add hash, plist, etc (untested)

This commit is contained in:
2022-09-18 13:12:49 +02:00
parent 6fd8e92e7c
commit bb5ddc1772
11 changed files with 935 additions and 19 deletions

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@@ -13,7 +13,7 @@
SHELL := /bin/bash
CC := gcc
CFLAGS += -std=gnu99
CFLAGS += -std=gnu11
CFLAGS += -O2
CFLAGS += -g
CFLAGS += -Wall
@@ -46,7 +46,7 @@ LDLIB := -l$(LIB)
export LD_LIBRARY_PATH = $(LIBDIR)
.PHONY: all libs clean dirs
.PHONY: all libs clean dirs bear
all: libs
@@ -84,3 +84,7 @@ $(OBJDIR)/%.o: %.c
.c.s:
@echo generating $@
@$(CC) -S -fverbose-asm $(CFLAGS) -I $(INCDIR) $< -o $@
bear: clean
@echo building ccls language server compilation database
@bear -- make

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@@ -55,7 +55,7 @@ typedef signed char schar;
/* count trailing zeroes : 00101000 -> 3
* ^^^
*/
static inline int ctz64(u64 n)
static __always_inline int ctz64(u64 n)
{
# if __has_builtin(__builtin_ctzl)
# ifdef DEBUG_BITS
@@ -77,7 +77,7 @@ static inline int ctz64(u64 n)
# endif
}
static inline int ctz32(u32 n)
static __always_inline int ctz32(u32 n)
{
# if __has_builtin(__builtin_ctz)
# ifdef DEBUG_BITS
@@ -99,10 +99,10 @@ static inline int ctz32(u32 n)
# endif
}
/* count leading zeroes : 00101000 -> 2
* ^^
/* clz - count leading zeroes : 00101000 -> 2
* ^^
*/
static inline int clz64(u64 n)
static __always_inline int clz64(u64 n)
{
# if __has_builtin(__builtin_clzl)
# ifdef DEBUG_BITS
@@ -126,7 +126,7 @@ static inline int clz64(u64 n)
# endif
}
static inline int clz32(u32 n)
static __always_inline int clz32(u32 n)
{
# if __has_builtin(__builtin_clz)
# ifdef DEBUG_BITS
@@ -149,10 +149,27 @@ static inline int clz32(u32 n)
# endif
}
/* fls - find last set : 00101000 -> 6
* ^
*/
static __always_inline int fls64(u64 n)
{
if (!n)
return 0;
return 64 - clz64(n);
}
static __always_inline int fls32(u32 n)
{
if (!n)
return 0;
return 32 - clz32(n);
}
/* find first set : 00101000 -> 4
* ^
*/
static inline uint ffs64(u64 n)
static __always_inline uint ffs64(u64 n)
{
# if __has_builtin(__builtin_ffsl)
# ifdef DEBUG_BITS
@@ -176,7 +193,7 @@ static inline uint ffs64(u64 n)
# endif
}
static inline uint ffs32(u32 n)
static __always_inline uint ffs32(u32 n)
{
# if __has_builtin(__builtin_ffs)
# ifdef DEBUG_BITS
@@ -203,7 +220,7 @@ static inline uint ffs32(u32 n)
/* count set bits: 10101000 -> 3
* ^ ^ ^
*/
static inline int popcount64(u64 n)
static __always_inline int popcount64(u64 n)
{
# if __has_builtin(__builtin_popcountl)
# ifdef DEBUG_BITS
@@ -224,7 +241,7 @@ static inline int popcount64(u64 n)
# endif
}
static inline int popcount32(u32 n)
static __always_inline int popcount32(u32 n)
{
# if __has_builtin(__builtin_popcount)
# ifdef DEBUG_BITS
@@ -245,6 +262,8 @@ static inline int popcount32(u32 n)
# endif
}
/** bit_for_each - iterate over an u64/u32 bits
* @pos: an int used as current bit
* @tmp: a temp u64/u32 used as temporary storage

70
c/include/bug.h Normal file
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@@ -0,0 +1,70 @@
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BR_BUG_H
#define _BR_BUG_H
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include "likely.h"
#include "debug.h"
/* inspired by Linux kernel's <asm/bug.h> */
#define panic() exit(0xff)
/*
* Don't use BUG() or BUG_ON() unless there's really no way out; one
* example might be detecting data structure corruption in the middle
* of an operation that can't be backed out of. If the (sub)system
* can somehow continue operating, perhaps with reduced functionality,
* it's probably not BUG-worthy.
*
* If you're tempted to BUG(), think again: is completely giving up
* really the *only* solution? There are usually better options, where
* users don't need to reboot ASAP and can mostly shut down cleanly.
*/
#define BUG() do { \
fprintf(stderr, "BUG: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __func__); \
panic(); \
} while (0)
#define BUG_ON(condition) do { if (unlikely(condition)) BUG(); } while (0)
/*
* WARN(), WARN_ON(), WARN_ON_ONCE, and so on can be used to report
* significant kernel issues that need prompt attention if they should ever
* appear at runtime.
*
* Do not use these macros when checking for invalid external inputs
* (e.g. invalid system call arguments, or invalid data coming from
* network/devices), and on transient conditions like ENOMEM or EAGAIN.
* These macros should be used for recoverable kernel issues only.
* For invalid external inputs, transient conditions, etc use
* pr_err[_once/_ratelimited]() followed by dump_stack(), if necessary.
* Do not include "BUG"/"WARNING" in format strings manually to make these
* conditions distinguishable from kernel issues.
*
* Use the versions with printk format strings to provide better diagnostics.
*/
#define __WARN() do { \
fprintf(stderr, "WARNING: failure at %s:%d/%s()!\n", __FILE__, __LINE__, __func__); \
} while (0)
#define __WARN_printf(arg...) do { \
vfprintf(stderr, arg); \
} while (0)
#define WARN_ON(condition) ({ \
int __ret_warn_on = !!(condition); \
if (unlikely(__ret_warn_on)) \
__WARN(); \
unlikely(__ret_warn_on); \
})
#define WARN(condition, format...) ({ \
int __ret_warn_on = !!(condition); \
if (unlikely(__ret_warn_on)) \
__WARN_printf(format); \
unlikely(__ret_warn_on); \
})
#endif /* _BR_BUG_H */

30
c/include/container-of.h Normal file
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@@ -0,0 +1,30 @@
/* SPDX-License-Identifier: GPL-2.0 */
/* adaptation of Linux kernel's <linux/container_of.h>
*/
#ifndef _BR_CONTAINER_OF_H
#define _BR_CONTAINER_OF_H
/* Are two types/vars the same type (ignoring qualifiers)? */
#define __same_type(a, b) __builtin_types_compatible_p(typeof(a), typeof(b))
/**
* typeof_member -
*/
#define typeof_member(T, m) typeof(((T*)0)->m)
/**
* container_of - cast a member of a structure out to the containing structure
* @ptr: the pointer to the member.
* @type: the type of the container struct this is embedded in.
* @member: the name of the member within the struct.
*
*/
#define container_of(ptr, type, member) ({ \
void *__mptr = (void *)(ptr); \
_Static_assert(__same_type(*(ptr), ((type *)0)->member) || \
__same_type(*(ptr), void), \
"pointer type mismatch in container_of()"); \
((type *)(__mptr - offsetof(type, member))); })
#endif /* BR_CONTAINER_OF_H */

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@@ -21,6 +21,7 @@
#define _unused __attribute__((__unused__))
#define _printf __attribute__ ((format (printf, 6, 7)))
#ifdef DEBUG_DEBUG
void debug_init(u32 level);
void debug_level_set(u32 level);

101
c/include/hash.h Normal file
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@@ -0,0 +1,101 @@
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BR_HASH_H
#define _BR_HASH_H
/* adaptation of Linux kernel's <linux/hash.h>
*/
/* Fast hashing routine for ints, longs and pointers.
(C) 2002 Nadia Yvette Chambers, IBM */
#include <asm/types.h>
#include <asm/bitsperlong.h>
#include "bits.h"
/*
* The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
* fs/inode.c. It's not actually prime any more (the previous primes
* were actively bad for hashing), but the name remains.
*/
#if __BITS_PER_LONG == 32
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
#define hash_long(val, bits) hash_32(val, bits)
#elif __BITS_PER_LONG == 64
#define hash_long(val, bits) hash_64(val, bits)
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
#else
#error Wordsize not 32 or 64
#endif
/*
* This hash multiplies the input by a large odd number and takes the
* high bits. Since multiplication propagates changes to the most
* significant end only, it is essential that the high bits of the
* product be used for the hash value.
*
* Chuck Lever verified the effectiveness of this technique:
* http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
*
* Although a random odd number will do, it turns out that the golden
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
* properties. (See Knuth vol 3, section 6.4, exercise 9.)
*
* These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
* which is very slightly easier to multiply by and makes no
* difference to the hash distribution.
*/
#define GOLDEN_RATIO_32 0x61C88647
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
/*
* The _generic versions exist only so lib/test_hash.c can compare
* the arch-optimized versions with the generic.
*
* Note that if you change these, any <asm/hash.h> that aren't updated
* to match need to have their HAVE_ARCH_* define values updated so the
* self-test will not false-positive.
*/
#ifndef HAVE_ARCH__HASH_32
#define __hash_32 __hash_32_generic
#endif
static inline u32 __hash_32_generic(u32 val)
{
return val * GOLDEN_RATIO_32;
}
static inline u32 hash_32(u32 val, unsigned int bits)
{
/* High bits are more random, so use them. */
return __hash_32(val) >> (32 - bits);
}
#ifndef HAVE_ARCH_HASH_64
#define hash_64 hash_64_generic
#endif
static __always_inline u32 hash_64_generic(u64 val, unsigned int bits)
{
#if __BITS_PER_LONG == 64
/* 64x64-bit multiply is efficient on all 64-bit processors */
return val * GOLDEN_RATIO_64 >> (64 - bits);
#else
/* Hash 64 bits using only 32x32-bit multiply. */
return hash_32((u32)val ^ __hash_32(val >> 32), bits);
#endif
}
static inline u32 hash_ptr(const void *ptr, unsigned int bits)
{
return hash_long((unsigned long)ptr, bits);
}
/* This really should be called fold32_ptr; it does no hashing to speak of. */
static inline u32 hash32_ptr(const void *ptr)
{
unsigned long val = (unsigned long)ptr;
#if __BITS_PER_LONG == 64
val ^= (val >> 32);
#endif
return (u32)val;
}
#endif /* _BR_HASH_H */

204
c/include/hashtable.h Normal file
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@@ -0,0 +1,204 @@
/* SPDX-License-Identifier: GPL-2.0 */
/* adaptation of Linux kernel's <linux/hashtable.h>
*/
/*
* Statically sized hash table implementation
* (C) 2012 Sasha Levin <levinsasha928@gmail.com>
*/
#ifndef _LINUX_HASHTABLE_H
#define _LINUX_HASHTABLE_H
#include "list.h"
#include <linux/types.h>
#include <linux/kernel.h>
#include "hash.h"
//#include <linux/rculist.h>
#define DEFINE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)] = \
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
#define DEFINE_READ_MOSTLY_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)] __read_mostly = \
{ [0 ... ((1 << (bits)) - 1)] = HLIST_HEAD_INIT }
#define DECLARE_HASHTABLE(name, bits) \
struct hlist_head name[1 << (bits)]
#define HASH_SIZE(name) (ARRAY_SIZE(name))
#define HASH_BITS(name) ilog2(HASH_SIZE(name))
/* Use hash_32 when possible to allow for fast 32bit hashing in 64bit kernels. */
#define hash_min(val, bits) \
(sizeof(val) <= 4 ? hash_32(val, bits) : hash_long(val, bits))
static inline void __hash_init(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
INIT_HLIST_HEAD(&ht[i]);
}
/**
* hash_init - initialize a hash table
* @hashtable: hashtable to be initialized
*
* Calculates the size of the hashtable from the given parameter, otherwise
* same as hash_init_size.
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_init(hashtable) __hash_init(hashtable, HASH_SIZE(hashtable))
/**
* hash_add - add an object to a hashtable
* @hashtable: hashtable to add to
* @node: the &struct hlist_node of the object to be added
* @key: the key of the object to be added
*/
#define hash_add(hashtable, node, key) \
hlist_add_head(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
/**
* hash_add_rcu - add an object to a rcu enabled hashtable
* @hashtable: hashtable to add to
* @node: the &struct hlist_node of the object to be added
* @key: the key of the object to be added
*/
#define hash_add_rcu(hashtable, node, key) \
hlist_add_head_rcu(node, &hashtable[hash_min(key, HASH_BITS(hashtable))])
/**
* hash_hashed - check whether an object is in any hashtable
* @node: the &struct hlist_node of the object to be checked
*/
static inline bool hash_hashed(struct hlist_node *node)
{
return !hlist_unhashed(node);
}
static inline bool __hash_empty(struct hlist_head *ht, unsigned int sz)
{
unsigned int i;
for (i = 0; i < sz; i++)
if (!hlist_empty(&ht[i]))
return false;
return true;
}
/**
* hash_empty - check whether a hashtable is empty
* @hashtable: hashtable to check
*
* This has to be a macro since HASH_BITS() will not work on pointers since
* it calculates the size during preprocessing.
*/
#define hash_empty(hashtable) __hash_empty(hashtable, HASH_SIZE(hashtable))
/**
* hash_del - remove an object from a hashtable
* @node: &struct hlist_node of the object to remove
*/
static inline void hash_del(struct hlist_node *node)
{
hlist_del_init(node);
}
/**
* hash_for_each - iterate over a hashtable
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each(name, bkt, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry(obj, &name[bkt], member)
/**
* hash_for_each_rcu - iterate over a rcu enabled hashtable
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each_rcu(name, bkt, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry_rcu(obj, &name[bkt], member)
/**
* hash_for_each_safe - iterate over a hashtable safe against removal of
* hash entry
* @name: hashtable to iterate
* @bkt: integer to use as bucket loop cursor
* @tmp: a &struct hlist_node used for temporary storage
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
*/
#define hash_for_each_safe(name, bkt, tmp, obj, member) \
for ((bkt) = 0, obj = NULL; obj == NULL && (bkt) < HASH_SIZE(name);\
(bkt)++)\
hlist_for_each_entry_safe(obj, tmp, &name[bkt], member)
/**
* hash_for_each_possible - iterate over all possible objects hashing to the
* same bucket
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible(name, obj, member, key) \
hlist_for_each_entry(obj, &name[hash_min(key, HASH_BITS(name))], member)
/**
* hash_for_each_possible_rcu - iterate over all possible objects hashing to the
* same bucket in an rcu enabled hashtable
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible_rcu(name, obj, member, key, cond...) \
hlist_for_each_entry_rcu(obj, &name[hash_min(key, HASH_BITS(name))],\
member, ## cond)
/**
* hash_for_each_possible_rcu_notrace - iterate over all possible objects hashing
* to the same bucket in an rcu enabled hashtable in a rcu enabled hashtable
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*
* This is the same as hash_for_each_possible_rcu() except that it does
* not do any RCU debugging or tracing.
*/
#define hash_for_each_possible_rcu_notrace(name, obj, member, key) \
hlist_for_each_entry_rcu_notrace(obj, \
&name[hash_min(key, HASH_BITS(name))], member)
/**
* hash_for_each_possible_safe - iterate over all possible objects hashing to the
* same bucket safe against removals
* @name: hashtable to iterate
* @obj: the type * to use as a loop cursor for each entry
* @tmp: a &struct hlist_node used for temporary storage
* @member: the name of the hlist_node within the struct
* @key: the key of the objects to iterate over
*/
#define hash_for_each_possible_safe(name, obj, tmp, member, key) \
hlist_for_each_entry_safe(obj, tmp,\
&name[hash_min(key, HASH_BITS(name))], member)
#endif

18
c/include/likely.h Normal file
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@@ -0,0 +1,18 @@
/* SPDX-License-Identifier: GPL-2.0 */
/* taken from Kernel's <linux/compiler.h
*/
#ifndef __LIKELY_H
#define __LIKELY_H
/* See https://kernelnewbies.org/FAQ/LikelyUnlikely
*
* In 2 words:
* "You should use it [likely() and unlikely()] only in cases when the likeliest
* branch is very very very likely, or when the unlikeliest branch is very very
* very unlikely."
*/
# define likely(x) __builtin_expect(!!(x), 1)
# define unlikely(x) __builtin_expect(!!(x), 0)
#endif /* __LIKELY_H */

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@@ -1,8 +1,7 @@
/* SPDX-License-Identifier: GPL-2.0 */
/* adaptation of kernel's <linux/list.h>
* Main change is that I don't use READ_ONCE and WRITE_ONCE
* See https://www.kernel.org/doc/Documentation/memory-barriers.txt
*
*/
#ifndef __BR_LIST_H
@@ -11,6 +10,7 @@
#include <stddef.h>
#include <stdbool.h>
#include "rwonce.h"
#include "container-of.h"
/************ originally in <include/linux/types.h> */
struct list_head {
@@ -33,11 +33,6 @@ struct hlist_node {
#define LIST_POISON1 ((void *) 0x100 + POISON_POINTER_DELTA)
#define LIST_POISON2 ((void *) 0x200 + POISON_POINTER_DELTA)
/************ originally in <include/linux/kernel.h> */
#define container_of(ptr, type, member) ({ \
void *__mptr = (void *)(ptr); \
((type *)(__mptr - offsetof(type, member))); })
/*
* Circular doubly linked list implementation.
*

301
c/include/plist.h Normal file
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@@ -0,0 +1,301 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Descending-priority-sorted double-linked list
*
* (C) 2002-2003 Intel Corp
* Inaky Perez-Gonzalez <inaky.perez-gonzalez@intel.com>.
*
* 2001-2005 (c) MontaVista Software, Inc.
* Daniel Walker <dwalker@mvista.com>
*
* (C) 2005 Thomas Gleixner <tglx@linutronix.de>
*
* Simplifications of the original code by
* Oleg Nesterov <oleg@tv-sign.ru>
*
* Based on simple lists (include/linux/list.h).
*
* This is a priority-sorted list of nodes; each node has a
* priority from INT_MIN (highest) to INT_MAX (lowest).
*
* Addition is O(K), removal is O(1), change of priority of a node is
* O(K) and K is the number of RT priority levels used in the system.
* (1 <= K <= 99)
*
* This list is really a list of lists:
*
* - The tier 1 list is the prio_list, different priority nodes.
*
* - The tier 2 list is the node_list, serialized nodes.
*
* Simple ASCII art explanation:
*
* pl:prio_list (only for plist_node)
* nl:node_list
* HEAD| NODE(S)
* |
* ||------------------------------------|
* ||->|pl|<->|pl|<--------------->|pl|<-|
* | |10| |21| |21| |21| |40| (prio)
* | | | | | | | | | | |
* | | | | | | | | | | |
* |->|nl|<->|nl|<->|nl|<->|nl|<->|nl|<->|nl|<-|
* |-------------------------------------------|
*
* The nodes on the prio_list list are sorted by priority to simplify
* the insertion of new nodes. There are no nodes with duplicate
* priorites on the list.
*
* The nodes on the node_list are ordered by priority and can contain
* entries which have the same priority. Those entries are ordered
* FIFO
*
* Addition means: look for the prio_list node in the prio_list
* for the priority of the node and insert it before the node_list
* entry of the next prio_list node. If it is the first node of
* that priority, add it to the prio_list in the right position and
* insert it into the serialized node_list list
*
* Removal means remove it from the node_list and remove it from
* the prio_list if the node_list list_head is non empty. In case
* of removal from the prio_list it must be checked whether other
* entries of the same priority are on the list or not. If there
* is another entry of the same priority then this entry has to
* replace the removed entry on the prio_list. If the entry which
* is removed is the only entry of this priority then a simple
* remove from both list is sufficient.
*
* INT_MIN is the highest priority, 0 is the medium highest, INT_MAX
* is lowest priority.
*
* No locking is done, up to the caller.
*/
#ifndef _LINUX_PLIST_H_
#define _LINUX_PLIST_H_
#include "container-of.h"
#include "list.h"
//#include <types.h>
// #include <asm/bug.h>
struct plist_head {
struct list_head node_list;
};
struct plist_node {
int prio;
struct list_head prio_list;
struct list_head node_list;
};
/**
* PLIST_HEAD_INIT - static struct plist_head initializer
* @head: struct plist_head variable name
*/
#define PLIST_HEAD_INIT(head) \
{ \
.node_list = LIST_HEAD_INIT((head).node_list) \
}
/**
* PLIST_HEAD - declare and init plist_head
* @head: name for struct plist_head variable
*/
#define PLIST_HEAD(head) \
struct plist_head head = PLIST_HEAD_INIT(head)
/**
* PLIST_NODE_INIT - static struct plist_node initializer
* @node: struct plist_node variable name
* @__prio: initial node priority
*/
#define PLIST_NODE_INIT(node, __prio) \
{ \
.prio = (__prio), \
.prio_list = LIST_HEAD_INIT((node).prio_list), \
.node_list = LIST_HEAD_INIT((node).node_list), \
}
/**
* plist_head_init - dynamic struct plist_head initializer
* @head: &struct plist_head pointer
*/
static inline void
plist_head_init(struct plist_head *head)
{
INIT_LIST_HEAD(&head->node_list);
}
/**
* plist_node_init - Dynamic struct plist_node initializer
* @node: &struct plist_node pointer
* @prio: initial node priority
*/
static inline void plist_node_init(struct plist_node *node, int prio)
{
node->prio = prio;
INIT_LIST_HEAD(&node->prio_list);
INIT_LIST_HEAD(&node->node_list);
}
extern void plist_add(struct plist_node *node, struct plist_head *head);
extern void plist_del(struct plist_node *node, struct plist_head *head);
extern void plist_requeue(struct plist_node *node, struct plist_head *head);
/**
* plist_for_each - iterate over the plist
* @pos: the type * to use as a loop counter
* @head: the head for your list
*/
#define plist_for_each(pos, head) \
list_for_each_entry(pos, &(head)->node_list, node_list)
/**
* plist_for_each_continue - continue iteration over the plist
* @pos: the type * to use as a loop cursor
* @head: the head for your list
*
* Continue to iterate over plist, continuing after the current position.
*/
#define plist_for_each_continue(pos, head) \
list_for_each_entry_continue(pos, &(head)->node_list, node_list)
/**
* plist_for_each_safe - iterate safely over a plist of given type
* @pos: the type * to use as a loop counter
* @n: another type * to use as temporary storage
* @head: the head for your list
*
* Iterate over a plist of given type, safe against removal of list entry.
*/
#define plist_for_each_safe(pos, n, head) \
list_for_each_entry_safe(pos, n, &(head)->node_list, node_list)
/**
* plist_for_each_entry - iterate over list of given type
* @pos: the type * to use as a loop counter
* @head: the head for your list
* @mem: the name of the list_head within the struct
*/
#define plist_for_each_entry(pos, head, mem) \
list_for_each_entry(pos, &(head)->node_list, mem.node_list)
/**
* plist_for_each_entry_continue - continue iteration over list of given type
* @pos: the type * to use as a loop cursor
* @head: the head for your list
* @m: the name of the list_head within the struct
*
* Continue to iterate over list of given type, continuing after
* the current position.
*/
#define plist_for_each_entry_continue(pos, head, m) \
list_for_each_entry_continue(pos, &(head)->node_list, m.node_list)
/**
* plist_for_each_entry_safe - iterate safely over list of given type
* @pos: the type * to use as a loop counter
* @n: another type * to use as temporary storage
* @head: the head for your list
* @m: the name of the list_head within the struct
*
* Iterate over list of given type, safe against removal of list entry.
*/
#define plist_for_each_entry_safe(pos, n, head, m) \
list_for_each_entry_safe(pos, n, &(head)->node_list, m.node_list)
/**
* plist_head_empty - return !0 if a plist_head is empty
* @head: &struct plist_head pointer
*/
static inline int plist_head_empty(const struct plist_head *head)
{
return list_empty(&head->node_list);
}
/**
* plist_node_empty - return !0 if plist_node is not on a list
* @node: &struct plist_node pointer
*/
static inline int plist_node_empty(const struct plist_node *node)
{
return list_empty(&node->node_list);
}
/* All functions below assume the plist_head is not empty. */
/**
* plist_first_entry - get the struct for the first entry
* @head: the &struct plist_head pointer
* @type: the type of the struct this is embedded in
* @member: the name of the list_head within the struct
*/
#ifdef CONFIG_DEBUG_PLIST
# define plist_first_entry(head, type, member) \
({ \
WARN_ON(plist_head_empty(head)); \
container_of(plist_first(head), type, member); \
})
#else
# define plist_first_entry(head, type, member) \
container_of(plist_first(head), type, member)
#endif
/**
* plist_last_entry - get the struct for the last entry
* @head: the &struct plist_head pointer
* @type: the type of the struct this is embedded in
* @member: the name of the list_head within the struct
*/
#ifdef CONFIG_DEBUG_PLIST
# define plist_last_entry(head, type, member) \
({ \
WARN_ON(plist_head_empty(head)); \
container_of(plist_last(head), type, member); \
})
#else
# define plist_last_entry(head, type, member) \
container_of(plist_last(head), type, member)
#endif
/**
* plist_next - get the next entry in list
* @pos: the type * to cursor
*/
#define plist_next(pos) \
list_next_entry(pos, node_list)
/**
* plist_prev - get the prev entry in list
* @pos: the type * to cursor
*/
#define plist_prev(pos) \
list_prev_entry(pos, node_list)
/**
* plist_first - return the first node (and thus, highest priority)
* @head: the &struct plist_head pointer
*
* Assumes the plist is _not_ empty.
*/
static inline struct plist_node *plist_first(const struct plist_head *head)
{
return list_entry(head->node_list.next,
struct plist_node, node_list);
}
/**
* plist_last - return the last node (and thus, lowest priority)
* @head: the &struct plist_head pointer
*
* Assumes the plist is _not_ empty.
*/
static inline struct plist_node *plist_last(const struct plist_head *head)
{
return list_entry(head->node_list.prev,
struct plist_node, node_list);
}
#endif

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// SPDX-License-Identifier: GPL-2.0-or-later
/*
* adapted from Linux kernel lib/plist.c
*
* Descending-priority-sorted double-linked list
*
* (C) 2002-2003 Intel Corp
* Inaky Perez-Gonzalez <inaky.perez-gonzalez@intel.com>.
*
* 2001-2005 (c) MontaVista Software, Inc.
* Daniel Walker <dwalker@mvista.com>
*
* (C) 2005 Thomas Gleixner <tglx@linutronix.de>
*
* Simplifications of the original code by
* Oleg Nesterov <oleg@tv-sign.ru>
*
* Based on simple lists (include/linux/list.h).
*
* This file contains the add / del functions which are considered to
* be too large to inline. See include/linux/plist.h for further
* information.
*/
#include "plist.h"
#include "bug.h"
#ifdef DEBUG_PLIST
static struct plist_head test_head;
static void plist_check_prev_next(struct list_head *t, struct list_head *p,
struct list_head *n)
{
WARN(n->prev != p || p->next != n,
"top: %p, n: %p, p: %p\n"
"prev: %p, n: %p, p: %p\n"
"next: %p, n: %p, p: %p\n",
t, t->next, t->prev,
p, p->next, p->prev,
n, n->next, n->prev);
}
static void plist_check_list(struct list_head *top)
{
struct list_head *prev = top, *next = top->next;
plist_check_prev_next(top, prev, next);
while (next != top) {
prev = next;
next = prev->next;
plist_check_prev_next(top, prev, next);
}
}
static void plist_check_head(struct plist_head *head)
{
if (!plist_head_empty(head))
plist_check_list(&plist_first(head)->prio_list);
plist_check_list(&head->node_list);
}
#else
# define plist_check_head(h) do { } while (0)
#endif
/**
* plist_add - add @node to @head
*
* @node: &struct plist_node pointer
* @head: &struct plist_head pointer
*/
void plist_add(struct plist_node *node, struct plist_head *head)
{
struct plist_node *first, *iter, *prev = NULL;
struct list_head *node_next = &head->node_list;
plist_check_head(head);
WARN_ON(!plist_node_empty(node));
WARN_ON(!list_empty(&node->prio_list));
if (plist_head_empty(head))
goto ins_node;
first = iter = plist_first(head);
do {
if (node->prio < iter->prio) {
node_next = &iter->node_list;
break;
}
prev = iter;
iter = list_entry(iter->prio_list.next,
struct plist_node, prio_list);
} while (iter != first);
if (!prev || prev->prio != node->prio)
list_add_tail(&node->prio_list, &iter->prio_list);
ins_node:
list_add_tail(&node->node_list, node_next);
plist_check_head(head);
}
/**
* plist_del - Remove a @node from plist.
*
* @node: &struct plist_node pointer - entry to be removed
* @head: &struct plist_head pointer - list head
*/
void plist_del(struct plist_node *node, struct plist_head *head)
{
plist_check_head(head);
if (!list_empty(&node->prio_list)) {
if (node->node_list.next != &head->node_list) {
struct plist_node *next;
next = list_entry(node->node_list.next,
struct plist_node, node_list);
/* add the next plist_node into prio_list */
if (list_empty(&next->prio_list))
list_add(&next->prio_list, &node->prio_list);
}
list_del_init(&node->prio_list);
}
list_del_init(&node->node_list);
plist_check_head(head);
}
/**
* plist_requeue - Requeue @node at end of same-prio entries.
*
* This is essentially an optimized plist_del() followed by
* plist_add(). It moves an entry already in the plist to
* after any other same-priority entries.
*
* @node: &struct plist_node pointer - entry to be moved
* @head: &struct plist_head pointer - list head
*/
void plist_requeue(struct plist_node *node, struct plist_head *head)
{
struct plist_node *iter;
struct list_head *node_next = &head->node_list;
plist_check_head(head);
BUG_ON(plist_head_empty(head));
BUG_ON(plist_node_empty(node));
if (node == plist_last(head))
return;
iter = plist_next(node);
if (node->prio != iter->prio)
return;
plist_del(node, head);
plist_for_each_continue(iter, head) {
if (node->prio != iter->prio) {
node_next = &iter->node_list;
break;
}
}
list_add_tail(&node->node_list, node_next);
plist_check_head(head);
}