5 Commits

8 changed files with 223 additions and 158 deletions

View File

@@ -19,12 +19,14 @@
#include <readline/readline.h>
#include <readline/history.h>
#include <br.h>
#include <list.h>
#include <debug.h>
#include "chessdefs.h"
#include "board.h"
#include "piece.h"
#include "move.h"
#include "list.h"
#include "debug.h"
#include "fen.h"
#include "eval.h"
#include "brchess.h"
@@ -50,6 +52,7 @@ char *stripwhite (char *string);
/* The names of functions that actually do the manipulation. */
int do_help(pos_t *, char*);
int do_fen(pos_t *, char*);
int do_init(pos_t *, char*);
int do_pos(pos_t *, char*);
int do_genmoves(pos_t *, char*);
int do_prmoves(pos_t *, char*);
@@ -64,9 +67,10 @@ COMMAND commands[] = {
{ "help", do_help, "Display this text" },
{ "?", do_help, "Synonym for 'help'" },
{ "fen", do_fen, "Set position to FEN" },
{ "init", do_init, "Set position to normal start position" },
{ "pos", do_pos, "Print current position" },
{ "quit", do_quit, "Quit" },
{ "genmove", do_genmoves, "Generate next move list" },
{ "genmove", do_genmoves, "Generate move list for " },
{ "prmoves", do_prmoves, "Print position move list" },
{ "prmovepos", do_prmovepos, "Print Nth move resulting position" },
{ "prpieces", do_prpieces, "Print Pieces (from pieces lists)" },
@@ -108,9 +112,7 @@ int brchess(pos_t *pos)
}
//char **commands_completion(const char *text, int start, int end)
char **commands_completion(const char *text,
__attribute__((unused)) int start,
__attribute__((unused)) int end)
char **commands_completion(const char *text, __unused int start, __unused int end)
{
rl_attempted_completion_over = 1;
return rl_completion_matches(text, commands_generator);
@@ -252,31 +254,41 @@ char *stripwhite(char *string)
return s;
}
int do_eval(__attribute__((unused)) pos_t *pos,
__attribute__((unused)) char *arg)
int do_eval(__unused pos_t *pos, __unused char *arg)
{
eval_t material[2], control[2], mobility[2];
for (int color = WHITE; color <= BLACK; ++color) {
material[color] = eval_material(pos, color);
control[color] = eval_square_control(pos, color);
mobility[color] = eval_mobility(pos, color);
printf("%s: material=%d mobility=%d controlled=%d\n",
color? "Black": "White", material[color],
mobility[color], control[color]);
}
eval_t res = eval(pos);
printf("eval=%ld (%.3f pawns)\n", res, (float)res/100);
printf("eval = %d centipawns\n", res);
return 1;
}
int do_fen(pos_t *pos, char *arg)
{
log_f(1, "%s\n", arg);
fen2pos(pos, arg);
return 1;
}
int do_pos(pos_t *pos,
__attribute__((unused)) char *arg)
int do_init(pos_t *pos, __unused char *arg)
{
pos_startpos(pos);
return 1;
}
int do_pos(pos_t *pos, __unused char *arg)
{
log_f(1, "%s\n", arg);
pos_print(pos);
return 1;
}
int do_genmoves(pos_t *pos,
__attribute__((unused)) char *arg)
int do_genmoves(pos_t *pos, __unused char *arg)
{
log_f(1, "%s\n", arg);
moves_gen(pos, OPPONENT(pos->turn), false);
@@ -284,8 +296,7 @@ int do_genmoves(pos_t *pos,
return 1;
}
int do_prmoves(pos_t *pos,
__attribute__((unused)) char *arg)
int do_prmoves(pos_t *pos, __unused char *arg)
{
log_f(1, "%s\n", arg);
moves_print(pos, M_PR_SEPARATE);
@@ -299,16 +310,18 @@ int do_prmovepos(pos_t *pos, char *arg)
move_t *move;
log_f(1, "%s\n", arg);
list_for_each_safe(p_cur, tmp, &pos->moves) {
list_for_each_safe(p_cur, tmp, &pos->moves[pos->turn]) {
move = list_entry(p_cur, move_t, list);
if (cur++ == movenum)
if (cur++ == movenum) {
pos_print(move->newpos);
break;
}
pos_print(move->newpos);
}
return 1;
}
int do_prpieces(pos_t *pos, __attribute__((unused)) char *arg)
int do_prpieces(pos_t *pos, __unused char *arg)
{
log_f(1, "%s\n", arg);
pos_pieces_print(pos);
@@ -347,7 +360,7 @@ int do_help(__attribute__((unused)) pos_t *pos,
for (i = 0; commands[i].name; i++) {
if (!*arg || (strcmp(arg, commands[i].name) == 0)) {
printf("%s\t\t%s.\n", commands[i].name, commands[i].doc);
printf("%-11.11s%s.\n", commands[i].name, commands[i].doc);
printed++;
}
}
@@ -409,7 +422,6 @@ int main(int ac, char **av)
return usage(*av);
}
}
printf("optind = %d ac = %d\n", optind, ac);
if (optind < ac)
return usage(*av);

View File

@@ -102,7 +102,7 @@ typedef u64 bitboard_t;
/* eval type
*/
typedef u64 eval_t;
typedef s32 eval_t;
/* forward typedefs
*/

View File

@@ -18,20 +18,14 @@
#include "eval.h"
eval_t eval(pos_t *pos)
inline eval_t eval_material(pos_t *pos, bool color)
{
eval_t material[2] = {0};
eval_t control[2] = {0};
eval_t res = 0;
//printf("val(%d-%c) = %lu\n", PAWN, P_LETTER(PAWN), P_VALUE(PAWN));
//printf("val(%d-%c) = %lu\n", KNIGHT, P_LETTER(KNIGHT), P_VALUE(KNIGHT));
//bitboard_print2(pos->bb[0][BB_PAWN], pos->bb[1][BB_PAWN]);
//bitboard_print2(pos->bb[0][BB_QUEEN], pos->bb[1][BB_QUEEN]);
/* 1) pieces value
/* I need to do something about the king, if it can be potentially taken
* if pseudo-moves include a pinned piece on King.
*/
for (uint color = 0; color < 2; ++color) {
for (uint piece = PAWN; piece <= KING; piece <<= 1) {
for (uint piece = PAWN; piece < KING; piece <<= 1) {
uint bb = PIECETOBB(piece);
# ifdef DEBUG_EVAL
log_f(2, "color=%u piece=%u bb=%u=%c count=%ul val=%ld\n",
@@ -39,43 +33,57 @@ eval_t eval(pos_t *pos)
P_VALUE(piece));
# endif
/* attention here */
material[color] += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
res += popcount64(pos->bb[color][bb]) * P_VALUE(piece);
}
return res;
}
res = material[WHITE] - material[BLACK];
inline eval_t eval_mobility(pos_t *pos, bool color)
{
return popcount64(pos->controlled[color]);
}
inline eval_t eval_square_control(pos_t *pos, bool color)
{
return pos->mobility[color];
}
eval_t eval(pos_t *pos)
{
eval_t material[2] = {0}, control[2] = {0};
/* 1) pieces value */
material[WHITE] = eval_material(pos, WHITE);
material[BLACK] = eval_material(pos, BLACK);
# ifdef DEBUG_EVAL
log_f(2, "material: W:%ld B:%ld eval=%ld (%.3f pawns)\n",
material[WHITE], material[BLACK],
material[WHITE] - material[BLACK], (float)res/100);
log_f(2, "material: W:%d B:%d diff=%d\n",
material[WHITE], material[BLACK], material[WHITE] - material[BLACK]);
# endif
/* 2) square control: 10 square controls diff = 1 pawn
*/
control[WHITE] = popcount64(pos->controlled[WHITE]);
control[BLACK] = popcount64(pos->controlled[BLACK]);
res = control[WHITE] - control[BLACK];
/* 2) square control: 10 square controls diff = 1 pawn */
control[WHITE] = eval_square_control(pos, WHITE);
control[BLACK] = eval_square_control(pos, BLACK);
# ifdef DEBUG_EVAL
log_f(2, "square control: W:%ld B:%ld eval=%ld (%.3f pawns)\n",
log_f(2, "square control: W:%d B:%d diff=%d\n",
control[WHITE], control[BLACK],
res, (float)res/10);
(control[WHITE] - control[BLACK]) * 10);
# endif
/* 3) mobility: 10 mobility diff = 1 pawn
*/
res = pos->mobility[WHITE] - pos->mobility[BLACK];
# ifdef DEBUG_EVAL
log_f(2, "mobility: W:%ud B:%ud eval=%ld (%.3f pawns)\n",
log_f(2, "mobility: W:%u B:%u diff=%d\n",
pos->mobility[WHITE], pos->mobility[BLACK],
res, (float)res/5);
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10);
# endif
res = material[WHITE] - material[BLACK] +
eval_t res = material[WHITE] - material[BLACK] +
(control[WHITE] - control[BLACK]) * 10 +
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 20;
(pos->mobility[WHITE] - pos->mobility[BLACK]) * 10;
# ifdef DEBUG_EVAL
log_f(2, "eval: %ld (%.3f pawns)\n",
res, (float)res/100);
log_f(2, "eval: %d\n", res);
# endif
return res;
@@ -90,7 +98,7 @@ int main(int ac, char**av)
pos_t *pos;
eval_t res;
debug_level_set(9);
debug_init(5);
piece_pool_init();
moves_pool_init();
pos_pool_init();
@@ -106,12 +114,12 @@ int main(int ac, char**av)
pos_pieces_print(pos);
moves_gen(pos, OPPONENT(pos->turn), false);
moves_print(pos, M_PR_SEPARATE);
//moves_print(pos, M_PR_SEPARATE);
//pos_print(pos);
//pos_pieces_print(pos);
moves_gen(pos, pos->turn, false);
moves_gen(pos, pos->turn, true);
moves_print(pos, M_PR_SEPARATE);
res = eval(pos);
printf("eval=%ld (%.3f pawns)\n", res, (float)res/100);
printf("eval=%d centipawns)\n", res);
}
#endif

View File

@@ -16,6 +16,10 @@
#include "position.h"
eval_t eval_material(pos_t *pos, bool color);
eval_t eval_mobility(pos_t *pos, bool color);
eval_t eval_square_control(pos_t *pos, bool color);
eval_t eval(pos_t *pos);
#endif /* EVAL_H */

View File

@@ -65,13 +65,13 @@ int move_print(move_t *move, move_flags_t flags)
{
if (flags & M_PR_CAPT && !(move->flags & M_CAPTURE)) {
# ifdef DEBUG_MOVE
log_i(5, "capture & %#04x\n", move->flags);
log_i(9, "skipping capture & %#04x\n", move->flags);
# endif
return 0;
}
if (flags & M_PR_NCAPT && move->flags & M_CAPTURE) {
# ifdef DEBUG_MOVE
log_i(5, "!capture & %#04x\n", move->flags);
log_i(9, "skipping !capture & %#04x\n", move->flags);
# endif
return 0;
}
@@ -109,28 +109,29 @@ void moves_print(pos_t *pos, move_flags_t flags)
{
struct list_head *p_cur, *tmp;
move_t *move;
int i = 0;
move_flags_t details = flags & M_PR_LONG;
printf("%s pseudo-moves:\n\t", pos->turn == WHITE? "White": "Black");
for (int color=WHITE; color <= BLACK; ++color) {
int verif = 0;
printf("%s pseudo-moves:\n\t", color == WHITE? "White": "Black");
if (! (flags & M_PR_SEPARATE)) {
list_for_each_safe(p_cur, tmp, &pos->moves) {
list_for_each_safe(p_cur, tmp, &pos->moves[color]) {
move = list_entry(p_cur, move_t, list);
i += move_print(move, details);
verif += move_print(move, details);
}
printf("\n\tTotal moves = %d\n", i);
} else {
printf("captures: ");
list_for_each_safe(p_cur, tmp, &pos->moves) {
list_for_each_safe(p_cur, tmp, &pos->moves[color]) {
move = list_entry(p_cur, move_t, list);
i += move_print(move, details | M_PR_CAPT);
verif += move_print(move, details | M_PR_CAPT);
}
printf("\n\tothers : ");
list_for_each_safe(p_cur, tmp, &pos->moves) {
list_for_each_safe(p_cur, tmp, &pos->moves[color]) {
move = list_entry(p_cur, move_t, list);
i += move_print(move, details | M_PR_NCAPT);
verif += move_print(move, details | M_PR_NCAPT);
}
printf("\n\tTotal moves = %d\n", i);
}
printf("\n\tTotal moves = %d mobility=%u\n", verif, pos->mobility[color]);
}
}
@@ -140,17 +141,18 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
board_t *board = pos->board;
pos_t *newpos;
move_t *move;
int color = COLOR(piece);
# ifdef DEBUG_MOVE
log_i(3, "piece_color=%d turn=%d from=%c%c to=%c%c\n",
COLOR(piece), pos->turn,
color, pos->turn,
FILE2C(F88(from)),
RANK2C(R88(from)),
FILE2C(F88(to)),
RANK2C(R88(to)));
# endif
if (COLOR(piece) != pos->turn)
return NULL;
//if (COLOR(piece) != pos->turn)
// return NULL;
/* invalid position if opponent king is attacked
*/
if (board[to].piece & KING) {
@@ -162,7 +164,7 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
}
if (!(move = pool_get(moves_pool)))
return NULL;
list_add(&move->list, &pos->moves);
list_add(&move->list, &pos->moves[color]);
move->piece = piece;
move->from = from;
@@ -226,12 +228,14 @@ int moves_del(pos_t *pos)
struct list_head *p_cur, *tmp, *head;
int count = 0;
head = &pos->moves;
for (int color = WHITE; color <= BLACK; ++color) {
head = &pos->moves[color];
list_for_each_safe(p_cur, tmp, head) {
move_del(p_cur);
count++;
}
}
# ifdef DEBUG_PIECE
log_f(3, "removed=%d\n", count);
# endif
@@ -247,8 +251,8 @@ static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
unsigned char color = COLOR(piece);
pos_t *newpos;
if (color != pos->turn)
return NULL;
//if (color != pos->turn)
// return NULL;
if (R88(from) == rank7) { /* promotion */
for (promote = QUEEN; promote > PAWN; promote >>= 1) {
if ((move = move_add(pos, piece, from, to))) {
@@ -320,10 +324,12 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
# endif
//log_f(4, "pawn move mobility\n");
pos->mobility[color]++;
if (doit && (move = move_pawn_add(pos, piece | color, square, new, rank7)))
count++;
if (doit)
move_pawn_add(pos, piece | color, square, new, rank7);
/* push 2 squares */
if (move && R88(square) == rank2) {
log(4, "R88(%#x)=%d R2=%d \n", square, R88(square), rank2);
if (R88(square) == rank2) {
new += dir * 16;
if (SQ88_OK(new) && !board[new].piece) {
# ifdef DEBUG_MOVE
@@ -331,16 +337,15 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
# endif
//log_f(2, "pawn move2 mobility\n");
pos->mobility[color]++;
if (doit &&
(move = move_pawn_add(pos, piece | color, square, new, rank7))) {
count++;
}
if (doit)
move_pawn_add(pos, piece | color, square, new, rank7);
}
}
}
/* en passant - not accounted for mobility. Correct ? */
if (doit && pos->en_passant && R88(square) == rank5) {
if (pos->en_passant && R88(square) == rank5) {
unsigned char ep_file = F88(pos->en_passant);
unsigned char sq_file = F88(square);
@@ -352,7 +357,6 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
square_t t_square = SQ88(ep_file, rank5); /* taken pawn square */
piece_t taken = board[t_square].piece;
move = move_pawn_add(pos, piece | color , square, pos->en_passant, rank7);
count++;
move->flags |= M_EN_PASSANT | M_CAPTURE;
move->taken = taken;
@@ -361,6 +365,7 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
move->newpos->board[t_square].piece = 0;
move->newpos->board[t_square].s_piece = NULL;
pos->mobility[color]++;
count++;
}
@@ -378,17 +383,28 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
if (board[new].piece && COLOR(board[new].piece) != color) {
//log_f(2, "pawn capture mobility\n");
pos->mobility[color]++;
if (doit &&
((move = move_pawn_add(pos, piece | color, square, new, rank7))))
count++;
if (doit)
move_pawn_add(pos, piece | color, square, new, rank7);
}
}
# ifdef DEBUG_MOVE
log_f(2, "pos:%p turn:%s piece:%d [%s %s] dir:%d at %#04x[%c%c] count=%d\n",
pos,
IS_WHITE(pos->turn)? "white": "black",
piece,
IS_WHITE(color)? "white": "black",
P_NAME(piece),
dir,
square,
FILE2C(F88(square)), RANK2C(R88(square)), count);
# endif
return count;
}
int pseudo_moves_castle(pos_t *pos)
int pseudo_moves_castle(pos_t *pos, bool color, bool doit)
{
unsigned char color = pos->turn;
//unsigned char color = pos->turn;
board_t *board = pos->board;
unsigned char rank1, castle_K, castle_Q;
move_t *move = NULL;
@@ -399,9 +415,10 @@ int pseudo_moves_castle(pos_t *pos)
pos_t *newpos;
# ifdef DEBUG_MOVE
log_f(2, "pos:%p turn:%s\n",
log_f(2, "pos:%p turn:%s color:%s\n",
pos,
IS_WHITE(pos->turn)? "white": "black");
IS_WHITE(pos->turn)? "white": "black",
IS_WHITE(color)? "white": "black");
# endif
if (IS_WHITE(color)) {
@@ -419,13 +436,20 @@ int pseudo_moves_castle(pos_t *pos)
}
if (castle_K) {
if (occupied & can_castle->occupied[1]) {
printf("Cannot castle K side: occupied\n");
# ifdef DEBUG_MOVE
log(5, "Cannot castle K side: occupied\n");
# endif
goto next;
}
if (controlled & can_castle->controlled[1]) {
printf("Cannot castle K side: controlled\n");
# ifdef DEBUG_MOVE
log(5, "Cannot castle K side: controlled\n");
# endif
goto next;
}
pos->mobility[color]++;
count++;
if (doit) {
move = move_add(pos, board[SQ88(4, rank1)].piece,
SQ88(4, rank1), SQ88(6, rank1));
if (move) {
@@ -438,20 +462,27 @@ int pseudo_moves_castle(pos_t *pos)
newpos->board[SQ88(7, rank1)].piece = 0;
newpos->board[SQ88(7, rank1)].s_piece = NULL;
count++;
}
}
}
next:
if (castle_Q) {
if (occupied & can_castle->occupied[0]) {
printf("Cannot castle Q side: occupied\n");
# ifdef DEBUG_MOVE
log(5, "Cannot castle Q side: occupied\n");
# endif
goto end;
}
if (controlled & can_castle->controlled[0]) {
printf("Cannot castle Q side: controlled\n");
# ifdef DEBUG_MOVE
log(5, "Cannot castle Q side: controlled\n");
# endif
goto end;
}
pos->mobility[color]++;
count++;
if (doit) {
move = move_add(pos, board[SQ88(4, rank1)].piece,
SQ88(4, rank1), SQ88(2, rank1));
if (move) {
@@ -462,8 +493,7 @@ next:
SETF88(newpos->board[SQ88(3, rank1)].s_piece->square, 3);
newpos->board[SQ88(0, rank1)].piece = 0;
newpos->board[SQ88(0, rank1)].s_piece = NULL;
count++;
}
}
}
end:
@@ -481,7 +511,7 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit)
unsigned char ndirs = vector->ndirs;
char slide = vector->slide;
board_t *board = pos->board;
move_t *move;
//move_t *move;
int count = 0;
u64 bb_new;
@@ -540,10 +570,10 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit)
/* we are sure the move is valid : we create move */
//log_f(2, "piece mobility\n");
pos->mobility[color]++;
if (doit && color == pos->turn) {
if ((move = move_add(pos, ppiece->piece, square, new))) {
count++;
}
if (doit) {
//move = move_add(pos, ppiece->piece, square, new);
move_add(pos, ppiece->piece, square, new);
}
if (board[new].piece) { /* stopper move */
break;
@@ -552,6 +582,16 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit)
break;
}
}
# ifdef DEBUG_MOVE
log_f(2, "pos:%p turn:%s piece:%d [%s %s] at %#04x[%c%c] count=%d\n",
pos,
IS_WHITE(pos->turn)? "white": "black",
piece,
IS_WHITE(color)? "white": "black",
P_NAME(piece),
square,
FILE2C(F88(square)), RANK2C(R88(square)), count);
# endif
return count;
}
@@ -568,15 +608,13 @@ int moves_gen(pos_t *pos, bool color, bool doit)
pos->mobility[color] = 0;
pos->controlled[color] = 0;
if (doit)
pseudo_moves_castle(pos);
count += pseudo_moves_castle(pos, color, doit);
list_for_each_safe(p_cur, tmp, piece_list) {
piece = list_entry(p_cur, piece_list_t, list);
if (PIECE(piece->piece) != PAWN)
pseudo_moves_gen(pos, piece, doit);
count += pseudo_moves_gen(pos, piece, doit);
else
pseudo_moves_pawn(pos, piece, doit);
count += pseudo_moves_pawn(pos, piece, doit);
count++;
}
@@ -599,20 +637,21 @@ int main(int ac, char**av)
{
pos_t *pos;
debug_init(1);
debug_level_set(5);
piece_pool_init();
moves_pool_init();
pos_pool_init();
pos = pos_get();
if (ac == 1) {
pos_startpos(pos);
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
//pos_startpos(pos);
} else {
fen2pos(pos, av[1]);
}
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
moves_gen(pos, OPPONENT(pos->turn), false);
moves_gen(pos, pos->turn, true);
moves_gen(pos, WHITE, false);
moves_gen(pos, BLACK, false);
pos_print(pos);
pos_pieces_print(pos);
moves_print(pos, M_PR_SEPARATE);

View File

@@ -51,11 +51,11 @@ pool_t *moves_pool_init();
void moves_pool_stats();
int move_print(move_t *move, move_flags_t flags);
void moves_print(pos_t *move, move_flags_t flags);
int pseudo_moves_castle(pos_t *pos);
void move_del(struct list_head *ptr);
int moves_del(pos_t *pos);
int pseudo_moves_castle(pos_t *pos, bool color, bool doit);
int pseudo_moves_gen(pos_t *pos, piece_list_t *piece, bool doit);
int pseudo_moves_pawn(pos_t *pos, piece_list_t *piece, bool doit);
int moves_gen(pos_t *pos, bool color, bool doit);

View File

@@ -176,7 +176,8 @@ pos_t *pos_get()
INIT_LIST_HEAD(&pos->pieces[WHITE]);
INIT_LIST_HEAD(&pos->pieces[BLACK]);
INIT_LIST_HEAD(&pos->moves);
INIT_LIST_HEAD(&pos->moves[WHITE]);
INIT_LIST_HEAD(&pos->moves[BLACK]);
pos_clear(pos);
} else {
fprintf(stderr, "zobaaa\n");
@@ -197,7 +198,8 @@ pos_t *pos_dup(pos_t *pos)
*new = *pos;
INIT_LIST_HEAD(&new->pieces[WHITE]);
INIT_LIST_HEAD(&new->pieces[BLACK]);
INIT_LIST_HEAD(&new->moves);
INIT_LIST_HEAD(&new->moves[WHITE]);
INIT_LIST_HEAD(&new->moves[BLACK]);
/* duplicate piece list */
for (int color=0; color<2; ++color) {

View File

@@ -27,7 +27,6 @@ typedef struct pos_s {
castle_t castle;
u16 clock_50;
u16 curmove;
u16 mobility[2];
eval_t eval;
board_t board[BOARDSIZE];
@@ -37,8 +36,9 @@ typedef struct pos_s {
bitboard_t bb[2][BB_END]; /* use: pieces[BLACK][BB_PAWN] */
bitboard_t occupied[2]; /* OR of bb[COLOR][x] */
bitboard_t controlled[2];
u16 mobility[2];
struct list_head pieces[2];
struct list_head moves;
struct list_head moves[2];
} pos_t;
void bitboard_print(bitboard_t bb);