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3 Commits
51c35e21f4
...
1397d61d22
Author | SHA1 | Date | |
---|---|---|---|
1397d61d22 | |||
856e3e52da | |||
51a348c1e4 |
9
Makefile
9
Makefile
@@ -286,7 +286,7 @@ memcheck: targets
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##################################### test binaries
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.PHONY: testing test
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TEST :=piece-test fen-test bitboard-test movegen-test attack-test
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TEST := piece-test fen-test bitboard-test movegen-test attack-test movedo-test
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PIECE_OBJS := piece.o
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FEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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@@ -297,6 +297,8 @@ MOVEGEN_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintesse
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attack.o move.o move-gen.o
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ATTACK_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o
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MOVEDO_OBJS := fen.o position.o piece.o bitboard.o board.o hyperbola-quintessence.o \
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attack.o move.o move-gen.o move-do.o
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TEST := $(addprefix $(BINDIR)/,$(TEST))
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@@ -305,6 +307,7 @@ FEN_OBJS := $(addprefix $(OBJDIR)/,$(FEN_OBJS))
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BB_OBJS := $(addprefix $(OBJDIR)/,$(BB_OBJS))
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MOVEGEN_OBJS := $(addprefix $(OBJDIR)/,$(MOVEGEN_OBJS))
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ATTACK_OBJS := $(addprefix $(OBJDIR)/,$(ATTACK_OBJS))
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MOVEDO_OBJS := $(addprefix $(OBJDIR)/,$(MOVEDO_OBJS))
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test:
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echo TEST=$(TEST)
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@@ -332,6 +335,10 @@ bin/attack-test: test/attack-test.c test/common-test.h $(ATTACK_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(ATTACK_OBJS) $(ALL_LDFLAGS) -o $@
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bin/movedo-test: test/movedo-test.c test/common-test.h $(MOVEDO_OBJS)
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@echo compiling $@ test executable.
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@$(CC) $(ALL_CFLAGS) $< $(MOVEDO_OBJS) $(ALL_LDFLAGS) -o $@
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##################################### Makefile debug
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.PHONY: showflags wft
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@@ -17,10 +17,12 @@
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#include "brlib.h"
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#include "likely.h"
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#include "bug.h"
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#include "chessdefs.h"
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#include "move.h"
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#include "position.h"
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#include "move-do.h"
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/**
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* move_do() - do move.
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@@ -40,7 +42,7 @@
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*
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* @return: pos.
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*/
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pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
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{
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//# ifdef DEBUG_MOVE_DO
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// move_print(move, M_PR_NL | M_PR_LONG);
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@@ -50,6 +52,8 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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color_t us = pos->turn, them = OPPONENT(us);
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square_t from = move_from(move), to = move_to(move);
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piece_t piece = pos->board[from];
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piece_type_t ptype = PIECE(piece);
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color_t pcolor = COLOR(piece);
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piece_t new_piece = piece;
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++pos->clock_50;
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@@ -57,12 +61,17 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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pos->en_passant = SQUARE_NONE;
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pos->turn = them;
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if (is_promotion(move))
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bug_on(pcolor != us);
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if (is_promotion(move)) {
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bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
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new_piece = MAKE_PIECE(move_promoted(move), us);
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}
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if (is_capture(move)) {
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pos->clock_50 = 0;
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pos->captured = pos->board[to]; /* save capture info */
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bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
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pos_clr_sq(pos, to); /* clear square */
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} else if (is_castle(move)) { /* handle rook move */
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square_t rookfrom, rookto;
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@@ -76,7 +85,7 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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pos_set_sq(pos, rookto, pos->board[rookfrom]);
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pos_clr_sq(pos, rookfrom);
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pos->castle = clr_castle(pos->castle, us);
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} else if (PIECE(piece) == PAWN) { /* pawn non capture or e.p. */
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} else if (ptype == PAWN) { /* pawn non capture or e.p. */
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pos->clock_50 = 0;
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if (is_dpush(move)) /* if pawn double push, set e.p. */
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pos->en_passant = pawn_push_up(from, us);
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@@ -89,6 +98,9 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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pos_clr_sq(pos, from); /* always clear "from" and set "to" */
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pos_set_sq(pos, to, new_piece);
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if (ptype == KING)
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pos->king[us] = to;
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/* update castling flags
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* As we always consider flags are valid, we :
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* - adjust our flags if relative from is "E1", "A1", H1"
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@@ -96,7 +108,8 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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*/
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if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
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square_t rel_e1 = sq_rel(E1, us);
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square_t rel_a1 = sq_rel(A1, us); square_t rel_h1 = sq_rel(H1, us);
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square_t rel_a1 = sq_rel(A1, us);
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square_t rel_h1 = sq_rel(H1, us);
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if (from == rel_e1)
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pos->castle = clr_castle(pos->castle, us);
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else if (from == rel_a1)
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@@ -105,7 +118,8 @@ pos_t *move_do(pos_t *pos, move_t move, state_t *state)
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pos->castle = clr_oo(pos->castle, us);
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}
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if (can_castle(pos->castle, them)) { /* do we save time with this test ? */
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square_t rel_a8 = sq_rel(A8, us); square_t rel_h8 = sq_rel(H8, us);
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square_t rel_a8 = sq_rel(A8, us);
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square_t rel_h8 = sq_rel(H8, us);
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if (to == rel_a8)
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pos->castle = clr_ooo(pos->castle, them);
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else if (to == rel_h8)
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@@ -142,7 +156,6 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
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square_t from = move_from(move), to = move_to(move);
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piece_t piece = pos->board[to];
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pos->state = *state; /* restore irreversible changes */
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if (is_promotion(move))
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piece = MAKE_PIECE(PAWN, us);
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@@ -150,6 +163,9 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
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pos_clr_sq(pos, to); /* always clear "to" and set "from" */
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pos_set_sq(pos, from, piece);
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if (PIECE(piece) == KING)
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pos->king[us] = from;
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if (is_capture(move)) {
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pos_set_sq(pos, to, pos->captured); /* restore captured piece */
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} else if (is_castle(move)) { /* make reverse rook move */
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@@ -168,5 +184,7 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
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pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
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}
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pos->state = *state; /* restore irreversible changes */
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pos->turn = us;
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return pos;
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}
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@@ -14,7 +14,9 @@
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#ifndef MOVE_DO_H
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#define MOVE_DO_H
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//extern pos_t *move_do(pos_t *pos, move_t *move);
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//extern void move_undo(pos_t *pos, move_t *move);
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#include "position.h"
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pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
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pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
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#endif /* MOVE_DO_H */
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@@ -109,7 +109,7 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
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* @start is set to next non-checked move in pseudo-legal list.
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* Position pseudo-legal moves must be already calculated before calling this function.
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*
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* @return: move, or -1 if no move.
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* @return: move, or MOVE_NONE if no move.
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*/
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move_t pos_next_legal(const pos_t *pos, int *start)
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{
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@@ -35,8 +35,8 @@
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typedef s32 move_t;
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/* special move_t values */
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#define MOVE_NONE (-1)
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#define MOVE_NULL (0) /* hack: from = to = A1 */
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#define MOVE_NONE ((move_t) -1)
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#define MOVE_NULL ((move_t) 0) /* hack: from = to = A1 */
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enum {
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M_OFF_FROM = 0,
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@@ -47,14 +47,7 @@ pos_t *pos_new(void)
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* pos_dup() - duplicate a position.
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* @pos: &position to duplicate.
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*
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* New position is the same as source one (with duplicated pieces list),
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* except:
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* - moves list is empty
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* - bestmove is NULL
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* - nodecount is set to zero
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* - eval is set to EVAL_INVALID
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* - moves_generated ans moves_counted are unset
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* - check is set to zero
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* Return a copy, allocated with malloc(1), of @pos.
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*
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* @Return: The new position.
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*
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@@ -64,14 +57,7 @@ pos_t *pos_dup(const pos_t *pos)
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{
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pos_t *newpos = safe_malloc(sizeof(pos_t));
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//board = new->board;
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*newpos = *pos;
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//new->bestmove = NULL;
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newpos->node_count = 0;
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//new->eval = EVAL_INVALID;
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//new->moves_generated = false;
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//new->moves_counted = false;
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//new->check[WHITE] = new->check[BLACK] = 0;
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return newpos;
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}
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@@ -87,6 +73,8 @@ void pos_del(pos_t *pos)
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/**
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* pos_clear() - clear a position.
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* @pos: &position.
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*
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* @return: @pos.
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*/
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pos_t *pos_clear(pos_t *pos)
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{
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@@ -96,10 +84,12 @@ pos_t *pos_clear(pos_t *pos)
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pos->node_count = 0;
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pos->turn = WHITE;
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/* move_do/undo position state */
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pos->en_passant = SQUARE_NONE;
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pos->castle = 0;
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pos->clock_50 = 0;
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pos->plycount = 0;
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pos->captured = NO_PIECE;
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for (square_t sq = A1; sq <= H8; ++sq)
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pos->board[sq] = EMPTY;
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@@ -107,7 +97,7 @@ pos_t *pos_clear(pos_t *pos)
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for (color_t color = WHITE; color <= BLACK; ++color) {
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for (piece_type_t piece = 0; piece <= KING; ++piece)
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pos->bb[color][piece] = 0;
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pos->controlled[color] = 0;
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//pos->controlled[color] = 0;
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pos->king[color] = SQUARE_NONE;
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}
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@@ -120,6 +110,65 @@ pos_t *pos_clear(pos_t *pos)
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return pos;
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}
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/**
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* pos_cmp() - compare two positions..
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* @pos1, @pos2: The two &position.
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*
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* @return: true if equal, false otherwise.
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*/
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bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
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{
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#define _cmpf(a) (pos1->a != pos2->a)
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bool ret = false;
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if (warn_on(_cmpf(node_count)))
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goto end;
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if (warn_on(_cmpf(turn)))
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goto end;
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/* move_do/undo position state */
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if (warn_on(_cmpf(en_passant)))
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goto end;
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if (warn_on(_cmpf(castle)))
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goto end;
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if (warn_on(_cmpf(clock_50)))
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goto end;
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if (warn_on(_cmpf(plycount)))
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goto end;
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if (warn_on(_cmpf(captured)))
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goto end;
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for (square_t sq = A1; sq <= H8; ++sq)
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if (warn_on(_cmpf(board[sq])))
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goto end;
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for (color_t color = WHITE; color <= BLACK; ++color) {
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for (piece_type_t piece = 0; piece <= KING; ++piece)
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if (warn_on(_cmpf(bb[color][piece])))
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goto end;
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//pos->controlled[color] = 0;
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if (warn_on(_cmpf(king[color])))
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goto end;
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}
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if (warn_on(_cmpf(checkers)))
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goto end;
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if (warn_on(_cmpf(pinners)))
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goto end;
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if (warn_on(_cmpf(blockers)))
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goto end;
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if (warn_on(_cmpf(moves.nmoves)))
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goto end;
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for (int i = 0; i < pos1->moves.nmoves; ++i)
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if (warn_on(_cmpf(moves.move[i])))
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goto end;
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ret = true;
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end:
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return ret;
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#undef _cmpf
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}
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/**
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* pos_checkers() - find all checkers on a king.
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* @pos: &position
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@@ -47,7 +47,7 @@ typedef struct __pos_s {
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piece_t board[BOARDSIZE];
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bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
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bitboard_t controlled[2]; /* unsure */
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//bitboard_t controlled[2]; /* unsure */
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square_t king[2]; /* dup with bb, faster retrieval */
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bitboard_t checkers; /* opponent checkers */
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bitboard_t pinners; /* opponent pinners */
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@@ -93,6 +93,8 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
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pos->board[square] = EMPTY;
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pos->bb[color][type] &= ~mask(square);
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pos->bb[color][ALL_PIECES] &= ~mask(square);
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if (type == KING)
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pos->king[color] = SQUARE_NONE;
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}
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/**
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@@ -151,25 +153,26 @@ static __always_inline int pos_between_count(const pos_t *pos,
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//void bitboard_print(bitboard_t bb, char *title);
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//void bitboard_print2(bitboard_t bb1, bitboard_t bb2, char *title);
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extern pos_t *pos_new();
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extern pos_t *pos_dup(const pos_t *pos);
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extern void pos_del(pos_t *pos);
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extern pos_t *pos_clear(pos_t *pos);
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pos_t *pos_new();
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pos_t *pos_dup(const pos_t *pos);
|
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void pos_del(pos_t *pos);
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pos_t *pos_clear(pos_t *pos);
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bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
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|
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extern bitboard_t pos_checkers(const pos_t *pos, const color_t color);
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extern bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
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extern bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
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//extern bitboard_t set_king_pinners_blockers(pos_t *pos);
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//extern char *pos_checkers2str(const pos_t *pos, char *str);
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//extern char *pos_pinners2str(const pos_t *pos, char *str);
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bitboard_t pos_checkers(const pos_t *pos, const color_t color);
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bitboard_t pos_king_pinners(const pos_t *pos, const color_t color);
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bitboard_t pos_king_blockers(const pos_t *pos, const color_t color, const bitboard_t );
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//bitboard_t set_king_pinners_blockers(pos_t *pos);
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//char *pos_checkers2str(const pos_t *pos, char *str);
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//char *pos_pinners2str(const pos_t *pos, char *str);
|
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|
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extern int pos_check(const pos_t *pos, const bool strict);
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int pos_check(const pos_t *pos, const bool strict);
|
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|
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extern void pos_print(const pos_t *pos);
|
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extern void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
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extern void pos_print_raw(const pos_t *pos, const int type);
|
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void pos_print(const pos_t *pos);
|
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void pos_print_mask(const pos_t *pos, const bitboard_t mask);
|
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void pos_print_raw(const pos_t *pos, const int type);
|
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|
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extern void pos_print_pieces(const pos_t *pos);
|
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void pos_print_pieces(const pos_t *pos);
|
||||
|
||||
|
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#endif /* POSITION_H */
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|
@@ -14,11 +14,12 @@
|
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#include <stdio.h>
|
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#include "chessdefs.h"
|
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/* when below FENs are in a struct with selection per test */
|
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#define NOTEST 0
|
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#define FEN 1
|
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#define BITBOARD 2
|
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#define MOVEGEN 4
|
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#define ATTACK 8
|
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#define NOTEST 0
|
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#define FEN 1
|
||||
#define BITBOARD 2
|
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#define MOVEGEN 4
|
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#define ATTACK 8
|
||||
#define MOVEDO 16
|
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|
||||
struct fentest {
|
||||
uint modules;
|
||||
@@ -367,7 +368,18 @@ struct fentest {
|
||||
"illegal, SF crash",
|
||||
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1"
|
||||
},
|
||||
|
||||
{ MOVEDO,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||
},
|
||||
{ MOVEDO,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"8/1k6/8/8/8/8/6K1/1NN5 w - - 0 1"
|
||||
},
|
||||
{ MOVEDO,
|
||||
"simple movedo/undo: only 2 W knights",
|
||||
"5n2/1k6/8/8/5K2/8/P7/1N6 w - - 0 1"
|
||||
},
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
|
80
test/movedo-test.c
Normal file
80
test/movedo-test.c
Normal file
@@ -0,0 +1,80 @@
|
||||
/* movedo-test.c - basic movedo/undo tests.
|
||||
*
|
||||
* Copyright (C) 2024 Bruno Raoult ("br")
|
||||
* Licensed under the GNU General Public License v3.0 or later.
|
||||
* Some rights reserved. See COPYING.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with this
|
||||
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
|
||||
*
|
||||
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "chessdefs.h"
|
||||
#include "fen.h"
|
||||
#include "position.h"
|
||||
#include "move.h"
|
||||
#include "move-do.h"
|
||||
#include "move-gen.h"
|
||||
|
||||
#include "common-test.h"
|
||||
|
||||
int main(int __unused ac, __unused char**av)
|
||||
{
|
||||
int i = 1;
|
||||
char *fen, movebuf[8];;
|
||||
pos_t *pos, *savepos;
|
||||
move_t move;
|
||||
|
||||
setlinebuf(stdout); /* line-buffered stdout */
|
||||
|
||||
bitboard_init();
|
||||
hyperbola_init();
|
||||
|
||||
while ((fen = next_fen(MOVEGEN | MOVEDO))) {
|
||||
if (!(pos = fen2pos(NULL, fen))) {
|
||||
printf("wrong fen %d: [%s]\n", i, fen);
|
||||
continue;
|
||||
}
|
||||
pos_gen_pseudomoves(pos);
|
||||
savepos = pos_dup(pos);
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** positions differ 1\n");
|
||||
exit(0);
|
||||
}
|
||||
int tmp = 0, j = 1;
|
||||
while ((move = pos_next_legal(pos, &tmp)) != MOVE_NONE) {
|
||||
state_t state;
|
||||
|
||||
pos_print(pos);
|
||||
printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||
move_str(movebuf, move, 0));
|
||||
//move_p
|
||||
move_do(pos, move, &state);
|
||||
pos_print(pos);
|
||||
fflush(stdout);
|
||||
pos_check(pos, true);
|
||||
printf("%d/%d move_do check ok\n", i, j);
|
||||
move_undo(pos, move, &state);
|
||||
if (pos_cmp(pos, savepos) != true) {
|
||||
printf("*** positions differ 2\n");
|
||||
exit(0);
|
||||
}
|
||||
fflush(stdout);
|
||||
pos_check(pos, true);
|
||||
printf("%d/%d move_undo check ok\n", i, j);
|
||||
|
||||
if (j++ == 1000)
|
||||
exit(0);
|
||||
}
|
||||
pos_del(savepos);
|
||||
pos_del(pos);
|
||||
i++;
|
||||
}
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user