start bitboard init (see commit details)
- bitboard.c: make attacks for knight/king - square macros (BB, BBfile, BBrank) renamed sq_make, sq_file, sq_rank, moved to board.h (and become temporarily inline funcs) - different macros/defs moved to "correct place" (bitboard/board/piece): board.[ch]: everything related to board/square bitboard.[ch]: everything related to bitboards piece.[ch]: everything related to pieces
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@@ -17,13 +17,11 @@
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#include <stdint.h>
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#include "brlib.h"
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//#include "pool.h"
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//#include "list.h"
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#include "bitops.h"
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#include "bitboard.h"
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#include "board.h"
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#include "bitboard.h"
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#include "chessdefs.h"
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#include "piece.h"
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typedef struct {
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u64 node_count; /* evaluated nodes */
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@@ -41,10 +39,10 @@ typedef struct {
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//bool moves_generated;
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//bool moves_counted;
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bitboard bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
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bitboard controlled[2];
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bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
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bitboard_t controlled[2];
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//u16 mobility[2];
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//struct list_head pieces[2]; /* pieces list, King is first */
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//struct list_head pieces[2]; /* pieces list, King is first */
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//struct list_head moves[2];
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piece_t board[BOARDSIZE];
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} pos_t;
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@@ -95,7 +93,6 @@ extern void pos_print(pos_t *pos);
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extern void pos_pieces_print(pos_t *pos);
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extern void raw_board_print(const pos_t *pos);
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extern void raw_bitboard_print(const bitboard bitboard, const char *title, const piece_t piece);
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//extern pos_t *pos_startpos(pos_t *pos);
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