36 lines
1.2 KiB
C
36 lines
1.2 KiB
C
/*
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* This file is part of pgn-extract: a Portable Game Notation (PGN) extractor.
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* Copyright (C) 1994-2022 David J. Barnes
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*
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* pgn-extract is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* pgn-extract is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with pgn-extract. If not, see <http://www.gnu.org/licenses/>.
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*
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* David J. Barnes may be contacted as d.j.barnes@kent.ac.uk
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* https://www.cs.kent.ac.uk/people/staff/djb/
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*/
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#ifndef DECODE_H
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#define DECODE_H
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Move *new_move_structure(void);
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Piece is_piece(const unsigned char *move);
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Move *decode_move(const unsigned char *move_string);
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Move *decode_algebraic(Move *move_details, Board *board);
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Boolean is_check(char c);
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Boolean is_col(char c);
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Boolean is_rank(char c);
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Boolean move_seems_valid(const unsigned char *move_string);
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#endif // DECODE_H
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