two-buckets: changes in move handling
This commit is contained in:
@@ -3,17 +3,18 @@
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#include <stdlib.h>
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#include <stdlib.h>
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/* We will choose to use a board of (X,Y) squares, with the sizes of the 2
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/* We will choose to use a board of (X,Y) squares, with the sizes of the 2
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* buckets, where we move the current point at each step.
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* buckets (in fact +1, as buckets can have values 0...max), where we move
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* the current point at each step.
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* Current square (x,y) is enough to describe the status of the
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* Current square (x,y) is enough to describe the status of the
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* 2 buckets: b1 has x liters, b2 has y liters.
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* 2 buckets: b1 has x liters, b2 has y liters.
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* At square (x, y), a maximum of 6 moves are possible :
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* At square (x, y), a maximum of 6 moves are possible :
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* - (0, y) = empty b1
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* - (0, y) = empty b1
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* - (X, y) = fill b1
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* - (X, y) = fill b1
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* - (x, 0) = empty be
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* - (x, 0) = empty b2
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* - (x, Y) = fill b2
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* - (x, Y) = fill b2
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* - (x - d, y + d) = b1 -> b2, with d = min(Y-y, x)
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* - (x - d, y + d) = b1 -> b2, with d = min(Y-y, x)
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* - (x + d, y - d) = b2 -> b1, with d = min(X-x, y)
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* - (x + d, y - d) = b2 -> b1, with d = min(X-x, y)
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* The board keeps tracks of visited squares. We cannot pass twice the
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* The board keeps tracks of visited squares: We cannot pass twice the
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* same one.
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* same one.
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* We will use BFS algorithm from initial square, which is (0, Y) or (X, 0).
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* We will use BFS algorithm from initial square, which is (0, Y) or (X, 0).
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* We stop when x or y are equal to goal, or when no moves are possible.
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* We stop when x or y are equal to goal, or when no moves are possible.
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@@ -26,28 +27,50 @@
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#define AVAILABLE 0
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#define AVAILABLE 0
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#define FORBIDDEN (-1)
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#define FORBIDDEN (-1)
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#define GOAL (-2)
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#define GOAL (-2)
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//#define CURRENT (-4)
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#define SQUARE(x, y, X) ((y) * (X) + (x))
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/* from (col, row) to real array position (square), and vice-et-versa.
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#define COL(p, X) ((p) % (X))
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* X is column size.
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#define ROW(p, X) ((p) / (X))
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*/
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#define SQUARE(col, row, board) ((row) * (board->X) + (col))
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#define COL(square, board) ((square) % (board->X))
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#define ROW(square, board) ((square) / (board->X))
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/* danger zone !! - this macro is BAD™ in general, dangerous double
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/* danger zone !! - this macro is BAD™ in general, dangerous double
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* evaluation, but ok here. OK, I promise, only here ;-)
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* evaluation, but ok here.
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* What did you ask ? Oh, yes, of course, I never use this macro, this is
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* the first and last time ;-)
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* If unsure why this is very bad™, let me a comment on exercism.
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* If unsure why this is very bad™, let me a comment on exercism.
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*/
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*/
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#define MAX(x, y) ((x) >= (y)? (x): (y))
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#define MIN(x, y) ((x) <= (y)? (x): (y))
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#define MIN(x, y) ((x) <= (y)? (x): (y))
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static void board_print(int *board, int x, int y)
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/* a queue for moves (BFS). I use a stupid max value, a linked list would
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* be much better, would the buckets sizes being extremely huge.
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*/
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struct stack {
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int first;
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int last;
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int s[];
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};
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/* our board: Warning, X/Y are from 0 to size, not C array size.
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* Example, if cols=2 and rows
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*/
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struct board {
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int X;
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int Y;
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int board[];
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};
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static void board_print(struct board *board)
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{
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{
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int x=board->X, y=board->Y;
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printf("board(%d, %d)\n", x, y);
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printf("board(%d, %d)\n", x, y);
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for (int row = y-1; row >= 0; --row) {
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for (int row = y-1; row >= 0; --row) {
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printf("%03d ", row);
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printf("%03d ", row);
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for (int col = 0; col < x; ++col) {
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for (int col = 0; col < x; ++col) {
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//printf("C: i=%d j=%d cell %d\n", i, j, i*x+j);
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//printf("C: i=%d j=%d cell %d\n", i, j, i*x+j);
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//printf(" %d ", board[i*x+j]);
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//printf(" %d ", board[i*x+j]);
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printf(" %2d ", board[SQUARE(col, row, x)]);
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printf(" %2d ", board->board[SQUARE(col, row, board)]);
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//printf("row=%d col=%d x=%d square=%d\n", row, col, x, SQUARE(col, row, x));
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//printf("row=%d col=%d x=%d square=%d\n", row, col, x, SQUARE(col, row, x));
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}
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}
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putchar('\n');
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putchar('\n');
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@@ -55,68 +78,74 @@ static void board_print(int *board, int x, int y)
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putchar('\n');
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putchar('\n');
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}
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}
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static inline void board_init(int x, int y, int goal, int *board)
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static inline void board_init(struct board *board, int goal)
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{
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{
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int i;
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int i, x=board->X, y=board->Y;
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printf("board_init(%d, %d, goal=%d)\n", x, y, goal);
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printf("board_init(%d, %d, goal=%d)\n", x, y, goal);
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//board_print(board, x, y);
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//board_print(board, x, y);
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for (i=0; i < x*y; ++i) {
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for (i=0; i < x*y; ++i) {
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//printf("setting square %d (%d, %d)\n", i, COL(i, x), ROW(i, x));
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printf("setting square %d (%d, %d)\n", i, COL(i, board), ROW(i, board));
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*(board+i) = AVAILABLE;
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*(board->board+i) = AVAILABLE;
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}
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}
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board_print(board, x, y);
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board_print(board);
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/* set target on goal row */
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/* set target on goal row */
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if (x >= goal) {
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if (x > goal) {
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for (i = 0; i < y; ++i) {
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for (i = 0; i < y; ++i) {
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printf("A: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(goal, i, x));
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printf("A: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(goal, i, board));
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board[SQUARE(goal, i, x)] = GOAL;
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board->board[SQUARE(goal, i, board)] = GOAL;
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//board_print(board, x, y);
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//board_print(board, x, y);
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}
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}
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}
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}
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/* set target on goal col */
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/* set target on goal col */
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board_print(board, x, y);
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board_print(board);
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if (y >= goal) {
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if (y > goal) {
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for (i = 0; i < x; ++i) {
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for (i = 0; i < x; ++i) {
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printf("B: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(i, goal, x));
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printf("B: x=%d i=%d goal=%d setting %d\n", x, i, goal, SQUARE(i, goal, board));
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board[SQUARE(i, goal, x)] = GOAL;
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board->board[SQUARE(i, goal, board)] = GOAL;
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}
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}
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board_print(board, x, y);
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board_print(board);
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}
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}
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}
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}
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struct stack {
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static inline void enqueue(struct stack *s, int v)
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int first;
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int last;
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int stack[];
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};
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static inline void push(struct stack *s, int v)
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{
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{
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printf("pushing v=%d\n", v);
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printf("pushing v=%d\n", v);
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//if (s->stack[s->last] == AVAILABLE)
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//if (s->stack[s->last] == AVAILABLE)
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s->stack[s->last++] = v;
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s->s[s->last++] = v;
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}
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}
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static inline int pop(struct stack *s)
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static inline int dequeue(struct stack *s)
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{
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{
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int res;
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int res;
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printf("pop: first=%d last=%d val=%d\n", s->first, s->last, s->stack[s->first]);
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printf("dequeue: first=%d last=%d val=%d\n", s->first, s->last, s->s[s->first]);
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res = s->first < s->last ? s->stack[s->first++] : -1;
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res = s->first < s->last ? s->s[s->first++] : -1;
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printf("popping v=%d\n", res);
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printf("popping v=%d\n", res);
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return res;
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return res;
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}
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}
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static int move_maybe(int *board, struct stack *stack, int col, int row, int level ,int X, char *text)
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static int move(struct board *board, struct stack *stack, int col, int row,
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int level, char *text)
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{
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printf("move to [%s] on (%d, %d) - level=%d curval=%d : ",
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text, col, row, level, board->board[SQUARE(col, row, board)]);
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board->board[SQUARE(col, row, board)] = level;
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enqueue (stack, SQUARE(col, row, board));
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return 0;
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}
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static int move_maybe(struct board *board, struct stack *stack, int col, int row,
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int level, char *text)
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{
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{
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printf("trying to [%s] on (%d, %d) - level=%d curval=%d : ",
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printf("trying to [%s] on (%d, %d) - level=%d curval=%d : ",
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text, col, row, level, board[SQUARE(col, row, X)]);
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text, col, row, level, board->board[SQUARE(col, row, board)]);
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if (board[SQUARE(col, row, X)] == AVAILABLE) {
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if (board->board[SQUARE(col, row, board)] == AVAILABLE) {
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printf("OK\n");
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printf("OK\n");
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board[SQUARE(col, row, X)] = level;
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move(board, stack, col, row, level, text);
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push (stack, SQUARE(col, row, X));
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//board->board[SQUARE(col, row, board)] = level;
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} else if (board[SQUARE(col, row, X)] == GOAL) {
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//enqueue (stack, SQUARE(col, row, board));
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} else if (board->board[SQUARE(col, row, board)] == GOAL) {
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printf("**************** GOAL\n");
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printf("**************** GOAL\n");
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return 1;
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return 1;
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} else {
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} else {
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@@ -125,87 +154,68 @@ static int move_maybe(int *board, struct stack *stack, int col, int row, int lev
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return 0;
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return 0;
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}
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}
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static bucket_result_t board_bfs(int *board, struct stack *stack, int start,
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static bucket_result_t board_bfs(struct board *board, struct stack *stack, int start,
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const int X, const int Y, const int goal)
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const int goal)
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{
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{
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int level = 0;
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int level = 0;
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int cur_square;
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int cur_square;
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int min, row, col, col1, row1;
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int min, row, col, col1, row1;
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int X=board->X, Y=board->Y;
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bucket_result_t res = { .possible = false, .move_count = 0 };
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bucket_result_t res = { .possible = false, .move_count = 0 };
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/* initialize 1st square used */
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/* initialize 1st square used */
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printf("bfs(start=%d, X=%d, Y=%d)\n", start, X, Y);
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printf("bfs(start=%d, X=%d, Y=%d)\n", start, board->X, board->Y);
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if (start == BUCKET_ID_1) {
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push(stack, SQUARE(X-1, 0, X));
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board[SQUARE(X-1, 0, X)] = 1;
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board[SQUARE(0, Y-1, X)] = FORBIDDEN;
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} else {
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push(stack, SQUARE(0, Y-1, X));
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board[SQUARE(0, Y-1, X)] = 1;
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board[SQUARE(X-1, 0, X)] = FORBIDDEN;
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}
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board_print(board, X, Y);
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/* now we consume as we can... */
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/* now we consume as we can... */
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while ((cur_square = pop(stack)) >= 0) {
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while ((cur_square = dequeue(stack)) >= 0) {
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col=COL(cur_square, X);
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col=COL(cur_square, board);
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row=ROW(cur_square, X);
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row=ROW(cur_square, board);
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level=board[cur_square];
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level=board->board[cur_square];
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board_print(board, X, Y);
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board_print(board);
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printf("move[pop=%d](col=%d, row=%d)=%d level=%d\n",
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printf("move[pop=%d](col=%d, row=%d)=%d level=%d\n",
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cur_square, col, row, board[cur_square], level);
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cur_square, col, row, board->board[cur_square], level);
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switch (level) {
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if (col > 0) {
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case GOAL: /* we win */
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col1 = 0;
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printf("*** SHOULD NOT BE HERE\n");
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row1 = row;
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if (move_maybe(board, stack, col1, row1, level+1, "empty b1"))
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goto found;
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}
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if (row > 0) {
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col1 = col;
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row1 = 0;
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if (move_maybe(board, stack, col1, row1, level+1, "empty b2"))
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goto found;
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}
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if (col < X-1) {
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col1 = X-1;
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row1 = row;
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if (move_maybe(board, stack, col1, row1, level+1, "fill b1"))
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goto found;
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}
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if (row < Y-1) {
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col1 = col;
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row1 = Y-1;
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if (move_maybe(board, stack, col1, row1, level+1, "fill b2"))
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goto found;
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}
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if (col > 0 && row < Y-1) {
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min = MIN(col, Y-row-1);
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col1 = col-min;
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row1 = row+min;
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if (move_maybe(board, stack, col1, row1, level+1, "pour b1 in b2"))
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goto found;
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}
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if (row > 0 && col < X-1) {
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min = MIN(row, X-col-1);
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col1 = col+min;
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row1 = row-min;
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if (move_maybe(board, stack, col1, row1, level+1, "pour b2 in b1"))
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goto found;
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goto found;
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case AVAILABLE: /* should not happen */
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goto end;
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default:
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if (col > 0) {
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col1 = 0;
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row1 = row;
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if (move_maybe(board, stack, col1, row1, level+1, X, "empty b1"))
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goto found;
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}
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if (row > 0) {
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col1 = col;
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row1 = 0;
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if (move_maybe(board, stack, col1, row1, level+1, X, "empty b2"))
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goto found;
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}
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if (col < X-1) {
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col1 = X-1;
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row1 = row;
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if (move_maybe(board, stack, col1, row1, level+1, X, "fill b1"))
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goto found;
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}
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if (row < Y-1) {
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col1 = col;
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row1 = Y-1;
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if (move_maybe(board, stack, col1, row1, level+1, X, "fill b2"))
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goto found;
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}
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if (col > 0 && row < Y-1) {
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min = MIN(col, Y-row-1);
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col1 = col-min;
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row1 = row+min;
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if (move_maybe(board, stack, col1, row1, level+1, X,
|
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"pour b1 in b2"))
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goto found;
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}
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if (row > 0 && col < X-1) {
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min = MIN(row, X-col-1);
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col1 = col+min;
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row1 = row-min;
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if (move_maybe(board, stack, col1, row1, level+1, X,
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"pour b2 in b1"))
|
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goto found;
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}
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}
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}
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}
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}
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goto end;
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goto end; /* no more possible move */
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found:
|
found:
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res.possible = true;
|
res.possible = true;
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res.move_count = level+1;//board[SQUARE(col1, row1, X)]+1;
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res.move_count = level+1;
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if (col1 == goal) {
|
if (col1 == goal) {
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res.goal_bucket=BUCKET_ID_1;
|
res.goal_bucket=BUCKET_ID_1;
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res.other_bucket_liters=row1;
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res.other_bucket_liters=row1;
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@@ -232,7 +242,8 @@ bucket_result_t measure(const bucket_liters_t b1,
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.move_count = 0,
|
.move_count = 0,
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.other_bucket_liters = 0
|
.other_bucket_liters = 0
|
||||||
};
|
};
|
||||||
int board[(b1+1)*(b2+1)];
|
struct board *board;
|
||||||
|
struct stack *stack;
|
||||||
|
|
||||||
printf("measure(b1=%d, b2=%d, goal=%d, start=%d)\n", b1, b2, goal, start);
|
printf("measure(b1=%d, b2=%d, goal=%d, start=%d)\n", b1, b2, goal, start);
|
||||||
if (goal > b1 && goal > b2)
|
if (goal > b1 && goal > b2)
|
||||||
@@ -246,16 +257,41 @@ bucket_result_t measure(const bucket_liters_t b1,
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct stack *stack = malloc(sizeof(*stack) +
|
if (!(stack = malloc(sizeof(*stack) + sizeof(*stack->s)*(b1+1)*(b2+1))))
|
||||||
sizeof(*stack->stack)*(b1+1)*(b1+1));
|
|
||||||
if (!stack)
|
|
||||||
return res;
|
return res;
|
||||||
stack->first = 0;
|
stack->first = 0;
|
||||||
stack->last = 0;
|
stack->last = 0;
|
||||||
|
printf("board size: %lu int=%lu n=%d, %lu\n", sizeof(*board), sizeof(int),
|
||||||
|
(b1+1)*(b2+1),
|
||||||
|
sizeof(*board) + sizeof(*board->board)*(b1+1)*(b2+1));
|
||||||
|
if (!(board = malloc(sizeof(*board) + sizeof(*board->board)*(b1+1)*(b2+1)))) {
|
||||||
|
free(stack);
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
board->X = b1+1;
|
||||||
|
board->Y = b2+1;
|
||||||
|
board_init(board, goal);
|
||||||
|
/* only for exercism. better solutions could be found. Remove the next
|
||||||
|
* 3 lines to allow a different starting bucket (possibly better solution).
|
||||||
|
*/
|
||||||
|
board->board[SQUARE(0, 0, board)] = FORBIDDEN;
|
||||||
|
board->board[SQUARE(0, b2, board)] = FORBIDDEN;
|
||||||
|
board->board[SQUARE(b1, 0, board)] = FORBIDDEN;
|
||||||
|
|
||||||
board_init(b1+1, b2+1, goal, board);
|
if (start == BUCKET_ID_1) {
|
||||||
|
move(board, stack, b1, 0, 1, "start with b1");
|
||||||
|
//enqueue(stack, SQUARE(b1, 0, board));
|
||||||
|
//board->board[SQUARE(b1, 0, board)] = 1;
|
||||||
|
} else {
|
||||||
|
move(board, stack, 0, b2, 1, "start with b1");
|
||||||
|
//enqueue(stack, SQUARE(0, b2, board));
|
||||||
|
//board->board[SQUARE(0, b2, board)] = 1;
|
||||||
|
}
|
||||||
|
board_print(board);
|
||||||
|
|
||||||
res = board_bfs(board, stack, start, b1+1, b2+1, goal);
|
res = board_bfs(board, stack, start, goal);
|
||||||
|
free(stack);
|
||||||
|
free(board);
|
||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -266,13 +302,14 @@ bucket_result_t measure(const bucket_liters_t b1,
|
|||||||
int main(int ac, char **av)
|
int main(int ac, char **av)
|
||||||
{
|
{
|
||||||
int arg=1;
|
int arg=1;
|
||||||
int b1, b2, goal, start=0;
|
int b1, b2, goal, start;
|
||||||
bucket_result_t res;;
|
bucket_result_t res;;
|
||||||
|
|
||||||
for (; arg<ac-2; arg+=3) {
|
for (; arg<ac-3; arg+=4) {
|
||||||
b1 = atoi(av[arg]);
|
b1 = atoi(av[arg]);
|
||||||
b2 = atoi(av[arg+1]);
|
b2 = atoi(av[arg+1]);
|
||||||
goal = atoi(av[arg+2]);
|
goal = atoi(av[arg+2]);
|
||||||
|
start = atoi(av[arg+2]);
|
||||||
printf("b1=%d, b2=%d, goal=%d, start=%d\n", b1, b2, goal, start);
|
printf("b1=%d, b2=%d, goal=%d, start=%d\n", b1, b2, goal, start);
|
||||||
res = measure(b1, b2, goal, start);
|
res = measure(b1, b2, goal, start);
|
||||||
printf(" pos=%d count=%d goal=%d liters=%d\n",
|
printf(" pos=%d count=%d goal=%d liters=%d\n",
|
||||||
|
Reference in New Issue
Block a user