Files
brlib/include/hash.h
2024-02-05 14:08:28 +01:00

174 lines
5.4 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BR_HASH_H
#define _BR_HASH_H
/* adaptation of Linux kernel's <linux/hash.h> and <linux/stringhash.h>
*/
/* Fast hashing routine for ints, longs and pointers.
(C) 2002 Nadia Yvette Chambers, IBM */
#include <asm/bitsperlong.h>
#include "brlib.h"
#include "bitops.h"
/*
* The "GOLDEN_RATIO_PRIME" is used in ifs/btrfs/brtfs_inode.h and
* fs/inode.c. It's not actually prime any more (the previous primes
* were actively bad for hashing), but the name remains.
*/
#if __BITS_PER_LONG == 32
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_32
#define hash_long(val, bits) hash_32(val, bits)
#elif __BITS_PER_LONG == 64
#define hash_long(val, bits) hash_64(val, bits)
#define GOLDEN_RATIO_PRIME GOLDEN_RATIO_64
#else
#error Wordsize not 32 or 64
#endif
/*
* This hash multiplies the input by a large odd number and takes the
* high bits. Since multiplication propagates changes to the most
* significant end only, it is essential that the high bits of the
* product be used for the hash value.
*
* Chuck Lever verified the effectiveness of this technique:
* http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
*
* Although a random odd number will do, it turns out that the golden
* ratio phi = (sqrt(5)-1)/2, or its negative, has particularly nice
* properties. (See Knuth vol 3, section 6.4, exercise 9.)
*
* These are the negative, (1 - phi) = phi**2 = (3 - sqrt(5))/2,
* which is very slightly easier to multiply by and makes no
* difference to the hash distribution.
*/
#define GOLDEN_RATIO_32 0x61C88647
#define GOLDEN_RATIO_64 0x61C8864680B583EBull
/*
* The _generic versions exist only so lib/test_hash.c can compare
* the arch-optimized versions with the generic.
*
* Note that if you change these, any <asm/hash.h> that aren't updated
* to match need to have their HAVE_ARCH_* define values updated so the
* self-test will not false-positive.
*/
#ifndef HAVE_ARCH__HASH_32
#define __hash_32 __hash_32_generic
#endif
static inline u32 __hash_32_generic(u32 val)
{
return val * GOLDEN_RATIO_32;
}
static inline u32 hash_32(u32 val, unsigned int bits)
{
/* High bits are more random, so use them. */
return __hash_32(val) >> (32 - bits);
}
#ifndef HAVE_ARCH_HASH_64
#define hash_64 hash_64_generic
#endif
static __always_inline u32 hash_64_generic(u64 val, unsigned int bits)
{
#if __BITS_PER_LONG == 64
/* 64x64-bit multiply is efficient on all 64-bit processors */
return val * GOLDEN_RATIO_64 >> (64 - bits);
#else
/* Hash 64 bits using only 32x32-bit multiply. */
return hash_32((u32)val ^ __hash_32(val >> 32), bits);
#endif
}
static inline u32 hash_ptr(const void *ptr, unsigned int bits)
{
return hash_long((unsigned long)ptr, bits);
}
/* This really should be called fold32_ptr; it does no hashing to speak of. */
static inline u32 hash32_ptr(const void *ptr)
{
unsigned long val = (unsigned long)ptr;
#if __BITS_PER_LONG == 64
val ^= (val >> 32);
#endif
return (u32)val;
}
/*
* Routines for hashing strings of bytes to a 32-bit hash value.
*
* These hash functions are NOT GUARANTEED STABLE between kernel
* versions, architectures, or even repeated boots of the same kernel.
* (E.g. they may depend on boot-time hardware detection or be
* deliberately randomized.)
*
* They are also not intended to be secure against collisions caused by
* malicious inputs; much slower hash functions are required for that.
*
* They are optimized for pathname components, meaning short strings.
* Even if a majority of files have longer names, the dynamic profile of
* pathname components skews short due to short directory names.
* (E.g. /usr/lib/libsesquipedalianism.so.3.141.)
*/
/*
* Version 1: one byte at a time. Example of use:
*
* unsigned long hash = init_name_hash;
* while (*p)
* hash = partial_name_hash(tolower(*p++), hash);
* hash = end_name_hash(hash);
*
* Although this is designed for bytes, fs/hfsplus/unicode.c
* abuses it to hash 16-bit values.
*/
/* Hash courtesy of the R5 hash in reiserfs modulo sign bits */
#define init_name_hash(salt) (unsigned long)(salt)
/* partial hash update function. Assume roughly 4 bits per character */
static inline unsigned long
partial_name_hash(unsigned long c, unsigned long prevhash)
{
return (prevhash + (c << 4) + (c >> 4)) * 11;
}
/*
* Finally: cut down the number of bits to a int value (and try to avoid
* losing bits). This also has the property (wanted by the dcache)
* that the msbits make a good hash table index.
*/
static inline unsigned int end_name_hash(unsigned long hash)
{
return hash_long(hash, 32);
}
/*
* Version 2: One word (32 or 64 bits) at a time.
* If CONFIG_DCACHE_WORD_ACCESS is defined (meaning <asm/word-at-a-time.h>
* exists, which describes major Linux platforms like x86 and ARM), then
* this computes a different hash function much faster.
*
* If not set, this falls back to a wrapper around the preceding.
*/
extern unsigned int __pure hash_string(const void *salt, const char *, unsigned int);
/*
* A hash_len is a u64 with the hash of a string in the low
* half and the length in the high half.
*/
#define hashlen_hash(hashlen) ((u32)(hashlen))
#define hashlen_len(hashlen) ((u32)((hashlen) >> 32))
#define hashlen_create(hash, len) ((u64)(len)<<32 | (u32)(hash))
/* Return the "hash_len" (hash and length) of a null-terminated string */
extern u64 __pure hashlen_string(const void *salt, const char *name);
#endif /* _BR_HASH_H */