sq_attackers() + others (see dedails). Ready for move do/undo ?
- add many "const" in func parameters - attack.c: sq_attackers() - move print_board_raw from position.c to to board.c - move some fen_check() tests to pos_check() - add REL_RANK() macro. TODO: add one more for bitboards - fen.c: more tests for FEN validity - position.c: add pos_checkers() and pos_check() - tests: add common-test.h (for shared FEN positions access)
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@@ -16,19 +16,21 @@
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#include "brlib.h" /* brlib types */
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#define ONE 1ull
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#define C64(const_u64) const_u64##ULL
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#define mask(i) ( (unsigned long long) (ONE << (i)) )
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#define ONE 1ull
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#define C64(const_u64) const_u64##ULL
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#define mask(i) ( (unsigned long long) (ONE << (i)) )
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//typedef ushort board;
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#define BOARDSIZE (8*8)
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/* from human to machine */
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#define C2FILE(c) (tolower(c) - 'a')
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#define C2RANK(c) (tolower(c) - '1')
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/* from machine to human */
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#define FILE2C(f) ((f) + 'a')
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#define RANK2C(r) ((r) + '1')
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#define BOARDSIZE (8*8)
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/* from human to machin e */
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#define C2FILE(c) (tolower(c) - 'a')
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#define C2RANK(c) (tolower(c) - '1')
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/* from machine to huma n */
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#define FILE2C(f) ((f) + 'a')
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#define RANK2C(r) ((r) + '1')
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/* relative rank */
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#define REL_RANK(r, c) ((7 * (c)) ^ r)
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/* castle_t bits structure
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*/
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typedef enum {
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