bitops: all macros (hmmm, mistake ?), more tests
This commit is contained in:
45
include/bitops-emulated/generic-clz.h
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45
include/bitops-emulated/generic-clz.h
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@@ -0,0 +1,45 @@
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/* generic-clz.h - generic clz implementations.
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*
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* Copyright (C) 2024 Bruno Raoult ("br")
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* Licensed under the GNU General Public License v3.0 or later.
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* Some rights reserved. See COPYING.
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*
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* You should have received a copy of the GNU General Public License along with this
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* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
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*
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*/
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#ifndef _GENERIC_CLZ_H_
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#define _GENERIC_CLZ_H_
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#include "br.h"
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/* Adapted from: http://www-graphics.stanford.edu/%7Eseander/bithacks.html
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*/
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static __always_inline int __clz32_emulated(u32 n)
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{
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uint r, q;
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r = (n > 0xFFFF) << 4; n >>= r;
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q = (n > 0xFF ) << 3; n >>= q; r |= q;
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q = (n > 0xF ) << 2; n >>= q; r |= q;
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q = (n > 0x3 ) << 1; n >>= q; r |= q;
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r |= (n >> 1);
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return 31 - r;
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}
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static __always_inline int __clz64_emulated(u64 n)
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{
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uint r, q;
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r = (n > 0xFFFFFFFF) << 5; n >>= r;
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q = (n > 0xFFFF) << 4; n >>= q; r |= q;
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q = (n > 0xFF ) << 3; n >>= q; r |= q;
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q = (n > 0xF ) << 2; n >>= q; r |= q;
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q = (n > 0x3 ) << 1; n >>= q; r |= q;
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r |= (n >> 1);
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return 63 - r;
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}
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#endif /* _GENERIC_CLZ_H_ */
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130
include/bitops-emulated/generic-ctz.h
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130
include/bitops-emulated/generic-ctz.h
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@@ -0,0 +1,130 @@
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/* generic-ctz.h - generic ctz implementations.
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*
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* Copyright (C) 2024 Bruno Raoult ("br")
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* Licensed under the GNU General Public License v3.0 or later.
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* Some rights reserved. See COPYING.
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*
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* You should have received a copy of the GNU General Public License along with this
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* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
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*
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* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
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*
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*/
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#ifndef _GENERIC_CTZ_H_
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#define _GENERIC_CTZ_H_
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#include "br.h"
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/* Adapted from: http://www-graphics.stanford.edu/%7Eseander/bithacks.html
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*/
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static __always_inline int __ctz32_emulated(u32 n)
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{
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int r = 0;
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if (!(n & 0xffff)) {
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n >>= 16;
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r += 16;
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}
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if (!(n & 0xff)) {
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n >>= 8;
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r += 8;
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}
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if (!(n & 0xf)) {
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n >>= 4;
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r += 4;
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}
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if (!(n & 3)) {
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n >>= 2;
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r += 2;
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}
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if (!(n & 1)) {
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n >>= 1;
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r += 1;
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}
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return r;
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}
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#define __ctz32_emulated2(n) ({ \
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int r = 0; \
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if (!(n & 0xffff)) { \
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n >>= 16; \
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r += 16; \
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} \
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if (!(n & 0xff)) { \
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n >>= 8; \
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r += 8; \
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} \
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if (!(n & 0xf)) { \
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n >>= 4; \
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r += 4; \
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} \
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if (!(n & 3)) { \
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n >>= 2; \
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r += 2; \
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} \
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if (!(n & 1)) { \
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n >>= 1; \
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r += 1; \
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} \
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r; \
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})
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static __always_inline int __ctz64_emulated(u64 n)
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{
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int r = 0; /* !!!!!!!!!!!!!!!!!!!!!!!! */
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if (!(n & 0xffffffff)) {
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n >>= 32;
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r += 32;
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}
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if (!(n & 0xffff)) {
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n >>= 16;
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r += 16;
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}
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if (!(n & 0xff)) {
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n >>= 8;
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r += 8;
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}
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if (!(n & 0xf)) {
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n >>= 4;
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r += 4;
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}
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if (!(n & 3)) {
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n >>= 2;
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r += 2;
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}
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if (!(n & 1)) {
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n >>= 1;
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r += 1;
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}
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return r;
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}
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#define __ctz64_emulated2(n) ({ \
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int r = 0; \
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if (!(n & 0xffffffff)) { \
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n >>= 32; \
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r += 32; \
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} \
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if (!(n & 0xffff)) { \
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n >>= 16; \
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r += 16; \
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} \
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if (!(n & 0xff)) { \
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n >>= 8; \
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r += 8; \
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} \
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if (!(n & 0xf)) { \
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n >>= 4; \
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r += 4; \
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} \
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if (!(n & 3)) { \
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n >>= 2; \
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r += 2; \
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} \
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if (!(n & 1)) { \
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n >>= 1; \
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r += 1; \
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} \
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r; \
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})
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#endif /* _GENERIC_CTZ_H_ */
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575
include/bitops.h
575
include/bitops.h
@@ -14,6 +14,24 @@
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#define _BITS_H
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#include "br.h"
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#include "bitops-emulated/generic-ctz.h"
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#include "bitops-emulated/generic-clz.h"
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/* determine which native builtins are available
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*/
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#if __has_builtin(__builtin_popcount)
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# define HAS_POPCOUNT
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#endif
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#if __has_builtin(__builtin_ctz)
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# define HAS_CTZ
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#endif
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#if __has_builtin(__builtin_clz)
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# define HAS_CLZ
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#endif
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#if __has_builtin(__builtin_ffs)
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# define HAS_FFS
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#endif
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/**
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* print_bitops_impl() - print bitops implementation.
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@@ -33,459 +51,210 @@ void print_bitops_impl(void);
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* #endif
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*/
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/* lsb, msb: least/most significant bit: 10101000
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* msb = 7 ^ ^ lsb = 3
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/**
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* lsb, msb: least/most significant bit: 10101000
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* msb = 7 ^ ^ lsb = 3
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*
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*/
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#define lsb64(x) (ctz64(x))
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#define lsb32(x) (ctz32(x))
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#define msb64(x) (63 ^ clz64(x))
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#define msb32(x) (31 ^ clz32(x))
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/* count set bits: 10101000 -> 3
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* ^ ^ ^
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/**
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* popcount32, popcout64 - count set bits: 10101000 -> 3
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* @num: unsigned 32 or 64 bits integer.
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*
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*/
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#if __has_builtin(__builtin_popcountll)
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#define ___popcount64_native(n) __builtin_popcountll(n)
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#if defined(HAS_POPCOUNT)
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# define __popcount32_native(n) __builtin_popcount(n)
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# define __popcount64_native(n) __builtin_popcountll(n)
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# define popcount64(n) __popcount64_native(n)
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# define popcount32(n) __popcount32_native(n)
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/* see ctz section below */
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# define __ctz32_popcount(n) (popcount(n & -n) - 1)
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# define __ctz64_popcount(n) (popcountll(n & -n) - 1)
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/* see ffs section below */
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# define __ffs32_popcount(n) (__builtin_popcount((n) ^ ~-(n)))
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# define __ffs64_popcount(n) (__builtin_popcountll((n) ^ ~-(n)))
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#endif
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#if __has_builtin(__builtin_popcount)
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#define ___popcount32_native(n) __builtin_popcount(n)
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#endif
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#define ___popcount_emulated(n) ({ \
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/* Brian Kernighan's algorithm - pretty efficient for likely sparse values
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*/
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#define __popcount_emulated(n) ({ \
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int ___count = 0; \
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while (n) { \
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___count++; \
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n &= (n - 1); \
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} \
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___count; })
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#ifdef ___popcount64_native
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#define ppcount64(n) ___popcount64_native(n)
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#else
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#define ppcount64(n) ___popcount_emulated(n)
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#if !defined(popcount32)
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# define popcount32(n) __popcount_emulated(n)
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#endif
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#if !defined(popcount64)
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# define popcount64(n) __popcount_emulated(n)
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#endif
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static __always_inline int popcount64(u64 n)
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{
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# if __has_builtin(__builtin_popcountll)
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return __builtin_popcountll(n);
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# else
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int count = 0;
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while (n) {
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count++;
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n &= (n - 1);
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}
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return count;
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# endif
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}
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static __always_inline int popcount32(u32 n)
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{
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# if __has_builtin(__builtin_popcount)
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return __builtin_popcount(n);
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# else
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int count = 0;
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while (n) {
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count++;
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n &= (n - 1);
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}
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return count;
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# endif
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}
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/* count trailing zeroes : 00101000 -> 3
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* ^^^
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/**
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* ctz32, ctz64 - count trailing zeros: 00101000 -> 3
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* @num: unsigned 32 or 64 bits integer.
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*
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* Not defined if no bit set, so check for non-zero before calling this.
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* This is similat the FFS (First Find Set), which has FFS(0) = 0.
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*/
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static __always_inline int ctz64(u64 n)
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{
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# if __has_builtin(__builtin_ctzll)
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return __builtin_ctzll(n);
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#if defined(HAS_CTZ)
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# define __ctz32_native(n) __builtin_ctz(n)
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# define __ctz64_native(n) __builtin_ctzll(n)
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# define ctz32(n) __ctz32_native(n)
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# define ctz64(n) __ctz64_native(n)
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# elif __has_builtin(__builtin_clzll)
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return __WORDSIZE - (__builtin_clzll(n & -n) + 1);
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/* see ffs section below */
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# define __ffs32_ctz(n) ({ n? __builtin_ctz(n) + 1: 0; })
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# define __ffs64_ctz(n) ({ n? __builtin_ctzll(n) + 1: 0; })
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#endif
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#if !defined(ctz32) && defined(__ctz32_popcount)
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# define ctz32(n) __ctz32_popcount(n)
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# define ctz64(n) __ctz64_popcount(n)
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#endif
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#if !defined(ctz32)
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# define ctz32(n) __ctz32_emulated(n)
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# define ctz64(n) __ctz64_emulated(n)
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#endif
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# else
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return popcount64((n & -n) - 1);
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# endif
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}
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static __always_inline int ctz32(u32 n)
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{
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# if __has_builtin(__builtin_ctz)
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return __builtin_ctz(n);
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# elif __has_builtin(__builtin_clz)
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return __WORDSIZE - (__builtin_clz(n & -n) + 1);
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# else
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return popcount32((n & -n) - 1);
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# endif
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}
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/* clz - count leading zeroes : 00101000 -> 2
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* ^^
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/**
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* clz32, clz64 - count leading zeros: 00101000 -> 2
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*
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* @num: unsigned 32 or 64 bits integer.
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*
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* Not defined if no bit set, so check for non-zero before calling this.
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*/
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static __always_inline int clz64(u64 n)
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{
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# if __has_builtin(__builtin_clzll)
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return __builtin_clzll(n);
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#if defined (HAS_CLZ)
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# define __clz32_native(n) __builtin_clz(n)
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# define __clz64_native(n) __builtin_clzll(n)
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# define clz32(n) __clz32_native(n)
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# define clz64(n) __clz64_native(n)
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#endif
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#if !defined(clz32)
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# define clz32(n) __clz32_emulated(n)
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# define clz64(n) __clz64_emulated(n)
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#endif
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# else
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u64 r, q;
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r = (n > 0xFFFFFFFF) << 5; n >>= r;
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q = (n > 0xFFFF) << 4; n >>= q; r |= q;
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q = (n > 0xFF ) << 3; n >>= q; r |= q;
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q = (n > 0xF ) << 2; n >>= q; r |= q;
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q = (n > 0x3 ) << 1; n >>= q; r |= q;
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r |= (n >> 1);
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return 64 - r - 1;
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# endif
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}
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static __always_inline int clz32(u32 n)
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{
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# if __has_builtin(__builtin_clz)
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return __builtin_clz(n);
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# else
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u32 r, q;
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r = (n > 0xFFFF) << 4; n >>= r;
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q = (n > 0xFF ) << 3; n >>= q; r |= q;
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q = (n > 0xF ) << 2; n >>= q; r |= q;
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q = (n > 0x3 ) << 1; n >>= q; r |= q;
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r |= (n >> 1);
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return 32 - r - 1;
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# endif
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}
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/* fls - return one plus msb : 00101000 -> 6
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* ^
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/**
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* ffs32, ffs64 - find first bit set, indexed from 0: 00101000 -> 4
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* ffz32, ffz64 - find first bit unset, indexed from 0: 00101000 -> 0
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* @num: unsigned 32 or 64 bits integer.
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*
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* ffs(n) is similar to ctz(n) + 1, but returns 0 if n == 0 (except
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* for ctz version, where ffs(0) is undefined).
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* ffz(n) is ffz(~n), with undefine value if n = 0.
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*/
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static __always_inline int fls64(u64 n)
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{
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if (!n)
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return 0;
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return 64 - clz64(n);
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}
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#if defined(HAS_FFS)
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# define __ffs32_native(n) __builtin_ffs(n)
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# define __ffs64_native(n) __builtin_ffsll(n)
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# define ffs32(n) __ffs32_native(n)
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# define ffs64(n) __ffs64_native(n)
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#endif
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#define __ffs32_emulated(n) (popcount32((n) ^ ~-(n)))
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#define __ffs64_emulated(n) (popcount64((n) ^ ~-(n)))
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#if !defined(ffs32) && defined(__ffs32_popcount)
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# define ffs32(n) __ffs32_popcount(n)
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# define ffs64(n) __ffs64_popcount(n)
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#endif
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#if !defined(ffs32) && defined(__ffs32_ctz)
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# define ffs32(n) __ffs32_ctz(n)
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# define ffs64(n) __ffs64_ctzll(n)
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#endif
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#if !defined(ffs32)
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# define ffs32(n) __ffs32_emulated(n)
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# define ffs64(n) __ffs64_emulated(n)
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#endif
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#define ffz32(n) ffs32(~(n))
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#define ffz64(n) ffs64(~(n))
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static __always_inline int fls32(u32 n)
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{
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if (!n)
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return 0;
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return 32 - clz32(n);
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}
|
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|
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/* ffs - return one plus lsb index: 00101000 -> 4
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* ^
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/**
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||||
* fls32, fls64 - return one plus MSB index: 00101000 -> 6
|
||||
* @num: unsigned 32 or 64 bits integer.
|
||||
*
|
||||
* Similar to nbits(n) - clz(n), but returns 0 if n == 0;
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||||
*/
|
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static __always_inline uint ffs64(u64 n)
|
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{
|
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# if __has_builtin(__builtin_ffsll)
|
||||
return __builtin_ffsll(n);
|
||||
|
||||
# elif __has_builtin(__builtin_ctzll)
|
||||
if (n == 0)
|
||||
return (0);
|
||||
return __builtin_ctzll(n) + 1;
|
||||
|
||||
# else
|
||||
return popcount64(n ^ ~-n);
|
||||
# endif
|
||||
}
|
||||
|
||||
static __always_inline uint ffs32(u32 n)
|
||||
{
|
||||
# if __has_builtin(__builtin_ffs)
|
||||
return __builtin_ffs(n);
|
||||
|
||||
# elif __has_builtin(__builtin_ctz)
|
||||
if (n == 0)
|
||||
return (0);
|
||||
return __builtin_ctz(n) + 1;
|
||||
|
||||
# else
|
||||
return popcount32(n ^ ~-n);
|
||||
# endif
|
||||
}
|
||||
#define fls32(n) ((n)? 32 - clz32(n): 0)
|
||||
#define fls64(n) ((n)? 64 - clz64(n): 0)
|
||||
|
||||
/* rolXX/rorXX are taken from kernel's <linux/bitops.h> are are:
|
||||
* SPDX-License-Identifier: GPL-2.0
|
||||
*/
|
||||
|
||||
/**
|
||||
* rol64 - rotate a 64-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
* rol8, rol16, rol32, rol64 - rotate left
|
||||
* @num: unsigned 8, 16, 32 or 64 bits integer
|
||||
* @n: bits to roll
|
||||
*/
|
||||
static inline u64 rol64(u64 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 63)) | (word >> ((-shift) & 63));
|
||||
}
|
||||
#define rol8(num, n) ((num << (n & 7)) | (num >> ((-n) & 7)))
|
||||
#define rol16(num, n) ((num << (n & 15)) | (num >> ((-n) & 15)))
|
||||
#define rol32(num, n) ((num << (n & 31)) | (num >> ((-n) & 31)))
|
||||
#define rol64(num, n) ((num << (n & 63)) | (num >> ((-n) & 63)))
|
||||
|
||||
/**
|
||||
* ror64 - rotate a 64-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
* ror8, ror16, ror32, ror64 - rotate right
|
||||
* @num: unsigned 8, 16, 32 or 64 bits integer
|
||||
* @n: bits to roll
|
||||
*/
|
||||
static inline u64 ror64(u64 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 63)) | (word << ((-shift) & 63));
|
||||
}
|
||||
#define ror8(num, n) ((num >> (n & 7)) | (num << ((-n) & 7)))
|
||||
#define ror16(num, n) ((num >> (n & 15)) | (num << ((-n) & 15)))
|
||||
#define ror32(num, n) ((num >> (n & 31)) | (num << ((-n) & 31)))
|
||||
#define ror64(num, n) ((num >> (n & 63)) | (num << ((-n) & 63)))
|
||||
|
||||
/**
|
||||
* rol32 - rotate a 32-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
* ilog2 - log base 2
|
||||
* @n: unsigned 32 or 64 bits integer.
|
||||
*/
|
||||
static inline u32 rol32(u32 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 31)) | (word >> ((-shift) & 31));
|
||||
}
|
||||
#define ilog2_32(n) (fls32(n) - 1)
|
||||
#define ilog2_64(n) (fls64(n) - 1)
|
||||
|
||||
/**
|
||||
* ror32 - rotate a 32-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u32 ror32(u32 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 31)) | (word << ((-shift) & 31));
|
||||
}
|
||||
|
||||
/**
|
||||
* rol16 - rotate a 16-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u16 rol16(u16 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 15)) | (word >> ((-shift) & 15));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror16 - rotate a 16-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u16 ror16(u16 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 15)) | (word << ((-shift) & 15));
|
||||
}
|
||||
|
||||
/**
|
||||
* rol8 - rotate an 8-bit value left
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u8 rol8(u8 word, unsigned int shift)
|
||||
{
|
||||
return (word << (shift & 7)) | (word >> ((-shift) & 7));
|
||||
}
|
||||
|
||||
/**
|
||||
* ror8 - rotate an 8-bit value right
|
||||
* @word: value to rotate
|
||||
* @shift: bits to roll
|
||||
*/
|
||||
static inline u8 ror8(u8 word, unsigned int shift)
|
||||
{
|
||||
return (word >> (shift & 7)) | (word << ((-shift) & 7));
|
||||
}
|
||||
|
||||
/**
|
||||
* __ilog2 - non-constant log of base 2 calculators
|
||||
* - the arch may override these in asm/bitops.h if they can be implemented
|
||||
* more efficiently than using fls() and fls64()
|
||||
* - the arch is not required to handle n==0 if implementing the fallback
|
||||
*/
|
||||
static __always_inline __attribute__((const))
|
||||
int __ilog2_u64(u64 n)
|
||||
{
|
||||
return fls64(n) - 1;
|
||||
}
|
||||
|
||||
static __always_inline __attribute__((const))
|
||||
int __ilog2_u32(u32 n)
|
||||
{
|
||||
return fls32(n) - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* is_power_of_2() - check if a value is a power of two
|
||||
* is_pow2() - check if number is a power of two
|
||||
* @n: the value to check
|
||||
*
|
||||
* Determine whether some value is a power of two, where zero is
|
||||
* *not* considered a power of two.
|
||||
* Return: true if @n is a power of 2, otherwise false.
|
||||
* Zero is *not* considered a power of two.
|
||||
*/
|
||||
static inline __attribute__((const))
|
||||
bool is_power_of_2(unsigned long n)
|
||||
{
|
||||
return (n != 0 && ((n & (n - 1)) == 0));
|
||||
}
|
||||
#define is_pow2(n) (n != 0 && (((n) & ((n) - 1)) == 0))
|
||||
|
||||
/**
|
||||
* __roundup_pow_of_two() - round up to nearest power of two
|
||||
* @n: value to round up
|
||||
*/
|
||||
static inline __attribute__((const))
|
||||
u64 __roundup_pow_of_two(u64 n)
|
||||
{
|
||||
return 1UL << fls64(n - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* __rounddown_pow_of_two() - round down to nearest power of two
|
||||
* @n: value to round down
|
||||
*/
|
||||
static inline __attribute__((const)) u64 __rounddown_pow_of_two(u64 n)
|
||||
{
|
||||
return 1UL << (fls64(n) - 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* ilog2 - log base 2 of 32-bit or a 64-bit unsigned value
|
||||
* @n: parameter
|
||||
* bit_for_eachXX - iterate over an integer bits (0-indexed)
|
||||
* bit_for_eachXX_ffs - iterate over an integer bits (1-indexed)
|
||||
* @pos: int used as current bit
|
||||
* @tmp: temp u64/u32 used as temporary storage
|
||||
* @ul: u32/u64 to loop over
|
||||
*
|
||||
* constant-capable log of base 2 calculation
|
||||
* - this can be used to initialise global variables from constant data, hence
|
||||
* the massive ternary operator construction
|
||||
* Bits are 0-indexed from 0 with bit_for_each, and 1-indexed with
|
||||
* bits_for_each_ffs.
|
||||
*
|
||||
* selects the appropriately-sized optimised version depending on sizeof(n)
|
||||
*/
|
||||
#define ilog2(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? \
|
||||
((n) < 2 ? 0 : \
|
||||
63 - __builtin_clzll(n)) : \
|
||||
(sizeof(n) <= 4) ? \
|
||||
__ilog2_u32(n) : \
|
||||
__ilog2_u64(n) \
|
||||
)
|
||||
|
||||
/**
|
||||
* roundup_pow_of_two - round the given value up to nearest power of two
|
||||
* @n: parameter
|
||||
*
|
||||
* round the given value up to the nearest power of two
|
||||
* - the result is undefined when n == 0
|
||||
* - this can be used to initialise global variables from constant data
|
||||
*/
|
||||
#define roundup_pow_of_two(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 1) ? 1 : \
|
||||
(1UL << (ilog2((n) - 1) + 1)) \
|
||||
) : \
|
||||
__roundup_pow_of_two(n) \
|
||||
)
|
||||
|
||||
/**
|
||||
* rounddown_pow_of_two - round the given value down to nearest power of two
|
||||
* @n: parameter
|
||||
*
|
||||
* round the given value down to the nearest power of two
|
||||
* - the result is undefined when n == 0
|
||||
* - this can be used to initialise global variables from constant data
|
||||
*/
|
||||
#define rounddown_pow_of_two(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
(1UL << ilog2(n))) : \
|
||||
__rounddown_pow_of_two(n) \
|
||||
)
|
||||
|
||||
static inline __attribute_const__ int __order_base_2(unsigned long n)
|
||||
{
|
||||
return n > 1 ? ilog2(n - 1) + 1 : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* order_base_2 - calculate the (rounded up) base 2 order of the argument
|
||||
* @n: parameter
|
||||
*
|
||||
* The first few values calculated by this routine:
|
||||
* ob2(0) = 0
|
||||
* ob2(1) = 0
|
||||
* ob2(2) = 1
|
||||
* ob2(3) = 2
|
||||
* ob2(4) = 2
|
||||
* ob2(5) = 3
|
||||
* ... and so on.
|
||||
*/
|
||||
#define order_base_2(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 0 || (n) == 1) ? \
|
||||
0 : \
|
||||
ilog2((n) - 1) + 1) : \
|
||||
__order_base_2(n) \
|
||||
)
|
||||
|
||||
static inline __attribute__((const)) int __bits_per(unsigned long n)
|
||||
{
|
||||
if (n < 2)
|
||||
return 1;
|
||||
if (is_power_of_2(n))
|
||||
return order_base_2(n) + 1;
|
||||
return order_base_2(n);
|
||||
}
|
||||
|
||||
/**
|
||||
* bits_per - calculate the number of bits required for the argument
|
||||
* @n: parameter
|
||||
*
|
||||
* This is constant-capable and can be used for compile time
|
||||
* initializations, e.g bitfields.
|
||||
*
|
||||
* The first few values calculated by this routine:
|
||||
* bf(0) = 1
|
||||
* bf(1) = 1
|
||||
* bf(2) = 2
|
||||
* bf(3) = 2
|
||||
* bf(4) = 3
|
||||
* ... and so on.
|
||||
*/
|
||||
#define bits_per(n) \
|
||||
( \
|
||||
__builtin_constant_p(n) ? ( \
|
||||
((n) == 0 || (n) == 1) ? \
|
||||
1 : \
|
||||
ilog2(n) + 1 : \
|
||||
__bits_per(n) \
|
||||
)
|
||||
|
||||
/**
|
||||
* bit_for_each - iterate over an u64/u32 bits
|
||||
* @pos: an int used as current bit
|
||||
* @tmp: a temp u64/u32 used as temporary storage
|
||||
* @ul: the u64/u32 to loop over
|
||||
*
|
||||
* Usage:
|
||||
* u64 u=139, _t; // u=b10001011
|
||||
* Example:
|
||||
* u64 u=139, _t; // u=b10001011
|
||||
* int cur;
|
||||
* bit_for_each64(cur, _t, u) {
|
||||
* printf("%d\n", cur);
|
||||
* }
|
||||
* This will display the position of each bit set in ul: 1, 2, 4, 8
|
||||
* This will display the position of each bit set in ul: 0, 1, 3, 7
|
||||
*
|
||||
* I should probably re-think the implementation...
|
||||
*/
|
||||
#define bit_for_each64(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz64(tmp); tmp; tmp ^= 1UL << pos, pos = ctz64(tmp))
|
||||
|
||||
#define bit_for_each32(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz32(tmp); tmp; tmp ^= 1U << pos, pos = ctz32(tmp))
|
||||
|
||||
/** or would it be more useful (counting bits from zero instead of 1) ?
|
||||
*/
|
||||
#define bit_for_each64_1(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs64(tmp); tmp; tmp &= (tmp - 1), pos = ffs64(tmp))
|
||||
|
||||
#define bit_for_each32_1(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs32(tmp); tmp; tmp &= (tmp - 1), pos = ffs32(tmp))
|
||||
#define bit_for_each32(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz32(tmp); \
|
||||
tmp; \
|
||||
tmp ^= 1U << pos, pos = ctz32(tmp))
|
||||
#define bit_for_each64(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ctz64(tmp); \
|
||||
tmp; \
|
||||
tmp ^= 1UL << pos, pos = ctz64(tmp))
|
||||
#define bit_for_each64_ffs(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs64(tmp); \
|
||||
tmp; \
|
||||
tmp &= (tmp - 1), pos = ffs64(tmp))
|
||||
#define bit_for_each32_ffs(pos, tmp, ul) \
|
||||
for (tmp = ul, pos = ffs32(tmp); \
|
||||
tmp; \
|
||||
tmp &= (tmp - 1), pos = ffs32(tmp))
|
||||
|
||||
#endif /* _BITS_H */
|
||||
|
Reference in New Issue
Block a user