sq_attackers() + others (see dedails). Ready for move do/undo ?
- add many "const" in func parameters - attack.c: sq_attackers() - move print_board_raw from position.c to to board.c - move some fen_check() tests to pos_check() - add REL_RANK() macro. TODO: add one more for bitboards - fen.c: more tests for FEN validity - position.c: add pos_checkers() and pos_check() - tests: add common-test.h (for shared FEN positions access)
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@@ -118,7 +118,9 @@ static __always_inline bitboard_t shift_nw(const bitboard_t bb)
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#define pawn_shift_up(bb, c) ((c) == WHITE ? shift_n(bb): shift_s(bb))
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#define pawn_shift_upleft(bb, c) ((c) == WHITE ? shift_nw(bb): shift_se(bb))
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#define pawn_shift_upright(bb, c) ((c) == WHITE ? shift_ne(bb): shift_sw(bb))
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/* pawn move (for single pawn) */
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/* pawn move (for single pawn) - NO SQUARE CONTROL HERE !
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* Need to make functions with control instead.
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*/
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#define pawn_push_up(sq, c) ((sq) + ((c) == WHITE ? NORTH: SOUTH))
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#define pawn_push_upleft(sq, c) ((sq) + ((c) == WHITE ? NORTH_WEST: SOUTH_EAST))
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#define pawn_push_upright(sq, c) ((sq) + ((c) == WHITE ? NORTH_EAST: SOUTH_WEST))
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