cosmetic changes
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -19,3 +19,4 @@ brchess
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/obj/
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/obj/
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/lib/
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/lib/
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/.deps/
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/.deps/
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/notused/
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@@ -28,6 +28,8 @@ k4n2/4P3/8/8/8/8/4p3/K4N2 w - - 0 1
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# position after 1.e4
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# position after 1.e4
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rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1
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rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq - 0 1
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# position after 1.Nh3
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rnbqkbnr/pppppppp/8/8/8/7N/PPPPPPPP/RNBQKB1R b KQkq - 1 1
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# white castled, and can e.p. on c6 black can castle
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# white castled, and can e.p. on c6 black can castle
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# white is a pawn down
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# white is a pawn down
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@@ -459,15 +459,21 @@ int do_pvs(pos_t *pos, __unused char *arg)
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int debug_level = debug_level_get();
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int debug_level = debug_level_get();
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long long timer1, timer2;
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long long timer1, timer2;
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float nodes_sec;
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float nodes_sec;
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eval_t _pvs;
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timer1 = debug_timer_elapsed();
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timer1 = debug_timer_elapsed();
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pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
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moves_gen_eval_sort(pos);
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_pvs = pvs(pos, depth, EVAL_MIN, EVAL_MAX, pos->turn == WHITE ? 1 : -1);
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timer2 = debug_timer_elapsed();
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timer2 = debug_timer_elapsed();
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nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
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nodes_sec = (float) pos->node_count / ((float) (timer2 - timer1) / (float)NANOSEC);
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debug_level_set(1);
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debug_level_set(1);
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log(1, "best=");
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log(1, "best=");
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move_print(0, pos->bestmove, 0);
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if (pos->bestmove) {
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log(1, " negamax=%d\n", pos->bestmove->negamax);
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move_print(0, pos->bestmove, 0);
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log(1, " pvs=%d stored=%d\n", _pvs, pos->bestmove->negamax);
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} else {
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log(1, "<no-best-move>");
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}
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debug_level_set(debug_level);
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debug_level_set(debug_level);
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printf("Total nodes: %lu time=%lld %.0f nodes/sec\n",
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printf("Total nodes: %lu time=%lld %.0f nodes/sec\n",
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pos->node_count, timer2 - timer1, nodes_sec);
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pos->node_count, timer2 - timer1, nodes_sec);
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@@ -164,7 +164,7 @@ eval_t eval_simple(pos_t *pos)
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pos->eval_simple_phase = ENDGAME;
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pos->eval_simple_phase = ENDGAME;
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# ifdef DEBUG_EVAL
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# ifdef DEBUG_EVAL
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log_f(1, "phase = %s.\n", eg? "endgame": "midgame");
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log_f(5, "phase = %s.\n", eg? "endgame": "midgame");
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# endif
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# endif
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for (int color = WHITE; color <= BLACK; ++color) {
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for (int color = WHITE; color <= BLACK; ++color) {
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@@ -173,25 +173,26 @@ eval_t eval_simple(pos_t *pos)
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u64 _t;
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u64 _t;
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# ifdef DEBUG_EVAL
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# ifdef DEBUG_EVAL
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log_f(1, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
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log_f(5, "p=%u bb=%d %s %s: count=%d val=%ld ", piece, bb, color? "black": "white",
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P_SYM(piece), popcount64(pos->bb[color][bb]),
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P_SYM(piece), popcount64(pos->bb[color][bb]),
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popcount64(pos->bb[color][bb]) * P_VALUE(piece));
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popcount64(pos->bb[color][bb]) * P_VALUE(piece));
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# endif
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# endif
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eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
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eval[color] += popcount64(pos->bb[color][bb]) * P_LETTER(piece);
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bit_for_each64_2(cur, _t, pos->bb[color][piece]) {
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bit_for_each64_2(cur, _t, pos->bb[color][bb]) {
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# ifdef DEBUG_EVAL
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# ifdef DEBUG_EVAL
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log(1, "sq=%d:%d ", cur, gg[color][bb][cur]);
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log(5, "sq=%d:%d ", cur, gg[color][bb][cur]);
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# endif
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# endif
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eval[color] += gg[color][bb][cur];
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eval[color] += gg[color][bb][cur];
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}
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}
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# ifdef DEBUG_EVAL
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# ifdef DEBUG_EVAL
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log(1, "\n");
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log(5, "\n");
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# endif
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# endif
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}
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}
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}
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}
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# ifdef DEBUG_EVAL
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# ifdef DEBUG_EVAL
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log_f(1, "white: %d black:%d\n", eval[WHITE], eval[BLACK]);
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log_f(2, "eval:%d white:%d black:%d\n", eval[WHITE] - eval[BLACK],
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eval[WHITE], eval[BLACK]);
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# endif
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# endif
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return eval[WHITE] - eval[BLACK];
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return eval[WHITE] - eval[BLACK];
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