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431baa43d4
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00fc61020c
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00fc61020c | |||
06904f8a77 |
@@ -1,53 +1,44 @@
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#!/usr/bin/env bash
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#
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# Fetch all branches from remotes, and track missing ones.
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#
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# The value of variable ORIGIN is used for repository origin. If
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# not set, the default is "origin".
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origin=origin
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default_origin=origin
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declare -a remotes local_b
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#declare -A aremotes
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origin=${ORIGIN:-$default_origin}
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declare -a local_b
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declare -A alocal_b
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# get remotes list
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readarray -t remotes < <(git remote)
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# fetch all remotes
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git fetch --all
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git fetch --all --tags
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# fill associative array with remote
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#for remote in "${remotes[@]}"; do
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# aremotes["$remote"]=1
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# echo doing git fetch -a "$remote"
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#done
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# get local branches
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# get local branches, and build reverse associative array
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readarray -t local_b < <(git for-each-ref --format='%(refname:short)' refs/heads/)
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# build local ref array
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for ref in "${local_b[@]}"; do
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alocal_b[$ref]=1
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done
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# get origin branches
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# get "origin" branches
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readarray -t orig_b < <(git for-each-ref --format='%(refname:short)' \
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refs/remotes/"$origin"/)
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declare -p remotes
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declare -p local_b orig_b
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# find-out missing local branches and track them
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# find-out missing local branches and track them.
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# bugs:
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# - We only check local branch existence, not tracking information correctness.
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# - What about sub-branches ? Like remote/a and remote/a/b not being tracked ?
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for remote_b in "${orig_b[@]}"; do
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short=${remote_b#"$origin"/};
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#echo "$remote_b -> $short ${alocal_b[$short]}"
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# OR (??): short=${remote_b##*/}
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if ! [[ -v alocal_b[$short] ]]; then
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echo git branch --track "$short" "$remote_b"
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# echo git branch: "$remote_b"
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printf "local branch %s set to track %s.\n" "$short" "$remote_b"
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git branch --track "$short" "$remote_b"
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else
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printf "skipping %s.\n" "$remote_b"
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fi
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done
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echo git pull --all
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#git remote | xargs -n 1 git fetch -a
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git pull -a
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@@ -66,9 +66,9 @@ void zobrist_init(void)
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*
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* @return: @pos Zobrist key
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*/
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key_t zobrist_calc(pos_t *pos)
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hkey_t zobrist_calc(pos_t *pos)
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{
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key_t key = 0;
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hkey_t key = 0;
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if (pos->turn == BLACK)
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key ^= zobrist_turn;
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14
src/hash.h
14
src/hash.h
@@ -24,7 +24,7 @@
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#define HASH_SIZE_MIN 4
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#define HASH_SIZE_MAX 32768 /* 32Gb */
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#define key_t u64 /* cannot use typedef for key_t */
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typedef u64 hkey_t; /* cannot use typedef for key_t */
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/**
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* hentry_t: hashtable bucket.
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@@ -33,7 +33,7 @@
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* 16 bytes in future, it should be updated to be exactly 32 bytes.
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*/
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typedef struct {
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key_t key; /* zobrist */
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hkey_t key; /* zobrist */
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union {
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u64 data;
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struct {
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@@ -81,15 +81,15 @@ typedef struct {
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*/
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#define EP_ZOBRIST_IDX(ep) ( ( (ep) >> 3 ) | sq_file(ep) )
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extern key_t zobrist_pieces[16][64];
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extern key_t zobrist_castling[4 * 4 + 1];
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extern key_t zobrist_turn; /* for black, XOR each ply */
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extern key_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
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extern hkey_t zobrist_pieces[16][64];
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extern hkey_t zobrist_castling[4 * 4 + 1];
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extern hkey_t zobrist_turn; /* for black, XOR each ply */
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extern hkey_t zobrist_ep[9]; /* 0-7: ep file, 8: SQUARE_NONE */
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extern hasht_t hash_tt; /* main transposition table */
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void zobrist_init(void);
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key_t zobrist_calc(pos_t *pos);
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hkey_t zobrist_calc(pos_t *pos);
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#ifdef ZOBRIST_VERIFY
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bool zobrist_verify(pos_t *pos);
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@@ -61,7 +61,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
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piece_type_t ptype = PIECE(piece);
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piece_t new_piece = piece;
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int up = sq_up(us);
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key_t key = pos->key;
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hkey_t key = pos->key;
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/* update key: switch turn, reset castling and ep */
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key ^= zobrist_turn;
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@@ -146,7 +146,7 @@ pos_t *move_do(pos_t *pos, const move_t move) //, state_t *state)
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pos->castle = clr_oo(pos->castle, them);
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}
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/* update castle key */
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/* update castling rights key */
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key ^= zobrist_castling[pos->castle];
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pos->key = key;
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@@ -168,7 +168,7 @@ pos_t *move_do2(pos_t *pos, const move_t move, state_t *state)
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piece_type_t ptype = PIECE(piece);
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piece_t new_piece = piece;
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int up = sq_up(us);
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key_t key = pos->key;
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hkey_t key = pos->key;
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*state = pos->state; /* save irreversible changes */
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@@ -28,6 +28,13 @@
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#include "move.h"
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#include "board.h"
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#define REPEAT_SIZE 1024
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typedef struct {
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hkey_t key[REPEAT_SIZE];
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int moves;
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} repeat_t;
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typedef struct __pos_s {
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u64 node_count; /* evaluated nodes */
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int turn; /* WHITE or BLACK */
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@@ -43,7 +50,7 @@ typedef struct __pos_s {
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* This allows a memcpy on this data (to save/restore position state).
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*/
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struct_group_tagged(state_s, state,
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key_t key;
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hkey_t key;
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square_t en_passant;
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castle_rights_t castle;
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int clock_50;
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@@ -57,6 +64,7 @@ typedef struct __pos_s {
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piece_t board[BOARDSIZE];
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bitboard_t bb[2][PIECE_TYPE_MAX]; /* bb[0][PAWN], bb[1][ALL_PIECES] */
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square_t king[2]; /* dup with bb, faster retrieval */
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repeat_t repeat; /* for repetition detection */
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} pos_t;
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typedef struct state_s state_t;
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