add nodes_count and moves_{generated,counted} in pos struct
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@@ -23,12 +23,17 @@
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#include "chessdefs.h"
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typedef struct pos_s {
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u64 node_count; /* evaluated nodes */
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piece_t turn; /* we use only color bit */
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castle_t castle;
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u16 clock_50;
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u16 curmove;
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eval_t eval;
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int eval_simple_phase;
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eval_t eval_simple;
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move_t *bestmove;
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bool moves_generated;
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bool moves_counted;
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board_t board[BOARDSIZE];
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square_t en_passant;
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