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9c2e76442d
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bitboard-s
Author | SHA1 | Date | |
---|---|---|---|
856e3e52da | |||
51a348c1e4 | |||
51c35e21f4 | |||
3a06407d5a | |||
ae6328ce26 | |||
08064dd1a1 | |||
49705bc707 | |||
8527c3dee1 | |||
dc916f5c56 | |||
748953a767 |
9
Makefile
9
Makefile
@@ -286,7 +286,7 @@ memcheck: targets
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##################################### test binaries
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##################################### test binaries
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.PHONY: testing test
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.PHONY: testing test
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TEST :=piece-test fen-test bitboard-test movegen-test attack-test
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TEST := piece-test fen-test bitboard-test movegen-test attack-test movedo-test
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PIECE_OBJS := piece.o
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PIECE_OBJS := piece.o
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FEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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FEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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@@ -297,6 +297,8 @@ MOVEGEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintesse
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attack.o move.o move-gen.o
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attack.o move.o move-gen.o
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ATTACK_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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ATTACK_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o
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attack.o move.o move-gen.o
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MOVEDO_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o move-do.o
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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@@ -305,6 +307,7 @@ FEN_OBJS := $(addprefix $(OBJDIR)/,$(FEN_OBJS))
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BB_OBJS := $(addprefix $(OBJDIR)/,$(BB_OBJS))
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BB_OBJS := $(addprefix $(OBJDIR)/,$(BB_OBJS))
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MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
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MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
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ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
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ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
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MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
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test:
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test:
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echo TEST=$(TEST)
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echo TEST=$(TEST)
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@@ -332,6 +335,10 @@ bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
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@echo compiling $@ test executable.
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
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@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
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bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
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##################################### Makefile debug
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##################################### Makefile debug
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.PHONY: showflags wft
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.PHONY: showflags wft
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@@ -173,10 +173,6 @@ static __always_inline bitboard_t bb_rank(int rank)
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{
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{
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return RANK_1bb << (rank * 8);
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return RANK_1bb << (rank * 8);
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}
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}
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static __always_inline bitboard_t bb_file(int file)
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{
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return FILE_Abb << file;
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}
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static __always_inline bitboard_t bb_rel_rank(int rank, color)
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static __always_inline bitboard_t bb_rel_rank(int rank, color)
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{
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{
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return RANK_1bb << (rank * 8);
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return RANK_1bb << (rank * 8);
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@@ -187,11 +183,13 @@ static __always_inline bitboard_t bb_file(int file)
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}
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}
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*/
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*/
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#define BB_RANK(r) ((u64) RANK_1bb << ((r) * 8))
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#define bb_rank(r) ((u64) RANK_1bb << ((r) * 8))
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#define BB_FILE(f) ((u64) FILE_Abb << (f))
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#define BB_FILE(f) ((u64) FILE_Abb << (f))
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#define BB_REL_RANK(r, c) (RANK_1bb << (SQ_REL_RANK((r), (c)) * 8))
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#define bb_rel_rank(r, c) bb_rank(sq_rel_rank(r, c))
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#define BB_REL_FILE(f, c) (FILE_Abb << (SQ_REL_RANK((f), (c))))
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//#define BB_REL_RANK(r, c) (RANK_1bb << (SQ_REL_RANK(r, c) * 8))
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//#define BB_REL_FILE(f, c) (FILE_Abb << (SQ_REL_RANK((f), (c))))
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/**
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/**
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* bb_sq_aligned() - check if two squares are aligned (same file or rank).
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* bb_sq_aligned() - check if two squares are aligned (same file or rank).
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@@ -21,8 +21,30 @@
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#define mask(i) ( (u64) (ONE << (i)) )
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#define mask(i) ( (u64) (ONE << (i)) )
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#define BOARDSIZE (8*8)
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#define BOARDSIZE (8*8)
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/* relative rank */
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#define SQ_REL_RANK(r, c) (rank_t)((7 * (c)) ^ r)
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/**
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* sq_rel - get relative square
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* @sq: white point of view square
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* @c: color
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*
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* Get relative (mirrored if @c is BLACK) square.
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* Example: sq_rel(A1, WHITE) = A1, sq_rel(B2, BLACK) = B7
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*
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* @return: Relative square.
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*/
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#define sq_rel(sq, c) ((square_t)((sq) ^ (56 * (c))))
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/**
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* sq_rel_rank - get relative rank
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* @rank: white point of view rank
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* @c: color
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*
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* Get relative (mirrored if @c is BLACK) rank.
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* Example: sq_rel(RANK_2, WHITE) = RANK_2, sq_rel(RANK_6, BLACK) = RANK_3
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*
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* @return: Relative rank.
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*/
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#define sq_rel_rank(rank, c) ((rank_t)((7 * (c)) ^ rank))
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/* castle_t bits structure
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/* castle_t bits structure
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*/
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*/
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@@ -35,16 +57,23 @@ typedef enum {
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CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */
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CASTLE_W = (CASTLE_WK | CASTLE_WQ), /* 00000011 W castle mask */
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CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */
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CASTLE_B = (CASTLE_BK | CASTLE_BQ), /* 00001100 B castle mask */
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CASTLE_K = (1 << 0), /* generic K/Q, after doing : */
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CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
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CASTLE_Q = (1 << 1), /* flags >> (2 * color) */
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CASTLE_Q = (1 << 1),
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CASTLE_KQ = (CASTLE_K |CASTLE_Q)
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} castle_rights_t;
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} castle_rights_t;
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/* determine is oo or ooo is possible with castle flags f and color c
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/* determine is oo or ooo is possible with castle flags f and color c
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*/
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*/
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#define NORM_CASTLE(f, c) ((f) >> (2 * (c))) /* shift flags to bits 0/1 */
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//#define NORM_CASTLE(f, c) ((f) >> (2 * (c))) /* shift flags to bits 0/1 */
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#define CAN_OO(f, c) (NORM_CASTLE(f, c) & CASTLE_K)
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//#define
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#define CAN_OOO(f, c) (NORM_CASTLE(f, c) & CASTLE_Q)
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//(NORM_CASTLE(f, c) & CASTLE_Q)
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#define CAN_CASTLE(f, c) (CAN_OO(f, c) | CAN_OOO(f, c))
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#define can_oo(f, c) ((f) & (CASTLE_K << ((c) * 2)))
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#define can_ooo(f, c) ((f) & (CASTLE_Q << ((c) * 2)))
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#define can_castle(f, c) ((f) & (CASTLE_KQ << ((c) * 2)))
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#define clr_oo(f, c) ((f) & ~(CASTLE_K << (2 * (c))))
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#define clr_ooo(f, c) ((f) & ~(CASTLE_Q << (2 * (c))))
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#define clr_castle(f, c) ((f) & ~(CASTLE_KQ << (2 * (c)) ))
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/* game phases
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/* game phases
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*/
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*/
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@@ -81,9 +81,9 @@ static int fen_check(pos_t *pos)
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if (pos->en_passant != SQUARE_NONE) {
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if (pos->en_passant != SQUARE_NONE) {
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rank_t eprank = sq_rank(pos->en_passant);
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rank_t eprank = sq_rank(pos->en_passant);
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file_t epfile = sq_file(pos->en_passant);
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file_t epfile = sq_file(pos->en_passant);
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rank_t rank5 = SQ_REL_RANK(RANK_5, pos->turn);
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rank_t rank5 = sq_rel_rank(RANK_5, pos->turn);
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rank_t rank6 = SQ_REL_RANK(RANK_6, pos->turn);
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rank_t rank6 = sq_rel_rank(RANK_6, pos->turn);
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rank_t rank7 = SQ_REL_RANK(RANK_7, pos->turn);
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rank_t rank7 = sq_rel_rank(RANK_7, pos->turn);
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piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN;
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piece_t pawn = pos->turn == WHITE? B_PAWN: W_PAWN;
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if (warn(eprank != rank6 ||
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if (warn(eprank != rank6 ||
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pos->board[sq_make(epfile, rank5)] != pawn ||
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pos->board[sq_make(epfile, rank5)] != pawn ||
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286
src/move-do.c
286
src/move-do.c
@@ -1,6 +1,6 @@
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/* move-do.c - move do/undo.
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/* move-do.c - move do/undo.
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*
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*
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* Copyright (C) 2021 Bruno Raoult ("br")
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* Copyright (C) 2021-2024 Bruno Raoult ("br")
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* Licensed under the GNU General Public License v3.0 or later.
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* Licensed under the GNU General Public License v3.0 or later.
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* Some rights reserved. See COPYING.
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* Some rights reserved. See COPYING.
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*
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*
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@@ -15,146 +15,158 @@
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#include <ctype.h>
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#include <ctype.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include "brlib.h"
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#include "likely.h"
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#include "chessdefs.h"
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#include "chessdefs.h"
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#include "move.h"
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#include "move.h"
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#include "position.h"
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#include "position.h"
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/*
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/**
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/\**
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* move_do() - do move.
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* * move_do() - execute move in a duplicated position.
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* @pos: &pos_t position
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* * @pos: &pos_t struct on which move will be applied
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* @move: move to apply
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* * @move: &move_t struct to apply
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* @state: &state_t address where irreversible changes will be saved
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* *
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* * @return: &new position
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* *\/
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* pos_t *move_do(pos_t *pos, move_t *move)
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* {
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* # ifdef DEBUG_MOVE
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* //log(1, "new move: ");
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* //move_print(0, move, M_PR_NL | M_PR_LONG);
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* # endif
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*
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*
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* pos_t *new = pos_dup(pos);
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* @move is applied to @pos:
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* piece_t piece = PIECE(move->piece), newpiece = piece, captured = move->capture;
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* - bitboards and board are updated
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* int color = COLOR(move->piece);
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* - counters are updated:
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* square_t from = move->from, to = move->to;
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* - move count
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* u64 bb_from = SQ88_2_BB(from), bb_to = SQ88_2_BB(to);
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* - 50-moves rule count
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* - flags are possibly updated:
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* - castling
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* - en-passant
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* - captured piece (excl. en-passant)
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*
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*
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* if (move->capture || piece == PAWN) /\* 50 moves *\/
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* @return: pos.
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* new->clock_50 = 0;
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* else
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* new->clock_50++;
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*
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* if (move->flags & M_CAPTURE) { /\* capture *\/
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* if (move->flags & M_EN_PASSANT) {
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* uchar ep_file = F88(pos->en_passant);
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* square_t ep_grab = color == WHITE ? SQ88(ep_file, 4): SQ88(ep_file, 3);
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* u64 bb_ep_grab = SQ88_2_BB(ep_grab);
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*
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* log_f(5, "en-passant=%d,%d\n", ep_file, color == WHITE ? 4 : 3);
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* piece_del(&new->board[ep_grab].s_piece->list);
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* new->board[ep_grab].piece = 0;
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* new->occupied[OPPONENT(color)] &= ~bb_ep_grab;
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* new->bb[OPPONENT(color)][BB_PAWN] &= ~bb_ep_grab;
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*
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* } else {
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* piece_del(&new->board[to].s_piece->list);
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* new->board[to].piece = 0;
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* new->occupied[OPPONENT(color)] &= ~bb_to;
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* new->bb[OPPONENT(color)][PIECETOBB(captured)] &= ~bb_to;
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* }
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*
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* } else if (move->flags & M_CASTLE_Q) {
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* uchar row = R88(from);
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* square_t rook_from = SQ88(0, row);
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* square_t rook_to = SQ88(3, row);
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* u64 bb_rook_from = SQ88_2_BB(rook_from);
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* u64 bb_rook_to = SQ88_2_BB(rook_to);
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*
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* new->board[rook_to] = new->board[rook_from];
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* new->board[rook_to].s_piece->square = rook_to;
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* new->occupied[color] &= ~bb_rook_from;
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* new->occupied[color] |= bb_rook_to;
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* new->bb[color][PIECETOBB(BB_ROOK)] &= ~bb_rook_from;
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* new->bb[color][PIECETOBB(BB_ROOK)] |= bb_rook_to;
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* new->board[rook_from].piece = 0;
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* new->board[rook_from].s_piece = NULL;
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* //new->castle &= color == WHITE? ~CASTLE_W: ~CASTLE_B;
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*
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* } else if (move->flags & M_CASTLE_K) {
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* uchar row = R88(from);
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* square_t rook_from = SQ88(7, row);
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* square_t rook_to = SQ88(5, row);
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* u64 bb_rook_from = SQ88_2_BB(rook_from);
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* u64 bb_rook_to = SQ88_2_BB(rook_to);
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*
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* new->board[rook_to] = new->board[rook_from];
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* new->board[rook_to].s_piece->square = rook_to;
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* new->occupied[color] &= ~bb_rook_from;
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* new->occupied[color] |= bb_rook_to;
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* new->bb[color][PIECETOBB(BB_ROOK)] &= ~bb_rook_from;
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* new->bb[color][PIECETOBB(BB_ROOK)] |= bb_rook_to;
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* new->board[rook_from].piece = 0;
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* new->board[rook_from].s_piece = NULL;
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* // new->castle &= color == WHITE? ~CASTLE_W: ~CASTLE_B;
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* }
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*
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* new->board[to] = new->board[from];
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* /\* fix dest square *\/
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* new->board[to].s_piece->square = to;
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* if (move->flags & M_PROMOTION) {
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* log_f(5, "promotion to %s\n", P_SYM(move->promotion));
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* log_f(5, "newpiece=%#x p=%#x\n", move->promotion, PIECE(move->promotion));
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* newpiece = PIECE(move->promotion);
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* new->board[to].piece = move->promotion;
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* new->board[to].s_piece->piece = move->promotion;
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* }
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* /\* replace old occupied bitboard by new one *\/
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* new->occupied[color] &= ~bb_from;
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* new->occupied[color] |= bb_to;
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* new->bb[color][PIECETOBB(piece)] &= ~bb_from;
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* new->bb[color][PIECETOBB(newpiece)] |= bb_to;
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* if (move->flags & M_PROMOTION) {
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* log_f(5, "promotion color=%d bbpiece=%d\n", color, PIECETOBB(newpiece));
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* //bitboard_print(new->bb[color][PIECETOBB(newpiece)]);
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* }
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* /\* set en_passant *\/
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* new->en_passant = 0;
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* if (piece == PAWN) {
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* if (R88(from) == 1 && R88(to) == 3)
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* pos->en_passant = SQ88(F88(from), 2);
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* else if (R88(from) == 6 && R88(to) == 4)
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* pos->en_passant = SQ88(F88(from), 5);
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* }
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*
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* /\* always make "from" square empty *\/
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* new->board[from].piece = 0;
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* new->board[from].s_piece = NULL;
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|
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*
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|
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* //printf("old turn=%d ", color);
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* //printf("new turn=%d\n", new->turn);
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||||||
* //fflush(stdout);
|
|
||||||
* /\* adjust castling flags *\/
|
|
||||||
* if ((bb_from | bb_to) & E1bb)
|
|
||||||
* new->castle &= ~(CASTLE_WQ | CASTLE_WK);
|
|
||||||
* else if ((bb_from | bb_to) & A1bb)
|
|
||||||
* new->castle &= ~CASTLE_WQ;
|
|
||||||
* else if ((bb_from | bb_to) & H1bb)
|
|
||||||
* new->castle &= ~CASTLE_WK;
|
|
||||||
*
|
|
||||||
* if ((bb_from | bb_to) & E8bb)
|
|
||||||
* new->castle &= ~(CASTLE_BQ | CASTLE_BK);
|
|
||||||
* else if ((bb_from | bb_to) & A8bb)
|
|
||||||
* new->castle &= ~CASTLE_BQ;
|
|
||||||
* else if ((bb_from | bb_to) & H8bb)
|
|
||||||
* new->castle &= ~CASTLE_BK;
|
|
||||||
*
|
|
||||||
* SET_COLOR(new->turn, OPPONENT(color)); /\* pos color *\/
|
|
||||||
* return new;
|
|
||||||
* }
|
|
||||||
*
|
|
||||||
* void move_undo(pos_t *pos, __unused move_t *move)
|
|
||||||
* {
|
|
||||||
* pos_del(pos);
|
|
||||||
* }
|
|
||||||
*/
|
*/
|
||||||
|
pos_t *move_do(pos_t *pos, move_t move, state_t *state)
|
||||||
|
{
|
||||||
|
//# ifdef DEBUG_MOVE_DO
|
||||||
|
// move_print(move, M_PR_NL | M_PR_LONG);
|
||||||
|
//# endif
|
||||||
|
*state = pos->state; /* save irreversible changes */
|
||||||
|
|
||||||
|
color_t us = pos->turn, them = OPPONENT(us);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[from];
|
||||||
|
piece_t new_piece = piece;
|
||||||
|
|
||||||
|
++pos->clock_50;
|
||||||
|
++pos->plycount;
|
||||||
|
pos->en_passant = SQUARE_NONE;
|
||||||
|
pos->turn = them;
|
||||||
|
|
||||||
|
if (is_promotion(move))
|
||||||
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
|
|
||||||
|
if (is_capture(move)) {
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
pos->captured = pos->board[to]; /* save capture info */
|
||||||
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
|
} else if (is_castle(move)) { /* handle rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (is_castle_K(move)) {
|
||||||
|
rookfrom = sq_rel(H1, us);
|
||||||
|
rookto = sq_rel(F1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(A1, us);
|
||||||
|
rookto = sq_rel(D1, us);
|
||||||
|
}
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
} else if (PIECE(piece) == PAWN) { /* pawn non capture or e.p. */
|
||||||
|
pos->clock_50 = 0;
|
||||||
|
if (is_dpush(move)) /* if pawn double push, set e.p. */
|
||||||
|
pos->en_passant = pawn_push_up(from, us);
|
||||||
|
else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||||
|
square_t grabbed = pawn_push_up(to, them);
|
||||||
|
pos_clr_sq(pos, grabbed);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pos_clr_sq(pos, from); /* always clear "from" and set "to" */
|
||||||
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
|
/* update castling flags
|
||||||
|
* As we always consider flags are valid, we :
|
||||||
|
* - adjust our flags if relative from is "E1", "A1", H1"
|
||||||
|
* - adjust opp flags if relative to if "A8", H8"
|
||||||
|
*/
|
||||||
|
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
||||||
|
square_t rel_e1 = sq_rel(E1, us);
|
||||||
|
square_t rel_a1 = sq_rel(A1, us); square_t rel_h1 = sq_rel(H1, us);
|
||||||
|
if (from == rel_e1)
|
||||||
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
|
else if (from == rel_a1)
|
||||||
|
pos->castle = clr_ooo(pos->castle, us);
|
||||||
|
else if (from == rel_h1)
|
||||||
|
pos->castle = clr_oo(pos->castle, us);
|
||||||
|
}
|
||||||
|
if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
|
||||||
|
square_t rel_a8 = sq_rel(A8, us); square_t rel_h8 = sq_rel(H8, us);
|
||||||
|
if (to == rel_a8)
|
||||||
|
pos->castle = clr_ooo(pos->castle, them);
|
||||||
|
else if (to == rel_h8)
|
||||||
|
pos->castle = clr_oo(pos->castle, them);
|
||||||
|
}
|
||||||
|
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* move_undo() - undo move.
|
||||||
|
* @pos: &pos_t position
|
||||||
|
* @move: move to undo
|
||||||
|
* @state: &state_t address where irreversible changes were saved
|
||||||
|
*
|
||||||
|
* @move is applied to @pos:
|
||||||
|
* - bitboards and board are updated
|
||||||
|
* - previous information is restored:
|
||||||
|
* - castling
|
||||||
|
* - en-passant
|
||||||
|
* - captured piece (excl. en-passant)
|
||||||
|
* - move count
|
||||||
|
* - 50-moves rule count
|
||||||
|
*
|
||||||
|
* @return: pos.
|
||||||
|
*/
|
||||||
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||||
|
{
|
||||||
|
//# ifdef DEBUG_MOVE
|
||||||
|
//log(1, "new move: ");
|
||||||
|
//move_print(0, move, M_PR_NL | M_PR_LONG);
|
||||||
|
//# endif
|
||||||
|
color_t them = pos->turn, us = OPPONENT(them);
|
||||||
|
square_t from = move_from(move), to = move_to(move);
|
||||||
|
piece_t piece = pos->board[to];
|
||||||
|
|
||||||
|
pos->state = *state; /* restore irreversible changes */
|
||||||
|
|
||||||
|
if (is_promotion(move))
|
||||||
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
|
pos_clr_sq(pos, to); /* always clear "to" and set "from" */
|
||||||
|
pos_set_sq(pos, from, piece);
|
||||||
|
|
||||||
|
if (is_capture(move)) {
|
||||||
|
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
||||||
|
} else if (is_castle(move)) { /* make reverse rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (is_castle_K(move)) {
|
||||||
|
rookfrom = sq_rel(F1, us);
|
||||||
|
rookto = sq_rel(H1, us);
|
||||||
|
} else {
|
||||||
|
rookfrom = sq_rel(D1, us);
|
||||||
|
rookto = sq_rel(A1, us);
|
||||||
|
}
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
||||||
|
square_t grabbed = pawn_push_up(to, them);
|
||||||
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
|
}
|
||||||
|
|
||||||
|
return pos;
|
||||||
|
}
|
||||||
|
@@ -79,7 +79,7 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
|
|||||||
* 5th relative rank. To do so, we create an occupation bb without
|
* 5th relative rank. To do so, we create an occupation bb without
|
||||||
* the 2 pawns.
|
* the 2 pawns.
|
||||||
*/
|
*/
|
||||||
if (is_capture(move) && PIECE(pos->board[to]) == EMPTY) {
|
if (is_enpassant(move)) {
|
||||||
/* from rank bitboard */
|
/* from rank bitboard */
|
||||||
bitboard_t rank5 = bb_sqrank[from];
|
bitboard_t rank5 = bb_sqrank[from];
|
||||||
/* enemy rooks/queens on from rank */
|
/* enemy rooks/queens on from rank */
|
||||||
@@ -157,7 +157,9 @@ movelist_t *pos_all_legal(const pos_t *pos, movelist_t *dest)
|
|||||||
* - castling, if king passes an enemy-controlled square (not final square).
|
* - castling, if king passes an enemy-controlled square (not final square).
|
||||||
* When immediately known, a few move flags are also applied in these cases:
|
* When immediately known, a few move flags are also applied in these cases:
|
||||||
* - castling: M_CASTLE_{K,Q}
|
* - castling: M_CASTLE_{K,Q}
|
||||||
* - pawn capture (incl. en-passant): M_CAPTURE
|
* - pawn capture (excl. en-passant): M_CAPTURE
|
||||||
|
* - en-passant: M_EN_PASSANT
|
||||||
|
* - pawn double push: M_DPUSH
|
||||||
* - promotion: M_PROMOTION
|
* - promotion: M_PROMOTION
|
||||||
* - promotion and capture
|
* - promotion and capture
|
||||||
*
|
*
|
||||||
@@ -173,7 +175,6 @@ int pos_gen_pseudomoves(pos_t *pos)
|
|||||||
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
bitboard_t my_pieces = pos->bb[us][ALL_PIECES];
|
||||||
bitboard_t not_my_pieces = ~my_pieces;
|
bitboard_t not_my_pieces = ~my_pieces;
|
||||||
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
bitboard_t enemy_pieces = pos->bb[them][ALL_PIECES];
|
||||||
|
|
||||||
bitboard_t occ = my_pieces | enemy_pieces;
|
bitboard_t occ = my_pieces | enemy_pieces;
|
||||||
bitboard_t empty = ~occ;
|
bitboard_t empty = ~occ;
|
||||||
|
|
||||||
@@ -182,61 +183,58 @@ int pos_gen_pseudomoves(pos_t *pos)
|
|||||||
|
|
||||||
move_t *moves = pos->moves.move;
|
move_t *moves = pos->moves.move;
|
||||||
int nmoves = pos->moves.nmoves;
|
int nmoves = pos->moves.nmoves;
|
||||||
|
|
||||||
int from, to;
|
int from, to;
|
||||||
|
|
||||||
/* king - MUST BE FIRST ! */
|
bug_on(nmoves != 0);
|
||||||
|
|
||||||
|
/* king - MUST BE FIRST (we stop if doubler check) */
|
||||||
from = pos->king[us];
|
from = pos->king[us];
|
||||||
movebits = bb_king_moves(not_my_pieces, from);
|
movebits = bb_king_moves(not_my_pieces, from);
|
||||||
bit_for_each64(to, tmp2, movebits) {
|
bit_for_each64(to, tmp1, movebits & empty) {
|
||||||
moves[nmoves++] = move_make(from, to);
|
moves[nmoves++] = move_make(from, to);
|
||||||
}
|
}
|
||||||
|
bit_for_each64(to, tmp1, movebits & enemy_pieces) {
|
||||||
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
|
}
|
||||||
|
|
||||||
if (popcount64(pos->checkers) > 1) /* double check, we stop here */
|
if (popcount64(pos->checkers) > 1) /* double check, we stop here */
|
||||||
return (pos->moves.nmoves = nmoves);
|
return (pos->moves.nmoves = nmoves);
|
||||||
|
|
||||||
/* sliding pieces */
|
/* sliding pieces */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][BISHOP]) {
|
bit_for_each64(from, tmp1, pos->bb[us][BISHOP] | pos->bb[us][QUEEN]) {
|
||||||
movebits = hyperbola_bishop_moves(occ, from) & not_my_pieces;
|
movebits = hyperbola_bishop_moves(occ, from) & not_my_pieces;
|
||||||
bit_for_each64(to, tmp2, movebits) {
|
bit_for_each64(to, tmp2, movebits & empty) {
|
||||||
moves[nmoves++] = move_make(from, to);
|
moves[nmoves++] = move_make(from, to);
|
||||||
}
|
}
|
||||||
|
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||||
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][ROOK]) {
|
bit_for_each64(from, tmp1, pos->bb[us][ROOK] | pos->bb[us][QUEEN]) {
|
||||||
// printf("rook=%d/%s\n", from, sq_to_string(from));
|
// printf("rook=%d/%s\n", from, sq_to_string(from));
|
||||||
movebits = hyperbola_rook_moves(occ, from) & not_my_pieces;
|
movebits = hyperbola_rook_moves(occ, from) & not_my_pieces;
|
||||||
bit_for_each64(to, tmp2, movebits) {
|
bit_for_each64(to, tmp2, movebits & empty) {
|
||||||
moves[nmoves++] = move_make(from, to);
|
moves[nmoves++] = move_make(from, to);
|
||||||
}
|
}
|
||||||
}
|
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||||
/* TODO: remove this one, after movegen is validated */
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][QUEEN]) {
|
|
||||||
movebits = hyperbola_queen_moves(occ, from) & not_my_pieces;
|
|
||||||
bit_for_each64(to, tmp2, movebits) {
|
|
||||||
moves[nmoves++] = move_make(from, to);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* knight */
|
/* knight */
|
||||||
bit_for_each64(from, tmp1, pos->bb[us][KNIGHT]) {
|
bit_for_each64(from, tmp1, pos->bb[us][KNIGHT]) {
|
||||||
movebits = bb_knight_moves(not_my_pieces, from);
|
movebits = bb_knight_moves(not_my_pieces, from);
|
||||||
bit_for_each64(to, tmp2, movebits) {
|
bit_for_each64(to, tmp2, movebits & empty) {
|
||||||
moves[nmoves++] = move_make(from, to);
|
moves[nmoves++] = move_make(from, to);
|
||||||
}
|
}
|
||||||
|
bit_for_each64(to, tmp2, movebits & enemy_pieces) {
|
||||||
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: relative rank and files */
|
/* pawn: relative rank and files */
|
||||||
bitboard_t rel_rank7 = us == WHITE ? RANK_7bb : RANK_2bb;
|
bitboard_t rel_rank7 = bb_rel_rank(RANK_7, us);
|
||||||
bitboard_t rel_rank3 = us == WHITE ? RANK_3bb : RANK_6bb;
|
bitboard_t rel_rank3 = bb_rel_rank(RANK_3, us);
|
||||||
//printf("r7_o = %016lx\nr7_n = %016lx\nsize=%lu\n", rel_rank7, BB_REL_RANK(RANK_7, me),
|
|
||||||
// sizeof(RANK_3bb));
|
|
||||||
//printf("r3_o = %016lx\nr3_n = %016lx\nsize=%lu\n", rel_rank3, BB_REL_RANK(RANK_3, me),
|
|
||||||
// sizeof(RANK_3bb));
|
|
||||||
//printf("fc_o = %016lx\nfc_n = %016lx\nsize=%lu\n", FILE_Cbb, BB_REL_FILE(FILE_C, me),
|
|
||||||
// sizeof(RANK_3bb));
|
|
||||||
//bitboard_t rel_filea = (me == WHITE ? FILE_Abb : FILE_Hbb);
|
|
||||||
//bitboard_t rel_fileh = (me == WHITE ? FILE_Hbb : FILE_Abb);
|
|
||||||
int en_passant = pos->en_passant == SQUARE_NONE? 0: pos->en_passant;
|
|
||||||
bitboard_t enemy_avail = bb_sq[en_passant] | enemy_pieces;
|
|
||||||
|
|
||||||
/* pawn: ranks 2-6 push 1 and 2 squares */
|
/* pawn: ranks 2-6 push 1 and 2 squares */
|
||||||
movebits = pawn_shift_up(pos->bb[us][PAWN] & ~rel_rank7, us) & empty;
|
movebits = pawn_shift_up(pos->bb[us][PAWN] & ~rel_rank7, us) & empty;
|
||||||
@@ -249,24 +247,34 @@ int pos_gen_pseudomoves(pos_t *pos)
|
|||||||
movebits = pawn_shift_up(movebits & rel_rank3, us) & empty;
|
movebits = pawn_shift_up(movebits & rel_rank3, us) & empty;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
bit_for_each64(to, tmp1, movebits) {
|
||||||
from = pawn_push_up(pawn_push_up(to, them), them);
|
from = pawn_push_up(pawn_push_up(to, them), them);
|
||||||
moves[nmoves++] = move_make(from, to);
|
moves[nmoves++] = move_make_flags(from, to, M_DPUSH);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* pawn: ranks 2-6 captures left, including en-passant */
|
/* pawn: ranks 2-6 captures left */
|
||||||
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_filea;
|
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_filea;
|
||||||
movebits = pawn_shift_upleft(from_pawns, us) & enemy_avail;
|
movebits = pawn_shift_upleft(from_pawns, us) & enemy_pieces;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
bit_for_each64(to, tmp1, movebits) {
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
from = pawn_push_upleft(to, them); /* reverse capture */
|
||||||
moves[nmoves++] = move_make_capture(from, to);
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
}
|
}
|
||||||
/* pawn: ranks 2-6 captures right, including en-passant */
|
/* pawn: ranks 2-6 captures right */
|
||||||
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_fileh;
|
from_pawns = pos->bb[us][PAWN] & ~rel_rank7; // & ~rel_fileh;
|
||||||
movebits = pawn_shift_upright(from_pawns, us) & enemy_avail;
|
movebits = pawn_shift_upright(from_pawns, us) & enemy_pieces;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
bit_for_each64(to, tmp1, movebits) {
|
||||||
from = pawn_push_upright(to, them);
|
from = pawn_push_upright(to, them);
|
||||||
moves[nmoves++] = move_make_capture(from, to);
|
moves[nmoves++] = move_make_capture(from, to);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* pawn: en-passant */
|
||||||
|
if ((to = pos->en_passant) != SQUARE_NONE) {
|
||||||
|
movebits = mask(to);
|
||||||
|
from_pawns = pos->bb[us][PAWN]
|
||||||
|
& (pawn_shift_upleft(movebits, them) | pawn_shift_upright(movebits, them));
|
||||||
|
bit_for_each64(from, tmp1, from_pawns) {
|
||||||
|
moves[nmoves++] = move_make_enpassant(from, to);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/* pawn: rank 7 push */
|
/* pawn: rank 7 push */
|
||||||
movebits = pawn_shift_up(pos->bb[us][PAWN] & rel_rank7, us) & empty;
|
movebits = pawn_shift_up(pos->bb[us][PAWN] & rel_rank7, us) & empty;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
bit_for_each64(to, tmp1, movebits) {
|
||||||
@@ -278,7 +286,7 @@ int pos_gen_pseudomoves(pos_t *pos)
|
|||||||
}
|
}
|
||||||
/* pawn promotion: rank 7 captures left */
|
/* pawn promotion: rank 7 captures left */
|
||||||
from_pawns = pos->bb[us][PAWN] & rel_rank7; // & ~rel_filea;
|
from_pawns = pos->bb[us][PAWN] & rel_rank7; // & ~rel_filea;
|
||||||
movebits = pawn_shift_upleft(from_pawns, us) & enemy_avail;
|
movebits = pawn_shift_upleft(from_pawns, us) & enemy_pieces;
|
||||||
bit_for_each64(to, tmp1, movebits) {
|
bit_for_each64(to, tmp1, movebits) {
|
||||||
from = pawn_push_upleft(to, them); /* reverse capture */
|
from = pawn_push_upleft(to, them); /* reverse capture */
|
||||||
moves[nmoves++] = move_make_promote_capture(from, to, QUEEN);
|
moves[nmoves++] = move_make_promote_capture(from, to, QUEEN);
|
||||||
@@ -300,21 +308,21 @@ int pos_gen_pseudomoves(pos_t *pos)
|
|||||||
/* castle - Attention ! Castling flags are assumed correct
|
/* castle - Attention ! Castling flags are assumed correct
|
||||||
*/
|
*/
|
||||||
if (!pos->checkers) {
|
if (!pos->checkers) {
|
||||||
bitboard_t rel_rank1 = BB_REL_RANK(RANK_1, us);
|
bitboard_t rel_rank1 = bb_rel_rank(RANK_1, us);
|
||||||
from = pos->king[us];
|
from = pos->king[us];
|
||||||
square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
square_t from_square[2] = { E1, E8 }; /* verify king is on E1/E8 */
|
||||||
bug_on(CAN_CASTLE(pos->castle, us) && from != from_square[us]);
|
bug_on(can_castle(pos->castle, us) && from != from_square[us]);
|
||||||
/* For castle, we check the opponent attacks on squares between from and to.
|
/* For castle, we check the opponent attacks on squares between from and to.
|
||||||
* To square attack check will be done in gen_is_legal.
|
* To square attack check will be done in gen_is_legal.
|
||||||
*/
|
*/
|
||||||
if (CAN_OO(pos->castle, us)) {
|
if (can_oo(pos->castle, us)) {
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
bitboard_t occmask = rel_rank1 & (FILE_Fbb | FILE_Gbb);
|
||||||
if (!(occ & occmask) &&
|
if (!(occ & occmask) &&
|
||||||
!sq_attackers(pos, occ, from+1, them)) { /* f1/f8 */
|
!sq_attackers(pos, occ, from+1, them)) { /* f1/f8 */
|
||||||
moves[nmoves++] = move_make_flags(from, from + 2, M_CASTLE_K);
|
moves[nmoves++] = move_make_flags(from, from + 2, M_CASTLE_K);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (CAN_OOO(pos->castle, us)) {
|
if (can_ooo(pos->castle, us)) {
|
||||||
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
bitboard_t occmask = rel_rank1 & (FILE_Bbb | FILE_Cbb | FILE_Dbb);
|
||||||
if (!(occ & occmask) &&
|
if (!(occ & occmask) &&
|
||||||
!sq_attackers(pos, occ, from-1, them)) { /* d1/d8 */
|
!sq_attackers(pos, occ, from-1, them)) { /* d1/d8 */
|
||||||
|
@@ -110,7 +110,7 @@ char *move_str(char *dst, const move_t move, __unused const int flags)
|
|||||||
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
sprintf(dst, "%s%s%n", sq_to_string(from), sq_to_string(to), &len);
|
||||||
|
|
||||||
if (is_promotion(move)) {
|
if (is_promotion(move)) {
|
||||||
piece_t promoted = move_promoted(move);
|
piece_t promoted = (piece_t) move_promoted(move);
|
||||||
sprintf(dst + len, "%s", piece_to_low(promoted));
|
sprintf(dst + len, "%s", piece_to_low(promoted));
|
||||||
}
|
}
|
||||||
return dst;
|
return dst;
|
||||||
@@ -147,8 +147,8 @@ static int _moves_cmp_bysquare(const void *p1, const void *p2)
|
|||||||
square_t t1 = move_to(m1);
|
square_t t1 = move_to(m1);
|
||||||
square_t f2 = move_from(m2);
|
square_t f2 = move_from(m2);
|
||||||
square_t t2 = move_to(m2);
|
square_t t2 = move_to(m2);
|
||||||
piece_t prom1 = move_promoted(m1);
|
piece_type_t prom1 = move_promoted(m1);
|
||||||
piece_t prom2 = move_promoted(m2);
|
piece_type_t prom2 = move_promoted(m2);
|
||||||
if (f1 < f2) return -1;
|
if (f1 < f2) return -1;
|
||||||
if (f1 > f2) return 1;
|
if (f1 > f2) return 1;
|
||||||
/* f1 == f2 */
|
/* f1 == f2 */
|
||||||
|
74
src/move.h
74
src/move.h
@@ -19,8 +19,8 @@
|
|||||||
#include "board.h"
|
#include "board.h"
|
||||||
|
|
||||||
/* move structure:
|
/* move structure:
|
||||||
* 3 3 2 2 1 1 1 1 1 1
|
* 3 3 2 2 1 1 1 1 1 1
|
||||||
* 1 0 5 3 8 7 5 4 2 1 6 5 0
|
* 1 0 4 3 8 7 5 4 2 1 6 5 0
|
||||||
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff
|
* S UUUUUUU FFFFFF ccc ppp tttttt ffffff
|
||||||
*
|
*
|
||||||
* bits len off range type mask get desc
|
* bits len off range type mask get desc
|
||||||
@@ -39,28 +39,39 @@ typedef s32 move_t;
|
|||||||
#define MOVE_NULL (0) /* hack: from = to = A1 */
|
#define MOVE_NULL (0) /* hack: from = to = A1 */
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
M_OFF_FROM = 0,
|
M_OFF_FROM = 0,
|
||||||
M_OFF_TO = 6,
|
M_OFF_TO = 6,
|
||||||
M_OFF_PROM = 12,
|
M_OFF_PROMOTED = 12,
|
||||||
M_OFF_CAPT = 15,
|
M_OFF_CAPTURED = 15,
|
||||||
M_OFF_FLAGS = 18
|
M_OFF_FLAGS = 18
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
M_CAPTURE = mask(0),
|
M_CAPTURE = mask(M_OFF_FLAGS + 0),
|
||||||
M_ENPASSANT = mask(1),
|
M_ENPASSANT = mask(M_OFF_FLAGS + 1),
|
||||||
M_PROMOTION = mask(2),
|
M_PROMOTION = mask(M_OFF_FLAGS + 2),
|
||||||
M_CASTLE_K = mask(3), /* maybe only one ? */
|
M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */
|
||||||
M_CASTLE_Q = mask(5), /* maybe only one ? */
|
M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */
|
||||||
M_CHECK = mask(6) /* maybe unknown/useless ? */
|
M_CHECK = mask(M_OFF_FLAGS + 6), /* maybe unknown/useless ? */
|
||||||
|
M_DPUSH = mask(M_OFF_FLAGS + 7) /* pawn double push */
|
||||||
} move_flags_t;
|
} move_flags_t;
|
||||||
|
|
||||||
|
#define move_set_flags(move, flags) ((move) | (flags))
|
||||||
|
|
||||||
|
#define is_capture(m) ((m) & M_CAPTURE)
|
||||||
|
#define is_enpassant(m) ((m) & M_ENPASSANT)
|
||||||
|
#define is_promotion(m) ((m) & M_PROMOTION)
|
||||||
|
#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
|
||||||
|
#define is_castle_K(m) ((m) & M_CASTLE_K)
|
||||||
|
#define is_castle_Q(m) ((m) & M_CASTLE_Q)
|
||||||
|
#define is_check(m) ((m) & M_CHECK)
|
||||||
|
#define is_dpush(m) ((m) & M_DPUSH)
|
||||||
|
|
||||||
#define MOVES_MAX 256
|
#define MOVES_MAX 256
|
||||||
|
|
||||||
typedef struct __movelist_s {
|
typedef struct __movelist_s {
|
||||||
move_t move[MOVES_MAX];
|
move_t move[MOVES_MAX];
|
||||||
int nmoves; /* total moves (fill) */
|
int nmoves; /* total moves (fill) */
|
||||||
//int curmove; /* current move (use) */
|
|
||||||
} movelist_t;
|
} movelist_t;
|
||||||
|
|
||||||
static inline square_t move_from(move_t move)
|
static inline square_t move_from(move_t move)
|
||||||
@@ -73,29 +84,16 @@ static inline square_t move_to(move_t move)
|
|||||||
return (move >> M_OFF_TO) & 077;
|
return (move >> M_OFF_TO) & 077;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline piece_t move_promoted(move_t move)
|
static inline piece_type_t move_promoted(move_t move)
|
||||||
{
|
{
|
||||||
return (move >> M_OFF_PROM) & 07;
|
return (move >> M_OFF_PROMOTED) & 07;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline piece_type_t move_captured(move_t move)
|
static inline piece_type_t move_captured(move_t move)
|
||||||
{
|
{
|
||||||
return (move >> M_OFF_CAPT) & 07;
|
return (move >> M_OFF_CAPTURED) & 07;
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_flags_t move_flags(move_t move)
|
|
||||||
{
|
|
||||||
return (move >> M_OFF_FLAGS) & 077;
|
|
||||||
}
|
|
||||||
|
|
||||||
#define is_capture(m) (move_flags(m) & M_CAPTURE)
|
|
||||||
#define is_enpassant(m) (move_flags(m) & M_ENPASSANT)
|
|
||||||
#define is_promotion(m) (move_flags(m) & M_PROMOTION)
|
|
||||||
#define is_castle(m) (move_flags(m) & (M_CASTLE_K | M_CASTLE_Q))
|
|
||||||
#define is_castle_K(m) (move_flags(m) & M_CASTLE_K)
|
|
||||||
#define is_castle_Q(m) (move_flags(m) & M_CASTLE_Q)
|
|
||||||
#define is_check(m) (move_flags(m) & M_CHECK)
|
|
||||||
|
|
||||||
static inline move_t move_make(square_t from, square_t to)
|
static inline move_t move_make(square_t from, square_t to)
|
||||||
{
|
{
|
||||||
return (to << M_OFF_TO) | from;
|
return (to << M_OFF_TO) | from;
|
||||||
@@ -103,7 +101,7 @@ static inline move_t move_make(square_t from, square_t to)
|
|||||||
|
|
||||||
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
|
||||||
{
|
{
|
||||||
return move_make(from, to) | (flags << M_OFF_FLAGS);
|
return move_set_flags(move_make(from, to), flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_capture(square_t from, square_t to)
|
static inline move_t move_make_capture(square_t from, square_t to)
|
||||||
@@ -111,16 +109,26 @@ static inline move_t move_make_capture(square_t from, square_t to)
|
|||||||
return move_make_flags(from, to, M_CAPTURE);
|
return move_make_flags(from, to, M_CAPTURE);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static inline move_t move_make_enpassant(square_t from, square_t to)
|
||||||
|
{
|
||||||
|
return move_make_flags(from, to, M_ENPASSANT);
|
||||||
|
}
|
||||||
|
|
||||||
static inline move_t move_make_promote(square_t from, square_t to,
|
static inline move_t move_make_promote(square_t from, square_t to,
|
||||||
piece_type_t promoted)
|
piece_type_t promoted)
|
||||||
{
|
{
|
||||||
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROM);
|
return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline move_t move_make_promote_capture(square_t from, square_t to,
|
static inline move_t move_make_promote_capture(square_t from, square_t to,
|
||||||
piece_type_t promoted)
|
piece_type_t promoted)
|
||||||
{
|
{
|
||||||
return move_make_flags(from, to, M_CAPTURE | M_PROMOTION) | (promoted << M_OFF_PROM);
|
return move_make_promote(from, to, promoted) | M_CAPTURE;
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline move_t move_set_captured(move_t move, piece_type_t captured)
|
||||||
|
{
|
||||||
|
return move | (captured << M_OFF_CAPTURED);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* moves_print flags
|
/* moves_print flags
|
||||||
|
@@ -65,10 +65,6 @@ char *piece_to_low(piece_t p)
|
|||||||
{
|
{
|
||||||
return piece_details[p].low;
|
return piece_details[p].low;
|
||||||
}
|
}
|
||||||
//char *piece_to_sym(piece_t p)
|
|
||||||
//{
|
|
||||||
// return piece_details[PIECE(p)].sym;
|
|
||||||
//}
|
|
||||||
|
|
||||||
char *piece_to_sym(piece_t p)
|
char *piece_to_sym(piece_t p)
|
||||||
{
|
{
|
||||||
|
@@ -47,14 +47,7 @@ pos_t *pos_new(void)
|
|||||||
* pos_dup() - duplicate a position.
|
* pos_dup() - duplicate a position.
|
||||||
* @pos: &position to duplicate.
|
* @pos: &position to duplicate.
|
||||||
*
|
*
|
||||||
* New position is the same as source one (with duplicated pieces list),
|
* Return a copy, allocated with malloc(1), of @pos.
|
||||||
* except:
|
|
||||||
* - moves list is empty
|
|
||||||
* - bestmove is NULL
|
|
||||||
* - nodecount is set to zero
|
|
||||||
* - eval is set to EVAL_INVALID
|
|
||||||
* - moves_generated ans moves_counted are unset
|
|
||||||
* - check is set to zero
|
|
||||||
*
|
*
|
||||||
* @Return: The new position.
|
* @Return: The new position.
|
||||||
*
|
*
|
||||||
@@ -64,14 +57,7 @@ pos_t *pos_dup(const pos_t *pos)
|
|||||||
{
|
{
|
||||||
pos_t *newpos = safe_malloc(sizeof(pos_t));
|
pos_t *newpos = safe_malloc(sizeof(pos_t));
|
||||||
|
|
||||||
//board = new->board;
|
|
||||||
*newpos = *pos;
|
*newpos = *pos;
|
||||||
//new->bestmove = NULL;
|
|
||||||
newpos->node_count = 0;
|
|
||||||
//new->eval = EVAL_INVALID;
|
|
||||||
//new->moves_generated = false;
|
|
||||||
//new->moves_counted = false;
|
|
||||||
//new->check[WHITE] = new->check[BLACK] = 0;
|
|
||||||
return newpos;
|
return newpos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -87,6 +73,8 @@ void pos_del(pos_t *pos)
|
|||||||
/**
|
/**
|
||||||
* pos_clear() - clear a position.
|
* pos_clear() - clear a position.
|
||||||
* @pos: &position.
|
* @pos: &position.
|
||||||
|
*
|
||||||
|
* @return: @pos.
|
||||||
*/
|
*/
|
||||||
pos_t *pos_clear(pos_t *pos)
|
pos_t *pos_clear(pos_t *pos)
|
||||||
{
|
{
|
||||||
@@ -96,10 +84,12 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
pos->node_count = 0;
|
pos->node_count = 0;
|
||||||
pos->turn = WHITE;
|
pos->turn = WHITE;
|
||||||
|
|
||||||
|
/* move_do/undo position state */
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->castle = 0;
|
pos->castle = 0;
|
||||||
pos->clock_50 = 0;
|
pos->clock_50 = 0;
|
||||||
pos->plycount = 0;
|
pos->plycount = 0;
|
||||||
|
pos->captured = NO_PIECE;
|
||||||
|
|
||||||
for (square_t sq = A1; sq <= H8; ++sq)
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
pos->board[sq] = EMPTY;
|
pos->board[sq] = EMPTY;
|
||||||
@@ -107,7 +97,7 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
for (color_t color = WHITE; color <= BLACK; ++color) {
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
||||||
pos->bb[color][piece] = 0;
|
pos->bb[color][piece] = 0;
|
||||||
pos->controlled[color] = 0;
|
//pos->controlled[color] = 0;
|
||||||
pos->king[color] = SQUARE_NONE;
|
pos->king[color] = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -120,6 +110,65 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_cmp() - compare two positions..
|
||||||
|
* @pos1, @pos2: The two &position.
|
||||||
|
*
|
||||||
|
* @return: true if equal, false otherwise.
|
||||||
|
*/
|
||||||
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||||
|
{
|
||||||
|
#define _cmpf(a) (pos1->a != pos2->a)
|
||||||
|
bool ret = false;
|
||||||
|
if (warn_on(_cmpf(node_count)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(turn)))
|
||||||
|
goto end;
|
||||||
|
|
||||||
|
/* move_do/undo position state */
|
||||||
|
if (warn_on(_cmpf(en_passant)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(castle)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(clock_50)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(plycount)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(captured)))
|
||||||
|
goto end;
|
||||||
|
|
||||||
|
for (square_t sq = A1; sq <= H8; ++sq)
|
||||||
|
if (warn_on(_cmpf(board[sq])))
|
||||||
|
goto end;
|
||||||
|
|
||||||
|
for (color_t color = WHITE; color <= BLACK; ++color) {
|
||||||
|
for (piece_type_t piece = 0; piece <= KING; ++piece)
|
||||||
|
if (warn_on(_cmpf(bb[color][piece])))
|
||||||
|
goto end;
|
||||||
|
//pos->controlled[color] = 0;
|
||||||
|
if (warn_on(_cmpf(king[color])))
|
||||||
|
goto end;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (warn_on(_cmpf(checkers)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(pinners)))
|
||||||
|
goto end;
|
||||||
|
if (warn_on(_cmpf(blockers)))
|
||||||
|
goto end;
|
||||||
|
|
||||||
|
if (warn_on(_cmpf(moves.nmoves)))
|
||||||
|
goto end;
|
||||||
|
for (int i = 0; i < pos1->moves.nmoves; ++i)
|
||||||
|
if (warn_on(_cmpf(moves.move[i])))
|
||||||
|
goto end;
|
||||||
|
|
||||||
|
ret = true;
|
||||||
|
end:
|
||||||
|
return ret;
|
||||||
|
#undef _cmpf
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_checkers() - find all checkers on a king.
|
* pos_checkers() - find all checkers on a king.
|
||||||
* @pos: &position
|
* @pos: &position
|
||||||
@@ -299,7 +348,7 @@ void pos_print_raw(const pos_t *pos, const int type)
|
|||||||
*/
|
*/
|
||||||
void pos_print_pieces(const pos_t *pos)
|
void pos_print_pieces(const pos_t *pos)
|
||||||
{
|
{
|
||||||
int bit, count, cur;
|
int sq, count, cur;
|
||||||
char *pname;
|
char *pname;
|
||||||
u64 tmp;
|
u64 tmp;
|
||||||
bitboard_t p;
|
bitboard_t p;
|
||||||
@@ -308,12 +357,12 @@ void pos_print_pieces(const pos_t *pos)
|
|||||||
p = pos->bb[color][piece];
|
p = pos->bb[color][piece];
|
||||||
count = popcount64(p);
|
count = popcount64(p);
|
||||||
cur = 0;
|
cur = 0;
|
||||||
pname = piece_to_cap(piece);
|
pname = piece_to_char(p);
|
||||||
printf("%s(0)%s", pname, count? ":": "");
|
printf("%s(%d)%s", pname, count, count? ":": "");
|
||||||
if (count) {
|
if (count) {
|
||||||
bit_for_each64(bit, tmp, p) {
|
bit_for_each64(sq, tmp, p) {
|
||||||
char cf = sq_file(bit), cr = sq_rank(bit);
|
// char cf = sq_file(bit), cr = sq_rank(bit);
|
||||||
printf("%s%c%c", cur? ",": "", FILE2C(cf), RANK2C(cr));
|
printf("%s%s", cur? ",": "", sq_to_string(sq));
|
||||||
cur++;
|
cur++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -33,20 +33,21 @@ typedef struct __pos_s {
|
|||||||
/* data which cannot be recovered by move_undo
|
/* data which cannot be recovered by move_undo
|
||||||
* following data can be accessed either directly, either via "movesave"
|
* following data can be accessed either directly, either via "movesave"
|
||||||
* structure name.
|
* structure name.
|
||||||
* For example, pos->en_passant and pos->movesave.en_passant are the same.
|
* For example, pos->en_passant and pos->state.en_passant are the same.
|
||||||
* This allows a memcpy on this data (to save/restore position state).
|
* This allows a memcpy on this data (to save/restore position state).
|
||||||
*/
|
*/
|
||||||
struct_group_tagged(movesave, movesave,
|
struct_group_tagged(state_s, state,
|
||||||
square_t en_passant;
|
square_t en_passant;
|
||||||
castle_rights_t castle;
|
castle_rights_t castle;
|
||||||
u16 clock_50;
|
u16 clock_50;
|
||||||
u16 plycount; /* plies so far, start is 0 */
|
u16 plycount; /* plies so far, start from 1 */
|
||||||
|
piece_t captured; /* only for move_undo */
|
||||||
);
|
);
|
||||||
|
|
||||||
piece_t board[BOARDSIZE];
|
piece_t board[BOARDSIZE];
|
||||||
|
|
||||||
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||||
bitboard_t controlled[2]; /* unsure */
|
//bitboard_t controlled[2]; /* unsure */
|
||||||
square_t king[2]; /* dup with bb, faster retrieval */
|
square_t king[2]; /* dup with bb, faster retrieval */
|
||||||
bitboard_t checkers; /* opponent checkers */
|
bitboard_t checkers; /* opponent checkers */
|
||||||
bitboard_t pinners; /* opponent pinners */
|
bitboard_t pinners; /* opponent pinners */
|
||||||
@@ -54,6 +55,8 @@ typedef struct __pos_s {
|
|||||||
movelist_t moves;
|
movelist_t moves;
|
||||||
} pos_t;
|
} pos_t;
|
||||||
|
|
||||||
|
typedef struct state_s state_t;
|
||||||
|
|
||||||
#define pos_pinned(p) (p->blockers & p->bb[p->turn][ALL_PIECES])
|
#define pos_pinned(p) (p->blockers & p->bb[p->turn][ALL_PIECES])
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -90,6 +93,8 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
|
|||||||
pos->board[square] = EMPTY;
|
pos->board[square] = EMPTY;
|
||||||
pos->bb[color][type] &= ~mask(square);
|
pos->bb[color][type] &= ~mask(square);
|
||||||
pos->bb[color][ALL_PIECES] &= ~mask(square);
|
pos->bb[color][ALL_PIECES] &= ~mask(square);
|
||||||
|
if (type == KING)
|
||||||
|
pos->king[color] = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -128,7 +133,7 @@ static __always_inline bitboard_t pos_between_occ(const pos_t *pos,
|
|||||||
static __always_inline int pos_between_count(const pos_t *pos,
|
static __always_inline int pos_between_count(const pos_t *pos,
|
||||||
const square_t sq1, const square_t sq2)
|
const square_t sq1, const square_t sq2)
|
||||||
{
|
{
|
||||||
return bb_between_excl[sq1][sq2] & pos_occ(pos);
|
return popcount64(pos_between_occ(pos, sq1, sq2));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -148,25 +153,26 @@ static __always_inline int pos_between_count(const pos_t *pos,
|
|||||||
//void bitboard_print(bitboard_t bb, char *title);
|
//void bitboard_print(bitboard_t bb, char *title);
|
||||||
//void bitboard_print2(bitboard_t bb1, bitboard_t bb2, char *title);
|
//void bitboard_print2(bitboard_t bb1, bitboard_t bb2, char *title);
|
||||||
|
|
||||||
extern pos_t *pos_new();
|
pos_t *pos_new();
|
||||||
extern pos_t *pos_dup(const pos_t *pos);
|
pos_t *pos_dup(const pos_t *pos);
|
||||||
extern void pos_del(pos_t *pos);
|
void pos_del(pos_t *pos);
|
||||||
extern pos_t *pos_clear(pos_t *pos);
|
pos_t *pos_clear(pos_t *pos);
|
||||||
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||||
|
|
||||||
extern bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||||
extern bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
|
||||||
extern bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
|
||||||
//extern bitboard_t set_king_pinners_blockers(pos_t *pos);
|
//bitboard_t set_king_pinners_blockers(pos_t *pos);
|
||||||
//extern char *pos_checkers2str(const pos_t *pos, char *str);
|
//char *pos_checkers2str(const pos_t *pos, char *str);
|
||||||
//extern char *pos_pinners2str(const pos_t *pos, char *str);
|
//char *pos_pinners2str(const pos_t *pos, char *str);
|
||||||
|
|
||||||
extern int pos_check(const pos_t *pos, const bool strict);
|
int pos_check(const pos_t *pos, const bool strict);
|
||||||
|
|
||||||
extern void pos_print(const pos_t *pos);
|
void pos_print(const pos_t *pos);
|
||||||
extern void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
||||||
extern void pos_print_raw(const pos_t *pos, const int type);
|
void pos_print_raw(const pos_t *pos, const int type);
|
||||||
|
|
||||||
extern void pos_print_pieces(const pos_t *pos);
|
void pos_print_pieces(const pos_t *pos);
|
||||||
|
|
||||||
|
|
||||||
#endif /* POSITION_H */
|
#endif /* POSITION_H */
|
||||||
|
@@ -14,11 +14,12 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
/* when below FENs are in a struct with selection per test */
|
/* when below FENs are in a struct with selection per test */
|
||||||
#define NOTEST 0
|
#define NOTEST 0
|
||||||
#define FEN 1
|
#define FEN 1
|
||||||
#define BITBOARD 2
|
#define BITBOARD 2
|
||||||
#define MOVEGEN 4
|
#define MOVEGEN 4
|
||||||
#define ATTACK 8
|
#define ATTACK 8
|
||||||
|
#define MOVEDO 16
|
||||||
|
|
||||||
struct fentest {
|
struct fentest {
|
||||||
uint modules;
|
uint modules;
|
||||||
@@ -367,7 +368,18 @@ struct fentest {
|
|||||||
"illegal, SF crash",
|
"illegal, SF crash",
|
||||||
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1"
|
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1"
|
||||||
},
|
},
|
||||||
|
{ MOVEDO,
|
||||||
|
"simple movedo/undo: only 2 W knights",
|
||||||
|
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||||
|
},
|
||||||
|
{ MOVEDO,
|
||||||
|
"simple movedo/undo: only 2 W knights",
|
||||||
|
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||||
|
},
|
||||||
|
{ MOVEDO,
|
||||||
|
"simple movedo/undo: only 2 W knights",
|
||||||
|
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||||
|
},
|
||||||
{ 0, NULL, NULL }
|
{ 0, NULL, NULL }
|
||||||
};
|
};
|
||||||
|
|
||||||
|
80
test/movedo-test.c
Normal file
80
test/movedo-test.c
Normal file
@@ -0,0 +1,80 @@
|
|||||||
|
/* movedo-test.c - basic movedo/undo tests.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||||
|
* Licensed under the GNU General Public License v3.0 or later.
|
||||||
|
* Some rights reserved. See COPYING.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License along with this
|
||||||
|
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
|
#include "fen.h"
|
||||||
|
#include "position.h"
|
||||||
|
#include "move.h"
|
||||||
|
#include "move-do.h"
|
||||||
|
#include "move-gen.h"
|
||||||
|
|
||||||
|
#include "common-test.h"
|
||||||
|
|
||||||
|
int main(int __unused ac, __unused char**av)
|
||||||
|
{
|
||||||
|
int i = 1;
|
||||||
|
char *fen, movebuf[8];;
|
||||||
|
pos_t *pos, *savepos;
|
||||||
|
move_t move;
|
||||||
|
|
||||||
|
setlinebuf(stdout); /* line-buffered stdout */
|
||||||
|
|
||||||
|
bitboard_init();
|
||||||
|
hyperbola_init();
|
||||||
|
|
||||||
|
while ((fen = next_fen(MOVEGEN | MOVEDO))) {
|
||||||
|
if (!(pos = fen2pos(NULL, fen))) {
|
||||||
|
printf("wrong fen %d: [%s]\n", i, fen);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
pos_gen_pseudomoves(pos);
|
||||||
|
savepos = pos_dup(pos);
|
||||||
|
if (pos_cmp(pos, savepos) != true) {
|
||||||
|
printf("*** positions differ 1\n");
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
int tmp = 0, j = 1;
|
||||||
|
while ((move = pos_next_legal(pos, &tmp)) != MOVE_NONE) {
|
||||||
|
state_t state;
|
||||||
|
|
||||||
|
pos_print(pos);
|
||||||
|
printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||||
|
move_str(movebuf, move, 0));
|
||||||
|
//move_p
|
||||||
|
move_do(pos, move, &state);
|
||||||
|
pos_print(pos);
|
||||||
|
fflush(stdout);
|
||||||
|
pos_check(pos, true);
|
||||||
|
printf("%d/%d move_do check ok\n", i, j);
|
||||||
|
move_undo(pos, move, &state);
|
||||||
|
if (pos_cmp(pos, savepos) != true) {
|
||||||
|
printf("*** positions differ 2\n");
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
fflush(stdout);
|
||||||
|
pos_check(pos, true);
|
||||||
|
printf("%d/%d move_undo check ok\n", i, j);
|
||||||
|
|
||||||
|
if (j++ == 1000)
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
pos_del(savepos);
|
||||||
|
pos_del(pos);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
Reference in New Issue
Block a user