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Author | SHA1 | Date | |
---|---|---|---|
b7a5d0fe56 | |||
87555f5405 | |||
bb866cb933 | |||
7ae6604e10 | |||
fcd54b44ce | |||
aef14db3e4 | |||
f7a6e582ed | |||
f7fd2cb657 | |||
1ca4eb4443 | |||
0ff41c408b | |||
e1debcc3ae |
19
Makefile
19
Makefile
@@ -39,7 +39,9 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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TSTSRC := $(wildcard $(TSTDIR)/*.c)
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LIB := br_$(shell uname -m) # library name
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LIBS := $(strip -l$(LIB))
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LIB := $(strip $(LIB))
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LIBFILE := ${BRLIBDIR}/lib$(strip ${LIB}).a
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LIBS := $(addprefix -l,$(strip $(LIB)))
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DEP_FN := $(SRC_FN)
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DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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@@ -102,7 +104,7 @@ endif
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# if no version, use last commit and date.
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# else, if last commit != last tag commit, add commit and date to version number
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ifeq ($(VERSION),)
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VERSION := $(build)-$(COMMIT)-$(DATE)
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VERSION := $(build)-git.$(COMMIT)-$(DATE)
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else ifneq ($(COMMIT), $(TAG_COMMIT))
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VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
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endif
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@@ -124,13 +126,14 @@ else # ifeq ($(build),dev)
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# fen.c
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# hash / TT
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#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
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#CPPFLAGS += -DZOBRIST_VERIFY # incr. zobrist check
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#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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#CPPFLAGS += -DDEBUG_ATTACK_PINNERS # sq_pinners details
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# eval.c eval-simple.c
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CPPFLAGS += -DDEBUG_EVAL # eval
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CPPFLAGS += -DDEBUG_EVAL # eval
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CPPFLAGS += -DPHASE_VERIFY # incr. phase check
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# old unused flags
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#CPPFLAGS += -DDEBUG_POS # position.c
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@@ -344,6 +347,7 @@ brlib:
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$(info calling with build=$(build))
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$(MAKE) -e -C $(BRLIB) lib-static
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unexport build
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##################################### brchess binaries
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.PHONY: targets cleanbin cleanbindir
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@@ -355,9 +359,9 @@ cleanbin:
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cleanbindir:
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$(call rmdir,$(BINDIR),binaries)
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$(TARGET): libs $(OBJ) | $(BINDIR)
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$(TARGET): $(LIBFILE) $(OBJ) | $(BINDIR) libs
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@echo linking $@.
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$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
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$(CC) $(ALL_LDFLAGS) $(OBJ) -o $@
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##################################### pre-processed (.i) and assembler (.s) output
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.PHONY: cleanasmcpp
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@@ -415,7 +419,7 @@ TEST += movedo-test perft-test tt-test
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PIECE_OBJS := piece.o
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FEN_OBJS := $(PIECE_OBJS) fen.o position.o bitboard.o board.o \
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hq.o attack.o hash.o init.o util.o alloc.o move.o \
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eval.o eval-defs.o eval-simple.o
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eval.o eval-defs.o eval-simple.o hist.o
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BB_OBJS := $(FEN_OBJS)
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MOVEGEN_OBJS := $(BB_OBJS) move-gen.o
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ATTACK_OBJS := $(MOVEGEN_OBJS)
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@@ -490,6 +494,7 @@ wtf:
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@#echo LIBSRC=$(LIBSRC)
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zob:
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echo $(LIBFILE)
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@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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##################################### End of multi-targets
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@@ -29,6 +29,9 @@ readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
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# bugs:
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# - We only check local branch existence, not tracking information correctness.
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# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
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#for i in `git branch -a | grep remote | grep -v HEAD | grep -v master`; do
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# git branch --track ${i#remotes/origin/} $i
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#done
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for remote_b in "${orig_b[@]}"; do
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short=${remote_b#"$origin"/};
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# OR (??): short=${remote_b##*/}
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@@ -37,10 +37,10 @@ int main(int ac, char **av)
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pos_t *pos;
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int opt;
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printf("brchess " VERSION "\n");
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init_all();
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pos = pos_new();
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hist_link(pos);
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printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
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printf("Engine ready.\n");
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// size_t len = 0;
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// char *str = NULL;
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|
@@ -85,9 +85,9 @@ typedef struct __movelist_s movelist_t;
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/* basic types
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*/
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typedef u64 bitboard_t;
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typedef s16 eval_t;
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typedef s8 phase_t;
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/* forward enum definition is impossible in C11.
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* To simplify cross-dependancies, all important enum are moved here.
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|
@@ -22,6 +22,10 @@
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//#include "eval-simple.h"
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//#include "eval.h"
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phase_t piece_phase[PIECE_TYPE_NB] = {
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0, P_PHASE, N_PHASE, B_PHASE, R_PHASE, Q_PHASE, 0
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};
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/* eval parameters definition. */
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static const struct ev_params ev_param_def [EV_PARAMS_NB] = {
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/* type setable def min max name */
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|
@@ -14,7 +14,6 @@
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#ifndef EVAL_DEFS_H
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#define EVAL_DEFS_H
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#include "chessdefs.h"
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#include "piece.h"
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#include "eval.h"
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@@ -26,7 +25,6 @@ enum {
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ENDGAME,
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PHASE_NB
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};
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typedef s16 phase_t;
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/* pieces weight in phase calculation.
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*/
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@@ -38,18 +36,24 @@ enum {
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Q_PHASE = 4,
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ALL_PHASE = P_PHASE*16 + N_PHASE*4 + B_PHASE*4 + R_PHASE*4 + Q_PHASE*2
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};
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extern phase_t piece_phase[PIECE_TYPE_NB];
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static inline phase_t pt_phase(piece_type_t pt)
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{
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return piece_phase[pt];
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}
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/* max pieces eval is 9*QUEEN_VALUE + 2*ROOK_VALUE + 2*BISHOP_VALUE
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* + 2*KNIGHT_VALUE which is (for a pawn valued at 100) well less than 15,000.
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*/
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#define EVAL_MAX (SHRT_MAX) /* 32767 */
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#define EVAL_MIN (-EVAL_MAX)
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#define EVAL_DRAW 0
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#define EVAL_INV EVAL_MIN
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#define EVAL_MATE 30000
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/* eval parameters */
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/* engine parameters */
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enum {
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WT_MAT,
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WT_PST,
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|
@@ -48,19 +48,15 @@ eval_t eval_material(pos_t *pos)
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* eval_simple() - simple and fast position evaluation
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* @pos: &position to evaluate
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*
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* This function is normally used only during initialization,
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* or when changing phase (middlegame <--> endgame), as the eval
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* will be done incrementally when doing moves.
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*
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* @return: the @pos evaluation in centipawns
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*/
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eval_t eval_simple(pos_t *pos)
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{
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eval_t eval[2] = { 0, 0 };
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eval_t eval[2] = { 0, 0 }, res;
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eval_t mg_eval[2], eg_eval[2];
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//struct pc_sq = sq_ int (*gg)[6 + 2][64] = eg? pc_sq_eg: pc_sq_mg;
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//pos->eval_simple_phase = ENDGAME;
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int eg_weight = clamp((int) pos->phase, ALL_PHASE, 0);
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int mg_weight = ALL_PHASE - pos->phase;
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for (color_t color = WHITE; color < COLOR_NB; ++color) {
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mg_eval[color] = 0;
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@@ -80,10 +76,15 @@ eval_t eval_simple(pos_t *pos)
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}
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}
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eval[WHITE] = mg_eval[WHITE] * mg_weight + eg_eval[WHITE] * eg_weight;
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eval[BLACK] = mg_eval[BLACK] * mg_weight + eg_eval[BLACK] * eg_weight;
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res = (eval[WHITE] - eval[BLACK]) / ALL_PHASE;
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# ifdef DEBUG_EVAL
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printf("phase:%d mg[WHITE]:%d mg[BLACK]:%d eg[WHITE]:%d eg[BLACK]:%d\n",
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pos->phase, mg_eval[WHITE], mg_eval[BLACK], eg_eval[WHITE], eg_eval[BLACK]);
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printf("phase:%d mg:%d/%d eg:%d/%d ev:%d/%d RES=%d\n",
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pos->phase, mg_eval[WHITE], mg_eval[BLACK],
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eg_eval[WHITE], eg_eval[BLACK],
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eval[WHITE], eval[BLACK], res
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);
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# endif
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return eval[WHITE] - eval[BLACK];
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return res;
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}
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|
48
src/eval.c
48
src/eval.c
@@ -19,6 +19,50 @@
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#include "position.h"
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#include "eval.h"
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#include "eval-simple.h"
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#include "hist.h"
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/**
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* calc_phase - calculate position phase
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* @pos: &position
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*
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* This function should be calculated when a new position is setup, or as
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* a verification of an incremental one.
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* Note: phase is *not* clamped, to avoid update errors.
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*
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* @return: phase value
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*/
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phase_t calc_phase(pos_t *pos)
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{
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int phase = ALL_PHASE;
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for (piece_type_t pt = PAWN; pt < KING; ++pt)
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phase -= piece_phase[pt] * popcount64(pos->bb[WHITE][pt] | pos->bb[BLACK][pt]);
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# ifdef DEBUG_PHASE
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printf("calc phase:%d\n", phase);
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# endif
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return phase;
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}
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/**
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* phase_verify() - verify position phase.
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* @pos: &position
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*
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* Verify that position phase is correct (a full recalculation is performed).
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* This function is inactive if PHASE_VERIFY is not set.
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*
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* @return: True if phase key is OK, no return otherwise.
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*/
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#ifdef PHASE_VERIFY
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bool phase_verify(pos_t *pos)
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{
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phase_t verif = calc_phase(pos);
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if (pos->phase != verif) {
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warn(true, "warn phase=%d verif=%d\n", pos->phase, verif);
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hist_print(pos);
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bug_on(pos->phase != verif);
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}
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return true;
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}
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#endif
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/**
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* calc_phase - calculate position phase
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@@ -30,7 +74,7 @@
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*
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* @return:
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*/
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s16 calc_phase(pos_t *pos)
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__unused static phase_t calc_phase2(pos_t *pos)
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{
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int phase = ALL_PHASE;
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phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
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@@ -41,7 +85,7 @@ s16 calc_phase(pos_t *pos)
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phase = max(phase, 0);
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# ifdef DEBUG_EVAL
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printf("calc phase:%d\n", phase);
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printf("calc phase:%d verif=%d\n", phase, calc_phase(pos));
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# endif
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return phase;
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}
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|
@@ -19,7 +19,12 @@
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#include "chessdefs.h"
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#include "eval-defs.h"
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s16 calc_phase(pos_t *pos);
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phase_t calc_phase(pos_t *pos);
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#ifdef PHASE_VERIFY
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bool phase_verify(pos_t *pos);
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#else
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#define phase_verify(p) true
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#endif
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eval_t eval_mobility(pos_t *pos, bool color);
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eval_t eval_square_control(pos_t *pos, bool color);
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|
@@ -230,12 +230,12 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
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/* 5) half moves since last capture or pawn move (50 moves rule)
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*/
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tmppos.clock_50 = 0;
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tmppos.ply50 = 0;
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tmppos.plycount = 1;
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if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
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goto end; /* early end, ignore w/o err */
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tmppos.clock_50 = tmp;
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tmppos.ply50 = tmp;
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cur += consumed;
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SKIP_BLANK(cur);
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@@ -350,7 +350,7 @@ char *pos2fen(const pos_t *pos, char *fen)
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/* 5) moves since last capture or pawn move (50 moves rule)
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* 6) current full move number, starting with 1
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*/
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sprintf(fen+cur, "%d %d", pos->clock_50,
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sprintf(fen+cur, "%d %d", pos->ply50,
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1 + (pos->plycount - (pos->turn == BLACK)) / 2);
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return fen;
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}
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|
@@ -97,12 +97,11 @@ hkey_t zobrist_calc(pos_t *pos)
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* @pos: &position
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*
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* Verify that position Zobrist key matches a full Zobrist calculation.
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* This function cannot be called if ZOBRIST_VERIFY is not set.
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* This function is inactive if ZOBRIST_VERIFY is not set.
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*
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* @return: True if Zobrist key is OK.
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* @return: True if Zobrist key is OK, no return otherwise.
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*/
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#ifdef ZOBRIST_VERIFY
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bool zobrist_verify(pos_t *pos)
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{
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hkey_t diff, key = zobrist_calc(pos);
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@@ -267,10 +266,8 @@ hentry_t *tt_probe(hkey_t key)
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for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
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entry = bucket->entry + i;
|
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if (key == entry->key)
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break;
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return entry;
|
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}
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if (i < ENTRIES_PER_BUCKET)
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return entry;
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return NULL;
|
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}
|
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|
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|
12
src/hash.h
12
src/hash.h
@@ -44,14 +44,16 @@ typedef u64 hkey_t; /* cannot use typedef for key_
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* 16 bytes in future, it should be updated to be exactly 32 bytes.
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*/
|
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typedef struct {
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hkey_t key; /* zobrist */
|
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hkey_t key; /* position key */
|
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union {
|
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u64 data;
|
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struct {
|
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u16 depth; /* ply in search */
|
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s16 eval;
|
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move_t move;
|
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//u8 flags; /* maybe for locking, etc... */
|
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s16 eval; /* 16: eval */
|
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move_t move; /* 16: best move */
|
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u8 depth; /* 8: search depth */
|
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u8 gen8; /* 8: search generation */
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|
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//flags; /* maybe for locking, etc... */
|
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//u8 filler;
|
||||
};
|
||||
};
|
||||
|
20
src/hist.c
20
src/hist.c
@@ -37,6 +37,16 @@ void hist_init(void)
|
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hist.state[0].prev = &hist.state[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_next() - get next history slot.
|
||||
*
|
||||
* return: @state_t next history slot.
|
||||
*/
|
||||
state_t *hist_next(void)
|
||||
{
|
||||
return hist.state + hist.nstates++;
|
||||
}
|
||||
|
||||
/**
|
||||
* hist_push() - add a state to hist list
|
||||
* @st: &state_t to add
|
||||
@@ -134,9 +144,10 @@ void hist_static_print(void)
|
||||
|
||||
printf("UCI state history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx) ",
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key));
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
@@ -154,9 +165,10 @@ void hist_print(pos_t *pos)
|
||||
state_t *st = &pos->state;
|
||||
printf("position states history: ");
|
||||
while (true) {
|
||||
printf("%s(#%lx) ",
|
||||
printf("%s(#%lx r=%d) ",
|
||||
move_to_str(movestr, st->move, 0),
|
||||
hash_short(st->key));
|
||||
hash_short(st->key),
|
||||
st->repcount);
|
||||
if (st == HIST_START)
|
||||
break;
|
||||
st = hist_prev(st);
|
||||
|
@@ -48,6 +48,7 @@ extern hist_t hist;
|
||||
#define HIST_START (hist.state)
|
||||
|
||||
void hist_init(void);
|
||||
state_t *hist_next(void);
|
||||
void hist_push(state_t *st); //, move_t *move);
|
||||
void hist_link(pos_t *pos);
|
||||
state_t *hist_pop(void);
|
||||
|
@@ -24,6 +24,7 @@
|
||||
#include "position.h"
|
||||
#include "move-do.h"
|
||||
#include "hash.h"
|
||||
#include "hist.h"
|
||||
|
||||
/**
|
||||
* move_do() - do move.
|
||||
@@ -59,14 +60,16 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
@@ -76,16 +79,21 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
if (is_promotion(move)) {
|
||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||
piece_t promoted = move_promoted(move);
|
||||
new_piece = MAKE_PIECE(promoted, us);
|
||||
pos->phase += pt_phase(PAWN) - pt_phase(promoted);
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
pos->ply50 = 0;
|
||||
pos->phase += pt_phase(PIECE(captured));
|
||||
|
||||
bug_on(COLOR(captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
} else if (is_castle(move)) { /* handle rook move */
|
||||
square_t rookfrom, rookto;
|
||||
|
||||
if (to > from) {
|
||||
rookfrom = sq_rel(H1, us);
|
||||
rookto = sq_rel(F1, us);
|
||||
@@ -99,9 +107,10 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
pos->en_passant = ep;
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
@@ -109,6 +118,8 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
||||
square_t grabbed = to - up;
|
||||
piece_t pc = pos->board[grabbed];
|
||||
|
||||
pos->phase += pt_phase(PAWN);
|
||||
key ^= zobrist_pieces[pc][grabbed];
|
||||
pos_clr_sq(pos, grabbed);
|
||||
}
|
||||
@@ -151,7 +162,13 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
|
||||
/* consistency checks.
|
||||
* Checks done only if compiled with '-DZOBRIST_VERIFY' or '-DPHASE_VERIFY'
|
||||
*/
|
||||
zobrist_verify(pos);
|
||||
phase_verify(pos);
|
||||
|
||||
return pos;
|
||||
}
|
||||
@@ -209,6 +226,8 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
||||
@@ -227,14 +246,16 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
hkey_t key = pos->key;
|
||||
|
||||
*state = pos->state; /* save irreversible changes */
|
||||
pos->prev = state;
|
||||
|
||||
/* update key: switch turn, reset castling and ep */
|
||||
key ^= zobrist_turn;
|
||||
key ^= zobrist_castling[pos->castle];
|
||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||
|
||||
++pos->clock_50;
|
||||
++pos->ply50;
|
||||
++pos->plycount;
|
||||
++pos->plyroot;
|
||||
pos->en_passant = SQUARE_NONE;
|
||||
pos->turn = them;
|
||||
pos->captured = captured;
|
||||
@@ -248,8 +269,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
}
|
||||
|
||||
if (captured != EMPTY) {
|
||||
pos->clock_50 = 0;
|
||||
//pos->captured = pos->board[to]; /* save capture info */
|
||||
pos->ply50 = 0;
|
||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||
key ^= zobrist_pieces[captured][to];
|
||||
pos_clr_sq(pos, to); /* clear square */
|
||||
@@ -268,7 +288,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
pos_clr_sq(pos, rookfrom);
|
||||
pos->castle = clr_castle(pos->castle, us);
|
||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||
pos->clock_50 = 0;
|
||||
pos->ply50 = 0;
|
||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||
square_t ep = from + up;
|
||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||
@@ -320,6 +340,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
||||
|
||||
pos->key = key;
|
||||
|
||||
pos->repcount = pos_repcount(pos);
|
||||
zobrist_verify(pos);
|
||||
|
||||
return pos;
|
||||
@@ -361,5 +382,7 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
||||
|
||||
pos->state = *state; /* restore irreversible changes */
|
||||
pos->turn = us;
|
||||
--pos->plycount;
|
||||
--pos->plyroot;
|
||||
return pos;
|
||||
}
|
||||
|
@@ -480,3 +480,18 @@ finish:
|
||||
return movelist;
|
||||
//return movelist->nmoves = moves - movelist->move;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_gen_legal() - generate position legal moves
|
||||
* @pos: position
|
||||
* @movelist: &movelist_t array to store moves
|
||||
*
|
||||
* Generate all @pos legal moves for player-to-move.
|
||||
* @movelist is filled with the moves.
|
||||
*
|
||||
* @Return: movelist
|
||||
*/
|
||||
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist)
|
||||
{
|
||||
return pos_legal(pos, pos_gen_pseudo(pos, movelist));
|
||||
}
|
||||
|
@@ -27,5 +27,6 @@ movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *lega
|
||||
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||
|
||||
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist);
|
||||
|
||||
#endif /* MOVEGEN_H */
|
||||
|
101
src/perft.c
101
src/perft.c
@@ -19,6 +19,84 @@
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
|
||||
/**
|
||||
* do_perft() - perft engine
|
||||
* @pos: &position to search
|
||||
* @depth: Wanted depth.
|
||||
*
|
||||
* Run perft on a position.
|
||||
*
|
||||
* This version uses the algorithm:
|
||||
* gen legal moves
|
||||
* if last depth
|
||||
* return number of legal move
|
||||
* loop for legal move
|
||||
* do-move
|
||||
* if depth == 2
|
||||
*
|
||||
* do_perft (depth -1)
|
||||
* undo-move
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
static u64 do_perft(pos_t *pos, int depth)
|
||||
{
|
||||
u64 nodes = 0;
|
||||
movelist_t movelist;
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
||||
|
||||
//if (depth == 1)
|
||||
// return movelist.nmoves;
|
||||
|
||||
last = movelist.move + movelist.nmoves;
|
||||
switch (depth) {
|
||||
case 1:
|
||||
/* This case could be removed if 'case 2' is handled in perft()
|
||||
*/
|
||||
return movelist.nmoves;
|
||||
break;
|
||||
case 2:
|
||||
/* For depth 2, we directly calculate the possible legal moves
|
||||
* after each possible moves.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
nodes += pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* Default: Search in TT for same key+depth. Use it if found, create
|
||||
* it otherwise.
|
||||
*/
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
nodes += HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
u64 subnodes = do_perft(pos, depth - 1);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
nodes += subnodes;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
//} else {
|
||||
//subnodes = do_perft(pos, depth - 1);
|
||||
}
|
||||
//move_undo(pos, *move, &state);
|
||||
//nodes += subnodes;
|
||||
//}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
/**
|
||||
* perft() - Perform perft on position
|
||||
* @pos: &position to search
|
||||
@@ -40,7 +118,7 @@
|
||||
*
|
||||
* @return: total moves found at @depth level.
|
||||
*/
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
||||
u64 perft(pos_t *pos, int depth, bool divide)
|
||||
{
|
||||
u64 subnodes = 0, nodes = 0;
|
||||
movelist_t movelist;
|
||||
@@ -56,30 +134,15 @@ u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
||||
subnodes = 1;
|
||||
} else {
|
||||
move_do(pos, *move, &state);
|
||||
if (depth == 2) {
|
||||
movelist_t movelist2;
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||
} else if (ply >= 3) {
|
||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||
if (entry != TT_MISS) {
|
||||
subnodes = HASH_PERFT_VAL(entry->data);
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||
tt_store_perft(pos->key, depth, subnodes);
|
||||
}
|
||||
} else {
|
||||
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||
}
|
||||
subnodes = do_perft(pos, depth - 1);
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
nodes += subnodes;
|
||||
if (ply == 1 && divide) {
|
||||
if (divide) {
|
||||
char movestr[8];
|
||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||
}
|
||||
nodes += subnodes;
|
||||
}
|
||||
|
||||
return nodes;
|
||||
}
|
||||
|
||||
|
@@ -16,7 +16,7 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||
u64 perft(pos_t *pos, int depth,/* int ply,*/ bool divide);
|
||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||
|
||||
#endif /* PERFT_H */
|
||||
|
@@ -108,6 +108,7 @@ pos_t *pos_clear(pos_t *pos)
|
||||
|
||||
pos->king[WHITE] = SQUARE_NONE;
|
||||
pos->king[BLACK] = SQUARE_NONE;
|
||||
pos->prev = HIST_START;
|
||||
|
||||
return pos;
|
||||
}
|
||||
@@ -130,7 +131,7 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
||||
|
||||
/* move_do/undo position state */
|
||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||
_cmpf(ply50) || _cmpf(plycount) || _cmpf(captured))
|
||||
goto end;
|
||||
|
||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||
@@ -180,6 +181,36 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_repcount() - return position repetition count.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Attention: positions before (and including) root position repcount are
|
||||
* already decreased by one. See do_moves() in uci.c.
|
||||
*
|
||||
* @return: The number of repetitions in history, zero otherwise.
|
||||
*/
|
||||
u8 pos_repcount(pos_t *pos)
|
||||
{
|
||||
int c50 = pos->ply50;
|
||||
state_t *st = &pos->state;
|
||||
hkey_t key = pos->key;
|
||||
|
||||
st = hist_prev4(st);
|
||||
//printf("is rep: START=%p ", HIST_START);
|
||||
//printf("state=%p diff=%zd c50=%d k1=%#lx k2=%#lx\n",
|
||||
// st, st - HIST_START, c50, hash_short(pos->key), hash_short(st->key));
|
||||
|
||||
/* attention, what about root position ? Isn't it dangerous to compare with
|
||||
* its key ? like: st->prev != HIST_START
|
||||
*/
|
||||
for (; c50 >= 0 && st != HIST_START; st = hist_prev2(st), c50 -= 2) {
|
||||
if (key == st->key)
|
||||
return st->repcount + 1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||
* @pos: &position
|
||||
|
@@ -27,6 +27,7 @@
|
||||
#include "piece.h"
|
||||
#include "move.h"
|
||||
#include "board.h"
|
||||
#include "eval-defs.h"
|
||||
|
||||
typedef struct __pos_s {
|
||||
u64 node_count; /* evaluated nodes */
|
||||
@@ -50,14 +51,14 @@ typedef struct __pos_s {
|
||||
|
||||
/* 16 bits */
|
||||
move_t move;
|
||||
u16 plycount; /* plies so far, start from 1 */
|
||||
s16 phase;
|
||||
|
||||
/* 8 bits */
|
||||
square_t en_passant;
|
||||
castle_rights_t castle;
|
||||
piece_t captured; /* only used in move_undo */
|
||||
u8 clock_50;
|
||||
phase_t phase;
|
||||
u8 ply50;
|
||||
u8 repcount; /* repetition count */
|
||||
);
|
||||
eval_t eval;
|
||||
bitboard_t checkers; /* opponent checkers */
|
||||
@@ -66,6 +67,8 @@ typedef struct __pos_s {
|
||||
piece_t board[BOARDSIZE];
|
||||
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||
square_t king[2]; /* dup with bb, faster retrieval */
|
||||
u16 plycount; /* plies in game, start from 1 */
|
||||
u8 plyroot; /* plies since search root. root=0 */
|
||||
} pos_t;
|
||||
|
||||
typedef struct state_s state_t;
|
||||
@@ -183,6 +186,7 @@ void pos_del(pos_t *pos);
|
||||
pos_t *pos_clear(pos_t *pos);
|
||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||
|
||||
u8 pos_repcount(pos_t *pos);
|
||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||
void pos_set_pinners_blockers(pos_t *pos);
|
||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||
|
53
src/pv.h
Normal file
53
src/pv.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/* pv.c - Principal variation.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "move.h"
|
||||
|
||||
/*
|
||||
* For PV, we use a triangular structure. The following table is adapted from
|
||||
* https://www.chessprogramming.org/Triangular_PV-Table.
|
||||
*
|
||||
* ply Search maxLengthPV
|
||||
* Depth
|
||||
* +--------------------------------------------+
|
||||
* 0=root N |N |
|
||||
* +------------------------------------------+-+
|
||||
* 1 N-1 |N-1 |
|
||||
* +----------------------------------------+-+
|
||||
* 2 N-2 |N-2 |
|
||||
* +----------------------------------------+-+
|
||||
* ... /
|
||||
* +-----+-+
|
||||
* N-3 3 |3 |
|
||||
* +---+-+
|
||||
* N-2 2 |2 |
|
||||
* +-+-+
|
||||
* N-1 1 |1|
|
||||
* +-+
|
||||
*
|
||||
* The offsets will be:
|
||||
* Depth (=size): 1 2 3 4 5 6 7 ...
|
||||
* Offset: 0 1 3 6 10 15 21 ...
|
||||
*
|
||||
* Off(n) = n * (n - 1) / 2 (direct calc)
|
||||
* Off(n + 1) = Off(n) + n (calc from previous)
|
||||
*/
|
||||
|
||||
typedef struct {
|
||||
move[];
|
||||
} foo;
|
97
src/search.c
97
src/search.c
@@ -15,11 +15,30 @@
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
|
||||
#include "position.h"
|
||||
#include "move-gen.h"
|
||||
#include "move-do.h"
|
||||
#include "search.h"
|
||||
#include "attack.h"
|
||||
#include "hist.h"
|
||||
|
||||
search_uci_t search_uci;
|
||||
|
||||
/**
|
||||
* is_draw() - check if position is draw by 50 or repetition rule.
|
||||
* @pos: &position to search
|
||||
*
|
||||
* Note that states before (and including) root position state have
|
||||
* their repcount decreased by one.
|
||||
*
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
bool is_draw(pos_t *pos)
|
||||
{
|
||||
return (pos->ply50 > 100 || pos->repcount);
|
||||
}
|
||||
|
||||
/**
|
||||
* negamax() - search position negamax.
|
||||
@@ -32,35 +51,57 @@
|
||||
*
|
||||
* @return: The @pos negamax evaluation.
|
||||
*/
|
||||
/*
|
||||
* eval_t negamax(pos_t *pos, int depth, int color)
|
||||
* {
|
||||
* move_t *move;
|
||||
* pos_t *newpos;
|
||||
* eval_t best = EVAL_MIN, score;
|
||||
*
|
||||
* pos->node_count++;
|
||||
* if (depth == 0) {
|
||||
* moves_gen_all_nomoves(pos);
|
||||
* score = eval(pos) * color;
|
||||
* return score;
|
||||
* }
|
||||
* moves_gen_all(pos);
|
||||
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||
* newpos = move_do(pos, move);
|
||||
* score = -negamax(newpos, depth - 1, -color);
|
||||
* pos->node_count += newpos->node_count;
|
||||
* move->negamax = score;
|
||||
* if (score > best) {
|
||||
* best = score;
|
||||
* pos->bestmove = move;
|
||||
* }
|
||||
* move_undo(newpos, move);
|
||||
* }
|
||||
* return best;
|
||||
* }
|
||||
*/
|
||||
eval_t negamax(pos_t *pos, int depth, int color)
|
||||
{
|
||||
move_t *move, *last;
|
||||
state_t state;
|
||||
eval_t best = EVAL_MIN, score;
|
||||
movelist_t movelist;
|
||||
|
||||
pos->node_count++;
|
||||
|
||||
if (pos_repcount(pos)) /* repetition */
|
||||
return EVAL_DRAW * color;
|
||||
|
||||
pos_set_checkers_pinners_blockers(pos);
|
||||
pos_gen_legal(pos, &movelist);
|
||||
|
||||
if (!movelist.nmoves) /* no move: mate ot draw */
|
||||
return (pos->checkers? EVAL_MATE: EVAL_DRAW) * color;
|
||||
|
||||
if (depth == 0) {
|
||||
score = eval(pos) * color;
|
||||
return score;
|
||||
}
|
||||
|
||||
last = movelist.move + movelist.nmoves;
|
||||
for (move = movelist.move; move < last; ++move) {
|
||||
move_do(pos, *move, &state);
|
||||
score = -negamax(pos, depth - 1, -color);
|
||||
if (score > best) {
|
||||
best = score;
|
||||
pos->eval = best;
|
||||
}
|
||||
move_undo(pos, *move, &state);
|
||||
}
|
||||
return best;
|
||||
}
|
||||
|
||||
/**
|
||||
* search() - do (iterative) search.
|
||||
* @pos: &position to search
|
||||
* @depth: wanted depth.
|
||||
* @alpha: alpha.
|
||||
* @beta: beta.
|
||||
* @color: 1 for white, -1 for black.
|
||||
*
|
||||
*
|
||||
* @return: The @pos PVS evaluation.
|
||||
*/
|
||||
void search(__unused pos_t *pos)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* pvs() - Principal Variation Search.
|
||||
|
16
src/search.h
16
src/search.h
@@ -16,7 +16,21 @@
|
||||
|
||||
#include "position.h"
|
||||
|
||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||
/**
|
||||
* search_values_t - search values given by "go" command
|
||||
* @depth: max depth "go depth X", MAX_DEPTH for no limit
|
||||
*
|
||||
*
|
||||
*/
|
||||
typedef struct {
|
||||
u16 depth; /* go depth X */
|
||||
} search_uci_t;
|
||||
|
||||
extern search_uci_t search_uci;
|
||||
|
||||
bool is_draw(pos_t *pos);
|
||||
eval_t negamax(pos_t *pos, int depth, int color);
|
||||
void search(pos_t *pos);
|
||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||
|
||||
#endif /* SEARCH_H */
|
||||
|
70
src/thread.c
Normal file
70
src/thread.c
Normal file
@@ -0,0 +1,70 @@
|
||||
/* thread.c - thread management.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <pthread.h>
|
||||
#include <poll.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
#include "thread.h"
|
||||
|
||||
/* Still have to decide: thread or process ?
|
||||
*
|
||||
*/
|
||||
thread_pool_t threadpool;
|
||||
|
||||
|
||||
/**
|
||||
* thrd_create - initialize thrd.
|
||||
*/
|
||||
int thrd_create(__unused int num)
|
||||
{
|
||||
int fd[2];
|
||||
/* shall we make a communication channel via a pipe or socket ? */
|
||||
int __unused ret = socketpair(AF_LOCAL, SOCK_SEQPACKET, PF_LOCAL, fd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* thread_init - initialize thread pool.
|
||||
*/
|
||||
int thread_init(int nb)
|
||||
{
|
||||
nb = clamp(nb, MIN_THRDS, MAX_THRDS);
|
||||
|
||||
/* stop unwanted threads, always keep 1 */
|
||||
for (int i = nb + 1; i < threadpool.nb; ++i) {
|
||||
printf("stopping thread %d - status = \n", i);
|
||||
threadpool.thread[i].cmd = THRD_DO_QUIT;
|
||||
}
|
||||
for (int i = threadpool.nb; i < nb; ++i) {
|
||||
printf("creating thread %d - status = \n", i);
|
||||
thrd_create(i);
|
||||
|
||||
}
|
||||
|
||||
return nb;
|
||||
}
|
||||
|
||||
/*
|
||||
communication:
|
||||
main thread -> thread
|
||||
commands via memory
|
||||
thread -> main thread
|
||||
status via memory
|
||||
output via pipe/socket
|
||||
thread output will be output/filtered by main thread
|
||||
|
||||
*/
|
55
src/thread.h
Normal file
55
src/thread.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/* thread.h - thread management.
|
||||
*
|
||||
* Copyright (C) 2021-2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef THREAD_H
|
||||
#define THREAD_H
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
#include <brlib.h>
|
||||
|
||||
#include "position.h"
|
||||
|
||||
#define MIN_THRDS 1
|
||||
#define MAX_THRDS 16
|
||||
|
||||
typedef enum {
|
||||
THRD_DEAD,
|
||||
THRD_IDLE,
|
||||
THRD_WORKING,
|
||||
} thread_status_t;
|
||||
|
||||
typedef enum {
|
||||
/* main thread to subs */
|
||||
THRD_DO_SEARCH,
|
||||
THRD_DO_STOP,
|
||||
THRD_DO_QUIT,
|
||||
} thread_cmd_t;
|
||||
|
||||
typedef struct {
|
||||
int id;
|
||||
thread_status_t status;
|
||||
thread_cmd_t cmd;
|
||||
int fd[2];
|
||||
pos_t pos;
|
||||
} thread_t;
|
||||
|
||||
typedef struct {
|
||||
int nb;
|
||||
thread_t thread[MAX_THRDS + 1];
|
||||
} thread_pool_t;
|
||||
|
||||
int thrd_create(__unused int num);
|
||||
int thread_init(int nb);
|
||||
|
||||
#endif /* THREAD_H */
|
81
src/uci.c
81
src/uci.c
@@ -17,6 +17,7 @@
|
||||
#include <ctype.h>
|
||||
|
||||
#include <brlib.h>
|
||||
#include <bug.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "util.h"
|
||||
@@ -50,6 +51,7 @@ int do_quit(pos_t *, char *);
|
||||
|
||||
int do_setoption(pos_t *, char *);
|
||||
int do_position(pos_t *, char *);
|
||||
int do_go(pos_t *, char *);
|
||||
|
||||
/* commands *NOT* in UCI standard */
|
||||
int do_moves(pos_t *, char *);
|
||||
@@ -66,6 +68,8 @@ struct command commands[] = {
|
||||
{ "isready", do_isready, "" },
|
||||
{ "setoption", do_setoption, ""},
|
||||
{ "position", do_position, "position startpos|fen [moves ...]" },
|
||||
{ "go", do_go, "go" },
|
||||
|
||||
|
||||
{ "perft", do_perft, "(not UCI) perft [divide] [alt] depth" },
|
||||
{ "moves", do_moves, "(not UCI) moves ..." },
|
||||
@@ -334,13 +338,12 @@ int do_setoption(__unused pos_t *pos, __unused char *arg)
|
||||
|
||||
int do_position(pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr, *token, *fen, *moves;
|
||||
char *saveptr = NULL, *token, *fen, *moves;
|
||||
|
||||
hist_init();
|
||||
|
||||
/* separate "moves" section */
|
||||
moves = str_token(arg, "moves");
|
||||
saveptr = NULL;
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
if (!strcmp(token, "startpos")) {
|
||||
startpos(pos);
|
||||
@@ -370,7 +373,51 @@ int do_position(pos_t *pos, char *arg)
|
||||
}
|
||||
/* link last position t history */
|
||||
//hist_pop();
|
||||
hist_link(pos);
|
||||
//hist_link(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
int do_go(pos_t *pos, char *arg)
|
||||
{
|
||||
char *ptr = NULL, *tok, *val;
|
||||
|
||||
//token = strtok_r(arg, " ", &saveptr);
|
||||
for (tok = strtok_r(arg, " ", &ptr); tok; tok = strtok_r(arg, " ", &ptr)) {
|
||||
/* TODO: Find a "clever" way to get the different values without
|
||||
* multiple "strcmp"
|
||||
*/
|
||||
|
||||
if (!strcmp(tok, "searchmoves")) { /* moves list */
|
||||
;
|
||||
} else if (!strcmp(tok, "wtime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "btime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "winc")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "binc")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "movestogo")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "depth")) { /* integer */
|
||||
if ((val = strtok_r(arg, " ", &ptr)))
|
||||
search_uci.depth = atoi(val);
|
||||
;
|
||||
} else if (!strcmp(tok, "nodes")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "mate")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "movetime")) { /* integer */
|
||||
;
|
||||
} else if (!strcmp(tok, "ponder")) { /* no param */
|
||||
;
|
||||
} else if (!strcmp(tok, "infinite")) { /* no param */
|
||||
;
|
||||
}
|
||||
|
||||
}
|
||||
search(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -378,9 +425,8 @@ int do_moves(__unused pos_t *pos, char *arg)
|
||||
{
|
||||
char *saveptr = NULL, *token, check[8];
|
||||
move_t move;
|
||||
state_t state;
|
||||
movelist_t movelist;
|
||||
saveptr = NULL;
|
||||
|
||||
token = strtok_r(arg, " ", &saveptr);
|
||||
while (token) {
|
||||
move = move_from_str(token);
|
||||
@@ -395,13 +441,26 @@ int do_moves(__unused pos_t *pos, char *arg)
|
||||
return 1;
|
||||
}
|
||||
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||
hist_push(&pos->state); /* push previous state */
|
||||
move_do(pos, move, &state);
|
||||
pos_print(pos);
|
||||
//hist_push(&pos->state); /* push previous state */
|
||||
move_do(pos, move, hist_next());
|
||||
printf("repet=%d\n", pos->repcount);
|
||||
//if (is_repetition(pos))
|
||||
// printf("rep detected\n");
|
||||
//else if(is_draw(pos))
|
||||
// printf("draw detected\n");
|
||||
hist_static_print();
|
||||
token = strtok_r(NULL, " ", &saveptr);
|
||||
}
|
||||
//hist_static_print();
|
||||
/* reset position root, and decrease history moves repcounts.
|
||||
* TODO: Maybe use "ucinewgame" to decide when to perform this decrease ?
|
||||
*/
|
||||
pos->plyroot = 0;
|
||||
for (state_t *st = &pos->state; st != HIST_START; st = hist_prev(st)) {
|
||||
//printf("adjust rep=%d->\n");
|
||||
st->repcount = max(0, st->repcount - 1);
|
||||
}
|
||||
pos_print(pos);
|
||||
hist_print(pos);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -429,7 +488,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
||||
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||
if (depth > 0) {
|
||||
if (!alt)
|
||||
perft(pos, depth, 1, divide);
|
||||
perft(pos, depth, divide);
|
||||
else
|
||||
perft_alt(pos, depth, 1, divide);
|
||||
}
|
||||
@@ -438,7 +497,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
||||
|
||||
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||
{
|
||||
hist_static_print();
|
||||
hist_print(pos);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@@ -364,7 +364,7 @@ int main(int ac, char**av)
|
||||
|
||||
if (run & 1) {
|
||||
clock_start(&clock);
|
||||
my_count = perft(pos, depth, 1, divide);
|
||||
my_count = perft(pos, depth, divide);
|
||||
ms = clock_elapsed_ms(&clock);
|
||||
if (!ms) {
|
||||
res[0].skipped++;
|
||||
|
Reference in New Issue
Block a user