add bitboard_print_multi(), file/rank/diag/antidiag masks generation
This commit is contained in:
113
src/bitboard.c
113
src/bitboard.c
@@ -12,6 +12,7 @@
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*/
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#include <stdio.h>
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#include <stdarg.h>
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#include "brlib.h"
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@@ -30,9 +31,18 @@ static int king_vector[8] = {
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NORTH, NORTH_EAST, EAST, SOUTH_EAST,
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SOUTH, SOUTH_WEST, WEST, NORTH_WEST
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};
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static int bishop_vector[4] = {
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NORTH_EAST, SOUTH_EAST, SOUTH_WEST, NORTH_WEST
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};
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static int rook_vector[4] = {
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NORTH, EAST, SOUTH, WEST
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};
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bitboard_t sq_bb[SQUARE_MAX];
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bitboard_t sq_bbrank[64], sq_bbfile[64], sq_bbdiag[64], sq_bbanti[64];
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bitboard_t knight_attacks[64], king_attacks[64];
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bitboard_t pawn_attacks[2];
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/* we will create only dest squares for A1-D4 square, then flip
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*/
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@@ -44,11 +54,55 @@ bitboard_t knight_attacks[64], king_attacks[64];
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*/
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void bitboard_init(void)
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{
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square_t sq, dst;
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struct {
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union {
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struct {
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bitboard_t diag;
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bitboard_t anti;
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bitboard_t vert;
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bitboard_t hori;
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};
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bitboard_t all[4];
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};
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} tmpmasks[64] = {0};
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struct {
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int df, dr;
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} dirs[4] = {
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{ 0, 1 }, /* vertical/file */
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{ 1, 0 }, /* horizontal/rank */
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{ 1, 1 }, /* diagonal */
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{ 1, -1 }, /* antidiagonal */
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} ;
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square_t sq;
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int dst, dst_f, dst_r;
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/* square to bitboard */
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for (sq = A1; sq <= H8; ++sq)
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sq_bb[sq] = mask(sq);
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/* square to rank/file/diagonal/antidiagonal */
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for (sq = 0; sq < 64; ++sq) {
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int r = sq_rank(sq), f = sq_file(sq);
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for (int mult = -7; mult < 8; ++mult) {
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for (int dir = 0; dir < 4; ++dir) {
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dst_f = f + mult * dirs[dir].df;
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dst_r = r + mult * dirs[dir].dr;
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if (sq_coord_ok(dst_f) && sq_coord_ok(dst_r)) {
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dst = sq_make(dst_f, dst_r);
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tmpmasks[sq].all[dir] |= mask(dst);
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}
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}
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}
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}
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for (sq = 0; sq < 64; ++sq) {
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sq_bbfile[sq] = tmpmasks[sq].all[0];
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sq_bbrank[sq] = tmpmasks[sq].all[1];
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sq_bbdiag[sq] = tmpmasks[sq].all[2];
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sq_bbanti[sq] = tmpmasks[sq].all[3];
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}
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/* knight and king attacks */
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for (sq = A1; sq <= H8; ++sq) {
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for (int vec = 0; vec < 8; ++vec) {
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dst = sq + knight_vector[vec];
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@@ -69,21 +123,62 @@ void bitboard_init(void)
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/**
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* bitboard_print() - print simple bitboard representation
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* @bb: the bitboard
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* @tit: a string or NULL
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* @title: a string or NULL
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* @bitboard: the bitboard
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*/
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void bitboard_print(const bitboard_t bb, const char *tit)
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void bitboard_print(const char *title, const bitboard_t bitboard)
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{
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//char c = p? p: 'X';
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if (tit)
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printf("%s\n", tit);
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if (title)
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printf("%s\n", title);
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for (rank_t r = RANK_8; r >= RANK_1; --r) {
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printf("%d ", r);
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printf("%d ", r + 1);
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for (file_t f = FILE_A; f <= FILE_H; ++f) {
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printf(" %c", bb & sq_bb[sq_make(f, r)] ? 'X': '.');
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printf(" %c", bitboard & sq_bb[sq_make(f, r)] ? 'X': '.');
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}
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printf("\n");
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}
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printf("\n A B C D E F G H\n");
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printf(" a b c d e f g h\n");
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return;
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}
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/**
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* bitboard_print_multi() - print multiple bitboards horizontally
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* @title: a string or NULL
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* @n: number of bitboards
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* @bb_ptr...: pointers to bitboards
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*
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* @n is the number of bitboards to print. If @n -s > 8, it is reduced to 8;
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*/
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void bitboard_print_multi(const char *title, const int n, ...)
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{
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bitboard_t bb[16];
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int i;
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va_list ap;
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va_start(ap, n);
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for (i = 0; i < n; ++i) {
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bb[i] = va_arg(ap, bitboard_t);
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}
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va_end(ap);
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//char c = p? p: 'X';
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if (title)
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printf("%s\n", title);
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for (rank_t r = RANK_8; r >= RANK_1; --r) {
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for (i = 0; i < n; ++i) {
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printf("%d ", r + 1);
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for (file_t f = FILE_A; f <= FILE_H; ++f) {
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printf(" %c", bb[i] & sq_bb[sq_make(f, r)] ? 'X': '.');
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}
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printf(" ");
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}
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printf("\n");
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}
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for (i = 0; i < n; ++i) {
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printf(" a b c d e f g h");
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printf(" ");
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}
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printf("\n");
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return;
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}
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@@ -22,7 +22,13 @@
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typedef u64 bitboard_t;
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extern bitboard_t sq_bb[64], knight_attacks[64], king_attacks[64];
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/* mapping square -> bitboard */
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extern bitboard_t sq_bb[64];
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/* mapping square -> rank/file/diagonal/antidiagonal */
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extern bitboard_t sq_bbrank[64], sq_bbfile[64], sq_bbdiag[64], sq_bbanti[64];
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extern bitboard_t knight_attacks[64], king_attacks[64];
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#define mask(i) ( 1ULL << (i) )
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@@ -56,6 +62,7 @@ static __always_inline bitboard_t bb_rotate_90(bitboard_t b)
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}
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extern void bitboard_init(void);
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extern void bitboard_print(const bitboard_t bitboard, const char *title);
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extern void bitboard_print(const char *title, const bitboard_t bitboard);
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extern void bitboard_print_multi(const char *title, const int n, ...);
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#endif /* _BITBOARD_H */
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@@ -80,6 +80,7 @@ static __always_inline rank_t sq_rank(square_t square)
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#define sq_ok(sq) ((sq) >= A1 && (sq) <= H8)
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#define sq_coord_ok(c) ((c) >= 0 && (c) < 8)
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/* Chebyshev distance: https://www.chessprogramming.org/Distance */
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#define sq_dist(sq1, sq2) (max(abs(sq_file(sq2) - sq_file(sq1)), \
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@@ -14,7 +14,7 @@
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#include <malloc.h>
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#include <ctype.h>
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#include <br.h>
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#include <brlib.h>
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#include <list.h>
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#include <list_sort.h>
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#include <debug.h>
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@@ -13,11 +13,19 @@ int main(int __unused ac, __unused char**av)
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{
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char str[128];
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bitboard_init();
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for (int i = 0; i < 64; ++i) {
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char str[128];
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sprintf(str, "\ndiag/antidiag/vert %d", i);
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bitboard_print_multi(str, 5,
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sq_bbfile[i] | sq_bbrank[i] | sq_bbdiag[i] | sq_bbanti[i],
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sq_bbfile[i], sq_bbrank[i],
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sq_bbdiag[i], sq_bbanti[i]);
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}
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for (square_t sq = 0; sq < 64; ++sq) {
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sprintf(str, "%2d %#lx %#lx knight", sq, sq_bb[sq], knight_attacks[sq]);
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bitboard_print(knight_attacks[sq], str);
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bitboard_print(str, knight_attacks[sq]);
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sprintf(str, "%2d %#lx %#lx knight", sq, sq_bb[sq], king_attacks[sq]);
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bitboard_print(king_attacks[sq], str);
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bitboard_print(str, king_attacks[sq]);
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}
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return 0;
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}
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