ren macros mask->BIT/C64->U64, del pinners/checkers/blockers in state_s
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@@ -41,7 +41,7 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
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square_t king = pos->king[us];
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bitboard_t kingbb = pos->bb[us][KING];
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bitboard_t occ = pos_occ(pos);
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u64 pinned = mask(from) & pos->blockers;
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u64 pinned = BIT(from) & pos->blockers;
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u64 checkers = pos->checkers;
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/* (1) - Castling & King
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@@ -86,8 +86,8 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
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/* (3) - pinned pieces
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* We verify here that pinned piece P stays on line King-P.
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*/
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if (mask(from) & pos->blockers) {
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return bb_line[from][king] & mask(to); /* is to on pinner line ? */
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if (BIT(from) & pos->blockers) {
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return bb_line[from][king] & BIT(to); /* is to on pinner line ? */
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}
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/* (4) - En-passant
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@@ -99,7 +99,7 @@ bool pseudo_is_legal(const pos_t *pos, const move_t move)
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bitboard_t rank5 = us == WHITE? RANK_5bb: RANK_4bb;
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if ((pos->bb[us][KING] & rank5)) {
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bitboard_t exclude = mask(pos->en_passant - sq_up(us)) | mask(from);
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bitboard_t exclude = BIT(pos->en_passant - sq_up(us)) | BIT(from);
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bitboard_t rooks = (pos->bb[them][ROOK] | pos->bb[them][QUEEN]) & rank5;
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while (rooks) {
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