Start bitboard migration... Long long cries coming

This commit is contained in:
2024-02-04 19:16:10 +01:00
parent f0d6f57dd1
commit e49e9b8f9d
5 changed files with 133 additions and 50 deletions

42
src/bitboard.c Normal file
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@@ -0,0 +1,42 @@
/* bitboard.c - bitboard functions.
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include "br.h"
#include "bitboard.h"
/* maps are clockwise from N */
static char knight_vector[8] = {
NORTH*2 + EAST, NORTH + EAST*2, SOUTH + EAST*2, SOUTH*2 + EAST,
SOUTH*2 + WEST, SOUTH + WEST*2, NORTH + WEST*2, NORTH*2 + WEST
};
static char king_vector[8] = {
NORTH, NORTH_EAST, EAST, SOUTH_EAST,
SOUTH, SOUTH_WEST, WEST, NORTH_WEST
};
static u64 knight_attacks[64], king_attacks[64];
static int zob=0;
void bitboard_init(void)
{
for (int sq = SQ_0; sq < SQ_N; ++sq) {
/* knight/king */
for (int j = 0; j < 8; ++j) {
zob += *knight_attacks + *king_attacks + *knight_vector +
*king_vector;
//int dest_knight = sq + knight_vector[j];
//if ()
}
}
}

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@@ -1,6 +1,6 @@
/* bitboard.h - bitboard definitions.
*
* Copyright (C) 2021 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -19,52 +19,87 @@
#include "piece.h"
#include "bitops.h"
enum bb_square {
A1 = 1UL << 0, B1 = 1UL << 1, C1 = 1UL << 2, D1 = 1UL << 3,
E1 = 1UL << 4, F1 = 1UL << 5, G1 = 1UL << 6, H1 = 1UL << 7,
#define mask(s) ( 1ULL << (s) )
#define C64(const_u64) const_u64##ULL
A2 = 1UL << 8, B2 = 1UL << 9, C2 = 1UL << 10, D2 = 1UL << 11,
E2 = 1UL << 12, F2 = 1UL << 13, G2 = 1UL << 14, H2 = 1UL << 15,
typedef enum square {
A1, B1, C1, D1, E1, F1, G1, H1,
A2, B2, C2, D2, E2, F2, G2, H2,
A3, B3, C3, D3, E3, F3, G3, H3,
A4, B4, C4, D4, E4, F4, G4, H4,
A5, B5, C5, D5, E5, F5, G5, H5,
A6, B6, C6, D6, E6, F6, G6, H6,
A7, B7, C7, D7, E7, F7, G7, H7,
A8, B8, C8, D8, E8, F8, G8, H8,
SQ_N,
SQ_0 = 0
} square;
A3 = 1UL << 16, B3 = 1UL << 17, C3 = 1UL << 18, D3 = 1UL << 19,
E3 = 1UL << 20, F3 = 1UL << 21, G3 = 1UL << 22, H3 = 1UL << 23,
typedef enum file {
FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H,
FILE_N,
FILE_0 = 0
} file;
A4 = 1UL << 24, B4 = 1UL << 25, C4 = 1UL << 26, D4 = 1UL << 27,
E4 = 1UL << 28, F4 = 1UL << 29, G4 = 1UL << 30, H4 = 1UL << 31,
typedef enum rank {
RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8,
RANK_N,
RANK_0 = 0
} rank;
A5 = 1UL << 32, B5 = 1UL << 33, C5 = 1UL << 34, D5 = 1UL << 35,
E5 = 1UL << 36, F5 = 1UL << 37, G5 = 1UL << 38, H5 = 1UL << 39,
typedef enum sq_bb {
//A1 = 0x01ULL, B1 = 0x02ULL, C1 = 1UL << 2, D1 = 1UL << 3,
//E1 = 1UL << 4, F1 = 1UL << 5, G1 = 1UL << 6, H1 = 1UL <<
A1bb = mask(A1), A2bb = mask(A2), A3bb = mask(A3), A4bb = mask(A4),
A5bb = mask(A5), A6bb = mask(A6), A7bb = mask(A7), A8bb = mask(A8),
B1bb = mask(B1), B2bb = mask(B2), B3bb = mask(B3), B4bb = mask(B4),
B5bb = mask(B5), B6bb = mask(B6), B7bb = mask(B7), B8bb = mask(B8),
C1bb = mask(C1), C2bb = mask(C2), C3bb = mask(C3), C4bb = mask(C4),
C5bb = mask(C5), C6bb = mask(C6), C7bb = mask(C7), C8bb = mask(C8),
D1bb = mask(D1), D2bb = mask(D2), D3bb = mask(D3), D4bb = mask(D4),
D5bb = mask(D5), D6bb = mask(D6), D7bb = mask(D7), D8bb = mask(D8),
E1bb = mask(E1), E2bb = mask(E2), E3bb = mask(E3), E4bb = mask(E4),
E5bb = mask(E5), E6bb = mask(E6), E7bb = mask(E7), E8bb = mask(E8),
F1bb = mask(F1), F2bb = mask(F2), F3bb = mask(F3), F4bb = mask(F4),
F5bb = mask(F5), F6bb = mask(F6), F7bb = mask(F7), F8bb = mask(F8),
G1bb = mask(G1), G2bb = mask(G2), G3bb = mask(G3), G4bb = mask(G4),
G5bb = mask(G5), G6bb = mask(G6), G7bb = mask(G7), G8bb = mask(G8),
H1bb = mask(H1), H2bb = mask(H2), H3bb = mask(H3), H4bb = mask(H4),
H5bb = mask(H5), H6bb = mask(H6), H7bb = mask(H7), H8bb = mask(H8),
} sq_bb;
A6 = 1UL << 40, B6 = 1UL << 41, C6 = 1UL << 42, D6 = 1UL << 43,
E6 = 1UL << 44, F6 = 1UL << 45, G6 = 1UL << 46, H6 = 1UL << 47,
typedef enum file_bb {
FILE_Abb = 0x0101010101010101ULL,
FILE_Bbb = 0x0202020202020202ULL,
FILE_Cbb = 0x0404040404040404ULL,
FILE_Dbb = 0x0808080808080808ULL,
FILE_Ebb = 0x1010101010101010ULL,
FILE_Fbb = 0x2020202020202020ULL,
FILE_Gbb = 0x4040404040404040ULL,
FILE_Hbb = 0x8080808080808080ULL,
} file_bb;
A7 = 1UL << 48, B7 = 1UL << 49, C7 = 1UL << 50, D7 = 1UL << 51,
E7 = 1UL << 52, F7 = 1UL << 53, G7 = 1UL << 54, H7 = 1UL << 55,
typedef enum rank_bb {
RANK_1bb = 0x00000000000000ffULL,
RANK_2bb = 0x000000000000ff00ULL,
RANK_3bb = 0x0000000000ff0000ULL,
RANK_4bb = 0x00000000ff000000ULL,
RANK_5bb = 0x000000ff00000000ULL,
RANK_6bb = 0x0000ff0000000000ULL,
RANK_7bb = 0x00ff000000000000ULL,
RANK_8bb = 0xff00000000000000ULL
} rank_bb;
A8 = 1UL << 56, B8 = 1UL << 57, C8 = 1UL << 58, D8 = 1UL << 59,
E8 = 1UL << 60, F8 = 1UL << 61, G8 = 1UL << 62, H8 = 1UL << 63,
};
#define NORTH 8
#define EAST 1
#define SOUTH -NORTH
#define WEST -EAST
enum bb_files {
F_1 = A1 | A2 | A3 | A4 | A5 | A6 | A7 | A8,
F_2 = B1 | B2 | B3 | B4 | B5 | B6 | B7 | B8,
F_3 = C1 | C2 | C3 | C4 | C5 | C6 | C7 | C8,
F_4 = D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8,
F_5 = E1 | E2 | E3 | E4 | E5 | E6 | E7 | E8,
F_6 = F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8,
F_7 = G1 | G2 | G3 | G4 | G5 | G6 | G7 | G8,
F_8 = H1 | H2 | H3 | H4 | H5 | H6 | H7 | H8,
};
#define NORTH_EAST (NORTH + EAST)
#define SOUTH_EAST (SOUTH + EAST)
#define SOUTH_WEST (SOUTH + WEST)
#define NORTH_WEST (NORTH + WEST)
enum bb_ranges {
R_1 = A1 | B1 | C1 | D1 | E1 | F1 | G1 | H1,
R_2 = A2 | B2 | C2 | D2 | E2 | F2 | G2 | H2,
R_3 = A3 | B3 | C3 | D3 | E3 | F3 | G3 | H3,
R_4 = A4 | B4 | C4 | D4 | E4 | F4 | G4 | H4,
R_5 = A5 | B5 | C5 | D5 | E5 | F5 | G5 | H5,
R_6 = A6 | B6 | C6 | D6 | E6 | F6 | G6 | H6,
R_7 = A7 | B7 | C7 | D7 | E7 | F7 | G7 | H7,
R_8 = A8 | B8 | C8 | D8 | E8 | F8 | G8 | H8,
};
void bitboard_init(void);
#endif /* BOARD_H */
#endif /* BITBOARD_H */

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@@ -1,6 +1,6 @@
/* bodichess.h - main loop.
/* brchess.h - main loop.
*
* Copyright (C) 2021 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*

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@@ -90,7 +90,7 @@ enum {
* ffff: file
* rrrr: rank
*/
typedef unsigned char square_t;
typedef uchar square_t;
/* castle_t bits structure
*/

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@@ -50,8 +50,8 @@ static struct can_castle {
bitboard_t occupied[2];
} castle_squares[2] = {
/* Queen side King side Queen side King side */
{ { C1|D1|E1, E1|F1|G1, }, { B1|C1|D1, F1|G1 } },
{ { C8|D8|E8, E8|F8|G8, }, { B8|C8|D8, F8|G8 } }
{ { C1bb|D1bb|E1bb, E1bb|F1bb|G1bb }, { B1bb|C1bb|D1bb, F1bb|G1bb } },
{ { C8bb|D8bb|E8bb, E8bb|F8bb|G8bb }, { B8bb|C8bb|D8bb, F8bb|G8bb } }
};
pool_t *moves_pool_init()
@@ -863,18 +863,24 @@ pos_t *move_do(pos_t *pos, move_t *move)
new->board[from].s_piece = NULL;
//printf("old turn=%d ", color);
SET_COLOR(new->turn, OPPONENT(color)); /* pos color */
//printf("new turn=%d\n", new->turn);
//fflush(stdout);
/* adjust castling flags */
if ((bb_from | bb_to) & (A1 | E1))
if ((bb_from | bb_to) & E1bb)
new->castle &= ~(CASTLE_WQ | CASTLE_WK);
else if ((bb_from | bb_to) & A1bb)
new->castle &= ~CASTLE_WQ;
else if ((bb_from | bb_to) & (E1 | H1))
else if ((bb_from | bb_to) & H1bb)
new->castle &= ~CASTLE_WK;
else if ((bb_from | bb_to) & (A8 | E8))
if ((bb_from | bb_to) & E8bb)
new->castle &= ~(CASTLE_BQ | CASTLE_BK);
else if ((bb_from | bb_to) & A8bb)
new->castle &= ~CASTLE_BQ;
else if ((bb_from | bb_to) & (E8 | H8))
else if ((bb_from | bb_to) & H8bb)
new->castle &= ~CASTLE_BK;
SET_COLOR(new->turn, OPPONENT(color)); /* pos color */
return new;
}