pos: added mobility. move_gen: hangle castling
This commit is contained in:
131
src/move.c
131
src/move.c
@@ -33,6 +33,18 @@ static struct vector {
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[KING] = { 8, 0, { -1, -16, 1, 16, -15, -17, 15, 17 }}
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};
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/* squares needed to be empty & not controlled by opponent for castle.
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* For black castle, same values 7 rows higher (>> 7*8)
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*/
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static struct can_castle {
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bitboard_t controlled[2];
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bitboard_t occupied[2];
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} castle_squares[2] = {
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/* Queen side King side Queen side King side */
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{ { C1|D1|E1, E1|F1|G1, }, { B1|C1|D1, F1|G1 } },
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{ { C8|D8|E8, E8|F8|G8, }, { B8|C8|D8, F8|G8 } }
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};
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pool_t *moves_pool_init()
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{
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if (!moves_pool)
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@@ -114,7 +126,7 @@ void moves_print(pos_t *pos, move_flags_t flags)
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}
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static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
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square_t to)
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square_t to)
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{
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board_t *board = pos->board;
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move_t *move;
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@@ -152,7 +164,7 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
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/* TODO: return nmoves */
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static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
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square_t to, unsigned char rank7)
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square_t to, unsigned char rank7)
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{
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move_t *move;
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piece_t promote;
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@@ -176,7 +188,7 @@ static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
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/* pawn moves. We do not test for valid destination square here,
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* assuming position is valid. Is that correct ?
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*/
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int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
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int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
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{
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piece_t piece = PIECE(ppiece->piece);
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unsigned char color = COLOR(ppiece->piece);
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@@ -202,7 +214,7 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
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}
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# ifdef DEBUG_MOVE
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log_f(4, "pos:%p turn:%s piece:%d [%s %s] dir:%d at %#04x[%c%c]\n",
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log_f(3, "pos:%p turn:%s piece:%d [%s %s] dir:%d at %#04x[%c%c]\n",
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pos,
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IS_WHITE(pos->turn)? "white": "black",
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piece,
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@@ -221,7 +233,9 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
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# ifdef DEBUG_MOVE
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log_i(4, "pushing pawn %#04x\n", square);
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# endif
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if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
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//log_f(4, "pawn move mobility\n");
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pos->mobility[vcolor]++;
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if (doit && (move = move_pawn_add(pos, piece | color, square, new, rank7)))
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count++;
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/* push 2 squares */
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if (move && RANK88(square) == rank2) {
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@@ -230,14 +244,16 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
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# ifdef DEBUG_MOVE
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log_i(4, "pushing pawn %#04x 2 squares\n", square);
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# endif
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if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
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//log_f(2, "pawn move2 mobility\n");
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pos->mobility[vcolor]++;
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if (doit && (move = move_pawn_add(pos, piece | color, square, new, rank7)))
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count++;
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}
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}
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}
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/* en passant */
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if (pos->en_passant && RANK88(square) == rank5) {
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/* en passant - not accounted for mobility. Correct ? */
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if (doit && pos->en_passant && RANK88(square) == rank5) {
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unsigned char ep_file = FILE88(pos->en_passant);
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unsigned char sq_file = FILE88(square);
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@@ -266,7 +282,10 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece)
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continue;
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pos->controlled[vcolor] |= (1ULL << BB(FILE88(new), RANK88(new)));
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if (board[new].piece && COLOR(board[new].piece) != color) {
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if ((move = move_pawn_add(pos, piece | color, square, new, rank7)))
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//log_f(2, "pawn capture mobility\n");
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pos->mobility[vcolor]++;
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if (doit &&
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((move = move_pawn_add(pos, piece | color, square, new, rank7))))
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count++;
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}
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}
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@@ -280,46 +299,70 @@ int pseudo_moves_castle(pos_t *pos)
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unsigned char rank1, castle_K, castle_Q;
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move_t *move = NULL;
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unsigned short count=0;
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struct can_castle *can_castle;
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bitboard_t controlled;
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bitboard_t occupied = pos->occupied[WHITE] | pos->occupied[BLACK];
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# ifdef DEBUG_MOVE
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log_f(2, "pos:%p turn:%s\n",
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pos,
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IS_WHITE(pos->turn)? "white": "black");
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# endif
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if (IS_WHITE(color)) {
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rank1 = 0;
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castle_K = pos->castle & CASTLE_WK;
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castle_Q = pos->castle & CASTLE_WQ;
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can_castle = castle_squares+WHITE;
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controlled = pos->controlled[BLACK];
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} else {
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rank1 = 7;
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castle_K = pos->castle & CASTLE_BK;
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castle_Q = pos->castle & CASTLE_BQ;
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can_castle = castle_squares+BLACK;
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controlled = pos->controlled[WHITE];
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}
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if (castle_K) {
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if (occupied & can_castle->occupied[1]) {
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printf("Cannot castle K side: occupied\n");
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goto next;
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}
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if (controlled & can_castle->controlled[1]) {
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printf("Cannot castle K side: controlled\n");
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goto next;
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}
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move = move_add(pos, board[SQUARE(4, rank1)].piece,
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SQUARE(4, rank1), SQUARE(6, rank1));
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if (move) {
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move->flags |= M_CASTLE_K;
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count++;
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}
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}
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if (castle_K) {
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if (!(board[SQUARE(5, rank1)].piece ||
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board[SQUARE(6, rank1)].piece)) {
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move = move_add(pos, board[SQUARE(4, rank1)].piece,
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SQUARE(4, rank1), SQUARE(6, rank1));
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if (move) {
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move->flags |= M_CASTLE_K;
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}
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count++;
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}
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}
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next:
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if (castle_Q) {
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if (!(board[SQUARE(1, rank1)].piece ||
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board[SQUARE(2, rank1)].piece ||
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board[SQUARE(3, rank1)].piece )) {
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move = move_add(pos, board[SQUARE(4, rank1)].piece,
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SQUARE(4, rank1), SQUARE(2, rank1));
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if (move) {
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move->flags |= M_CASTLE_Q;
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}
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if (occupied & can_castle->occupied[0]) {
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printf("Cannot castle Q side: occupied\n");
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goto end;
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}
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if (controlled & can_castle->controlled[0]) {
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printf("Cannot castle Q side: controlled\n");
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goto end;
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}
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move = move_add(pos, board[SQUARE(4, rank1)].piece,
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SQUARE(4, rank1), SQUARE(2, rank1));
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if (move) {
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move->flags |= M_CASTLE_Q;
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count++;
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}
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}
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end:
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return count;
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}
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/* general rule moves for non pawn pieces
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*/
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int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
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int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit)
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{
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piece_t piece = PIECE(ppiece->piece);
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unsigned char color = COLOR(ppiece->piece);
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@@ -333,11 +376,12 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
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int count = 0;
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# ifdef DEBUG_MOVE
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log_f(4, "pos:%p turn:%s piece:%d [%s %s] at %#04x[%c%c]\n",
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log_f(1, "pos:%p turn:%s piece:%d [%s %s] at %#04x[%c%c]\n",
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pos,
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IS_WHITE(pos->turn)? "white": "black",
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piece,
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IS_WHITE(color)? "white": "black", P_NAME(piece),
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IS_WHITE(color)? "white": "black",
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P_NAME(piece),
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square,
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FILE2C(GET_F(square)), RANK2C(GET_R(square)));
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log_i(5, "vector=%ld ndirs=%d slide=%d\n", vector-vectors, ndirs, slide);
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@@ -372,7 +416,9 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
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}
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/* we are sure the move is valid : we create move */
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if (color == pos->turn) {
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//log_f(2, "piece mobility\n");
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pos->mobility[vcolor]++;
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if (doit && color == pos->turn) {
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if ((move = move_add(pos, ppiece->piece, square, new))) {
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count++;
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}
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@@ -387,21 +433,26 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece)
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return count;
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}
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int moves_gen(pos_t *pos, bool color)
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int moves_gen(pos_t *pos, bool color, bool doit)
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{
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struct list_head *p_cur, *tmp, *piece_list;
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piece_list_t *piece;
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int count = 0;
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# ifdef DEBUG_MOVE
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log_f(1, "color:%s doit:%d\n", color? "Black": "White", doit);
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# endif
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piece_list = &pos->pieces[color];
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pseudo_moves_castle(pos);
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pos->mobility[color]=0;
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if (doit)
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pseudo_moves_castle(pos);
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list_for_each_safe(p_cur, tmp, piece_list) {
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piece = list_entry(p_cur, piece_list_t, list);
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if (PIECE(piece->piece) != PAWN)
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pseudo_moves_gen(pos, piece);
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pseudo_moves_gen(pos, piece, doit);
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else
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pseudo_moves_pawn(pos, piece);
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pseudo_moves_pawn(pos, piece, doit);
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count++;
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}
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@@ -424,10 +475,14 @@ int main(int ac, char**av)
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} else {
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fen2pos(pos, av[1]);
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}
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moves_gen(pos, WHITE);
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moves_gen(pos, BLACK);
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printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
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moves_gen(pos, OPPONENT(pos->turn), false);
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moves_gen(pos, pos->turn, true);
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pos_print(pos);
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pos_pieces_print(pos);
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moves_print(pos, M_PR_SEPARATE);
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//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
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//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
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}
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#endif
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