C two-bucket: final version + separate main

This commit is contained in:
2021-09-08 14:10:05 +02:00
parent 3a3d50b0a5
commit 10f4f8572d
2 changed files with 71 additions and 136 deletions

26
c/two-bucket/main.c Normal file
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@@ -0,0 +1,26 @@
/* Standalone tests.
* See GNUmakefile below for explanation
* https://github.com/braoult/exercism/blob/master/c/templates/GNUmakefile
*/
#include "two_bucket.h"
#ifdef UNIT_TEST
int main(int ac, char **av)
{
int arg=1;
int b1, b2, goal, start;
bucket_result_t res;;
for (; arg<ac-3; arg+=4) {
b1 = atoi(av[arg]);
b2 = atoi(av[arg+1]);
goal = atoi(av[arg+2]);
start = atoi(av[arg+3]);
printf("b1=%d, b2=%d, goal=%d, start=%d\n", b1, b2, goal, start);
res = measure(b1, b2, goal, start);
printf(" pos=%d count=%d goal=%d liters=%d\n",
res.possible, res.move_count, res.goal_bucket,
##res.other_bucket_liters);
}
}
#endif

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@@ -37,13 +37,11 @@
/* danger zone !! - this macro is BAD™ in general, dangerous double
* evaluation, but ok here.
* What did you ask ? Oh, yes, of course, I never use this macro, this is
* the first and last time ;-)
* If unsure why this is very bad™, let me a comment on exercism.
* If unsure why this is very bad, leave me a comment on exercism.
*/
#define MIN(x, y) ((x) <= (y)? (x): (y))
/* a queue for moves (BFS). I use a stupid max value, a linked list would
/* a queue for moves (BFS). I use a max X*Y array, a linked list would
* be much better, would the buckets sizes being extremely huge.
*/
struct stack {
@@ -52,109 +50,65 @@ struct stack {
int s[];
};
/* our board: Warning, X/Y are from 0 to size, not C array size.
* Example, if cols=2 and rows
*/
/* our game board
*/
struct board {
int X;
int Y;
int board[];
};
static void board_print(struct board *board)
static inline void board_init(struct board *board, int X, int Y, int goal)
{
int x=board->X, y=board->Y;
printf("board(%d, %d)\n", x, y);
for (int row = y-1; row >= 0; --row) {
printf("%03d ", row);
for (int col = 0; col < x; ++col) {
//printf("C: i=%d j=%d cell %d\n", i, j, i*x+j);
//printf(" %d ", board[i*x+j]);
printf(" %2d ", board->board[SQUARE(col, row, board)]);
//printf("row=%d col=%d x=%d square=%d\n", row, col, x, SQUARE(col, row, x));
}
putchar('\n');
}
putchar('\n');
}
static inline void board_init(struct board *board, int goal)
{
int i, x=board->X, y=board->Y;
printf("board_init(%d, %d, goal=%d)\n", x, y, goal);
//board_print(board, x, y);
for (i=0; i < x*y; ++i) {
printf("setting square %d (%d, %d)\n", i, COL(i, board), ROW(i, board));
int i;
board->X=X;
board->Y=Y;
for (i=0; i < board->X*board->Y; ++i)
*(board->board+i) = AVAILABLE;
}
board_print(board);
/* set target on goal row */
if (x > goal) {
for (i = 0; i < y; ++i) {
printf("A: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(goal, i, board));
if (board->X > goal) {
for (i = 0; i < board->Y; ++i)
board->board[SQUARE(goal, i, board)] = GOAL;
//board_print(board, x, y);
}
}
/* set target on goal col */
board_print(board);
if (y > goal) {
for (i = 0; i < x; ++i) {
printf("B: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(i, goal, board));
if (board->Y > goal) {
for (i = 0; i < board->X; ++i)
board->board[SQUARE(i, goal, board)] = GOAL;
}
board_print(board);
}
}
static inline void enqueue(struct stack *s, int v)
{
printf("pushing v=%d\n", v);
//if (s->stack[s->last] == AVAILABLE)
s->s[s->last++] = v;
}
static inline int dequeue(struct stack *s)
{
int res;
printf("dequeue: first=%d last=%d val=%d\n", s->first, s->last, s->s[s->first]);
res = s->first < s->last ? s->s[s->first++] : -1;
printf("popping v=%d\n", res);
return res;
return s->first < s->last ? s->s[s->first++] : -1;
}
static int move(struct board *board, struct stack *stack, int col, int row,
int level, char *text)
int level)
{
printf("move to [%s] on (%d, %d) - level=%d curval=%d : ",
text, col, row, level, board->board[SQUARE(col, row, board)]);
board->board[SQUARE(col, row, board)] = level;
enqueue (stack, SQUARE(col, row, board));
return 0;
}
static int move_maybe(struct board *board, struct stack *stack, int col, int row,
int level, char *text)
static int move_maybe(struct board *board, struct stack *stack,
int col, int row, int level)
{
printf("trying to [%s] on (%d, %d) - level=%d curval=%d : ",
text, col, row, level, board->board[SQUARE(col, row, board)]);
if (board->board[SQUARE(col, row, board)] == AVAILABLE) {
printf("OK\n");
move(board, stack, col, row, level, text);
//board->board[SQUARE(col, row, board)] = level;
//enqueue (stack, SQUARE(col, row, board));
} else if (board->board[SQUARE(col, row, board)] == GOAL) {
printf("**************** GOAL\n");
return 1;
} else {
printf("Impossible\n");
switch (board->board[SQUARE(col, row, board)]) {
case GOAL:
return 1;
case AVAILABLE:
return move(board, stack, col, row, level);
default:
return 0;
}
return 0;
}
static bucket_result_t board_bfs(struct board *board, struct stack *stack, int start,
static bucket_result_t board_bfs(struct board *board, struct stack *stack,
const int goal)
{
int level = 0;
@@ -162,57 +116,52 @@ static bucket_result_t board_bfs(struct board *board, struct stack *stack, int s
int min, row, col, col1, row1;
int X=board->X, Y=board->Y;
bucket_result_t res = { .possible = false, .move_count = 0 };
/* initialize 1st square used */
printf("bfs(start=%d, X=%d, Y=%d)\n", start, board->X, board->Y);
/* now we consume as we can... */
while ((cur_square = dequeue(stack)) >= 0) {
col=COL(cur_square, board);
row=ROW(cur_square, board);
level=board->board[cur_square];
board_print(board);
printf("move[pop=%d](col=%d, row=%d)=%d level=%d\n",
cur_square, col, row, board->board[cur_square], level);
if (col > 0) {
col1 = 0;
row1 = row;
if (move_maybe(board, stack, col1, row1, level+1, "empty b1"))
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
if (row > 0) {
col1 = col;
row1 = 0;
if (move_maybe(board, stack, col1, row1, level+1, "empty b2"))
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
if (col < X-1) {
col1 = X-1;
row1 = row;
if (move_maybe(board, stack, col1, row1, level+1, "fill b1"))
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
if (row < Y-1) {
col1 = col;
row1 = Y-1;
if (move_maybe(board, stack, col1, row1, level+1, "fill b2"))
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
if (col > 0 && row < Y-1) {
min = MIN(col, Y-row-1);
col1 = col-min;
row1 = row+min;
if (move_maybe(board, stack, col1, row1, level+1, "pour b1 in b2"))
col1 = col - min;
row1 = row + min;
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
if (row > 0 && col < X-1) {
min = MIN(row, X-col-1);
col1 = col+min;
row1 = row-min;
if (move_maybe(board, stack, col1, row1, level+1, "pour b2 in b1"))
col1 = col + min;
row1 = row - min;
if (move_maybe(board, stack, col1, row1, level+1))
goto found;
}
}
goto end; /* no more possible move */
goto end; /* fail: no more moves */
found:
res.possible = true;
res.move_count = level+1;
@@ -224,10 +173,6 @@ found:
res.other_bucket_liters=col1;
}
end:
printf("END: possible=%d\n", res.possible);
printf(" move-count=%d\n", res.move_count);
printf(" goal-bucket=%d\n", res.goal_bucket);
printf(" other-bucket=%d\n", res.other_bucket_liters);
return res;
}
@@ -245,12 +190,13 @@ bucket_result_t measure(const bucket_liters_t b1,
struct board *board;
struct stack *stack;
printf("measure(b1=%d, b2=%d, goal=%d, start=%d)\n", b1, b2, goal, start);
/* impossible goal */
if (goal > b1 && goal > b2)
return res;
/* initial move is the solution ? */
if ((start == BUCKET_ID_1 && goal == b1) ||
(start == BUCKET_ID_2 && goal == b2)) {
printf("done in 1\n");
res.possible = true;
res.move_count = 1;
res.goal_bucket = start;
@@ -259,18 +205,13 @@ bucket_result_t measure(const bucket_liters_t b1,
if (!(stack = malloc(sizeof(*stack) + sizeof(*stack->s)*(b1+1)*(b2+1))))
return res;
stack->first = 0;
stack->last = 0;
printf("board size: %lu int=%lu n=%d, %lu\n", sizeof(*board), sizeof(int),
(b1+1)*(b2+1),
sizeof(*board) + sizeof(*board->board)*(b1+1)*(b2+1));
//int i;
stack->first = stack->last = 0;
if (!(board = malloc(sizeof(*board) + sizeof(*board->board)*(b1+1)*(b2+1)))) {
free(stack);
return res;
}
board->X = b1+1;
board->Y = b2+1;
board_init(board, goal);
board_init(board, b1+1, b2+1, goal);
/* only for exercism. better solutions could be found. Remove the next
* 3 lines to allow a different starting bucket (possibly better solution).
*/
@@ -278,43 +219,11 @@ bucket_result_t measure(const bucket_liters_t b1,
board->board[SQUARE(0, b2, board)] = FORBIDDEN;
board->board[SQUARE(b1, 0, board)] = FORBIDDEN;
if (start == BUCKET_ID_1) {
move(board, stack, b1, 0, 1, "start with b1");
//enqueue(stack, SQUARE(b1, 0, board));
//board->board[SQUARE(b1, 0, board)] = 1;
} else {
move(board, stack, 0, b2, 1, "start with b1");
//enqueue(stack, SQUARE(0, b2, board));
//board->board[SQUARE(0, b2, board)] = 1;
}
board_print(board);
/* initial move */
move(board, stack, start==BUCKET_ID_1? b1: 0, start==BUCKET_ID_2? b2: 0, 1);
res = board_bfs(board, stack, start, goal);
res = board_bfs(board, stack, goal);
free(stack);
free(board);
return res;
}
/* See GNUmakefile below for explanation
* https://github.com/braoult/exercism/blob/master/c/templates/GNUmakefile
*/
#ifdef UNIT_TEST
int main(int ac, char **av)
{
int arg=1;
int b1, b2, goal, start;
bucket_result_t res;;
for (; arg<ac-3; arg+=4) {
b1 = atoi(av[arg]);
b2 = atoi(av[arg+1]);
goal = atoi(av[arg+2]);
start = atoi(av[arg+2]);
printf("b1=%d, b2=%d, goal=%d, start=%d\n", b1, b2, goal, start);
res = measure(b1, b2, goal, start);
printf(" pos=%d count=%d goal=%d liters=%d\n",
res.possible, res.move_count, res.goal_bucket,
res.other_bucket_liters);
}
}
#endif