask(to);
|
||||
from_pawns = pos->bb[us][PAWN]
|
||||
& (pawn_shift_upleft(movebits, them) | pawn_shift_upright(movebits, them));
|
||||
bit_for_each64(from, tmp1, from_pawns) {
|
||||
moves[nmoves++] = move_make_enpassant(from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/* pawn: rank 7 push */
|
||||
movebits = pawn_shift_up(pos->bb[us][PAWN] & rel_rank7, us) & empty;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_up(to, them); /* reverse push */
|
||||
moves[nmoves++] = move_make_promote(from, to, QUEEN);
|
||||
moves[nmoves++] = move_make_promote(from, to, ROOK);
|
||||
moves[nmoves++] = move_make_promote(from, to, BISHOP);
|
||||
moves[nmoves++] = move_make_promote(from, to, KNIGHT);
|
||||
}
|
||||
/* pawn promotion: rank 7 captures left */
|
||||
from_pawns = pos->bb[us][PAWN] & rel_rank7; // & ~rel_filea;
|
||||
movebits = pawn_shift_upleft(from_pawns, us) & enemy_pieces;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, QUEEN);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, ROOK);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, BISHOP);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, KNIGHT);
|
||||
}
|
||||
/* pawn: rank 7 captures right */
|
||||
from_pawns = pos->bb[us][PAWN] & rel_rank7; // & ~rel_fileh;
|
||||
movebits = pawn_shift_upright(from_pawns, us) & enemy_pieces;
|
||||
bit_for_each64(to, tmp1, movebits) {
|
||||
from = pawn_push_upright(to, them); /* reverse capture */
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, QUEEN);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, ROOK);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, BISHOP);
|
||||
moves[nmoves++] = move_make_promote_capture(from, to, KNIGHT);
|
||||
}
|
||||
|
||||
/* castle - Attention ! Castling flags are assumed correct
|
||||
*/
|
||||
if (!pos->checkers) {
|
||||
if (pos->checkers) {
|
||||
/* one checker: we limit destination squares to line between
|
||||
* checker and king + checker square (think: knight).
|
||||
*/
|
||||
square_t checker = ctz64(pos->checkers);
|
||||
dest_squares &= bb_between[king][checker] | pos->checkers;
|
||||
enemy_pieces &= dest_squares;
|
||||
} else {
|
||||
/* no checker: castling moves
|
||||
* Attention ! Castling flags are assumed correct
|
||||
*/
|
||||
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
||||
from = pos->king[us];
|
||||
square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
||||
bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
||||
//square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
||||
//bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
||||
/* For castle, we check the opponent attacks on squares between from and to.
|
||||
* To square attack check will be done in gen_is_legal.
|
||||
*/
|
||||
if (can_oo(pos->castle, us)) {
|
||||
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
||||
if (!(occ & occmask) &&
|
||||
!sq_attackers(pos, occ, from+1, them)) { /* f1/f8 */
|
||||
moves[nmoves++] = move_make_flags(from, from + 2, M_CASTLE_K);
|
||||
if (!(occ & occmask)) {
|
||||
*moves++ = move_make_flags(king, king + 2, M_CASTLE_K);
|
||||
}
|
||||
}
|
||||
if (can_ooo(pos->castle, us)) {
|
||||
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
||||
if (!(occ & occmask) &&
|
||||
!sq_attackers(pos, occ, from-1, them)) { /* d1/d8 */
|
||||
moves[nmoves++] = move_make_flags(from, from - 2, M_CASTLE_Q);
|
||||
if (!(occ & occmask)) { // &&
|
||||
*moves++ = move_make_flags(king, king - 2, M_CASTLE_Q);
|
||||
}
|
||||
}
|
||||
}
|
||||
/* TODO
|
||||
* DONE. pawn ranks 2-6 advance (1 push, + 2 squares for rank 2)
|
||||
* DONE. pawns rank 7 advance + promotions
|
||||
* DONE. pawns ranks 2-6 captures, left and right
|
||||
* DONE. pawns en-passant (with capture)
|
||||
* DONE. pawns rank 7 capture + promotion
|
||||
* DONE. castle
|
||||
*
|
||||
* add function per piece, and type, for easier debug
|
||||
*
|
||||
/* sliding pieces */
|
||||
from_bb = pos->bb[us][BISHOP] | pos->bb[us][QUEEN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_bishop_moves(occ, from) & dest_squares;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
}
|
||||
from_bb = pos->bb[us][ROOK] | pos->bb[us][QUEEN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = hyperbola_rook_moves(occ, from) & dest_squares;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/* knight */
|
||||
from_bb = pos->bb[us][KNIGHT];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
to_bb = bb_knight_moves(dest_squares, from);
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/* pawn: relative rank and files */
|
||||
bitboard_t rel_rank8 = bb_rel_rank(RANK_8, us);
|
||||
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
||||
|
||||
/* pawn: push */
|
||||
int shift = sq_up(us);
|
||||
tmp_bb = bb_shift(pos->bb[us][PAWN], shift) & empty;
|
||||
|
||||
to_bb = tmp_bb & ~rel_rank8 & dest_squares; /* non promotion */
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
to_bb = tmp_bb & rel_rank8 & dest_squares; /* promotions */
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* possible second push */
|
||||
to_bb = bb_shift(tmp_bb & rel_rank3, shift) & empty & dest_squares;
|
||||
while(to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift - shift;
|
||||
*moves++ = move_make_flags(from, to, M_DPUSH);
|
||||
}
|
||||
|
||||
/* pawn: captures */
|
||||
/*
|
||||
* tmp_bb = pawn_attacks_bb(pos->bb[us][PAWN], us) & enemy_pieces;
|
||||
* //bb_print("FAIL", tmp_bb);
|
||||
* to_bb = tmp_bb & ~rel_rank8;
|
||||
* while (to_bb) {
|
||||
* to = bb_next(&to_bb);
|
||||
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
* while (from_bb) {
|
||||
* from = bb_next(&from_bb);
|
||||
* *moves++ = move_make(from, to);
|
||||
* }
|
||||
* }
|
||||
* to_bb = tmp_bb & rel_rank8;
|
||||
* while (to_bb) {
|
||||
* to = bb_next(&to_bb);
|
||||
* from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
* while (from_bb) {
|
||||
* from = bb_next(&from_bb);
|
||||
* moves = move_make_promotions(moves, from, to);
|
||||
* }
|
||||
* }
|
||||
*/
|
||||
return (pos->moves.nmoves = nmoves);
|
||||
|
||||
/* pawn: captures left */
|
||||
bitboard_t filter = ~bb_rel_file(FILE_A, us);
|
||||
shift = sq_upleft(us);
|
||||
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
|
||||
|
||||
to_bb = tmp_bb & ~rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
to_bb = tmp_bb & rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* pawn: captures right */
|
||||
filter = ~bb_rel_file(FILE_H, us);
|
||||
shift = sq_upright(us);
|
||||
tmp_bb = bb_shift(pos->bb[us][PAWN] & filter, shift) & enemy_pieces;
|
||||
to_bb = tmp_bb & ~rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
*moves++ = move_make(from, to);
|
||||
}
|
||||
to_bb = tmp_bb & rel_rank8;
|
||||
while (to_bb) {
|
||||
to = bb_next(&to_bb);
|
||||
from = to - shift;
|
||||
moves = move_make_promotions(moves, from, to);
|
||||
}
|
||||
|
||||
/* pawn: en-passant
|
||||
* TODO: special case when in-check here ?
|
||||
*/
|
||||
if ((to = pos->en_passant) != SQUARE_NONE) {
|
||||
from_bb = bb_pawn_attacks[them][to] & pos->bb[us][PAWN];
|
||||
while (from_bb) {
|
||||
from = bb_next(&from_bb);
|
||||
*moves++ = move_make_enpassant(from, to);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* to_bb = mask(to);
|
||||
* /\* if e.p not on file H, we may add an e.p move to "up-left" *\/
|
||||
* filter = ~bb_rel_file(FILE_A, us);
|
||||
* shift = sq_upleft(us);
|
||||
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
|
||||
* *moves++ = move_make_enpassant(to - shift, to);
|
||||
*
|
||||
* filter = ~bb_rel_file(FILE_H, us);
|
||||
* shift = sq_upright(us);
|
||||
* if (bb_shift(pos->bb[us][PAWN] & filter, shift) & to_bb)
|
||||
* *moves++ = move_make_enpassant(to - shift, to);
|
||||
* }
|
||||
*/
|
||||
|
||||
/* TODO: add function per piece, and type, for easier debug
|
||||
*/
|
||||
finish:
|
||||
return movelist->nmoves = moves - movelist->move;
|
||||
}
|
||||
|
@@ -22,8 +22,8 @@
|
||||
#include "move.h"
|
||||
|
||||
bool pseudo_is_legal(const pos_t *pos, const move_t move);
|
||||
move_t pos_next_legal(const pos_t *pos, int *start);
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *dest);
|
||||
int pos_gen_pseudomoves(pos_t *pos);
|
||||
move_t pos_next_legal(const pos_t *pos, movelist_t *movelist, int *start);
|
||||
movelist_t *pos_all_legal(const pos_t *pos, movelist_t *movelist, movelist_t *dest);
|
||||
int pos_gen_pseudomoves(pos_t *pos, movelist_t *movelist);
|
||||
|
||||
#endif /* MOVEGEN_H */
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/* move.c - move management.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
|
@@ -1,6 +1,6 @@
|
||||
/* move.h - move management.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -35,8 +35,8 @@
|
||||
typedef s32 move_t;
|
||||
|
||||
/* special move_t values */
|
||||
#define MOVE_NONE (-1)
|
||||
#define MOVE_NULL (0) /* hack: from = to = A1 */
|
||||
#define MOVE_NONE ((move_t) -1)
|
||||
#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
|
||||
|
||||
enum {
|
||||
M_OFF_FROM = 0,
|
||||
|
147
src/position.c
147
src/position.c
@@ -24,6 +24,7 @@
|
||||
#include "chessdefs.h"
|
||||
#include "position.h"
|
||||
#include "bitboard.h"
|
||||
#include "hyperbola-quintessence.h"
|
||||
#include "fen.h"
|
||||
#include "piece.h"
|
||||
#include "util.h"
|
||||
@@ -89,7 +90,7 @@ pos_t *pos_clear(pos_t *pos)
|
||||
pos->castle = 0;
|
||||
pos->clock_50 = 0;
|
||||
pos->plycount = 0;
|
||||
pos->captured = NO_PIECE;
|
||||
//pos->captured = NO_PIECE;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
pos->board[sq] = EMPTY;
|
||||
@@ -105,8 +106,7 @@ pos_t *pos_clear(pos_t *pos)
|
||||
pos->pinners = 0;
|
||||
pos->blockers = 0;
|
||||
|
||||
//pos->moves.curmove = 0;
|
||||
pos->moves.nmoves = 0;
|
||||
//pos->moves.nmoves = 0;
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -116,7 +116,7 @@ pos_t *pos_clear(pos_t *pos)
|
||||
*
|
||||
* @return: true if equal, false otherwise.
|
||||
*/
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
bool pos_cmp(__unused const pos_t *pos1, __unused const pos_t *pos2)
|
||||
{
|
||||
#define _cmpf(a) (pos1->a != pos2->a)
|
||||
bool ret = false;
|
||||
@@ -134,8 +134,8 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
goto end;
|
||||
if (warn_on(_cmpf(plycount)))
|
||||
goto end;
|
||||
if (warn_on(_cmpf(captured)))
|
||||
goto end;
|
||||
//if (warn_on(_cmpf(captured)))
|
||||
// goto end;
|
||||
|
||||
for (square_t sq = A1; sq <= H8; ++sq)
|
||||
if (warn_on(_cmpf(board[sq])))
|
||||
@@ -157,11 +157,13 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
if (warn_on(_cmpf(blockers)))
|
||||
goto end;
|
||||
|
||||
if (warn_on(_cmpf(moves.nmoves)))
|
||||
goto end;
|
||||
for (int i = 0; i < pos1->moves.nmoves; ++i)
|
||||
if (warn_on(_cmpf(moves.move[i])))
|
||||
goto end;
|
||||
/*
|
||||
* if (warn_on(_cmpf(moves.nmoves)))
|
||||
* goto end;
|
||||
* for (int i = 0; i < pos1->moves.nmoves; ++i)
|
||||
* if (warn_on(_cmpf(moves.move[i])))
|
||||
* goto end;
|
||||
*/
|
||||
|
||||
ret = true;
|
||||
end:
|
||||
@@ -185,6 +187,102 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||
* @pos: &position
|
||||
*
|
||||
* Set position checkers, pinners and blockers on player-to-play king.
|
||||
* It should be faster than @pos_checkers + @pos_set_pinners_blockers, as
|
||||
* some calculation will be done once.
|
||||
*/
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos)
|
||||
{
|
||||
int us = pos->turn, them = OPPONENT(us);
|
||||
bitboard_t occ = pos_occ(pos);
|
||||
bitboard_t attackers;
|
||||
bitboard_t checkers = 0, blockers = 0, pinners = 0;
|
||||
bitboard_t targets, tmpcheckers, maybeblockers, tmppinners;
|
||||
square_t king = pos->king[us];
|
||||
int pinner;
|
||||
|
||||
/* bishop type - we attack with a bishop from king position */
|
||||
attackers = pos->bb[them][BISHOP] | pos->bb[them][QUEEN];
|
||||
|
||||
/* targets is all "target" pieces if K was a bishop */
|
||||
targets = hyperbola_bishop_moves(occ, king) & occ;
|
||||
|
||||
/* checkers = only opponent B/Q */
|
||||
tmpcheckers = targets & attackers;
|
||||
checkers |= tmpcheckers;
|
||||
|
||||
/* maybe blockers = we remove checkers, to look "behind" */
|
||||
maybeblockers = targets & ~tmpcheckers;
|
||||
|
||||
/* we find second targets, by removing first ones (excl. checkers) */
|
||||
if (maybeblockers) {
|
||||
targets = hyperbola_bishop_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
|
||||
/* pinners = only B/Q */
|
||||
tmppinners = targets & attackers;
|
||||
|
||||
/* blockers = we find occupied squares between pinner and king */
|
||||
while (tmppinners) {
|
||||
pinner = bb_next(&tmppinners);
|
||||
pinners |= mask(pinner);
|
||||
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||
}
|
||||
}
|
||||
|
||||
/* same for rook type */
|
||||
attackers = pos->bb[them][ROOK] | pos->bb[them][QUEEN];
|
||||
targets = hyperbola_rook_moves(occ, king) & occ;
|
||||
|
||||
tmpcheckers = targets & attackers;
|
||||
checkers |= tmpcheckers;
|
||||
|
||||
maybeblockers = targets & ~tmpcheckers;
|
||||
if (maybeblockers) {
|
||||
targets = hyperbola_rook_moves(occ ^ maybeblockers, king) ^ tmpcheckers;
|
||||
tmppinners = targets & attackers;
|
||||
while (tmppinners) {
|
||||
pinner = bb_next(&tmppinners);
|
||||
pinners |= mask(pinner);
|
||||
blockers |= bb_between[pinner][king] & maybeblockers;
|
||||
}
|
||||
}
|
||||
|
||||
/* pawns & knights */
|
||||
checkers |= bb_pawn_attacks[us][king] & pos->bb[them][PAWN];
|
||||
checkers |= bb_knight[king] & pos->bb[them][KNIGHT];
|
||||
|
||||
pos->checkers = checkers;
|
||||
pos->pinners = pinners;
|
||||
pos->blockers = blockers;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_set_pinners_blockers() - set position pinners and blockers.
|
||||
* @pos: &position
|
||||
*
|
||||
* set position pinners and blockers on player-to-play king.
|
||||
*/
|
||||
void pos_set_pinners_blockers(pos_t *pos)
|
||||
{
|
||||
color_t color = pos->turn;
|
||||
square_t king = pos->king[color];
|
||||
bitboard_t tmp, occ = pos_occ(pos), blockers = 0;
|
||||
int pinner;
|
||||
|
||||
pos->pinners = sq_pinners(pos, king, OPPONENT(pos->turn));
|
||||
bit_for_each64(pinner, tmp, pos->pinners) {
|
||||
//bitboard_t blocker =
|
||||
// warn_on(popcount64(blocker) != 1);
|
||||
blockers |= bb_between_excl[pinner][king] & occ;
|
||||
}
|
||||
pos->blockers = blockers;
|
||||
return;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_king_pinners() - get the "pinners" on a king "pinners".
|
||||
* @pos: &position
|
||||
@@ -217,19 +315,18 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
square_t pinner, king = pos->king[color];
|
||||
|
||||
bit_for_each64(pinner, tmp, pinners) {
|
||||
bitboard_t blocker = bb_between_excl[pinner][king] & occ;
|
||||
warn_on(popcount64(blocker) != 1);
|
||||
if (popcount64(blocker) != 1) {
|
||||
printf("n blockers = %d\n", popcount64(blocker));
|
||||
bb_print("blockers", blocker);
|
||||
}
|
||||
blockers |= blocker;
|
||||
//warn_on(popcount64(blocker) != 1);
|
||||
//if (popcount64(blocker) != 1) {
|
||||
// printf("n blockers = %d\n", popcount64(blocker));
|
||||
// bb_print("blockers", blocker);
|
||||
//}
|
||||
blockers |= bb_between_excl[pinner][king] & occ;
|
||||
}
|
||||
return blockers;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_check() - extensive position consistency check.
|
||||
* pos_ok() - extensive position consistency check.
|
||||
* @pos: &position
|
||||
* @strict: if true, call bug_on() on any error.
|
||||
*
|
||||
@@ -254,12 +351,12 @@ bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboa
|
||||
* TODO: add more checks:
|
||||
* - kings attacking each other
|
||||
*
|
||||
* @Return: Number of detected error (only if @strict is false).
|
||||
* @return: (if @strict is false) return true if check is ok, false otherwise.
|
||||
*/
|
||||
int pos_check(const pos_t *pos, const bool strict)
|
||||
bool pos_ok(__unused const pos_t *pos, __unused const bool strict)
|
||||
{
|
||||
int n, count = 0, bbcount = 0, error = 0;
|
||||
bitboard_t tmp;
|
||||
__unused bitboard_t tmp;
|
||||
|
||||
/* pawns on 1st ot 8th rank */
|
||||
tmp = (pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]) & (RANK_1bb | RANK_8bb);
|
||||
@@ -281,7 +378,7 @@ int pos_check(const pos_t *pos, const bool strict)
|
||||
}
|
||||
for (square_t sq = 0; sq < 64; ++sq) {
|
||||
piece_t piece = pos->board[sq];
|
||||
bitboard_t match;
|
||||
__unused bitboard_t match;
|
||||
if (piece == EMPTY)
|
||||
continue;
|
||||
color_t c = COLOR(piece);
|
||||
@@ -300,7 +397,7 @@ int pos_check(const pos_t *pos, const bool strict)
|
||||
error += warn_on(sq_dist(pos->king[WHITE], pos->king[BLACK]) < 2);
|
||||
|
||||
bug_on(strict && error);
|
||||
return error;
|
||||
return error? false: true;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -332,7 +429,7 @@ void pos_print_mask(const pos_t *pos, const bitboard_t mask)
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_print_board_raw - print simple position board (octal/FEN symbol values)
|
||||
* pos_print_raw - print simple position board (octal/FEN symbol values)
|
||||
* @bb: the bitboard
|
||||
* @type: int, 0 for octal, 1 for fen symbol
|
||||
*/
|
||||
|
@@ -30,7 +30,8 @@ typedef struct __pos_s {
|
||||
u64 node_count; /* evaluated nodes */
|
||||
int turn; /* WHITE or BLACK */
|
||||
|
||||
/* data which cannot be recovered by move_undo
|
||||
/* data which cannot be recovered by move_undo (like castle_rights, ...),
|
||||
* or would be expensive to recover (checkers, ...)
|
||||
* following data can be accessed either directly, either via "movesave"
|
||||
* structure name.
|
||||
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||
@@ -42,17 +43,16 @@ typedef struct __pos_s {
|
||||
u16 clock_50;
|
||||
u16 plycount; /* plies so far, start from 1 */
|
||||
piece_t captured; /* only for move_undo */
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
bitboard_t pinners; /* opponent pinners */
|
||||
bitboard_t blockers; /* pieces blocking pin */
|
||||
);
|
||||
|
||||
piece_t board[BOARDSIZE];
|
||||
|
||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
//bitboard_t controlled[2]; /* unsure */
|
||||
square_t king[2]; /* dup with bb, faster retrieval */
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
bitboard_t pinners; /* opponent pinners */
|
||||
bitboard_t blockers; /* pieces blocking pin */
|
||||
movelist_t moves;
|
||||
//movelist_t moves;
|
||||
} pos_t;
|
||||
|
||||
typedef struct state_s state_t;
|
||||
@@ -159,14 +159,13 @@ void pos_del(pos_t *pos);
|
||||
pos_t *pos_clear(pos_t *pos);
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||
void pos_set_pinners_blockers(pos_t *pos);
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
||||
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
||||
//bitboard_t set_king_pinners_blockers(pos_t *pos);
|
||||
//char *pos_checkers2str(const pos_t *pos, char *str);
|
||||
//char *pos_pinners2str(const pos_t *pos, char *str);
|
||||
|
||||
int pos_check(const pos_t *pos, const bool strict);
|
||||
bool pos_ok(const pos_t *pos, const bool strict);
|
||||
|
||||
void pos_print(const pos_t *pos);
|
||||
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
||||
|
303
src/search.c
303
src/search.c
@@ -1,6 +1,6 @@
|
||||
/* search.c - search good moves.
|
||||
/* search.c - perft + search.
|
||||
*
|
||||
* Copyright (C) 2023 Bruno Raoult ("br")
|
||||
* Copyright (C) 2023-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -11,14 +11,111 @@
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <br.h>
|
||||
#include <list.h>
|
||||
#include "debug.h"
|
||||
#include <brlib.h>
|
||||
|
||||
#include "move.h"
|
||||
#include "eval.h"
|
||||
#include "position.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "attack.h"
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: perft depth level.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* if last depth
|
||||
* return 1;
|
||||
* gen pseudo-legal moves
|
||||
* loop for each legal move
|
||||
* do-move
|
||||
* perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, int ply)
|
||||
{
|
||||
int subnodes, movetmp = 0;
|
||||
u64 nodes = 0;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
state_t state;
|
||||
|
||||
if (depth == 0)
|
||||
return 1;
|
||||
pseudo.nmoves = 0;
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
state = pos->state;
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
||||
move_do(pos, move);
|
||||
subnodes = perft(pos, depth - 1, ply + 1);
|
||||
if (ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo(pos, move);
|
||||
pos->state = state;
|
||||
}
|
||||
|
||||
if (ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft_new_pinners() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
* @ply: perft depth level.
|
||||
*
|
||||
* Run perft on a position. This function displays the available moves at @depth
|
||||
* level for each possible first move, and the total of moves.
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft_new_pinners(pos_t *pos, int depth, int ply)
|
||||
{
|
||||
int subnodes, movetmp = 0;
|
||||
u64 nodes = 0;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
state_t state;
|
||||
|
||||
if (depth == 0)
|
||||
return 1;
|
||||
pseudo.nmoves = 0;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
state = pos->state;
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
while ((move = pos_next_legal(pos, &pseudo, &movetmp)) != MOVE_NONE) {
|
||||
move_do(pos, move);
|
||||
subnodes = perft_new_pinners(pos, depth - 1, ply + 1);
|
||||
if (ply == 1) {
|
||||
char movestr[8];
|
||||
printf("%s: %d\n", move_str(movestr, move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
move_undo(pos, move);
|
||||
pos->state = state;
|
||||
}
|
||||
|
||||
if (ply == 1)
|
||||
printf("Total: %lu\n", nodes);
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* negamax() - search position negamax.
|
||||
@@ -31,32 +128,34 @@
|
||||
*
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
eval_t negamax(pos_t *pos, int depth, int color)
|
||||
{
|
||||
move_t *move;
|
||||
pos_t *newpos;
|
||||
eval_t best = EVAL_MIN, score;
|
||||
|
||||
pos->node_count++;
|
||||
if (depth == 0) {
|
||||
moves_gen_all_nomoves(pos);
|
||||
score = eval(pos) * color;
|
||||
return score;
|
||||
}
|
||||
moves_gen_all(pos);
|
||||
list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
newpos = move_do(pos, move);
|
||||
score = -negamax(newpos, depth - 1, -color);
|
||||
pos->node_count += newpos->node_count;
|
||||
move->negamax = score;
|
||||
if (score > best) {
|
||||
best = score;
|
||||
pos->bestmove = move;
|
||||
}
|
||||
move_undo(newpos, move);
|
||||
}
|
||||
return best;
|
||||
}
|
||||
/*
|
||||
* eval_t negamax(pos_t *pos, int depth, int color)
|
||||
* {
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
* eval_t best = EVAL_MIN, score;
|
||||
*
|
||||
* pos->node_count++;
|
||||
* if (depth == 0) {
|
||||
* moves_gen_all_nomoves(pos);
|
||||
* score = eval(pos) * color;
|
||||
* return score;
|
||||
* }
|
||||
* moves_gen_all(pos);
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* newpos = move_do(pos, move);
|
||||
* score = -negamax(newpos, depth - 1, -color);
|
||||
* pos->node_count += newpos->node_count;
|
||||
* move->negamax = score;
|
||||
* if (score > best) {
|
||||
* best = score;
|
||||
* pos->bestmove = move;
|
||||
* }
|
||||
* move_undo(newpos, move);
|
||||
* }
|
||||
* return best;
|
||||
* }
|
||||
*/
|
||||
|
||||
|
||||
/**
|
||||
@@ -74,74 +173,76 @@ eval_t negamax(pos_t *pos, int depth, int color)
|
||||
*
|
||||
* @return: The @pos PVS evaluation.
|
||||
*/
|
||||
eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color)
|
||||
{
|
||||
move_t *move;
|
||||
pos_t *newpos;
|
||||
eval_t score = EVAL_INVALID;
|
||||
bool firstchild = true;
|
||||
|
||||
pos->node_count++;
|
||||
|
||||
if (depth == 0) {
|
||||
//return quiesce(p, alpha, beta); /* leaf node */
|
||||
moves_gen_all_nomoves(pos);
|
||||
score = eval(pos) * color;
|
||||
log_f(2, "Terminal: depth=%d ", depth);
|
||||
log_f(2, "score=%d alpha=%d beta=%d\n", score, alpha, beta);
|
||||
return score;
|
||||
}
|
||||
|
||||
moves_gen_all(pos);
|
||||
//moves_print(pos, M_PR_EVAL);
|
||||
/* do the full search for first child */
|
||||
//move = list_first_entry_or_null(&pos->moves[pos->turn], move_t, list);
|
||||
|
||||
list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
newpos = move_do(pos, move);
|
||||
log(2, "%.*s", 5 - depth, " ");
|
||||
if (firstchild) { /* first child */
|
||||
score = -pvs(newpos, depth - 1, -beta, -alpha, -color);
|
||||
log_f(2, "First child depth=%d move=", depth);
|
||||
//move_print(0, move, 0);
|
||||
log(2, "score=%d alpha=%d beta=%d\n", score, alpha, beta);
|
||||
pos->bestmove = move;
|
||||
} else {
|
||||
/* search with a null window */
|
||||
score = -pvs(newpos, depth - 1, -alpha - 1, -alpha, -color);
|
||||
log_f(2, "Other child depth=%d move=", depth);
|
||||
//move_print(0, move, 0);
|
||||
log_f(2, "score=%d alpha=%d beta=%d ", score, alpha, beta);
|
||||
/* for fail-soft: if (score > alpha && score < beta) */
|
||||
if (score > alpha) {
|
||||
/* if failed high, do a full re-search */
|
||||
log_f(2, "doing full search.");
|
||||
score = -pvs(newpos, depth - 1, -beta, -alpha, -color);
|
||||
}
|
||||
log(2, "\n");
|
||||
}
|
||||
pos->node_count += newpos->node_count;
|
||||
move_undo(newpos, move);
|
||||
if (score >= beta) { /* fail-hard hard beta cut-off */
|
||||
log(2, "%.*s", 5 - depth, " ");
|
||||
log_f(2, "depth=%d score=%d alpha=%d beta=%d beta cut-off.\n",
|
||||
depth, score, alpha, beta);
|
||||
return beta;
|
||||
}
|
||||
if (score > alpha) {
|
||||
log(2, "%.*s", 5 - depth, " ");
|
||||
log_f(2, "depth=%d setting new alpha from %d to %d\n",
|
||||
depth, alpha, score);
|
||||
alpha = score;
|
||||
pos->bestmove = move;
|
||||
}
|
||||
move->pos = NULL;
|
||||
move->negamax = score;
|
||||
firstchild = false;
|
||||
}
|
||||
|
||||
return alpha;
|
||||
}
|
||||
/*
|
||||
* eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color)
|
||||
* {
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
* eval_t score = EVAL_INVALID;
|
||||
* bool firstchild = true;
|
||||
*
|
||||
* pos->node_count++;
|
||||
*
|
||||
* if (depth == 0) {
|
||||
* //return quiesce(p, alpha, beta); /\* leaf node *\/
|
||||
* moves_gen_all_nomoves(pos);
|
||||
* score = eval(pos) * color;
|
||||
* log_f(2, "Terminal: depth=%d ", depth);
|
||||
* log_f(2, "score=%d alpha=%d beta=%d\n", score, alpha, beta);
|
||||
* return score;
|
||||
* }
|
||||
*
|
||||
* moves_gen_all(pos);
|
||||
* //moves_print(pos, M_PR_EVAL);
|
||||
* /\* do the full search for first child *\/
|
||||
* //move = list_first_entry_or_null(&pos->moves[pos->turn], move_t, list);
|
||||
*
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* newpos = move_do(pos, move);
|
||||
* log(2, "%.*s", 5 - depth, " ");
|
||||
* if (firstchild) { /\* first child *\/
|
||||
* score = -pvs(newpos, depth - 1, -beta, -alpha, -color);
|
||||
* log_f(2, "First child depth=%d move=", depth);
|
||||
* //move_print(0, move, 0);
|
||||
* log(2, "score=%d alpha=%d beta=%d\n", score, alpha, beta);
|
||||
* pos->bestmove = move;
|
||||
* } else {
|
||||
* /\* search with a null window *\/
|
||||
* score = -pvs(newpos, depth - 1, -alpha - 1, -alpha, -color);
|
||||
* log_f(2, "Other child depth=%d move=", depth);
|
||||
* //move_print(0, move, 0);
|
||||
* log_f(2, "score=%d alpha=%d beta=%d ", score, alpha, beta);
|
||||
* /\* for fail-soft: if (score > alpha && score < beta) *\/
|
||||
* if (score > alpha) {
|
||||
* /\* if failed high, do a full re-search *\/
|
||||
* log_f(2, "doing full search.");
|
||||
* score = -pvs(newpos, depth - 1, -beta, -alpha, -color);
|
||||
* }
|
||||
* log(2, "\n");
|
||||
* }
|
||||
* pos->node_count += newpos->node_count;
|
||||
* move_undo(newpos, move);
|
||||
* if (score >= beta) { /\* fail-hard hard beta cut-off *\/
|
||||
* log(2, "%.*s", 5 - depth, " ");
|
||||
* log_f(2, "depth=%d score=%d alpha=%d beta=%d beta cut-off.\n",
|
||||
* depth, score, alpha, beta);
|
||||
* return beta;
|
||||
* }
|
||||
* if (score > alpha) {
|
||||
* log(2, "%.*s", 5 - depth, " ");
|
||||
* log_f(2, "depth=%d setting new alpha from %d to %d\n",
|
||||
* depth, alpha, score);
|
||||
* alpha = score;
|
||||
* pos->bestmove = move;
|
||||
* }
|
||||
* move->pos = NULL;
|
||||
* move->negamax = score;
|
||||
* firstchild = false;
|
||||
* }
|
||||
*
|
||||
* return alpha;
|
||||
* }
|
||||
*/
|
||||
|
||||
/*
|
||||
* int negascout (pos_t *pos, int depth, int alpha, int beta )
|
||||
|
10
src/search.h
10
src/search.h
@@ -1,6 +1,6 @@
|
||||
/* search.h - search for perfect move.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -16,7 +16,11 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
eval_t negamax(pos_t *pos, int depth, int color);
|
||||
eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
|
||||
u64 perft(pos_t *pos, int depth, int ply);
|
||||
u64 perft2(pos_t *pos, int depth, int ply);
|
||||
u64 perft_new_pinners(pos_t *pos, int depth, int ply);
|
||||
|
||||
#endif /* SEARCH_H */
|
||||
|
@@ -28,6 +28,7 @@ int main(int __unused ac, __unused char**av)
|
||||
int i = 0;
|
||||
char *fen;
|
||||
pos_t *pos;//, *fishpos = pos_new();
|
||||
bitboard_t checkers, pinners, blockers;
|
||||
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
@@ -41,8 +42,22 @@ int main(int __unused ac, __unused char**av)
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
continue;
|
||||
}
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
|
||||
pos_print(pos);
|
||||
|
||||
checkers = pos->checkers;
|
||||
pinners = pos->pinners;
|
||||
blockers = pos->blockers;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
|
||||
printf("******* %s\n", cur_comment());
|
||||
bb_print_multi("checkers", 2, checkers, pos->checkers);
|
||||
bb_print_multi("pinners", 2, pinners, pos->pinners);
|
||||
bb_print_multi("blockers", 2, blockers, pos->blockers);
|
||||
|
||||
pos_del(pos);
|
||||
i++;
|
||||
}
|
||||
|
@@ -46,16 +46,24 @@ int main(int __unused ac, __unused char**av)
|
||||
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||
"c3-c6", "c3-f6", "c3-f3", "c3-e1", "c3-c1", "c3-a1", "c3-a3", "c3-a5");
|
||||
bb_print_multi(str, 8,
|
||||
bb_between[C3][C6], bb_between[C3][F6],
|
||||
bb_between[C3][F3], bb_between[C3][E1],
|
||||
bb_between[C3][C1], bb_between[C3][A1],
|
||||
bb_between[C3][A3], bb_between[C3][A5]);
|
||||
bb_between[C3][C6], bb_between[C3][F6],
|
||||
bb_between[C3][F3], bb_between[C3][E1],
|
||||
bb_between[C3][C1], bb_between[C3][A1],
|
||||
bb_between[C3][A3], bb_between[C3][A5]);
|
||||
sprintf(str, "between: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||
"c4-c6", "c4-f6", "c4-f3", "c4-e1", "c4-c1", "c4-a1", "c4-a3", "c4-a5");
|
||||
bb_print_multi(str, 8,
|
||||
bb_between[C4][C6], bb_between[C4][F6],
|
||||
bb_between[C4][F3], bb_between[C4][E1],
|
||||
bb_between[C4][C1], bb_between[C4][A1],
|
||||
bb_between[C4][A3], bb_between[C4][A5]);
|
||||
bb_between[C4][C6], bb_between[C4][F6],
|
||||
bb_between[C4][F3], bb_between[C4][E1],
|
||||
bb_between[C4][C1], bb_between[C4][A1],
|
||||
bb_between[C4][A3], bb_between[C4][A5]);
|
||||
sprintf(str, "Pwn att: %-22s%-22s%-22s%-22s%-22s%-22s%-22s%-22s",
|
||||
"White a2", "Black a2", "White h7", "Black h7",
|
||||
"White c3", "Black c3", "White e5", "Black e5");
|
||||
bb_print_multi(str, 8,
|
||||
bb_pawn_attacks[WHITE][A2], bb_pawn_attacks[BLACK][A2],
|
||||
bb_pawn_attacks[WHITE][H7], bb_pawn_attacks[BLACK][H7],
|
||||
bb_pawn_attacks[WHITE][C3], bb_pawn_attacks[BLACK][C3],
|
||||
bb_pawn_attacks[WHITE][E5], bb_pawn_attacks[BLACK][E5]);
|
||||
return 0;
|
||||
}
|
||||
|
@@ -20,160 +20,195 @@
|
||||
#define MOVEGEN 4
|
||||
#define ATTACK 8
|
||||
#define MOVEDO 16
|
||||
#define PERFT 32
|
||||
|
||||
struct fentest {
|
||||
int line;
|
||||
uint modules;
|
||||
char *comment;
|
||||
char *fen;
|
||||
} fentest[] = {
|
||||
/*
|
||||
{ ATTACK,
|
||||
{ __LINE__.
|
||||
ATTACK,
|
||||
"checkers: ",
|
||||
""
|
||||
},
|
||||
*/
|
||||
/* tests rank movegen bug - FIXED
|
||||
*/
|
||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/2BRK3 w - - 0 1",
|
||||
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/1B1R1K2 w - - 0 1",
|
||||
{ MOVEGEN,
|
||||
"illegal white e.p.",
|
||||
"3k4/8/8/2qpPK2/8/8/8/8 w - d6 0 1",
|
||||
},
|
||||
{ MOVEGEN,
|
||||
"illegal black e.p.",
|
||||
"8/8/8/8/2QPpk2/8/8/3K4 b - d3 0 1",
|
||||
},
|
||||
|
||||
{ MOVEGEN,
|
||||
/* ***************** TEMP TESTS ABOVE ************************** */
|
||||
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal white e.p.",
|
||||
"3k4/8/5K2/3pP3/8/2b5/8/8 w - d6 0 1",
|
||||
},
|
||||
{ MOVEGEN,
|
||||
{ __LINE__, PERFT,
|
||||
"only K, pawn push and ep moves",
|
||||
"3k4/8/8/3pPK2/8/8/8/8 w - d6 0 1"
|
||||
},
|
||||
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal white e.p.",
|
||||
"3k4/8/8/2qpPK2/8/8/8/8 w - d6 0 1",
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal black e.p.",
|
||||
"8/8/8/8/2QPpk2/8/8/3K4 b - d3 0 1",
|
||||
},
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal black e.p.",
|
||||
"8/8/2B5/8/3Pp3/5k2/8/3K4 b - d3 0 1",
|
||||
},
|
||||
|
||||
{ MOVEGEN,
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"legal white e.p.",
|
||||
"1K1k4/8/8/3pP3/8/6b1/8/8 w - d6 0 1",
|
||||
},
|
||||
{ MOVEGEN,
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"legal black e.p.",
|
||||
"8/8/6B1/8/3Pp3/8/8/1k1K4 b - d3 0 1",
|
||||
},
|
||||
|
||||
{ MOVEGEN,
|
||||
"white mate.",
|
||||
"1nbqkbn1/ppp1pppp/8/r1rpP1K1/8/8/PPPP1PPP/RNBQ1BNR w - d6 0 1",
|
||||
},
|
||||
{ MOVEGEN,
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal e.p.",
|
||||
"1nbqkbn1/ppp1pppp/8/r1rpP1K1/8/8/PPPP1PPP/RNBQ1BNR w - d6 0 1",
|
||||
},
|
||||
{ ATTACK,
|
||||
"checkers: a1 h1",
|
||||
"1k6/8/8/8/8/8/8/r2K3r w - - 1 1"
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"illegal e.p. bug perft at depth 4",
|
||||
"1nbqkbn1/ppp2ppp/4p3/r1rpP3/6K1/P7/1PPP1PPP/RNBQ1BNR b - - 1 2"
|
||||
},
|
||||
{ ATTACK,
|
||||
/*
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "illegal e.p. bug perft depth 3",
|
||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r5K1/P7/1PPP1PPP/RNBQ1BNR w - - 2 3"
|
||||
* },
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
* "illegal e.p. bug perft depth 2",
|
||||
* "1nbqkbn1/ppp2ppp/4p3/2rpP3/r4PK1/P7/1PPP2PP/RNBQ1BNR b - - 0 3"
|
||||
* },
|
||||
* { __LINE__, MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
* "illegal e.p. bug perft depth 1 - fixed",
|
||||
* "1nb1kbn1/ppp2ppp/4p3/2rpP1q1/r4PK1/P7/1PPP2PP/RNBQ1BNR w - - 1 4"
|
||||
* },
|
||||
*/
|
||||
{ __LINE__, ATTACK,
|
||||
"only 3 K moves (but impossible situation)",
|
||||
"1k6/8/8/8/8/8/8/r2K3r w - - 0 1"
|
||||
},
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: a8 h8",
|
||||
"R2k3R/8/8/8/8/8/8/1K6 b - - 1 1"
|
||||
"R2k3R/8/8/8/8/8/8/1K6 b - - 0 1"
|
||||
},
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: b3 g3",
|
||||
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 1 1"
|
||||
"1k6/8/8/8/8/1r1K2r1/8/8 w - - 0 1"
|
||||
},
|
||||
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: b6 g6",
|
||||
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 1 1"
|
||||
"8/8/1R1k2R1/8/8/8/8/1K6 b - - 0 1"
|
||||
},
|
||||
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: g2 g7",
|
||||
"8/k5r1/8/8/6K1/8/6r1/8 w - - 1 1"
|
||||
"8/k5r1/8/8/6K1/8/6r1/8 w - - 0 1"
|
||||
},
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: g2 g7",
|
||||
"8/6R1/8/6k1/8/8/K5R1/8 b - - 1 1"
|
||||
"8/6R1/8/6k1/8/8/K5R1/8 b - - 0 1"
|
||||
},
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: d5 e3, pinners: none (2 pieces between attacker & K)",
|
||||
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 1 1"
|
||||
"3k4/8/8/3r3b/b7/1N2nn2/2n1B3/rNBK1Rbr w - - 0 1"
|
||||
},
|
||||
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: d4 e6 pinners: h4 a5 a8 h8",
|
||||
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 1 1"
|
||||
"Rn1k1r1R/4b3/1n2N3/B7/3R3B/8/8/3K4 b - - 0 1"
|
||||
},
|
||||
{ ATTACK,
|
||||
{ __LINE__, ATTACK,
|
||||
"checkers: d5 e3, pinners: a1 h1 a4 h5",
|
||||
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 1 0"
|
||||
"3k4/8/8/3r3b/b7/1N2n3/4B3/rN1K1R1r w - - 0 1"
|
||||
},
|
||||
|
||||
{ MOVEGEN,
|
||||
{ __LINE__, MOVEGEN | MOVEDO | PERFT,
|
||||
"only pawn captures",
|
||||
"4k3/8/2p1p3/2PpP3/8/pp4pp/PP4PP/4K3 w - d6 0 1"
|
||||
},
|
||||
|
||||
{ FEN | ATTACK,
|
||||
{ __LINE__, FEN | ATTACK,
|
||||
"checker: h4",
|
||||
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
// First game moves
|
||||
{ FEN | MOVEGEN,
|
||||
"initial pos",
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"startpos",
|
||||
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
// "1.e3 - perft bug",
|
||||
// "rnbqkbnr/pppppppp/8/8/8/4P3/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
||||
//},
|
||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
// "1.e3 Nc6 - perft bug",
|
||||
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPP1PPP/RNBQKBNR w KQkq - 1 2"
|
||||
//},
|
||||
//{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT | PERFT,
|
||||
// "1.e3 Nc6 2.Ke2 - perft bug",
|
||||
// "r1bqkbnr/pppppppp/2n5/8/8/4P3/PPPPKPPP/RNBQ1BNR b kq - 2 2"
|
||||
//},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"1.e3 Nc6 2.Ke2 Nd4+ - perft bug",
|
||||
"r1bqkbnr/pppppppp/8/8/3n4/4P3/PPPPKPPP/RNBQ1BNR w kq - 3 3"
|
||||
},
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"1.e4",
|
||||
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"1.Nh3",
|
||||
"rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"1.e4 e5 2.Nf3 Nc6",
|
||||
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 0 1"
|
||||
},
|
||||
|
||||
// castling test
|
||||
// both can castle queen only
|
||||
{ FEN | MOVEGEN,
|
||||
"",
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"no Q castling",
|
||||
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
"",
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"no castling, 2 mates in 1",
|
||||
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1"
|
||||
},
|
||||
//
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"4 castle possible, only K+R",
|
||||
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
//
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only kings on A1/A8, white to play",
|
||||
"k7/8/8/8/8/8/8/K7 w - - 0 1"
|
||||
},
|
||||
//
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only one move possible (Pf2xBg3)",
|
||||
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1"
|
||||
},
|
||||
//
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"only 2 moves possible (Ph5xg6 e.p., Ph5-h6)",
|
||||
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1"
|
||||
},
|
||||
//
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"2 Kings, W/B/ pawns on 7th for promotion",
|
||||
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1"
|
||||
},
|
||||
@@ -181,20 +216,20 @@ struct fentest {
|
||||
// white is a pawn down
|
||||
// white has 36 moves: P=11 + 1 e.p. N=6+3 B=5+5 R=1 Q=3 K=1 + 1 e.p.
|
||||
// black has 33 moves: P=11 N=2+7 B=5 R=3 Q=3 K=1 + castle
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7"
|
||||
},
|
||||
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bq1rk1/pppp1ppp/2n2n2/4p3/2B1P3/3PPN2/PPP3PP/RN1QK2R b KQ - 1 7"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3"
|
||||
},
|
||||
@@ -202,197 +237,198 @@ struct fentest {
|
||||
// some of tests below are from:
|
||||
// - Rodent IV
|
||||
// - https://www.chessprogramming.net/perfect-perft/
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"8/2p5/3p4/Kp5r/1R3p1k/8/4P1P1/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bqk2r/pp1p1ppp/2n1pn2/2p5/1bPP4/2NBP3/PP2NPPP/R1BQK2R b KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"rnb1kb1r/ppp2ppp/1q2p3/4P3/2P1Q3/5N2/PP1P1PPP/R1B1KB1R b KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1b2rk1/pp2nppp/1b2p3/3p4/3N1P2/2P2NP1/PP3PBP/R3R1K1 b - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r2q1rk1/1b1nbppp/4p3/3pP3/p1pP4/PpP2N1P/1P3PP1/R1BQRNK1 b - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"6k1/5pp1/7p/p1p2n1P/P4N2/6P1/1P3P1K/8 w - - 0 35"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r4rk1/1pp1q1pp/p2p4/3Pn3/1PP1Pp2/P7/3QB1PP/2R2RK1 b - - 0 1"
|
||||
},
|
||||
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"r3k2r/Pppp1ppp/1b3nbN/nP6/BBP1P3/q4N2/Pp1P2PP/R2Q1RK1 w kq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"",
|
||||
"1k6/1b6/8/8/7R/8/8/4K2R b K - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Illegal ep move #1",
|
||||
"3k4/3p4/8/K1P4r/8/8/8/8 b - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Illegal ep move #2",
|
||||
"8/8/4k3/8/2p5/8/B2P2K1/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"EP Capture Checks Opponent",
|
||||
"8/8/1k6/2b5/2pP4/8/5K2/8 b - d3 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Short Castling Gives Check",
|
||||
"5k2/8/8/8/8/8/8/4K2R w K - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Long Castling Gives Check",
|
||||
"3k4/8/8/8/8/8/8/R3K3 w Q - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Castle Rights",
|
||||
"r3k2r/1b4bq/8/8/8/8/7B/R3K2R w KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Castling Prevented",
|
||||
"r3k2r/8/3Q4/8/8/5q2/8/R3K2R b KQkq - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Promote out of Check",
|
||||
"2K2r2/4P3/8/8/8/8/8/3k4 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Discovered Check",
|
||||
"8/8/1P2K3/8/2n5/1q6/8/5k2 b - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Promote to give check",
|
||||
"4k3/1P6/8/8/8/8/K7/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Under Promote to give check",
|
||||
"8/P1k5/K7/8/8/8/8/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Self Stalemate",
|
||||
"K1k5/8/P7/8/8/8/8/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Stalemate & Checkmate",
|
||||
"8/k1P5/8/1K6/8/8/8/8 w - - 0 1"
|
||||
},
|
||||
{ FEN | MOVEGEN,
|
||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||
"Stalemate & Checkmate",
|
||||
"8/8/2k5/5q2/5n2/8/5K2/8 b - - 0 1"
|
||||
},
|
||||
|
||||
{ FEN,
|
||||
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
||||
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
|
||||
},
|
||||
{ FEN,
|
||||
"illegal, SF crash",
|
||||
"4k3/8/8/8/7b/8/8/4K3 b - - 0 1"
|
||||
},
|
||||
{ FEN,
|
||||
"illegal, SF crash",
|
||||
"2r1k3/3B4/8/8/8/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
{ FEN,
|
||||
"illegal, SF crash",
|
||||
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
{ MOVEDO,
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||
},
|
||||
{ MOVEDO,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||
},
|
||||
{ MOVEDO,
|
||||
{ __LINE__, MOVEDO | PERFT,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||
},
|
||||
{ 0, NULL, NULL }
|
||||
{ __LINE__, FEN,
|
||||
"illegal EP and castle flags, fix-able by fen parser, SF crash",
|
||||
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"illegal, SF crash",
|
||||
"4k3/8/8/8/7b/8/8/4K3 b - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"illegal, SF crash",
|
||||
"2r1k3/3B4/8/8/8/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
{ __LINE__, FEN,
|
||||
"illegal, SF crash",
|
||||
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
{ __LINE__, 0, NULL, NULL }
|
||||
};
|
||||
|
||||
static int cur = 0;
|
||||
static int cur = -1;
|
||||
|
||||
static char *next_fen(uint module)
|
||||
{
|
||||
cur++;
|
||||
while (fentest[cur].fen && !(fentest[cur].modules & module))
|
||||
cur++;
|
||||
return fentest[cur].fen ? fentest[cur++].fen: NULL;
|
||||
return fentest[cur].fen;
|
||||
}
|
||||
|
||||
static __unused char* cur_comment()
|
||||
{
|
||||
return fentest[cur].comment;
|
||||
}
|
||||
|
||||
static __unused int cur_line()
|
||||
{
|
||||
return fentest[cur].line;
|
||||
}
|
||||
|
@@ -26,9 +26,10 @@
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
{
|
||||
int i = 1;
|
||||
int i = 0, test_line;
|
||||
char *fen, movebuf[8];;
|
||||
pos_t *pos, *savepos;
|
||||
movelist_t pseudo;
|
||||
move_t move;
|
||||
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
@@ -36,42 +37,54 @@ int main(int __unused ac, __unused char**av)
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
|
||||
while ((fen = next_fen(MOVEGEN | MOVEDO))) {
|
||||
while ((fen = next_fen(MOVEDO))) {
|
||||
test_line = cur_line();
|
||||
if (!(pos = fen2pos(NULL, fen))) {
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
continue;
|
||||
}
|
||||
pos_gen_pseudomoves(pos);
|
||||
savepos = pos_dup(pos);
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** positions differ 1\n");
|
||||
exit(0);
|
||||
}
|
||||
int tmp = 0, j = 1;
|
||||
while ((move = pos_next_legal(pos, &tmp)) != MOVE_NONE) {
|
||||
state_t state;
|
||||
|
||||
pos_print(pos);
|
||||
printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||
move_str(movebuf, move, 0));
|
||||
pos->checkers = pos_checkers(pos, pos->turn);
|
||||
pos_set_pinners_blockers(pos);
|
||||
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
savepos = pos_dup(pos);
|
||||
|
||||
state_t state = pos->state;
|
||||
int tmp = 0, j = 0;
|
||||
while ((move = pos_next_legal(pos, &pseudo, &tmp)) != MOVE_NONE) {
|
||||
//pos_print(pos);
|
||||
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||
// move_str(movebuf, move, 0));
|
||||
//move_p
|
||||
move_do(pos, move, &state);
|
||||
pos_print(pos);
|
||||
fflush(stdout);
|
||||
pos_check(pos, true);
|
||||
printf("%d/%d move_do check ok\n", i, j);
|
||||
move_undo(pos, move, &state);
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** positions differ 2\n");
|
||||
move_do(pos, move);
|
||||
//pos_print(pos);
|
||||
//fflush(stdout);
|
||||
if (!pos_ok(pos, false)) {
|
||||
printf("*** fen %d move %d [%s] invalid position after move_do\n",
|
||||
test_line, j, movebuf);
|
||||
exit(0);
|
||||
}
|
||||
fflush(stdout);
|
||||
pos_check(pos, true);
|
||||
printf("%d/%d move_undo check ok\n", i, j);
|
||||
|
||||
if (j++ == 1000)
|
||||
//printf("%d/%d move_do check ok\n", i, j);
|
||||
move_undo(pos, move);
|
||||
pos->state = state;
|
||||
if (!pos_ok(pos, false)) {
|
||||
printf("*** fen %d move %d [%s] invalid position after move_undo\n",
|
||||
test_line, j, movebuf);
|
||||
exit(0);
|
||||
}
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** fen %d move %d [%s] position differ after move_{do,undo}\n",
|
||||
test_line, j, movebuf);
|
||||
exit(0);
|
||||
}
|
||||
//fflush(stdout);
|
||||
//pos_check(pos, true);
|
||||
//printf("%d/%d move_undo check ok\n", i, j);
|
||||
j++;
|
||||
}
|
||||
printf("fen %d line=%d [%s] %d move_{do,undo} OK\n", i, test_line, fen, j);
|
||||
pos_del(savepos);
|
||||
pos_del(pos);
|
||||
i++;
|
||||
|
@@ -76,7 +76,7 @@ static FILE *open_stockfish()
|
||||
return out_desc;
|
||||
}
|
||||
|
||||
static void send_stockfish_fen(FILE *desc, pos_t *pos, char *fen)
|
||||
static void send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist, char *fen)
|
||||
{
|
||||
char *buf = NULL;
|
||||
int count, __unused mycount = 0, fishcount;
|
||||
@@ -85,8 +85,9 @@ static void send_stockfish_fen(FILE *desc, pos_t *pos, char *fen)
|
||||
|
||||
pos_clear(pos);
|
||||
|
||||
move_t *moves = pos->moves.move;
|
||||
int nmoves = pos->moves.nmoves;
|
||||
move_t *moves = movelist->move;
|
||||
int *nmoves = &movelist->nmoves;
|
||||
*nmoves = 0;
|
||||
//char nodescount[] = "Nodes searched";
|
||||
//printf("nmoves = %d\n", nmoves);
|
||||
fflush(stdout);
|
||||
@@ -109,7 +110,7 @@ static void send_stockfish_fen(FILE *desc, pos_t *pos, char *fen)
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[nmoves++] = move_make(from, to);
|
||||
moves[(*nmoves)++] = move_make(from, to);
|
||||
|
||||
} else if (sscanf(buf, "%*5s: %d", &count) == 1) {
|
||||
square_t from = sq_from_string(buf);
|
||||
@@ -120,10 +121,10 @@ static void send_stockfish_fen(FILE *desc, pos_t *pos, char *fen)
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[nmoves++] = move_make_promote(from, to, promoted);
|
||||
moves[(*nmoves)++] = move_make_promote(from, to, promoted);
|
||||
}
|
||||
}
|
||||
pos->moves.nmoves = nmoves;
|
||||
//pos->moves.nmoves = nmoves;
|
||||
// printf("fishcount=%d mycount=%d\n", fishcount, mycount);
|
||||
free(buf);
|
||||
}
|
||||
@@ -215,7 +216,7 @@ int main(int __unused ac, __unused char**av)
|
||||
FILE *outfd;
|
||||
char *fen;
|
||||
pos_t *pos, *fishpos = pos_new();
|
||||
movelist_t legal;
|
||||
movelist_t pseudo, legal, fishmoves;
|
||||
//bitboard_t wrong = 0x5088000040, tmp, loop;
|
||||
//bit_for_each64(loop, tmp, )
|
||||
//printf("fishpos 1=%p\n", fishpos);
|
||||
@@ -235,9 +236,14 @@ int main(int __unused ac, __unused char**av)
|
||||
continue;
|
||||
}
|
||||
/* print movelists */
|
||||
send_stockfish_fen(outfd, fishpos, fen);
|
||||
pos_gen_pseudomoves(pos);
|
||||
pos_all_legal(pos, &legal);
|
||||
send_stockfish_fen(outfd, fishpos, &fishmoves, fen);
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_gen_pseudomoves(pos, &pseudo);
|
||||
//moves_print(&pseudo, 0);
|
||||
pos_all_legal(pos, &pseudo, &legal);
|
||||
|
||||
//moves_print(&legal, 0);
|
||||
//printf("Fu ");
|
||||
//moves_print(fishpos, 0);
|
||||
//fflush(stdout);
|
||||
@@ -246,7 +252,7 @@ int main(int __unused ac, __unused char**av)
|
||||
//fflush(stdout);
|
||||
|
||||
/* sort and print movelists */
|
||||
move_sort_by_sq(&fishpos->moves);
|
||||
move_sort_by_sq(&fishmoves);
|
||||
move_sort_by_sq(&legal);
|
||||
// printf("\nFs ");
|
||||
// moves_print(fishpos, 0);
|
||||
@@ -256,10 +262,10 @@ int main(int __unused ac, __unused char**av)
|
||||
// fflush(stdout);
|
||||
|
||||
/* compare movelists */
|
||||
if (!movelists_equal(&fishpos->moves, &legal)) {
|
||||
if (!movelists_equal(&fishmoves, &legal)) {
|
||||
pos_print(pos);
|
||||
printf("F: ");
|
||||
moves_print(&fishpos->moves, 0);
|
||||
moves_print(&fishmoves, 0);
|
||||
printf("M: ");
|
||||
moves_print(&legal, 0);
|
||||
} else {
|
||||
|
310
test/perft-test.c
Normal file
310
test/perft-test.c
Normal file
@@ -0,0 +1,310 @@
|
||||
/* perft-test.c - perft test.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <time.h>
|
||||
#include <locale.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "fen.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "move-do.h"
|
||||
#include "move-gen.h"
|
||||
#include "search.h"
|
||||
|
||||
#include "common-test.h"
|
||||
|
||||
#define RD 0
|
||||
#define WR 1
|
||||
|
||||
typedef struct {
|
||||
move_t move;
|
||||
int count;
|
||||
} ddperft;
|
||||
|
||||
/**
|
||||
* return write pipd fd
|
||||
*/
|
||||
static FILE *open_stockfish()
|
||||
{
|
||||
int rpipe[2], wpipe[2];
|
||||
FILE *out_desc;
|
||||
pid_t pid;
|
||||
|
||||
if ((pipe(rpipe) < 0) || (pipe(wpipe) < 0)) {
|
||||
perror("pipe");
|
||||
return NULL;
|
||||
}
|
||||
if ((pid = fork()) < 0) {
|
||||
perror("fork");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!pid) { /* stockfish */
|
||||
setvbuf(stdin, NULL, _IOLBF, 0);
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
setvbuf(stderr, NULL, _IOLBF, 0);
|
||||
|
||||
dup2(wpipe[RD], STDIN_FILENO);
|
||||
dup2(rpipe[WR], STDOUT_FILENO);
|
||||
dup2(rpipe[WR], STDERR_FILENO);
|
||||
|
||||
close(wpipe[RD]);
|
||||
close(wpipe[WR]);
|
||||
close(rpipe[RD]);
|
||||
close(rpipe[WR]);
|
||||
if (execlp("stockfish", "stockfish", NULL) == -1) {
|
||||
perror("execlp");
|
||||
return NULL;
|
||||
}
|
||||
return 0; /* not reached */
|
||||
}
|
||||
/* us */
|
||||
dup2(rpipe[RD], STDIN_FILENO);
|
||||
setvbuf(stdin, NULL, _IOLBF, 0);
|
||||
|
||||
close(wpipe[RD]);
|
||||
close(rpipe[RD]);
|
||||
close(rpipe[WR]);
|
||||
|
||||
out_desc = fdopen(wpipe[WR], "w");
|
||||
setvbuf(out_desc, NULL, _IOLBF, 0);
|
||||
|
||||
return out_desc;
|
||||
}
|
||||
|
||||
static u64 send_stockfish_fen(FILE *desc, pos_t *pos, movelist_t *movelist,
|
||||
char *fen, int depth)
|
||||
{
|
||||
char *buf = NULL;
|
||||
u64 count, mycount = 0, fishcount;
|
||||
size_t alloc = 0;
|
||||
ssize_t buflen;
|
||||
|
||||
pos_clear(pos);
|
||||
|
||||
move_t *moves = movelist->move;
|
||||
int *nmoves = &movelist->nmoves;
|
||||
*nmoves = 0;
|
||||
//char nodescount[] = "Nodes searched";
|
||||
//printf("nmoves = %d\n", nmoves);
|
||||
fflush(stdout);
|
||||
//sprintf(str, "stockfish \"position fen %s\ngo perft depth\n\"", fen);
|
||||
fprintf(desc, "position fen %s\ngo perft %d\n", fen, depth);
|
||||
//fflush(desc);
|
||||
while ((buflen = getline(&buf, &alloc, stdin)) > 0) {
|
||||
buf[--buflen] = 0;
|
||||
if (buflen == 0)
|
||||
continue;
|
||||
if (sscanf(buf, "Nodes searched: %lu", &fishcount) == 1) {
|
||||
break;
|
||||
}
|
||||
//printf("%d: %s\n", line++, buf);
|
||||
if (sscanf(buf, "%*4s: %lu", &count) == 1) {
|
||||
square_t from = sq_from_string(buf);
|
||||
square_t to = sq_from_string(buf + 2);
|
||||
mycount += count;
|
||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[(*nmoves)++] = move_make(from, to);
|
||||
|
||||
} else if (sscanf(buf, "%*5s: %lu", &count) == 1) {
|
||||
square_t from = sq_from_string(buf);
|
||||
square_t to = sq_from_string(buf + 2);
|
||||
piece_type_t promoted = piece_t_from_char(*(buf + 4));
|
||||
mycount += count;
|
||||
//printf("move found: %c%c->%c%c %s->%s count=%d\n",
|
||||
// buf[0], buf[1], buf[2], buf[3],
|
||||
// sq_to_string(from), sq_to_string(to),
|
||||
// count);
|
||||
moves[(*nmoves)++] = move_make_promote(from, to, promoted);
|
||||
}
|
||||
}
|
||||
//pos->moves.nmoves = nmoves;
|
||||
// printf("fishcount=%d mycount=%d\n", fishcount, mycount);
|
||||
free(buf);
|
||||
return mycount;
|
||||
}
|
||||
|
||||
static __unused bool movelists_equal(movelist_t *fish, movelist_t *me)
|
||||
{
|
||||
move_t *m1 = fish->move, *m2 = me->move;
|
||||
int n1 = fish->nmoves, n2 = me->nmoves;
|
||||
int mask = 077777;
|
||||
|
||||
if (n1 != n2)
|
||||
return false;
|
||||
for (int cur = 0; cur < n1; ++cur) {
|
||||
if ((m1[cur] & mask) != (m2[cur] & mask))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static __unused void compare_moves(movelist_t *fish, movelist_t *me)
|
||||
{
|
||||
char str1[1024] = {0}, str2[1024] = {0}, tmpstr[1024];
|
||||
char *skip = " ";
|
||||
move_t *m1 = fish->move;
|
||||
move_t *m2 = me->move;
|
||||
int n1 = fish->nmoves;
|
||||
int n2 = me->nmoves;
|
||||
|
||||
#define f(c) move_from(c)
|
||||
#define t(c) move_to(c)
|
||||
|
||||
for (move_t *c1 = m1, *c2 = m2; (c1 - m1 < n1) || (c2 - m2 < n2);) {
|
||||
// square_t f1 = move_from(*c1); square_t t1 = move_to(*c1);
|
||||
// square_t f2 = move_from(*c2); square_t t2 = move_to(*c2);
|
||||
|
||||
/* no more move in c2 */
|
||||
if (c2 - m2 >= n2) {
|
||||
while (c1 - m1 < n1) {
|
||||
sprintf(tmpstr, " %s-%s", sq_to_string(f(*c1)), sq_to_string(t(*c1)));
|
||||
strcat (str1, tmpstr);
|
||||
c1++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (c1 - m1 >= n1) {
|
||||
while (c2 - m2 < n2) {
|
||||
sprintf(tmpstr, " %s-%s", sq_to_string(f(*c2)), sq_to_string(t(*c2)));
|
||||
strcat (str2, tmpstr);
|
||||
c2++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/* missing move in c2 */
|
||||
if (f(*c1) < f(*c2) ||
|
||||
(f(*c1) == f(*c2) && t(*c1) < t(*c2))) {
|
||||
strcat(str2, skip);
|
||||
sprintf(tmpstr, " %s-%s", sq_to_string(f(*c1)), sq_to_string(t(*c1)));
|
||||
strcat (str1, tmpstr);
|
||||
while ((c1 - m1 < n1) && (f(*c1) < f(*c2) ||
|
||||
(f(*c1) == f(*c2) && t(*c1) < t(*c2)))) {
|
||||
c1++;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
/* missing move in c1 */
|
||||
if (f(*c1) > f(*c2) ||
|
||||
(f(*c1) == f(*c2) && t(*c1) > t(*c2))) {
|
||||
strcat(str1, skip);
|
||||
sprintf(tmpstr, " %s-%s", sq_to_string(f(*c2)), sq_to_string(t(*c2)));
|
||||
strcat (str2, tmpstr);
|
||||
while ((c2 - m2 < n2) && (f(*c1) > f(*c2) ||
|
||||
(f(*c1) == f(*c2) && t(*c1) > t(*c2)))) {
|
||||
c2++;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
sprintf(tmpstr, " %s-%s", sq_to_string(f(*c1)), sq_to_string(t(*c1)));
|
||||
strcat(str1, tmpstr);
|
||||
strcat(str2, tmpstr);
|
||||
c1++, c2++;
|
||||
}
|
||||
printf("F(%2d): %s\nM(%2d): %s\n", n1, str1, n2, str2);
|
||||
}
|
||||
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
{
|
||||
int i = 0, test_line;
|
||||
u64 sf_count, my_count;
|
||||
char *fen;
|
||||
pos_t *pos, *savepos, *fishpos = pos_new();
|
||||
movelist_t fishmoves;
|
||||
//move_t move;
|
||||
FILE *outfd;
|
||||
s64 ms1 = 0, ms1_total = 0;
|
||||
s64 ms2 = 0, ms2_total = 0;
|
||||
|
||||
int depth = 6, run = 3;
|
||||
|
||||
if (ac > 1)
|
||||
depth = atoi(av[1]);
|
||||
if (ac > 2)
|
||||
run = atoi(av[2]) & 3;
|
||||
printf("depth = %d run=%d\n", depth, run);
|
||||
|
||||
if (!run)
|
||||
exit(0);
|
||||
setlocale(LC_NUMERIC, "");
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
outfd = open_stockfish();
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
|
||||
CLOCK_DEFINE(clock, CLOCK_PROCESS);
|
||||
while ((fen = next_fen(PERFT | MOVEDO))) {
|
||||
test_line = cur_line();
|
||||
if (!(pos = fen2pos(NULL, fen))) {
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
continue;
|
||||
}
|
||||
sf_count = send_stockfish_fen(outfd, fishpos, &fishmoves, fen, depth);
|
||||
savepos = pos_dup(pos);
|
||||
|
||||
if (run & 1) {
|
||||
clock_start(&clock);
|
||||
my_count = perft(pos, depth, 1);
|
||||
ms1 = clock_elapsed_ms(&clock);
|
||||
ms1_total += ms1;
|
||||
|
||||
if (sf_count == my_count) {
|
||||
printf("pt1 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms1,
|
||||
ms1? my_count*1000l/ms1: 0,
|
||||
fen);
|
||||
} else {
|
||||
printf("pt1 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||
test_line, sf_count, my_count, fen);
|
||||
}
|
||||
}
|
||||
|
||||
if (run & 2) {
|
||||
clock_start(&clock);
|
||||
my_count = perft_new_pinners(pos, depth, 1);
|
||||
ms2 = clock_elapsed_ms(&clock);
|
||||
ms2_total += ms2;
|
||||
|
||||
if (sf_count == my_count) {
|
||||
printf("pt2 OK : line=%3d perft=%'lu %'ldms lps=%'lu \"%s\"\n",
|
||||
test_line, my_count, ms2,
|
||||
ms2? my_count*1000l/ms2: 0,
|
||||
fen);
|
||||
} else {
|
||||
printf("pt2 ERR: line=%3d sf=%'lu me=%'lu \"%s\"\n",
|
||||
test_line, sf_count, my_count, fen);
|
||||
}
|
||||
}
|
||||
printf("\n");
|
||||
pos_del(savepos);
|
||||
pos_del(pos);
|
||||
i++;
|
||||
/* to run first test only */
|
||||
// exit(0);
|
||||
}
|
||||
if (run & 1)
|
||||
printf("total perft %'ldms\n", ms1_total);
|
||||
if (run & 2)
|
||||
printf("total perft2 %'ldms\n", ms2_total);
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user