Files
brchess/test/common-test.h
Bruno Raoult b351d198b8 sq_attackers() + others (see dedails). Ready for move do/undo ?
- add many "const" in func parameters
- attack.c: sq_attackers()
- move print_board_raw from position.c to to board.c
- move some fen_check() tests to pos_check()
- add REL_RANK() macro. TODO: add one more for bitboards
- fen.c: more tests for FEN validity
- position.c: add pos_checkers() and pos_check()
- tests: add common-test.h (for shared FEN positions access)
2024-03-04 21:34:29 +01:00

189 lines
7.3 KiB
C

/* common-test.h - common static vars/funcs test
*
* Copyright (C) 2024 Bruno Raoult ("br")
* Licensed under the GNU General Public License v3.0 or later.
* Some rights reserved. See COPYING.
*
* You should have received a copy of the GNU General Public License along with this
* program. If not, see <https://www.gnu.org/licenses/gpl-3.0-standalone.html>.
*
* SPDX-License-Identifier: GPL-3.0-or-later <https://spdx.org/licenses/GPL-3.0-or-later.html>
*
*/
#include <stdio.h>
#include "chessdefs.h"
/* when below FENs are in a struct with selection per test */
#define FEN 1
#define BITBOARD 2
#define MOVEGEN 4
struct fentest {
uint modules;
char *comment;
char *fen;
} fentest[] = {
//static char *fentest[] = {
/* tests rank movegen bug - FIXED
*/
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/2BRK3 w - - 0 1",
//"4k3/pppppppp/8/8/8/8/PPPPPPPP/1B1R1K2 w - - 0 1",
{ MOVEGEN, "onli pawn captures",
"4k3/8/2p1p3/2PpP3/8/pp4pp/PP4PP/4K3 w - d6 0 1" },
{ FEN , "king in check",
"4k3/8/8/8/7b/8/8/4K3 w - - 0 1" },
/* illegal positions (en-prise king, wrong e.p. or castle flags, ...),
* sometimes crash Stockfish
*/
{ FEN , "illegal EP and castle flags, fix-able by fen parser, SF crash",
"4k3/8/8/8/7B/8/8/4K3 w KQkq e6 0 1" },
{ FEN , "illegal, SF crash",
"4k3/8/8/8/7b/8/8/4K3 b - - 0 1" },
{ FEN , "illegal, SF crash",
"2r1k3/3B4/8/8/8/8/8/4K3 w - - 0 1" },
{ FEN , "illegal, SF crash",
"2r1k3/3P4/8/8/8/8/8/4K3 w - - 0 1" },
// First game moves
{ FEN | MOVEGEN, "initial pos",
"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1" },
{ FEN | MOVEGEN, "1.e4",
"rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1" },
{ FEN | MOVEGEN, "1.Nh3",
"rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1" },
{ FEN | MOVEGEN, "1.e4 e5 2.Nf3 Nc6",
"r1bqkbnr/pp1ppppp/2n5/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 0 1" },
// castling test
// both can castle queen only
{ FEN | MOVEGEN, "",
"r3k2r/8/3B4/8/8/3b4/8/R3K2R w KQkq - 0 1" },
{ FEN | MOVEGEN, "",
"r3k2r/8/3BB3/8/8/3bb3/8/R3K2R w KQkq - 0 1" },
{ FEN | MOVEGEN, "",
"r2bkb1r/8/8/8/8/3bb3/8/R2BKB1R w KQkq - 0 1" },
// 4 castle possible, only K+R
{ FEN | MOVEGEN, "",
"r3k2r/8/8/8/8/8/8/R3K2R w KQkq - 0 1" },
// only kings on A1/A8, white to play
{ FEN | MOVEGEN, "",
"k7/8/8/8/8/8/8/K7 w - - 0 1" },
// only one move possible (Pf2xBg3)
{ FEN | MOVEGEN, "",
"k7/8/8/1p1p4/pPpPp3/P1PpPpb1/NBNP1P2/KBB1B3 w - - 0 1" },
// only 2 moves possible (Ph5xg6 e.p., Ph5-h6)
{ FEN | MOVEGEN, "",
"k7/8/8/1p1p2pP/pPpPp3/P1PpPp2/NBNP1P2/KBB1B3 w - g6 0 1" },
// 2 Kings, W/B/ pawns on 7th for promotion
{ FEN | MOVEGEN, "",
"k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1" },
// white castled, and can e.p. on c6 black can castle
// white is a pawn down
// white has 36 moves: P=11 + 1 e.p. N=6+3 B=5+5 R=1 Q=3 K=1 + 1 e.p.
// black has 33 moves: P=11 N=2+7 B=5 R=3 Q=3 K=1 + castle
{ FEN | MOVEGEN, "",
"rnbqk2r/pp1pbpp1/7p/2pPp3/4n3/3B1N2/PPP2PPP/RNBQ1RK1 w kq c6 0 7" },
{ FEN | MOVEGEN, "",
"4k3/4p3/8/b7/1BR1p2p/1Q3P2/5N2/4K3 w - - 0 1" },
{ FEN | MOVEGEN, "",
"r1bq1rk1/pppp1ppp/2n2n2/4p3/2B1P3/3PPN2/PPP3PP/RN1QK2R b KQ - 1 7" },
{ FEN | MOVEGEN, "",
"6k1/6pp/R2p4/p1p5/8/1P1r3P/6P1/6K1 b - - 3 3" },
// below tests are from:
// - Rodent IV
// - https://www.chessprogramming.net/perfect-perft/
{ FEN | MOVEGEN, "",
"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1" },
{ FEN | MOVEGEN, "",
"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 1" },
{ FEN | MOVEGEN, "",
"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19" },
{ FEN | MOVEGEN, "",
"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14" },
{ FEN | MOVEGEN, "",
"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14" },
{ FEN | MOVEGEN, "",
"r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15" },
{ FEN | MOVEGEN, "",
"1rbqk1nr/p3ppbp/2np2p1/2p5/1p2PP2/3PB1P1/PPPQ2BP/R2NK1NR b KQk - 0 1" },
{ FEN | MOVEGEN, "",
"r1bqk2r/pp1p1ppp/2n1pn2/2p5/1bPP4/2NBP3/PP2NPPP/R1BQK2R b KQkq - 0 1" },
{ FEN | MOVEGEN, "",
"rnb1kb1r/ppp2ppp/1q2p3/4P3/2P1Q3/5N2/PP1P1PPP/R1B1KB1R b KQkq - 0 1" },
{ FEN | MOVEGEN, "",
"r1b2rk1/pp2nppp/1b2p3/3p4/3N1P2/2P2NP1/PP3PBP/R3R1K1 b - - 0 1" },
{ FEN | MOVEGEN, "",
"n1q1r1k1/3b3n/p2p1bp1/P1pPp2p/2P1P3/2NBB2P/3Q1PK1/1R4N1 b - - 0 1" },
{ FEN | MOVEGEN, "",
"r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16" },
{ FEN | MOVEGEN, "",
"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22" },
{ FEN | MOVEGEN, "",
"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18" },
{ FEN | MOVEGEN, "",
"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22" },
{ FEN | MOVEGEN, "",
"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26" },
{ FEN | MOVEGEN, "",
"2r5/8/1n6/1P1p1pkp/p2P4/R1P1PKP1/8/1R6 w - - 0 1" },
{ FEN | MOVEGEN, "",
"r2q1rk1/1b1nbppp/4p3/3pP3/p1pP4/PpP2N1P/1P3PP1/R1BQRNK1 b - - 0 1" },
{ FEN | MOVEGEN, "",
"6k1/5pp1/7p/p1p2n1P/P4N2/6P1/1P3P1K/8 w - - 0 35" },
{ FEN | MOVEGEN, "",
"r4rk1/1pp1q1pp/p2p4/3Pn3/1PP1Pp2/P7/3QB1PP/2R2RK1 b - - 0 1" },
{ FEN | MOVEGEN, "",
"r3k2r/Pppp1ppp/1b3nbN/nP6/BBP1P3/q4N2/Pp1P2PP/R2Q1RK1 w kq - 0 1" },
{ FEN | MOVEGEN, "",
"1k6/1b6/8/8/7R/8/8/4K2R b K - 0 1" },
{ FEN | MOVEGEN, "",
"3k4/3p4/8/K1P4r/8/8/8/8 b - - 0 1" }, // Illegal ep move #1
{ FEN | MOVEGEN, "",
"8/8/4k3/8/2p5/8/B2P2K1/8 w - - 0 1" }, // Illegal ep move #2
{ FEN | MOVEGEN, "",
"8/8/1k6/2b5/2pP4/8/5K2/8 b - d3 0 1" }, // EP Capture Checks Opponent
{ FEN | MOVEGEN, "",
"5k2/8/8/8/8/8/8/4K2R w K - 0 1" }, // Short Castling Gives Check
{ FEN | MOVEGEN, "",
"3k4/8/8/8/8/8/8/R3K3 w Q - 0 1" }, // Long Castling Gives Check
{ FEN | MOVEGEN, "",
"r3k2r/1b4bq/8/8/8/8/7B/R3K2R w KQkq - 0 1" }, // Castle Rights
{ FEN | MOVEGEN, "",
"r3k2r/8/3Q4/8/8/5q2/8/R3K2R b KQkq - 0 1" }, // Castling Prevented
{ FEN | MOVEGEN, "",
"2K2r2/4P3/8/8/8/8/8/3k4 w - - 0 1" }, // Promote out of Check
{ FEN | MOVEGEN, "",
"8/8/1P2K3/8/2n5/1q6/8/5k2 b - - 0 1" }, // Discovered Check
{ FEN | MOVEGEN, "",
"4k3/1P6/8/8/8/8/K7/8 w - - 0 1" }, // Promote to give check
{ FEN | MOVEGEN, "",
"8/P1k5/K7/8/8/8/8/8 w - - 0 1" }, // Under Promote to give check
{ FEN | MOVEGEN, "",
"K1k5/8/P7/8/8/8/8/8 w - - 0 1" }, // Self Stalemate
{ FEN | MOVEGEN, "",
"8/k1P5/8/1K6/8/8/8/8 w - - 0 1" }, // Stalemate & Checkmate
{ FEN | MOVEGEN, "",
"8/8/2k5/5q2/5n2/8/5K2/8 b - - 0 1" }, // Stalemate & Checkmate
{ 0, NULL, NULL }
};
static int cur = 0;
static char* next_fen(uint module)
{
while (fentest[cur].fen && !(fentest[cur].modules & module))
cur++;
return fentest[cur].fen ? fentest[cur++].fen: NULL;
}
static __unused char* cur_comment()
{
return fentest[cur].comment;
}