piece_t change, pack piece_details, conversion piece: mask<=>number
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22
src/piece.c
22
src/piece.c
@@ -20,20 +20,19 @@
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static pool_t *pieces_pool;
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struct piece_details piece_details[] = {
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[EMPTY] = { ' ', ' ', " ", " ", "", 0 },
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[PAWN] = { 'P', 'p', "♙", "♟", "Pawn", PAWN_VALUE },
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[KNIGHT] = { 'N', 'n', "♘", "♞", "Knight", KNIGHT_VALUE },
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[BISHOP] = { 'B', 'b', "♗", "♝", "Bishop", BISHOP_VALUE },
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[ROOK] = { 'R', 'r', "♖", "♜", "Rook", ROOK_VALUE },
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[QUEEN] = { 'Q', 'q', "♕", "♛", "Queen", QUEEN_VALUE },
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[KING] = { 'K', 'k', "♔", "♚", "King", KING_VALUE }
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[E_EMPTY] = { ' ', ' ', " ", " ", "", 0 },
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[E_PAWN] = { 'P', 'p', "♙", "♟", "Pawn", PAWN_VALUE },
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[E_KNIGHT] = { 'N', 'n', "♘", "♞", "Knight", KNIGHT_VALUE },
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[E_BISHOP] = { 'B', 'b', "♗", "♝", "Bishop", BISHOP_VALUE },
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[E_ROOK] = { 'R', 'r', "♖", "♜", "Rook", ROOK_VALUE },
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[E_QUEEN] = { 'Q', 'q', "♕", "♛", "Queen", QUEEN_VALUE },
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[E_KING] = { 'K', 'k', "♔", "♚", "King", KING_VALUE }
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};
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void piece_list_print(struct list_head *list)
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{
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struct list_head *p_cur, *tmp;
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piece_list_t *piece;
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int i = 0;
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list_for_each_safe(p_cur, tmp, list) {
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piece = list_entry(p_cur, piece_list_t, list);
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@@ -41,9 +40,8 @@ void piece_list_print(struct list_head *list)
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printf("%s%c%c ", P_SYM(piece->piece),
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FILE2C(GET_F(piece->square)),
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RANK2C(GET_R(piece->square)));
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i++;
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}
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printf("Total pieces = %d\n", i);
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printf("\n");
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}
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pool_t *piece_pool_init()
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@@ -65,12 +63,12 @@ static eval_t pieces_values[] = {
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piece_list_t *piece_add(pos_t *pos, piece_t piece, square_t square)
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{
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piece_list_t *new;
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short color = COLOR(piece);
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short color = VCOLOR(piece);
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# ifdef DEBUG_PIECE
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log_f(2, "piece=%02x square=%02x\n", piece, square);
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log_f(5, "Adding %s %s on %c%c\n", color? "Black": "White",
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piece2string(piece), FILE2C(GET_F(square)), RANK2C(GET_R(square)));
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P_NAME(piece), FILE2C(GET_F(square)), RANK2C(GET_R(square)));
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# endif
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if ((new = pool_get(pieces_pool))) {
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list_add_tail(&new->list, &pos->pieces[color]);
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