Compare commits
7 Commits
f7fd2cb657
...
master
Author | SHA1 | Date | |
---|---|---|---|
8d46ff9829 | |||
8bf4262e11 | |||
9dd7c7064d | |||
7e65fbc205 | |||
cf77a78aa6 | |||
7ae6604e10 | |||
f7a6e582ed |
42
Makefile
42
Makefile
@@ -39,7 +39,9 @@ OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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|||||||
TSTSRC := $(wildcard $(TSTDIR)/*.c)
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TSTSRC := $(wildcard $(TSTDIR)/*.c)
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||||||
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||||||
LIB := br_$(shell uname -m) # library name
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LIB := br_$(shell uname -m) # library name
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LIBS := $(strip -l$(LIB))
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LIB := $(strip $(LIB))
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LIBFILE := ${BRLIBDIR}/lib$(strip ${LIB}).a
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LIBS := $(addprefix -l,$(strip $(LIB)))
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DEP_FN := $(SRC_FN)
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DEP_FN := $(SRC_FN)
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DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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@@ -102,7 +104,7 @@ endif
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# if no version, use last commit and date.
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# if no version, use last commit and date.
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# else, if last commit != last tag commit, add commit and date to version number
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# else, if last commit != last tag commit, add commit and date to version number
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ifeq ($(VERSION),)
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ifeq ($(VERSION),)
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VERSION := $(build)-$(COMMIT)-$(DATE)
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VERSION := $(build)-git.$(COMMIT)-$(DATE)
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else ifneq ($(COMMIT), $(TAG_COMMIT))
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else ifneq ($(COMMIT), $(TAG_COMMIT))
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VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
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VERSION := $(VERSION)-next-$(build)-$(COMMIT)-$(DATE)
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endif
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endif
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@@ -124,7 +126,7 @@ else # ifeq ($(build),dev)
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# fen.c
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# fen.c
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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#CPPFLAGS += -DDEBUG_FEN # FEN decoding
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# hash / TT
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# hash / TT
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#CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
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CPPFLAGS += -DZOBRIST_VERIFY # double chk zobrist
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#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
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#CPPFLAGS += -DPERFT_MOVE_HISTORY # perft, keep prev moves
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# attack.c
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# attack.c
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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#CPPFLAGS += -DDEBUG_ATTACK_ATTACKERS # sq_attackers
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@@ -157,22 +159,22 @@ ifeq ($(build),release)
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#CFLAGS += -g
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#CFLAGS += -g
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#CFLAGS += -ginline-points # inlined funcs debug info
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#CFLAGS += -ginline-points # inlined funcs debug info
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LDFLAGS += -flto
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LDFLAGS += -flto
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else ifeq ($(build),perf)
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CFLAGS += -O3
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CFLAGS += -ggdb0 # symbols (gdb, perf, etc.)
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CFLAGS += -ginline-points # inlined funcs debug info
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CFLAGS += -funroll-loops
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else ifeq ($(build),dev)
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else ifeq ($(build),dev)
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CFLAGS += -Og
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CFLAGS += -O1
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CFLAGS += -g # symbols (gdb, perf, etc.)
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CFLAGS += -ggdb # symbols (gdb, perf, etc.)
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CFLAGS += -ginline-points # inlined funcs debug info
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CFLAGS += -ginline-points # inlined funcs debug info
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#CFLAGS += -pg # gprof
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#CFLAGS += -pg # gprof
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# Next one may be useful for valgrind (when invalid instructions)
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# Next one may be useful for valgrind (when invalid instructions)
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#CFLAGS += -mno-tbm
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#CFLAGS += -mno-tbm
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else ifeq ($(build),perf)
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CFLAGS += -O3
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CFLAGS += -g # symbols (gdb, perf, etc.)
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CFLAGS += -ginline-points # inlined funcs debug info
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CFLAGS += -funroll-loops
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else ifeq ($(build),debug)
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else ifeq ($(build),debug)
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CFLAGS += -Og
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CFLAGS += -O0 # -Og hides some variables
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CFLAGS += -g # symbols (gdb, perf, etc.)
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CFLAGS += -ggdb3 # symbols (including macro)
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CFLAGS += -ginline-points # inlined funcs debug info
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#CFLAGS += -ginline-points # inlined funcs debug info
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# for gprof
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# for gprof
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#CFLAGS += -pg
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#CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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# Next one may be useful for valgrind (when invalid instructions)
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@@ -227,16 +229,16 @@ else
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all: libs testing $(TARGET)
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all: libs testing $(TARGET)
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release:
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release:
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$(MAKE) BUILD=release clean all
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$(MAKE) build=release clean all
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dev:
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dev:
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$(MAKE) BUILD=dev clean all
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$(MAKE) build=dev clean all
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perf:
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perf:
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$(MAKE) BUILD=perf clean all
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$(MAKE) build=perf clean all
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debug:
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debug:
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$(MAKE) BUILD=debug clean all
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$(MAKE) build=debug clean all
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compile: brlib objs
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compile: brlib objs
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@@ -344,6 +346,7 @@ brlib:
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$(info calling with build=$(build))
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$(info calling with build=$(build))
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$(MAKE) -e -C $(BRLIB) lib-static
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$(MAKE) -e -C $(BRLIB) lib-static
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unexport build
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unexport build
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##################################### brchess binaries
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##################################### brchess binaries
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.PHONY: targets cleanbin cleanbindir
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.PHONY: targets cleanbin cleanbindir
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@@ -355,9 +358,9 @@ cleanbin:
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cleanbindir:
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cleanbindir:
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$(call rmdir,$(BINDIR),binaries)
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$(call rmdir,$(BINDIR),binaries)
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$(TARGET): libs $(OBJ) | $(BINDIR)
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$(TARGET): $(LIBFILE) $(OBJ) | $(BINDIR) libs
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@echo linking $@.
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@echo linking $@.
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$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
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$(CC) $(ALL_LDFLAGS) $(OBJ) -o $@
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##################################### pre-processed (.i) and assembler (.s) output
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##################################### pre-processed (.i) and assembler (.s) output
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.PHONY: cleanasmcpp
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.PHONY: cleanasmcpp
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@@ -490,6 +493,7 @@ wtf:
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@#echo LIBSRC=$(LIBSRC)
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@#echo LIBSRC=$(LIBSRC)
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zob:
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zob:
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echo $(LIBFILE)
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@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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@#$(CC) $(LDFLAGS) $(CPPFLAGS) $(CFLAGS) $< $(LIBS) src/util.c -o util
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##################################### End of multi-targets
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##################################### End of multi-targets
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@@ -182,19 +182,6 @@ static __always_inline bitboard_t bb_file(int file)
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}
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}
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*/
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*/
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/**
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* bb_first_bb() - return bitboard of first square of a bitboard.
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* @bb: bitboard
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*
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* bb must be non-zero.
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*
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* @return: bitboard of first square (lsb) of @bb.
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*/
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static __always_inline square_t bb_first_bb(bitboard_t bb)
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{
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return bb & -bb;
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}
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/**
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/**
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* bb_next() - clear and return next (lsb) square of a bitboard.
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* bb_next() - clear and return next (lsb) square of a bitboard.
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* @bb: &bitboard
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* @bb: &bitboard
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@@ -205,7 +192,7 @@ static __always_inline square_t bb_first_bb(bitboard_t bb)
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*/
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*/
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static __always_inline square_t bb_next(bitboard_t *bb)
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static __always_inline square_t bb_next(bitboard_t *bb)
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{
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{
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square_t sq = ctz64(*bb);
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square_t sq = lsb64(*bb);
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*bb &= *bb - 1;
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*bb &= *bb - 1;
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return sq;
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return sq;
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}
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}
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@@ -37,10 +37,10 @@ int main(int ac, char **av)
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pos_t *pos;
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pos_t *pos;
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int opt;
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int opt;
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printf("brchess " VERSION "\n");
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init_all();
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init_all();
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pos = pos_new();
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pos = pos_new();
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printf("Engine ready.\n");
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hist_link(pos);
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printf("\nWelcome to brchess " VERSION "\nEngine ready.\n");
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// size_t len = 0;
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// size_t len = 0;
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// char *str = NULL;
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// char *str = NULL;
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@@ -16,9 +16,10 @@
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#include <brlib.h> /* brlib types */
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#include <brlib.h> /* brlib types */
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#define ONE 1ul
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#define U64(const_u64) const_u64##UL
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#define U64(const_u64) const_u64##UL
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#define BIT(i) ( (u64) (ONE << (i)) )
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#define BIT(i) ( U64(1) << (i) )
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#define BIT_NONE ( U64(0) )
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#define BIT_ALL ( ~BIT_NONE )
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#define BOARDSIZE (8*8)
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#define BOARDSIZE (8*8)
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#define GAMESIZE 1024 /* max game size (512 moves) */
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#define GAMESIZE 1024 /* max game size (512 moves) */
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@@ -50,7 +51,7 @@
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/* castle_t bits structure
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/* castle_t bits structure
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*/
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*/
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typedef enum {
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enum {
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CASTLE_NONE = 0,
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CASTLE_NONE = 0,
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CASTLE_WK = (1 << 0), /* 0001 */
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CASTLE_WK = (1 << 0), /* 0001 */
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CASTLE_WQ = (1 << 1), /* 0010 */
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CASTLE_WQ = (1 << 1), /* 0010 */
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@@ -64,7 +65,9 @@ typedef enum {
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CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
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CASTLE_K = (1 << 0), /* generic K/Q, bits 0 and 1 */
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CASTLE_Q = (1 << 1),
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CASTLE_Q = (1 << 1),
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CASTLE_KQ = (CASTLE_K |CASTLE_Q),
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CASTLE_KQ = (CASTLE_K |CASTLE_Q),
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} castle_rights_t;
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};
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typedef u8 castle_rights_t;
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/* determine is oo or ooo is possible with castle flags f and color c
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/* determine is oo or ooo is possible with castle flags f and color c
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*/
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*/
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@@ -85,9 +88,9 @@ typedef struct __movelist_s movelist_t;
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/* basic types
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/* basic types
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*/
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*/
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typedef u64 bitboard_t;
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typedef u64 bitboard_t;
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typedef s16 eval_t;
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typedef s16 eval_t;
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typedef s8 phase_t;
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/* forward enum definition is impossible in C11.
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/* forward enum definition is impossible in C11.
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* To simplify cross-dependancies, all important enum are moved here.
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* To simplify cross-dependancies, all important enum are moved here.
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@@ -256,8 +256,7 @@ static const struct pst {
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* A1 ..... H1
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* A1 ..... H1
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*/
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*/
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[PAWN] = {
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[PAWN] = {
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{ /* H1 H8 */
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{ /* midgame */
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/* midgame */
|
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+0, 0, 0, 0, 0, 0, 0, 0,
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+0, 0, 0, 0, 0, 0, 0, 0,
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50, 50, 50, 50, 50, 50, 50, 50,
|
50, 50, 50, 50, 50, 50, 50, 50,
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10, 10, 20, 30, 30, 20, 10, 10,
|
10, 10, 20, 30, 30, 20, 10, 10,
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@@ -575,8 +574,8 @@ void pst_init(int set)
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eval_t mid_pc = piece_midval(pt);
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eval_t mid_pc = piece_midval(pt);
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eval_t end_pc = piece_endval(pt);
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eval_t end_pc = piece_endval(pt);
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for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
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for (square_t sq = 0; sq < SQUARE_NB; ++sq) {
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eval_t mid_pst = pst->val[MIDGAME][pt][sq];
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eval_t mid_pst = pst->val[pt][MIDGAME][sq];
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eval_t end_pst = pst->val[ENDGAME][pt][sq];
|
eval_t end_pst = pst->val[pt][ENDGAME][sq];
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|
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pst_mg[BLACK][pt][sq] = (mid_pc * wmat + mid_pst * wpst) / 100;
|
pst_mg[BLACK][pt][sq] = (mid_pc * wmat + mid_pst * wpst) / 100;
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pst_eg[BLACK][pt][sq] = (end_pc * wmat + end_pst * wpst) / 100;
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pst_eg[BLACK][pt][sq] = (end_pc * wmat + end_pst * wpst) / 100;
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|
@@ -14,6 +14,7 @@
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#ifndef EVAL_DEFS_H
|
#ifndef EVAL_DEFS_H
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#define EVAL_DEFS_H
|
#define EVAL_DEFS_H
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|
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||||||
|
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#include "chessdefs.h"
|
#include "chessdefs.h"
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#include "piece.h"
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#include "piece.h"
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#include "eval.h"
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#include "eval.h"
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@@ -25,6 +26,7 @@ enum {
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ENDGAME,
|
ENDGAME,
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PHASE_NB
|
PHASE_NB
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};
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};
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|
typedef s16 phase_t;
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|
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/* pieces weight in phase calculation.
|
/* pieces weight in phase calculation.
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*/
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*/
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||||||
|
@@ -30,7 +30,7 @@
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*
|
*
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||||||
* @return:
|
* @return:
|
||||||
*/
|
*/
|
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phase_t calc_phase(pos_t *pos)
|
s16 calc_phase(pos_t *pos)
|
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{
|
{
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int phase = ALL_PHASE;
|
int phase = ALL_PHASE;
|
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phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
phase -= P_PHASE * popcount64(pos->bb[WHITE][PAWN] | pos->bb[BLACK][PAWN]);
|
||||||
@@ -41,7 +41,7 @@ phase_t calc_phase(pos_t *pos)
|
|||||||
|
|
||||||
phase = max(phase, 0);
|
phase = max(phase, 0);
|
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# ifdef DEBUG_EVAL
|
# ifdef DEBUG_EVAL
|
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printf("calc phase:%d\n", phase);
|
printf("calculated phase:%d\n", phase);
|
||||||
# endif
|
# endif
|
||||||
return phase;
|
return phase;
|
||||||
}
|
}
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
#include "chessdefs.h"
|
#include "chessdefs.h"
|
||||||
#include "eval-defs.h"
|
#include "eval-defs.h"
|
||||||
|
|
||||||
phase_t calc_phase(pos_t *pos);
|
s16 calc_phase(pos_t *pos);
|
||||||
|
|
||||||
eval_t eval_mobility(pos_t *pos, bool color);
|
eval_t eval_mobility(pos_t *pos, bool color);
|
||||||
eval_t eval_square_control(pos_t *pos, bool color);
|
eval_t eval_square_control(pos_t *pos, bool color);
|
||||||
|
@@ -230,12 +230,12 @@ pos_t *fen2pos(pos_t *pos, const char *fen)
|
|||||||
|
|
||||||
/* 5) half moves since last capture or pawn move (50 moves rule)
|
/* 5) half moves since last capture or pawn move (50 moves rule)
|
||||||
*/
|
*/
|
||||||
tmppos.ply50 = 0;
|
tmppos.clock_50 = 0;
|
||||||
tmppos.plycount = 1;
|
tmppos.plycount = 1;
|
||||||
if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
|
if (sscanf(cur, "%hd%n", &tmp, &consumed) != 1)
|
||||||
goto end; /* early end, ignore w/o err */
|
goto end; /* early end, ignore w/o err */
|
||||||
|
|
||||||
tmppos.ply50 = tmp;
|
tmppos.clock_50 = tmp;
|
||||||
cur += consumed;
|
cur += consumed;
|
||||||
SKIP_BLANK(cur);
|
SKIP_BLANK(cur);
|
||||||
|
|
||||||
@@ -350,7 +350,7 @@ char *pos2fen(const pos_t *pos, char *fen)
|
|||||||
/* 5) moves since last capture or pawn move (50 moves rule)
|
/* 5) moves since last capture or pawn move (50 moves rule)
|
||||||
* 6) current full move number, starting with 1
|
* 6) current full move number, starting with 1
|
||||||
*/
|
*/
|
||||||
sprintf(fen+cur, "%d %d", pos->ply50,
|
sprintf(fen+cur, "%d %d", pos->clock_50,
|
||||||
1 + (pos->plycount - (pos->turn == BLACK)) / 2);
|
1 + (pos->plycount - (pos->turn == BLACK)) / 2);
|
||||||
return fen;
|
return fen;
|
||||||
}
|
}
|
||||||
|
@@ -202,7 +202,7 @@ int tt_create(s32 sizemb)
|
|||||||
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
|
hash_tt.bytes = hash_tt.nbuckets * sizeof(bucket_t);
|
||||||
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
|
hash_tt.mb = hash_tt.bytes / 1024 / 1024;
|
||||||
|
|
||||||
hash_tt.mask = -1ull >> (64 - nbits);
|
hash_tt.mask = BIT_ALL >> (64 - nbits);
|
||||||
|
|
||||||
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
|
hash_tt.keys = safe_alloc_aligned_hugepage(hash_tt.bytes);
|
||||||
|
|
||||||
@@ -295,6 +295,7 @@ hentry_t *tt_probe_perft(const hkey_t key, const u16 depth)
|
|||||||
/* find key in buckets */
|
/* find key in buckets */
|
||||||
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
for (i = 0; i < ENTRIES_PER_BUCKET; ++i) {
|
||||||
entry = bucket->entry + i;
|
entry = bucket->entry + i;
|
||||||
|
bug_on(entry->key && (key & hash_tt.mask) != (entry->key & hash_tt.mask));
|
||||||
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
|
if (key == entry->key && HASH_PERFT_DEPTH(entry->data) == depth) {
|
||||||
hash_tt.hits++;
|
hash_tt.hits++;
|
||||||
/*
|
/*
|
||||||
@@ -390,7 +391,7 @@ hentry_t *tt_store_perft(const hkey_t key, const u16 depth, const u64 nodes)
|
|||||||
void tt_info()
|
void tt_info()
|
||||||
{
|
{
|
||||||
if (hash_tt.keys) {
|
if (hash_tt.keys) {
|
||||||
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#x) entries:%'lu\n",
|
printf("TT: Mb:%d buckets:%'lu (bits:%u mask:%#lx) entries:%'lu\n",
|
||||||
hash_tt.mb, hash_tt.nbuckets, hash_tt.nbits,
|
hash_tt.mb, hash_tt.nbuckets, hash_tt.nbits,
|
||||||
hash_tt.mask, hash_tt.nkeys);
|
hash_tt.mask, hash_tt.nkeys);
|
||||||
} else {
|
} else {
|
||||||
|
@@ -84,7 +84,7 @@ typedef struct {
|
|||||||
|
|
||||||
/* internal representation */
|
/* internal representation */
|
||||||
u32 nbits; /* #buckets in bits, power of 2 */
|
u32 nbits; /* #buckets in bits, power of 2 */
|
||||||
u32 mask; /* nbuckets - 1, key mask */
|
u64 mask; /* nbuckets - 1, bucket mask */
|
||||||
|
|
||||||
/* stats - unsure about usage */
|
/* stats - unsure about usage */
|
||||||
//size_t used_buckets;
|
//size_t used_buckets;
|
||||||
|
20
src/hist.c
20
src/hist.c
@@ -37,16 +37,6 @@ void hist_init(void)
|
|||||||
hist.state[0].prev = &hist.state[0];
|
hist.state[0].prev = &hist.state[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* hist_next() - get next history slot.
|
|
||||||
*
|
|
||||||
* return: @state_t next history slot.
|
|
||||||
*/
|
|
||||||
state_t *hist_next(void)
|
|
||||||
{
|
|
||||||
return hist.state + hist.nstates++;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* hist_push() - add a state to hist list
|
* hist_push() - add a state to hist list
|
||||||
* @st: &state_t to add
|
* @st: &state_t to add
|
||||||
@@ -144,10 +134,9 @@ void hist_static_print(void)
|
|||||||
|
|
||||||
printf("UCI state history: ");
|
printf("UCI state history: ");
|
||||||
while (true) {
|
while (true) {
|
||||||
printf("%s(#%lx r=%d) ",
|
printf("%s(#%lx) ",
|
||||||
move_to_str(movestr, st->move, 0),
|
move_to_str(movestr, st->move, 0),
|
||||||
hash_short(st->key),
|
hash_short(st->key));
|
||||||
st->repcount);
|
|
||||||
if (st == HIST_START)
|
if (st == HIST_START)
|
||||||
break;
|
break;
|
||||||
st = hist_prev(st);
|
st = hist_prev(st);
|
||||||
@@ -165,10 +154,9 @@ void hist_print(pos_t *pos)
|
|||||||
state_t *st = &pos->state;
|
state_t *st = &pos->state;
|
||||||
printf("position states history: ");
|
printf("position states history: ");
|
||||||
while (true) {
|
while (true) {
|
||||||
printf("%s(#%lx r=%d) ",
|
printf("%s(#%lx) ",
|
||||||
move_to_str(movestr, st->move, 0),
|
move_to_str(movestr, st->move, 0),
|
||||||
hash_short(st->key),
|
hash_short(st->key));
|
||||||
st->repcount);
|
|
||||||
if (st == HIST_START)
|
if (st == HIST_START)
|
||||||
break;
|
break;
|
||||||
st = hist_prev(st);
|
st = hist_prev(st);
|
||||||
|
@@ -48,7 +48,6 @@ extern hist_t hist;
|
|||||||
#define HIST_START (hist.state)
|
#define HIST_START (hist.state)
|
||||||
|
|
||||||
void hist_init(void);
|
void hist_init(void);
|
||||||
state_t *hist_next(void);
|
|
||||||
void hist_push(state_t *st); //, move_t *move);
|
void hist_push(state_t *st); //, move_t *move);
|
||||||
void hist_link(pos_t *pos);
|
void hist_link(pos_t *pos);
|
||||||
state_t *hist_pop(void);
|
state_t *hist_pop(void);
|
||||||
|
180
src/move-do.c
180
src/move-do.c
@@ -24,7 +24,20 @@
|
|||||||
#include "position.h"
|
#include "position.h"
|
||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
#include "hash.h"
|
#include "hash.h"
|
||||||
#include "hist.h"
|
|
||||||
|
/**
|
||||||
|
* sq_castle - castling rights per square.
|
||||||
|
*
|
||||||
|
* position castling rights mask has to be AND'ed with this array 'from' and 'to'.
|
||||||
|
*/
|
||||||
|
castle_rights_t sq_castle[64] = {
|
||||||
|
[A1] = ~CASTLE_WQ, [B1 ... D1] = CASTLE_ALL,
|
||||||
|
[E1] = ~CASTLE_W, [F1 ... G1] = CASTLE_ALL,
|
||||||
|
[H1] = ~CASTLE_WK, [A2 ... H7] = CASTLE_ALL,
|
||||||
|
[A8] = ~CASTLE_BQ, [B8 ... D8] = CASTLE_ALL,
|
||||||
|
[E8] = ~CASTLE_B, [F8 ... G8] = CASTLE_ALL,
|
||||||
|
[H8] = ~CASTLE_BK,
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* move_do() - do move.
|
* move_do() - do move.
|
||||||
@@ -60,16 +73,13 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
|||||||
hkey_t key = pos->key;
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
*state = pos->state; /* save irreversible changes */
|
*state = pos->state; /* save irreversible changes */
|
||||||
pos->prev = state;
|
|
||||||
|
|
||||||
/* update key: switch turn, reset castling and ep */
|
/* update key: switch turn, reset ep */
|
||||||
key ^= zobrist_turn;
|
key ^= zobrist_turn;
|
||||||
key ^= zobrist_castling[pos->castle];
|
|
||||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
++pos->ply50;
|
++pos->clock_50;
|
||||||
++pos->plycount;
|
++pos->plycount;
|
||||||
++pos->plyroot;
|
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->turn = them;
|
pos->turn = them;
|
||||||
pos->captured = captured;
|
pos->captured = captured;
|
||||||
@@ -77,84 +87,72 @@ pos_t *move_do(pos_t *pos, const move_t move, state_t *state)
|
|||||||
|
|
||||||
bug_on(COLOR(piece) != us);
|
bug_on(COLOR(piece) != us);
|
||||||
|
|
||||||
if (is_promotion(move)) {
|
/* special moves: captures, pawn double push, en-passant, castling.
|
||||||
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
* All these moves are exclusive (so we use if ... else)
|
||||||
new_piece = MAKE_PIECE(move_promoted(move), us);
|
*/
|
||||||
}
|
if (captured != EMPTY) { /* capture: remove piece */
|
||||||
|
pos->clock_50 = 0;
|
||||||
if (captured != EMPTY) {
|
|
||||||
pos->ply50 = 0;
|
|
||||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
key ^= zobrist_pieces[captured][to];
|
key ^= zobrist_pieces[captured][to];
|
||||||
pos_clr_sq(pos, to); /* clear square */
|
pos_clr_sq(pos, to);
|
||||||
} else if (is_castle(move)) { /* handle rook move */
|
} else if (ptype == PAWN) {
|
||||||
square_t rookfrom, rookto;
|
pos->clock_50 = 0;
|
||||||
if (to > from) {
|
if (from + up + up == to) { /* double push: set e.p. */
|
||||||
rookfrom = sq_rel(H1, us);
|
|
||||||
rookto = sq_rel(F1, us);
|
|
||||||
} else {
|
|
||||||
rookfrom = sq_rel(A1, us);
|
|
||||||
rookto = sq_rel(D1, us);
|
|
||||||
}
|
|
||||||
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
|
||||||
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
|
||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
|
||||||
pos_clr_sq(pos, rookfrom);
|
|
||||||
pos->castle = clr_castle(pos->castle, us);
|
|
||||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
|
||||||
pos->ply50 = 0;
|
|
||||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
|
||||||
square_t ep = from + up;
|
square_t ep = from + up;
|
||||||
|
/* check that opponent can e.p. */
|
||||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
pos->en_passant = ep;
|
pos->en_passant = ep;
|
||||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
}
|
}
|
||||||
} else if (is_enpassant(move)) { /* clear grabbed pawn */
|
} else if (is_enpassant(move)) { /* e.p.: clear grabbed pawn */
|
||||||
square_t grabbed = to - up;
|
square_t grabbed = to - up;
|
||||||
piece_t pc = pos->board[grabbed];
|
piece_t pc = pos->board[grabbed];
|
||||||
key ^= zobrist_pieces[pc][grabbed];
|
key ^= zobrist_pieces[pc][grabbed];
|
||||||
pos_clr_sq(pos, grabbed);
|
pos_clr_sq(pos, grabbed);
|
||||||
}
|
}
|
||||||
|
} else if (is_castle(move)) { /* castling: handle rook move */
|
||||||
|
square_t rookfrom, rookto;
|
||||||
|
if (to > from) { /* o-o */
|
||||||
|
rookfrom = to + 1;
|
||||||
|
rookto = to - 1;
|
||||||
|
} else { /* o-o-o */
|
||||||
|
rookfrom = to - 2;
|
||||||
|
rookto = to + 1;
|
||||||
|
}
|
||||||
|
key ^= zobrist_pieces[pos->board[rookfrom]][rookto] ^
|
||||||
|
zobrist_pieces[pos->board[rookfrom]][rookfrom];
|
||||||
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
|
pos_clr_sq(pos, rookfrom);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* common part: captures and non captures
|
||||||
|
* We could improve slightly, as en-passant and double push will make
|
||||||
|
* the following tests.
|
||||||
|
* Improvement could be to add promotion test and king test twice above.
|
||||||
|
* (in capture and after ).
|
||||||
|
*/
|
||||||
|
if (is_promotion(move)) {
|
||||||
|
bug_on(sq_rank(to) != sq_rel_rank(RANK_8, us));
|
||||||
|
new_piece = MAKE_PIECE(move_promoted(move), us);
|
||||||
}
|
}
|
||||||
|
|
||||||
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
pos_clr_sq(pos, from);
|
||||||
pos_set_sq(pos, to, new_piece);
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
if (ptype == KING)
|
/* update castling flags */
|
||||||
pos->king[us] = to;
|
|
||||||
|
|
||||||
/* update castling flags
|
|
||||||
* As we always consider flags are valid, we :
|
|
||||||
* - adjust our flags if relative from is "E1", "A1", H1"
|
|
||||||
* - adjust opp flags if relative to if "A8", H8"
|
|
||||||
*/
|
|
||||||
if (can_castle(pos->castle, us)) { /* do we save time with this test ? */
|
|
||||||
square_t rel_e1 = sq_rel(E1, us);
|
|
||||||
square_t rel_a1 = sq_rel(A1, us);
|
|
||||||
square_t rel_h1 = sq_rel(H1, us);
|
|
||||||
if (from == rel_e1)
|
|
||||||
pos->castle = clr_castle(pos->castle, us);
|
|
||||||
else if (from == rel_a1)
|
|
||||||
pos->castle = clr_ooo(pos->castle, us);
|
|
||||||
else if (from == rel_h1)
|
|
||||||
pos->castle = clr_oo(pos->castle, us);
|
|
||||||
}
|
|
||||||
if (can_castle(pos->castle, them)) {
|
|
||||||
square_t rel_a8 = sq_rel(A8, us);
|
|
||||||
square_t rel_h8 = sq_rel(H8, us);
|
|
||||||
if (to == rel_a8)
|
|
||||||
pos->castle = clr_ooo(pos->castle, them);
|
|
||||||
else if (to == rel_h8)
|
|
||||||
pos->castle = clr_oo(pos->castle, them);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* update castling rights key */
|
|
||||||
key ^= zobrist_castling[pos->castle];
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
pos->castle &= sq_castle[from] & sq_castle[to];
|
||||||
|
key ^= zobrist_castling[pos->castle];
|
||||||
|
|
||||||
|
//if (ptype == KING) {
|
||||||
|
// pos->king[us] = to;
|
||||||
|
//} else
|
||||||
|
/* do this always, cheaper than test on K move */
|
||||||
|
pos->king[us] = ctz64(pos->bb[us][KING]);
|
||||||
|
|
||||||
pos->key = key;
|
pos->key = key;
|
||||||
|
|
||||||
pos->repcount = pos_repcount(pos);
|
|
||||||
zobrist_verify(pos);
|
zobrist_verify(pos);
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
@@ -184,37 +182,45 @@ pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state)
|
|||||||
piece_t piece = pos->board[to];
|
piece_t piece = pos->board[to];
|
||||||
int up = sq_up(them);
|
int up = sq_up(them);
|
||||||
|
|
||||||
|
/* common part: captures and non captures
|
||||||
|
* We could improve slightly, as en-passant and double push will make
|
||||||
|
* the following tests.
|
||||||
|
* Improvement could be to add promotion test and king test twice above.
|
||||||
|
* (in capture and after ).
|
||||||
|
*/
|
||||||
if (is_promotion(move))
|
if (is_promotion(move))
|
||||||
piece = MAKE_PIECE(PAWN, us);
|
piece = MAKE_PIECE(PAWN, us);
|
||||||
|
|
||||||
pos_clr_sq(pos, to); /* always clear "to" ... */
|
pos_clr_sq(pos, to);
|
||||||
pos_set_sq(pos, from, piece); /* ... and set "from" */
|
pos_set_sq(pos, from, piece);
|
||||||
|
|
||||||
if (PIECE(piece) == KING)
|
/* special moves: capture, king (+ castling), en-passant
|
||||||
pos->king[us] = from;
|
*/
|
||||||
|
if (pos->captured != EMPTY) { /* captured: restore piece */
|
||||||
if (pos->captured != EMPTY) {
|
pos_set_sq(pos, to, pos->captured);
|
||||||
pos_set_sq(pos, to, pos->captured); /* restore captured piece */
|
} else if (is_castle(move)) { /* castle: rook move */
|
||||||
} else if (is_castle(move)) { /* make reverse rook move */
|
|
||||||
square_t rookfrom, rookto;
|
square_t rookfrom, rookto;
|
||||||
if (to > from) {
|
if (to > from) { /* o-o */
|
||||||
rookfrom = sq_rel(F1, us);
|
rookfrom = to - 1;
|
||||||
rookto = sq_rel(H1, us);
|
rookto = to + 1;
|
||||||
} else {
|
} else { /* o-o-o */
|
||||||
rookfrom = sq_rel(D1, us);
|
rookfrom = to + 1;
|
||||||
rookto = sq_rel(A1, us);
|
rookto = to - 2;
|
||||||
}
|
}
|
||||||
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
pos_set_sq(pos, rookto, pos->board[rookfrom]);
|
||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
} else if (is_enpassant(move)) { /* restore grabbed pawn */
|
} else if (is_enpassant(move)) { /* e.p.: restore grabbed pawn */
|
||||||
square_t grabbed = to + up;
|
square_t grabbed = to + up;
|
||||||
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
pos_set_sq(pos, grabbed, MAKE_PIECE(PAWN, them));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* do this always, cheaper than test on K move */
|
||||||
|
pos->king[us] = ctz64(pos->bb[us][KING]);
|
||||||
|
//if (PIECE(piece) == KING)
|
||||||
|
// pos->king[us] = from;
|
||||||
|
|
||||||
pos->state = *state; /* restore irreversible changes */
|
pos->state = *state; /* restore irreversible changes */
|
||||||
pos->turn = us;
|
pos->turn = us;
|
||||||
--pos->plycount;
|
|
||||||
--pos->plyroot;
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -233,16 +239,14 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
|||||||
hkey_t key = pos->key;
|
hkey_t key = pos->key;
|
||||||
|
|
||||||
*state = pos->state; /* save irreversible changes */
|
*state = pos->state; /* save irreversible changes */
|
||||||
pos->prev = state;
|
|
||||||
|
|
||||||
/* update key: switch turn, reset castling and ep */
|
/* update key: switch turn, reset castling and ep */
|
||||||
key ^= zobrist_turn;
|
key ^= zobrist_turn;
|
||||||
key ^= zobrist_castling[pos->castle];
|
key ^= zobrist_castling[pos->castle];
|
||||||
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
key ^= zobrist_ep[EP_ZOBRIST_IDX(pos->en_passant)];
|
||||||
|
|
||||||
++pos->ply50;
|
++pos->clock_50;
|
||||||
++pos->plycount;
|
++pos->plycount;
|
||||||
++pos->plyroot;
|
|
||||||
pos->en_passant = SQUARE_NONE;
|
pos->en_passant = SQUARE_NONE;
|
||||||
pos->turn = them;
|
pos->turn = them;
|
||||||
pos->captured = captured;
|
pos->captured = captured;
|
||||||
@@ -256,7 +260,8 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (captured != EMPTY) {
|
if (captured != EMPTY) {
|
||||||
pos->ply50 = 0;
|
pos->clock_50 = 0;
|
||||||
|
//pos->captured = pos->board[to]; /* save capture info */
|
||||||
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
bug_on(pos->board[to] == EMPTY || COLOR(pos->captured) != them);
|
||||||
key ^= zobrist_pieces[captured][to];
|
key ^= zobrist_pieces[captured][to];
|
||||||
pos_clr_sq(pos, to); /* clear square */
|
pos_clr_sq(pos, to); /* clear square */
|
||||||
@@ -275,7 +280,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
|||||||
pos_clr_sq(pos, rookfrom);
|
pos_clr_sq(pos, rookfrom);
|
||||||
pos->castle = clr_castle(pos->castle, us);
|
pos->castle = clr_castle(pos->castle, us);
|
||||||
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
} else if (ptype == PAWN) { /* pawn non capture or e.p. */
|
||||||
pos->ply50 = 0;
|
pos->clock_50 = 0;
|
||||||
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
if (from + up + up == to) { /* if pawn double push, set e.p. */
|
||||||
square_t ep = from + up;
|
square_t ep = from + up;
|
||||||
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
if (bb_pawn_attacks[us][ep] & pos->bb[them][PAWN]) {
|
||||||
@@ -291,7 +296,7 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
|||||||
}
|
}
|
||||||
|
|
||||||
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
key ^= zobrist_pieces[piece][from] ^ zobrist_pieces[new_piece][to];
|
||||||
pos_clr_sq(pos, from); /* clear "from" and set "to" */
|
pos_clr_sq(pos, from);
|
||||||
pos_set_sq(pos, to, new_piece);
|
pos_set_sq(pos, to, new_piece);
|
||||||
|
|
||||||
if (ptype == KING)
|
if (ptype == KING)
|
||||||
@@ -327,7 +332,6 @@ pos_t *move_do_alt(pos_t *pos, const move_t move, state_t *state)
|
|||||||
|
|
||||||
pos->key = key;
|
pos->key = key;
|
||||||
|
|
||||||
pos->repcount = pos_repcount(pos);
|
|
||||||
zobrist_verify(pos);
|
zobrist_verify(pos);
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
@@ -369,7 +373,5 @@ pos_t *move_undo_alt(pos_t *pos, const move_t move, const state_t *state)
|
|||||||
|
|
||||||
pos->state = *state; /* restore irreversible changes */
|
pos->state = *state; /* restore irreversible changes */
|
||||||
pos->turn = us;
|
pos->turn = us;
|
||||||
--pos->plycount;
|
|
||||||
--pos->plyroot;
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
@@ -14,8 +14,11 @@
|
|||||||
#ifndef MOVE_DO_H
|
#ifndef MOVE_DO_H
|
||||||
#define MOVE_DO_H
|
#define MOVE_DO_H
|
||||||
|
|
||||||
|
#include "chessdefs.h"
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
|
extern castle_rights_t sq_castle[64]; /* to adjust castling rights */
|
||||||
|
|
||||||
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
|
pos_t *move_do(pos_t *pos, const move_t move, state_t *state);
|
||||||
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
|
pos_t *move_undo(pos_t *pos, const move_t move, const state_t *state);
|
||||||
|
|
||||||
|
@@ -480,3 +480,18 @@ finish:
|
|||||||
return movelist;
|
return movelist;
|
||||||
//return movelist->nmoves = moves - movelist->move;
|
//return movelist->nmoves = moves - movelist->move;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_gen_legal() - generate position legal moves
|
||||||
|
* @pos: position
|
||||||
|
* @movelist: &movelist_t array to store moves
|
||||||
|
*
|
||||||
|
* Generate all @pos legal moves for player-to-move.
|
||||||
|
* @movelist is filled with the moves.
|
||||||
|
*
|
||||||
|
* @Return: movelist
|
||||||
|
*/
|
||||||
|
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist)
|
||||||
|
{
|
||||||
|
return pos_legal(pos, pos_gen_pseudo(pos, movelist));
|
||||||
|
}
|
||||||
|
@@ -27,5 +27,6 @@ movelist_t *pos_legal_dup(const pos_t *pos, movelist_t *pseudo, movelist_t *lega
|
|||||||
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
movelist_t *pos_legal(const pos_t *pos, movelist_t *list);
|
||||||
|
|
||||||
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
movelist_t *pos_gen_pseudo(pos_t *pos, movelist_t *movelist);
|
||||||
|
movelist_t *pos_gen_legal(pos_t *pos, movelist_t *movelist);
|
||||||
|
|
||||||
#endif /* MOVEGEN_H */
|
#endif /* MOVEGEN_H */
|
||||||
|
101
src/perft.c
101
src/perft.c
@@ -19,84 +19,6 @@
|
|||||||
#include "move-gen.h"
|
#include "move-gen.h"
|
||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
|
|
||||||
/**
|
|
||||||
* do_perft() - perft engine
|
|
||||||
* @pos: &position to search
|
|
||||||
* @depth: Wanted depth.
|
|
||||||
*
|
|
||||||
* Run perft on a position.
|
|
||||||
*
|
|
||||||
* This version uses the algorithm:
|
|
||||||
* gen legal moves
|
|
||||||
* if last depth
|
|
||||||
* return number of legal move
|
|
||||||
* loop for legal move
|
|
||||||
* do-move
|
|
||||||
* if depth == 2
|
|
||||||
*
|
|
||||||
* do_perft (depth -1)
|
|
||||||
* undo-move
|
|
||||||
*
|
|
||||||
* @return: total moves found at @depth level.
|
|
||||||
*/
|
|
||||||
static u64 do_perft(pos_t *pos, int depth)
|
|
||||||
{
|
|
||||||
u64 nodes = 0;
|
|
||||||
movelist_t movelist;
|
|
||||||
move_t *move, *last;
|
|
||||||
state_t state;
|
|
||||||
|
|
||||||
pos_set_checkers_pinners_blockers(pos);
|
|
||||||
pos_legal(pos, pos_gen_pseudo(pos, &movelist));
|
|
||||||
|
|
||||||
//if (depth == 1)
|
|
||||||
// return movelist.nmoves;
|
|
||||||
|
|
||||||
last = movelist.move + movelist.nmoves;
|
|
||||||
switch (depth) {
|
|
||||||
case 1:
|
|
||||||
/* This case could be removed if 'case 2' is handled in perft()
|
|
||||||
*/
|
|
||||||
return movelist.nmoves;
|
|
||||||
break;
|
|
||||||
case 2:
|
|
||||||
/* For depth 2, we directly calculate the possible legal moves
|
|
||||||
* after each possible moves.
|
|
||||||
*/
|
|
||||||
for (move = movelist.move; move < last; ++move) {
|
|
||||||
move_do(pos, *move, &state);
|
|
||||||
movelist_t movelist2;
|
|
||||||
pos_set_checkers_pinners_blockers(pos);
|
|
||||||
nodes += pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
|
||||||
move_undo(pos, *move, &state);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
/* Default: Search in TT for same key+depth. Use it if found, create
|
|
||||||
* it otherwise.
|
|
||||||
*/
|
|
||||||
for (move = movelist.move; move < last; ++move) {
|
|
||||||
move_do(pos, *move, &state);
|
|
||||||
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
|
||||||
if (entry != TT_MISS) {
|
|
||||||
nodes += HASH_PERFT_VAL(entry->data);
|
|
||||||
} else {
|
|
||||||
u64 subnodes = do_perft(pos, depth - 1);
|
|
||||||
tt_store_perft(pos->key, depth, subnodes);
|
|
||||||
nodes += subnodes;
|
|
||||||
}
|
|
||||||
move_undo(pos, *move, &state);
|
|
||||||
}
|
|
||||||
//} else {
|
|
||||||
//subnodes = do_perft(pos, depth - 1);
|
|
||||||
}
|
|
||||||
//move_undo(pos, *move, &state);
|
|
||||||
//nodes += subnodes;
|
|
||||||
//}
|
|
||||||
|
|
||||||
return nodes;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* perft() - Perform perft on position
|
* perft() - Perform perft on position
|
||||||
* @pos: &position to search
|
* @pos: &position to search
|
||||||
@@ -118,7 +40,7 @@ static u64 do_perft(pos_t *pos, int depth)
|
|||||||
*
|
*
|
||||||
* @return: total moves found at @depth level.
|
* @return: total moves found at @depth level.
|
||||||
*/
|
*/
|
||||||
u64 perft(pos_t *pos, int depth, bool divide)
|
u64 perft(pos_t *pos, int depth, int ply, bool divide)
|
||||||
{
|
{
|
||||||
u64 subnodes = 0, nodes = 0;
|
u64 subnodes = 0, nodes = 0;
|
||||||
movelist_t movelist;
|
movelist_t movelist;
|
||||||
@@ -134,15 +56,30 @@ u64 perft(pos_t *pos, int depth, bool divide)
|
|||||||
subnodes = 1;
|
subnodes = 1;
|
||||||
} else {
|
} else {
|
||||||
move_do(pos, *move, &state);
|
move_do(pos, *move, &state);
|
||||||
subnodes = do_perft(pos, depth - 1);
|
if (depth == 2) {
|
||||||
|
movelist_t movelist2;
|
||||||
|
pos_set_checkers_pinners_blockers(pos);
|
||||||
|
subnodes = pos_legal(pos, pos_gen_pseudo(pos, &movelist2))->nmoves;
|
||||||
|
} else if (ply >= 3) {
|
||||||
|
hentry_t *entry = tt_probe_perft(pos->key, depth);
|
||||||
|
if (entry != TT_MISS) {
|
||||||
|
subnodes = HASH_PERFT_VAL(entry->data);
|
||||||
|
} else {
|
||||||
|
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||||
|
tt_store_perft(pos->key, depth, subnodes);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
subnodes = perft(pos, depth - 1, ply + 1, divide);
|
||||||
|
}
|
||||||
move_undo(pos, *move, &state);
|
move_undo(pos, *move, &state);
|
||||||
}
|
}
|
||||||
if (divide) {
|
nodes += subnodes;
|
||||||
|
if (ply == 1 && divide) {
|
||||||
char movestr[8];
|
char movestr[8];
|
||||||
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
printf("%s: %lu\n", move_to_str(movestr, *move, 0), subnodes);
|
||||||
}
|
}
|
||||||
nodes += subnodes;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -16,7 +16,7 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
u64 perft(pos_t *pos, int depth,/* int ply,*/ bool divide);
|
u64 perft(pos_t *pos, int depth, int ply, bool output);
|
||||||
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
u64 perft_alt(pos_t *pos, int depth, int ply, bool output);
|
||||||
|
|
||||||
#endif /* PERFT_H */
|
#endif /* PERFT_H */
|
||||||
|
@@ -108,7 +108,6 @@ pos_t *pos_clear(pos_t *pos)
|
|||||||
|
|
||||||
pos->king[WHITE] = SQUARE_NONE;
|
pos->king[WHITE] = SQUARE_NONE;
|
||||||
pos->king[BLACK] = SQUARE_NONE;
|
pos->king[BLACK] = SQUARE_NONE;
|
||||||
pos->prev = HIST_START;
|
|
||||||
|
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
@@ -131,7 +130,7 @@ bool pos_cmp(const pos_t *pos1, const pos_t *pos2)
|
|||||||
|
|
||||||
/* move_do/undo position state */
|
/* move_do/undo position state */
|
||||||
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
if (_cmpf(key) || _cmpf(en_passant) || _cmpf(castle) ||
|
||||||
_cmpf(ply50) || _cmpf(plycount) || _cmpf(captured))
|
_cmpf(clock_50) || _cmpf(plycount) || _cmpf(captured))
|
||||||
goto end;
|
goto end;
|
||||||
|
|
||||||
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
if (_cmpf(checkers) || _cmpf(pinners) || _cmpf(blockers))
|
||||||
@@ -181,36 +180,6 @@ bitboard_t pos_checkers(const pos_t *pos, const color_t color)
|
|||||||
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
return sq_attackers(pos, occ, pos->king[color], OPPONENT(color));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* pos_repcount() - return position repetition count.
|
|
||||||
* @pos: &position to search
|
|
||||||
*
|
|
||||||
* Attention: positions before (and including) root position repcount is
|
|
||||||
* decreased by one. See do_moves() in uci.c.
|
|
||||||
*
|
|
||||||
* @return: The number of repetitions in history, zero otherwise.
|
|
||||||
*/
|
|
||||||
u8 pos_repcount(pos_t *pos)
|
|
||||||
{
|
|
||||||
int c50 = pos->ply50;
|
|
||||||
state_t *st = &pos->state;
|
|
||||||
hkey_t key = pos->key;
|
|
||||||
|
|
||||||
st = hist_prev4(st);
|
|
||||||
//printf("is rep: START=%p ", HIST_START);
|
|
||||||
//printf("state=%p diff=%zd c50=%d k1=%#lx k2=%#lx\n",
|
|
||||||
// st, st - HIST_START, c50, hash_short(pos->key), hash_short(st->key));
|
|
||||||
|
|
||||||
/* attention, what about root position ? Isn't it dangerous to compare with
|
|
||||||
* its key ? like: st->prev != HIST_START
|
|
||||||
*/
|
|
||||||
for (; c50 >= 0 && st != HIST_START; st = hist_prev2(st), c50 -= 2) {
|
|
||||||
if (key == st->key)
|
|
||||||
return st->repcount + 1;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
* pos_set_checkers_pinners_blockers() - calculate checkers, pinners and blockers.
|
||||||
* @pos: &position
|
* @pos: &position
|
||||||
|
@@ -27,7 +27,6 @@
|
|||||||
#include "piece.h"
|
#include "piece.h"
|
||||||
#include "move.h"
|
#include "move.h"
|
||||||
#include "board.h"
|
#include "board.h"
|
||||||
#include "eval-defs.h"
|
|
||||||
|
|
||||||
typedef struct __pos_s {
|
typedef struct __pos_s {
|
||||||
u64 node_count; /* evaluated nodes */
|
u64 node_count; /* evaluated nodes */
|
||||||
@@ -51,14 +50,14 @@ typedef struct __pos_s {
|
|||||||
|
|
||||||
/* 16 bits */
|
/* 16 bits */
|
||||||
move_t move;
|
move_t move;
|
||||||
|
u16 plycount; /* plies so far, start from 1 */
|
||||||
|
s16 phase;
|
||||||
|
|
||||||
/* 8 bits */
|
/* 8 bits */
|
||||||
square_t en_passant;
|
square_t en_passant;
|
||||||
castle_rights_t castle;
|
castle_rights_t castle;
|
||||||
piece_t captured; /* only used in move_undo */
|
piece_t captured; /* only used in move_undo */
|
||||||
phase_t phase;
|
u8 clock_50;
|
||||||
u8 ply50;
|
|
||||||
u8 repcount; /* repetition count */
|
|
||||||
);
|
);
|
||||||
eval_t eval;
|
eval_t eval;
|
||||||
bitboard_t checkers; /* opponent checkers */
|
bitboard_t checkers; /* opponent checkers */
|
||||||
@@ -67,8 +66,6 @@ typedef struct __pos_s {
|
|||||||
piece_t board[BOARDSIZE];
|
piece_t board[BOARDSIZE];
|
||||||
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
bitboard_t bb[2][PT_NB]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
|
||||||
square_t king[2]; /* dup with bb, faster retrieval */
|
square_t king[2]; /* dup with bb, faster retrieval */
|
||||||
u16 plycount; /* plies in game, start from 1 */
|
|
||||||
u8 plyroot; /* plies since search root. root=0 */
|
|
||||||
} pos_t;
|
} pos_t;
|
||||||
|
|
||||||
typedef struct state_s state_t;
|
typedef struct state_s state_t;
|
||||||
@@ -91,8 +88,8 @@ static __always_inline void pos_set_sq(pos_t *pos, square_t square, piece_t piec
|
|||||||
bug_on(pos->board[square] != EMPTY);
|
bug_on(pos->board[square] != EMPTY);
|
||||||
|
|
||||||
pos->board[square] = piece;
|
pos->board[square] = piece;
|
||||||
pos->bb[color][type] |= BIT(square);
|
pos->bb[color][type] ^= BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] |= BIT(square);
|
pos->bb[color][ALL_PIECES] ^= BIT(square);
|
||||||
//if (type == KING)
|
//if (type == KING)
|
||||||
// pos->king[color] = square;
|
// pos->king[color] = square;
|
||||||
|
|
||||||
@@ -117,12 +114,38 @@ static __always_inline void pos_clr_sq(pos_t *pos, square_t square)
|
|||||||
//pos->key ^= zobrist_pieces[piece][square];
|
//pos->key ^= zobrist_pieces[piece][square];
|
||||||
|
|
||||||
pos->board[square] = EMPTY;
|
pos->board[square] = EMPTY;
|
||||||
pos->bb[color][type] &= ~BIT(square);
|
pos->bb[color][type] ^= BIT(square);
|
||||||
pos->bb[color][ALL_PIECES] &= ~BIT(square);
|
pos->bb[color][ALL_PIECES] ^= BIT(square);
|
||||||
//if (type == KING)
|
//if (type == KING)
|
||||||
// pos->king[color] = SQUARE_NONE;
|
// pos->king[color] = SQUARE_NONE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* pos_mv_sq - move a piece from a square to another one.
|
||||||
|
* @pos: position
|
||||||
|
* @from: source square
|
||||||
|
* @to: dest square
|
||||||
|
*
|
||||||
|
* Both position board and bitboards are modified.
|
||||||
|
* This function is equivalent to:
|
||||||
|
* pos_set_sq(pos, to, pos->board[from]);
|
||||||
|
* pos_clr_sq(pos, from);
|
||||||
|
*/
|
||||||
|
static __always_inline void pos_mv_sq(pos_t *pos, square_t from, square_t to)
|
||||||
|
{
|
||||||
|
piece_t pc = pos->board[from];
|
||||||
|
piece_type_t pt = PIECE(pc);
|
||||||
|
color_t color = COLOR(pc);
|
||||||
|
bitboard_t bb_squares = BIT(from) | BIT(to);
|
||||||
|
|
||||||
|
bug_on(pc == EMPTY || pos->board[to] != EMPTY);
|
||||||
|
|
||||||
|
pos->board[from] = EMPTY;
|
||||||
|
pos->board[to] = pc;
|
||||||
|
pos->bb[color][pt] ^= bb_squares;
|
||||||
|
pos->bb[color][ALL_PIECES] ^= bb_squares;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* pos_occ() - get position occupation (all pieces)
|
* pos_occ() - get position occupation (all pieces)
|
||||||
* @pos: position
|
* @pos: position
|
||||||
@@ -186,7 +209,6 @@ void pos_del(pos_t *pos);
|
|||||||
pos_t *pos_clear(pos_t *pos);
|
pos_t *pos_clear(pos_t *pos);
|
||||||
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
bool pos_cmp(const pos_t *pos1, const pos_t *pos2);
|
||||||
|
|
||||||
u8 pos_repcount(pos_t *pos);
|
|
||||||
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
void pos_set_checkers_pinners_blockers(pos_t *pos);
|
||||||
void pos_set_pinners_blockers(pos_t *pos);
|
void pos_set_pinners_blockers(pos_t *pos);
|
||||||
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
bitboard_t pos_checkers(const pos_t *pos, const color_t color);
|
||||||
|
73
src/search.c
73
src/search.c
@@ -20,21 +20,6 @@
|
|||||||
#include "move-do.h"
|
#include "move-do.h"
|
||||||
#include "search.h"
|
#include "search.h"
|
||||||
#include "attack.h"
|
#include "attack.h"
|
||||||
#include "hist.h"
|
|
||||||
|
|
||||||
/**
|
|
||||||
* is_draw() - check if position is draw by 50 or repetition rule.
|
|
||||||
* @pos: &position to search
|
|
||||||
*
|
|
||||||
* Note that states before (and including) root position state have
|
|
||||||
* their repcount decreased by one.
|
|
||||||
*
|
|
||||||
* @return: The @pos negamax evaluation.
|
|
||||||
*/
|
|
||||||
bool is_draw(pos_t *pos)
|
|
||||||
{
|
|
||||||
return (pos->ply50 > 100 || pos->repcount);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* negamax() - search position negamax.
|
* negamax() - search position negamax.
|
||||||
@@ -47,36 +32,34 @@ bool is_draw(pos_t *pos)
|
|||||||
*
|
*
|
||||||
* @return: The @pos negamax evaluation.
|
* @return: The @pos negamax evaluation.
|
||||||
*/
|
*/
|
||||||
eval_t negamax(pos_t *pos, int depth, int color)
|
/*
|
||||||
{
|
* eval_t negamax(pos_t *pos, int depth, int color)
|
||||||
move_t *move, *last;
|
* {
|
||||||
state_t state;
|
* move_t *move;
|
||||||
eval_t best = EVAL_MIN, score;
|
* pos_t *newpos;
|
||||||
movelist_t movelist;
|
* eval_t best = EVAL_MIN, score;
|
||||||
|
*
|
||||||
pos->node_count++;
|
* pos->node_count++;
|
||||||
if (depth == 0) {
|
* if (depth == 0) {
|
||||||
score = eval(pos) * color;
|
* moves_gen_all_nomoves(pos);
|
||||||
return score;
|
* score = eval(pos) * color;
|
||||||
}
|
* return score;
|
||||||
pos_set_checkers_pinners_blockers(pos);
|
* }
|
||||||
pos_gen_legal(pos, &movelist);
|
* moves_gen_all(pos);
|
||||||
last = movelist.move + movelist.nmoves;
|
* list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
||||||
//moves_gen_all(pos);
|
* newpos = move_do(pos, move);
|
||||||
for (move = movelist.move; move < last; ++move) {
|
* score = -negamax(newpos, depth - 1, -color);
|
||||||
//list_for_each_entry(move, &pos->moves[pos->turn], list) {
|
* pos->node_count += newpos->node_count;
|
||||||
move_do(pos, *move, &state);
|
* move->negamax = score;
|
||||||
score = -negamax(pos, depth - 1, -color);
|
* if (score > best) {
|
||||||
pos->node_count += pos->node_count;
|
* best = score;
|
||||||
//move->negamax = score;
|
* pos->bestmove = move;
|
||||||
if (score > best) {
|
* }
|
||||||
best = score;
|
* move_undo(newpos, move);
|
||||||
pos->eval = best;
|
* }
|
||||||
}
|
* return best;
|
||||||
move_undo(pos, *move, &state);
|
* }
|
||||||
}
|
*/
|
||||||
return best;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@@ -16,7 +16,6 @@
|
|||||||
|
|
||||||
#include "position.h"
|
#include "position.h"
|
||||||
|
|
||||||
bool is_draw(pos_t *pos);
|
|
||||||
//eval_t negamax(pos_t *pos, int depth, int color);
|
//eval_t negamax(pos_t *pos, int depth, int color);
|
||||||
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
//eval_t pvs(pos_t *pos, int depth, int alpha, int beta, int color);
|
||||||
|
|
||||||
|
29
src/uci.c
29
src/uci.c
@@ -370,7 +370,7 @@ int do_position(pos_t *pos, char *arg)
|
|||||||
}
|
}
|
||||||
/* link last position t history */
|
/* link last position t history */
|
||||||
//hist_pop();
|
//hist_pop();
|
||||||
//hist_link(pos);
|
hist_link(pos);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -378,8 +378,8 @@ int do_moves(__unused pos_t *pos, char *arg)
|
|||||||
{
|
{
|
||||||
char *saveptr = NULL, *token, check[8];
|
char *saveptr = NULL, *token, check[8];
|
||||||
move_t move;
|
move_t move;
|
||||||
|
state_t state;
|
||||||
movelist_t movelist;
|
movelist_t movelist;
|
||||||
|
|
||||||
saveptr = NULL;
|
saveptr = NULL;
|
||||||
token = strtok_r(arg, " ", &saveptr);
|
token = strtok_r(arg, " ", &saveptr);
|
||||||
while (token) {
|
while (token) {
|
||||||
@@ -395,26 +395,13 @@ int do_moves(__unused pos_t *pos, char *arg)
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
//printf("move: %s\n", move_to_str(check, move, 0));
|
//printf("move: %s\n", move_to_str(check, move, 0));
|
||||||
//hist_push(&pos->state); /* push previous state */
|
hist_push(&pos->state); /* push previous state */
|
||||||
move_do(pos, move, hist_next());
|
move_do(pos, move, &state);
|
||||||
printf("repet=%d\n", pos->repcount);
|
pos_print(pos);
|
||||||
//if (is_repetition(pos))
|
|
||||||
// printf("rep detected\n");
|
|
||||||
//else if(is_draw(pos))
|
|
||||||
// printf("draw detected\n");
|
|
||||||
hist_static_print();
|
hist_static_print();
|
||||||
token = strtok_r(NULL, " ", &saveptr);
|
token = strtok_r(NULL, " ", &saveptr);
|
||||||
}
|
}
|
||||||
/* reset position root, and decrease history moves repcounts.
|
//hist_static_print();
|
||||||
* TODO: Maybe use "ucinewgame" to decide when to perform this decrease ?
|
|
||||||
*/
|
|
||||||
pos->plyroot = 0;
|
|
||||||
for (state_t *st = &pos->state; st != HIST_START; st = hist_prev(st)) {
|
|
||||||
//printf("adjust rep=%d->\n");
|
|
||||||
st->repcount = max(0, st->repcount - 1);
|
|
||||||
}
|
|
||||||
pos_print(pos);
|
|
||||||
hist_print(pos);
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -442,7 +429,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
|||||||
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
printf("perft: divide=%d alt=%d depth=%d\n", divide, alt, depth);
|
||||||
if (depth > 0) {
|
if (depth > 0) {
|
||||||
if (!alt)
|
if (!alt)
|
||||||
perft(pos, depth, divide);
|
perft(pos, depth, 1, divide);
|
||||||
else
|
else
|
||||||
perft_alt(pos, depth, 1, divide);
|
perft_alt(pos, depth, 1, divide);
|
||||||
}
|
}
|
||||||
@@ -451,7 +438,7 @@ int do_perft(__unused pos_t *pos, __unused char *arg)
|
|||||||
|
|
||||||
int do_hist(__unused pos_t *pos, __unused char *arg)
|
int do_hist(__unused pos_t *pos, __unused char *arg)
|
||||||
{
|
{
|
||||||
hist_print(pos);
|
hist_static_print();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -198,6 +198,10 @@ struct fentest {
|
|||||||
/*****************************************************
|
/*****************************************************
|
||||||
* tests from talkchess *
|
* tests from talkchess *
|
||||||
*****************************************************/
|
*****************************************************/
|
||||||
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
|
"https://talkchess.com/viewtopic.php?t=21343",
|
||||||
|
"8/k7/3p4/p2P1p2/P2P1P2/8/8/K7 w - - 0 1"
|
||||||
|
},
|
||||||
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
{ __LINE__, FEN | MOVEGEN | MOVEDO | PERFT,
|
||||||
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
|
"https://www.talkchess.com/forum3/viewtopic.php?f=7&t=71379",
|
||||||
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
|
"8/6kR/8/8/8/bq6/1rqqqqqq/K1nqnbrq b - - 0 1"
|
||||||
@@ -447,7 +451,12 @@ struct fentest {
|
|||||||
|
|
||||||
static int fentest_cur = -1;
|
static int fentest_cur = -1;
|
||||||
|
|
||||||
static char *next_fen(uint module)
|
static __unused void restart_fen(void)
|
||||||
|
{
|
||||||
|
fentest_cur = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static __unused char *next_fen(uint module)
|
||||||
{
|
{
|
||||||
fentest_cur++;
|
fentest_cur++;
|
||||||
|
|
||||||
|
@@ -52,8 +52,8 @@ int main(int __unused ac, __unused char**av)
|
|||||||
for (move = movelist.move; move < last; ++move) {
|
for (move = movelist.move; move < last; ++move) {
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
//printf("i=%d j=%d turn=%d move=[%s]\n", i, j, pos->turn,
|
||||||
// move_str(movebuf, move, 0));
|
// move_to_str(movebuf, *move, 0));
|
||||||
//move_p
|
|
||||||
move_do(pos, *move, &state);
|
move_do(pos, *move, &state);
|
||||||
//pos_print(pos);
|
//pos_print(pos);
|
||||||
//fflush(stdout);
|
//fflush(stdout);
|
||||||
@@ -67,6 +67,7 @@ int main(int __unused ac, __unused char**av)
|
|||||||
move_undo(pos, *move, &state);
|
move_undo(pos, *move, &state);
|
||||||
pos->state = state;
|
pos->state = state;
|
||||||
if (!pos_ok(pos, false)) {
|
if (!pos_ok(pos, false)) {
|
||||||
|
//pos_print(pos);
|
||||||
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
|
printf("*** fen %d [%s] move %d [%s] invalid position after move_undo\n",
|
||||||
test_line, fen, j, movebuf);
|
test_line, fen, j, movebuf);
|
||||||
exit(0);
|
exit(0);
|
||||||
|
@@ -242,7 +242,9 @@ static int usage(char *prg)
|
|||||||
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
|
fprintf(stderr, "Usage: %s [-cms][-d depth] [-p version] [-t size:\n", prg);
|
||||||
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
|
fprintf(stderr, "\t-c: do *not* print FEN comments\n");
|
||||||
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
|
fprintf(stderr, "\t-d depth: perft depth (default: 6)\n");
|
||||||
|
fprintf(stderr, "\t-l line: start from 'line' test\n");
|
||||||
fprintf(stderr, "\t-m: print moves details\n");
|
fprintf(stderr, "\t-m: print moves details\n");
|
||||||
|
fprintf(stderr, "\t-n number: do 'number' tests (default: all)\n");
|
||||||
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
|
fprintf(stderr, "\t-s: use Stockfish to validate perft result\n");
|
||||||
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
|
fprintf(stderr, "\t-t size: Transposition Table size (Mb). Default: 32\n");
|
||||||
fprintf(stderr,
|
fprintf(stderr,
|
||||||
@@ -252,7 +254,7 @@ static int usage(char *prg)
|
|||||||
|
|
||||||
int main(int ac, char**av)
|
int main(int ac, char**av)
|
||||||
{
|
{
|
||||||
int curtest = 0;
|
int curtest = 0, totalfen = 0;
|
||||||
u64 sf_count = 0, my_count;
|
u64 sf_count = 0, my_count;
|
||||||
bool comment = true, sf_run = false, divide = false;
|
bool comment = true, sf_run = false, divide = false;
|
||||||
char *fen;
|
char *fen;
|
||||||
@@ -262,6 +264,8 @@ int main(int ac, char**av)
|
|||||||
FILE *outfd = NULL;
|
FILE *outfd = NULL;
|
||||||
s64 ms, lps;
|
s64 ms, lps;
|
||||||
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
|
int opt, depth = 6, run = 3, tt, newtt = HASH_SIZE_DEFAULT;
|
||||||
|
int startline = 1, ntests = INT_MAX;
|
||||||
|
|
||||||
struct {
|
struct {
|
||||||
s64 count, countskipped, ms;
|
s64 count, countskipped, ms;
|
||||||
s64 minlps, maxlps;
|
s64 minlps, maxlps;
|
||||||
@@ -273,7 +277,8 @@ int main(int ac, char**av)
|
|||||||
{ .minlps = LONG_MAX },
|
{ .minlps = LONG_MAX },
|
||||||
};
|
};
|
||||||
|
|
||||||
while ((opt = getopt(ac, av, "cd:mp:st:")) != -1) {
|
printf("Perft " VERSION "\n");
|
||||||
|
while ((opt = getopt(ac, av, "cd:l:mn:p:st:")) != -1) {
|
||||||
switch (opt) {
|
switch (opt) {
|
||||||
case 'c':
|
case 'c':
|
||||||
comment = false;
|
comment = false;
|
||||||
@@ -283,9 +288,15 @@ int main(int ac, char**av)
|
|||||||
if (depth <= 0)
|
if (depth <= 0)
|
||||||
depth = 6;
|
depth = 6;
|
||||||
break;
|
break;
|
||||||
|
case 'l':
|
||||||
|
startline = atoi(optarg);
|
||||||
|
break;
|
||||||
case 'm':
|
case 'm':
|
||||||
divide = true;
|
divide = true;
|
||||||
break;
|
break;
|
||||||
|
case 'n':
|
||||||
|
ntests = atoi(optarg);
|
||||||
|
break;
|
||||||
case 'p':
|
case 'p':
|
||||||
run = atoi(optarg);
|
run = atoi(optarg);
|
||||||
break;
|
break;
|
||||||
@@ -325,14 +336,23 @@ int main(int ac, char**av)
|
|||||||
if (sf_run)
|
if (sf_run)
|
||||||
outfd = open_stockfish();
|
outfd = open_stockfish();
|
||||||
|
|
||||||
|
/* count total fen tests we will do */
|
||||||
|
while (next_fen(PERFT | MOVEDO))
|
||||||
|
totalfen++;
|
||||||
|
restart_fen();
|
||||||
|
|
||||||
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
|
CLOCK_DEFINE(clock, CLOCK_MONOTONIC);
|
||||||
while ((fen = next_fen(PERFT | MOVEDO))) {
|
while ((fen = next_fen(PERFT | MOVEDO))) {
|
||||||
|
if (cur_line() < startline)
|
||||||
|
continue;
|
||||||
|
if (curtest >= ntests)
|
||||||
|
break;
|
||||||
if (!(fenpos = fen2pos(pos, fen))) {
|
if (!(fenpos = fen2pos(pos, fen))) {
|
||||||
printf("wrong fen line:%d fen:%s\n\n", cur_line(), fen);
|
printf("wrong fen line:%d fen:%s\n\n", cur_line(), fen);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
curtest++;
|
curtest++;
|
||||||
printf("test:%d line:%d fen:%s\n", curtest, cur_line(), fen);
|
printf("test:%d/%d line:%d fen:%s\n", curtest, totalfen, cur_line(), fen);
|
||||||
if (comment)
|
if (comment)
|
||||||
printf("\t\"%s\"\n",
|
printf("\t\"%s\"\n",
|
||||||
*cur_comment()? cur_comment(): "no test desc");
|
*cur_comment()? cur_comment(): "no test desc");
|
||||||
@@ -364,7 +384,7 @@ int main(int ac, char**av)
|
|||||||
|
|
||||||
if (run & 1) {
|
if (run & 1) {
|
||||||
clock_start(&clock);
|
clock_start(&clock);
|
||||||
my_count = perft(pos, depth, divide);
|
my_count = perft(pos, depth, 1, divide);
|
||||||
ms = clock_elapsed_ms(&clock);
|
ms = clock_elapsed_ms(&clock);
|
||||||
if (!ms) {
|
if (!ms) {
|
||||||
res[0].skipped++;
|
res[0].skipped++;
|
||||||
|
Reference in New Issue
Block a user