bb migration: add util, update fen/fen-test + partial pos + piece

This commit is contained in:
2024-02-07 22:08:24 +01:00
parent c57e0463cd
commit 1929d4bb1f
15 changed files with 860 additions and 602 deletions

View File

@@ -1,6 +1,6 @@
/* position.h - position management definitions.
*
* Copyright (C) 2021 Bruno Raoult ("br")
* Copyright (C) 2021-2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
@@ -16,51 +16,85 @@
#include <stdint.h>
#include "pool.h"
#include "list.h"
#include "brlib.h"
//#include "pool.h"
//#include "list.h"
#include "bitops.h"
#include "bitboard.h"
#include "board.h"
#include "chessdefs.h"
typedef struct pos_s {
typedef struct {
u64 node_count; /* evaluated nodes */
piece_t turn; /* we use only color bit */
castle_t castle;
int turn; /* WHITE or BLACK */
u16 clock_50;
u16 curmove;
eval_t eval;
int check[2];
int eval_simple_phase;
eval_t eval_simple;
move_t *bestmove;
bool moves_generated;
bool moves_counted;
board_t board[BOARDSIZE];
u16 plycount; /* plies so far, start is 0 */
square en_passant;
castle castle;
square_t en_passant;
//eval_t eval;
//int check[2];
//int eval_simple_phase;
//eval_t eval_simple;
//move_t *bestmove;
//bool moves_generated;
//bool moves_counted;
bitboard_t bb[2][BB_END]; /* use: pieces[BLACK][BB_PAWN] */
bitboard_t occupied[2]; /* OR of bb[COLOR][x] */
bitboard_t controlled[2];
u16 mobility[2];
struct list_head pieces[2]; /* pieces list, King is first */
struct list_head moves[2];
} pos_t;
bitboard bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
bitboard controlled[2];
//u16 mobility[2];
//struct list_head pieces[2]; /* pieces list, King is first */
//struct list_head moves[2];
piece board[BOARDSIZE];
} position;
void bitboard_print(bitboard_t bb);
void bitboard_print2(bitboard_t bb1, bitboard_t bb2);
void pos_pieces_print(pos_t *pos);
void pos_bitboards_print(pos_t *pos);
void pos_print(pos_t *pos);
pos_t *pos_clear(pos_t *pos);
void pos_del(pos_t *pos);
pos_t *pos_startpos(pos_t *pos);
pos_t *pos_create();
/**
* pos_set_sq - unconditionally set a piece on a square
* @pos: position
* @p, @c: type and color of piece to add
* @f, @r: destination file and rank
*
* Both position bords and bitboards are modified.
*/
static inline void pos_set_sq(position *pos, piece_type p, color c, file f, rank r)
{
piece piece = MAKE_PIECE(p, c);
square square = BB(f, r);
pos->board[square] = piece;
pos->bb[c][ALL_PIECES] |= 1 << square;
pos->bb[c][p] |= 1 << square;
}
/**
* pos_clr_sq - unconditionally remove a piece from square
* @pos: position
* @f, @r: destination file and rank
*
* Both position bords and bitboards are modified.
*/
static inline void pos_clr_sq(position *pos, file f, rank r)
{
square square = BB(f, r);
piece_type piece = PIECE(pos->board[square]);
color color = COLOR(pos->board[square]);
pos->board[square] = EMPTY;
pos->bb[color][piece] &= ~(1 << square);
pos->bb[color][ALL_PIECES] &= ~(1 << square);
}
//void bitboard_print(bitboard_t bb, char *title);
//void bitboard_print2(bitboard_t bb1, bitboard_t bb2, char *title);
void pos_pieces_print(position *pos);
//void pos_bitboards_print(pos_t *pos);
void pos_print(position *pos);
position *pos_clear(position *pos);
//void pos_del(position *pos);
position *pos_startpos(position *pos);
position *pos_new();
pool_t *pos_pool_init();
void pos_pool_stats();
pos_t *pos_get();
pos_t *pos_dup(pos_t *pos);
void pos_check(pos_t *pos);
position *pos_dup(position *pos);
//void pos_check(position *pos);
#endif /* POSITION_H */