Compare commits
2 Commits
a0ccad58e5
...
e2d32a7300
| Author | SHA1 | Date | |
|---|---|---|---|
| e2d32a7300 | |||
| 01c5765888 |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -15,9 +15,9 @@ brchess
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*.s
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*.old
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*.save
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/test/
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# /test/
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/obj/
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/lib/
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/.deps/
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/deps/
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/notused/
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valgrind.out
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314
Makefile
314
Makefile
@@ -12,48 +12,50 @@
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SHELL := /bin/bash
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CC := gcc
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LD := ld
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BEAR := bear
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TOUCH := touch
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RM := rm
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RMDIR := rmdir
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CCLSROOT := .ccls-root
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CCLSFILE := compile_commands.json
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SRCDIR := ./src
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INCDIR := ./include
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LIBSRCDIR := ./libsrc
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BINDIR := ./bin
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OBJDIR := ./obj
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LIBSRCDIR := ./libsrc
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LIBOBJDIR := ./libobj
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BINDIR := ./bin
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LIBDIR := ./lib
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LDFLAGS := -L$(LIBDIR)
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DEPDIR := ./deps
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SRC := $(wildcard $(SRCDIR)/*.c) # project sources
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SRC_FN := $(notdir $(SRC)) # source basename
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OBJ := $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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LIBSRC := $(wildcard $(LIBSRCDIR)/*.c) # lib sources
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LIBOBJ := $(patsubst %.c,%.o,$(LIBSRC)) # and objects
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LIBSRC_FN := $(notdir $(LIBSRC)) # lib sources basename
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LIBOBJ := $(addprefix $(LIBOBJDIR)/,$(LIBSRC_FN:.c=.o)) # and lib obj ones
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#LIBOBJ := $(patsubst %.c,%.o,$(LIBSRC))
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LIB := br_$(shell uname -m) # library name
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SLIB := $(addsuffix .a, $(LIBDIR)/lib$(LIB)) # static lib
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DLIB := $(addsuffix .so, $(LIBDIR)/lib$(LIB)) # dynamic lib
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BIN := fen piece move eval brchess
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DEP_FN := $(SRC_FN) $(LIBSRC_FN)
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DEP := $(addprefix $(DEPDIR)/,$(DEP_FN:.c=.d))
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LIBSEXT := -lreadline -lncurses
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LIBS := -l$(LIB) $(LIBSEXT)
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#TARGETS := fen piece move eval brchess
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TARGET_FN := brchess
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TARGET := $(addprefix $(BINDIR)/,$(TARGET_FN))
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CFLAGS := -std=gnu11
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LDFLAGS := -L$(LIBDIR)
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LIBS := -l$(LIB) -lreadline -lncurses
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#CFLAGS += -O2
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CFLAGS += -g
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -march=native
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CFLAGS += -Wmissing-declarations
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# for gprof
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# CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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# CFLAGS += -mno-tbm
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##################################### DEBUG flags
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##################################### pre-processor flags
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CPPFLAGS := -I$(INCDIR)
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CPPFLAGS += -DDEBUG # global
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CPPFLAGS += -DDEBUG_DEBUG # enable log() functions
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@@ -65,143 +67,211 @@ CPPFLAGS += -DDEBUG_EVAL # eval functions
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CPPFLAGS += -DDEBUG_PIECE # piece list management
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CPPFLAGS += -DDEBUG_SEARCH # move search
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CPPFLAGS := $(strip $(CPPFLAGS))
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##################################### compiler flags
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CFLAGS := -std=gnu11
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#CFLAGS += -O2
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CFLAGS += -g
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CFLAGS += -Wall
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CFLAGS += -Wextra
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CFLAGS += -march=native
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CFLAGS += -Wmissing-declarations
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# for gprof
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# CFLAGS += -pg
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# Next one may be useful for valgrind (when invalid instructions)
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# CFLAGS += -mno-tbm
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CFLAGS := $(strip $(CFLAGS))
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##################################### archiver/linker/dependency flags
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ARFLAGS := rcs
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LDFLAGS := -L$(LIBDIR)
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DEPFLAGS := -MMD -MP -MF $(DEPDIR)/$*.d
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##################################### General targets
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.PHONY: compile cflags all clean cleanall
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.PHONY: all clean cleanall
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compile: objects bin
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all: $(TARGET)
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cflags:
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@echo CFLAGS: "$(CFLAGS)"
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@echo CPPFLAGS: $(CPPFLAGS)
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@echo DEPFLAGS: $(DEPFLAGS)
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@echo LDFLAGS: $(LDFLAGS)
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compile: libobjs objs
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all: clean compile
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clean: cleandep cleanobj cleanlib cleanlibobj cleanbin
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clean: cleanobj cleanbin
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cleanall: clean cleandepdir cleanobjdir cleanlibdir cleanlibobjdir cleanbindir
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cleanall: clean cleandeps cleanlib
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##################################### cleaning functions
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# rmfiles - deletes a list of files in a directory if they exist.
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# $(1): the directory
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# $(2): the list of files to delete
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# $(3): The string to include in action output - "cleaning X files."
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# see: https://stackoverflow.com/questions/6783243/functions-in-makefiles
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#
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# Don't use wildcard like "$(DIR)/*.o", so we can control mismatches between
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# list and actual files in directory.
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# See rmdir below.
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define rmfiles
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@#echo "rmfiles=+$(1)+"
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$(eval $@_EXIST = $(wildcard $(1)))
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@#echo "existfile=+${$@_EXIST}+"
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@if [[ -n "${$@_EXIST}" ]]; then \
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echo "cleaning $(2) files." ; \
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$(RM) ${$@_EXIST} ; \
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fi
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endef
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# rmdir - deletes a directory if it exists.
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# $(1): the directory
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# $(2): The string to include in action output - "removing X dir."
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#
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# Don't use $(RM) -rf, to control unexpected dep files.
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# See rmfile above.
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define rmdir
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@#echo "rmdir +$(1)+"
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$(eval $@_EXIST = $(wildcard $(1)))
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@#echo "existdir=+${$@_EXIST}+"
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@if [[ -n "${$@_EXIST}" ]]; then \
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echo "removing $(2) dir." ; \
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$(RMDIR) ${$@_EXIST} ; \
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fi
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endef
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##################################### dirs creation
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.PHONY: alldirs
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ALLDIRS := $(DEPDIR) $(OBJDIR) $(LIBDIR) $(LIBOBJDIR) $(BINDIR)
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alldirs: $(ALLDIRS)
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# Here, we have something like:
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# a: a
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# a will be built if older than a, or does not exist.
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$(ALLDIRS): $@
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@echo creating $@ directory.
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@mkdir -p $@
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##################################### Dependencies files
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.PHONY: deps cleandeps
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.PHONY: cleandeps cleandepsdir
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DEPDIR := ./.deps
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DEPFILES := $(addprefix $(DEPDIR)/,$(SRC_FN:.c=.d))
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DEPFLAGS = -MT $@ -MMD -MP -MF $(DEPDIR)/$*.d
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-include $(wildcard $(DEP))
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$(DEPFILES):
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# Don't use $(DEPDIR)/*.d, to control mismatches between dep and src files.
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# See second rule below.
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cleandep:
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$(call rmfiles,$(DEP),depend)
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@#echo cleaning dependency files.
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@#$(RM) -f $(DEP)
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include $(wildcard $(DEPFILES))
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cleandepdir:
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$(call rmdir,$(DEPDIR),depend)
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@#[ -d $(DEPDIR) ] && echo cleaning depend files && $(RM) -f $(DEP) || true
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$(DEPDIR):
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@echo creating $@ directory.
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@mkdir -p $@
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##################################### brchess objects
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.PHONY: objs cleanobj cleanobjdir
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cleandeps:
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$(RM) -rf $(DEPDIR)
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##################################### objects
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.SECONDEXPANSION:
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OBJ = $(addprefix $(OBJDIR)/,$(SRC_FN:.c=.o))
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.PHONY: cleanobj
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objects: $(OBJ)
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objs: $(OBJ)
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cleanobj:
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$(RM) -rf $(OBJDIR)
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$(call rmfiles,$(OBJ),object)
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$(OBJDIR):
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@echo creating $@ directory.
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@mkdir -p $@
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cleanobjdir: cleanobj
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$(call rmdir,$(OBJDIR),objects)
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$(OBJDIR)/%.o: $(SRCDIR)/%.c $(DEPDIR)/%.d | $(OBJDIR) $(DEPDIR)
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# The part right of '|' are "order-only prerequisites": They are build as
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# "normal" ones, but do not imply to rebuild target.
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$(OBJDIR)/%.o: $(SRCDIR)/%.c | $(OBJDIR) $(DEPDIR)
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@echo compiling brchess $< "->" $@.
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@$(CC) -c $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) $< -o $@
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##################################### brlib objects
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.PHONY: libobjs cleanlibobj cleanlibobjdir
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libobjs: $(LIBOBJ)
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cleanlibobj:
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$(call rmfiles,$(LIBOBJ),brlib object)
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cleanlibobjdir:
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$(call rmdir,$(LIBOBJDIR),brlib objects)
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$(LIBOBJDIR)/%.o: $(LIBSRCDIR)/%.c | $(LIBOBJDIR) $(DEPDIR)
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@echo compiling $<.
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@$(CC) -c $(CPPFLAGS) $(CFLAGS) $(DEPFLAGS) -I $(INCDIR) -o $@ $<
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@$(CC) -c $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) $< -o $@
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##################################### pre-processed (.i) and assembler (.s) output
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%.i: %.c
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@echo generating $@
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@$(CC) -E $(CFLAGS) -I $(INCDIR) $< -o $@
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%.s: %.c
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@echo generating $@
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@$(CC) -S -fverbose-asm $(CFLAGS) -I $(INCDIR) $< -o $@
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##################################### br library
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.PHONY: cleanlib libs
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ARFLAGS = r
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##################################### libraries
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.PHONY: libs cleanlib cleanlibdir
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cleanlib:
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$(RM) -rf $(LIBDIR) $(LIBOBJ)
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$(call rmfiles,$(DLIB) $(SLIB),library)
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cleanlibdir:
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$(call rmdir,$(LIBDIR),libraries)
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libs: $(DLIB) $(SLIB)
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$(LIBDIR):
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@echo creating $@ directory.
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@mkdir -p $@
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# remove default rule
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%.o: %.c
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$(LIBSRCDIR)/%.o: $(LIBSRCDIR)/%.c
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$(LIBOBJDIR)/%.o: $(LIBSRCDIR)/%.c | $(LIBOBJDIR) $(DEPDIR)
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@echo compiling library $< "->" $@.
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@$(CC) -c $(CPPFLAGS) $(CFLAGS) -I $(INCDIR) -o $@ $<
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$(SLIB): $(LIBOBJ) | $(LIBDIR)
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@echo building $@ static library.
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@$(AR) $(ARFLAGS) -o $@ $^
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@$(CC) -c $(DEPFLAGS) $(CPPFLAGS) $(CFLAGS) $< -o $@
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$(DLIB): CFLAGS += -fPIC
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$(DLIB): LDFLAGS += -shared
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$(DLIB): $(LIBOBJ) | $(LIBDIR)
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@echo building $@ shared library.
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@$(CC) $(LDFLAGS) $^ -o $@
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@$(CC) $(CFLAGS) $(LDFLAGS) $^ -o $@
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##################################### binaries
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.PHONY: bin prebin cleanbin
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$(SLIB): $(LIBOBJ) | $(LIBDIR)
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@echo building $@ static library.
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$(AR) $(ARFLAGS) $@ $^
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BINMARK := .bindone
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##################################### brchess binaries
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.PHONY: targets cleanbin cleanbindir
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bin: $(BIN) postbin
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postbin:
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@[[ ! -f $(BINMARK) ]] || echo done.
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@$(RM) -f $(BINMARK)
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targets: $(TARGET)
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cleanbin:
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$(RM) -f $(BIN) core
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$(call rmfiles,$(TARGET),binary)
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# TODO: find a better dependancy graph
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$(BIN): $(SRCDIR)/$$@.c libs $$(subst $(OBJDIR)/$$@.o,,$(OBJ))
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@[[ -f $(BINMARK) ]] || echo -n "generating binaries: "
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@echo -n "$@... "
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@$(CC) -DBIN_$@ $(CPPFLAGS) $(CFLAGS) $(subst libs,,$^) $(LDFLAGS) $(LIBS) -o $@
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@$(TOUCH) $(BINMARK)
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cleanbindir:
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$(call rmdir,$(BINDIR),binaries)
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##################################### ccls
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$(TARGET): $(DLIB) $(OBJ) | $(BINDIR)
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@echo generating $@ executable.
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@$(CC) $(LDFLAGS) $(OBJ) $(LIBS) -o $@
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|
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##################################### pre-processed (.i) and assembler (.s) output
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%.i: %.c
|
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@echo generating $@
|
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@$(CC) -E $(CPPFLAGS) $(CFLAGS) $< -o $@
|
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|
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%.s: %.c
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@echo generating $@
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@$(CC) -S -fverbose-asm $(CPPFLAGS) $(CFLAGS) $< -o $@
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|
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##################################### LSP (ccls)
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.PHONY: ccls
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ccls: $(CCLSFILE)
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# generate compile_commands.json
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$(CCLSFILE): brchess Makefile
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$(BEAR) -- make clean bin
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|
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##################################### LSP (ccls)
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.PHONY: bear
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ROOTDIR = .ccls-root
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|
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$(CCLSROOT):
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@echo creating root marker file.
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@echo creating project root file.
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@$(TOUCH) $@
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bear: clean $(CCLSROOT)
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@touch .ccls-root
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# generate compile_commands.json.
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# Need to add includes and Makefile dependencies.
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# also, if cclsfile is newer than sources, no need to clean objects file
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# (and to run bear).
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# maybe run cleanobj cleanlibobj in commands ?
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$(CCLSFILE): cleanobj cleanlibobj $(SRC) $(LIBSRC) | $(CCLSROOT)
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@echo "Generating ccls compile commands file ($@)."
|
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@$(BEAR) -- make compile
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|
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#.PHONY: bear
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#bear: cleanobj cleanlibobj Makefile | $(CCLSROOT)
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# @$(BEAR) -- make compile
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||||
|
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##################################### valgrind (mem check)
|
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.PHONY: memcheck
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|
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@@ -214,5 +284,29 @@ VALGRINDFLAGS += --log-file=valgrind.out
|
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# https://stackoverflow.com/questions/72840015
|
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VALGRINDFLAGS += --suppressions=etc/libreadline.supp
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|
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memcheck: bin
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@$(VALGRIND) $(VALGRINDFLAGS) ./brchess
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memcheck: targets
|
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@$(VALGRIND) $(VALGRINDFLAGS) $(BINDIR)/brchess
|
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|
||||
##################################### Makefile debug
|
||||
.PHONY: showflags wft
|
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|
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showflags:
|
||||
@echo CFLAGS: "$(CFLAGS)"
|
||||
@echo CPPFLAGS: $(CPPFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
@echo LDFLAGS: $(LDFLAGS)
|
||||
@echo DEPFLAGS: $(DEPFLAGS)
|
||||
|
||||
wtf:
|
||||
@printf "LIBOBJDIR=%s\n\n" "$(LIBOBJDIR)"
|
||||
@printf "LIBOBJ=%s\n\n" "$(LIBOBJ)"
|
||||
|
||||
@printf "OBJDIR=%s\n\n" "$(OBJDIR)"
|
||||
@printf "OBJ=%s\n\n" "$(OBJ)"
|
||||
|
||||
@#echo LIBOBJ=$(LIBOBJ)
|
||||
@#echo DEPS=$(DEPS)
|
||||
@#echo LIBSRC=$(LIBSRC)
|
||||
@#echo LIBOBJ=$(LIBOBJ)
|
||||
@#echo DEPS=$(DEPS)
|
||||
@#echo LIBSRC=$(LIBSRC)
|
||||
|
||||
@@ -478,7 +478,6 @@ int do_pvs(pos_t *pos, __unused char *arg)
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef BIN_brchess
|
||||
/** main()
|
||||
* options:
|
||||
int brchess(pos_t *pos)
|
||||
@@ -521,4 +520,3 @@ int main(int ac, char **av)
|
||||
|
||||
return brchess(pos);
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||||
}
|
||||
#endif /* BIN_brchess */
|
||||
|
||||
34
src/eval.c
34
src/eval.c
@@ -93,37 +93,3 @@ eval_t eval(pos_t *pos)
|
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pos->eval = res;
|
||||
return res;
|
||||
}
|
||||
|
||||
#ifdef BIN_eval
|
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#include "fen.h"
|
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#include "move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
eval_t res;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
|
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piece_pool_init();
|
||||
moves_pool_init();
|
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pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
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fen2pos(pos, av[1]);
|
||||
}
|
||||
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
moves_gen_all(pos);
|
||||
|
||||
pos_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
res = eval(pos);
|
||||
printf("eval=%d centipawns)\n", res);
|
||||
}
|
||||
#endif
|
||||
|
||||
18
src/fen.c
18
src/fen.c
@@ -173,21 +173,3 @@ pos_t *fen2pos(pos_t *pos, char *fen)
|
||||
# endif
|
||||
return pos;
|
||||
}
|
||||
|
||||
#ifdef BIN_fen
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
}
|
||||
#endif
|
||||
|
||||
29
src/move.c
29
src/move.c
@@ -882,32 +882,3 @@ void move_undo(pos_t *pos, __unused move_t *move)
|
||||
{
|
||||
pos_del(pos);
|
||||
}
|
||||
|
||||
#ifdef BIN_move
|
||||
#include "fen.h"
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
||||
//pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
||||
moves_gen_all(pos);
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
|
||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
||||
}
|
||||
#endif /* BIN_move */
|
||||
|
||||
51
src/piece.c
51
src/piece.c
@@ -116,54 +116,3 @@ int pieces_del(pos_t *pos, short color)
|
||||
# endif
|
||||
return count;
|
||||
}
|
||||
|
||||
#ifdef BIN_piece
|
||||
#include "fen.h"
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
printf("zobi\n");fflush(stdout);
|
||||
debug_init(6, stderr, true);
|
||||
log_f(5, "kfsjdhg\n");
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
piece_pool_init();
|
||||
|
||||
if (ac == 1) {
|
||||
printf("zoba\n");fflush(stdout);
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
printf("0x1c = 11100 = C1-E1:\n");
|
||||
bitboard_print(0x1c);
|
||||
|
||||
printf("0x70 = 111 = A1-C1\n");
|
||||
bitboard_print(0x70);
|
||||
|
||||
printf("0x0e = 1110 = B1-D1\n");
|
||||
bitboard_print(0x0e);
|
||||
|
||||
printf("0x60 = 1100000 = F1-G1\n");
|
||||
bitboard_print(0x60);
|
||||
|
||||
printf("A1:\n");
|
||||
bitboard_print(A1);
|
||||
|
||||
printf("1:\n");
|
||||
bitboard_print(1L);
|
||||
printf("H1:\n");
|
||||
bitboard_print(H1);
|
||||
printf("C1:\n");
|
||||
bitboard_print(C1);
|
||||
printf("D1:\n");
|
||||
bitboard_print(D1);
|
||||
printf("C1|D1:\n");
|
||||
bitboard_print(C1|D1);
|
||||
printf("H8:\n");
|
||||
bitboard_print(H8);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
#include <br.h>
|
||||
#include <list.h>
|
||||
#include <debug.h>
|
||||
#include "debug.h"
|
||||
|
||||
#include "move.h"
|
||||
#include "eval.h"
|
||||
|
||||
35
test/eval.c
Normal file
35
test/eval.c
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/position.h"
|
||||
#include "../src/eval.h"
|
||||
#include "../src/fen.h"
|
||||
#include "../src/move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
eval_t res;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
moves_gen_all(pos);
|
||||
|
||||
pos_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
res = eval(pos);
|
||||
printf("eval=%d centipawns)\n", res);
|
||||
}
|
||||
20
test/fen.c
Normal file
20
test/fen.c
Normal file
@@ -0,0 +1,20 @@
|
||||
#include "debug.h"
|
||||
#include "pool.h"
|
||||
#include "../src/position.h"
|
||||
#include "../src/fen.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
if (ac == 1) {
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
}
|
||||
31
test/move.c
Normal file
31
test/move.c
Normal file
@@ -0,0 +1,31 @@
|
||||
#include <stdio.h>
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/fen.h"
|
||||
#include "../src/move.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
|
||||
debug_init(5, stderr, true);
|
||||
piece_pool_init();
|
||||
moves_pool_init();
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
|
||||
if (ac == 1) {
|
||||
fen2pos(pos, "rnbqkbnr/pppp1ppp/8/4p3/4P3/8/PPPP1PPP/RNBQKBNR w KQkq - 0 2");
|
||||
//pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
//printf("turn = %d opponent = %d\n", pos->turn, OPPONENT(pos->turn));
|
||||
moves_gen_all(pos);
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
moves_print(pos, M_PR_SEPARATE);
|
||||
|
||||
//bitboard_print2(castle_squares[0].controlled, castle_squares[1].controlled);
|
||||
//bitboard_print2(castle_squares[0].occupied, castle_squares[1].occupied);
|
||||
}
|
||||
55
test/piece.c
Normal file
55
test/piece.c
Normal file
@@ -0,0 +1,55 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "debug.h"
|
||||
|
||||
#include "../src/fen.h"
|
||||
#include "../src/position.h"
|
||||
#include "../src/bitboard.h"
|
||||
|
||||
int main(int ac, char**av)
|
||||
{
|
||||
pos_t *pos;
|
||||
printf("zobi\n");fflush(stdout);
|
||||
debug_init(6, stderr, true);
|
||||
log_f(5, "kfsjdhg\n");
|
||||
pos_pool_init();
|
||||
pos = pos_get();
|
||||
piece_pool_init();
|
||||
|
||||
if (ac == 1) {
|
||||
printf("zoba\n");fflush(stdout);
|
||||
pos_startpos(pos);
|
||||
} else {
|
||||
fen2pos(pos, av[1]);
|
||||
}
|
||||
pos_print(pos);
|
||||
pos_pieces_print(pos);
|
||||
|
||||
printf("0x1c = 11100 = C1-E1:\n");
|
||||
bitboard_print(0x1c);
|
||||
|
||||
printf("0x70 = 111 = A1-C1\n");
|
||||
bitboard_print(0x70);
|
||||
|
||||
printf("0x0e = 1110 = B1-D1\n");
|
||||
bitboard_print(0x0e);
|
||||
|
||||
printf("0x60 = 1100000 = F1-G1\n");
|
||||
bitboard_print(0x60);
|
||||
|
||||
printf("A1:\n");
|
||||
bitboard_print(A1);
|
||||
|
||||
printf("1:\n");
|
||||
bitboard_print(1L);
|
||||
printf("H1:\n");
|
||||
bitboard_print(H1);
|
||||
printf("C1:\n");
|
||||
bitboard_print(C1);
|
||||
printf("D1:\n");
|
||||
bitboard_print(D1);
|
||||
printf("C1|D1:\n");
|
||||
bitboard_print(C1|D1);
|
||||
printf("H8:\n");
|
||||
bitboard_print(H8);
|
||||
}
|
||||
Reference in New Issue
Block a user