/* move.h - move management. * * Copyright (C) 2021 Bruno Raoult ("br") * Licensed under the GNU General Public License v3.0 or later. * Some rights reserved. See COPYING. * * You should have received a copy of the GNU General Public License along with this * program. If not, see . * * SPDX-License-Identifier: GPL-3.0-or-later * */ #ifndef MOVE_H #define MOVE_H #include "chessdefs.h" #include "position.h" #include "pool.h" #include "piece.h" /* move_add() return value when generating */ /* move flags */ typedef unsigned char move_flags_t; #define M_NORMAL 0x00 #define M_CHECK 0x01 /* unsure if we know */ #define M_CAPTURE 0x02 #define M_EN_PASSANT 0x04 #define M_PROMOTION 0x08 #define M_CASTLE_K 0x10 #define M_CASTLE_Q 0x20 /* moves_print flags */ #define M_PR_SEPARATE 0x40 /* separate capture/non capture */ #define M_PR_LONG 0x80 #define M_PR_CAPT 0x01 #define M_PR_NCAPT 0x02 typedef struct move_s { piece_t piece; square_t from, to; piece_t taken; /* removed piece */ piece_t promotion; /* promoted piece */ move_flags_t flags; struct list_head list; /* next move */ struct pos_t *pos; /* resulting position */ } move_t; pool_t *moves_pool_init(); int move_print(move_t *move, move_flags_t flags); void moves_print(pos_t *move, move_flags_t flags); int pseudo_moves_castle(pos_t *pos); int pseudo_moves_gen(pos_t *pos, piece_list_t *piece, bool doit); int pseudo_moves_pawn(pos_t *pos, piece_list_t *piece, bool doit); int moves_gen(pos_t *pos, bool color, bool doit); #endif /* MODE_H */