move.c: Code cleanup, add promotion in move_do

This commit is contained in:
2023-07-07 12:11:17 +02:00
parent 183e9ef2be
commit 12f972e152
2 changed files with 62 additions and 59 deletions

View File

@@ -112,7 +112,6 @@ void moves_print(pos_t *pos, move_flags_t flags)
{
struct list_head *p_cur, *tmp;
move_t *move;
//move_flags_t details = flags & M_PR_LONG;
int movenum;
for (int color=WHITE; color <= BLACK; ++color) {
@@ -145,7 +144,6 @@ void moves_print(pos_t *pos, move_flags_t flags)
static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
square_t to)
{
//pos_t *newpos;
board_t *board = pos->board;
move_t *move;
int color = COLOR(piece);
@@ -158,8 +156,6 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
FILE2C(F88(to)),
RANK2C(R88(to)));
# endif
//if (COLOR(piece) != pos->turn)
// return NULL;
/* invalid position if opponent king is attacked
*/
if (board[to].piece & KING) {
@@ -178,31 +174,8 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
move->to = to;
move->taken = board[to].piece;
move->flags = M_NORMAL;
//move->newpos = pos_dup(pos);
//newpos = move->newpos;
//SET_COLOR(newpos->turn, OPPONENT(move->piece));
//newpos->turn = OPPONENT(newpos->turn);
if (move->taken) {
if (move->taken)
move->flags |= M_CAPTURE;
/* remove taken piece from new position piece list
* this does not apply for en passant
*/
//piece_del(&newpos->board[to].s_piece->list);
/* remove occupied bitboard */
//newpos->occupied[OPPONENT(COLOR(piece))] ^= SQ88_2_BB(to);
}
/* always make "to" the piece square in new position */
//newpos->board[to] = newpos->board[from];
/* fix dest square */
//newpos->board[to].s_piece->square = to;
/* replace old occupied bitboard by new one */
//newpos->occupied[COLOR(piece)] ^= SQ88_2_BB(from);
//newpos->occupied[COLOR(piece)] |= SQ88_2_BB(to);
/* always make "from" square empty */
//newpos->board[from].piece = 0;
//newpos->board[from].s_piece = NULL;
# ifdef DEBUG_MOVE
log_i(3, "added move from %c%c to %c%c\n",
FILE2C(F88(move->from)), RANK2C(R88(move->from)),
@@ -211,6 +184,12 @@ static move_t *move_add(pos_t *pos, piece_t piece, square_t from,
return move;
}
/**
* move_del() - delete a move from list.
* @ptr: move &list_head
*
* Remove the move whose 'list' element address is @ptr.
*/
void move_del(struct list_head *ptr)
{
move_t *move = list_entry(ptr, move_t, list);
@@ -221,15 +200,17 @@ void move_del(struct list_head *ptr)
FILE2C(F88(move->to)), RANK2C(R88(move->to)));
# endif
/* TODO: remove move->pos if non null */
//if (move->newpos) {
// pos_clear(move->newpos);
// }
list_del(ptr);
pool_add(moves_pool, move);
return;
}
/**
* move_del() - delete all position moves.
* @ppos: &position.
*
* Remove all generated moves from @pos structure.
*/
int moves_del(pos_t *pos)
{
struct list_head *p_cur, *tmp, *head;
@@ -244,7 +225,7 @@ int moves_del(pos_t *pos)
}
}
# ifdef DEBUG_PIECE
log_f(3, "removed=%d\n", count);
log_f(3, "%d moves removed\n", count);
# endif
return count;
}
@@ -270,8 +251,14 @@ static move_t *move_pawn_add(pos_t *pos, piece_t piece, square_t from,
return move;
}
/* pawn moves. We do not test for valid destination square here,
* assuming position is valid. Is that correct ?
/**
* pseudo_moves_pawn() - generate moves for pawn.
* @pos: &position
* @ppiece: &piece_list pawn structure pointer
* @doit: add move to moves list
*
* Calculate all possible moves for @ppiece pawn.
* If @doit is true, add moves to @pos' moves list.
*/
int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
{
@@ -317,7 +304,6 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
# ifdef DEBUG_MOVE
log_i(4, "pushing pawn %#04x\n", square);
# endif
//log_f(4, "pawn move mobility\n");
pos->mobility[color]++;
count++;
if (doit)
@@ -391,7 +377,20 @@ int pseudo_moves_pawn(pos_t *pos, piece_list_t *ppiece, bool doit)
return count;
}
int pseudo_moves_castle(pos_t *pos, bool color, bool doit, bool doking)
/**
* pseudo_moves_castle() - generate castle moves.
* @pos: &position
* @color: side for which to generate moves
* @doit: add move to moves list
* @do_king: count king moves in mobility
*
* Calculate the possible castle moves for @color side.
* If @doit is true, add moves to @pos' moves list.
* If @do_king is true, account king moves (incl. castle) to mobility.
*
* @return: The number of possible king moves.
*/
int pseudo_moves_castle(pos_t *pos, bool color, bool doit, bool do_king)
{
board_t *board = pos->board;
unsigned char rank1, castle_K, castle_Q;
@@ -435,7 +434,7 @@ int pseudo_moves_castle(pos_t *pos, bool color, bool doit, bool doking)
# endif
goto next;
}
if (doking) {
if (do_king) {
pos->mobility[color]++;
count++;
}
@@ -461,7 +460,7 @@ next:
# endif
goto end;
}
if (doking) {
if (do_king) {
pos->mobility[color]++;
count++;
}
@@ -481,13 +480,13 @@ end:
* @pos: &position
* @ppiece: &piece_list structure pointer
* @doit: add move to moves list
* @doking: count king moves
* @do_king: count king moves
*
* Calculate all possible moves for @ppiece.
* If @doit is true, add moves to @pos' moves list.
* If @doking is true, account king moves (incl. castle) to mobility.
* If @do_king is true, account king moves (incl. castle) to mobility.
*/
int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit, bool doking)
int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit, bool do_king)
{
piece_t piece = PIECE(ppiece->piece);
unsigned char color = COLOR(ppiece->piece);
@@ -553,14 +552,12 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit, bool doking)
}
/* we are sure the move is valid : we create move */
if (piece != KING || doking) {
if (piece != KING || do_king) {
pos->mobility[color]++;
count++;
}
if (doit) {
//move = move_add(pos, ppiece->piece, square, new);
if (doit)
move_add(pos, ppiece->piece, square, new);
}
if (board[new].piece) { /* stopper move */
break;
}
@@ -586,13 +583,13 @@ int pseudo_moves_gen(pos_t *pos, piece_list_t *ppiece, bool doit, bool doking)
* @pos: &position
* @color: side
* @doit: add move to moves list
* @doking: count king moves
* @do_king: count king moves
*
* Calculate all possible moves for @color.
* If @doit is true, add moves to @pos' moves list.
* If @doking is true, account king moves (incl. castle) to mobility.
* If @do_king is true, account king moves (incl. castle) to mobility.
*/
int moves_gen(pos_t *pos, bool color, bool doit, bool doking)
int moves_gen(pos_t *pos, bool color, bool doit, bool do_king)
{
struct list_head *p_cur, *tmp, *piece_list;
piece_list_t *piece;
@@ -605,11 +602,11 @@ int moves_gen(pos_t *pos, bool color, bool doit, bool doking)
pos->mobility[color] = 0;
pos->controlled[color] = 0;
count += pseudo_moves_castle(pos, color, doit, doking);
count += pseudo_moves_castle(pos, color, doit, do_king);
list_for_each_safe(p_cur, tmp, piece_list) {
piece = list_entry(p_cur, piece_list_t, list);
if (PIECE(piece->piece) != PAWN)
count += pseudo_moves_gen(pos, piece, doit, doking);
count += pseudo_moves_gen(pos, piece, doit, do_king);
else
count += pseudo_moves_pawn(pos, piece, doit);
@@ -648,7 +645,7 @@ int moves_gen_king_moves(pos_t *pos, bool color, bool doit)
void moves_gen_all(pos_t *pos)
{
moves_gen(pos, OPPONENT(pos->turn), false, false);
moves_gen(pos, pos->turn, false, true);
moves_gen(pos, pos->turn, true, true);
moves_gen_king_moves(pos, OPPONENT(pos->turn), true);
}
@@ -722,9 +719,16 @@ pos_t *move_do(pos_t *pos, move_t *move)
new->board[rook_from].s_piece = NULL;
}
new->board[to] = new->board[from];
/* fix dest square */
new->board[to].s_piece->square = to;
if (move->flags & M_PROMOTION) {
log(2, "promotion to %s\n", P_SYM(move->piece));
new->board[to].piece = move->promotion;
new->board[to].s_piece->square = to;
new->board[to].s_piece->piece = move->promotion;
} else {
new->board[to] = new->board[from];
/* fix dest square */
new->board[to].s_piece->square = to;
}
/* replace old occupied bitboard by new one */
new->occupied[color] ^= SQ88_2_BB(from);
new->occupied[color] |= SQ88_2_BB(to);

View File

@@ -45,7 +45,6 @@ typedef struct move_s {
piece_t promotion; /* promoted piece */
move_flags_t flags;
struct list_head list; /* next move */
//struct pos_s *newpos; /* resulting position */
} move_t;
pool_t *moves_pool_init();
@@ -56,10 +55,10 @@ void moves_print(pos_t *move, move_flags_t flags);
void move_del(struct list_head *ptr);
int moves_del(pos_t *pos);
int pseudo_moves_castle(pos_t *pos, bool color, bool doit, bool doking);
int pseudo_moves_gen(pos_t *pos, piece_list_t *piece, bool doit, bool doking);
int pseudo_moves_castle(pos_t *pos, bool color, bool doit, bool do_king);
int pseudo_moves_gen(pos_t *pos, piece_list_t *piece, bool doit, bool do_king);
int pseudo_moves_pawn(pos_t *pos, piece_list_t *piece, bool doit);
int moves_gen(pos_t *pos, bool color, bool doit, bool doking);
int moves_gen(pos_t *pos, bool color, bool doit, bool do_king);
int moves_gen_king_moves(pos_t *pos, bool color, bool doit);
void moves_gen_all(pos_t *pos);