/* bitboard.h - bitboard definitions. * * Copyright (C) 2021-2024 Bruno Raoult ("br") * Licensed under the GNU General Public License v3.0 or later. * Some rights reserved. See COPYING. * * You should have received a copy of the GNU General Public License along with this * program. If not, see . * * SPDX-License-Identifier: GPL-3.0-or-later * */ #ifndef BITBOARD_H #define BITBOARD_H #include "br.h" #include "chessdefs.h" #include "piece.h" #include "bitops.h" #define mask(s) ( 1ULL << (s) ) #define C64(const_u64) const_u64##ULL typedef enum square { A1, B1, C1, D1, E1, F1, G1, H1, A2, B2, C2, D2, E2, F2, G2, H2, A3, B3, C3, D3, E3, F3, G3, H3, A4, B4, C4, D4, E4, F4, G4, H4, A5, B5, C5, D5, E5, F5, G5, H5, A6, B6, C6, D6, E6, F6, G6, H6, A7, B7, C7, D7, E7, F7, G7, H7, A8, B8, C8, D8, E8, F8, G8, H8, SQ_N, SQ_0 = 0 } square; typedef enum file { FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_N, FILE_0 = 0 } file; typedef enum rank { RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_N, RANK_0 = 0 } rank; typedef enum sq_bb { //A1 = 0x01ULL, B1 = 0x02ULL, C1 = 1UL << 2, D1 = 1UL << 3, //E1 = 1UL << 4, F1 = 1UL << 5, G1 = 1UL << 6, H1 = 1UL << A1bb = mask(A1), A2bb = mask(A2), A3bb = mask(A3), A4bb = mask(A4), A5bb = mask(A5), A6bb = mask(A6), A7bb = mask(A7), A8bb = mask(A8), B1bb = mask(B1), B2bb = mask(B2), B3bb = mask(B3), B4bb = mask(B4), B5bb = mask(B5), B6bb = mask(B6), B7bb = mask(B7), B8bb = mask(B8), C1bb = mask(C1), C2bb = mask(C2), C3bb = mask(C3), C4bb = mask(C4), C5bb = mask(C5), C6bb = mask(C6), C7bb = mask(C7), C8bb = mask(C8), D1bb = mask(D1), D2bb = mask(D2), D3bb = mask(D3), D4bb = mask(D4), D5bb = mask(D5), D6bb = mask(D6), D7bb = mask(D7), D8bb = mask(D8), E1bb = mask(E1), E2bb = mask(E2), E3bb = mask(E3), E4bb = mask(E4), E5bb = mask(E5), E6bb = mask(E6), E7bb = mask(E7), E8bb = mask(E8), F1bb = mask(F1), F2bb = mask(F2), F3bb = mask(F3), F4bb = mask(F4), F5bb = mask(F5), F6bb = mask(F6), F7bb = mask(F7), F8bb = mask(F8), G1bb = mask(G1), G2bb = mask(G2), G3bb = mask(G3), G4bb = mask(G4), G5bb = mask(G5), G6bb = mask(G6), G7bb = mask(G7), G8bb = mask(G8), H1bb = mask(H1), H2bb = mask(H2), H3bb = mask(H3), H4bb = mask(H4), H5bb = mask(H5), H6bb = mask(H6), H7bb = mask(H7), H8bb = mask(H8), } sq_bb; typedef enum file_bb { FILE_Abb = 0x0101010101010101ULL, FILE_Bbb = 0x0202020202020202ULL, FILE_Cbb = 0x0404040404040404ULL, FILE_Dbb = 0x0808080808080808ULL, FILE_Ebb = 0x1010101010101010ULL, FILE_Fbb = 0x2020202020202020ULL, FILE_Gbb = 0x4040404040404040ULL, FILE_Hbb = 0x8080808080808080ULL, } file_bb; typedef enum rank_bb { RANK_1bb = 0x00000000000000ffULL, RANK_2bb = 0x000000000000ff00ULL, RANK_3bb = 0x0000000000ff0000ULL, RANK_4bb = 0x00000000ff000000ULL, RANK_5bb = 0x000000ff00000000ULL, RANK_6bb = 0x0000ff0000000000ULL, RANK_7bb = 0x00ff000000000000ULL, RANK_8bb = 0xff00000000000000ULL } rank_bb; #define NORTH 8 #define EAST 1 #define SOUTH -NORTH #define WEST -EAST #define NORTH_EAST (NORTH + EAST) #define SOUTH_EAST (SOUTH + EAST) #define SOUTH_WEST (SOUTH + WEST) #define NORTH_WEST (NORTH + WEST) void bitboard_init(void); #endif /* BITBOARD_H */