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2
Makefile
2
Makefile
@@ -33,7 +33,7 @@ TIME := \time -f "\ttime: %E real, %U user, %S sys\n\tcontext-switch:\t%c+%w, pa
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export PATH := .:$(PATH)
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TARGETS=lceb tree oper timer
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OBJS=lceb.o tree.o oper.o stack.o eval.o best.o timer.o stack.o signal.o
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OBJS=lceb.o tree.o oper.o stack.o eval.o best.o timer.o stack.o
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INCLUDES=lceb.h
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DEPS=$(INCLUDES) Makefile
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142
README.md
Normal file
142
README.md
Normal file
@@ -0,0 +1,142 @@
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# lceb - a Countdown solver in C.
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`lceb` will find the best solutions(s) for the
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[Numbers part of the Countdown game](https://en.wikipedia.org/wiki/Countdown_(game_show)#Numbers_round)
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("[*Le Compte est Bon*](https://fr.wikipedia.org/wiki/Des_chiffres_et_des_lettres#Le_Compte_est_Bon)" in French).
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## Requisites
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`lceb` has only been tested on `GNU/Linux` systems. It should not compile at all on `Windows`. I am not sure about `MacOS`.
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## Get the source
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``` text
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git clone https://git.bodiccea.tk/bruno/Le-Compte-est-Bon.git
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```
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## Build
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To display more debug information, you may first enable some DEBUG flags in the `Makefile`. I usually use the `-DDEBUG`, `-DDEBUG_MAIN`, and `-DDEBUG_MEM`, as below
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```makefile
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CFLAGS:=$(CFLAGS) -DDEBUG # general (signal handler, etc...)
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CFLAGS:=$(CFLAGS) -DDEBUG_MAIN # general information in main
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#CFLAGS:=$(CFLAGS) -DDEBUG_MAINSLEEP # sleep 1 sec within main loop
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#CFLAGS:=$(CFLAGS) -DDEBUG_MAINLOOP # main loop (do not use this!)
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#CFLAGS:=$(CFLAGS) -DDEBUG_TIMER # timer
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#CFLAGS:=$(CFLAGS) -DDEBUG_SIGNAL # signal
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#CFLAGS:=$(CFLAGS) -DDEBUG_BEST # best control
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#CFLAGS:=$(CFLAGS) -DDEBUG_TREE # tree
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#CFLAGS:=$(CFLAGS) -DDEBUG_OPER # oper
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#CFLAGS:=$(CFLAGS) -DDEBUG_STACK # stack
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#CFLAGS:=$(CFLAGS) -DDEBUG_STACK2 # stack - more details
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#CFLAGS:=$(CFLAGS) -DDEBUG_EVAL # eval
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#CFLAGS:=$(CFLAGS) -DDEBUG_EVAL2 # eval 2
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#CFLAGS:=$(CFLAGS) -DDEBUG_EVAL3 # eval 3
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CFLAGS:=$(CFLAGS) -DDEBUG_MEM # malloc
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```
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To build the binaries just run:
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``` markdown
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**$ make lceb**
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```
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## Usage
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### basic usage and output
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```markdown
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**$ ./lceb 2 7 1 7 8 8**
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timer started...
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mem: allocating operators working area (5 bytes)
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new_stack: allocating 1024 stacks
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get_node: allocating 1024 new nodes - total nodes=1024
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target assigned (2).
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SIGINT armed.
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stacks : 30
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ops combinations: 256
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trees : 14
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max evaluations : 537,600
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Le compte est bon: 5 solutions with 2 ops (1st after 0.00030 secs).
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1 8 7 - +
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1 8 8 / +
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1 7 7 / +
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1 8 + 7 -
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8 7 1 - -
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Total time elapsed: 0.01327 secs, nodes/leaves evaluated:401,817/397,973
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```
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`lceb` takes at least 3 arguments: target number (the one to find), and from 2 to 6 use-able numbers.
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The solutions are displayed by default in RPN notation (here `1 8 7 - +` means `(8-7)+1`).
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### options
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You can see the available options with `lceb -h`:
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```console
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$ ./lceb -h
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usage: ./lceb [options] target n1 n2 [...n6]
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Countdown game solver.
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-1: Show only one solution (immediate stop when exact solution found
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-c: Show solutions timer
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-d TYPE: Solutions display type. TYPE can be:
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r: RPN (default)
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p: Polish
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l: Lisp (binary operators)
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i: Infix (full parentheses)
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d: Suitable for dc(1) input
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t: Tree
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-i: Show intermediate solutions
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-s: Do not show summary (time, nodes evaluated)
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-t: Use less trees (Wedderburn–Etherington instead of Catalan)
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-T TIMER: Will stop after TIMER 1/10th seconds
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-h: This help
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```
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### the -t option
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Using `-t` gives a large performance boost. Compare the two output below :
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```console
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$ ./lceb -di -c 997 4 8 25 2 5 3
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timer started...
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mem: allocating operators working area (6 bytes)
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new_stack: allocating 1024 stacks
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get_node: allocating 1024 new nodes - total nodes=1024
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target assigned (997).
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SIGINT armed.
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stacks : 720
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ops combinations: 1,024
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trees : 42
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max evaluations : 185,794,560
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get_node: allocating 1024 new nodes - total nodes=2048
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get_node: allocating 1024 new nodes - total nodes=3072
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get_node: allocating 1024 new nodes - total nodes=4096
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get_node: allocating 1024 new nodes - total nodes=5120
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Le compte est bon: 3 solutions with 3 ops (1st after 0.00841 secs).
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0.00841 secs: (((5 * 8) * 25) - 3)
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0.00841 secs: (((5 * 25) * 8) - 3)
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0.00841 secs: (((8 * 25) * 5) - 3)
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Total time elapsed: 3.40713 secs, nodes/leaves evaluated:138,979,332/132,474,697
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```
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```console
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$ ./lceb -di -t -c 997 4 8 25 2 5 3
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timer started...
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mem: allocating operators working area (6 bytes)
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new_stack: allocating 1024 stacks
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get_node: allocating 1024 new nodes - total nodes=1024
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target assigned (997).
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SIGINT armed.
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stacks : 720
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ops combinations: 1,024
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trees : 6
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max evaluations : 26,542,080
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get_node: allocating 1024 new nodes - total nodes=2048
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Le compte est bon: 3 solutions with 3 ops (1st after 0.15392 secs).
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0.15392 secs: (((5 * 8) * 25) - 3)
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0.15392 secs: (((5 * 25) * 8) - 3)
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0.15393 secs: (((8 * 25) * 5) - 3)
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Total time elapsed: 0.47460 secs, nodes/leaves evaluated:18,793,369/18,650,735
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```
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It should be noted that having general performance improvement does not mean that the first solution will be found sooner.
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23
best.c
23
best.c
@@ -12,7 +12,7 @@ static int bestops=MAXINT;
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static BEST bests[1024*10]; /* TODO: should be dynamic */
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static int nbests=0;
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extern int displaytimer;
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extern int displaytimer, firstonly;
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int displayintermediate=0;
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int displaytype=0;
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@@ -43,8 +43,13 @@ int check_best(res, nops, node, values, ops)
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if (diff < bestdiff || (diff == bestdiff && nops < bestops)) {
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//best=res;
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// clear old bests
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for (i=0; i<nbests; ++i)
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free_node(bests[i].root);
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for (i=0; i<nbests; ++i) {
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found=free_node(bests[i].root);
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# ifdef DEBUG_TREE
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printf("check_best: freed %d nodes\n", found);
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# endif
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}
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bestdiff=diff;
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bestops=nops;
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nbests=0;
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@@ -120,12 +125,16 @@ void print_best(node, values, pops, depth)
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void print_bests()
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{
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int i=0;
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printf("BEST SOLUTION: res=%d diff=%d ops=%d ", bests[i].res, bestdiff, bestops);
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int i=0, j=firstonly? 1: nbests;
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if (bestdiff==0) {
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printf("Le compte est bon: %d solutions with %d ops ", nbests, bestops);
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} else {
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printf("Found %d results with difference %d and %d ops ", nbests, bestdiff, bestops);
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}
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//if (displaytimer)
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printf("found after %.5f secs.", get_timer(bests[i].timer));
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printf("(1st after %.5f secs).", get_timer(bests[i].timer));
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putchar('\n');
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for (i=0; i<nbests; ++i) {
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for (i=0; i<j; ++i) {
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//print_best(bests[i].root, bests[i].values, bests[i].oper, 0);
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//printf("%5d =", bests[i].res);
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if (displaytimer)
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4
eval.c
4
eval.c
@@ -82,7 +82,7 @@ int eval_node(node, depth, pvals, pops, ncalcs)
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if (val1<val2) {
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NODE *tmp=node->left;
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# ifdef DEBUG_EVAL2
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printf("eval: Sub: swapping val1=%d val2=%d\n", val1, val2);
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printf("eval: Div: swapping val1=%d val2=%d\n", val1, val2);
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# endif
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node->left=node->right;
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node->right=tmp;
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@@ -115,7 +115,7 @@ int eval_node(node, depth, pvals, pops, ncalcs)
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}
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}
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if (sigint_received) {
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print_bests();
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print_results();
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exit(1);
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}
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24
lceb.c
24
lceb.c
@@ -20,6 +20,7 @@
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static char *cmd;
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static int treetype=TREE_CATALAN;
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static int maxmillisecs=0;
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extern int displaytimer, displayintermediate, displaytype, firstonly;
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int displaysummary=1;
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@@ -42,7 +43,7 @@ void help()
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{
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usage();
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fprintf(stderr, "Countdown game solver.\n");
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fprintf(stderr, " -1: Stops immediately when one solution is found\n");
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fprintf(stderr, " -1: Show only one solution (immediate stop when exact solution found\n");
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fprintf(stderr, " -c: Show solutions timer\n");
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fprintf(stderr, " -d TYPE: Solutions display type. TYPE can be:\n");
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fprintf(stderr, " r: RPN (default)\n");
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@@ -54,6 +55,7 @@ void help()
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fprintf(stderr, " -i: Show intermediate solutions\n");
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fprintf(stderr, " -s: Do not show summary (time, nodes evaluated)\n");
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fprintf(stderr, " -t: Use less trees (Wedderburn–Etherington instead of Catalan)\n");
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fprintf(stderr, " -T TIMER: Will stop after TIMER 1/10th seconds\n");
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fprintf(stderr, " -h: This help\n");
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}
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@@ -75,7 +77,7 @@ int main(ac, av)
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TREE *tree;
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char intarray[1024];
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char *comb;
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char *options="1thcisd:";
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char *options="1thcisd:T:";
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int option;
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# ifdef DEBUG_MAINLOOP
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int eval;
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@@ -124,6 +126,9 @@ int main(ac, av)
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case 's':
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displaysummary=0;
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break;
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case 'T':
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maxmillisecs=atoi(optarg)*100;
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break;
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case 't':
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treetype=TREE_WEDDERBURN;
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break;
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@@ -143,23 +148,26 @@ int main(ac, av)
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}
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setlocale(LC_ALL, ""); /* to use "%'d" in printf */
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start_timer();
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if (maxmillisecs)
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set_alarm(maxmillisecs);
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target=atoi(av[optind]);
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stacksize=ac-optind-1;
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nops=stacksize-1;
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gen_combinations(nops);
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ncombs=n_combs();
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for (i=optind+1; i<ac; ++i) {
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val=atoi(av[i]);
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push_stack(&inputstack, val);
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}
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gen_stacks(&inputstack);
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gen_combinations(nops);
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ncombs=n_combs();
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if (treetype==TREE_CATALAN) {
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gen_tree(intarray, nops, 0, 0);
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gen_tree(intarray, nops, 0, 0, 0);
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} else {
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gen_reduced_trees(nops);
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gen_tree(intarray, nops, 0, 0, 1);
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//gen_reduced_trees(nops);
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}
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set_target(target);
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set_intr();
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10
lceb.h
10
lceb.h
@@ -1,12 +1,15 @@
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#include <time.h>
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#define MAXINPUT (6) /* max numbers as input */
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#define MAXINPUT (10) /* max numbers as input */
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#define ALLOCSIZE (1024) /* # of elements to alloc */
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#define MIN(a,b) (((a)<(b))?(a):(b))
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#define MAX(a,b) (((a)>(b))?(a):(b))
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#define ABS(a) (((a)<0)?-(a):(a))
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#define NANOSEC 1000000000.0
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#define MILLISEC 1000
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typedef enum {
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Nop='N',
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Add='+',
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@@ -71,10 +74,11 @@ extern void print_results();
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/* signal.c */
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extern void set_intr();
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extern int stopped();
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extern void set_alarm(int ms);
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/* tree.c */
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extern NODE *get_node();
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extern void free_node(NODE *node);
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extern int free_node(NODE *node);
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extern int compare_nodes(NODE *node1, NODE *node2, int depth);
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extern void print_node(NODE *node, char side, int depth, int details);
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extern void print_tree(TREE *tree, int details);
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@@ -85,7 +89,7 @@ extern NODE *dup_node(NODE *src);
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extern NODE *build_tree(char *desc, int size);
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//extern void gen_tree(int *seq, int n, int nb1, int nb0);
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extern void gen_reduced_trees(int n);
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extern void gen_tree(char *seq, int n, int nb1, int nb0);
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extern void gen_tree(char *seq, int n, int nb1, int nb0, int reduced);
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extern TREE *nth_tree(int n);
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extern int n_trees();
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|
17
oper.c
17
oper.c
@@ -4,7 +4,7 @@
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#include <malloc.h>
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#include "lceb.h"
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static char *combs[1024]; /* should be dynamic */
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static char **combs;
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static int ncombs=0;
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void print_comb(n)
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@@ -59,19 +59,23 @@ static char *combine(ops, len, n)
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void gen_combinations(nops)
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int nops;
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{
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char *ops="+-*/";
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char *ops="/-*+";
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int i, n_combs;
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int len_ops=strlen(ops);
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# ifdef DEBUG_OPER
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printf("gen_combinations(%d)\n", nops);
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# endif
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n_combs=n_combine(len_ops, nops);
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//printf("gen: n=%d\n", n_combs);
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# ifdef DEBUG_MEM
|
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printf("allocating %d operators combinations\n", n_combs);
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# endif
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combs=malloc(sizeof (char*)*n_combs);
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for (i=0; i<n_combs; ++i) {
|
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combs[ncombs]=strdup(combine(ops, nops, i));
|
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ncombs++;
|
||||
}
|
||||
}
|
||||
|
||||
int n_combs()
|
||||
{
|
||||
return ncombs;
|
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@@ -87,12 +91,17 @@ int main(ac, av)
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int ac;
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char **av;
|
||||
{
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||||
char *ops="+-*/", *p;
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char *ops="/-+*", *p;
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||||
int len_ops=strlen(ops);
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||||
int i, nops, ncombs;
|
||||
|
||||
if (ac!=2) {
|
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fprintf(stderr, "usage: %s nops\n", *av);
|
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exit (1);
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}
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nops=atoi(*(av+1));
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ncombs=n_combine(len_ops, nops);
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combs=malloc(sizeof (char*)*ncombs);
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printf("# operators combinations : %d\nlist = ", ncombs);
|
||||
for (i=0; i<ncombs; ++i) {
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||||
p=combine(ops, nops, i);
|
||||
|
33
signal.c
33
signal.c
@@ -1,33 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <signal.h>
|
||||
|
||||
int sigint_received=0;
|
||||
|
||||
static void stopall()
|
||||
{
|
||||
printf("SIGINT RECEIVED: aborting eval\n");
|
||||
sigint_received=1;
|
||||
}
|
||||
|
||||
int stopped()
|
||||
{
|
||||
return sigint_received;
|
||||
}
|
||||
|
||||
void set_intr()
|
||||
{
|
||||
struct sigaction sig;
|
||||
|
||||
sig.sa_handler = stopall;
|
||||
sigemptyset(&sig.sa_mask);
|
||||
//sigaddset(&new.sa_mask, SIGINT);
|
||||
//sigaddset(&new.sa_mask, SIGALRM);
|
||||
sig.sa_flags = 0;
|
||||
//sigaction(SIGINT, NULL, &old);
|
||||
//if (old_action.sa_handler != SIG_IGN) {
|
||||
sigaction(SIGINT, &sig, NULL);
|
||||
sigaction(SIGALRM, &sig, NULL);
|
||||
# ifdef DEBUG
|
||||
printf("SIGINT and SIGALRM armed.\n");
|
||||
# endif
|
||||
}
|
8
stack.c
8
stack.c
@@ -52,7 +52,7 @@ STACK *new_stack(size, name, keep)
|
||||
STACK *stack;
|
||||
int i;
|
||||
|
||||
# ifdef DEBUG_STACK2
|
||||
# ifdef DEBUG_STACK
|
||||
printf("new_stack(size=%d, name=[%s] last=%d total=%d)\n",
|
||||
size, name, laststack, totalstacks);
|
||||
# endif
|
||||
@@ -82,7 +82,7 @@ STACK *new_stack(size, name, keep)
|
||||
strncpy(stack->name, name? name: "No name", sizeof(stack->name));
|
||||
//if (size) {
|
||||
//pelt=malloc(size*sizeof(int));
|
||||
stack->size=MAXINPUT;
|
||||
stack->size=size;
|
||||
//stack->stack=pelt;
|
||||
//if (keep)
|
||||
// keep_stack(stack);
|
||||
@@ -146,7 +146,7 @@ STACK *dup_stack(stack, name)
|
||||
STACK *new;
|
||||
int *dst;
|
||||
int size=stack->size, last=stack->last, i;
|
||||
|
||||
//printf("DUP: totalstacks=%d\n", totalstacks);
|
||||
new=new_stack(size, name, 0);
|
||||
new->last=stack->last;
|
||||
dst=new->stack;
|
||||
@@ -201,6 +201,8 @@ void gen_stacks(stack)
|
||||
int n=1;
|
||||
int exists=1;
|
||||
|
||||
printf("GEN: totalstacks=%d\n", totalstacks);
|
||||
|
||||
# ifdef DEBUG_STACK
|
||||
printf("generating stacks...\n");
|
||||
# endif
|
||||
|
77
timer.c
77
timer.c
@@ -1,13 +1,68 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
|
||||
#define NANOSEC 1000000000.0
|
||||
#define MILLISEC 1000
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <sys/time.h>
|
||||
#include <string.h>
|
||||
#include "lceb.h"
|
||||
|
||||
int sigint_received=0;
|
||||
int displaytimer=0;
|
||||
static struct timespec start;
|
||||
|
||||
static void stopall(signum)
|
||||
int signum;
|
||||
{
|
||||
printf("SIGNAL %d RECEIVED: aborting eval\n", signum);
|
||||
sigint_received=1;
|
||||
}
|
||||
|
||||
int stopped()
|
||||
{
|
||||
return sigint_received;
|
||||
}
|
||||
|
||||
void set_intr()
|
||||
{
|
||||
struct sigaction sig;
|
||||
|
||||
sig.sa_handler = stopall;
|
||||
sigemptyset(&sig.sa_mask);
|
||||
sig.sa_flags = 0;
|
||||
sigaction(SIGINT, &sig, NULL);
|
||||
//sigaction(SIGUSR1, &sig, NULL);
|
||||
# ifdef DEBUG
|
||||
printf("SIGINT armed.\n");
|
||||
# endif
|
||||
}
|
||||
|
||||
void set_alarm(ms)
|
||||
int ms;
|
||||
{
|
||||
struct sigaction sig;
|
||||
struct itimerval timer;
|
||||
|
||||
/* Install timer_handler as the signal handler for SIGVTALRM. */
|
||||
//memset (&sa, 0, sizeof (sa));
|
||||
sig.sa_handler = stopall;
|
||||
sigemptyset(&sig.sa_mask);
|
||||
sig.sa_flags = 0;
|
||||
sigaction (SIGALRM, &sig, NULL);
|
||||
|
||||
timer.it_value.tv_sec = ms/1000;
|
||||
timer.it_value.tv_usec = (ms%1000)*1000;
|
||||
# ifdef DEBUG
|
||||
printf("alarm clock set to %.2f secs.\n",
|
||||
timer.it_value.tv_sec + timer.it_value.tv_usec / 1000000.);
|
||||
# endif
|
||||
/* ... and every 250 msec after that. */
|
||||
timer.it_interval.tv_sec = 0;
|
||||
timer.it_interval.tv_usec = 0;
|
||||
/* Start a virtual timer. It counts down whenever this process is executing. */
|
||||
setitimer (ITIMER_REAL, &timer, NULL);
|
||||
|
||||
}
|
||||
|
||||
void start_timer()
|
||||
{
|
||||
printf("timer started...\n");
|
||||
@@ -44,18 +99,20 @@ int main(ac, av)
|
||||
char **av;
|
||||
{
|
||||
int delay;
|
||||
struct timespec end, tsdelay;
|
||||
struct timespec end;
|
||||
|
||||
if (ac != 2) {
|
||||
fprintf(stderr, "usage: %s msecs\n", *av);
|
||||
exit (1);
|
||||
}
|
||||
delay=atoi(*(av+1));
|
||||
delay=atoi(*(av+1))*10;
|
||||
start_timer();
|
||||
tsdelay.tv_sec=delay/MILLISEC;
|
||||
tsdelay.tv_nsec=delay%MILLISEC;
|
||||
printf("delay %d=%ld:%ld\n", delay, tsdelay.tv_sec, tsdelay.tv_nsec);
|
||||
nanosleep(&tsdelay, NULL);
|
||||
set_intr();
|
||||
set_alarm(delay);
|
||||
//tsdelay.tv_sec=delay/MILLISEC;
|
||||
//tsdelay.tv_nsec=delay%MILLISEC;
|
||||
//printf("delay %d=%ld:%ld\n", delay, tsdelay.tv_sec, tsdelay.tv_nsec);
|
||||
sleep(5);
|
||||
set_timer(&end);
|
||||
printf("Time elapsed: %.5f seconds\n", get_timer(end));
|
||||
|
||||
|
64
tree.c
64
tree.c
@@ -39,19 +39,28 @@ NODE *get_node()
|
||||
return ret;
|
||||
}
|
||||
|
||||
void free_node(node)
|
||||
int free_node(node)
|
||||
NODE *node;
|
||||
{
|
||||
if (node->left) {
|
||||
free_node(node->left);
|
||||
int n=0;
|
||||
if (node->type==TREE_NODE) {
|
||||
# ifdef DEBUG_TREE2
|
||||
printf("free tree: ");
|
||||
print_node(node, 3);
|
||||
# endif
|
||||
n+=free_node(node->left);
|
||||
node->left=NULL;
|
||||
}
|
||||
if (node->right) {
|
||||
free_node(node->right);
|
||||
n+=free_node(node->right);
|
||||
node->right=NULL;
|
||||
# ifdef DEBUG_TREE2
|
||||
printf("free tree: ");
|
||||
print_node(node, 3);
|
||||
# endif
|
||||
}
|
||||
node->next=freenodes;
|
||||
freenodes=node;
|
||||
n++;
|
||||
return n;
|
||||
}
|
||||
|
||||
int compare_nodes(node1, node2, depth)
|
||||
@@ -290,7 +299,6 @@ NODE *build_tree(desc, size)
|
||||
node->type=TREE_LEAF;
|
||||
}
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
@@ -374,36 +382,55 @@ void gen_reduced_trees(n)
|
||||
return;
|
||||
}
|
||||
|
||||
void gen_tree(seq, n, nb1, nb0)
|
||||
void gen_tree(seq, n, nb1, nb0, reduced)
|
||||
char *seq;
|
||||
int n; /* number of nodes */
|
||||
int nb1; /* number of "1" */
|
||||
int nb0; /* number of "0" */
|
||||
int reduced;
|
||||
{
|
||||
char name[80];
|
||||
TREE *tree;
|
||||
NODE *node;
|
||||
int i;
|
||||
|
||||
# ifdef DEBUG_TREE
|
||||
printf("gen_tree(n=%d, nb1=%d, nb0=%d)\n", n, nb1, nb0);
|
||||
# endif
|
||||
if((nb1 + nb0) == 2*n) { /* end */
|
||||
if ((nb1 + nb0) == 2*n) { /* end */
|
||||
seq[2*n] = '0';
|
||||
seq[2*n+1] = 0;
|
||||
ntrees++;
|
||||
sprintf(name, "Tree %d", ntrees);
|
||||
tree=new_tree(name);
|
||||
tree->head=build_tree(seq, 2*n+1);
|
||||
node=build_tree(seq, 2*n+1);
|
||||
if (reduced) {
|
||||
for (i=0; i<ntrees; ++i) {
|
||||
if (compare_nodes(node, nth_tree(i)->head, 0)) {
|
||||
# ifdef DEBUG_TREE
|
||||
printf("gen_tree: skipping unused tree (%d nodes freed)\n", free_node(node));
|
||||
# else
|
||||
free_node(node);
|
||||
# endif
|
||||
node=NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (node) {
|
||||
ntrees++;
|
||||
sprintf(name, "Tree %d", ntrees);
|
||||
tree=new_tree(name);
|
||||
tree->head=node;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if(nb1 >= nb0 && nb1 < n) {
|
||||
if (nb1 >= nb0 && nb1 < n) {
|
||||
seq[nb1+nb0] = '1';
|
||||
gen_tree(seq, n, nb1+1, nb0);
|
||||
gen_tree(seq, n, nb1+1, nb0, reduced);
|
||||
}
|
||||
|
||||
if(nb0 < nb1 && nb1 <=n) {
|
||||
seq[nb1+nb0] = '0';
|
||||
gen_tree(seq, n, nb1, nb0+1);
|
||||
gen_tree(seq, n, nb1, nb0+1, reduced);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -444,10 +471,11 @@ int main(ac, av)
|
||||
n=atoi(av[2]);
|
||||
if (type == 0) {
|
||||
printf("generating Calalan tree...\n");
|
||||
gen_tree(array, n, 0, 0);
|
||||
gen_tree(array, n, 0, 0, 0);
|
||||
} else {
|
||||
printf("generating Wedderburn tree...\n");
|
||||
gen_reduced_trees(n);
|
||||
gen_tree(array, n, 0, 0, 1);
|
||||
//gen_reduced_trees(n);
|
||||
}
|
||||
print_trees(details);
|
||||
exit(0);
|
||||
|
Reference in New Issue
Block a user