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brlib-swit
| Author | SHA1 | Date | |
|---|---|---|---|
| 345834159a | |||
| 09633a4287 | |||
| cb9c81e8f9 | |||
| 072f3ced9b | |||
| 77bde22d00 | |||
| e2d32a7300 | |||
| 01c5765888 | |||
| a0ccad58e5 | |||
| be790056f6 | |||
| e0da38e697 | |||
| 11d3501a35 | |||
| 48b5420830 | |||
| f27b649503 | |||
| 605ef7d201 | |||
| aa1e9fdeda | |||
| d3c78cb0af | |||
| 4ff9df9369 | |||
| b3fde55107 | |||
| f2d4f07069 |
23
.gitignore
vendored
23
.gitignore
vendored
@@ -1,22 +1,17 @@
|
||||
core
|
||||
vgcore.*
|
||||
GPATH
|
||||
GRTAGS
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||||
GTAGS
|
||||
fen
|
||||
pool
|
||||
piece
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||||
move
|
||||
bits
|
||||
eval
|
||||
debug
|
||||
brchess
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||||
*.o
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||||
*.s
|
||||
*.i
|
||||
*.old
|
||||
*.save
|
||||
/test/
|
||||
/.ccls-root
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||||
/.ccls-cache/
|
||||
/obj/
|
||||
/lib/
|
||||
/.deps/
|
||||
/libobj/
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||||
/bin/
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/dep/
|
||||
/tmp/
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/notused/
|
||||
valgrind.out
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||||
compile_commands.json
|
||||
|
||||
3
.gitmodules
vendored
Normal file
3
.gitmodules
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
[submodule "brlib"]
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path = brlib
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url = ../brlib.git
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38
FENTESTS.txt
38
FENTESTS.txt
@@ -1,38 +0,0 @@
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||||
4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1
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||||
r1bq1rk1/pppp1ppp/2n2n2/4p3/2B1P3/3PPN2/PPP3PP/RN1QK2R b KQ - 1 7
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||||
6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 37
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||||
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# both can castle queen only
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r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1
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r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1
|
||||
r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1
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||||
|
||||
# 4 castle possible, only K+R
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||||
r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1
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||||
|
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# illegal positions
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4k3/8/8/8/7b/8/8/4K3 b - - 0 1
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||||
2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1
|
||||
|
||||
# only kings on A1/A8, white to play
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k7/8/8/8/8/8/8/K7 w - - 0 1
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||||
|
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# only one move possible (Pf2xBg3)
|
||||
k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1
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||||
|
||||
# only 2 moves possible (Ph5xg6 e.p., Ph5-h6)
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||||
k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1
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||||
|
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# 2 Kings, W/B/ pawns on 7th for promotion
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k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1
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# position after 1.e4
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rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1
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# position after 1.Nh3
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rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1
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|
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# white castled, and can e.p. on c6 black can castle
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# white is a pawn down
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# white has 35 or 36 moves: P=11 + 1 e.p. N=6+3 B=5+5 R=1 Q=3 K=1 + 1 e.p.
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# black has 32 or 33 moves: P=11 N=2+7 B=5 R=3 Q=3 K=1 + castle
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rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7
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||||
310
Makefile
310
Makefile
@@ -12,36 +12,65 @@
|
||||
|
||||
SHELL := /bin/bash
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||||
CC := gcc
|
||||
LD := ld
|
||||
BEAR := bear
|
||||
TOUCH := touch
|
||||
RM := rm
|
||||
CCLSFILE := compile_commands.json
|
||||
RMDIR := rmdir
|
||||
|
||||
SRCDIR := ./src
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||||
INCDIR := ./include
|
||||
LIBSRCDIR := ./libsrc
|
||||
BINDIR := ./bin
|
||||
OBJDIR := ./obj
|
||||
|
||||
LIBSRCDIR := ./libsrc
|
||||
LIBOBJDIR := ./libobj
|
||||
|
||||
BINDIR := ./bin
|
||||
LIBDIR := ./lib
|
||||
LDFLAGS := -L$(LIBDIR)
|
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DEPDIR := ./dep
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||||
|
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CCLSROOT := .ccls-root
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CCLSFILE := compile_commands.json
|
||||
|
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SRC := $(wildcard $(SRCDIR)/*.c) # project sources
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SRC_FN := $(notdir $(SRC)) # source basename
|
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OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
|
||||
|
||||
LIBSRC := $(wildcard $(LIBSRCDIR)/*.c) # lib sources
|
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LIBOBJ := $(patsubst %.c,%.o,$(LIBSRC)) # and objects
|
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LIBSRC_FN := $(notdir $(LIBSRC)) # lib sources basename
|
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LIBOBJ := $(addprefix $(LIBOBJDIR)/,$(LIBSRC_FN:.c=.o)) # and lib obj ones
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||||
|
||||
LIB := br_$(shell uname -m) # library name
|
||||
SLIB := $(addsuffix .a, $(LIBDIR)/lib$(LIB)) # static lib
|
||||
DLIB := $(addsuffix .so, $(LIBDIR)/lib$(LIB)) # dynamic lib
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||||
|
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BIN := fen piece move eval brchess
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||||
DEP_FN := $(SRC_FN) $(LIBSRC_FN)
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||||
DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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||||
|
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TARGET_FN := brchess
|
||||
TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
|
||||
|
||||
LDFLAGS := -L$(LIBDIR)
|
||||
LIBS := -l$(LIB) -lreadline -lncurses
|
||||
|
||||
CFLAGS := -std=gnu11
|
||||
##################################### pre-processor flags
|
||||
CPPFLAGS := -I$(INCDIR)
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||||
#CPPFLAGS += -DDEBUG # global
|
||||
CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
||||
#CPPFLAGS += -DDEBUG_DEBUG_C # enable verbose log() settings
|
||||
CPPFLAGS += -DDEBUG_POOL # memory pools management
|
||||
CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||
CPPFLAGS += -DDEBUG_MOVE # move generation
|
||||
CPPFLAGS += -DDEBUG_EVAL # eval functions
|
||||
CPPFLAGS += -DDEBUG_PIECE # piece list management
|
||||
CPPFLAGS += -DDEBUG_SEARCH # move search
|
||||
|
||||
#CFLAGS += -O2
|
||||
# remove extraneous spaces (due to spaces before comments)
|
||||
CPPFLAGS := $(strip $(CPPFLAGS))
|
||||
|
||||
##################################### compiler flags
|
||||
CFLAGS := -std=gnu11
|
||||
#CFLAGS += -O2
|
||||
CFLAGS += -g
|
||||
CFLAGS += -Wall
|
||||
CFLAGS += -Wextra
|
||||
@@ -52,161 +81,220 @@ CFLAGS += -Wmissing-declarations
|
||||
# Next one may be useful for valgrind (when invalid instructions)
|
||||
# CFLAGS += -mno-tbm
|
||||
|
||||
##################################### DEBUG flags
|
||||
CPPFLAGS := -I$(INCDIR)
|
||||
CPPFLAGS += -DDEBUG # global
|
||||
CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
|
||||
#CPPFLAGS += -DDEBUG_DEBUG_C # enable verbose log() settings
|
||||
CPPFLAGS += -DDEBUG_POOL # memory pools management
|
||||
CPPFLAGS += -DDEBUG_FEN # FEN decoding
|
||||
CPPFLAGS += -DDEBUG_MOVE # move generation
|
||||
CPPFLAGS += -DDEBUG_EVAL # eval functions
|
||||
CPPFLAGS += -DDEBUG_PIECE # piece list management
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CPPFLAGS += -DDEBUG_SEARCH # move search
|
||||
CFLAGS := $(strip $(CFLAGS))
|
||||
|
||||
##################################### archiver/linker/dependency flags
|
||||
ARFLAGS := rcs
|
||||
LDFLAGS := -L$(LIBDIR)
|
||||
DEPFLAGS = -MMD -MP -MF $(DEPDIR)/$*.d
|
||||
|
||||
##################################### General targets
|
||||
.PHONY: compile cflags all clean cleanall
|
||||
.PHONY: all compile clean cleanall
|
||||
|
||||
compile: objects bin
|
||||
all: $(TARGET)
|
||||
|
||||
cflags:
|
||||
@echo CFLAGS: "$(CFLAGS)"
|
||||
@echo CPPFLAGS: $(CPPFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
@echo LDFLAGS: $(LDFLAGS)
|
||||
compile: libobjs objs
|
||||
|
||||
all: clean compile
|
||||
clean: cleandep cleanobj cleanlib cleanlibobj cleanbin
|
||||
|
||||
clean: cleanobj cleanbin
|
||||
cleanall: clean cleandepdir cleanobjdir cleanlibdir cleanlibobjdir cleanbindir
|
||||
|
||||
cleanall: clean cleandeps cleanlib
|
||||
##################################### cleaning functions
|
||||
# rmfiles - deletes a list of files in a directory if they exist.
|
||||
# $(1): the directory
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||||
# $(2): the list of files to delete
|
||||
# $(3): The string to include in action output - "cleaning X files."
|
||||
# see: https://stackoverflow.com/questions/6783243/functions-in-makefiles
|
||||
#
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||||
# Don't use wildcard like "$(DIR)/*.o", so we can control mismatches between
|
||||
# list and actual files in directory.
|
||||
# See rmdir below.
|
||||
define rmfiles
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||||
@#echo "rmfiles=+$(1)+"
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||||
$(eval $@_EXIST = $(wildcard $(1)))
|
||||
@#echo "existfile=+${$@_EXIST}+"
|
||||
@if [[ -n "${$@_EXIST}" ]]; then \
|
||||
echo "cleaning $(2) files." ; \
|
||||
$(RM) ${$@_EXIST} ; \
|
||||
fi
|
||||
endef
|
||||
|
||||
# rmdir - deletes a directory if it exists.
|
||||
# $(1): the directory
|
||||
# $(2): The string to include in action output - "removing X dir."
|
||||
#
|
||||
# Don't use $(RM) -rf, to control unexpected dep files.
|
||||
# See rmfile above.
|
||||
define rmdir
|
||||
@#echo "rmdir +$(1)+"
|
||||
$(eval $@_EXIST = $(wildcard $(1)))
|
||||
@#echo "existdir=+${$@_EXIST}+"
|
||||
@if [[ -n "${$@_EXIST}" ]]; then \
|
||||
echo "removing $(2) dir." ; \
|
||||
$(RMDIR) ${$@_EXIST} ; \
|
||||
fi
|
||||
endef
|
||||
|
||||
##################################### dirs creation
|
||||
.PHONY: alldirs
|
||||
|
||||
ALLDIRS := $(DEPDIR) $(OBJDIR) $(LIBDIR) $(LIBOBJDIR) $(BINDIR)
|
||||
|
||||
alldirs: $(ALLDIRS)
|
||||
|
||||
# Here, we have something like:
|
||||
# a: a
|
||||
# a will be built if (1) older than a, or (2) does not exist. Here only (2).
|
||||
$(ALLDIRS): $@
|
||||
@echo creating $@ directory.
|
||||
@mkdir -p $@
|
||||
|
||||
##################################### Dependencies files
|
||||
.PHONY: deps cleandeps
|
||||
.PHONY: cleandep cleandepdir
|
||||
|
||||
DEPDIR := ./.deps
|
||||
DEPFILES := $(addprefix $(DEPDIR)/,$(SRC_FN:.c=.d))
|
||||
DEPFLAGS = -MT $@ -MMD -MP -MF $(DEPDIR)/$*.d
|
||||
-include $(wildcard $(DEP))
|
||||
|
||||
$(DEPFILES):
|
||||
# Don't use $(DEPDIR)/*.d, to control mismatches between dep and src files.
|
||||
# See second rule below.
|
||||
cleandep:
|
||||
$(call rmfiles,$(DEP),depend)
|
||||
@#echo cleaning dependency files.
|
||||
@#$(RM) -f $(DEP)
|
||||
|
||||
include $(wildcard $(DEPFILES))
|
||||
cleandepdir:
|
||||
$(call rmdir,$(DEPDIR),depend)
|
||||
@#[ -d $(DEPDIR) ] && echo cleaning depend files && $(RM) -f $(DEP) || true
|
||||
|
||||
$(DEPDIR):
|
||||
@echo creating $@ directory.
|
||||
@mkdir -p $@
|
||||
##################################### brchess objects
|
||||
.PHONY: objs cleanobj cleanobjdir
|
||||
|
||||
cleandeps:
|
||||
$(RM) -rf $(DEPDIR)
|
||||
|
||||
##################################### objects
|
||||
.SECONDEXPANSION:
|
||||
OBJ = $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
|
||||
|
||||
.PHONY: cleanobj
|
||||
|
||||
objects: $(OBJ)
|
||||
objs: $(OBJ)
|
||||
|
||||
cleanobj:
|
||||
$(RM) -rf $(OBJDIR)
|
||||
$(call rmfiles,$(OBJ),object)
|
||||
|
||||
$(OBJDIR):
|
||||
@echo creating $@ directory.
|
||||
@mkdir -p $@
|
||||
cleanobjdir: cleanobj
|
||||
$(call rmdir,$(OBJDIR),objects)
|
||||
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.c $(DEPDIR)/%.d | $(OBJDIR) $(DEPDIR)
|
||||
@echo compiling $<.
|
||||
@$(CC) -c $(CPPFLAGS) $(CFLAGS) $(DEPFLAGS) -I $(INCDIR) -o $@ $<
|
||||
# The part right of '|' are "order-only prerequisites": They are build as
|
||||
# "normal" ones, but do not imply to rebuild target.
|
||||
$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR) $(DEPDIR)
|
||||
@echo compiling brchess $< "->" $@.
|
||||
@$(CC) -c $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
|
||||
##################################### pre-processed (.i) and assembler (.s) output
|
||||
%.i: %.c
|
||||
@echo generating $@
|
||||
@$(CC) -E $(CFLAGS) -I $(INCDIR) $< -o $@
|
||||
##################################### brlib objects
|
||||
.PHONY: libobjs cleanlibobj cleanlibobjdir
|
||||
|
||||
%.s: %.c
|
||||
@echo generating $@
|
||||
@$(CC) -S -fverbose-asm $(CFLAGS) -I $(INCDIR) $< -o $@
|
||||
libobjs: $(LIBOBJ)
|
||||
|
||||
cleanlibobj:
|
||||
$(call rmfiles,$(LIBOBJ),brlib object)
|
||||
|
||||
##################################### br library
|
||||
.PHONY: cleanlib libs
|
||||
cleanlibobjdir:
|
||||
$(call rmdir,$(LIBOBJDIR),brlib objects)
|
||||
|
||||
ARFLAGS = r
|
||||
$(LIBOBJDIR)/%.o: $(LIBSRCDIR)/%.c | $(LIBOBJDIR) $(DEPDIR)
|
||||
@echo compiling library $< "->" $@.
|
||||
$(CC) -c $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
|
||||
##################################### brlib libraries
|
||||
.PHONY: libs cleanlib cleanlibdir
|
||||
|
||||
cleanlib:
|
||||
$(RM) -rf $(LIBDIR) $(LIBOBJ)
|
||||
$(call rmfiles,$(DLIB) $(SLIB),library)
|
||||
|
||||
cleanlibdir:
|
||||
$(call rmdir,$(LIBDIR),libraries)
|
||||
|
||||
libs: $(DLIB) $(SLIB)
|
||||
|
||||
$(LIBDIR):
|
||||
@echo creating $@ directory.
|
||||
@mkdir -p $@
|
||||
|
||||
# remove default rule
|
||||
%.o: %.c
|
||||
|
||||
$(LIBSRCDIR)/%.o: $(LIBSRCDIR)/%.c
|
||||
@echo compiling library $< "->" $@.
|
||||
@$(CC) -c $(CPPFLAGS) $(CFLAGS) -I $(INCDIR) -o $@ $<
|
||||
|
||||
$(SLIB): $(LIBOBJ) | $(LIBDIR)
|
||||
@echo building $@ static library.
|
||||
@$(AR) $(ARFLAGS) -o $@ $^
|
||||
|
||||
$(DLIB): CFLAGS += -fPIC
|
||||
$(DLIB): LDFLAGS += -shared
|
||||
$(DLIB): $(LIBOBJ) | $(LIBDIR)
|
||||
@echo building $@ shared library.
|
||||
@$(CC) $(LDFLAGS) $^ -o $@
|
||||
@$(CC) $(CFLAGS) $(LDFLAGS) $^ -o $@
|
||||
|
||||
##################################### binaries
|
||||
.PHONY: bin prebin cleanbin
|
||||
$(SLIB): $(LIBOBJ) | $(LIBDIR)
|
||||
@echo building $@ static library.
|
||||
$(AR) $(ARFLAGS) $@ $^
|
||||
|
||||
BINMARK := .bindone
|
||||
##################################### brchess binaries
|
||||
.PHONY: targets cleanbin cleanbindir
|
||||
|
||||
bin: $(BIN) postbin
|
||||
|
||||
postbin:
|
||||
@[[ ! -f $(BINMARK) ]] || echo done.
|
||||
@$(RM) -f $(BINMARK)
|
||||
targets: $(TARGET)
|
||||
|
||||
cleanbin:
|
||||
$(RM) -f $(BIN) core
|
||||
$(call rmfiles,$(TARGET),binary)
|
||||
|
||||
# TODO: find a better dependancy graph
|
||||
$(BIN): $(SRCDIR)/$$@.c $(DLIB) $$(subst $(OBJDIR)/$$@.o,,$(OBJ))
|
||||
@[[ -f $(BINMARK) ]] || echo -n "generating binaries: "
|
||||
@echo -n "$@... "
|
||||
@$(CC) -DBIN_$@ $(CPPFLAGS) $(CFLAGS) -I $(INCDIR) $(subst libs,,$^) $(LDFLAGS) $(LIBS) -o $@
|
||||
@$(TOUCH) $(BINMARK)
|
||||
cleanbindir:
|
||||
$(call rmdir,$(BINDIR),binaries)
|
||||
|
||||
##################################### ccls
|
||||
# We don't use static lib, but we could build it here
|
||||
$(TARGET): $(DLIB) $(OBJ) | $(BINDIR) $(SLIB)
|
||||
@echo generating $@ executable.
|
||||
@$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
|
||||
|
||||
##################################### pre-processed (.i) and assembler (.s) output
|
||||
%.i: %.c
|
||||
@echo generating $@
|
||||
@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
|
||||
%.s: %.c
|
||||
@echo generating $@
|
||||
@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
|
||||
|
||||
##################################### LSP (ccls)
|
||||
.PHONY: ccls
|
||||
|
||||
ccls: $(CCLSFILE)
|
||||
|
||||
# generate compile_commands.json
|
||||
$(CCLSFILE): brchess Makefile
|
||||
$(BEAR) -- make clean bin
|
||||
|
||||
##################################### LSP (ccls)
|
||||
.PHONY: bear
|
||||
ROOTDIR = .ccls-root
|
||||
|
||||
$(CCLSROOT):
|
||||
@echo creating root marker file.
|
||||
@echo creating project root file.
|
||||
@$(TOUCH) $@
|
||||
|
||||
bear: clean $(CCLSROOT)
|
||||
@touch .ccls-root
|
||||
# generate compile_commands.json.
|
||||
# Need to add includes and Makefile dependencies.
|
||||
# also, if cclsfile is newer than sources, no need to clean objects file
|
||||
# (and to run bear).
|
||||
# maybe run cleanobj cleanlibobj in commands ?
|
||||
$(CCLSFILE): cleanobj cleanlibobj $(SRC) $(LIBSRC) | $(CCLSROOT)
|
||||
@echo "Generating ccls compile commands file ($@)."
|
||||
@$(BEAR) -- make compile
|
||||
|
||||
##################################### LSP (ccls)
|
||||
#.PHONY: bear
|
||||
#bear: cleanobj cleanlibobj Makefile | $(CCLSROOT)
|
||||
# @$(BEAR) -- make compile
|
||||
|
||||
##################################### valgrind (mem check)
|
||||
.PHONY: memcheck
|
||||
|
||||
VALGRIND = valgrind
|
||||
VALGRINDFLAGS = --leak-check=full --show-leak-kinds=all
|
||||
VALGRINDFLAGS += --track-origins=yes --sigill-diagnostics=yes
|
||||
VALGRINDFLAGS += --quiet --show-error-list=yes
|
||||
VALGRINDFLAGS += --log-file=valgrind.out
|
||||
# We need to suppress libreadline leaks here. See :
|
||||
# https://stackoverflow.com/questions/72840015
|
||||
VALGRINDFLAGS += --suppressions=etc/libreadline.supp
|
||||
|
||||
memcheck: brchess
|
||||
memcheck: targets
|
||||
@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
|
||||
|
||||
##################################### Makefile debug
|
||||
.PHONY: showflags wft
|
||||
|
||||
showflags:
|
||||
@echo CFLAGS: "$(CFLAGS)"
|
||||
@echo CPPFLAGS: $(CPPFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
@echo LDFLAGS: $(LDFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
|
||||
wtf:
|
||||
@printf "LIBOBJDIR=%s\n\n" "$(LIBOBJDIR)"
|
||||
@printf "LIBOBJ=%s\n\n" "$(LIBOBJ)"
|
||||
@printf "OBJDIR=%s\n\n" "$(OBJDIR)"
|
||||
@printf "OBJ=%s\n\n" "$(OBJ)"
|
||||
@#echo LIBOBJ=$(LIBOBJ)
|
||||
@#echo DEP=$(DEP)
|
||||
@#echo LIBSRC=$(LIBSRC)
|
||||
|
||||
1
README.org
Normal file
1
README.org
Normal file
@@ -0,0 +1 @@
|
||||
A basic chess program. The goal is not to make it good, but at least to be able to play a full game - Far to be the case !
|
||||
57
STATUS.org
Normal file
57
STATUS.org
Normal file
@@ -0,0 +1,57 @@
|
||||
#+OPTIONS: toc:nil
|
||||
|
||||
* Misc
|
||||
- License: [[https://www.gnu.org/licenses/gpl-3.0-standalone.html][GNU General Public License v3.0 or later]].
|
||||
- Code is in C (gnu11 = C11 + some GNU extensions), tested only on Linux x86-64.
|
||||
- [[https://git.raoult.com/bruno/brchess][Source Code]].
|
||||
|
||||
* Done or partially done
|
||||
*** Text interface
|
||||
- basic commands like "init", "fen xxxx", "depth n", "search", "pvs", etc...
|
||||
*** Dual [[https://en.wikipedia.org/wiki/0x88][0x88]] / [[https://en.wikipedia.org/wiki/Bitboard#Chess_bitboards][bitboard]] representations
|
||||
- I started with a [[https://en.wikipedia.org/wiki/0x88][0x88 board representation]]
|
||||
- But... wanted to switch to [[https://en.wikipedia.org/wiki/Bitboard#Chess_bitboards][bitboard]] lately
|
||||
- Today there is a messy mix of the two representations.
|
||||
*** A [[https://www.chessprogramming.org/Pseudo-Legal_Move][pseudo-legal move]] generator
|
||||
- Does not check for some invalid moves (especially king-pinned pieces moves, which could be very expensive).
|
||||
I believe some programs do not do it too, and prefer to see invalid positions at next ply (TODO).
|
||||
- Still with 0x88 board (needs to be rewritten with bitboards).
|
||||
*** *Very expensive* pieces and moves list
|
||||
- They should be converted into arrays, to allow fast duplication for move_do(), the function which actually makes a move.
|
||||
*** A basic eval function
|
||||
- preferred squares for pieces
|
||||
- mobility
|
||||
*** "Move Search" functions
|
||||
**** Basic [[https://en.wikipedia.org/wiki/Negamax][negamax]] search function
|
||||
- No [[https://en.wikipedia.org/wiki/Alpha%E2%80%93beta_pruning][alpha-beta pruning]]
|
||||
**** [[https://en.wikipedia.org/wiki/Principal_variation_search][Principal Variation Search]] (PVS) function
|
||||
- Alpha-beta pruning
|
||||
- Basic moves [[https://www.chessprogramming.org/Move_Ordering][pre-ordering]]
|
||||
It makes the PVS/alpha-beta pruning quite decent. For example, a 6 ply depth search gives:
|
||||
- negamax: 1,196 secs for 125,799 Knodes
|
||||
- PVS: 14 secs for 1,575 Knodes
|
||||
- Both make search at a fixed depth (still no [[https://www.chessprogramming.org/Quiescence_Search][quiescence search]] at terminal nodes).
|
||||
|
||||
* Missing
|
||||
*** All Chess rules
|
||||
- Mate/Pat detection (!)
|
||||
Not trivial, as using pseudo-valid moves implies mate/pat detection is late
|
||||
- Special rules like 50 moves/position repetition
|
||||
*** Actual game management
|
||||
- Play a move, ask engine to play a move
|
||||
- A standard interface for usual software (like SCID)
|
||||
Probably [[https://www.gnu.org/software/xboard/engine-intf.html][xboard]] first, as it looks simpler than [[https://en.wikipedia.org/wiki/Universal_Chess_Interface][UCI]].
|
||||
*** Search improvement
|
||||
- Book-keeping of moves during search (did not decide the method).
|
||||
- [[https://en.wikipedia.org/wiki/Zobrist_hashing][Positions hashing]] / transposition detection
|
||||
|
||||
* Next steps planned (no specific order)
|
||||
*** Memory cleanup
|
||||
- proper recusive position/moves cleanup in search() and pvs()
|
||||
- use valgrind to find possible other unfreed memory
|
||||
*** Replace the current interface with a basic xboard one
|
||||
1. Check which commands are necessary/mandatory.
|
||||
1. This will allow easy testing with common software
|
||||
*** Mate/Pat detection
|
||||
*** In Search, detect King capture
|
||||
*** In Search, do something when no move available
|
||||
1
brlib
Submodule
1
brlib
Submodule
Submodule brlib added at 97d6570be7
6
etc/libreadline.supp
Normal file
6
etc/libreadline.supp
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
ignore_libreadline_leaks
|
||||
Memcheck:Leak
|
||||
...
|
||||
obj:*/libreadline.so.*
|
||||
}
|
||||
539
include/bits.h
539
include/bits.h
@@ -1,539 +0,0 @@
|
||||
/* bits.h - bits functions.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
#ifndef _BITS_H
|
||||
#define _BITS_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
/* next include will define __WORDSIZE: 32 or 64
|
||||
*/
|
||||
#include <bits/wordsize.h>
|
||||
|
||||
#ifndef __has_builtin
|
||||
#define __has_builtin(x) 0
|
||||
#endif
|
||||
|
||||
/* no plan to support 32bits for now...
|
||||
* #if __WORDSIZE != 64
|
||||
* #error "Only 64 bits word size supported."
|
||||
* #endif
|
||||
*/
|
||||
|
||||
/* fixed-size types
|
||||
*/
|
||||
typedef int64_t s64;
|
||||
typedef int32_t s32;
|
||||
typedef int16_t s16;
|
||||
typedef int8_t s8;
|
||||
|
||||
typedef uint64_t u64;
|
||||
typedef uint32_t u32;
|
||||
typedef uint16_t u16;
|
||||
typedef uint8_t u8;
|
||||
|
||||
/* convenience types
|
||||
*/
|
||||
typedef long long int llong;
|
||||
typedef unsigned long long int ullong;
|
||||
typedef unsigned long int ulong;
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned short ushort;
|
||||
typedef unsigned char uchar;
|
||||
/* char is a special case, as it can be signed or unsigned
|
||||
*/
|
||||
typedef signed char schar;
|
||||
|
||||
/* define common types sizes
|
||||
*/
|
||||
#define BITS_PER_CHAR 8
|
||||
|
||||
#ifndef BITS_PER_SHORT
|
||||
#define BITS_PER_SHORT (BITS_PER_CHAR * sizeof (short))
|
||||
#endif
|
||||
#ifndef BITS_PER_INT
|
||||
#define BITS_PER_INT (BITS_PER_CHAR * sizeof (int))
|
||||
#endif
|
||||
#ifndef BITS_PER_LONG
|
||||
#define BITS_PER_LONG (BITS_PER_CHAR * sizeof (long))
|
||||
#endif
|
||||
#ifndef BITS_PER_LLONG
|
||||
#define BITS_PER_LLONG (BITS_PER_CHAR * sizeof (long long))
|
||||
#endif
|
||||
|
||||
/* count set bits: 10101000 -> 3
|
||||
* ^ ^ ^
|
||||
*/
|
||||
static __always_inline int popcount64(u64 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_popcountl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin.\n");
|
||||
# endif
|
||||
return __builtin_popcountl(n);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
int count = 0;
|
||||
while (n) {
|
||||
count++;
|
||||
n &= (n - 1);
|
||||
}
|
||||
return count;
|
||||
# endif
|
||||
}
|
||||
|
||||
static __always_inline int popcount32(u32 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_popcount)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin.\n");
|
||||
# endif
|
||||
return __builtin_popcount(n);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
int count = 0;
|
||||
while (n) {
|
||||
count++;
|
||||
n &= (n - 1);
|
||||
}
|
||||
return count;
|
||||
# endif
|
||||
}
|
||||
|
||||
/* count trailing zeroes : 00101000 -> 3
|
||||
* ^^^
|
||||
*/
|
||||
static __always_inline int ctz64(u64 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_ctzl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ctzl.\n");
|
||||
# endif
|
||||
return __builtin_ctzl(n);
|
||||
|
||||
# elif __has_builtin(__builtin_clzl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin clzl.\n");
|
||||
# endif
|
||||
return __WORDSIZE - (__builtin_clzl(n & -n) + 1);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
return popcount64((n & -n) - 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
static __always_inline int ctz32(u32 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_ctz)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ctz.\n");
|
||||
# endif
|
||||
return __builtin_ctzl(n);
|
||||
|
||||
# elif __has_builtin(__builtin_clz)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin clz.\n");
|
||||
# endif
|
||||
return __WORDSIZE - (__builtin_clz(n & -n) + 1);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
return popcount32((n & -n) - 1);
|
||||
# endif
|
||||
}
|
||||
|
||||
/* clz - count leading zeroes : 00101000 -> 2
|
||||
* ^^
|
||||
*/
|
||||
static __always_inline int clz64(u64 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_clzl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin.\n");
|
||||
# endif
|
||||
return __builtin_clzl(n);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
u64 r, q;
|
||||
|
||||
r = (n > 0xFFFFFFFF) << 5; n >>= r;
|
||||
q = (n > 0xFFFF) << 4; n >>= q; r |= q;
|
||||
q = (n > 0xFF ) << 3; n >>= q; r |= q;
|
||||
q = (n > 0xF ) << 2; n >>= q; r |= q;
|
||||
q = (n > 0x3 ) << 1; n >>= q; r |= q;
|
||||
r |= (n >> 1);
|
||||
return 64 - r - 1;
|
||||
# endif
|
||||
}
|
||||
|
||||
static __always_inline int clz32(u32 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_clz)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin.\n");
|
||||
# endif
|
||||
return __builtin_clz(n);
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
u32 r, q;
|
||||
|
||||
r = (n > 0xFFFF) << 4; n >>= r;
|
||||
q = (n > 0xFF ) << 3; n >>= q; r |= q;
|
||||
q = (n > 0xF ) << 2; n >>= q; r |= q;
|
||||
q = (n > 0x3 ) << 1; n >>= q; r |= q;
|
||||
r |= (n >> 1);
|
||||
return 32 - r - 1;
|
||||
# endif
|
||||
}
|
||||
|
||||
/* fls - find last set : 00101000 -> 6
|
||||
* ^
|
||||
*/
|
||||
static __always_inline int fls64(u64 n)
|
||||
{
|
||||
if (!n)
|
||||
return 0;
|
||||
return 64 - clz64(n);
|
||||
}
|
||||
|
||||
static __always_inline int fls32(u32 n)
|
||||
{
|
||||
if (!n)
|
||||
return 0;
|
||||
return 32 - clz32(n);
|
||||
}
|
||||
|
||||
/* find first set : 00101000 -> 4
|
||||
* ^
|
||||
*/
|
||||
static __always_inline uint ffs64(u64 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_ffsl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ffsl.\n");
|
||||
# endif
|
||||
return __builtin_ffsl(n);
|
||||
|
||||
# elif __has_builtin(__builtin_ctzl)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ctzl.\n");
|
||||
# endif
|
||||
if (n == 0)
|
||||
return (0);
|
||||
return __builtin_ctzl(n) + 1;
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
return popcount64(n ^ ~-n);
|
||||
# endif
|
||||
}
|
||||
|
||||
static __always_inline uint ffs32(u32 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_ffs)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ffs.\n");
|
||||
# endif
|
||||
return __builtin_ffs(n);
|
||||
|
||||
# elif __has_builtin(__builtin_ctz)
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "builtin ctz.\n");
|
||||
# endif
|
||||
if (n == 0)
|
||||
return (0);
|
||||
return __builtin_ctz(n) + 1;
|
||||
|
||||
# else
|
||||
# ifdef DEBUG_BITS
|
||||
log_f(1, "emulated.\n");
|
||||
# endif
|
||||
return popcount32(n ^ ~-n);
|
||||
# endif
|
||||
}
|
||||
|
||||
/* rolXX are taken from kernel's <linux/bitops.h> are are:
|
||||
* SPDX-License-Identifier: GPL-2.0
|
||||
*/
|
||||
|
||||
/**
|
||||
* rol64 - rotate a 64-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u64 rol64(u64 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 63)) | (word >> ((-shift) & 63));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror64 - rotate a 64-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u64 ror64(u64 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 63)) | (word << ((-shift) & 63));
|
||||
}
|
||||
|
||||
/**
|
||||
* rol32 - rotate a 32-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u32 rol32(u32 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 31)) | (word >> ((-shift) & 31));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror32 - rotate a 32-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u32 ror32(u32 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 31)) | (word << ((-shift) & 31));
|
||||
}
|
||||
|
||||
/**
|
||||
* rol16 - rotate a 16-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u16 rol16(u16 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 15)) | (word >> ((-shift) & 15));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror16 - rotate a 16-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u16 ror16(u16 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 15)) | (word << ((-shift) & 15));
|
||||
}
|
||||
|
||||
/**
|
||||
* rol8 - rotate an 8-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u8 rol8(u8 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 7)) | (word >> ((-shift) & 7));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror8 - rotate an 8-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u8 ror8(u8 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 7)) | (word << ((-shift) & 7));
|
||||
}
|
||||
|
||||
/**
|
||||
* ilog2 -
|
||||
*/
|
||||
static __always_inline __attribute__((const))
|
||||
int __ilog2_u32(u32 n)
|
||||
{
|
||||
return fls32(n) - 1;
|
||||
}
|
||||
|
||||
static __always_inline __attribute__((const))
|
||||
int __ilog2_u64(u64 n)
|
||||
{
|
||||
return fls64(n) - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* is_power_of_2() - check if a value is a power of two
|
||||
* @n: the value to check
|
||||
*
|
||||
* Determine whether some value is a power of two, where zero is
|
||||
* *not* considered a power of two.
|
||||
* Return: true if @n is a power of 2, otherwise false.
|
||||
*/
|
||||
static inline __attribute__((const))
|
||||
bool is_power_of_2(unsigned long n)
|
||||
{
|
||||
return (n != 0 && ((n & (n - 1)) == 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* ilog2 - log base 2 of 32-bit or a 64-bit unsigned value
|
||||
* @n: parameter
|
||||
*
|
||||
* constant-capable log of base 2 calculation
|
||||
* - this can be used to initialise global variables from constant data, hence
|
||||
* the massive ternary operator construction
|
||||
*
|
||||
* selects the appropriately-sized optimised version depending on sizeof(n)
|
||||
*/
|
||||
#define ilog2(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? \
|
||||
((n) < 2 ? 0 : \
|
||||
63 - __builtin_clzll(n)) : \
|
||||
(sizeof(n) <= 4) ? \
|
||||
__ilog2_u32(n) : \
|
||||
__ilog2_u64(n) \
|
||||
)
|
||||
|
||||
/**
|
||||
* roundup_pow_of_two - round the given value up to nearest power of two
|
||||
* @n: parameter
|
||||
*
|
||||
* round the given value up to the nearest power of two
|
||||
* - the result is undefined when n == 0
|
||||
* - this can be used to initialise global variables from constant data
|
||||
*/
|
||||
#define roundup_pow_of_two(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 1) ? 1 : \
|
||||
(1UL << (ilog2((n) - 1) + 1)) \
|
||||
) : \
|
||||
__roundup_pow_of_two(n) \
|
||||
)
|
||||
|
||||
/**
|
||||
* rounddown_pow_of_two - round the given value down to nearest power of two
|
||||
* @n: parameter
|
||||
*
|
||||
* round the given value down to the nearest power of two
|
||||
* - the result is undefined when n == 0
|
||||
* - this can be used to initialise global variables from constant data
|
||||
*/
|
||||
#define rounddown_pow_of_two(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
(1UL << ilog2(n))) : \
|
||||
__rounddown_pow_of_two(n) \
|
||||
)
|
||||
|
||||
static inline __attribute_const__
|
||||
int __order_base_2(unsigned long n)
|
||||
{
|
||||
return n > 1 ? ilog2(n - 1) + 1 : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* order_base_2 - calculate the (rounded up) base 2 order of the argument
|
||||
* @n: parameter
|
||||
*
|
||||
* The first few values calculated by this routine:
|
||||
* ob2(0) = 0
|
||||
* ob2(1) = 0
|
||||
* ob2(2) = 1
|
||||
* ob2(3) = 2
|
||||
* ob2(4) = 2
|
||||
* ob2(5) = 3
|
||||
* ... and so on.
|
||||
*/
|
||||
#define order_base_2(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 0 || (n) == 1) ? 0 : \
|
||||
ilog2((n) - 1) + 1) : \
|
||||
__order_base_2(n) \
|
||||
)
|
||||
|
||||
static inline __attribute__((const))
|
||||
int __bits_per(unsigned long n)
|
||||
{
|
||||
if (n < 2)
|
||||
return 1;
|
||||
if (is_power_of_2(n))
|
||||
return order_base_2(n) + 1;
|
||||
return order_base_2(n);
|
||||
}
|
||||
|
||||
/**
|
||||
* bits_per - calculate the number of bits required for the argument
|
||||
* @n: parameter
|
||||
*
|
||||
* This is constant-capable and can be used for compile time
|
||||
* initializations, e.g bitfields.
|
||||
*
|
||||
* The first few values calculated by this routine:
|
||||
* bf(0) = 1
|
||||
* bf(1) = 1
|
||||
* bf(2) = 2
|
||||
* bf(3) = 2
|
||||
* bf(4) = 3
|
||||
* ... and so on.
|
||||
*/
|
||||
#define bits_per(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 0 || (n) == 1) \
|
||||
? 1 : ilog2(n) + 1 \
|
||||
) : \
|
||||
__bits_per(n) \
|
||||
)
|
||||
|
||||
/** bit_for_each - iterate over an u64/u32 bits
|
||||
* @pos: an int used as current bit
|
||||
* @tmp: a temp u64/u32 used as temporary storage
|
||||
* @ul: the u64/u32 to loop over
|
||||
*
|
||||
* Usage:
|
||||
* u64 u=139, _t; // u=b10001011
|
||||
* int cur;
|
||||
* bit_for_each64(cur, _t, u) {
|
||||
* printf("%d\n", cur);
|
||||
* }
|
||||
* This will display the position of each bit set in ul: 1, 2, 4, 8
|
||||
*
|
||||
* I should probably re-think the implementation...
|
||||
*/
|
||||
#define bit_for_each64(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs64(tmp); tmp; tmp &= (tmp - 1), pos = ffs64(tmp))
|
||||
|
||||
#define bit_for_each32(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs32(tmp); tmp; tmp &= (tmp - 1), pos = ffs32(tmp))
|
||||
|
||||
/** or would it be more useful (counting bits from zero instead of 1) ?
|
||||
*/
|
||||
#define bit_for_each64_2(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz64(tmp); tmp; tmp ^= 1UL << pos, pos = ctz64(tmp))
|
||||
|
||||
#define bit_for_each32_2(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz32(tmp); tmp; tmp ^= 1U << pos, pos = ctz32(tmp))
|
||||
|
||||
#endif /* _BITS_H */
|
||||
224
include/br.h
224
include/br.h
@@ -1,224 +0,0 @@
|
||||
/* br.h - misc macros.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
* Some parts are taken from Linux's kernel <linux/kernel.h> and others, and are :
|
||||
* SPDX-License-Identifier: GPL-2.0
|
||||
*
|
||||
* This header contains generic stuff.
|
||||
*/
|
||||
|
||||
#ifndef _BR_H
|
||||
#define _BR_H
|
||||
|
||||
#include "struct-group.h"
|
||||
|
||||
/* Indirect stringification. Doing two levels allows the parameter to be a
|
||||
* macro itself. For example, compile with -DFOO=bar, __stringify(FOO)
|
||||
* converts to "bar".
|
||||
*/
|
||||
#define __stringify_1(x...) #x
|
||||
#define __stringify(x...) __stringify_1(x)
|
||||
|
||||
/* generate a (maybe) unique id.
|
||||
*/
|
||||
#define ___PASTE(x, y) x##y
|
||||
#define __PASTE(x, y) ___PASTE(x, y)
|
||||
#define __UNIQUE_ID(prefix) __PASTE(__PASTE(__UNIQUE_ID_, prefix), __COUNTER__)
|
||||
|
||||
/* unused/used parameters/functions
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-unused-function-attribute
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Common-Type-Attributes.html#index-unused-type-attribute
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Common-Variable-Attributes.html#index-unused-variable-attribute
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Label-Attributes.html#index-unused-label-attribute
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Common-Function-Attributes.html#index-used-function-attribute
|
||||
* https://gcc.gnu.org/onlinedocs/gcc/Common-Variable-Attributes.html#index-used-variable-attribute
|
||||
*/
|
||||
#define __unused __attribute__((__unused__))
|
||||
#define __used __attribute__((__used__))
|
||||
|
||||
/* see https://lkml.org/lkml/2018/3/20/845 for explanation of this monster
|
||||
*/
|
||||
#define __is_constexpr(x) \
|
||||
(sizeof(int) == sizeof(*(8 ? ((void *)((long)(x) * 0l)) : (int *)8)))
|
||||
|
||||
/*
|
||||
* min()/max()/clamp() macros must accomplish three things:
|
||||
*
|
||||
* - avoid multiple evaluations of the arguments (so side-effects like
|
||||
* "x++" happen only once) when non-constant.
|
||||
* - perform strict type-checking (to generate warnings instead of
|
||||
* nasty runtime surprises). See the "unnecessary" pointer comparison
|
||||
* in __typecheck().
|
||||
* - retain result as a constant expressions when called with only
|
||||
* constant expressions (to avoid tripping VLA warnings in stack
|
||||
* allocation usage).
|
||||
*/
|
||||
#define __typecheck(x, y) \
|
||||
(!!(sizeof((typeof(x) *)1 == (typeof(y) *)1)))
|
||||
|
||||
#define __no_side_effects(x, y) \
|
||||
(__is_constexpr(x) && __is_constexpr(y))
|
||||
|
||||
#define __safe_cmp(x, y) \
|
||||
(__typecheck(x, y) && __no_side_effects(x, y))
|
||||
|
||||
#define __cmp(x, y, op) ((x) op (y) ? (x) : (y))
|
||||
|
||||
#define __cmp_once(x, y, unique_x, unique_y, op) ({ \
|
||||
typeof(x) unique_x = (x); \
|
||||
typeof(y) unique_y = (y); \
|
||||
__cmp(unique_x, unique_y, op); })
|
||||
|
||||
#define __careful_cmp(x, y, op) \
|
||||
__builtin_choose_expr(__safe_cmp(x, y), \
|
||||
__cmp(x, y, op), \
|
||||
__cmp_once(x, y, __UNIQUE_ID(__x), __UNIQUE_ID(__y), op))
|
||||
|
||||
#define __pure __attribute__((__pure__))
|
||||
|
||||
/**
|
||||
* min - return minimum of two values of the same or compatible types
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
*/
|
||||
#define min(x, y) __careful_cmp(x, y, <)
|
||||
|
||||
/**
|
||||
* max - return maximum of two values of the same or compatible types
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
*/
|
||||
#define max(x, y) __careful_cmp(x, y, >)
|
||||
|
||||
/**
|
||||
* min3 - return minimum of three values
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
* @z: third value
|
||||
*/
|
||||
#define min3(x, y, z) min((typeof(x))min(x, y), z)
|
||||
|
||||
/**
|
||||
* max3 - return maximum of three values
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
* @z: third value
|
||||
*/
|
||||
#define max3(x, y, z) max((typeof(x))max(x, y), z)
|
||||
|
||||
/**
|
||||
* min_not_zero - return the minimum that is _not_ zero, unless both are zero
|
||||
* @x: value1
|
||||
* @y: value2
|
||||
*/
|
||||
#define min_not_zero(x, y) ({ \
|
||||
typeof(x) __x = (x); \
|
||||
typeof(y) __y = (y); \
|
||||
__x == 0 ? __y : ((__y == 0) ? __x : min(__x, __y)); })
|
||||
|
||||
/**
|
||||
* clamp - return a value clamped to a given range with strict typechecking
|
||||
* @val: current value
|
||||
* @lo: lowest allowable value
|
||||
* @hi: highest allowable value
|
||||
*
|
||||
* This macro does strict typechecking of @lo/@hi to make sure they are of the
|
||||
* same type as @val. See the unnecessary pointer comparisons.
|
||||
*/
|
||||
#define clamp(val, lo, hi) min((typeof(val))max(val, lo), hi)
|
||||
|
||||
/*
|
||||
* ..and if you can't take the strict
|
||||
* types, you can specify one yourself.
|
||||
*
|
||||
* Or not use min/max/clamp at all, of course.
|
||||
*/
|
||||
|
||||
/**
|
||||
* min_t - return minimum of two values, using the specified type
|
||||
* @type: data type to use
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
*/
|
||||
#define min_t(type, x, y) __careful_cmp((type)(x), (type)(y), <)
|
||||
|
||||
/**
|
||||
* max_t - return maximum of two values, using the specified type
|
||||
* @type: data type to use
|
||||
* @x: first value
|
||||
* @y: second value
|
||||
*/
|
||||
#define max_t(type, x, y) __careful_cmp((type)(x), (type)(y), >)
|
||||
|
||||
/**
|
||||
* clamp_t - return a value clamped to a given range using a given type
|
||||
* @type: the type of variable to use
|
||||
* @val: current value
|
||||
* @lo: minimum allowable value
|
||||
* @hi: maximum allowable value
|
||||
*
|
||||
* This macro does no typechecking and uses temporary variables of type
|
||||
* @type to make all the comparisons.
|
||||
*/
|
||||
#define clamp_t(type, val, lo, hi) min_t(type, max_t(type, val, lo), hi)
|
||||
|
||||
/**
|
||||
* clamp_val - return a value clamped to a given range using val's type
|
||||
* @val: current value
|
||||
* @lo: minimum allowable value
|
||||
* @hi: maximum allowable value
|
||||
*
|
||||
* This macro does no typechecking and uses temporary variables of whatever
|
||||
* type the input argument @val is. This is useful when @val is an unsigned
|
||||
* type and @lo and @hi are literals that will otherwise be assigned a signed
|
||||
* integer type.
|
||||
*/
|
||||
#define clamp_val(val, lo, hi) clamp_t(typeof(val), val, lo, hi)
|
||||
|
||||
/**
|
||||
* swap - swap values of @a and @b
|
||||
* @a: first value
|
||||
* @b: second value
|
||||
*/
|
||||
#define swap(a, b) \
|
||||
do { typeof(a) __tmp = (a); (a) = (b); (b) = __tmp; } while (0)
|
||||
|
||||
/**
|
||||
* ARRAY_SIZE - get the number of elements in array @arr
|
||||
* @arr: array to be sized
|
||||
*/
|
||||
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
|
||||
|
||||
/**
|
||||
* abs - return absolute value of an argument
|
||||
* @x: the value. If it is unsigned type, it is converted to signed type first.
|
||||
* char is treated as if it was signed (regardless of whether it really is)
|
||||
* but the macro's return type is preserved as char.
|
||||
*
|
||||
* Return: an absolute value of x.
|
||||
*/
|
||||
#define abs(x) __abs_choose_expr(x, long long, \
|
||||
__abs_choose_expr(x, long, \
|
||||
__abs_choose_expr(x, int, \
|
||||
__abs_choose_expr(x, short, \
|
||||
__abs_choose_expr(x, char, \
|
||||
__builtin_choose_expr( \
|
||||
__builtin_types_compatible_p(typeof(x), char), \
|
||||
(char)({ signed char __x = (x); __x<0?-__x:__x; }), \
|
||||
((void)0)))))))
|
||||
|
||||
#define __abs_choose_expr(x, type, other) __builtin_choose_expr( \
|
||||
__builtin_types_compatible_p(typeof(x), signed type) || \
|
||||
__builtin_types_compatible_p(typeof(x), unsigned type), \
|
||||
({ signed type __x = (x); __x < 0 ? -__x : __x; }), other)
|
||||
|
||||
|
||||
#endif /* _BR_H */
|
||||
@@ -1,71 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
#ifndef _BR_BUG_H
|
||||
#define _BR_BUG_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdarg.h>
|
||||
#include "likely.h"
|
||||
#include "debug.h"
|
||||
|
||||
/* BUG functions inspired by Linux kernel's <asm/bug.h>
|
||||
*/
|
||||
|
||||
#define panic() exit(0xff)
|
||||
|
||||
/*
|
||||
* Don't use BUG() or BUG_ON() unless there's really no way out; one
|
||||
* example might be detecting data structure corruption in the middle
|
||||
* of an operation that can't be backed out of. If the (sub)system
|
||||
* can somehow continue operating, perhaps with reduced functionality,
|
||||
* it's probably not BUG-worthy.
|
||||
*
|
||||
* If you're tempted to BUG(), think again: is completely giving up
|
||||
* really the *only* solution? There are usually better options, where
|
||||
* users don't need to reboot ASAP and can mostly shut down cleanly.
|
||||
*/
|
||||
#define BUG() do { \
|
||||
fprintf(stderr, "BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __func__); \
|
||||
panic(); \
|
||||
} while (0)
|
||||
|
||||
#define BUG_ON(condition) do { if (unlikely(condition)) BUG(); } while (0)
|
||||
|
||||
/*
|
||||
* WARN(), WARN_ON(), WARN_ON_ONCE, and so on can be used to report
|
||||
* significant kernel issues that need prompt attention if they should ever
|
||||
* appear at runtime.
|
||||
*
|
||||
* Do not use these macros when checking for invalid external inputs
|
||||
* (e.g. invalid system call arguments, or invalid data coming from
|
||||
* network/devices), and on transient conditions like ENOMEM or EAGAIN.
|
||||
* These macros should be used for recoverable kernel issues only.
|
||||
* For invalid external inputs, transient conditions, etc use
|
||||
* pr_err[_once/_ratelimited]() followed by dump_stack(), if necessary.
|
||||
* Do not include "BUG"/"WARNING" in format strings manually to make these
|
||||
* conditions distinguishable from kernel issues.
|
||||
*
|
||||
* Use the versions with printk format strings to provide better diagnostics.
|
||||
*/
|
||||
#define __WARN() do { \
|
||||
fprintf(stderr, "WARNING: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __func__); \
|
||||
} while (0)
|
||||
#define __WARN_printf(arg...) do { \
|
||||
vfprintf(stderr, arg); \
|
||||
} while (0)
|
||||
|
||||
#define WARN_ON(condition) ({ \
|
||||
int __ret_warn_on = !!(condition); \
|
||||
if (unlikely(__ret_warn_on)) \
|
||||
__WARN(); \
|
||||
unlikely(__ret_warn_on); \
|
||||
})
|
||||
|
||||
#define WARN(condition, format...) ({ \
|
||||
int __ret_warn_on = !!(condition); \
|
||||
if (unlikely(__ret_warn_on)) \
|
||||
__WARN_printf(format); \
|
||||
unlikely(__ret_warn_on); \
|
||||
})
|
||||
|
||||
#endif /* _BR_BUG_H */
|
||||
@@ -1,30 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/* adaptation of Linux kernel's <linux/container_of.h>
|
||||
*/
|
||||
#ifndef _BR_CONTAINER_OF_H
|
||||
#define _BR_CONTAINER_OF_H
|
||||
|
||||
/* Are two types/vars the same type (ignoring qualifiers)? */
|
||||
#define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b))
|
||||
|
||||
/**
|
||||
* typeof_member -
|
||||
*/
|
||||
#define typeof_member(T, m) typeof(((T*)0)->m)
|
||||
|
||||
/**
|
||||
* container_of - cast a member of a structure out to the containing structure
|
||||
* @ptr: the pointer to the member.
|
||||
* @type: the type of the container struct this is embedded in.
|
||||
* @member: the name of the member within the struct.
|
||||
*
|
||||
*/
|
||||
#define container_of(ptr, type, member) ({ \
|
||||
void *__mptr = (void *)(ptr); \
|
||||
_Static_assert(__same_type(*(ptr), ((type *)0)->member) || \
|
||||
__same_type(*(ptr), void), \
|
||||
"pointer type mismatch in container_of()"); \
|
||||
((type *)(__mptr - offsetof(type, member))); })
|
||||
|
||||
#endif /* BR_CONTAINER_OF_H */
|
||||
115
include/debug.h
115
include/debug.h
@@ -1,115 +0,0 @@
|
||||
/* debug.h - debug/log management.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef DEBUG_H
|
||||
#define DEBUG_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <br.h>
|
||||
#include <bits.h>
|
||||
|
||||
#define NANOSEC 1000000000 /* nano sec in sec */
|
||||
#define MILLISEC 1000000 /* milli sec in sec */
|
||||
|
||||
#define _printf __attribute__ ((format (printf, 6, 7)))
|
||||
|
||||
#ifdef DEBUG_DEBUG
|
||||
|
||||
void debug_init(uint level, FILE *stream, bool flush);
|
||||
void debug_level_set(uint level);
|
||||
uint debug_level_get(void);
|
||||
void debug_stream_set(FILE *stream);
|
||||
long long debug_timer_elapsed(void);
|
||||
void debug_flush_set(bool flush);
|
||||
void _printf debug(uint level, bool timestamp,
|
||||
uint indent, const char *src,
|
||||
uint line, const char *fmt, ...);
|
||||
#else /* DEBUG_DEBUG */
|
||||
|
||||
static inline void debug_init(__unused uint level,
|
||||
__unused FILE *stream,
|
||||
_unused bool flush) {}
|
||||
static inline void debug_level_set(__unused uint level) {}
|
||||
static inline uint debug_level_get(void) {return 0;}
|
||||
static inline void debug_stream_set(__unused FILE *stream) {}
|
||||
static inline long long debug_timer_elapsed(void) {return 0LL};
|
||||
static inline void debug_flush_set(__unused bool level) {}
|
||||
static inline void _printf debug(__unused uint level, __unused bool timestamp,
|
||||
__unused uint indent, __unused const char *src,
|
||||
__unused uint line, __unused const char *fmt, ...) {}
|
||||
|
||||
#endif /* DEBUG_DEBUG */
|
||||
|
||||
#undef _printf
|
||||
|
||||
/**
|
||||
* log - simple log (no function name, no indent, no timestamp)
|
||||
* @level: log level
|
||||
* @fmt: printf format string
|
||||
* @args: subsequent arguments to printf
|
||||
*/
|
||||
#define log(level, fmt, args...) \
|
||||
debug((level), false, 0, NULL, 0, fmt, ##args)
|
||||
|
||||
/**
|
||||
* log_i - log with indent (no function name, no timestamp)
|
||||
* @level: log level
|
||||
* @fmt: printf format string
|
||||
* @args: subsequent arguments to printf
|
||||
*
|
||||
* Output example:
|
||||
* >>>>val=2
|
||||
*/
|
||||
#define log_i(level, fmt, args...) \
|
||||
debug((level), false, (level), NULL, 0, fmt, ##args)
|
||||
|
||||
/**
|
||||
* log_f - log with function name (no indent name, no timestamp)
|
||||
* @level: log level
|
||||
* @fmt: printf format string
|
||||
* @args: subsequent arguments to printf
|
||||
*
|
||||
* Output example:
|
||||
* [function] val=2
|
||||
*/
|
||||
#define log_f(level, fmt, args...) \
|
||||
debug((level), false, 0, __func__, 0, fmt, ##args)
|
||||
|
||||
/**
|
||||
* log_if - log with function name and line number (no indent name, no timestamp)
|
||||
* @level: log level
|
||||
* @fmt: printf format string
|
||||
* @args: subsequent arguments to printf
|
||||
*
|
||||
* Output example:
|
||||
* >>>> [function:15] val=2
|
||||
*/
|
||||
#define log_if(level, fmt, args...) \
|
||||
debug((level), false, (level), __func__, __LINE__, fmt, ##args)
|
||||
|
||||
/**
|
||||
* log_it - log with function name, line number, indent, and timestamp
|
||||
* @level: log level
|
||||
* @fmt: printf format string
|
||||
* @args: subsequent arguments to printf
|
||||
*
|
||||
* Output example:
|
||||
* >>>> [function:15] val=2
|
||||
*/
|
||||
#define log_it(level, fmt, args...) \
|
||||
debug((level), true, (level), __func__, __LINE__, fmt, ##args)
|
||||
|
||||
#endif /* DEBUG_H */
|
||||
172
include/hash.h
172
include/hash.h
@@ -1,172 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
#ifndef _BR_HASH_H
|
||||
#define _BR_HASH_H
|
||||
/* adaptation of Linux kernel's <linux/hash.h> and <linux/stringhash.h>
|
||||
*/
|
||||
|
||||
/* Fast hashing routine for ints, longs and pointers.
|
||||
(C) 2002 Nadia Yvette Chambers, IBM */
|
||||
|
||||
#include <asm/bitsperlong.h>
|
||||
#include "bits.h"
|
||||
#include "br.h"
|
||||
|
||||
/*
|
||||
* The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
|
||||
* fs/inode.c. It's not actually prime any more (the previous primes
|
||||
* were actively bad for hashing), but the name remains.
|
||||
*/
|
||||
#if __BITS_PER_LONG == 32
|
||||
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
|
||||
#define hash_long(val, bits) hash_32(val, bits)
|
||||
#elif __BITS_PER_LONG == 64
|
||||
#define hash_long(val, bits) hash_64(val, bits)
|
||||
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
|
||||
#else
|
||||
#error Wordsize not 32 or 64
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This hash multiplies the input by a large odd number and takes the
|
||||
* high bits. Since multiplication propagates changes to the most
|
||||
* significant end only, it is essential that the high bits of the
|
||||
* product be used for the hash value.
|
||||
*
|
||||
* Chuck Lever verified the effectiveness of this technique:
|
||||
* http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
|
||||
*
|
||||
* Although a random odd number will do, it turns out that the golden
|
||||
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
|
||||
* properties. (See Knuth vol 3, section 6.4, exercise 9.)
|
||||
*
|
||||
* These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
|
||||
* which is very slightly easier to multiply by and makes no
|
||||
* difference to the hash distribution.
|
||||
*/
|
||||
#define GOLDEN_RATIO_32 0x61C88647
|
||||
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
|
||||
|
||||
/*
|
||||
* The _generic versions exist only so lib/test_hash.c can compare
|
||||
* the arch-optimized versions with the generic.
|
||||
*
|
||||
* Note that if you change these, any <asm/hash.h> that aren't updated
|
||||
* to match need to have their HAVE_ARCH_* define values updated so the
|
||||
* self-test will not false-positive.
|
||||
*/
|
||||
#ifndef HAVE_ARCH__HASH_32
|
||||
#define __hash_32 __hash_32_generic
|
||||
#endif
|
||||
static inline u32 __hash_32_generic(u32 val)
|
||||
{
|
||||
return val * GOLDEN_RATIO_32;
|
||||
}
|
||||
|
||||
static inline u32 hash_32(u32 val, unsigned int bits)
|
||||
{
|
||||
/* High bits are more random, so use them. */
|
||||
return __hash_32(val) >> (32 - bits);
|
||||
}
|
||||
|
||||
#ifndef HAVE_ARCH_HASH_64
|
||||
#define hash_64 hash_64_generic
|
||||
#endif
|
||||
static __always_inline u32 hash_64_generic(u64 val, unsigned int bits)
|
||||
{
|
||||
#if __BITS_PER_LONG == 64
|
||||
/* 64x64-bit multiply is efficient on all 64-bit processors */
|
||||
return val * GOLDEN_RATIO_64 >> (64 - bits);
|
||||
#else
|
||||
/* Hash 64 bits using only 32x32-bit multiply. */
|
||||
return hash_32((u32)val ^ __hash_32(val >> 32), bits);
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline u32 hash_ptr(const void *ptr, unsigned int bits)
|
||||
{
|
||||
return hash_long((unsigned long)ptr, bits);
|
||||
}
|
||||
|
||||
/* This really should be called fold32_ptr; it does no hashing to speak of. */
|
||||
static inline u32 hash32_ptr(const void *ptr)
|
||||
{
|
||||
unsigned long val = (unsigned long)ptr;
|
||||
|
||||
#if __BITS_PER_LONG == 64
|
||||
val ^= (val >> 32);
|
||||
#endif
|
||||
return (u32)val;
|
||||
}
|
||||
|
||||
/*
|
||||
* Routines for hashing strings of bytes to a 32-bit hash value.
|
||||
*
|
||||
* These hash functions are NOT GUARANTEED STABLE between kernel
|
||||
* versions, architectures, or even repeated boots of the same kernel.
|
||||
* (E.g. they may depend on boot-time hardware detection or be
|
||||
* deliberately randomized.)
|
||||
*
|
||||
* They are also not intended to be secure against collisions caused by
|
||||
* malicious inputs; much slower hash functions are required for that.
|
||||
*
|
||||
* They are optimized for pathname components, meaning short strings.
|
||||
* Even if a majority of files have longer names, the dynamic profile of
|
||||
* pathname components skews short due to short directory names.
|
||||
* (E.g. /usr/lib/libsesquipedalianism.so.3.141.)
|
||||
*/
|
||||
|
||||
/*
|
||||
* Version 1: one byte at a time. Example of use:
|
||||
*
|
||||
* unsigned long hash = init_name_hash;
|
||||
* while (*p)
|
||||
* hash = partial_name_hash(tolower(*p++), hash);
|
||||
* hash = end_name_hash(hash);
|
||||
*
|
||||
* Although this is designed for bytes, fs/hfsplus/unicode.c
|
||||
* abuses it to hash 16-bit values.
|
||||
*/
|
||||
|
||||
/* Hash courtesy of the R5 hash in reiserfs modulo sign bits */
|
||||
#define init_name_hash(salt) (unsigned long)(salt)
|
||||
|
||||
/* partial hash update function. Assume roughly 4 bits per character */
|
||||
static inline unsigned long
|
||||
partial_name_hash(unsigned long c, unsigned long prevhash)
|
||||
{
|
||||
return (prevhash + (c << 4) + (c >> 4)) * 11;
|
||||
}
|
||||
|
||||
/*
|
||||
* Finally: cut down the number of bits to a int value (and try to avoid
|
||||
* losing bits). This also has the property (wanted by the dcache)
|
||||
* that the msbits make a good hash table index.
|
||||
*/
|
||||
static inline unsigned int end_name_hash(unsigned long hash)
|
||||
{
|
||||
return hash_long(hash, 32);
|
||||
}
|
||||
|
||||
/*
|
||||
* Version 2: One word (32 or 64 bits) at a time.
|
||||
* If CONFIG_DCACHE_WORD_ACCESS is defined (meaning <asm/word-at-a-time.h>
|
||||
* exists, which describes major Linux platforms like x86 and ARM), then
|
||||
* this computes a different hash function much faster.
|
||||
*
|
||||
* If not set, this falls back to a wrapper around the preceding.
|
||||
*/
|
||||
extern unsigned int __pure hash_string(const void *salt, const char *, unsigned int);
|
||||
|
||||
/*
|
||||
* A hash_len is a u64 with the hash of a string in the low
|
||||
* half and the length in the high half.
|
||||
*/
|
||||
#define hashlen_hash(hashlen) ((u32)(hashlen))
|
||||
#define hashlen_len(hashlen) ((u32)((hashlen) >> 32))
|
||||
#define hashlen_create(hash, len) ((u64)(len)<<32 | (u32)(hash))
|
||||
|
||||
/* Return the "hash_len" (hash and length) of a null-terminated string */
|
||||
extern u64 __pure hashlen_string(const void *salt, const char *name);
|
||||
|
||||
#endif /* _BR_HASH_H */
|
||||
@@ -1,202 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
/* adaptation of Linux kernel's <linux/hashtable.h>
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* Statically sized hash table implementation
|
||||
* (C) 2012 Sasha Levin <levinsasha928@gmail.com>
|
||||
*/
|
||||
|
||||
#ifndef _LINUX_HASHTABLE_H
|
||||
#define _LINUX_HASHTABLE_H
|
||||
|
||||
#include "list.h"
|
||||
#include "hash.h"
|
||||
//#include <linux/rculist.h>
|
||||
|
||||
#define DEFINE_HASHTABLE(name, bits) \
|
||||
struct hlist_head name[1 << (bits)] = \
|
||||
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
|
||||
|
||||
#define DEFINE_READ_MOSTLY_HASHTABLE(name, bits) \
|
||||
struct hlist_head name[1 << (bits)] __read_mostly = \
|
||||
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
|
||||
|
||||
#define DECLARE_HASHTABLE(name, bits) \
|
||||
struct hlist_head name[1 << (bits)]
|
||||
|
||||
#define HASH_SIZE(name) (ARRAY_SIZE(name))
|
||||
#define HASH_BITS(name) ilog2(HASH_SIZE(name))
|
||||
|
||||
/* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels. */
|
||||
#define hash_min(val, bits) \
|
||||
(sizeof(val) <= 4 ? hash_32(val, bits) : hash_long(val, bits))
|
||||
|
||||
static inline void __hash_init(struct hlist_head *ht, unsigned int sz)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < sz; i++)
|
||||
INIT_HLIST_HEAD(&ht[i]);
|
||||
}
|
||||
|
||||
/**
|
||||
* hash_init - initialize a hash table
|
||||
* @hashtable: hashtable to be initialized
|
||||
*
|
||||
* Calculates the size of the hashtable from the given parameter, otherwise
|
||||
* same as hash_init_size.
|
||||
*
|
||||
* This has to be a macro since HASH_BITS() will not work on pointers since
|
||||
* it calculates the size during preprocessing.
|
||||
*/
|
||||
#define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable))
|
||||
|
||||
/**
|
||||
* hash_add - add an object to a hashtable
|
||||
* @hashtable: hashtable to add to
|
||||
* @node: the &struct hlist_node of the object to be added
|
||||
* @key: the key of the object to be added
|
||||
*/
|
||||
#define hash_add(hashtable, node, key) \
|
||||
hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
|
||||
|
||||
/**
|
||||
* hash_add_rcu - add an object to a rcu enabled hashtable
|
||||
* @hashtable: hashtable to add to
|
||||
* @node: the &struct hlist_node of the object to be added
|
||||
* @key: the key of the object to be added
|
||||
*/
|
||||
#define hash_add_rcu(hashtable, node, key) \
|
||||
hlist_add_head_rcu(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
|
||||
|
||||
/**
|
||||
* hash_hashed - check whether an object is in any hashtable
|
||||
* @node: the &struct hlist_node of the object to be checked
|
||||
*/
|
||||
static inline bool hash_hashed(struct hlist_node *node)
|
||||
{
|
||||
return !hlist_unhashed(node);
|
||||
}
|
||||
|
||||
static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < sz; i++)
|
||||
if (!hlist_empty(&ht[i]))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* hash_empty - check whether a hashtable is empty
|
||||
* @hashtable: hashtable to check
|
||||
*
|
||||
* This has to be a macro since HASH_BITS() will not work on pointers since
|
||||
* it calculates the size during preprocessing.
|
||||
*/
|
||||
#define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable))
|
||||
|
||||
/**
|
||||
* hash_del - remove an object from a hashtable
|
||||
* @node: &struct hlist_node of the object to remove
|
||||
*/
|
||||
static inline void hash_del(struct hlist_node *node)
|
||||
{
|
||||
hlist_del_init(node);
|
||||
}
|
||||
|
||||
/**
|
||||
* hash_for_each - iterate over a hashtable
|
||||
* @name: hashtable to iterate
|
||||
* @bkt: integer to use as bucket loop cursor
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
*/
|
||||
#define hash_for_each(name, bkt, obj, member) \
|
||||
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
|
||||
(bkt)++)\
|
||||
hlist_for_each_entry(obj, &name[bkt], member)
|
||||
|
||||
/**
|
||||
* hash_for_each_rcu - iterate over a rcu enabled hashtable
|
||||
* @name: hashtable to iterate
|
||||
* @bkt: integer to use as bucket loop cursor
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
*/
|
||||
#define hash_for_each_rcu(name, bkt, obj, member) \
|
||||
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
|
||||
(bkt)++)\
|
||||
hlist_for_each_entry_rcu(obj, &name[bkt], member)
|
||||
|
||||
/**
|
||||
* hash_for_each_safe - iterate over a hashtable safe against removal of
|
||||
* hash entry
|
||||
* @name: hashtable to iterate
|
||||
* @bkt: integer to use as bucket loop cursor
|
||||
* @tmp: a &struct hlist_node used for temporary storage
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
*/
|
||||
#define hash_for_each_safe(name, bkt, tmp, obj, member) \
|
||||
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
|
||||
(bkt)++)\
|
||||
hlist_for_each_entry_safe(obj, tmp, &name[bkt], member)
|
||||
|
||||
/**
|
||||
* hash_for_each_possible - iterate over all possible objects hashing to the
|
||||
* same bucket
|
||||
* @name: hashtable to iterate
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
* @key: the key of the objects to iterate over
|
||||
*/
|
||||
#define hash_for_each_possible(name, obj, member, key) \
|
||||
hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member)
|
||||
|
||||
/**
|
||||
* hash_for_each_possible_rcu - iterate over all possible objects hashing to the
|
||||
* same bucket in an rcu enabled hashtable
|
||||
* @name: hashtable to iterate
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
* @key: the key of the objects to iterate over
|
||||
*/
|
||||
#define hash_for_each_possible_rcu(name, obj, member, key, cond...) \
|
||||
hlist_for_each_entry_rcu(obj, &name[hash_min(key, HASH_BITS(name))],\
|
||||
member, ## cond)
|
||||
|
||||
/**
|
||||
* hash_for_each_possible_rcu_notrace - iterate over all possible objects hashing
|
||||
* to the same bucket in an rcu enabled hashtable in a rcu enabled hashtable
|
||||
* @name: hashtable to iterate
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @member: the name of the hlist_node within the struct
|
||||
* @key: the key of the objects to iterate over
|
||||
*
|
||||
* This is the same as hash_for_each_possible_rcu() except that it does
|
||||
* not do any RCU debugging or tracing.
|
||||
*/
|
||||
#define hash_for_each_possible_rcu_notrace(name, obj, member, key) \
|
||||
hlist_for_each_entry_rcu_notrace(obj, \
|
||||
&name[hash_min(key, HASH_BITS(name))], member)
|
||||
|
||||
/**
|
||||
* hash_for_each_possible_safe - iterate over all possible objects hashing to the
|
||||
* same bucket safe against removals
|
||||
* @name: hashtable to iterate
|
||||
* @obj: the type * to use as a loop cursor for each entry
|
||||
* @tmp: a &struct hlist_node used for temporary storage
|
||||
* @member: the name of the hlist_node within the struct
|
||||
* @key: the key of the objects to iterate over
|
||||
*/
|
||||
#define hash_for_each_possible_safe(name, obj, tmp, member, key) \
|
||||
hlist_for_each_entry_safe(obj, tmp,\
|
||||
&name[hash_min(key, HASH_BITS(name))], member)
|
||||
|
||||
|
||||
#endif
|
||||
@@ -1,18 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/* taken from Kernel's <linux/compiler.h
|
||||
*/
|
||||
#ifndef __LIKELY_H
|
||||
#define __LIKELY_H
|
||||
|
||||
/* See https://kernelnewbies.org/FAQ/LikelyUnlikely
|
||||
*
|
||||
* In 2 words:
|
||||
* "You should use it [likely() and unlikely()] only in cases when the likeliest
|
||||
* branch is very very very likely, or when the unlikeliest branch is very very
|
||||
* very unlikely."
|
||||
*/
|
||||
# define likely(x) __builtin_expect(!!(x), 1)
|
||||
# define unlikely(x) __builtin_expect(!!(x), 0)
|
||||
|
||||
#endif /* __LIKELY_H */
|
||||
992
include/list.h
992
include/list.h
@@ -1,992 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/* adaptation of kernel's <linux/list.h>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __BR_LIST_H
|
||||
#define __BR_LIST_H
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdbool.h>
|
||||
#include "rwonce.h"
|
||||
#include "container-of.h"
|
||||
|
||||
/************ originally in <include/linux/types.h> */
|
||||
struct list_head {
|
||||
struct list_head *next, *prev;
|
||||
};
|
||||
struct hlist_head {
|
||||
struct hlist_node *first;
|
||||
};
|
||||
|
||||
struct hlist_node {
|
||||
struct hlist_node *next, **pprev;
|
||||
};
|
||||
|
||||
/************ originally in <include/linux/poison.h> */
|
||||
# define POISON_POINTER_DELTA 0
|
||||
/* These are non-NULL pointers that will result in page faults
|
||||
* under normal circumstances, used to verify that nobody uses
|
||||
* non-initialized list entries.
|
||||
*/
|
||||
#define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA)
|
||||
#define LIST_POISON2 ((void *) 0x200 + POISON_POINTER_DELTA)
|
||||
|
||||
/*
|
||||
* Circular doubly linked list implementation.
|
||||
*
|
||||
* Some of the internal functions ("__xxx") are useful when
|
||||
* manipulating whole lists rather than single entries, as
|
||||
* sometimes we already know the next/prev entries and we can
|
||||
* generate better code by using them directly rather than
|
||||
* using the generic single-entry routines.
|
||||
*/
|
||||
|
||||
#define LIST_HEAD_INIT(name) { &(name), &(name) }
|
||||
|
||||
#define LIST_HEAD(name) \
|
||||
struct list_head name = LIST_HEAD_INIT(name)
|
||||
|
||||
/**
|
||||
* INIT_LIST_HEAD - Initialize a list_head structure
|
||||
* @list: list_head structure to be initialized.
|
||||
*
|
||||
* Initializes the list_head to point to itself. If it is a list header,
|
||||
* the result is an empty list.
|
||||
*/
|
||||
static inline void INIT_LIST_HEAD(struct list_head *list)
|
||||
{
|
||||
WRITE_ONCE(list->next, list);
|
||||
list->prev = list;
|
||||
}
|
||||
|
||||
/*
|
||||
* Insert a new entry between two known consecutive entries.
|
||||
*
|
||||
* This is only for internal list manipulation where we know
|
||||
* the prev/next entries already!
|
||||
*/
|
||||
static inline void __list_add(struct list_head *new,
|
||||
struct list_head *prev,
|
||||
struct list_head *next)
|
||||
{
|
||||
next->prev = new;
|
||||
new->next = next;
|
||||
new->prev = prev;
|
||||
WRITE_ONCE(prev->next, new);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_add - add a new entry
|
||||
* @new: new entry to be added
|
||||
* @head: list head to add it after
|
||||
*
|
||||
* Insert a new entry after the specified head.
|
||||
* This is good for implementing stacks.
|
||||
*/
|
||||
static inline void list_add(struct list_head *new, struct list_head *head)
|
||||
{
|
||||
__list_add(new, head, head->next);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* list_add_tail - add a new entry
|
||||
* @new: new entry to be added
|
||||
* @head: list head to add it before
|
||||
*
|
||||
* Insert a new entry before the specified head.
|
||||
* This is useful for implementing queues.
|
||||
*/
|
||||
static inline void list_add_tail(struct list_head *new, struct list_head *head)
|
||||
{
|
||||
__list_add(new, head->prev, head);
|
||||
}
|
||||
|
||||
/*
|
||||
* Delete a list entry by making the prev/next entries
|
||||
* point to each other.
|
||||
*
|
||||
* This is only for internal list manipulation where we know
|
||||
* the prev/next entries already!
|
||||
*/
|
||||
static inline void __list_del(struct list_head * prev, struct list_head * next)
|
||||
{
|
||||
next->prev = prev;
|
||||
WRITE_ONCE(prev->next, next);
|
||||
}
|
||||
|
||||
/*
|
||||
* Delete a list entry and clear the 'prev' pointer.
|
||||
*
|
||||
* This is a special-purpose list clearing method used in the networking code
|
||||
* for lists allocated as per-cpu, where we don't want to incur the extra
|
||||
* WRITE_ONCE() overhead of a regular list_del_init(). The code that uses this
|
||||
* needs to check the node 'prev' pointer instead of calling list_empty().
|
||||
*/
|
||||
static inline void __list_del_clearprev(struct list_head *entry)
|
||||
{
|
||||
__list_del(entry->prev, entry->next);
|
||||
entry->prev = NULL;
|
||||
}
|
||||
|
||||
static inline void __list_del_entry(struct list_head *entry)
|
||||
{
|
||||
__list_del(entry->prev, entry->next);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_del - deletes entry from list.
|
||||
* @entry: the element to delete from the list.
|
||||
* Note: list_empty() on entry does not return true after this, the entry is
|
||||
* in an undefined state.
|
||||
*/
|
||||
static inline void list_del(struct list_head *entry)
|
||||
{
|
||||
__list_del_entry(entry);
|
||||
entry->next = LIST_POISON1;
|
||||
entry->prev = LIST_POISON2;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_replace - replace old entry by new one
|
||||
* @old : the element to be replaced
|
||||
* @new : the new element to insert
|
||||
*
|
||||
* If @old was empty, it will be overwritten.
|
||||
*/
|
||||
static inline void list_replace(struct list_head *old,
|
||||
struct list_head *new)
|
||||
{
|
||||
new->next = old->next;
|
||||
new->next->prev = new;
|
||||
new->prev = old->prev;
|
||||
new->prev->next = new;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_replace_init - replace old entry by new one and initialize the old one
|
||||
* @old : the element to be replaced
|
||||
* @new : the new element to insert
|
||||
*
|
||||
* If @old was empty, it will be overwritten.
|
||||
*/
|
||||
static inline void list_replace_init(struct list_head *old,
|
||||
struct list_head *new)
|
||||
{
|
||||
list_replace(old, new);
|
||||
INIT_LIST_HEAD(old);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_swap - replace entry1 with entry2 and re-add entry1 at entry2's position
|
||||
* @entry1: the location to place entry2
|
||||
* @entry2: the location to place entry1
|
||||
*/
|
||||
static inline void list_swap(struct list_head *entry1,
|
||||
struct list_head *entry2)
|
||||
{
|
||||
struct list_head *pos = entry2->prev;
|
||||
|
||||
list_del(entry2);
|
||||
list_replace(entry1, entry2);
|
||||
if (pos == entry1)
|
||||
pos = entry2;
|
||||
list_add(entry1, pos);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_del_init - deletes entry from list and reinitialize it.
|
||||
* @entry: the element to delete from the list.
|
||||
*/
|
||||
static inline void list_del_init(struct list_head *entry)
|
||||
{
|
||||
__list_del_entry(entry);
|
||||
INIT_LIST_HEAD(entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_move - delete from one list and add as another's head
|
||||
* @list: the entry to move
|
||||
* @head: the head that will precede our entry
|
||||
*/
|
||||
static inline void list_move(struct list_head *list, struct list_head *head)
|
||||
{
|
||||
__list_del_entry(list);
|
||||
list_add(list, head);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_move_tail - delete from one list and add as another's tail
|
||||
* @list: the entry to move
|
||||
* @head: the head that will follow our entry
|
||||
*/
|
||||
static inline void list_move_tail(struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
__list_del_entry(list);
|
||||
list_add_tail(list, head);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_bulk_move_tail - move a subsection of a list to its tail
|
||||
* @head: the head that will follow our entry
|
||||
* @first: first entry to move
|
||||
* @last: last entry to move, can be the same as first
|
||||
*
|
||||
* Move all entries between @first and including @last before @head.
|
||||
* All three entries must belong to the same linked list.
|
||||
*/
|
||||
static inline void list_bulk_move_tail(struct list_head *head,
|
||||
struct list_head *first,
|
||||
struct list_head *last)
|
||||
{
|
||||
first->prev->next = last->next;
|
||||
last->next->prev = first->prev;
|
||||
|
||||
head->prev->next = first;
|
||||
first->prev = head->prev;
|
||||
|
||||
last->next = head;
|
||||
head->prev = last;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_is_first -- tests whether @list is the first entry in list @head
|
||||
* @list: the entry to test
|
||||
* @head: the head of the list
|
||||
*/
|
||||
static inline int list_is_first(const struct list_head *list,
|
||||
const struct list_head *head)
|
||||
{
|
||||
return list->prev == head;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_is_last - tests whether @list is the last entry in list @head
|
||||
* @list: the entry to test
|
||||
* @head: the head of the list
|
||||
*/
|
||||
static inline int list_is_last(const struct list_head *list,
|
||||
const struct list_head *head)
|
||||
{
|
||||
return list->next == head;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_empty - tests whether a list is empty
|
||||
* @head: the list to test.
|
||||
*/
|
||||
static inline int list_empty(const struct list_head *head)
|
||||
{
|
||||
return READ_ONCE(head->next) == head;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_rotate_left - rotate the list to the left
|
||||
* @head: the head of the list
|
||||
*/
|
||||
static inline void list_rotate_left(struct list_head *head)
|
||||
{
|
||||
struct list_head *first;
|
||||
|
||||
if (!list_empty(head)) {
|
||||
first = head->next;
|
||||
list_move_tail(first, head);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* list_rotate_to_front() - Rotate list to specific item.
|
||||
* @list: The desired new front of the list.
|
||||
* @head: The head of the list.
|
||||
*
|
||||
* Rotates list so that @list becomes the new front of the list.
|
||||
*/
|
||||
static inline void list_rotate_to_front(struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
/*
|
||||
* Deletes the list head from the list denoted by @head and
|
||||
* places it as the tail of @list, this effectively rotates the
|
||||
* list so that @list is at the front.
|
||||
*/
|
||||
list_move_tail(head, list);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_is_singular - tests whether a list has just one entry.
|
||||
* @head: the list to test.
|
||||
*/
|
||||
static inline int list_is_singular(const struct list_head *head)
|
||||
{
|
||||
return !list_empty(head) && (head->next == head->prev);
|
||||
}
|
||||
|
||||
static inline void __list_cut_position(struct list_head *list,
|
||||
struct list_head *head, struct list_head *entry)
|
||||
{
|
||||
struct list_head *new_first = entry->next;
|
||||
list->next = head->next;
|
||||
list->next->prev = list;
|
||||
list->prev = entry;
|
||||
entry->next = list;
|
||||
head->next = new_first;
|
||||
new_first->prev = head;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_cut_position - cut a list into two
|
||||
* @list: a new list to add all removed entries
|
||||
* @head: a list with entries
|
||||
* @entry: an entry within head, could be the head itself
|
||||
* and if so we won't cut the list
|
||||
*
|
||||
* This helper moves the initial part of @head, up to and
|
||||
* including @entry, from @head to @list. You should
|
||||
* pass on @entry an element you know is on @head. @list
|
||||
* should be an empty list or a list you do not care about
|
||||
* losing its data.
|
||||
*
|
||||
*/
|
||||
static inline void list_cut_position(struct list_head *list,
|
||||
struct list_head *head, struct list_head *entry)
|
||||
{
|
||||
if (list_empty(head))
|
||||
return;
|
||||
if (list_is_singular(head) &&
|
||||
(head->next != entry && head != entry))
|
||||
return;
|
||||
if (entry == head)
|
||||
INIT_LIST_HEAD(list);
|
||||
else
|
||||
__list_cut_position(list, head, entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_cut_before - cut a list into two, before given entry
|
||||
* @list: a new list to add all removed entries
|
||||
* @head: a list with entries
|
||||
* @entry: an entry within head, could be the head itself
|
||||
*
|
||||
* This helper moves the initial part of @head, up to but
|
||||
* excluding @entry, from @head to @list. You should pass
|
||||
* in @entry an element you know is on @head. @list should
|
||||
* be an empty list or a list you do not care about losing
|
||||
* its data.
|
||||
* If @entry == @head, all entries on @head are moved to
|
||||
* @list.
|
||||
*/
|
||||
static inline void list_cut_before(struct list_head *list,
|
||||
struct list_head *head,
|
||||
struct list_head *entry)
|
||||
{
|
||||
if (head->next == entry) {
|
||||
INIT_LIST_HEAD(list);
|
||||
return;
|
||||
}
|
||||
list->next = head->next;
|
||||
list->next->prev = list;
|
||||
list->prev = entry->prev;
|
||||
list->prev->next = list;
|
||||
head->next = entry;
|
||||
entry->prev = head;
|
||||
}
|
||||
|
||||
static inline void __list_splice(const struct list_head *list,
|
||||
struct list_head *prev,
|
||||
struct list_head *next)
|
||||
{
|
||||
struct list_head *first = list->next;
|
||||
struct list_head *last = list->prev;
|
||||
|
||||
first->prev = prev;
|
||||
prev->next = first;
|
||||
|
||||
last->next = next;
|
||||
next->prev = last;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_splice - join two lists, this is designed for stacks
|
||||
* @list: the new list to add.
|
||||
* @head: the place to add it in the first list.
|
||||
*/
|
||||
static inline void list_splice(const struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
if (!list_empty(list))
|
||||
__list_splice(list, head, head->next);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_splice_tail - join two lists, each list being a queue
|
||||
* @list: the new list to add.
|
||||
* @head: the place to add it in the first list.
|
||||
*/
|
||||
static inline void list_splice_tail(struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
if (!list_empty(list))
|
||||
__list_splice(list, head->prev, head);
|
||||
}
|
||||
|
||||
/**
|
||||
* list_splice_init - join two lists and reinitialise the emptied list.
|
||||
* @list: the new list to add.
|
||||
* @head: the place to add it in the first list.
|
||||
*
|
||||
* The list at @list is reinitialised
|
||||
*/
|
||||
static inline void list_splice_init(struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
if (!list_empty(list)) {
|
||||
__list_splice(list, head, head->next);
|
||||
INIT_LIST_HEAD(list);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* list_splice_tail_init - join two lists and reinitialise the emptied list
|
||||
* @list: the new list to add.
|
||||
* @head: the place to add it in the first list.
|
||||
*
|
||||
* Each of the lists is a queue.
|
||||
* The list at @list is reinitialised
|
||||
*/
|
||||
static inline void list_splice_tail_init(struct list_head *list,
|
||||
struct list_head *head)
|
||||
{
|
||||
if (!list_empty(list)) {
|
||||
__list_splice(list, head->prev, head);
|
||||
INIT_LIST_HEAD(list);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* list_entry - get the struct for this entry
|
||||
* @ptr: the &struct list_head pointer.
|
||||
* @type: the type of the struct this is embedded in.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_entry(ptr, type, member) \
|
||||
container_of(ptr, type, member)
|
||||
|
||||
/**
|
||||
* list_first_entry - get the first element from a list
|
||||
* @ptr: the list head to take the element from.
|
||||
* @type: the type of the struct this is embedded in.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Note, that list is expected to be not empty.
|
||||
*/
|
||||
#define list_first_entry(ptr, type, member) \
|
||||
list_entry((ptr)->next, type, member)
|
||||
|
||||
/**
|
||||
* list_last_entry - get the last element from a list
|
||||
* @ptr: the list head to take the element from.
|
||||
* @type: the type of the struct this is embedded in.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Note, that list is expected to be not empty.
|
||||
*/
|
||||
#define list_last_entry(ptr, type, member) \
|
||||
list_entry((ptr)->prev, type, member)
|
||||
|
||||
/**
|
||||
* list_first_entry_or_null - get the first element from a list
|
||||
* @ptr: the list head to take the element from.
|
||||
* @type: the type of the struct this is embedded in.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Note that if the list is empty, it returns NULL.
|
||||
*/
|
||||
#define list_first_entry_or_null(ptr, type, member) ({ \
|
||||
struct list_head *head__ = (ptr); \
|
||||
struct list_head *pos__ = READ_ONCE(head__->next); \
|
||||
pos__ != head__ ? list_entry(pos__, type, member) : NULL; \
|
||||
})
|
||||
|
||||
/**
|
||||
* list_next_entry - get the next element in list
|
||||
* @pos: the type * to cursor
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_next_entry(pos, member) \
|
||||
list_entry((pos)->member.next, __typeof__(*(pos)), member)
|
||||
|
||||
/**
|
||||
* list_prev_entry - get the prev element in list
|
||||
* @pos: the type * to cursor
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_prev_entry(pos, member) \
|
||||
list_entry((pos)->member.prev, __typeof__(*(pos)), member)
|
||||
|
||||
/**
|
||||
* list_for_each - iterate over a list
|
||||
* @pos: the &struct list_head to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
*/
|
||||
#define list_for_each(pos, head) \
|
||||
for (pos = (head)->next; pos != (head); pos = pos->next)
|
||||
|
||||
/**
|
||||
* list_for_each_continue - continue iteration over a list
|
||||
* @pos: the &struct list_head to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
*
|
||||
* Continue to iterate over a list, continuing after the current position.
|
||||
*/
|
||||
#define list_for_each_continue(pos, head) \
|
||||
for (pos = pos->next; pos != (head); pos = pos->next)
|
||||
|
||||
/**
|
||||
* list_for_each_prev - iterate over a list backwards
|
||||
* @pos: the &struct list_head to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
*/
|
||||
#define list_for_each_prev(pos, head) \
|
||||
for (pos = (head)->prev; pos != (head); pos = pos->prev)
|
||||
|
||||
/**
|
||||
* list_for_each_safe - iterate over a list safe against removal of list entry
|
||||
* @pos: the &struct list_head to use as a loop cursor.
|
||||
* @n: another &struct list_head to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
*/
|
||||
#define list_for_each_safe(pos, n, head) \
|
||||
for (pos = (head)->next, n = pos->next; pos != (head); \
|
||||
pos = n, n = pos->next)
|
||||
|
||||
/**
|
||||
* list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
|
||||
* @pos: the &struct list_head to use as a loop cursor.
|
||||
* @n: another &struct list_head to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
*/
|
||||
#define list_for_each_prev_safe(pos, n, head) \
|
||||
for (pos = (head)->prev, n = pos->prev; \
|
||||
pos != (head); \
|
||||
pos = n, n = pos->prev)
|
||||
|
||||
/**
|
||||
* list_entry_is_head - test if the entry points to the head of the list
|
||||
* @pos: the type * to cursor
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_entry_is_head(pos, head, member) \
|
||||
(&pos->member == (head))
|
||||
|
||||
/**
|
||||
* list_for_each_entry - iterate over list of given type
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_for_each_entry(pos, head, member) \
|
||||
for (pos = list_first_entry(head, __typeof__(*pos), member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = list_next_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_reverse - iterate backwards over list of given type.
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_for_each_entry_reverse(pos, head, member) \
|
||||
for (pos = list_last_entry(head, __typeof__(*pos), member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = list_prev_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
|
||||
* @pos: the type * to use as a start point
|
||||
* @head: the head of the list
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Prepares a pos entry for use as a start point in list_for_each_entry_continue().
|
||||
*/
|
||||
#define list_prepare_entry(pos, head, member) \
|
||||
((pos) ? : list_entry(head, __typeof__(*pos), member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_continue - continue iteration over list of given type
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Continue to iterate over list of given type, continuing after
|
||||
* the current position.
|
||||
*/
|
||||
#define list_for_each_entry_continue(pos, head, member) \
|
||||
for (pos = list_next_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = list_next_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_continue_reverse - iterate backwards from the given point
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Start to iterate over list of given type backwards, continuing after
|
||||
* the current position.
|
||||
*/
|
||||
#define list_for_each_entry_continue_reverse(pos, head, member) \
|
||||
for (pos = list_prev_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = list_prev_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_from - iterate over list of given type from the current point
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Iterate over list of given type, continuing from current position.
|
||||
*/
|
||||
#define list_for_each_entry_from(pos, head, member) \
|
||||
for (; !list_entry_is_head(pos, head, member); \
|
||||
pos = list_next_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_from_reverse - iterate backwards over list of given type
|
||||
* from the current point
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Iterate backwards over list of given type, continuing from current position.
|
||||
*/
|
||||
#define list_for_each_entry_from_reverse(pos, head, member) \
|
||||
for (; !list_entry_is_head(pos, head, member); \
|
||||
pos = list_prev_entry(pos, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*/
|
||||
#define list_for_each_entry_safe(pos, n, head, member) \
|
||||
for (pos = list_first_entry(head, __typeof__(*pos), member), \
|
||||
n = list_next_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = n, n = list_next_entry(n, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe_continue - continue list iteration safe against removal
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Iterate over list of given type, continuing after current point,
|
||||
* safe against removal of list entry.
|
||||
*/
|
||||
#define list_for_each_entry_safe_continue(pos, n, head, member) \
|
||||
for (pos = list_next_entry(pos, member), \
|
||||
n = list_next_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = n, n = list_next_entry(n, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe_from - iterate over list from current point safe against removal
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Iterate over list of given type from current point, safe against
|
||||
* removal of list entry.
|
||||
*/
|
||||
#define list_for_each_entry_safe_from(pos, n, head, member) \
|
||||
for (n = list_next_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = n, n = list_next_entry(n, member))
|
||||
|
||||
/**
|
||||
* list_for_each_entry_safe_reverse - iterate backwards over list safe against removal
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* Iterate backwards over list of given type, safe against removal
|
||||
* of list entry.
|
||||
*/
|
||||
#define list_for_each_entry_safe_reverse(pos, n, head, member) \
|
||||
for (pos = list_last_entry(head, __typeof__(*pos), member), \
|
||||
n = list_prev_entry(pos, member); \
|
||||
!list_entry_is_head(pos, head, member); \
|
||||
pos = n, n = list_prev_entry(n, member))
|
||||
|
||||
/**
|
||||
* list_safe_reset_next - reset a stale list_for_each_entry_safe loop
|
||||
* @pos: the loop cursor used in the list_for_each_entry_safe loop
|
||||
* @n: temporary storage used in list_for_each_entry_safe
|
||||
* @member: the name of the list_head within the struct.
|
||||
*
|
||||
* list_safe_reset_next is not safe to use in general if the list may be
|
||||
* modified concurrently (eg. the lock is dropped in the loop body). An
|
||||
* exception to this is if the cursor element (pos) is pinned in the list,
|
||||
* and list_safe_reset_next is called after re-taking the lock and before
|
||||
* completing the current iteration of the loop body.
|
||||
*/
|
||||
#define list_safe_reset_next(pos, n, member) \
|
||||
n = list_next_entry(pos, member)
|
||||
|
||||
/*
|
||||
* Double linked lists with a single pointer list head.
|
||||
* Mostly useful for hash tables where the two pointer list head is
|
||||
* too wasteful.
|
||||
* You lose the ability to access the tail in O(1).
|
||||
*/
|
||||
|
||||
#define HLIST_HEAD_INIT { .first = NULL }
|
||||
#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
|
||||
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
|
||||
static inline void INIT_HLIST_NODE(struct hlist_node *h)
|
||||
{
|
||||
h->next = NULL;
|
||||
h->pprev = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_unhashed - Has node been removed from list and reinitialized?
|
||||
* @h: Node to be checked
|
||||
*
|
||||
* Not that not all removal functions will leave a node in unhashed
|
||||
* state. For example, hlist_nulls_del_init_rcu() does leave the
|
||||
* node in unhashed state, but hlist_nulls_del() does not.
|
||||
*/
|
||||
static inline int hlist_unhashed(const struct hlist_node *h)
|
||||
{
|
||||
return !h->pprev;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_unhashed_lockless - Version of hlist_unhashed for lockless use
|
||||
* @h: Node to be checked
|
||||
*
|
||||
* This variant of hlist_unhashed() must be used in lockless contexts
|
||||
* to avoid potential load-tearing. The READ_ONCE() is paired with the
|
||||
* various WRITE_ONCE() in hlist helpers that are defined below.
|
||||
*/
|
||||
static inline int hlist_unhashed_lockless(const struct hlist_node *h)
|
||||
{
|
||||
return !READ_ONCE(h->pprev);
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_empty - Is the specified hlist_head structure an empty hlist?
|
||||
* @h: Structure to check.
|
||||
*/
|
||||
static inline int hlist_empty(const struct hlist_head *h)
|
||||
{
|
||||
return !READ_ONCE(h->first);
|
||||
}
|
||||
|
||||
static inline void __hlist_del(struct hlist_node *n)
|
||||
{
|
||||
struct hlist_node *next = n->next;
|
||||
struct hlist_node **pprev = n->pprev;
|
||||
|
||||
WRITE_ONCE(*pprev, next);
|
||||
if (next)
|
||||
WRITE_ONCE(next->pprev, pprev);
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_del - Delete the specified hlist_node from its list
|
||||
* @n: Node to delete.
|
||||
*
|
||||
* Note that this function leaves the node in hashed state. Use
|
||||
* hlist_del_init() or similar instead to unhash @n.
|
||||
*/
|
||||
static inline void hlist_del(struct hlist_node *n)
|
||||
{
|
||||
__hlist_del(n);
|
||||
n->next = LIST_POISON1;
|
||||
n->pprev = LIST_POISON2;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_del_init - Delete the specified hlist_node from its list and initialize
|
||||
* @n: Node to delete.
|
||||
*
|
||||
* Note that this function leaves the node in unhashed state.
|
||||
*/
|
||||
static inline void hlist_del_init(struct hlist_node *n)
|
||||
{
|
||||
if (!hlist_unhashed(n)) {
|
||||
__hlist_del(n);
|
||||
INIT_HLIST_NODE(n);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_add_head - add a new entry at the beginning of the hlist
|
||||
* @n: new entry to be added
|
||||
* @h: hlist head to add it after
|
||||
*
|
||||
* Insert a new entry after the specified head.
|
||||
* This is good for implementing stacks.
|
||||
*/
|
||||
static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
|
||||
{
|
||||
struct hlist_node *first = h->first;
|
||||
WRITE_ONCE(n->next, first);
|
||||
if (first)
|
||||
WRITE_ONCE(first->pprev, &n->next);
|
||||
WRITE_ONCE(h->first, n);
|
||||
WRITE_ONCE(n->pprev, &h->first);
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_add_before - add a new entry before the one specified
|
||||
* @n: new entry to be added
|
||||
* @next: hlist node to add it before, which must be non-NULL
|
||||
*/
|
||||
static inline void hlist_add_before(struct hlist_node *n,
|
||||
struct hlist_node *next)
|
||||
{
|
||||
WRITE_ONCE(n->pprev, next->pprev);
|
||||
WRITE_ONCE(n->next, next);
|
||||
WRITE_ONCE(next->pprev, &n->next);
|
||||
WRITE_ONCE(*(n->pprev), n);
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_add_behind - add a new entry after the one specified
|
||||
* @n: new entry to be added
|
||||
* @prev: hlist node to add it after, which must be non-NULL
|
||||
*/
|
||||
static inline void hlist_add_behind(struct hlist_node *n,
|
||||
struct hlist_node *prev)
|
||||
{
|
||||
WRITE_ONCE(n->next, prev->next);
|
||||
WRITE_ONCE(prev->next, n);
|
||||
WRITE_ONCE(n->pprev, &prev->next);
|
||||
|
||||
if (n->next)
|
||||
WRITE_ONCE(n->next->pprev, &n->next);
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_add_fake - create a fake hlist consisting of a single headless node
|
||||
* @n: Node to make a fake list out of
|
||||
*
|
||||
* This makes @n appear to be its own predecessor on a headless hlist.
|
||||
* The point of this is to allow things like hlist_del() to work correctly
|
||||
* in cases where there is no list.
|
||||
*/
|
||||
static inline void hlist_add_fake(struct hlist_node *n)
|
||||
{
|
||||
n->pprev = &n->next;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_fake: Is this node a fake hlist?
|
||||
* @h: Node to check for being a self-referential fake hlist.
|
||||
*/
|
||||
static inline bool hlist_fake(struct hlist_node *h)
|
||||
{
|
||||
return h->pprev == &h->next;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_is_singular_node - is node the only element of the specified hlist?
|
||||
* @n: Node to check for singularity.
|
||||
* @h: Header for potentially singular list.
|
||||
*
|
||||
* Check whether the node is the only node of the head without
|
||||
* accessing head, thus avoiding unnecessary cache misses.
|
||||
*/
|
||||
static inline bool
|
||||
hlist_is_singular_node(struct hlist_node *n, struct hlist_head *h)
|
||||
{
|
||||
return !n->next && n->pprev == &h->first;
|
||||
}
|
||||
|
||||
/**
|
||||
* hlist_move_list - Move an hlist
|
||||
* @old: hlist_head for old list.
|
||||
* @new: hlist_head for new list.
|
||||
*
|
||||
* Move a list from one list head to another. Fixup the pprev
|
||||
* reference of the first entry if it exists.
|
||||
*/
|
||||
static inline void hlist_move_list(struct hlist_head *old,
|
||||
struct hlist_head *new)
|
||||
{
|
||||
new->first = old->first;
|
||||
if (new->first)
|
||||
new->first->pprev = &new->first;
|
||||
old->first = NULL;
|
||||
}
|
||||
|
||||
#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
|
||||
|
||||
#define hlist_for_each(pos, head) \
|
||||
for (pos = (head)->first; pos ; pos = pos->next)
|
||||
|
||||
#define hlist_for_each_safe(pos, n, head) \
|
||||
for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
|
||||
pos = n)
|
||||
|
||||
#define hlist_entry_safe(ptr, type, member) \
|
||||
({ __typeof__(ptr) ____ptr = (ptr); \
|
||||
____ptr ? hlist_entry(____ptr, type, member) : NULL; \
|
||||
})
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry - iterate over list of given type
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry(pos, head, member) \
|
||||
for (pos = hlist_entry_safe((head)->first, __typeof__(*(pos)), member); \
|
||||
pos; \
|
||||
pos = hlist_entry_safe((pos)->member.next, __typeof__(*(pos)), member))
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_continue - iterate over a hlist continuing after current point
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_continue(pos, member) \
|
||||
for (pos = hlist_entry_safe((pos)->member.next, __typeof__(*(pos)), member); \
|
||||
pos; \
|
||||
pos = hlist_entry_safe((pos)->member.next, __typeof__(*(pos)), member))
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_from - iterate over a hlist continuing from current point
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_from(pos, member) \
|
||||
for (; pos; \
|
||||
pos = hlist_entry_safe((pos)->member.next, __typeof__(*(pos)), member))
|
||||
|
||||
/**
|
||||
* hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
|
||||
* @pos: the type * to use as a loop cursor.
|
||||
* @n: a &struct hlist_node to use as temporary storage
|
||||
* @head: the head for your list.
|
||||
* @member: the name of the hlist_node within the struct.
|
||||
*/
|
||||
#define hlist_for_each_entry_safe(pos, n, head, member) \
|
||||
for (pos = hlist_entry_safe((head)->first, __typeof__(*pos), member); \
|
||||
pos && ({ n = pos->member.next; 1; }); \
|
||||
pos = hlist_entry_safe(n, __typeof__(*pos), member))
|
||||
|
||||
#endif /* __BR_LIST_H */
|
||||
@@ -1,20 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/*
|
||||
* Taken from linux kernel: lib/list_sort.c
|
||||
*/
|
||||
|
||||
#ifndef _BR_LIST_SORT_H
|
||||
#define _BR_LIST_SORT_H
|
||||
|
||||
//#include <linux/types.h>
|
||||
|
||||
struct list_head;
|
||||
|
||||
typedef int __attribute__((nonnull(2,3))) (*list_cmp_func_t)(void *,
|
||||
const struct list_head *, const struct list_head *);
|
||||
|
||||
__attribute__((nonnull(2,3)))
|
||||
void list_sort(void *priv, struct list_head *head, list_cmp_func_t cmp);
|
||||
|
||||
#endif /* _BR_LIST_SORT */
|
||||
@@ -1,46 +0,0 @@
|
||||
#ifndef _LINUX_UNALIGNED_PACKED_STRUCT_H
|
||||
#define _LINUX_UNALIGNED_PACKED_STRUCT_H
|
||||
|
||||
#include <linux/types.h>
|
||||
|
||||
struct __una_u16 { u16 x; } __packed;
|
||||
struct __una_u32 { u32 x; } __packed;
|
||||
struct __una_u64 { u64 x; } __packed;
|
||||
|
||||
static inline u16 __get_unaligned_cpu16(const void *p)
|
||||
{
|
||||
const struct __una_u16 *ptr = (const struct __una_u16 *)p;
|
||||
return ptr->x;
|
||||
}
|
||||
|
||||
static inline u32 __get_unaligned_cpu32(const void *p)
|
||||
{
|
||||
const struct __una_u32 *ptr = (const struct __una_u32 *)p;
|
||||
return ptr->x;
|
||||
}
|
||||
|
||||
static inline u64 __get_unaligned_cpu64(const void *p)
|
||||
{
|
||||
const struct __una_u64 *ptr = (const struct __una_u64 *)p;
|
||||
return ptr->x;
|
||||
}
|
||||
|
||||
static inline void __put_unaligned_cpu16(u16 val, void *p)
|
||||
{
|
||||
struct __una_u16 *ptr = (struct __una_u16 *)p;
|
||||
ptr->x = val;
|
||||
}
|
||||
|
||||
static inline void __put_unaligned_cpu32(u32 val, void *p)
|
||||
{
|
||||
struct __una_u32 *ptr = (struct __una_u32 *)p;
|
||||
ptr->x = val;
|
||||
}
|
||||
|
||||
static inline void __put_unaligned_cpu64(u64 val, void *p)
|
||||
{
|
||||
struct __una_u64 *ptr = (struct __una_u64 *)p;
|
||||
ptr->x = val;
|
||||
}
|
||||
|
||||
#endif /* _LINUX_UNALIGNED_PACKED_STRUCT_H */
|
||||
@@ -1,53 +0,0 @@
|
||||
/* pjwhash-inline.h - PJW hash function, inline version.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _PJWHASH_INLINE_H
|
||||
#define _PJWHASH_INLINE_H
|
||||
|
||||
#include "bits.h"
|
||||
|
||||
#define THREE_QUARTERS ((int) ((BITS_PER_INT * 3) / 4))
|
||||
#define ONE_EIGHTH ((int) (BITS_PER_INT / 8))
|
||||
#define HIGH_BITS ( ~((uint)(~0) >> ONE_EIGHTH ))
|
||||
|
||||
#ifndef _pjw_inline
|
||||
#define _pjw_inline static inline
|
||||
#endif
|
||||
|
||||
/**
|
||||
* unsigned int pjwhash - PJW hash function
|
||||
* @key: the key address.
|
||||
* @length: the length of key.
|
||||
*
|
||||
* This hash was created by Peter Jay Weinberger (AT&T Bell Labs):
|
||||
* https://en.wikipedia.org/wiki/PJW_hash_function
|
||||
*
|
||||
* Return: the PJW hash.
|
||||
*/
|
||||
_pjw_inline uint pjwhash(const void* key, uint length)
|
||||
{
|
||||
uint hash = 0, high;
|
||||
const u8 *k = key;
|
||||
|
||||
for (uint i = 0; i < length; ++k, ++i) {
|
||||
hash = (hash << ONE_EIGHTH) + *k;
|
||||
high = hash & HIGH_BITS;
|
||||
if (high != 0) {
|
||||
hash ^= high >> THREE_QUARTERS;
|
||||
hash &= ~high;
|
||||
}
|
||||
}
|
||||
return hash;
|
||||
}
|
||||
|
||||
#endif /* _PJWHASH_INLINE_H */
|
||||
@@ -1,30 +0,0 @@
|
||||
/* pjwhash.h - PJW hash function, extern version.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*/
|
||||
|
||||
#ifndef _PJWHASH_H
|
||||
#define _PJWHASH_H
|
||||
|
||||
#include "bits.h"
|
||||
|
||||
/**
|
||||
* unsigned int pjwhash - PJW hash function
|
||||
* @key: the key address.
|
||||
* @length: the length of key.
|
||||
*
|
||||
* This hash was created by Peter Jay Weinberger (AT&T Bell Labs):
|
||||
* https://en.wikipedia.org/wiki/PJW_hash_function
|
||||
*
|
||||
* Return: the PJW hash.
|
||||
*/
|
||||
extern uint pjwhash (const void* key, uint length);
|
||||
|
||||
#endif /* _PJWHASH_H */
|
||||
345
include/plist.h
345
include/plist.h
@@ -1,345 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
||||
|
||||
/* adaptation of kernel's <linux/plist.h>
|
||||
*
|
||||
*/
|
||||
|
||||
/*
|
||||
* Descending-priority-sorted double-linked list
|
||||
*
|
||||
* (C) 2002-2003 Intel Corp
|
||||
* Inaky Perez-Gonzalez <inaky.perez-gonzalez@intel.com>.
|
||||
*
|
||||
* 2001-2005 (c) MontaVista Software, Inc.
|
||||
* Daniel Walker <dwalker@mvista.com>
|
||||
*
|
||||
* (C) 2005 Thomas Gleixner <tglx@linutronix.de>
|
||||
*
|
||||
* Simplifications of the original code by
|
||||
* Oleg Nesterov <oleg@tv-sign.ru>
|
||||
*
|
||||
* Based on simple lists (include/linux/list.h).
|
||||
*
|
||||
* This is a priority-sorted list of nodes; each node has a
|
||||
* priority from INT_MIN (highest) to INT_MAX (lowest).
|
||||
*
|
||||
* Addition is O(K), removal is O(1), change of priority of a node is
|
||||
* O(K) and K is the number of RT priority levels used in the system.
|
||||
* (1 <= K <= 99)
|
||||
*
|
||||
* This list is really a list of lists:
|
||||
*
|
||||
* - The tier 1 list is the prio_list, different priority nodes.
|
||||
*
|
||||
* - The tier 2 list is the node_list, serialized nodes.
|
||||
*
|
||||
* Simple ASCII art explanation:
|
||||
*
|
||||
* pl:prio_list (only for plist_node)
|
||||
* nl:node_list
|
||||
* HEAD| NODE(S)
|
||||
* |
|
||||
* ||------------------------------------|
|
||||
* ||->|pl|<->|pl|<--------------->|pl|<-|
|
||||
* | |10| |21| |21| |21| |40| (prio)
|
||||
* | | | | | | | | | | |
|
||||
* | | | | | | | | | | |
|
||||
* |->|nl|<->|nl|<->|nl|<->|nl|<->|nl|<->|nl|<-|
|
||||
* |-------------------------------------------|
|
||||
*
|
||||
* The nodes on the prio_list list are sorted by priority to simplify
|
||||
* the insertion of new nodes. There are no nodes with duplicate
|
||||
* priorites on the list.
|
||||
*
|
||||
* The nodes on the node_list are ordered by priority and can contain
|
||||
* entries which have the same priority. Those entries are ordered
|
||||
* FIFO
|
||||
*
|
||||
* Addition means: look for the prio_list node in the prio_list
|
||||
* for the priority of the node and insert it before the node_list
|
||||
* entry of the next prio_list node. If it is the first node of
|
||||
* that priority, add it to the prio_list in the right position and
|
||||
* insert it into the serialized node_list list
|
||||
*
|
||||
* Removal means remove it from the node_list and remove it from
|
||||
* the prio_list if the node_list list_head is non empty. In case
|
||||
* of removal from the prio_list it must be checked whether other
|
||||
* entries of the same priority are on the list or not. If there
|
||||
* is another entry of the same priority then this entry has to
|
||||
* replace the removed entry on the prio_list. If the entry which
|
||||
* is removed is the only entry of this priority then a simple
|
||||
* remove from both list is sufficient.
|
||||
*
|
||||
* INT_MIN is the highest priority, 0 is the medium highest, INT_MAX
|
||||
* is lowest priority.
|
||||
*
|
||||
* No locking is done, up to the caller.
|
||||
*/
|
||||
#ifndef _LINUX_PLIST_H_
|
||||
#define _LINUX_PLIST_H_
|
||||
|
||||
#include "container-of.h"
|
||||
#include "list.h"
|
||||
//#include <types.h>
|
||||
|
||||
// #include <asm/bug.h>
|
||||
|
||||
struct plist_head {
|
||||
struct list_head node_list;
|
||||
};
|
||||
|
||||
struct plist_node {
|
||||
int prio;
|
||||
struct list_head prio_list;
|
||||
struct list_head node_list;
|
||||
};
|
||||
|
||||
/**
|
||||
* PLIST_HEAD_INIT - static struct plist_head initializer
|
||||
* @head: struct plist_head variable name
|
||||
*/
|
||||
#define PLIST_HEAD_INIT(head) \
|
||||
{ \
|
||||
.node_list = LIST_HEAD_INIT((head).node_list) \
|
||||
}
|
||||
|
||||
/**
|
||||
* PLIST_HEAD - declare and init plist_head
|
||||
* @head: name for struct plist_head variable
|
||||
*/
|
||||
#define PLIST_HEAD(head) \
|
||||
struct plist_head head = PLIST_HEAD_INIT(head)
|
||||
|
||||
/**
|
||||
* PLIST_NODE_INIT - static struct plist_node initializer
|
||||
* @node: struct plist_node variable name
|
||||
* @__prio: initial node priority
|
||||
*/
|
||||
#define PLIST_NODE_INIT(node, __prio) \
|
||||
{ \
|
||||
.prio = (__prio), \
|
||||
.prio_list = LIST_HEAD_INIT((node).prio_list), \
|
||||
.node_list = LIST_HEAD_INIT((node).node_list), \
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_head_init - dynamic struct plist_head initializer
|
||||
* @head: &struct plist_head pointer
|
||||
*/
|
||||
static inline void
|
||||
plist_head_init(struct plist_head *head)
|
||||
{
|
||||
INIT_LIST_HEAD(&head->node_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_node_init - Dynamic struct plist_node initializer
|
||||
* @node: &struct plist_node pointer
|
||||
* @prio: initial node priority
|
||||
*/
|
||||
static inline void plist_node_init(struct plist_node *node, int prio)
|
||||
{
|
||||
node->prio = prio;
|
||||
INIT_LIST_HEAD(&node->prio_list);
|
||||
INIT_LIST_HEAD(&node->node_list);
|
||||
}
|
||||
|
||||
extern void plist_add(struct plist_node *node, struct plist_head *head);
|
||||
extern void plist_del(struct plist_node *node, struct plist_head *head);
|
||||
|
||||
extern void plist_requeue(struct plist_node *node, struct plist_head *head);
|
||||
|
||||
/**
|
||||
* plist_for_each - iterate over the plist
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @head: the head for your list
|
||||
*/
|
||||
#define plist_for_each(pos, head) \
|
||||
list_for_each_entry(pos, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_reverse - iterate backwards over the plist
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @head: the head for your list
|
||||
*/
|
||||
#define plist_for_each_reverse(pos, head) \
|
||||
list_for_each_entry_reverse(pos, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_continue - continue iteration over the plist
|
||||
* @pos: the type * to use as a loop cursor
|
||||
* @head: the head for your list
|
||||
*
|
||||
* Continue to iterate over plist, continuing after the current position.
|
||||
*/
|
||||
#define plist_for_each_continue(pos, head) \
|
||||
list_for_each_entry_continue(pos, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_continue_reverse - continue iteration over the plist
|
||||
* @pos: the type * to use as a loop cursor
|
||||
* @head: the head for your list
|
||||
*
|
||||
* Continue to iterate backwards over plist, continuing after the current
|
||||
* position.
|
||||
*/
|
||||
#define plist_for_each_continue_reverse(pos, head) \
|
||||
list_for_each_entry_continue_reverse(pos, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_safe - iterate safely over a plist of given type
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list
|
||||
*
|
||||
* Iterate over a plist of given type, safe against removal of list entry.
|
||||
*/
|
||||
#define plist_for_each_safe(pos, n, head) \
|
||||
list_for_each_entry_safe(pos, n, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_safe_reverse - iterate backwards safely over a plist of given type
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list
|
||||
*
|
||||
* Iterate backwards over a plist of given type, safe against removal of list entry.
|
||||
*/
|
||||
#define plist_for_each_safe_reverse(pos, n, head) \
|
||||
list_for_each_entry_safe_reverse(pos, n, &(head)->node_list, node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_entry - iterate over list of given type
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @head: the head for your list
|
||||
* @mem: the name of the list_head within the struct
|
||||
*/
|
||||
#define plist_for_each_entry(pos, head, mem) \
|
||||
list_for_each_entry(pos, &(head)->node_list, mem.node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_entry_reverse - iterate backwards over list of given type
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @head: the head for your list
|
||||
* @mem: the name of the list_head within the struct
|
||||
*/
|
||||
#define plist_for_each_entry_reverse(pos, head, mem) \
|
||||
list_for_each_entry_reverse(pos, &(head)->node_list, mem.node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_entry_continue - continue iteration over list of given type
|
||||
* @pos: the type * to use as a loop cursor
|
||||
* @head: the head for your list
|
||||
* @m: the name of the list_head within the struct
|
||||
*
|
||||
* Continue to iterate over list of given type, continuing after
|
||||
* the current position.
|
||||
*/
|
||||
#define plist_for_each_entry_continue(pos, head, m) \
|
||||
list_for_each_entry_continue(pos, &(head)->node_list, m.node_list)
|
||||
|
||||
/**
|
||||
* plist_for_each_entry_safe - iterate safely over list of given type
|
||||
* @pos: the type * to use as a loop counter
|
||||
* @n: another type * to use as temporary storage
|
||||
* @head: the head for your list
|
||||
* @m: the name of the list_head within the struct
|
||||
*
|
||||
* Iterate over list of given type, safe against removal of list entry.
|
||||
*/
|
||||
#define plist_for_each_entry_safe(pos, n, head, m) \
|
||||
list_for_each_entry_safe(pos, n, &(head)->node_list, m.node_list)
|
||||
|
||||
/**
|
||||
* plist_head_empty - return !0 if a plist_head is empty
|
||||
* @head: &struct plist_head pointer
|
||||
*/
|
||||
static inline int plist_head_empty(const struct plist_head *head)
|
||||
{
|
||||
return list_empty(&head->node_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_node_empty - return !0 if plist_node is not on a list
|
||||
* @node: &struct plist_node pointer
|
||||
*/
|
||||
static inline int plist_node_empty(const struct plist_node *node)
|
||||
{
|
||||
return list_empty(&node->node_list);
|
||||
}
|
||||
|
||||
/* All functions below assume the plist_head is not empty. */
|
||||
|
||||
/**
|
||||
* plist_first_entry - get the struct for the first entry
|
||||
* @head: the &struct plist_head pointer
|
||||
* @type: the type of the struct this is embedded in
|
||||
* @member: the name of the list_head within the struct
|
||||
*/
|
||||
#ifdef CONFIG_DEBUG_PLIST
|
||||
# define plist_first_entry(head, type, member) \
|
||||
({ \
|
||||
WARN_ON(plist_head_empty(head)); \
|
||||
container_of(plist_first(head), type, member); \
|
||||
})
|
||||
#else
|
||||
# define plist_first_entry(head, type, member) \
|
||||
container_of(plist_first(head), type, member)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* plist_last_entry - get the struct for the last entry
|
||||
* @head: the &struct plist_head pointer
|
||||
* @type: the type of the struct this is embedded in
|
||||
* @member: the name of the list_head within the struct
|
||||
*/
|
||||
#ifdef CONFIG_DEBUG_PLIST
|
||||
# define plist_last_entry(head, type, member) \
|
||||
({ \
|
||||
WARN_ON(plist_head_empty(head)); \
|
||||
container_of(plist_last(head), type, member); \
|
||||
})
|
||||
#else
|
||||
# define plist_last_entry(head, type, member) \
|
||||
container_of(plist_last(head), type, member)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* plist_next - get the next entry in list
|
||||
* @pos: the type * to cursor
|
||||
*/
|
||||
#define plist_next(pos) \
|
||||
list_next_entry(pos, node_list)
|
||||
|
||||
/**
|
||||
* plist_prev - get the prev entry in list
|
||||
* @pos: the type * to cursor
|
||||
*/
|
||||
#define plist_prev(pos) \
|
||||
list_prev_entry(pos, node_list)
|
||||
|
||||
/**
|
||||
* plist_first - return the first node (and thus, highest priority)
|
||||
* @head: the &struct plist_head pointer
|
||||
*
|
||||
* Assumes the plist is _not_ empty.
|
||||
*/
|
||||
static inline struct plist_node *plist_first(const struct plist_head *head)
|
||||
{
|
||||
return list_entry(head->node_list.next,
|
||||
struct plist_node, node_list);
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_last - return the last node (and thus, lowest priority)
|
||||
* @head: the &struct plist_head pointer
|
||||
*
|
||||
* Assumes the plist is _not_ empty.
|
||||
*/
|
||||
static inline struct plist_node *plist_last(const struct plist_head *head)
|
||||
{
|
||||
return list_entry(head->node_list.prev,
|
||||
struct plist_node, node_list);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,90 +0,0 @@
|
||||
/* pool.h - A simple memory pool manager.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef POOL_H
|
||||
#define POOL_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "list.h"
|
||||
#include "bits.h"
|
||||
|
||||
#define POOL_NAME_LENGTH (16) /* max name length including trailing \0 */
|
||||
|
||||
typedef struct {
|
||||
struct list_head list_blocks; /* list of allocated blocks in pool */
|
||||
char data[]; /* objects block */
|
||||
} block_t;
|
||||
|
||||
typedef struct {
|
||||
char name[POOL_NAME_LENGTH]; /* pool name */
|
||||
size_t eltsize; /* object size */
|
||||
u32 available; /* current available elements */
|
||||
u32 allocated; /* total objects allocated */
|
||||
u32 growsize; /* number of objects per block allocated */
|
||||
u32 nblocks; /* number of blocks allocated */
|
||||
struct list_head list_available; /* available nodes */
|
||||
struct list_head list_blocks; /* allocated blocks */
|
||||
} pool_t;
|
||||
|
||||
/**
|
||||
* pool_stats - display some pool statistics
|
||||
* @pool: the pool address.
|
||||
*/
|
||||
void pool_stats(pool_t *pool);
|
||||
|
||||
/**
|
||||
* pool_create - create a new memory pool
|
||||
* @name: the name to give to the pool.
|
||||
* @grow: the number of elements to add when no more available.
|
||||
* @size: the size of an element in pool.
|
||||
*
|
||||
* The name will be truncated to 16 characters (including the final '\0').
|
||||
*
|
||||
* Return: The address of the created pool, or NULL if error.
|
||||
*/
|
||||
pool_t *pool_create(const char *name, u32 grow, size_t size);
|
||||
|
||||
/**
|
||||
* pool_get() - Get an element from a pool.
|
||||
* @pool: The pool address.
|
||||
*
|
||||
* Get an object from the pool.
|
||||
*
|
||||
* Return: The address of the object, or NULL if error.
|
||||
*/
|
||||
void *pool_get(pool_t *pool);
|
||||
|
||||
/**
|
||||
* pool_add() - Add (free) an element to a pool.
|
||||
* @pool: The pool address.
|
||||
* @elt: The address of the object to add to the pool.
|
||||
*
|
||||
* The object will be available for further pool_get().
|
||||
*
|
||||
* Return: The current number of available elements in pool (including
|
||||
* @elt).
|
||||
*/
|
||||
u32 pool_add(pool_t *pool, void *elt);
|
||||
|
||||
/**
|
||||
* pool_destroy() - destroy a pool.
|
||||
* @pool: The pool address.
|
||||
*
|
||||
* Attention: All memory is freed, but no check is done whether all pool
|
||||
* elements have been released. Referencing any pool object after this call
|
||||
* will likely imply some memory corruption.
|
||||
*/
|
||||
void pool_destroy(pool_t *pool);
|
||||
|
||||
#endif
|
||||
128
include/rwonce.h
128
include/rwonce.h
@@ -1,128 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/* adaptation of kernel's <asm-generic/rwonce.h>
|
||||
* See https://www.kernel.org/doc/Documentation/memory-barriers.txt
|
||||
*/
|
||||
/*
|
||||
* Prevent the compiler from merging or refetching reads or writes. The
|
||||
* compiler is also forbidden from reordering successive instances of
|
||||
* READ_ONCE and WRITE_ONCE, but only when the compiler is aware of some
|
||||
* particular ordering. One way to make the compiler aware of ordering is to
|
||||
* put the two invocations of READ_ONCE or WRITE_ONCE in different C
|
||||
* statements.
|
||||
*
|
||||
* These two macros will also work on aggregate data types like structs or
|
||||
* unions.
|
||||
*
|
||||
* Their two major use cases are: (1) Mediating communication between
|
||||
* process-level code and irq/NMI handlers, all running on the same CPU,
|
||||
* and (2) Ensuring that the compiler does not fold, spindle, or otherwise
|
||||
* mutilate accesses that either do not require ordering or that interact
|
||||
* with an explicit memory barrier or atomic instruction that provides the
|
||||
* required ordering.
|
||||
*/
|
||||
#ifndef __BR_RWONCE_H
|
||||
#define __BR_RWONCE_H
|
||||
|
||||
/************ originally in <include/linux/compiler_attributes.h> */
|
||||
#if __has_attribute(__error__)
|
||||
# define __compiletime_error(msg) __attribute__((__error__(msg)))
|
||||
#else
|
||||
# define __compiletime_error(msg)
|
||||
#endif
|
||||
|
||||
/************ originally in <include/linux/compiler_types.h> */
|
||||
/*
|
||||
* __unqual_scalar_typeof(x) - Declare an unqualified scalar type, leaving
|
||||
* non-scalar types unchanged.
|
||||
*/
|
||||
/*
|
||||
* Prefer C11 _Generic for better compile-times and simpler code. Note: 'char'
|
||||
* is not type-compatible with 'signed char', and we define a separate case.
|
||||
*/
|
||||
#define __scalar_type_to_expr_cases(type) \
|
||||
unsigned type: (unsigned type)0, \
|
||||
signed type: (signed type)0
|
||||
|
||||
#define __unqual_scalar_typeof(x) \
|
||||
typeof(_Generic((x), \
|
||||
char: (char)0, \
|
||||
__scalar_type_to_expr_cases(char), \
|
||||
__scalar_type_to_expr_cases(short), \
|
||||
__scalar_type_to_expr_cases(int), \
|
||||
__scalar_type_to_expr_cases(long), \
|
||||
__scalar_type_to_expr_cases(long long), \
|
||||
default: (x)))
|
||||
|
||||
/* Is this type a native word size -- useful for atomic operations */
|
||||
#define __native_word(t) \
|
||||
(sizeof(t) == sizeof(char) || sizeof(t) == sizeof(short) || \
|
||||
sizeof(t) == sizeof(int) || sizeof(t) == sizeof(long))
|
||||
|
||||
#ifdef __OPTIMIZE__
|
||||
# define __compiletime_assert(condition, msg, prefix, suffix) \
|
||||
do { \
|
||||
extern void prefix ## suffix(void) __compiletime_error(msg); \
|
||||
if (!(condition)) \
|
||||
prefix ## suffix(); \
|
||||
} while (0)
|
||||
#else
|
||||
# define __compiletime_assert(condition, msg, prefix, suffix) do { } while (0)
|
||||
#endif
|
||||
|
||||
#define _compiletime_assert(condition, msg, prefix, suffix) \
|
||||
__compiletime_assert(condition, msg, prefix, suffix)
|
||||
|
||||
/**
|
||||
* compiletime_assert - break build and emit msg if condition is false
|
||||
* @condition: a compile-time constant condition to check
|
||||
* @msg: a message to emit if condition is false
|
||||
*
|
||||
* In tradition of POSIX assert, this macro will break the build if the
|
||||
* supplied condition is *false*, emitting the supplied error message if the
|
||||
* compiler has support to do so.
|
||||
*/
|
||||
#define compiletime_assert(condition, msg) \
|
||||
_compiletime_assert(condition, msg, __compiletime_assert_, __COUNTER__)
|
||||
|
||||
#define compiletime_assert_atomic_type(t) \
|
||||
compiletime_assert(__native_word(t), \
|
||||
"Need native word sized stores/loads for atomicity.")
|
||||
|
||||
/************ originally in <asm-generic/rwonce.h> */
|
||||
/*
|
||||
* Yes, this permits 64-bit accesses on 32-bit architectures. These will
|
||||
* actually be atomic in some cases (namely Armv7 + LPAE), but for others we
|
||||
* rely on the access being split into 2x32-bit accesses for a 32-bit quantity
|
||||
* (e.g. a virtual address) and a strong prevailing wind.
|
||||
*/
|
||||
#define compiletime_assert_rwonce_type(t) \
|
||||
compiletime_assert(__native_word(t) || sizeof(t) == sizeof(long long), \
|
||||
"Unsupported access size for {READ,WRITE}_ONCE().")
|
||||
|
||||
/*
|
||||
* Use __READ_ONCE() instead of READ_ONCE() if you do not require any
|
||||
* atomicity. Note that this may result in tears!
|
||||
*/
|
||||
#ifndef __READ_ONCE
|
||||
#define __READ_ONCE(x) (*(const volatile __unqual_scalar_typeof(x) *)&(x))
|
||||
#endif
|
||||
|
||||
#define READ_ONCE(x) \
|
||||
({ \
|
||||
compiletime_assert_rwonce_type(x); \
|
||||
__READ_ONCE(x); \
|
||||
})
|
||||
|
||||
#define __WRITE_ONCE(x, val) \
|
||||
do { \
|
||||
*(volatile typeof(x) *)&(x) = (val); \
|
||||
} while (0)
|
||||
|
||||
#define WRITE_ONCE(x, val) \
|
||||
do { \
|
||||
compiletime_assert_rwonce_type(x); \
|
||||
__WRITE_ONCE(x, val); \
|
||||
} while (0)
|
||||
|
||||
#endif /* __BR_RWONCE_H */
|
||||
@@ -1,105 +0,0 @@
|
||||
/* struct-group.h - mirrored structure macros.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
* Some parts are taken from Linux's kernel <linux/stddef.h> and others, and are :
|
||||
* SPDX-License-Identifier: GPL-2.0
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef _STRUCT_GROUP_H
|
||||
#define _STRUCT_GROUP_H
|
||||
|
||||
/**
|
||||
* __struct_group() - Create a mirrored named and anonyomous struct
|
||||
*
|
||||
* @TAG: The tag name for the named sub-struct (usually empty)
|
||||
* @NAME: The identifier name of the mirrored sub-struct
|
||||
* @ATTRS: Any struct attributes (usually empty)
|
||||
* @MEMBERS: The member declarations for the mirrored structs
|
||||
*
|
||||
* Used to create an anonymous union of two structs with identical layout
|
||||
* and size: one anonymous and one named. The former's members can be used
|
||||
* normally without sub-struct naming, and the latter can be used to
|
||||
* reason about the start, end, and size of the group of struct members.
|
||||
* The named struct can also be explicitly tagged for layer reuse, as well
|
||||
* as both having struct attributes appended.
|
||||
*/
|
||||
#define __struct_group(TAG, NAME, ATTRS, MEMBERS...) \
|
||||
union { \
|
||||
struct { MEMBERS } ATTRS; \
|
||||
struct TAG { MEMBERS } ATTRS NAME; \
|
||||
}
|
||||
|
||||
/**
|
||||
* DECLARE_FLEX_ARRAY() - Declare a flexible array usable in a union
|
||||
*
|
||||
* @TYPE: The type of each flexible array element
|
||||
* @NAME: The name of the flexible array member
|
||||
*
|
||||
* In order to have a flexible array member in a union or alone in a
|
||||
* struct, it needs to be wrapped in an anonymous struct with at least 1
|
||||
* named member, but that member can be empty.
|
||||
*/
|
||||
#define DECLARE_FLEX_ARRAY(TYPE, NAME) \
|
||||
struct { \
|
||||
struct { } __empty_ ## NAME; \
|
||||
TYPE NAME[]; \
|
||||
}
|
||||
|
||||
/**
|
||||
* struct_group() - Wrap a set of declarations in a mirrored struct
|
||||
*
|
||||
* @NAME: The identifier name of the mirrored sub-struct
|
||||
* @MEMBERS: The member declarations for the mirrored structs
|
||||
*
|
||||
* Used to create an anonymous union of two structs with identical
|
||||
* layout and size: one anonymous and one named. The former can be
|
||||
* used normally without sub-struct naming, and the latter can be
|
||||
* used to reason about the start, end, and size of the group of
|
||||
* struct members.
|
||||
*/
|
||||
#define struct_group(NAME, MEMBERS...) \
|
||||
__struct_group(/* no tag */, NAME, /* no attrs */, MEMBERS)
|
||||
|
||||
/**
|
||||
* struct_group_attr() - Create a struct_group() with trailing attributes
|
||||
*
|
||||
* @NAME: The identifier name of the mirrored sub-struct
|
||||
* @ATTRS: Any struct attributes to apply
|
||||
* @MEMBERS: The member declarations for the mirrored structs
|
||||
*
|
||||
* Used to create an anonymous union of two structs with identical
|
||||
* layout and size: one anonymous and one named. The former can be
|
||||
* used normally without sub-struct naming, and the latter can be
|
||||
* used to reason about the start, end, and size of the group of
|
||||
* struct members. Includes structure attributes argument.
|
||||
*/
|
||||
#define struct_group_attr(NAME, ATTRS, MEMBERS...) \
|
||||
__struct_group(/* no tag */, NAME, ATTRS, MEMBERS)
|
||||
|
||||
/**
|
||||
* struct_group_tagged() - Create a struct_group with a reusable tag
|
||||
*
|
||||
* @TAG: The tag name for the named sub-struct
|
||||
* @NAME: The identifier name of the mirrored sub-struct
|
||||
* @MEMBERS: The member declarations for the mirrored structs
|
||||
*
|
||||
* Used to create an anonymous union of two structs with identical
|
||||
* layout and size: one anonymous and one named. The former can be
|
||||
* used normally without sub-struct naming, and the latter can be
|
||||
* used to reason about the start, end, and size of the group of
|
||||
* struct members. Includes struct tag argument for the named copy,
|
||||
* so the specified layout can be reused later.
|
||||
*/
|
||||
#define struct_group_tagged(TAG, NAME, MEMBERS...) \
|
||||
__struct_group(TAG, NAME, /* no attrs */, MEMBERS)
|
||||
|
||||
#endif /* _STRUCT_GROUP_H */
|
||||
146
libsrc/debug.c
146
libsrc/debug.c
@@ -1,146 +0,0 @@
|
||||
/* debug.c - debug/log management
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <time.h>
|
||||
|
||||
#ifndef DEBUG_DEBUG
|
||||
#define DEBUG_DEBUG
|
||||
#endif
|
||||
|
||||
#include "bits.h"
|
||||
#include "debug.h"
|
||||
|
||||
static long long timer_start; /* in nanosecond */
|
||||
static uint debug_level = 0;
|
||||
static bool debug_flush = false;
|
||||
static FILE *stream = NULL;
|
||||
|
||||
/**
|
||||
* debug_level_set() - set debug level.
|
||||
* @level: unsigned debug level.
|
||||
*/
|
||||
void debug_level_set(uint level)
|
||||
{
|
||||
debug_level = level;
|
||||
# ifdef DEBUG_DEBUG_C
|
||||
log(0, "debug level set to %u\n", level);
|
||||
# endif
|
||||
}
|
||||
|
||||
/**
|
||||
* debug_level_get() - get debug level.
|
||||
* @return: current level debug (unsigned integer).
|
||||
*/
|
||||
uint debug_level_get(void)
|
||||
{
|
||||
return debug_level;
|
||||
}
|
||||
|
||||
void debug_stream_set(FILE *_stream)
|
||||
{
|
||||
stream = _stream;
|
||||
# ifdef DEBUG_DEBUG_C
|
||||
log(0, "stream set to %d\n", stream? fileno(stream): -1);
|
||||
# endif
|
||||
}
|
||||
|
||||
void debug_flush_set(bool flush)
|
||||
{
|
||||
debug_flush = flush;
|
||||
# ifdef DEBUG_DEBUG_C
|
||||
log(0, "debug flush %s.\n", flush? "set": "unset");
|
||||
# endif
|
||||
}
|
||||
|
||||
void debug_init(uint level, FILE *_stream, bool flush)
|
||||
{
|
||||
struct timespec timer;
|
||||
|
||||
debug_stream_set(_stream);
|
||||
debug_level_set(level);
|
||||
debug_flush_set(flush);
|
||||
if (!clock_gettime(CLOCK_MONOTONIC, &timer)) {
|
||||
timer_start = timer.tv_sec * NANOSEC + timer.tv_nsec;
|
||||
}
|
||||
else {
|
||||
timer_start = 0;
|
||||
}
|
||||
log(0, "timer started.\n");
|
||||
}
|
||||
|
||||
long long debug_timer_elapsed(void)
|
||||
{
|
||||
struct timespec timer;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &timer);
|
||||
return (timer.tv_sec * NANOSEC + timer.tv_nsec) - timer_start;
|
||||
}
|
||||
|
||||
/**
|
||||
* debug() - log function
|
||||
* @level: log level
|
||||
* @timestamp: boolean, print timestamp if true
|
||||
* @indent: indent level (2 spaces each)
|
||||
* @src: source file/func name (or NULL)
|
||||
* @line: line number
|
||||
*/
|
||||
void debug(uint level, bool timestamp, uint indent, const char *src,
|
||||
uint line, const char *fmt, ...)
|
||||
{
|
||||
if (!stream || level > debug_level)
|
||||
return;
|
||||
|
||||
va_list ap;
|
||||
|
||||
if (indent)
|
||||
fprintf(stream, "%*s", 2*(indent-1), "");
|
||||
|
||||
if (timestamp) {
|
||||
long long diff = debug_timer_elapsed();
|
||||
fprintf(stream, "%lld.%03lld ", diff/NANOSEC, (diff/1000000)%1000);
|
||||
fprintf(stream, "%010lld ", diff);
|
||||
}
|
||||
|
||||
if (src) {
|
||||
if (line)
|
||||
fprintf(stream, "[%s:%u] ", src, line);
|
||||
else
|
||||
fprintf(stream, "[%s] ", src);
|
||||
}
|
||||
va_start(ap, fmt);
|
||||
vfprintf(stream, fmt, ap);
|
||||
va_end(ap);
|
||||
if (debug_flush)
|
||||
fflush(stream);
|
||||
}
|
||||
|
||||
#ifdef BIN_debug
|
||||
#include <unistd.h>
|
||||
|
||||
int main()
|
||||
{
|
||||
int foo=1;
|
||||
debug_init(5);
|
||||
|
||||
log(0, "log0=%d\n", foo++);
|
||||
log(1, "log1=%d\n", foo++);
|
||||
log(2, "log2=%d\n", foo++);
|
||||
log_i(2, "log_i 2=%d\n", foo++);
|
||||
log_i(5, "log_i 5=%d\n", foo++);
|
||||
log_i(6, "log_i 6=%d\n", foo++);
|
||||
log_it(4, "log_it 4=%d\n", foo++);
|
||||
log_f(1, "log_f 5=%d\n", foo++);
|
||||
}
|
||||
#endif
|
||||
@@ -1,29 +0,0 @@
|
||||
/* SPDX-License-Identifier: GPL-2.0 */
|
||||
|
||||
/* inspired from kernel's <fs/namei.h>
|
||||
*/
|
||||
#include "hash.h"
|
||||
|
||||
/* Return the hash of a string of known length */
|
||||
unsigned int hash_string(const void *salt, const char *name, unsigned int len)
|
||||
{
|
||||
unsigned long hash = init_name_hash(salt);
|
||||
while (len--)
|
||||
hash = partial_name_hash((unsigned char)*name++, hash);
|
||||
return end_name_hash(hash);
|
||||
}
|
||||
|
||||
/* Return the "hash_len" (hash and length) of a null-terminated string */
|
||||
u64 hashlen_string(const void *salt, const char *name)
|
||||
{
|
||||
unsigned long hash = init_name_hash(salt);
|
||||
unsigned long len = 0, c;
|
||||
|
||||
c = (unsigned char)*name;
|
||||
while (c) {
|
||||
len++;
|
||||
hash = partial_name_hash(c, hash);
|
||||
c = (unsigned char)name[len];
|
||||
}
|
||||
return hashlen_create(end_name_hash(hash), len);
|
||||
}
|
||||
@@ -1,253 +0,0 @@
|
||||
// SPDX-License-Identifier: GPL-2.0
|
||||
|
||||
/*
|
||||
* Taken from linux kernel: lib/list_sort.c
|
||||
*/
|
||||
#include "list_sort.h"
|
||||
#include "list.h"
|
||||
#include "bits.h"
|
||||
#include "likely.h"
|
||||
|
||||
/*
|
||||
* Returns a list organized in an intermediate format suited
|
||||
* to chaining of merge() calls: null-terminated, no reserved or
|
||||
* sentinel head node, "prev" links not maintained.
|
||||
*/
|
||||
__attribute__((nonnull(2,3,4)))
|
||||
static struct list_head *merge(void *priv, list_cmp_func_t cmp,
|
||||
struct list_head *a, struct list_head *b)
|
||||
{
|
||||
struct list_head *head, **tail = &head;
|
||||
|
||||
for (;;) {
|
||||
/* if equal, take 'a' -- important for sort stability */
|
||||
if (cmp(priv, a, b) <= 0) {
|
||||
*tail = a;
|
||||
tail = &a->next;
|
||||
a = a->next;
|
||||
if (!a) {
|
||||
*tail = b;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*tail = b;
|
||||
tail = &b->next;
|
||||
b = b->next;
|
||||
if (!b) {
|
||||
*tail = a;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return head;
|
||||
}
|
||||
|
||||
/*
|
||||
* Combine final list merge with restoration of standard doubly-linked
|
||||
* list structure. This approach duplicates code from merge(), but
|
||||
* runs faster than the tidier alternatives of either a separate final
|
||||
* prev-link restoration pass, or maintaining the prev links
|
||||
* throughout.
|
||||
*/
|
||||
__attribute__((nonnull(2,3,4,5)))
|
||||
static void merge_final(void *priv, list_cmp_func_t cmp, struct list_head *head,
|
||||
struct list_head *a, struct list_head *b)
|
||||
{
|
||||
struct list_head *tail = head;
|
||||
u8 count = 0;
|
||||
|
||||
for (;;) {
|
||||
/* if equal, take 'a' -- important for sort stability */
|
||||
if (cmp(priv, a, b) <= 0) {
|
||||
tail->next = a;
|
||||
a->prev = tail;
|
||||
tail = a;
|
||||
a = a->next;
|
||||
if (!a)
|
||||
break;
|
||||
} else {
|
||||
tail->next = b;
|
||||
b->prev = tail;
|
||||
tail = b;
|
||||
b = b->next;
|
||||
if (!b) {
|
||||
b = a;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Finish linking remainder of list b on to tail */
|
||||
tail->next = b;
|
||||
do {
|
||||
/*
|
||||
* If the merge is highly unbalanced (e.g. the input is
|
||||
* already sorted), this loop may run many iterations.
|
||||
* Continue callbacks to the client even though no
|
||||
* element comparison is needed, so the client's cmp()
|
||||
* routine can invoke cond_resched() periodically.
|
||||
*/
|
||||
if (unlikely(!++count))
|
||||
cmp(priv, b, b);
|
||||
b->prev = tail;
|
||||
tail = b;
|
||||
b = b->next;
|
||||
} while (b);
|
||||
|
||||
/* And the final links to make a circular doubly-linked list */
|
||||
tail->next = head;
|
||||
head->prev = tail;
|
||||
}
|
||||
|
||||
/**
|
||||
* list_sort - sort a list
|
||||
* @priv: private data, opaque to list_sort(), passed to @cmp
|
||||
* @head: the list to sort
|
||||
* @cmp: the elements comparison function
|
||||
*
|
||||
* The comparison function @cmp must return > 0 if @a should sort after
|
||||
* @b ("@a > @b" if you want an ascending sort), and <= 0 if @a should
|
||||
* sort before @b *or* their original order should be preserved. It is
|
||||
* always called with the element that came first in the input in @a,
|
||||
* and list_sort is a stable sort, so it is not necessary to distinguish
|
||||
* the @a < @b and @a == @b cases.
|
||||
*
|
||||
* This is compatible with two styles of @cmp function:
|
||||
* - The traditional style which returns <0 / =0 / >0, or
|
||||
* - Returning a boolean 0/1.
|
||||
* The latter offers a chance to save a few cycles in the comparison
|
||||
* (which is used by e.g. plug_ctx_cmp() in block/blk-mq.c).
|
||||
*
|
||||
* A good way to write a multi-word comparison is::
|
||||
*
|
||||
* if (a->high != b->high)
|
||||
* return a->high > b->high;
|
||||
* if (a->middle != b->middle)
|
||||
* return a->middle > b->middle;
|
||||
* return a->low > b->low;
|
||||
*
|
||||
*
|
||||
* This mergesort is as eager as possible while always performing at least
|
||||
* 2:1 balanced merges. Given two pending sublists of size 2^k, they are
|
||||
* merged to a size-2^(k+1) list as soon as we have 2^k following elements.
|
||||
*
|
||||
* Thus, it will avoid cache thrashing as long as 3*2^k elements can
|
||||
* fit into the cache. Not quite as good as a fully-eager bottom-up
|
||||
* mergesort, but it does use 0.2*n fewer comparisons, so is faster in
|
||||
* the common case that everything fits into L1.
|
||||
*
|
||||
*
|
||||
* The merging is controlled by "count", the number of elements in the
|
||||
* pending lists. This is beautifully simple code, but rather subtle.
|
||||
*
|
||||
* Each time we increment "count", we set one bit (bit k) and clear
|
||||
* bits k-1 .. 0. Each time this happens (except the very first time
|
||||
* for each bit, when count increments to 2^k), we merge two lists of
|
||||
* size 2^k into one list of size 2^(k+1).
|
||||
*
|
||||
* This merge happens exactly when the count reaches an odd multiple of
|
||||
* 2^k, which is when we have 2^k elements pending in smaller lists,
|
||||
* so it's safe to merge away two lists of size 2^k.
|
||||
*
|
||||
* After this happens twice, we have created two lists of size 2^(k+1),
|
||||
* which will be merged into a list of size 2^(k+2) before we create
|
||||
* a third list of size 2^(k+1), so there are never more than two pending.
|
||||
*
|
||||
* The number of pending lists of size 2^k is determined by the
|
||||
* state of bit k of "count" plus two extra pieces of information:
|
||||
*
|
||||
* - The state of bit k-1 (when k == 0, consider bit -1 always set), and
|
||||
* - Whether the higher-order bits are zero or non-zero (i.e.
|
||||
* is count >= 2^(k+1)).
|
||||
*
|
||||
* There are six states we distinguish. "x" represents some arbitrary
|
||||
* bits, and "y" represents some arbitrary non-zero bits:
|
||||
* 0: 00x: 0 pending of size 2^k; x pending of sizes < 2^k
|
||||
* 1: 01x: 0 pending of size 2^k; 2^(k-1) + x pending of sizes < 2^k
|
||||
* 2: x10x: 0 pending of size 2^k; 2^k + x pending of sizes < 2^k
|
||||
* 3: x11x: 1 pending of size 2^k; 2^(k-1) + x pending of sizes < 2^k
|
||||
* 4: y00x: 1 pending of size 2^k; 2^k + x pending of sizes < 2^k
|
||||
* 5: y01x: 2 pending of size 2^k; 2^(k-1) + x pending of sizes < 2^k
|
||||
* (merge and loop back to state 2)
|
||||
*
|
||||
* We gain lists of size 2^k in the 2->3 and 4->5 transitions (because
|
||||
* bit k-1 is set while the more significant bits are non-zero) and
|
||||
* merge them away in the 5->2 transition. Note in particular that just
|
||||
* before the 5->2 transition, all lower-order bits are 11 (state 3),
|
||||
* so there is one list of each smaller size.
|
||||
*
|
||||
* When we reach the end of the input, we merge all the pending
|
||||
* lists, from smallest to largest. If you work through cases 2 to
|
||||
* 5 above, you can see that the number of elements we merge with a list
|
||||
* of size 2^k varies from 2^(k-1) (cases 3 and 5 when x == 0) to
|
||||
* 2^(k+1) - 1 (second merge of case 5 when x == 2^(k-1) - 1).
|
||||
*/
|
||||
__attribute__((nonnull(2,3)))
|
||||
void list_sort(void *priv, struct list_head *head, list_cmp_func_t cmp)
|
||||
{
|
||||
struct list_head *list = head->next, *pending = NULL;
|
||||
size_t count = 0; /* Count of pending */
|
||||
|
||||
if (list == head->prev) /* Zero or one elements */
|
||||
return;
|
||||
|
||||
/* Convert to a null-terminated singly-linked list. */
|
||||
head->prev->next = NULL;
|
||||
|
||||
/*
|
||||
* Data structure invariants:
|
||||
* - All lists are singly linked and null-terminated; prev
|
||||
* pointers are not maintained.
|
||||
* - pending is a prev-linked "list of lists" of sorted
|
||||
* sublists awaiting further merging.
|
||||
* - Each of the sorted sublists is power-of-two in size.
|
||||
* - Sublists are sorted by size and age, smallest & newest at front.
|
||||
* - There are zero to two sublists of each size.
|
||||
* - A pair of pending sublists are merged as soon as the number
|
||||
* of following pending elements equals their size (i.e.
|
||||
* each time count reaches an odd multiple of that size).
|
||||
* That ensures each later final merge will be at worst 2:1.
|
||||
* - Each round consists of:
|
||||
* - Merging the two sublists selected by the highest bit
|
||||
* which flips when count is incremented, and
|
||||
* - Adding an element from the input as a size-1 sublist.
|
||||
*/
|
||||
do {
|
||||
size_t bits;
|
||||
struct list_head **tail = &pending;
|
||||
|
||||
/* Find the least-significant clear bit in count */
|
||||
for (bits = count; bits & 1; bits >>= 1)
|
||||
tail = &(*tail)->prev;
|
||||
/* Do the indicated merge */
|
||||
if (likely(bits)) {
|
||||
struct list_head *a = *tail, *b = a->prev;
|
||||
|
||||
a = merge(priv, cmp, b, a);
|
||||
/* Install the merged result in place of the inputs */
|
||||
a->prev = b->prev;
|
||||
*tail = a;
|
||||
}
|
||||
|
||||
/* Move one element from input list to pending */
|
||||
list->prev = pending;
|
||||
pending = list;
|
||||
list = list->next;
|
||||
pending->next = NULL;
|
||||
count++;
|
||||
} while (list);
|
||||
|
||||
/* End of input; merge together all the pending lists. */
|
||||
list = pending;
|
||||
pending = pending->prev;
|
||||
for (;;) {
|
||||
struct list_head *next = pending->prev;
|
||||
|
||||
if (!next)
|
||||
break;
|
||||
list = merge(priv, cmp, pending, list);
|
||||
pending = next;
|
||||
}
|
||||
/* The final merge, rebuilding prev links */
|
||||
merge_final(priv, cmp, head, pending, list);
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
/* pjwhash.c - PJW hash function.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#define _pjw_inline extern
|
||||
|
||||
//#include "bits.h"
|
||||
//extern unsigned int pjwhash (const void* key, uint length);
|
||||
|
||||
#include "pjwhash.h"
|
||||
#include "pjwhash-inline.h"
|
||||
173
libsrc/plist.c
173
libsrc/plist.c
@@ -1,173 +0,0 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
/*
|
||||
* adapted from Linux kernel lib/plist.c
|
||||
*
|
||||
* Descending-priority-sorted double-linked list
|
||||
*
|
||||
* (C) 2002-2003 Intel Corp
|
||||
* Inaky Perez-Gonzalez <inaky.perez-gonzalez@intel.com>.
|
||||
*
|
||||
* 2001-2005 (c) MontaVista Software, Inc.
|
||||
* Daniel Walker <dwalker@mvista.com>
|
||||
*
|
||||
* (C) 2005 Thomas Gleixner <tglx@linutronix.de>
|
||||
*
|
||||
* Simplifications of the original code by
|
||||
* Oleg Nesterov <oleg@tv-sign.ru>
|
||||
*
|
||||
* Based on simple lists (include/linux/list.h).
|
||||
*
|
||||
* This file contains the add / del functions which are considered to
|
||||
* be too large to inline. See include/linux/plist.h for further
|
||||
* information.
|
||||
*/
|
||||
|
||||
#include "plist.h"
|
||||
#include "bug.h"
|
||||
|
||||
#ifdef DEBUG_PLIST
|
||||
|
||||
static struct plist_head test_head;
|
||||
|
||||
static void plist_check_prev_next(struct list_head *t, struct list_head *p,
|
||||
struct list_head *n)
|
||||
{
|
||||
WARN(n->prev != p || p->next != n,
|
||||
"top: %p, n: %p, p: %p\n"
|
||||
"prev: %p, n: %p, p: %p\n"
|
||||
"next: %p, n: %p, p: %p\n",
|
||||
t, t->next, t->prev,
|
||||
p, p->next, p->prev,
|
||||
n, n->next, n->prev);
|
||||
}
|
||||
|
||||
static void plist_check_list(struct list_head *top)
|
||||
{
|
||||
struct list_head *prev = top, *next = top->next;
|
||||
|
||||
plist_check_prev_next(top, prev, next);
|
||||
while (next != top) {
|
||||
prev = next;
|
||||
next = prev->next;
|
||||
plist_check_prev_next(top, prev, next);
|
||||
}
|
||||
}
|
||||
|
||||
static void plist_check_head(struct plist_head *head)
|
||||
{
|
||||
if (!plist_head_empty(head))
|
||||
plist_check_list(&plist_first(head)->prio_list);
|
||||
plist_check_list(&head->node_list);
|
||||
}
|
||||
|
||||
#else
|
||||
# define plist_check_head(h) do { } while (0)
|
||||
#endif
|
||||
|
||||
/**
|
||||
* plist_add - add @node to @head
|
||||
*
|
||||
* @node: &struct plist_node pointer
|
||||
* @head: &struct plist_head pointer
|
||||
*/
|
||||
void plist_add(struct plist_node *node, struct plist_head *head)
|
||||
{
|
||||
struct plist_node *first, *iter, *prev = NULL;
|
||||
struct list_head *node_next = &head->node_list;
|
||||
|
||||
plist_check_head(head);
|
||||
WARN_ON(!plist_node_empty(node));
|
||||
WARN_ON(!list_empty(&node->prio_list));
|
||||
|
||||
if (plist_head_empty(head))
|
||||
goto ins_node;
|
||||
|
||||
first = iter = plist_first(head);
|
||||
|
||||
do {
|
||||
if (node->prio < iter->prio) {
|
||||
node_next = &iter->node_list;
|
||||
break;
|
||||
}
|
||||
|
||||
prev = iter;
|
||||
iter = list_entry(iter->prio_list.next,
|
||||
struct plist_node, prio_list);
|
||||
} while (iter != first);
|
||||
|
||||
if (!prev || prev->prio != node->prio)
|
||||
list_add_tail(&node->prio_list, &iter->prio_list);
|
||||
ins_node:
|
||||
list_add_tail(&node->node_list, node_next);
|
||||
|
||||
plist_check_head(head);
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_del - Remove a @node from plist.
|
||||
*
|
||||
* @node: &struct plist_node pointer - entry to be removed
|
||||
* @head: &struct plist_head pointer - list head
|
||||
*/
|
||||
void plist_del(struct plist_node *node, struct plist_head *head)
|
||||
{
|
||||
plist_check_head(head);
|
||||
|
||||
if (!list_empty(&node->prio_list)) {
|
||||
if (node->node_list.next != &head->node_list) {
|
||||
struct plist_node *next;
|
||||
|
||||
next = list_entry(node->node_list.next,
|
||||
struct plist_node, node_list);
|
||||
|
||||
/* add the next plist_node into prio_list */
|
||||
if (list_empty(&next->prio_list))
|
||||
list_add(&next->prio_list, &node->prio_list);
|
||||
}
|
||||
list_del_init(&node->prio_list);
|
||||
}
|
||||
|
||||
list_del_init(&node->node_list);
|
||||
|
||||
plist_check_head(head);
|
||||
}
|
||||
|
||||
/**
|
||||
* plist_requeue - Requeue @node at end of same-prio entries.
|
||||
*
|
||||
* This is essentially an optimized plist_del() followed by
|
||||
* plist_add(). It moves an entry already in the plist to
|
||||
* after any other same-priority entries.
|
||||
*
|
||||
* @node: &struct plist_node pointer - entry to be moved
|
||||
* @head: &struct plist_head pointer - list head
|
||||
*/
|
||||
void plist_requeue(struct plist_node *node, struct plist_head *head)
|
||||
{
|
||||
struct plist_node *iter;
|
||||
struct list_head *node_next = &head->node_list;
|
||||
|
||||
plist_check_head(head);
|
||||
BUG_ON(plist_head_empty(head));
|
||||
BUG_ON(plist_node_empty(node));
|
||||
|
||||
if (node == plist_last(head))
|
||||
return;
|
||||
|
||||
iter = plist_next(node);
|
||||
|
||||
if (node->prio != iter->prio)
|
||||
return;
|
||||
|
||||
plist_del(node, head);
|
||||
|
||||
plist_for_each_continue(iter, head) {
|
||||
if (node->prio != iter->prio) {
|
||||
node_next = &iter->node_list;
|
||||
break;
|
||||
}
|
||||
}
|
||||
list_add_tail(&node->node_list, node_next);
|
||||
|
||||
plist_check_head(head);
|
||||
}
|
||||
219
libsrc/pool.c
219
libsrc/pool.c
@@ -1,219 +0,0 @@
|
||||
/* pool.c - A simple pool manager.
|
||||
*
|
||||
* Copyright (C) 2021-2022 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stddef.h>
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "list.h"
|
||||
#include "pool.h"
|
||||
#include "debug.h"
|
||||
#include "bits.h"
|
||||
|
||||
void pool_stats(pool_t *pool)
|
||||
{
|
||||
if (pool) {
|
||||
block_t *block;
|
||||
|
||||
log_f(1, "[%s] pool [%p]: blocks:%u avail:%u alloc:%u grow:%u eltsize:%zu\n",
|
||||
pool->name, (void *)pool, pool->nblocks, pool->available,
|
||||
pool->allocated, pool->growsize, pool->eltsize);
|
||||
log(5, "\tblocks: ");
|
||||
list_for_each_entry(block, &pool->list_blocks, list_blocks) {
|
||||
log(5, "%p ", block);
|
||||
}
|
||||
log(5, "\n");
|
||||
}
|
||||
}
|
||||
|
||||
pool_t *pool_create(const char *name, u32 growsize, size_t eltsize)
|
||||
{
|
||||
pool_t *pool;
|
||||
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(1, "name=[%s] growsize=%u eltsize=%zu\n", name, growsize, eltsize);
|
||||
# endif
|
||||
/* we need at least sizeof(struct list_head) space in pool elements
|
||||
*/
|
||||
if (eltsize < sizeof (struct list_head)) {
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(1, "[%s]: structure size too small (%zu < %zu), adjusting to %zu.\n",
|
||||
name, eltsize, sizeof(struct list_head), sizeof(struct list_head));
|
||||
# endif
|
||||
eltsize = sizeof(struct list_head);
|
||||
}
|
||||
if ((pool = malloc(sizeof (*pool)))) {
|
||||
strncpy(pool->name, name, POOL_NAME_LENGTH - 1);
|
||||
pool->name[POOL_NAME_LENGTH - 1] = 0;
|
||||
pool->growsize = growsize;
|
||||
pool->eltsize = eltsize;
|
||||
pool->available = 0;
|
||||
pool->allocated = 0;
|
||||
pool->nblocks = 0;
|
||||
INIT_LIST_HEAD(&pool->list_available);
|
||||
INIT_LIST_HEAD(&pool->list_blocks);
|
||||
} else {
|
||||
errno = ENOMEM;
|
||||
}
|
||||
return pool;
|
||||
}
|
||||
|
||||
static u32 _pool_add(pool_t *pool, struct list_head *elt)
|
||||
{
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(6, "pool=%p &head=%p elt=%p off1=%zu off2=%zu\n",
|
||||
(void *)pool, (void *)&pool->list_available, (void *)elt,
|
||||
(void *)&pool->list_available - (void *)pool,
|
||||
offsetof(pool_t, list_available));
|
||||
# endif
|
||||
|
||||
list_add(elt, &pool->list_available);
|
||||
return ++pool->available;
|
||||
}
|
||||
|
||||
u32 pool_add(pool_t *pool, void *elt)
|
||||
{
|
||||
return _pool_add(pool, elt);
|
||||
}
|
||||
|
||||
static struct list_head *_pool_get(pool_t *pool)
|
||||
{
|
||||
struct list_head *res = pool->list_available.next;
|
||||
pool->available--;
|
||||
list_del(res);
|
||||
return res;
|
||||
}
|
||||
|
||||
void *pool_get(pool_t *pool)
|
||||
{
|
||||
if (!pool)
|
||||
return NULL;
|
||||
if (!pool->available) {
|
||||
block_t *block = malloc(sizeof(block_t) + pool->eltsize * pool->growsize);
|
||||
if (!block) {
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(1, "[%s]: failed block allocation\n", pool->name);
|
||||
# endif
|
||||
errno = ENOMEM;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* maintain list of allocated blocks
|
||||
*/
|
||||
list_add(&block->list_blocks, &pool->list_blocks);
|
||||
pool->nblocks++;
|
||||
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(1, "[%s]: growing pool from %u to %u elements. block=%p nblocks=%u\n",
|
||||
pool->name,
|
||||
pool->allocated,
|
||||
pool->allocated + pool->growsize,
|
||||
block,
|
||||
pool->nblocks);
|
||||
# endif
|
||||
|
||||
pool->allocated += pool->growsize;
|
||||
for (u32 i = 0; i < pool->growsize; ++i) {
|
||||
void *cur = block->data + i * pool->eltsize;
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(7, "alloc=%p cur=%p\n", block, cur);
|
||||
# endif
|
||||
_pool_add(pool, (struct list_head *)cur);
|
||||
}
|
||||
}
|
||||
/* this is the effective address of the object (and also the
|
||||
* pool list_head address)
|
||||
*/
|
||||
return _pool_get(pool);
|
||||
}
|
||||
|
||||
void pool_destroy(pool_t *pool)
|
||||
{
|
||||
block_t *block, *tmp;
|
||||
if (!pool)
|
||||
return;
|
||||
/* release memory blocks */
|
||||
# ifdef DEBUG_POOL
|
||||
log_f(1, "[%s]: releasing %d blocks and main structure\n", pool->name, pool->nblocks);
|
||||
log(5, "blocks:");
|
||||
# endif
|
||||
list_for_each_entry_safe(block, tmp, &pool->list_blocks, list_blocks) {
|
||||
# ifdef DEBUG_POOL
|
||||
log(5, " %p", block);
|
||||
# endif
|
||||
list_del(&block->list_blocks);
|
||||
free(block);
|
||||
}
|
||||
# ifdef DEBUG_POOL
|
||||
log(5, "\n");
|
||||
# endif
|
||||
free(pool);
|
||||
}
|
||||
|
||||
#ifdef BIN_pool
|
||||
struct d {
|
||||
u16 data1;
|
||||
char c;
|
||||
struct list_head list;
|
||||
};
|
||||
|
||||
static LIST_HEAD (head);
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pool_t *pool;
|
||||
int total;
|
||||
int action=0;
|
||||
u16 icur=0;
|
||||
char ccur='z';
|
||||
struct d *elt;
|
||||
|
||||
debug_init(3);
|
||||
log_f(1, "%s: sizeof(d)=%lu sizeof(*d)=%lu off=%lu\n", *av, sizeof(elt),
|
||||
sizeof(*elt), offsetof(struct d, list));
|
||||
|
||||
if ((pool = pool_create("dummy", 3, sizeof(*elt)))) {
|
||||
pool_stats(pool);
|
||||
for (int cur=1; cur<ac; ++cur) {
|
||||
total = atoi(av[cur]);
|
||||
if (action == 0) { /* add elt to list */
|
||||
log_f(2, "adding %d elements\n", total);
|
||||
for (int i = 0; i < total; ++i) {
|
||||
elt = pool_get(pool);
|
||||
elt->data1 = icur++;
|
||||
elt->c = ccur--;
|
||||
list_add(&elt->list, &head);
|
||||
}
|
||||
pool_stats(pool);
|
||||
action = 1;
|
||||
} else { /* remove one elt from list */
|
||||
log_f(2, "deleting %d elements\n", total);
|
||||
for (int i = 0; i < total; ++i) {
|
||||
if (!list_empty(&head)) {
|
||||
elt = list_last_entry(&head, struct d, list);
|
||||
printf("elt=[%d, %c]\n", elt->data1, elt->c);
|
||||
list_del(&elt->list);
|
||||
pool_add(pool, elt);
|
||||
}
|
||||
}
|
||||
pool_stats(pool);
|
||||
action = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
pool_stats(pool);
|
||||
pool_destroy(pool);
|
||||
}
|
||||
#endif
|
||||
26
scripts/env.sh
Executable file
26
scripts/env.sh
Executable file
@@ -0,0 +1,26 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# env.sh - set environment for brchess developer.
|
||||
#
|
||||
# Copyright (C) 2023 Bruno Raoult ("br")
|
||||
# Licensed under the GNU General Public License v3.0 or later.
|
||||
# Some rights reserved. See COPYING.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License along with this
|
||||
# program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
#
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
#
|
||||
# USAGE: source env.sh [arg]
|
||||
#
|
||||
# This file will actually be sourced if it was never sourced in current bash
|
||||
# environment.
|
||||
|
||||
if [[ ! -v _BRCHESS_ENV_ ]]; then
|
||||
export _BRCHESS_ENV_=1 BRCHESS_ROOT BRLIB_DIR LD_LIBRARY_PATH
|
||||
BRCHESS_ROOT=$(realpath -L "$(dirname "${BASH_SOURCE[0]}")/..")
|
||||
BRLIB_DIR="$BRCHESS_ROOT/brlib/lib"
|
||||
LD_LIBRARY_PATH=/mypath${LD_LIBRARY_PATH:+:$LD_LIBRARY_PATH}
|
||||
#printf "R=%s L=%s LD=%s\n" "$BRCHESS_ROOT" "$BRLIB_DIR" "$LD_LIBRARY_PATH"
|
||||
printf "Chess environment complete.\n"
|
||||
fi
|
||||
@@ -1,6 +1,6 @@
|
||||
/* brchess.c - main loop.
|
||||
*
|
||||
* Copyright (C) 2021 Bruno Raoult ("br")
|
||||
* Copyright (C) 2021-2023 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
@@ -478,7 +478,6 @@ int do_pvs(pos_t *pos, __unused char *arg)
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef BIN_brchess
|
||||
/** main()
|
||||
* options:
|
||||
int brchess(pos_t *pos)
|
||||
@@ -521,4 +520,3 @@ int main(int ac, char **av)
|
||||
|
||||
return brchess(pos);
|
||||
}
|
||||
#endif /* BIN_brchess */
|
||||
|
||||
34
src/eval.c
34
src/eval.c
@@ -93,37 +93,3 @@ eval_t eval(pos_t *pos)
|
||||
pos->eval = res;
|
||||
return res;
|
||||
}
|
||||
|
||||
#ifdef BIN_eval
|
||||
#include "fen.h"
|
||||
#include "move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
eval_t res;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
moves_gen_all(pos);
|
||||
|
||||
pos_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
res = eval(pos);
|
||||
printf("eval=%d centipawns)\n", res);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -21,12 +21,12 @@
|
||||
|
||||
/* max pieces eval is KING_VALUE + 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
|
||||
* + 2*KNIGHT_VALUE which around 30000.
|
||||
* We are on secure sire with -50000/+50000
|
||||
* We are on secure side with -50000/+50000
|
||||
*/
|
||||
|
||||
#define EVAL_MAX (50000)
|
||||
#define EVAL_MIN (-EVAL_MAX)
|
||||
#define EVAL_INVALID INT_MIN
|
||||
#define EVAL_MATE EVAL_MAX
|
||||
|
||||
eval_t eval_material(pos_t *pos, bool color);
|
||||
eval_t eval_mobility(pos_t *pos, bool color);
|
||||
|
||||
18
src/fen.c
18
src/fen.c
@@ -173,21 +173,3 @@ pos_t *fen2pos(pos_t *pos, char *fen)
|
||||
# endif
|
||||
return pos;
|
||||
}
|
||||
|
||||
#ifdef BIN_fen
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
}
|
||||
#endif
|
||||
|
||||
34
src/move.c
34
src/move.c
@@ -198,6 +198,9 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
|
||||
move->from = from;
|
||||
move->to = to;
|
||||
move->capture = board[to].piece;
|
||||
if (PIECE(move->capture) == KING)
|
||||
pos->check[color]++;
|
||||
|
||||
move->flags = M_NORMAL;
|
||||
if (move->capture)
|
||||
move->flags |= M_CAPTURE;
|
||||
@@ -386,6 +389,8 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
|
||||
continue;
|
||||
pos->controlled[color] |= SQ88_2_BB(new);
|
||||
if (board[new].piece && COLOR(board[new].piece) != color) {
|
||||
if (PIECE(board[new].piece) == KING)
|
||||
pos->check[color]++;
|
||||
//log_f(2, "pawn capture mobility\n");
|
||||
pos->mobility[color]++;
|
||||
count++;
|
||||
@@ -877,32 +882,3 @@ void move_undo(pos_t *pos, __unused move_t *move)
|
||||
{
|
||||
pos_del(pos);
|
||||
}
|
||||
|
||||
#ifdef BIN_move
|
||||
#include "fen.h"
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
||||
//pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
||||
moves_gen_all(pos);
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
|
||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
||||
}
|
||||
#endif /* BIN_move */
|
||||
|
||||
51
src/piece.c
51
src/piece.c
@@ -116,54 +116,3 @@ int pieces_del(pos_t *pos, short color)
|
||||
# endif
|
||||
return count;
|
||||
}
|
||||
|
||||
#ifdef BIN_piece
|
||||
#include "fen.h"
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
printf("zobi\n");fflush(stdout);
|
||||
debug_init(6, stderr, true);
|
||||
log_f(5, "kfsjdhg\n");
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
piece_pool_init();
|
||||
|
||||
if (ac == 1) {
|
||||
printf("zoba\n");fflush(stdout);
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
printf("0x1c = 11100 = C1-E1:\n");
|
||||
bitboard_print(0x1c);
|
||||
|
||||
printf("0x70 = 111 = A1-C1\n");
|
||||
bitboard_print(0x70);
|
||||
|
||||
printf("0x0e = 1110 = B1-D1\n");
|
||||
bitboard_print(0x0e);
|
||||
|
||||
printf("0x60 = 1100000 = F1-G1\n");
|
||||
bitboard_print(0x60);
|
||||
|
||||
printf("A1:\n");
|
||||
bitboard_print(A1);
|
||||
|
||||
printf("1:\n");
|
||||
bitboard_print(1L);
|
||||
printf("H1:\n");
|
||||
bitboard_print(H1);
|
||||
printf("C1:\n");
|
||||
bitboard_print(C1);
|
||||
printf("D1:\n");
|
||||
bitboard_print(D1);
|
||||
printf("C1|D1:\n");
|
||||
bitboard_print(C1|D1);
|
||||
printf("H8:\n");
|
||||
bitboard_print(H8);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -271,6 +271,7 @@ pos_t *pos_get()
|
||||
* - nodecount is set to zero
|
||||
* - eval is set to EVAL_INVALID
|
||||
* - moves_generated ans moves_counted are unset
|
||||
* - check is set to zero
|
||||
*
|
||||
* @return: The new position.
|
||||
*
|
||||
@@ -303,6 +304,7 @@ pos_t *pos_dup(pos_t *pos)
|
||||
new->eval = EVAL_INVALID;
|
||||
new->moves_generated = false;
|
||||
new->moves_counted = false;
|
||||
new->check[WHITE] = new->check[BLACK] = 0;
|
||||
}
|
||||
return new;
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ typedef struct pos_s {
|
||||
u16 clock_50;
|
||||
u16 curmove;
|
||||
eval_t eval;
|
||||
int check[2];
|
||||
int eval_simple_phase;
|
||||
eval_t eval_simple;
|
||||
move_t *bestmove;
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
#include <br.h>
|
||||
#include <list.h>
|
||||
#include <debug.h>
|
||||
#include "debug.h"
|
||||
|
||||
#include "move.h"
|
||||
#include "eval.h"
|
||||
|
||||
35
test/eval.c
Normal file
35
test/eval.c
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/position.h"
|
||||
#include "../src/eval.h"
|
||||
#include "../src/fen.h"
|
||||
#include "../src/move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
eval_t res;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
moves_gen_all(pos);
|
||||
|
||||
pos_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
res = eval(pos);
|
||||
printf("eval=%d centipawns)\n", res);
|
||||
}
|
||||
20
test/fen.c
Normal file
20
test/fen.c
Normal file
@@ -0,0 +1,20 @@
|
||||
#include "debug.h"
|
||||
#include "pool.h"
|
||||
#include "../src/position.h"
|
||||
#include "../src/fen.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
}
|
||||
31
test/move.c
Normal file
31
test/move.c
Normal file
@@ -0,0 +1,31 @@
|
||||
#include <stdio.h>
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/fen.h"
|
||||
#include "../src/move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
||||
//pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
||||
moves_gen_all(pos);
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
|
||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
||||
}
|
||||
55
test/piece.c
Normal file
55
test/piece.c
Normal file
@@ -0,0 +1,55 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/fen.h"
|
||||
#include "../src/position.h"
|
||||
#include "../src/bitboard.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
printf("zobi\n");fflush(stdout);
|
||||
debug_init(6, stderr, true);
|
||||
log_f(5, "kfsjdhg\n");
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
piece_pool_init();
|
||||
|
||||
if (ac == 1) {
|
||||
printf("zoba\n");fflush(stdout);
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
printf("0x1c = 11100 = C1-E1:\n");
|
||||
bitboard_print(0x1c);
|
||||
|
||||
printf("0x70 = 111 = A1-C1\n");
|
||||
bitboard_print(0x70);
|
||||
|
||||
printf("0x0e = 1110 = B1-D1\n");
|
||||
bitboard_print(0x0e);
|
||||
|
||||
printf("0x60 = 1100000 = F1-G1\n");
|
||||
bitboard_print(0x60);
|
||||
|
||||
printf("A1:\n");
|
||||
bitboard_print(A1);
|
||||
|
||||
printf("1:\n");
|
||||
bitboard_print(1L);
|
||||
printf("H1:\n");
|
||||
bitboard_print(H1);
|
||||
printf("C1:\n");
|
||||
bitboard_print(C1);
|
||||
printf("D1:\n");
|
||||
bitboard_print(D1);
|
||||
printf("C1|D1:\n");
|
||||
bitboard_print(C1|D1);
|
||||
printf("H8:\n");
|
||||
bitboard_print(H8);
|
||||
}
|
||||
Reference in New Issue
Block a user