move.h: revert flags to direct bit mask
This commit is contained in:
61
src/move.h
61
src/move.h
@@ -39,28 +39,38 @@ typedef s32 move_t;
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#define MOVE_NULL (0) /* hack: from = to = A1 */
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enum {
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M_OFF_FROM = 0,
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M_OFF_TO = 6,
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M_OFF_PROM = 12,
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M_OFF_CAPT = 15,
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M_OFF_FLAGS = 18
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M_OFF_FROM = 0,
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M_OFF_TO = 6,
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M_OFF_PROMOTED = 12,
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M_OFF_CAPTURED = 15,
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M_OFF_FLAGS = 18
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};
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typedef enum {
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M_CAPTURE = mask(0),
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M_ENPASSANT = mask(1),
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M_PROMOTION = mask(2),
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M_CASTLE_K = mask(3), /* maybe only one ? */
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M_CASTLE_Q = mask(5), /* maybe only one ? */
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M_CHECK = mask(6) /* maybe unknown/useless ? */
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M_CAPTURE = mask(M_OFF_FLAGS + 0),
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M_ENPASSANT = mask(M_OFF_FLAGS + 1),
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M_PROMOTION = mask(M_OFF_FLAGS + 2),
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M_CASTLE_K = mask(M_OFF_FLAGS + 3), /* maybe only one ? */
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M_CASTLE_Q = mask(M_OFF_FLAGS + 5), /* maybe only one ? */
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M_CHECK = mask(M_OFF_FLAGS + 6) /* maybe unknown/useless ? */
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} move_flags_t;
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#define move_set_flags(move, flags) ((move) | (flags))
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#define is_capture(m) ((m) & M_CAPTURE)
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#define is_enpassant(m) ((m) & M_ENPASSANT)
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#define is_promotion(m) ((m) & M_PROMOTION)
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#define is_castle(m) ((m) & (M_CASTLE_K | M_CASTLE_Q))
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#define is_castle_K(m) ((m) & M_CASTLE_K)
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#define is_castle_Q(m) ((m) & M_CASTLE_Q)
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#define is_check(m) ((m) & M_CHECK)
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#define MOVES_MAX 256
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typedef struct __movelist_s {
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move_t move[MOVES_MAX];
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int nmoves; /* total moves (fill) */
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//int curmove; /* current move (use) */
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} movelist_t;
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static inline square_t move_from(move_t move)
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@@ -75,26 +85,14 @@ static inline square_t move_to(move_t move)
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static inline piece_t move_promoted(move_t move)
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{
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return (move >> M_OFF_PROM) & 07;
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return (move >> M_OFF_PROMOTED) & 07;
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}
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static inline piece_type_t move_captured(move_t move)
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{
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return (move >> M_OFF_CAPT) & 07;
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return (move >> M_OFF_CAPTURED) & 07;
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}
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static inline move_flags_t move_flags(move_t move)
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{
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return (move >> M_OFF_FLAGS) & 077;
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}
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#define is_capture(m) (move_flags(m) & M_CAPTURE)
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#define is_enpassant(m) (move_flags(m) & M_ENPASSANT)
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#define is_promotion(m) (move_flags(m) & M_PROMOTION)
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#define is_castle(m) (move_flags(m) & (M_CASTLE_K | M_CASTLE_Q))
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#define is_castle_K(m) (move_flags(m) & M_CASTLE_K)
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#define is_castle_Q(m) (move_flags(m) & M_CASTLE_Q)
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#define is_check(m) (move_flags(m) & M_CHECK)
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static inline move_t move_make(square_t from, square_t to)
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{
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@@ -103,7 +101,7 @@ static inline move_t move_make(square_t from, square_t to)
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static inline move_t move_make_flags(square_t from, square_t to, move_flags_t flags)
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{
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return move_make(from, to) | (flags << M_OFF_FLAGS);
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return move_set_flags(move_make(from, to), flags);
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}
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static inline move_t move_make_capture(square_t from, square_t to)
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@@ -111,16 +109,21 @@ static inline move_t move_make_capture(square_t from, square_t to)
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return move_make_flags(from, to, M_CAPTURE);
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}
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static inline move_t move_make_enpassant(square_t from, square_t to)
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{
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return move_make_flags(from, to, M_CAPTURE | M_ENPASSANT);
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}
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static inline move_t move_make_promote(square_t from, square_t to,
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piece_type_t promoted)
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{
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return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROM);
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return move_make_flags(from, to, M_PROMOTION) | (promoted << M_OFF_PROMOTED);
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}
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static inline move_t move_make_promote_capture(square_t from, square_t to,
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piece_type_t promoted)
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{
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return move_make_flags(from, to, M_CAPTURE | M_PROMOTION) | (promoted << M_OFF_PROM);
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return move_make_promote(from, to, promoted) | M_CAPTURE;
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}
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/* moves_print flags
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@@ -33,14 +33,14 @@ typedef struct __pos_s {
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/* data which cannot be recovered by move_undo
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* following data can be accessed either directly, either via "movesave"
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* structure name.
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* For example, pos->en_passant and pos->movesave.en_passant are the same.
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* For example, pos->en_passant and pos->state.en_passant are the same.
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* This allows a memcpy on this data (to save/restore position state).
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*/
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struct_group_tagged(movesave, movesave,
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struct_group_tagged(state_s, state,
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square_t en_passant;
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castle_rights_t castle;
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u16 clock_50;
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u16 plycount; /* plies so far, start is 0 */
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u16 plycount; /* plies so far, start from 1 */
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);
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piece_t board[BOARDSIZE];
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@@ -54,6 +54,8 @@ typedef struct __pos_s {
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movelist_t moves;
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} pos_t;
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typedef struct state_s state_t;
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#define pos_pinned(p) (p->blockers & p->bb[p->turn][ALL_PIECES])
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/**
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